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-rw-r--r--drivers/gles2/rasterizer_scene_gles2.cpp6
-rw-r--r--drivers/gles2/rasterizer_storage_gles2.cpp11
-rw-r--r--drivers/gles2/rasterizer_storage_gles2.h2
-rw-r--r--drivers/gles2/shaders/copy.glsl4
-rw-r--r--editor/editor_network_profiler.cpp35
-rw-r--r--editor/icons/icon_arrow_down.svg1
-rw-r--r--editor/icons/icon_arrow_up.svg1
-rw-r--r--editor/scene_tree_dock.cpp12
8 files changed, 51 insertions, 21 deletions
diff --git a/drivers/gles2/rasterizer_scene_gles2.cpp b/drivers/gles2/rasterizer_scene_gles2.cpp
index cc414c26af..96878c86b4 100644
--- a/drivers/gles2/rasterizer_scene_gles2.cpp
+++ b/drivers/gles2/rasterizer_scene_gles2.cpp
@@ -1432,11 +1432,11 @@ void RasterizerSceneGLES2::_setup_geometry(RenderList::Element *p_element, Raste
}
}
- bool clear_skeleton_buffer = !storage->config.float_texture_supported;
+ bool clear_skeleton_buffer = storage->config.use_skeleton_software;
if (p_skeleton) {
- if (storage->config.float_texture_supported) {
+ if (!storage->config.use_skeleton_software) {
//use float texture workflow
glActiveTexture(GL_TEXTURE0 + storage->config.max_texture_image_units - 1);
glBindTexture(GL_TEXTURE_2D, p_skeleton->tex_id);
@@ -2452,7 +2452,7 @@ void RasterizerSceneGLES2::_render_render_list(RenderList::Element **p_elements,
if (skeleton) {
state.scene_shader.set_conditional(SceneShaderGLES2::USE_SKELETON, true);
- state.scene_shader.set_conditional(SceneShaderGLES2::USE_SKELETON_SOFTWARE, !storage->config.float_texture_supported);
+ state.scene_shader.set_conditional(SceneShaderGLES2::USE_SKELETON_SOFTWARE, storage->config.use_skeleton_software);
} else {
state.scene_shader.set_conditional(SceneShaderGLES2::USE_SKELETON, false);
state.scene_shader.set_conditional(SceneShaderGLES2::USE_SKELETON_SOFTWARE, false);
diff --git a/drivers/gles2/rasterizer_storage_gles2.cpp b/drivers/gles2/rasterizer_storage_gles2.cpp
index 5c02d8096d..0379aee561 100644
--- a/drivers/gles2/rasterizer_storage_gles2.cpp
+++ b/drivers/gles2/rasterizer_storage_gles2.cpp
@@ -2432,7 +2432,7 @@ void RasterizerStorageGLES2::mesh_add_surface(RID p_mesh, uint32_t p_format, VS:
// from surface->data.
// if USE_SKELETON_SOFTWARE is active
- if (!config.float_texture_supported) {
+ if (config.use_skeleton_software) {
// if this geometry is used specifically for skinning
if (p_format & (VS::ARRAY_FORMAT_BONES | VS::ARRAY_FORMAT_WEIGHTS))
surface->data = array;
@@ -3514,7 +3514,7 @@ void RasterizerStorageGLES2::skeleton_allocate(RID p_skeleton, int p_bones, bool
skeleton->size = p_bones;
skeleton->use_2d = p_2d_skeleton;
- if (config.float_texture_supported) {
+ if (!config.use_skeleton_software) {
glActiveTexture(GL_TEXTURE0);
glBindTexture(GL_TEXTURE_2D, skeleton->tex_id);
@@ -3699,7 +3699,7 @@ void RasterizerStorageGLES2::_update_skeleton_transform_buffer(const PoolVector<
void RasterizerStorageGLES2::update_dirty_skeletons() {
- if (!config.float_texture_supported)
+ if (config.use_skeleton_software)
return;
glActiveTexture(GL_TEXTURE0);
@@ -5751,9 +5751,14 @@ void RasterizerStorageGLES2::initialize() {
frame.current_rt = NULL;
frame.clear_request = false;
+ glGetIntegerv(GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS, &config.max_vertex_texture_image_units);
glGetIntegerv(GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS, &config.max_texture_image_units);
glGetIntegerv(GL_MAX_TEXTURE_SIZE, &config.max_texture_size);
+ // the use skeleton software path should be used if either float texture is not supported,
+ // OR max_vertex_texture_image_units is zero
+ config.use_skeleton_software = (config.float_texture_supported == false) || (config.max_vertex_texture_image_units == 0);
+
shaders.copy.init();
shaders.cubemap_filter.init();
bool ggx_hq = GLOBAL_GET("rendering/quality/reflections/high_quality_ggx");
diff --git a/drivers/gles2/rasterizer_storage_gles2.h b/drivers/gles2/rasterizer_storage_gles2.h
index d139697b86..e6cdcac59f 100644
--- a/drivers/gles2/rasterizer_storage_gles2.h
+++ b/drivers/gles2/rasterizer_storage_gles2.h
@@ -60,7 +60,9 @@ public:
bool shrink_textures_x2;
bool use_fast_texture_filter;
+ bool use_skeleton_software;
+ int max_vertex_texture_image_units;
int max_texture_image_units;
int max_texture_size;
diff --git a/drivers/gles2/shaders/copy.glsl b/drivers/gles2/shaders/copy.glsl
index 195db7c45f..aa967115da 100644
--- a/drivers/gles2/shaders/copy.glsl
+++ b/drivers/gles2/shaders/copy.glsl
@@ -144,11 +144,11 @@ void main() {
#elif defined(USE_ASYM_PANO)
// When an asymmetrical projection matrix is used (applicable for stereoscopic rendering i.e. VR) we need to do this calculation per fragment to get a perspective correct result.
- // Note that we're ignoring the x-offset for IPD, with Z sufficiently in the distance it becomes neglectible, as a result we could probably just set cube_normal.z to -1.
+ // Asymmetrical projection means the center of projection is no longer in the center of the screen but shifted.
// The Matrix[2][0] (= asym_proj.x) and Matrix[2][1] (= asym_proj.z) values are what provide the right shift in the image.
vec3 cube_normal;
- cube_normal.z = -1000000.0;
+ cube_normal.z = -1.0;
cube_normal.x = (cube_normal.z * (-uv_interp.x - asym_proj.x)) / asym_proj.y;
cube_normal.y = (cube_normal.z * (-uv_interp.y - asym_proj.z)) / asym_proj.a;
cube_normal = mat3(sky_transform) * mat3(pano_transform) * cube_normal;
diff --git a/editor/editor_network_profiler.cpp b/editor/editor_network_profiler.cpp
index b90fe96cee..8482c4e38a 100644
--- a/editor/editor_network_profiler.cpp
+++ b/editor/editor_network_profiler.cpp
@@ -43,9 +43,15 @@ void EditorNetworkProfiler::_bind_methods() {
void EditorNetworkProfiler::_notification(int p_what) {
- if (p_what == NOTIFICATION_ENTER_TREE) {
+ if (p_what == NOTIFICATION_ENTER_TREE || p_what == NOTIFICATION_THEME_CHANGED) {
activate->set_icon(get_icon("Play", "EditorIcons"));
clear_button->set_icon(get_icon("Clear", "EditorIcons"));
+ incoming_bandwidth_text->set_right_icon(get_icon("ArrowDown", "EditorIcons"));
+ outgoing_bandwidth_text->set_right_icon(get_icon("ArrowUp", "EditorIcons"));
+
+ // This needs to be done here to set the faded color when the profiler is first opened
+ incoming_bandwidth_text->add_color_override("font_color_uneditable", get_color("font_color", "Editor") * Color(1, 1, 1, 0.5));
+ outgoing_bandwidth_text->add_color_override("font_color_uneditable", get_color("font_color", "Editor") * Color(1, 1, 1, 0.5));
}
}
@@ -113,6 +119,14 @@ void EditorNetworkProfiler::set_bandwidth(int p_incoming, int p_outgoing) {
incoming_bandwidth_text->set_text(vformat(TTR("%s/s"), String::humanize_size(p_incoming)));
outgoing_bandwidth_text->set_text(vformat(TTR("%s/s"), String::humanize_size(p_outgoing)));
+
+ // Make labels more prominent when the bandwidth is greater than 0 to attract user attention
+ incoming_bandwidth_text->add_color_override(
+ "font_color_uneditable",
+ get_color("font_color", "Editor") * Color(1, 1, 1, p_incoming > 0 ? 1 : 0.5));
+ outgoing_bandwidth_text->add_color_override(
+ "font_color_uneditable",
+ get_color("font_color", "Editor") * Color(1, 1, 1, p_outgoing > 0 ? 1 : 0.5));
}
bool EditorNetworkProfiler::is_profiling() {
@@ -139,27 +153,32 @@ EditorNetworkProfiler::EditorNetworkProfiler() {
hb->add_spacer();
Label *lb = memnew(Label);
- lb->set_text("Down ");
+ lb->set_text(TTR("Down"));
hb->add_child(lb);
incoming_bandwidth_text = memnew(LineEdit);
incoming_bandwidth_text->set_editable(false);
- incoming_bandwidth_text->set_custom_minimum_size(Size2(100, 0));
+ incoming_bandwidth_text->set_custom_minimum_size(Size2(120, 0) * EDSCALE);
incoming_bandwidth_text->set_align(LineEdit::Align::ALIGN_RIGHT);
- incoming_bandwidth_text->set_text("0.0 B/s");
hb->add_child(incoming_bandwidth_text);
+ Control *down_up_spacer = memnew(Control);
+ down_up_spacer->set_custom_minimum_size(Size2(30, 0) * EDSCALE);
+ hb->add_child(down_up_spacer);
+
lb = memnew(Label);
- lb->set_text("Up ");
+ lb->set_text(TTR("Up"));
hb->add_child(lb);
outgoing_bandwidth_text = memnew(LineEdit);
outgoing_bandwidth_text->set_editable(false);
- outgoing_bandwidth_text->set_custom_minimum_size(Size2(100, 0));
+ outgoing_bandwidth_text->set_custom_minimum_size(Size2(120, 0) * EDSCALE);
outgoing_bandwidth_text->set_align(LineEdit::Align::ALIGN_RIGHT);
- outgoing_bandwidth_text->set_text("0.0 B/s");
hb->add_child(outgoing_bandwidth_text);
+ // Set initial texts in the incoming/outgoing bandwidth labels
+ set_bandwidth(0, 0);
+
counters_display = memnew(Tree);
counters_display->set_custom_minimum_size(Size2(300, 0) * EDSCALE);
counters_display->set_v_size_flags(SIZE_EXPAND_FILL);
@@ -169,7 +188,7 @@ EditorNetworkProfiler::EditorNetworkProfiler() {
counters_display->set_column_titles_visible(true);
counters_display->set_column_title(0, TTR("Node"));
counters_display->set_column_expand(0, true);
- counters_display->set_column_min_width(0, 60);
+ counters_display->set_column_min_width(0, 60 * EDSCALE);
counters_display->set_column_title(1, TTR("Incoming RPC"));
counters_display->set_column_expand(1, false);
counters_display->set_column_min_width(1, 120 * EDSCALE);
diff --git a/editor/icons/icon_arrow_down.svg b/editor/icons/icon_arrow_down.svg
new file mode 100644
index 0000000000..49a93e6e28
--- /dev/null
+++ b/editor/icons/icon_arrow_down.svg
@@ -0,0 +1 @@
+<svg height="16" viewBox="0 0 16 16" width="16" xmlns="http://www.w3.org/2000/svg"><path d="m8 3.002a1 1 0 0 0 -.69336.29102 1 1 0 0 0 0 1.4141l2.293 2.293h-4.5859c-.55228 0-1 .4477-1 1s.44772 1 1 1h4.5859l-2.293 2.293a1 1 0 0 0 0 1.4141 1 1 0 0 0 1.4141 0l4-4a1.0001 1.0001 0 0 0 0-1.4141l-4-4a1 1 0 0 0 -.7207-.29102z" fill="#e0e0e0" fill-opacity=".99608" transform="matrix(0 1 -1 0 16.0021 -.00004)"/></svg> \ No newline at end of file
diff --git a/editor/icons/icon_arrow_up.svg b/editor/icons/icon_arrow_up.svg
new file mode 100644
index 0000000000..9bf19a6a12
--- /dev/null
+++ b/editor/icons/icon_arrow_up.svg
@@ -0,0 +1 @@
+<svg height="16" viewBox="0 0 16 16" width="16" xmlns="http://www.w3.org/2000/svg"><path d="m8.00008 1049.4022a1 1 0 0 0 .69336-.291 1 1 0 0 0 0-1.4141l-2.293-2.293h4.5859c.55228 0 1-.4477 1-1s-.44772-1-1-1h-4.5859l2.293-2.293a1 1 0 0 0 0-1.4141 1 1 0 0 0 -1.4141 0l-4 4a1.0001 1.0001 0 0 0 0 1.4141l4 4a1 1 0 0 0 .7207.291z" fill="#e0e0e0" fill-opacity=".99608" transform="matrix(0 1 -1 0 1052.4021 -.00004)"/></svg> \ No newline at end of file
diff --git a/editor/scene_tree_dock.cpp b/editor/scene_tree_dock.cpp
index e45b08c992..2ddf1f7056 100644
--- a/editor/scene_tree_dock.cpp
+++ b/editor/scene_tree_dock.cpp
@@ -1552,18 +1552,20 @@ void SceneTreeDock::_do_reparent(Node *p_new_parent, int p_position_in_parent, V
if (p_nodes.size() == 0)
return; // Nothing to reparent.
- bool same_parent = true;
+ p_nodes.sort_custom<Node::Comparator>(); //Makes result reliable.
+
+ bool no_change = true;
for (int ni = 0; ni < p_nodes.size(); ni++) {
if (p_nodes[ni] == p_new_parent)
return; // Attempt to reparent to itself.
- if (p_nodes[ni]->get_parent() != p_new_parent)
- same_parent = false;
+ if (p_nodes[ni]->get_parent() != p_new_parent || p_position_in_parent + ni != p_nodes[ni]->get_position_in_parent())
+ no_change = false;
}
- if (same_parent)
- return; // No new parent changes.
+ if (no_change)
+ return; // Position and parent didn't change.
Node *validate = new_parent;
while (validate) {