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-rw-r--r--core/input/input_event.cpp106
-rw-r--r--core/input/input_event.h12
-rw-r--r--core/input/input_map.cpp42
-rw-r--r--core/input/input_map.h4
-rw-r--r--core/io/dir_access.cpp8
-rw-r--r--core/io/resource.h2
-rw-r--r--core/string/ustring.cpp32
-rw-r--r--core/string/ustring.h3
-rw-r--r--core/variant/binder_common.h50
-rw-r--r--core/variant/variant.cpp20
-rw-r--r--core/variant/variant.h4
-rw-r--r--core/variant/variant_call.cpp3
-rw-r--r--doc/classes/AnimationNodeOneShot.xml15
-rw-r--r--doc/classes/BitMap.xml13
-rw-r--r--doc/classes/DisplayServer.xml26
-rw-r--r--doc/classes/Environment.xml7
-rw-r--r--doc/classes/OS.xml6
-rw-r--r--doc/classes/PhysicsBody2D.xml12
-rw-r--r--doc/classes/PhysicsBody3D.xml10
-rw-r--r--doc/classes/ReflectionProbe.xml1
-rw-r--r--doc/classes/RenderingServer.xml2
-rw-r--r--doc/classes/String.xml2
-rw-r--r--doc/classes/TileSetAtlasSource.xml2
-rw-r--r--doc/classes/Transform3D.xml8
-rw-r--r--doc/classes/Tree.xml16
-rw-r--r--doc/classes/XRInterfaceExtension.xml50
-rw-r--r--doc/classes/XRServer.xml18
-rw-r--r--drivers/gles3/rasterizer_scene_gles3.cpp2
-rw-r--r--drivers/gles3/rasterizer_scene_gles3.h2
-rw-r--r--drivers/windows/dir_access_windows.cpp11
-rw-r--r--editor/connections_dialog.cpp2
-rw-r--r--editor/create_dialog.cpp2
-rw-r--r--editor/debugger/editor_debugger_tree.cpp2
-rw-r--r--editor/editor_command_palette.cpp2
-rw-r--r--editor/editor_file_dialog.cpp16
-rw-r--r--editor/editor_file_dialog.h2
-rw-r--r--editor/editor_inspector.cpp2
-rw-r--r--editor/editor_properties.cpp2
-rw-r--r--editor/groups_editor.cpp4
-rw-r--r--editor/import/resource_importer_scene.cpp5
-rw-r--r--editor/plugins/animation_blend_tree_editor_plugin.cpp3
-rw-r--r--editor/plugins/animation_state_machine_editor.cpp6
-rw-r--r--editor/plugins/animation_state_machine_editor.h8
-rw-r--r--editor/plugins/canvas_item_editor_plugin.cpp61
-rw-r--r--editor/plugins/canvas_item_editor_plugin.h2
-rw-r--r--editor/plugins/node_3d_editor_plugin.cpp4
-rw-r--r--editor/plugins/script_editor_plugin.cpp8
-rw-r--r--editor/plugins/sprite_frames_editor_plugin.cpp2
-rw-r--r--editor/plugins/theme_editor_plugin.cpp2
-rw-r--r--editor/plugins/tiles/atlas_merging_dialog.cpp2
-rw-r--r--editor/plugins/tiles/tile_atlas_view.cpp6
-rw-r--r--editor/plugins/tiles/tile_data_editors.cpp58
-rw-r--r--editor/plugins/tiles/tile_map_editor.cpp86
-rw-r--r--editor/plugins/tiles/tile_map_editor.h2
-rw-r--r--editor/plugins/tiles/tile_set_atlas_source_editor.cpp12
-rw-r--r--editor/plugins/tiles/tile_set_editor.cpp54
-rw-r--r--editor/plugins/tiles/tile_set_editor.h2
-rw-r--r--editor/plugins/tiles/tiles_editor_plugin.cpp101
-rw-r--r--editor/plugins/tiles/tiles_editor_plugin.h23
-rw-r--r--editor/plugins/voxel_gi_editor_plugin.cpp4
-rw-r--r--editor/quick_open.cpp2
-rw-r--r--editor/rename_dialog.cpp2
-rw-r--r--editor/scene_tree_dock.cpp4
-rw-r--r--editor/scene_tree_dock.h1
-rw-r--r--editor/scene_tree_editor.cpp2
-rw-r--r--editor/settings_config_dialog.cpp4
-rw-r--r--gles3_builders.py2
-rw-r--r--modules/gdscript/gdscript_analyzer.cpp2
-rw-r--r--modules/gdscript/language_server/gdscript_workspace.cpp4
-rw-r--r--modules/gltf/gltf_document.cpp1
-rw-r--r--modules/gridmap/grid_map_editor_plugin.cpp2
-rw-r--r--modules/mobile_vr/mobile_vr_interface.cpp2
-rw-r--r--modules/mobile_vr/mobile_vr_interface.h2
-rw-r--r--modules/mono/glue/GodotSharp/GodotSharp/Core/StringExtensions.cs4
-rw-r--r--modules/webxr/webxr_interface_js.cpp2
-rw-r--r--modules/webxr/webxr_interface_js.h2
-rw-r--r--platform/android/SCsub1
-rw-r--r--platform/android/display_server_android.cpp18
-rw-r--r--platform/android/display_server_android.h3
-rw-r--r--platform/android/export/export_plugin.cpp14
-rw-r--r--platform/android/export/gradle_export_util.cpp5
-rw-r--r--platform/android/java/app/AndroidManifest.xml11
-rw-r--r--platform/android/plugin/godot_plugin_jni.cpp2
-rw-r--r--platform/iphone/display_server_iphone.h2
-rw-r--r--platform/iphone/display_server_iphone.mm18
-rw-r--r--platform/linuxbsd/display_server_x11.cpp18
-rw-r--r--platform/linuxbsd/display_server_x11.h2
-rw-r--r--platform/linuxbsd/os_linuxbsd.cpp8
-rw-r--r--platform/osx/display_server_osx.h2
-rw-r--r--platform/osx/display_server_osx.mm18
-rw-r--r--platform/windows/display_server_windows.cpp39
-rw-r--r--platform/windows/display_server_windows.h2
-rw-r--r--platform/windows/os_windows.cpp38
-rw-r--r--scene/2d/collision_object_2d.cpp4
-rw-r--r--scene/2d/collision_object_2d.h2
-rw-r--r--scene/2d/physics_body_2d.cpp18
-rw-r--r--scene/2d/physics_body_2d.h4
-rw-r--r--scene/2d/tile_map.cpp17
-rw-r--r--scene/3d/collision_object_3d.cpp4
-rw-r--r--scene/3d/collision_object_3d.h2
-rw-r--r--scene/3d/physics_body_3d.cpp18
-rw-r--r--scene/3d/physics_body_3d.h4
-rw-r--r--scene/animation/animation_blend_space_1d.cpp4
-rw-r--r--scene/animation/animation_blend_space_2d.cpp6
-rw-r--r--scene/animation/animation_blend_tree.cpp4
-rw-r--r--scene/animation/tween.cpp3
-rw-r--r--scene/debugger/scene_debugger.h1
-rw-r--r--scene/gui/base_button.cpp7
-rw-r--r--scene/gui/code_edit.cpp2
-rw-r--r--scene/gui/file_dialog.cpp15
-rw-r--r--scene/gui/file_dialog.h2
-rw-r--r--scene/gui/rich_text_label.cpp24
-rw-r--r--scene/gui/text_edit.cpp8
-rw-r--r--scene/gui/tree.cpp8
-rw-r--r--scene/gui/tree.h17
-rw-r--r--scene/resources/bit_map.cpp2
-rw-r--r--scene/resources/environment.cpp37
-rw-r--r--scene/resources/environment.h6
-rw-r--r--scene/resources/mesh_library.cpp33
-rw-r--r--scene/resources/sky_material.cpp2
-rw-r--r--scene/resources/tile_set.cpp19
-rw-r--r--scene/resources/tile_set.h2
-rw-r--r--servers/display_server.cpp11
-rw-r--r--servers/display_server.h9
-rw-r--r--servers/physics_3d/godot_soft_body_3d.cpp2
-rw-r--r--servers/rendering/rasterizer_dummy.h2
-rw-r--r--servers/rendering/renderer_rd/effects_rd.cpp42
-rw-r--r--servers/rendering/renderer_rd/effects_rd.h6
-rw-r--r--servers/rendering/renderer_rd/renderer_scene_environment_rd.cpp4
-rw-r--r--servers/rendering/renderer_rd/renderer_scene_environment_rd.h4
-rw-r--r--servers/rendering/renderer_rd/renderer_scene_render_rd.cpp19
-rw-r--r--servers/rendering/renderer_rd/renderer_scene_render_rd.h2
-rw-r--r--servers/rendering/renderer_rd/renderer_scene_sky_rd.cpp1
-rw-r--r--servers/rendering/renderer_rd/shaders/tonemap.glsl10
-rw-r--r--servers/rendering/renderer_scene.h2
-rw-r--r--servers/rendering/renderer_scene_cull.h2
-rw-r--r--servers/rendering/renderer_scene_render.h2
-rw-r--r--servers/rendering/renderer_viewport.cpp47
-rw-r--r--servers/rendering/rendering_server_default.cpp6
-rw-r--r--servers/rendering/rendering_server_default.h2
-rw-r--r--servers/rendering/shader_language.cpp2
-rw-r--r--servers/rendering_server.cpp2
-rw-r--r--servers/rendering_server.h2
-rw-r--r--servers/xr/xr_interface.cpp3
-rw-r--r--servers/xr/xr_interface.h9
-rw-r--r--servers/xr/xr_interface_extension.cpp36
-rw-r--r--servers/xr/xr_interface_extension.h11
-rw-r--r--servers/xr_server.cpp50
-rw-r--r--servers/xr_server.h18
-rw-r--r--tests/core/object/test_method_bind.h16
-rw-r--r--tests/core/string/test_string.h2
151 files changed, 1229 insertions, 583 deletions
diff --git a/core/input/input_event.cpp b/core/input/input_event.cpp
index c608076a21..4e18efde81 100644
--- a/core/input/input_event.cpp
+++ b/core/input/input_event.cpp
@@ -86,7 +86,7 @@ Ref<InputEvent> InputEvent::xformed_by(const Transform2D &p_xform, const Vector2
return Ref<InputEvent>((InputEvent *)this);
}
-bool InputEvent::action_match(const Ref<InputEvent> &p_event, bool *p_pressed, float *p_strength, float *p_raw_strength, float p_deadzone) const {
+bool InputEvent::action_match(const Ref<InputEvent> &p_event, bool p_exact_match, float p_deadzone, bool *r_pressed, float *r_strength, float *r_raw_strength) const {
return false;
}
@@ -412,35 +412,32 @@ Ref<InputEventKey> InputEventKey::create_reference(Key p_keycode) {
return ie;
}
-bool InputEventKey::action_match(const Ref<InputEvent> &p_event, bool *p_pressed, float *p_strength, float *p_raw_strength, float p_deadzone) const {
+bool InputEventKey::action_match(const Ref<InputEvent> &p_event, bool p_exact_match, float p_deadzone, bool *r_pressed, float *r_strength, float *r_raw_strength) const {
Ref<InputEventKey> key = p_event;
if (key.is_null()) {
return false;
}
- bool match = false;
- if (get_keycode() == Key::NONE) {
- Key code = get_physical_keycode_with_modifiers();
- Key event_code = key->get_physical_keycode_with_modifiers();
-
- match = get_physical_keycode() == key->get_physical_keycode() && (!key->is_pressed() || (code & event_code) == code);
+ bool match;
+ if (keycode != Key::NONE) {
+ match = keycode == key->keycode;
} else {
- Key code = get_keycode_with_modifiers();
- Key event_code = key->get_keycode_with_modifiers();
-
- match = get_keycode() == key->get_keycode() && (!key->is_pressed() || (code & event_code) == code);
+ match = get_physical_keycode() == key->get_physical_keycode();
+ }
+ if (p_exact_match) {
+ match &= get_modifiers_mask() == key->get_modifiers_mask();
}
if (match) {
bool pressed = key->is_pressed();
- if (p_pressed != nullptr) {
- *p_pressed = pressed;
+ if (r_pressed != nullptr) {
+ *r_pressed = pressed;
}
float strength = pressed ? 1.0f : 0.0f;
- if (p_strength != nullptr) {
- *p_strength = strength;
+ if (r_strength != nullptr) {
+ *r_strength = strength;
}
- if (p_raw_strength != nullptr) {
- *p_raw_strength = strength;
+ if (r_raw_strength != nullptr) {
+ *r_raw_strength = strength;
}
}
return match;
@@ -585,24 +582,27 @@ Ref<InputEvent> InputEventMouseButton::xformed_by(const Transform2D &p_xform, co
return mb;
}
-bool InputEventMouseButton::action_match(const Ref<InputEvent> &p_event, bool *p_pressed, float *p_strength, float *p_raw_strength, float p_deadzone) const {
+bool InputEventMouseButton::action_match(const Ref<InputEvent> &p_event, bool p_exact_match, float p_deadzone, bool *r_pressed, float *r_strength, float *r_raw_strength) const {
Ref<InputEventMouseButton> mb = p_event;
if (mb.is_null()) {
return false;
}
- bool match = mb->button_index == button_index;
+ bool match = button_index == mb->button_index;
+ if (p_exact_match) {
+ match &= get_modifiers_mask() == mb->get_modifiers_mask();
+ }
if (match) {
bool pressed = mb->is_pressed();
- if (p_pressed != nullptr) {
- *p_pressed = pressed;
+ if (r_pressed != nullptr) {
+ *r_pressed = pressed;
}
float strength = pressed ? 1.0f : 0.0f;
- if (p_strength != nullptr) {
- *p_strength = strength;
+ if (r_strength != nullptr) {
+ *r_strength = strength;
}
- if (p_raw_strength != nullptr) {
- *p_raw_strength = strength;
+ if (r_raw_strength != nullptr) {
+ *r_raw_strength = strength;
}
}
@@ -887,36 +887,40 @@ bool InputEventJoypadMotion::is_pressed() const {
return Math::abs(axis_value) >= 0.5f;
}
-bool InputEventJoypadMotion::action_match(const Ref<InputEvent> &p_event, bool *p_pressed, float *p_strength, float *p_raw_strength, float p_deadzone) const {
+bool InputEventJoypadMotion::action_match(const Ref<InputEvent> &p_event, bool p_exact_match, float p_deadzone, bool *r_pressed, float *r_strength, float *r_raw_strength) const {
Ref<InputEventJoypadMotion> jm = p_event;
if (jm.is_null()) {
return false;
}
- bool match = (axis == jm->axis); // Matches even if not in the same direction, but returns a "not pressed" event.
+ // Matches even if not in the same direction, but returns a "not pressed" event.
+ bool match = axis == jm->axis;
+ if (p_exact_match) {
+ match &= (axis_value < 0) == (jm->axis_value < 0);
+ }
if (match) {
float jm_abs_axis_value = Math::abs(jm->get_axis_value());
bool same_direction = (((axis_value < 0) == (jm->axis_value < 0)) || jm->axis_value == 0);
bool pressed = same_direction && jm_abs_axis_value >= p_deadzone;
- if (p_pressed != nullptr) {
- *p_pressed = pressed;
+ if (r_pressed != nullptr) {
+ *r_pressed = pressed;
}
- if (p_strength != nullptr) {
+ if (r_strength != nullptr) {
if (pressed) {
if (p_deadzone == 1.0f) {
- *p_strength = 1.0f;
+ *r_strength = 1.0f;
} else {
- *p_strength = CLAMP(Math::inverse_lerp(p_deadzone, 1.0f, jm_abs_axis_value), 0.0f, 1.0f);
+ *r_strength = CLAMP(Math::inverse_lerp(p_deadzone, 1.0f, jm_abs_axis_value), 0.0f, 1.0f);
}
} else {
- *p_strength = 0.0f;
+ *r_strength = 0.0f;
}
}
- if (p_raw_strength != nullptr) {
+ if (r_raw_strength != nullptr) {
if (same_direction) { // NOT pressed, because we want to ignore the deadzone.
- *p_raw_strength = jm_abs_axis_value;
+ *r_raw_strength = jm_abs_axis_value;
} else {
- *p_raw_strength = 0.0f;
+ *r_raw_strength = 0.0f;
}
}
}
@@ -994,7 +998,7 @@ float InputEventJoypadButton::get_pressure() const {
return pressure;
}
-bool InputEventJoypadButton::action_match(const Ref<InputEvent> &p_event, bool *p_pressed, float *p_strength, float *p_raw_strength, float p_deadzone) const {
+bool InputEventJoypadButton::action_match(const Ref<InputEvent> &p_event, bool p_exact_match, float p_deadzone, bool *r_pressed, float *r_strength, float *r_raw_strength) const {
Ref<InputEventJoypadButton> jb = p_event;
if (jb.is_null()) {
return false;
@@ -1003,15 +1007,15 @@ bool InputEventJoypadButton::action_match(const Ref<InputEvent> &p_event, bool *
bool match = button_index == jb->button_index;
if (match) {
bool pressed = jb->is_pressed();
- if (p_pressed != nullptr) {
- *p_pressed = pressed;
+ if (r_pressed != nullptr) {
+ *r_pressed = pressed;
}
float strength = pressed ? 1.0f : 0.0f;
- if (p_strength != nullptr) {
- *p_strength = strength;
+ if (r_strength != nullptr) {
+ *r_strength = strength;
}
- if (p_raw_strength != nullptr) {
- *p_raw_strength = strength;
+ if (r_raw_strength != nullptr) {
+ *r_raw_strength = strength;
}
}
@@ -1288,7 +1292,7 @@ bool InputEventAction::is_action(const StringName &p_action) const {
return action == p_action;
}
-bool InputEventAction::action_match(const Ref<InputEvent> &p_event, bool *p_pressed, float *p_strength, float *p_raw_strength, float p_deadzone) const {
+bool InputEventAction::action_match(const Ref<InputEvent> &p_event, bool p_exact_match, float p_deadzone, bool *r_pressed, float *r_strength, float *r_raw_strength) const {
Ref<InputEventAction> act = p_event;
if (act.is_null()) {
return false;
@@ -1297,15 +1301,15 @@ bool InputEventAction::action_match(const Ref<InputEvent> &p_event, bool *p_pres
bool match = action == act->action;
if (match) {
bool pressed = act->pressed;
- if (p_pressed != nullptr) {
- *p_pressed = pressed;
+ if (r_pressed != nullptr) {
+ *r_pressed = pressed;
}
float strength = pressed ? 1.0f : 0.0f;
- if (p_strength != nullptr) {
- *p_strength = strength;
+ if (r_strength != nullptr) {
+ *r_strength = strength;
}
- if (p_raw_strength != nullptr) {
- *p_raw_strength = strength;
+ if (r_raw_strength != nullptr) {
+ *r_raw_strength = strength;
}
}
return match;
diff --git a/core/input/input_event.h b/core/input/input_event.h
index 29450dfc52..114db46623 100644
--- a/core/input/input_event.h
+++ b/core/input/input_event.h
@@ -79,7 +79,7 @@ public:
virtual Ref<InputEvent> xformed_by(const Transform2D &p_xform, const Vector2 &p_local_ofs = Vector2()) const;
- virtual bool action_match(const Ref<InputEvent> &p_event, bool *p_pressed, float *p_strength, float *p_raw_strength, float p_deadzone) const;
+ virtual bool action_match(const Ref<InputEvent> &p_event, bool p_exact_match, float p_deadzone, bool *r_pressed, float *r_strength, float *r_raw_strength) const;
virtual bool is_match(const Ref<InputEvent> &p_event, bool p_exact_match = true) const;
virtual bool is_action_type() const;
@@ -192,7 +192,7 @@ public:
Key get_keycode_with_modifiers() const;
Key get_physical_keycode_with_modifiers() const;
- virtual bool action_match(const Ref<InputEvent> &p_event, bool *p_pressed, float *p_strength, float *p_raw_strength, float p_deadzone) const override;
+ virtual bool action_match(const Ref<InputEvent> &p_event, bool p_exact_match, float p_deadzone, bool *r_pressed, float *r_strength, float *r_raw_strength) const override;
virtual bool is_match(const Ref<InputEvent> &p_event, bool p_exact_match = true) const override;
virtual bool is_action_type() const override { return true; }
@@ -255,7 +255,7 @@ public:
virtual Ref<InputEvent> xformed_by(const Transform2D &p_xform, const Vector2 &p_local_ofs = Vector2()) const override;
- virtual bool action_match(const Ref<InputEvent> &p_event, bool *p_pressed, float *p_strength, float *p_raw_strength, float p_deadzone) const override;
+ virtual bool action_match(const Ref<InputEvent> &p_event, bool p_exact_match, float p_deadzone, bool *r_pressed, float *r_strength, float *r_raw_strength) const override;
virtual bool is_match(const Ref<InputEvent> &p_event, bool p_exact_match = true) const override;
virtual bool is_action_type() const override { return true; }
@@ -315,7 +315,7 @@ public:
virtual bool is_pressed() const override;
- virtual bool action_match(const Ref<InputEvent> &p_event, bool *p_pressed, float *p_strength, float *p_raw_strength, float p_deadzone) const override;
+ virtual bool action_match(const Ref<InputEvent> &p_event, bool p_exact_match, float p_deadzone, bool *r_pressed, float *r_strength, float *r_raw_strength) const override;
virtual bool is_match(const Ref<InputEvent> &p_event, bool p_exact_match = true) const override;
virtual bool is_action_type() const override { return true; }
@@ -344,7 +344,7 @@ public:
void set_pressure(float p_pressure);
float get_pressure() const;
- virtual bool action_match(const Ref<InputEvent> &p_event, bool *p_pressed, float *p_strength, float *p_raw_strength, float p_deadzone) const override;
+ virtual bool action_match(const Ref<InputEvent> &p_event, bool p_exact_match, float p_deadzone, bool *r_pressed, float *r_strength, float *r_raw_strength) const override;
virtual bool is_match(const Ref<InputEvent> &p_event, bool p_exact_match = true) const override;
virtual bool is_action_type() const override { return true; }
@@ -437,7 +437,7 @@ public:
virtual bool is_action(const StringName &p_action) const;
- virtual bool action_match(const Ref<InputEvent> &p_event, bool *p_pressed, float *p_strength, float *p_raw_strength, float p_deadzone) const override;
+ virtual bool action_match(const Ref<InputEvent> &p_event, bool p_exact_match, float p_deadzone, bool *r_pressed, float *r_strength, float *r_raw_strength) const override;
virtual bool is_match(const Ref<InputEvent> &p_event, bool p_exact_match = true) const override;
virtual bool is_action_type() const override { return true; }
diff --git a/core/input/input_map.cpp b/core/input/input_map.cpp
index 753ac72ab6..41083b4c47 100644
--- a/core/input/input_map.cpp
+++ b/core/input/input_map.cpp
@@ -126,15 +126,13 @@ List<StringName> InputMap::get_actions() const {
return actions;
}
-List<Ref<InputEvent>>::Element *InputMap::_find_event(Action &p_action, const Ref<InputEvent> &p_event, bool p_exact_match, bool *p_pressed, float *p_strength, float *p_raw_strength) const {
+List<Ref<InputEvent>>::Element *InputMap::_find_event(Action &p_action, const Ref<InputEvent> &p_event, bool p_exact_match, bool *r_pressed, float *r_strength, float *r_raw_strength) const {
ERR_FAIL_COND_V(!p_event.is_valid(), nullptr);
for (List<Ref<InputEvent>>::Element *E = p_action.inputs.front(); E; E = E->next()) {
int device = E->get()->get_device();
if (device == ALL_DEVICES || device == p_event->get_device()) {
- if (p_exact_match && E->get()->is_match(p_event, true)) {
- return E;
- } else if (!p_exact_match && E->get()->action_match(p_event, p_pressed, p_strength, p_raw_strength, p_action.deadzone)) {
+ if (E->get()->action_match(p_event, p_exact_match, p_action.deadzone, r_pressed, r_strength, r_raw_strength)) {
return E;
}
}
@@ -217,40 +215,28 @@ bool InputMap::event_is_action(const Ref<InputEvent> &p_event, const StringName
return event_get_action_status(p_event, p_action, p_exact_match);
}
-bool InputMap::event_get_action_status(const Ref<InputEvent> &p_event, const StringName &p_action, bool p_exact_match, bool *p_pressed, float *p_strength, float *p_raw_strength) const {
+bool InputMap::event_get_action_status(const Ref<InputEvent> &p_event, const StringName &p_action, bool p_exact_match, bool *r_pressed, float *r_strength, float *r_raw_strength) const {
OrderedHashMap<StringName, Action>::Element E = input_map.find(p_action);
ERR_FAIL_COND_V_MSG(!E, false, suggest_actions(p_action));
Ref<InputEventAction> input_event_action = p_event;
if (input_event_action.is_valid()) {
- bool pressed = input_event_action->is_pressed();
- if (p_pressed != nullptr) {
- *p_pressed = pressed;
+ const bool pressed = input_event_action->is_pressed();
+ if (r_pressed != nullptr) {
+ *r_pressed = pressed;
+ }
+ const float strength = pressed ? input_event_action->get_strength() : 0.0f;
+ if (r_strength != nullptr) {
+ *r_strength = strength;
}
- if (p_strength != nullptr) {
- *p_strength = pressed ? input_event_action->get_strength() : 0.0f;
+ if (r_raw_strength != nullptr) {
+ *r_raw_strength = strength;
}
return input_event_action->get_action() == p_action;
}
- bool pressed;
- float strength;
- float raw_strength;
- List<Ref<InputEvent>>::Element *event = _find_event(E.get(), p_event, p_exact_match, &pressed, &strength, &raw_strength);
- if (event != nullptr) {
- if (p_pressed != nullptr) {
- *p_pressed = pressed;
- }
- if (p_strength != nullptr) {
- *p_strength = strength;
- }
- if (p_raw_strength != nullptr) {
- *p_raw_strength = raw_strength;
- }
- return true;
- } else {
- return false;
- }
+ List<Ref<InputEvent>>::Element *event = _find_event(E.get(), p_event, p_exact_match, r_pressed, r_strength, r_raw_strength);
+ return event != nullptr;
}
const OrderedHashMap<StringName, InputMap::Action> &InputMap::get_action_map() const {
diff --git a/core/input/input_map.h b/core/input/input_map.h
index e896d1f679..79b4d1038f 100644
--- a/core/input/input_map.h
+++ b/core/input/input_map.h
@@ -58,7 +58,7 @@ private:
OrderedHashMap<String, List<Ref<InputEvent>>> default_builtin_cache;
OrderedHashMap<String, List<Ref<InputEvent>>> default_builtin_with_overrides_cache;
- List<Ref<InputEvent>>::Element *_find_event(Action &p_action, const Ref<InputEvent> &p_event, bool p_exact_match = false, bool *p_pressed = nullptr, float *p_strength = nullptr, float *p_raw_strength = nullptr) const;
+ List<Ref<InputEvent>>::Element *_find_event(Action &p_action, const Ref<InputEvent> &p_event, bool p_exact_match = false, bool *r_pressed = nullptr, float *r_strength = nullptr, float *r_raw_strength = nullptr) const;
Array _action_get_events(const StringName &p_action);
Array _get_actions();
@@ -83,7 +83,7 @@ public:
const List<Ref<InputEvent>> *action_get_events(const StringName &p_action);
bool event_is_action(const Ref<InputEvent> &p_event, const StringName &p_action, bool p_exact_match = false) const;
- bool event_get_action_status(const Ref<InputEvent> &p_event, const StringName &p_action, bool p_exact_match = false, bool *p_pressed = nullptr, float *p_strength = nullptr, float *p_raw_strength = nullptr) const;
+ bool event_get_action_status(const Ref<InputEvent> &p_event, const StringName &p_action, bool p_exact_match = false, bool *r_pressed = nullptr, float *r_strength = nullptr, float *r_raw_strength = nullptr) const;
const OrderedHashMap<StringName, Action> &get_action_map() const;
void load_from_project_settings();
diff --git a/core/io/dir_access.cpp b/core/io/dir_access.cpp
index 3da9288ffd..db0758d7fc 100644
--- a/core/io/dir_access.cpp
+++ b/core/io/dir_access.cpp
@@ -145,14 +145,18 @@ Error DirAccess::make_dir_recursive(String p_dir) {
full_dir = full_dir.replace("\\", "/");
- //int slices = full_dir.get_slice_count("/");
-
String base;
if (full_dir.begins_with("res://")) {
base = "res://";
} else if (full_dir.begins_with("user://")) {
base = "user://";
+ } else if (full_dir.is_network_share_path()) {
+ int pos = full_dir.find("/", 2);
+ ERR_FAIL_COND_V(pos < 0, ERR_INVALID_PARAMETER);
+ pos = full_dir.find("/", pos + 1);
+ ERR_FAIL_COND_V(pos < 0, ERR_INVALID_PARAMETER);
+ base = full_dir.substr(0, pos + 1);
} else if (full_dir.begins_with("/")) {
base = "/";
} else if (full_dir.find(":/") != -1) {
diff --git a/core/io/resource.h b/core/io/resource.h
index a0800c57cb..dea2160616 100644
--- a/core/io/resource.h
+++ b/core/io/resource.h
@@ -37,6 +37,8 @@
#include "core/templates/safe_refcount.h"
#include "core/templates/self_list.h"
+class Node;
+
#define RES_BASE_EXTENSION(m_ext) \
public: \
static void register_custom_data_to_otdb() { ClassDB::add_resource_base_extension(m_ext, get_class_static()); } \
diff --git a/core/string/ustring.cpp b/core/string/ustring.cpp
index 93b2060155..6e0a7c7022 100644
--- a/core/string/ustring.cpp
+++ b/core/string/ustring.cpp
@@ -3080,7 +3080,7 @@ bool String::is_subsequence_of(const String &p_string) const {
return _base_is_subsequence_of(p_string, false);
}
-bool String::is_subsequence_ofi(const String &p_string) const {
+bool String::is_subsequence_ofn(const String &p_string) const {
return _base_is_subsequence_of(p_string, true);
}
@@ -3558,6 +3558,10 @@ String String::rstrip(const String &p_chars) const {
return substr(0, end + 1);
}
+bool String::is_network_share_path() const {
+ return begins_with("//") || begins_with("\\\\");
+}
+
String String::simplify_path() const {
String s = *this;
String drive;
@@ -3570,6 +3574,9 @@ String String::simplify_path() const {
} else if (s.begins_with("user://")) {
drive = "user://";
s = s.substr(7, s.length());
+ } else if (is_network_share_path()) {
+ drive = s.substr(0, 2);
+ s = s.substr(2, s.length() - 2);
} else if (s.begins_with("/") || s.begins_with("\\")) {
drive = s.substr(0, 1);
s = s.substr(1, s.length() - 1);
@@ -4271,13 +4278,13 @@ bool String::is_relative_path() const {
String String::get_base_dir() const {
int end = 0;
- // url scheme style base
+ // URL scheme style base.
int basepos = find("://");
if (basepos != -1) {
end = basepos + 3;
}
- // windows top level directory base
+ // Windows top level directory base.
if (end == 0) {
basepos = find(":/");
if (basepos == -1) {
@@ -4288,7 +4295,24 @@ String String::get_base_dir() const {
}
}
- // unix root directory base
+ // Windows UNC network share path.
+ if (end == 0) {
+ if (is_network_share_path()) {
+ basepos = find("/", 2);
+ if (basepos == -1) {
+ basepos = find("\\", 2);
+ }
+ int servpos = find("/", basepos + 1);
+ if (servpos == -1) {
+ servpos = find("\\", basepos + 1);
+ }
+ if (servpos != -1) {
+ end = servpos + 1;
+ }
+ }
+ }
+
+ // Unix root directory base.
if (end == 0) {
if (begins_with("/")) {
end = 1;
diff --git a/core/string/ustring.h b/core/string/ustring.h
index 4840c236c0..6df87280a4 100644
--- a/core/string/ustring.h
+++ b/core/string/ustring.h
@@ -285,7 +285,7 @@ public:
bool ends_with(const String &p_string) const;
bool is_enclosed_in(const String &p_string) const;
bool is_subsequence_of(const String &p_string) const;
- bool is_subsequence_ofi(const String &p_string) const;
+ bool is_subsequence_ofn(const String &p_string) const;
bool is_quoted() const;
Vector<String> bigrams() const;
float similarity(const String &p_string) const;
@@ -405,6 +405,7 @@ public:
String get_file() const;
static String humanize_size(uint64_t p_size);
String simplify_path() const;
+ bool is_network_share_path() const;
String xml_escape(bool p_escape_quotes = false) const;
String xml_unescape() const;
diff --git a/core/variant/binder_common.h b/core/variant/binder_common.h
index 14f49d530c..b6fdb4d902 100644
--- a/core/variant/binder_common.h
+++ b/core/variant/binder_common.h
@@ -44,24 +44,42 @@
#include <stdio.h>
+// Variant cannot define an implicit cast operator for every Object subclass, so the
+// casting is done here, to allow binding methods with parameters more specific than Object *
+
template <class T>
struct VariantCaster {
static _FORCE_INLINE_ T cast(const Variant &p_variant) {
- return p_variant;
+ using TStripped = std::remove_pointer_t<T>;
+ if constexpr (std::is_base_of<Object, TStripped>::value) {
+ return Object::cast_to<TStripped>(p_variant);
+ } else {
+ return p_variant;
+ }
}
};
template <class T>
struct VariantCaster<T &> {
static _FORCE_INLINE_ T cast(const Variant &p_variant) {
- return p_variant;
+ using TStripped = std::remove_pointer_t<T>;
+ if constexpr (std::is_base_of<Object, TStripped>::value) {
+ return Object::cast_to<TStripped>(p_variant);
+ } else {
+ return p_variant;
+ }
}
};
template <class T>
struct VariantCaster<const T &> {
static _FORCE_INLINE_ T cast(const Variant &p_variant) {
- return p_variant;
+ using TStripped = std::remove_pointer_t<T>;
+ if constexpr (std::is_base_of<Object, TStripped>::value) {
+ return Object::cast_to<TStripped>(p_variant);
+ } else {
+ return p_variant;
+ }
}
};
@@ -135,7 +153,13 @@ struct PtrToArg<char32_t> {
template <typename T>
struct VariantObjectClassChecker {
static _FORCE_INLINE_ bool check(const Variant &p_variant) {
- return true;
+ using TStripped = std::remove_pointer_t<T>;
+ if constexpr (std::is_base_of<Object, TStripped>::value) {
+ Object *obj = p_variant;
+ return Object::cast_to<TStripped>(p_variant) || !obj;
+ } else {
+ return true;
+ }
}
};
@@ -151,24 +175,6 @@ struct VariantObjectClassChecker<const Ref<T> &> {
}
};
-template <>
-struct VariantObjectClassChecker<Node *> {
- static _FORCE_INLINE_ bool check(const Variant &p_variant) {
- Object *obj = p_variant;
- Node *node = p_variant;
- return node || !obj;
- }
-};
-
-template <>
-struct VariantObjectClassChecker<Control *> {
- static _FORCE_INLINE_ bool check(const Variant &p_variant) {
- Object *obj = p_variant;
- Control *control = p_variant;
- return control || !obj;
- }
-};
-
#ifdef DEBUG_METHODS_ENABLED
template <class T>
diff --git a/core/variant/variant.cpp b/core/variant/variant.cpp
index 38610c4f29..fcfa530388 100644
--- a/core/variant/variant.cpp
+++ b/core/variant/variant.cpp
@@ -38,8 +38,6 @@
#include "core/math/math_funcs.h"
#include "core/string/print_string.h"
#include "core/variant/variant_parser.h"
-#include "scene/gui/control.h"
-#include "scene/main/node.h"
String Variant::get_type_name(Variant::Type p_type) {
switch (p_type) {
@@ -2004,22 +2002,6 @@ Object *Variant::get_validated_object() const {
}
}
-Variant::operator Node *() const {
- if (type == OBJECT) {
- return Object::cast_to<Node>(_get_obj().obj);
- } else {
- return nullptr;
- }
-}
-
-Variant::operator Control *() const {
- if (type == OBJECT) {
- return Object::cast_to<Control>(_get_obj().obj);
- } else {
- return nullptr;
- }
-}
-
Variant::operator Dictionary() const {
if (type == DICTIONARY) {
return *reinterpret_cast<const Dictionary *>(_data._mem);
@@ -3414,7 +3396,7 @@ String Variant::get_call_error_text(Object *p_base, const StringName &p_method,
}
String class_name = p_base->get_class();
- Ref<Script> script = p_base->get_script();
+ Ref<Resource> script = p_base->get_script();
if (script.is_valid() && script->get_path().is_resource_file()) {
class_name += "(" + script->get_path().get_file() + ")";
}
diff --git a/core/variant/variant.h b/core/variant/variant.h
index 17988a46d7..36fa755647 100644
--- a/core/variant/variant.h
+++ b/core/variant/variant.h
@@ -53,8 +53,6 @@
#include "core/variant/dictionary.h"
class Object;
-class Node; // helper
-class Control; // helper
struct PropertyInfo;
struct MethodInfo;
@@ -339,8 +337,6 @@ public:
operator ::RID() const;
operator Object *() const;
- operator Node *() const;
- operator Control *() const;
operator Callable() const;
operator Signal() const;
diff --git a/core/variant/variant_call.cpp b/core/variant/variant_call.cpp
index 8dd48a4c28..aecc6e9a26 100644
--- a/core/variant/variant_call.cpp
+++ b/core/variant/variant_call.cpp
@@ -1382,7 +1382,7 @@ static void _register_variant_builtin_methods() {
bind_methodv(String, begins_with, static_cast<bool (String::*)(const String &) const>(&String::begins_with), sarray("text"), varray());
bind_method(String, ends_with, sarray("text"), varray());
bind_method(String, is_subsequence_of, sarray("text"), varray());
- bind_method(String, is_subsequence_ofi, sarray("text"), varray());
+ bind_method(String, is_subsequence_ofn, sarray("text"), varray());
bind_method(String, bigrams, sarray(), varray());
bind_method(String, similarity, sarray("text"), varray());
@@ -1789,6 +1789,7 @@ static void _register_variant_builtin_methods() {
bind_method(Transform3D, scaled, sarray("scale"), varray());
bind_method(Transform3D, translated, sarray("offset"), varray());
bind_method(Transform3D, looking_at, sarray("target", "up"), varray(Vector3(0, 1, 0)));
+ bind_method(Transform3D, sphere_interpolate_with, sarray("xform", "weight"), varray());
bind_method(Transform3D, interpolate_with, sarray("xform", "weight"), varray());
bind_method(Transform3D, is_equal_approx, sarray("xform"), varray());
diff --git a/doc/classes/AnimationNodeOneShot.xml b/doc/classes/AnimationNodeOneShot.xml
index 116b54e39e..71ed82cf46 100644
--- a/doc/classes/AnimationNodeOneShot.xml
+++ b/doc/classes/AnimationNodeOneShot.xml
@@ -10,19 +10,6 @@
<link title="AnimationTree">$DOCS_URL/tutorials/animation/animation_tree.html</link>
<link title="Third Person Shooter Demo">https://godotengine.org/asset-library/asset/678</link>
</tutorials>
- <methods>
- <method name="get_mix_mode" qualifiers="const">
- <return type="int" enum="AnimationNodeOneShot.MixMode" />
- <description>
- </description>
- </method>
- <method name="set_mix_mode">
- <return type="void" />
- <argument index="0" name="mode" type="int" enum="AnimationNodeOneShot.MixMode" />
- <description>
- </description>
- </method>
- </methods>
<members>
<member name="autorestart" type="bool" setter="set_autorestart" getter="has_autorestart" default="false">
If [code]true[/code], the sub-animation will restart automatically after finishing.
@@ -37,6 +24,8 @@
</member>
<member name="fadeout_time" type="float" setter="set_fadeout_time" getter="get_fadeout_time" default="0.1">
</member>
+ <member name="mix_mode" type="int" setter="set_mix_mode" getter="get_mix_mode" enum="AnimationNodeOneShot.MixMode" default="0">
+ </member>
<member name="sync" type="bool" setter="set_use_sync" getter="is_using_sync" default="false">
</member>
</members>
diff --git a/doc/classes/BitMap.xml b/doc/classes/BitMap.xml
index dc655ee3b0..ebcdcab75e 100644
--- a/doc/classes/BitMap.xml
+++ b/doc/classes/BitMap.xml
@@ -9,6 +9,12 @@
<tutorials>
</tutorials>
<methods>
+ <method name="convert_to_image" qualifiers="const">
+ <return type="Image" />
+ <description>
+ Returns an image of the same size as the bitmap and with a [enum Image.Format] of type [code]FORMAT_L8[/code]. [code]true[/code] bits of the bitmap are being converted into white pixels, and [code]false[/code] bits into black.
+ </description>
+ </method>
<method name="create">
<return type="void" />
<argument index="0" name="size" type="Vector2" />
@@ -64,6 +70,13 @@
[code]epsilon[/code] is passed to RDP to control how accurately the polygons cover the bitmap: a lower [code]epsilon[/code] corresponds to more points in the polygons.
</description>
</method>
+ <method name="resize">
+ <return type="void" />
+ <argument index="0" name="new_size" type="Vector2" />
+ <description>
+ Resizes the image to [code]new_size[/code].
+ </description>
+ </method>
<method name="set_bit">
<return type="void" />
<argument index="0" name="position" type="Vector2" />
diff --git a/doc/classes/DisplayServer.xml b/doc/classes/DisplayServer.xml
index 6e06bf454c..8be944b105 100644
--- a/doc/classes/DisplayServer.xml
+++ b/doc/classes/DisplayServer.xml
@@ -569,6 +569,15 @@
Returns the mode of the given window.
</description>
</method>
+ <method name="window_get_native_handle" qualifiers="const">
+ <return type="int" />
+ <argument index="0" name="handle_type" type="int" enum="DisplayServer.HandleType" />
+ <argument index="1" name="window_id" type="int" default="0" />
+ <description>
+ Returns internal structure pointers for use in plugins.
+ [b]Note:[/b] This method is implemented on Android, Linux, macOS and Windows.
+ </description>
+ </method>
<method name="window_get_position" qualifiers="const">
<return type="Vector2i" />
<argument index="0" name="window_id" type="int" default="0" />
@@ -930,5 +939,22 @@
Displays the most recent image in the queue on vertical blanking intervals, while rendering to the other images (no tearing is visible).
Although not guaranteed, the images can be rendered as fast as possible, which may reduce input lag.
</constant>
+ <constant name="DISPLAY_HANDLE" value="0" enum="HandleType">
+ Display handle:
+ - Linux: [code]X11::Display*[/code] for the display.
+ </constant>
+ <constant name="WINDOW_HANDLE" value="1" enum="HandleType">
+ Window handle:
+ - Windows: [code]HWND[/code] for the window.
+ - Linux: [code]X11::Window*[/code] for the window.
+ - MacOS: [code]NSWindow*[/code] for the window.
+ - iOS: [code]UIViewController*[/code] for the view controller.
+ - Android: [code]jObject[/code] for the activity.
+ </constant>
+ <constant name="WINDOW_VIEW" value="2" enum="HandleType">
+ Window view:
+ - MacOS: [code]NSView*[/code] for the window main view.
+ - iOS: [code]UIView*[/code] for the window main view.
+ </constant>
</constants>
</class>
diff --git a/doc/classes/Environment.xml b/doc/classes/Environment.xml
index b31162f10f..c8c0494378 100644
--- a/doc/classes/Environment.xml
+++ b/doc/classes/Environment.xml
@@ -154,6 +154,13 @@
<member name="glow_levels/7" type="float" setter="set_glow_level" getter="get_glow_level" default="0.0">
The intensity of the 7th level of glow. This is the most "global" level (blurriest).
</member>
+ <member name="glow_map" type="Texture" setter="set_glow_map" getter="get_glow_map">
+ The texture that should be used as a glow map to [i]multiply[/i] the resulting glow color according to [member glow_map_strength]. This can be used to create a "lens dirt" effect. The texture's RGB color channels are used for modulation, but the alpha channel is ignored.
+ [b]Note:[/b] The texture will be stretched to fit the screen. Therefore, it's recommended to use a texture with an aspect ratio that matches your project's base aspect ratio (typically 16:9).
+ </member>
+ <member name="glow_map_strength" type="float" setter="set_glow_map_strength" getter="get_glow_map_strength" default="0.8">
+ How strong of an impact the [member glow_map] should have on the overall glow effect. A strength of [code]0.0[/code] means the glow map has no effect on the overall glow effect. A strength of [code]1.0[/code] means the glow has a full effect on the overall glow effect (and can turn off glow entirely in specific areas of the screen if the glow map has black areas).
+ </member>
<member name="glow_mix" type="float" setter="set_glow_mix" getter="get_glow_mix" default="0.05">
</member>
<member name="glow_normalized" type="bool" setter="set_glow_normalized" getter="is_glow_normalized" default="false">
diff --git a/doc/classes/OS.xml b/doc/classes/OS.xml
index 1c44967aba..c752291588 100644
--- a/doc/classes/OS.xml
+++ b/doc/classes/OS.xml
@@ -54,7 +54,7 @@
<argument index="2" name="open_console" type="bool" default="false" />
<description>
Creates a new process that runs independently of Godot. It will not terminate if Godot terminates. The path specified in [code]path[/code] must exist and be executable file or macOS .app bundle. Platform path resolution will be used. The [code]arguments[/code] are used in the given order and separated by a space.
- On Windows, if [code]open_console[/code] is [code]true[/code] and process is console app, new terminal window will be opened, it's ignored on other platforms.
+ On Windows, if [code]open_console[/code] is [code]true[/code] and the process is a console app, a new terminal window will be opened. This is ignored on other platforms.
If the process creation succeeds, the method will return the new process ID, which you can use to monitor the process (and potentially terminate it with [method kill]). If the process creation fails, the method will return [code]-1[/code].
For example, running another instance of the project:
[codeblocks]
@@ -114,7 +114,7 @@
<argument index="4" name="open_console" type="bool" default="false" />
<description>
Executes a command. The file specified in [code]path[/code] must exist and be executable. Platform path resolution will be used. The [code]arguments[/code] are used in the given order and separated by a space. If an [code]output[/code] [Array] is provided, the complete shell output of the process will be appended as a single [String] element in [code]output[/code]. If [code]read_stderr[/code] is [code]true[/code], the output to the standard error stream will be included too.
- On Windows, if [code]open_console[/code] is [code]true[/code] and process is console app, new terminal window will be opened, it's ignored on other platforms.
+ On Windows, if [code]open_console[/code] is [code]true[/code] and the process is a console app, a new terminal window will be opened. This is ignored on other platforms.
If the command is successfully executed, the method will return the exit code of the command, or [code]-1[/code] if it fails.
[b]Note:[/b] The Godot thread will pause its execution until the executed command terminates. Use [Thread] to create a separate thread that will not pause the Godot thread, or use [method create_process] to create a completely independent process.
For example, to retrieve a list of the working directory's contents:
@@ -128,7 +128,7 @@
int exitCode = OS.Execute("ls", new string[] {"-l", "/tmp"}, output);
[/csharp]
[/codeblocks]
- If you wish to access a shell built-in or perform a composite command, a platform-specific shell can be invoked. For example:
+ If you wish to access a shell built-in or execute a composite command, a platform-specific shell can be invoked. For example:
[codeblocks]
[gdscript]
var output = []
diff --git a/doc/classes/PhysicsBody2D.xml b/doc/classes/PhysicsBody2D.xml
index 43e27ea437..68f7b94551 100644
--- a/doc/classes/PhysicsBody2D.xml
+++ b/doc/classes/PhysicsBody2D.xml
@@ -25,12 +25,12 @@
</method>
<method name="move_and_collide">
<return type="KinematicCollision2D" />
- <argument index="0" name="linear_velocity" type="Vector2" />
+ <argument index="0" name="distance" type="Vector2" />
<argument index="1" name="test_only" type="bool" default="false" />
<argument index="2" name="safe_margin" type="float" default="0.08" />
<description>
- Moves the body along the vector [code]linear_velocity[/code]. This method should be used in [method Node._physics_process] (or in a method called by [method Node._physics_process]), as it uses the physics step's [code]delta[/code] value automatically in calculations. Otherwise, the simulation will run at an incorrect speed.
- The body will stop if it collides. Returns a [KinematicCollision2D], which contains information about the collision when stopped, or when touching another body along the motion.
+ Moves the body along the vector [code]distance[/code]. In order to be frame rate independent in [method Node._physics_process] or [method Node._process], [code]distance[/code] should be computed using [code]delta[/code].
+ Returns a [KinematicCollision2D], which contains information about the collision when stopped, or when touching another body along the motion.
If [code]test_only[/code] is [code]true[/code], the body does not move but the would-be collision information is given.
[code]safe_margin[/code] is the extra margin used for collision recovery (see [member CharacterBody2D.collision/safe_margin] for more details).
</description>
@@ -45,12 +45,12 @@
<method name="test_move">
<return type="bool" />
<argument index="0" name="from" type="Transform2D" />
- <argument index="1" name="linear_velocity" type="Vector2" />
+ <argument index="1" name="distance" type="Vector2" />
<argument index="2" name="collision" type="KinematicCollision2D" default="null" />
<argument index="3" name="safe_margin" type="float" default="0.08" />
<description>
- Checks for collisions without moving the body. This method should be used in [method Node._physics_process] (or in a method called by [method Node._physics_process]), as it uses the physics step's [code]delta[/code] value automatically in calculations. Otherwise, the simulation will run at an incorrect speed.
- Virtually sets the node's position, scale and rotation to that of the given [Transform2D], then tries to move the body along the vector [code]linear_velocity[/code]. Returns [code]true[/code] if a collision would stop the body from moving along the whole path.
+ Checks for collisions without moving the body. In order to be frame rate independent in [method Node._physics_process] or [method Node._process], [code]distance[/code] should be computed using [code]delta[/code].
+ Virtually sets the node's position, scale and rotation to that of the given [Transform2D], then tries to move the body along the vector [code]distance[/code]. Returns [code]true[/code] if a collision would stop the body from moving along the whole path.
[code]collision[/code] is an optional object of type [KinematicCollision2D], which contains additional information about the collision when stopped, or when touching another body along the motion.
[code]safe_margin[/code] is the extra margin used for collision recovery (see [member CharacterBody2D.collision/safe_margin] for more details).
</description>
diff --git a/doc/classes/PhysicsBody3D.xml b/doc/classes/PhysicsBody3D.xml
index 3c52850eec..4ea93d9f54 100644
--- a/doc/classes/PhysicsBody3D.xml
+++ b/doc/classes/PhysicsBody3D.xml
@@ -32,12 +32,12 @@
</method>
<method name="move_and_collide">
<return type="KinematicCollision3D" />
- <argument index="0" name="linear_velocity" type="Vector3" />
+ <argument index="0" name="distance" type="Vector3" />
<argument index="1" name="test_only" type="bool" default="false" />
<argument index="2" name="safe_margin" type="float" default="0.001" />
<argument index="3" name="max_collisions" type="int" default="1" />
<description>
- Moves the body along the vector [code]linear_velocity[/code]. This method should be used in [method Node._physics_process] (or in a method called by [method Node._physics_process]), as it uses the physics step's [code]delta[/code] value automatically in calculations. Otherwise, the simulation will run at an incorrect speed.
+ Moves the body along the vector [code]distance[/code]. In order to be frame rate independent in [method Node._physics_process] or [method Node._process], [code]distance[/code] should be computed using [code]delta[/code].
The body will stop if it collides. Returns a [KinematicCollision3D], which contains information about the collision when stopped, or when touching another body along the motion.
If [code]test_only[/code] is [code]true[/code], the body does not move but the would-be collision information is given.
[code]safe_margin[/code] is the extra margin used for collision recovery (see [member CharacterBody3D.collision/safe_margin] for more details).
@@ -62,13 +62,13 @@
<method name="test_move">
<return type="bool" />
<argument index="0" name="from" type="Transform3D" />
- <argument index="1" name="linear_velocity" type="Vector3" />
+ <argument index="1" name="distance" type="Vector3" />
<argument index="2" name="collision" type="KinematicCollision3D" default="null" />
<argument index="3" name="safe_margin" type="float" default="0.001" />
<argument index="4" name="max_collisions" type="int" default="1" />
<description>
- Checks for collisions without moving the body. This method should be used in [method Node._physics_process] (or in a method called by [method Node._physics_process]), as it uses the physics step's [code]delta[/code] value automatically in calculations. Otherwise, the simulation will run at an incorrect speed.
- Virtually sets the node's position, scale and rotation to that of the given [Transform3D], then tries to move the body along the vector [code]linear_velocity[/code]. Returns [code]true[/code] if a collision would stop the body from moving along the whole path.
+ Checks for collisions without moving the body. In order to be frame rate independent in [method Node._physics_process] or [method Node._process], [code]distance[/code] should be computed using [code]delta[/code].
+ Virtually sets the node's position, scale and rotation to that of the given [Transform3D], then tries to move the body along the vector [code]distance[/code]. Returns [code]true[/code] if a collision would stop the body from moving along the whole path.
[code]collision[/code] is an optional object of type [KinematicCollision3D], which contains additional information about the collision when stopped, or when touching another body along the motion.
[code]safe_margin[/code] is the extra margin used for collision recovery (see [member CharacterBody3D.collision/safe_margin] for more details).
[code]max_collisions[/code] allows to retrieve more than one collision result.
diff --git a/doc/classes/ReflectionProbe.xml b/doc/classes/ReflectionProbe.xml
index 5d207c0db7..63f436fa03 100644
--- a/doc/classes/ReflectionProbe.xml
+++ b/doc/classes/ReflectionProbe.xml
@@ -43,6 +43,7 @@
</member>
<member name="max_distance" type="float" setter="set_max_distance" getter="get_max_distance" default="0.0">
The maximum distance away from the [ReflectionProbe] an object can be before it is culled. Decrease this to improve performance, especially when using the [constant UPDATE_ALWAYS] [member update_mode].
+ [b]Note:[/b] The maximum reflection distance is always at least equal to the [member extents]. This means that decreasing [member max_distance] will not always cull objects from reflections, especially if the reflection probe's [member extents] are already large.
</member>
<member name="mesh_lod_threshold" type="float" setter="set_mesh_lod_threshold" getter="get_mesh_lod_threshold" default="1.0">
The automatic LOD bias to use for meshes rendered within the [ReflectionProbe] (this is analog to [member Viewport.mesh_lod_threshold]). Higher values will use less detailed versions of meshes that have LOD variations generated. If set to [code]0.0[/code], automatic LOD is disabled. Increase [member mesh_lod_threshold] to improve performance at the cost of geometry detail, especially when using the [constant UPDATE_ALWAYS] [member update_mode].
diff --git a/doc/classes/RenderingServer.xml b/doc/classes/RenderingServer.xml
index ff370bd953..446db40dd8 100644
--- a/doc/classes/RenderingServer.xml
+++ b/doc/classes/RenderingServer.xml
@@ -994,6 +994,8 @@
<argument index="8" name="hdr_bleed_threshold" type="float" />
<argument index="9" name="hdr_bleed_scale" type="float" />
<argument index="10" name="hdr_luminance_cap" type="float" />
+ <argument index="11" name="glow_map_strength" type="float" />
+ <argument index="12" name="glow_map" type="RID" />
<description>
</description>
</method>
diff --git a/doc/classes/String.xml b/doc/classes/String.xml
index c8e835f0f1..1a9b9ccdcc 100644
--- a/doc/classes/String.xml
+++ b/doc/classes/String.xml
@@ -285,7 +285,7 @@
Returns [code]true[/code] if this string is a subsequence of the given string.
</description>
</method>
- <method name="is_subsequence_ofi" qualifiers="const">
+ <method name="is_subsequence_ofn" qualifiers="const">
<return type="bool" />
<argument index="0" name="text" type="String" />
<description>
diff --git a/doc/classes/TileSetAtlasSource.xml b/doc/classes/TileSetAtlasSource.xml
index 6580c6bd4c..f984d33098 100644
--- a/doc/classes/TileSetAtlasSource.xml
+++ b/doc/classes/TileSetAtlasSource.xml
@@ -111,7 +111,7 @@
</description>
</method>
<method name="get_tile_data" qualifiers="const">
- <return type="Object" />
+ <return type="TileData" />
<argument index="0" name="atlas_coords" type="Vector2i" />
<argument index="1" name="alternative_tile" type="int" />
<description>
diff --git a/doc/classes/Transform3D.xml b/doc/classes/Transform3D.xml
index e679a8cfeb..ccecaaa6ac 100644
--- a/doc/classes/Transform3D.xml
+++ b/doc/classes/Transform3D.xml
@@ -106,6 +106,14 @@
Scales basis and origin of the transform by the given scale factor, using matrix multiplication.
</description>
</method>
+ <method name="sphere_interpolate_with" qualifiers="const">
+ <return type="Transform3D" />
+ <argument index="0" name="xform" type="Transform3D" />
+ <argument index="1" name="weight" type="float" />
+ <description>
+ Returns a transform spherically interpolated between this transform and another by a given [code]weight[/code] (on the range of 0.0 to 1.0).
+ </description>
+ </method>
<method name="translated" qualifiers="const">
<return type="Transform3D" />
<argument index="0" name="offset" type="Vector3" />
diff --git a/doc/classes/Tree.xml b/doc/classes/Tree.xml
index 106bcf9d37..766c740a2c 100644
--- a/doc/classes/Tree.xml
+++ b/doc/classes/Tree.xml
@@ -50,10 +50,10 @@
</method>
<method name="create_item">
<return type="TreeItem" />
- <argument index="0" name="parent" type="Object" default="null" />
+ <argument index="0" name="parent" type="TreeItem" default="null" />
<argument index="1" name="idx" type="int" default="-1" />
<description>
- Creates an item in the tree and adds it as a child of [code]parent[/code].
+ Creates an item in the tree and adds it as a child of [code]parent[/code], which can be either a valid [TreeItem] or [code]null[/code].
If [code]parent[/code] is [code]null[/code], the root item will be the parent, or the new item will be the root itself if the tree is empty.
The new item will be the [code]idx[/code]th child of parent, or it will be the last child if there are not enough siblings.
</description>
@@ -170,10 +170,10 @@
</method>
<method name="get_item_area_rect" qualifiers="const">
<return type="Rect2" />
- <argument index="0" name="item" type="Object" />
+ <argument index="0" name="item" type="TreeItem" />
<argument index="1" name="column" type="int" default="-1" />
<description>
- Returns the rectangle area for the specified item. If [code]column[/code] is specified, only get the position and size of that column, otherwise get the rectangle containing all columns.
+ Returns the rectangle area for the specified [TreeItem]. If [code]column[/code] is specified, only get the position and size of that column, otherwise get the rectangle containing all columns.
</description>
</method>
<method name="get_item_at_position" qualifiers="const">
@@ -185,9 +185,9 @@
</method>
<method name="get_next_selected">
<return type="TreeItem" />
- <argument index="0" name="from" type="Object" />
+ <argument index="0" name="from" type="TreeItem" />
<description>
- Returns the next selected item after the given one, or [code]null[/code] if the end is reached.
+ Returns the next selected [TreeItem] after the given one, or [code]null[/code] if the end is reached.
If [code]from[/code] is [code]null[/code], this returns the first selected item.
</description>
</method>
@@ -239,9 +239,9 @@
</method>
<method name="scroll_to_item">
<return type="void" />
- <argument index="0" name="item" type="Object" />
+ <argument index="0" name="item" type="TreeItem" />
<description>
- Causes the [Tree] to jump to the specified item.
+ Causes the [Tree] to jump to the specified [TreeItem].
</description>
</method>
<method name="set_column_clip_content">
diff --git a/doc/classes/XRInterfaceExtension.xml b/doc/classes/XRInterfaceExtension.xml
index d2bb6aa59a..cd09f83335 100644
--- a/doc/classes/XRInterfaceExtension.xml
+++ b/doc/classes/XRInterfaceExtension.xml
@@ -9,46 +9,52 @@
<tutorials>
</tutorials>
<methods>
- <method name="_commit_views" qualifiers="virtual">
+ <method name="_end_frame" qualifiers="virtual">
<return type="void" />
- <argument index="0" name="render_target" type="RID" />
- <argument index="1" name="screen_rect" type="Rect2" />
<description>
+ Called if interface is active and queues have been submitted.
</description>
</method>
<method name="_get_anchor_detection_is_enabled" qualifiers="virtual const">
<return type="bool" />
<description>
+ Return [code]true[/code] if anchor detection is enabled for this interface.
</description>
</method>
<method name="_get_camera_feed_id" qualifiers="virtual const">
<return type="int" />
<description>
+ Returns the camera feed id for the [CameraFeed] registered with the [CameraServer] that should be presented as the background on an AR capable device (if applicable).
</description>
</method>
<method name="_get_camera_transform" qualifiers="virtual">
<return type="Transform3D" />
<description>
+ Returns the [Transform3D] that positions the [XRCamera3D] in the world.
</description>
</method>
<method name="_get_capabilities" qualifiers="virtual const">
<return type="int" />
<description>
+ Returns the capabilities of this interface.
</description>
</method>
<method name="_get_name" qualifiers="virtual const">
<return type="StringName" />
<description>
+ Returns the name of this interface.
</description>
</method>
<method name="_get_play_area" qualifiers="virtual const">
<return type="PackedVector3Array" />
<description>
+ Returns an [PackedVector3Array] that denotes the play areas boundaries (if applicable).
</description>
</method>
<method name="_get_play_area_mode" qualifiers="virtual const">
<return type="int" />
<description>
+ Returns the [enum XRInterface.PlayAreaMode] that sets up our play area.
</description>
</method>
<method name="_get_projection_for_view" qualifiers="virtual">
@@ -58,27 +64,32 @@
<argument index="2" name="z_near" type="float" />
<argument index="3" name="z_far" type="float" />
<description>
+ Returns the projection matrix for the given view as a [PackedFloat64Array].
</description>
</method>
<method name="_get_render_target_size" qualifiers="virtual">
<return type="Vector2" />
<description>
+ Returns the size of our render target for this interface, this overrides the size of the [Viewport] marked as the xr viewport.
</description>
</method>
<method name="_get_suggested_pose_names" qualifiers="virtual const">
<return type="PackedStringArray" />
<argument index="0" name="tracker_name" type="StringName" />
<description>
+ Returns a [PackedStringArray] with pose names configured by this interface. Note that user configuration can override this list.
</description>
</method>
<method name="_get_suggested_tracker_names" qualifiers="virtual const">
<return type="PackedStringArray" />
<description>
+ Returns a [PackedStringArray] with tracker names configured by this interface. Note that user configuration can override this list.
</description>
</method>
<method name="_get_tracking_status" qualifiers="virtual const">
<return type="int" />
<description>
+ Returns a [enum XRInterface.TrackingStatus] specifying the current status of our tracking.
</description>
</method>
<method name="_get_transform_for_view" qualifiers="virtual">
@@ -86,50 +97,80 @@
<argument index="0" name="view" type="int" />
<argument index="1" name="cam_transform" type="Transform3D" />
<description>
+ Returns a [Transform3D] for a given view.
</description>
</method>
<method name="_get_view_count" qualifiers="virtual">
<return type="int" />
<description>
+ Returns the number of views this interface requires, 1 for mono, 2 for stereoscopic.
</description>
</method>
<method name="_initialize" qualifiers="virtual">
<return type="bool" />
<description>
+ Initializes the interface, returns [code]true[/code] on success.
</description>
</method>
<method name="_is_initialized" qualifiers="virtual const">
<return type="bool" />
<description>
+ Returns [code]true[/code] if this interface has been initialised.
</description>
</method>
<method name="_notification" qualifiers="virtual">
<return type="void" />
<argument index="0" name="what" type="int" />
<description>
+ Informs the interface of an applicable system notification.
+ </description>
+ </method>
+ <method name="_post_draw_viewport" qualifiers="virtual">
+ <return type="void" />
+ <argument index="0" name="render_target" type="RID" />
+ <argument index="1" name="screen_rect" type="Rect2" />
+ <description>
+ Called after the XR [Viewport] draw logic has completed.
+ </description>
+ </method>
+ <method name="_pre_draw_viewport" qualifiers="virtual">
+ <return type="bool" />
+ <argument index="0" name="render_target" type="RID" />
+ <description>
+ Called if this is our primary [XRInterfaceExtension] before we start processing a [Viewport] for every active XR [Viewport], returns [code]true[/code] if that viewport should be rendered. An XR interface may return [code]false[/code] if the user has taken off their headset and we can pause rendering.
+ </description>
+ </method>
+ <method name="_pre_render" qualifiers="virtual">
+ <return type="void" />
+ <description>
+ Called if this [XRInterfaceExtension] is active before rendering starts, most XR interfaces will sync tracking at this point in time.
</description>
</method>
<method name="_process" qualifiers="virtual">
<return type="void" />
<description>
+ Called if this [XRInterfaceExtension] is active before our physics and game process is called. most XR interfaces will update its [XRPositionalTracker]s at this point in time.
</description>
</method>
<method name="_set_anchor_detection_is_enabled" qualifiers="virtual">
<return type="void" />
<argument index="0" name="enabled" type="bool" />
<description>
+ Enables anchor detection on this interface if supported.
</description>
</method>
<method name="_set_play_area_mode" qualifiers="virtual const">
<return type="bool" />
<argument index="0" name="mode" type="int" />
<description>
+ Set the play area mode for this interface.
</description>
</method>
<method name="_supports_play_area_mode" qualifiers="virtual const">
<return type="bool" />
<argument index="0" name="mode" type="int" enum="XRInterface.PlayAreaMode" />
<description>
+ Returns [code]true[/code] if this interface supports this play area mode.
</description>
</method>
<method name="_trigger_haptic_pulse" qualifiers="virtual">
@@ -141,11 +182,13 @@
<argument index="4" name="duration_sec" type="float" />
<argument index="5" name="delay_sec" type="float" />
<description>
+ Triggers a haptic pulse to be emitted on the specified tracker.
</description>
</method>
<method name="_uninitialize" qualifiers="virtual">
<return type="void" />
<description>
+ Uninitialize the interface.
</description>
</method>
<method name="add_blit">
@@ -169,6 +212,7 @@
<return type="RID" />
<argument index="0" name="render_target" type="RID" />
<description>
+ Returns a valid [RID] for a texture to which we should render the current frame if supported by the interface.
</description>
</method>
</methods>
diff --git a/doc/classes/XRServer.xml b/doc/classes/XRServer.xml
index 3a7fdea8d0..335ca4c35f 100644
--- a/doc/classes/XRServer.xml
+++ b/doc/classes/XRServer.xml
@@ -69,24 +69,6 @@
Returns a list of available interfaces the ID and name of each interface.
</description>
</method>
- <method name="get_last_commit_usec">
- <return type="int" />
- <description>
- Returns the absolute timestamp (in μs) of the last [XRServer] commit of the AR/VR eyes to [RenderingServer]. The value comes from an internal call to [method Time.get_ticks_usec].
- </description>
- </method>
- <method name="get_last_frame_usec">
- <return type="int" />
- <description>
- Returns the duration (in μs) of the last frame. This is computed as the difference between [method get_last_commit_usec] and [method get_last_process_usec] when committing.
- </description>
- </method>
- <method name="get_last_process_usec">
- <return type="int" />
- <description>
- Returns the absolute timestamp (in μs) of the last [XRServer] process callback. The value comes from an internal call to [method Time.get_ticks_usec].
- </description>
- </method>
<method name="get_reference_frame" qualifiers="const">
<return type="Transform3D" />
<description>
diff --git a/drivers/gles3/rasterizer_scene_gles3.cpp b/drivers/gles3/rasterizer_scene_gles3.cpp
index 31dda16b26..121dc86fb2 100644
--- a/drivers/gles3/rasterizer_scene_gles3.cpp
+++ b/drivers/gles3/rasterizer_scene_gles3.cpp
@@ -208,7 +208,7 @@ void RasterizerSceneGLES3::environment_set_canvas_max_layer(RID p_env, int p_max
void RasterizerSceneGLES3::environment_set_ambient_light(RID p_env, const Color &p_color, RS::EnvironmentAmbientSource p_ambient, float p_energy, float p_sky_contribution, RS::EnvironmentReflectionSource p_reflection_source) {
}
-void RasterizerSceneGLES3::environment_set_glow(RID p_env, bool p_enable, Vector<float> p_levels, float p_intensity, float p_strength, float p_mix, float p_bloom_threshold, RS::EnvironmentGlowBlendMode p_blend_mode, float p_hdr_bleed_threshold, float p_hdr_bleed_scale, float p_hdr_luminance_cap) {
+void RasterizerSceneGLES3::environment_set_glow(RID p_env, bool p_enable, Vector<float> p_levels, float p_intensity, float p_strength, float p_mix, float p_bloom_threshold, RS::EnvironmentGlowBlendMode p_blend_mode, float p_hdr_bleed_threshold, float p_hdr_bleed_scale, float p_hdr_luminance_cap, float p_glow_map_strength, RID p_glow_map) {
}
void RasterizerSceneGLES3::environment_glow_set_use_bicubic_upscale(bool p_enable) {
diff --git a/drivers/gles3/rasterizer_scene_gles3.h b/drivers/gles3/rasterizer_scene_gles3.h
index 0f8c2e88b4..246b908c14 100644
--- a/drivers/gles3/rasterizer_scene_gles3.h
+++ b/drivers/gles3/rasterizer_scene_gles3.h
@@ -115,7 +115,7 @@ public:
void environment_set_canvas_max_layer(RID p_env, int p_max_layer) override;
void environment_set_ambient_light(RID p_env, const Color &p_color, RS::EnvironmentAmbientSource p_ambient = RS::ENV_AMBIENT_SOURCE_BG, float p_energy = 1.0, float p_sky_contribution = 0.0, RS::EnvironmentReflectionSource p_reflection_source = RS::ENV_REFLECTION_SOURCE_BG) override;
- void environment_set_glow(RID p_env, bool p_enable, Vector<float> p_levels, float p_intensity, float p_strength, float p_mix, float p_bloom_threshold, RS::EnvironmentGlowBlendMode p_blend_mode, float p_hdr_bleed_threshold, float p_hdr_bleed_scale, float p_hdr_luminance_cap) override;
+ void environment_set_glow(RID p_env, bool p_enable, Vector<float> p_levels, float p_intensity, float p_strength, float p_mix, float p_bloom_threshold, RS::EnvironmentGlowBlendMode p_blend_mode, float p_hdr_bleed_threshold, float p_hdr_bleed_scale, float p_hdr_luminance_cap, float p_glow_map_strength, RID p_glow_map) override;
void environment_glow_set_use_bicubic_upscale(bool p_enable) override;
void environment_glow_set_use_high_quality(bool p_enable) override;
diff --git a/drivers/windows/dir_access_windows.cpp b/drivers/windows/dir_access_windows.cpp
index 6cd21b5615..6f3bad12c1 100644
--- a/drivers/windows/dir_access_windows.cpp
+++ b/drivers/windows/dir_access_windows.cpp
@@ -165,8 +165,11 @@ Error DirAccessWindows::make_dir(String p_dir) {
bool success;
int err;
- p_dir = "\\\\?\\" + p_dir; //done according to
- // https://msdn.microsoft.com/en-us/library/windows/desktop/aa363855(v=vs.85).aspx
+ if (!p_dir.is_network_share_path()) {
+ p_dir = "\\\\?\\" + p_dir;
+ // Add "\\?\" to the path to extend max. path length past 248, if it's not a network share UNC path.
+ // See https://msdn.microsoft.com/en-us/library/windows/desktop/aa363855(v=vs.85).aspx
+ }
success = CreateDirectoryW((LPCWSTR)(p_dir.utf16().get_data()), nullptr);
err = GetLastError();
@@ -349,6 +352,10 @@ String DirAccessWindows::get_filesystem_type() const {
ERR_FAIL_COND_V(unit_end == -1, String());
String unit = path.substr(0, unit_end + 1) + "\\";
+ if (path.is_network_share_path()) {
+ return "Network Share";
+ }
+
WCHAR szVolumeName[100];
WCHAR szFileSystemName[10];
DWORD dwSerialNumber = 0;
diff --git a/editor/connections_dialog.cpp b/editor/connections_dialog.cpp
index bda558bb72..5bea793da8 100644
--- a/editor/connections_dialog.cpp
+++ b/editor/connections_dialog.cpp
@@ -1009,7 +1009,7 @@ void ConnectionsDock::update_tree() {
PackedStringArray argnames;
String filter_text = search_box->get_text();
- if (!filter_text.is_subsequence_ofi(signal_name)) {
+ if (!filter_text.is_subsequence_ofn(signal_name)) {
continue;
}
diff --git a/editor/create_dialog.cpp b/editor/create_dialog.cpp
index d0dfbc7c11..3d55f45dd6 100644
--- a/editor/create_dialog.cpp
+++ b/editor/create_dialog.cpp
@@ -178,7 +178,7 @@ void CreateDialog::_update_search() {
// Filter all candidate results.
Vector<String> candidates;
for (List<StringName>::Element *I = type_list.front(); I; I = I->next()) {
- if (empty_search || search_text.is_subsequence_ofi(I->get())) {
+ if (empty_search || search_text.is_subsequence_ofn(I->get())) {
candidates.push_back(I->get());
}
}
diff --git a/editor/debugger/editor_debugger_tree.cpp b/editor/debugger/editor_debugger_tree.cpp
index 29d0014b8a..41f4db541d 100644
--- a/editor/debugger/editor_debugger_tree.cpp
+++ b/editor/debugger/editor_debugger_tree.cpp
@@ -186,7 +186,7 @@ void EditorDebuggerTree::update_scene_tree(const SceneDebuggerTree *p_tree, int
// Apply filters.
while (parent) {
const bool had_siblings = item->get_prev() || item->get_next();
- if (filter.is_subsequence_ofi(item->get_text(0))) {
+ if (filter.is_subsequence_ofn(item->get_text(0))) {
break; // Filter matches, must survive.
}
parent->remove_child(item);
diff --git a/editor/editor_command_palette.cpp b/editor/editor_command_palette.cpp
index 1724e87489..d13d1a6c68 100644
--- a/editor/editor_command_palette.cpp
+++ b/editor/editor_command_palette.cpp
@@ -72,7 +72,7 @@ void EditorCommandPalette::_update_command_search(const String &search_text) {
r.shortcut_text = commands[r.key_name].shortcut;
r.last_used = commands[r.key_name].last_used;
- if (search_text.is_subsequence_ofi(r.display_name)) {
+ if (search_text.is_subsequence_ofn(r.display_name)) {
if (!search_text.is_empty()) {
r.score = _score_path(search_text, r.display_name.to_lower());
}
diff --git a/editor/editor_file_dialog.cpp b/editor/editor_file_dialog.cpp
index 33c6c77e53..b6d8ea5bd6 100644
--- a/editor/editor_file_dialog.cpp
+++ b/editor/editor_file_dialog.cpp
@@ -230,7 +230,14 @@ Vector<String> EditorFileDialog::get_selected_files() const {
void EditorFileDialog::update_dir() {
if (drives->is_visible()) {
- drives->select(dir_access->get_current_drive());
+ if (dir_access->get_current_dir().is_network_share_path()) {
+ _update_drives(false);
+ drives->add_item(RTR("Network"));
+ drives->set_item_disabled(drives->get_item_count() - 1, true);
+ drives->select(drives->get_item_count() - 1);
+ } else {
+ drives->select(dir_access->get_current_drive());
+ }
}
dir->set_text(dir_access->get_current_dir(false));
@@ -1152,7 +1159,7 @@ void EditorFileDialog::_select_drive(int p_idx) {
_push_history();
}
-void EditorFileDialog::_update_drives() {
+void EditorFileDialog::_update_drives(bool p_select) {
int dc = dir_access->get_drive_count();
if (dc == 0 || access != ACCESS_FILESYSTEM) {
drives->hide();
@@ -1170,8 +1177,9 @@ void EditorFileDialog::_update_drives() {
String d = dir_access->get_drive(i);
drives->add_item(dir_access->get_drive(i));
}
-
- drives->select(dir_access->get_current_drive());
+ if (p_select) {
+ drives->select(dir_access->get_current_drive());
+ }
}
}
diff --git a/editor/editor_file_dialog.h b/editor/editor_file_dialog.h
index 16077cbfb9..6cfdf53780 100644
--- a/editor/editor_file_dialog.h
+++ b/editor/editor_file_dialog.h
@@ -180,7 +180,7 @@ private:
void _delete_items();
- void _update_drives();
+ void _update_drives(bool p_select = true);
void _go_up();
void _go_back();
diff --git a/editor/editor_inspector.cpp b/editor/editor_inspector.cpp
index a3538d3381..d19032da8b 100644
--- a/editor/editor_inspector.cpp
+++ b/editor/editor_inspector.cpp
@@ -2595,7 +2595,7 @@ void EditorInspector::update_tree() {
// Ignore properties that do not fit the filter.
if (use_filter && !filter.is_empty()) {
- if (!filter.is_subsequence_ofi(path) && !filter.is_subsequence_ofi(property_label_string) && property_prefix.to_lower().find(filter.to_lower()) == -1) {
+ if (!filter.is_subsequence_ofn(path) && !filter.is_subsequence_ofn(property_label_string) && property_prefix.to_lower().find(filter.to_lower()) == -1) {
continue;
}
}
diff --git a/editor/editor_properties.cpp b/editor/editor_properties.cpp
index 6bb4b5e81b..f0d2d51922 100644
--- a/editor/editor_properties.cpp
+++ b/editor/editor_properties.cpp
@@ -2753,7 +2753,7 @@ void EditorPropertyNodePath::_node_selected(const NodePath &p_path) {
}
if (!base_node && get_edited_object()->has_method("get_root_path")) {
- base_node = get_edited_object()->call("get_root_path");
+ base_node = Object::cast_to<Node>(get_edited_object()->call("get_root_path"));
}
if (!base_node && Object::cast_to<RefCounted>(get_edited_object())) {
diff --git a/editor/groups_editor.cpp b/editor/groups_editor.cpp
index 15455b759b..1644bb9dbe 100644
--- a/editor/groups_editor.cpp
+++ b/editor/groups_editor.cpp
@@ -71,13 +71,13 @@ void GroupDialog::_load_nodes(Node *p_current) {
TreeItem *node = nullptr;
NodePath path = scene_tree->get_edited_scene_root()->get_path_to(p_current);
if (keep && p_current->is_in_group(selected_group)) {
- if (remove_filter->get_text().is_subsequence_ofi(String(p_current->get_name()))) {
+ if (remove_filter->get_text().is_subsequence_ofn(String(p_current->get_name()))) {
node = nodes_to_remove->create_item(remove_node_root);
keep = true;
} else {
keep = false;
}
- } else if (keep && add_filter->get_text().is_subsequence_ofi(String(p_current->get_name()))) {
+ } else if (keep && add_filter->get_text().is_subsequence_ofn(String(p_current->get_name()))) {
node = nodes_to_add->create_item(add_node_root);
keep = true;
} else {
diff --git a/editor/import/resource_importer_scene.cpp b/editor/import/resource_importer_scene.cpp
index af9a2f9ebe..0fefa0f3c4 100644
--- a/editor/import/resource_importer_scene.cpp
+++ b/editor/import/resource_importer_scene.cpp
@@ -282,7 +282,8 @@ bool ResourceImporterScene::get_option_visibility(const String &p_path, const St
}
}
- if (p_option == "meshes/lightmap_texel_size" && int(p_options["meshes/light_baking"]) < 3) {
+ if (p_option == "meshes/lightmap_texel_size" && int(p_options["meshes/light_baking"]) != 2) {
+ // Only display the lightmap texel size import option when using the Static Lightmaps light baking mode.
return false;
}
@@ -1476,7 +1477,7 @@ void ResourceImporterScene::get_import_options(const String &p_path, List<Import
r_options->push_back(ImportOption(PropertyInfo(Variant::BOOL, "meshes/ensure_tangents"), true));
r_options->push_back(ImportOption(PropertyInfo(Variant::BOOL, "meshes/generate_lods"), true));
r_options->push_back(ImportOption(PropertyInfo(Variant::BOOL, "meshes/create_shadow_meshes"), true));
- r_options->push_back(ImportOption(PropertyInfo(Variant::INT, "meshes/light_baking", PROPERTY_HINT_ENUM, "Disabled,Static (VoxelGI/SDFGI),Static Lightmaps,Dynamic (VoxelGI only)", PROPERTY_USAGE_DEFAULT | PROPERTY_USAGE_UPDATE_ALL_IF_MODIFIED), 1));
+ r_options->push_back(ImportOption(PropertyInfo(Variant::INT, "meshes/light_baking", PROPERTY_HINT_ENUM, "Disabled,Static (VoxelGI/SDFGI),Static Lightmaps (VoxelGI/SDFGI/LightmapGI),Dynamic (VoxelGI only)", PROPERTY_USAGE_DEFAULT | PROPERTY_USAGE_UPDATE_ALL_IF_MODIFIED), 1));
r_options->push_back(ImportOption(PropertyInfo(Variant::FLOAT, "meshes/lightmap_texel_size", PROPERTY_HINT_RANGE, "0.001,100,0.001"), 0.1));
r_options->push_back(ImportOption(PropertyInfo(Variant::BOOL, "skins/use_named_skins"), true));
r_options->push_back(ImportOption(PropertyInfo(Variant::BOOL, "animation/import"), true));
diff --git a/editor/plugins/animation_blend_tree_editor_plugin.cpp b/editor/plugins/animation_blend_tree_editor_plugin.cpp
index b889742b19..e46c81b77e 100644
--- a/editor/plugins/animation_blend_tree_editor_plugin.cpp
+++ b/editor/plugins/animation_blend_tree_editor_plugin.cpp
@@ -898,6 +898,9 @@ void AnimationNodeBlendTreeEditor::_node_renamed(const String &p_text, Ref<Anima
}
void AnimationNodeBlendTreeEditor::_node_renamed_focus_out(Node *le, Ref<AnimationNode> p_node) {
+ if (le == nullptr) {
+ return; // The text_submitted signal triggered the graph update and freed the LineEdit.
+ }
_node_renamed(le->call("get_text"), p_node);
}
diff --git a/editor/plugins/animation_state_machine_editor.cpp b/editor/plugins/animation_state_machine_editor.cpp
index 94990636da..26ce6de0df 100644
--- a/editor/plugins/animation_state_machine_editor.cpp
+++ b/editor/plugins/animation_state_machine_editor.cpp
@@ -854,10 +854,10 @@ void AnimationNodeStateMachineEditor::_state_machine_pos_draw() {
}
to.y = from.y;
- float len = MAX(0.0001, current_length);
+ double len = MAX(0.0001, current_length);
- float pos = CLAMP(play_pos, 0, len);
- float c = pos / len;
+ double pos = CLAMP(play_pos, 0, len);
+ double c = pos / len;
Color fg = get_theme_color(SNAME("font_color"), SNAME("Label"));
Color bg = fg;
bg.a *= 0.3;
diff --git a/editor/plugins/animation_state_machine_editor.h b/editor/plugins/animation_state_machine_editor.h
index 8970e3e062..d948e05472 100644
--- a/editor/plugins/animation_state_machine_editor.h
+++ b/editor/plugins/animation_state_machine_editor.h
@@ -159,11 +159,11 @@ class AnimationNodeStateMachineEditor : public AnimationTreeNodeEditorPlugin {
StringName last_blend_from_node;
StringName last_current_node;
Vector<StringName> last_travel_path;
- float last_play_pos;
- float play_pos;
- float current_length;
+ double last_play_pos;
+ double play_pos;
+ double current_length;
- float error_time;
+ double error_time;
String error_text;
EditorFileDialog *open_file;
diff --git a/editor/plugins/canvas_item_editor_plugin.cpp b/editor/plugins/canvas_item_editor_plugin.cpp
index 1aae82f66f..e9b0b30ceb 100644
--- a/editor/plugins/canvas_item_editor_plugin.cpp
+++ b/editor/plugins/canvas_item_editor_plugin.cpp
@@ -882,10 +882,39 @@ void CanvasItemEditor::_selection_menu_hide() {
}
void CanvasItemEditor::_add_node_pressed(int p_result) {
- if (p_result == AddNodeOption::ADD_NODE) {
- SceneTreeDock::get_singleton()->open_add_child_dialog();
- } else if (p_result == AddNodeOption::ADD_INSTANCE) {
- SceneTreeDock::get_singleton()->open_instance_child_dialog();
+ List<Node *> nodes_to_move;
+
+ switch (p_result) {
+ case ADD_NODE: {
+ SceneTreeDock::get_singleton()->open_add_child_dialog();
+ } break;
+ case ADD_INSTANCE: {
+ SceneTreeDock::get_singleton()->open_instance_child_dialog();
+ } break;
+ case ADD_PASTE: {
+ nodes_to_move = SceneTreeDock::get_singleton()->paste_nodes();
+ [[fallthrough]];
+ }
+ case ADD_MOVE: {
+ if (p_result == ADD_MOVE) {
+ nodes_to_move = EditorNode::get_singleton()->get_editor_selection()->get_selected_node_list();
+ }
+ if (nodes_to_move.is_empty()) {
+ return;
+ }
+
+ undo_redo->create_action(TTR("Move Node(s) to Position"));
+ for (Node *node : nodes_to_move) {
+ CanvasItem *ci = Object::cast_to<CanvasItem>(node);
+ if (ci) {
+ Transform2D xform = ci->get_global_transform_with_canvas().affine_inverse() * ci->get_transform();
+ undo_redo->add_do_method(ci, "_edit_set_position", xform.xform(node_create_position));
+ undo_redo->add_undo_method(ci, "_edit_set_position", ci->_edit_get_position());
+ }
+ }
+ undo_redo->commit_action();
+ _reset_create_position();
+ } break;
}
}
@@ -2194,10 +2223,26 @@ bool CanvasItemEditor::_gui_input_select(const Ref<InputEvent> &p_event) {
}
if (b.is_valid() && b->is_pressed() && b->get_button_index() == MouseButton::RIGHT) {
+ add_node_menu->clear();
+ add_node_menu->add_icon_item(get_theme_icon(SNAME("Add"), SNAME("EditorIcons")), TTR("Add Node Here"), ADD_NODE);
+ add_node_menu->add_icon_item(get_theme_icon(SNAME("Instance"), SNAME("EditorIcons")), TTR("Instantiate Scene Here"), ADD_INSTANCE);
+ for (Node *node : SceneTreeDock::get_singleton()->get_node_clipboard()) {
+ if (Object::cast_to<CanvasItem>(node)) {
+ add_node_menu->add_icon_item(get_theme_icon(SNAME("ActionPaste"), SNAME("EditorIcons")), TTR("Paste Node(s) Here"), ADD_PASTE);
+ break;
+ }
+ }
+ for (Node *node : EditorNode::get_singleton()->get_editor_selection()->get_selected_node_list()) {
+ if (Object::cast_to<CanvasItem>(node)) {
+ add_node_menu->add_icon_item(get_theme_icon(SNAME("ToolMove"), SNAME("EditorIcons")), TTR("Move Node(s) Here"), ADD_MOVE);
+ break;
+ }
+ }
+
add_node_menu->reset_size();
- add_node_menu->set_position(get_screen_transform().xform(get_local_mouse_position()));
+ add_node_menu->set_position(get_screen_transform().xform(b->get_position()));
add_node_menu->popup();
- node_create_position = transform.affine_inverse().xform((get_local_mouse_position()));
+ node_create_position = transform.affine_inverse().xform(b->get_position());
return true;
}
@@ -3904,7 +3949,7 @@ void CanvasItemEditor::_selection_changed() {
void CanvasItemEditor::edit(CanvasItem *p_canvas_item) {
Array selection = editor_selection->get_selected_nodes();
- if (selection.size() != 1 || (Node *)selection[0] != p_canvas_item) {
+ if (selection.size() != 1 || Object::cast_to<Node>(selection[0]) != p_canvas_item) {
drag_type = DRAG_NONE;
// Clear the selection
@@ -5548,8 +5593,6 @@ CanvasItemEditor::CanvasItemEditor(EditorNode *p_editor) {
add_node_menu = memnew(PopupMenu);
add_child(add_node_menu);
- add_node_menu->add_icon_item(SceneTreeDock::get_singleton()->get_theme_icon(SNAME("Add"), SNAME("EditorIcons")), TTR("Add Node Here"));
- add_node_menu->add_icon_item(SceneTreeDock::get_singleton()->get_theme_icon(SNAME("Instance"), SNAME("EditorIcons")), TTR("Instance Scene Here"));
add_node_menu->connect("id_pressed", callable_mp(this, &CanvasItemEditor::_add_node_pressed));
multiply_grid_step_shortcut = ED_SHORTCUT("canvas_item_editor/multiply_grid_step", TTR("Multiply grid step by 2"), Key::KP_MULTIPLY);
diff --git a/editor/plugins/canvas_item_editor_plugin.h b/editor/plugins/canvas_item_editor_plugin.h
index 1e8fc0670d..9fa44bfb25 100644
--- a/editor/plugins/canvas_item_editor_plugin.h
+++ b/editor/plugins/canvas_item_editor_plugin.h
@@ -84,6 +84,8 @@ public:
enum AddNodeOption {
ADD_NODE,
ADD_INSTANCE,
+ ADD_PASTE,
+ ADD_MOVE,
};
private:
diff --git a/editor/plugins/node_3d_editor_plugin.cpp b/editor/plugins/node_3d_editor_plugin.cpp
index 9165223948..4610171d68 100644
--- a/editor/plugins/node_3d_editor_plugin.cpp
+++ b/editor/plugins/node_3d_editor_plugin.cpp
@@ -6623,7 +6623,7 @@ void Node3DEditor::snap_selected_nodes_to_floor() {
// For snapping to be performed, there must be solid geometry under at least one of the selected nodes.
// We need to check this before snapping to register the undo/redo action only if needed.
for (int i = 0; i < keys.size(); i++) {
- Node *node = keys[i];
+ Node *node = Object::cast_to<Node>(keys[i]);
Node3D *sp = Object::cast_to<Node3D>(node);
Dictionary d = snap_data[node];
Vector3 from = d["from"];
@@ -6645,7 +6645,7 @@ void Node3DEditor::snap_selected_nodes_to_floor() {
// Perform snapping if at least one node can be snapped
for (int i = 0; i < keys.size(); i++) {
- Node *node = keys[i];
+ Node *node = Object::cast_to<Node>(keys[i]);
Node3D *sp = Object::cast_to<Node3D>(node);
Dictionary d = snap_data[node];
Vector3 from = d["from"];
diff --git a/editor/plugins/script_editor_plugin.cpp b/editor/plugins/script_editor_plugin.cpp
index 2fc4cda861..2a8882bbd1 100644
--- a/editor/plugins/script_editor_plugin.cpp
+++ b/editor/plugins/script_editor_plugin.cpp
@@ -1878,7 +1878,7 @@ void ScriptEditor::_update_members_overview() {
for (int i = 0; i < functions.size(); i++) {
String filter = filter_methods->get_text();
String name = functions[i].get_slice(":", 0);
- if (filter.is_empty() || filter.is_subsequence_ofi(name)) {
+ if (filter.is_empty() || filter.is_subsequence_ofn(name)) {
members_overview->add_item(name);
members_overview->set_item_metadata(members_overview->get_item_count() - 1, functions[i].get_slice(":", 1).to_int() - 1);
}
@@ -2128,7 +2128,7 @@ void ScriptEditor::_update_script_names() {
Vector<_ScriptEditorItemData> sedata_filtered;
for (int i = 0; i < sedata.size(); i++) {
String filter = filter_scripts->get_text();
- if (filter.is_empty() || filter.is_subsequence_ofi(sedata[i].name)) {
+ if (filter.is_empty() || filter.is_subsequence_ofn(sedata[i].name)) {
sedata_filtered.push_back(sedata[i]);
}
}
@@ -2859,7 +2859,7 @@ bool ScriptEditor::can_drop_data_fw(const Point2 &p_point, const Variant &p_data
}
if (String(d["type"]) == "script_list_element") {
- Node *node = d["script_list_element"];
+ Node *node = Object::cast_to<Node>(d["script_list_element"]);
ScriptEditorBase *se = Object::cast_to<ScriptEditorBase>(node);
if (se) {
@@ -2932,7 +2932,7 @@ void ScriptEditor::drop_data_fw(const Point2 &p_point, const Variant &p_data, Co
}
if (String(d["type"]) == "script_list_element") {
- Node *node = d["script_list_element"];
+ Node *node = Object::cast_to<Node>(d["script_list_element"]);
ScriptEditorBase *se = Object::cast_to<ScriptEditorBase>(node);
EditorHelp *eh = Object::cast_to<EditorHelp>(node);
diff --git a/editor/plugins/sprite_frames_editor_plugin.cpp b/editor/plugins/sprite_frames_editor_plugin.cpp
index 9013eaf9d8..014fa0e7a5 100644
--- a/editor/plugins/sprite_frames_editor_plugin.cpp
+++ b/editor/plugins/sprite_frames_editor_plugin.cpp
@@ -821,7 +821,7 @@ void SpriteFramesEditor::_update_library(bool p_skip_selector) {
for (int i = 0; i < frames->get_frame_count(edited_anim); i++) {
String name;
- Ref<Texture> frame = frames->get_frame(edited_anim, i);
+ Ref<Texture2D> frame = frames->get_frame(edited_anim, i);
if (frame.is_null()) {
name = itos(i) + ": " + TTR("(empty)");
diff --git a/editor/plugins/theme_editor_plugin.cpp b/editor/plugins/theme_editor_plugin.cpp
index f95b2b40b5..611f81db33 100644
--- a/editor/plugins/theme_editor_plugin.cpp
+++ b/editor/plugins/theme_editor_plugin.cpp
@@ -2076,7 +2076,7 @@ void ThemeTypeDialog::_update_add_type_options(const String &p_filter) {
Vector<StringName> unique_names;
for (const StringName &E : names) {
// Filter out undesired values.
- if (!p_filter.is_subsequence_ofi(String(E))) {
+ if (!p_filter.is_subsequence_ofn(String(E))) {
continue;
}
diff --git a/editor/plugins/tiles/atlas_merging_dialog.cpp b/editor/plugins/tiles/atlas_merging_dialog.cpp
index fc4764f61e..677c9759c2 100644
--- a/editor/plugins/tiles/atlas_merging_dialog.cpp
+++ b/editor/plugins/tiles/atlas_merging_dialog.cpp
@@ -81,7 +81,7 @@ void AtlasMergingDialog::_generate_merged(Vector<Ref<TileSetAtlasSource>> p_atla
}
// Copy the properties.
- TileData *original_tile_data = Object::cast_to<TileData>(atlas_source->get_tile_data(tile_id, alternative_id));
+ TileData *original_tile_data = atlas_source->get_tile_data(tile_id, alternative_id);
List<PropertyInfo> properties;
original_tile_data->get_property_list(&properties);
for (List<PropertyInfo>::Element *E = properties.front(); E; E = E->next()) {
diff --git a/editor/plugins/tiles/tile_atlas_view.cpp b/editor/plugins/tiles/tile_atlas_view.cpp
index 3b9bde6b0d..35496795e0 100644
--- a/editor/plugins/tiles/tile_atlas_view.cpp
+++ b/editor/plugins/tiles/tile_atlas_view.cpp
@@ -83,7 +83,7 @@ Size2i TileAtlasView::_compute_alternative_tiles_control_size() {
Size2i texture_region_size = tile_set_atlas_source->get_tile_texture_region(tile_id).size;
for (int j = 1; j < alternatives_count; j++) {
int alternative_id = tile_set_atlas_source->get_alternative_tile_id(tile_id, j);
- bool transposed = Object::cast_to<TileData>(tile_set_atlas_source->get_tile_data(tile_id, alternative_id))->get_transpose();
+ bool transposed = tile_set_atlas_source->get_tile_data(tile_id, alternative_id)->get_transpose();
line_size.x += transposed ? texture_region_size.y : texture_region_size.x;
line_size.y = MAX(line_size.y, transposed ? texture_region_size.x : texture_region_size.y);
}
@@ -345,7 +345,7 @@ void TileAtlasView::_draw_alternatives() {
int alternatives_count = tile_set_atlas_source->get_alternative_tiles_count(atlas_coords);
for (int j = 1; j < alternatives_count; j++) {
int alternative_id = tile_set_atlas_source->get_alternative_tile_id(atlas_coords, j);
- TileData *tile_data = Object::cast_to<TileData>(tile_set_atlas_source->get_tile_data(atlas_coords, alternative_id));
+ TileData *tile_data = tile_set_atlas_source->get_tile_data(atlas_coords, alternative_id);
bool transposed = tile_data->get_transpose();
// Update the y to max value.
@@ -473,7 +473,7 @@ void TileAtlasView::_update_alternative_tiles_rect_cache() {
int line_height = 0;
for (int j = 1; j < alternatives_count; j++) {
int alternative_id = tile_set_atlas_source->get_alternative_tile_id(tile_id, j);
- TileData *tile_data = Object::cast_to<TileData>(tile_set_atlas_source->get_tile_data(tile_id, alternative_id));
+ TileData *tile_data = tile_set_atlas_source->get_tile_data(tile_id, alternative_id);
bool transposed = tile_data->get_transpose();
current.size = transposed ? Vector2i(texture_region_size.y, texture_region_size.x) : texture_region_size;
diff --git a/editor/plugins/tiles/tile_data_editors.cpp b/editor/plugins/tiles/tile_data_editors.cpp
index d5c2051f31..4fc8a6d294 100644
--- a/editor/plugins/tiles/tile_data_editors.cpp
+++ b/editor/plugins/tiles/tile_data_editors.cpp
@@ -60,7 +60,7 @@ TileData *TileDataEditor::_get_tile_data(TileMapCell p_cell) {
if (atlas_source) {
ERR_FAIL_COND_V(!atlas_source->has_tile(p_cell.get_atlas_coords()), nullptr);
ERR_FAIL_COND_V(!atlas_source->has_alternative_tile(p_cell.get_atlas_coords(), p_cell.alternative_tile), nullptr);
- td = Object::cast_to<TileData>(atlas_source->get_tile_data(p_cell.get_atlas_coords(), p_cell.alternative_tile));
+ td = atlas_source->get_tile_data(p_cell.get_atlas_coords(), p_cell.alternative_tile);
}
return td;
@@ -837,7 +837,7 @@ Variant TileDataDefaultEditor::_get_painted_value() {
}
void TileDataDefaultEditor::_set_painted_value(TileSetAtlasSource *p_tile_set_atlas_source, Vector2 p_coords, int p_alternative_tile) {
- TileData *tile_data = Object::cast_to<TileData>(p_tile_set_atlas_source->get_tile_data(p_coords, p_alternative_tile));
+ TileData *tile_data = p_tile_set_atlas_source->get_tile_data(p_coords, p_alternative_tile);
ERR_FAIL_COND(!tile_data);
Variant value = tile_data->get(property);
dummy_object->set(property, value);
@@ -847,13 +847,13 @@ void TileDataDefaultEditor::_set_painted_value(TileSetAtlasSource *p_tile_set_at
}
void TileDataDefaultEditor::_set_value(TileSetAtlasSource *p_tile_set_atlas_source, Vector2 p_coords, int p_alternative_tile, Variant p_value) {
- TileData *tile_data = Object::cast_to<TileData>(p_tile_set_atlas_source->get_tile_data(p_coords, p_alternative_tile));
+ TileData *tile_data = p_tile_set_atlas_source->get_tile_data(p_coords, p_alternative_tile);
ERR_FAIL_COND(!tile_data);
tile_data->set(property, p_value);
}
Variant TileDataDefaultEditor::_get_value(TileSetAtlasSource *p_tile_set_atlas_source, Vector2 p_coords, int p_alternative_tile) {
- TileData *tile_data = Object::cast_to<TileData>(p_tile_set_atlas_source->get_tile_data(p_coords, p_alternative_tile));
+ TileData *tile_data = p_tile_set_atlas_source->get_tile_data(p_coords, p_alternative_tile);
ERR_FAIL_COND_V(!tile_data, Variant());
return tile_data->get(property);
}
@@ -1269,7 +1269,7 @@ Variant TileDataOcclusionShapeEditor::_get_painted_value() {
}
void TileDataOcclusionShapeEditor::_set_painted_value(TileSetAtlasSource *p_tile_set_atlas_source, Vector2 p_coords, int p_alternative_tile) {
- TileData *tile_data = Object::cast_to<TileData>(p_tile_set_atlas_source->get_tile_data(p_coords, p_alternative_tile));
+ TileData *tile_data = p_tile_set_atlas_source->get_tile_data(p_coords, p_alternative_tile);
ERR_FAIL_COND(!tile_data);
Ref<OccluderPolygon2D> occluder_polygon = tile_data->get_occluder(occlusion_layer);
@@ -1281,7 +1281,7 @@ void TileDataOcclusionShapeEditor::_set_painted_value(TileSetAtlasSource *p_tile
}
void TileDataOcclusionShapeEditor::_set_value(TileSetAtlasSource *p_tile_set_atlas_source, Vector2 p_coords, int p_alternative_tile, Variant p_value) {
- TileData *tile_data = Object::cast_to<TileData>(p_tile_set_atlas_source->get_tile_data(p_coords, p_alternative_tile));
+ TileData *tile_data = p_tile_set_atlas_source->get_tile_data(p_coords, p_alternative_tile);
ERR_FAIL_COND(!tile_data);
Ref<OccluderPolygon2D> occluder_polygon = p_value;
tile_data->set_occluder(occlusion_layer, occluder_polygon);
@@ -1290,7 +1290,7 @@ void TileDataOcclusionShapeEditor::_set_value(TileSetAtlasSource *p_tile_set_atl
}
Variant TileDataOcclusionShapeEditor::_get_value(TileSetAtlasSource *p_tile_set_atlas_source, Vector2 p_coords, int p_alternative_tile) {
- TileData *tile_data = Object::cast_to<TileData>(p_tile_set_atlas_source->get_tile_data(p_coords, p_alternative_tile));
+ TileData *tile_data = p_tile_set_atlas_source->get_tile_data(p_coords, p_alternative_tile);
ERR_FAIL_COND_V(!tile_data, Variant());
return tile_data->get_occluder(occlusion_layer);
}
@@ -1412,7 +1412,7 @@ Variant TileDataCollisionEditor::_get_painted_value() {
}
void TileDataCollisionEditor::_set_painted_value(TileSetAtlasSource *p_tile_set_atlas_source, Vector2 p_coords, int p_alternative_tile) {
- TileData *tile_data = Object::cast_to<TileData>(p_tile_set_atlas_source->get_tile_data(p_coords, p_alternative_tile));
+ TileData *tile_data = p_tile_set_atlas_source->get_tile_data(p_coords, p_alternative_tile);
ERR_FAIL_COND(!tile_data);
polygon_editor->clear_polygons();
@@ -1438,7 +1438,7 @@ void TileDataCollisionEditor::_set_painted_value(TileSetAtlasSource *p_tile_set_
}
void TileDataCollisionEditor::_set_value(TileSetAtlasSource *p_tile_set_atlas_source, Vector2 p_coords, int p_alternative_tile, Variant p_value) {
- TileData *tile_data = Object::cast_to<TileData>(p_tile_set_atlas_source->get_tile_data(p_coords, p_alternative_tile));
+ TileData *tile_data = p_tile_set_atlas_source->get_tile_data(p_coords, p_alternative_tile);
ERR_FAIL_COND(!tile_data);
Dictionary dict = p_value;
@@ -1457,7 +1457,7 @@ void TileDataCollisionEditor::_set_value(TileSetAtlasSource *p_tile_set_atlas_so
}
Variant TileDataCollisionEditor::_get_value(TileSetAtlasSource *p_tile_set_atlas_source, Vector2 p_coords, int p_alternative_tile) {
- TileData *tile_data = Object::cast_to<TileData>(p_tile_set_atlas_source->get_tile_data(p_coords, p_alternative_tile));
+ TileData *tile_data = p_tile_set_atlas_source->get_tile_data(p_coords, p_alternative_tile);
ERR_FAIL_COND_V(!tile_data, Variant());
Dictionary dict;
@@ -1659,7 +1659,7 @@ void TileDataTerrainsEditor::forward_draw_over_atlas(TileAtlasView *p_tile_atlas
hovered_coords = p_tile_atlas_view->get_atlas_tile_coords_at_pos(mouse_pos);
hovered_coords = p_tile_set_atlas_source->get_tile_at_coords(hovered_coords);
if (hovered_coords != TileSetSource::INVALID_ATLAS_COORDS) {
- TileData *tile_data = Object::cast_to<TileData>(p_tile_set_atlas_source->get_tile_data(hovered_coords, 0));
+ TileData *tile_data = p_tile_set_atlas_source->get_tile_data(hovered_coords, 0);
int terrain_set = tile_data->get_terrain_set();
Rect2i texture_region = p_tile_set_atlas_source->get_tile_texture_region(hovered_coords);
Vector2i position = texture_region.get_center() + p_tile_set_atlas_source->get_tile_effective_texture_offset(hovered_coords, 0);
@@ -1698,7 +1698,7 @@ void TileDataTerrainsEditor::forward_draw_over_atlas(TileAtlasView *p_tile_atlas
for (int i = 0; i < p_tile_set_atlas_source->get_tiles_count(); i++) {
Vector2i coords = p_tile_set_atlas_source->get_tile_id(i);
if (coords != hovered_coords) {
- TileData *tile_data = Object::cast_to<TileData>(p_tile_set_atlas_source->get_tile_data(coords, 0));
+ TileData *tile_data = p_tile_set_atlas_source->get_tile_data(coords, 0);
if (tile_data->get_terrain_set() != int(dummy_object->get("terrain_set"))) {
// Dimming
p_canvas_item->draw_set_transform_matrix(p_transform);
@@ -1772,7 +1772,7 @@ void TileDataTerrainsEditor::forward_draw_over_atlas(TileAtlasView *p_tile_atlas
Vector2i coords = Vector2i(x, y);
coords = p_tile_set_atlas_source->get_tile_at_coords(coords);
if (coords != TileSetSource::INVALID_ATLAS_COORDS) {
- TileData *tile_data = Object::cast_to<TileData>(p_tile_set_atlas_source->get_tile_data(coords, 0));
+ TileData *tile_data = p_tile_set_atlas_source->get_tile_data(coords, 0);
if (tile_data->get_terrain_set() == terrain_set) {
TileMapCell cell;
cell.source_id = 0;
@@ -1833,7 +1833,7 @@ void TileDataTerrainsEditor::forward_draw_over_alternatives(TileAtlasView *p_til
hovered_coords = Vector2i(hovered.x, hovered.y);
hovered_alternative = hovered.z;
if (hovered_coords != TileSetSource::INVALID_ATLAS_COORDS) {
- TileData *tile_data = Object::cast_to<TileData>(p_tile_set_atlas_source->get_tile_data(hovered_coords, hovered_alternative));
+ TileData *tile_data = p_tile_set_atlas_source->get_tile_data(hovered_coords, hovered_alternative);
int terrain_set = tile_data->get_terrain_set();
Rect2i texture_region = p_tile_atlas_view->get_alternative_tile_rect(hovered_coords, hovered_alternative);
Vector2i position = texture_region.get_center() + p_tile_set_atlas_source->get_tile_effective_texture_offset(hovered_coords, hovered_alternative);
@@ -1874,7 +1874,7 @@ void TileDataTerrainsEditor::forward_draw_over_alternatives(TileAtlasView *p_til
for (int j = 1; j < p_tile_set_atlas_source->get_alternative_tiles_count(coords); j++) {
int alternative_tile = p_tile_set_atlas_source->get_alternative_tile_id(coords, j);
if (coords != hovered_coords || alternative_tile != hovered_alternative) {
- TileData *tile_data = Object::cast_to<TileData>(p_tile_set_atlas_source->get_tile_data(coords, alternative_tile));
+ TileData *tile_data = p_tile_set_atlas_source->get_tile_data(coords, alternative_tile);
if (tile_data->get_terrain_set() != int(dummy_object->get("terrain_set"))) {
// Dimming
p_canvas_item->draw_set_transform_matrix(p_transform);
@@ -1918,7 +1918,7 @@ void TileDataTerrainsEditor::forward_painting_atlas_gui_input(TileAtlasView *p_t
cell.alternative_tile = 0;
// Save the old terrain_set and terrains bits.
- TileData *tile_data = Object::cast_to<TileData>(p_tile_set_atlas_source->get_tile_data(coords, 0));
+ TileData *tile_data = p_tile_set_atlas_source->get_tile_data(coords, 0);
if (!drag_modified.has(cell)) {
Dictionary dict;
dict["terrain_set"] = tile_data->get_terrain_set();
@@ -1948,7 +1948,7 @@ void TileDataTerrainsEditor::forward_painting_atlas_gui_input(TileAtlasView *p_t
cell.set_atlas_coords(coords);
cell.alternative_tile = 0;
- TileData *tile_data = Object::cast_to<TileData>(p_tile_set_atlas_source->get_tile_data(coords, 0));
+ TileData *tile_data = p_tile_set_atlas_source->get_tile_data(coords, 0);
if (tile_data->get_terrain_set() == terrain_set) {
// Save the old terrain_set and terrains bits.
if (!drag_modified.has(cell)) {
@@ -1990,7 +1990,7 @@ void TileDataTerrainsEditor::forward_painting_atlas_gui_input(TileAtlasView *p_t
Vector2i coords = p_tile_atlas_view->get_atlas_tile_coords_at_pos(mb->get_position());
coords = p_tile_set_atlas_source->get_tile_at_coords(coords);
if (coords != TileSetSource::INVALID_ATLAS_COORDS) {
- TileData *tile_data = Object::cast_to<TileData>(p_tile_set_atlas_source->get_tile_data(coords, 0));
+ TileData *tile_data = p_tile_set_atlas_source->get_tile_data(coords, 0);
int terrain_set = tile_data->get_terrain_set();
Rect2i texture_region = p_tile_set_atlas_source->get_tile_texture_region(coords);
Vector2i position = texture_region.get_center() + p_tile_set_atlas_source->get_tile_effective_texture_offset(coords, 0);
@@ -2014,7 +2014,7 @@ void TileDataTerrainsEditor::forward_painting_atlas_gui_input(TileAtlasView *p_t
coords = p_tile_set_atlas_source->get_tile_at_coords(coords);
TileData *tile_data = nullptr;
if (coords != TileSetAtlasSource::INVALID_ATLAS_COORDS) {
- tile_data = Object::cast_to<TileData>(p_tile_set_atlas_source->get_tile_data(coords, 0));
+ tile_data = p_tile_set_atlas_source->get_tile_data(coords, 0);
}
int terrain_set = int(dummy_object->get("terrain_set"));
int terrain = int(dummy_object->get("terrain"));
@@ -2131,7 +2131,7 @@ void TileDataTerrainsEditor::forward_painting_atlas_gui_input(TileAtlasView *p_t
undo_redo->create_action(TTR("Painting Terrain Set"));
for (Set<TileMapCell>::Element *E = edited.front(); E; E = E->next()) {
Vector2i coords = E->get().get_atlas_coords();
- TileData *tile_data = Object::cast_to<TileData>(p_tile_set_atlas_source->get_tile_data(coords, 0));
+ TileData *tile_data = p_tile_set_atlas_source->get_tile_data(coords, 0);
undo_redo->add_undo_property(p_tile_set_atlas_source, vformat("%d:%d/%d/terrain_set", coords.x, coords.y, E->get().alternative_tile), tile_data->get_terrain_set());
undo_redo->add_do_property(p_tile_set_atlas_source, vformat("%d:%d/%d/terrain_set", coords.x, coords.y, E->get().alternative_tile), drag_painted_value);
for (int i = 0; i < TileSet::CELL_NEIGHBOR_MAX; i++) {
@@ -2197,7 +2197,7 @@ void TileDataTerrainsEditor::forward_painting_atlas_gui_input(TileAtlasView *p_t
Vector2i coords = Vector2i(x, y);
coords = p_tile_set_atlas_source->get_tile_at_coords(coords);
if (coords != TileSetSource::INVALID_ATLAS_COORDS) {
- TileData *tile_data = Object::cast_to<TileData>(p_tile_set_atlas_source->get_tile_data(coords, 0));
+ TileData *tile_data = p_tile_set_atlas_source->get_tile_data(coords, 0);
if (tile_data->get_terrain_set() == terrain_set) {
TileMapCell cell;
cell.source_id = 0;
@@ -2218,7 +2218,7 @@ void TileDataTerrainsEditor::forward_painting_atlas_gui_input(TileAtlasView *p_t
undo_redo->create_action(TTR("Painting Terrain"));
for (Set<TileMapCell>::Element *E = edited.front(); E; E = E->next()) {
Vector2i coords = E->get().get_atlas_coords();
- TileData *tile_data = Object::cast_to<TileData>(p_tile_set_atlas_source->get_tile_data(coords, 0));
+ TileData *tile_data = p_tile_set_atlas_source->get_tile_data(coords, 0);
for (int i = 0; i < TileSet::CELL_NEIGHBOR_MAX; i++) {
TileSet::CellNeighbor bit = TileSet::CellNeighbor(i);
@@ -2259,7 +2259,7 @@ void TileDataTerrainsEditor::forward_painting_alternatives_gui_input(TileAtlasVi
cell.source_id = 0;
cell.set_atlas_coords(coords);
cell.alternative_tile = alternative_tile;
- TileData *tile_data = Object::cast_to<TileData>(p_tile_set_atlas_source->get_tile_data(coords, alternative_tile));
+ TileData *tile_data = p_tile_set_atlas_source->get_tile_data(coords, alternative_tile);
if (!drag_modified.has(cell)) {
Dictionary dict;
dict["terrain_set"] = tile_data->get_terrain_set();
@@ -2291,7 +2291,7 @@ void TileDataTerrainsEditor::forward_painting_alternatives_gui_input(TileAtlasVi
cell.alternative_tile = alternative_tile;
// Save the old terrain_set and terrains bits.
- TileData *tile_data = Object::cast_to<TileData>(p_tile_set_atlas_source->get_tile_data(coords, alternative_tile));
+ TileData *tile_data = p_tile_set_atlas_source->get_tile_data(coords, alternative_tile);
if (tile_data->get_terrain_set() == terrain_set) {
if (!drag_modified.has(cell)) {
Dictionary dict;
@@ -2333,7 +2333,7 @@ void TileDataTerrainsEditor::forward_painting_alternatives_gui_input(TileAtlasVi
int alternative_tile = tile.z;
if (coords != TileSetSource::INVALID_ATLAS_COORDS) {
- TileData *tile_data = Object::cast_to<TileData>(p_tile_set_atlas_source->get_tile_data(coords, alternative_tile));
+ TileData *tile_data = p_tile_set_atlas_source->get_tile_data(coords, alternative_tile);
int terrain_set = tile_data->get_terrain_set();
Rect2i texture_region = p_tile_atlas_view->get_alternative_tile_rect(coords, alternative_tile);
Vector2i position = texture_region.get_center() + p_tile_set_atlas_source->get_tile_effective_texture_offset(coords, alternative_tile);
@@ -2360,7 +2360,7 @@ void TileDataTerrainsEditor::forward_painting_alternatives_gui_input(TileAtlasVi
Vector2i coords = Vector2i(tile.x, tile.y);
int alternative_tile = tile.z;
- TileData *tile_data = Object::cast_to<TileData>(p_tile_set_atlas_source->get_tile_data(coords, alternative_tile));
+ TileData *tile_data = p_tile_set_atlas_source->get_tile_data(coords, alternative_tile);
if (terrain_set == -1 || !tile_data || tile_data->get_terrain_set() != terrain_set) {
drag_type = DRAG_TYPE_PAINT_TERRAIN_SET;
@@ -2539,7 +2539,7 @@ Variant TileDataNavigationEditor::_get_painted_value() {
}
void TileDataNavigationEditor::_set_painted_value(TileSetAtlasSource *p_tile_set_atlas_source, Vector2 p_coords, int p_alternative_tile) {
- TileData *tile_data = Object::cast_to<TileData>(p_tile_set_atlas_source->get_tile_data(p_coords, p_alternative_tile));
+ TileData *tile_data = p_tile_set_atlas_source->get_tile_data(p_coords, p_alternative_tile);
ERR_FAIL_COND(!tile_data);
Ref<NavigationPolygon> navigation_polygon = tile_data->get_navigation_polygon(navigation_layer);
@@ -2553,7 +2553,7 @@ void TileDataNavigationEditor::_set_painted_value(TileSetAtlasSource *p_tile_set
}
void TileDataNavigationEditor::_set_value(TileSetAtlasSource *p_tile_set_atlas_source, Vector2 p_coords, int p_alternative_tile, Variant p_value) {
- TileData *tile_data = Object::cast_to<TileData>(p_tile_set_atlas_source->get_tile_data(p_coords, p_alternative_tile));
+ TileData *tile_data = p_tile_set_atlas_source->get_tile_data(p_coords, p_alternative_tile);
ERR_FAIL_COND(!tile_data);
Ref<NavigationPolygon> navigation_polygon = p_value;
tile_data->set_navigation_polygon(navigation_layer, navigation_polygon);
@@ -2562,7 +2562,7 @@ void TileDataNavigationEditor::_set_value(TileSetAtlasSource *p_tile_set_atlas_s
}
Variant TileDataNavigationEditor::_get_value(TileSetAtlasSource *p_tile_set_atlas_source, Vector2 p_coords, int p_alternative_tile) {
- TileData *tile_data = Object::cast_to<TileData>(p_tile_set_atlas_source->get_tile_data(p_coords, p_alternative_tile));
+ TileData *tile_data = p_tile_set_atlas_source->get_tile_data(p_coords, p_alternative_tile);
ERR_FAIL_COND_V(!tile_data, Variant());
return tile_data->get_navigation_polygon(navigation_layer);
}
diff --git a/editor/plugins/tiles/tile_map_editor.cpp b/editor/plugins/tiles/tile_map_editor.cpp
index aa92920722..dcda434093 100644
--- a/editor/plugins/tiles/tile_map_editor.cpp
+++ b/editor/plugins/tiles/tile_map_editor.cpp
@@ -124,6 +124,10 @@ void TileMapEditorTilesPlugin::_tab_changed() {
void TileMapEditorTilesPlugin::_update_tile_set_sources_list() {
// Update the sources.
int old_current = sources_list->get_current();
+ int old_source = -1;
+ if (old_current > -1) {
+ old_source = sources_list->get_item_metadata(old_current);
+ }
sources_list->clear();
TileMap *tile_map = Object::cast_to<TileMap>(ObjectDB::get_instance(tile_map_id));
@@ -136,9 +140,12 @@ void TileMapEditorTilesPlugin::_update_tile_set_sources_list() {
return;
}
- for (int i = 0; i < tile_set->get_source_count(); i++) {
- int source_id = tile_set->get_source_id(i);
+ if (!tile_set->has_source(old_source)) {
+ old_source = -1;
+ }
+ List<int> source_ids = TilesEditorPlugin::get_singleton()->get_sorted_sources(tile_set);
+ for (const int &source_id : source_ids) {
TileSetSource *source = *tile_set->get_source(source_id);
Ref<Texture2D> texture;
@@ -157,7 +164,7 @@ void TileMapEditorTilesPlugin::_update_tile_set_sources_list() {
if (texture.is_valid()) {
item_text = vformat("%s (ID: %d)", texture->get_path().get_file(), source_id);
} else {
- item_text = vformat("No Texture Atlas Source (ID: %d)", source_id);
+ item_text = vformat(TTR("No Texture Atlas Source (ID: %d)"), source_id);
}
}
}
@@ -180,20 +187,25 @@ void TileMapEditorTilesPlugin::_update_tile_set_sources_list() {
}
sources_list->add_item(item_text, texture);
- sources_list->set_item_metadata(i, source_id);
+ sources_list->set_item_metadata(sources_list->get_item_count() - 1, source_id);
}
if (sources_list->get_item_count() > 0) {
- if (old_current > 0) {
- // Keep the current selected item if needed.
- sources_list->set_current(CLAMP(old_current, 0, sources_list->get_item_count() - 1));
+ if (old_source >= 0) {
+ for (int i = 0; i < sources_list->get_item_count(); i++) {
+ if ((int)sources_list->get_item_metadata(i) == old_source) {
+ sources_list->set_current(i);
+ sources_list->ensure_current_is_visible();
+ break;
+ }
+ }
} else {
sources_list->set_current(0);
}
sources_list->emit_signal(SNAME("item_selected"), sources_list->get_current());
}
- // Synchronize
+ // Synchronize the lists.
TilesEditorPlugin::get_singleton()->set_sources_lists_current(sources_list->get_current());
}
@@ -439,6 +451,7 @@ void TileMapEditorTilesPlugin::_scenes_list_nothing_selected() {
}
void TileMapEditorTilesPlugin::_update_theme() {
+ source_sort_button->set_icon(tiles_bottom_panel->get_theme_icon(SNAME("Sort"), SNAME("EditorIcons")));
select_tool_button->set_icon(tiles_bottom_panel->get_theme_icon(SNAME("ToolSelect"), SNAME("EditorIcons")));
paint_tool_button->set_icon(tiles_bottom_panel->get_theme_icon(SNAME("Edit"), SNAME("EditorIcons")));
line_tool_button->set_icon(tiles_bottom_panel->get_theme_icon(SNAME("CurveLinear"), SNAME("EditorIcons")));
@@ -864,7 +877,7 @@ void TileMapEditorTilesPlugin::forward_canvas_draw_over_viewport(Control *p_over
TileSetAtlasSource *atlas_source = Object::cast_to<TileSetAtlasSource>(source);
if (atlas_source) {
// Get tile data.
- TileData *tile_data = Object::cast_to<TileData>(atlas_source->get_tile_data(E.value.get_atlas_coords(), E.value.alternative_tile));
+ TileData *tile_data = atlas_source->get_tile_data(E.value.get_atlas_coords(), E.value.alternative_tile);
// Compute the offset
Rect2i source_rect = atlas_source->get_tile_texture_region(E.value.get_atlas_coords());
@@ -936,7 +949,7 @@ TileMapCell TileMapEditorTilesPlugin::_pick_random_tile(Ref<TileMapPattern> p_pa
TileSetSource *source = *tile_set->get_source(source_id);
TileSetAtlasSource *atlas_source = Object::cast_to<TileSetAtlasSource>(source);
if (atlas_source) {
- TileData *tile_data = Object::cast_to<TileData>(atlas_source->get_tile_data(atlas_coords, alternative_tile));
+ TileData *tile_data = atlas_source->get_tile_data(atlas_coords, alternative_tile);
ERR_FAIL_COND_V(!tile_data, TileMapCell());
sum += tile_data->get_probability();
} else {
@@ -955,7 +968,7 @@ TileMapCell TileMapEditorTilesPlugin::_pick_random_tile(Ref<TileMapPattern> p_pa
TileSetSource *source = *tile_set->get_source(source_id);
TileSetAtlasSource *atlas_source = Object::cast_to<TileSetAtlasSource>(source);
if (atlas_source) {
- current += Object::cast_to<TileData>(atlas_source->get_tile_data(atlas_coords, alternative_tile))->get_probability();
+ current += atlas_source->get_tile_data(atlas_coords, alternative_tile)->get_probability();
} else {
current += 1.0;
}
@@ -1950,6 +1963,14 @@ void TileMapEditorTilesPlugin::edit(ObjectID p_tile_map_id, int p_tile_map_layer
tile_map_layer = p_tile_map_layer;
}
+void TileMapEditorTilesPlugin::_set_source_sort(int p_sort) {
+ for (int i = 0; i != TilesEditorPlugin::SOURCE_SORT_MAX; i++) {
+ source_sort_button->get_popup()->set_item_checked(i, (i == (int)p_sort));
+ }
+ TilesEditorPlugin::get_singleton()->set_sorting_option(p_sort);
+ _update_tile_set_sources_list();
+}
+
void TileMapEditorTilesPlugin::_bind_methods() {
ClassDB::bind_method(D_METHOD("_scene_thumbnail_done"), &TileMapEditorTilesPlugin::_scene_thumbnail_done);
ClassDB::bind_method(D_METHOD("_set_tile_map_selection", "selection"), &TileMapEditorTilesPlugin::_set_tile_map_selection);
@@ -2106,17 +2127,44 @@ TileMapEditorTilesPlugin::TileMapEditorTilesPlugin() {
atlas_sources_split_container->set_v_size_flags(Control::SIZE_EXPAND_FILL);
tiles_bottom_panel->add_child(atlas_sources_split_container);
+ VBoxContainer *split_container_left_side = memnew(VBoxContainer);
+ split_container_left_side->set_h_size_flags(Control::SIZE_EXPAND_FILL);
+ split_container_left_side->set_v_size_flags(Control::SIZE_EXPAND_FILL);
+ split_container_left_side->set_stretch_ratio(0.25);
+ split_container_left_side->set_custom_minimum_size(Size2i(70, 0) * EDSCALE);
+ atlas_sources_split_container->add_child(split_container_left_side);
+
+ HBoxContainer *sources_bottom_actions = memnew(HBoxContainer);
+ sources_bottom_actions->set_alignment(HBoxContainer::ALIGNMENT_END);
+
+ source_sort_button = memnew(MenuButton);
+ source_sort_button->set_flat(true);
+ source_sort_button->set_tooltip(TTR("Sort sources"));
+
+ PopupMenu *p = source_sort_button->get_popup();
+ p->connect("id_pressed", callable_mp(this, &TileMapEditorTilesPlugin::_set_source_sort));
+ p->add_radio_check_item(TTR("Sort by ID (Ascending)"), TilesEditorPlugin::SOURCE_SORT_ID);
+ p->add_radio_check_item(TTR("Sort by ID (Descending)"), TilesEditorPlugin::SOURCE_SORT_ID_REVERSE);
+ p->add_radio_check_item(TTR("Sort by Name (Ascending)"), TilesEditorPlugin::SOURCE_SORT_NAME);
+ p->add_radio_check_item(TTR("Sort by Name (Descending)"), TilesEditorPlugin::SOURCE_SORT_NAME_REVERSE);
+ p->set_item_checked(TilesEditorPlugin::SOURCE_SORT_ID, true);
+ sources_bottom_actions->add_child(source_sort_button);
+
sources_list = memnew(ItemList);
sources_list->set_fixed_icon_size(Size2i(60, 60) * EDSCALE);
sources_list->set_h_size_flags(Control::SIZE_EXPAND_FILL);
+ sources_list->set_v_size_flags(Control::SIZE_EXPAND_FILL);
sources_list->set_stretch_ratio(0.25);
sources_list->set_custom_minimum_size(Size2i(70, 0) * EDSCALE);
sources_list->set_texture_filter(CanvasItem::TEXTURE_FILTER_NEAREST);
sources_list->connect("item_selected", callable_mp(this, &TileMapEditorTilesPlugin::_update_fix_selected_and_hovered).unbind(1));
sources_list->connect("item_selected", callable_mp(this, &TileMapEditorTilesPlugin::_update_source_display).unbind(1));
sources_list->connect("item_selected", callable_mp(TilesEditorPlugin::get_singleton(), &TilesEditorPlugin::set_sources_lists_current));
- sources_list->connect("visibility_changed", callable_mp(TilesEditorPlugin::get_singleton(), &TilesEditorPlugin::synchronize_sources_list), varray(sources_list));
- atlas_sources_split_container->add_child(sources_list);
+ sources_list->connect("visibility_changed", callable_mp(TilesEditorPlugin::get_singleton(), &TilesEditorPlugin::synchronize_sources_list), varray(sources_list, source_sort_button));
+ sources_list->add_user_signal(MethodInfo("sort_request"));
+ sources_list->connect("sort_request", callable_mp(this, &TileMapEditorTilesPlugin::_update_tile_set_sources_list));
+ split_container_left_side->add_child(sources_list);
+ split_container_left_side->add_child(sources_bottom_actions);
// Tile atlas source.
tile_atlas_view = memnew(TileAtlasView);
@@ -2427,7 +2475,7 @@ Set<Vector2i> TileMapEditorTerrainsPlugin::_get_cells_for_bucket_fill(Vector2i p
Ref<TileSetSource> source = tile_set->get_source(source_cell.source_id);
Ref<TileSetAtlasSource> atlas_source = source;
if (atlas_source.is_valid()) {
- tile_data = Object::cast_to<TileData>(atlas_source->get_tile_data(source_cell.get_atlas_coords(), source_cell.alternative_tile));
+ tile_data = atlas_source->get_tile_data(source_cell.get_atlas_coords(), source_cell.alternative_tile);
}
if (!tile_data) {
return Set<Vector2i>();
@@ -2458,7 +2506,7 @@ Set<Vector2i> TileMapEditorTerrainsPlugin::_get_cells_for_bucket_fill(Vector2i p
Ref<TileSetSource> source = tile_set->get_source(tile_map->get_cell_source_id(tile_map_layer, coords));
Ref<TileSetAtlasSource> atlas_source = source;
if (atlas_source.is_valid()) {
- tile_data = Object::cast_to<TileData>(atlas_source->get_tile_data(tile_map->get_cell_atlas_coords(tile_map_layer, coords), tile_map->get_cell_alternative_tile(tile_map_layer, coords)));
+ tile_data = atlas_source->get_tile_data(tile_map->get_cell_atlas_coords(tile_map_layer, coords), tile_map->get_cell_alternative_tile(tile_map_layer, coords));
}
if (tile_data) {
candidate_pattern = tile_data->get_terrains_pattern();
@@ -2503,7 +2551,7 @@ Set<Vector2i> TileMapEditorTerrainsPlugin::_get_cells_for_bucket_fill(Vector2i p
Ref<TileSetSource> source = tile_set->get_source(tile_map->get_cell_source_id(tile_map_layer, coords));
Ref<TileSetAtlasSource> atlas_source = source;
if (atlas_source.is_valid()) {
- tile_data = Object::cast_to<TileData>(atlas_source->get_tile_data(tile_map->get_cell_atlas_coords(tile_map_layer, coords), tile_map->get_cell_alternative_tile(tile_map_layer, coords)));
+ tile_data = atlas_source->get_tile_data(tile_map->get_cell_atlas_coords(tile_map_layer, coords), tile_map->get_cell_alternative_tile(tile_map_layer, coords));
}
if (tile_data) {
candidate_pattern = tile_data->get_terrains_pattern();
@@ -2569,7 +2617,7 @@ void TileMapEditorTerrainsPlugin::_stop_dragging() {
Ref<TileSetSource> source = tile_set->get_source(cell.source_id);
Ref<TileSetAtlasSource> atlas_source = source;
if (atlas_source.is_valid()) {
- tile_data = Object::cast_to<TileData>(atlas_source->get_tile_data(cell.get_atlas_coords(), cell.alternative_tile));
+ tile_data = atlas_source->get_tile_data(cell.get_atlas_coords(), cell.alternative_tile);
}
if (tile_data) {
@@ -3010,7 +3058,7 @@ void TileMapEditorTerrainsPlugin::_update_terrains_cache() {
for (int alternative_index = 0; alternative_index < source->get_alternative_tiles_count(tile_id); alternative_index++) {
int alternative_id = source->get_alternative_tile_id(tile_id, alternative_index);
- TileData *tile_data = Object::cast_to<TileData>(atlas_source->get_tile_data(tile_id, alternative_id));
+ TileData *tile_data = atlas_source->get_tile_data(tile_id, alternative_id);
int terrain_set = tile_data->get_terrain_set();
if (terrain_set >= 0) {
ERR_FAIL_INDEX(terrain_set, (int)per_terrain_terrains_patterns.size());
@@ -3138,7 +3186,7 @@ void TileMapEditorTerrainsPlugin::_update_tiles_list() {
Ref<TileSetAtlasSource> atlas_source = source;
if (atlas_source.is_valid()) {
- TileData *tile_data = Object::cast_to<TileData>(atlas_source->get_tile_data(cell.get_atlas_coords(), cell.alternative_tile));
+ TileData *tile_data = atlas_source->get_tile_data(cell.get_atlas_coords(), cell.alternative_tile);
if (tile_data->get_probability() > max_probability) {
icon = atlas_source->get_texture();
region = atlas_source->get_tile_texture_region(cell.get_atlas_coords());
diff --git a/editor/plugins/tiles/tile_map_editor.h b/editor/plugins/tiles/tile_map_editor.h
index b1bee03211..6fa0d01612 100644
--- a/editor/plugins/tiles/tile_map_editor.h
+++ b/editor/plugins/tiles/tile_map_editor.h
@@ -145,6 +145,7 @@ private:
Label *invalid_source_label;
ItemList *sources_list;
+ MenuButton *source_sort_button;
Ref<Texture2D> missing_atlas_texture_icon;
void _update_tile_set_sources_list();
@@ -170,6 +171,7 @@ private:
void _tile_alternatives_control_gui_input(const Ref<InputEvent> &p_event);
void _update_atlas_view();
+ void _set_source_sort(int p_sort);
// Scenes collection sources.
ItemList *scene_tiles_list;
diff --git a/editor/plugins/tiles/tile_set_atlas_source_editor.cpp b/editor/plugins/tiles/tile_set_atlas_source_editor.cpp
index c4cc9745ee..e708b83440 100644
--- a/editor/plugins/tiles/tile_set_atlas_source_editor.cpp
+++ b/editor/plugins/tiles/tile_set_atlas_source_editor.cpp
@@ -274,7 +274,7 @@ bool TileSetAtlasSourceEditor::AtlasTileProxyObject::_set(const StringName &p_na
const int &alternative = E->get().alternative;
bool valid = false;
- TileData *tile_data = Object::cast_to<TileData>(tile_set_atlas_source->get_tile_data(coords, alternative));
+ TileData *tile_data = tile_set_atlas_source->get_tile_data(coords, alternative);
ERR_FAIL_COND_V(!tile_data, false);
tile_data->set(p_name, p_value, &valid);
@@ -359,7 +359,7 @@ bool TileSetAtlasSourceEditor::AtlasTileProxyObject::_get(const StringName &p_na
const Vector2i &coords = E->get().tile;
const int &alternative = E->get().alternative;
- TileData *tile_data = Object::cast_to<TileData>(tile_set_atlas_source->get_tile_data(coords, alternative));
+ TileData *tile_data = tile_set_atlas_source->get_tile_data(coords, alternative);
ERR_FAIL_COND_V(!tile_data, false);
bool valid = false;
@@ -432,7 +432,7 @@ void TileSetAtlasSourceEditor::AtlasTileProxyObject::_get_property_list(List<Pro
const Vector2i &coords = E->get().tile;
const int &alternative = E->get().alternative;
- TileData *tile_data = Object::cast_to<TileData>(tile_set_atlas_source->get_tile_data(coords, alternative));
+ TileData *tile_data = tile_set_atlas_source->get_tile_data(coords, alternative);
ERR_FAIL_COND(!tile_data);
List<PropertyInfo> list;
@@ -486,7 +486,7 @@ void TileSetAtlasSourceEditor::AtlasTileProxyObject::edit(TileSetAtlasSource *p_
const int &alternative = E->get().alternative;
if (tile_set_atlas_source && tile_set_atlas_source->has_tile(coords) && tile_set_atlas_source->has_alternative_tile(coords, alternative)) {
- TileData *tile_data = Object::cast_to<TileData>(tile_set_atlas_source->get_tile_data(coords, alternative));
+ TileData *tile_data = tile_set_atlas_source->get_tile_data(coords, alternative);
if (tile_data->is_connected(CoreStringNames::get_singleton()->property_list_changed, callable_mp((Object *)this, &Object::notify_property_list_changed))) {
tile_data->disconnect(CoreStringNames::get_singleton()->property_list_changed, callable_mp((Object *)this, &Object::notify_property_list_changed));
}
@@ -502,7 +502,7 @@ void TileSetAtlasSourceEditor::AtlasTileProxyObject::edit(TileSetAtlasSource *p_
const int &alternative = E->get().alternative;
if (tile_set_atlas_source->has_tile(coords) && tile_set_atlas_source->has_alternative_tile(coords, alternative)) {
- TileData *tile_data = Object::cast_to<TileData>(tile_set_atlas_source->get_tile_data(coords, alternative));
+ TileData *tile_data = tile_set_atlas_source->get_tile_data(coords, alternative);
if (!tile_data->is_connected(CoreStringNames::get_singleton()->property_list_changed, callable_mp((Object *)this, &Object::notify_property_list_changed))) {
tile_data->connect(CoreStringNames::get_singleton()->property_list_changed, callable_mp((Object *)this, &Object::notify_property_list_changed));
}
@@ -2609,7 +2609,7 @@ void EditorPropertyTilePolygon::update_property() {
// Set the background
Vector2i coords = atlas_tile_proxy_object->get_edited_tiles().front()->get().tile;
int alternative = atlas_tile_proxy_object->get_edited_tiles().front()->get().alternative;
- TileData *tile_data = Object::cast_to<TileData>(tile_set_atlas_source->get_tile_data(coords, alternative));
+ TileData *tile_data = tile_set_atlas_source->get_tile_data(coords, alternative);
generic_tile_polygon_editor->set_background(tile_set_atlas_source->get_texture(), tile_set_atlas_source->get_tile_texture_region(coords), tile_set_atlas_source->get_tile_effective_texture_offset(coords, alternative), tile_data->get_flip_h(), tile_data->get_flip_v(), tile_data->get_transpose(), tile_data->get_modulate());
// Reset the polygons.
diff --git a/editor/plugins/tiles/tile_set_editor.cpp b/editor/plugins/tiles/tile_set_editor.cpp
index ef8d423724..be261927ee 100644
--- a/editor/plugins/tiles/tile_set_editor.cpp
+++ b/editor/plugins/tiles/tile_set_editor.cpp
@@ -137,9 +137,8 @@ void TileSetEditor::_update_sources_list(int force_selected_id) {
sources_list->clear();
// Update the atlas sources.
- for (int i = 0; i < tile_set->get_source_count(); i++) {
- int source_id = tile_set->get_source_id(i);
-
+ List<int> source_ids = TilesEditorPlugin::get_singleton()->get_sorted_sources(tile_set);
+ for (const int &source_id : source_ids) {
TileSetSource *source = *tile_set->get_source(source_id);
Ref<Texture2D> texture;
@@ -156,9 +155,9 @@ void TileSetEditor::_update_sources_list(int force_selected_id) {
texture = atlas_source->get_texture();
if (item_text.is_empty()) {
if (texture.is_valid()) {
- item_text = vformat("%s (ID:%d)", texture->get_path().get_file(), source_id);
+ item_text = vformat("%s (ID: %d)", texture->get_path().get_file(), source_id);
} else {
- item_text = vformat(TTR("No Texture Atlas Source (ID:%d)"), source_id);
+ item_text = vformat(TTR("No Texture Atlas Source (ID: %d)"), source_id);
}
}
}
@@ -168,20 +167,20 @@ void TileSetEditor::_update_sources_list(int force_selected_id) {
if (scene_collection_source) {
texture = get_theme_icon(SNAME("PackedScene"), SNAME("EditorIcons"));
if (item_text.is_empty()) {
- item_text = vformat(TTR("Scene Collection Source (ID:%d)"), source_id);
+ item_text = vformat(TTR("Scene Collection Source (ID: %d)"), source_id);
}
}
// Use default if not valid.
if (item_text.is_empty()) {
- item_text = vformat(TTR("Unknown Type Source (ID:%d)"), source_id);
+ item_text = vformat(TTR("Unknown Type Source (ID: %d)"), source_id);
}
if (!texture.is_valid()) {
texture = missing_texture_texture;
}
sources_list->add_item(item_text, texture);
- sources_list->set_item_metadata(i, source_id);
+ sources_list->set_item_metadata(sources_list->get_item_count() - 1, source_id);
}
// Set again the current selected item if needed.
@@ -189,6 +188,7 @@ void TileSetEditor::_update_sources_list(int force_selected_id) {
for (int i = 0; i < sources_list->get_item_count(); i++) {
if ((int)sources_list->get_item_metadata(i) == to_select) {
sources_list->set_current(i);
+ sources_list->ensure_current_is_visible();
if (old_selected != to_select) {
sources_list->emit_signal(SNAME("item_selected"), sources_list->get_current());
}
@@ -312,12 +312,29 @@ void TileSetEditor::_sources_advanced_menu_id_pressed(int p_id_pressed) {
}
}
+void TileSetEditor::_set_source_sort(int p_sort) {
+ TilesEditorPlugin::get_singleton()->set_sorting_option(p_sort);
+ for (int i = 0; i != TilesEditorPlugin::SOURCE_SORT_MAX; i++) {
+ source_sort_button->get_popup()->set_item_checked(i, (i == (int)p_sort));
+ }
+
+ int old_selected = TileSet::INVALID_SOURCE;
+ if (sources_list->get_current() >= 0) {
+ int source_id = sources_list->get_item_metadata(sources_list->get_current());
+ if (tile_set->has_source(source_id)) {
+ old_selected = source_id;
+ }
+ }
+ _update_sources_list(old_selected);
+}
+
void TileSetEditor::_notification(int p_what) {
switch (p_what) {
case NOTIFICATION_ENTER_TREE:
case NOTIFICATION_THEME_CHANGED:
sources_delete_button->set_icon(get_theme_icon(SNAME("Remove"), SNAME("EditorIcons")));
sources_add_button->set_icon(get_theme_icon(SNAME("Add"), SNAME("EditorIcons")));
+ source_sort_button->set_icon(get_theme_icon(SNAME("Sort"), SNAME("EditorIcons")));
sources_advanced_menu_button->set_icon(get_theme_icon(SNAME("GuiTabMenuHl"), SNAME("EditorIcons")));
missing_texture_texture = get_theme_icon(SNAME("TileSet"), SNAME("EditorIcons"));
break;
@@ -465,7 +482,7 @@ void TileSetEditor::_move_tile_set_array_element(Object *p_undo_redo, Object *p_
Vector2i tile_id = tas->get_tile_id(j);
for (int k = 0; k < tas->get_alternative_tiles_count(tile_id); k++) {
int alternative_id = tas->get_alternative_tile_id(tile_id, k);
- TileData *tile_data = Object::cast_to<TileData>(tas->get_tile_data(tile_id, alternative_id));
+ TileData *tile_data = tas->get_tile_data(tile_id, alternative_id);
ERR_FAIL_COND(!tile_data);
// Actually saving stuff.
@@ -584,7 +601,7 @@ void TileSetEditor::_undo_redo_inspector_callback(Object *p_undo_redo, Object *p
Vector2i tile_id = tas->get_tile_id(j);
for (int k = 0; k < tas->get_alternative_tiles_count(tile_id); k++) {
int alternative_id = tas->get_alternative_tile_id(tile_id, k);
- TileData *tile_data = Object::cast_to<TileData>(tas->get_tile_data(tile_id, alternative_id));
+ TileData *tile_data = tas->get_tile_data(tile_id, alternative_id);
ERR_FAIL_COND(!tile_data);
if (components.size() == 2 && components[0].begins_with("terrain_set_") && components[0].trim_prefix("terrain_set_").is_valid_int() && components[1] == "mode") {
@@ -670,13 +687,27 @@ TileSetEditor::TileSetEditor() {
split_container_left_side->set_custom_minimum_size(Size2i(70, 0) * EDSCALE);
split_container->add_child(split_container_left_side);
+ source_sort_button = memnew(MenuButton);
+ source_sort_button->set_flat(true);
+ source_sort_button->set_tooltip(TTR("Sort sources"));
+
+ PopupMenu *p = source_sort_button->get_popup();
+ p->connect("id_pressed", callable_mp(this, &TileSetEditor::_set_source_sort));
+ p->add_radio_check_item(TTR("Sort by ID (Ascending)"), TilesEditorPlugin::SOURCE_SORT_ID);
+ p->add_radio_check_item(TTR("Sort by ID (Descending)"), TilesEditorPlugin::SOURCE_SORT_ID_REVERSE);
+ p->add_radio_check_item(TTR("Sort by Name (Ascending)"), TilesEditorPlugin::SOURCE_SORT_NAME);
+ p->add_radio_check_item(TTR("Sort by Name (Descending)"), TilesEditorPlugin::SOURCE_SORT_NAME_REVERSE);
+ p->set_item_checked(TilesEditorPlugin::SOURCE_SORT_ID, true);
+
sources_list = memnew(ItemList);
sources_list->set_fixed_icon_size(Size2i(60, 60) * EDSCALE);
sources_list->set_h_size_flags(SIZE_EXPAND_FILL);
sources_list->set_v_size_flags(SIZE_EXPAND_FILL);
sources_list->connect("item_selected", callable_mp(this, &TileSetEditor::_source_selected));
sources_list->connect("item_selected", callable_mp(TilesEditorPlugin::get_singleton(), &TilesEditorPlugin::set_sources_lists_current));
- sources_list->connect("visibility_changed", callable_mp(TilesEditorPlugin::get_singleton(), &TilesEditorPlugin::synchronize_sources_list), varray(sources_list));
+ sources_list->connect("visibility_changed", callable_mp(TilesEditorPlugin::get_singleton(), &TilesEditorPlugin::synchronize_sources_list), varray(sources_list, source_sort_button));
+ sources_list->add_user_signal(MethodInfo("sort_request"));
+ sources_list->connect("sort_request", callable_mp(this, &TileSetEditor::_update_sources_list), varray(-1));
sources_list->set_texture_filter(CanvasItem::TEXTURE_FILTER_NEAREST);
sources_list->set_drag_forwarding(this);
split_container_left_side->add_child(sources_list);
@@ -704,6 +735,7 @@ TileSetEditor::TileSetEditor() {
sources_advanced_menu_button->get_popup()->add_item(TTR("Manage Tile Proxies"));
sources_advanced_menu_button->get_popup()->connect("id_pressed", callable_mp(this, &TileSetEditor::_sources_advanced_menu_id_pressed));
sources_bottom_actions->add_child(sources_advanced_menu_button);
+ sources_bottom_actions->add_child(source_sort_button);
atlas_merging_dialog = memnew(AtlasMergingDialog);
add_child(atlas_merging_dialog);
diff --git a/editor/plugins/tiles/tile_set_editor.h b/editor/plugins/tiles/tile_set_editor.h
index 98ebbae02f..a21c951c42 100644
--- a/editor/plugins/tiles/tile_set_editor.h
+++ b/editor/plugins/tiles/tile_set_editor.h
@@ -67,6 +67,7 @@ private:
// Sources management.
Button *sources_delete_button;
MenuButton *sources_add_button;
+ MenuButton *source_sort_button;
MenuButton *sources_advanced_menu_button;
ItemList *sources_list;
Ref<Texture2D> missing_texture_texture;
@@ -74,6 +75,7 @@ private:
void _source_delete_pressed();
void _source_add_id_pressed(int p_id_pressed);
void _sources_advanced_menu_id_pressed(int p_id_pressed);
+ void _set_source_sort(int p_sort);
AtlasMergingDialog *atlas_merging_dialog;
TileProxiesManagerDialog *tile_proxies_manager_dialog;
diff --git a/editor/plugins/tiles/tiles_editor_plugin.cpp b/editor/plugins/tiles/tiles_editor_plugin.cpp
index cdde22f5bc..4c644f33d4 100644
--- a/editor/plugins/tiles/tiles_editor_plugin.cpp
+++ b/editor/plugins/tiles/tiles_editor_plugin.cpp
@@ -166,8 +166,6 @@ void TilesEditorPlugin::_update_editors() {
editor_node->hide_bottom_panel();
}
}
- tileset_editor_button->set_visible(tile_set.is_valid());
- tilemap_editor_button->set_visible(tile_map);
}
void TilesEditorPlugin::_notification(int p_what) {
@@ -218,15 +216,29 @@ void TilesEditorPlugin::set_sources_lists_current(int p_current) {
atlas_sources_lists_current = p_current;
}
-void TilesEditorPlugin::synchronize_sources_list(Object *p_current) {
- ItemList *item_list = Object::cast_to<ItemList>(p_current);
+void TilesEditorPlugin::synchronize_sources_list(Object *p_current_list, Object *p_current_sort_button) {
+ ItemList *item_list = Object::cast_to<ItemList>(p_current_list);
+ MenuButton *sorting_button = Object::cast_to<MenuButton>(p_current_sort_button);
ERR_FAIL_COND(!item_list);
+ ERR_FAIL_COND(!sorting_button);
+
+ if (sorting_button->is_visible_in_tree()) {
+ for (int i = 0; i != SOURCE_SORT_MAX; i++) {
+ sorting_button->get_popup()->set_item_checked(i, (i == (int)source_sort));
+ }
+ }
if (item_list->is_visible_in_tree()) {
if (atlas_sources_lists_current < 0 || atlas_sources_lists_current >= item_list->get_item_count()) {
item_list->deselect_all();
} else {
+ // Make sure the selection is not overwritten after sorting.
+ int atlas_sources_lists_current_mem = atlas_sources_lists_current;
+ item_list->emit_signal(SNAME("sort_request"));
+ atlas_sources_lists_current = atlas_sources_lists_current_mem;
+
item_list->set_current(atlas_sources_lists_current);
+ item_list->ensure_current_is_visible();
item_list->emit_signal(SNAME("item_selected"), atlas_sources_lists_current);
}
}
@@ -246,6 +258,87 @@ void TilesEditorPlugin::synchronize_atlas_view(Object *p_current) {
}
}
+void TilesEditorPlugin::set_sorting_option(int p_option) {
+ source_sort = p_option;
+}
+
+List<int> TilesEditorPlugin::get_sorted_sources(const Ref<TileSet> tile_set) const {
+ SourceNameComparator::tile_set = tile_set;
+ List<int> source_ids;
+
+ for (int i = 0; i < tile_set->get_source_count(); i++) {
+ source_ids.push_back(tile_set->get_source_id(i));
+ }
+
+ switch (source_sort) {
+ case SOURCE_SORT_ID_REVERSE:
+ // Already sorted.
+ source_ids.reverse();
+ break;
+ case SOURCE_SORT_NAME:
+ source_ids.sort_custom<SourceNameComparator>();
+ break;
+ case SOURCE_SORT_NAME_REVERSE:
+ source_ids.sort_custom<SourceNameComparator>();
+ source_ids.reverse();
+ break;
+ default: // SOURCE_SORT_ID
+ break;
+ }
+
+ SourceNameComparator::tile_set.unref();
+ return source_ids;
+}
+
+Ref<TileSet> TilesEditorPlugin::SourceNameComparator::tile_set;
+
+bool TilesEditorPlugin::SourceNameComparator::operator()(const int &p_a, const int &p_b) const {
+ String name_a;
+ String name_b;
+
+ {
+ TileSetSource *source = *tile_set->get_source(p_a);
+
+ if (!source->get_name().is_empty()) {
+ name_a = source->get_name();
+ }
+
+ TileSetAtlasSource *atlas_source = Object::cast_to<TileSetAtlasSource>(source);
+ if (atlas_source) {
+ Ref<Texture2D> texture = atlas_source->get_texture();
+ if (name_a.is_empty() && texture.is_valid()) {
+ name_a = texture->get_path().get_file();
+ }
+ }
+
+ if (name_a.is_empty()) {
+ name_a = itos(p_a);
+ }
+ }
+
+ {
+ TileSetSource *source = *tile_set->get_source(p_b);
+
+ if (!source->get_name().is_empty()) {
+ name_b = source->get_name();
+ }
+
+ TileSetAtlasSource *atlas_source = Object::cast_to<TileSetAtlasSource>(source);
+ if (atlas_source) {
+ Ref<Texture2D> texture = atlas_source->get_texture();
+ if (name_b.is_empty() && texture.is_valid()) {
+ name_b = texture->get_path().get_file();
+ }
+ }
+
+ if (name_b.is_empty()) {
+ name_b = itos(p_b);
+ }
+ }
+
+ return NaturalNoCaseComparator()(name_a, name_b);
+}
+
void TilesEditorPlugin::edit(Object *p_object) {
// Disconnect to changes.
TileMap *tile_map = Object::cast_to<TileMap>(ObjectDB::get_instance(tile_map_id));
diff --git a/editor/plugins/tiles/tiles_editor_plugin.h b/editor/plugins/tiles/tiles_editor_plugin.h
index 59eb79480e..487436b98a 100644
--- a/editor/plugins/tiles/tiles_editor_plugin.h
+++ b/editor/plugins/tiles/tiles_editor_plugin.h
@@ -43,6 +43,15 @@ class TilesEditorPlugin : public EditorPlugin {
static TilesEditorPlugin *singleton;
+public:
+ enum SourceSortOption {
+ SOURCE_SORT_ID = 0,
+ SOURCE_SORT_ID_REVERSE,
+ SOURCE_SORT_NAME,
+ SOURCE_SORT_NAME_REVERSE,
+ SOURCE_SORT_MAX
+ };
+
private:
EditorNode *editor_node;
@@ -65,6 +74,14 @@ private:
void _tile_map_changed();
+ // Source sorting.
+ int source_sort = SOURCE_SORT_ID;
+
+ struct SourceNameComparator {
+ static Ref<TileSet> tile_set;
+ bool operator()(const int &p_a, const int &p_b) const;
+ };
+
// Patterns preview generation.
struct QueueItem {
Ref<TileSet> tile_set;
@@ -97,11 +114,15 @@ public:
// To synchronize the atlas sources lists.
void set_sources_lists_current(int p_current);
- void synchronize_sources_list(Object *p_current);
+ void synchronize_sources_list(Object *p_current_list, Object *p_current_sort_button);
void set_atlas_view_transform(float p_zoom, Vector2 p_scroll);
void synchronize_atlas_view(Object *p_current);
+ // Sorting.
+ void set_sorting_option(int p_option);
+ List<int> get_sorted_sources(const Ref<TileSet> tile_set) const;
+
virtual void edit(Object *p_object) override;
virtual bool handles(Object *p_object) const override;
virtual void make_visible(bool p_visible) override;
diff --git a/editor/plugins/voxel_gi_editor_plugin.cpp b/editor/plugins/voxel_gi_editor_plugin.cpp
index 1fd47b67c5..cef29032b2 100644
--- a/editor/plugins/voxel_gi_editor_plugin.cpp
+++ b/editor/plugins/voxel_gi_editor_plugin.cpp
@@ -115,7 +115,7 @@ EditorProgress *VoxelGIEditorPlugin::tmp_progress = nullptr;
void VoxelGIEditorPlugin::bake_func_begin(int p_steps) {
ERR_FAIL_COND(tmp_progress != nullptr);
- tmp_progress = memnew(EditorProgress("bake_gi", TTR("Bake GI Probe"), p_steps));
+ tmp_progress = memnew(EditorProgress("bake_gi", TTR("Bake VoxelGI"), p_steps));
}
void VoxelGIEditorPlugin::bake_func_step(int p_step, const String &p_description) {
@@ -149,7 +149,7 @@ VoxelGIEditorPlugin::VoxelGIEditorPlugin(EditorNode *p_node) {
bake = memnew(Button);
bake->set_flat(true);
bake->set_icon(editor->get_gui_base()->get_theme_icon(SNAME("Bake"), SNAME("EditorIcons")));
- bake->set_text(TTR("Bake GI Probe"));
+ bake->set_text(TTR("Bake VoxelGI"));
bake->connect("pressed", callable_mp(this, &VoxelGIEditorPlugin::_bake));
bake_hb->add_child(bake);
diff --git a/editor/quick_open.cpp b/editor/quick_open.cpp
index 118c016c6d..2a8ca67fe6 100644
--- a/editor/quick_open.cpp
+++ b/editor/quick_open.cpp
@@ -84,7 +84,7 @@ void EditorQuickOpen::_update_search() {
// Filter possible candidates.
Vector<Entry> entries;
for (int i = 0; i < files.size(); i++) {
- if (empty_search || search_text.is_subsequence_ofi(files[i])) {
+ if (empty_search || search_text.is_subsequence_ofn(files[i])) {
Entry r;
r.path = files[i];
r.score = empty_search ? 0 : _score_path(search_text, files[i].to_lower());
diff --git a/editor/rename_dialog.cpp b/editor/rename_dialog.cpp
index 72686e9eb3..92dcd53830 100644
--- a/editor/rename_dialog.cpp
+++ b/editor/rename_dialog.cpp
@@ -363,7 +363,7 @@ void RenameDialog::_post_popup() {
Array selected_node_list = editor_selection->get_selected_nodes();
ERR_FAIL_COND(selected_node_list.size() == 0);
- preview_node = selected_node_list[0];
+ preview_node = Object::cast_to<Node>(selected_node_list[0]);
_update_preview();
_update_substitute();
diff --git a/editor/scene_tree_dock.cpp b/editor/scene_tree_dock.cpp
index 125fcc02dc..cece787bf3 100644
--- a/editor/scene_tree_dock.cpp
+++ b/editor/scene_tree_dock.cpp
@@ -3060,6 +3060,10 @@ List<Node *> SceneTreeDock::paste_nodes() {
return pasted_nodes;
}
+List<Node *> SceneTreeDock::get_node_clipboard() const {
+ return node_clipboard;
+}
+
void SceneTreeDock::add_remote_tree_editor(Control *p_remote) {
ERR_FAIL_COND(remote_tree != nullptr);
add_child(p_remote);
diff --git a/editor/scene_tree_dock.h b/editor/scene_tree_dock.h
index d73038ef36..3639e66233 100644
--- a/editor/scene_tree_dock.h
+++ b/editor/scene_tree_dock.h
@@ -315,6 +315,7 @@ public:
void open_instance_child_dialog();
List<Node *> paste_nodes();
+ List<Node *> get_node_clipboard() const;
ScriptCreateDialog *get_script_create_dialog() { return script_create_dialog; }
diff --git a/editor/scene_tree_editor.cpp b/editor/scene_tree_editor.cpp
index 4a36462d65..c755bca64f 100644
--- a/editor/scene_tree_editor.cpp
+++ b/editor/scene_tree_editor.cpp
@@ -411,7 +411,7 @@ bool SceneTreeEditor::_add_nodes(Node *p_node, TreeItem *p_parent, bool p_scroll
item->set_as_cursor(0);
}
- bool keep = (filter.is_subsequence_ofi(String(p_node->get_name())));
+ bool keep = (filter.is_subsequence_ofn(String(p_node->get_name())));
for (int i = 0; i < p_node->get_child_count(); i++) {
bool child_keep = _add_nodes(p_node->get_child(i), item, p_scroll_to_selected);
diff --git a/editor/settings_config_dialog.cpp b/editor/settings_config_dialog.cpp
index 71edeefd10..c4d361bd49 100644
--- a/editor/settings_config_dialog.cpp
+++ b/editor/settings_config_dialog.cpp
@@ -379,7 +379,7 @@ void EditorSettingsDialog::_update_shortcuts() {
// Join the text of the events with a delimiter so they can all be displayed in one cell.
String events_display_string = event_strings.is_empty() ? "None" : String("; ").join(event_strings);
- if (!shortcut_filter.is_subsequence_ofi(action_name) && (events_display_string == "None" || !shortcut_filter.is_subsequence_ofi(events_display_string))) {
+ if (!shortcut_filter.is_subsequence_ofn(action_name) && (events_display_string == "None" || !shortcut_filter.is_subsequence_ofn(events_display_string))) {
continue;
}
@@ -428,7 +428,7 @@ void EditorSettingsDialog::_update_shortcuts() {
// Shortcut Item
- if (!shortcut_filter.is_subsequence_ofi(sc->get_name())) {
+ if (!shortcut_filter.is_subsequence_ofn(sc->get_name())) {
continue;
}
diff --git a/gles3_builders.py b/gles3_builders.py
index 4f9247c938..15446d345f 100644
--- a/gles3_builders.py
+++ b/gles3_builders.py
@@ -502,7 +502,7 @@ def build_gles3_header(filename, include, class_suffix, output_attribs):
for i in range(len(header_data.specialization_names)):
defval = header_data.specialization_values[i].strip()
if defval.upper() == "TRUE" or defval == "1":
- defal = "true"
+ defval = "true"
else:
defval = "false"
diff --git a/modules/gdscript/gdscript_analyzer.cpp b/modules/gdscript/gdscript_analyzer.cpp
index 0d295c3a51..d11174227a 100644
--- a/modules/gdscript/gdscript_analyzer.cpp
+++ b/modules/gdscript/gdscript_analyzer.cpp
@@ -1586,7 +1586,7 @@ void GDScriptAnalyzer::resolve_match_pattern(GDScriptParser::PatternNode *p_matc
if (p_match_pattern->dictionary[i].key) {
reduce_expression(p_match_pattern->dictionary[i].key);
if (!p_match_pattern->dictionary[i].key->is_constant) {
- push_error(R"(Expression in dictionary pattern key must be a constant.)", p_match_pattern->expression);
+ push_error(R"(Expression in dictionary pattern key must be a constant.)", p_match_pattern->dictionary[i].key);
}
}
diff --git a/modules/gdscript/language_server/gdscript_workspace.cpp b/modules/gdscript/language_server/gdscript_workspace.cpp
index a944844226..ed879b088a 100644
--- a/modules/gdscript/language_server/gdscript_workspace.cpp
+++ b/modules/gdscript/language_server/gdscript_workspace.cpp
@@ -269,7 +269,7 @@ Array GDScriptWorkspace::symbol(const Dictionary &p_params) {
Vector<lsp::DocumentedSymbolInformation> script_symbols;
E.value->get_symbols().symbol_tree_as_list(E.key, script_symbols);
for (int i = 0; i < script_symbols.size(); ++i) {
- if (query.is_subsequence_ofi(script_symbols[i].name)) {
+ if (query.is_subsequence_ofn(script_symbols[i].name)) {
lsp::DocumentedSymbolInformation symbol = script_symbols[i];
symbol.location.uri = get_file_uri(symbol.location.uri);
arr.push_back(symbol.to_json());
@@ -585,7 +585,7 @@ void GDScriptWorkspace::completion(const lsp::CompletionParams &p_params, List<S
stack.push_back(owner_scene_node);
while (!stack.is_empty()) {
- current = stack.pop_back();
+ current = Object::cast_to<Node>(stack.pop_back());
Ref<GDScript> script = current->get_script();
if (script.is_valid() && script->get_path() == path) {
break;
diff --git a/modules/gltf/gltf_document.cpp b/modules/gltf/gltf_document.cpp
index 5a931ed839..51608273a1 100644
--- a/modules/gltf/gltf_document.cpp
+++ b/modules/gltf/gltf_document.cpp
@@ -6843,6 +6843,7 @@ Error GLTFDocument::write_to_filesystem(Ref<GLTFState> state, const String &p_pa
}
Node *GLTFDocument::generate_scene(Ref<GLTFState> state, int32_t p_bake_fps) {
+ ERR_FAIL_NULL_V(state, nullptr);
ERR_FAIL_INDEX_V(0, state->root_nodes.size(), nullptr);
GLTFNodeIndex gltf_root = state->root_nodes.write[0];
Node *gltf_root_node = state->get_scene_node(gltf_root);
diff --git a/modules/gridmap/grid_map_editor_plugin.cpp b/modules/gridmap/grid_map_editor_plugin.cpp
index 320901787d..84510fc71e 100644
--- a/modules/gridmap/grid_map_editor_plugin.cpp
+++ b/modules/gridmap/grid_map_editor_plugin.cpp
@@ -889,7 +889,7 @@ void GridMapEditor::update_palette() {
name = "#" + itos(id);
}
- if (!filter.is_empty() && !filter.is_subsequence_ofi(name)) {
+ if (!filter.is_empty() && !filter.is_subsequence_ofn(name)) {
continue;
}
diff --git a/modules/mobile_vr/mobile_vr_interface.cpp b/modules/mobile_vr/mobile_vr_interface.cpp
index 49044c4afe..8cd23ffb24 100644
--- a/modules/mobile_vr/mobile_vr_interface.cpp
+++ b/modules/mobile_vr/mobile_vr_interface.cpp
@@ -463,7 +463,7 @@ CameraMatrix MobileVRInterface::get_projection_for_view(uint32_t p_view, double
return eye;
};
-Vector<BlitToScreen> MobileVRInterface::commit_views(RID p_render_target, const Rect2 &p_screen_rect) {
+Vector<BlitToScreen> MobileVRInterface::post_draw_viewport(RID p_render_target, const Rect2 &p_screen_rect) {
_THREAD_SAFE_METHOD_
Vector<BlitToScreen> blit_to_screen;
diff --git a/modules/mobile_vr/mobile_vr_interface.h b/modules/mobile_vr/mobile_vr_interface.h
index 47dc33c0c7..8ecca3a2ae 100644
--- a/modules/mobile_vr/mobile_vr_interface.h
+++ b/modules/mobile_vr/mobile_vr_interface.h
@@ -151,7 +151,7 @@ public:
virtual Transform3D get_camera_transform() override;
virtual Transform3D get_transform_for_view(uint32_t p_view, const Transform3D &p_cam_transform) override;
virtual CameraMatrix get_projection_for_view(uint32_t p_view, double p_aspect, double p_z_near, double p_z_far) override;
- virtual Vector<BlitToScreen> commit_views(RID p_render_target, const Rect2 &p_screen_rect) override;
+ virtual Vector<BlitToScreen> post_draw_viewport(RID p_render_target, const Rect2 &p_screen_rect) override;
virtual void process() override;
diff --git a/modules/mono/glue/GodotSharp/GodotSharp/Core/StringExtensions.cs b/modules/mono/glue/GodotSharp/GodotSharp/Core/StringExtensions.cs
index a89dca6c34..eba0ea9a79 100644
--- a/modules/mono/glue/GodotSharp/GodotSharp/Core/StringExtensions.cs
+++ b/modules/mono/glue/GodotSharp/GodotSharp/Core/StringExtensions.cs
@@ -727,7 +727,7 @@ namespace Godot
/// <summary>
/// Check whether this string is a subsequence of the given string.
/// </summary>
- /// <seealso cref="IsSubsequenceOfI(string, string)"/>
+ /// <seealso cref="IsSubsequenceOfN(string, string)"/>
/// <param name="instance">The subsequence to search.</param>
/// <param name="text">The string that contains the subsequence.</param>
/// <param name="caseSensitive">If <see langword="true"/>, the check is case sensitive.</param>
@@ -779,7 +779,7 @@ namespace Godot
/// <param name="instance">The subsequence to search.</param>
/// <param name="text">The string that contains the subsequence.</param>
/// <returns>If the string is a subsequence of the given string.</returns>
- public static bool IsSubsequenceOfI(this string instance, string text)
+ public static bool IsSubsequenceOfN(this string instance, string text)
{
return instance.IsSubsequenceOf(text, caseSensitive: false);
}
diff --git a/modules/webxr/webxr_interface_js.cpp b/modules/webxr/webxr_interface_js.cpp
index 8eb0d8ff90..86b857f72c 100644
--- a/modules/webxr/webxr_interface_js.cpp
+++ b/modules/webxr/webxr_interface_js.cpp
@@ -385,7 +385,7 @@ CameraMatrix WebXRInterfaceJS::get_projection_for_view(uint32_t p_view, double p
return eye;
}
-Vector<BlitToScreen> WebXRInterfaceJS::commit_views(RID p_render_target, const Rect2 &p_screen_rect) {
+Vector<BlitToScreen> WebXRInterfaceJS::post_draw_viewport(RID p_render_target, const Rect2 &p_screen_rect) {
Vector<BlitToScreen> blit_to_screen;
if (!initialized) {
diff --git a/modules/webxr/webxr_interface_js.h b/modules/webxr/webxr_interface_js.h
index 8eddfbe484..31858194f6 100644
--- a/modules/webxr/webxr_interface_js.h
+++ b/modules/webxr/webxr_interface_js.h
@@ -88,7 +88,7 @@ public:
virtual Transform3D get_camera_transform() override;
virtual Transform3D get_transform_for_view(uint32_t p_view, const Transform3D &p_cam_transform) override;
virtual CameraMatrix get_projection_for_view(uint32_t p_view, double p_aspect, double p_z_near, double p_z_far) override;
- virtual Vector<BlitToScreen> commit_views(RID p_render_target, const Rect2 &p_screen_rect) override;
+ virtual Vector<BlitToScreen> post_draw_viewport(RID p_render_target, const Rect2 &p_screen_rect) override;
virtual void process() override;
diff --git a/platform/android/SCsub b/platform/android/SCsub
index ecc72019e5..d031d14499 100644
--- a/platform/android/SCsub
+++ b/platform/android/SCsub
@@ -18,6 +18,7 @@ android_files = [
"jni_utils.cpp",
"android_keys_utils.cpp",
"display_server_android.cpp",
+ "plugin/godot_plugin_jni.cpp",
"vulkan/vulkan_context_android.cpp",
]
diff --git a/platform/android/display_server_android.cpp b/platform/android/display_server_android.cpp
index 15f61db27c..3d0dabc56e 100644
--- a/platform/android/display_server_android.cpp
+++ b/platform/android/display_server_android.cpp
@@ -253,6 +253,24 @@ DisplayServer::WindowID DisplayServerAndroid::get_window_at_screen_position(cons
return MAIN_WINDOW_ID;
}
+int64_t DisplayServerAndroid::window_get_native_handle(HandleType p_handle_type, WindowID p_window) const {
+ ERR_FAIL_COND_V(p_window != MAIN_WINDOW_ID, 0);
+ switch (p_handle_type) {
+ case DISPLAY_HANDLE: {
+ return 0; // Not supported.
+ }
+ case WINDOW_HANDLE: {
+ return (int64_t)((OS_Android *)OS::get_singleton())->get_godot_java()->get_activity();
+ }
+ case WINDOW_VIEW: {
+ return 0; // Not supported.
+ }
+ default: {
+ return 0;
+ }
+ }
+}
+
void DisplayServerAndroid::window_attach_instance_id(ObjectID p_instance, DisplayServer::WindowID p_window) {
window_attached_instance_id = p_instance;
}
diff --git a/platform/android/display_server_android.h b/platform/android/display_server_android.h
index 6aadc7e1a9..e52e07bf1a 100644
--- a/platform/android/display_server_android.h
+++ b/platform/android/display_server_android.h
@@ -124,6 +124,9 @@ public:
virtual Vector<WindowID> get_window_list() const override;
virtual WindowID get_window_at_screen_position(const Point2i &p_position) const override;
+
+ virtual int64_t window_get_native_handle(HandleType p_handle_type, WindowID p_window = MAIN_WINDOW_ID) const override;
+
virtual void window_attach_instance_id(ObjectID p_instance, WindowID p_window = MAIN_WINDOW_ID) override;
virtual ObjectID window_get_attached_instance_id(WindowID p_window = MAIN_WINDOW_ID) const override;
virtual void window_set_title(const String &p_title, WindowID p_window = MAIN_WINDOW_ID) override;
diff --git a/platform/android/export/export_plugin.cpp b/platform/android/export/export_plugin.cpp
index 78155fbef3..61d2f897ef 100644
--- a/platform/android/export/export_plugin.cpp
+++ b/platform/android/export/export_plugin.cpp
@@ -975,20 +975,6 @@ void EditorExportPlatformAndroid::_fix_manifest(const Ref<EditorExportPreset> &p
}
}
- if (tname == "meta-data" && attrname == "name" && value == "xr_mode_metadata_name") {
- // Update the meta-data 'android:name' attribute based on the selected XR mode.
- if (xr_mode_index == XR_MODE_OPENXR) {
- string_table.write[attr_value] = "com.samsung.android.vr.application.mode";
- }
- }
-
- if (tname == "meta-data" && attrname == "value" && value == "xr_mode_metadata_value") {
- // Update the meta-data 'android:value' attribute based on the selected XR mode.
- if (xr_mode_index == XR_MODE_OPENXR) {
- string_table.write[attr_value] = "vr_only";
- }
- }
-
if (tname == "meta-data" && attrname == "name" && value == "xr_hand_tracking_metadata_name") {
if (xr_mode_index == XR_MODE_OPENXR && hand_tracking_index > XR_HAND_TRACKING_NONE) {
string_table.write[attr_value] = "com.oculus.handtracking.frequency";
diff --git a/platform/android/export/gradle_export_util.cpp b/platform/android/export/gradle_export_util.cpp
index 287b669fd1..babd8173d0 100644
--- a/platform/android/export/gradle_export_util.cpp
+++ b/platform/android/export/gradle_export_util.cpp
@@ -278,7 +278,6 @@ String _get_application_tag(const Ref<EditorExportPreset> &p_preset, bool p_has_
" android:requestLegacyExternalStorage=\"%s\"\n"
" tools:replace=\"android:allowBackup,android:isGame,android:hasFragileUserData,android:requestLegacyExternalStorage\"\n"
" tools:ignore=\"GoogleAppIndexingWarning\">\n\n"
- " <meta-data tools:node=\"remove\" android:name=\"xr_mode_metadata_name\" />\n"
" <meta-data tools:node=\"remove\" android:name=\"xr_hand_tracking_metadata_name\" />\n",
bool_to_string(p_preset->get("user_data_backup/allow")),
bool_to_string(p_preset->get("package/classify_as_game")),
@@ -286,8 +285,6 @@ String _get_application_tag(const Ref<EditorExportPreset> &p_preset, bool p_has_
bool_to_string(p_has_storage_permission));
if (uses_xr) {
- manifest_application_text += " <meta-data tools:node=\"replace\" android:name=\"com.samsung.android.vr.application.mode\" android:value=\"vr_only\" />\n";
-
bool hand_tracking_enabled = (int)(p_preset->get("xr_features/hand_tracking")) > XR_HAND_TRACKING_NONE;
if (hand_tracking_enabled) {
int hand_tracking_frequency_index = p_preset->get("xr_features/hand_tracking_frequency");
@@ -296,6 +293,8 @@ String _get_application_tag(const Ref<EditorExportPreset> &p_preset, bool p_has_
" <meta-data tools:node=\"replace\" android:name=\"com.oculus.handtracking.frequency\" android:value=\"%s\" />\n",
hand_tracking_frequency);
}
+ } else {
+ manifest_application_text += " <meta-data tools:node=\"remove\" android:name=\"com.oculus.supportedDevices\" />\n";
}
manifest_application_text += _get_activity_tag(p_preset);
manifest_application_text += " </application>\n";
diff --git a/platform/android/java/app/AndroidManifest.xml b/platform/android/java/app/AndroidManifest.xml
index 3924aacccd..4c4501729d 100644
--- a/platform/android/java/app/AndroidManifest.xml
+++ b/platform/android/java/app/AndroidManifest.xml
@@ -33,11 +33,6 @@
<!-- The following metadata values are replaced when Godot exports, modifying them here has no effect. -->
<!-- Do these changes in the export preset. Adding new ones is fine. -->
- <!-- XR mode metadata. This is modified by the exporter based on the selected xr mode. DO NOT CHANGE the values here. -->
- <meta-data
- android:name="xr_mode_metadata_name"
- android:value="xr_mode_metadata_value" />
-
<!-- XR hand tracking metadata -->
<!-- This is modified by the exporter based on the selected xr mode. DO NOT CHANGE the values here. -->
<!-- Removed at export time if the xr mode is not VR or hand tracking is disabled. -->
@@ -45,6 +40,12 @@
android:name="xr_hand_tracking_metadata_name"
android:value="xr_hand_tracking_metadata_value"/>
+ <!-- Supported Meta devices -->
+ <!-- This is removed by the exporter if the xr mode is not VR. -->
+ <meta-data
+ android:name="com.oculus.supportedDevices"
+ android:value="all" />
+
<activity
android:name=".GodotApp"
android:label="@string/godot_project_name_string"
diff --git a/platform/android/plugin/godot_plugin_jni.cpp b/platform/android/plugin/godot_plugin_jni.cpp
index 2207eec18d..48aeb3d070 100644
--- a/platform/android/plugin/godot_plugin_jni.cpp
+++ b/platform/android/plugin/godot_plugin_jni.cpp
@@ -126,7 +126,7 @@ JNIEXPORT void JNICALL Java_org_godotengine_godot_plugin_GodotPlugin_nativeEmitS
env->DeleteLocalRef(j_param);
};
- singleton->emit_signal(SNAME(signal_name), args, count);
+ singleton->emit_signal(StringName(signal_name), args, count);
}
JNIEXPORT void JNICALL Java_org_godotengine_godot_plugin_GodotPlugin_nativeRegisterGDNativeLibraries(JNIEnv *env, jclass clazz, jobjectArray gdnlib_paths) {
diff --git a/platform/iphone/display_server_iphone.h b/platform/iphone/display_server_iphone.h
index de04bc88e3..6434483641 100644
--- a/platform/iphone/display_server_iphone.h
+++ b/platform/iphone/display_server_iphone.h
@@ -135,6 +135,8 @@ public:
virtual WindowID
get_window_at_screen_position(const Point2i &p_position) const override;
+ virtual int64_t window_get_native_handle(HandleType p_handle_type, WindowID p_window = MAIN_WINDOW_ID) const override;
+
virtual void window_attach_instance_id(ObjectID p_instance, WindowID p_window = MAIN_WINDOW_ID) override;
virtual ObjectID window_get_attached_instance_id(WindowID p_window = MAIN_WINDOW_ID) const override;
diff --git a/platform/iphone/display_server_iphone.mm b/platform/iphone/display_server_iphone.mm
index 77e1a6078c..48bda89fc3 100644
--- a/platform/iphone/display_server_iphone.mm
+++ b/platform/iphone/display_server_iphone.mm
@@ -407,6 +407,24 @@ DisplayServer::WindowID DisplayServerIPhone::get_window_at_screen_position(const
return MAIN_WINDOW_ID;
}
+int64_t DisplayServerIPhone::window_get_native_handle(HandleType p_handle_type, WindowID p_window) const {
+ ERR_FAIL_COND_V(p_window != MAIN_WINDOW_ID, 0);
+ switch (p_handle_type) {
+ case DISPLAY_HANDLE: {
+ return 0; // Not supported.
+ }
+ case WINDOW_HANDLE: {
+ return (int64_t)AppDelegate.viewController;
+ }
+ case WINDOW_VIEW: {
+ return (int64_t)AppDelegate.viewController.godotView;
+ }
+ default: {
+ return 0;
+ }
+ }
+}
+
void DisplayServerIPhone::window_attach_instance_id(ObjectID p_instance, WindowID p_window) {
window_attached_instance_id = p_instance;
}
diff --git a/platform/linuxbsd/display_server_x11.cpp b/platform/linuxbsd/display_server_x11.cpp
index 0ce627ca4f..74f31bb979 100644
--- a/platform/linuxbsd/display_server_x11.cpp
+++ b/platform/linuxbsd/display_server_x11.cpp
@@ -1154,6 +1154,24 @@ void DisplayServerX11::delete_sub_window(WindowID p_id) {
windows.erase(p_id);
}
+int64_t DisplayServerX11::window_get_native_handle(HandleType p_handle_type, WindowID p_window) const {
+ ERR_FAIL_COND_V(!windows.has(p_window), 0);
+ switch (p_handle_type) {
+ case DISPLAY_HANDLE: {
+ return (int64_t)x11_display;
+ }
+ case WINDOW_HANDLE: {
+ return (int64_t)windows[p_window].x11_window;
+ }
+ case WINDOW_VIEW: {
+ return 0; // Not supported.
+ }
+ default: {
+ return 0;
+ }
+ }
+}
+
void DisplayServerX11::window_attach_instance_id(ObjectID p_instance, WindowID p_window) {
ERR_FAIL_COND(!windows.has(p_window));
WindowData &wd = windows[p_window];
diff --git a/platform/linuxbsd/display_server_x11.h b/platform/linuxbsd/display_server_x11.h
index 8929f528d6..de5e872837 100644
--- a/platform/linuxbsd/display_server_x11.h
+++ b/platform/linuxbsd/display_server_x11.h
@@ -316,6 +316,8 @@ public:
virtual WindowID get_window_at_screen_position(const Point2i &p_position) const override;
+ virtual int64_t window_get_native_handle(HandleType p_handle_type, WindowID p_window = MAIN_WINDOW_ID) const override;
+
virtual void window_attach_instance_id(ObjectID p_instance, WindowID p_window = MAIN_WINDOW_ID) override;
virtual ObjectID window_get_attached_instance_id(WindowID p_window = MAIN_WINDOW_ID) const override;
diff --git a/platform/linuxbsd/os_linuxbsd.cpp b/platform/linuxbsd/os_linuxbsd.cpp
index b5f127bb16..e95a865636 100644
--- a/platform/linuxbsd/os_linuxbsd.cpp
+++ b/platform/linuxbsd/os_linuxbsd.cpp
@@ -448,7 +448,7 @@ Error OS_LinuxBSD::move_to_trash(const String &p_path) {
// Create needed directories for decided trash can location.
{
- DirAccess *dir_access = DirAccess::create(DirAccess::ACCESS_FILESYSTEM);
+ DirAccessRef dir_access = DirAccess::create(DirAccess::ACCESS_FILESYSTEM);
Error err = dir_access->make_dir_recursive(trash_path);
// Issue an error if trash can is not created properly.
@@ -457,7 +457,6 @@ Error OS_LinuxBSD::move_to_trash(const String &p_path) {
ERR_FAIL_COND_V_MSG(err != OK, err, "Could not create the trash path \"" + trash_path + "\"/files");
err = dir_access->make_dir_recursive(trash_path + "/info");
ERR_FAIL_COND_V_MSG(err != OK, err, "Could not create the trash path \"" + trash_path + "\"/info");
- memdelete(dir_access);
}
// The trash can is successfully created, now we check that we don't exceed our file name length limit.
@@ -497,16 +496,15 @@ Error OS_LinuxBSD::move_to_trash(const String &p_path) {
String trash_info = "[Trash Info]\nPath=" + p_path.uri_encode() + "\nDeletionDate=" + timestamp + "\n";
{
Error err;
- FileAccess *file = FileAccess::open(trash_path + "/info/" + file_name + ".trashinfo", FileAccess::WRITE, &err);
+ FileAccessRef file = FileAccess::open(trash_path + "/info/" + file_name + ".trashinfo", FileAccess::WRITE, &err);
ERR_FAIL_COND_V_MSG(err != OK, err, "Can't create trashinfo file:" + trash_path + "/info/" + file_name + ".trashinfo");
file->store_string(trash_info);
file->close();
// Rename our resource before moving it to the trash can.
- DirAccess *dir_access = DirAccess::create(DirAccess::ACCESS_FILESYSTEM);
+ DirAccessRef dir_access = DirAccess::create(DirAccess::ACCESS_FILESYSTEM);
err = dir_access->rename(p_path, p_path.get_base_dir() + "/" + file_name);
ERR_FAIL_COND_V_MSG(err != OK, err, "Can't rename file \"" + p_path + "\"");
- memdelete(dir_access);
}
// Move the given resource to the trash can.
diff --git a/platform/osx/display_server_osx.h b/platform/osx/display_server_osx.h
index d609a84e50..2b4bcc3e02 100644
--- a/platform/osx/display_server_osx.h
+++ b/platform/osx/display_server_osx.h
@@ -282,6 +282,8 @@ public:
virtual WindowID get_window_at_screen_position(const Point2i &p_position) const override;
+ virtual int64_t window_get_native_handle(HandleType p_handle_type, WindowID p_window = MAIN_WINDOW_ID) const override;
+
virtual void window_attach_instance_id(ObjectID p_instance, WindowID p_window = MAIN_WINDOW_ID) override;
virtual ObjectID window_get_attached_instance_id(WindowID p_window = MAIN_WINDOW_ID) const override;
virtual void gl_window_make_current(DisplayServer::WindowID p_window_id) override;
diff --git a/platform/osx/display_server_osx.mm b/platform/osx/display_server_osx.mm
index 1340aad9b2..744143574b 100644
--- a/platform/osx/display_server_osx.mm
+++ b/platform/osx/display_server_osx.mm
@@ -3526,6 +3526,24 @@ DisplayServer::WindowID DisplayServerOSX::get_window_at_screen_position(const Po
return INVALID_WINDOW_ID;
}
+int64_t DisplayServerOSX::window_get_native_handle(HandleType p_handle_type, WindowID p_window) const {
+ ERR_FAIL_COND_V(!windows.has(p_window), 0);
+ switch (p_handle_type) {
+ case DISPLAY_HANDLE: {
+ return 0; // Not supported.
+ }
+ case WINDOW_HANDLE: {
+ return (int64_t)windows[p_window].window_object;
+ }
+ case WINDOW_VIEW: {
+ return (int64_t)windows[p_window].window_view;
+ }
+ default: {
+ return 0;
+ }
+ }
+}
+
void DisplayServerOSX::window_attach_instance_id(ObjectID p_instance, WindowID p_window) {
_THREAD_SAFE_METHOD_
diff --git a/platform/windows/display_server_windows.cpp b/platform/windows/display_server_windows.cpp
index c9e2251b35..0e41b89c13 100644
--- a/platform/windows/display_server_windows.cpp
+++ b/platform/windows/display_server_windows.cpp
@@ -570,6 +570,24 @@ void DisplayServerWindows::gl_window_make_current(DisplayServer::WindowID p_wind
#endif
}
+int64_t DisplayServerWindows::window_get_native_handle(HandleType p_handle_type, WindowID p_window) const {
+ ERR_FAIL_COND_V(!windows.has(p_window), 0);
+ switch (p_handle_type) {
+ case DISPLAY_HANDLE: {
+ return 0; // Not supported.
+ }
+ case WINDOW_HANDLE: {
+ return (int64_t)windows[p_window].hWnd;
+ }
+ case WINDOW_VIEW: {
+ return 0; // Not supported.
+ }
+ default: {
+ return 0;
+ }
+ }
+}
+
void DisplayServerWindows::window_attach_instance_id(ObjectID p_instance, WindowID p_window) {
_THREAD_SAFE_METHOD_
@@ -688,6 +706,15 @@ void DisplayServerWindows::window_set_current_screen(int p_screen, WindowID p_wi
Vector2 ofs = window_get_position(p_window) - screen_get_position(window_get_current_screen(p_window));
window_set_position(ofs + screen_get_position(p_screen), p_window);
}
+
+ // Don't let the mouse leave the window when resizing to a smaller resolution.
+ if (mouse_mode == MOUSE_MODE_CONFINED || mouse_mode == MOUSE_MODE_CONFINED_HIDDEN) {
+ RECT crect;
+ GetClientRect(wd.hWnd, &crect);
+ ClientToScreen(wd.hWnd, (POINT *)&crect.left);
+ ClientToScreen(wd.hWnd, (POINT *)&crect.right);
+ ClipCursor(&crect);
+ }
}
Point2i DisplayServerWindows::window_get_position(WindowID p_window) const {
@@ -1050,6 +1077,15 @@ void DisplayServerWindows::window_set_mode(WindowMode p_mode, WindowID p_window)
SystemParametersInfoA(SPI_SETMOUSETRAILS, 0, 0, 0);
}
}
+
+ // Don't let the mouse leave the window when resizing to a smaller resolution.
+ if (mouse_mode == MOUSE_MODE_CONFINED || mouse_mode == MOUSE_MODE_CONFINED_HIDDEN) {
+ RECT crect;
+ GetClientRect(wd.hWnd, &crect);
+ ClientToScreen(wd.hWnd, (POINT *)&crect.left);
+ ClientToScreen(wd.hWnd, (POINT *)&crect.right);
+ ClipCursor(&crect);
+ }
}
DisplayServer::WindowMode DisplayServerWindows::window_get_mode(WindowID p_window) const {
@@ -2879,6 +2915,9 @@ void DisplayServerWindows::_process_activate_event(WindowID p_window_id, WPARAM
alt_mem = false;
control_mem = false;
shift_mem = false;
+
+ // Restore mouse mode.
+ _set_mouse_mode_impl(mouse_mode);
} else { // WM_INACTIVE.
Input::get_singleton()->release_pressed_events();
_send_window_event(windows[p_window_id], WINDOW_EVENT_FOCUS_OUT);
diff --git a/platform/windows/display_server_windows.h b/platform/windows/display_server_windows.h
index 3593dc1a05..803c2d4836 100644
--- a/platform/windows/display_server_windows.h
+++ b/platform/windows/display_server_windows.h
@@ -472,6 +472,8 @@ public:
virtual void show_window(WindowID p_window) override;
virtual void delete_sub_window(WindowID p_window) override;
+ virtual int64_t window_get_native_handle(HandleType p_handle_type, WindowID p_window = MAIN_WINDOW_ID) const override;
+
virtual WindowID get_window_at_screen_position(const Point2i &p_position) const override;
virtual void window_attach_instance_id(ObjectID p_instance, WindowID p_window = MAIN_WINDOW_ID) override;
diff --git a/platform/windows/os_windows.cpp b/platform/windows/os_windows.cpp
index 06b8fea681..d844531071 100644
--- a/platform/windows/os_windows.cpp
+++ b/platform/windows/os_windows.cpp
@@ -83,15 +83,23 @@ static String format_error_message(DWORD id) {
return msg;
}
+void RedirectStream(const char *p_file_name, const char *p_mode, FILE *p_cpp_stream, const DWORD p_std_handle) {
+ const HANDLE h_existing = GetStdHandle(p_std_handle);
+ if (h_existing != INVALID_HANDLE_VALUE) { // Redirect only if attached console have a valid handle.
+ const HANDLE h_cpp = reinterpret_cast<HANDLE>(_get_osfhandle(_fileno(p_cpp_stream)));
+ if (h_cpp == INVALID_HANDLE_VALUE) { // Redirect only if it's not already redirected to the pipe or file.
+ FILE *fp = p_cpp_stream;
+ freopen_s(&fp, p_file_name, p_mode, p_cpp_stream); // Redirect stream.
+ setvbuf(p_cpp_stream, nullptr, _IONBF, 0); // Disable stream buffering.
+ }
+ }
+}
+
void RedirectIOToConsole() {
if (AttachConsole(ATTACH_PARENT_PROCESS)) {
- FILE *fpstdin = stdin;
- FILE *fpstdout = stdout;
- FILE *fpstderr = stderr;
-
- freopen_s(&fpstdin, "CONIN$", "r", stdin);
- freopen_s(&fpstdout, "CONOUT$", "w", stdout);
- freopen_s(&fpstderr, "CONOUT$", "w", stderr);
+ RedirectStream("CONIN$", "r", stdin, STD_INPUT_HANDLE);
+ RedirectStream("CONOUT$", "w", stdout, STD_OUTPUT_HANDLE);
+ RedirectStream("CONOUT$", "w", stderr, STD_ERROR_HANDLE);
printf("\n"); // Make sure our output is starting from the new line.
}
@@ -385,14 +393,14 @@ Error OS_Windows::execute(const String &p_path, const List<String> &p_arguments,
}
inherit_handles = true;
}
- DWORD creaton_flags = NORMAL_PRIORITY_CLASS;
+ DWORD creation_flags = NORMAL_PRIORITY_CLASS;
if (p_open_console) {
- creaton_flags |= CREATE_NEW_CONSOLE;
+ creation_flags |= CREATE_NEW_CONSOLE;
} else {
- creaton_flags |= CREATE_NO_WINDOW;
+ creation_flags |= CREATE_NO_WINDOW;
}
- int ret = CreateProcessW(nullptr, (LPWSTR)(command.utf16().ptrw()), nullptr, nullptr, inherit_handles, creaton_flags, nullptr, nullptr, si_w, &pi.pi);
+ int ret = CreateProcessW(nullptr, (LPWSTR)(command.utf16().ptrw()), nullptr, nullptr, inherit_handles, creation_flags, nullptr, nullptr, si_w, &pi.pi);
if (!ret && r_pipe) {
CloseHandle(pipe[0]); // Cleanup pipe handles.
CloseHandle(pipe[1]);
@@ -446,14 +454,14 @@ Error OS_Windows::create_process(const String &p_path, const List<String> &p_arg
ZeroMemory(&pi.pi, sizeof(pi.pi));
LPSTARTUPINFOW si_w = (LPSTARTUPINFOW)&pi.si;
- DWORD creaton_flags = NORMAL_PRIORITY_CLASS;
+ DWORD creation_flags = NORMAL_PRIORITY_CLASS;
if (p_open_console) {
- creaton_flags |= CREATE_NEW_CONSOLE;
+ creation_flags |= CREATE_NEW_CONSOLE;
} else {
- creaton_flags |= CREATE_NO_WINDOW;
+ creation_flags |= CREATE_NO_WINDOW;
}
- int ret = CreateProcessW(nullptr, (LPWSTR)(command.utf16().ptrw()), nullptr, nullptr, false, creaton_flags, nullptr, nullptr, si_w, &pi.pi);
+ int ret = CreateProcessW(nullptr, (LPWSTR)(command.utf16().ptrw()), nullptr, nullptr, false, creation_flags, nullptr, nullptr, si_w, &pi.pi);
ERR_FAIL_COND_V_MSG(ret == 0, ERR_CANT_FORK, "Could not create child process: " + command);
ProcessID pid = pi.pi.dwProcessId;
diff --git a/scene/2d/collision_object_2d.cpp b/scene/2d/collision_object_2d.cpp
index 0f4e3c8bed..70c7e48fd4 100644
--- a/scene/2d/collision_object_2d.cpp
+++ b/scene/2d/collision_object_2d.cpp
@@ -268,7 +268,7 @@ uint32_t CollisionObject2D::create_shape_owner(Object *p_owner) {
id = shapes.back()->key() + 1;
}
- sd.owner = p_owner;
+ sd.owner_id = p_owner ? p_owner->get_instance_id() : ObjectID();
shapes[id] = sd;
@@ -382,7 +382,7 @@ Transform2D CollisionObject2D::shape_owner_get_transform(uint32_t p_owner) const
Object *CollisionObject2D::shape_owner_get_owner(uint32_t p_owner) const {
ERR_FAIL_COND_V(!shapes.has(p_owner), nullptr);
- return shapes[p_owner].owner;
+ return ObjectDB::get_instance(shapes[p_owner].owner_id);
}
void CollisionObject2D::shape_owner_add_shape(uint32_t p_owner, const Ref<Shape2D> &p_shape) {
diff --git a/scene/2d/collision_object_2d.h b/scene/2d/collision_object_2d.h
index 9463b2c429..f2b7eecc7b 100644
--- a/scene/2d/collision_object_2d.h
+++ b/scene/2d/collision_object_2d.h
@@ -59,7 +59,7 @@ private:
PhysicsServer2D::BodyMode body_mode = PhysicsServer2D::BODY_MODE_STATIC;
struct ShapeData {
- Object *owner = nullptr;
+ ObjectID owner_id;
Transform2D xform;
struct Shape {
Ref<Shape2D> shape;
diff --git a/scene/2d/physics_body_2d.cpp b/scene/2d/physics_body_2d.cpp
index 01fa109384..fb611addf8 100644
--- a/scene/2d/physics_body_2d.cpp
+++ b/scene/2d/physics_body_2d.cpp
@@ -34,8 +34,8 @@
#include "scene/scene_string_names.h"
void PhysicsBody2D::_bind_methods() {
- ClassDB::bind_method(D_METHOD("move_and_collide", "linear_velocity", "test_only", "safe_margin"), &PhysicsBody2D::_move, DEFVAL(false), DEFVAL(0.08));
- ClassDB::bind_method(D_METHOD("test_move", "from", "linear_velocity", "collision", "safe_margin"), &PhysicsBody2D::test_move, DEFVAL(Variant()), DEFVAL(0.08));
+ ClassDB::bind_method(D_METHOD("move_and_collide", "distance", "test_only", "safe_margin"), &PhysicsBody2D::_move, DEFVAL(false), DEFVAL(0.08));
+ ClassDB::bind_method(D_METHOD("test_move", "from", "distance", "collision", "safe_margin"), &PhysicsBody2D::test_move, DEFVAL(Variant()), DEFVAL(0.08));
ClassDB::bind_method(D_METHOD("get_collision_exceptions"), &PhysicsBody2D::get_collision_exceptions);
ClassDB::bind_method(D_METHOD("add_collision_exception_with", "body"), &PhysicsBody2D::add_collision_exception_with);
@@ -54,11 +54,8 @@ PhysicsBody2D::~PhysicsBody2D() {
}
}
-Ref<KinematicCollision2D> PhysicsBody2D::_move(const Vector2 &p_linear_velocity, bool p_test_only, real_t p_margin) {
- // Hack in order to work with calling from _process as well as from _physics_process; calling from thread is risky.
- double delta = Engine::get_singleton()->is_in_physics_frame() ? get_physics_process_delta_time() : get_process_delta_time();
-
- PhysicsServer2D::MotionParameters parameters(get_global_transform(), p_linear_velocity * delta, p_margin);
+Ref<KinematicCollision2D> PhysicsBody2D::_move(const Vector2 &p_distance, bool p_test_only, real_t p_margin) {
+ PhysicsServer2D::MotionParameters parameters(get_global_transform(), p_distance, p_margin);
PhysicsServer2D::MotionResult result;
if (move_and_collide(parameters, result, p_test_only)) {
@@ -129,7 +126,7 @@ bool PhysicsBody2D::move_and_collide(const PhysicsServer2D::MotionParameters &p_
return colliding;
}
-bool PhysicsBody2D::test_move(const Transform2D &p_from, const Vector2 &p_linear_velocity, const Ref<KinematicCollision2D> &r_collision, real_t p_margin) {
+bool PhysicsBody2D::test_move(const Transform2D &p_from, const Vector2 &p_distance, const Ref<KinematicCollision2D> &r_collision, real_t p_margin) {
ERR_FAIL_COND_V(!is_inside_tree(), false);
PhysicsServer2D::MotionResult *r = nullptr;
@@ -141,10 +138,7 @@ bool PhysicsBody2D::test_move(const Transform2D &p_from, const Vector2 &p_linear
r = &temp_result;
}
- // Hack in order to work with calling from _process as well as from _physics_process; calling from thread is risky.
- double delta = Engine::get_singleton()->is_in_physics_frame() ? get_physics_process_delta_time() : get_process_delta_time();
-
- PhysicsServer2D::MotionParameters parameters(p_from, p_linear_velocity * delta, p_margin);
+ PhysicsServer2D::MotionParameters parameters(p_from, p_distance, p_margin);
bool colliding = PhysicsServer2D::get_singleton()->body_test_motion(get_rid(), parameters, r);
diff --git a/scene/2d/physics_body_2d.h b/scene/2d/physics_body_2d.h
index f1cc100a58..cfaa2570fb 100644
--- a/scene/2d/physics_body_2d.h
+++ b/scene/2d/physics_body_2d.h
@@ -47,11 +47,11 @@ protected:
Ref<KinematicCollision2D> motion_cache;
- Ref<KinematicCollision2D> _move(const Vector2 &p_linear_velocity, bool p_test_only = false, real_t p_margin = 0.08);
+ Ref<KinematicCollision2D> _move(const Vector2 &p_distance, bool p_test_only = false, real_t p_margin = 0.08);
public:
bool move_and_collide(const PhysicsServer2D::MotionParameters &p_parameters, PhysicsServer2D::MotionResult &r_result, bool p_test_only = false, bool p_cancel_sliding = true);
- bool test_move(const Transform2D &p_from, const Vector2 &p_linear_velocity, const Ref<KinematicCollision2D> &r_collision = Ref<KinematicCollision2D>(), real_t p_margin = 0.08);
+ bool test_move(const Transform2D &p_from, const Vector2 &p_distance, const Ref<KinematicCollision2D> &r_collision = Ref<KinematicCollision2D>(), real_t p_margin = 0.08);
TypedArray<PhysicsBody2D> get_collision_exceptions();
void add_collision_exception_with(Node *p_node); //must be physicsbody
diff --git a/scene/2d/tile_map.cpp b/scene/2d/tile_map.cpp
index 25c83b0c8f..02ca1ba2aa 100644
--- a/scene/2d/tile_map.cpp
+++ b/scene/2d/tile_map.cpp
@@ -1119,7 +1119,7 @@ void TileMap::_rendering_update_dirty_quadrants(SelfList<TileMapQuadrant>::List
if (q.runtime_tile_data_cache.has(E_cell.value)) {
tile_data = q.runtime_tile_data_cache[E_cell.value];
} else {
- tile_data = Object::cast_to<TileData>(atlas_source->get_tile_data(c.get_atlas_coords(), c.alternative_tile));
+ tile_data = atlas_source->get_tile_data(c.get_atlas_coords(), c.alternative_tile);
}
Ref<ShaderMaterial> mat = tile_data->get_material();
@@ -1311,7 +1311,7 @@ void TileMap::draw_tile(RID p_canvas_item, Vector2i p_position, const Ref<TileSe
}
// Get tile data.
- const TileData *tile_data = p_tile_data_override ? p_tile_data_override : Object::cast_to<TileData>(atlas_source->get_tile_data(p_atlas_coords, p_alternative_tile));
+ const TileData *tile_data = p_tile_data_override ? p_tile_data_override : atlas_source->get_tile_data(p_atlas_coords, p_alternative_tile);
// Get the tile modulation.
Color modulate = tile_data->get_modulate() * p_modulation;
@@ -1474,7 +1474,7 @@ void TileMap::_physics_update_dirty_quadrants(SelfList<TileMapQuadrant>::List &r
if (q.runtime_tile_data_cache.has(E_cell->get())) {
tile_data = q.runtime_tile_data_cache[E_cell->get()];
} else {
- tile_data = Object::cast_to<TileData>(atlas_source->get_tile_data(c.get_atlas_coords(), c.alternative_tile));
+ tile_data = atlas_source->get_tile_data(c.get_atlas_coords(), c.alternative_tile);
}
for (int tile_set_physics_layer = 0; tile_set_physics_layer < tile_set->get_physics_layers_count(); tile_set_physics_layer++) {
Ref<PhysicsMaterial> physics_material = tile_set->get_physics_layer_physics_material(tile_set_physics_layer);
@@ -1671,7 +1671,7 @@ void TileMap::_navigation_update_dirty_quadrants(SelfList<TileMapQuadrant>::List
if (q.runtime_tile_data_cache.has(E_cell->get())) {
tile_data = q.runtime_tile_data_cache[E_cell->get()];
} else {
- tile_data = Object::cast_to<TileData>(atlas_source->get_tile_data(c.get_atlas_coords(), c.alternative_tile));
+ tile_data = atlas_source->get_tile_data(c.get_atlas_coords(), c.alternative_tile);
}
q.navigation_regions[E_cell->get()].resize(tile_set->get_navigation_layers_count());
@@ -1760,7 +1760,7 @@ void TileMap::_navigation_draw_quadrant_debug(TileMapQuadrant *p_quadrant) {
if (p_quadrant->runtime_tile_data_cache.has(E_cell->get())) {
tile_data = p_quadrant->runtime_tile_data_cache[E_cell->get()];
} else {
- tile_data = Object::cast_to<TileData>(atlas_source->get_tile_data(c.get_atlas_coords(), c.alternative_tile));
+ tile_data = atlas_source->get_tile_data(c.get_atlas_coords(), c.alternative_tile);
}
Transform2D xform;
@@ -2204,7 +2204,7 @@ Set<TileMap::TerrainConstraint> TileMap::get_terrain_constraints_from_removed_ce
Ref<TileSetSource> source = tile_set->get_source(neighbor_cell.source_id);
Ref<TileSetAtlasSource> atlas_source = source;
if (atlas_source.is_valid()) {
- TileData *tile_data = Object::cast_to<TileData>(atlas_source->get_tile_data(neighbor_cell.get_atlas_coords(), neighbor_cell.alternative_tile));
+ TileData *tile_data = atlas_source->get_tile_data(neighbor_cell.get_atlas_coords(), neighbor_cell.alternative_tile);
if (tile_data && tile_data->get_terrain_set() == p_terrain_set) {
neighbor_tile_data = tile_data;
}
@@ -2580,7 +2580,7 @@ void TileMap::_build_runtime_update_tile_data(SelfList<TileMapQuadrant>::List &r
if (atlas_source) {
bool ret = false;
if (GDVIRTUAL_CALL(_use_tile_data_runtime_update, q.layer, E_cell.value, ret) && ret) {
- TileData *tile_data = Object::cast_to<TileData>(atlas_source->get_tile_data(c.get_atlas_coords(), c.alternative_tile));
+ TileData *tile_data = atlas_source->get_tile_data(c.get_atlas_coords(), c.alternative_tile);
// Create the runtime TileData.
TileData *tile_data_runtime_use = tile_data->duplicate();
@@ -3648,9 +3648,6 @@ void TileMap::_bind_methods() {
ClassDB::bind_method(D_METHOD("_update_dirty_quadrants"), &TileMap::_update_dirty_quadrants);
- ClassDB::bind_method(D_METHOD("_set_tile_data", "layer", "data"), &TileMap::_set_tile_data);
- ClassDB::bind_method(D_METHOD("_get_tile_data", "layer"), &TileMap::_get_tile_data);
-
ClassDB::bind_method(D_METHOD("_tile_set_changed_deferred_update"), &TileMap::_tile_set_changed_deferred_update);
GDVIRTUAL_BIND(_use_tile_data_runtime_update, "layer", "coords");
diff --git a/scene/3d/collision_object_3d.cpp b/scene/3d/collision_object_3d.cpp
index df7c044f9e..3ab09550fa 100644
--- a/scene/3d/collision_object_3d.cpp
+++ b/scene/3d/collision_object_3d.cpp
@@ -484,7 +484,7 @@ uint32_t CollisionObject3D::create_shape_owner(Object *p_owner) {
id = shapes.back()->key() + 1;
}
- sd.owner = p_owner;
+ sd.owner_id = p_owner ? p_owner->get_instance_id() : ObjectID();
shapes[id] = sd;
@@ -563,7 +563,7 @@ Transform3D CollisionObject3D::shape_owner_get_transform(uint32_t p_owner) const
Object *CollisionObject3D::shape_owner_get_owner(uint32_t p_owner) const {
ERR_FAIL_COND_V(!shapes.has(p_owner), nullptr);
- return shapes[p_owner].owner;
+ return ObjectDB::get_instance(shapes[p_owner].owner_id);
}
void CollisionObject3D::shape_owner_add_shape(uint32_t p_owner, const Ref<Shape3D> &p_shape) {
diff --git a/scene/3d/collision_object_3d.h b/scene/3d/collision_object_3d.h
index f560753543..e92843d784 100644
--- a/scene/3d/collision_object_3d.h
+++ b/scene/3d/collision_object_3d.h
@@ -57,7 +57,7 @@ private:
PhysicsServer3D::BodyMode body_mode = PhysicsServer3D::BODY_MODE_STATIC;
struct ShapeData {
- Object *owner = nullptr;
+ ObjectID owner_id;
Transform3D xform;
struct ShapeBase {
RID debug_shape;
diff --git a/scene/3d/physics_body_3d.cpp b/scene/3d/physics_body_3d.cpp
index 1a707024c5..13a38f3b9f 100644
--- a/scene/3d/physics_body_3d.cpp
+++ b/scene/3d/physics_body_3d.cpp
@@ -34,8 +34,8 @@
#include "scene/scene_string_names.h"
void PhysicsBody3D::_bind_methods() {
- ClassDB::bind_method(D_METHOD("move_and_collide", "linear_velocity", "test_only", "safe_margin", "max_collisions"), &PhysicsBody3D::_move, DEFVAL(false), DEFVAL(0.001), DEFVAL(1));
- ClassDB::bind_method(D_METHOD("test_move", "from", "linear_velocity", "collision", "safe_margin", "max_collisions"), &PhysicsBody3D::test_move, DEFVAL(Variant()), DEFVAL(0.001), DEFVAL(1));
+ ClassDB::bind_method(D_METHOD("move_and_collide", "distance", "test_only", "safe_margin", "max_collisions"), &PhysicsBody3D::_move, DEFVAL(false), DEFVAL(0.001), DEFVAL(1));
+ ClassDB::bind_method(D_METHOD("test_move", "from", "distance", "collision", "safe_margin", "max_collisions"), &PhysicsBody3D::test_move, DEFVAL(Variant()), DEFVAL(0.001), DEFVAL(1));
ClassDB::bind_method(D_METHOD("set_axis_lock", "axis", "lock"), &PhysicsBody3D::set_axis_lock);
ClassDB::bind_method(D_METHOD("get_axis_lock", "axis"), &PhysicsBody3D::get_axis_lock);
@@ -91,11 +91,8 @@ void PhysicsBody3D::remove_collision_exception_with(Node *p_node) {
PhysicsServer3D::get_singleton()->body_remove_collision_exception(get_rid(), collision_object->get_rid());
}
-Ref<KinematicCollision3D> PhysicsBody3D::_move(const Vector3 &p_linear_velocity, bool p_test_only, real_t p_margin, int p_max_collisions) {
- // Hack in order to work with calling from _process as well as from _physics_process; calling from thread is risky
- double delta = Engine::get_singleton()->is_in_physics_frame() ? get_physics_process_delta_time() : get_process_delta_time();
-
- PhysicsServer3D::MotionParameters parameters(get_global_transform(), p_linear_velocity * delta, p_margin);
+Ref<KinematicCollision3D> PhysicsBody3D::_move(const Vector3 &p_distance, bool p_test_only, real_t p_margin, int p_max_collisions) {
+ PhysicsServer3D::MotionParameters parameters(get_global_transform(), p_distance, p_margin);
parameters.max_collisions = p_max_collisions;
PhysicsServer3D::MotionResult result;
@@ -170,7 +167,7 @@ bool PhysicsBody3D::move_and_collide(const PhysicsServer3D::MotionParameters &p_
return colliding;
}
-bool PhysicsBody3D::test_move(const Transform3D &p_from, const Vector3 &p_linear_velocity, const Ref<KinematicCollision3D> &r_collision, real_t p_margin, int p_max_collisions) {
+bool PhysicsBody3D::test_move(const Transform3D &p_from, const Vector3 &p_distance, const Ref<KinematicCollision3D> &r_collision, real_t p_margin, int p_max_collisions) {
ERR_FAIL_COND_V(!is_inside_tree(), false);
PhysicsServer3D::MotionResult *r = nullptr;
@@ -182,10 +179,7 @@ bool PhysicsBody3D::test_move(const Transform3D &p_from, const Vector3 &p_linear
r = &temp_result;
}
- // Hack in order to work with calling from _process as well as from _physics_process; calling from thread is risky
- double delta = Engine::get_singleton()->is_in_physics_frame() ? get_physics_process_delta_time() : get_process_delta_time();
-
- PhysicsServer3D::MotionParameters parameters(p_from, p_linear_velocity * delta, p_margin);
+ PhysicsServer3D::MotionParameters parameters(p_from, p_distance, p_margin);
bool colliding = PhysicsServer3D::get_singleton()->body_test_motion(get_rid(), parameters, r);
diff --git a/scene/3d/physics_body_3d.h b/scene/3d/physics_body_3d.h
index 65a763b21e..67dc7382c3 100644
--- a/scene/3d/physics_body_3d.h
+++ b/scene/3d/physics_body_3d.h
@@ -50,11 +50,11 @@ protected:
uint16_t locked_axis = 0;
- Ref<KinematicCollision3D> _move(const Vector3 &p_linear_velocity, bool p_test_only = false, real_t p_margin = 0.001, int p_max_collisions = 1);
+ Ref<KinematicCollision3D> _move(const Vector3 &p_distance, bool p_test_only = false, real_t p_margin = 0.001, int p_max_collisions = 1);
public:
bool move_and_collide(const PhysicsServer3D::MotionParameters &p_parameters, PhysicsServer3D::MotionResult &r_result, bool p_test_only = false, bool p_cancel_sliding = true);
- bool test_move(const Transform3D &p_from, const Vector3 &p_linear_velocity, const Ref<KinematicCollision3D> &r_collision = Ref<KinematicCollision3D>(), real_t p_margin = 0.001, int p_max_collisions = 1);
+ bool test_move(const Transform3D &p_from, const Vector3 &p_distance, const Ref<KinematicCollision3D> &r_collision = Ref<KinematicCollision3D>(), real_t p_margin = 0.001, int p_max_collisions = 1);
void set_axis_lock(PhysicsServer3D::BodyAxis p_axis, bool p_lock);
bool get_axis_lock(PhysicsServer3D::BodyAxis p_axis) const;
diff --git a/scene/animation/animation_blend_space_1d.cpp b/scene/animation/animation_blend_space_1d.cpp
index 33939d4cd6..849316c568 100644
--- a/scene/animation/animation_blend_space_1d.cpp
+++ b/scene/animation/animation_blend_space_1d.cpp
@@ -292,10 +292,10 @@ double AnimationNodeBlendSpace1D::process(double p_time, bool p_seek) {
// actually blend the animations now
- float max_time_remaining = 0.0;
+ double max_time_remaining = 0.0;
for (int i = 0; i < blend_points_used; i++) {
- float remaining = blend_node(blend_points[i].name, blend_points[i].node, p_time, p_seek, weights[i], FILTER_IGNORE, false);
+ double remaining = blend_node(blend_points[i].name, blend_points[i].node, p_time, p_seek, weights[i], FILTER_IGNORE, false);
max_time_remaining = MAX(max_time_remaining, remaining);
}
diff --git a/scene/animation/animation_blend_space_2d.cpp b/scene/animation/animation_blend_space_2d.cpp
index f169e79751..a3aa3f6cc8 100644
--- a/scene/animation/animation_blend_space_2d.cpp
+++ b/scene/animation/animation_blend_space_2d.cpp
@@ -438,7 +438,7 @@ double AnimationNodeBlendSpace2D::process(double p_time, bool p_seek) {
Vector2 blend_pos = get_parameter(blend_position);
int closest = get_parameter(this->closest);
double length_internal = get_parameter(this->length_internal);
- float mind = 0.0; //time of min distance point
+ double mind = 0.0; //time of min distance point
if (blend_mode == BLEND_MODE_INTERPOLATED) {
if (triangles.size() == 0) {
@@ -502,7 +502,7 @@ double AnimationNodeBlendSpace2D::process(double p_time, bool p_seek) {
for (int j = 0; j < 3; j++) {
if (i == triangle_points[j]) {
//blend with the given weight
- float t = blend_node(blend_points[i].name, blend_points[i].node, p_time, p_seek, blend_weights[j], FILTER_IGNORE, false);
+ double t = blend_node(blend_points[i].name, blend_points[i].node, p_time, p_seek, blend_weights[j], FILTER_IGNORE, false);
if (first || t < mind) {
mind = t;
first = false;
@@ -530,7 +530,7 @@ double AnimationNodeBlendSpace2D::process(double p_time, bool p_seek) {
}
if (new_closest != closest && new_closest != -1) {
- float from = 0.0;
+ double from = 0.0;
if (blend_mode == BLEND_MODE_DISCRETE_CARRY && closest != -1) {
//for ping-pong loop
Ref<AnimationNodeAnimation> na_c = static_cast<Ref<AnimationNodeAnimation>>(blend_points[closest].node);
diff --git a/scene/animation/animation_blend_tree.cpp b/scene/animation/animation_blend_tree.cpp
index 2740103a4a..3b55dd4a42 100644
--- a/scene/animation/animation_blend_tree.cpp
+++ b/scene/animation/animation_blend_tree.cpp
@@ -371,6 +371,8 @@ void AnimationNodeOneShot::_bind_methods() {
ClassDB::bind_method(D_METHOD("set_use_sync", "enable"), &AnimationNodeOneShot::set_use_sync);
ClassDB::bind_method(D_METHOD("is_using_sync"), &AnimationNodeOneShot::is_using_sync);
+ ADD_PROPERTY(PropertyInfo(Variant::INT, "mix_mode", PROPERTY_HINT_ENUM, "Blend,Add"), "set_mix_mode", "get_mix_mode");
+
ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "fadein_time", PROPERTY_HINT_RANGE, "0,60,0.01,or_greater"), "set_fadein_time", "get_fadein_time");
ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "fadeout_time", PROPERTY_HINT_RANGE, "0,60,0.01,or_greater"), "set_fadeout_time", "get_fadeout_time");
@@ -748,7 +750,7 @@ double AnimationNodeTransition::process(double p_time, bool p_seek) {
return 0;
}
- float rem = 0.0;
+ double rem = 0.0;
if (prev < 0) { // process current animation, check for transition
diff --git a/scene/animation/tween.cpp b/scene/animation/tween.cpp
index a37c6f5355..53ff3eeeae 100644
--- a/scene/animation/tween.cpp
+++ b/scene/animation/tween.cpp
@@ -249,8 +249,6 @@ bool Tween::custom_step(float p_delta) {
}
bool Tween::step(float p_delta) {
- ERR_FAIL_COND_V_MSG(tweeners.is_empty(), false, "Tween started, but has no Tweeners.");
-
if (dead) {
return false;
}
@@ -271,6 +269,7 @@ bool Tween::step(float p_delta) {
}
if (!started) {
+ ERR_FAIL_COND_V_MSG(tweeners.is_empty(), false, "Tween started, but has no Tweeners.");
current_step = 0;
loops_done = 0;
start_tweeners();
diff --git a/scene/debugger/scene_debugger.h b/scene/debugger/scene_debugger.h
index 432317a423..c8298391bb 100644
--- a/scene/debugger/scene_debugger.h
+++ b/scene/debugger/scene_debugger.h
@@ -37,6 +37,7 @@
#include "core/variant/array.h"
class Script;
+class Node;
class SceneDebugger {
public:
diff --git a/scene/gui/base_button.cpp b/scene/gui/base_button.cpp
index bcb2b0c50e..5f937acb8d 100644
--- a/scene/gui/base_button.cpp
+++ b/scene/gui/base_button.cpp
@@ -382,8 +382,11 @@ Ref<ButtonGroup> BaseButton::get_button_group() const {
}
void BaseButton::set_shortcut_context(Node *p_node) {
- ERR_FAIL_NULL_MSG(p_node, "Shortcut context node can't be null.");
- shortcut_context = p_node->get_instance_id();
+ if (p_node != nullptr) {
+ shortcut_context = p_node->get_instance_id();
+ } else {
+ shortcut_context = ObjectID();
+ }
}
Node *BaseButton::get_shortcut_context() const {
diff --git a/scene/gui/code_edit.cpp b/scene/gui/code_edit.cpp
index 8924c37c50..5511a1d910 100644
--- a/scene/gui/code_edit.cpp
+++ b/scene/gui/code_edit.cpp
@@ -2857,7 +2857,7 @@ void CodeEdit::_filter_code_completion_candidates_impl() {
completion_options_casei.push_back(option);
} else if (s.is_subsequence_of(option.display)) {
completion_options_subseq.push_back(option);
- } else if (s.is_subsequence_ofi(option.display)) {
+ } else if (s.is_subsequence_ofn(option.display)) {
completion_options_subseq_casei.push_back(option);
}
diff --git a/scene/gui/file_dialog.cpp b/scene/gui/file_dialog.cpp
index e5bd6f4882..dad84461f4 100644
--- a/scene/gui/file_dialog.cpp
+++ b/scene/gui/file_dialog.cpp
@@ -169,7 +169,14 @@ void FileDialog::update_dir() {
dir->set_text(dir_access->get_current_dir(false));
if (drives->is_visible()) {
- drives->select(dir_access->get_current_drive());
+ if (dir_access->get_current_dir().is_network_share_path()) {
+ _update_drives(false);
+ drives->add_item(RTR("Network"));
+ drives->set_item_disabled(drives->get_item_count() - 1, true);
+ drives->select(drives->get_item_count() - 1);
+ } else {
+ drives->select(dir_access->get_current_drive());
+ }
}
// Deselect any item, to make "Select Current Folder" button text by default.
@@ -846,7 +853,7 @@ void FileDialog::_select_drive(int p_idx) {
_push_history();
}
-void FileDialog::_update_drives() {
+void FileDialog::_update_drives(bool p_select) {
int dc = dir_access->get_drive_count();
if (dc == 0 || access != ACCESS_FILESYSTEM) {
drives->hide();
@@ -864,7 +871,9 @@ void FileDialog::_update_drives() {
drives->add_item(dir_access->get_drive(i));
}
- drives->select(dir_access->get_current_drive());
+ if (p_select) {
+ drives->select(dir_access->get_current_drive());
+ }
}
}
diff --git a/scene/gui/file_dialog.h b/scene/gui/file_dialog.h
index 9f8bc02b2a..36a6b262b0 100644
--- a/scene/gui/file_dialog.h
+++ b/scene/gui/file_dialog.h
@@ -132,7 +132,7 @@ private:
void _go_back();
void _go_forward();
- void _update_drives();
+ void _update_drives(bool p_select = true);
virtual void unhandled_input(const Ref<InputEvent> &p_event) override;
diff --git a/scene/gui/rich_text_label.cpp b/scene/gui/rich_text_label.cpp
index e9d346f943..151ae2f092 100644
--- a/scene/gui/rich_text_label.cpp
+++ b/scene/gui/rich_text_label.cpp
@@ -238,7 +238,8 @@ void RichTextLabel::_resize_line(ItemFrame *p_frame, int p_line, const Ref<Font>
ERR_CONTINUE(E->type != ITEM_FRAME); // Children should all be frames.
ItemFrame *frame = static_cast<ItemFrame *>(E);
for (int i = 0; i < frame->lines.size(); i++) {
- _resize_line(frame, i, p_base_font, p_base_font_size, 1);
+ int w = _find_margin(frame->lines[i].from, p_base_font, p_base_font_size) + 1;
+ _resize_line(frame, i, p_base_font, p_base_font_size, w);
}
idx++;
}
@@ -254,12 +255,7 @@ void RichTextLabel::_resize_line(ItemFrame *p_frame, int p_line, const Ref<Font>
for (int i = 0; i < col_count; i++) {
remaining_width -= table->columns[i].min_width;
if (table->columns[i].max_width > table->columns[i].min_width) {
- // If the column can grow, allow it to grow.
table->columns.write[i].expand = true;
- } else {
- // Otherwise make it shrink as much as possible, so that other columns can grow if needs be.
- // We keep the max width as is to spread the remaining space between the columns later.
- table->columns.write[i].min_width = 0;
}
if (table->columns[i].expand) {
total_ratio += table->columns[i].expand_ratio;
@@ -487,7 +483,8 @@ void RichTextLabel::_shape_line(ItemFrame *p_frame, int p_line, const Ref<Font>
int column = idx % col_count;
for (int i = 0; i < frame->lines.size(); i++) {
int char_offset = l.char_offset + l.char_count;
- _shape_line(frame, i, p_base_font, p_base_font_size, 1, &char_offset);
+ int w = _find_margin(frame->lines[i].from, p_base_font, p_base_font_size) + 1;
+ _shape_line(frame, i, p_base_font, p_base_font_size, w, &char_offset);
int cell_ch = (char_offset - (l.char_offset + l.char_count));
l.char_count += cell_ch;
t_char_count += cell_ch;
@@ -507,12 +504,7 @@ void RichTextLabel::_shape_line(ItemFrame *p_frame, int p_line, const Ref<Font>
for (int i = 0; i < col_count; i++) {
remaining_width -= table->columns[i].min_width;
if (table->columns[i].max_width > table->columns[i].min_width) {
- // If the column can grow, allow it to grow.
table->columns.write[i].expand = true;
- } else {
- // Otherwise make it shrink as much as possible, so that other columns can grow if needs be.
- // We keep the max width as is to spread the remaining space between the columns later.
- table->columns.write[i].min_width = 0;
}
if (table->columns[i].expand) {
total_ratio += table->columns[i].expand_ratio;
@@ -2208,7 +2200,7 @@ void RichTextLabel::_validate_line_caches(ItemFrame *p_frame) {
int total_height = 0;
if (p_frame->lines.size()) {
- total_height = p_frame->lines[p_frame->lines.size() - 1].offset.y + p_frame->lines[p_frame->lines.size() - 1].text_buf->get_size().y * p_frame->lines[p_frame->lines.size() - 1].text_buf->get_line_count() * get_theme_constant(SNAME("line_separation"));
+ total_height = p_frame->lines[p_frame->lines.size() - 1].offset.y + p_frame->lines[p_frame->lines.size() - 1].text_buf->get_size().y + p_frame->lines[p_frame->lines.size() - 1].text_buf->get_line_count() * get_theme_constant(SNAME("line_separation"));
}
p_frame->first_resized_line = p_frame->lines.size();
@@ -3154,7 +3146,7 @@ void RichTextLabel::append_text(const String &p_bbcode) {
indent_level++;
push_list(indent_level, LIST_NUMBERS, false);
pos = brk_end + 1;
- tag_stack.push_front(tag);
+ tag_stack.push_front("ol");
} else if (tag == "ol type=a") {
indent_level++;
push_list(indent_level, LIST_LETTERS, false);
@@ -4066,7 +4058,7 @@ void RichTextLabel::install_effect(const Variant effect) {
int RichTextLabel::get_content_height() const {
int total_height = 0;
if (main->lines.size()) {
- total_height = main->lines[main->lines.size() - 1].offset.y + main->lines[main->lines.size() - 1].text_buf->get_size().y * main->lines[main->lines.size() - 1].text_buf->get_line_count() * get_theme_constant(SNAME("line_separation"));
+ total_height = main->lines[main->lines.size() - 1].offset.y + main->lines[main->lines.size() - 1].text_buf->get_size().y + main->lines[main->lines.size() - 1].text_buf->get_line_count() * get_theme_constant(SNAME("line_separation"));
}
return total_height;
}
@@ -4353,7 +4345,7 @@ Size2 RichTextLabel::get_minimum_size() const {
size.x += fixed_width;
}
- if (fixed_width != -1 || fit_content_height) {
+ if (fit_content_height) {
const_cast<RichTextLabel *>(this)->_validate_line_caches(main);
size.y += get_content_height();
}
diff --git a/scene/gui/text_edit.cpp b/scene/gui/text_edit.cpp
index fe1aaab557..7db1fae2b6 100644
--- a/scene/gui/text_edit.cpp
+++ b/scene/gui/text_edit.cpp
@@ -650,7 +650,7 @@ void TextEdit::_notification(int p_what) {
}
}
- bool draw_placeholder = text[0].length() == 0;
+ bool draw_placeholder = text.size() == 1 && text[0].length() == 0;
// Get the highlighted words.
String highlighted_text = get_selected_text();
@@ -6020,7 +6020,7 @@ void TextEdit::_update_scrollbars() {
h_scroll->set_begin(Point2(0, size.height - hmin.height));
h_scroll->set_end(Point2(size.width - vmin.width, size.height));
- bool draw_placeholder = text[0].length() == 0;
+ bool draw_placeholder = text.size() == 1 && text[0].length() == 0;
int visible_rows = get_visible_line_count();
int total_rows = draw_placeholder ? placeholder_wraped_rows.size() - 1 : get_total_visible_line_count();
@@ -6101,7 +6101,7 @@ void TextEdit::_scroll_moved(double p_to_val) {
}
if (v_scroll->is_visible_in_tree()) {
// Set line ofs and wrap ofs.
- bool draw_placeholder = text[0].length() == 0;
+ bool draw_placeholder = text.size() == 1 && text[0].length() == 0;
int v_scroll_i = floor(get_v_scroll());
int sc = 0;
@@ -6116,7 +6116,7 @@ void TextEdit::_scroll_moved(double p_to_val) {
}
}
n_line = MIN(n_line, text.size() - 1);
- int line_wrap_amount = (text[0].length() == 0) ? placeholder_wraped_rows.size() - 1 : get_line_wrap_count(n_line);
+ int line_wrap_amount = draw_placeholder ? placeholder_wraped_rows.size() - 1 : get_line_wrap_count(n_line);
int wi = line_wrap_amount - (sc - v_scroll_i - 1);
wi = CLAMP(wi, 0, line_wrap_amount);
diff --git a/scene/gui/tree.cpp b/scene/gui/tree.cpp
index e75d147134..f2fe967f9a 100644
--- a/scene/gui/tree.cpp
+++ b/scene/gui/tree.cpp
@@ -4813,7 +4813,7 @@ bool Tree::get_allow_reselect() const {
void Tree::_bind_methods() {
ClassDB::bind_method(D_METHOD("clear"), &Tree::clear);
- ClassDB::bind_method(D_METHOD("create_item", "parent", "idx"), &Tree::_create_item, DEFVAL(Variant()), DEFVAL(-1));
+ ClassDB::bind_method(D_METHOD("create_item", "parent", "idx"), &Tree::create_item, DEFVAL(Variant()), DEFVAL(-1));
ClassDB::bind_method(D_METHOD("get_root"), &Tree::get_root);
ClassDB::bind_method(D_METHOD("set_column_custom_minimum_width", "column", "min_width"), &Tree::set_column_custom_minimum_width);
@@ -4828,7 +4828,7 @@ void Tree::_bind_methods() {
ClassDB::bind_method(D_METHOD("set_hide_root", "enable"), &Tree::set_hide_root);
ClassDB::bind_method(D_METHOD("is_root_hidden"), &Tree::is_root_hidden);
- ClassDB::bind_method(D_METHOD("get_next_selected", "from"), &Tree::_get_next_selected);
+ ClassDB::bind_method(D_METHOD("get_next_selected", "from"), &Tree::get_next_selected);
ClassDB::bind_method(D_METHOD("get_selected"), &Tree::get_selected);
ClassDB::bind_method(D_METHOD("get_selected_column"), &Tree::get_selected_column);
ClassDB::bind_method(D_METHOD("get_pressed_button"), &Tree::get_pressed_button);
@@ -4842,7 +4842,7 @@ void Tree::_bind_methods() {
ClassDB::bind_method(D_METHOD("get_edited_column"), &Tree::get_edited_column);
ClassDB::bind_method(D_METHOD("edit_selected"), &Tree::edit_selected);
ClassDB::bind_method(D_METHOD("get_custom_popup_rect"), &Tree::get_custom_popup_rect);
- ClassDB::bind_method(D_METHOD("get_item_area_rect", "item", "column"), &Tree::_get_item_rect, DEFVAL(-1));
+ ClassDB::bind_method(D_METHOD("get_item_area_rect", "item", "column"), &Tree::get_item_rect, DEFVAL(-1));
ClassDB::bind_method(D_METHOD("get_item_at_position", "position"), &Tree::get_item_at_position);
ClassDB::bind_method(D_METHOD("get_column_at_position", "position"), &Tree::get_column_at_position);
ClassDB::bind_method(D_METHOD("get_drop_section_at_position", "position"), &Tree::get_drop_section_at_position);
@@ -4866,7 +4866,7 @@ void Tree::_bind_methods() {
ClassDB::bind_method(D_METHOD("get_column_title_language", "column"), &Tree::get_column_title_language);
ClassDB::bind_method(D_METHOD("get_scroll"), &Tree::get_scroll);
- ClassDB::bind_method(D_METHOD("scroll_to_item", "item"), &Tree::_scroll_to_item);
+ ClassDB::bind_method(D_METHOD("scroll_to_item", "item"), &Tree::scroll_to_item);
ClassDB::bind_method(D_METHOD("set_h_scroll_enabled", "h_scroll"), &Tree::set_h_scroll_enabled);
ClassDB::bind_method(D_METHOD("is_h_scroll_enabled"), &Tree::is_h_scroll_enabled);
diff --git a/scene/gui/tree.h b/scene/gui/tree.h
index 33170cad35..fd65f90c49 100644
--- a/scene/gui/tree.h
+++ b/scene/gui/tree.h
@@ -617,23 +617,6 @@ private:
protected:
static void _bind_methods();
- //bind helpers
- TreeItem *_create_item(Object *p_parent, int p_idx = -1) {
- return create_item(Object::cast_to<TreeItem>(p_parent), p_idx);
- }
-
- TreeItem *_get_next_selected(Object *p_item) {
- return get_next_selected(Object::cast_to<TreeItem>(p_item));
- }
-
- Rect2 _get_item_rect(Object *p_item, int p_column) const {
- return get_item_rect(Object::cast_to<TreeItem>(p_item), p_column);
- }
-
- void _scroll_to_item(Object *p_item) {
- scroll_to_item(Object::cast_to<TreeItem>(p_item));
- }
-
public:
virtual void gui_input(const Ref<InputEvent> &p_event) override;
diff --git a/scene/resources/bit_map.cpp b/scene/resources/bit_map.cpp
index 25f169b6a2..c2988c2e8c 100644
--- a/scene/resources/bit_map.cpp
+++ b/scene/resources/bit_map.cpp
@@ -667,11 +667,13 @@ void BitMap::_bind_methods() {
ClassDB::bind_method(D_METHOD("get_true_bit_count"), &BitMap::get_true_bit_count);
ClassDB::bind_method(D_METHOD("get_size"), &BitMap::get_size);
+ ClassDB::bind_method(D_METHOD("resize", "new_size"), &BitMap::resize);
ClassDB::bind_method(D_METHOD("_set_data"), &BitMap::_set_data);
ClassDB::bind_method(D_METHOD("_get_data"), &BitMap::_get_data);
ClassDB::bind_method(D_METHOD("grow_mask", "pixels", "rect"), &BitMap::grow_mask);
+ ClassDB::bind_method(D_METHOD("convert_to_image"), &BitMap::convert_to_image);
ClassDB::bind_method(D_METHOD("opaque_to_polygons", "rect", "epsilon"), &BitMap::_opaque_to_polygons_bind, DEFVAL(2.0));
ADD_PROPERTY(PropertyInfo(Variant::DICTIONARY, "data", PROPERTY_HINT_NONE, "", PROPERTY_USAGE_NO_EDITOR | PROPERTY_USAGE_INTERNAL), "_set_data", "_get_data");
diff --git a/scene/resources/environment.cpp b/scene/resources/environment.cpp
index 0afe040f33..b13ae9d016 100644
--- a/scene/resources/environment.cpp
+++ b/scene/resources/environment.cpp
@@ -728,6 +728,24 @@ float Environment::get_glow_hdr_luminance_cap() const {
return glow_hdr_luminance_cap;
}
+void Environment::set_glow_map_strength(float p_strength) {
+ glow_map_strength = p_strength;
+ _update_glow();
+}
+
+float Environment::get_glow_map_strength() const {
+ return glow_map_strength;
+}
+
+void Environment::set_glow_map(Ref<Texture> p_glow_map) {
+ glow_map = p_glow_map;
+ _update_glow();
+}
+
+Ref<Texture> Environment::get_glow_map() const {
+ return glow_map;
+}
+
void Environment::_update_glow() {
Vector<float> normalized_levels;
if (glow_normalize_levels) {
@@ -743,6 +761,15 @@ void Environment::_update_glow() {
normalized_levels = glow_levels;
}
+ float _glow_map_strength = 0.0f;
+ RID glow_map_rid;
+ if (glow_map.is_valid()) {
+ glow_map_rid = glow_map->get_rid();
+ _glow_map_strength = glow_map_strength;
+ } else {
+ glow_map_rid = RID();
+ }
+
RS::get_singleton()->environment_set_glow(
environment,
glow_enabled,
@@ -754,7 +781,9 @@ void Environment::_update_glow() {
RS::EnvironmentGlowBlendMode(glow_blend_mode),
glow_hdr_bleed_threshold,
glow_hdr_bleed_scale,
- glow_hdr_luminance_cap);
+ glow_hdr_luminance_cap,
+ _glow_map_strength,
+ glow_map_rid);
}
// Fog
@@ -1332,6 +1361,10 @@ void Environment::_bind_methods() {
ClassDB::bind_method(D_METHOD("get_glow_hdr_bleed_scale"), &Environment::get_glow_hdr_bleed_scale);
ClassDB::bind_method(D_METHOD("set_glow_hdr_luminance_cap", "amount"), &Environment::set_glow_hdr_luminance_cap);
ClassDB::bind_method(D_METHOD("get_glow_hdr_luminance_cap"), &Environment::get_glow_hdr_luminance_cap);
+ ClassDB::bind_method(D_METHOD("set_glow_map_strength", "strength"), &Environment::set_glow_map_strength);
+ ClassDB::bind_method(D_METHOD("get_glow_map_strength"), &Environment::get_glow_map_strength);
+ ClassDB::bind_method(D_METHOD("set_glow_map", "mode"), &Environment::set_glow_map);
+ ClassDB::bind_method(D_METHOD("get_glow_map"), &Environment::get_glow_map);
ADD_GROUP("Glow", "glow_");
ADD_PROPERTY(PropertyInfo(Variant::BOOL, "glow_enabled"), "set_glow_enabled", "is_glow_enabled");
@@ -1351,6 +1384,8 @@ void Environment::_bind_methods() {
ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "glow_hdr_threshold", PROPERTY_HINT_RANGE, "0.0,4.0,0.01"), "set_glow_hdr_bleed_threshold", "get_glow_hdr_bleed_threshold");
ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "glow_hdr_scale", PROPERTY_HINT_RANGE, "0.0,4.0,0.01"), "set_glow_hdr_bleed_scale", "get_glow_hdr_bleed_scale");
ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "glow_hdr_luminance_cap", PROPERTY_HINT_RANGE, "0.0,256.0,0.01"), "set_glow_hdr_luminance_cap", "get_glow_hdr_luminance_cap");
+ ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "glow_map_strength", PROPERTY_HINT_RANGE, "0.0,1.0,0.01"), "set_glow_map_strength", "get_glow_map_strength");
+ ADD_PROPERTY(PropertyInfo(Variant::OBJECT, "glow_map", PROPERTY_HINT_RESOURCE_TYPE, "Texture2D"), "set_glow_map", "get_glow_map");
// Fog
diff --git a/scene/resources/environment.h b/scene/resources/environment.h
index 3f05315013..b04723a221 100644
--- a/scene/resources/environment.h
+++ b/scene/resources/environment.h
@@ -170,6 +170,8 @@ private:
float glow_hdr_bleed_threshold = 1.0;
float glow_hdr_bleed_scale = 2.0;
float glow_hdr_luminance_cap = 12.0;
+ float glow_map_strength = 0.8f;
+ Ref<Texture> glow_map;
void _update_glow();
// Fog
@@ -360,6 +362,10 @@ public:
float get_glow_hdr_bleed_scale() const;
void set_glow_hdr_luminance_cap(float p_amount);
float get_glow_hdr_luminance_cap() const;
+ void set_glow_map_strength(float p_strength);
+ float get_glow_map_strength() const;
+ void set_glow_map(Ref<Texture> p_glow_map);
+ Ref<Texture> get_glow_map() const;
// Fog
diff --git a/scene/resources/mesh_library.cpp b/scene/resources/mesh_library.cpp
index 3db839a1d0..5168bf83eb 100644
--- a/scene/resources/mesh_library.cpp
+++ b/scene/resources/mesh_library.cpp
@@ -30,6 +30,8 @@
#include "mesh_library.h"
+#include "box_shape_3d.h"
+
bool MeshLibrary::_set(const StringName &p_name, const Variant &p_value) {
String name = p_name;
if (name.begins_with("item/")) {
@@ -255,12 +257,35 @@ int MeshLibrary::get_last_unused_item_id() const {
}
void MeshLibrary::_set_item_shapes(int p_item, const Array &p_shapes) {
- ERR_FAIL_COND(p_shapes.size() & 1);
+ Array arr_shapes = p_shapes;
+ int size = p_shapes.size();
+ if (size & 1) {
+ ERR_FAIL_COND_MSG(!item_map.has(p_item), "Requested for nonexistent MeshLibrary item '" + itos(p_item) + "'.");
+ int prev_size = item_map[p_item].shapes.size() * 2;
+
+ if (prev_size < size) {
+ // Check if last element is a shape.
+ Ref<Shape3D> shape = arr_shapes[size - 1];
+ if (shape.is_null()) {
+ Ref<BoxShape3D> box_shape;
+ box_shape.instantiate();
+ arr_shapes[size - 1] = box_shape;
+ }
+
+ // Make sure the added element is a Transform3D.
+ arr_shapes.push_back(Transform3D());
+ size++;
+ } else {
+ size--;
+ arr_shapes.resize(size);
+ }
+ }
+
Vector<ShapeData> shapes;
- for (int i = 0; i < p_shapes.size(); i += 2) {
+ for (int i = 0; i < size; i += 2) {
ShapeData sd;
- sd.shape = p_shapes[i + 0];
- sd.local_transform = p_shapes[i + 1];
+ sd.shape = arr_shapes[i + 0];
+ sd.local_transform = arr_shapes[i + 1];
if (sd.shape.is_valid()) {
shapes.push_back(sd);
diff --git a/scene/resources/sky_material.cpp b/scene/resources/sky_material.cpp
index 6ec16f12df..c5d5ba2912 100644
--- a/scene/resources/sky_material.cpp
+++ b/scene/resources/sky_material.cpp
@@ -292,7 +292,6 @@ ProceduralSkyMaterial::ProceduralSkyMaterial() {
}
ProceduralSkyMaterial::~ProceduralSkyMaterial() {
- RS::get_singleton()->material_set_shader(_get_material(), RID());
}
/////////////////////////////////////////
@@ -389,7 +388,6 @@ PanoramaSkyMaterial::PanoramaSkyMaterial() {
}
PanoramaSkyMaterial::~PanoramaSkyMaterial() {
- RS::get_singleton()->material_set_shader(_get_material(), RID());
}
//////////////////////////////////
diff --git a/scene/resources/tile_set.cpp b/scene/resources/tile_set.cpp
index ddb9cc7440..b5b7d14f96 100644
--- a/scene/resources/tile_set.cpp
+++ b/scene/resources/tile_set.cpp
@@ -207,9 +207,6 @@ void TileMapPattern::_get_property_list(List<PropertyInfo> *p_list) const {
}
void TileMapPattern::_bind_methods() {
- ClassDB::bind_method(D_METHOD("_set_tile_data", "data"), &TileMapPattern::_set_tile_data);
- ClassDB::bind_method(D_METHOD("_get_tile_data"), &TileMapPattern::_get_tile_data);
-
ClassDB::bind_method(D_METHOD("set_cell", "coords", "source_id", "atlas_coords", "alternative_tile"), &TileMapPattern::set_cell, DEFVAL(TileSet::INVALID_SOURCE), DEFVAL(TileSetSource::INVALID_ATLAS_COORDS), DEFVAL(TileSetSource::INVALID_TILE_ALTERNATIVE));
ClassDB::bind_method(D_METHOD("has_cell", "coords"), &TileMapPattern::has_cell);
ClassDB::bind_method(D_METHOD("remove_cell", "coords", "update_size"), &TileMapPattern::remove_cell);
@@ -403,7 +400,7 @@ void TileSet::_update_terrains_cache() {
int alternative_id = source->get_alternative_tile_id(tile_id, alternative_index);
// Executed for each tile_data.
- TileData *tile_data = Object::cast_to<TileData>(atlas_source->get_tile_data(tile_id, alternative_id));
+ TileData *tile_data = atlas_source->get_tile_data(tile_id, alternative_id);
int terrain_set = tile_data->get_terrain_set();
if (terrain_set >= 0) {
TileMapCell cell;
@@ -1377,7 +1374,7 @@ TileMapCell TileSet::get_random_tile_from_terrains_pattern(int p_terrain_set, Ti
Ref<TileSetSource> source = sources[E->get().source_id];
Ref<TileSetAtlasSource> atlas_source = source;
if (atlas_source.is_valid()) {
- TileData *tile_data = Object::cast_to<TileData>(atlas_source->get_tile_data(E->get().get_atlas_coords(), E->get().alternative_tile));
+ TileData *tile_data = atlas_source->get_tile_data(E->get().get_atlas_coords(), E->get().alternative_tile);
sum += tile_data->get_probability();
} else {
sum += 1.0;
@@ -1398,7 +1395,7 @@ TileMapCell TileSet::get_random_tile_from_terrains_pattern(int p_terrain_set, Ti
Ref<TileSetAtlasSource> atlas_source = source;
if (atlas_source.is_valid()) {
- TileData *tile_data = Object::cast_to<TileData>(atlas_source->get_tile_data(E->get().get_atlas_coords(), E->get().alternative_tile));
+ TileData *tile_data = atlas_source->get_tile_data(E->get().get_atlas_coords(), E->get().alternative_tile);
count += tile_data->get_probability();
} else {
count += 1.0;
@@ -1663,7 +1660,7 @@ Vector<Vector<Ref<Texture2D>>> TileSet::generate_terrains_icons(Size2i p_size) {
for (int alternative_index = 0; alternative_index < source->get_alternative_tiles_count(tile_id); alternative_index++) {
int alternative_id = source->get_alternative_tile_id(tile_id, alternative_index);
- TileData *tile_data = Object::cast_to<TileData>(atlas_source->get_tile_data(tile_id, alternative_id));
+ TileData *tile_data = atlas_source->get_tile_data(tile_id, alternative_id);
int terrain_set = tile_data->get_terrain_set();
if (terrain_set >= 0) {
ERR_FAIL_INDEX_V(terrain_set, get_terrain_sets_count(), Vector<Vector<Ref<Texture2D>>>());
@@ -2399,7 +2396,7 @@ void TileSet::_compatibility_conversion() {
compatibility_tilemap_mapping[E.key][key_array] = value_array;
compatibility_tilemap_mapping_tile_modes[E.key] = COMPATIBILITY_TILE_MODE_SINGLE_TILE;
- TileData *tile_data = Object::cast_to<TileData>(atlas_source->get_tile_data(coords, alternative_tile));
+ TileData *tile_data = atlas_source->get_tile_data(coords, alternative_tile);
tile_data->set_flip_h(flip_h);
tile_data->set_flip_v(flip_v);
@@ -2491,7 +2488,7 @@ void TileSet::_compatibility_conversion() {
compatibility_tilemap_mapping[E.key][key_array] = value_array;
compatibility_tilemap_mapping_tile_modes[E.key] = COMPATIBILITY_TILE_MODE_ATLAS_TILE;
- TileData *tile_data = Object::cast_to<TileData>(atlas_source->get_tile_data(coords, alternative_tile));
+ TileData *tile_data = atlas_source->get_tile_data(coords, alternative_tile);
tile_data->set_flip_h(flip_h);
tile_data->set_flip_v(flip_v);
@@ -4123,7 +4120,7 @@ Vector2i TileSetAtlasSource::get_tile_effective_texture_offset(Vector2i p_atlas_
Vector2 margin = (get_tile_texture_region(p_atlas_coords).size - tile_set->get_tile_size()) / 2;
margin = Vector2i(MAX(0, margin.x), MAX(0, margin.y));
- Vector2i effective_texture_offset = Object::cast_to<TileData>(get_tile_data(p_atlas_coords, p_alternative_tile))->get_texture_offset();
+ Vector2i effective_texture_offset = get_tile_data(p_atlas_coords, p_alternative_tile)->get_texture_offset();
if (ABS(effective_texture_offset.x) > margin.x || ABS(effective_texture_offset.y) > margin.y) {
effective_texture_offset = effective_texture_offset.clamp(-margin, margin);
}
@@ -4262,7 +4259,7 @@ int TileSetAtlasSource::get_alternative_tile_id(const Vector2i p_atlas_coords, i
return tiles[p_atlas_coords].alternatives_ids[p_index];
}
-Object *TileSetAtlasSource::get_tile_data(const Vector2i p_atlas_coords, int p_alternative_tile) const {
+TileData *TileSetAtlasSource::get_tile_data(const Vector2i p_atlas_coords, int p_alternative_tile) const {
ERR_FAIL_COND_V_MSG(!tiles.has(p_atlas_coords), nullptr, vformat("The TileSetAtlasSource atlas has no tile at %s.", String(p_atlas_coords)));
ERR_FAIL_COND_V_MSG(!tiles[p_atlas_coords].alternatives.has(p_alternative_tile), nullptr, vformat("TileSetAtlasSource has no alternative with id %d for tile coords %s.", p_alternative_tile, String(p_atlas_coords)));
diff --git a/scene/resources/tile_set.h b/scene/resources/tile_set.h
index 2673ca1cb6..95de46c9ab 100644
--- a/scene/resources/tile_set.h
+++ b/scene/resources/tile_set.h
@@ -693,7 +693,7 @@ public:
virtual int get_alternative_tile_id(const Vector2i p_atlas_coords, int p_index) const override;
// Get data associated to a tile.
- Object *get_tile_data(const Vector2i p_atlas_coords, int p_alternative_tile) const;
+ TileData *get_tile_data(const Vector2i p_atlas_coords, int p_alternative_tile) const;
// Helpers.
Vector2i get_atlas_grid_size() const;
diff --git a/servers/display_server.cpp b/servers/display_server.cpp
index d4ff42bc34..5ded5cf214 100644
--- a/servers/display_server.cpp
+++ b/servers/display_server.cpp
@@ -316,6 +316,11 @@ void DisplayServer::set_icon(const Ref<Image> &p_icon) {
WARN_PRINT("Icon not supported by this display server.");
}
+int64_t DisplayServer::window_get_native_handle(HandleType p_handle_type, WindowID p_window) const {
+ WARN_PRINT("Native handle not supported by this display server.");
+ return 0;
+}
+
void DisplayServer::window_set_vsync_mode(DisplayServer::VSyncMode p_vsync_mode, WindowID p_window) {
WARN_PRINT("Changing the VSync mode is not supported by this display server.");
}
@@ -388,6 +393,8 @@ void DisplayServer::_bind_methods() {
ClassDB::bind_method(D_METHOD("create_sub_window", "mode", "vsync_mode", "flags", "rect"), &DisplayServer::create_sub_window, DEFVAL(Rect2i()));
ClassDB::bind_method(D_METHOD("delete_sub_window", "window_id"), &DisplayServer::delete_sub_window);
+ ClassDB::bind_method(D_METHOD("window_get_native_handle", "handle_type", "window_id"), &DisplayServer::window_get_native_handle, DEFVAL(MAIN_WINDOW_ID));
+
ClassDB::bind_method(D_METHOD("window_set_title", "title", "window_id"), &DisplayServer::window_set_title, DEFVAL(MAIN_WINDOW_ID));
ClassDB::bind_method(D_METHOD("window_set_mouse_passthrough", "region", "window_id"), &DisplayServer::window_set_mouse_passthrough, DEFVAL(MAIN_WINDOW_ID));
@@ -552,6 +559,10 @@ void DisplayServer::_bind_methods() {
BIND_ENUM_CONSTANT(VSYNC_ENABLED);
BIND_ENUM_CONSTANT(VSYNC_ADAPTIVE);
BIND_ENUM_CONSTANT(VSYNC_MAILBOX);
+
+ BIND_ENUM_CONSTANT(DISPLAY_HANDLE);
+ BIND_ENUM_CONSTANT(WINDOW_HANDLE);
+ BIND_ENUM_CONSTANT(WINDOW_VIEW);
}
void DisplayServer::register_create_function(const char *p_name, CreateFunction p_function, GetRenderingDriversFunction p_get_drivers) {
diff --git a/servers/display_server.h b/servers/display_server.h
index 0c2bc5dd3a..8c6586dc20 100644
--- a/servers/display_server.h
+++ b/servers/display_server.h
@@ -65,6 +65,12 @@ public:
VSYNC_MAILBOX
};
+ enum HandleType {
+ DISPLAY_HANDLE,
+ WINDOW_HANDLE,
+ WINDOW_VIEW,
+ };
+
typedef DisplayServer *(*CreateFunction)(const String &, WindowMode, VSyncMode, uint32_t, const Size2i &, Error &r_error);
typedef Vector<String> (*GetRenderingDriversFunction)();
@@ -232,6 +238,8 @@ public:
virtual void show_window(WindowID p_id);
virtual void delete_sub_window(WindowID p_id);
+ virtual int64_t window_get_native_handle(HandleType p_handle_type, WindowID p_window = MAIN_WINDOW_ID) const;
+
virtual WindowID get_window_at_screen_position(const Point2i &p_position) const = 0;
virtual void window_attach_instance_id(ObjectID p_instance, WindowID p_window = MAIN_WINDOW_ID) = 0;
@@ -387,6 +395,7 @@ VARIANT_ENUM_CAST(DisplayServer::MouseMode)
VARIANT_ENUM_CAST(DisplayServer::ScreenOrientation)
VARIANT_ENUM_CAST(DisplayServer::WindowMode)
VARIANT_ENUM_CAST(DisplayServer::WindowFlags)
+VARIANT_ENUM_CAST(DisplayServer::HandleType)
VARIANT_ENUM_CAST(DisplayServer::CursorShape)
VARIANT_ENUM_CAST(DisplayServer::VSyncMode)
diff --git a/servers/physics_3d/godot_soft_body_3d.cpp b/servers/physics_3d/godot_soft_body_3d.cpp
index 1de27760d5..095050b7f3 100644
--- a/servers/physics_3d/godot_soft_body_3d.cpp
+++ b/servers/physics_3d/godot_soft_body_3d.cpp
@@ -245,7 +245,7 @@ void GodotSoftBody3D::update_area() {
const Vector3 a = x1 - x0;
const Vector3 b = x2 - x0;
const Vector3 cr = vec3_cross(a, b);
- face.ra = cr.length();
+ face.ra = cr.length() * 0.5;
}
// Node area.
diff --git a/servers/rendering/rasterizer_dummy.h b/servers/rendering/rasterizer_dummy.h
index 83da8388e4..7032f3fb03 100644
--- a/servers/rendering/rasterizer_dummy.h
+++ b/servers/rendering/rasterizer_dummy.h
@@ -109,7 +109,7 @@ public:
void environment_set_canvas_max_layer(RID p_env, int p_max_layer) override {}
void environment_set_ambient_light(RID p_env, const Color &p_color, RS::EnvironmentAmbientSource p_ambient = RS::ENV_AMBIENT_SOURCE_BG, float p_energy = 1.0, float p_sky_contribution = 0.0, RS::EnvironmentReflectionSource p_reflection_source = RS::ENV_REFLECTION_SOURCE_BG) override {}
- void environment_set_glow(RID p_env, bool p_enable, Vector<float> p_levels, float p_intensity, float p_strength, float p_mix, float p_bloom_threshold, RS::EnvironmentGlowBlendMode p_blend_mode, float p_hdr_bleed_threshold, float p_hdr_bleed_scale, float p_hdr_luminance_cap) override {}
+ void environment_set_glow(RID p_env, bool p_enable, Vector<float> p_levels, float p_intensity, float p_strength, float p_mix, float p_bloom_threshold, RS::EnvironmentGlowBlendMode p_blend_mode, float p_hdr_bleed_threshold, float p_hdr_bleed_scale, float p_hdr_luminance_cap, float p_glow_map_strength, RID p_glow_map) override {}
void environment_glow_set_use_bicubic_upscale(bool p_enable) override {}
void environment_glow_set_use_high_quality(bool p_enable) override {}
diff --git a/servers/rendering/renderer_rd/effects_rd.cpp b/servers/rendering/renderer_rd/effects_rd.cpp
index 4ab50782df..25a366aa4b 100644
--- a/servers/rendering/renderer_rd/effects_rd.cpp
+++ b/servers/rendering/renderer_rd/effects_rd.cpp
@@ -115,6 +115,43 @@ RID EffectsRD::_get_uniform_set_from_texture(RID p_texture, bool p_use_mipmaps)
return uniform_set;
}
+RID EffectsRD::_get_uniform_set_from_texture_pair(RID p_texture1, RID p_texture2, bool p_use_mipmaps) {
+ TexturePair tp;
+ tp.texture1 = p_texture1;
+ tp.texture2 = p_texture2;
+
+ if (texture_pair_to_uniform_set_cache.has(tp)) {
+ RID uniform_set = texture_pair_to_uniform_set_cache[tp];
+ if (RD::get_singleton()->uniform_set_is_valid(uniform_set)) {
+ return uniform_set;
+ }
+ }
+
+ Vector<RD::Uniform> uniforms;
+ {
+ RD::Uniform u;
+ u.uniform_type = RD::UNIFORM_TYPE_SAMPLER_WITH_TEXTURE;
+ u.binding = 0;
+ u.ids.push_back(p_use_mipmaps ? default_mipmap_sampler : default_sampler);
+ u.ids.push_back(p_texture1);
+ uniforms.push_back(u);
+ }
+ {
+ RD::Uniform u;
+ u.uniform_type = RD::UNIFORM_TYPE_SAMPLER_WITH_TEXTURE;
+ u.binding = 1;
+ u.ids.push_back(p_use_mipmaps ? default_mipmap_sampler : default_sampler);
+ u.ids.push_back(p_texture2);
+ uniforms.push_back(u);
+ }
+ // anything with the same configuration (one texture in binding 0 for set 0), is good
+ RID uniform_set = RD::get_singleton()->uniform_set_create(uniforms, tonemap.shader.version_get_shader(tonemap.shader_version, 0), 2);
+
+ texture_pair_to_uniform_set_cache[tp] = uniform_set;
+
+ return uniform_set;
+}
+
RID EffectsRD::_get_compute_uniform_set_from_texture(RID p_texture, bool p_use_mipmaps) {
if (texture_to_compute_uniform_set_cache.has(p_texture)) {
RID uniform_set = texture_to_compute_uniform_set_cache[p_texture];
@@ -828,6 +865,7 @@ void EffectsRD::tonemapper(RID p_source_color, RID p_dst_framebuffer, const Tone
tonemap.push_constant.use_glow = p_settings.use_glow;
tonemap.push_constant.glow_intensity = p_settings.glow_intensity;
+ tonemap.push_constant.glow_map_strength = p_settings.glow_map_strength;
tonemap.push_constant.glow_levels[0] = p_settings.glow_levels[0]; // clean this up to just pass by pointer or something
tonemap.push_constant.glow_levels[1] = p_settings.glow_levels[1];
tonemap.push_constant.glow_levels[2] = p_settings.glow_levels[2];
@@ -867,7 +905,7 @@ void EffectsRD::tonemapper(RID p_source_color, RID p_dst_framebuffer, const Tone
RD::get_singleton()->draw_list_bind_render_pipeline(draw_list, tonemap.pipelines[mode].get_render_pipeline(RD::INVALID_ID, RD::get_singleton()->framebuffer_get_format(p_dst_framebuffer), false, RD::get_singleton()->draw_list_get_current_pass()));
RD::get_singleton()->draw_list_bind_uniform_set(draw_list, _get_uniform_set_from_texture(p_source_color), 0);
RD::get_singleton()->draw_list_bind_uniform_set(draw_list, _get_uniform_set_from_texture(p_settings.exposure_texture), 1);
- RD::get_singleton()->draw_list_bind_uniform_set(draw_list, _get_uniform_set_from_texture(p_settings.glow_texture, true), 2);
+ RD::get_singleton()->draw_list_bind_uniform_set(draw_list, _get_uniform_set_from_texture_pair(p_settings.glow_texture, p_settings.glow_map, true), 2);
RD::get_singleton()->draw_list_bind_uniform_set(draw_list, _get_uniform_set_from_texture(p_settings.color_correction_texture), 3);
RD::get_singleton()->draw_list_bind_index_array(draw_list, index_array);
@@ -907,7 +945,7 @@ void EffectsRD::tonemapper(RD::DrawListID p_subpass_draw_list, RID p_source_colo
RD::get_singleton()->draw_list_bind_render_pipeline(p_subpass_draw_list, tonemap.pipelines[mode].get_render_pipeline(RD::INVALID_ID, p_dst_format_id, false, RD::get_singleton()->draw_list_get_current_pass()));
RD::get_singleton()->draw_list_bind_uniform_set(p_subpass_draw_list, _get_uniform_set_for_input(p_source_color), 0);
RD::get_singleton()->draw_list_bind_uniform_set(p_subpass_draw_list, _get_uniform_set_from_texture(p_settings.exposure_texture), 1); // should be set to a default texture, it's ignored
- RD::get_singleton()->draw_list_bind_uniform_set(p_subpass_draw_list, _get_uniform_set_from_texture(p_settings.glow_texture, true), 2); // should be set to a default texture, it's ignored
+ RD::get_singleton()->draw_list_bind_uniform_set(p_subpass_draw_list, _get_uniform_set_from_texture_pair(p_settings.glow_texture, p_settings.glow_map, true), 2); // should be set to a default texture, it's ignored
RD::get_singleton()->draw_list_bind_uniform_set(p_subpass_draw_list, _get_uniform_set_from_texture(p_settings.color_correction_texture), 3);
RD::get_singleton()->draw_list_bind_index_array(p_subpass_draw_list, index_array);
diff --git a/servers/rendering/renderer_rd/effects_rd.h b/servers/rendering/renderer_rd/effects_rd.h
index a3fb4db3df..1a080756a8 100644
--- a/servers/rendering/renderer_rd/effects_rd.h
+++ b/servers/rendering/renderer_rd/effects_rd.h
@@ -274,7 +274,7 @@ private:
uint32_t glow_texture_size[2]; // 8 - 40
float glow_intensity; // 4 - 44
- uint32_t pad3; // 4 - 48
+ float glow_map_strength; // 4 - 48
uint32_t glow_mode; // 4 - 52
float glow_levels[7]; // 28 - 80
@@ -874,6 +874,7 @@ private:
}
};
+ Map<TexturePair, RID> texture_pair_to_uniform_set_cache;
Map<RID, RID> texture_to_compute_uniform_set_cache;
Map<TexturePair, RID> texture_pair_to_compute_uniform_set_cache;
Map<TexturePair, RID> image_pair_to_compute_uniform_set_cache;
@@ -882,6 +883,7 @@ private:
RID _get_uniform_set_from_image(RID p_texture);
RID _get_uniform_set_for_input(RID p_texture);
RID _get_uniform_set_from_texture(RID p_texture, bool p_use_mipmaps = false);
+ RID _get_uniform_set_from_texture_pair(RID p_texture1, RID p_texture2, bool p_use_mipmaps = false);
RID _get_compute_uniform_set_from_texture(RID p_texture, bool p_use_mipmaps = false);
RID _get_compute_uniform_set_from_texture_and_sampler(RID p_texture, RID p_sampler);
RID _get_compute_uniform_set_from_texture_pair(RID p_texture, RID p_texture2, bool p_use_mipmaps = false);
@@ -943,10 +945,12 @@ public:
GlowMode glow_mode = GLOW_MODE_ADD;
float glow_intensity = 1.0;
+ float glow_map_strength = 0.0f;
float glow_levels[7] = { 0.0, 0.0, 1.0, 0.0, 1.0, 0.0, 0.0 };
Vector2i glow_texture_size;
bool glow_use_bicubic_upscale = false;
RID glow_texture;
+ RID glow_map;
RS::EnvironmentToneMapper tonemap_mode = RS::ENV_TONE_MAPPER_LINEAR;
float exposure = 1.0;
diff --git a/servers/rendering/renderer_rd/renderer_scene_environment_rd.cpp b/servers/rendering/renderer_rd/renderer_scene_environment_rd.cpp
index 0d0d7513d0..0d9477d850 100644
--- a/servers/rendering/renderer_rd/renderer_scene_environment_rd.cpp
+++ b/servers/rendering/renderer_rd/renderer_scene_environment_rd.cpp
@@ -54,7 +54,7 @@ void RendererSceneEnvironmentRD::set_tonemap(RS::EnvironmentToneMapper p_tone_ma
auto_exp_scale = p_auto_exp_scale;
}
-void RendererSceneEnvironmentRD::set_glow(bool p_enable, Vector<float> p_levels, float p_intensity, float p_strength, float p_mix, float p_bloom_threshold, RS::EnvironmentGlowBlendMode p_blend_mode, float p_hdr_bleed_threshold, float p_hdr_bleed_scale, float p_hdr_luminance_cap) {
+void RendererSceneEnvironmentRD::set_glow(bool p_enable, Vector<float> p_levels, float p_intensity, float p_strength, float p_mix, float p_bloom_threshold, RS::EnvironmentGlowBlendMode p_blend_mode, float p_hdr_bleed_threshold, float p_hdr_bleed_scale, float p_hdr_luminance_cap, float p_glow_map_strength, RID p_glow_map) {
ERR_FAIL_COND_MSG(p_levels.size() != 7, "Size of array of glow levels must be 7");
glow_enabled = p_enable;
glow_levels = p_levels;
@@ -66,6 +66,8 @@ void RendererSceneEnvironmentRD::set_glow(bool p_enable, Vector<float> p_levels,
glow_hdr_bleed_threshold = p_hdr_bleed_threshold;
glow_hdr_bleed_scale = p_hdr_bleed_scale;
glow_hdr_luminance_cap = p_hdr_luminance_cap;
+ glow_map_strength = p_glow_map_strength;
+ glow_map = p_glow_map;
}
void RendererSceneEnvironmentRD::set_sdfgi(bool p_enable, int p_cascades, float p_min_cell_size, RS::EnvironmentSDFGIYScale p_y_scale, bool p_use_occlusion, float p_bounce_feedback, bool p_read_sky, float p_energy, float p_normal_bias, float p_probe_bias) {
diff --git a/servers/rendering/renderer_rd/renderer_scene_environment_rd.h b/servers/rendering/renderer_rd/renderer_scene_environment_rd.h
index 629d224b49..ed26fd467b 100644
--- a/servers/rendering/renderer_rd/renderer_scene_environment_rd.h
+++ b/servers/rendering/renderer_rd/renderer_scene_environment_rd.h
@@ -102,6 +102,8 @@ public:
float glow_hdr_bleed_threshold = 1.0;
float glow_hdr_luminance_cap = 12.0;
float glow_hdr_bleed_scale = 2.0;
+ float glow_map_strength = 0.0f;
+ RID glow_map = RID();
/// SSAO
@@ -154,7 +156,7 @@ public:
void set_ambient_light(const Color &p_color, RS::EnvironmentAmbientSource p_ambient, float p_energy, float p_sky_contribution, RS::EnvironmentReflectionSource p_reflection_source);
void set_tonemap(RS::EnvironmentToneMapper p_tone_mapper, float p_exposure, float p_white, bool p_auto_exposure, float p_min_luminance, float p_max_luminance, float p_auto_exp_speed, float p_auto_exp_scale);
- void set_glow(bool p_enable, Vector<float> p_levels, float p_intensity, float p_strength, float p_mix, float p_bloom_threshold, RS::EnvironmentGlowBlendMode p_blend_mode, float p_hdr_bleed_threshold, float p_hdr_bleed_scale, float p_hdr_luminance_cap);
+ void set_glow(bool p_enable, Vector<float> p_levels, float p_intensity, float p_strength, float p_mix, float p_bloom_threshold, RS::EnvironmentGlowBlendMode p_blend_mode, float p_hdr_bleed_threshold, float p_hdr_bleed_scale, float p_hdr_luminance_cap, float p_glow_map_strength, RID p_glow_map);
void set_sdfgi(bool p_enable, int p_cascades, float p_min_cell_size, RS::EnvironmentSDFGIYScale p_y_scale, bool p_use_occlusion, float p_bounce_feedback, bool p_read_sky, float p_energy, float p_normal_bias, float p_probe_bias);
void set_fog(bool p_enable, const Color &p_light_color, float p_light_energy, float p_sun_scatter, float p_density, float p_height, float p_height_density, float p_fog_aerial_perspective);
void set_volumetric_fog(bool p_enable, float p_density, const Color &p_scatterin, const Color &p_emission, float p_emission_energy, float p_anisotropy, float p_length, float p_detail_spread, float p_gi_inject, bool p_temporal_reprojection, float p_temporal_reprojection_amount, float p_ambient_inject);
diff --git a/servers/rendering/renderer_rd/renderer_scene_render_rd.cpp b/servers/rendering/renderer_rd/renderer_scene_render_rd.cpp
index deaf613836..7a50fd0e59 100644
--- a/servers/rendering/renderer_rd/renderer_scene_render_rd.cpp
+++ b/servers/rendering/renderer_rd/renderer_scene_render_rd.cpp
@@ -289,10 +289,10 @@ void RendererSceneRenderRD::environment_set_tonemap(RID p_env, RS::EnvironmentTo
env->set_tonemap(p_tone_mapper, p_exposure, p_white, p_auto_exposure, p_min_luminance, p_max_luminance, p_auto_exp_speed, p_auto_exp_scale);
}
-void RendererSceneRenderRD::environment_set_glow(RID p_env, bool p_enable, Vector<float> p_levels, float p_intensity, float p_strength, float p_mix, float p_bloom_threshold, RS::EnvironmentGlowBlendMode p_blend_mode, float p_hdr_bleed_threshold, float p_hdr_bleed_scale, float p_hdr_luminance_cap) {
+void RendererSceneRenderRD::environment_set_glow(RID p_env, bool p_enable, Vector<float> p_levels, float p_intensity, float p_strength, float p_mix, float p_bloom_threshold, RS::EnvironmentGlowBlendMode p_blend_mode, float p_hdr_bleed_threshold, float p_hdr_bleed_scale, float p_hdr_luminance_cap, float p_glow_map_strength, RID p_glow_map) {
RendererSceneEnvironmentRD *env = environment_owner.get_or_null(p_env);
ERR_FAIL_COND(!env);
- env->set_glow(p_enable, p_levels, p_intensity, p_strength, p_mix, p_bloom_threshold, p_blend_mode, p_hdr_bleed_threshold, p_hdr_bleed_scale, p_hdr_luminance_cap);
+ env->set_glow(p_enable, p_levels, p_intensity, p_strength, p_mix, p_bloom_threshold, p_blend_mode, p_hdr_bleed_threshold, p_hdr_bleed_scale, p_hdr_luminance_cap, p_glow_map_strength, p_glow_map);
}
void RendererSceneRenderRD::environment_glow_set_use_bicubic_upscale(bool p_enable) {
@@ -1920,6 +1920,11 @@ void RendererSceneRenderRD::_free_render_buffer_data(RenderBuffers *rb) {
rb->ambient_buffer = RID();
rb->reflection_buffer = RID();
}
+
+ if (rb->gi.voxel_gi_buffer.is_valid()) {
+ RD::get_singleton()->free(rb->gi.voxel_gi_buffer);
+ rb->gi.voxel_gi_buffer = RID();
+ }
}
void RendererSceneRenderRD::_process_sss(RID p_render_buffers, const CameraMatrix &p_camera) {
@@ -2496,8 +2501,17 @@ void RendererSceneRenderRD::_render_buffers_post_process_and_tonemap(const Rende
tonemap.glow_texture_size.y = rb->blur[1].mipmaps[0].height;
tonemap.glow_use_bicubic_upscale = glow_bicubic_upscale;
tonemap.glow_texture = rb->blur[1].texture;
+ if (env->glow_map.is_valid()) {
+ tonemap.glow_map_strength = env->glow_map_strength;
+ tonemap.glow_map = storage->texture_get_rd_texture(env->glow_map);
+ } else {
+ tonemap.glow_map_strength = 0.0f;
+ tonemap.glow_map = storage->texture_rd_get_default(RendererStorageRD::DEFAULT_RD_TEXTURE_WHITE);
+ }
+
} else {
tonemap.glow_texture = storage->texture_rd_get_default(RendererStorageRD::DEFAULT_RD_TEXTURE_BLACK);
+ tonemap.glow_map = storage->texture_rd_get_default(RendererStorageRD::DEFAULT_RD_TEXTURE_WHITE);
}
if (rb->screen_space_aa == RS::VIEWPORT_SCREEN_SPACE_AA_FXAA) {
@@ -2590,6 +2604,7 @@ void RendererSceneRenderRD::_post_process_subpass(RID p_source_texture, RID p_fr
tonemap.use_glow = false;
tonemap.glow_texture = storage->texture_rd_get_default(RendererStorageRD::DEFAULT_RD_TEXTURE_BLACK);
+ tonemap.glow_map = storage->texture_rd_get_default(RendererStorageRD::DEFAULT_RD_TEXTURE_WHITE);
tonemap.use_auto_exposure = false;
tonemap.exposure_texture = storage->texture_rd_get_default(RendererStorageRD::DEFAULT_RD_TEXTURE_WHITE);
diff --git a/servers/rendering/renderer_rd/renderer_scene_render_rd.h b/servers/rendering/renderer_rd/renderer_scene_render_rd.h
index 592618ae05..899d2d763d 100644
--- a/servers/rendering/renderer_rd/renderer_scene_render_rd.h
+++ b/servers/rendering/renderer_rd/renderer_scene_render_rd.h
@@ -1061,7 +1061,7 @@ public:
virtual bool is_environment(RID p_env) const override;
- virtual void environment_set_glow(RID p_env, bool p_enable, Vector<float> p_levels, float p_intensity, float p_strength, float p_mix, float p_bloom_threshold, RS::EnvironmentGlowBlendMode p_blend_mode, float p_hdr_bleed_threshold, float p_hdr_bleed_scale, float p_hdr_luminance_cap) override;
+ virtual void environment_set_glow(RID p_env, bool p_enable, Vector<float> p_levels, float p_intensity, float p_strength, float p_mix, float p_bloom_threshold, RS::EnvironmentGlowBlendMode p_blend_mode, float p_hdr_bleed_threshold, float p_hdr_bleed_scale, float p_hdr_luminance_cap, float p_glow_map_strength, RID p_glow_map) override;
virtual void environment_glow_set_use_bicubic_upscale(bool p_enable) override;
virtual void environment_glow_set_use_high_quality(bool p_enable) override;
diff --git a/servers/rendering/renderer_rd/renderer_scene_sky_rd.cpp b/servers/rendering/renderer_rd/renderer_scene_sky_rd.cpp
index 856ea5e74d..f6f39230f8 100644
--- a/servers/rendering/renderer_rd/renderer_scene_sky_rd.cpp
+++ b/servers/rendering/renderer_rd/renderer_scene_sky_rd.cpp
@@ -590,6 +590,7 @@ void RendererSceneSkyRD::Sky::free(RendererStorageRD *p_storage) {
if (material.is_valid()) {
p_storage->free(material);
+ material = RID();
}
}
diff --git a/servers/rendering/renderer_rd/shaders/tonemap.glsl b/servers/rendering/renderer_rd/shaders/tonemap.glsl
index 948c6e1e39..41d41758f4 100644
--- a/servers/rendering/renderer_rd/shaders/tonemap.glsl
+++ b/servers/rendering/renderer_rd/shaders/tonemap.glsl
@@ -45,6 +45,7 @@ layout(set = 0, binding = 0) uniform sampler2D source_color;
layout(set = 1, binding = 0) uniform sampler2D source_auto_exposure;
layout(set = 2, binding = 0) uniform sampler2D source_glow;
+layout(set = 2, binding = 1) uniform sampler2D glow_map;
#ifdef USE_1D_LUT
layout(set = 3, binding = 0) uniform sampler2D source_color_correction;
@@ -63,7 +64,7 @@ layout(push_constant, binding = 1, std430) uniform Params {
uvec2 glow_texture_size;
float glow_intensity;
- uint pad3;
+ float glow_map_strength;
uint glow_mode;
float glow_levels[7];
@@ -405,6 +406,9 @@ void main() {
#ifndef SUBPASS
if (params.use_glow && params.glow_mode == GLOW_MODE_MIX) {
vec3 glow = gather_glow(source_glow, uv_interp) * params.luminance_multiplier;
+ if (params.glow_map_strength > 0.001) {
+ glow = mix(glow, texture(glow_map, uv_interp).rgb * glow, params.glow_map_strength);
+ }
color.rgb = mix(color.rgb, glow, params.glow_intensity);
}
@@ -425,9 +429,11 @@ void main() {
#ifndef SUBPASS
// Glow
-
if (params.use_glow && params.glow_mode != GLOW_MODE_MIX) {
vec3 glow = gather_glow(source_glow, uv_interp) * params.glow_intensity * params.luminance_multiplier;
+ if (params.glow_map_strength > 0.001) {
+ glow = mix(glow, texture(glow_map, uv_interp).rgb * glow, params.glow_map_strength);
+ }
// high dynamic range -> SRGB
glow = apply_tonemapping(glow, params.white);
diff --git a/servers/rendering/renderer_scene.h b/servers/rendering/renderer_scene.h
index 426d22f83e..406d946e12 100644
--- a/servers/rendering/renderer_scene.h
+++ b/servers/rendering/renderer_scene.h
@@ -131,7 +131,7 @@ public:
virtual void environment_set_canvas_max_layer(RID p_env, int p_max_layer) = 0;
virtual void environment_set_ambient_light(RID p_env, const Color &p_color, RS::EnvironmentAmbientSource p_ambient = RS::ENV_AMBIENT_SOURCE_BG, float p_energy = 1.0, float p_sky_contribution = 0.0, RS::EnvironmentReflectionSource p_reflection_source = RS::ENV_REFLECTION_SOURCE_BG) = 0;
- virtual void environment_set_glow(RID p_env, bool p_enable, Vector<float> p_levels, float p_intensity, float p_strength, float p_mix, float p_bloom_threshold, RS::EnvironmentGlowBlendMode p_blend_mode, float p_hdr_bleed_threshold, float p_hdr_bleed_scale, float p_hdr_luminance_cap) = 0;
+ virtual void environment_set_glow(RID p_env, bool p_enable, Vector<float> p_levels, float p_intensity, float p_strength, float p_mix, float p_bloom_threshold, RS::EnvironmentGlowBlendMode p_blend_mode, float p_hdr_bleed_threshold, float p_hdr_bleed_scale, float p_hdr_luminance_cap, float p_glow_map_strength, RID p_glow_map) = 0;
virtual void environment_glow_set_use_bicubic_upscale(bool p_enable) = 0;
virtual void environment_glow_set_use_high_quality(bool p_enable) = 0;
diff --git a/servers/rendering/renderer_scene_cull.h b/servers/rendering/renderer_scene_cull.h
index 1e770ef66c..ed0229f0f9 100644
--- a/servers/rendering/renderer_scene_cull.h
+++ b/servers/rendering/renderer_scene_cull.h
@@ -1113,7 +1113,7 @@ public:
PASS6(environment_set_ssil, RID, bool, float, float, float, float)
PASS6(environment_set_ssil_quality, RS::EnvironmentSSILQuality, bool, float, int, float, float)
- PASS11(environment_set_glow, RID, bool, Vector<float>, float, float, float, float, RS::EnvironmentGlowBlendMode, float, float, float)
+ PASS13(environment_set_glow, RID, bool, Vector<float>, float, float, float, float, RS::EnvironmentGlowBlendMode, float, float, float, float, RID)
PASS1(environment_glow_set_use_bicubic_upscale, bool)
PASS1(environment_glow_set_use_high_quality, bool)
diff --git a/servers/rendering/renderer_scene_render.h b/servers/rendering/renderer_scene_render.h
index c34a46d166..3eb90ccc4d 100644
--- a/servers/rendering/renderer_scene_render.h
+++ b/servers/rendering/renderer_scene_render.h
@@ -123,7 +123,7 @@ public:
virtual void environment_set_camera_feed_id(RID p_env, int p_camera_feed_id) = 0;
#endif
- virtual void environment_set_glow(RID p_env, bool p_enable, Vector<float> p_levels, float p_intensity, float p_strength, float p_mix, float p_bloom_threshold, RS::EnvironmentGlowBlendMode p_blend_mode, float p_hdr_bleed_threshold, float p_hdr_bleed_scale, float p_hdr_luminance_cap) = 0;
+ virtual void environment_set_glow(RID p_env, bool p_enable, Vector<float> p_levels, float p_intensity, float p_strength, float p_mix, float p_bloom_threshold, RS::EnvironmentGlowBlendMode p_blend_mode, float p_hdr_bleed_threshold, float p_hdr_bleed_scale, float p_hdr_luminance_cap, float p_glow_map_strength, RID p_glow_map) = 0;
virtual void environment_glow_set_use_bicubic_upscale(bool p_enable) = 0;
virtual void environment_glow_set_use_high_quality(bool p_enable) = 0;
diff --git a/servers/rendering/renderer_viewport.cpp b/servers/rendering/renderer_viewport.cpp
index 17a665922f..be96793ec4 100644
--- a/servers/rendering/renderer_viewport.cpp
+++ b/servers/rendering/renderer_viewport.cpp
@@ -549,8 +549,13 @@ void RendererViewport::draw_viewports() {
// get our xr interface in case we need it
Ref<XRInterface> xr_interface;
- if (XRServer::get_singleton() != nullptr) {
- xr_interface = XRServer::get_singleton()->get_primary_interface();
+ XRServer *xr_server = XRServer::get_singleton();
+ if (xr_server != nullptr) {
+ // let our XR server know we're about to render our frames so we can get our frame timing
+ xr_server->pre_render();
+
+ // retrieve the interface responsible for rendering
+ xr_interface = xr_server->get_primary_interface();
}
if (Engine::get_singleton()->is_editor_hint()) {
@@ -582,19 +587,26 @@ void RendererViewport::draw_viewports() {
bool visible = vp->viewport_to_screen_rect != Rect2();
- if (vp->use_xr && xr_interface.is_valid()) {
- visible = true; // XR viewport is always visible regardless of update mode, output is sent to HMD.
-
- // Override our size, make sure it matches our required size and is created as a stereo target
- Size2 xr_size = xr_interface->get_render_target_size();
-
- // Would have been nice if we could call viewport_set_size here,
- // but alas that takes our RID and we now have our pointer,
- // also we only check if view_count changes in render_target_set_size so we need to call that for this to reliably change
- vp->occlusion_buffer_dirty = vp->occlusion_buffer_dirty || (vp->size != xr_size);
- vp->size = xr_size;
- uint32_t view_count = xr_interface->get_view_count();
- RSG::storage->render_target_set_size(vp->render_target, vp->size.x, vp->size.y, view_count);
+ if (vp->use_xr) {
+ if (xr_interface.is_valid()) {
+ // Override our size, make sure it matches our required size and is created as a stereo target
+ Size2 xr_size = xr_interface->get_render_target_size();
+
+ // Would have been nice if we could call viewport_set_size here,
+ // but alas that takes our RID and we now have our pointer,
+ // also we only check if view_count changes in render_target_set_size so we need to call that for this to reliably change
+ vp->occlusion_buffer_dirty = vp->occlusion_buffer_dirty || (vp->size != xr_size);
+ vp->size = xr_size;
+ uint32_t view_count = xr_interface->get_view_count();
+ RSG::storage->render_target_set_size(vp->render_target, vp->size.x, vp->size.y, view_count);
+
+ // Inform xr interface we're about to render its viewport, if this returns false we don't render
+ visible = xr_interface->pre_draw_viewport(vp->render_target);
+ } else {
+ // don't render anything
+ visible = false;
+ vp->size = Size2();
+ }
}
if (vp->update_mode == RS::VIEWPORT_UPDATE_ALWAYS || vp->update_mode == RS::VIEWPORT_UPDATE_ONCE) {
@@ -647,7 +659,7 @@ void RendererViewport::draw_viewports() {
// measure
// commit our eyes
- Vector<BlitToScreen> blits = xr_interface->commit_views(vp->render_target, vp->viewport_to_screen_rect);
+ Vector<BlitToScreen> blits = xr_interface->post_draw_viewport(vp->render_target, vp->viewport_to_screen_rect);
if (vp->viewport_to_screen != DisplayServer::INVALID_WINDOW_ID && blits.size() > 0) {
if (!blit_to_screen_list.has(vp->viewport_to_screen)) {
blit_to_screen_list[vp->viewport_to_screen] = Vector<BlitToScreen>();
@@ -657,9 +669,6 @@ void RendererViewport::draw_viewports() {
blit_to_screen_list[vp->viewport_to_screen].push_back(blits[b]);
}
}
-
- // and for our frame timing, mark when we've finished committing our eyes
- XRServer::get_singleton()->_mark_commit();
} else {
RSG::storage->render_target_set_external_texture(vp->render_target, 0);
diff --git a/servers/rendering/rendering_server_default.cpp b/servers/rendering/rendering_server_default.cpp
index d7e9d210db..d93aad5d7b 100644
--- a/servers/rendering/rendering_server_default.cpp
+++ b/servers/rendering/rendering_server_default.cpp
@@ -93,6 +93,12 @@ void RenderingServerDefault::_draw(bool p_swap_buffers, double frame_step) {
RSG::rasterizer->end_frame(p_swap_buffers);
+ XRServer *xr_server = XRServer::get_singleton();
+ if (xr_server != nullptr) {
+ // let our XR server know we're done so we can get our frame timing
+ xr_server->end_frame();
+ }
+
RSG::canvas->update_visibility_notifiers();
RSG::scene->update_visibility_notifiers();
diff --git a/servers/rendering/rendering_server_default.h b/servers/rendering/rendering_server_default.h
index 54fd897a77..6d2c36537b 100644
--- a/servers/rendering/rendering_server_default.h
+++ b/servers/rendering/rendering_server_default.h
@@ -628,7 +628,7 @@ public:
FUNC6(environment_set_ssil, RID, bool, float, float, float, float)
FUNC6(environment_set_ssil_quality, EnvironmentSSILQuality, bool, float, int, float, float)
- FUNC11(environment_set_glow, RID, bool, Vector<float>, float, float, float, float, EnvironmentGlowBlendMode, float, float, float)
+ FUNC13(environment_set_glow, RID, bool, Vector<float>, float, float, float, float, EnvironmentGlowBlendMode, float, float, float, float, RID)
FUNC1(environment_glow_set_use_bicubic_upscale, bool)
FUNC1(environment_glow_set_use_high_quality, bool)
diff --git a/servers/rendering/shader_language.cpp b/servers/rendering/shader_language.cpp
index f16f66544a..59f9b0c808 100644
--- a/servers/rendering/shader_language.cpp
+++ b/servers/rendering/shader_language.cpp
@@ -7799,7 +7799,7 @@ Error ShaderLanguage::_parse_shader(const Map<StringName, FunctionInfo> &p_funct
}
if (uniform) {
- if (uniform_scope == ShaderNode::Uniform::SCOPE_GLOBAL) {
+ if (uniform_scope == ShaderNode::Uniform::SCOPE_GLOBAL && Engine::get_singleton()->is_editor_hint()) { // Type checking for global uniforms is not allowed outside the editor.
//validate global uniform
DataType gvtype = global_var_get_type_func(name);
if (gvtype == TYPE_MAX) {
diff --git a/servers/rendering_server.cpp b/servers/rendering_server.cpp
index 84e54eab22..584abbc351 100644
--- a/servers/rendering_server.cpp
+++ b/servers/rendering_server.cpp
@@ -2317,7 +2317,7 @@ void RenderingServer::_bind_methods() {
ClassDB::bind_method(D_METHOD("environment_set_bg_energy", "env", "energy"), &RenderingServer::environment_set_bg_energy);
ClassDB::bind_method(D_METHOD("environment_set_canvas_max_layer", "env", "max_layer"), &RenderingServer::environment_set_canvas_max_layer);
ClassDB::bind_method(D_METHOD("environment_set_ambient_light", "env", "color", "ambient", "energy", "sky_contibution", "reflection_source"), &RenderingServer::environment_set_ambient_light, DEFVAL(RS::ENV_AMBIENT_SOURCE_BG), DEFVAL(1.0), DEFVAL(0.0), DEFVAL(RS::ENV_REFLECTION_SOURCE_BG));
- ClassDB::bind_method(D_METHOD("environment_set_glow", "env", "enable", "levels", "intensity", "strength", "mix", "bloom_threshold", "blend_mode", "hdr_bleed_threshold", "hdr_bleed_scale", "hdr_luminance_cap"), &RenderingServer::environment_set_glow);
+ ClassDB::bind_method(D_METHOD("environment_set_glow", "env", "enable", "levels", "intensity", "strength", "mix", "bloom_threshold", "blend_mode", "hdr_bleed_threshold", "hdr_bleed_scale", "hdr_luminance_cap", "glow_map_strength", "glow_map"), &RenderingServer::environment_set_glow);
ClassDB::bind_method(D_METHOD("environment_set_tonemap", "env", "tone_mapper", "exposure", "white", "auto_exposure", "min_luminance", "max_luminance", "auto_exp_speed", "auto_exp_grey"), &RenderingServer::environment_set_tonemap);
ClassDB::bind_method(D_METHOD("environment_set_adjustment", "env", "enable", "brightness", "contrast", "saturation", "use_1d_color_correction", "color_correction"), &RenderingServer::environment_set_adjustment);
ClassDB::bind_method(D_METHOD("environment_set_ssr", "env", "enable", "max_steps", "fade_in", "fade_out", "depth_tolerance"), &RenderingServer::environment_set_ssr);
diff --git a/servers/rendering_server.h b/servers/rendering_server.h
index b067db3d27..472fff1bf1 100644
--- a/servers/rendering_server.h
+++ b/servers/rendering_server.h
@@ -991,7 +991,7 @@ public:
ENV_GLOW_BLEND_MODE_MIX,
};
- virtual void environment_set_glow(RID p_env, bool p_enable, Vector<float> p_levels, float p_intensity, float p_strength, float p_mix, float p_bloom_threshold, EnvironmentGlowBlendMode p_blend_mode, float p_hdr_bleed_threshold, float p_hdr_bleed_scale, float p_hdr_luminance_cap) = 0;
+ virtual void environment_set_glow(RID p_env, bool p_enable, Vector<float> p_levels, float p_intensity, float p_strength, float p_mix, float p_bloom_threshold, EnvironmentGlowBlendMode p_blend_mode, float p_hdr_bleed_threshold, float p_hdr_bleed_scale, float p_hdr_luminance_cap, float p_glow_map_strength, RID p_glow_map) = 0;
virtual void environment_glow_set_use_bicubic_upscale(bool p_enable) = 0;
virtual void environment_glow_set_use_high_quality(bool p_enable) = 0;
diff --git a/servers/xr/xr_interface.cpp b/servers/xr/xr_interface.cpp
index 758f2416ec..7ae111b5e7 100644
--- a/servers/xr/xr_interface.cpp
+++ b/servers/xr/xr_interface.cpp
@@ -168,8 +168,5 @@ XRInterface::TrackingStatus XRInterface::get_tracking_status() const {
return XR_UNKNOWN_TRACKING;
}
-void XRInterface::notification(int p_what) {
-}
-
void XRInterface::trigger_haptic_pulse(const String &p_action_name, const StringName &p_tracker_name, double p_frequency, double p_amplitude, double p_duration_sec, double p_delay_sec) {
}
diff --git a/servers/xr/xr_interface.h b/servers/xr/xr_interface.h
index aee98f8fee..6e105ffc26 100644
--- a/servers/xr/xr_interface.h
+++ b/servers/xr/xr_interface.h
@@ -123,10 +123,13 @@ public:
// note, external color/depth/vrs texture support will be added here soon.
- virtual Vector<BlitToScreen> commit_views(RID p_render_target, const Rect2 &p_screen_rect) = 0; /* commit rendered views to the XR interface */
-
virtual void process() = 0;
- virtual void notification(int p_what);
+ virtual void pre_render(){};
+ virtual bool pre_draw_viewport(RID p_render_target) { return true; }; /* inform XR interface we are about to start our viewport draw process */
+ virtual Vector<BlitToScreen> post_draw_viewport(RID p_render_target, const Rect2 &p_screen_rect) = 0; /* inform XR interface we finished our viewport draw process */
+ virtual void end_frame(){};
+
+ virtual void notification(int p_what){};
XRInterface();
~XRInterface();
diff --git a/servers/xr/xr_interface_extension.cpp b/servers/xr/xr_interface_extension.cpp
index 9dae3b162d..18131c1e89 100644
--- a/servers/xr/xr_interface_extension.cpp
+++ b/servers/xr/xr_interface_extension.cpp
@@ -52,9 +52,12 @@ void XRInterfaceExtension::_bind_methods() {
GDVIRTUAL_BIND(_get_transform_for_view, "view", "cam_transform");
GDVIRTUAL_BIND(_get_projection_for_view, "view", "aspect", "z_near", "z_far");
- GDVIRTUAL_BIND(_commit_views, "render_target", "screen_rect");
-
GDVIRTUAL_BIND(_process);
+ GDVIRTUAL_BIND(_pre_render);
+ GDVIRTUAL_BIND(_pre_draw_viewport, "render_target");
+ GDVIRTUAL_BIND(_post_draw_viewport, "render_target", "screen_rect");
+ GDVIRTUAL_BIND(_end_frame);
+
GDVIRTUAL_BIND(_notification, "what");
/** input and output **/
@@ -274,7 +277,7 @@ CameraMatrix XRInterfaceExtension::get_projection_for_view(uint32_t p_view, doub
void XRInterfaceExtension::add_blit(RID p_render_target, Rect2 p_src_rect, Rect2i p_dst_rect, bool p_use_layer, uint32_t p_layer, bool p_apply_lens_distortion, Vector2 p_eye_center, double p_k1, double p_k2, double p_upscale, double p_aspect_ratio) {
BlitToScreen blit;
- ERR_FAIL_COND_MSG(!can_add_blits, "add_blit can only be called from an XR plugin from within _commit_views!");
+ ERR_FAIL_COND_MSG(!can_add_blits, "add_blit can only be called from an XR plugin from within _post_draw_viewport!");
blit.render_target = p_render_target;
blit.src_rect = p_src_rect;
@@ -293,12 +296,31 @@ void XRInterfaceExtension::add_blit(RID p_render_target, Rect2 p_src_rect, Rect2
blits.push_back(blit);
}
-Vector<BlitToScreen> XRInterfaceExtension::commit_views(RID p_render_target, const Rect2 &p_screen_rect) {
+void XRInterfaceExtension::process() {
+ GDVIRTUAL_CALL(_process);
+}
+
+void XRInterfaceExtension::pre_render() {
+ GDVIRTUAL_CALL(_pre_render);
+}
+
+bool XRInterfaceExtension::pre_draw_viewport(RID p_render_target) {
+ bool do_render = true;
+
+ if (GDVIRTUAL_CALL(_pre_draw_viewport, p_render_target, do_render)) {
+ return do_render;
+ } else {
+ // if not implemented we're returning true
+ return true;
+ }
+}
+
+Vector<BlitToScreen> XRInterfaceExtension::post_draw_viewport(RID p_render_target, const Rect2 &p_screen_rect) {
// This is just so our XR plugin can add blits...
blits.clear();
can_add_blits = true;
- if (GDVIRTUAL_CALL(_commit_views, p_render_target, p_screen_rect)) {
+ if (GDVIRTUAL_CALL(_post_draw_viewport, p_render_target, p_screen_rect)) {
return blits;
}
@@ -306,8 +328,8 @@ Vector<BlitToScreen> XRInterfaceExtension::commit_views(RID p_render_target, con
return blits;
}
-void XRInterfaceExtension::process() {
- GDVIRTUAL_CALL(_process);
+void XRInterfaceExtension::end_frame() {
+ GDVIRTUAL_CALL(_end_frame);
}
void XRInterfaceExtension::notification(int p_what) {
diff --git a/servers/xr/xr_interface_extension.h b/servers/xr/xr_interface_extension.h
index e22ec2b872..5a436b9fd0 100644
--- a/servers/xr/xr_interface_extension.h
+++ b/servers/xr/xr_interface_extension.h
@@ -109,13 +109,20 @@ public:
GDVIRTUAL4R(PackedFloat64Array, _get_projection_for_view, uint32_t, double, double, double);
void add_blit(RID p_render_target, Rect2 p_src_rect, Rect2i p_dst_rect, bool p_use_layer = false, uint32_t p_layer = 0, bool p_apply_lens_distortion = false, Vector2 p_eye_center = Vector2(), double p_k1 = 0.0, double p_k2 = 0.0, double p_upscale = 1.0, double p_aspect_ratio = 1.0);
- virtual Vector<BlitToScreen> commit_views(RID p_render_target, const Rect2 &p_screen_rect) override;
- GDVIRTUAL2(_commit_views, RID, const Rect2 &);
virtual void process() override;
+ virtual void pre_render() override;
+ virtual bool pre_draw_viewport(RID p_render_target) override;
+ virtual Vector<BlitToScreen> post_draw_viewport(RID p_render_target, const Rect2 &p_screen_rect) override;
+ virtual void end_frame() override;
virtual void notification(int p_what) override;
GDVIRTUAL0(_process);
+ GDVIRTUAL0(_pre_render);
+ GDVIRTUAL1R(bool, _pre_draw_viewport, RID);
+ GDVIRTUAL2(_post_draw_viewport, RID, const Rect2 &);
+ GDVIRTUAL0(_end_frame);
+
GDVIRTUAL1(_notification, int);
/* access to some internals we need */
diff --git a/servers/xr_server.cpp b/servers/xr_server.cpp
index 69f4c69b53..dbfe76a127 100644
--- a/servers/xr_server.cpp
+++ b/servers/xr_server.cpp
@@ -65,10 +65,6 @@ void XRServer::_bind_methods() {
ADD_PROPERTY(PropertyInfo(Variant::OBJECT, "primary_interface"), "set_primary_interface", "get_primary_interface");
- ClassDB::bind_method(D_METHOD("get_last_process_usec"), &XRServer::get_last_process_usec);
- ClassDB::bind_method(D_METHOD("get_last_commit_usec"), &XRServer::get_last_commit_usec);
- ClassDB::bind_method(D_METHOD("get_last_frame_usec"), &XRServer::get_last_frame_usec);
-
BIND_ENUM_CONSTANT(TRACKER_HEAD);
BIND_ENUM_CONSTANT(TRACKER_CONTROLLER);
BIND_ENUM_CONSTANT(TRACKER_BASESTATION);
@@ -351,24 +347,9 @@ PackedStringArray XRServer::get_suggested_pose_names(const StringName &p_tracker
return arr;
}
-uint64_t XRServer::get_last_process_usec() {
- return last_process_usec;
-};
-
-uint64_t XRServer::get_last_commit_usec() {
- return last_commit_usec;
-};
-
-uint64_t XRServer::get_last_frame_usec() {
- return last_frame_usec;
-};
-
void XRServer::_process() {
/* called from renderer_viewport.draw_viewports right before we start drawing our viewports */
- /* mark for our frame timing */
- last_process_usec = OS::get_singleton()->get_ticks_usec();
-
/* process all active interfaces */
for (int i = 0; i < interfaces.size(); i++) {
if (!interfaces[i].is_valid()) {
@@ -379,13 +360,32 @@ void XRServer::_process() {
};
};
-void XRServer::_mark_commit() {
- /* time this */
- last_commit_usec = OS::get_singleton()->get_ticks_usec();
+void XRServer::pre_render() {
+ // called from RendererViewport.draw_viewports right before we start drawing our viewports
+ // note that we can have multiple interfaces active if we have interfaces that purely handle tracking
- /* now store our difference as we may overwrite last_process_usec before this is accessed */
- last_frame_usec = last_commit_usec - last_process_usec;
-};
+ // process all active interfaces
+ for (int i = 0; i < interfaces.size(); i++) {
+ if (!interfaces[i].is_valid()) {
+ // ignore, not a valid reference
+ } else if (interfaces[i]->is_initialized()) {
+ interfaces.write[i]->pre_render();
+ };
+ };
+}
+
+void XRServer::end_frame() {
+ // called from RenderingServerDefault after Vulkan queues have been submitted
+
+ // process all active interfaces
+ for (int i = 0; i < interfaces.size(); i++) {
+ if (!interfaces[i].is_valid()) {
+ // ignore, not a valid reference
+ } else if (interfaces[i]->is_initialized()) {
+ interfaces.write[i]->end_frame();
+ };
+ };
+}
XRServer::XRServer() {
singleton = this;
diff --git a/servers/xr_server.h b/servers/xr_server.h
index a820634bd9..d9188d2de1 100644
--- a/servers/xr_server.h
+++ b/servers/xr_server.h
@@ -84,10 +84,6 @@ private:
Transform3D world_origin; /* our world origin point, maps a location in our virtual world to the origin point in our real world tracking volume */
Transform3D reference_frame; /* our reference frame */
- uint64_t last_process_usec; /* for frame timing, usec when we did our processing */
- uint64_t last_commit_usec; /* for frame timing, usec when we finished committing both eyes */
- uint64_t last_frame_usec; /* time it took between process and committing, we should probably average this over the last x frames */
-
protected:
static XRServer *singleton;
@@ -175,12 +171,16 @@ public:
PackedStringArray get_suggested_pose_names(const StringName &p_tracker_name) const;
// Q: Should we add get_suggested_input_names and get_suggested_haptic_names even though we don't use them for the IDE?
- uint64_t get_last_process_usec();
- uint64_t get_last_commit_usec();
- uint64_t get_last_frame_usec();
-
+ // Process is called before we handle our physics process and game process. This is where our interfaces will update controller data and such.
void _process();
- void _mark_commit();
+
+ // Pre-render is called right before we're rendering our viewports.
+ // This is where interfaces such as OpenVR and OpenXR will update positioning data.
+ // Many of these interfaces will also do a predictive sync which ensures we run at a steady framerate.
+ void pre_render();
+
+ // End-frame is called right after Godot has finished its rendering bits.
+ void end_frame();
XRServer();
~XRServer();
diff --git a/tests/core/object/test_method_bind.h b/tests/core/object/test_method_bind.h
index 0c7e47fc89..350a08b6e2 100644
--- a/tests/core/object/test_method_bind.h
+++ b/tests/core/object/test_method_bind.h
@@ -51,9 +51,15 @@ public:
TEST_METHODRC,
TEST_METHODRC_ARGS,
TEST_METHOD_DEFARGS,
+ TEST_METHOD_OBJECT_CAST,
TEST_MAX
};
+ class ObjectSubclass : public Object {
+ public:
+ int value = 1;
+ };
+
int test_num = 0;
bool test_valid[TEST_MAX];
@@ -98,6 +104,10 @@ public:
test_valid[TEST_METHOD_DEFARGS] = p_arg1 == 1 && p_arg2 == 2 && p_arg3 == 3 && p_arg4 == 4 && p_arg5 == 5; //temporary
}
+ void test_method_object_cast(ObjectSubclass *p_object) {
+ test_valid[TEST_METHOD_OBJECT_CAST] = p_object->value == 1;
+ }
+
static void _bind_methods() {
ClassDB::bind_method(D_METHOD("test_method"), &MethodBindTester::test_method);
ClassDB::bind_method(D_METHOD("test_method_args"), &MethodBindTester::test_method_args);
@@ -108,6 +118,7 @@ public:
ClassDB::bind_method(D_METHOD("test_methodrc"), &MethodBindTester::test_methodrc);
ClassDB::bind_method(D_METHOD("test_methodrc_args"), &MethodBindTester::test_methodrc_args);
ClassDB::bind_method(D_METHOD("test_method_default_args"), &MethodBindTester::test_method_default_args, DEFVAL(9) /* wrong on purpose */, DEFVAL(4), DEFVAL(5));
+ ClassDB::bind_method(D_METHOD("test_method_object_cast", "object"), &MethodBindTester::test_method_object_cast);
}
virtual void run_tests() {
@@ -134,6 +145,10 @@ public:
test_valid[TEST_METHODRC_ARGS] = int(call("test_methodrc_args", test_num)) == test_num && test_valid[TEST_METHODRC_ARGS];
call("test_method_default_args", 1, 2, 3, 4);
+
+ ObjectSubclass *obj = memnew(ObjectSubclass);
+ call("test_method_object_cast", obj);
+ memdelete(obj);
}
};
@@ -152,6 +167,7 @@ TEST_CASE("[MethodBind] check all method binds") {
CHECK(mbt->test_valid[MethodBindTester::TEST_METHODRC]);
CHECK(mbt->test_valid[MethodBindTester::TEST_METHODRC_ARGS]);
CHECK(mbt->test_valid[MethodBindTester::TEST_METHOD_DEFARGS]);
+ CHECK(mbt->test_valid[MethodBindTester::TEST_METHOD_OBJECT_CAST]);
memdelete(mbt);
}
diff --git a/tests/core/string/test_string.h b/tests/core/string/test_string.h
index baab5ddfe7..e03a71bcb8 100644
--- a/tests/core/string/test_string.h
+++ b/tests/core/string/test_string.h
@@ -877,7 +877,7 @@ TEST_CASE("[String] is_subsequence_of") {
String a = "is subsequence of";
CHECK(String("sub").is_subsequence_of(a));
CHECK(!String("Sub").is_subsequence_of(a));
- CHECK(String("Sub").is_subsequence_ofi(a));
+ CHECK(String("Sub").is_subsequence_ofn(a));
}
TEST_CASE("[String] match") {