diff options
538 files changed, 7109 insertions, 2070 deletions
diff --git a/COPYRIGHT.txt b/COPYRIGHT.txt index c007a7e2b3..b2a930a4bb 100644 --- a/COPYRIGHT.txt +++ b/COPYRIGHT.txt @@ -360,6 +360,12 @@ Comment: SMAZ Copyright: 2006-2009, Salvatore Sanfilippo License: BSD-3-clause +Files: ./thirdparty/misc/smolv.cpp + ./thirdparty/misc/smolv.h +Comment: SMOL-V +Copyright: 2016-2020, Aras Pranckevicius +License: public-domain or Unlicense or Expat + Files: ./thirdparty/misc/stb_rect_pack.h ./thirdparty/misc/stb_vorbis.c Comment: stb libraries diff --git a/core/SCsub b/core/SCsub index bdf8544840..e3ba46be02 100644 --- a/core/SCsub +++ b/core/SCsub @@ -59,6 +59,7 @@ thirdparty_misc_sources = [ "pcg.cpp", "polypartition.cpp", "clipper.cpp", + "smolv.cpp", ] thirdparty_misc_sources = [thirdparty_misc_dir + file for file in thirdparty_misc_sources] env_thirdparty.add_source_files(thirdparty_obj, thirdparty_misc_sources) diff --git a/core/config/engine.cpp b/core/config/engine.cpp index 2360d66438..c43e32868c 100644 --- a/core/config/engine.cpp +++ b/core/config/engine.cpp @@ -31,6 +31,7 @@ #include "engine.h" #include "core/authors.gen.h" +#include "core/config/project_settings.h" #include "core/donors.gen.h" #include "core/license.gen.h" #include "core/version.h" @@ -210,6 +211,13 @@ void Engine::get_singletons(List<Singleton> *p_singletons) { } } +void Engine::set_shader_cache_path(const String &p_path) { + shader_cache_path = p_path; +} +String Engine::get_shader_cache_path() const { + return shader_cache_path; +} + Engine *Engine::singleton = nullptr; Engine *Engine::get_singleton() { diff --git a/core/config/engine.h b/core/config/engine.h index a9080e3dfd..276da1c7ea 100644 --- a/core/config/engine.h +++ b/core/config/engine.h @@ -72,6 +72,8 @@ private: static Engine *singleton; + String shader_cache_path; + public: static Engine *get_singleton(); @@ -121,6 +123,9 @@ public: Dictionary get_license_info() const; String get_license_text() const; + void set_shader_cache_path(const String &p_path); + String get_shader_cache_path() const; + bool is_abort_on_gpu_errors_enabled() const; bool is_validation_layers_enabled() const; diff --git a/core/config/project_settings.cpp b/core/config/project_settings.cpp index 0d699cdacb..53d13f7429 100644 --- a/core/config/project_settings.cpp +++ b/core/config/project_settings.cpp @@ -1114,7 +1114,8 @@ ProjectSettings::ProjectSettings() { _add_builtin_input_map(); - custom_prop_info["display/window/handheld/orientation"] = PropertyInfo(Variant::STRING, "display/window/handheld/orientation", PROPERTY_HINT_ENUM, "landscape,portrait,reverse_landscape,reverse_portrait,sensor_landscape,sensor_portrait,sensor"); + // Keep the enum values in sync with the `DisplayServer::ScreenOrientation` enum. + custom_prop_info["display/window/handheld/orientation"] = PropertyInfo(Variant::INT, "display/window/handheld/orientation", PROPERTY_HINT_ENUM, "Landscape,Portrait,Reverse Landscape,Reverse Portrait,Sensor Landscape,Sensor Portrait,Sensor"); custom_prop_info["rendering/driver/threads/thread_model"] = PropertyInfo(Variant::INT, "rendering/driver/threads/thread_model", PROPERTY_HINT_ENUM, "Single-Unsafe,Single-Safe,Multi-Threaded"); GLOBAL_DEF("physics/2d/run_on_thread", false); GLOBAL_DEF("physics/3d/run_on_thread", false); diff --git a/core/core_bind.cpp b/core/core_bind.cpp index 2f5d7cb081..05265c41ad 100644 --- a/core/core_bind.cpp +++ b/core/core_bind.cpp @@ -390,7 +390,7 @@ int64_t _OS::get_unix_time_from_datetime(Dictionary datetime) const { unsigned int hour = ((datetime.has(HOUR_KEY)) ? static_cast<unsigned int>(datetime[HOUR_KEY]) : 0); unsigned int day = ((datetime.has(DAY_KEY)) ? static_cast<unsigned int>(datetime[DAY_KEY]) : 1); unsigned int month = ((datetime.has(MONTH_KEY)) ? static_cast<unsigned int>(datetime[MONTH_KEY]) : 1); - unsigned int year = ((datetime.has(YEAR_KEY)) ? static_cast<unsigned int>(datetime[YEAR_KEY]) : 0); + unsigned int year = ((datetime.has(YEAR_KEY)) ? static_cast<unsigned int>(datetime[YEAR_KEY]) : 1970); /// How many days come before each month (0-12) static const unsigned short int DAYS_PAST_THIS_YEAR_TABLE[2][13] = { @@ -401,15 +401,14 @@ int64_t _OS::get_unix_time_from_datetime(Dictionary datetime) const { }; ERR_FAIL_COND_V_MSG(second > 59, 0, "Invalid second value of: " + itos(second) + "."); - ERR_FAIL_COND_V_MSG(minute > 59, 0, "Invalid minute value of: " + itos(minute) + "."); - ERR_FAIL_COND_V_MSG(hour > 23, 0, "Invalid hour value of: " + itos(hour) + "."); - + ERR_FAIL_COND_V_MSG(year == 0, 0, "Years before 1 AD are not supported. Value passed: " + itos(year) + "."); ERR_FAIL_COND_V_MSG(month > 12 || month == 0, 0, "Invalid month value of: " + itos(month) + "."); - // Do this check after month is tested as valid - ERR_FAIL_COND_V_MSG(day > MONTH_DAYS_TABLE[LEAPYEAR(year)][month - 1] || day == 0, 0, "Invalid day value of '" + itos(day) + "' which is larger than '" + itos(MONTH_DAYS_TABLE[LEAPYEAR(year)][month - 1]) + "' or 0."); + unsigned int days_in_month = MONTH_DAYS_TABLE[LEAPYEAR(year)][month - 1]; + ERR_FAIL_COND_V_MSG(day == 0 || day > days_in_month, 0, "Invalid day value of: " + itos(day) + ". It should be comprised between 1 and " + itos(days_in_month) + " for month " + itos(month) + "."); + // Calculate all the seconds from months past in this year uint64_t SECONDS_FROM_MONTHS_PAST_THIS_YEAR = DAYS_PAST_THIS_YEAR_TABLE[LEAPYEAR(year)][month - 1] * SECONDS_PER_DAY; @@ -1273,9 +1272,9 @@ uint64_t _File::get_position() const { return f->get_position(); } -uint64_t _File::get_len() const { +uint64_t _File::get_length() const { ERR_FAIL_COND_V_MSG(!f, 0, "File must be opened before use."); - return f->get_len(); + return f->get_length(); } bool _File::eof_reached() const { @@ -1537,7 +1536,7 @@ void _File::_bind_methods() { ClassDB::bind_method(D_METHOD("seek", "position"), &_File::seek); ClassDB::bind_method(D_METHOD("seek_end", "position"), &_File::seek_end, DEFVAL(0)); ClassDB::bind_method(D_METHOD("get_position"), &_File::get_position); - ClassDB::bind_method(D_METHOD("get_len"), &_File::get_len); + ClassDB::bind_method(D_METHOD("get_length"), &_File::get_length); ClassDB::bind_method(D_METHOD("eof_reached"), &_File::eof_reached); ClassDB::bind_method(D_METHOD("get_8"), &_File::get_8); ClassDB::bind_method(D_METHOD("get_16"), &_File::get_16); @@ -1546,7 +1545,7 @@ void _File::_bind_methods() { ClassDB::bind_method(D_METHOD("get_float"), &_File::get_float); ClassDB::bind_method(D_METHOD("get_double"), &_File::get_double); ClassDB::bind_method(D_METHOD("get_real"), &_File::get_real); - ClassDB::bind_method(D_METHOD("get_buffer", "len"), &_File::get_buffer); + ClassDB::bind_method(D_METHOD("get_buffer", "length"), &_File::get_buffer); ClassDB::bind_method(D_METHOD("get_line"), &_File::get_line); ClassDB::bind_method(D_METHOD("get_csv_line", "delim"), &_File::get_csv_line, DEFVAL(",")); ClassDB::bind_method(D_METHOD("get_as_text"), &_File::get_as_text); @@ -1617,11 +1616,11 @@ bool _Directory::is_open() const { return d && dir_open; } -Error _Directory::list_dir_begin(bool p_skip_navigational, bool p_skip_hidden) { +Error _Directory::list_dir_begin(bool p_show_navigational, bool p_show_hidden) { ERR_FAIL_COND_V_MSG(!is_open(), ERR_UNCONFIGURED, "Directory must be opened before use."); - _list_skip_navigational = p_skip_navigational; - _list_skip_hidden = p_skip_hidden; + _list_skip_navigational = !p_show_navigational; + _list_skip_hidden = !p_show_hidden; return d->list_dir_begin(); } @@ -1759,7 +1758,7 @@ Error _Directory::remove(String p_name) { void _Directory::_bind_methods() { ClassDB::bind_method(D_METHOD("open", "path"), &_Directory::open); - ClassDB::bind_method(D_METHOD("list_dir_begin", "skip_navigational", "skip_hidden"), &_Directory::list_dir_begin, DEFVAL(false), DEFVAL(false)); + ClassDB::bind_method(D_METHOD("list_dir_begin", "show_navigational", "show_hidden"), &_Directory::list_dir_begin, DEFVAL(false), DEFVAL(false)); ClassDB::bind_method(D_METHOD("get_next"), &_Directory::get_next); ClassDB::bind_method(D_METHOD("current_is_dir"), &_Directory::current_is_dir); ClassDB::bind_method(D_METHOD("list_dir_end"), &_Directory::list_dir_end); diff --git a/core/core_bind.h b/core/core_bind.h index 8bd96d8268..8253040a12 100644 --- a/core/core_bind.h +++ b/core/core_bind.h @@ -391,7 +391,7 @@ public: void seek(int64_t p_position); // Seek to a given position. void seek_end(int64_t p_position = 0); // Seek from the end of file. uint64_t get_position() const; // Get position in the file. - uint64_t get_len() const; // Get size of the file. + uint64_t get_length() const; // Get size of the file. bool eof_reached() const; // Reading passed EOF. @@ -467,7 +467,7 @@ public: bool is_open() const; - Error list_dir_begin(bool p_skip_navigational = false, bool p_skip_hidden = false); // This starts dir listing. + Error list_dir_begin(bool p_show_navigational = false, bool p_show_hidden = false); // This starts dir listing. String get_next(); bool current_is_dir() const; diff --git a/core/io/file_access_compressed.cpp b/core/io/file_access_compressed.cpp index efcaa80fc5..e54c947340 100644 --- a/core/io/file_access_compressed.cpp +++ b/core/io/file_access_compressed.cpp @@ -237,7 +237,7 @@ uint64_t FileAccessCompressed::get_position() const { } } -uint64_t FileAccessCompressed::get_len() const { +uint64_t FileAccessCompressed::get_length() const { ERR_FAIL_COND_V_MSG(!f, 0, "File must be opened before use."); if (writing) { return write_max; diff --git a/core/io/file_access_compressed.h b/core/io/file_access_compressed.h index d8a81c2417..19e4f241dd 100644 --- a/core/io/file_access_compressed.h +++ b/core/io/file_access_compressed.h @@ -75,7 +75,7 @@ public: virtual void seek(uint64_t p_position); ///< seek to a given position virtual void seek_end(int64_t p_position = 0); ///< seek from the end of file virtual uint64_t get_position() const; ///< get position in the file - virtual uint64_t get_len() const; ///< get size of the file + virtual uint64_t get_length() const; ///< get size of the file virtual bool eof_reached() const; ///< reading passed EOF diff --git a/core/io/file_access_encrypted.cpp b/core/io/file_access_encrypted.cpp index 9a6bee7348..b9514c8c8b 100644 --- a/core/io/file_access_encrypted.cpp +++ b/core/io/file_access_encrypted.cpp @@ -69,7 +69,7 @@ Error FileAccessEncrypted::open_and_parse(FileAccess *p_base, const Vector<uint8 } base = p_base->get_position(); - ERR_FAIL_COND_V(p_base->get_len() < base + length, ERR_FILE_CORRUPT); + ERR_FAIL_COND_V(p_base->get_length() < base + length, ERR_FILE_CORRUPT); uint64_t ds = length; if (ds % 16) { ds += 16 - (ds % 16); @@ -199,8 +199,8 @@ String FileAccessEncrypted::get_path_absolute() const { } void FileAccessEncrypted::seek(uint64_t p_position) { - if (p_position > get_len()) { - p_position = get_len(); + if (p_position > get_length()) { + p_position = get_length(); } pos = p_position; @@ -208,14 +208,14 @@ void FileAccessEncrypted::seek(uint64_t p_position) { } void FileAccessEncrypted::seek_end(int64_t p_position) { - seek(get_len() + p_position); + seek(get_length() + p_position); } uint64_t FileAccessEncrypted::get_position() const { return pos; } -uint64_t FileAccessEncrypted::get_len() const { +uint64_t FileAccessEncrypted::get_length() const { return data.size(); } @@ -225,7 +225,7 @@ bool FileAccessEncrypted::eof_reached() const { uint8_t FileAccessEncrypted::get_8() const { ERR_FAIL_COND_V_MSG(writing, 0, "File has not been opened in read mode."); - if (pos >= get_len()) { + if (pos >= get_length()) { eofed = true; return 0; } @@ -239,7 +239,7 @@ uint64_t FileAccessEncrypted::get_buffer(uint8_t *p_dst, uint64_t p_length) cons ERR_FAIL_COND_V(!p_dst && p_length > 0, -1); ERR_FAIL_COND_V_MSG(writing, -1, "File has not been opened in read mode."); - uint64_t to_copy = MIN(p_length, get_len() - pos); + uint64_t to_copy = MIN(p_length, get_length() - pos); for (uint64_t i = 0; i < to_copy; i++) { p_dst[i] = data[pos++]; } @@ -258,11 +258,11 @@ Error FileAccessEncrypted::get_error() const { void FileAccessEncrypted::store_buffer(const uint8_t *p_src, uint64_t p_length) { ERR_FAIL_COND_MSG(!writing, "File has not been opened in write mode."); - if (pos < get_len()) { + if (pos < get_length()) { for (uint64_t i = 0; i < p_length; i++) { store_8(p_src[i]); } - } else if (pos == get_len()) { + } else if (pos == get_length()) { data.resize(pos + p_length); for (uint64_t i = 0; i < p_length; i++) { data.write[pos + i] = p_src[i]; @@ -280,10 +280,10 @@ void FileAccessEncrypted::flush() { void FileAccessEncrypted::store_8(uint8_t p_dest) { ERR_FAIL_COND_MSG(!writing, "File has not been opened in write mode."); - if (pos < get_len()) { + if (pos < get_length()) { data.write[pos] = p_dest; pos++; - } else if (pos == get_len()) { + } else if (pos == get_length()) { data.push_back(p_dest); pos++; } diff --git a/core/io/file_access_encrypted.h b/core/io/file_access_encrypted.h index 8bea8c2585..00f14099f9 100644 --- a/core/io/file_access_encrypted.h +++ b/core/io/file_access_encrypted.h @@ -71,7 +71,7 @@ public: virtual void seek(uint64_t p_position); ///< seek to a given position virtual void seek_end(int64_t p_position = 0); ///< seek from the end of file virtual uint64_t get_position() const; ///< get position in the file - virtual uint64_t get_len() const; ///< get size of the file + virtual uint64_t get_length() const; ///< get size of the file virtual bool eof_reached() const; ///< reading passed EOF diff --git a/core/io/file_access_memory.cpp b/core/io/file_access_memory.cpp index 14e24d6668..0114ab1765 100644 --- a/core/io/file_access_memory.cpp +++ b/core/io/file_access_memory.cpp @@ -117,7 +117,7 @@ uint64_t FileAccessMemory::get_position() const { return pos; } -uint64_t FileAccessMemory::get_len() const { +uint64_t FileAccessMemory::get_length() const { ERR_FAIL_COND_V(!data, 0); return length; } diff --git a/core/io/file_access_memory.h b/core/io/file_access_memory.h index cc589dc259..4157531d01 100644 --- a/core/io/file_access_memory.h +++ b/core/io/file_access_memory.h @@ -52,7 +52,7 @@ public: virtual void seek(uint64_t p_position); ///< seek to a given position virtual void seek_end(int64_t p_position); ///< seek from the end of file virtual uint64_t get_position() const; ///< get position in the file - virtual uint64_t get_len() const; ///< get size of the file + virtual uint64_t get_length() const; ///< get size of the file virtual bool eof_reached() const; ///< reading passed EOF diff --git a/core/io/file_access_network.cpp b/core/io/file_access_network.cpp index dedd5523ed..63a8f9c5b6 100644 --- a/core/io/file_access_network.cpp +++ b/core/io/file_access_network.cpp @@ -328,7 +328,7 @@ uint64_t FileAccessNetwork::get_position() const { return pos; } -uint64_t FileAccessNetwork::get_len() const { +uint64_t FileAccessNetwork::get_length() const { ERR_FAIL_COND_V_MSG(!opened, 0, "File must be opened before use."); return total_size; } diff --git a/core/io/file_access_network.h b/core/io/file_access_network.h index 4810cca195..94b66c2480 100644 --- a/core/io/file_access_network.h +++ b/core/io/file_access_network.h @@ -137,7 +137,7 @@ public: virtual void seek(uint64_t p_position); ///< seek to a given position virtual void seek_end(int64_t p_position = 0); ///< seek from the end of file virtual uint64_t get_position() const; ///< get position in the file - virtual uint64_t get_len() const; ///< get size of the file + virtual uint64_t get_length() const; ///< get size of the file virtual bool eof_reached() const; ///< reading passed EOF diff --git a/core/io/file_access_pack.cpp b/core/io/file_access_pack.cpp index 3e1c51b733..e9983ece47 100644 --- a/core/io/file_access_pack.cpp +++ b/core/io/file_access_pack.cpp @@ -279,7 +279,7 @@ uint64_t FileAccessPack::get_position() const { return pos; } -uint64_t FileAccessPack::get_len() const { +uint64_t FileAccessPack::get_length() const { return pf.size; } diff --git a/core/io/file_access_pack.h b/core/io/file_access_pack.h index e47c9ea543..9747e865c8 100644 --- a/core/io/file_access_pack.h +++ b/core/io/file_access_pack.h @@ -163,7 +163,7 @@ public: virtual void seek(uint64_t p_position); virtual void seek_end(int64_t p_position = 0); virtual uint64_t get_position() const; - virtual uint64_t get_len() const; + virtual uint64_t get_length() const; virtual bool eof_reached() const; @@ -245,6 +245,10 @@ public: uint64_t get_space_left(); + virtual bool is_link(String p_file) { return false; } + virtual String read_link(String p_file) { return p_file; } + virtual Error create_link(String p_source, String p_target) { return FAILED; } + virtual String get_filesystem_type() const; DirAccessPack(); diff --git a/core/io/file_access_zip.cpp b/core/io/file_access_zip.cpp index 304e24ee90..b8383fd865 100644 --- a/core/io/file_access_zip.cpp +++ b/core/io/file_access_zip.cpp @@ -73,7 +73,7 @@ static long godot_seek(voidpf opaque, voidpf stream, uLong offset, int origin) { pos = f->get_position() + offset; break; case ZLIB_FILEFUNC_SEEK_END: - pos = f->get_len() + offset; + pos = f->get_length() + offset; break; default: break; @@ -226,9 +226,7 @@ ZipArchive::ZipArchive() { ZipArchive::~ZipArchive() { for (int i = 0; i < packages.size(); i++) { - FileAccess *f = (FileAccess *)unzGetOpaque(packages[i].zfile); unzClose(packages[i].zfile); - memdelete(f); } packages.clear(); @@ -272,7 +270,7 @@ void FileAccessZip::seek(uint64_t p_position) { void FileAccessZip::seek_end(int64_t p_position) { ERR_FAIL_COND(!zfile); - unzSeekCurrentFile(zfile, get_len() + p_position); + unzSeekCurrentFile(zfile, get_length() + p_position); } uint64_t FileAccessZip::get_position() const { @@ -280,7 +278,7 @@ uint64_t FileAccessZip::get_position() const { return unztell(zfile); } -uint64_t FileAccessZip::get_len() const { +uint64_t FileAccessZip::get_length() const { ERR_FAIL_COND_V(!zfile, 0); return file_info.uncompressed_size; } diff --git a/core/io/file_access_zip.h b/core/io/file_access_zip.h index 91bdaafb68..cca14ded62 100644 --- a/core/io/file_access_zip.h +++ b/core/io/file_access_zip.h @@ -90,7 +90,7 @@ public: virtual void seek(uint64_t p_position); ///< seek to a given position virtual void seek_end(int64_t p_position = 0); ///< seek from the end of file virtual uint64_t get_position() const; ///< get position in the file - virtual uint64_t get_len() const; ///< get size of the file + virtual uint64_t get_length() const; ///< get size of the file virtual bool eof_reached() const; ///< reading passed EOF diff --git a/core/io/pck_packer.cpp b/core/io/pck_packer.cpp index 4fe22e57d8..cadb02b5dd 100644 --- a/core/io/pck_packer.cpp +++ b/core/io/pck_packer.cpp @@ -120,7 +120,7 @@ Error PCKPacker::add_file(const String &p_file, const String &p_src, bool p_encr pf.path = p_file; pf.src_path = p_src; pf.ofs = ofs; - pf.size = f->get_len(); + pf.size = f->get_length(); Vector<uint8_t> data = FileAccess::get_file_as_array(p_src); { diff --git a/core/io/xml_parser.cpp b/core/io/xml_parser.cpp index f3ce2319e3..938d93a01b 100644 --- a/core/io/xml_parser.cpp +++ b/core/io/xml_parser.cpp @@ -476,7 +476,7 @@ Error XMLParser::open(const String &p_path) { ERR_FAIL_COND_V_MSG(err != OK, err, "Cannot open file '" + p_path + "'."); - length = file->get_len(); + length = file->get_length(); ERR_FAIL_COND_V(length < 1, ERR_FILE_CORRUPT); if (data) { diff --git a/core/io/zip_io.cpp b/core/io/zip_io.cpp index e0e491dc85..fb4c76aa7a 100644 --- a/core/io/zip_io.cpp +++ b/core/io/zip_io.cpp @@ -74,7 +74,7 @@ long zipio_seek(voidpf opaque, voidpf stream, uLong offset, int origin) { pos = f->get_position() + offset; break; case ZLIB_FILEFUNC_SEEK_END: - pos = f->get_len() + offset; + pos = f->get_length() + offset; break; default: break; diff --git a/core/math/bvh_logic.inc b/core/math/bvh_logic.inc index d84c3f7830..afab08f151 100644 --- a/core/math/bvh_logic.inc +++ b/core/math/bvh_logic.inc @@ -20,17 +20,17 @@ void _logic_item_remove_and_reinsert(uint32_t p_ref_id) { // some overlay elaborate way to find out which tree the node is in! BVHHandle temp_handle; temp_handle.set_id(p_ref_id); - _current_tree = _handle_get_tree_id(temp_handle); + uint32_t tree_id = _handle_get_tree_id(temp_handle); // remove and reinsert BVHABB_CLASS abb; - node_remove_item(p_ref_id, &abb); + node_remove_item(p_ref_id, tree_id, &abb); // we must choose where to add to tree - ref.tnode_id = _logic_choose_item_add_node(_root_node_id[_current_tree], abb); + ref.tnode_id = _logic_choose_item_add_node(_root_node_id[tree_id], abb); _node_add_item(ref.tnode_id, p_ref_id, abb); - refit_upward_and_balance(ref.tnode_id); + refit_upward_and_balance(ref.tnode_id, tree_id); } // from randy gaul balance function @@ -66,7 +66,7 @@ BVHABB_CLASS _logic_abb_merge(const BVHABB_CLASS &a, const BVHABB_CLASS &b) { // https://github.com/RandyGaul/qu3e // It is MODIFIED from qu3e version. // This is the only function used (and _logic_abb_merge helper function). -int32_t _logic_balance(int32_t iA) { +int32_t _logic_balance(int32_t iA, uint32_t p_tree_id) { // return iA; // uncomment this to bypass balance TNode *A = &_nodes[iA]; @@ -107,7 +107,7 @@ int32_t _logic_balance(int32_t iA) { } } else { // check this .. seems dodgy - change_root_node(iC); + change_root_node(iC, p_tree_id); } // Swap A and C @@ -159,7 +159,7 @@ int32_t _logic_balance(int32_t iA) { else { // check this .. seems dodgy - change_root_node(iB); + change_root_node(iB, p_tree_id); } // Swap A and B diff --git a/core/math/bvh_public.inc b/core/math/bvh_public.inc index f1b6d6b1bf..2c1e406712 100644 --- a/core/math/bvh_public.inc +++ b/core/math/bvh_public.inc @@ -53,16 +53,16 @@ BVHHandle item_add(T *p_userdata, bool p_active, const Bounds &p_aabb, int32_t p // assign to handle to return handle.set_id(ref_id); - _current_tree = 0; + uint32_t tree_id = 0; if (p_pairable) { - _current_tree = 1; + tree_id = 1; } - create_root_node(_current_tree); + create_root_node(tree_id); // we must choose where to add to tree if (p_active) { - ref->tnode_id = _logic_choose_item_add_node(_root_node_id[_current_tree], abb); + ref->tnode_id = _logic_choose_item_add_node(_root_node_id[tree_id], abb); bool refit = _node_add_item(ref->tnode_id, ref_id, abb); @@ -70,7 +70,7 @@ BVHHandle item_add(T *p_userdata, bool p_active, const Bounds &p_aabb, int32_t p // only need to refit from the parent const TNode &add_node = _nodes[ref->tnode_id]; if (add_node.parent_id != BVHCommon::INVALID) { - refit_upward_and_balance(add_node.parent_id); + refit_upward_and_balance(add_node.parent_id, tree_id); } } } else { @@ -139,13 +139,13 @@ bool item_move(BVHHandle p_handle, const Bounds &p_aabb) { return true; } - _current_tree = _handle_get_tree_id(p_handle); + uint32_t tree_id = _handle_get_tree_id(p_handle); // remove and reinsert - node_remove_item(ref_id); + node_remove_item(ref_id, tree_id); // we must choose where to add to tree - ref.tnode_id = _logic_choose_item_add_node(_root_node_id[_current_tree], abb); + ref.tnode_id = _logic_choose_item_add_node(_root_node_id[tree_id], abb); // add to the tree bool needs_refit = _node_add_item(ref.tnode_id, ref_id, abb); @@ -167,7 +167,7 @@ bool item_move(BVHHandle p_handle, const Bounds &p_aabb) { void item_remove(BVHHandle p_handle) { uint32_t ref_id = p_handle.id(); - _current_tree = _handle_get_tree_id(p_handle); + uint32_t tree_id = _handle_get_tree_id(p_handle); VERBOSE_PRINT("item_remove [" + itos(ref_id) + "] "); @@ -187,7 +187,7 @@ void item_remove(BVHHandle p_handle) { // remove the item from the node (only if active) if (_refs[ref_id].is_active()) { - node_remove_item(ref_id); + node_remove_item(ref_id, tree_id); } // remove the item reference @@ -198,10 +198,10 @@ void item_remove(BVHHandle p_handle) { } // don't think refit_all is necessary? - //refit_all(_current_tree); + //refit_all(_tree_id); #ifdef BVH_VERBOSE_TREE - _debug_recursive_print_tree(_current_tree); + _debug_recursive_print_tree(tree_id); #endif } @@ -218,13 +218,13 @@ bool item_activate(BVHHandle p_handle, const Bounds &p_aabb) { BVHABB_CLASS abb; abb.from(p_aabb); - _current_tree = _handle_get_tree_id(p_handle); + uint32_t tree_id = _handle_get_tree_id(p_handle); // we must choose where to add to tree - ref.tnode_id = _logic_choose_item_add_node(_root_node_id[_current_tree], abb); + ref.tnode_id = _logic_choose_item_add_node(_root_node_id[tree_id], abb); _node_add_item(ref.tnode_id, ref_id, abb); - refit_upward_and_balance(ref.tnode_id); + refit_upward_and_balance(ref.tnode_id, tree_id); return true; } @@ -238,9 +238,11 @@ bool item_deactivate(BVHHandle p_handle) { return false; } + uint32_t tree_id = _handle_get_tree_id(p_handle); + // remove from tree BVHABB_CLASS abb; - node_remove_item(ref_id, &abb); + node_remove_item(ref_id, tree_id, &abb); // mark as inactive ref.set_inactive(); @@ -304,21 +306,21 @@ bool item_set_pairable(const BVHHandle &p_handle, bool p_pairable, uint32_t p_pa BVHABB_CLASS abb = leaf.get_aabb(ref.item_id); // make sure current tree is correct prior to changing - _current_tree = _handle_get_tree_id(p_handle); + uint32_t tree_id = _handle_get_tree_id(p_handle); // remove from old tree - node_remove_item(ref_id); + node_remove_item(ref_id, tree_id); // we must set the pairable AFTER getting the current tree // because the pairable status determines which tree ex.pairable = p_pairable; // add to new tree - _current_tree = _handle_get_tree_id(p_handle); - create_root_node(_current_tree); + tree_id = _handle_get_tree_id(p_handle); + create_root_node(tree_id); // we must choose where to add to tree - ref.tnode_id = _logic_choose_item_add_node(_root_node_id[_current_tree], abb); + ref.tnode_id = _logic_choose_item_add_node(_root_node_id[tree_id], abb); bool needs_refit = _node_add_item(ref.tnode_id, ref_id, abb); // only need to refit from the PARENT @@ -326,7 +328,7 @@ bool item_set_pairable(const BVHHandle &p_handle, bool p_pairable, uint32_t p_pa // only need to refit from the parent const TNode &add_node = _nodes[ref.tnode_id]; if (add_node.parent_id != BVHCommon::INVALID) { - refit_upward_and_balance(add_node.parent_id); + refit_upward_and_balance(add_node.parent_id, tree_id); } } } else { diff --git a/core/math/bvh_refit.inc b/core/math/bvh_refit.inc index 514c853ac5..717a3438c7 100644 --- a/core/math/bvh_refit.inc +++ b/core/math/bvh_refit.inc @@ -66,10 +66,10 @@ void refit_upward(uint32_t p_node_id) { } } -void refit_upward_and_balance(uint32_t p_node_id) { +void refit_upward_and_balance(uint32_t p_node_id, uint32_t p_tree_id) { while (p_node_id != BVHCommon::INVALID) { uint32_t before = p_node_id; - p_node_id = _logic_balance(p_node_id); + p_node_id = _logic_balance(p_node_id, p_tree_id); if (before != p_node_id) { VERBOSE_PRINT("REBALANCED!"); diff --git a/core/math/bvh_structs.inc b/core/math/bvh_structs.inc index 4133ba6c10..1d1e0e6468 100644 --- a/core/math/bvh_structs.inc +++ b/core/math/bvh_structs.inc @@ -162,7 +162,6 @@ enum { NUM_TREES = 2, // Tree 1 - Pairable // This is more efficient because in physics we only need check non pairable against the pairable tree. uint32_t _root_node_id[NUM_TREES]; -int _current_tree = 0; // these values may need tweaking according to the project // the bound of the world, and the average velocities of the objects diff --git a/core/math/bvh_tree.h b/core/math/bvh_tree.h index 64c5f6e254..3169d31ec7 100644 --- a/core/math/bvh_tree.h +++ b/core/math/bvh_tree.h @@ -196,7 +196,7 @@ private: new_child.parent_id = p_parent_id; } - void node_remove_child(uint32_t p_parent_id, uint32_t p_child_id, bool p_prevent_sibling = false) { + void node_remove_child(uint32_t p_parent_id, uint32_t p_child_id, uint32_t p_tree_id, bool p_prevent_sibling = false) { TNode &parent = _nodes[p_parent_id]; BVH_ASSERT(!parent.is_leaf()); @@ -231,7 +231,7 @@ private: if (grandparent_id == BVHCommon::INVALID) { if (sibling_present) { // change the root node - change_root_node(sibling_id); + change_root_node(sibling_id, p_tree_id); // delete the old root node as no longer needed _nodes.free(p_parent_id); @@ -243,16 +243,15 @@ private: if (sibling_present) { node_replace_child(grandparent_id, p_parent_id, sibling_id); } else { - node_remove_child(grandparent_id, p_parent_id, true); + node_remove_child(grandparent_id, p_parent_id, p_tree_id, true); } // put the node on the free list to recycle _nodes.free(p_parent_id); } - // this relies on _current_tree being accurate - void change_root_node(uint32_t p_new_root_id) { - _root_node_id[_current_tree] = p_new_root_id; + void change_root_node(uint32_t p_new_root_id, uint32_t p_tree_id) { + _root_node_id[p_tree_id] = p_new_root_id; TNode &root = _nodes[p_new_root_id]; // mark no parent @@ -272,7 +271,7 @@ private: node.neg_leaf_id = -(int)child_leaf_id; } - void node_remove_item(uint32_t p_ref_id, BVHABB_CLASS *r_old_aabb = nullptr) { + void node_remove_item(uint32_t p_ref_id, uint32_t p_tree_id, BVHABB_CLASS *r_old_aabb = nullptr) { // get the reference ItemRef &ref = _refs[p_ref_id]; uint32_t owner_node_id = ref.tnode_id; @@ -336,7 +335,7 @@ private: uint32_t parent_id = tnode.parent_id; - node_remove_child(parent_id, owner_node_id); + node_remove_child(parent_id, owner_node_id, p_tree_id); refit_upward(parent_id); // put the node on the free list to recycle diff --git a/core/math/dynamic_bvh.cpp b/core/math/dynamic_bvh.cpp index 200095d8cb..8e596f0f9d 100644 --- a/core/math/dynamic_bvh.cpp +++ b/core/math/dynamic_bvh.cpp @@ -312,8 +312,11 @@ void DynamicBVH::optimize_incremental(int passes) { if (passes < 0) { passes = total_leaves; } - if (bvh_root && (passes > 0)) { + if (passes > 0) { do { + if (!bvh_root) { + break; + } Node *node = bvh_root; unsigned bit = 0; while (node->is_internal()) { diff --git a/core/os/dir_access.cpp b/core/os/dir_access.cpp index b7c3a17ba9..39ae475c12 100644 --- a/core/os/dir_access.cpp +++ b/core/os/dir_access.cpp @@ -331,7 +331,7 @@ public: } }; -Error DirAccess::_copy_dir(DirAccess *p_target_da, String p_to, int p_chmod_flags) { +Error DirAccess::_copy_dir(DirAccess *p_target_da, String p_to, int p_chmod_flags, bool p_copy_links) { List<String> dirs; String curdir = get_current_dir(); @@ -339,7 +339,9 @@ Error DirAccess::_copy_dir(DirAccess *p_target_da, String p_to, int p_chmod_flag String n = get_next(); while (n != String()) { if (n != "." && n != "..") { - if (current_is_dir()) { + if (p_copy_links && is_link(get_current_dir().plus_file(n))) { + create_link(read_link(get_current_dir().plus_file(n)), p_to + n); + } else if (current_is_dir()) { dirs.push_back(n); } else { const String &rel_path = n; @@ -371,7 +373,7 @@ Error DirAccess::_copy_dir(DirAccess *p_target_da, String p_to, int p_chmod_flag Error err = change_dir(E->get()); ERR_FAIL_COND_V_MSG(err != OK, err, "Cannot change current directory to '" + E->get() + "'."); - err = _copy_dir(p_target_da, p_to + rel_path + "/", p_chmod_flags); + err = _copy_dir(p_target_da, p_to + rel_path + "/", p_chmod_flags, p_copy_links); if (err) { change_dir(".."); ERR_FAIL_V_MSG(err, "Failed to copy recursively."); @@ -383,7 +385,7 @@ Error DirAccess::_copy_dir(DirAccess *p_target_da, String p_to, int p_chmod_flag return OK; } -Error DirAccess::copy_dir(String p_from, String p_to, int p_chmod_flags) { +Error DirAccess::copy_dir(String p_from, String p_to, int p_chmod_flags, bool p_copy_links) { ERR_FAIL_COND_V_MSG(!dir_exists(p_from), ERR_FILE_NOT_FOUND, "Source directory doesn't exist."); DirAccess *target_da = DirAccess::create_for_path(p_to); @@ -402,7 +404,7 @@ Error DirAccess::copy_dir(String p_from, String p_to, int p_chmod_flags) { } DirChanger dir_changer(this, p_from); - Error err = _copy_dir(target_da, p_to, p_chmod_flags); + Error err = _copy_dir(target_da, p_to, p_chmod_flags, p_copy_links); memdelete(target_da); return err; diff --git a/core/os/dir_access.h b/core/os/dir_access.h index ec738d30d5..16154a4850 100644 --- a/core/os/dir_access.h +++ b/core/os/dir_access.h @@ -50,7 +50,7 @@ private: AccessType _access_type = ACCESS_FILESYSTEM; static CreateFunc create_func[ACCESS_MAX]; ///< set this to instance a filesystem object - Error _copy_dir(DirAccess *p_target_da, String p_to, int p_chmod_flags); + Error _copy_dir(DirAccess *p_target_da, String p_to, int p_chmod_flags, bool p_copy_links); protected: String _get_root_path() const; @@ -89,11 +89,15 @@ public: static bool exists(String p_dir); virtual uint64_t get_space_left() = 0; - Error copy_dir(String p_from, String p_to, int p_chmod_flags = -1); + Error copy_dir(String p_from, String p_to, int p_chmod_flags = -1, bool p_copy_links = false); virtual Error copy(String p_from, String p_to, int p_chmod_flags = -1); virtual Error rename(String p_from, String p_to) = 0; virtual Error remove(String p_name) = 0; + virtual bool is_link(String p_file) = 0; + virtual String read_link(String p_file) = 0; + virtual Error create_link(String p_source, String p_target) = 0; + // Meant for editor code when we want to quickly remove a file without custom // handling (e.g. removing a cache file). static void remove_file_or_error(String p_path) { diff --git a/core/os/file_access.cpp b/core/os/file_access.cpp index d00d0ac5bb..d1b940190a 100644 --- a/core/os/file_access.cpp +++ b/core/os/file_access.cpp @@ -380,7 +380,7 @@ uint64_t FileAccess::get_buffer(uint8_t *p_dst, uint64_t p_length) const { String FileAccess::get_as_utf8_string() const { Vector<uint8_t> sourcef; - uint64_t len = get_len(); + uint64_t len = get_length(); sourcef.resize(len + 1); uint8_t *w = sourcef.ptrw(); @@ -565,7 +565,7 @@ Vector<uint8_t> FileAccess::get_file_as_array(const String &p_path, Error *r_err ERR_FAIL_V_MSG(Vector<uint8_t>(), "Can't open file from path '" + String(p_path) + "'."); } Vector<uint8_t> data; - data.resize(f->get_len()); + data.resize(f->get_length()); f->get_buffer(data.ptrw(), data.size()); memdelete(f); return data; diff --git a/core/os/file_access.h b/core/os/file_access.h index f9749c0fd1..1b9fb2f422 100644 --- a/core/os/file_access.h +++ b/core/os/file_access.h @@ -96,7 +96,7 @@ public: virtual void seek(uint64_t p_position) = 0; ///< seek to a given position virtual void seek_end(int64_t p_position = 0) = 0; ///< seek from the end of file with negative offset virtual uint64_t get_position() const = 0; ///< get position in the file - virtual uint64_t get_len() const = 0; ///< get size of the file + virtual uint64_t get_length() const = 0; ///< get size of the file virtual bool eof_reached() const = 0; ///< reading passed EOF diff --git a/core/variant/callable.cpp b/core/variant/callable.cpp index e06b3e07ef..5c87042f6b 100644 --- a/core/variant/callable.cpp +++ b/core/variant/callable.cpp @@ -50,6 +50,15 @@ void Callable::call(const Variant **p_arguments, int p_argcount, Variant &r_retu custom->call(p_arguments, p_argcount, r_return_value, r_call_error); } else { Object *obj = ObjectDB::get_instance(ObjectID(object)); +#ifdef DEBUG_ENABLED + if (!obj) { + r_call_error.error = CallError::CALL_ERROR_INSTANCE_IS_NULL; + r_call_error.argument = 0; + r_call_error.expected = 0; + r_return_value = Variant(); + return; + } +#endif r_return_value = obj->call(method, p_arguments, p_argcount, r_call_error); } } diff --git a/core/variant/variant_call.cpp b/core/variant/variant_call.cpp index efaaa8cd19..063611d415 100644 --- a/core/variant/variant_call.cpp +++ b/core/variant/variant_call.cpp @@ -611,6 +611,9 @@ struct _VariantCall { if (buffer_size <= 0) { ERR_FAIL_V_MSG(decompressed, "Decompression buffer size must be greater than zero."); } + if (p_instance->size() == 0) { + ERR_FAIL_V_MSG(decompressed, "Compressed buffer size must be greater than zero."); + } decompressed.resize(buffer_size); int result = Compression::decompress(decompressed.ptrw(), buffer_size, p_instance->ptr(), p_instance->size(), mode); diff --git a/doc/classes/Directory.xml b/doc/classes/Directory.xml index a9d7960501..2c61d723cd 100644 --- a/doc/classes/Directory.xml +++ b/doc/classes/Directory.xml @@ -154,14 +154,14 @@ <method name="list_dir_begin"> <return type="int" enum="Error"> </return> - <argument index="0" name="skip_navigational" type="bool" default="false"> + <argument index="0" name="show_navigational" type="bool" default="false"> </argument> - <argument index="1" name="skip_hidden" type="bool" default="false"> + <argument index="1" name="show_hidden" type="bool" default="false"> </argument> <description> Initializes the stream used to list all files and directories using the [method get_next] function, closing the current opened stream if needed. Once the stream has been processed, it should typically be closed with [method list_dir_end]. - If [code]skip_navigational[/code] is [code]true[/code], [code].[/code] and [code]..[/code] are filtered out. - If [code]skip_hidden[/code] is [code]true[/code], hidden files are filtered out. + If [code]show_navigational[/code] is [code]true[/code], [code].[/code] and [code]..[/code] are included too. + If [code]show_hidden[/code] is [code]true[/code], hidden files are included too. </description> </method> <method name="list_dir_end"> diff --git a/doc/classes/EditorInterface.xml b/doc/classes/EditorInterface.xml index a5328ce382..3f324bf1a0 100644 --- a/doc/classes/EditorInterface.xml +++ b/doc/classes/EditorInterface.xml @@ -57,6 +57,12 @@ [b]Note:[/b] This returns the main editor control containing the whole editor, not the 2D or 3D viewports specifically. </description> </method> + <method name="get_editor_paths"> + <return type="EditorPaths"> + </return> + <description> + </description> + </method> <method name="get_editor_scale" qualifiers="const"> <return type="float"> </return> diff --git a/doc/classes/EditorPaths.xml b/doc/classes/EditorPaths.xml new file mode 100644 index 0000000000..b92927fd53 --- /dev/null +++ b/doc/classes/EditorPaths.xml @@ -0,0 +1,49 @@ +<?xml version="1.0" encoding="UTF-8" ?> +<class name="EditorPaths" inherits="Object" version="4.0"> + <brief_description> + </brief_description> + <description> + </description> + <tutorials> + </tutorials> + <methods> + <method name="get_cache_dir" qualifiers="const"> + <return type="String"> + </return> + <description> + </description> + </method> + <method name="get_config_dir" qualifiers="const"> + <return type="String"> + </return> + <description> + </description> + </method> + <method name="get_data_dir" qualifiers="const"> + <return type="String"> + </return> + <description> + </description> + </method> + <method name="get_self_contained_file" qualifiers="const"> + <return type="String"> + </return> + <description> + </description> + </method> + <method name="get_settings_dir" qualifiers="const"> + <return type="String"> + </return> + <description> + </description> + </method> + <method name="is_self_contained" qualifiers="const"> + <return type="bool"> + </return> + <description> + </description> + </method> + </methods> + <constants> + </constants> +</class> diff --git a/doc/classes/EditorResourcePreview.xml b/doc/classes/EditorResourcePreview.xml index 0c1d969518..3239a75ada 100644 --- a/doc/classes/EditorResourcePreview.xml +++ b/doc/classes/EditorResourcePreview.xml @@ -40,7 +40,8 @@ <argument index="3" name="userdata" type="Variant"> </argument> <description> - Queue a resource being edited for preview (using an instance). Once the preview is ready, your receiver.receiver_func will be called either containing the preview texture or an empty texture (if no preview was possible). Callback must have the format: (path,texture,userdata). Userdata can be anything. + Queue the [code]resource[/code] being edited for preview. Once the preview is ready, the [code]receiver[/code]'s [code]receiver_func[/code] will be called. The [code]receiver_func[/code] must take the following four arguments: [String] path, [Texture2D] preview, [Texture2D] thumbnail_preview, [Variant] userdata. [code]userdata[/code] can be anything, and will be returned when [code]receiver_func[/code] is called. + [b]Note[/b]: If it was not possible to create the preview the [code]receiver_func[/code] will still be called, but the preview will be null. </description> </method> <method name="queue_resource_preview"> @@ -55,7 +56,8 @@ <argument index="3" name="userdata" type="Variant"> </argument> <description> - Queue a resource file for preview (using a path). Once the preview is ready, your receiver.receiver_func will be called either containing the preview texture or an empty texture (if no preview was possible). Callback must have the format: (path,texture,userdata). Userdata can be anything. + Queue a resource file located at [code]path[/code] for preview. Once the preview is ready, the [code]receiver[/code]'s [code]receiver_func[/code] will be called. The [code]receiver_func[/code] must take the following four arguments: [String] path, [Texture2D] preview, [Texture2D] thumbnail_preview, [Variant] userdata. [code]userdata[/code] can be anything, and will be returned when [code]receiver_func[/code] is called. + [b]Note[/b]: If it was not possible to create the preview the [code]receiver_func[/code] will still be called, but the preview will be null. </description> </method> <method name="remove_preview_generator"> diff --git a/doc/classes/EditorSettings.xml b/doc/classes/EditorSettings.xml index 016d0128eb..e732223516 100644 --- a/doc/classes/EditorSettings.xml +++ b/doc/classes/EditorSettings.xml @@ -124,15 +124,6 @@ Returns the value of the setting specified by [code]name[/code]. This is equivalent to using [method Object.get] on the EditorSettings instance. </description> </method> - <method name="get_settings_dir" qualifiers="const"> - <return type="String"> - </return> - <description> - Gets the global settings path for the engine. Inside this path, you can find some standard paths such as: - [code]settings/tmp[/code] - Used for temporary storage of files - [code]settings/templates[/code] - Where export templates are located - </description> - </method> <method name="has_setting" qualifiers="const"> <return type="bool"> </return> diff --git a/doc/classes/EditorSpinSlider.xml b/doc/classes/EditorSpinSlider.xml index f2c5a00640..935335943f 100644 --- a/doc/classes/EditorSpinSlider.xml +++ b/doc/classes/EditorSpinSlider.xml @@ -1,7 +1,7 @@ <?xml version="1.0" encoding="UTF-8" ?> <class name="EditorSpinSlider" inherits="Range" version="4.0"> <brief_description> - Godot editor's control for editing numertic values. + Godot editor's control for editing numeric values. </brief_description> <description> This [Control] node is used in the editor's Inspector dock to allow editing of numeric values. Can be used with [EditorInspectorPlugin] to recreate the same behavior. diff --git a/doc/classes/File.xml b/doc/classes/File.xml index f0b9156b89..2206730523 100644 --- a/doc/classes/File.xml +++ b/doc/classes/File.xml @@ -61,7 +61,7 @@ </return> <description> Returns [code]true[/code] if the file cursor has read past the end of the file. - [b]Note:[/b] This function will still return [code]false[/code] while at the end of the file and only activates when reading past it. This can be confusing but it conforms to how low-level file access works in all operating systems. There is always [method get_len] and [method get_position] to implement a custom logic. + [b]Note:[/b] This function will still return [code]false[/code] while at the end of the file and only activates when reading past it. This can be confusing but it conforms to how low-level file access works in all operating systems. There is always [method get_length] and [method get_position] to implement a custom logic. </description> </method> <method name="file_exists" qualifiers="const"> @@ -121,10 +121,10 @@ <method name="get_buffer" qualifiers="const"> <return type="PackedByteArray"> </return> - <argument index="0" name="len" type="int"> + <argument index="0" name="length" type="int"> </argument> <description> - Returns next [code]len[/code] bytes of the file as a [PackedByteArray]. + Returns next [code]length[/code] bytes of the file as a [PackedByteArray]. </description> </method> <method name="get_csv_line" qualifiers="const"> @@ -158,7 +158,7 @@ Returns the next 32 bits from the file as a floating-point number. </description> </method> - <method name="get_len" qualifiers="const"> + <method name="get_length" qualifiers="const"> <return type="int"> </return> <description> diff --git a/doc/classes/GPUParticles2D.xml b/doc/classes/GPUParticles2D.xml index ebe4e3b00d..ebd6d2b92c 100644 --- a/doc/classes/GPUParticles2D.xml +++ b/doc/classes/GPUParticles2D.xml @@ -31,7 +31,9 @@ <member name="amount" type="int" setter="set_amount" getter="get_amount" default="8"> Number of particles emitted in one emission cycle. </member> - <member name="draw_order" type="int" setter="set_draw_order" getter="get_draw_order" enum="GPUParticles2D.DrawOrder" default="0"> + <member name="collision_base_size" type="float" setter="set_collision_base_size" getter="get_collision_base_size" default="1.0"> + </member> + <member name="draw_order" type="int" setter="set_draw_order" getter="get_draw_order" enum="GPUParticles2D.DrawOrder" default="1"> Particle draw order. Uses [enum DrawOrder] values. </member> <member name="emitting" type="bool" setter="set_emitting" getter="is_emitting" default="true"> @@ -40,7 +42,7 @@ <member name="explosiveness" type="float" setter="set_explosiveness_ratio" getter="get_explosiveness_ratio" default="0.0"> How rapidly particles in an emission cycle are emitted. If greater than [code]0[/code], there will be a gap in emissions before the next cycle begins. </member> - <member name="fixed_fps" type="int" setter="set_fixed_fps" getter="get_fixed_fps" default="0"> + <member name="fixed_fps" type="int" setter="set_fixed_fps" getter="get_fixed_fps" default="30"> The particle system's frame rate is fixed to a value. For instance, changing the value to 2 will make the particles render at 2 frames per second. Note this does not slow down the simulation of the particle system itself. </member> <member name="fract_delta" type="bool" setter="set_fractional_delta" getter="get_fractional_delta" default="true"> @@ -70,6 +72,14 @@ <member name="texture" type="Texture2D" setter="set_texture" getter="get_texture"> Particle texture. If [code]null[/code], particles will be squares. </member> + <member name="trail_enabled" type="bool" setter="set_trail_enabled" getter="is_trail_enabled" default="false"> + </member> + <member name="trail_length_secs" type="float" setter="set_trail_length" getter="get_trail_length" default="0.3"> + </member> + <member name="trail_section_subdivisions" type="int" setter="set_trail_section_subdivisions" getter="get_trail_section_subdivisions" default="4"> + </member> + <member name="trail_sections" type="int" setter="set_trail_sections" getter="get_trail_sections" default="8"> + </member> <member name="visibility_rect" type="Rect2" setter="set_visibility_rect" getter="get_visibility_rect" default="Rect2( -100, -100, 200, 200 )"> The [Rect2] that determines the node's region which needs to be visible on screen for the particle system to be active. Grow the rect if particles suddenly appear/disappear when the node enters/exits the screen. The [Rect2] can be grown via code or with the [b]Particles → Generate Visibility Rect[/b] editor tool. @@ -82,5 +92,7 @@ <constant name="DRAW_ORDER_LIFETIME" value="1" enum="DrawOrder"> Particles are drawn in order of remaining lifetime. </constant> + <constant name="DRAW_ORDER_REVERSE_LIFETIME" value="2" enum="DrawOrder"> + </constant> </constants> </class> diff --git a/doc/classes/GPUParticles3D.xml b/doc/classes/GPUParticles3D.xml index e5d6581ddc..76f0fdb406 100644 --- a/doc/classes/GPUParticles3D.xml +++ b/doc/classes/GPUParticles3D.xml @@ -126,7 +126,7 @@ </member> <member name="sub_emitter" type="NodePath" setter="set_sub_emitter" getter="get_sub_emitter" default="NodePath("")"> </member> - <member name="trail_enabled" type="bool" setter="set_enable_trail" getter="is_trail_enabled" default="false"> + <member name="trail_enabled" type="bool" setter="set_trail_enabled" getter="is_trail_enabled" default="false"> </member> <member name="trail_length_secs" type="float" setter="set_trail_length" getter="get_trail_length" default="0.3"> </member> @@ -144,7 +144,9 @@ <constant name="DRAW_ORDER_LIFETIME" value="1" enum="DrawOrder"> Particles are drawn in order of remaining lifetime. </constant> - <constant name="DRAW_ORDER_VIEW_DEPTH" value="2" enum="DrawOrder"> + <constant name="DRAW_ORDER_REVERSE_LIFETIME" value="2" enum="DrawOrder"> + </constant> + <constant name="DRAW_ORDER_VIEW_DEPTH" value="3" enum="DrawOrder"> Particles are drawn in order of depth. </constant> <constant name="EMIT_FLAG_POSITION" value="1" enum="EmitFlags"> diff --git a/doc/classes/OS.xml b/doc/classes/OS.xml index 05826ecbf0..b8b437f78f 100644 --- a/doc/classes/OS.xml +++ b/doc/classes/OS.xml @@ -368,7 +368,7 @@ <description> Gets an epoch time value from a dictionary of time values. [code]datetime[/code] must be populated with the following keys: [code]year[/code], [code]month[/code], [code]day[/code], [code]hour[/code], [code]minute[/code], [code]second[/code]. - If the dictionary is empty [code]0[/code] is returned. + If the dictionary is empty [code]0[/code] is returned. If some keys are omitted, they default to the equivalent values for the UNIX epoch timestamp 0 (1970-01-01 at 00:00:00 UTC). You can pass the output from [method get_datetime_from_unix_time] directly into this function. Daylight Savings Time ([code]dst[/code]), if present, is ignored. </description> </method> diff --git a/doc/classes/ParticlesMaterial.xml b/doc/classes/ParticlesMaterial.xml index 6d7f99a55b..3c364b621a 100644 --- a/doc/classes/ParticlesMaterial.xml +++ b/doc/classes/ParticlesMaterial.xml @@ -135,7 +135,7 @@ </member> <member name="collision_bounce" type="float" setter="set_collision_bounce" getter="get_collision_bounce" default="0.0"> </member> - <member name="collision_enabled" type="bool" setter="set_collision_enabled" getter="is_collision_enabled" default="true"> + <member name="collision_enabled" type="bool" setter="set_collision_enabled" getter="is_collision_enabled" default="false"> </member> <member name="collision_friction" type="float" setter="set_collision_friction" getter="get_collision_friction" default="0.0"> </member> diff --git a/doc/classes/ProjectSettings.xml b/doc/classes/ProjectSettings.xml index 690c90a16e..73899daaea 100644 --- a/doc/classes/ProjectSettings.xml +++ b/doc/classes/ProjectSettings.xml @@ -494,8 +494,9 @@ <member name="display/window/energy_saving/keep_screen_on" type="bool" setter="" getter="" default="true"> If [code]true[/code], keeps the screen on (even in case of inactivity), so the screensaver does not take over. Works on desktop and mobile platforms. </member> - <member name="display/window/handheld/orientation" type="String" setter="" getter="" default=""landscape""> - Default orientation on mobile devices. + <member name="display/window/handheld/orientation" type="int" setter="" getter="" default="0"> + The default screen orientation to use on mobile devices. See [enum DisplayServer.ScreenOrientation] for possible values. + [b]Note:[/b] When set to a portrait orientation, this project setting does not flip the project resolution's width and height automatically. Instead, you have to set [member display/window/size/width] and [member display/window/size/height] accordingly. </member> <member name="display/window/ios/hide_home_indicator" type="bool" setter="" getter="" default="true"> If [code]true[/code], the home indicator is hidden automatically. This only affects iOS devices without a physical home button. @@ -1501,6 +1502,16 @@ <member name="rendering/reflections/sky_reflections/texture_array_reflections.mobile" type="bool" setter="" getter="" default="false"> Lower-end override for [member rendering/reflections/sky_reflections/texture_array_reflections] on mobile devices, due to performance concerns or driver support. </member> + <member name="rendering/shader_compiler/shader_cache/compress" type="bool" setter="" getter="" default="true"> + </member> + <member name="rendering/shader_compiler/shader_cache/enabled" type="bool" setter="" getter="" default="true"> + </member> + <member name="rendering/shader_compiler/shader_cache/strip_debug" type="bool" setter="" getter="" default="false"> + </member> + <member name="rendering/shader_compiler/shader_cache/strip_debug.release" type="bool" setter="" getter="" default="true"> + </member> + <member name="rendering/shader_compiler/shader_cache/use_zstd_compression" type="bool" setter="" getter="" default="true"> + </member> <member name="rendering/shading/overrides/force_blinn_over_ggx" type="bool" setter="" getter="" default="false"> If [code]true[/code], uses faster but lower-quality Blinn model to generate blurred reflections instead of the GGX model. </member> diff --git a/doc/classes/RenderingServer.xml b/doc/classes/RenderingServer.xml index 638b0bb297..7a345f726d 100644 --- a/doc/classes/RenderingServer.xml +++ b/doc/classes/RenderingServer.xml @@ -3388,7 +3388,7 @@ <constant name="PARTICLES_DRAW_ORDER_LIFETIME" value="1" enum="ParticlesDrawOrder"> Sort particles based on their lifetime. </constant> - <constant name="PARTICLES_DRAW_ORDER_VIEW_DEPTH" value="2" enum="ParticlesDrawOrder"> + <constant name="PARTICLES_DRAW_ORDER_VIEW_DEPTH" value="3" enum="ParticlesDrawOrder"> Sort particles based on their distance to the camera. </constant> <constant name="VIEWPORT_UPDATE_DISABLED" value="0" enum="ViewportUpdateMode"> diff --git a/doc/classes/Resource.xml b/doc/classes/Resource.xml index 2548f8d911..75736798fd 100644 --- a/doc/classes/Resource.xml +++ b/doc/classes/Resource.xml @@ -27,6 +27,7 @@ <description> Duplicates the resource, returning a new resource. By default, sub-resources are shared between resource copies for efficiency. This can be changed by passing [code]true[/code] to the [code]subresources[/code] argument which will copy the subresources. [b]Note:[/b] If [code]subresources[/code] is [code]true[/code], this method will only perform a shallow copy. Nested resources within subresources will not be duplicated and will still be shared. + [b]Note:[/b] When duplicating a resource, only [code]export[/code]ed properties are copied. Other properties will be set to their default value in the new resource. </description> </method> <method name="emit_changed"> diff --git a/doc/classes/ScrollContainer.xml b/doc/classes/ScrollContainer.xml index 40e29ac74b..60f3106b4b 100644 --- a/doc/classes/ScrollContainer.xml +++ b/doc/classes/ScrollContainer.xml @@ -11,6 +11,15 @@ <tutorials> </tutorials> <methods> + <method name="ensure_control_visible"> + <return type="void"> + </return> + <argument index="0" name="control" type="Control"> + </argument> + <description> + Ensures the given [code]control[/code] is visible (must be a direct or indirect child of the ScrollContainer). Used by [member follow_focus]. + </description> + </method> <method name="get_h_scrollbar"> <return type="HScrollBar"> </return> diff --git a/doc/classes/Skeleton3D.xml b/doc/classes/Skeleton3D.xml index 0b278d7d25..44ad460459 100644 --- a/doc/classes/Skeleton3D.xml +++ b/doc/classes/Skeleton3D.xml @@ -22,17 +22,6 @@ Adds a bone, with name [code]name[/code]. [method get_bone_count] will become the bone index. </description> </method> - <method name="bind_child_node_to_bone"> - <return type="void"> - </return> - <argument index="0" name="bone_idx" type="int"> - </argument> - <argument index="1" name="node" type="Node"> - </argument> - <description> - [i]Deprecated soon.[/i] - </description> - </method> <method name="bone_transform_to_world_transform"> <return type="Transform"> </return> @@ -143,15 +132,6 @@ Returns the rest transform for a bone [code]bone_idx[/code]. </description> </method> - <method name="get_bound_child_nodes_to_bone" qualifiers="const"> - <return type="Array"> - </return> - <argument index="0" name="bone_idx" type="int"> - </argument> - <description> - [i]Deprecated soon.[/i] - </description> - </method> <method name="is_bone_rest_disabled" qualifiers="const"> <return type="bool"> </return> @@ -299,17 +279,6 @@ Sets the rest transform for bone [code]bone_idx[/code]. </description> </method> - <method name="unbind_child_node_from_bone"> - <return type="void"> - </return> - <argument index="0" name="bone_idx" type="int"> - </argument> - <argument index="1" name="node" type="Node"> - </argument> - <description> - [i]Deprecated soon.[/i] - </description> - </method> <method name="unparent_bone_and_rest"> <return type="void"> </return> diff --git a/doc/classes/Tree.xml b/doc/classes/Tree.xml index 27b26801f3..c31467c67e 100644 --- a/doc/classes/Tree.xml +++ b/doc/classes/Tree.xml @@ -533,6 +533,12 @@ <theme_item name="checked" type="Texture2D"> The check icon to display when the [constant TreeItem.CELL_MODE_CHECK] mode cell is checked. </theme_item> + <theme_item name="children_hl_line_color" type="Color" default="Color( 0.27, 0.27, 0.27, 1 )"> + The [Color] of the relationship lines between the selected [TreeItem] and its children. + </theme_item> + <theme_item name="children_hl_line_width" type="int" default="1"> + The width of the relationship lines between the selected [TreeItem] and its children. + </theme_item> <theme_item name="cursor" type="StyleBox"> [StyleBox] used for the cursor, when the [Tree] is being focused. </theme_item> @@ -587,8 +593,20 @@ <theme_item name="outline_size" type="int" default="0"> The size of the text outline. </theme_item> + <theme_item name="parent_hl_line_color" type="Color" default="Color( 0.27, 0.27, 0.27, 1 )"> + The [Color] of the relationship lines between the selected [TreeItem] and its parents. + </theme_item> + <theme_item name="parent_hl_line_margin" type="int" default="0"> + The space between the parent relationship lines for the selected [TreeItem] and the relationship lines to its siblings that are not selected. + </theme_item> + <theme_item name="parent_hl_line_width" type="int" default="1"> + The width of the relationship lines between the selected [TreeItem] and its parents. + </theme_item> <theme_item name="relationship_line_color" type="Color" default="Color( 0.27, 0.27, 0.27, 1 )"> - [Color] of the relationship lines. + The default [Color] of the relationship lines. + </theme_item> + <theme_item name="relationship_line_width" type="int" default="1"> + The default width of the relationship lines. </theme_item> <theme_item name="scroll_border" type="int" default="4"> The maximum distance between the mouse cursor and the control's border to trigger border scrolling when dragging. diff --git a/doc/classes/VisualShaderNodeBillboard.xml b/doc/classes/VisualShaderNodeBillboard.xml new file mode 100644 index 0000000000..53bcfa7b5c --- /dev/null +++ b/doc/classes/VisualShaderNodeBillboard.xml @@ -0,0 +1,38 @@ +<?xml version="1.0" encoding="UTF-8" ?> +<class name="VisualShaderNodeBillboard" inherits="VisualShaderNode" version="4.0"> + <brief_description> + A node that controls how the object faces the camera to be used within the visual shader graph. + </brief_description> + <description> + The output port of this node needs to be connected to [code]Model View Matrix[/code] port of [VisualShaderNodeOutput]. + </description> + <tutorials> + </tutorials> + <methods> + </methods> + <members> + <member name="billboard_type" type="int" setter="set_billboard_type" getter="get_billboard_type" enum="VisualShaderNodeBillboard.BillboardType" default="1"> + Controls how the object faces the camera. See [enum BillboardType]. + </member> + <member name="keep_scale" type="bool" setter="set_keep_scale_enabled" getter="is_keep_scale_enabled" default="false"> + If [code]true[/code], the shader will keep the scale set for the mesh. Otherwise, the scale is lost when billboarding. + </member> + </members> + <constants> + <constant name="BILLBOARD_TYPE_DISABLED" value="0" enum="BillboardType"> + Billboarding is disabled and the node does nothing. + </constant> + <constant name="BILLBOARD_TYPE_ENABLED" value="1" enum="BillboardType"> + A standard billboarding algorithm is enabled. + </constant> + <constant name="BILLBOARD_TYPE_FIXED_Y" value="2" enum="BillboardType"> + A billboarding algorithm to rotate around Y-axis is enabled. + </constant> + <constant name="BILLBOARD_TYPE_PARTICLES" value="3" enum="BillboardType"> + A billboarding algorithm designed to use on particles is enabled. + </constant> + <constant name="BILLBOARD_TYPE_MAX" value="4" enum="BillboardType"> + Represents the size of the [enum BillboardType] enum. + </constant> + </constants> +</class> diff --git a/drivers/png/image_loader_png.cpp b/drivers/png/image_loader_png.cpp index 41554bc93f..8b2e786146 100644 --- a/drivers/png/image_loader_png.cpp +++ b/drivers/png/image_loader_png.cpp @@ -37,7 +37,7 @@ #include <string.h> Error ImageLoaderPNG::load_image(Ref<Image> p_image, FileAccess *f, bool p_force_linear, float p_scale) { - const uint64_t buffer_size = f->get_len(); + const uint64_t buffer_size = f->get_length(); Vector<uint8_t> file_buffer; Error err = file_buffer.resize(buffer_size); if (err) { diff --git a/drivers/unix/dir_access_unix.cpp b/drivers/unix/dir_access_unix.cpp index 3323da5db4..a2c9bae852 100644 --- a/drivers/unix/dir_access_unix.cpp +++ b/drivers/unix/dir_access_unix.cpp @@ -406,6 +406,53 @@ Error DirAccessUnix::remove(String p_path) { } } +bool DirAccessUnix::is_link(String p_file) { + if (p_file.is_rel_path()) { + p_file = get_current_dir().plus_file(p_file); + } + + p_file = fix_path(p_file); + + struct stat flags; + if ((lstat(p_file.utf8().get_data(), &flags) != 0)) { + return FAILED; + } + + return S_ISLNK(flags.st_mode); +} + +String DirAccessUnix::read_link(String p_file) { + if (p_file.is_rel_path()) { + p_file = get_current_dir().plus_file(p_file); + } + + p_file = fix_path(p_file); + + char buf[256]; + memset(buf, 0, 256); + ssize_t len = readlink(p_file.utf8().get_data(), buf, sizeof(buf)); + String link; + if (len > 0) { + link.parse_utf8(buf, len); + } + return link; +} + +Error DirAccessUnix::create_link(String p_source, String p_target) { + if (p_target.is_rel_path()) { + p_target = get_current_dir().plus_file(p_target); + } + + p_source = fix_path(p_source); + p_target = fix_path(p_target); + + if (symlink(p_source.utf8().get_data(), p_target.utf8().get_data()) == 0) { + return OK; + } else { + return FAILED; + } +} + uint64_t DirAccessUnix::get_space_left() { #ifndef NO_STATVFS struct statvfs vfs; @@ -413,7 +460,7 @@ uint64_t DirAccessUnix::get_space_left() { return 0; }; - return vfs.f_bfree * vfs.f_bsize; + return (uint64_t)vfs.f_bavail * (uint64_t)vfs.f_frsize; #else // FIXME: Implement this. return 0; diff --git a/drivers/unix/dir_access_unix.h b/drivers/unix/dir_access_unix.h index 12994a6b76..28a7053d25 100644 --- a/drivers/unix/dir_access_unix.h +++ b/drivers/unix/dir_access_unix.h @@ -79,6 +79,10 @@ public: virtual Error rename(String p_path, String p_new_path); virtual Error remove(String p_path); + virtual bool is_link(String p_file); + virtual String read_link(String p_file); + virtual Error create_link(String p_source, String p_target); + virtual uint64_t get_space_left(); virtual String get_filesystem_type() const; diff --git a/drivers/unix/file_access_unix.cpp b/drivers/unix/file_access_unix.cpp index de9a7867ee..ec23df62d0 100644 --- a/drivers/unix/file_access_unix.cpp +++ b/drivers/unix/file_access_unix.cpp @@ -212,7 +212,7 @@ uint64_t FileAccessUnix::get_position() const { return pos; } -uint64_t FileAccessUnix::get_len() const { +uint64_t FileAccessUnix::get_length() const { ERR_FAIL_COND_V_MSG(!f, 0, "File must be opened before use."); int64_t pos = ftello(f); diff --git a/drivers/unix/file_access_unix.h b/drivers/unix/file_access_unix.h index 6aa3e1529f..5b1599c67f 100644 --- a/drivers/unix/file_access_unix.h +++ b/drivers/unix/file_access_unix.h @@ -64,7 +64,7 @@ public: virtual void seek(uint64_t p_position); ///< seek to a given position virtual void seek_end(int64_t p_position = 0); ///< seek from the end of file virtual uint64_t get_position() const; ///< get position in the file - virtual uint64_t get_len() const; ///< get size of the file + virtual uint64_t get_length() const; ///< get size of the file virtual bool eof_reached() const; ///< reading passed EOF diff --git a/drivers/windows/dir_access_windows.h b/drivers/windows/dir_access_windows.h index 553d5c4701..b151b631e9 100644 --- a/drivers/windows/dir_access_windows.h +++ b/drivers/windows/dir_access_windows.h @@ -78,6 +78,10 @@ public: virtual Error rename(String p_path, String p_new_path); virtual Error remove(String p_path); + virtual bool is_link(String p_file) { return false; }; + virtual String read_link(String p_file) { return p_file; }; + virtual Error create_link(String p_source, String p_target) { return FAILED; }; + uint64_t get_space_left(); virtual String get_filesystem_type() const; diff --git a/drivers/windows/file_access_windows.cpp b/drivers/windows/file_access_windows.cpp index 0f52c70482..1f46b44f5e 100644 --- a/drivers/windows/file_access_windows.cpp +++ b/drivers/windows/file_access_windows.cpp @@ -219,7 +219,7 @@ uint64_t FileAccessWindows::get_position() const { return aux_position; } -uint64_t FileAccessWindows::get_len() const { +uint64_t FileAccessWindows::get_length() const { ERR_FAIL_COND_V(!f, 0); uint64_t pos = get_position(); diff --git a/drivers/windows/file_access_windows.h b/drivers/windows/file_access_windows.h index 008c69de66..95f3a75548 100644 --- a/drivers/windows/file_access_windows.h +++ b/drivers/windows/file_access_windows.h @@ -59,7 +59,7 @@ public: virtual void seek(uint64_t p_position); ///< seek to a given position virtual void seek_end(int64_t p_position = 0); ///< seek from the end of file virtual uint64_t get_position() const; ///< get position in the file - virtual uint64_t get_len() const; ///< get size of the file + virtual uint64_t get_length() const; ///< get size of the file virtual bool eof_reached() const; ///< reading passed EOF diff --git a/editor/code_editor.cpp b/editor/code_editor.cpp index 87ac16fdcf..97ba5d7a5f 100644 --- a/editor/code_editor.cpp +++ b/editor/code_editor.cpp @@ -302,7 +302,7 @@ void FindReplaceBar::_replace_all() { matches_label->add_theme_color_override("font_color", rc > 0 ? get_theme_color("font_color", "Label") : get_theme_color("error_color", "Editor")); matches_label->set_text(vformat(TTR("%d replaced."), rc)); - text_editor->call_deferred("connect", "text_changed", Callable(this, "_editor_text_changed")); + text_editor->call_deferred("connect", "text_changed", callable_mp(this, &FindReplaceBar::_editor_text_changed)); results_count = -1; } diff --git a/editor/editor_audio_buses.cpp b/editor/editor_audio_buses.cpp index 466ca70130..4317760379 100644 --- a/editor/editor_audio_buses.cpp +++ b/editor/editor_audio_buses.cpp @@ -173,6 +173,9 @@ void EditorAudioBus::_notification(int p_what) { bypass->set_icon(get_theme_icon("AudioBusBypass", "EditorIcons")); bus_options->set_icon(get_theme_icon("GuiTabMenuHl", "EditorIcons")); + + audio_value_preview_box->add_theme_color_override("font_color", get_theme_color("font_color", "TooltipLabel")); + audio_value_preview_box->add_theme_style_override("panel", get_theme_stylebox("panel", "TooltipPanel")); } break; case NOTIFICATION_MOUSE_EXIT: case NOTIFICATION_DRAG_END: { @@ -379,15 +382,24 @@ void EditorAudioBus::_show_value(float slider_value) { db = _normalized_volume_to_scaled_db(slider_value); } - String text = vformat("%10.1f dB", db); + String text; + if (Math::is_zero_approx(Math::snapped(db, 0.1))) { + // Prevent displaying `-0.0 dB` and show ` 0.0 dB` instead. + // The leading space makes the text visually line up with its positive/negative counterparts. + text = " 0.0 dB"; + } else { + // Show an explicit `+` sign if positive. + text = vformat("%+.1f dB", db); + } + // Also set the preview text as a standard Control tooltip. + // This way, it can be seen when the slider is merely hovered (instead of dragged). slider->set_tooltip(text); audio_value_preview_label->set_text(text); - Vector2 slider_size = slider->get_size(); - Vector2 slider_position = slider->get_global_position(); - float left_padding = 5.0f; - float vert_padding = 10.0f; - Vector2 box_position = Vector2(slider_size.x + left_padding, (slider_size.y - vert_padding) * (1.0f - slider->get_value()) - vert_padding); + const Vector2 slider_size = slider->get_size(); + const Vector2 slider_position = slider->get_global_position(); + const float vert_padding = 10.0f; + const Vector2 box_position = Vector2(slider_size.x, (slider_size.y - vert_padding) * (1.0f - slider->get_value()) - vert_padding); audio_value_preview_box->set_position(slider_position + box_position); audio_value_preview_box->set_size(audio_value_preview_label->get_size()); if (slider->has_focus() && !audio_value_preview_box->is_visible()) { @@ -830,14 +842,13 @@ EditorAudioBus::EditorAudioBus(EditorAudioBuses *p_buses, bool p_is_master) { audio_value_preview_label->set_v_size_flags(SIZE_EXPAND_FILL); audio_value_preview_label->set_h_size_flags(SIZE_EXPAND_FILL); audio_value_preview_label->set_mouse_filter(MOUSE_FILTER_PASS); + audio_value_preview_box->add_theme_color_override("font_color", get_theme_color("font_color", "TooltipLabel")); audioprev_hbc->add_child(audio_value_preview_label); slider->add_child(audio_value_preview_box); audio_value_preview_box->set_as_top_level(true); - Ref<StyleBoxFlat> panel_style = memnew(StyleBoxFlat); - panel_style->set_bg_color(Color(0.0f, 0.0f, 0.0f, 0.8f)); - audio_value_preview_box->add_theme_style_override("panel", panel_style); + audio_value_preview_box->add_theme_style_override("panel", get_theme_stylebox("panel", "TooltipPanel")); audio_value_preview_box->set_mouse_filter(MOUSE_FILTER_PASS); audio_value_preview_box->hide(); @@ -925,7 +936,7 @@ EditorAudioBus::EditorAudioBus(EditorAudioBuses *p_buses, bool p_is_master) { bus_options->set_shortcut_context(this); bus_options->set_h_size_flags(SIZE_SHRINK_END); bus_options->set_anchor(SIDE_RIGHT, 0.0); - bus_options->set_tooltip(TTR("Bus options")); + bus_options->set_tooltip(TTR("Bus Options")); hbc->add_child(bus_options); bus_popup = bus_options->get_popup(); @@ -1400,7 +1411,7 @@ void EditorAudioMeterNotches::_bind_methods() { void EditorAudioMeterNotches::_notification(int p_what) { switch (p_what) { case NOTIFICATION_THEME_CHANGED: { - notch_color = EditorSettings::get_singleton()->is_dark_theme() ? Color(1, 1, 1) : Color(0, 0, 0); + notch_color = get_theme_color("font_color", "Editor"); } break; case NOTIFICATION_DRAW: { _draw_audio_notches(); @@ -1416,13 +1427,13 @@ void EditorAudioMeterNotches::_draw_audio_notches() { for (int i = 0; i < notches.size(); i++) { AudioNotch n = notches[i]; draw_line(Vector2(0, (1.0f - n.relative_position) * (get_size().y - btm_padding - top_padding) + top_padding), - Vector2(line_length, (1.0f - n.relative_position) * (get_size().y - btm_padding - top_padding) + top_padding), + Vector2(line_length * EDSCALE, (1.0f - n.relative_position) * (get_size().y - btm_padding - top_padding) + top_padding), notch_color, - 1); + Math::round(EDSCALE)); if (n.render_db_value) { draw_string(font, - Vector2(line_length + label_space, + Vector2((line_length + label_space) * EDSCALE, (1.0f - n.relative_position) * (get_size().y - btm_padding - top_padding) + (font_height / 4) + top_padding), String::num(Math::abs(n.db_value)) + "dB", HALIGN_LEFT, -1, font_size, @@ -1432,5 +1443,5 @@ void EditorAudioMeterNotches::_draw_audio_notches() { } EditorAudioMeterNotches::EditorAudioMeterNotches() { - notch_color = EditorSettings::get_singleton()->is_dark_theme() ? Color(1, 1, 1) : Color(0, 0, 0); + notch_color = get_theme_color("font_color", "Editor"); } diff --git a/editor/editor_audio_buses.h b/editor/editor_audio_buses.h index 8dfc2137ef..0fbda8ece9 100644 --- a/editor/editor_audio_buses.h +++ b/editor/editor_audio_buses.h @@ -243,10 +243,10 @@ private: List<AudioNotch> notches; public: - float line_length = 5.0f; - float label_space = 2.0f; - float btm_padding = 9.0f; - float top_padding = 5.0f; + const float line_length = 5.0f; + const float label_space = 2.0f; + const float btm_padding = 9.0f; + const float top_padding = 5.0f; Color notch_color; void add_notch(float p_normalized_offset, float p_db_value, bool p_render_value = false); diff --git a/editor/editor_export.cpp b/editor/editor_export.cpp index b3755bef80..40313fbeff 100644 --- a/editor/editor_export.cpp +++ b/editor/editor_export.cpp @@ -1065,7 +1065,7 @@ Error EditorExportPlatform::export_project_files(const Ref<EditorExportPreset> & } } else { // Use default text server data. - String icu_data_file = EditorSettings::get_singleton()->get_cache_dir().plus_file("tmp_icu_data"); + String icu_data_file = EditorPaths::get_singleton()->get_cache_dir().plus_file("tmp_icu_data"); TS->save_support_data(icu_data_file); Vector<uint8_t> array = FileAccess::get_file_as_array(icu_data_file); err = p_func(p_udata, ts_data, array, idx, total, enc_in_filters, enc_ex_filters, key); @@ -1078,7 +1078,7 @@ Error EditorExportPlatform::export_project_files(const Ref<EditorExportPreset> & } String config_file = "project.binary"; - String engine_cfb = EditorSettings::get_singleton()->get_cache_dir().plus_file("tmp" + config_file); + String engine_cfb = EditorPaths::get_singleton()->get_cache_dir().plus_file("tmp" + config_file); ProjectSettings::get_singleton()->save_custom(engine_cfb, custom_map, custom_list); Vector<uint8_t> data = FileAccess::get_file_as_array(engine_cfb); DirAccess::remove_file_or_error(engine_cfb); @@ -1100,9 +1100,9 @@ Error EditorExportPlatform::save_pack(const Ref<EditorExportPreset> &p_preset, c // Create the temporary export directory if it doesn't exist. DirAccessRef da = DirAccess::create(DirAccess::ACCESS_FILESYSTEM); - da->make_dir_recursive(EditorSettings::get_singleton()->get_cache_dir()); + da->make_dir_recursive(EditorPaths::get_singleton()->get_cache_dir()); - String tmppath = EditorSettings::get_singleton()->get_cache_dir().plus_file("packtmp"); + String tmppath = EditorPaths::get_singleton()->get_cache_dir().plus_file("packtmp"); FileAccess *ftmp = FileAccess::open(tmppath, FileAccess::WRITE); ERR_FAIL_COND_V_MSG(!ftmp, ERR_CANT_CREATE, "Cannot create file '" + tmppath + "'."); @@ -1984,7 +1984,7 @@ void EditorExportTextSceneToBinaryPlugin::_export_file(const String &p_path, con if (!convert) { return; } - String tmp_path = EditorSettings::get_singleton()->get_cache_dir().plus_file("tmpfile.res"); + String tmp_path = EditorPaths::get_singleton()->get_cache_dir().plus_file("tmpfile.res"); Error err = ResourceFormatLoaderText::convert_file_to_binary(p_path, tmp_path); if (err != OK) { DirAccess::remove_file_or_error(tmp_path); diff --git a/editor/editor_feature_profile.cpp b/editor/editor_feature_profile.cpp index bd00d86ec8..d232153206 100644 --- a/editor/editor_feature_profile.cpp +++ b/editor/editor_feature_profile.cpp @@ -46,6 +46,16 @@ const char *EditorFeatureProfile::feature_names[FEATURE_MAX] = { TTRC("Import Dock"), }; +const char *EditorFeatureProfile::feature_descriptions[FEATURE_MAX] = { + TTRC("Allows to view and edit 3D scenes."), + TTRC("Allows to edit scripts using the integrated script editor."), + TTRC("Provides built-in access to the Asset Library."), + TTRC("Allows editing the node hierarchy in the Scene dock."), + TTRC("Allows to work with signals and groups of the node selected in the Scene dock."), + TTRC("Allows to browse the local file system via a dedicated dock."), + TTRC("Allows to configure import settings for individual assets. Requires the FileSystem dock to function."), +}; + const char *EditorFeatureProfile::feature_identifiers[FEATURE_MAX] = { "3d", "script", @@ -118,6 +128,18 @@ bool EditorFeatureProfile::has_class_properties_disabled(const StringName &p_cla return disabled_properties.has(p_class); } +void EditorFeatureProfile::set_item_collapsed(const StringName &p_class, bool p_collapsed) { + if (p_collapsed) { + collapsed_classes.insert(p_class); + } else { + collapsed_classes.erase(p_class); + } +} + +bool EditorFeatureProfile::is_item_collapsed(const StringName &p_class) const { + return collapsed_classes.has(p_class); +} + void EditorFeatureProfile::set_disable_feature(Feature p_feature, bool p_disable) { ERR_FAIL_INDEX(p_feature, FEATURE_MAX); features_disabled[p_feature] = p_disable; @@ -133,6 +155,11 @@ String EditorFeatureProfile::get_feature_name(Feature p_feature) { return feature_names[p_feature]; } +String EditorFeatureProfile::get_feature_description(Feature p_feature) { + ERR_FAIL_INDEX_V(p_feature, FEATURE_MAX, String()); + return feature_descriptions[p_feature]; +} + Error EditorFeatureProfile::save_to_file(const String &p_path) { Dictionary json; json["type"] = "feature_profile"; @@ -406,7 +433,7 @@ void EditorFeatureProfileManager::_profile_action(int p_action) { export_profile->set_current_file(_get_selected_profile() + ".profile"); } break; case PROFILE_NEW: { - new_profile_dialog->popup_centered(); + new_profile_dialog->popup_centered(Size2(240, 60) * EDSCALE); new_profile_name->clear(); new_profile_name->grab_focus(); } break; @@ -414,8 +441,8 @@ void EditorFeatureProfileManager::_profile_action(int p_action) { String selected = _get_selected_profile(); ERR_FAIL_COND(selected == String()); - erase_profile_dialog->set_text(vformat(TTR("Erase profile '%s'? (no undo)"), selected)); - erase_profile_dialog->popup_centered(); + erase_profile_dialog->set_text(vformat(TTR("Remove currently selected profile, '%s'? Cannot be undone."), selected)); + erase_profile_dialog->popup_centered(Size2(240, 60) * EDSCALE); } break; } } @@ -484,6 +511,9 @@ void EditorFeatureProfileManager::_fill_classes_from(TreeItem *p_parent, const S class_item->set_selectable(0, true); class_item->set_metadata(0, p_class); + bool collapsed = edited->is_item_collapsed(p_class); + class_item->set_collapsed(collapsed); + if (p_class == p_selected) { class_item->select(0); } @@ -520,12 +550,28 @@ void EditorFeatureProfileManager::_class_list_item_selected() { } Variant md = item->get_metadata(0); - if (md.get_type() != Variant::STRING && md.get_type() != Variant::STRING_NAME) { + if (md.get_type() == Variant::STRING || md.get_type() == Variant::STRING_NAME) { + String class_name = md; + String class_description; + + DocTools *dd = EditorHelp::get_doc_data(); + Map<String, DocData::ClassDoc>::Element *E = dd->class_list.find(class_name); + if (E) { + class_description = DTR(E->get().brief_description); + } + + description_bit->set_text(class_description); + } else if (md.get_type() == Variant::INT) { + int feature_id = md; + String feature_description = EditorFeatureProfile::get_feature_description(EditorFeatureProfile::Feature(feature_id)); + + description_bit->set_text(feature_description); + return; + } else { return; } String class_name = md; - if (edited->is_class_disabled(class_name)) { return; } @@ -545,27 +591,28 @@ void EditorFeatureProfileManager::_class_list_item_selected() { option->set_metadata(0, CLASS_OPTION_DISABLE_EDITOR); } - TreeItem *properties = property_list->create_item(root); - properties->set_text(0, TTR("Enabled Properties:")); - List<PropertyInfo> props; - ClassDB::get_property_list(class_name, &props, true); - for (List<PropertyInfo>::Element *E = props.front(); E; E = E->next()) { - String name = E->get().name; - if (!(E->get().usage & PROPERTY_USAGE_EDITOR)) { - continue; + if (props.size() > 0) { + TreeItem *properties = property_list->create_item(root); + properties->set_text(0, TTR("Class Properties:")); + + for (List<PropertyInfo>::Element *E = props.front(); E; E = E->next()) { + String name = E->get().name; + if (!(E->get().usage & PROPERTY_USAGE_EDITOR)) { + continue; + } + TreeItem *property = property_list->create_item(properties); + property->set_cell_mode(0, TreeItem::CELL_MODE_CHECK); + property->set_editable(0, true); + property->set_selectable(0, true); + property->set_checked(0, !edited->is_class_property_disabled(class_name, name)); + property->set_text(0, name.capitalize()); + property->set_metadata(0, name); + String icon_type = Variant::get_type_name(E->get().type); + property->set_icon(0, EditorNode::get_singleton()->get_class_icon(icon_type)); } - TreeItem *property = property_list->create_item(properties); - property->set_cell_mode(0, TreeItem::CELL_MODE_CHECK); - property->set_editable(0, true); - property->set_selectable(0, true); - property->set_checked(0, !edited->is_class_property_disabled(class_name, name)); - property->set_text(0, name.capitalize()); - property->set_metadata(0, name); - String icon_type = Variant::get_type_name(E->get().type); - property->set_icon(0, EditorNode::get_singleton()->get_class_icon(icon_type)); } updating_features = false; @@ -596,6 +643,26 @@ void EditorFeatureProfileManager::_class_list_item_edited() { } } +void EditorFeatureProfileManager::_class_list_item_collapsed(Object *p_item) { + if (updating_features) { + return; + } + + TreeItem *item = Object::cast_to<TreeItem>(p_item); + if (!item) { + return; + } + + Variant md = item->get_metadata(0); + if (md.get_type() != Variant::STRING && md.get_type() != Variant::STRING_NAME) { + return; + } + + String class_name = md; + bool collapsed = item->is_collapsed(); + edited->set_item_collapsed(class_name, collapsed); +} + void EditorFeatureProfileManager::_property_item_edited() { if (updating_features) { return; @@ -675,7 +742,7 @@ void EditorFeatureProfileManager::_update_selected_profile() { TreeItem *features = class_list->create_item(root); TreeItem *last_feature; - features->set_text(0, TTR("Enabled Features:")); + features->set_text(0, TTR("Main Features") + ":"); for (int i = 0; i < EditorFeatureProfile::FEATURE_MAX; i++) { TreeItem *feature; if (i == EditorFeatureProfile::FEATURE_IMPORT_DOCK) { @@ -699,7 +766,7 @@ void EditorFeatureProfileManager::_update_selected_profile() { } TreeItem *classes = class_list->create_item(root); - classes->set_text(0, TTR("Enabled Classes:")); + classes->set_text(0, TTR("Nodes and Classes") + ":"); _fill_classes_from(classes, "Node", class_selected); _fill_classes_from(classes, "Resource", class_selected); @@ -797,47 +864,51 @@ EditorFeatureProfileManager::EditorFeatureProfileManager() { current_profile_name->set_text(TTR("(none)")); current_profile_name->set_editable(false); current_profile_name->set_h_size_flags(Control::SIZE_EXPAND_FILL); - profile_actions[PROFILE_CLEAR] = memnew(Button(TTR("Unset"))); + profile_actions[PROFILE_CLEAR] = memnew(Button(TTR("Reset to Default"))); name_hbc->add_child(profile_actions[PROFILE_CLEAR]); profile_actions[PROFILE_CLEAR]->set_disabled(true); profile_actions[PROFILE_CLEAR]->connect("pressed", callable_mp(this, &EditorFeatureProfileManager::_profile_action), varray(PROFILE_CLEAR)); main_vbc->add_margin_child(TTR("Current Profile:"), name_hbc); + main_vbc->add_child(memnew(HSeparator)); + HBoxContainer *profiles_hbc = memnew(HBoxContainer); profile_list = memnew(OptionButton); profile_list->set_h_size_flags(Control::SIZE_EXPAND_FILL); profiles_hbc->add_child(profile_list); profile_list->connect("item_selected", callable_mp(this, &EditorFeatureProfileManager::_profile_selected)); - profile_actions[PROFILE_SET] = memnew(Button(TTR("Make Current"))); - profiles_hbc->add_child(profile_actions[PROFILE_SET]); - profile_actions[PROFILE_SET]->set_disabled(true); - profile_actions[PROFILE_SET]->connect("pressed", callable_mp(this, &EditorFeatureProfileManager::_profile_action), varray(PROFILE_SET)); + profile_actions[PROFILE_NEW] = memnew(Button(TTR("Create Profile"))); + profiles_hbc->add_child(profile_actions[PROFILE_NEW]); + profile_actions[PROFILE_NEW]->connect("pressed", callable_mp(this, &EditorFeatureProfileManager::_profile_action), varray(PROFILE_NEW)); - profile_actions[PROFILE_ERASE] = memnew(Button(TTR("Remove"))); + profile_actions[PROFILE_ERASE] = memnew(Button(TTR("Remove Profile"))); profiles_hbc->add_child(profile_actions[PROFILE_ERASE]); profile_actions[PROFILE_ERASE]->set_disabled(true); profile_actions[PROFILE_ERASE]->connect("pressed", callable_mp(this, &EditorFeatureProfileManager::_profile_action), varray(PROFILE_ERASE)); - profiles_hbc->add_child(memnew(VSeparator)); + main_vbc->add_margin_child(TTR("Available Profiles:"), profiles_hbc); - profile_actions[PROFILE_NEW] = memnew(Button(TTR("New"))); - profiles_hbc->add_child(profile_actions[PROFILE_NEW]); - profile_actions[PROFILE_NEW]->connect("pressed", callable_mp(this, &EditorFeatureProfileManager::_profile_action), varray(PROFILE_NEW)); + HBoxContainer *current_profile_hbc = memnew(HBoxContainer); - profiles_hbc->add_child(memnew(VSeparator)); + profile_actions[PROFILE_SET] = memnew(Button(TTR("Make Current"))); + current_profile_hbc->add_child(profile_actions[PROFILE_SET]); + profile_actions[PROFILE_SET]->set_disabled(true); + profile_actions[PROFILE_SET]->connect("pressed", callable_mp(this, &EditorFeatureProfileManager::_profile_action), varray(PROFILE_SET)); + + current_profile_hbc->add_child(memnew(VSeparator)); profile_actions[PROFILE_IMPORT] = memnew(Button(TTR("Import"))); - profiles_hbc->add_child(profile_actions[PROFILE_IMPORT]); + current_profile_hbc->add_child(profile_actions[PROFILE_IMPORT]); profile_actions[PROFILE_IMPORT]->connect("pressed", callable_mp(this, &EditorFeatureProfileManager::_profile_action), varray(PROFILE_IMPORT)); profile_actions[PROFILE_EXPORT] = memnew(Button(TTR("Export"))); - profiles_hbc->add_child(profile_actions[PROFILE_EXPORT]); + current_profile_hbc->add_child(profile_actions[PROFILE_EXPORT]); profile_actions[PROFILE_EXPORT]->set_disabled(true); profile_actions[PROFILE_EXPORT]->connect("pressed", callable_mp(this, &EditorFeatureProfileManager::_profile_action), varray(PROFILE_EXPORT)); - main_vbc->add_margin_child(TTR("Available Profiles:"), profiles_hbc); + main_vbc->add_child(current_profile_hbc); h_split = memnew(HSplitContainer); h_split->set_v_size_flags(Control::SIZE_EXPAND_FILL); @@ -848,11 +919,12 @@ EditorFeatureProfileManager::EditorFeatureProfileManager() { class_list_vbc->set_h_size_flags(Control::SIZE_EXPAND_FILL); class_list = memnew(Tree); - class_list_vbc->add_margin_child(TTR("Enabled Classes:"), class_list, true); + class_list_vbc->add_margin_child(TTR("Configure Selected Profile") + ":", class_list, true); class_list->set_hide_root(true); class_list->set_edit_checkbox_cell_only_when_checkbox_is_pressed(true); class_list->connect("cell_selected", callable_mp(this, &EditorFeatureProfileManager::_class_list_item_selected)); class_list->connect("item_edited", callable_mp(this, &EditorFeatureProfileManager::_class_list_item_edited), varray(), CONNECT_DEFERRED); + class_list->connect("item_collapsed", callable_mp(this, &EditorFeatureProfileManager::_class_list_item_collapsed)); // It will be displayed once the user creates or chooses a profile. class_list_vbc->hide(); @@ -860,8 +932,12 @@ EditorFeatureProfileManager::EditorFeatureProfileManager() { h_split->add_child(property_list_vbc); property_list_vbc->set_h_size_flags(Control::SIZE_EXPAND_FILL); + description_bit = memnew(EditorHelpBit); + property_list_vbc->add_margin_child(TTR("Description") + ":", description_bit, false); + description_bit->set_custom_minimum_size(Size2(0, 80) * EDSCALE); + property_list = memnew(Tree); - property_list_vbc->add_margin_child(TTR("Class Options:"), property_list, true); + property_list_vbc->add_margin_child(TTR("Extra Options") + ":", property_list, true); property_list->set_hide_root(true); property_list->set_hide_folding(true); property_list->set_edit_checkbox_cell_only_when_checkbox_is_pressed(true); @@ -879,9 +955,14 @@ EditorFeatureProfileManager::EditorFeatureProfileManager() { h_split->add_child(no_profile_selected_help); new_profile_dialog = memnew(ConfirmationDialog); - new_profile_dialog->set_title(TTR("New profile name:")); + new_profile_dialog->set_title(TTR("Create Profile")); + VBoxContainer *new_profile_vb = memnew(VBoxContainer); + new_profile_dialog->add_child(new_profile_vb); + Label *new_profile_label = memnew(Label); + new_profile_label->set_text(TTR("New profile name") + ":"); + new_profile_vb->add_child(new_profile_label); new_profile_name = memnew(LineEdit); - new_profile_dialog->add_child(new_profile_name); + new_profile_vb->add_child(new_profile_name); new_profile_name->set_custom_minimum_size(Size2(300 * EDSCALE, 1)); add_child(new_profile_dialog); new_profile_dialog->connect("confirmed", callable_mp(this, &EditorFeatureProfileManager::_create_new_profile)); @@ -890,7 +971,7 @@ EditorFeatureProfileManager::EditorFeatureProfileManager() { erase_profile_dialog = memnew(ConfirmationDialog); add_child(erase_profile_dialog); - erase_profile_dialog->set_title(TTR("Erase Profile")); + erase_profile_dialog->set_title(TTR("Remove Profile")); erase_profile_dialog->connect("confirmed", callable_mp(this, &EditorFeatureProfileManager::_erase_selected_profile)); import_profiles = memnew(EditorFileDialog); diff --git a/editor/editor_feature_profile.h b/editor/editor_feature_profile.h index 01e6a6a142..e118b5f287 100644 --- a/editor/editor_feature_profile.h +++ b/editor/editor_feature_profile.h @@ -34,6 +34,7 @@ #include "core/object/reference.h" #include "core/os/file_access.h" #include "editor/editor_file_dialog.h" +#include "editor_help.h" #include "scene/gui/dialogs.h" #include "scene/gui/option_button.h" #include "scene/gui/separator.h" @@ -60,8 +61,11 @@ private: Set<StringName> disabled_editors; Map<StringName, Set<StringName>> disabled_properties; + Set<StringName> collapsed_classes; + bool features_disabled[FEATURE_MAX]; static const char *feature_names[FEATURE_MAX]; + static const char *feature_descriptions[FEATURE_MAX]; static const char *feature_identifiers[FEATURE_MAX]; String _get_feature_name(Feature p_feature) { return get_feature_name(p_feature); } @@ -80,6 +84,9 @@ public: bool is_class_property_disabled(const StringName &p_class, const StringName &p_property) const; bool has_class_properties_disabled(const StringName &p_class) const; + void set_item_collapsed(const StringName &p_class, bool p_collapsed); + bool is_item_collapsed(const StringName &p_class) const; + void set_disable_feature(Feature p_feature, bool p_disable); bool is_feature_disabled(Feature p_feature) const; @@ -87,6 +94,7 @@ public: Error load_from_file(const String &p_path); static String get_feature_name(Feature p_feature); + static String get_feature_description(Feature p_feature); EditorFeatureProfile(); }; @@ -124,6 +132,7 @@ class EditorFeatureProfileManager : public AcceptDialog { Tree *class_list; VBoxContainer *property_list_vbc; Tree *property_list; + EditorHelpBit *description_bit; Label *no_profile_selected_help; EditorFileDialog *import_profiles; @@ -151,6 +160,7 @@ class EditorFeatureProfileManager : public AcceptDialog { void _class_list_item_selected(); void _class_list_item_edited(); + void _class_list_item_collapsed(Object *p_item); void _property_item_edited(); void _save_and_update(); diff --git a/editor/editor_help.cpp b/editor/editor_help.cpp index 3f94f43710..9361981db6 100644 --- a/editor/editor_help.cpp +++ b/editor/editor_help.cpp @@ -1593,7 +1593,7 @@ void EditorHelp::_notification(int p_what) { _update_doc(); } break; case NOTIFICATION_THEME_CHANGED: { - if (is_visible_in_tree()) { + if (is_inside_tree()) { _class_desc_resized(); } } break; diff --git a/editor/editor_inspector.cpp b/editor/editor_inspector.cpp index 0616ab07bd..f869031446 100644 --- a/editor/editor_inspector.cpp +++ b/editor/editor_inspector.cpp @@ -1626,7 +1626,7 @@ void EditorInspector::update_tree() { bool draw_red = false; - { + if (is_inside_tree()) { Node *nod = Object::cast_to<Node>(object); Node *es = EditorNode::get_singleton()->get_edited_scene(); if (nod && es != nod && nod->get_owner() != es) { diff --git a/editor/editor_log.cpp b/editor/editor_log.cpp index 622b3fe355..35d8021394 100644 --- a/editor/editor_log.cpp +++ b/editor/editor_log.cpp @@ -234,10 +234,9 @@ void EditorLog::_add_log_line(LogMessage &p_message, bool p_replace_previous) { if (p_replace_previous) { // Remove last line if replacing, as it will be replace by the next added line. - // Why - 2? RichTextLabel is weird. When you add a line, it also adds a NEW line, which is null, + // Why "- 2"? RichTextLabel is weird. When you add a line with add_newline(), it also adds an element to the list of lines which is null/blank, // but it still counts as a line. So if you remove the last line (count - 1) you are actually removing nothing... - log->remove_line(log->get_line_count() - 2); - log->increment_line_count(); + log->remove_line(log->get_paragraph_count() - 2); } switch (p_message.type) { @@ -271,13 +270,14 @@ void EditorLog::_add_log_line(LogMessage &p_message, bool p_replace_previous) { } log->add_text(p_message.text); - log->add_newline(); // Need to use pop() to exit out of the RichTextLabels current "push" stack. // We only "push" in the above switch when message type != STD, so only pop when that is the case. if (p_message.type != MSG_TYPE_STD) { log->pop(); } + + log->add_newline(); } void EditorLog::_set_filter_active(bool p_active, MessageType p_message_type) { diff --git a/editor/editor_node.cpp b/editor/editor_node.cpp index 72963012d6..aa632b90ad 100644 --- a/editor/editor_node.cpp +++ b/editor/editor_node.cpp @@ -80,6 +80,7 @@ #include "editor/editor_inspector.h" #include "editor/editor_layouts_dialog.h" #include "editor/editor_log.h" +#include "editor/editor_paths.h" #include "editor/editor_plugin.h" #include "editor/editor_properties.h" #include "editor/editor_resource_picker.h" @@ -1457,7 +1458,7 @@ void EditorNode::_save_scene_with_preview(String p_file, int p_idx) { img->convert(Image::FORMAT_RGB8); //save thumbnail directly, as thumbnailer may not update due to actual scene not changing md5 - String temp_path = EditorSettings::get_singleton()->get_cache_dir(); + String temp_path = EditorPaths::get_singleton()->get_cache_dir(); String cache_base = ProjectSettings::get_singleton()->globalize_path(p_file).md5_text(); cache_base = temp_path.plus_file("resthumb-" + cache_base); @@ -2745,10 +2746,10 @@ void EditorNode::_menu_option_confirm(int p_option, bool p_confirmed) { settings_config_dialog->popup_edit_settings(); } break; case SETTINGS_EDITOR_DATA_FOLDER: { - OS::get_singleton()->shell_open(String("file://") + EditorSettings::get_singleton()->get_data_dir()); + OS::get_singleton()->shell_open(String("file://") + EditorPaths::get_singleton()->get_data_dir()); } break; case SETTINGS_EDITOR_CONFIG_FOLDER: { - OS::get_singleton()->shell_open(String("file://") + EditorSettings::get_singleton()->get_settings_dir()); + OS::get_singleton()->shell_open(String("file://") + EditorPaths::get_singleton()->get_settings_dir()); } break; case SETTINGS_MANAGE_EXPORT_TEMPLATES: { export_template_manager->popup_manager(); @@ -2892,7 +2893,7 @@ void EditorNode::_exit_editor() { _save_docks(); // Dim the editor window while it's quitting to make it clearer that it's busy - dim_editor(true, true); + dim_editor(true); get_tree()->quit(); } @@ -3727,10 +3728,15 @@ bool EditorNode::is_scene_in_use(const String &p_path) { return false; } +void EditorNode::register_editor_paths(bool p_for_project_manager) { + EditorPaths::create(p_for_project_manager); +} + void EditorNode::register_editor_types() { ResourceLoader::set_timestamp_on_load(true); ResourceSaver::set_timestamp_on_save(true); + ClassDB::register_class<EditorPaths>(); ClassDB::register_class<EditorPlugin>(); ClassDB::register_class<EditorTranslationParserPlugin>(); ClassDB::register_class<EditorImportPlugin>(); @@ -3774,6 +3780,9 @@ void EditorNode::register_editor_types() { void EditorNode::unregister_editor_types() { _init_callbacks.clear(); + if (EditorPaths::get_singleton()) { + EditorPaths::free(); + } } void EditorNode::stop_child_process(OS::ProcessID p_pid) { @@ -5396,15 +5405,9 @@ void EditorNode::_open_imported() { load_scene(open_import_request, true, false, true, true); } -void EditorNode::dim_editor(bool p_dimming, bool p_force_dim) { - // Dimming can be forced regardless of the editor setting, which is useful when quitting the editor. - if ((p_force_dim || EditorSettings::get_singleton()->get("interface/editor/dim_editor_on_dialog_popup")) && p_dimming) { - dimmed = true; - gui_base->set_modulate(Color(0.5, 0.5, 0.5)); - } else { - dimmed = false; - gui_base->set_modulate(Color(1, 1, 1)); - } +void EditorNode::dim_editor(bool p_dimming) { + dimmed = p_dimming; + gui_base->set_modulate(p_dimming ? Color(0.5, 0.5, 0.5) : Color(1, 1, 1)); } bool EditorNode::is_editor_dimmed() const { diff --git a/editor/editor_node.h b/editor/editor_node.h index 9824702d7b..9625b318e0 100644 --- a/editor/editor_node.h +++ b/editor/editor_node.h @@ -798,6 +798,7 @@ public: Error export_preset(const String &p_preset, const String &p_path, bool p_debug, bool p_pack_only); + static void register_editor_paths(bool p_for_project_manager); static void register_editor_types(); static void unregister_editor_types(); @@ -855,7 +856,7 @@ public: void notify_settings_changed(); - void dim_editor(bool p_dimming, bool p_force_dim = false); + void dim_editor(bool p_dimming); bool is_editor_dimmed() const; void edit_current() { _edit_current(); }; diff --git a/editor/editor_paths.cpp b/editor/editor_paths.cpp new file mode 100644 index 0000000000..96469d3143 --- /dev/null +++ b/editor/editor_paths.cpp @@ -0,0 +1,156 @@ +/*************************************************************************/ +/* editor_paths.cpp */ +/*************************************************************************/ +/* This file is part of: */ +/* GODOT ENGINE */ +/* https://godotengine.org */ +/*************************************************************************/ +/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */ +/* */ +/* Permission is hereby granted, free of charge, to any person obtaining */ +/* a copy of this software and associated documentation files (the */ +/* "Software"), to deal in the Software without restriction, including */ +/* without limitation the rights to use, copy, modify, merge, publish, */ +/* distribute, sublicense, and/or sell copies of the Software, and to */ +/* permit persons to whom the Software is furnished to do so, subject to */ +/* the following conditions: */ +/* */ +/* The above copyright notice and this permission notice shall be */ +/* included in all copies or substantial portions of the Software. */ +/* */ +/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ +/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ +/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/ +/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ +/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ +/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ +/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ +/*************************************************************************/ + +#include "editor_paths.h" +#include "core/os/dir_access.h" +#include "core/os/os.h" + +EditorPaths *EditorPaths::singleton = nullptr; + +bool EditorPaths::are_paths_valid() const { + return paths_valid; +} + +String EditorPaths::get_settings_dir() const { + return settings_dir; +} +String EditorPaths::get_data_dir() const { + return data_dir; +} +String EditorPaths::get_config_dir() const { + return config_dir; +} +String EditorPaths::get_cache_dir() const { + return cache_dir; +} +bool EditorPaths::is_self_contained() const { + return self_contained; +} +String EditorPaths::get_self_contained_file() const { + return self_contained_file; +} + +void EditorPaths::create(bool p_for_project_manager) { + ERR_FAIL_COND(singleton != nullptr); + memnew(EditorPaths(p_for_project_manager)); +} +void EditorPaths::free() { + ERR_FAIL_COND(singleton == nullptr); + memdelete(singleton); +} + +void EditorPaths::_bind_methods() { + ClassDB::bind_method(D_METHOD("get_settings_dir"), &EditorPaths::get_settings_dir); + ClassDB::bind_method(D_METHOD("get_data_dir"), &EditorPaths::get_data_dir); + ClassDB::bind_method(D_METHOD("get_config_dir"), &EditorPaths::get_config_dir); + ClassDB::bind_method(D_METHOD("get_cache_dir"), &EditorPaths::get_cache_dir); + ClassDB::bind_method(D_METHOD("is_self_contained"), &EditorPaths::is_self_contained); + ClassDB::bind_method(D_METHOD("get_self_contained_file"), &EditorPaths::get_self_contained_file); +} + +EditorPaths::EditorPaths(bool p_for_project_mamanger) { + singleton = this; + + String exe_path = OS::get_singleton()->get_executable_path().get_base_dir(); + { + DirAccessRef d = DirAccess::create_for_path(exe_path); + + if (d->file_exists(exe_path + "/._sc_")) { + self_contained = true; + self_contained_file = exe_path + "/._sc_"; + } else if (d->file_exists(exe_path + "/_sc_")) { + self_contained = true; + self_contained_file = exe_path + "/_sc_"; + } + } + + String data_path; + String config_path; + String cache_path; + + if (self_contained) { + // editor is self contained, all in same folder + data_path = exe_path; + data_dir = data_path.plus_file("editor_data"); + config_path = exe_path; + config_dir = data_dir; + cache_path = exe_path; + cache_dir = data_dir.plus_file("cache"); + } else { + // Typically XDG_DATA_HOME or %APPDATA% + data_path = OS::get_singleton()->get_data_path(); + data_dir = data_path.plus_file(OS::get_singleton()->get_godot_dir_name()); + // Can be different from data_path e.g. on Linux or macOS + config_path = OS::get_singleton()->get_config_path(); + config_dir = config_path.plus_file(OS::get_singleton()->get_godot_dir_name()); + // Can be different from above paths, otherwise a subfolder of data_dir + cache_path = OS::get_singleton()->get_cache_path(); + if (cache_path == data_path) { + cache_dir = data_dir.plus_file("cache"); + } else { + cache_dir = cache_path.plus_file(OS::get_singleton()->get_godot_dir_name()); + } + } + + paths_valid = (data_path != "" && config_path != "" && cache_path != ""); + + if (paths_valid) { + DirAccessRef dir = DirAccess::create(DirAccess::ACCESS_FILESYSTEM); + if (dir->change_dir(data_dir) != OK) { + dir->make_dir_recursive(data_dir); + if (dir->change_dir(data_dir) != OK) { + ERR_PRINT("Cannot create data directory!"); + paths_valid = false; + } + } + + // Validate/create cache dir + + if (dir->change_dir(EditorPaths::get_singleton()->get_cache_dir()) != OK) { + dir->make_dir_recursive(cache_dir); + if (dir->change_dir(cache_dir) != OK) { + ERR_PRINT("Cannot create cache directory!"); + } + } + + if (p_for_project_mamanger) { + Engine::get_singleton()->set_shader_cache_path(get_data_dir()); + } else { + DirAccessRef dir2 = DirAccess::open("res://"); + if (dir2->change_dir(".godot") != OK) { //ensure the .godot subdir exists + if (dir2->make_dir(".godot") != OK) { + ERR_PRINT("Cannot create res://.godot directory!"); + } + } + + Engine::get_singleton()->set_shader_cache_path("res://.godot"); + } + } +} diff --git a/editor/editor_paths.h b/editor/editor_paths.h new file mode 100644 index 0000000000..096174943d --- /dev/null +++ b/editor/editor_paths.h @@ -0,0 +1,72 @@ +/*************************************************************************/ +/* editor_paths.h */ +/*************************************************************************/ +/* This file is part of: */ +/* GODOT ENGINE */ +/* https://godotengine.org */ +/*************************************************************************/ +/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */ +/* */ +/* Permission is hereby granted, free of charge, to any person obtaining */ +/* a copy of this software and associated documentation files (the */ +/* "Software"), to deal in the Software without restriction, including */ +/* without limitation the rights to use, copy, modify, merge, publish, */ +/* distribute, sublicense, and/or sell copies of the Software, and to */ +/* permit persons to whom the Software is furnished to do so, subject to */ +/* the following conditions: */ +/* */ +/* The above copyright notice and this permission notice shall be */ +/* included in all copies or substantial portions of the Software. */ +/* */ +/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ +/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ +/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/ +/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ +/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ +/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ +/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ +/*************************************************************************/ + +#ifndef EDITORPATHS_H +#define EDITORPATHS_H + +#include "core/config/engine.h" + +class EditorPaths : public Object { + GDCLASS(EditorPaths, Object) + + bool paths_valid = false; + String settings_dir; + String data_dir; //editor data dir + String config_dir; //editor config dir + String cache_dir; //editor cache dir + bool self_contained = false; //true if running self contained + String self_contained_file; //self contained file with configuration + + static EditorPaths *singleton; + +protected: + static void _bind_methods(); + +public: + bool are_paths_valid() const; + + String get_settings_dir() const; + String get_data_dir() const; + String get_config_dir() const; + String get_cache_dir() const; + bool is_self_contained() const; + String get_self_contained_file() const; + + static EditorPaths *get_singleton() { + return singleton; + } + + static void create(bool p_for_project_manager); + static void free(); + + EditorPaths(bool p_for_project_mamanger = false); +}; + +#endif // EDITORPATHS_H diff --git a/editor/editor_plugin.cpp b/editor/editor_plugin.cpp index 6b96cb0f5c..c5097a17a5 100644 --- a/editor/editor_plugin.cpp +++ b/editor/editor_plugin.cpp @@ -32,6 +32,7 @@ #include "editor/editor_export.h" #include "editor/editor_node.h" +#include "editor/editor_paths.h" #include "editor/editor_settings.h" #include "editor/filesystem_dock.h" #include "editor/project_settings_editor.h" @@ -257,6 +258,9 @@ EditorSelection *EditorInterface::get_selection() { Ref<EditorSettings> EditorInterface::get_editor_settings() { return EditorSettings::get_singleton(); } +EditorPaths *EditorInterface::get_editor_paths() { + return EditorPaths::get_singleton(); +} EditorResourcePreview *EditorInterface::get_resource_previewer() { return EditorResourcePreview::get_singleton(); @@ -335,6 +339,7 @@ void EditorInterface::_bind_methods() { ClassDB::bind_method(D_METHOD("get_selected_path"), &EditorInterface::get_selected_path); ClassDB::bind_method(D_METHOD("get_current_path"), &EditorInterface::get_current_path); ClassDB::bind_method(D_METHOD("get_file_system_dock"), &EditorInterface::get_file_system_dock); + ClassDB::bind_method(D_METHOD("get_editor_paths"), &EditorInterface::get_editor_paths); ClassDB::bind_method(D_METHOD("set_plugin_enabled", "plugin", "enabled"), &EditorInterface::set_plugin_enabled); ClassDB::bind_method(D_METHOD("is_plugin_enabled", "plugin"), &EditorInterface::is_plugin_enabled); diff --git a/editor/editor_plugin.h b/editor/editor_plugin.h index 37412e5ebe..3f72e468b2 100644 --- a/editor/editor_plugin.h +++ b/editor/editor_plugin.h @@ -54,6 +54,7 @@ class EditorNode3DGizmoPlugin; class EditorResourcePreview; class EditorFileSystem; class EditorToolAddons; +class EditorPaths; class FileSystemDock; class ScriptEditor; @@ -95,6 +96,7 @@ public: EditorSelection *get_selection(); //EditorImportExport *get_import_export(); Ref<EditorSettings> get_editor_settings(); + EditorPaths *get_editor_paths(); EditorResourcePreview *get_resource_previewer(); EditorFileSystem *get_resource_file_system(); diff --git a/editor/editor_resource_picker.cpp b/editor/editor_resource_picker.cpp index 086afde07c..d1a0bfeded 100644 --- a/editor/editor_resource_picker.cpp +++ b/editor/editor_resource_picker.cpp @@ -224,6 +224,13 @@ void EditorResourcePicker::_edit_menu_cbk(int p_which) { valid_extensions.insert(E->get()); } + if (!file_dialog) { + file_dialog = memnew(EditorFileDialog); + file_dialog->set_file_mode(EditorFileDialog::FILE_MODE_OPEN_FILE); + add_child(file_dialog); + file_dialog->connect("file_selected", callable_mp(this, &EditorResourcePicker::_file_selected)); + } + file_dialog->clear_filters(); for (Set<String>::Element *E = valid_extensions.front(); E; E = E->next()) { file_dialog->add_filter("*." + E->get() + " ; " + E->get().to_upper()); @@ -781,10 +788,11 @@ EditorResourcePicker::EditorResourcePicker() { assign_button->set_flat(true); assign_button->set_h_size_flags(SIZE_EXPAND_FILL); assign_button->set_clip_text(true); - assign_button->connect("pressed", callable_mp(this, &EditorResourcePicker::_resource_selected)); assign_button->set_drag_forwarding(this); - assign_button->connect("draw", callable_mp(this, &EditorResourcePicker::_button_draw)); add_child(assign_button); + assign_button->connect("pressed", callable_mp(this, &EditorResourcePicker::_resource_selected)); + assign_button->connect("draw", callable_mp(this, &EditorResourcePicker::_button_draw)); + assign_button->connect("gui_input", callable_mp(this, &EditorResourcePicker::_button_input)); preview_rect = memnew(TextureRect); preview_rect->set_expand(true); @@ -793,23 +801,17 @@ EditorResourcePicker::EditorResourcePicker() { preview_rect->set_offset(SIDE_BOTTOM, -1); preview_rect->set_offset(SIDE_RIGHT, -1); assign_button->add_child(preview_rect); - assign_button->connect("gui_input", callable_mp(this, &EditorResourcePicker::_button_input)); - edit_menu = memnew(PopupMenu); - add_child(edit_menu); edit_button = memnew(Button); edit_button->set_flat(true); edit_button->set_toggle_mode(true); - edit_menu->connect("id_pressed", callable_mp(this, &EditorResourcePicker::_edit_menu_cbk)); - edit_menu->connect("popup_hide", callable_mp((BaseButton *)edit_button, &BaseButton::set_pressed), varray(false)); edit_button->connect("pressed", callable_mp(this, &EditorResourcePicker::_update_menu)); add_child(edit_button); edit_button->connect("gui_input", callable_mp(this, &EditorResourcePicker::_button_input)); - - file_dialog = memnew(EditorFileDialog); - file_dialog->set_file_mode(EditorFileDialog::FILE_MODE_OPEN_FILE); - add_child(file_dialog); - file_dialog->connect("file_selected", callable_mp(this, &EditorResourcePicker::_file_selected)); + edit_menu = memnew(PopupMenu); + add_child(edit_menu); + edit_menu->connect("id_pressed", callable_mp(this, &EditorResourcePicker::_edit_menu_cbk)); + edit_menu->connect("popup_hide", callable_mp((BaseButton *)edit_button, &BaseButton::set_pressed), varray(false)); } void EditorScriptPicker::set_create_options(Object *p_menu_node) { diff --git a/editor/editor_resource_picker.h b/editor/editor_resource_picker.h index 20fafe1780..9a4b945bc7 100644 --- a/editor/editor_resource_picker.h +++ b/editor/editor_resource_picker.h @@ -51,7 +51,7 @@ class EditorResourcePicker : public HBoxContainer { Button *assign_button; TextureRect *preview_rect; Button *edit_button; - EditorFileDialog *file_dialog; + EditorFileDialog *file_dialog = nullptr; enum MenuOption { OBJ_MENU_LOAD, diff --git a/editor/editor_resource_preview.cpp b/editor/editor_resource_preview.cpp index 138830cdc6..35cf08b4d7 100644 --- a/editor/editor_resource_preview.cpp +++ b/editor/editor_resource_preview.cpp @@ -241,7 +241,7 @@ void EditorResourcePreview::_thread() { _preview_ready(item.path + ":" + itos(item.resource->hash_edited_version()), texture, small_texture, item.id, item.function, item.userdata); } else { - String temp_path = EditorSettings::get_singleton()->get_cache_dir(); + String temp_path = EditorPaths::get_singleton()->get_cache_dir(); String cache_base = ProjectSettings::get_singleton()->globalize_path(item.path).md5_text(); cache_base = temp_path.plus_file("resthumb-" + cache_base); diff --git a/editor/editor_resource_preview.h b/editor/editor_resource_preview.h index c4e796dcf1..ffeb22162e 100644 --- a/editor/editor_resource_preview.h +++ b/editor/editor_resource_preview.h @@ -101,7 +101,8 @@ protected: public: static EditorResourcePreview *get_singleton(); - //callback function is callback(String p_path,Ref<Texture2D> preview,Variant udata) preview null if could not load + // p_receiver_func callback has signature (String p_path, Ref<Texture2D> p_preview, Ref<Texture2D> p_preview_small, Variant p_userdata) + // p_preview will be null if there was an error void queue_resource_preview(const String &p_path, Object *p_receiver, const StringName &p_receiver_func, const Variant &p_userdata); void queue_edited_resource_preview(const Ref<Resource> &p_res, Object *p_receiver, const StringName &p_receiver_func, const Variant &p_userdata); diff --git a/editor/editor_settings.cpp b/editor/editor_settings.cpp index 0868c31c45..1255526a4a 100644 --- a/editor/editor_settings.cpp +++ b/editor/editor_settings.cpp @@ -419,7 +419,6 @@ void EditorSettings::_load_defaults(Ref<ConfigFile> p_extra_config) { hints["interface/editor/main_font_bold"] = PropertyInfo(Variant::STRING, "interface/editor/main_font_bold", PROPERTY_HINT_GLOBAL_FILE, "*.ttf,*.otf", PROPERTY_USAGE_DEFAULT); _initial_set("interface/editor/code_font", ""); hints["interface/editor/code_font"] = PropertyInfo(Variant::STRING, "interface/editor/code_font", PROPERTY_HINT_GLOBAL_FILE, "*.ttf,*.otf", PROPERTY_USAGE_DEFAULT); - _initial_set("interface/editor/dim_editor_on_dialog_popup", true); _initial_set("interface/editor/low_processor_mode_sleep_usec", 6900); // ~144 FPS hints["interface/editor/low_processor_mode_sleep_usec"] = PropertyInfo(Variant::FLOAT, "interface/editor/low_processor_mode_sleep_usec", PROPERTY_HINT_RANGE, "1,100000,1", PROPERTY_USAGE_DEFAULT | PROPERTY_USAGE_RESTART_IF_CHANGED); _initial_set("interface/editor/unfocused_low_processor_mode_sleep_usec", 50000); // 20 FPS @@ -503,12 +502,12 @@ void EditorSettings::_load_defaults(Ref<ConfigFile> p_extra_config) { /* Text editor */ // Theme - _initial_set("text_editor/theme/color_theme", "Adaptive"); - hints["text_editor/theme/color_theme"] = PropertyInfo(Variant::STRING, "text_editor/theme/color_theme", PROPERTY_HINT_ENUM, "Adaptive,Default,Custom"); + _initial_set("text_editor/theme/color_theme", "Default"); + hints["text_editor/theme/color_theme"] = PropertyInfo(Variant::STRING, "text_editor/theme/color_theme", PROPERTY_HINT_ENUM, "Default,Godot 2,Custom"); _initial_set("text_editor/theme/line_spacing", 6); hints["text_editor/theme/line_spacing"] = PropertyInfo(Variant::INT, "text_editor/theme/line_spacing", PROPERTY_HINT_RANGE, "0,50,1"); - _load_default_text_editor_theme(); + _load_godot2_text_editor_theme(); // Highlighting _initial_set("text_editor/highlighting/highlight_all_occurrences", true); @@ -704,6 +703,10 @@ void EditorSettings::_load_defaults(Ref<ConfigFile> p_extra_config) { _initial_set("editors/2d/scroll_to_pan", false); _initial_set("editors/2d/pan_speed", 20); + // Tiles editor + _initial_set("editors/tiles_editor/display_grid", true); + _initial_set("editors/tiles_editor/grid_color", Color(1.0, 0.5, 0.2, 0.5)); + // Polygon editor _initial_set("editors/poly_editor/point_grab_radius", 8); _initial_set("editors/poly_editor/show_previous_outline", true); @@ -782,9 +785,8 @@ void EditorSettings::_load_defaults(Ref<ConfigFile> p_extra_config) { }; } -void EditorSettings::_load_default_text_editor_theme() { - bool dark_theme = is_dark_theme(); - +void EditorSettings::_load_godot2_text_editor_theme() { + // Godot 2 is only a dark theme; it doesn't have a light theme counterpart. _initial_set("text_editor/highlighting/symbol_color", Color(0.73, 0.87, 1.0)); _initial_set("text_editor/highlighting/keyword_color", Color(1.0, 1.0, 0.7)); _initial_set("text_editor/highlighting/control_flow_keyword_color", Color(1.0, 0.85, 0.7)); @@ -793,7 +795,7 @@ void EditorSettings::_load_default_text_editor_theme() { _initial_set("text_editor/highlighting/user_type_color", Color(0.42, 0.67, 0.93)); _initial_set("text_editor/highlighting/comment_color", Color(0.4, 0.4, 0.4)); _initial_set("text_editor/highlighting/string_color", Color(0.94, 0.43, 0.75)); - _initial_set("text_editor/highlighting/background_color", dark_theme ? Color(0.0, 0.0, 0.0, 0.23) : Color(0.2, 0.23, 0.31)); + _initial_set("text_editor/highlighting/background_color", Color(0.13, 0.12, 0.15)); _initial_set("text_editor/highlighting/completion_background_color", Color(0.17, 0.16, 0.2)); _initial_set("text_editor/highlighting/completion_selected_color", Color(0.26, 0.26, 0.27)); _initial_set("text_editor/highlighting/completion_existing_color", Color(0.13, 0.87, 0.87, 0.87)); @@ -843,7 +845,7 @@ bool EditorSettings::_save_text_editor_theme(String p_file) { } bool EditorSettings::_is_default_text_editor_theme(String p_theme_name) { - return p_theme_name == "default" || p_theme_name == "adaptive" || p_theme_name == "custom"; + return p_theme_name == "default" || p_theme_name == "godot 2" || p_theme_name == "custom"; } static Dictionary _get_builtin_script_templates() { @@ -898,67 +900,26 @@ void EditorSettings::create() { return; //pointless } - DirAccess *dir = nullptr; - - String data_path; - String data_dir; - String config_path; - String config_dir; - String cache_path; - String cache_dir; - Ref<ConfigFile> extra_config = memnew(ConfigFile); - String exe_path = OS::get_singleton()->get_executable_path().get_base_dir(); - DirAccess *d = DirAccess::create_for_path(exe_path); - bool self_contained = false; - - if (d->file_exists(exe_path + "/._sc_")) { - self_contained = true; - Error err = extra_config->load(exe_path + "/._sc_"); + if (EditorPaths::get_singleton()->is_self_contained()) { + Error err = extra_config->load(EditorPaths::get_singleton()->get_self_contained_file()); if (err != OK) { - ERR_PRINT("Can't load config from path '" + exe_path + "/._sc_'."); - } - } else if (d->file_exists(exe_path + "/_sc_")) { - self_contained = true; - Error err = extra_config->load(exe_path + "/_sc_"); - if (err != OK) { - ERR_PRINT("Can't load config from path '" + exe_path + "/_sc_'."); + ERR_PRINT("Can't load extra config from path :" + EditorPaths::get_singleton()->get_self_contained_file()); } } - memdelete(d); - if (self_contained) { - // editor is self contained, all in same folder - data_path = exe_path; - data_dir = data_path.plus_file("editor_data"); - config_path = exe_path; - config_dir = data_dir; - cache_path = exe_path; - cache_dir = data_dir.plus_file("cache"); - } else { - // Typically XDG_DATA_HOME or %APPDATA% - data_path = OS::get_singleton()->get_data_path(); - data_dir = data_path.plus_file(OS::get_singleton()->get_godot_dir_name()); - // Can be different from data_path e.g. on Linux or macOS - config_path = OS::get_singleton()->get_config_path(); - config_dir = config_path.plus_file(OS::get_singleton()->get_godot_dir_name()); - // Can be different from above paths, otherwise a subfolder of data_dir - cache_path = OS::get_singleton()->get_cache_path(); - if (cache_path == data_path) { - cache_dir = data_dir.plus_file("cache"); - } else { - cache_dir = cache_path.plus_file(OS::get_singleton()->get_godot_dir_name()); - } - } + DirAccess *dir = nullptr; ClassDB::register_class<EditorSettings>(); //otherwise it can't be unserialized String config_file_path; - if (data_path != "" && config_path != "" && cache_path != "") { + if (EditorPaths::get_singleton()->are_paths_valid()) { // Validate/create data dir and subdirectories + String data_dir = EditorPaths::get_singleton()->get_data_dir(); + dir = DirAccess::create(DirAccess::ACCESS_FILESYSTEM); if (dir->change_dir(data_dir) != OK) { dir->make_dir_recursive(data_dir); @@ -975,22 +936,11 @@ void EditorSettings::create() { dir->change_dir(".."); } - // Validate/create cache dir - - if (dir->change_dir(cache_dir) != OK) { - dir->make_dir_recursive(cache_dir); - if (dir->change_dir(cache_dir) != OK) { - ERR_PRINT("Cannot create cache directory!"); - memdelete(dir); - goto fail; - } - } - // Validate/create config dir and subdirectories - if (dir->change_dir(config_dir) != OK) { - dir->make_dir_recursive(config_dir); - if (dir->change_dir(config_dir) != OK) { + if (dir->change_dir(EditorPaths::get_singleton()->get_config_dir()) != OK) { + dir->make_dir_recursive(EditorPaths::get_singleton()->get_config_dir()); + if (dir->change_dir(EditorPaths::get_singleton()->get_config_dir()) != OK) { ERR_PRINT("Cannot create config directory!"); memdelete(dir); goto fail; @@ -1031,7 +981,7 @@ void EditorSettings::create() { // Validate editor config file String config_file_name = "editor_settings-" + itos(VERSION_MAJOR) + ".tres"; - config_file_path = config_dir.plus_file(config_file_name); + config_file_path = EditorPaths::get_singleton()->get_config_dir().plus_file(config_file_name); if (!dir->file_exists(config_file_name)) { memdelete(dir); goto fail; @@ -1048,9 +998,6 @@ void EditorSettings::create() { singleton->save_changed_setting = true; singleton->config_file_path = config_file_path; - singleton->settings_dir = config_dir; - singleton->data_dir = data_dir; - singleton->cache_dir = cache_dir; print_verbose("EditorSettings: Load OK!"); @@ -1065,6 +1012,8 @@ void EditorSettings::create() { fail: // patch init projects + String exe_path = OS::get_singleton()->get_executable_path().get_base_dir(); + if (extra_config->has_section("init_projects")) { Vector<String> list = extra_config->get_value("init_projects", "list"); for (int i = 0; i < list.size(); i++) { @@ -1076,9 +1025,6 @@ fail: singleton = Ref<EditorSettings>(memnew(EditorSettings)); singleton->save_changed_setting = true; singleton->config_file_path = config_file_path; - singleton->settings_dir = config_dir; - singleton->data_dir = data_dir; - singleton->cache_dir = cache_dir; singleton->_load_defaults(extra_config); singleton->setup_language(); singleton->setup_network(); @@ -1308,30 +1254,22 @@ void EditorSettings::add_property_hint(const PropertyInfo &p_hint) { // Data directories -String EditorSettings::get_data_dir() const { - return data_dir; -} - String EditorSettings::get_templates_dir() const { - return get_data_dir().plus_file("templates"); + return EditorPaths::get_singleton()->get_data_dir().plus_file("templates"); } // Config directories -String EditorSettings::get_settings_dir() const { - return settings_dir; -} - String EditorSettings::get_project_settings_dir() const { return EditorSettings::PROJECT_EDITOR_SETTINGS_PATH; } String EditorSettings::get_text_editor_themes_dir() const { - return get_settings_dir().plus_file("text_editor_themes"); + return EditorPaths::get_singleton()->get_settings_dir().plus_file("text_editor_themes"); } String EditorSettings::get_script_templates_dir() const { - return get_settings_dir().plus_file("script_templates"); + return EditorPaths::get_singleton()->get_settings_dir().plus_file("script_templates"); } String EditorSettings::get_project_script_templates_dir() const { @@ -1340,12 +1278,8 @@ String EditorSettings::get_project_script_templates_dir() const { // Cache directory -String EditorSettings::get_cache_dir() const { - return cache_dir; -} - String EditorSettings::get_feature_profiles_dir() const { - return get_settings_dir().plus_file("feature_profiles"); + return EditorPaths::get_singleton()->get_settings_dir().plus_file("feature_profiles"); } // Metadata @@ -1432,7 +1366,7 @@ bool EditorSettings::is_dark_theme() { } void EditorSettings::list_text_editor_themes() { - String themes = "Adaptive,Default,Custom"; + String themes = "Default,Godot 2,Custom"; DirAccess *d = DirAccess::open(get_text_editor_themes_dir()); if (d) { @@ -1460,8 +1394,8 @@ void EditorSettings::load_text_editor_theme() { String p_file = get("text_editor/theme/color_theme"); if (_is_default_text_editor_theme(p_file.get_file().to_lower())) { - if (p_file == "Default") { - _load_default_text_editor_theme(); + if (p_file == "Godot 2") { + _load_godot2_text_editor_theme(); } return; // sorry for "Settings changed" console spam } @@ -1572,7 +1506,7 @@ Vector<String> EditorSettings::get_script_templates(const String &p_extension, c } String EditorSettings::get_editor_layouts_config() const { - return get_settings_dir().plus_file("editor_layouts.cfg"); + return EditorPaths::get_singleton()->get_settings_dir().plus_file("editor_layouts.cfg"); } // Shortcuts @@ -1774,7 +1708,6 @@ void EditorSettings::_bind_methods() { ClassDB::bind_method(D_METHOD("property_get_revert", "name"), &EditorSettings::property_get_revert); ClassDB::bind_method(D_METHOD("add_property_info", "info"), &EditorSettings::_add_property_info_bind); - ClassDB::bind_method(D_METHOD("get_settings_dir"), &EditorSettings::get_settings_dir); ClassDB::bind_method(D_METHOD("get_project_settings_dir"), &EditorSettings::get_project_settings_dir); ClassDB::bind_method(D_METHOD("set_project_metadata", "section", "key", "data"), &EditorSettings::set_project_metadata); diff --git a/editor/editor_settings.h b/editor/editor_settings.h index e5f8527faf..4c361403a9 100644 --- a/editor/editor_settings.h +++ b/editor/editor_settings.h @@ -36,6 +36,7 @@ #include "core/object/class_db.h" #include "core/os/thread_safe.h" #include "core/string/translation.h" +#include "editor/editor_paths.h" #include "scene/gui/shortcut.h" class EditorPlugin; @@ -87,12 +88,7 @@ private: mutable Map<String, Ref<Shortcut>> shortcuts; Map<String, List<Ref<InputEvent>>> builtin_action_overrides; - String resource_path; - String settings_dir; - String data_dir; - String cache_dir; String config_file_path; - String project_config_dir; Vector<String> favorites; Vector<String> recent_dirs; @@ -108,7 +104,7 @@ private: void _add_property_info_bind(const Dictionary &p_info); void _load_defaults(Ref<ConfigFile> p_extra_config = Ref<ConfigFile>()); - void _load_default_text_editor_theme(); + void _load_godot2_text_editor_theme(); bool _save_text_editor_theme(String p_file); bool _is_default_text_editor_theme(String p_theme_name); @@ -153,12 +149,10 @@ public: String get_data_dir() const; String get_templates_dir() const; - String get_settings_dir() const; String get_project_settings_dir() const; String get_text_editor_themes_dir() const; String get_script_templates_dir() const; String get_project_script_templates_dir() const; - String get_cache_dir() const; String get_feature_profiles_dir() const; void set_project_metadata(const String &p_section, const String &p_key, Variant p_data); diff --git a/editor/editor_themes.cpp b/editor/editor_themes.cpp index 463989868d..7971dfc313 100644 --- a/editor/editor_themes.cpp +++ b/editor/editor_themes.cpp @@ -144,70 +144,70 @@ void editor_register_and_generate_icons(Ref<Theme> p_theme, bool p_dark_theme = Set<StringName> exceptions; if (!p_dark_theme) { - // convert color: FROM TO - ADD_CONVERT_COLOR(dark_icon_color_dictionary, "#e0e0e0", "#5a5a5a"); // common icon color - ADD_CONVERT_COLOR(dark_icon_color_dictionary, "#ffffff", "#414141"); // white - ADD_CONVERT_COLOR(dark_icon_color_dictionary, "#b4b4b4", "#363636"); // script darker color - ADD_CONVERT_COLOR(dark_icon_color_dictionary, "#f9f9f9", "#606060"); // scrollbar grabber highlight color - - ADD_CONVERT_COLOR(dark_icon_color_dictionary, "#cea4f1", "#a85de9"); // animation - ADD_CONVERT_COLOR(dark_icon_color_dictionary, "#fc9c9c", "#cd3838"); // spatial - ADD_CONVERT_COLOR(dark_icon_color_dictionary, "#a5b7f3", "#3d64dd"); // 2d - ADD_CONVERT_COLOR(dark_icon_color_dictionary, "#708cea", "#1a3eac"); // 2d dark - ADD_CONVERT_COLOR(dark_icon_color_dictionary, "#a5efac", "#2fa139"); // control - - // rainbow - ADD_CONVERT_COLOR(dark_icon_color_dictionary, "#ff7070", "#ff2929"); // red - ADD_CONVERT_COLOR(dark_icon_color_dictionary, "#ffeb70", "#ffe337"); // yellow - ADD_CONVERT_COLOR(dark_icon_color_dictionary, "#9dff70", "#74ff34"); // green - ADD_CONVERT_COLOR(dark_icon_color_dictionary, "#70ffb9", "#2cff98"); // aqua - ADD_CONVERT_COLOR(dark_icon_color_dictionary, "#70deff", "#22ccff"); // blue - ADD_CONVERT_COLOR(dark_icon_color_dictionary, "#9f70ff", "#702aff"); // purple - ADD_CONVERT_COLOR(dark_icon_color_dictionary, "#ff70ac", "#ff2781"); // pink - - // audio gradient - ADD_CONVERT_COLOR(dark_icon_color_dictionary, "#ff8484", "#ff4040"); // red - ADD_CONVERT_COLOR(dark_icon_color_dictionary, "#e1dc7a", "#d6cf4b"); // yellow - ADD_CONVERT_COLOR(dark_icon_color_dictionary, "#84ffb1", "#00f010"); // green - - ADD_CONVERT_COLOR(dark_icon_color_dictionary, "#ffd684", "#fea900"); // mesh (orange) - ADD_CONVERT_COLOR(dark_icon_color_dictionary, "#40a2ff", "#68b6ff"); // shape (blue) - - ADD_CONVERT_COLOR(dark_icon_color_dictionary, "#ff8484", "#ff3333"); // remove (red) - ADD_CONVERT_COLOR(dark_icon_color_dictionary, "#84ffb1", "#00db50"); // add (green) - ADD_CONVERT_COLOR(dark_icon_color_dictionary, "#84c2ff", "#5caeff"); // selection (blue) + // Convert color: FROM TO + ADD_CONVERT_COLOR(dark_icon_color_dictionary, "#e0e0e0", "#5a5a5a"); // Common icon color + ADD_CONVERT_COLOR(dark_icon_color_dictionary, "#ffffff", "#414141"); // White + ADD_CONVERT_COLOR(dark_icon_color_dictionary, "#b4b4b4", "#363636"); // Script darker color + ADD_CONVERT_COLOR(dark_icon_color_dictionary, "#f9f9f9", "#606060"); // Scrollbar grabber highlight color + + ADD_CONVERT_COLOR(dark_icon_color_dictionary, "#c38ef1", "#a85de9"); // Animation + ADD_CONVERT_COLOR(dark_icon_color_dictionary, "#fc7f7f", "#cd3838"); // Spatial + ADD_CONVERT_COLOR(dark_icon_color_dictionary, "#8da5f3", "#3d64dd"); // 2D + ADD_CONVERT_COLOR(dark_icon_color_dictionary, "#4b70ea", "#1a3eac"); // 2D Dark + ADD_CONVERT_COLOR(dark_icon_color_dictionary, "#8eef97", "#2fa139"); // Control + + // Rainbow + ADD_CONVERT_COLOR(dark_icon_color_dictionary, "#ff4545", "#ff2929"); // Red + ADD_CONVERT_COLOR(dark_icon_color_dictionary, "#ffe345", "#ffe337"); // Yellow + ADD_CONVERT_COLOR(dark_icon_color_dictionary, "#80ff45", "#74ff34"); // Green + ADD_CONVERT_COLOR(dark_icon_color_dictionary, "#45ffa2", "#2cff98"); // Aqua + ADD_CONVERT_COLOR(dark_icon_color_dictionary, "#45d7ff", "#22ccff"); // Blue + ADD_CONVERT_COLOR(dark_icon_color_dictionary, "#8045ff", "#702aff"); // Purple + ADD_CONVERT_COLOR(dark_icon_color_dictionary, "#ff4596", "#ff2781"); // Pink + + // Audio gradient + // Red is defined further below. + ADD_CONVERT_COLOR(dark_icon_color_dictionary, "#e1da5b", "#d6cf4b"); // Yellow + ADD_CONVERT_COLOR(dark_icon_color_dictionary, "#5fff97", "#00f010"); // Green + + ADD_CONVERT_COLOR(dark_icon_color_dictionary, "#ffca5f", "#fea900"); // Mesh resource (orange) + ADD_CONVERT_COLOR(dark_icon_color_dictionary, "#0787ff", "#68b6ff"); // Shape resource (blue) + + ADD_CONVERT_COLOR(dark_icon_color_dictionary, "#ff5f5f", "#ff3333"); // Red audio gradient + remove (red) + ADD_CONVERT_COLOR(dark_icon_color_dictionary, "#5fff97", "#00db50"); // Add (green) + ADD_CONVERT_COLOR(dark_icon_color_dictionary, "#5fb2ff", "#5caeff"); // Selection (blue) // Animation editor tracks - // The property track icon color is set by the common icon color - ADD_CONVERT_COLOR(dark_icon_color_dictionary, "#ea9568", "#bd5e2c"); // 3D Transform track - ADD_CONVERT_COLOR(dark_icon_color_dictionary, "#66f376", "#16a827"); // Call Method track - ADD_CONVERT_COLOR(dark_icon_color_dictionary, "#5792f6", "#236be6"); // Bezier Curve track - ADD_CONVERT_COLOR(dark_icon_color_dictionary, "#eae668", "#9f9722"); // Audio Playback track - ADD_CONVERT_COLOR(dark_icon_color_dictionary, "#b76ef0", "#9853ce"); // Animation Playback track + // The property track icon color is set by the common icon color. + ADD_CONVERT_COLOR(dark_icon_color_dictionary, "#ea7940", "#bd5e2c"); // 3D Transform track + ADD_CONVERT_COLOR(dark_icon_color_dictionary, "#3cf34e", "#16a827"); // Call Method track + ADD_CONVERT_COLOR(dark_icon_color_dictionary, "#2877f6", "#236be6"); // Bezier Curve track + ADD_CONVERT_COLOR(dark_icon_color_dictionary, "#eae440", "#9f9722"); // Audio Playback track + ADD_CONVERT_COLOR(dark_icon_color_dictionary, "#a448f0", "#9853ce"); // Animation Playback track // TileSet editor icons - ADD_CONVERT_COLOR(dark_icon_color_dictionary, "#fce844", "#aa8d24"); // New Single Tile - ADD_CONVERT_COLOR(dark_icon_color_dictionary, "#4490fc", "#0350bd"); // New Autotile - ADD_CONVERT_COLOR(dark_icon_color_dictionary, "#c9cfd4", "#828f9b"); // New Atlas - - ADD_CONVERT_COLOR(dark_icon_color_dictionary, "#69ecbd", "#25e3a0"); // VS variant - ADD_CONVERT_COLOR(dark_icon_color_dictionary, "#8da6f0", "#6d8eeb"); // VS bool - ADD_CONVERT_COLOR(dark_icon_color_dictionary, "#7dc6ef", "#4fb2e9"); // VS int - ADD_CONVERT_COLOR(dark_icon_color_dictionary, "#61daf4", "#27ccf0"); // VS float - ADD_CONVERT_COLOR(dark_icon_color_dictionary, "#6ba7ec", "#4690e7"); // VS string - ADD_CONVERT_COLOR(dark_icon_color_dictionary, "#bd91f1", "#ad76ee"); // VS vector2 - ADD_CONVERT_COLOR(dark_icon_color_dictionary, "#f191a5", "#ee758e"); // VS rect - ADD_CONVERT_COLOR(dark_icon_color_dictionary, "#e286f0", "#dc6aed"); // VS vector3 - ADD_CONVERT_COLOR(dark_icon_color_dictionary, "#c4ec69", "#96ce1a"); // VS transform2D - ADD_CONVERT_COLOR(dark_icon_color_dictionary, "#f77070", "#f77070"); // VS plane - ADD_CONVERT_COLOR(dark_icon_color_dictionary, "#ec69a3", "#ec69a3"); // VS quat - ADD_CONVERT_COLOR(dark_icon_color_dictionary, "#ee7991", "#ee7991"); // VS aabb - ADD_CONVERT_COLOR(dark_icon_color_dictionary, "#e3ec69", "#b2bb19"); // VS basis - ADD_CONVERT_COLOR(dark_icon_color_dictionary, "#f6a86e", "#f49047"); // VS transform - ADD_CONVERT_COLOR(dark_icon_color_dictionary, "#6993ec", "#6993ec"); // VS path - ADD_CONVERT_COLOR(dark_icon_color_dictionary, "#69ec9a", "#2ce573"); // VS rid - ADD_CONVERT_COLOR(dark_icon_color_dictionary, "#79f3e8", "#12d5c3"); // VS object - ADD_CONVERT_COLOR(dark_icon_color_dictionary, "#77edb1", "#57e99f"); // VS dict + ADD_CONVERT_COLOR(dark_icon_color_dictionary, "#fce00e", "#aa8d24"); // New Single Tile + ADD_CONVERT_COLOR(dark_icon_color_dictionary, "#0e71fc", "#0350bd"); // New Autotile + ADD_CONVERT_COLOR(dark_icon_color_dictionary, "#c6ced4", "#828f9b"); // New Atlas + + ADD_CONVERT_COLOR(dark_icon_color_dictionary, "#41ecad", "#25e3a0"); // VisualScript variant + ADD_CONVERT_COLOR(dark_icon_color_dictionary, "#6f91f0", "#6d8eeb"); // VisualScript bool + ADD_CONVERT_COLOR(dark_icon_color_dictionary, "#5abbef", "#4fb2e9"); // VisualScript int + ADD_CONVERT_COLOR(dark_icon_color_dictionary, "#35d4f4", "#27ccf0"); // VisualScript float + ADD_CONVERT_COLOR(dark_icon_color_dictionary, "#4593ec", "#4690e7"); // VisualScript String + ADD_CONVERT_COLOR(dark_icon_color_dictionary, "#ac73f1", "#ad76ee"); // VisualScript Vector2 + ADD_CONVERT_COLOR(dark_icon_color_dictionary, "#f1738f", "#ee758e"); // VisualScript Rect2 + ADD_CONVERT_COLOR(dark_icon_color_dictionary, "#de66f0", "#dc6aed"); // VisualScript Vector3 + ADD_CONVERT_COLOR(dark_icon_color_dictionary, "#b9ec41", "#96ce1a"); // VisualScript Transform2D + ADD_CONVERT_COLOR(dark_icon_color_dictionary, "#f74949", "#f77070"); // VisualScript Plane + ADD_CONVERT_COLOR(dark_icon_color_dictionary, "#ec418e", "#ec69a3"); // VisualScript Quat + ADD_CONVERT_COLOR(dark_icon_color_dictionary, "#ee5677", "#ee7991"); // VisualScript AABB + ADD_CONVERT_COLOR(dark_icon_color_dictionary, "#e1ec41", "#b2bb19"); // VisualScript Basis + ADD_CONVERT_COLOR(dark_icon_color_dictionary, "#f68f45", "#f49047"); // VisualScript Transform + ADD_CONVERT_COLOR(dark_icon_color_dictionary, "#417aec", "#6993ec"); // VisualScript NodePath + ADD_CONVERT_COLOR(dark_icon_color_dictionary, "#41ec80", "#2ce573"); // VisualScript RID + ADD_CONVERT_COLOR(dark_icon_color_dictionary, "#55f3e3", "#12d5c3"); // VisualScript Object + ADD_CONVERT_COLOR(dark_icon_color_dictionary, "#54ed9e", "#57e99f"); // VisualScript Dictionary exceptions.insert("EditorPivot"); exceptions.insert("EditorHandle"); @@ -329,16 +329,18 @@ Ref<Theme> create_editor_theme(const Ref<Theme> p_theme) { preset_contrast = default_contrast; } else if (preset == "Light") { preset_accent_color = Color(0.18, 0.50, 1.00); - preset_base_color = Color(1.00, 1.00, 1.00); - preset_contrast = 0.08; + preset_base_color = Color(0.9, 0.9, 0.9); + // A negative contrast rate looks better for light themes, since it better follows the natural order of UI "elevation". + preset_contrast = -0.08; } else if (preset == "Solarized (Dark)") { preset_accent_color = Color(0.15, 0.55, 0.82); preset_base_color = Color(0.04, 0.23, 0.27); preset_contrast = default_contrast; } else if (preset == "Solarized (Light)") { preset_accent_color = Color(0.15, 0.55, 0.82); - preset_base_color = Color(0.99, 0.96, 0.89); - preset_contrast = 0.08; + preset_base_color = Color(0.89, 0.86, 0.79); + // A negative contrast rate looks better for light themes, since it better follows the natural order of UI "elevation". + preset_contrast = -0.08; } else { // Default preset_accent_color = Color(0.44, 0.73, 0.98); preset_base_color = Color(0.21, 0.24, 0.29); @@ -799,8 +801,6 @@ Ref<Theme> create_editor_theme(const Ref<Theme> p_theme) { style_tree_bg->set_border_color(dark_color_3); theme->set_stylebox("bg", "Tree", style_tree_bg); - const Color guide_color = mono_color * Color(1, 1, 1, 0.05); - Color relationship_line_color = mono_color * Color(1, 1, 1, relationship_line_opacity); // Tree theme->set_icon("checked", "Tree", theme->get_icon("GuiChecked", "EditorIcons")); theme->set_icon("unchecked", "Tree", theme->get_icon("GuiUnchecked", "EditorIcons")); @@ -817,19 +817,33 @@ Ref<Theme> create_editor_theme(const Ref<Theme> p_theme) { theme->set_color("font_color", "Tree", font_color); theme->set_color("font_selected_color", "Tree", mono_color); theme->set_color("title_button_color", "Tree", font_color); - theme->set_color("guide_color", "Tree", guide_color); - theme->set_color("relationship_line_color", "Tree", relationship_line_color); theme->set_color("drop_position_color", "Tree", accent_color); theme->set_constant("vseparation", "Tree", widget_default_margin.y - EDSCALE); theme->set_constant("hseparation", "Tree", 6 * EDSCALE); theme->set_constant("guide_width", "Tree", border_width); theme->set_constant("item_margin", "Tree", 3 * default_margin_size * EDSCALE); theme->set_constant("button_margin", "Tree", default_margin_size * EDSCALE); - theme->set_constant("draw_relationship_lines", "Tree", relationship_line_opacity >= 0.01); - theme->set_constant("draw_guides", "Tree", relationship_line_opacity < 0.01); theme->set_constant("scroll_border", "Tree", 40 * EDSCALE); theme->set_constant("scroll_speed", "Tree", 12); + const Color guide_color = mono_color * Color(1, 1, 1, 0.05); + Color relationship_line_color = mono_color * Color(1, 1, 1, relationship_line_opacity); + + theme->set_constant("draw_guides", "Tree", relationship_line_opacity < 0.01); + theme->set_color("guide_color", "Tree", guide_color); + + int relationship_line_width = 1; + Color parent_line_color = mono_color * Color(1, 1, 1, CLAMP(relationship_line_opacity + 0.45, 0.0, 1.0)); + Color children_line_color = mono_color * Color(1, 1, 1, CLAMP(relationship_line_opacity + 0.25, 0.0, 1.0)); + theme->set_constant("draw_relationship_lines", "Tree", relationship_line_opacity >= 0.01); + theme->set_constant("relationship_line_width", "Tree", relationship_line_width); + theme->set_constant("parent_hl_line_width", "Tree", relationship_line_width * 2); + theme->set_constant("children_hl_line_width", "Tree", relationship_line_width); + theme->set_constant("parent_hl_line_margin", "Tree", relationship_line_width * 3); + theme->set_color("relationship_line_color", "Tree", relationship_line_color); + theme->set_color("parent_hl_line_color", "Tree", parent_line_color); + theme->set_color("children_hl_line_color", "Tree", children_line_color); + Ref<StyleBoxFlat> style_tree_btn = style_default->duplicate(); style_tree_btn->set_bg_color(highlight_color); style_tree_btn->set_border_width_all(0); @@ -1343,7 +1357,8 @@ Ref<Theme> create_editor_theme(const Ref<Theme> p_theme) { const Color comment_color = dim_color; const Color string_color = (dark_theme ? Color(1.0, 0.85, 0.26) : Color(1.0, 0.82, 0.09)).lerp(mono_color, dark_theme ? 0.5 : 0.3); - const Color te_background_color = dark_theme ? background_color : base_color; + // Use the brightest background color on a light theme (which generally uses a negative contrast rate). + const Color te_background_color = dark_theme ? background_color : dark_color_3; const Color completion_background_color = dark_theme ? base_color : background_color; const Color completion_selected_color = alpha1; const Color completion_existing_color = alpha2; @@ -1372,7 +1387,7 @@ Ref<Theme> create_editor_theme(const Ref<Theme> p_theme) { EditorSettings *setting = EditorSettings::get_singleton(); String text_editor_color_theme = setting->get("text_editor/theme/color_theme"); - if (text_editor_color_theme == "Adaptive") { + if (text_editor_color_theme == "Default") { setting->set_initial_value("text_editor/highlighting/symbol_color", symbol_color, true); setting->set_initial_value("text_editor/highlighting/keyword_color", keyword_color, true); setting->set_initial_value("text_editor/highlighting/control_flow_keyword_color", control_flow_keyword_color, true); @@ -1408,7 +1423,7 @@ Ref<Theme> create_editor_theme(const Ref<Theme> p_theme) { setting->set_initial_value("text_editor/highlighting/code_folding_color", code_folding_color, true); setting->set_initial_value("text_editor/highlighting/search_result_color", search_result_color, true); setting->set_initial_value("text_editor/highlighting/search_result_border_color", search_result_border_color, true); - } else if (text_editor_color_theme == "Default") { + } else if (text_editor_color_theme == "Godot 2") { setting->load_text_editor_theme(); } diff --git a/editor/export_template_manager.cpp b/editor/export_template_manager.cpp index 0f5c01be0e..6e0ae403a2 100644 --- a/editor/export_template_manager.cpp +++ b/editor/export_template_manager.cpp @@ -444,7 +444,7 @@ void ExportTemplateManager::_begin_template_download(const String &p_url) { } download_data.clear(); - download_templates->set_download_file(EditorSettings::get_singleton()->get_cache_dir().plus_file("tmp_templates.tpz")); + download_templates->set_download_file(EditorPaths::get_singleton()->get_cache_dir().plus_file("tmp_templates.tpz")); download_templates->set_use_threads(true); Error err = download_templates->request(p_url); diff --git a/editor/fileserver/editor_file_server.cpp b/editor/fileserver/editor_file_server.cpp index b04e518b0b..654915e3e5 100644 --- a/editor/fileserver/editor_file_server.cpp +++ b/editor/fileserver/editor_file_server.cpp @@ -200,7 +200,7 @@ void EditorFileServer::_subthread_start(void *s) { cd->connection->put_data(buf4, 4); encode_uint32(OK, buf4); cd->connection->put_data(buf4, 4); - encode_uint64(fa->get_len(), buf4); + encode_uint64(fa->get_length(), buf4); cd->connection->put_data(buf4, 8); cd->files[id] = fa; diff --git a/editor/icons/AABB.svg b/editor/icons/AABB.svg index 03ec25caf2..7db093cc0d 100644 --- a/editor/icons/AABB.svg +++ b/editor/icons/AABB.svg @@ -1 +1 @@ -<svg height="12" viewBox="0 0 16 12" width="16" xmlns="http://www.w3.org/2000/svg"><path d="m5 1a3 3 0 0 0 -3 3 3 3 0 0 0 .77734 2.0117 3 3 0 0 0 -2.7773 2.9883 3 3 0 0 0 3 3h2v-5h2v-6h-2zm6 0v5.1738a3 3 0 0 0 -1-.17383v-2h-2v8h2a3 3 0 0 0 3-3 3 3 0 0 0 3-3 3 3 0 0 0 -3-3v-2h-2zm-6 2v2a1 1 0 0 1 -1-1 1 1 0 0 1 1-1zm8 2a1 1 0 0 1 1 1 1 1 0 0 1 -1 1zm-10 3v2a1 1 0 0 1 -1-1 1 1 0 0 1 1-1zm7 0a1 1 0 0 1 1 1 1 1 0 0 1 -1 1z" fill="#ee7991"/><path d="m8 4v8h2a3 3 0 0 0 3-3 3 3 0 0 0 -3-3v-2zm-5 2a3 3 0 0 0 -3 3 3 3 0 0 0 3 3h2v-6zm0 2v2a1 1 0 0 1 -1-1 1 1 0 0 1 1-1zm7 0a1 1 0 0 1 1 1 1 1 0 0 1 -1 1z" fill="#fff" fill-opacity=".23529"/></svg> +<svg height="12" viewBox="0 0 16 12" width="16" xmlns="http://www.w3.org/2000/svg"><path d="m5 1a3 3 0 0 0 -3 3 3 3 0 0 0 .77734 2.0117 3 3 0 0 0 -2.7773 2.9883 3 3 0 0 0 3 3h2v-5h2v-6h-2zm6 0v5.1738a3 3 0 0 0 -1-.17383v-2h-2v8h2a3 3 0 0 0 3-3 3 3 0 0 0 3-3 3 3 0 0 0 -3-3v-2h-2zm-6 2v2a1 1 0 0 1 -1-1 1 1 0 0 1 1-1zm8 2a1 1 0 0 1 1 1 1 1 0 0 1 -1 1zm-10 3v2a1 1 0 0 1 -1-1 1 1 0 0 1 1-1zm7 0a1 1 0 0 1 1 1 1 1 0 0 1 -1 1z" fill="#ee5677"/><path d="m8 4v8h2a3 3 0 0 0 3-3 3 3 0 0 0 -3-3v-2zm-5 2a3 3 0 0 0 -3 3 3 3 0 0 0 3 3h2v-6zm0 2v2a1 1 0 0 1 -1-1 1 1 0 0 1 1-1zm7 0a1 1 0 0 1 1 1 1 1 0 0 1 -1 1z" fill="#fff" fill-opacity=".23529"/></svg> diff --git a/editor/icons/AddSplit.svg b/editor/icons/AddSplit.svg index 5c034d8d12..e46949182c 100644 --- a/editor/icons/AddSplit.svg +++ b/editor/icons/AddSplit.svg @@ -1 +1 @@ -<svg height="16" viewBox="0 0 16 16" width="16" xmlns="http://www.w3.org/2000/svg"><path d="m3 13 10-10" fill="none" stroke="#f5f5f5" stroke-opacity=".39216" stroke-width="2"/><path d="m11 9v2h-2v2h2v2h2v-2h2v-2h-2v-2z" fill="#84ffb1"/><circle cx="4" cy="12" fill="none" r="2"/><path d="m13 1a2 2 0 0 0 -2 2 2 2 0 0 0 2 2 2 2 0 0 0 2-2 2 2 0 0 0 -2-2zm-10 10a2 2 0 0 0 -2 2 2 2 0 0 0 2 2 2 2 0 0 0 2-2 2 2 0 0 0 -2-2z" fill="#e0e0e0"/></svg> +<svg height="16" viewBox="0 0 16 16" width="16" xmlns="http://www.w3.org/2000/svg"><path d="m3 13 10-10" fill="none" stroke="#f5f5f5" stroke-opacity=".39216" stroke-width="2"/><path d="m11 9v2h-2v2h2v2h2v-2h2v-2h-2v-2z" fill="#5fff97"/><circle cx="4" cy="12" fill="none" r="2"/><path d="m13 1a2 2 0 0 0 -2 2 2 2 0 0 0 2 2 2 2 0 0 0 2-2 2 2 0 0 0 -2-2zm-10 10a2 2 0 0 0 -2 2 2 2 0 0 0 2 2 2 2 0 0 0 2-2 2 2 0 0 0 -2-2z" fill="#e0e0e0"/></svg> diff --git a/editor/icons/Anchor.svg b/editor/icons/Anchor.svg index cb40970ba3..37bad8bec6 100644 --- a/editor/icons/Anchor.svg +++ b/editor/icons/Anchor.svg @@ -1 +1 @@ -<svg height="16" viewBox="0 0 16 16" width="16" xmlns="http://www.w3.org/2000/svg"><path d="m8 1a3 3 0 0 0 -3 3 3 3 0 0 0 2 2.8262v.17383h-2v2h2v3.8984a5 5 0 0 1 -3.8281-3.6035l-1.9336.51758a7 7 0 0 0 6.7617 5.1875 7 7 0 0 0 6.7617-5.1875l-1.9375-.51953a5 5 0 0 1 -3.8242 3.6035v-3.8965h2v-2h-2v-.17578a3 3 0 0 0 2-2.8242 3 3 0 0 0 -3-3zm0 2a1 1 0 0 1 1 1 1 1 0 0 1 -1 1 1 1 0 0 1 -1-1 1 1 0 0 1 1-1z" fill="#a5efac"/></svg> +<svg height="16" viewBox="0 0 16 16" width="16" xmlns="http://www.w3.org/2000/svg"><path d="m8 1a3 3 0 0 0 -3 3 3 3 0 0 0 2 2.8262v.17383h-2v2h2v3.8984a5 5 0 0 1 -3.8281-3.6035l-1.9336.51758a7 7 0 0 0 6.7617 5.1875 7 7 0 0 0 6.7617-5.1875l-1.9375-.51953a5 5 0 0 1 -3.8242 3.6035v-3.8965h2v-2h-2v-.17578a3 3 0 0 0 2-2.8242 3 3 0 0 0 -3-3zm0 2a1 1 0 0 1 1 1 1 1 0 0 1 -1 1 1 1 0 0 1 -1-1 1 1 0 0 1 1-1z" fill="#8eef97"/></svg> diff --git a/editor/icons/AnimatedSprite2D.svg b/editor/icons/AnimatedSprite2D.svg index 0c9d2933ee..b22aeadeb6 100644 --- a/editor/icons/AnimatedSprite2D.svg +++ b/editor/icons/AnimatedSprite2D.svg @@ -1 +1 @@ -<svg height="16" viewBox="0 0 16 16" width="16" xmlns="http://www.w3.org/2000/svg"><g fill="#a5b7f3"><path d="m7 0c-1.108 0-2 .89199-2 2h7c1.108 0 2 .89199 2 2v6c1.108 0 2-.89199 2-2v-6c0-1.108-.89199-2-2-2z" fill-opacity=".39216"/><path d="m5 2c-1.108 0-2 .89199-2 2h7c1.108 0 2 .89199 2 2v7c1.108 0 2-.89199 2-2v-7c0-1.108-.89199-2-2-2z" fill-opacity=".58824"/><path d="m3 4c-1.108 0-2 .89199-2 2v7c0 1.108.89199 2 2 2h7c1.108 0 2-.89199 2-2v-7c0-1.108-.89199-2-2-2zm0 4c.554 0 1 .446 1 1v1c0 .554-.446 1-1 1s-1-.446-1-1v-1c0-.554.446-1 1-1zm7 0c.554 0 1 .446 1 1v1c0 .554-.446 1-1 1s-1-.446-1-1v-1c0-.554.446-1 1-1zm-6 4h5a2.5 2 0 0 1 -1.25 1.7324 2.5 2 0 0 1 -2.5 0 2.5 2 0 0 1 -1.25-1.7324z"/></g></svg> +<svg height="16" viewBox="0 0 16 16" width="16" xmlns="http://www.w3.org/2000/svg"><g fill="#8da5f3"><path d="m7 0c-1.108 0-2 .89199-2 2h7c1.108 0 2 .89199 2 2v6c1.108 0 2-.89199 2-2v-6c0-1.108-.89199-2-2-2z" fill-opacity=".39216"/><path d="m5 2c-1.108 0-2 .89199-2 2h7c1.108 0 2 .89199 2 2v7c1.108 0 2-.89199 2-2v-7c0-1.108-.89199-2-2-2z" fill-opacity=".58824"/><path d="m3 4c-1.108 0-2 .89199-2 2v7c0 1.108.89199 2 2 2h7c1.108 0 2-.89199 2-2v-7c0-1.108-.89199-2-2-2zm0 4c.554 0 1 .446 1 1v1c0 .554-.446 1-1 1s-1-.446-1-1v-1c0-.554.446-1 1-1zm7 0c.554 0 1 .446 1 1v1c0 .554-.446 1-1 1s-1-.446-1-1v-1c0-.554.446-1 1-1zm-6 4h5a2.5 2 0 0 1 -1.25 1.7324 2.5 2 0 0 1 -2.5 0 2.5 2 0 0 1 -1.25-1.7324z"/></g></svg> diff --git a/editor/icons/AnimatedSprite3D.svg b/editor/icons/AnimatedSprite3D.svg index b25ebae683..99520a3bc2 100644 --- a/editor/icons/AnimatedSprite3D.svg +++ b/editor/icons/AnimatedSprite3D.svg @@ -1 +1 @@ -<svg height="16" viewBox="0 0 16 16" width="16" xmlns="http://www.w3.org/2000/svg"><g fill="#fc9c9c"><path d="m7 0c-1.108 0-2 .89199-2 2h7c1.108 0 2 .89199 2 2v6c1.108 0 2-.89199 2-2v-6c0-1.108-.89199-2-2-2z" fill-opacity=".39216"/><path d="m5 2c-1.108 0-2 .89199-2 2h7c1.108 0 2 .89199 2 2v7c1.108 0 2-.89199 2-2v-7c0-1.108-.89199-2-2-2z" fill-opacity=".58824"/><path d="m3 4c-1.108 0-2 .89199-2 2v7c0 1.108.89199 2 2 2h7c1.108 0 2-.89199 2-2v-7c0-1.108-.89199-2-2-2zm0 4c.554 0 1 .446 1 1v1c0 .554-.446 1-1 1s-1-.446-1-1v-1c0-.554.446-1 1-1zm7 0c.554 0 1 .446 1 1v1c0 .554-.446 1-1 1s-1-.446-1-1v-1c0-.554.446-1 1-1zm-6 4h5a2.5 2 0 0 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viewBox="0 0 16 16" width="16" xmlns="http://www.w3.org/2000/svg"><path d="m8 2c-3.3137085 0-6 2.6862915-6 6 0 2.220299 1.2092804 4.153789 3.0019531 5.191406l8.9082029-6.1894529c-.476307-2.8374399-2.937354-5.0019531-5.910156-5.0019531z" fill="#fc7f7f"/><path d="m5.001954 13.191406 8.908202-6.1894529c-.882819-.510985-1.904638-.808594-2.998046-.808594-3.3137079 0-6 2.686292-6 5.9999999 0 .340906.03522.672663.08984.998047z" fill="#ff5d5d"/><path d="m13.910156 7.0019531-8.908202 6.1894529c.882819.510985 1.904638.808594 2.998046.808594 3.313708 0 6-2.686292 6-5.9999999 0-.340906-.03522-.672663-.08984-.998047z" fill="#fc7f7f" fill-opacity=".392157"/></svg> diff --git a/editor/icons/Dictionary.svg b/editor/icons/Dictionary.svg index c835398836..0284e847d9 100644 --- a/editor/icons/Dictionary.svg +++ b/editor/icons/Dictionary.svg @@ -1 +1 @@ -<svg height="12" viewBox="0 0 16 12" width="16" xmlns="http://www.w3.org/2000/svg"><path d="m3 2v2a3 3 0 0 0 -3 3 3 3 0 0 0 3 3h2v-8zm3 0v2h2v-2zm7 0v5a3 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a56e64bde3..8f78189798 100644 --- a/editor/icons/EditorHandle.svg +++ b/editor/icons/EditorHandle.svg @@ -1 +1 @@ -<svg height="10" viewBox="0 0 10 10" width="10" xmlns="http://www.w3.org/2000/svg"><circle cx="5" cy="5" fill-opacity=".29412" r="5"/><circle cx="5" cy="5" fill="#fff" r="4"/><circle cx="5" cy="5" fill="#ff8484" r="3"/></svg> +<svg height="10" viewBox="0 0 10 10" width="10" xmlns="http://www.w3.org/2000/svg"><circle cx="5" cy="5" fill-opacity=".29412" r="5"/><circle cx="5" cy="5" fill="#fff" r="4"/><circle cx="5" cy="5" fill="#ff5f5f" r="3"/></svg> diff --git a/editor/icons/EditorHandleAdd.svg b/editor/icons/EditorHandleAdd.svg index 82d3730d3c..aca6b61df1 100644 --- a/editor/icons/EditorHandleAdd.svg +++ b/editor/icons/EditorHandleAdd.svg @@ -1 +1 @@ -<svg height="10" viewBox="0 0 10 10" width="10" xmlns="http://www.w3.org/2000/svg"><circle cx="5" cy="5" fill-opacity=".29412" r="5"/><circle cx="5" cy="5" fill="#474747" r="4"/><path d="m4 2v2h-2v2h2v2h2v-2h2v-2h-2v-2z" 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fill="#fc7f7f"/></svg> diff --git a/editor/icons/XROrigin3D.svg b/editor/icons/XROrigin3D.svg index dda24e7530..03d6e67500 100644 --- a/editor/icons/XROrigin3D.svg +++ b/editor/icons/XROrigin3D.svg @@ -1 +1 @@ -<svg height="16" viewBox="0 0 16 16" width="16" xmlns="http://www.w3.org/2000/svg"><path d="m7 1v3h2v-3zm-4 4v2h3v-2zm5 0c-.55228 0-1 .44772-1 1s.44772 1 1 1 1-.44772 1-1-.44772-1-1-1zm2 0v2h3v-2zm-3 3v3h2v-3zm-3 4v1c0 .55228.44772 1 1 1-.55228 0-1 .44772-1 1v1h1v-1h1v1h1v-1c0-.55228-.44772-1-1-1 .55228 0 1-.44772 1-1v-1h-1v1h-1v-1zm5 0v1 3h1v-1h1v1h1v-1c-.000834-.17579-.047991-.34825-.13672-.5.088728-.15175.13588-.32421.13672-.5v-1c0-.55228-.44772-1-1-1h-1zm1 1h1v1h-1z" fill="#fc9c9c"/></svg> +<svg height="16" viewBox="0 0 16 16" width="16" xmlns="http://www.w3.org/2000/svg"><path d="m7 1v3h2v-3zm-4 4v2h3v-2zm5 0c-.55228 0-1 .44772-1 1s.44772 1 1 1 1-.44772 1-1-.44772-1-1-1zm2 0v2h3v-2zm-3 3v3h2v-3zm-3 4v1c0 .55228.44772 1 1 1-.55228 0-1 .44772-1 1v1h1v-1h1v1h1v-1c0-.55228-.44772-1-1-1 .55228 0 1-.44772 1-1v-1h-1v1h-1v-1zm5 0v1 3h1v-1h1v1h1v-1c-.000834-.17579-.047991-.34825-.13672-.5.088728-.15175.13588-.32421.13672-.5v-1c0-.55228-.44772-1-1-1h-1zm1 1h1v1h-1z" fill="#fc7f7f"/></svg> diff --git a/editor/icons/YSort.svg b/editor/icons/YSort.svg index 40367bd2b2..31e5d9a67e 100644 --- a/editor/icons/YSort.svg +++ b/editor/icons/YSort.svg @@ -1 +1 @@ -<svg height="16" viewBox="0 0 16 16" width="16" xmlns="http://www.w3.org/2000/svg"><path d="m4 1-3 3h2v8h-2l3 3 3-3h-2v-8h2zm5 1v2h6v-2zm0 5v2h4v-2zm0 5v2h2v-2z" fill="#a5b7f3" fill-opacity=".98824"/></svg> +<svg height="16" viewBox="0 0 16 16" width="16" xmlns="http://www.w3.org/2000/svg"><path d="m4 1-3 3h2v8h-2l3 3 3-3h-2v-8h2zm5 1v2h6v-2zm0 5v2h4v-2zm0 5v2h2v-2z" fill="#8da5f3" fill-opacity=".98824"/></svg> diff --git a/editor/icons/bool.svg b/editor/icons/bool.svg index e6e32001ef..674cbc9e6c 100644 --- a/editor/icons/bool.svg +++ b/editor/icons/bool.svg @@ -1 +1 @@ -<svg height="12" viewBox="0 0 16 12" width="16" xmlns="http://www.w3.org/2000/svg"><path d="m0 2v8h2a3 3 0 0 0 2.5-1.3457 3 3 0 0 0 2.5 1.3457 3 3 0 0 0 2-.76758 3 3 0 0 0 2 .76758 3 3 0 0 0 2.5-1.3457 3 3 0 0 0 2.5 1.3457v-2a1 1 0 0 1 -1-1v-5h-2v2.7695a3 3 0 0 0 -2-.76953 3 3 0 0 0 -2 .76758 3 3 0 0 0 -2-.76758 3 3 0 0 0 -2.5 1.3457 3 3 0 0 0 -2.5-1.3457v-2zm2 4a1 1 0 0 1 1 1 1 1 0 0 1 -1 1zm5 0a1 1 0 0 1 1 1 1 1 0 0 1 -1 1 1 1 0 0 1 -1-1 1 1 0 0 1 1-1zm4 0a1 1 0 0 1 1 1 1 1 0 0 1 -1 1 1 1 0 0 1 -1-1 1 1 0 0 1 1-1z" fill="#8da6f0"/></svg> +<svg height="12" viewBox="0 0 16 12" width="16" xmlns="http://www.w3.org/2000/svg"><path d="m0 2v8h2a3 3 0 0 0 2.5-1.3457 3 3 0 0 0 2.5 1.3457 3 3 0 0 0 2-.76758 3 3 0 0 0 2 .76758 3 3 0 0 0 2.5-1.3457 3 3 0 0 0 2.5 1.3457v-2a1 1 0 0 1 -1-1v-5h-2v2.7695a3 3 0 0 0 -2-.76953 3 3 0 0 0 -2 .76758 3 3 0 0 0 -2-.76758 3 3 0 0 0 -2.5 1.3457 3 3 0 0 0 -2.5-1.3457v-2zm2 4a1 1 0 0 1 1 1 1 1 0 0 1 -1 1zm5 0a1 1 0 0 1 1 1 1 1 0 0 1 -1 1 1 1 0 0 1 -1-1 1 1 0 0 1 1-1zm4 0a1 1 0 0 1 1 1 1 1 0 0 1 -1 1 1 1 0 0 1 -1-1 1 1 0 0 1 1-1z" fill="#6f91f0"/></svg> diff --git a/editor/icons/float.svg b/editor/icons/float.svg index 1e931ad930..b941332e6c 100644 --- a/editor/icons/float.svg +++ b/editor/icons/float.svg @@ -1 +1 @@ -<svg height="12" viewBox="0 0 16 12" width="16" xmlns="http://www.w3.org/2000/svg"><path d="m3 2a3 3 0 0 0 -3 3v5h2v-2h2v-2h-2v-1a1 1 0 0 1 1-1h1v-2zm3 0v5a3 3 0 0 0 3 3h1v-2h-1a1 1 0 0 1 -1-1v-5zm6 0v5a3 3 0 0 0 3 3h1v-2h-1a1 1 0 0 1 -1-1v-1h2v-2h-2v-2z" fill="#61daf4"/></svg> +<svg height="12" viewBox="0 0 16 12" width="16" xmlns="http://www.w3.org/2000/svg"><path d="m3 2a3 3 0 0 0 -3 3v5h2v-2h2v-2h-2v-1a1 1 0 0 1 1-1h1v-2zm3 0v5a3 3 0 0 0 3 3h1v-2h-1a1 1 0 0 1 -1-1v-5zm6 0v5a3 3 0 0 0 3 3h1v-2h-1a1 1 0 0 1 -1-1v-1h2v-2h-2v-2z" fill="#35d4f4"/></svg> diff --git a/editor/icons/int.svg b/editor/icons/int.svg index f8c88300f7..b943822c23 100644 --- a/editor/icons/int.svg +++ b/editor/icons/int.svg @@ -1 +1 @@ -<svg height="12" viewBox="0 0 16 12" width="16" xmlns="http://www.w3.org/2000/svg"><path d="m1 2v2h2v-2zm11 0v5a3 3 0 0 0 3 3h1v-2h-1a1 1 0 0 1 -1-1v-1h2v-2h-2v-2zm-8 2v6h2v-4h1a1 1 0 0 1 1 1v3h2v-3a3 3 0 0 0 -3-3h-1zm-3 2v4h2v-4z" fill="#7dc6ef"/></svg> +<svg height="12" viewBox="0 0 16 12" width="16" xmlns="http://www.w3.org/2000/svg"><path d="m1 2v2h2v-2zm11 0v5a3 3 0 0 0 3 3h1v-2h-1a1 1 0 0 1 -1-1v-1h2v-2h-2v-2zm-8 2v6h2v-4h1a1 1 0 0 1 1 1v3h2v-3a3 3 0 0 0 -3-3h-1zm-3 2v4h2v-4z" fill="#5abbef"/></svg> diff --git a/editor/import/resource_importer_image.cpp b/editor/import/resource_importer_image.cpp index fa6ce5fc89..c5b2a8dc3a 100644 --- a/editor/import/resource_importer_image.cpp +++ b/editor/import/resource_importer_image.cpp @@ -75,7 +75,7 @@ Error ResourceImporterImage::import(const String &p_source_file, const String &p ERR_FAIL_COND_V_MSG(!f, ERR_CANT_OPEN, "Cannot open file from path '" + p_source_file + "'."); - uint64_t len = f->get_len(); + uint64_t len = f->get_length(); Vector<uint8_t> data; data.resize(len); diff --git a/editor/plugin_config_dialog.cpp b/editor/plugin_config_dialog.cpp index f496811e0a..7dda61f0bf 100644 --- a/editor/plugin_config_dialog.cpp +++ b/editor/plugin_config_dialog.cpp @@ -214,6 +214,7 @@ PluginConfigDialog::PluginConfigDialog() { desc_edit = memnew(TextEdit); desc_edit->set_custom_minimum_size(Size2(400, 80) * EDSCALE); + desc_edit->set_wrap_enabled(true); grid->add_child(desc_edit); Label *author_lb = memnew(Label); diff --git a/editor/plugins/asset_library_editor_plugin.cpp b/editor/plugins/asset_library_editor_plugin.cpp index a0d9afee74..93bb170128 100644 --- a/editor/plugins/asset_library_editor_plugin.cpp +++ b/editor/plugins/asset_library_editor_plugin.cpp @@ -464,7 +464,7 @@ void EditorAssetLibraryItemDownload::_make_request() { retry->hide(); download->cancel_request(); - download->set_download_file(EditorSettings::get_singleton()->get_cache_dir().plus_file("tmp_asset_" + itos(asset_id)) + ".zip"); + download->set_download_file(EditorPaths::get_singleton()->get_cache_dir().plus_file("tmp_asset_" + itos(asset_id)) + ".zip"); Error err = download->request(host); if (err != OK) { @@ -702,7 +702,7 @@ void EditorAssetLibrary::_image_update(bool use_cache, bool final, const PackedB PackedByteArray image_data = p_data; if (use_cache) { - String cache_filename_base = EditorSettings::get_singleton()->get_cache_dir().plus_file("assetimage_" + image_queue[p_queue_id].image_url.md5_text()); + String cache_filename_base = EditorPaths::get_singleton()->get_cache_dir().plus_file("assetimage_" + image_queue[p_queue_id].image_url.md5_text()); FileAccess *file = FileAccess::open(cache_filename_base + ".data", FileAccess::READ); @@ -781,7 +781,7 @@ void EditorAssetLibrary::_image_request_completed(int p_status, int p_code, cons if (p_code != HTTPClient::RESPONSE_NOT_MODIFIED) { for (int i = 0; i < headers.size(); i++) { if (headers[i].findn("ETag:") == 0) { // Save etag - String cache_filename_base = EditorSettings::get_singleton()->get_cache_dir().plus_file("assetimage_" + image_queue[p_queue_id].image_url.md5_text()); + String cache_filename_base = EditorPaths::get_singleton()->get_cache_dir().plus_file("assetimage_" + image_queue[p_queue_id].image_url.md5_text()); String new_etag = headers[i].substr(headers[i].find(":") + 1, headers[i].length()).strip_edges(); FileAccess *file; @@ -829,7 +829,7 @@ void EditorAssetLibrary::_update_image_queue() { List<int> to_delete; for (Map<int, ImageQueue>::Element *E = image_queue.front(); E; E = E->next()) { if (!E->get().active && current_images < max_images) { - String cache_filename_base = EditorSettings::get_singleton()->get_cache_dir().plus_file("assetimage_" + E->get().image_url.md5_text()); + String cache_filename_base = EditorPaths::get_singleton()->get_cache_dir().plus_file("assetimage_" + E->get().image_url.md5_text()); Vector<String> headers; if (FileAccess::exists(cache_filename_base + ".etag") && FileAccess::exists(cache_filename_base + ".data")) { diff --git a/editor/plugins/canvas_item_editor_plugin.cpp b/editor/plugins/canvas_item_editor_plugin.cpp index 21bff41498..2be586733b 100644 --- a/editor/plugins/canvas_item_editor_plugin.cpp +++ b/editor/plugins/canvas_item_editor_plugin.cpp @@ -4380,7 +4380,7 @@ void CanvasItemEditor::_update_scrollbars() { // Calculate scrollable area. Rect2 canvas_item_rect = Rect2(Point2(), screen_rect); - if (editor->get_edited_scene()) { + if (editor->is_inside_tree() && editor->get_edited_scene()) { Rect2 content_rect = _get_encompassing_rect(editor->get_edited_scene()); canvas_item_rect.expand_to(content_rect.position); canvas_item_rect.expand_to(content_rect.position + content_rect.size); @@ -5361,8 +5361,10 @@ void CanvasItemEditor::_bind_methods() { ClassDB::bind_method("_queue_update_bone_list", &CanvasItemEditor::_update_bone_list); ClassDB::bind_method("_update_bone_list", &CanvasItemEditor::_update_bone_list); ClassDB::bind_method("_reset_create_position", &CanvasItemEditor::_reset_create_position); + ClassDB::bind_method(D_METHOD("get_state"), &CanvasItemEditor::get_state); ClassDB::bind_method(D_METHOD("set_state"), &CanvasItemEditor::set_state); ClassDB::bind_method(D_METHOD("update_viewport"), &CanvasItemEditor::update_viewport); + ClassDB::bind_method(D_METHOD("_zoom_on_position"), &CanvasItemEditor::_zoom_on_position); ADD_SIGNAL(MethodInfo("item_lock_status_changed")); ADD_SIGNAL(MethodInfo("item_group_status_changed")); diff --git a/editor/plugins/editor_preview_plugins.cpp b/editor/plugins/editor_preview_plugins.cpp index 18cc5d43fb..2d79e4f3e3 100644 --- a/editor/plugins/editor_preview_plugins.cpp +++ b/editor/plugins/editor_preview_plugins.cpp @@ -265,7 +265,7 @@ Ref<Texture2D> EditorPackedScenePreviewPlugin::generate(const RES &p_from, const } Ref<Texture2D> EditorPackedScenePreviewPlugin::generate_from_path(const String &p_path, const Size2 &p_size) const { - String temp_path = EditorSettings::get_singleton()->get_cache_dir(); + String temp_path = EditorPaths::get_singleton()->get_cache_dir(); String cache_base = ProjectSettings::get_singleton()->globalize_path(p_path).md5_text(); cache_base = temp_path.plus_file("resthumb-" + cache_base); diff --git a/editor/plugins/script_editor_plugin.cpp b/editor/plugins/script_editor_plugin.cpp index 1147267ce0..623e4ea66e 100644 --- a/editor/plugins/script_editor_plugin.cpp +++ b/editor/plugins/script_editor_plugin.cpp @@ -1504,8 +1504,10 @@ void ScriptEditor::_notification(int p_what) { recent_scripts->set_as_minsize(); - _update_script_colors(); - _update_script_names(); + if (is_inside_tree()) { + _update_script_colors(); + _update_script_names(); + } } break; case NOTIFICATION_READY: { diff --git a/editor/plugins/script_text_editor.cpp b/editor/plugins/script_text_editor.cpp index 72a4bd8243..fe5d830239 100644 --- a/editor/plugins/script_text_editor.cpp +++ b/editor/plugins/script_text_editor.cpp @@ -1429,11 +1429,17 @@ void ScriptTextEditor::drop_data_fw(const Point2 &p_point, const Variant &p_data Array files = d["files"]; String text_to_drop; + bool preload = Input::get_singleton()->is_key_pressed(KEY_CTRL); for (int i = 0; i < files.size(); i++) { if (i > 0) { - text_to_drop += ","; + text_to_drop += ", "; + } + + if (preload) { + text_to_drop += "preload(\"" + String(files[i]).c_escape() + "\")"; + } else { + text_to_drop += "\"" + String(files[i]).c_escape() + "\""; } - text_to_drop += "\"" + String(files[i]).c_escape() + "\""; } te->cursor_set_line(row); diff --git a/editor/plugins/tiles/tile_atlas_view.cpp b/editor/plugins/tiles/tile_atlas_view.cpp index 6e82951d3d..78f181e321 100644 --- a/editor/plugins/tiles/tile_atlas_view.cpp +++ b/editor/plugins/tiles/tile_atlas_view.cpp @@ -39,6 +39,7 @@ #include "scene/gui/texture_rect.h" #include "editor/editor_scale.h" +#include "editor/editor_settings.h" void TileAtlasView::_gui_input(const Ref<InputEvent> &p_event) { bool ctrl = Input::get_singleton()->is_key_pressed(KEY_CTRL); @@ -316,6 +317,7 @@ void TileAtlasView::_draw_base_tiles_dark() { void TileAtlasView::_draw_base_tiles_shape_grid() { // Draw the shapes. + Color grid_color = EditorSettings::get_singleton()->get("editors/tiles_editor/grid_color"); Vector2i tile_shape_size = tile_set->get_tile_size(); for (int i = 0; i < tile_set_atlas_source->get_tiles_count(); i++) { Vector2i tile_id = tile_set_atlas_source->get_tile_id(i); @@ -324,7 +326,7 @@ void TileAtlasView::_draw_base_tiles_shape_grid() { Vector2 origin = texture_region.position + (texture_region.size - tile_shape_size) / 2 + in_tile_base_offset; // Draw only if the tile shape fits in the texture region - tile_set->draw_tile_shape(base_tiles_shape_grid, Rect2(origin, tile_shape_size), Color(1.0, 0.5, 0.2, 0.8)); + tile_set->draw_tile_shape(base_tiles_shape_grid, Rect2(origin, tile_shape_size), grid_color); } } diff --git a/editor/plugins/tiles/tile_map_editor.cpp b/editor/plugins/tiles/tile_map_editor.cpp index 80ba396936..ef13d8ea12 100644 --- a/editor/plugins/tiles/tile_map_editor.cpp +++ b/editor/plugins/tiles/tile_map_editor.cpp @@ -56,10 +56,18 @@ void TileMapEditorTilesPlugin::_notification(int p_what) { picker_button->set_icon(get_theme_icon("ColorPick", "EditorIcons")); erase_button->set_icon(get_theme_icon("Eraser", "EditorIcons")); + toggle_grid_button->set_icon(get_theme_icon("Grid", "EditorIcons")); + missing_atlas_texture_icon = get_theme_icon("TileSet", "EditorIcons"); + + toggle_grid_button->set_pressed(EditorSettings::get_singleton()->get("editors/tiles_editor/display_grid")); break; case NOTIFICATION_VISIBILITY_CHANGED: _stop_dragging(); + break; + case EditorSettings::NOTIFICATION_EDITOR_SETTINGS_CHANGED: + toggle_grid_button->set_pressed(EditorSettings::get_singleton()->get("editors/tiles_editor/display_grid")); + break; } } @@ -77,6 +85,10 @@ void TileMapEditorTilesPlugin::_on_scattering_spinbox_changed(double p_value) { scattering = p_value; } +void TileMapEditorTilesPlugin::_on_grid_toggled(bool p_pressed) { + EditorSettings::get_singleton()->set("editors/tiles_editor/display_grid", p_pressed); +} + void TileMapEditorTilesPlugin::_update_toolbar() { // Stop draggig if needed. _stop_dragging(); @@ -604,7 +616,9 @@ void TileMapEditorTilesPlugin::forward_canvas_draw_over_viewport(Control *p_over if (drag_type == DRAG_TYPE_MOVE || (drag_type == DRAG_TYPE_SELECT && !Input::get_singleton()->is_key_pressed(KEY_CTRL) && !Input::get_singleton()->is_key_pressed(KEY_SHIFT))) { // Do nothing } else { - tile_map->draw_cells_outline(p_overlay, tile_map_selection, Color(0.0, 0.0, 1.0), xform); + Color grid_color = EditorSettings::get_singleton()->get("editors/tiles_editor/grid_color"); + Color selection_color = Color().from_hsv(Math::fposmod(grid_color.get_h() + 0.5, 1.0), grid_color.get_s(), grid_color.get_v(), 1.0); + tile_map->draw_cells_outline(p_overlay, tile_map_selection, selection_color, xform); } } @@ -703,21 +717,27 @@ void TileMapEditorTilesPlugin::forward_canvas_draw_over_viewport(Control *p_over const int fading = 5; // Draw the lines of the grid behind the preview. - if (drawn_grid_rect.size.x > 0 && drawn_grid_rect.size.y > 0) { - drawn_grid_rect = drawn_grid_rect.grow(fading); - for (int x = drawn_grid_rect.position.x; x < (drawn_grid_rect.position.x + drawn_grid_rect.size.x); x++) { - for (int y = drawn_grid_rect.position.y; y < (drawn_grid_rect.position.y + drawn_grid_rect.size.y); y++) { - Vector2i pos_in_rect = Vector2i(x, y) - drawn_grid_rect.position; - - // Fade out the border of the grid. - float left_opacity = CLAMP(Math::inverse_lerp(0.0f, (float)fading, (float)pos_in_rect.x), 0.0f, 1.0f); - float right_opacity = CLAMP(Math::inverse_lerp((float)drawn_grid_rect.size.x, (float)(drawn_grid_rect.size.x - fading), (float)pos_in_rect.x), 0.0f, 1.0f); - float top_opacity = CLAMP(Math::inverse_lerp(0.0f, (float)fading, (float)pos_in_rect.y), 0.0f, 1.0f); - float bottom_opacity = CLAMP(Math::inverse_lerp((float)drawn_grid_rect.size.y, (float)(drawn_grid_rect.size.y - fading), (float)pos_in_rect.y), 0.0f, 1.0f); - float opacity = CLAMP(MIN(left_opacity, MIN(right_opacity, MIN(top_opacity, bottom_opacity))) + 0.1, 0.0f, 1.0f); - - Rect2 cell_region = xform.xform(Rect2(tile_map->map_to_world(Vector2(x, y)) - tile_shape_size / 2, tile_shape_size)); - tile_set->draw_tile_shape(p_overlay, cell_region, Color(1.0, 0.5, 0.2, 0.5 * opacity), false); + bool display_grid = EditorSettings::get_singleton()->get("editors/tiles_editor/display_grid"); + if (display_grid) { + Color grid_color = EditorSettings::get_singleton()->get("editors/tiles_editor/grid_color"); + if (drawn_grid_rect.size.x > 0 && drawn_grid_rect.size.y > 0) { + drawn_grid_rect = drawn_grid_rect.grow(fading); + for (int x = drawn_grid_rect.position.x; x < (drawn_grid_rect.position.x + drawn_grid_rect.size.x); x++) { + for (int y = drawn_grid_rect.position.y; y < (drawn_grid_rect.position.y + drawn_grid_rect.size.y); y++) { + Vector2i pos_in_rect = Vector2i(x, y) - drawn_grid_rect.position; + + // Fade out the border of the grid. + float left_opacity = CLAMP(Math::inverse_lerp(0.0f, (float)fading, (float)pos_in_rect.x), 0.0f, 1.0f); + float right_opacity = CLAMP(Math::inverse_lerp((float)drawn_grid_rect.size.x, (float)(drawn_grid_rect.size.x - fading), (float)pos_in_rect.x), 0.0f, 1.0f); + float top_opacity = CLAMP(Math::inverse_lerp(0.0f, (float)fading, (float)pos_in_rect.y), 0.0f, 1.0f); + float bottom_opacity = CLAMP(Math::inverse_lerp((float)drawn_grid_rect.size.y, (float)(drawn_grid_rect.size.y - fading), (float)pos_in_rect.y), 0.0f, 1.0f); + float opacity = CLAMP(MIN(left_opacity, MIN(right_opacity, MIN(top_opacity, bottom_opacity))) + 0.1, 0.0f, 1.0f); + + Rect2 cell_region = xform.xform(Rect2(tile_map->map_to_world(Vector2(x, y)) - tile_shape_size / 2, tile_shape_size)); + Color color = grid_color; + color.a = color.a * opacity; + tile_set->draw_tile_shape(p_overlay, cell_region, color, false); + } } } } @@ -1417,9 +1437,11 @@ void TileMapEditorTilesPlugin::_tile_atlas_control_draw() { } // Draw the selection. + Color grid_color = EditorSettings::get_singleton()->get("editors/tiles_editor/grid_color"); + Color selection_color = Color().from_hsv(Math::fposmod(grid_color.get_h() + 0.5, 1.0), grid_color.get_s(), grid_color.get_v(), 1.0); for (Set<TileMapCell>::Element *E = tile_set_selection.front(); E; E = E->next()) { if (E->get().source_id == source_id && E->get().alternative_tile == 0) { - tile_atlas_control->draw_rect(atlas->get_tile_texture_region(E->get().get_atlas_coords()), Color(0.0, 0.0, 1.0), false); + tile_atlas_control->draw_rect(atlas->get_tile_texture_region(E->get().get_atlas_coords()), selection_color, false); } } @@ -1445,9 +1467,9 @@ void TileMapEditorTilesPlugin::_tile_atlas_control_draw() { } } } - + Color selection_rect_color = selection_color.lightened(0.2); for (Set<Vector2i>::Element *E = to_draw.front(); E; E = E->next()) { - tile_atlas_control->draw_rect(atlas->get_tile_texture_region(E->get()), Color(0.8, 0.8, 1.0), false); + tile_atlas_control->draw_rect(atlas->get_tile_texture_region(E->get()), selection_rect_color, false); } } } @@ -1730,6 +1752,7 @@ TileMapEditorTilesPlugin::TileMapEditorTilesPlugin() { // --- Toolbar --- toolbar = memnew(HBoxContainer); + toolbar->set_h_size_flags(SIZE_EXPAND_FILL); HBoxContainer *tilemap_tiles_tools_buttons = memnew(HBoxContainer); @@ -1774,7 +1797,6 @@ TileMapEditorTilesPlugin::TileMapEditorTilesPlugin() { bucket_tool_button->set_shortcut(ED_SHORTCUT("tiles_editor/bucket_tool", "Bucket", KEY_B)); bucket_tool_button->connect("pressed", callable_mp(this, &TileMapEditorTilesPlugin::_update_toolbar)); tilemap_tiles_tools_buttons->add_child(bucket_tool_button); - toolbar->add_child(tilemap_tiles_tools_buttons); // -- TileMap tool settings -- @@ -1834,6 +1856,18 @@ TileMapEditorTilesPlugin::TileMapEditorTilesPlugin() { _on_random_tile_checkbox_toggled(false); + // Wide empty separation control. + Control *h_empty_space = memnew(Control); + h_empty_space->set_h_size_flags(SIZE_EXPAND_FILL); + toolbar->add_child(h_empty_space); + + // Grid toggle. + toggle_grid_button = memnew(Button); + toggle_grid_button->set_flat(true); + toggle_grid_button->set_toggle_mode(true); + toggle_grid_button->connect("toggled", callable_mp(this, &TileMapEditorTilesPlugin::_on_grid_toggled)); + toolbar->add_child(toggle_grid_button); + // Default tool. paint_tool_button->set_pressed(true); _update_toolbar(); @@ -3426,19 +3460,25 @@ void TileMapEditor::forward_canvas_draw_over_viewport(Control *p_overlay) { } // Draw the grid. - for (int x = displayed_rect.position.x; x < (displayed_rect.position.x + displayed_rect.size.x); x++) { - for (int y = displayed_rect.position.y; y < (displayed_rect.position.y + displayed_rect.size.y); y++) { - Vector2i pos_in_rect = Vector2i(x, y) - displayed_rect.position; + bool display_grid = EditorSettings::get_singleton()->get("editors/tiles_editor/display_grid"); + if (display_grid) { + Color grid_color = EditorSettings::get_singleton()->get("editors/tiles_editor/grid_color"); + for (int x = displayed_rect.position.x; x < (displayed_rect.position.x + displayed_rect.size.x); x++) { + for (int y = displayed_rect.position.y; y < (displayed_rect.position.y + displayed_rect.size.y); y++) { + Vector2i pos_in_rect = Vector2i(x, y) - displayed_rect.position; - // Fade out the border of the grid. - float left_opacity = CLAMP(Math::inverse_lerp(0.0f, (float)fading, (float)pos_in_rect.x), 0.0f, 1.0f); - float right_opacity = CLAMP(Math::inverse_lerp((float)displayed_rect.size.x, (float)(displayed_rect.size.x - fading), (float)pos_in_rect.x), 0.0f, 1.0f); - float top_opacity = CLAMP(Math::inverse_lerp(0.0f, (float)fading, (float)pos_in_rect.y), 0.0f, 1.0f); - float bottom_opacity = CLAMP(Math::inverse_lerp((float)displayed_rect.size.y, (float)(displayed_rect.size.y - fading), (float)pos_in_rect.y), 0.0f, 1.0f); - float opacity = CLAMP(MIN(left_opacity, MIN(right_opacity, MIN(top_opacity, bottom_opacity))) + 0.1, 0.0f, 1.0f); + // Fade out the border of the grid. + float left_opacity = CLAMP(Math::inverse_lerp(0.0f, (float)fading, (float)pos_in_rect.x), 0.0f, 1.0f); + float right_opacity = CLAMP(Math::inverse_lerp((float)displayed_rect.size.x, (float)(displayed_rect.size.x - fading), (float)pos_in_rect.x), 0.0f, 1.0f); + float top_opacity = CLAMP(Math::inverse_lerp(0.0f, (float)fading, (float)pos_in_rect.y), 0.0f, 1.0f); + float bottom_opacity = CLAMP(Math::inverse_lerp((float)displayed_rect.size.y, (float)(displayed_rect.size.y - fading), (float)pos_in_rect.y), 0.0f, 1.0f); + float opacity = CLAMP(MIN(left_opacity, MIN(right_opacity, MIN(top_opacity, bottom_opacity))) + 0.1, 0.0f, 1.0f); - Rect2 cell_region = xform.xform(Rect2(tile_map->map_to_world(Vector2(x, y)) - tile_shape_size / 2, tile_shape_size)); - tile_set->draw_tile_shape(p_overlay, cell_region, Color(1.0, 0.5, 0.2, 0.5 * opacity), false); + Rect2 cell_region = xform.xform(Rect2(tile_map->map_to_world(Vector2(x, y)) - tile_shape_size / 2, tile_shape_size)); + Color color = grid_color; + color.a = color.a * opacity; + tile_set->draw_tile_shape(p_overlay, cell_region, color, false); + } } } @@ -3500,9 +3540,8 @@ TileMapEditor::TileMapEditor() { // --- TileMap toolbar --- tilemap_toolbar = memnew(HBoxContainer); - //tilemap_toolbar->add_child(memnew(VSeparator)); + tilemap_toolbar->set_h_size_flags(SIZE_EXPAND_FILL); tilemap_toolbar->add_child(tabs); - //tilemap_toolbar->add_child(memnew(VSeparator)); for (int i = 0; i < tile_map_editor_plugins.size(); i++) { tile_map_editor_plugins[i]->get_toolbar()->hide(); tilemap_toolbar->add_child(tile_map_editor_plugins[i]->get_toolbar()); diff --git a/editor/plugins/tiles/tile_map_editor.h b/editor/plugins/tiles/tile_map_editor.h index a1fb9af3ef..a6f4ec3021 100644 --- a/editor/plugins/tiles/tile_map_editor.h +++ b/editor/plugins/tiles/tile_map_editor.h @@ -82,6 +82,9 @@ private: void _on_random_tile_checkbox_toggled(bool p_pressed); void _on_scattering_spinbox_changed(double p_value); + Button *toggle_grid_button; + void _on_grid_toggled(bool p_pressed); + void _update_toolbar(); ///// Tilemap editing. ///// diff --git a/editor/plugins/tiles/tile_set_atlas_source_editor.cpp b/editor/plugins/tiles/tile_set_atlas_source_editor.cpp index b6e1a318cb..8e7d613027 100644 --- a/editor/plugins/tiles/tile_set_atlas_source_editor.cpp +++ b/editor/plugins/tiles/tile_set_atlas_source_editor.cpp @@ -1178,6 +1178,10 @@ Array TileSetAtlasSourceEditor::_get_selection_as_array() { } void TileSetAtlasSourceEditor::_tile_atlas_control_draw() { + // Colors. + Color grid_color = EditorSettings::get_singleton()->get("editors/tiles_editor/grid_color"); + Color selection_color = Color().from_hsv(Math::fposmod(grid_color.get_h() + 0.5, 1.0), grid_color.get_s(), grid_color.get_v(), 1.0); + // Draw the selected tile. if (tools_button_group->get_pressed_button() == tool_select_button) { for (Set<TileSelection>::Element *E = selection.front(); E; E = E->next()) { @@ -1185,7 +1189,7 @@ void TileSetAtlasSourceEditor::_tile_atlas_control_draw() { if (selected.alternative == 0) { // Draw the rect. Rect2 region = tile_set_atlas_source->get_tile_texture_region(selected.tile); - tile_atlas_control->draw_rect(region, Color(0.2, 0.2, 1.0), false); + tile_atlas_control->draw_rect(region, selection_color, false); } } @@ -1234,7 +1238,7 @@ void TileSetAtlasSourceEditor::_tile_atlas_control_draw() { Color color = Color(0.0, 0.0, 0.0); if (drag_type == DRAG_TYPE_RECT_SELECT) { - color = Color(0.5, 0.5, 1.0); + color = selection_color.lightened(0.2); } Set<Vector2i> to_paint; @@ -1393,6 +1397,9 @@ void TileSetAtlasSourceEditor::_tile_alternatives_control_mouse_exited() { } void TileSetAtlasSourceEditor::_tile_alternatives_control_draw() { + Color grid_color = EditorSettings::get_singleton()->get("editors/tiles_editor/grid_color"); + Color selection_color = Color().from_hsv(Math::fposmod(grid_color.get_h() + 0.5, 1.0), grid_color.get_s(), grid_color.get_v(), 1.0); + // Update the hovered alternative tile. if (tools_button_group->get_pressed_button() == tool_select_button) { // Draw hovered tile. @@ -1410,7 +1417,7 @@ void TileSetAtlasSourceEditor::_tile_alternatives_control_draw() { if (selected.alternative >= 1) { Rect2i rect = tile_atlas_view->get_alternative_tile_rect(selected.tile, selected.alternative); if (rect != Rect2i()) { - alternative_tiles_control->draw_rect(rect, Color(0.2, 0.2, 1.0), false); + alternative_tiles_control->draw_rect(rect, selection_color, false); } } } diff --git a/editor/plugins/tiles/tiles_editor_plugin.cpp b/editor/plugins/tiles/tiles_editor_plugin.cpp index 971ff15073..fb111efc17 100644 --- a/editor/plugins/tiles/tiles_editor_plugin.cpp +++ b/editor/plugins/tiles/tiles_editor_plugin.cpp @@ -202,6 +202,7 @@ TilesEditor::TilesEditor(EditorNode *p_editor) { // Toolbar. HBoxContainer *toolbar = memnew(HBoxContainer); + toolbar->set_h_size_flags(SIZE_EXPAND_FILL); add_child(toolbar); // Switch button. diff --git a/editor/plugins/visual_shader_editor_plugin.cpp b/editor/plugins/visual_shader_editor_plugin.cpp index 1225b7dd1f..a0757439c3 100644 --- a/editor/plugins/visual_shader_editor_plugin.cpp +++ b/editor/plugins/visual_shader_editor_plugin.cpp @@ -322,6 +322,12 @@ void VisualShaderGraphPlugin::register_uniform_name(int p_node_id, LineEdit *p_u links[p_node_id].uniform_name = p_uniform_name; } +void VisualShaderGraphPlugin::update_theme() { + vector_expanded_color[0] = VisualShaderEditor::get_singleton()->get_theme_color("axis_x_color", "Editor"); // red + vector_expanded_color[1] = VisualShaderEditor::get_singleton()->get_theme_color("axis_y_color", "Editor"); // green + vector_expanded_color[2] = VisualShaderEditor::get_singleton()->get_theme_color("axis_z_color", "Editor"); // blue +} + void VisualShaderGraphPlugin::add_node(VisualShader::Type p_type, int p_id) { if (p_type != visual_shader->get_shader_type()) { return; @@ -340,6 +346,12 @@ void VisualShaderGraphPlugin::add_node(VisualShader::Type p_type, int p_id) { Color(1.0, 1.0, 0.0), // sampler }; + static const String vector_expanded_name[3] = { + "red", + "green", + "blue" + }; + Ref<VisualShaderNode> vsnode = visual_shader->get_node(p_type, p_id); Ref<VisualShaderNodeResizableBase> resizable_node = Object::cast_to<VisualShaderNodeResizableBase>(vsnode.ptr()); @@ -349,6 +361,8 @@ void VisualShaderGraphPlugin::add_node(VisualShader::Type p_type, int p_id) { Ref<VisualShaderNodeGroupBase> group_node = Object::cast_to<VisualShaderNodeGroupBase>(vsnode.ptr()); bool is_group = !group_node.is_null(); + bool is_comment = false; + Ref<VisualShaderNodeExpression> expression_node = Object::cast_to<VisualShaderNodeExpression>(group_node.ptr()); bool is_expression = !expression_node.is_null(); String expression = ""; @@ -392,13 +406,13 @@ void VisualShaderGraphPlugin::add_node(VisualShader::Type p_type, int p_id) { if (is_resizable) { Ref<VisualShaderNodeComment> comment_node = Object::cast_to<VisualShaderNodeComment>(vsnode.ptr()); if (comment_node.is_valid()) { + is_comment = true; node->set_comment(true); Label *comment_label = memnew(Label); node->add_child(comment_label); comment_label->set_h_size_flags(Control::SIZE_EXPAND_FILL); comment_label->set_v_size_flags(Control::SIZE_EXPAND_FILL); - comment_label->set_mouse_filter(Control::MouseFilter::MOUSE_FILTER_STOP); comment_label->set_text(comment_node->get_description()); } } @@ -551,13 +565,32 @@ void VisualShaderGraphPlugin::add_node(VisualShader::Type p_type, int p_id) { } } - for (int i = 0; i < MAX(vsnode->get_input_port_count(), vsnode->get_output_port_count()); i++) { + int output_port_count = 0; + for (int i = 0; i < vsnode->get_output_port_count(); i++) { + if (vsnode->_is_output_port_expanded(i)) { + if (vsnode->get_output_port_type(i) == VisualShaderNode::PORT_TYPE_VECTOR) { + output_port_count += 3; + } + } + output_port_count++; + } + int max_ports = MAX(vsnode->get_input_port_count(), output_port_count); + VisualShaderNode::PortType expanded_type = VisualShaderNode::PORT_TYPE_SCALAR; + int expanded_port_counter = 0; + + for (int i = 0, j = 0; i < max_ports; i++, j++) { + if (expanded_type == VisualShaderNode::PORT_TYPE_VECTOR && expanded_port_counter >= 3) { + expanded_type = VisualShaderNode::PORT_TYPE_SCALAR; + expanded_port_counter = 0; + i -= 3; + } + if (vsnode->is_port_separator(i)) { node->add_child(memnew(HSeparator)); port_offset++; } - bool valid_left = i < vsnode->get_input_port_count(); + bool valid_left = j < vsnode->get_input_port_count(); VisualShaderNode::PortType port_left = VisualShaderNode::PORT_TYPE_SCALAR; bool port_left_used = false; String name_left; @@ -565,18 +598,24 @@ void VisualShaderGraphPlugin::add_node(VisualShader::Type p_type, int p_id) { name_left = vsnode->get_input_port_name(i); port_left = vsnode->get_input_port_type(i); for (List<VisualShader::Connection>::Element *E = connections.front(); E; E = E->next()) { - if (E->get().to_node == p_id && E->get().to_port == i) { + if (E->get().to_node == p_id && E->get().to_port == j) { port_left_used = true; } } } - bool valid_right = i < vsnode->get_output_port_count(); + bool valid_right = true; VisualShaderNode::PortType port_right = VisualShaderNode::PORT_TYPE_SCALAR; String name_right; - if (valid_right) { - name_right = vsnode->get_output_port_name(i); - port_right = vsnode->get_output_port_type(i); + + if (expanded_type == VisualShaderNode::PORT_TYPE_SCALAR) { + valid_right = i < vsnode->get_output_port_count(); + if (valid_right) { + name_right = vsnode->get_output_port_name(i); + port_right = vsnode->get_output_port_type(i); + } + } else { + name_right = vector_expanded_name[expanded_port_counter++]; } HBoxContainer *hb = memnew(HBoxContainer); @@ -684,17 +723,29 @@ void VisualShaderGraphPlugin::add_node(VisualShader::Type p_type, int p_id) { } } - if (valid_right && visual_shader->get_shader_type() == VisualShader::TYPE_FRAGMENT && port_right != VisualShaderNode::PORT_TYPE_TRANSFORM && port_right != VisualShaderNode::PORT_TYPE_SAMPLER) { - TextureButton *preview = memnew(TextureButton); - preview->set_toggle_mode(true); - preview->set_normal_texture(VisualShaderEditor::get_singleton()->get_theme_icon("GuiVisibilityHidden", "EditorIcons")); - preview->set_pressed_texture(VisualShaderEditor::get_singleton()->get_theme_icon("GuiVisibilityVisible", "EditorIcons")); - preview->set_v_size_flags(Control::SIZE_SHRINK_CENTER); + if (valid_right) { + if (vsnode->is_output_port_expandable(i)) { + TextureButton *expand = memnew(TextureButton); + expand->set_toggle_mode(true); + expand->set_normal_texture(VisualShaderEditor::get_singleton()->get_theme_icon("GuiTreeArrowDown", "EditorIcons")); + expand->set_pressed_texture(VisualShaderEditor::get_singleton()->get_theme_icon("GuiTreeArrowRight", "EditorIcons")); + expand->set_v_size_flags(Control::SIZE_SHRINK_CENTER); + expand->set_pressed(vsnode->_is_output_port_expanded(i)); + expand->connect("pressed", callable_mp(VisualShaderEditor::get_singleton(), &VisualShaderEditor::_expand_output_port), varray(p_id, i, !vsnode->_is_output_port_expanded(i)), CONNECT_DEFERRED); + hb->add_child(expand); + } + if (visual_shader->get_shader_type() == VisualShader::TYPE_FRAGMENT && port_right != VisualShaderNode::PORT_TYPE_TRANSFORM && port_right != VisualShaderNode::PORT_TYPE_SAMPLER) { + TextureButton *preview = memnew(TextureButton); + preview->set_toggle_mode(true); + preview->set_normal_texture(VisualShaderEditor::get_singleton()->get_theme_icon("GuiVisibilityHidden", "EditorIcons")); + preview->set_pressed_texture(VisualShaderEditor::get_singleton()->get_theme_icon("GuiVisibilityVisible", "EditorIcons")); + preview->set_v_size_flags(Control::SIZE_SHRINK_CENTER); - register_output_port(p_id, i, preview); + register_output_port(p_id, j, preview); - preview->connect("pressed", callable_mp(VisualShaderEditor::get_singleton(), &VisualShaderEditor::_preview_select_port), varray(p_id, i), CONNECT_DEFERRED); - hb->add_child(preview); + preview->connect("pressed", callable_mp(VisualShaderEditor::get_singleton(), &VisualShaderEditor::_preview_select_port), varray(p_id, j), CONNECT_DEFERRED); + hb->add_child(preview); + } } if (is_group) { @@ -706,7 +757,40 @@ void VisualShaderGraphPlugin::add_node(VisualShader::Type p_type, int p_id) { node->add_child(hb); + if (expanded_type != VisualShaderNode::PORT_TYPE_SCALAR) { + continue; + } + node->set_slot(i + port_offset, valid_left, port_left, type_color[port_left], valid_right, port_right, type_color[port_right]); + + if (vsnode->_is_output_port_expanded(i)) { + if (vsnode->get_output_port_type(i) == VisualShaderNode::PORT_TYPE_VECTOR) { + port_offset++; + valid_left = (i + 1) < vsnode->get_input_port_count(); + port_left = VisualShaderNode::PORT_TYPE_SCALAR; + if (valid_left) { + port_left = vsnode->get_input_port_type(i + 1); + } + node->set_slot(i + port_offset, valid_left, port_left, type_color[port_left], true, VisualShaderNode::PORT_TYPE_SCALAR, vector_expanded_color[0]); + port_offset++; + + valid_left = (i + 2) < vsnode->get_input_port_count(); + port_left = VisualShaderNode::PORT_TYPE_SCALAR; + if (valid_left) { + port_left = vsnode->get_input_port_type(i + 2); + } + node->set_slot(i + port_offset, valid_left, port_left, type_color[port_left], true, VisualShaderNode::PORT_TYPE_SCALAR, vector_expanded_color[1]); + port_offset++; + + valid_left = (i + 3) < vsnode->get_input_port_count(); + port_left = VisualShaderNode::PORT_TYPE_SCALAR; + if (valid_left) { + port_left = vsnode->get_input_port_type(i + 3); + } + node->set_slot(i + port_offset, valid_left, port_left, type_color[port_left], true, VisualShaderNode::PORT_TYPE_SCALAR, vector_expanded_color[2]); + expanded_type = VisualShaderNode::PORT_TYPE_VECTOR; + } + } } if (vsnode->get_output_port_for_preview() >= 0) { @@ -773,6 +857,9 @@ void VisualShaderGraphPlugin::add_node(VisualShader::Type p_type, int p_id) { if (!uniform.is_valid()) { VisualShaderEditor::get_singleton()->graph->add_child(node); + if (is_comment) { + VisualShaderEditor::get_singleton()->graph->move_child(node, 0); // to prevents a bug where comment node overlaps its content + } VisualShaderEditor::get_singleton()->_update_created_node(node); if (is_resizable) { VisualShaderEditor::get_singleton()->call_deferred("_set_node_size", (int)p_type, p_id, size); @@ -1288,6 +1375,7 @@ void VisualShaderEditor::_update_graph() { graph_plugin->clear_links(); graph_plugin->make_dirty(true); + graph_plugin->update_theme(); for (int n_i = 0; n_i < nodes.size(); n_i++) { graph_plugin->add_node(type, nodes[n_i]); @@ -1436,6 +1524,92 @@ void VisualShaderEditor::_change_output_port_name(const String &p_text, Object * undo_redo->commit_action(); } +void VisualShaderEditor::_expand_output_port(int p_node, int p_port, bool p_expand) { + VisualShader::Type type = get_current_shader_type(); + + Ref<VisualShaderNode> node = visual_shader->get_node(type, p_node); + ERR_FAIL_COND(!node.is_valid()); + + if (p_expand) { + undo_redo->create_action(TTR("Expand Output Port")); + } else { + undo_redo->create_action(TTR("Shrink Output Port")); + } + + undo_redo->add_do_method(node.ptr(), "_set_output_port_expanded", p_port, p_expand); + undo_redo->add_undo_method(node.ptr(), "_set_output_port_expanded", p_port, !p_expand); + + int type_size = 0; + if (node->get_output_port_type(p_port) == VisualShaderNode::PORT_TYPE_VECTOR) { + type_size = 3; + } + + List<VisualShader::Connection> conns; + visual_shader->get_node_connections(type, &conns); + + for (List<VisualShader::Connection>::Element *E = conns.front(); E; E = E->next()) { + int from_node = E->get().from_node; + int from_port = E->get().from_port; + int to_node = E->get().to_node; + int to_port = E->get().to_port; + + if (from_node == p_node) { + if (p_expand) { + if (from_port > p_port) { // reconnect ports after expanded ports + undo_redo->add_do_method(visual_shader.ptr(), "disconnect_nodes", type, from_node, from_port, to_node, to_port); + undo_redo->add_undo_method(visual_shader.ptr(), "connect_nodes_forced", type, from_node, from_port, to_node, to_port); + + undo_redo->add_do_method(graph_plugin.ptr(), "disconnect_nodes", type, from_node, from_port, to_node, to_port); + undo_redo->add_undo_method(graph_plugin.ptr(), "connect_nodes", type, from_node, from_port, to_node, to_port); + + undo_redo->add_do_method(visual_shader.ptr(), "connect_nodes_forced", type, from_node, from_port + type_size, to_node, to_port); + undo_redo->add_undo_method(visual_shader.ptr(), "disconnect_nodes", type, from_node, from_port + type_size, to_node, to_port); + + undo_redo->add_do_method(graph_plugin.ptr(), "connect_nodes", type, from_node, from_port + type_size, to_node, to_port); + undo_redo->add_undo_method(graph_plugin.ptr(), "disconnect_nodes", type, from_node, from_port + type_size, to_node, to_port); + } + } else { + if (from_port > p_port + type_size) { // reconnect ports after expanded ports + undo_redo->add_do_method(visual_shader.ptr(), "disconnect_nodes", type, from_node, from_port, to_node, to_port); + undo_redo->add_undo_method(visual_shader.ptr(), "connect_nodes_forced", type, from_node, from_port, to_node, to_port); + + undo_redo->add_do_method(graph_plugin.ptr(), "disconnect_nodes", type, from_node, from_port, to_node, to_port); + undo_redo->add_undo_method(graph_plugin.ptr(), "connect_nodes", type, from_node, from_port, to_node, to_port); + + undo_redo->add_do_method(visual_shader.ptr(), "connect_nodes", type, from_node, from_port - type_size, to_node, to_port); + undo_redo->add_undo_method(visual_shader.ptr(), "disconnect_nodes", type, from_node, from_port - type_size, to_node, to_port); + + undo_redo->add_do_method(graph_plugin.ptr(), "connect_nodes", type, from_node, from_port - type_size, to_node, to_port); + undo_redo->add_undo_method(graph_plugin.ptr(), "disconnect_nodes", type, from_node, from_port - type_size, to_node, to_port); + } else if (from_port > p_port) { // disconnect component ports + undo_redo->add_do_method(visual_shader.ptr(), "disconnect_nodes", type, from_node, from_port, to_node, to_port); + undo_redo->add_undo_method(visual_shader.ptr(), "connect_nodes_forced", type, from_node, from_port, to_node, to_port); + + undo_redo->add_do_method(graph_plugin.ptr(), "disconnect_nodes", type, from_node, from_port, to_node, to_port); + undo_redo->add_undo_method(graph_plugin.ptr(), "connect_nodes", type, from_node, from_port, to_node, to_port); + } + } + } + } + + int preview_port = node->get_output_port_for_preview(); + if (p_expand) { + if (preview_port > p_port) { + undo_redo->add_do_method(node.ptr(), "set_output_port_for_preview", preview_port + type_size); + undo_redo->add_undo_method(node.ptr(), "set_output_port_for_preview", preview_port); + } + } else { + if (preview_port > p_port + type_size) { + undo_redo->add_do_method(node.ptr(), "set_output_port_for_preview", preview_port - type_size); + undo_redo->add_undo_method(node.ptr(), "set_output_port_for_preview", preview_port); + } + } + + undo_redo->add_do_method(graph_plugin.ptr(), "update_node", type, p_node); + undo_redo->add_undo_method(graph_plugin.ptr(), "update_node", type, p_node); + undo_redo->commit_action(); +} + void VisualShaderEditor::_remove_input_port(int p_node, int p_port) { VisualShader::Type type = get_current_shader_type(); Ref<VisualShaderNodeGroupBase> node = visual_shader->get_node(type, p_node); @@ -1812,47 +1986,6 @@ void VisualShaderEditor::_edit_port_default_input(Object *p_button, int p_node, editing_port = p_port; } -void VisualShaderEditor::_add_custom_node(const String &p_path) { - int idx = -1; - - for (int i = custom_node_option_idx; i < add_options.size(); i++) { - if (add_options[i].script.is_valid()) { - if (add_options[i].script->get_path() == p_path) { - idx = i; - break; - } - } - } - if (idx != -1) { - _add_node(idx); - } -} - -void VisualShaderEditor::_add_cubemap_node(const String &p_path) { - VisualShaderNodeCubemap *cubemap = (VisualShaderNodeCubemap *)_add_node(cubemap_node_option_idx, -1); - cubemap->set_cube_map(ResourceLoader::load(p_path)); -} - -void VisualShaderEditor::_add_texture2d_node(const String &p_path) { - VisualShaderNodeTexture *texture2d = (VisualShaderNodeTexture *)_add_node(texture2d_node_option_idx, -1); - texture2d->set_texture(ResourceLoader::load(p_path)); -} - -void VisualShaderEditor::_add_texture2d_array_node(const String &p_path) { - VisualShaderNodeTexture2DArray *texture2d_array = (VisualShaderNodeTexture2DArray *)_add_node(texture2d_array_node_option_idx, -1); - texture2d_array->set_texture_array(ResourceLoader::load(p_path)); -} - -void VisualShaderEditor::_add_texture3d_node(const String &p_path) { - VisualShaderNodeTexture3D *texture3d = (VisualShaderNodeTexture3D *)_add_node(texture3d_node_option_idx, -1); - texture3d->set_texture(ResourceLoader::load(p_path)); -} - -void VisualShaderEditor::_add_curve_node(const String &p_path) { - VisualShaderNodeCurveTexture *curve = (VisualShaderNodeCurveTexture *)_add_node(curve_node_option_idx, -1); - curve->set_texture(ResourceLoader::load(p_path)); -} - void VisualShaderEditor::_setup_node(VisualShaderNode *p_node, int p_op_idx) { // FLOAT_OP { @@ -2041,8 +2174,8 @@ void VisualShaderEditor::_setup_node(VisualShaderNode *p_node, int p_op_idx) { } } -VisualShaderNode *VisualShaderEditor::_add_node(int p_idx, int p_op_idx) { - ERR_FAIL_INDEX_V(p_idx, add_options.size(), nullptr); +void VisualShaderEditor::_add_node(int p_idx, int p_op_idx, String p_resource_path, int p_node_idx) { + ERR_FAIL_INDEX(p_idx, add_options.size()); Ref<VisualShaderNode> vsnode; @@ -2050,7 +2183,7 @@ VisualShaderNode *VisualShaderEditor::_add_node(int p_idx, int p_op_idx) { if (!is_custom && add_options[p_idx].type != String()) { VisualShaderNode *vsn = Object::cast_to<VisualShaderNode>(ClassDB::instance(add_options[p_idx].type)); - ERR_FAIL_COND_V(!vsn, nullptr); + ERR_FAIL_COND(!vsn); VisualShaderNodeFloatConstant *constant = Object::cast_to<VisualShaderNodeFloatConstant>(vsn); @@ -2072,10 +2205,10 @@ VisualShaderNode *VisualShaderEditor::_add_node(int p_idx, int p_op_idx) { vsnode = Ref<VisualShaderNode>(vsn); } else { - ERR_FAIL_COND_V(add_options[p_idx].script.is_null(), nullptr); + ERR_FAIL_COND(add_options[p_idx].script.is_null()); String base_type = add_options[p_idx].script->get_instance_base_type(); VisualShaderNode *vsn = Object::cast_to<VisualShaderNode>(ClassDB::instance(base_type)); - ERR_FAIL_COND_V(!vsn, nullptr); + ERR_FAIL_COND(!vsn); vsnode = Ref<VisualShaderNode>(vsn); vsnode->set_script(add_options[p_idx].script); } @@ -2094,7 +2227,11 @@ VisualShaderNode *VisualShaderEditor::_add_node(int p_idx, int p_op_idx) { int id_to_use = visual_shader->get_valid_node_id(type); - undo_redo->create_action(TTR("Add Node to Visual Shader")); + if (p_resource_path.is_empty()) { + undo_redo->create_action(TTR("Add Node to Visual Shader")); + } else { + id_to_use += p_node_idx; + } undo_redo->add_do_method(visual_shader.ptr(), "add_node", type, vsnode, position, id_to_use); undo_redo->add_undo_method(visual_shader.ptr(), "remove_node", type, id_to_use); undo_redo->add_do_method(graph_plugin.ptr(), "add_node", type, id_to_use); @@ -2209,8 +2346,30 @@ VisualShaderNode *VisualShaderEditor::_add_node(int p_idx, int p_op_idx) { graph_plugin->call_deferred("update_curve", id_to_use); } - undo_redo->commit_action(); - return vsnode.ptr(); + if (p_resource_path.is_empty()) { + undo_redo->commit_action(); + } else { + //post-initialization + + VisualShaderNodeTexture *texture2d = Object::cast_to<VisualShaderNodeTexture>(vsnode.ptr()); + VisualShaderNodeTexture3D *texture3d = Object::cast_to<VisualShaderNodeTexture3D>(vsnode.ptr()); + + if (texture2d || texture3d || curve) { + undo_redo->add_do_method(vsnode.ptr(), "set_texture", ResourceLoader::load(p_resource_path)); + return; + } + + VisualShaderNodeCubemap *cubemap = Object::cast_to<VisualShaderNodeCubemap>(vsnode.ptr()); + if (cubemap) { + undo_redo->add_do_method(vsnode.ptr(), "set_cube_map", ResourceLoader::load(p_resource_path)); + return; + } + + VisualShaderNodeTexture2DArray *texture2d_array = Object::cast_to<VisualShaderNodeTexture2DArray>(vsnode.ptr()); + if (texture2d_array) { + undo_redo->add_do_method(vsnode.ptr(), "set_texture_array", ResourceLoader::load(p_resource_path)); + } + } } void VisualShaderEditor::_node_dragged(const Vector2 &p_from, const Vector2 &p_to, int p_node) { @@ -3333,47 +3492,56 @@ void VisualShaderEditor::drop_data_fw(const Point2 &p_point, const Variant &p_da saved_node_pos_dirty = true; _add_node(idx, add_options[idx].sub_func); } else if (d.has("files")) { + undo_redo->create_action(TTR("Add Node(s) to Visual Shader")); + if (d["files"].get_type() == Variant::PACKED_STRING_ARRAY) { - int j = 0; PackedStringArray arr = d["files"]; for (int i = 0; i < arr.size(); i++) { String type = ResourceLoader::get_resource_type(arr[i]); if (type == "GDScript") { Ref<Script> script = ResourceLoader::load(arr[i]); if (script->get_instance_base_type() == "VisualShaderNodeCustom") { - saved_node_pos = p_point + Vector2(0, j * 210 * EDSCALE); + saved_node_pos = p_point + Vector2(0, i * 250 * EDSCALE); saved_node_pos_dirty = true; - _add_custom_node(arr[i]); - j++; + + int idx = -1; + + for (int j = custom_node_option_idx; j < add_options.size(); j++) { + if (add_options[j].script.is_valid()) { + if (add_options[j].script->get_path() == arr[i]) { + idx = j; + break; + } + } + } + if (idx != -1) { + _add_node(idx, -1, arr[i], i); + } } } else if (type == "CurveTexture") { - saved_node_pos = p_point + Vector2(0, j * 210 * EDSCALE); + saved_node_pos = p_point + Vector2(0, i * 250 * EDSCALE); saved_node_pos_dirty = true; - _add_curve_node(arr[i]); - j++; + _add_node(curve_node_option_idx, -1, arr[i], i); } else if (ClassDB::get_parent_class(type) == "Texture2D") { - saved_node_pos = p_point + Vector2(0, j * 210 * EDSCALE); + saved_node_pos = p_point + Vector2(0, i * 250 * EDSCALE); saved_node_pos_dirty = true; - _add_texture2d_node(arr[i]); - j++; + _add_node(texture2d_node_option_idx, -1, arr[i], i); } else if (type == "Texture2DArray") { - saved_node_pos = p_point + Vector2(0, j * 210 * EDSCALE); + saved_node_pos = p_point + Vector2(0, i * 250 * EDSCALE); saved_node_pos_dirty = true; - _add_texture2d_array_node(arr[i]); - j++; + _add_node(texture2d_array_node_option_idx, -1, arr[i], i); } else if (ClassDB::get_parent_class(type) == "Texture3D") { - saved_node_pos = p_point + Vector2(0, j * 210 * EDSCALE); + saved_node_pos = p_point + Vector2(0, i * 250 * EDSCALE); saved_node_pos_dirty = true; - _add_texture3d_node(arr[i]); - j++; + _add_node(texture3d_node_option_idx, -1, arr[i], i); } else if (type == "Cubemap") { - saved_node_pos = p_point + Vector2(0, j * 210 * EDSCALE); + saved_node_pos = p_point + Vector2(0, i * 250 * EDSCALE); saved_node_pos_dirty = true; - _add_cubemap_node(arr[i]); - j++; + _add_node(cubemap_node_option_idx, -1, arr[i], i); } } } + undo_redo->commit_action(); } } } @@ -3470,6 +3638,7 @@ void VisualShaderEditor::_bind_methods() { ClassDB::bind_method("_float_constant_selected", &VisualShaderEditor::_float_constant_selected); ClassDB::bind_method("_update_constant", &VisualShaderEditor::_update_constant); ClassDB::bind_method("_update_uniform", &VisualShaderEditor::_update_uniform); + ClassDB::bind_method("_expand_output_port", &VisualShaderEditor::_expand_output_port); ClassDB::bind_method(D_METHOD("get_drag_data_fw"), &VisualShaderEditor::get_drag_data_fw); ClassDB::bind_method(D_METHOD("can_drop_data_fw"), &VisualShaderEditor::can_drop_data_fw); @@ -4091,6 +4260,7 @@ VisualShaderEditor::VisualShaderEditor() { add_options.push_back(AddOption("TransformDecompose", "Transform", "Composition", "VisualShaderNodeTransformDecompose", TTR("Decomposes transform to four vectors."))); add_options.push_back(AddOption("Determinant", "Transform", "Functions", "VisualShaderNodeDeterminant", TTR("Calculates the determinant of a transform."), -1, VisualShaderNode::PORT_TYPE_SCALAR)); + add_options.push_back(AddOption("GetBillboardMatrix", "Transform", "Functions", "VisualShaderNodeBillboard", TTR("Calculates how the object should face the camera to be applied on Model View Matrix output port for 3D objects."), -1, VisualShaderNode::PORT_TYPE_TRANSFORM, TYPE_FLAGS_VERTEX, Shader::MODE_SPATIAL)); add_options.push_back(AddOption("Inverse", "Transform", "Functions", "VisualShaderNodeTransformFunc", TTR("Calculates the inverse of a transform."), VisualShaderNodeTransformFunc::FUNC_INVERSE, VisualShaderNode::PORT_TYPE_TRANSFORM)); add_options.push_back(AddOption("Transpose", "Transform", "Functions", "VisualShaderNodeTransformFunc", TTR("Calculates the transpose of a transform."), VisualShaderNodeTransformFunc::FUNC_TRANSPOSE, VisualShaderNode::PORT_TYPE_TRANSFORM)); diff --git a/editor/plugins/visual_shader_editor_plugin.h b/editor/plugins/visual_shader_editor_plugin.h index 6d57d38cab..b3510aafa1 100644 --- a/editor/plugins/visual_shader_editor_plugin.h +++ b/editor/plugins/visual_shader_editor_plugin.h @@ -83,6 +83,8 @@ private: List<VisualShader::Connection> connections; bool dirty = false; + Color vector_expanded_color[3]; + protected: static void _bind_methods(); @@ -119,6 +121,7 @@ public: void set_expression(VisualShader::Type p_type, int p_node_id, const String &p_expression); int get_constant_index(float p_constant) const; void update_node_size(int p_node_id); + void update_theme(); VisualShader::Type get_shader_type() const; VisualShaderGraphPlugin(); @@ -290,15 +293,8 @@ class VisualShaderEditor : public VBoxContainer { void _draw_color_over_button(Object *obj, Color p_color); - void _add_custom_node(const String &p_path); - void _add_cubemap_node(const String &p_path); - void _add_texture2d_node(const String &p_path); - void _add_texture2d_array_node(const String &p_path); - void _add_texture3d_node(const String &p_path); - void _add_curve_node(const String &p_path); - void _setup_node(VisualShaderNode *p_node, int p_op_idx); - VisualShaderNode *_add_node(int p_idx, int p_op_idx = -1); + void _add_node(int p_idx, int p_op_idx = -1, String p_resource_path = "", int p_node_idx = -1); void _update_options_menu(); void _set_mode(int p_which); @@ -408,6 +404,7 @@ class VisualShaderEditor : public VBoxContainer { void _remove_output_port(int p_node, int p_port); void _change_output_port_type(int p_type, int p_node, int p_port); void _change_output_port_name(const String &p_text, Object *p_line_edit, int p_node, int p_port); + void _expand_output_port(int p_node, int p_port, bool p_expand); void _expression_focus_out(Object *code_edit, int p_node); diff --git a/editor/project_manager.cpp b/editor/project_manager.cpp index 49a6d28dc1..8bde397b5c 100644 --- a/editor/project_manager.cpp +++ b/editor/project_manager.cpp @@ -1484,16 +1484,7 @@ Vector<ProjectList::Item> ProjectList::get_selected_projects() const { void ProjectList::ensure_project_visible(int p_index) { const Item &item = _projects[p_index]; - - int item_top = item.control->get_position().y; - int item_bottom = item.control->get_position().y + item.control->get_size().y; - - if (item_top < get_v_scroll()) { - set_v_scroll(item_top); - - } else if (item_bottom > get_v_scroll() + get_size().y) { - set_v_scroll(item_bottom - get_size().y); - } + ensure_control_visible(item.control); } int ProjectList::get_single_selected_index() const { diff --git a/main/main.cpp b/main/main.cpp index 67d8d93728..d67761db55 100644 --- a/main/main.cpp +++ b/main/main.cpp @@ -1327,23 +1327,7 @@ Error Main::setup(const char *execpath, int argc, char *argv[], bool p_second_ph } { - String orientation = GLOBAL_DEF("display/window/handheld/orientation", "landscape"); - - if (orientation == "portrait") { - window_orientation = DisplayServer::SCREEN_PORTRAIT; - } else if (orientation == "reverse_landscape") { - window_orientation = DisplayServer::SCREEN_REVERSE_LANDSCAPE; - } else if (orientation == "reverse_portrait") { - window_orientation = DisplayServer::SCREEN_REVERSE_PORTRAIT; - } else if (orientation == "sensor_landscape") { - window_orientation = DisplayServer::SCREEN_SENSOR_LANDSCAPE; - } else if (orientation == "sensor_portrait") { - window_orientation = DisplayServer::SCREEN_SENSOR_PORTRAIT; - } else if (orientation == "sensor") { - window_orientation = DisplayServer::SCREEN_SENSOR; - } else { - window_orientation = DisplayServer::SCREEN_LANDSCAPE; - } + window_orientation = DisplayServer::ScreenOrientation(int(GLOBAL_DEF_BASIC("display/window/handheld/orientation", DisplayServer::ScreenOrientation::SCREEN_LANDSCAPE))); } Engine::get_singleton()->set_iterations_per_second(GLOBAL_DEF_BASIC("physics/common/physics_fps", 60)); @@ -1461,6 +1445,12 @@ Error Main::setup2(Thread::ID p_main_tid_override) { } #endif +#ifdef TOOLS_ENABLED + if (editor || project_manager) { + EditorNode::register_editor_paths(project_manager); + } +#endif + /* Determine text driver */ if (text_driver == "") { diff --git a/misc/dist/ios_xcode/godot_ios.xcodeproj/project.pbxproj b/misc/dist/ios_xcode/godot_ios.xcodeproj/project.pbxproj index b9ad431e6e..fd69725a21 100644 --- a/misc/dist/ios_xcode/godot_ios.xcodeproj/project.pbxproj +++ b/misc/dist/ios_xcode/godot_ios.xcodeproj/project.pbxproj @@ -255,7 +255,7 @@ IPHONEOS_DEPLOYMENT_TARGET = 11.0; OTHER_LDFLAGS = "$linker_flags"; SDKROOT = iphoneos; - TARGETED_DEVICE_FAMILY = "1,2"; + TARGETED_DEVICE_FAMILY = "$targeted_device_family"; }; name = Debug; }; @@ -294,7 +294,7 @@ IPHONEOS_DEPLOYMENT_TARGET = 11.0; OTHER_LDFLAGS = "$linker_flags"; SDKROOT = iphoneos; - TARGETED_DEVICE_FAMILY = "1,2"; + TARGETED_DEVICE_FAMILY = "$targeted_device_family"; VALIDATE_PRODUCT = YES; }; name = Release; @@ -323,7 +323,7 @@ PRODUCT_BUNDLE_IDENTIFIER = $bundle_identifier; PRODUCT_NAME = "$(TARGET_NAME)"; PROVISIONING_PROFILE = "$provisioning_profile_uuid_debug"; - TARGETED_DEVICE_FAMILY = "1,2"; + TARGETED_DEVICE_FAMILY = "$targeted_device_family"; VALID_ARCHS = "armv7 armv7s arm64 i386 x86_64"; WRAPPER_EXTENSION = app; }; @@ -353,7 +353,7 @@ PRODUCT_BUNDLE_IDENTIFIER = $bundle_identifier; PRODUCT_NAME = "$(TARGET_NAME)"; PROVISIONING_PROFILE = "$provisioning_profile_uuid_release"; - TARGETED_DEVICE_FAMILY = "1,2"; + TARGETED_DEVICE_FAMILY = "$targeted_device_family"; VALID_ARCHS = "armv7 armv7s arm64 i386 x86_64"; WRAPPER_EXTENSION = app; }; diff --git a/misc/dist/ios_xcode/godot_ios.xcodeproj/xcshareddata/xcschemes/godot_ios.xcscheme b/misc/dist/ios_xcode/godot_ios.xcodeproj/xcshareddata/xcschemes/godot_ios.xcscheme index b6beeb012f..d61a53d5c2 100644 --- a/misc/dist/ios_xcode/godot_ios.xcodeproj/xcshareddata/xcschemes/godot_ios.xcscheme +++ b/misc/dist/ios_xcode/godot_ios.xcodeproj/xcshareddata/xcschemes/godot_ios.xcscheme @@ -23,7 +23,7 @@ </BuildActionEntries> </BuildAction> <TestAction - buildConfiguration = "Debug" + buildConfiguration = "$default_build_config" selectedDebuggerIdentifier = "Xcode.DebuggerFoundation.Debugger.LLDB" selectedLauncherIdentifier = "Xcode.DebuggerFoundation.Launcher.LLDB" shouldUseLaunchSchemeArgsEnv = "YES"> @@ -42,7 +42,7 @@ </AdditionalOptions> </TestAction> <LaunchAction - buildConfiguration = "Debug" + buildConfiguration = "$default_build_config" selectedDebuggerIdentifier = "Xcode.DebuggerFoundation.Debugger.LLDB" selectedLauncherIdentifier = "Xcode.DebuggerFoundation.Launcher.LLDB" launchStyle = "0" @@ -67,7 +67,7 @@ </AdditionalOptions> </LaunchAction> <ProfileAction - buildConfiguration = "Debug" + buildConfiguration = "$default_build_config" shouldUseLaunchSchemeArgsEnv = "YES" savedToolIdentifier = "" useCustomWorkingDirectory = "NO" @@ -84,10 +84,10 @@ </BuildableProductRunnable> </ProfileAction> <AnalyzeAction - buildConfiguration = "Debug"> + buildConfiguration = "$default_build_config"> </AnalyzeAction> <ArchiveAction - buildConfiguration = "Debug" + buildConfiguration = "$default_build_config" revealArchiveInOrganizer = "YES"> </ArchiveAction> </Scheme> diff --git a/modules/bmp/image_loader_bmp.cpp b/modules/bmp/image_loader_bmp.cpp index f22e74cafb..27b49a6609 100644 --- a/modules/bmp/image_loader_bmp.cpp +++ b/modules/bmp/image_loader_bmp.cpp @@ -205,7 +205,7 @@ Error ImageLoaderBMP::load_image(Ref<Image> p_image, FileAccess *f, // A valid bmp file should always at least have a // file header and a minimal info header - if (f->get_len() > BITMAP_FILE_HEADER_SIZE + BITMAP_INFO_HEADER_MIN_SIZE) { + if (f->get_length() > BITMAP_FILE_HEADER_SIZE + BITMAP_INFO_HEADER_MIN_SIZE) { // File Header bmp_header.bmp_file_header.bmp_signature = f->get_16(); if (bmp_header.bmp_file_header.bmp_signature == BITMAP_SIGNATURE) { diff --git a/modules/csg/csg_shape.cpp b/modules/csg/csg_shape.cpp index 541b7036ac..67dfdfb5eb 100644 --- a/modules/csg/csg_shape.cpp +++ b/modules/csg/csg_shape.cpp @@ -923,45 +923,43 @@ CSGBrush *CSGSphere3D::_build_brush() { Ref<Material> *materialsw = materials.ptrw(); bool *invertw = invert.ptrw(); + const double lat_step = 1.0 / rings; + const double lon_step = 1.0 / radial_segments; int face = 0; - const double lat_step = Math_TAU / rings; - const double lon_step = Math_TAU / radial_segments; - for (int i = 1; i <= rings; i++) { - double lat0 = lat_step * (i - 1) - Math_TAU / 4; - double z0 = Math::sin(lat0); - double zr0 = Math::cos(lat0); - double u0 = double(i - 1) / rings; - - double lat1 = lat_step * i - Math_TAU / 4; - double z1 = Math::sin(lat1); - double zr1 = Math::cos(lat1); - double u1 = double(i) / rings; - - for (int j = radial_segments; j >= 1; j--) { - double lng0 = lon_step * (j - 1); + double lat0 = Math_PI * (0.5 - (i - 1) * lat_step); + double c0 = Math::cos(lat0); + double s0 = Math::sin(lat0); + double v0 = double(i - 1) / rings; + + double lat1 = Math_PI * (0.5 - i * lat_step); + double c1 = Math::cos(lat1); + double s1 = Math::sin(lat1); + double v1 = double(i) / rings; + + for (int j = 1; j <= radial_segments; j++) { + double lng0 = Math_TAU * (0.5 - (j - 1) * lon_step); double x0 = Math::cos(lng0); double y0 = Math::sin(lng0); - double v0 = double(i - 1) / radial_segments; + double u0 = double(j - 1) / radial_segments; - double lng1 = lon_step * j; + double lng1 = Math_TAU * (0.5 - j * lon_step); double x1 = Math::cos(lng1); double y1 = Math::sin(lng1); - double v1 = double(i) / radial_segments; + double u1 = double(j) / radial_segments; Vector3 v[4] = { - Vector3(x1 * zr0, z0, y1 * zr0) * radius, - Vector3(x1 * zr1, z1, y1 * zr1) * radius, - Vector3(x0 * zr1, z1, y0 * zr1) * radius, - Vector3(x0 * zr0, z0, y0 * zr0) * radius + Vector3(x0 * c0, s0, y0 * c0) * radius, + Vector3(x1 * c0, s0, y1 * c0) * radius, + Vector3(x1 * c1, s1, y1 * c1) * radius, + Vector3(x0 * c1, s1, y0 * c1) * radius, }; Vector2 u[4] = { - Vector2(v1, u0), - Vector2(v1, u1), - Vector2(v0, u1), - Vector2(v0, u0), - + Vector2(u0, v0), + Vector2(u1, v0), + Vector2(u1, v1), + Vector2(u0, v1), }; if (i < rings) { diff --git a/modules/csg/icons/CSGBox3D.svg b/modules/csg/icons/CSGBox3D.svg index ceef9196a7..2740cc2f8c 100644 --- a/modules/csg/icons/CSGBox3D.svg +++ b/modules/csg/icons/CSGBox3D.svg @@ -1 +1 @@ -<svg height="16" viewBox="0 0 16 16" width="16" xmlns="http://www.w3.org/2000/svg"><path d="m12 9c-.55401 0-1 .44599-1 1v1h2v2h1c.55401 0 1-.44599 1-1v-2c0-.55401-.44599-1-1-1zm1 4h-2v-2h-1c-.55401 0-1 .44599-1 1v2c0 .55401.44599 1 1 1h2c.55401 0 1-.44599 1-1z" fill="#84c2ff"/><path d="m8 .94531-7 3.5v7.2227l7 3.5.29492-.14844c-.18282-.30101-.29492-.64737-.29492-1.0195v-2c0-.72651.40824-1.3664 1-1.7168v-1.6699l4-2v1.3867h1c.36419 0 .70336.10754 1 .2832v-3.8379zm0 2.1152 3.9395 1.9707-3.9395 1.9688-3.9395-1.9688zm-5 3.5527 4 2v3.9414l-4-2.002z" fill="#fc9c9c" stroke-width="1.0667"/></svg> +<svg height="16" viewBox="0 0 16 16" width="16" xmlns="http://www.w3.org/2000/svg"><path d="m12 9c-.55401 0-1 .44599-1 1v1h2v2h1c.55401 0 1-.44599 1-1v-2c0-.55401-.44599-1-1-1zm1 4h-2v-2h-1c-.55401 0-1 .44599-1 1v2c0 .55401.44599 1 1 1h2c.55401 0 1-.44599 1-1z" fill="#5fb2ff"/><path d="m8 .94531-7 3.5v7.2227l7 3.5.29492-.14844c-.18282-.30101-.29492-.64737-.29492-1.0195v-2c0-.72651.40824-1.3664 1-1.7168v-1.6699l4-2v1.3867h1c.36419 0 .70336.10754 1 .2832v-3.8379zm0 2.1152 3.9395 1.9707-3.9395 1.9688-3.9395-1.9688zm-5 3.5527 4 2v3.9414l-4-2.002z" fill="#fc7f7f" stroke-width="1.0667"/></svg> diff --git a/modules/csg/icons/CSGCapsule3D.svg b/modules/csg/icons/CSGCapsule3D.svg index 14e582ee84..db4f71864b 100644 --- a/modules/csg/icons/CSGCapsule3D.svg +++ b/modules/csg/icons/CSGCapsule3D.svg @@ -1 +1 @@ -<svg height="16" viewBox="0 0 16 16" width="16" xmlns="http://www.w3.org/2000/svg"><path d="m8 1c-2.7527 0-5 2.2418-5 4.9902v4.0176c0 2.7484 2.2473 4.9922 5 4.9922.092943 0 .18367-.008623.27539-.013672-.17055-.29341-.27539-.62792-.27539-.98633v-2c0-.72887.41095-1.3691 1.0059-1.7188v-.28125c.34771-.034464.68259-.10691 1.0156-.19922.10394-.99856.95603-1.8008 1.9785-1.8008h1v-2.0098c0-2.7484-2.2473-4.9902-5-4.9902zm-1.0059 2.127v4.8574c-.66556-.1047-1.2974-.37231-1.9941-.66211v-1.3223c0-1.3474.79841-2.4642 1.9941-2.873zm2.0117 0c1.1957.4088 1.9941 1.5256 1.9941 2.873v1.3457c-.68406.3054-1.3142.57292-1.9941.66602v-4.8848zm-4.0059 6.334c.67836.2231 1.3126.44599 1.9941.52539v2.8848c-1.1957-.4092-1.9941-1.5237-1.9941-2.8711v-.53906z" fill="#fc9c9c"/><path d="m12 9c-.55401 0-1 .44599-1 1v1h2v2h1c.55401 0 1-.44599 1-1v-2c0-.55401-.44599-1-1-1zm1 4h-2v-2h-1c-.55401 0-1 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1-.44599 1-1z" fill="#5fb2ff"/></svg> diff --git a/modules/csg/icons/CSGCombiner3D.svg b/modules/csg/icons/CSGCombiner3D.svg index 50ce4179d9..692ba54cb8 100644 --- a/modules/csg/icons/CSGCombiner3D.svg +++ b/modules/csg/icons/CSGCombiner3D.svg @@ -1 +1 @@ -<svg height="16" viewBox="0 0 16 16" width="16" xmlns="http://www.w3.org/2000/svg"><path d="m12 9c-.55401 0-1 .44599-1 1v1h2v2h1c.55401 0 1-.44599 1-1v-2c0-.55401-.44599-1-1-1zm1 4h-2v-2h-1c-.55401 0-1 .44599-1 1v2c0 .55401.44599 1 1 1h2c.55401 0 1-.44599 1-1z" fill="#84c2ff"/><path d="m3 1c-1.1046 0-2 .89543-2 2h2zm2 0v2h2v-2zm4 0v2h2v-2zm4 0v2h2c0-1.1046-.89543-2-2-2zm-12 4v2h2v-2zm12 0v2h2v-2zm-12 4v2h2v-2zm0 4c0 1.1046.89543 2 2 2v-2zm4 0v2h2v-2z" fill="#fc9c9c"/></svg> +<svg height="16" viewBox="0 0 16 16" width="16" xmlns="http://www.w3.org/2000/svg"><path d="m12 9c-.55401 0-1 .44599-1 1v1h2v2h1c.55401 0 1-.44599 1-1v-2c0-.55401-.44599-1-1-1zm1 4h-2v-2h-1c-.55401 0-1 .44599-1 1v2c0 .55401.44599 1 1 1h2c.55401 0 1-.44599 1-1z" fill="#5fb2ff"/><path d="m3 1c-1.1046 0-2 .89543-2 2h2zm2 0v2h2v-2zm4 0v2h2v-2zm4 0v2h2c0-1.1046-.89543-2-2-2zm-12 4v2h2v-2zm12 0v2h2v-2zm-12 4v2h2v-2zm0 4c0 1.1046.89543 2 2 2v-2zm4 0v2h2v-2z" fill="#fc7f7f"/></svg> diff --git a/modules/csg/icons/CSGCylinder3D.svg b/modules/csg/icons/CSGCylinder3D.svg index c84594928a..4bc2427887 100644 --- a/modules/csg/icons/CSGCylinder3D.svg +++ b/modules/csg/icons/CSGCylinder3D.svg @@ -1 +1 @@ -<svg height="16" viewBox="0 0 14.999999 14.999999" width="16" xmlns="http://www.w3.org/2000/svg"><path d="m8 1c-1.7469 0-3.328.22648-4.5586.63672-.61528.20512-1.1471.45187-1.5898.80078-.44272.34891-.85156.88101-.85156 1.5625v8c0 .68149.40884 1.2155.85156 1.5645.44272.34891.97457.59577 1.5898.80078 1.2306.41024 2.8117.63477 4.5586.63477.095648 0 .18467-.008426.2793-.009766-.1722-.29446-.2793-.62995-.2793-.99023v-1c-1.5668 0-2.9867-.2195-3.9277-.5332-.46329-.15435-.90474-.33752-1.0723-.4668v-5.8125c.1468.058667.2835.12515.44141.17773 1.2306.41024 2.8117.63477 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@@ -1 +1 @@ -<svg height="16" viewBox="0 0 16 16" width="16" xmlns="http://www.w3.org/2000/svg"><path d="m8 3c-1.8145 0-3.4691.41721-4.7461 1.1621-1.277.745-2.2539 1.9082-2.2539 3.3379 0 1.4298.9769 2.5949 2.2539 3.3398s2.9316 1.1602 4.7461 1.1602c0-1.0907.90931-2 2-2 0-.080836.013744-.15778.023438-.23633-.61769.14673-1.3008.23633-2.0234.23633-1.4992 0-2.8437-.36687-3.7383-.88867-.89456-.5219-1.2617-1.108-1.2617-1.6113 0-.5032.36716-1.0876 1.2617-1.6094.89456-.5219 2.2391-.89062 3.7383-.89062s2.8437.36872 3.7383.89062c.89456.5218 1.2617 1.1062 1.2617 1.6094 0 .15978-.053679.32822-.13281.5h1.1328c.32481 0 .62893.088408.90234.23047.057552-.23582.097656-.47718.097656-.73047 0-1.4297-.9769-2.5929-2.2539-3.3379-1.277-.7449-2.9316-1.1621-4.7461-1.1621z" fill="#fc9c9c"/><path d="m12 9c-.55401 0-1 .44599-1 1v1h2v2h1c.55401 0 1-.44599 1-1v-2c0-.55401-.44599-1-1-1zm1 4h-2v-2h-1c-.55401 0-1 .44599-1 1v2c0 .55401.44599 1 1 1h2c.55401 0 1-.44599 1-1z" fill="#84c2ff"/></svg> +<svg height="16" viewBox="0 0 16 16" width="16" xmlns="http://www.w3.org/2000/svg"><path d="m8 3c-1.8145 0-3.4691.41721-4.7461 1.1621-1.277.745-2.2539 1.9082-2.2539 3.3379 0 1.4298.9769 2.5949 2.2539 3.3398s2.9316 1.1602 4.7461 1.1602c0-1.0907.90931-2 2-2 0-.080836.013744-.15778.023438-.23633-.61769.14673-1.3008.23633-2.0234.23633-1.4992 0-2.8437-.36687-3.7383-.88867-.89456-.5219-1.2617-1.108-1.2617-1.6113 0-.5032.36716-1.0876 1.2617-1.6094.89456-.5219 2.2391-.89062 3.7383-.89062s2.8437.36872 3.7383.89062c.89456.5218 1.2617 1.1062 1.2617 1.6094 0 .15978-.053679.32822-.13281.5h1.1328c.32481 0 .62893.088408.90234.23047.057552-.23582.097656-.47718.097656-.73047 0-1.4297-.9769-2.5929-2.2539-3.3379-1.277-.7449-2.9316-1.1621-4.7461-1.1621z" fill="#fc7f7f"/><path d="m12 9c-.55401 0-1 .44599-1 1v1h2v2h1c.55401 0 1-.44599 1-1v-2c0-.55401-.44599-1-1-1zm1 4h-2v-2h-1c-.55401 0-1 .44599-1 1v2c0 .55401.44599 1 1 1h2c.55401 0 1-.44599 1-1z" fill="#5fb2ff"/></svg> diff --git a/modules/fbx/editor_scene_importer_fbx.cpp b/modules/fbx/editor_scene_importer_fbx.cpp index 58bc450e9d..f60277f60a 100644 --- a/modules/fbx/editor_scene_importer_fbx.cpp +++ b/modules/fbx/editor_scene_importer_fbx.cpp @@ -102,7 +102,7 @@ Node3D *EditorSceneImporterFBX::import_scene(const String &p_path, uint32_t p_fl FBXDocParser::TokenList tokens; bool is_binary = false; - data.resize(f->get_len()); + data.resize(f->get_length()); ERR_FAIL_COND_V(data.size() < 64, nullptr); diff --git a/modules/gdnative/gdnative.cpp b/modules/gdnative/gdnative.cpp index 0de6b27d27..7c3b76e4d7 100644 --- a/modules/gdnative/gdnative.cpp +++ b/modules/gdnative/gdnative.cpp @@ -33,6 +33,7 @@ #include "core/config/project_settings.h" #include "core/core_constants.h" #include "core/io/file_access_encrypted.h" +#include "core/os/dir_access.h" #include "core/os/file_access.h" #include "core/os/os.h" @@ -335,9 +336,18 @@ bool GDNative::initialize() { // On OSX the exported libraries are located under the Frameworks directory. // So we need to replace the library path. String path = ProjectSettings::get_singleton()->globalize_path(lib_path); - if (!FileAccess::exists(path)) { + DirAccess *da = DirAccess::create(DirAccess::ACCESS_FILESYSTEM); + + if (!da->file_exists(path) && !da->dir_exists(path)) { path = OS::get_singleton()->get_executable_path().get_base_dir().plus_file("../Frameworks").plus_file(lib_path.get_file()); } + + if (da->dir_exists(path)) { // Target library is a ".framework", add library base name to the path. + path = path.plus_file(path.get_file().get_basename()); + } + + memdelete(da); + #else String path = ProjectSettings::get_singleton()->globalize_path(lib_path); #endif diff --git a/modules/gdnative/gdnative_library_editor_plugin.cpp b/modules/gdnative/gdnative_library_editor_plugin.cpp index dfb26c13e3..b4ac0d886e 100644 --- a/modules/gdnative/gdnative_library_editor_plugin.cpp +++ b/modules/gdnative/gdnative_library_editor_plugin.cpp @@ -131,7 +131,7 @@ void GDNativeLibraryEditor::_on_item_button(Object *item, int column, int id) { EditorFileDialog::FileMode mode = EditorFileDialog::FILE_MODE_OPEN_FILE; if (id == BUTTON_SELECT_DEPENDENCES) { mode = EditorFileDialog::FILE_MODE_OPEN_FILES; - } else if (treeItem->get_text(0) == "iOS") { + } else if (treeItem->get_text(0) == "iOS" || treeItem->get_text(0) == "macOS") { mode = EditorFileDialog::FILE_MODE_OPEN_ANY; } @@ -278,11 +278,10 @@ GDNativeLibraryEditor::GDNativeLibraryEditor() { platforms["X11"] = platform_linux; NativePlatformConfig platform_osx; - platform_osx.name = "Mac OSX"; + platform_osx.name = "macOS"; platform_osx.entries.push_back("64"); - platform_osx.entries.push_back("32"); - platform_osx.library_extension = "*.dylib"; - platforms["OSX"] = platform_osx; + platform_osx.library_extension = "*.framework; Framework, *.dylib; Dynamic Library"; + platforms["macOS"] = platform_osx; NativePlatformConfig platform_haiku; platform_haiku.name = "Haiku"; diff --git a/modules/gdnative/pluginscript/pluginscript_script.cpp b/modules/gdnative/pluginscript/pluginscript_script.cpp index a0d7fbf726..a48245814f 100644 --- a/modules/gdnative/pluginscript/pluginscript_script.cpp +++ b/modules/gdnative/pluginscript/pluginscript_script.cpp @@ -212,6 +212,8 @@ ScriptInstance *PluginScript::instance_create(Object *p_this) { } bool PluginScript::instance_has(const Object *p_this) const { + ERR_FAIL_COND_V(!_language, false); + _language->lock(); bool hasit = _instances.has((Object *)p_this); _language->unlock(); @@ -441,7 +443,7 @@ Error PluginScript::load_source_code(const String &p_path) { FileAccess *f = FileAccess::open(p_path, FileAccess::READ, &err); ERR_FAIL_COND_V_MSG(err, err, "Cannot open file '" + p_path + "'."); - uint64_t len = f->get_len(); + uint64_t len = f->get_length(); sourcef.resize(len + 1); uint8_t *w = sourcef.ptrw(); uint64_t r = f->get_buffer(w, len); diff --git a/modules/gdnative/videodecoder/video_stream_gdnative.cpp b/modules/gdnative/videodecoder/video_stream_gdnative.cpp index 1b7838846f..8b0434c7dd 100644 --- a/modules/gdnative/videodecoder/video_stream_gdnative.cpp +++ b/modules/gdnative/videodecoder/video_stream_gdnative.cpp @@ -58,7 +58,7 @@ int64_t GDAPI godot_videodecoder_file_seek(void *ptr, int64_t pos, int whence) { FileAccess *file = reinterpret_cast<FileAccess *>(ptr); if (file) { - int64_t len = file->get_len(); + int64_t len = file->get_length(); switch (whence) { case SEEK_SET: { if (pos > len) { diff --git a/modules/gdscript/editor/gdscript_highlighter.cpp b/modules/gdscript/editor/gdscript_highlighter.cpp index ca646dff15..d34cccb3af 100644 --- a/modules/gdscript/editor/gdscript_highlighter.cpp +++ b/modules/gdscript/editor/gdscript_highlighter.cpp @@ -546,7 +546,7 @@ void GDScriptSyntaxHighlighter::_update_cache() { } const String text_edit_color_theme = EditorSettings::get_singleton()->get("text_editor/theme/color_theme"); - const bool default_theme = text_edit_color_theme == "Default"; + const bool default_theme = text_edit_color_theme == "Godot 2"; if (default_theme || EditorSettings::get_singleton()->is_dark_theme()) { function_definition_color = Color(0.4, 0.9, 1.0); @@ -558,7 +558,7 @@ void GDScriptSyntaxHighlighter::_update_cache() { EDITOR_DEF("text_editor/highlighting/gdscript/function_definition_color", function_definition_color); EDITOR_DEF("text_editor/highlighting/gdscript/node_path_color", node_path_color); - if (text_edit_color_theme == "Adaptive" || default_theme) { + if (text_edit_color_theme == "Default" || default_theme) { EditorSettings::get_singleton()->set_initial_value( "text_editor/highlighting/gdscript/function_definition_color", function_definition_color, diff --git a/modules/gdscript/gdscript.cpp b/modules/gdscript/gdscript.cpp index 2896420239..d7814e85b0 100644 --- a/modules/gdscript/gdscript.cpp +++ b/modules/gdscript/gdscript.cpp @@ -1045,7 +1045,7 @@ Error GDScript::load_source_code(const String &p_path) { ERR_FAIL_COND_V(err, err); } - uint64_t len = f->get_len(); + uint64_t len = f->get_length(); sourcef.resize(len + 1); uint8_t *w = sourcef.ptrw(); uint64_t r = f->get_buffer(w, len); diff --git a/modules/gdscript/gdscript_analyzer.cpp b/modules/gdscript/gdscript_analyzer.cpp index 7b04959227..d8d60b35c6 100644 --- a/modules/gdscript/gdscript_analyzer.cpp +++ b/modules/gdscript/gdscript_analyzer.cpp @@ -543,6 +543,7 @@ void GDScriptAnalyzer::resolve_class_interface(GDScriptParser::ClassNode *p_clas } else { // TODO: Add warning. mark_node_unsafe(member.variable->initializer); + member.variable->use_conversion_assign = true; } } else if (datatype.builtin_type == Variant::INT && member.variable->initializer->get_datatype().builtin_type == Variant::FLOAT) { #ifdef DEBUG_ENABLED @@ -552,6 +553,7 @@ void GDScriptAnalyzer::resolve_class_interface(GDScriptParser::ClassNode *p_clas if (member.variable->initializer->get_datatype().is_variant()) { // TODO: Warn unsafe assign. mark_node_unsafe(member.variable->initializer); + member.variable->use_conversion_assign = true; } } } else if (member.variable->infer_datatype) { @@ -1145,6 +1147,7 @@ void GDScriptAnalyzer::resolve_variable(GDScriptParser::VariableNode *p_variable } else { // TODO: Add warning. mark_node_unsafe(p_variable->initializer); + p_variable->use_conversion_assign = true; } #ifdef DEBUG_ENABLED } else if (type.builtin_type == Variant::INT && p_variable->initializer->get_datatype().builtin_type == Variant::FLOAT) { @@ -1154,6 +1157,7 @@ void GDScriptAnalyzer::resolve_variable(GDScriptParser::VariableNode *p_variable if (p_variable->initializer->get_datatype().is_variant()) { // TODO: Warn unsafe assign. mark_node_unsafe(p_variable->initializer); + p_variable->use_conversion_assign = true; } } } else if (p_variable->infer_datatype) { @@ -1608,10 +1612,12 @@ void GDScriptAnalyzer::reduce_assignment(GDScriptParser::AssignmentNode *p_assig } else { // TODO: Add warning. mark_node_unsafe(p_assignment); + p_assignment->use_conversion_assign = true; } } else { // TODO: Warning in this case. mark_node_unsafe(p_assignment); + p_assignment->use_conversion_assign = true; } } } else { @@ -1621,6 +1627,9 @@ void GDScriptAnalyzer::reduce_assignment(GDScriptParser::AssignmentNode *p_assig if (assignee_type.has_no_type() || assigned_value_type.is_variant()) { mark_node_unsafe(p_assignment); + if (assignee_type.is_hard_type()) { + p_assignment->use_conversion_assign = true; + } } if (p_assignment->assignee->type == GDScriptParser::Node::IDENTIFIER) { @@ -2059,9 +2068,11 @@ void GDScriptAnalyzer::reduce_call(GDScriptParser::CallNode *p_call, bool is_awa if (p_call->is_super) { base_type = parser->current_class->base_type; + base_type.is_meta_type = false; is_self = true; } else if (callee_type == GDScriptParser::Node::IDENTIFIER) { base_type = parser->current_class->get_datatype(); + base_type.is_meta_type = false; is_self = true; } else if (callee_type == GDScriptParser::Node::SUBSCRIPT) { GDScriptParser::SubscriptNode *subscript = static_cast<GDScriptParser::SubscriptNode *>(p_call->callee); diff --git a/modules/gdscript/gdscript_byte_codegen.cpp b/modules/gdscript/gdscript_byte_codegen.cpp index ea34a2ca2d..77a972ef12 100644 --- a/modules/gdscript/gdscript_byte_codegen.cpp +++ b/modules/gdscript/gdscript_byte_codegen.cpp @@ -779,63 +779,43 @@ void GDScriptByteCodeGenerator::write_get_member(const Address &p_target, const append(p_name); } -void GDScriptByteCodeGenerator::write_assign(const Address &p_target, const Address &p_source) { - if (p_target.type.has_type && !p_source.type.has_type) { - // Typed assignment. - switch (p_target.type.kind) { - case GDScriptDataType::BUILTIN: { - if (p_target.type.builtin_type == Variant::ARRAY && p_target.type.has_container_element_type()) { - append(GDScriptFunction::OPCODE_ASSIGN_TYPED_ARRAY, 2); - append(p_target); - append(p_source); - } else { - append(GDScriptFunction::OPCODE_ASSIGN_TYPED_BUILTIN, 2); - append(p_target); - append(p_source); - append(p_target.type.builtin_type); - } - } break; - case GDScriptDataType::NATIVE: { - int class_idx = GDScriptLanguage::get_singleton()->get_global_map()[p_target.type.native_type]; - Variant nc = GDScriptLanguage::get_singleton()->get_global_array()[class_idx]; - class_idx = get_constant_pos(nc) | (GDScriptFunction::ADDR_TYPE_CONSTANT << GDScriptFunction::ADDR_BITS); - append(GDScriptFunction::OPCODE_ASSIGN_TYPED_NATIVE, 3); - append(p_target); - append(p_source); - append(class_idx); - } break; - case GDScriptDataType::SCRIPT: - case GDScriptDataType::GDSCRIPT: { - Variant script = p_target.type.script_type; - int idx = get_constant_pos(script) | (GDScriptFunction::ADDR_TYPE_CONSTANT << GDScriptFunction::ADDR_BITS); - - append(GDScriptFunction::OPCODE_ASSIGN_TYPED_SCRIPT, 3); +void GDScriptByteCodeGenerator::write_assign_with_conversion(const Address &p_target, const Address &p_source) { + switch (p_target.type.kind) { + case GDScriptDataType::BUILTIN: { + if (p_target.type.builtin_type == Variant::ARRAY && p_target.type.has_container_element_type()) { + append(GDScriptFunction::OPCODE_ASSIGN_TYPED_ARRAY, 2); append(p_target); append(p_source); - append(idx); - } break; - default: { - ERR_PRINT("Compiler bug: unresolved assign."); - - // Shouldn't get here, but fail-safe to a regular assignment - append(GDScriptFunction::OPCODE_ASSIGN, 2); + } else { + append(GDScriptFunction::OPCODE_ASSIGN_TYPED_BUILTIN, 2); append(p_target); append(p_source); + append(p_target.type.builtin_type); } - } - } else { - if (p_target.type.kind == GDScriptDataType::BUILTIN && p_target.type.builtin_type == Variant::ARRAY && p_target.type.has_container_element_type()) { - append(GDScriptFunction::OPCODE_ASSIGN_TYPED_ARRAY, 2); + } break; + case GDScriptDataType::NATIVE: { + int class_idx = GDScriptLanguage::get_singleton()->get_global_map()[p_target.type.native_type]; + Variant nc = GDScriptLanguage::get_singleton()->get_global_array()[class_idx]; + class_idx = get_constant_pos(nc) | (GDScriptFunction::ADDR_TYPE_CONSTANT << GDScriptFunction::ADDR_BITS); + append(GDScriptFunction::OPCODE_ASSIGN_TYPED_NATIVE, 3); append(p_target); append(p_source); - } else if (p_target.type.kind == GDScriptDataType::BUILTIN && p_source.type.kind == GDScriptDataType::BUILTIN && p_target.type.builtin_type != p_source.type.builtin_type) { - // Need conversion.. - append(GDScriptFunction::OPCODE_ASSIGN_TYPED_BUILTIN, 2); + append(class_idx); + } break; + case GDScriptDataType::SCRIPT: + case GDScriptDataType::GDSCRIPT: { + Variant script = p_target.type.script_type; + int idx = get_constant_pos(script) | (GDScriptFunction::ADDR_TYPE_CONSTANT << GDScriptFunction::ADDR_BITS); + + append(GDScriptFunction::OPCODE_ASSIGN_TYPED_SCRIPT, 3); append(p_target); append(p_source); - append(p_target.type.builtin_type); - } else { - // Either untyped assignment or already type-checked by the parser + append(idx); + } break; + default: { + ERR_PRINT("Compiler bug: unresolved assign."); + + // Shouldn't get here, but fail-safe to a regular assignment append(GDScriptFunction::OPCODE_ASSIGN, 2); append(p_target); append(p_source); @@ -843,6 +823,24 @@ void GDScriptByteCodeGenerator::write_assign(const Address &p_target, const Addr } } +void GDScriptByteCodeGenerator::write_assign(const Address &p_target, const Address &p_source) { + if (p_target.type.kind == GDScriptDataType::BUILTIN && p_target.type.builtin_type == Variant::ARRAY && p_target.type.has_container_element_type()) { + append(GDScriptFunction::OPCODE_ASSIGN_TYPED_ARRAY, 2); + append(p_target); + append(p_source); + } else if (p_target.type.kind == GDScriptDataType::BUILTIN && p_source.type.kind == GDScriptDataType::BUILTIN && p_target.type.builtin_type != p_source.type.builtin_type) { + // Need conversion. + append(GDScriptFunction::OPCODE_ASSIGN_TYPED_BUILTIN, 2); + append(p_target); + append(p_source); + append(p_target.type.builtin_type); + } else { + append(GDScriptFunction::OPCODE_ASSIGN, 2); + append(p_target); + append(p_source); + } +} + void GDScriptByteCodeGenerator::write_assign_true(const Address &p_target) { append(GDScriptFunction::OPCODE_ASSIGN_TRUE, 1); append(p_target); diff --git a/modules/gdscript/gdscript_byte_codegen.h b/modules/gdscript/gdscript_byte_codegen.h index f8c05fea83..b1f3cd5fb3 100644 --- a/modules/gdscript/gdscript_byte_codegen.h +++ b/modules/gdscript/gdscript_byte_codegen.h @@ -450,6 +450,7 @@ public: virtual void write_set_member(const Address &p_value, const StringName &p_name) override; virtual void write_get_member(const Address &p_target, const StringName &p_name) override; virtual void write_assign(const Address &p_target, const Address &p_source) override; + virtual void write_assign_with_conversion(const Address &p_target, const Address &p_source) override; virtual void write_assign_true(const Address &p_target) override; virtual void write_assign_false(const Address &p_target) override; virtual void write_assign_default_parameter(const Address &p_dst, const Address &p_src) override; diff --git a/modules/gdscript/gdscript_cache.cpp b/modules/gdscript/gdscript_cache.cpp index 6aa76703f1..601cdb4080 100644 --- a/modules/gdscript/gdscript_cache.cpp +++ b/modules/gdscript/gdscript_cache.cpp @@ -153,7 +153,7 @@ String GDScriptCache::get_source_code(const String &p_path) { ERR_FAIL_COND_V(err, ""); } - uint64_t len = f->get_len(); + uint64_t len = f->get_length(); source_file.resize(len + 1); uint64_t r = f->get_buffer(source_file.ptrw(), len); f->close(); diff --git a/modules/gdscript/gdscript_codegen.h b/modules/gdscript/gdscript_codegen.h index 399c9d6de7..cac6544f03 100644 --- a/modules/gdscript/gdscript_codegen.h +++ b/modules/gdscript/gdscript_codegen.h @@ -111,6 +111,7 @@ public: virtual void write_set_member(const Address &p_value, const StringName &p_name) = 0; virtual void write_get_member(const Address &p_target, const StringName &p_name) = 0; virtual void write_assign(const Address &p_target, const Address &p_source) = 0; + virtual void write_assign_with_conversion(const Address &p_target, const Address &p_source) = 0; virtual void write_assign_true(const Address &p_target) = 0; virtual void write_assign_false(const Address &p_target) = 0; virtual void write_assign_default_parameter(const Address &dst, const Address &src) = 0; diff --git a/modules/gdscript/gdscript_compiler.cpp b/modules/gdscript/gdscript_compiler.cpp index 4ac9864d4f..c7ca9449c2 100644 --- a/modules/gdscript/gdscript_compiler.cpp +++ b/modules/gdscript/gdscript_compiler.cpp @@ -1084,7 +1084,11 @@ GDScriptCodeGenerator::Address GDScriptCompiler::_parse_expression(CodeGen &code gen->write_call(GDScriptCodeGenerator::Address(), GDScriptCodeGenerator::Address(GDScriptCodeGenerator::Address::SELF), setter_function, args); } else { // Just assign. - gen->write_assign(target, op_result); + if (assignment->use_conversion_assign) { + gen->write_assign_with_conversion(target, op_result); + } else { + gen->write_assign(target, op_result); + } } if (op_result.mode == GDScriptCodeGenerator::Address::TEMPORARY) { @@ -1792,7 +1796,11 @@ Error GDScriptCompiler::_parse_block(CodeGen &codegen, const GDScriptParser::Sui if (error) { return error; } - gen->write_assign(local, src_address); + if (lv->use_conversion_assign) { + gen->write_assign_with_conversion(local, src_address); + } else { + gen->write_assign(local, src_address); + } if (src_address.mode == GDScriptCodeGenerator::Address::TEMPORARY) { codegen.generator->pop_temporary(); } @@ -1930,7 +1938,11 @@ GDScriptFunction *GDScriptCompiler::_parse_function(Error &r_error, GDScript *p_ return nullptr; } - codegen.generator->write_assign(dst_address, src_address); + if (field->use_conversion_assign) { + codegen.generator->write_assign_with_conversion(dst_address, src_address); + } else { + codegen.generator->write_assign(dst_address, src_address); + } if (src_address.mode == GDScriptCodeGenerator::Address::TEMPORARY) { codegen.generator->pop_temporary(); } @@ -2211,7 +2223,7 @@ Error GDScriptCompiler::_parse_class_level(GDScript *p_script, const GDScriptPar if (err) { return err; } - if (base.is_null() && !base->is_valid()) { + if (base.is_null() || !base->is_valid()) { return ERR_COMPILATION_FAILED; } } diff --git a/modules/gdscript/gdscript_parser.h b/modules/gdscript/gdscript_parser.h index b1b29a7bd1..ee5e411cad 100644 --- a/modules/gdscript/gdscript_parser.h +++ b/modules/gdscript/gdscript_parser.h @@ -370,6 +370,7 @@ public: Variant::Operator variant_op = Variant::OP_MAX; ExpressionNode *assignee = nullptr; ExpressionNode *assigned_value = nullptr; + bool use_conversion_assign = false; AssignmentNode() { type = ASSIGNMENT; @@ -1119,6 +1120,7 @@ public: MultiplayerAPI::RPCMode rpc_mode = MultiplayerAPI::RPC_MODE_DISABLED; int assignments = 0; int usages = 0; + bool use_conversion_assign = false; #ifdef TOOLS_ENABLED String doc_description; #endif // TOOLS_ENABLED diff --git a/modules/gdscript/tests/gdscript_test_runner.cpp b/modules/gdscript/tests/gdscript_test_runner.cpp index 76ae43e792..e20e427597 100644 --- a/modules/gdscript/tests/gdscript_test_runner.cpp +++ b/modules/gdscript/tests/gdscript_test_runner.cpp @@ -257,6 +257,7 @@ bool GDScriptTestRunner::make_tests() { ERR_FAIL_COND_V_MSG(err != OK, false, "Could not open specified test directory."); + source_dir = dir->get_current_dir() + "/"; // Make it absolute path. return make_tests_for_dir(dir->get_current_dir()); } @@ -361,11 +362,9 @@ void GDScriptTest::error_handler(void *p_this, const char *p_function, const cha break; } - builder.append("\n>> "); - builder.append(p_function); - builder.append("\n>> "); + builder.append("\n>> on function: "); builder.append(p_function); - builder.append("\n>> "); + builder.append("()\n>> "); builder.append(String(p_file).trim_prefix(self->base_dir)); builder.append("\n>> "); builder.append(itos(p_line)); diff --git a/modules/gdscript/tests/scripts/analyzer/features/call_self_get_name.gd b/modules/gdscript/tests/scripts/analyzer/features/call_self_get_name.gd new file mode 100644 index 0000000000..d21d8bce96 --- /dev/null +++ b/modules/gdscript/tests/scripts/analyzer/features/call_self_get_name.gd @@ -0,0 +1,9 @@ +extends Node + +func test(): + set_name("TestNodeName") + if get_name() == &"TestNodeName": + print("Name is equal") + else: + print("Name is not equal") + print(get_name() is StringName) diff --git a/modules/gdscript/tests/scripts/analyzer/features/call_self_get_name.out b/modules/gdscript/tests/scripts/analyzer/features/call_self_get_name.out new file mode 100644 index 0000000000..dc4348d9c3 --- /dev/null +++ b/modules/gdscript/tests/scripts/analyzer/features/call_self_get_name.out @@ -0,0 +1,3 @@ +GDTEST_OK +Name is equal +True diff --git a/modules/gdscript/tests/scripts/runtime/errors/callable_call_after_free_object.gd b/modules/gdscript/tests/scripts/runtime/errors/callable_call_after_free_object.gd new file mode 100644 index 0000000000..10780b5379 --- /dev/null +++ b/modules/gdscript/tests/scripts/runtime/errors/callable_call_after_free_object.gd @@ -0,0 +1,5 @@ +func test(): + var node := Node.new() + var inside_tree = node.is_inside_tree + node.free() + inside_tree.call() diff --git a/modules/gdscript/tests/scripts/runtime/errors/callable_call_after_free_object.out b/modules/gdscript/tests/scripts/runtime/errors/callable_call_after_free_object.out new file mode 100644 index 0000000000..e585c374e2 --- /dev/null +++ b/modules/gdscript/tests/scripts/runtime/errors/callable_call_after_free_object.out @@ -0,0 +1,6 @@ +GDTEST_RUNTIME_ERROR +>> SCRIPT ERROR +>> on function: test() +>> runtime/errors/callable_call_after_free_object.gd +>> 5 +>> Attempt to call function 'null::is_inside_tree (Callable)' on a null instance. diff --git a/modules/gdscript/tests/test_gdscript.cpp b/modules/gdscript/tests/test_gdscript.cpp index 8ad5cdacad..fc73b5bb72 100644 --- a/modules/gdscript/tests/test_gdscript.cpp +++ b/modules/gdscript/tests/test_gdscript.cpp @@ -215,8 +215,8 @@ void test(TestType p_type) { init_language(fa->get_path_absolute().get_base_dir()); Vector<uint8_t> buf; - uint64_t flen = fa->get_len(); - buf.resize(fa->get_len() + 1); + uint64_t flen = fa->get_length(); + buf.resize(flen + 1); fa->get_buffer(buf.ptrw(), flen); buf.write[flen] = 0; diff --git a/modules/glslang/register_types.cpp b/modules/glslang/register_types.cpp index 4331daadfc..8979eabfc3 100644 --- a/modules/glslang/register_types.cpp +++ b/modules/glslang/register_types.cpp @@ -179,11 +179,18 @@ static Vector<uint8_t> _compile_shader_glsl(RenderingDevice::ShaderStage p_stage return ret; } +static String _get_cache_key_function_glsl(const RenderingDevice::Capabilities *p_capabilities) { + String version; + version = "SpirVGen=" + itos(glslang::GetSpirvGeneratorVersion()) + ", major=" + itos(p_capabilities->version_major) + ", minor=" + itos(p_capabilities->version_minor) + " , subgroup_size=" + itos(p_capabilities->subgroup_operations) + " , subgroup_ops=" + itos(p_capabilities->subgroup_operations) + " , subgroup_in_shaders=" + itos(p_capabilities->subgroup_in_shaders); + return version; +} + void preregister_glslang_types() { // initialize in case it's not initialized. This is done once per thread // and it's safe to call multiple times glslang::InitializeProcess(); RenderingDevice::shader_set_compile_function(_compile_shader_glsl); + RenderingDevice::shader_set_get_cache_key_function(_get_cache_key_function_glsl); } void register_glslang_types() { diff --git a/modules/gltf/doc_classes/GLTFNode.xml b/modules/gltf/doc_classes/GLTFNode.xml index 5b7d4fadec..af7be55e4b 100644 --- a/modules/gltf/doc_classes/GLTFNode.xml +++ b/modules/gltf/doc_classes/GLTFNode.xml @@ -13,8 +13,6 @@ </member> <member name="children" type="PackedInt32Array" setter="set_children" getter="get_children" default="PackedInt32Array( )"> </member> - <member name="fake_joint_parent" type="int" setter="set_fake_joint_parent" getter="get_fake_joint_parent" default="-1"> - </member> <member name="height" type="int" setter="set_height" getter="get_height" default="-1"> </member> <member name="joint" type="bool" setter="set_joint" getter="get_joint" default="false"> diff --git a/modules/gltf/gltf_document.cpp b/modules/gltf/gltf_document.cpp index b3fa17bfb5..abac0a2e17 100644 --- a/modules/gltf/gltf_document.cpp +++ b/modules/gltf/gltf_document.cpp @@ -233,7 +233,7 @@ Error GLTFDocument::_parse_json(const String &p_path, Ref<GLTFState> state) { } Vector<uint8_t> array; - array.resize(f->get_len()); + array.resize(f->get_length()); f->get_buffer(array.ptrw(), array.size()); String text; text.parse_utf8((const char *)array.ptr(), array.size()); @@ -2821,8 +2821,8 @@ Error GLTFDocument::_parse_meshes(Ref<GLTFState> state) { } blend_weights.write[j] = weights[j]; } - mesh->set_blend_weights(blend_weights); } + mesh->set_blend_weights(blend_weights); mesh->set_mesh(import_mesh); state->meshes.push_back(mesh); @@ -4108,81 +4108,10 @@ Error GLTFDocument::_reparent_non_joint_skeleton_subtrees(Ref<GLTFState> state, subtree_set.get_members(subtree_nodes, subtree_root); for (int subtree_i = 0; subtree_i < subtree_nodes.size(); ++subtree_i) { - ERR_FAIL_COND_V(_reparent_to_fake_joint(state, skeleton, subtree_nodes[subtree_i]), FAILED); - - // We modified the tree, recompute all the heights - _compute_node_heights(state); - } - } - - return OK; -} - -Error GLTFDocument::_reparent_to_fake_joint(Ref<GLTFState> state, Ref<GLTFSkeleton> skeleton, const GLTFNodeIndex node_index) { - Ref<GLTFNode> node = state->nodes[node_index]; - - // Can we just "steal" this joint if it is just a spatial node? - if (node->skin < 0 && node->mesh < 0 && node->camera < 0) { - node->joint = true; - // Add the joint to the skeletons joints - skeleton->joints.push_back(node_index); - return OK; - } - - GLTFNode *fake_joint = memnew(GLTFNode); - const GLTFNodeIndex fake_joint_index = state->nodes.size(); - state->nodes.push_back(fake_joint); - - // We better not be a joint, or we messed up in our logic - if (node->joint) { - return FAILED; - } - - fake_joint->translation = node->translation; - fake_joint->rotation = node->rotation; - fake_joint->scale = node->scale; - fake_joint->xform = node->xform; - fake_joint->joint = true; - - // We can use the exact same name here, because the joint will be inside a skeleton and not the scene - fake_joint->set_name(node->get_name()); - - // Clear the nodes transforms, since it will be parented to the fake joint - node->translation = Vector3(0, 0, 0); - node->rotation = Quat(); - node->scale = Vector3(1, 1, 1); - node->xform = Transform(); - - // Transfer the node children to the fake joint - for (int child_i = 0; child_i < node->children.size(); ++child_i) { - Ref<GLTFNode> child = state->nodes[node->children[child_i]]; - child->parent = fake_joint_index; - } - - fake_joint->children = node->children; - node->children.clear(); - - // add the fake joint to the parent and remove the original joint - if (node->parent >= 0) { - Ref<GLTFNode> parent = state->nodes[node->parent]; - parent->children.erase(node_index); - parent->children.push_back(fake_joint_index); - fake_joint->parent = node->parent; - } - - // Add the node to the fake joint - fake_joint->children.push_back(node_index); - node->parent = fake_joint_index; - node->fake_joint_parent = fake_joint_index; - - // Add the fake joint to the skeletons joints - skeleton->joints.push_back(fake_joint_index); - - // Replace skin_skeletons with fake joints if we must. - for (GLTFSkinIndex skin_i = 0; skin_i < state->skins.size(); ++skin_i) { - Ref<GLTFSkin> skin = state->skins.write[skin_i]; - if (skin->skin_root == node_index) { - skin->skin_root = fake_joint_index; + Ref<GLTFNode> node = state->nodes[subtree_nodes[subtree_i]]; + node->joint = true; + // Add the joint to the skeletons joints + skeleton->joints.push_back(subtree_nodes[subtree_i]); } } @@ -4920,10 +4849,9 @@ void GLTFDocument::_assign_scene_names(Ref<GLTFState> state) { } } -BoneAttachment3D *GLTFDocument::_generate_bone_attachment(Ref<GLTFState> state, Skeleton3D *skeleton, const GLTFNodeIndex node_index) { +BoneAttachment3D *GLTFDocument::_generate_bone_attachment(Ref<GLTFState> state, Skeleton3D *skeleton, const GLTFNodeIndex node_index, const GLTFNodeIndex bone_index) { Ref<GLTFNode> gltf_node = state->nodes[node_index]; - Ref<GLTFNode> bone_node = state->nodes[gltf_node->parent]; - + Ref<GLTFNode> bone_node = state->nodes[bone_index]; BoneAttachment3D *bone_attachment = memnew(BoneAttachment3D); print_verbose("glTF: Creating bone attachment for: " + gltf_node->get_name()); @@ -5008,7 +4936,7 @@ EditorSceneImporterMeshNode3D *GLTFDocument::_generate_mesh_instance(Ref<GLTFSta return mi; } -Light3D *GLTFDocument::_generate_light(Ref<GLTFState> state, Node *scene_parent, const GLTFNodeIndex node_index) { +Node3D *GLTFDocument::_generate_light(Ref<GLTFState> state, Node *scene_parent, const GLTFNodeIndex node_index) { Ref<GLTFNode> gltf_node = state->nodes[node_index]; ERR_FAIL_INDEX_V(gltf_node->light, state->lights.size(), nullptr); @@ -5057,7 +4985,7 @@ Light3D *GLTFDocument::_generate_light(Ref<GLTFState> state, Node *scene_parent, light->set_param(SpotLight3D::PARAM_SPOT_ATTENUATION, angle_attenuation); return light; } - return nullptr; + return memnew(Node3D); } Camera3D *GLTFDocument::_generate_camera(Ref<GLTFState> state, Node *scene_parent, const GLTFNodeIndex node_index) { @@ -5429,31 +5357,22 @@ void GLTFDocument::_convert_mesh_to_gltf(Node *p_scene_parent, Ref<GLTFState> st void GLTFDocument::_generate_scene_node(Ref<GLTFState> state, Node *scene_parent, Node3D *scene_root, const GLTFNodeIndex node_index) { Ref<GLTFNode> gltf_node = state->nodes[node_index]; + if (gltf_node->skeleton >= 0) { + _generate_skeleton_bone_node(state, scene_parent, scene_root, node_index); + return; + } + Node3D *current_node = nullptr; // Is our parent a skeleton Skeleton3D *active_skeleton = Object::cast_to<Skeleton3D>(scene_parent); - if (gltf_node->skeleton >= 0) { - Skeleton3D *skeleton = state->skeletons[gltf_node->skeleton]->godot_skeleton; - - if (active_skeleton != skeleton) { - ERR_FAIL_COND_MSG(active_skeleton != nullptr, "glTF: Generating scene detected direct parented Skeletons"); - - // Add it to the scene if it has not already been added - if (skeleton->get_parent() == nullptr) { - scene_parent->add_child(skeleton); - skeleton->set_owner(scene_root); - } - } - - active_skeleton = skeleton; - current_node = skeleton; - } + const bool non_bone_parented_to_skeleton = active_skeleton; - // If we have an active skeleton, and the node is node skinned, we need to create a bone attachment - if (current_node == nullptr && active_skeleton != nullptr && gltf_node->skin < 0) { - BoneAttachment3D *bone_attachment = _generate_bone_attachment(state, active_skeleton, node_index); + // skinned meshes must not be placed in a bone attachment. + if (non_bone_parented_to_skeleton && gltf_node->skin < 0) { + // Bone Attachment - Parent Case + BoneAttachment3D *bone_attachment = _generate_bone_attachment(state, active_skeleton, node_index, gltf_node->parent); scene_parent->add_child(bone_attachment); bone_attachment->set_owner(scene_root); @@ -5467,7 +5386,86 @@ void GLTFDocument::_generate_scene_node(Ref<GLTFState> state, Node *scene_parent } // We still have not managed to make a node - if (current_node == nullptr) { + if (gltf_node->mesh >= 0) { + current_node = _generate_mesh_instance(state, scene_parent, node_index); + } else if (gltf_node->camera >= 0) { + current_node = _generate_camera(state, scene_parent, node_index); + } else if (gltf_node->light >= 0) { + current_node = _generate_light(state, scene_parent, node_index); + } else { + current_node = _generate_spatial(state, scene_parent, node_index); + } + + scene_parent->add_child(current_node); + if (current_node != scene_root) { + current_node->set_owner(scene_root); + } + current_node->set_transform(gltf_node->xform); + current_node->set_name(gltf_node->get_name()); + + state->scene_nodes.insert(node_index, current_node); + + for (int i = 0; i < gltf_node->children.size(); ++i) { + _generate_scene_node(state, current_node, scene_root, gltf_node->children[i]); + } +} + +void GLTFDocument::_generate_skeleton_bone_node(Ref<GLTFState> state, Node *scene_parent, Node3D *scene_root, const GLTFNodeIndex node_index) { + Ref<GLTFNode> gltf_node = state->nodes[node_index]; + + Node3D *current_node = nullptr; + + Skeleton3D *skeleton = state->skeletons[gltf_node->skeleton]->godot_skeleton; + // In this case, this node is already a bone in skeleton. + const bool is_skinned_mesh = (gltf_node->skin >= 0 && gltf_node->mesh >= 0); + const bool requires_extra_node = (gltf_node->mesh >= 0 || gltf_node->camera >= 0 || gltf_node->light >= 0); + + Skeleton3D *active_skeleton = Object::cast_to<Skeleton3D>(scene_parent); + if (active_skeleton != skeleton) { + if (active_skeleton) { + // Bone Attachment - Direct Parented Skeleton Case + BoneAttachment3D *bone_attachment = _generate_bone_attachment(state, active_skeleton, node_index, gltf_node->parent); + + scene_parent->add_child(bone_attachment); + bone_attachment->set_owner(scene_root); + + // There is no gltf_node that represent this, so just directly create a unique name + bone_attachment->set_name(_gen_unique_name(state, "BoneAttachment3D")); + + // We change the scene_parent to our bone attachment now. We do not set current_node because we want to make the node + // and attach it to the bone_attachment + scene_parent = bone_attachment; + WARN_PRINT(vformat("glTF: Generating scene detected direct parented Skeletons at node %d", node_index)); + } + + // Add it to the scene if it has not already been added + if (skeleton->get_parent() == nullptr) { + scene_parent->add_child(skeleton); + skeleton->set_owner(scene_root); + } + } + + active_skeleton = skeleton; + current_node = skeleton; + + if (requires_extra_node) { + // skinned meshes must not be placed in a bone attachment. + if (!is_skinned_mesh) { + // Bone Attachment - Same Node Case + BoneAttachment3D *bone_attachment = _generate_bone_attachment(state, active_skeleton, node_index, node_index); + + scene_parent->add_child(bone_attachment); + bone_attachment->set_owner(scene_root); + + // There is no gltf_node that represent this, so just directly create a unique name + bone_attachment->set_name(_gen_unique_name(state, "BoneAttachment3D")); + + // We change the scene_parent to our bone attachment now. We do not set current_node because we want to make the node + // and attach it to the bone_attachment + scene_parent = bone_attachment; + } + + // We still have not managed to make a node if (gltf_node->mesh >= 0) { current_node = _generate_mesh_instance(state, scene_parent, node_index); } else if (gltf_node->camera >= 0) { @@ -5476,22 +5474,18 @@ void GLTFDocument::_generate_scene_node(Ref<GLTFState> state, Node *scene_parent current_node = _generate_light(state, scene_parent, node_index); } - if (!current_node) { - current_node = _generate_spatial(state, scene_parent, node_index); - } - scene_parent->add_child(current_node); if (current_node != scene_root) { current_node->set_owner(scene_root); } - current_node->set_transform(gltf_node->xform); + // Do not set transform here. Transform is already applied to our bone. current_node->set_name(gltf_node->get_name()); } state->scene_nodes.insert(node_index, current_node); for (int i = 0; i < gltf_node->children.size(); ++i) { - _generate_scene_node(state, current_node, scene_root, gltf_node->children[i]); + _generate_scene_node(state, active_skeleton, scene_root, gltf_node->children[i]); } } @@ -5632,28 +5626,30 @@ void GLTFDocument::_import_animation(Ref<GLTFState> state, AnimationPlayer *ap, for (Map<int, GLTFAnimation::Track>::Element *track_i = anim->get_tracks().front(); track_i; track_i = track_i->next()) { const GLTFAnimation::Track &track = track_i->get(); - //need to find the path + //need to find the path: for skeletons, weight tracks will affect the mesh NodePath node_path; + //for skeletons, transform tracks always affect bones + NodePath transform_node_path; GLTFNodeIndex node_index = track_i->key(); - if (state->nodes[node_index]->fake_joint_parent >= 0) { - // Should be same as parent - node_index = state->nodes[node_index]->fake_joint_parent; - } const Ref<GLTFNode> gltf_node = state->nodes[track_i->key()]; + Node *root = ap->get_parent(); + ERR_FAIL_COND(root == nullptr); + Map<GLTFNodeIndex, Node *>::Element *node_element = state->scene_nodes.find(node_index); + ERR_CONTINUE_MSG(node_element == nullptr, vformat("Unable to find node %d for animation", node_index)); + node_path = root->get_path_to(node_element->get()); + if (gltf_node->skeleton >= 0) { - const Skeleton3D *sk = Object::cast_to<Skeleton3D>(state->scene_nodes.find(node_index)->get()); + const Skeleton3D *sk = state->skeletons[gltf_node->skeleton]->godot_skeleton; ERR_FAIL_COND(sk == nullptr); const String path = ap->get_parent()->get_path_to(sk); const String bone = gltf_node->get_name(); - node_path = path + ":" + bone; + transform_node_path = path + ":" + bone; } else { - Node *root = ap->get_parent(); - Node *godot_node = state->scene_nodes.find(node_index)->get(); - node_path = root->get_path_to(godot_node); + transform_node_path = node_path; } for (int i = 0; i < track.rotation_track.times.size(); i++) { @@ -5672,11 +5668,13 @@ void GLTFDocument::_import_animation(Ref<GLTFState> state, AnimationPlayer *ap, } } - if (track.rotation_track.values.size() || track.translation_track.values.size() || track.scale_track.values.size()) { + // Animated TRS properties will not affect a skinned mesh. + const bool transform_affects_skinned_mesh_instance = gltf_node->skeleton < 0 && gltf_node->skin >= 0; + if ((track.rotation_track.values.size() || track.translation_track.values.size() || track.scale_track.values.size()) && !transform_affects_skinned_mesh_instance) { //make transform track int track_idx = animation->get_track_count(); animation->add_track(Animation::TYPE_TRANSFORM); - animation->track_set_path(track_idx, node_path); + animation->track_set_path(track_idx, transform_node_path); //first determine animation length const double increment = 1.0 / bake_fps; diff --git a/modules/gltf/gltf_document.h b/modules/gltf/gltf_document.h index bda1ce87d6..900c367010 100644 --- a/modules/gltf/gltf_document.h +++ b/modules/gltf/gltf_document.h @@ -260,11 +260,12 @@ private: Error _serialize_animations(Ref<GLTFState> state); BoneAttachment3D *_generate_bone_attachment(Ref<GLTFState> state, Skeleton3D *skeleton, - const GLTFNodeIndex node_index); + const GLTFNodeIndex node_index, + const GLTFNodeIndex bone_index); EditorSceneImporterMeshNode3D *_generate_mesh_instance(Ref<GLTFState> state, Node *scene_parent, const GLTFNodeIndex node_index); Camera3D *_generate_camera(Ref<GLTFState> state, Node *scene_parent, const GLTFNodeIndex node_index); - Light3D *_generate_light(Ref<GLTFState> state, Node *scene_parent, const GLTFNodeIndex node_index); + Node3D *_generate_light(Ref<GLTFState> state, Node *scene_parent, const GLTFNodeIndex node_index); Node3D *_generate_spatial(Ref<GLTFState> state, Node *scene_parent, const GLTFNodeIndex node_index); void _assign_scene_names(Ref<GLTFState> state); @@ -365,6 +366,7 @@ public: void _generate_scene_node(Ref<GLTFState> state, Node *scene_parent, Node3D *scene_root, const GLTFNodeIndex node_index); + void _generate_skeleton_bone_node(Ref<GLTFState> state, Node *scene_parent, Node3D *scene_root, const GLTFNodeIndex node_index); void _import_animation(Ref<GLTFState> state, AnimationPlayer *ap, const GLTFAnimationIndex index, const int bake_fps); GLTFMeshIndex _convert_mesh_instance(Ref<GLTFState> state, diff --git a/modules/gltf/gltf_node.cpp b/modules/gltf/gltf_node.cpp index 777c6fbd9a..f6f33ef009 100644 --- a/modules/gltf/gltf_node.cpp +++ b/modules/gltf/gltf_node.cpp @@ -55,8 +55,6 @@ void GLTFNode::_bind_methods() { ClassDB::bind_method(D_METHOD("set_scale", "scale"), &GLTFNode::set_scale); ClassDB::bind_method(D_METHOD("get_children"), &GLTFNode::get_children); ClassDB::bind_method(D_METHOD("set_children", "children"), &GLTFNode::set_children); - ClassDB::bind_method(D_METHOD("get_fake_joint_parent"), &GLTFNode::get_fake_joint_parent); - ClassDB::bind_method(D_METHOD("set_fake_joint_parent", "fake_joint_parent"), &GLTFNode::set_fake_joint_parent); ClassDB::bind_method(D_METHOD("get_light"), &GLTFNode::get_light); ClassDB::bind_method(D_METHOD("set_light", "light"), &GLTFNode::set_light); @@ -72,7 +70,6 @@ void GLTFNode::_bind_methods() { ADD_PROPERTY(PropertyInfo(Variant::QUAT, "rotation"), "set_rotation", "get_rotation"); // Quat ADD_PROPERTY(PropertyInfo(Variant::VECTOR3, "scale"), "set_scale", "get_scale"); // Vector3 ADD_PROPERTY(PropertyInfo(Variant::PACKED_INT32_ARRAY, "children"), "set_children", "get_children"); // Vector<int> - ADD_PROPERTY(PropertyInfo(Variant::INT, "fake_joint_parent"), "set_fake_joint_parent", "get_fake_joint_parent"); // GLTFNodeIndex ADD_PROPERTY(PropertyInfo(Variant::INT, "light"), "set_light", "get_light"); // GLTFLightIndex } @@ -172,14 +169,6 @@ void GLTFNode::set_children(Vector<int> p_children) { children = p_children; } -GLTFNodeIndex GLTFNode::get_fake_joint_parent() { - return fake_joint_parent; -} - -void GLTFNode::set_fake_joint_parent(GLTFNodeIndex p_fake_joint_parent) { - fake_joint_parent = p_fake_joint_parent; -} - GLTFLightIndex GLTFNode::get_light() { return light; } diff --git a/modules/gltf/gltf_node.h b/modules/gltf/gltf_node.h index ce8aff8944..3a5689d004 100644 --- a/modules/gltf/gltf_node.h +++ b/modules/gltf/gltf_node.h @@ -53,7 +53,6 @@ private: Quat rotation; Vector3 scale = Vector3(1, 1, 1); Vector<int> children; - GLTFNodeIndex fake_joint_parent = -1; GLTFLightIndex light = -1; protected: @@ -96,9 +95,6 @@ public: Vector<int> get_children(); void set_children(Vector<int> p_children); - GLTFNodeIndex get_fake_joint_parent(); - void set_fake_joint_parent(GLTFNodeIndex p_fake_joint_parent); - GLTFLightIndex get_light(); void set_light(GLTFLightIndex p_light); }; diff --git a/modules/gridmap/icons/GridMap.svg b/modules/gridmap/icons/GridMap.svg index 7a36fd888c..e208257855 100644 --- a/modules/gridmap/icons/GridMap.svg +++ b/modules/gridmap/icons/GridMap.svg @@ -1 +1 @@ -<svg height="16" viewBox="0 0 16 16" width="16" xmlns="http://www.w3.org/2000/svg"><path d="m8 1-6 3v8l6 3 6-3v-2l-2-1-4 2-2-1v-4l2-1v-2l2-1zm4 2-2 1v2l2 1 2-1v-2z" fill="#fc9c9c" fill-opacity=".99608"/></svg> +<svg height="16" viewBox="0 0 16 16" width="16" xmlns="http://www.w3.org/2000/svg"><path d="m8 1-6 3v8l6 3 6-3v-2l-2-1-4 2-2-1v-4l2-1v-2l2-1zm4 2-2 1v2l2 1 2-1v-2z" fill="#fc7f7f" fill-opacity=".99608"/></svg> diff --git a/modules/jpg/image_loader_jpegd.cpp b/modules/jpg/image_loader_jpegd.cpp index 18beff41d8..d237544d66 100644 --- a/modules/jpg/image_loader_jpegd.cpp +++ b/modules/jpg/image_loader_jpegd.cpp @@ -105,7 +105,7 @@ Error jpeg_load_image_from_buffer(Image *p_image, const uint8_t *p_buffer, int p Error ImageLoaderJPG::load_image(Ref<Image> p_image, FileAccess *f, bool p_force_linear, float p_scale) { Vector<uint8_t> src_image; - uint64_t src_image_len = f->get_len(); + uint64_t src_image_len = f->get_length(); ERR_FAIL_COND_V(src_image_len == 0, ERR_FILE_CORRUPT); src_image.resize(src_image_len); diff --git a/modules/mbedtls/crypto_mbedtls.cpp b/modules/mbedtls/crypto_mbedtls.cpp index 4a42e9af0d..c389609984 100644 --- a/modules/mbedtls/crypto_mbedtls.cpp +++ b/modules/mbedtls/crypto_mbedtls.cpp @@ -58,7 +58,7 @@ Error CryptoKeyMbedTLS::load(String p_path, bool p_public_only) { FileAccess *f = FileAccess::open(p_path, FileAccess::READ); ERR_FAIL_COND_V_MSG(!f, ERR_INVALID_PARAMETER, "Cannot open CryptoKeyMbedTLS file '" + p_path + "'."); - uint64_t flen = f->get_len(); + uint64_t flen = f->get_length(); out.resize(flen + 1); f->get_buffer(out.ptrw(), flen); out.write[flen] = 0; // string terminator @@ -146,7 +146,7 @@ Error X509CertificateMbedTLS::load(String p_path) { FileAccess *f = FileAccess::open(p_path, FileAccess::READ); ERR_FAIL_COND_V_MSG(!f, ERR_INVALID_PARAMETER, "Cannot open X509CertificateMbedTLS file '" + p_path + "'."); - uint64_t flen = f->get_len(); + uint64_t flen = f->get_length(); out.resize(flen + 1); f->get_buffer(out.ptrw(), flen); out.write[flen] = 0; // string terminator diff --git a/modules/minimp3/resource_importer_mp3.cpp b/modules/minimp3/resource_importer_mp3.cpp index 96cce49c86..f5137965da 100644 --- a/modules/minimp3/resource_importer_mp3.cpp +++ b/modules/minimp3/resource_importer_mp3.cpp @@ -79,7 +79,7 @@ Error ResourceImporterMP3::import(const String &p_source_file, const String &p_s ERR_FAIL_COND_V(!f, ERR_CANT_OPEN); - uint64_t len = f->get_len(); + uint64_t len = f->get_length(); Vector<uint8_t> data; data.resize(len); diff --git a/modules/mono/godotsharp_dirs.cpp b/modules/mono/godotsharp_dirs.cpp index 020a40575c..68134b9b20 100644 --- a/modules/mono/godotsharp_dirs.cpp +++ b/modules/mono/godotsharp_dirs.cpp @@ -63,8 +63,8 @@ String _get_expected_build_config() { String _get_mono_user_dir() { #ifdef TOOLS_ENABLED - if (EditorSettings::get_singleton()) { - return EditorSettings::get_singleton()->get_data_dir().plus_file("mono"); + if (EditorPaths::get_singleton()) { + return EditorPaths::get_singleton()->get_data_dir().plus_file("mono"); } else { String settings_path; diff --git a/modules/mono/utils/string_utils.cpp b/modules/mono/utils/string_utils.cpp index 5d53394658..ee68458268 100644 --- a/modules/mono/utils/string_utils.cpp +++ b/modules/mono/utils/string_utils.cpp @@ -170,7 +170,7 @@ Error read_all_file_utf8(const String &p_path, String &r_content) { FileAccess *f = FileAccess::open(p_path, FileAccess::READ, &err); ERR_FAIL_COND_V_MSG(err != OK, err, "Cannot open file '" + p_path + "'."); - uint64_t len = f->get_len(); + uint64_t len = f->get_length(); sourcef.resize(len + 1); uint8_t *w = sourcef.ptrw(); uint64_t r = f->get_buffer(w, len); diff --git a/modules/stb_vorbis/resource_importer_ogg_vorbis.cpp b/modules/stb_vorbis/resource_importer_ogg_vorbis.cpp index 17380001f5..e3aa630cef 100644 --- a/modules/stb_vorbis/resource_importer_ogg_vorbis.cpp +++ b/modules/stb_vorbis/resource_importer_ogg_vorbis.cpp @@ -79,7 +79,7 @@ Error ResourceImporterOGGVorbis::import(const String &p_source_file, const Strin ERR_FAIL_COND_V_MSG(!f, ERR_CANT_OPEN, "Cannot open file '" + p_source_file + "'."); - uint64_t len = f->get_len(); + uint64_t len = f->get_length(); Vector<uint8_t> data; data.resize(len); diff --git a/modules/svg/image_loader_svg.cpp b/modules/svg/image_loader_svg.cpp index 24fe654946..4911346b96 100644 --- a/modules/svg/image_loader_svg.cpp +++ b/modules/svg/image_loader_svg.cpp @@ -140,7 +140,7 @@ Error ImageLoaderSVG::create_image_from_string(Ref<Image> p_image, const char *p } Error ImageLoaderSVG::load_image(Ref<Image> p_image, FileAccess *f, bool p_force_linear, float p_scale) { - uint64_t size = f->get_len(); + uint64_t size = f->get_length(); Vector<uint8_t> src_image; src_image.resize(size + 1); uint8_t *src_w = src_image.ptrw(); diff --git a/modules/text_server_adv/dynamic_font_adv.cpp b/modules/text_server_adv/dynamic_font_adv.cpp index faeb83f920..c29aac05bb 100644 --- a/modules/text_server_adv/dynamic_font_adv.cpp +++ b/modules/text_server_adv/dynamic_font_adv.cpp @@ -66,7 +66,7 @@ DynamicFontDataAdvanced::DataAtSize *DynamicFontDataAdvanced::get_data_for_size( ERR_FAIL_V_MSG(nullptr, "Cannot open font file '" + font_path + "'."); } - uint64_t len = f->get_len(); + uint64_t len = f->get_length(); font_mem_cache.resize(len); f->get_buffer(font_mem_cache.ptrw(), len); font_mem = font_mem_cache.ptr(); diff --git a/modules/text_server_adv/text_server_adv.cpp b/modules/text_server_adv/text_server_adv.cpp index 361852547f..7eff3f8dee 100644 --- a/modules/text_server_adv/text_server_adv.cpp +++ b/modules/text_server_adv/text_server_adv.cpp @@ -181,7 +181,7 @@ bool TextServerAdvanced::load_support_data(const String &p_filename) { UErrorCode err = U_ZERO_ERROR; // ICU data found. - uint64_t len = f->get_len(); + uint64_t len = f->get_length(); icu_data = (uint8_t *)memalloc(len); f->get_buffer(icu_data, len); f->close(); diff --git a/modules/text_server_fb/dynamic_font_fb.cpp b/modules/text_server_fb/dynamic_font_fb.cpp index 406f60b6f5..a261ba8f37 100644 --- a/modules/text_server_fb/dynamic_font_fb.cpp +++ b/modules/text_server_fb/dynamic_font_fb.cpp @@ -65,7 +65,7 @@ DynamicFontDataFallback::DataAtSize *DynamicFontDataFallback::get_data_for_size( ERR_FAIL_V_MSG(nullptr, "Cannot open font file '" + font_path + "'."); } - uint64_t len = f->get_len(); + uint64_t len = f->get_length(); font_mem_cache.resize(len); f->get_buffer(font_mem_cache.ptrw(), len); font_mem = font_mem_cache.ptr(); diff --git a/modules/tga/image_loader_tga.cpp b/modules/tga/image_loader_tga.cpp index 52b92ee930..3cfd4ff36a 100644 --- a/modules/tga/image_loader_tga.cpp +++ b/modules/tga/image_loader_tga.cpp @@ -226,7 +226,7 @@ Error ImageLoaderTGA::convert_to_image(Ref<Image> p_image, const uint8_t *p_buff Error ImageLoaderTGA::load_image(Ref<Image> p_image, FileAccess *f, bool p_force_linear, float p_scale) { Vector<uint8_t> src_image; - uint64_t src_image_len = f->get_len(); + uint64_t src_image_len = f->get_length(); ERR_FAIL_COND_V(src_image_len == 0, ERR_FILE_CORRUPT); ERR_FAIL_COND_V(src_image_len < (int64_t)sizeof(tga_header_s), ERR_FILE_CORRUPT); src_image.resize(src_image_len); diff --git a/modules/tinyexr/image_loader_tinyexr.cpp b/modules/tinyexr/image_loader_tinyexr.cpp index cfb75fb93b..eb7a8597e6 100644 --- a/modules/tinyexr/image_loader_tinyexr.cpp +++ b/modules/tinyexr/image_loader_tinyexr.cpp @@ -37,7 +37,7 @@ Error ImageLoaderTinyEXR::load_image(Ref<Image> p_image, FileAccess *f, bool p_force_linear, float p_scale) { Vector<uint8_t> src_image; - uint64_t src_image_len = f->get_len(); + uint64_t src_image_len = f->get_length(); ERR_FAIL_COND_V(src_image_len == 0, ERR_FILE_CORRUPT); src_image.resize(src_image_len); diff --git a/modules/visual_script/visual_script_builtin_funcs.cpp b/modules/visual_script/visual_script_builtin_funcs.cpp index 3b24de433c..df34ec22ce 100644 --- a/modules/visual_script/visual_script_builtin_funcs.cpp +++ b/modules/visual_script/visual_script_builtin_funcs.cpp @@ -132,6 +132,7 @@ bool VisualScriptBuiltinFunc::has_input_sequence_port() const { case TEXT_PRINT: case TEXT_PRINTERR: case TEXT_PRINTRAW: + case MATH_SEED: return true; default: return false; diff --git a/modules/webm/video_stream_webm.cpp b/modules/webm/video_stream_webm.cpp index 15bf9dbf2d..34addb5c9f 100644 --- a/modules/webm/video_stream_webm.cpp +++ b/modules/webm/video_stream_webm.cpp @@ -74,7 +74,7 @@ public: virtual int Length(long long *total, long long *available) { if (file) { - const uint64_t len = file->get_len(); + const uint64_t len = file->get_length(); if (total) { *total = len; } diff --git a/modules/webp/image_loader_webp.cpp b/modules/webp/image_loader_webp.cpp index d7e88d76b1..1f2a456619 100644 --- a/modules/webp/image_loader_webp.cpp +++ b/modules/webp/image_loader_webp.cpp @@ -147,7 +147,7 @@ static Ref<Image> _webp_mem_loader_func(const uint8_t *p_png, int p_size) { Error ImageLoaderWEBP::load_image(Ref<Image> p_image, FileAccess *f, bool p_force_linear, float p_scale) { Vector<uint8_t> src_image; - uint64_t src_image_len = f->get_len(); + uint64_t src_image_len = f->get_length(); ERR_FAIL_COND_V(src_image_len == 0, ERR_FILE_CORRUPT); src_image.resize(src_image_len); diff --git a/platform/android/dir_access_jandroid.h b/platform/android/dir_access_jandroid.h index fe87644fe2..7b9cbeea47 100644 --- a/platform/android/dir_access_jandroid.h +++ b/platform/android/dir_access_jandroid.h @@ -74,6 +74,10 @@ public: virtual Error rename(String p_from, String p_to); virtual Error remove(String p_name); + virtual bool is_link(String p_file) { return false; } + virtual String read_link(String p_file) { return p_file; } + virtual Error create_link(String p_source, String p_target) { return FAILED; } + virtual String get_filesystem_type() const; uint64_t get_space_left(); diff --git a/platform/android/display_server_android.cpp b/platform/android/display_server_android.cpp index f46dcf58dc..ff61eeaee1 100644 --- a/platform/android/display_server_android.cpp +++ b/platform/android/display_server_android.cpp @@ -196,7 +196,7 @@ void DisplayServerAndroid::window_set_input_text_callback(const Callable &p_call } void DisplayServerAndroid::window_set_rect_changed_callback(const Callable &p_callable, DisplayServer::WindowID p_window) { - // Not supported on Android. + rect_changed_callback = p_callable; } void DisplayServerAndroid::window_set_drop_files_callback(const Callable &p_callable, DisplayServer::WindowID p_window) { @@ -389,6 +389,19 @@ void DisplayServerAndroid::reset_window() { #endif } +void DisplayServerAndroid::notify_surface_changed(int p_width, int p_height) { + if (rect_changed_callback.is_null()) { + return; + } + + const Variant size = Rect2i(0, 0, p_width, p_height); + const Variant *sizep = &size; + Variant ret; + Callable::CallError ce; + + rect_changed_callback.call(reinterpret_cast<const Variant **>(&sizep), 1, ret, ce); +} + DisplayServerAndroid::DisplayServerAndroid(const String &p_rendering_driver, DisplayServer::WindowMode p_mode, uint32_t p_flags, const Vector2i &p_resolution, Error &r_error) { rendering_driver = p_rendering_driver; diff --git a/platform/android/display_server_android.h b/platform/android/display_server_android.h index 53c768f406..1379baf154 100644 --- a/platform/android/display_server_android.h +++ b/platform/android/display_server_android.h @@ -112,6 +112,7 @@ private: Callable window_event_callback; Callable input_event_callback; Callable input_text_callback; + Callable rect_changed_callback; void _window_callback(const Callable &p_callable, const Variant &p_arg) const; @@ -215,6 +216,7 @@ public: static void register_android_driver(); void reset_window(); + void notify_surface_changed(int p_width, int p_height); virtual Point2i mouse_get_position() const; virtual int mouse_get_button_state() const; diff --git a/platform/android/export/export.cpp b/platform/android/export/export.cpp index cd3f00f935..1338b31a64 100644 --- a/platform/android/export/export.cpp +++ b/platform/android/export/export.cpp @@ -847,7 +847,8 @@ class EditorExportPlatformAndroid : public EditorExportPlatform { int version_code = p_preset->get("version/code"); String package_name = p_preset->get("package/unique_name"); - const int screen_orientation = _get_android_orientation_value(_get_screen_orientation()); + const int screen_orientation = + _get_android_orientation_value(DisplayServer::ScreenOrientation(int(GLOBAL_GET("display/window/handheld/orientation")))); bool screen_support_small = p_preset->get("screen/support_small"); bool screen_support_normal = p_preset->get("screen/support_normal"); @@ -856,6 +857,8 @@ class EditorExportPlatformAndroid : public EditorExportPlatform { int xr_mode_index = p_preset->get("xr_features/xr_mode"); + bool backup_allowed = p_preset->get("user_data_backup/allow"); + Vector<String> perms; // Write permissions into the perms variable. _get_permissions(p_preset, p_give_internet, perms); @@ -948,6 +951,10 @@ class EditorExportPlatformAndroid : public EditorExportPlatform { } } + if (tname == "application" && attrname == "allowBackup") { + encode_uint32(backup_allowed, &p_manifest.write[iofs + 16]); + } + if (tname == "instrumentation" && attrname == "targetPackage") { string_table.write[attr_value] = get_package_name(package_name); } @@ -1683,6 +1690,8 @@ public: r_options->push_back(ExportOption(PropertyInfo(Variant::BOOL, "screen/support_large"), true)); r_options->push_back(ExportOption(PropertyInfo(Variant::BOOL, "screen/support_xlarge"), true)); + r_options->push_back(ExportOption(PropertyInfo(Variant::BOOL, "user_data_backup/allow"), false)); + r_options->push_back(ExportOption(PropertyInfo(Variant::STRING, "command_line/extra_args"), "")); r_options->push_back(ExportOption(PropertyInfo(Variant::BOOL, "apk_expansion/enable"), false)); @@ -1784,7 +1793,7 @@ public: p_debug_flags |= DEBUG_FLAG_REMOTE_DEBUG_LOCALHOST; } - String tmp_export_path = EditorSettings::get_singleton()->get_cache_dir().plus_file("tmpexport." + uitos(OS::get_singleton()->get_unix_time()) + ".apk"); + String tmp_export_path = EditorPaths::get_singleton()->get_cache_dir().plus_file("tmpexport." + uitos(OS::get_singleton()->get_unix_time()) + ".apk"); #define CLEANUP_AND_RETURN(m_err) \ { \ @@ -2642,7 +2651,7 @@ public: FileAccess *dst_f = nullptr; io2.opaque = &dst_f; - String tmp_unaligned_path = EditorSettings::get_singleton()->get_cache_dir().plus_file("tmpexport-unaligned." + uitos(OS::get_singleton()->get_unix_time()) + ".apk"); + String tmp_unaligned_path = EditorPaths::get_singleton()->get_cache_dir().plus_file("tmpexport-unaligned." + uitos(OS::get_singleton()->get_unix_time()) + ".apk"); #define CLEANUP_AND_RETURN(m_err) \ { \ diff --git a/platform/android/export/gradle_export_util.h b/platform/android/export/gradle_export_util.h index bbbb526af9..0bb94dcc97 100644 --- a/platform/android/export/gradle_export_util.h +++ b/platform/android/export/gradle_export_util.h @@ -44,28 +44,6 @@ const String godot_project_name_xml_string = R"(<?xml version="1.0" encoding="ut </resources> )"; -DisplayServer::ScreenOrientation _get_screen_orientation() { - String orientation_settings = ProjectSettings::get_singleton()->get("display/window/handheld/orientation"); - DisplayServer::ScreenOrientation screen_orientation; - if (orientation_settings == "portrait") { - screen_orientation = DisplayServer::SCREEN_PORTRAIT; - } else if (orientation_settings == "reverse_landscape") { - screen_orientation = DisplayServer::SCREEN_REVERSE_LANDSCAPE; - } else if (orientation_settings == "reverse_portrait") { - screen_orientation = DisplayServer::SCREEN_REVERSE_PORTRAIT; - } else if (orientation_settings == "sensor_landscape") { - screen_orientation = DisplayServer::SCREEN_SENSOR_LANDSCAPE; - } else if (orientation_settings == "sensor_portrait") { - screen_orientation = DisplayServer::SCREEN_SENSOR_PORTRAIT; - } else if (orientation_settings == "sensor") { - screen_orientation = DisplayServer::SCREEN_SENSOR; - } else { - screen_orientation = DisplayServer::SCREEN_LANDSCAPE; - } - - return screen_orientation; -} - int _get_android_orientation_value(DisplayServer::ScreenOrientation screen_orientation) { switch (screen_orientation) { case DisplayServer::SCREEN_PORTRAIT: @@ -266,7 +244,7 @@ String _get_instrumentation_tag(const Ref<EditorExportPreset> &p_preset) { String _get_activity_tag(const Ref<EditorExportPreset> &p_preset) { bool uses_xr = (int)(p_preset->get("xr_features/xr_mode")) == 1; - String orientation = _get_android_orientation_label(_get_screen_orientation()); + String orientation = _get_android_orientation_label(DisplayServer::ScreenOrientation(int(GLOBAL_GET("display/window/handheld/orientation")))); String manifest_activity_text = vformat( " <activity android:name=\"com.godot.game.GodotApp\" " "tools:replace=\"android:screenOrientation\" " @@ -280,10 +258,11 @@ String _get_activity_tag(const Ref<EditorExportPreset> &p_preset) { } String _get_application_tag(const Ref<EditorExportPreset> &p_preset) { - String manifest_application_text = + String manifest_application_text = vformat( " <application android:label=\"@string/godot_project_name_string\"\n" - " android:allowBackup=\"false\" tools:ignore=\"GoogleAppIndexingWarning\"\n" - " android:icon=\"@mipmap/icon\">\n\n"; + " android:allowBackup=\"%s\" tools:ignore=\"GoogleAppIndexingWarning\"\n" + " android:icon=\"@mipmap/icon\">\n\n", + bool_to_string(p_preset->get("user_data_backup/allow"))); manifest_application_text += _get_activity_tag(p_preset); manifest_application_text += " </application>\n"; diff --git a/platform/android/file_access_android.cpp b/platform/android/file_access_android.cpp index 900d4d9b20..90370878b7 100644 --- a/platform/android/file_access_android.cpp +++ b/platform/android/file_access_android.cpp @@ -94,7 +94,7 @@ uint64_t FileAccessAndroid::get_position() const { return pos; } -uint64_t FileAccessAndroid::get_len() const { +uint64_t FileAccessAndroid::get_length() const { return len; } diff --git a/platform/android/file_access_android.h b/platform/android/file_access_android.h index 9b0f85089d..8890e0f645 100644 --- a/platform/android/file_access_android.h +++ b/platform/android/file_access_android.h @@ -54,7 +54,7 @@ public: virtual void seek(uint64_t p_position); ///< seek to a given position virtual void seek_end(int64_t p_position = 0); ///< seek from the end of file virtual uint64_t get_position() const; ///< get position in the file - virtual uint64_t get_len() const; ///< get size of the file + virtual uint64_t get_length() const; ///< get size of the file virtual bool eof_reached() const; ///< reading passed EOF diff --git a/platform/android/java/lib/src/org/godotengine/godot/vulkan/VkThread.kt b/platform/android/java/lib/src/org/godotengine/godot/vulkan/VkThread.kt index b967fd5f24..6e59268076 100644 --- a/platform/android/java/lib/src/org/godotengine/godot/vulkan/VkThread.kt +++ b/platform/android/java/lib/src/org/godotengine/godot/vulkan/VkThread.kt @@ -61,6 +61,7 @@ internal class VkThread(private val vkSurfaceView: VkSurfaceView, private val vk private var rendererInitialized = false private var rendererResumed = false private var resumed = false + private var surfaceChanged = false private var hasSurface = false private var width = 0 private var height = 0 @@ -141,8 +142,10 @@ internal class VkThread(private val vkSurfaceView: VkSurfaceView, private val vk fun onSurfaceChanged(width: Int, height: Int) { lock.withLock { hasSurface = true + surfaceChanged = true; this.width = width this.height = height + lockCondition.signalAll() } } @@ -188,8 +191,11 @@ internal class VkThread(private val vkSurfaceView: VkSurfaceView, private val vk rendererInitialized = true vkRenderer.onVkSurfaceCreated(vkSurfaceView.holder.surface) } + } + if (surfaceChanged) { vkRenderer.onVkSurfaceChanged(vkSurfaceView.holder.surface, width, height) + surfaceChanged = false } // Break out of the loop so drawing can occur without holding onto the lock. diff --git a/platform/android/java_godot_lib_jni.cpp b/platform/android/java_godot_lib_jni.cpp index 0c342dc280..c7ff6cb2c0 100644 --- a/platform/android/java_godot_lib_jni.cpp +++ b/platform/android/java_godot_lib_jni.cpp @@ -173,6 +173,7 @@ JNIEXPORT void JNICALL Java_org_godotengine_godot_GodotLib_resize(JNIEnv *env, j os_android->set_native_window(native_window); DisplayServerAndroid::get_singleton()->reset_window(); + DisplayServerAndroid::get_singleton()->notify_surface_changed(p_width, p_height); } } } diff --git a/platform/iphone/export/export.cpp b/platform/iphone/export/export.cpp index c585c2afbe..73723b98a0 100644 --- a/platform/iphone/export/export.cpp +++ b/platform/iphone/export/export.cpp @@ -353,6 +353,8 @@ void EditorExportPlatformIOS::get_export_options(List<ExportOption> *r_options) r_options->push_back(ExportOption(PropertyInfo(Variant::STRING, "application/code_sign_identity_release", PROPERTY_HINT_PLACEHOLDER_TEXT, "iPhone Distribution"), "")); r_options->push_back(ExportOption(PropertyInfo(Variant::INT, "application/export_method_release", PROPERTY_HINT_ENUM, "App Store,Development,Ad-Hoc,Enterprise"), 0)); + r_options->push_back(ExportOption(PropertyInfo(Variant::INT, "application/targeted_device_family", PROPERTY_HINT_ENUM, "iPhone,iPad,iPhone & iPad"), 2)); + r_options->push_back(ExportOption(PropertyInfo(Variant::STRING, "application/name", PROPERTY_HINT_PLACEHOLDER_TEXT, "Game Name"), "")); r_options->push_back(ExportOption(PropertyInfo(Variant::STRING, "application/info"), "Made with Godot Engine")); r_options->push_back(ExportOption(PropertyInfo(Variant::STRING, "application/bundle_identifier", PROPERTY_HINT_PLACEHOLDER_TEXT, "com.example.game"), "")); @@ -378,11 +380,6 @@ void EditorExportPlatformIOS::get_export_options(List<ExportOption> *r_options) r_options->push_back(ExportOption(PropertyInfo(Variant::STRING, "privacy/microphone_usage_description", PROPERTY_HINT_PLACEHOLDER_TEXT, "Provide a message if you need to use the microphone"), "")); r_options->push_back(ExportOption(PropertyInfo(Variant::STRING, "privacy/photolibrary_usage_description", PROPERTY_HINT_PLACEHOLDER_TEXT, "Provide a message if you need access to the photo library"), "")); - r_options->push_back(ExportOption(PropertyInfo(Variant::BOOL, "orientation/portrait"), true)); - r_options->push_back(ExportOption(PropertyInfo(Variant::BOOL, "orientation/landscape_left"), true)); - r_options->push_back(ExportOption(PropertyInfo(Variant::BOOL, "orientation/landscape_right"), true)); - r_options->push_back(ExportOption(PropertyInfo(Variant::BOOL, "orientation/portrait_upside_down"), true)); - r_options->push_back(ExportOption(PropertyInfo(Variant::BOOL, "icons/generate_missing"), false)); r_options->push_back(ExportOption(PropertyInfo(Variant::STRING, "required_icons/iphone_120x120", PROPERTY_HINT_FILE, "*.png"), "")); // Home screen on iPhone/iPod Touch with retina display @@ -453,6 +450,8 @@ void EditorExportPlatformIOS::_fix_config_file(const Ref<EditorExportPreset> &p_ strnew += lines[i].replace("$copyright", p_preset->get("application/copyright")) + "\n"; } else if (lines[i].find("$team_id") != -1) { strnew += lines[i].replace("$team_id", p_preset->get("application/app_store_team_id")) + "\n"; + } else if (lines[i].find("$default_build_config") != -1) { + strnew += lines[i].replace("$default_build_config", p_debug ? "Debug" : "Release") + "\n"; } else if (lines[i].find("$export_method") != -1) { int export_method = p_preset->get(p_debug ? "application/export_method_debug" : "application/export_method_release"); strnew += lines[i].replace("$export_method", export_method_string[export_method]) + "\n"; @@ -473,6 +472,20 @@ void EditorExportPlatformIOS::_fix_config_file(const Ref<EditorExportPreset> &p_ strnew += lines[i].replace("$godot_archs", p_config.architectures) + "\n"; } else if (lines[i].find("$linker_flags") != -1) { strnew += lines[i].replace("$linker_flags", p_config.linker_flags) + "\n"; + } else if (lines[i].find("$targeted_device_family") != -1) { + String xcode_value; + switch ((int)p_preset->get("application/targeted_device_family")) { + case 0: // iPhone + xcode_value = "1"; + break; + case 1: // iPad + xcode_value = "2"; + break; + case 2: // iPhone & iPad + xcode_value = "1,2"; + break; + } + strnew += lines[i].replace("$targeted_device_family", xcode_value) + "\n"; } else if (lines[i].find("$cpp_code") != -1) { strnew += lines[i].replace("$cpp_code", p_config.cpp_code) + "\n"; } else if (lines[i].find("$docs_in_place") != -1) { @@ -501,18 +514,39 @@ void EditorExportPlatformIOS::_fix_config_file(const Ref<EditorExportPreset> &p_ strnew += lines[i].replace("$required_device_capabilities", capabilities); } else if (lines[i].find("$interface_orientations") != -1) { String orientations; + const DisplayServer::ScreenOrientation screen_orientation = + DisplayServer::ScreenOrientation(int(GLOBAL_GET("display/window/handheld/orientation"))); - if ((bool)p_preset->get("orientation/portrait")) { - orientations += "<string>UIInterfaceOrientationPortrait</string>\n"; - } - if ((bool)p_preset->get("orientation/landscape_left")) { - orientations += "<string>UIInterfaceOrientationLandscapeLeft</string>\n"; - } - if ((bool)p_preset->get("orientation/landscape_right")) { - orientations += "<string>UIInterfaceOrientationLandscapeRight</string>\n"; - } - if ((bool)p_preset->get("orientation/portrait_upside_down")) { - orientations += "<string>UIInterfaceOrientationPortraitUpsideDown</string>\n"; + switch (screen_orientation) { + case DisplayServer::SCREEN_LANDSCAPE: + orientations += "<string>UIInterfaceOrientationLandscapeLeft</string>\n"; + break; + case DisplayServer::SCREEN_PORTRAIT: + orientations += "<string>UIInterfaceOrientationPortrait</string>\n"; + break; + case DisplayServer::SCREEN_REVERSE_LANDSCAPE: + orientations += "<string>UIInterfaceOrientationLandscapeRight</string>\n"; + break; + case DisplayServer::SCREEN_REVERSE_PORTRAIT: + orientations += "<string>UIInterfaceOrientationPortraitUpsideDown</string>\n"; + break; + case DisplayServer::SCREEN_SENSOR_LANDSCAPE: + // Allow both landscape orientations depending on sensor direction. + orientations += "<string>UIInterfaceOrientationLandscapeLeft</string>\n"; + orientations += "<string>UIInterfaceOrientationLandscapeRight</string>\n"; + break; + case DisplayServer::SCREEN_SENSOR_PORTRAIT: + // Allow both portrait orientations depending on sensor direction. + orientations += "<string>UIInterfaceOrientationPortrait</string>\n"; + orientations += "<string>UIInterfaceOrientationPortraitUpsideDown</string>\n"; + break; + case DisplayServer::SCREEN_SENSOR: + // Allow all screen orientations depending on sensor direction. + orientations += "<string>UIInterfaceOrientationLandscapeLeft</string>\n"; + orientations += "<string>UIInterfaceOrientationLandscapeRight</string>\n"; + orientations += "<string>UIInterfaceOrientationPortrait</string>\n"; + orientations += "<string>UIInterfaceOrientationPortraitUpsideDown</string>\n"; + break; } strnew += lines[i].replace("$interface_orientations", orientations); diff --git a/platform/javascript/api/javascript_tools_editor_plugin.cpp b/platform/javascript/api/javascript_tools_editor_plugin.cpp index ac4e6a1256..b35ccd087f 100644 --- a/platform/javascript/api/javascript_tools_editor_plugin.cpp +++ b/platform/javascript/api/javascript_tools_editor_plugin.cpp @@ -72,7 +72,7 @@ void JavaScriptToolsEditorPlugin::_download_zip(Variant p_v) { FileAccess *f = FileAccess::open("/tmp/project.zip", FileAccess::READ); ERR_FAIL_COND_MSG(!f, "Unable to create zip file"); Vector<uint8_t> buf; - buf.resize(f->get_len()); + buf.resize(f->get_length()); f->get_buffer(buf.ptrw(), buf.size()); godot_js_os_download_buffer(buf.ptr(), buf.size(), "project.zip", "application/zip"); } @@ -84,7 +84,7 @@ void JavaScriptToolsEditorPlugin::_zip_file(String p_path, String p_base_path, z return; } Vector<uint8_t> data; - uint64_t len = f->get_len(); + uint64_t len = f->get_length(); data.resize(len); f->get_buffer(data.ptrw(), len); f->close(); diff --git a/platform/javascript/export/export.cpp b/platform/javascript/export/export.cpp index e398072312..8ce294f31b 100644 --- a/platform/javascript/export/export.cpp +++ b/platform/javascript/export/export.cpp @@ -63,7 +63,7 @@ private: } void _set_internal_certs(Ref<Crypto> p_crypto) { - const String cache_path = EditorSettings::get_singleton()->get_cache_dir(); + const String cache_path = EditorPaths::get_singleton()->get_cache_dir(); const String key_path = cache_path.plus_file("html5_server.key"); const String crt_path = cache_path.plus_file("html5_server.crt"); bool regen = !FileAccess::exists(key_path) || !FileAccess::exists(crt_path); @@ -138,7 +138,7 @@ public: const String req_file = req[1].get_file(); const String req_ext = req[1].get_extension(); - const String cache_path = EditorSettings::get_singleton()->get_cache_dir().plus_file("web"); + const String cache_path = EditorPaths::get_singleton()->get_cache_dir().plus_file("web"); const String filepath = cache_path.plus_file(req_file); if (!mimes.has(req_ext) || !FileAccess::exists(filepath)) { @@ -547,7 +547,7 @@ Error EditorExportPlatformJavaScript::_build_pwa(const Ref<EditorExportPreset> & EditorNode::get_singleton()->show_warning(TTR("Could not read file:") + "\n" + sw_path); return ERR_FILE_CANT_READ; } - sw.resize(f->get_len()); + sw.resize(f->get_length()); f->get_buffer(sw.ptrw(), sw.size()); memdelete(f); f = nullptr; @@ -651,7 +651,7 @@ void EditorExportPlatformJavaScript::get_export_options(List<ExportOption> *r_op r_options->push_back(ExportOption(PropertyInfo(Variant::BOOL, "html/experimental_virtual_keyboard"), false)); r_options->push_back(ExportOption(PropertyInfo(Variant::BOOL, "progressive_web_app/enabled"), false)); r_options->push_back(ExportOption(PropertyInfo(Variant::STRING, "progressive_web_app/offline_page", PROPERTY_HINT_FILE, "*.html"), "")); - r_options->push_back(ExportOption(PropertyInfo(Variant::INT, "progressive_web_app/display", PROPERTY_HINT_ENUM, "Fullscreen,Standalone,Minimal Ui,Browser"), 1)); + r_options->push_back(ExportOption(PropertyInfo(Variant::INT, "progressive_web_app/display", PROPERTY_HINT_ENUM, "Fullscreen,Standalone,Minimal UI,Browser"), 1)); r_options->push_back(ExportOption(PropertyInfo(Variant::INT, "progressive_web_app/orientation", PROPERTY_HINT_ENUM, "Any,Landscape,Portrait"), 0)); r_options->push_back(ExportOption(PropertyInfo(Variant::STRING, "progressive_web_app/icon_144x144", PROPERTY_HINT_FILE, "*.png,*.webp,*.svg,*.svgz"), "")); r_options->push_back(ExportOption(PropertyInfo(Variant::STRING, "progressive_web_app/icon_180x180", PROPERTY_HINT_FILE, "*.png,*.webp,*.svg,*.svgz"), "")); @@ -781,13 +781,13 @@ Error EditorExportPlatformJavaScript::export_project(const Ref<EditorExportPrese FileAccess *f = nullptr; f = FileAccess::open(pck_path, FileAccess::READ); if (f) { - file_sizes[pck_path.get_file()] = (uint64_t)f->get_len(); + file_sizes[pck_path.get_file()] = (uint64_t)f->get_length(); memdelete(f); f = nullptr; } f = FileAccess::open(base_path + ".wasm", FileAccess::READ); if (f) { - file_sizes[base_name + ".wasm"] = (uint64_t)f->get_len(); + file_sizes[base_name + ".wasm"] = (uint64_t)f->get_length(); memdelete(f); f = nullptr; } @@ -800,7 +800,7 @@ Error EditorExportPlatformJavaScript::export_project(const Ref<EditorExportPrese EditorNode::get_singleton()->show_warning(TTR("Could not read HTML shell:") + "\n" + html_path); return ERR_FILE_CANT_READ; } - html.resize(f->get_len()); + html.resize(f->get_length()); f->get_buffer(html.ptrw(), html.size()); memdelete(f); f = nullptr; @@ -888,7 +888,7 @@ Error EditorExportPlatformJavaScript::run(const Ref<EditorExportPreset> &p_prese return OK; } - const String dest = EditorSettings::get_singleton()->get_cache_dir().plus_file("web"); + const String dest = EditorPaths::get_singleton()->get_cache_dir().plus_file("web"); DirAccessRef da = DirAccess::create(DirAccess::ACCESS_FILESYSTEM); if (!da->dir_exists(dest)) { Error err = da->make_dir_recursive(dest); diff --git a/platform/osx/display_server_osx.mm b/platform/osx/display_server_osx.mm index a9e9aa889a..f53b60891f 100644 --- a/platform/osx/display_server_osx.mm +++ b/platform/osx/display_server_osx.mm @@ -368,6 +368,10 @@ static NSCursor *_cursorFromSelector(SEL selector, SEL fallback = nil) { if (wd.resize_disabled) { [wd.window_object setStyleMask:[wd.window_object styleMask] & ~NSWindowStyleMaskResizable]; } + + if (wd.on_top) { + [wd.window_object setLevel:NSFloatingWindowLevel]; + } } - (void)windowDidChangeBackingProperties:(NSNotification *)notification { @@ -2437,7 +2441,7 @@ void DisplayServerOSX::_update_window(WindowData p_wd) { [p_wd.window_object setHidesOnDeactivate:YES]; } else { // Reset these when our window is not a borderless window that covers up the screen - if (p_wd.on_top) { + if (p_wd.on_top && !p_wd.fullscreen) { [p_wd.window_object setLevel:NSFloatingWindowLevel]; } else { [p_wd.window_object setLevel:NSNormalWindowLevel]; @@ -2786,6 +2790,7 @@ void DisplayServerOSX::window_set_mode(WindowMode p_mode, WindowID p_window) { [wd.window_object deminiaturize:nil]; } break; case WINDOW_MODE_FULLSCREEN: { + [wd.window_object setLevel:NSNormalWindowLevel]; if (wd.layered_window) { _set_window_per_pixel_transparency_enabled(true, p_window); } @@ -2903,6 +2908,9 @@ void DisplayServerOSX::window_set_flag(WindowFlags p_flag, bool p_enabled, Windo } break; case WINDOW_FLAG_ALWAYS_ON_TOP: { wd.on_top = p_enabled; + if (wd.fullscreen) { + return; + } if (p_enabled) { [wd.window_object setLevel:NSFloatingWindowLevel]; } else { @@ -2940,7 +2948,11 @@ bool DisplayServerOSX::window_get_flag(WindowFlags p_flag, WindowID p_window) co return [wd.window_object styleMask] == NSWindowStyleMaskBorderless; } break; case WINDOW_FLAG_ALWAYS_ON_TOP: { - return [wd.window_object level] == NSFloatingWindowLevel; + if (wd.fullscreen) { + return wd.on_top; + } else { + return [wd.window_object level] == NSFloatingWindowLevel; + } } break; case WINDOW_FLAG_TRANSPARENT: { return wd.layered_window; @@ -3467,7 +3479,7 @@ void DisplayServerOSX::set_native_icon(const String &p_filename) { ERR_FAIL_COND(!f); Vector<uint8_t> data; - uint64_t len = f->get_len(); + uint64_t len = f->get_length(); data.resize(len); f->get_buffer((uint8_t *)&data.write[0], len); memdelete(f); diff --git a/platform/osx/export/export.cpp b/platform/osx/export/export.cpp index a7868efaa8..6d995412ab 100644 --- a/platform/osx/export/export.cpp +++ b/platform/osx/export/export.cpp @@ -301,7 +301,7 @@ void EditorExportPlatformOSX::_make_icon(const Ref<Image> &p_icon, Vector<uint8_ if (icon_infos[i].is_png) { // Encode PNG icon. it->create_from_image(copy); - String path = EditorSettings::get_singleton()->get_cache_dir().plus_file("icon.png"); + String path = EditorPaths::get_singleton()->get_cache_dir().plus_file("icon.png"); ResourceSaver::save(path, it); FileAccess *f = FileAccess::open(path, FileAccess::READ); @@ -312,7 +312,7 @@ void EditorExportPlatformOSX::_make_icon(const Ref<Image> &p_icon, Vector<uint8_ } int ofs = data.size(); - uint64_t len = f->get_len(); + uint64_t len = f->get_length(); data.resize(data.size() + len + 8); f->get_buffer(&data.write[ofs + 8], len); memdelete(f); @@ -610,7 +610,7 @@ Error EditorExportPlatformOSX::export_project(const Ref<EditorExportPreset> &p_p // Create our application bundle. String tmp_app_dir_name = pkg_name + ".app"; - String tmp_app_path_name = EditorSettings::get_singleton()->get_cache_dir().plus_file(tmp_app_dir_name); + String tmp_app_path_name = EditorPaths::get_singleton()->get_cache_dir().plus_file(tmp_app_dir_name); print_line("Exporting to " + tmp_app_path_name); Error err = OK; @@ -689,8 +689,8 @@ Error EditorExportPlatformOSX::export_project(const Ref<EditorExportPreset> &p_p if (iconpath.get_extension() == "icns") { FileAccess *icon = FileAccess::open(iconpath, FileAccess::READ); if (icon) { - data.resize(icon->get_len()); - icon->get_buffer(&data.write[0], icon->get_len()); + data.resize(icon->get_length()); + icon->get_buffer(&data.write[0], icon->get_length()); icon->close(); memdelete(icon); } @@ -774,7 +774,7 @@ Error EditorExportPlatformOSX::export_project(const Ref<EditorExportPreset> &p_p String ent_path = p_preset->get("codesign/entitlements/custom_file"); if (sign_enabled && (ent_path == "")) { - ent_path = EditorSettings::get_singleton()->get_cache_dir().plus_file(pkg_name + ".entitlements"); + ent_path = EditorPaths::get_singleton()->get_cache_dir().plus_file(pkg_name + ".entitlements"); FileAccess *ent_f = FileAccess::open(ent_path, FileAccess::WRITE); if (ent_f) { @@ -894,9 +894,22 @@ Error EditorExportPlatformOSX::export_project(const Ref<EditorExportPreset> &p_p if (err == OK) { DirAccess *da = DirAccess::create(DirAccess::ACCESS_FILESYSTEM); for (int i = 0; i < shared_objects.size(); i++) { - err = da->copy(shared_objects[i].path, tmp_app_path_name + "/Contents/Frameworks/" + shared_objects[i].path.get_file()); + String src_path = ProjectSettings::get_singleton()->globalize_path(shared_objects[i].path); + if (da->dir_exists(src_path)) { +#ifndef UNIX_ENABLED + WARN_PRINT("Relative symlinks are not supported, exported " + src_path.get_file() + " might be broken!"); +#endif + print_verbose("export framework: " + src_path + " -> " + tmp_app_path_name + "/Contents/Frameworks/" + src_path.get_file()); + err = da->make_dir_recursive(tmp_app_path_name + "/Contents/Frameworks/" + src_path.get_file()); + if (err == OK) { + err = da->copy_dir(src_path, tmp_app_path_name + "/Contents/Frameworks/" + src_path.get_file(), -1, true); + } + } else { + print_verbose("export dylib: " + src_path + " -> " + tmp_app_path_name + "/Contents/Frameworks/" + src_path.get_file()); + err = da->copy(src_path, tmp_app_path_name + "/Contents/Frameworks/" + src_path.get_file()); + } if (err == OK && sign_enabled) { - err = _code_sign(p_preset, tmp_app_path_name + "/Contents/Frameworks/" + shared_objects[i].path.get_file(), ent_path); + err = _code_sign(p_preset, tmp_app_path_name + "/Contents/Frameworks/" + src_path.get_file(), ent_path); } } memdelete(da); @@ -946,7 +959,7 @@ Error EditorExportPlatformOSX::export_project(const Ref<EditorExportPreset> &p_p zlib_filefunc_def io_dst = zipio_create_io_from_file(&dst_f); zipFile zip = zipOpen2(p_path.utf8().get_data(), APPEND_STATUS_CREATE, nullptr, &io_dst); - _zip_folder_recursive(zip, EditorSettings::get_singleton()->get_cache_dir(), pkg_name + ".app", pkg_name); + _zip_folder_recursive(zip, EditorPaths::get_singleton()->get_cache_dir(), pkg_name + ".app", pkg_name); zipClose(zip, nullptr); } @@ -980,7 +993,48 @@ void EditorExportPlatformOSX::_zip_folder_recursive(zipFile &p_zip, const String if (f == "." || f == "..") { continue; } - if (da->current_is_dir()) { + if (da->is_link(f)) { + OS::Time time = OS::get_singleton()->get_time(); + OS::Date date = OS::get_singleton()->get_date(); + + zip_fileinfo zipfi; + zipfi.tmz_date.tm_hour = time.hour; + zipfi.tmz_date.tm_mday = date.day; + zipfi.tmz_date.tm_min = time.min; + zipfi.tmz_date.tm_mon = date.month - 1; // Note: "tm" month range - 0..11, Godot month range - 1..12, http://www.cplusplus.com/reference/ctime/tm/ + zipfi.tmz_date.tm_sec = time.sec; + zipfi.tmz_date.tm_year = date.year; + zipfi.dosDate = 0; + // 0120000: symbolic link type + // 0000755: permissions rwxr-xr-x + // 0000644: permissions rw-r--r-- + uint32_t _mode = 0120644; + zipfi.external_fa = (_mode << 16L) | !(_mode & 0200); + zipfi.internal_fa = 0; + + zipOpenNewFileInZip4(p_zip, + p_folder.plus_file(f).utf8().get_data(), + &zipfi, + nullptr, + 0, + nullptr, + 0, + nullptr, + Z_DEFLATED, + Z_DEFAULT_COMPRESSION, + 0, + -MAX_WBITS, + DEF_MEM_LEVEL, + Z_DEFAULT_STRATEGY, + nullptr, + 0, + 0x0314, // "version made by", 0x03 - Unix, 0x14 - ZIP specification version 2.0, required to store Unix file permissions + 0); + + String target = da->read_link(f); + zipWriteInFileInZip(p_zip, target.utf8().get_data(), target.utf8().size()); + zipCloseFileInZip(p_zip); + } else if (da->current_is_dir()) { _zip_folder_recursive(p_zip, p_root_path, p_folder.plus_file(f), p_pkg_name); } else { bool is_executable = (p_folder.ends_with("MacOS") && (f == p_pkg_name)); diff --git a/platform/uwp/export/export.cpp b/platform/uwp/export/export.cpp index 217c119978..351aaa5957 100644 --- a/platform/uwp/export/export.cpp +++ b/platform/uwp/export/export.cpp @@ -567,12 +567,12 @@ void AppxPackager::finish() { // Create and add block map file EditorNode::progress_task_step("export", "Creating block map...", 4); - const String &tmp_blockmap_file_path = EditorSettings::get_singleton()->get_cache_dir().plus_file("tmpblockmap.xml"); + const String &tmp_blockmap_file_path = EditorPaths::get_singleton()->get_cache_dir().plus_file("tmpblockmap.xml"); make_block_map(tmp_blockmap_file_path); FileAccess *blockmap_file = FileAccess::open(tmp_blockmap_file_path, FileAccess::READ); Vector<uint8_t> blockmap_buffer; - blockmap_buffer.resize(blockmap_file->get_len()); + blockmap_buffer.resize(blockmap_file->get_length()); blockmap_file->get_buffer(blockmap_buffer.ptrw(), blockmap_buffer.size()); @@ -585,12 +585,12 @@ void AppxPackager::finish() { EditorNode::progress_task_step("export", "Setting content types...", 5); - const String &tmp_content_types_file_path = EditorSettings::get_singleton()->get_cache_dir().plus_file("tmpcontenttypes.xml"); + const String &tmp_content_types_file_path = EditorPaths::get_singleton()->get_cache_dir().plus_file("tmpcontenttypes.xml"); make_content_types(tmp_content_types_file_path); FileAccess *types_file = FileAccess::open(tmp_content_types_file_path, FileAccess::READ); Vector<uint8_t> types_buffer; - types_buffer.resize(types_file->get_len()); + types_buffer.resize(types_file->get_length()); types_file->get_buffer(types_buffer.ptrw(), types_buffer.size()); @@ -879,7 +879,7 @@ class EditorExportPlatformUWP : public EditorExportPlatform { return data; } - String tmp_path = EditorSettings::get_singleton()->get_cache_dir().plus_file("uwp_tmp_logo.png"); + String tmp_path = EditorPaths::get_singleton()->get_cache_dir().plus_file("uwp_tmp_logo.png"); Error err = texture->get_image()->save_png(tmp_path); @@ -900,7 +900,7 @@ class EditorExportPlatformUWP : public EditorExportPlatform { ERR_FAIL_V_MSG(data, err_string); } - data.resize(f->get_len()); + data.resize(f->get_length()); f->get_buffer(data.ptrw(), data.size()); f->close(); diff --git a/scene/2d/camera_2d.cpp b/scene/2d/camera_2d.cpp index 01045502d5..ca4b8d72a1 100644 --- a/scene/2d/camera_2d.cpp +++ b/scene/2d/camera_2d.cpp @@ -270,11 +270,10 @@ void Camera2D::_notification(int p_what) { } if (screen_drawing_enabled) { - Color area_axis_color(0.5, 0.42, 0.87, 0.63); + Color area_axis_color(1, 0.4, 1, 0.63); real_t area_axis_width = 1; if (is_current()) { area_axis_width = 3; - area_axis_color.a = 0.83; } Transform2D inv_camera_transform = get_camera_transform().affine_inverse(); @@ -295,10 +294,9 @@ void Camera2D::_notification(int p_what) { } if (limit_drawing_enabled) { - Color limit_drawing_color(1, 1, 0, 0.63); + Color limit_drawing_color(1, 1, 0.25, 0.63); real_t limit_drawing_width = 1; if (is_current()) { - limit_drawing_color.a = 0.83; limit_drawing_width = 3; } @@ -317,11 +315,10 @@ void Camera2D::_notification(int p_what) { } if (margin_drawing_enabled) { - Color margin_drawing_color(0, 1, 1, 0.63); + Color margin_drawing_color(0.25, 1, 1, 0.63); real_t margin_drawing_width = 1; if (is_current()) { margin_drawing_width = 3; - margin_drawing_color.a = 0.83; } Transform2D inv_camera_transform = get_camera_transform().affine_inverse(); diff --git a/scene/2d/gpu_particles_2d.cpp b/scene/2d/gpu_particles_2d.cpp index 774a194e39..066835ef0a 100644 --- a/scene/2d/gpu_particles_2d.cpp +++ b/scene/2d/gpu_particles_2d.cpp @@ -140,6 +140,62 @@ void GPUParticles2D::set_process_material(const Ref<Material> &p_material) { update_configuration_warnings(); } +void GPUParticles2D::set_trail_enabled(bool p_enabled) { + trail_enabled = p_enabled; + RS::get_singleton()->particles_set_trails(particles, trail_enabled, trail_length); + update_configuration_warnings(); + update(); + + RS::get_singleton()->particles_set_transform_align(particles, p_enabled ? RS::PARTICLES_TRANSFORM_ALIGN_Y_TO_VELOCITY : RS::PARTICLES_TRANSFORM_ALIGN_DISABLED); +} +void GPUParticles2D::set_trail_length(float p_seconds) { + ERR_FAIL_COND(p_seconds < 0.001); + trail_length = p_seconds; + RS::get_singleton()->particles_set_trails(particles, trail_enabled, trail_length); + update(); +} + +void GPUParticles2D::set_trail_sections(int p_sections) { + ERR_FAIL_COND(p_sections < 2); + ERR_FAIL_COND(p_sections > 128); + + trail_sections = p_sections; + update(); +} +void GPUParticles2D::set_trail_section_subdivisions(int p_subdivisions) { + ERR_FAIL_COND(trail_section_subdivisions < 1); + ERR_FAIL_COND(trail_section_subdivisions > 1024); + + trail_section_subdivisions = p_subdivisions; + update(); +} + +bool GPUParticles2D::is_trail_enabled() const { + return trail_enabled; +} +float GPUParticles2D::get_trail_length() const { + return trail_length; +} + +void GPUParticles2D::_update_collision_size() { + float csize = collision_base_size; + + if (texture.is_valid()) { + csize *= (texture->get_width() + texture->get_height()) / 4.0; //half size since its a radius + } + + RS::get_singleton()->particles_set_collision_base_size(particles, csize); +} + +void GPUParticles2D::set_collision_base_size(float p_size) { + collision_base_size = p_size; + _update_collision_size(); +} + +float GPUParticles2D::get_collision_base_size() const { + return collision_base_size; +} + void GPUParticles2D::set_speed_scale(float p_scale) { speed_scale = p_scale; RS::get_singleton()->particles_set_speed_scale(particles, p_scale); @@ -157,6 +213,13 @@ float GPUParticles2D::get_lifetime() const { return lifetime; } +int GPUParticles2D::get_trail_sections() const { + return trail_sections; +} +int GPUParticles2D::get_trail_section_subdivisions() const { + return trail_section_subdivisions; +} + bool GPUParticles2D::get_one_shot() const { return one_shot; } @@ -253,6 +316,7 @@ Rect2 GPUParticles2D::capture_rect() const { void GPUParticles2D::set_texture(const Ref<Texture2D> &p_texture) { texture = p_texture; + _update_collision_size(); update(); } @@ -271,10 +335,119 @@ void GPUParticles2D::restart() { void GPUParticles2D::_notification(int p_what) { if (p_what == NOTIFICATION_DRAW) { RID texture_rid; + Size2 size; if (texture.is_valid()) { texture_rid = texture->get_rid(); + size = texture->get_size(); + } else { + size = Size2(1, 1); } + if (trail_enabled) { + RS::get_singleton()->mesh_clear(mesh); + PackedVector2Array points; + PackedVector2Array uvs; + PackedInt32Array bone_indices; + PackedFloat32Array bone_weights; + PackedInt32Array indices; + + int total_segments = trail_sections * trail_section_subdivisions; + float depth = size.height * trail_sections; + + for (int j = 0; j <= total_segments; j++) { + float v = j; + v /= total_segments; + + float y = depth * v; + y = (depth * 0.5) - y; + + int bone = j / trail_section_subdivisions; + float blend = 1.0 - float(j % trail_section_subdivisions) / float(trail_section_subdivisions); + + float s = size.width; + + points.push_back(Vector2(-s * 0.5, 0)); + points.push_back(Vector2(+s * 0.5, 0)); + + uvs.push_back(Vector2(0, v)); + uvs.push_back(Vector2(1, v)); + + for (int i = 0; i < 2; i++) { + bone_indices.push_back(bone); + bone_indices.push_back(MIN(trail_sections, bone + 1)); + bone_indices.push_back(0); + bone_indices.push_back(0); + + bone_weights.push_back(blend); + bone_weights.push_back(1.0 - blend); + bone_weights.push_back(0); + bone_weights.push_back(0); + } + + if (j > 0) { + int base = j * 2 - 2; + indices.push_back(base + 0); + indices.push_back(base + 1); + indices.push_back(base + 2); + + indices.push_back(base + 1); + indices.push_back(base + 3); + indices.push_back(base + 2); + } + } + + Array arr; + arr.resize(RS::ARRAY_MAX); + arr[RS::ARRAY_VERTEX] = points; + arr[RS::ARRAY_TEX_UV] = uvs; + arr[RS::ARRAY_BONES] = bone_indices; + arr[RS::ARRAY_WEIGHTS] = bone_weights; + arr[RS::ARRAY_INDEX] = indices; + + RS::get_singleton()->mesh_add_surface_from_arrays(mesh, RS::PRIMITIVE_TRIANGLES, arr, Array(), Dictionary(), RS::ARRAY_FLAG_USE_2D_VERTICES); + + Vector<Transform> xforms; + for (int i = 0; i <= trail_sections; i++) { + Transform xform; + /* + xform.origin.y = depth / 2.0 - size.height * float(i); + xform.origin.y = -xform.origin.y; //bind is an inverse transform, so negate y */ + xforms.push_back(xform); + } + + RS::get_singleton()->particles_set_trail_bind_poses(particles, xforms); + + } else { + RS::get_singleton()->mesh_clear(mesh); + Vector<Vector2> points; + points.resize(4); + points.write[0] = Vector2(-size.x / 2.0, -size.y / 2.0); + points.write[1] = Vector2(size.x / 2.0, -size.y / 2.0); + points.write[2] = Vector2(size.x / 2.0, size.y / 2.0); + points.write[3] = Vector2(-size.x / 2.0, size.y / 2.0); + Vector<Vector2> uvs; + uvs.resize(4); + uvs.write[0] = Vector2(0, 0); + uvs.write[1] = Vector2(1, 0); + uvs.write[2] = Vector2(1, 1); + uvs.write[3] = Vector2(0, 1); + Vector<int> indices; + indices.resize(6); + indices.write[0] = 0; + indices.write[1] = 1; + indices.write[2] = 2; + indices.write[3] = 0; + indices.write[4] = 2; + indices.write[5] = 3; + Array arr; + arr.resize(RS::ARRAY_MAX); + arr[RS::ARRAY_VERTEX] = points; + arr[RS::ARRAY_TEX_UV] = uvs; + arr[RS::ARRAY_INDEX] = indices; + + RS::get_singleton()->mesh_add_surface_from_arrays(mesh, RS::PRIMITIVE_TRIANGLES, arr, Array(), Dictionary(), RS::ARRAY_FLAG_USE_2D_VERTICES); + RS::get_singleton()->particles_set_trail_bind_poses(particles, Vector<Transform>()); + } RS::get_singleton()->canvas_item_add_particles(get_canvas_item(), particles, texture_rid); #ifdef TOOLS_ENABLED @@ -318,6 +491,7 @@ void GPUParticles2D::_bind_methods() { ClassDB::bind_method(D_METHOD("set_fractional_delta", "enable"), &GPUParticles2D::set_fractional_delta); ClassDB::bind_method(D_METHOD("set_process_material", "material"), &GPUParticles2D::set_process_material); ClassDB::bind_method(D_METHOD("set_speed_scale", "scale"), &GPUParticles2D::set_speed_scale); + ClassDB::bind_method(D_METHOD("set_collision_base_size", "size"), &GPUParticles2D::set_collision_base_size); ClassDB::bind_method(D_METHOD("is_emitting"), &GPUParticles2D::is_emitting); ClassDB::bind_method(D_METHOD("get_amount"), &GPUParticles2D::get_amount); @@ -332,6 +506,7 @@ void GPUParticles2D::_bind_methods() { ClassDB::bind_method(D_METHOD("get_fractional_delta"), &GPUParticles2D::get_fractional_delta); ClassDB::bind_method(D_METHOD("get_process_material"), &GPUParticles2D::get_process_material); ClassDB::bind_method(D_METHOD("get_speed_scale"), &GPUParticles2D::get_speed_scale); + ClassDB::bind_method(D_METHOD("get_collision_base_size"), &GPUParticles2D::get_collision_base_size); ClassDB::bind_method(D_METHOD("set_draw_order", "order"), &GPUParticles2D::set_draw_order); ClassDB::bind_method(D_METHOD("get_draw_order"), &GPUParticles2D::get_draw_order); @@ -343,6 +518,18 @@ void GPUParticles2D::_bind_methods() { ClassDB::bind_method(D_METHOD("restart"), &GPUParticles2D::restart); + ClassDB::bind_method(D_METHOD("set_trail_enabled", "enabled"), &GPUParticles2D::set_trail_enabled); + ClassDB::bind_method(D_METHOD("set_trail_length", "secs"), &GPUParticles2D::set_trail_length); + + ClassDB::bind_method(D_METHOD("is_trail_enabled"), &GPUParticles2D::is_trail_enabled); + ClassDB::bind_method(D_METHOD("get_trail_length"), &GPUParticles2D::get_trail_length); + + ClassDB::bind_method(D_METHOD("set_trail_sections", "sections"), &GPUParticles2D::set_trail_sections); + ClassDB::bind_method(D_METHOD("get_trail_sections"), &GPUParticles2D::get_trail_sections); + + ClassDB::bind_method(D_METHOD("set_trail_section_subdivisions", "subdivisions"), &GPUParticles2D::set_trail_section_subdivisions); + ClassDB::bind_method(D_METHOD("get_trail_section_subdivisions"), &GPUParticles2D::get_trail_section_subdivisions); + ADD_PROPERTY(PropertyInfo(Variant::BOOL, "emitting"), "set_emitting", "is_emitting"); ADD_PROPERTY(PropertyInfo(Variant::INT, "amount", PROPERTY_HINT_EXP_RANGE, "1,1000000,1"), "set_amount", "get_amount"); ADD_GROUP("Time", ""); @@ -354,10 +541,17 @@ void GPUParticles2D::_bind_methods() { ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "randomness", PROPERTY_HINT_RANGE, "0,1,0.01"), "set_randomness_ratio", "get_randomness_ratio"); ADD_PROPERTY(PropertyInfo(Variant::INT, "fixed_fps", PROPERTY_HINT_RANGE, "0,1000,1"), "set_fixed_fps", "get_fixed_fps"); ADD_PROPERTY(PropertyInfo(Variant::BOOL, "fract_delta"), "set_fractional_delta", "get_fractional_delta"); + ADD_GROUP("Collision", "collision_"); + ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "collision_base_size", PROPERTY_HINT_RANGE, "0,128,0.01,or_greater"), "set_collision_base_size", "get_collision_base_size"); ADD_GROUP("Drawing", ""); ADD_PROPERTY(PropertyInfo(Variant::RECT2, "visibility_rect"), "set_visibility_rect", "get_visibility_rect"); ADD_PROPERTY(PropertyInfo(Variant::BOOL, "local_coords"), "set_use_local_coordinates", "get_use_local_coordinates"); - ADD_PROPERTY(PropertyInfo(Variant::INT, "draw_order", PROPERTY_HINT_ENUM, "Index,Lifetime"), "set_draw_order", "get_draw_order"); + ADD_PROPERTY(PropertyInfo(Variant::INT, "draw_order", PROPERTY_HINT_ENUM, "Index,Lifetime,Reverse Lifetime"), "set_draw_order", "get_draw_order"); + ADD_GROUP("Trails", "trail_"); + ADD_PROPERTY(PropertyInfo(Variant::BOOL, "trail_enabled"), "set_trail_enabled", "is_trail_enabled"); + ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "trail_length_secs", PROPERTY_HINT_RANGE, "0.01,10,0.01"), "set_trail_length", "get_trail_length"); + ADD_PROPERTY(PropertyInfo(Variant::INT, "trail_sections", PROPERTY_HINT_RANGE, "2,128,1"), "set_trail_sections", "get_trail_sections"); + ADD_PROPERTY(PropertyInfo(Variant::INT, "trail_section_subdivisions", PROPERTY_HINT_RANGE, "1,1024,1"), "set_trail_section_subdivisions", "get_trail_section_subdivisions"); ADD_GROUP("Process Material", "process_"); ADD_PROPERTY(PropertyInfo(Variant::OBJECT, "process_material", PROPERTY_HINT_RESOURCE_TYPE, "ShaderMaterial,ParticlesMaterial"), "set_process_material", "get_process_material"); ADD_GROUP("Textures", ""); @@ -365,12 +559,17 @@ void GPUParticles2D::_bind_methods() { BIND_ENUM_CONSTANT(DRAW_ORDER_INDEX); BIND_ENUM_CONSTANT(DRAW_ORDER_LIFETIME); + BIND_ENUM_CONSTANT(DRAW_ORDER_REVERSE_LIFETIME); } GPUParticles2D::GPUParticles2D() { particles = RS::get_singleton()->particles_create(); RS::get_singleton()->particles_set_mode(particles, RS::PARTICLES_MODE_2D); + mesh = RS::get_singleton()->mesh_create(); + RS::get_singleton()->particles_set_draw_passes(particles, 1); + RS::get_singleton()->particles_set_draw_pass_mesh(particles, 0, mesh); + one_shot = false; // Needed so that set_emitting doesn't access uninitialized values set_emitting(true); set_one_shot(false); @@ -383,10 +582,13 @@ GPUParticles2D::GPUParticles2D() { set_randomness_ratio(0); set_visibility_rect(Rect2(Vector2(-100, -100), Vector2(200, 200))); set_use_local_coordinates(true); - set_draw_order(DRAW_ORDER_INDEX); + set_draw_order(DRAW_ORDER_LIFETIME); set_speed_scale(1); + set_fixed_fps(30); + set_collision_base_size(collision_base_size); } GPUParticles2D::~GPUParticles2D() { RS::get_singleton()->free(particles); + RS::get_singleton()->free(mesh); } diff --git a/scene/2d/gpu_particles_2d.h b/scene/2d/gpu_particles_2d.h index 20f9f768ed..9d8e61daf7 100644 --- a/scene/2d/gpu_particles_2d.h +++ b/scene/2d/gpu_particles_2d.h @@ -43,6 +43,7 @@ public: enum DrawOrder { DRAW_ORDER_INDEX, DRAW_ORDER_LIFETIME, + DRAW_ORDER_REVERSE_LIFETIME, }; private: @@ -68,11 +69,23 @@ private: void _update_particle_emission_transform(); + NodePath sub_emitter; + float collision_base_size = 1.0; + + bool trail_enabled = false; + float trail_length = 0.3; + int trail_sections = 8; + int trail_section_subdivisions = 4; + + RID mesh; + protected: static void _bind_methods(); virtual void _validate_property(PropertyInfo &property) const override; void _notification(int p_what); + void _update_collision_size(); + public: void set_emitting(bool p_emitting); void set_amount(int p_amount); @@ -85,6 +98,11 @@ public: void set_use_local_coordinates(bool p_enable); void set_process_material(const Ref<Material> &p_material); void set_speed_scale(float p_scale); + void set_collision_base_size(float p_ratio); + void set_trail_enabled(bool p_enabled); + void set_trail_length(float p_seconds); + void set_trail_sections(int p_sections); + void set_trail_section_subdivisions(int p_subdivisions); bool is_emitting() const; int get_amount() const; @@ -98,6 +116,12 @@ public: Ref<Material> get_process_material() const; float get_speed_scale() const; + float get_collision_base_size() const; + bool is_trail_enabled() const; + float get_trail_length() const; + int get_trail_sections() const; + int get_trail_section_subdivisions() const; + void set_fixed_fps(int p_count); int get_fixed_fps() const; diff --git a/scene/2d/light_2d.cpp b/scene/2d/light_2d.cpp index 8fb765f16b..ce57895341 100644 --- a/scene/2d/light_2d.cpp +++ b/scene/2d/light_2d.cpp @@ -281,7 +281,7 @@ void Light2D::_bind_methods() { ADD_PROPERTY(PropertyInfo(Variant::BOOL, "editor_only"), "set_editor_only", "is_editor_only"); ADD_PROPERTY(PropertyInfo(Variant::COLOR, "color"), "set_color", "get_color"); ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "energy", PROPERTY_HINT_RANGE, "0,16,0.01,or_greater"), "set_energy", "get_energy"); - ADD_PROPERTY(PropertyInfo(Variant::INT, "blend_mode", PROPERTY_HINT_ENUM, "Add,Sub,Mix"), "set_blend_mode", "get_blend_mode"); + ADD_PROPERTY(PropertyInfo(Variant::INT, "blend_mode", PROPERTY_HINT_ENUM, "Add,Subtract,Mix"), "set_blend_mode", "get_blend_mode"); ADD_GROUP("Range", "range_"); ADD_PROPERTY(PropertyInfo(Variant::INT, "range_z_min", PROPERTY_HINT_RANGE, itos(RS::CANVAS_ITEM_Z_MIN) + "," + itos(RS::CANVAS_ITEM_Z_MAX) + ",1"), "set_z_range_min", "get_z_range_min"); ADD_PROPERTY(PropertyInfo(Variant::INT, "range_z_max", PROPERTY_HINT_RANGE, itos(RS::CANVAS_ITEM_Z_MIN) + "," + itos(RS::CANVAS_ITEM_Z_MAX) + ",1"), "set_z_range_max", "get_z_range_max"); @@ -292,7 +292,7 @@ void Light2D::_bind_methods() { ADD_GROUP("Shadow", "shadow_"); ADD_PROPERTY(PropertyInfo(Variant::BOOL, "shadow_enabled"), "set_shadow_enabled", "is_shadow_enabled"); ADD_PROPERTY(PropertyInfo(Variant::COLOR, "shadow_color"), "set_shadow_color", "get_shadow_color"); - ADD_PROPERTY(PropertyInfo(Variant::INT, "shadow_filter", PROPERTY_HINT_ENUM, "None,PCF5,PCF13"), "set_shadow_filter", "get_shadow_filter"); + ADD_PROPERTY(PropertyInfo(Variant::INT, "shadow_filter", PROPERTY_HINT_ENUM, "None (Fast),PCF5 (Average),PCF13 (Slow)"), "set_shadow_filter", "get_shadow_filter"); ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "shadow_filter_smooth", PROPERTY_HINT_RANGE, "0,64,0.1"), "set_shadow_smooth", "get_shadow_smooth"); ADD_PROPERTY(PropertyInfo(Variant::INT, "shadow_item_cull_mask", PROPERTY_HINT_LAYERS_2D_RENDER), "set_item_shadow_cull_mask", "get_item_shadow_cull_mask"); diff --git a/scene/2d/tile_map.cpp b/scene/2d/tile_map.cpp index 15bfbbc00e..24b907fe6c 100644 --- a/scene/2d/tile_map.cpp +++ b/scene/2d/tile_map.cpp @@ -764,6 +764,11 @@ void TileMap::_set_tile_data(const Vector<int> &p_data) { int offset = (format >= FORMAT_2) ? 3 : 2; clear(); + +#ifdef DISABLE_DEPRECATED + ERR_FAIL_COND_MSG(format != FORMAT_3, vformat("Cannot handle deprecated TileMap data format version %d. This Godot version was compiled with no support for deprecated data.", format)); +#endif + for (int i = 0; i < c; i += offset) { const uint8_t *ptr = (const uint8_t *)&r[i]; uint8_t local[12]; @@ -793,6 +798,7 @@ void TileMap::_set_tile_data(const Vector<int> &p_data) { uint16_t alternative_tile = decode_uint16(&local[10]); set_cell(Vector2i(x, y), source_id, Vector2i(atlas_coords_x, atlas_coords_y), alternative_tile); } else { +#ifndef DISABLE_DEPRECATED uint32_t v = decode_uint32(&local[4]); v &= (1 << 29) - 1; @@ -815,6 +821,7 @@ void TileMap::_set_tile_data(const Vector<int> &p_data) { } set_cell(Vector2i(x, y), v, Vector2i(coord_x, coord_y), compatibility_alternative_tile); +#endif } } } diff --git a/scene/3d/audio_stream_player_3d.cpp b/scene/3d/audio_stream_player_3d.cpp index 72392be5bd..55b26bc9fb 100644 --- a/scene/3d/audio_stream_player_3d.cpp +++ b/scene/3d/audio_stream_player_3d.cpp @@ -962,7 +962,7 @@ void AudioStreamPlayer3D::_bind_methods() { ClassDB::bind_method(D_METHOD("get_stream_playback"), &AudioStreamPlayer3D::get_stream_playback); ADD_PROPERTY(PropertyInfo(Variant::OBJECT, "stream", PROPERTY_HINT_RESOURCE_TYPE, "AudioStream"), "set_stream", "get_stream"); - ADD_PROPERTY(PropertyInfo(Variant::INT, "attenuation_model", PROPERTY_HINT_ENUM, "Inverse,InverseSquare,Log,Disabled"), "set_attenuation_model", "get_attenuation_model"); + ADD_PROPERTY(PropertyInfo(Variant::INT, "attenuation_model", PROPERTY_HINT_ENUM, "Inverse,Inverse Square,Log,Disabled"), "set_attenuation_model", "get_attenuation_model"); ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "unit_db", PROPERTY_HINT_RANGE, "-80,80"), "set_unit_db", "get_unit_db"); ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "unit_size", PROPERTY_HINT_RANGE, "0.1,100,0.1"), "set_unit_size", "get_unit_size"); ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "max_db", PROPERTY_HINT_RANGE, "-24,6"), "set_max_db", "get_max_db"); diff --git a/scene/3d/gpu_particles_3d.cpp b/scene/3d/gpu_particles_3d.cpp index 50044ddc67..83181064c3 100644 --- a/scene/3d/gpu_particles_3d.cpp +++ b/scene/3d/gpu_particles_3d.cpp @@ -181,7 +181,7 @@ void GPUParticles3D::set_draw_order(DrawOrder p_order) { RS::get_singleton()->particles_set_draw_order(particles, RS::ParticlesDrawOrder(p_order)); } -void GPUParticles3D::set_enable_trail(bool p_enabled) { +void GPUParticles3D::set_trail_enabled(bool p_enabled) { trail_enabled = p_enabled; RS::get_singleton()->particles_set_trails(particles, trail_enabled, trail_length); update_configuration_warnings(); @@ -552,7 +552,7 @@ void GPUParticles3D::_bind_methods() { ClassDB::bind_method(D_METHOD("emit_particle", "xform", "velocity", "color", "custom", "flags"), &GPUParticles3D::emit_particle); - ClassDB::bind_method(D_METHOD("set_enable_trail", "enabled"), &GPUParticles3D::set_enable_trail); + ClassDB::bind_method(D_METHOD("set_trail_enabled", "enabled"), &GPUParticles3D::set_trail_enabled); ClassDB::bind_method(D_METHOD("set_trail_length", "secs"), &GPUParticles3D::set_trail_length); ClassDB::bind_method(D_METHOD("is_trail_enabled"), &GPUParticles3D::is_trail_enabled); @@ -579,11 +579,11 @@ void GPUParticles3D::_bind_methods() { ADD_GROUP("Drawing", ""); ADD_PROPERTY(PropertyInfo(Variant::AABB, "visibility_aabb"), "set_visibility_aabb", "get_visibility_aabb"); ADD_PROPERTY(PropertyInfo(Variant::BOOL, "local_coords"), "set_use_local_coordinates", "get_use_local_coordinates"); - ADD_PROPERTY(PropertyInfo(Variant::INT, "draw_order", PROPERTY_HINT_ENUM, "Index,Lifetime,View Depth"), "set_draw_order", "get_draw_order"); + ADD_PROPERTY(PropertyInfo(Variant::INT, "draw_order", PROPERTY_HINT_ENUM, "Index,Lifetime,Reverse Lifetime,View Depth"), "set_draw_order", "get_draw_order"); ADD_PROPERTY(PropertyInfo(Variant::INT, "transform_align", PROPERTY_HINT_ENUM, "Disabled,ZBillboard,YToVelocity,ZBillboardYToVelocity"), "set_transform_align", "get_transform_align"); ADD_GROUP("Trails", "trail_"); - ADD_PROPERTY(PropertyInfo(Variant::BOOL, "trail_enabled"), "set_enable_trail", "is_trail_enabled"); - ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "trail_length_secs", PROPERTY_HINT_RANGE, "0.01,4,0.01"), "set_trail_length", "get_trail_length"); + ADD_PROPERTY(PropertyInfo(Variant::BOOL, "trail_enabled"), "set_trail_enabled", "is_trail_enabled"); + ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "trail_length_secs", PROPERTY_HINT_RANGE, "0.01,10,0.01"), "set_trail_length", "get_trail_length"); ADD_GROUP("Process Material", ""); ADD_PROPERTY(PropertyInfo(Variant::OBJECT, "process_material", PROPERTY_HINT_RESOURCE_TYPE, "ShaderMaterial,ParticlesMaterial"), "set_process_material", "get_process_material"); ADD_GROUP("Draw Passes", "draw_"); @@ -595,6 +595,7 @@ void GPUParticles3D::_bind_methods() { BIND_ENUM_CONSTANT(DRAW_ORDER_INDEX); BIND_ENUM_CONSTANT(DRAW_ORDER_LIFETIME); + BIND_ENUM_CONSTANT(DRAW_ORDER_REVERSE_LIFETIME); BIND_ENUM_CONSTANT(DRAW_ORDER_VIEW_DEPTH); BIND_ENUM_CONSTANT(EMIT_FLAG_POSITION); @@ -632,7 +633,7 @@ GPUParticles3D::GPUParticles3D() { set_draw_passes(1); set_draw_order(DRAW_ORDER_INDEX); set_speed_scale(1); - set_collision_base_size(0.01); + set_collision_base_size(collision_base_size); set_transform_align(TRANSFORM_ALIGN_DISABLED); } diff --git a/scene/3d/gpu_particles_3d.h b/scene/3d/gpu_particles_3d.h index 1f9cea79b6..1b354b0d2a 100644 --- a/scene/3d/gpu_particles_3d.h +++ b/scene/3d/gpu_particles_3d.h @@ -44,6 +44,7 @@ public: enum DrawOrder { DRAW_ORDER_INDEX, DRAW_ORDER_LIFETIME, + DRAW_ORDER_REVERSE_LIFETIME, DRAW_ORDER_VIEW_DEPTH, }; @@ -74,7 +75,7 @@ private: bool fractional_delta; bool interpolate = true; NodePath sub_emitter; - float collision_base_size; + float collision_base_size = 0.01; bool trail_enabled = false; float trail_length = 0.3; @@ -113,7 +114,7 @@ public: void set_process_material(const Ref<Material> &p_material); void set_speed_scale(float p_scale); void set_collision_base_size(float p_ratio); - void set_enable_trail(bool p_enabled); + void set_trail_enabled(bool p_enabled); void set_trail_length(float p_seconds); bool is_emitting() const; diff --git a/scene/3d/reflection_probe.cpp b/scene/3d/reflection_probe.cpp index ad24f39bce..7762156b4a 100644 --- a/scene/3d/reflection_probe.cpp +++ b/scene/3d/reflection_probe.cpp @@ -230,7 +230,7 @@ void ReflectionProbe::_bind_methods() { ClassDB::bind_method(D_METHOD("set_update_mode", "mode"), &ReflectionProbe::set_update_mode); ClassDB::bind_method(D_METHOD("get_update_mode"), &ReflectionProbe::get_update_mode); - ADD_PROPERTY(PropertyInfo(Variant::INT, "update_mode", PROPERTY_HINT_ENUM, "Once,Always"), "set_update_mode", "get_update_mode"); + ADD_PROPERTY(PropertyInfo(Variant::INT, "update_mode", PROPERTY_HINT_ENUM, "Once (Fast),Always (Slow)"), "set_update_mode", "get_update_mode"); ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "intensity", PROPERTY_HINT_RANGE, "0,1,0.01"), "set_intensity", "get_intensity"); ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "max_distance", PROPERTY_HINT_EXP_RANGE, "0,16384,0.1,or_greater"), "set_max_distance", "get_max_distance"); ADD_PROPERTY(PropertyInfo(Variant::VECTOR3, "extents"), "set_extents", "get_extents"); @@ -242,7 +242,7 @@ void ReflectionProbe::_bind_methods() { ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "lod_threshold", PROPERTY_HINT_RANGE, "0,1024,0.1"), "set_lod_threshold", "get_lod_threshold"); ADD_GROUP("Ambient", "ambient_"); - ADD_PROPERTY(PropertyInfo(Variant::INT, "ambient_mode", PROPERTY_HINT_ENUM, "Disabled,Environment,ConstantColor"), "set_ambient_mode", "get_ambient_mode"); + ADD_PROPERTY(PropertyInfo(Variant::INT, "ambient_mode", PROPERTY_HINT_ENUM, "Disabled,Environment,Constant Color"), "set_ambient_mode", "get_ambient_mode"); ADD_PROPERTY(PropertyInfo(Variant::COLOR, "ambient_color", PROPERTY_HINT_COLOR_NO_ALPHA), "set_ambient_color", "get_ambient_color"); ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "ambient_color_energy", PROPERTY_HINT_RANGE, "0,16,0.01"), "set_ambient_color_energy", "get_ambient_color_energy"); diff --git a/scene/3d/skeleton_3d.cpp b/scene/3d/skeleton_3d.cpp index 59233708f6..82927df5f1 100644 --- a/scene/3d/skeleton_3d.cpp +++ b/scene/3d/skeleton_3d.cpp @@ -94,20 +94,6 @@ bool Skeleton3D::_set(const StringName &p_path, const Variant &p_value) { set_bone_enabled(which, p_value); } else if (what == "pose") { set_bone_pose(which, p_value); - } else if (what == "bound_children") { - Array children = p_value; - - if (is_inside_tree()) { - bones.write[which].nodes_bound.clear(); - - for (int i = 0; i < children.size(); i++) { - NodePath npath = children[i]; - ERR_CONTINUE(npath.operator String() == ""); - Node *node = get_node(npath); - ERR_CONTINUE(!node); - bind_child_node_to_bone(which, node); - } - } } else { return false; } @@ -137,19 +123,6 @@ bool Skeleton3D::_get(const StringName &p_path, Variant &r_ret) const { r_ret = is_bone_enabled(which); } else if (what == "pose") { r_ret = get_bone_pose(which); - } else if (what == "bound_children") { - Array children; - - for (const List<ObjectID>::Element *E = bones[which].nodes_bound.front(); E; E = E->next()) { - Object *obj = ObjectDB::get_instance(E->get()); - ERR_CONTINUE(!obj); - Node *node = Object::cast_to<Node>(obj); - ERR_CONTINUE(!node); - NodePath npath = get_path_to(node); - children.push_back(npath); - } - - r_ret = children; } else { return false; } @@ -165,7 +138,6 @@ void Skeleton3D::_get_property_list(List<PropertyInfo> *p_list) const { p_list->push_back(PropertyInfo(Variant::TRANSFORM, prep + "rest", PROPERTY_HINT_NONE, "", PROPERTY_USAGE_NOEDITOR)); p_list->push_back(PropertyInfo(Variant::BOOL, prep + "enabled", PROPERTY_HINT_NONE, "", PROPERTY_USAGE_NOEDITOR)); p_list->push_back(PropertyInfo(Variant::TRANSFORM, prep + "pose", PROPERTY_HINT_NONE, "", PROPERTY_USAGE_NOEDITOR)); - p_list->push_back(PropertyInfo(Variant::ARRAY, prep + "bound_children", PROPERTY_HINT_NONE, "", PROPERTY_USAGE_NOEDITOR)); } } @@ -726,7 +698,7 @@ void Skeleton3D::_rebuild_physical_bones_cache() { const int b_size = bones.size(); for (int i = 0; i < b_size; ++i) { PhysicalBone3D *parent_pb = _get_physical_bone_parent(i); - if (parent_pb != bones[i].physical_bone) { + if (parent_pb != bones[i].cache_parent_physical_bone) { bones.write[i].cache_parent_physical_bone = parent_pb; if (bones[i].physical_bone) { bones[i].physical_bone->_on_bone_parent_changed(); @@ -912,10 +884,6 @@ void Skeleton3D::_bind_methods() { ClassDB::bind_method(D_METHOD("set_bone_disable_rest", "bone_idx", "disable"), &Skeleton3D::set_bone_disable_rest); ClassDB::bind_method(D_METHOD("is_bone_rest_disabled", "bone_idx"), &Skeleton3D::is_bone_rest_disabled); - ClassDB::bind_method(D_METHOD("bind_child_node_to_bone", "bone_idx", "node"), &Skeleton3D::bind_child_node_to_bone); - ClassDB::bind_method(D_METHOD("unbind_child_node_from_bone", "bone_idx", "node"), &Skeleton3D::unbind_child_node_from_bone); - ClassDB::bind_method(D_METHOD("get_bound_child_nodes_to_bone", "bone_idx"), &Skeleton3D::_get_bound_child_nodes_to_bone); - ClassDB::bind_method(D_METHOD("clear_bones"), &Skeleton3D::clear_bones); ClassDB::bind_method(D_METHOD("get_bone_pose", "bone_idx"), &Skeleton3D::get_bone_pose); diff --git a/scene/3d/skeleton_3d.h b/scene/3d/skeleton_3d.h index 508cd7c329..299a4b6a02 100644 --- a/scene/3d/skeleton_3d.h +++ b/scene/3d/skeleton_3d.h @@ -114,18 +114,6 @@ private: uint64_t version = 1; - // bind helpers - Array _get_bound_child_nodes_to_bone(int p_bone) const { - Array bound; - List<Node *> children; - get_bound_child_nodes_to_bone(p_bone, &children); - - for (int i = 0; i < children.size(); i++) { - bound.push_back(children[i]); - } - return bound; - } - void _update_process_order(); protected: diff --git a/scene/3d/skeleton_ik_3d.cpp b/scene/3d/skeleton_ik_3d.cpp index bd1c202205..294e313300 100644 --- a/scene/3d/skeleton_ik_3d.cpp +++ b/scene/3d/skeleton_ik_3d.cpp @@ -129,7 +129,7 @@ bool FabrikInverseKinematic::build_chain(Task *p_task, bool p_force_simple_chain return true; } -void FabrikInverseKinematic::solve_simple(Task *p_task, bool p_solve_magnet) { +void FabrikInverseKinematic::solve_simple(Task *p_task, bool p_solve_magnet, Vector3 p_origin_pos) { real_t distance_to_goal(1e4); real_t previous_distance_to_goal(0); int can_solve(p_task->max_iterations); @@ -138,7 +138,7 @@ void FabrikInverseKinematic::solve_simple(Task *p_task, bool p_solve_magnet) { --can_solve; solve_simple_backwards(p_task->chain, p_solve_magnet); - solve_simple_forwards(p_task->chain, p_solve_magnet); + solve_simple_forwards(p_task->chain, p_solve_magnet, p_origin_pos); distance_to_goal = (p_task->chain.tips[0].chain_item->current_pos - p_task->chain.tips[0].end_effector->goal_transform.origin).length(); } @@ -176,13 +176,13 @@ void FabrikInverseKinematic::solve_simple_backwards(Chain &r_chain, bool p_solve } } -void FabrikInverseKinematic::solve_simple_forwards(Chain &r_chain, bool p_solve_magnet) { +void FabrikInverseKinematic::solve_simple_forwards(Chain &r_chain, bool p_solve_magnet, Vector3 p_origin_pos) { if (p_solve_magnet && !r_chain.middle_chain_item) { return; } ChainItem *sub_chain_root(&r_chain.chain_root); - Vector3 origin(r_chain.chain_root.initial_transform.origin); + Vector3 origin = p_origin_pos; while (sub_chain_root) { // Reach the tip sub_chain_root->current_pos = origin; @@ -273,13 +273,16 @@ void FabrikInverseKinematic::solve(Task *p_task, real_t blending_delta, bool ove // Update the initial root transform so its synced with any animation changes _update_chain(p_task->skeleton, &p_task->chain.chain_root); + p_task->skeleton->set_bone_global_pose_override(p_task->chain.chain_root.bone, Transform(), 0.0, false); + Vector3 origin_pos = p_task->skeleton->get_bone_global_pose(p_task->chain.chain_root.bone).origin; + make_goal(p_task, p_task->skeleton->get_global_transform().affine_inverse(), blending_delta); if (p_use_magnet && p_task->chain.middle_chain_item) { p_task->chain.magnet_position = p_task->chain.middle_chain_item->initial_transform.origin.lerp(p_magnet_position, blending_delta); - solve_simple(p_task, true); + solve_simple(p_task, true, origin_pos); } - solve_simple(p_task, false); + solve_simple(p_task, false, origin_pos); // Assign new bone position. ChainItem *ci(&p_task->chain.chain_root); diff --git a/scene/3d/skeleton_ik_3d.h b/scene/3d/skeleton_ik_3d.h index 9255e18b72..9b5ae240f6 100644 --- a/scene/3d/skeleton_ik_3d.h +++ b/scene/3d/skeleton_ik_3d.h @@ -106,10 +106,10 @@ private: /// Init a chain that starts from the root to tip static bool build_chain(Task *p_task, bool p_force_simple_chain = true); - static void solve_simple(Task *p_task, bool p_solve_magnet); + static void solve_simple(Task *p_task, bool p_solve_magnet, Vector3 p_origin_pos); /// Special solvers that solve only chains with one end effector static void solve_simple_backwards(Chain &r_chain, bool p_solve_magnet); - static void solve_simple_forwards(Chain &r_chain, bool p_solve_magnet); + static void solve_simple_forwards(Chain &r_chain, bool p_solve_magnet, Vector3 p_origin_pos); public: static Task *create_simple_task(Skeleton3D *p_sk, BoneId root_bone, BoneId tip_bone, const Transform &goal_transform); diff --git a/scene/animation/animation_node_state_machine.cpp b/scene/animation/animation_node_state_machine.cpp index 246fff6d57..65918a2989 100644 --- a/scene/animation/animation_node_state_machine.cpp +++ b/scene/animation/animation_node_state_machine.cpp @@ -115,7 +115,7 @@ void AnimationNodeStateMachineTransition::_bind_methods() { ClassDB::bind_method(D_METHOD("set_priority", "priority"), &AnimationNodeStateMachineTransition::set_priority); ClassDB::bind_method(D_METHOD("get_priority"), &AnimationNodeStateMachineTransition::get_priority); - ADD_PROPERTY(PropertyInfo(Variant::INT, "switch_mode", PROPERTY_HINT_ENUM, "Immediate,Sync,AtEnd"), "set_switch_mode", "get_switch_mode"); + ADD_PROPERTY(PropertyInfo(Variant::INT, "switch_mode", PROPERTY_HINT_ENUM, "Immediate,Sync,At End"), "set_switch_mode", "get_switch_mode"); ADD_PROPERTY(PropertyInfo(Variant::BOOL, "auto_advance"), "set_auto_advance", "has_auto_advance"); ADD_PROPERTY(PropertyInfo(Variant::STRING_NAME, "advance_condition"), "set_advance_condition", "get_advance_condition"); ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "xfade_time", PROPERTY_HINT_RANGE, "0,240,0.01"), "set_xfade_time", "get_xfade_time"); diff --git a/scene/gui/aspect_ratio_container.cpp b/scene/gui/aspect_ratio_container.cpp index c7f6c0e2da..fb6fa9dec9 100644 --- a/scene/gui/aspect_ratio_container.cpp +++ b/scene/gui/aspect_ratio_container.cpp @@ -155,7 +155,7 @@ void AspectRatioContainer::_bind_methods() { ClassDB::bind_method(D_METHOD("get_alignment_vertical"), &AspectRatioContainer::get_alignment_vertical); ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "ratio"), "set_ratio", "get_ratio"); - ADD_PROPERTY(PropertyInfo(Variant::INT, "stretch_mode", PROPERTY_HINT_ENUM, "Width controls height,Height controls width,Fit,Cover"), "set_stretch_mode", "get_stretch_mode"); + ADD_PROPERTY(PropertyInfo(Variant::INT, "stretch_mode", PROPERTY_HINT_ENUM, "Width Controls Height,Height Controls Width,Fit,Cover"), "set_stretch_mode", "get_stretch_mode"); ADD_GROUP("Alignment", "alignment_"); ADD_PROPERTY(PropertyInfo(Variant::INT, "alignment_horizontal", PROPERTY_HINT_ENUM, "Begin,Center,End"), "set_alignment_horizontal", "get_alignment_horizontal"); diff --git a/scene/gui/button.cpp b/scene/gui/button.cpp index b0bcde8865..c0df5271b4 100644 --- a/scene/gui/button.cpp +++ b/scene/gui/button.cpp @@ -533,7 +533,7 @@ void Button::_bind_methods() { BIND_ENUM_CONSTANT(ALIGN_RIGHT); ADD_PROPERTY(PropertyInfo(Variant::STRING, "text", PROPERTY_HINT_MULTILINE_TEXT, "", PROPERTY_USAGE_DEFAULT_INTL), "set_text", "get_text"); - ADD_PROPERTY(PropertyInfo(Variant::INT, "text_direction", PROPERTY_HINT_ENUM, "Auto,LTR,RTL,Inherited"), "set_text_direction", "get_text_direction"); + ADD_PROPERTY(PropertyInfo(Variant::INT, "text_direction", PROPERTY_HINT_ENUM, "Auto,Left-to-Right,Right-to-Left,Inherited"), "set_text_direction", "get_text_direction"); ADD_PROPERTY(PropertyInfo(Variant::STRING, "language"), "set_language", "get_language"); ADD_PROPERTY(PropertyInfo(Variant::OBJECT, "icon", PROPERTY_HINT_RESOURCE_TYPE, "Texture2D"), "set_button_icon", "get_button_icon"); ADD_PROPERTY(PropertyInfo(Variant::BOOL, "flat"), "set_flat", "is_flat"); diff --git a/scene/gui/color_picker.cpp b/scene/gui/color_picker.cpp index 9ccb2886e1..c0b4563615 100644 --- a/scene/gui/color_picker.cpp +++ b/scene/gui/color_picker.cpp @@ -91,7 +91,6 @@ void ColorPicker::init_shaders() { wheel_shader.instance(); wheel_shader->set_code( "shader_type canvas_item;" - "const float TAU = 6.28318530718;" "void fragment() {" " float x = UV.x - 0.5;" " float y = UV.y - 0.5;" @@ -111,7 +110,6 @@ void ColorPicker::init_shaders() { circle_shader.instance(); circle_shader->set_code( "shader_type canvas_item;" - "const float TAU = 6.28318530718;" "uniform float v = 1.0;" "void fragment() {" " float x = UV.x - 0.5;" diff --git a/scene/gui/control.cpp b/scene/gui/control.cpp index 83abd02b40..0ae1dec46d 100644 --- a/scene/gui/control.cpp +++ b/scene/gui/control.cpp @@ -2801,7 +2801,7 @@ void Control::_bind_methods() { ADD_PROPERTY(PropertyInfo(Variant::INT, "grow_vertical", PROPERTY_HINT_ENUM, "Begin,End,Both"), "set_v_grow_direction", "get_v_grow_direction"); ADD_GROUP("Layout Direction", "layout_"); - ADD_PROPERTY(PropertyInfo(Variant::INT, "layout_direction", PROPERTY_HINT_ENUM, "Inherited,Locale,Left-to-right,Right-to-left"), "set_layout_direction", "get_layout_direction"); + ADD_PROPERTY(PropertyInfo(Variant::INT, "layout_direction", PROPERTY_HINT_ENUM, "Inherited,Locale,Left-to-Right,Right-to-Left"), "set_layout_direction", "get_layout_direction"); ADD_GROUP("Rect", "rect_"); ADD_PROPERTY(PropertyInfo(Variant::VECTOR2, "rect_position", PROPERTY_HINT_NONE, "", PROPERTY_USAGE_EDITOR), "_set_position", "get_position"); @@ -2828,7 +2828,7 @@ void Control::_bind_methods() { ADD_GROUP("Mouse", "mouse_"); ADD_PROPERTY(PropertyInfo(Variant::INT, "mouse_filter", PROPERTY_HINT_ENUM, "Stop,Pass,Ignore"), "set_mouse_filter", "get_mouse_filter"); - ADD_PROPERTY(PropertyInfo(Variant::INT, "mouse_default_cursor_shape", PROPERTY_HINT_ENUM, "Arrow,Ibeam,Pointing hand,Cross,Wait,Busy,Drag,Can drop,Forbidden,Vertical resize,Horizontal resize,Secondary diagonal resize,Main diagonal resize,Move,Vertical split,Horizontal split,Help"), "set_default_cursor_shape", "get_default_cursor_shape"); + ADD_PROPERTY(PropertyInfo(Variant::INT, "mouse_default_cursor_shape", PROPERTY_HINT_ENUM, "Arrow,I-Beam,Pointing Hand,Cross,Wait,Busy,Drag,Can Drop,Forbidden,Vertical Resize,Horizontal Resize,Secondary Diagonal Resize,Main Diagonal Resize,Move,Vertical Split,Horizontal Split,Help"), "set_default_cursor_shape", "get_default_cursor_shape"); ADD_GROUP("Size Flags", "size_flags_"); ADD_PROPERTY(PropertyInfo(Variant::INT, "size_flags_horizontal", PROPERTY_HINT_FLAGS, "Fill,Expand,Shrink Center,Shrink End"), "set_h_size_flags", "get_h_size_flags"); diff --git a/scene/gui/graph_node.cpp b/scene/gui/graph_node.cpp index 1ca54a16ae..77c502cf8d 100644 --- a/scene/gui/graph_node.cpp +++ b/scene/gui/graph_node.cpp @@ -999,7 +999,7 @@ void GraphNode::_bind_methods() { ClassDB::bind_method(D_METHOD("get_overlay"), &GraphNode::get_overlay); ADD_PROPERTY(PropertyInfo(Variant::STRING, "title"), "set_title", "get_title"); - ADD_PROPERTY(PropertyInfo(Variant::INT, "text_direction", PROPERTY_HINT_ENUM, "Auto,LTR,RTL,Inherited"), "set_text_direction", "get_text_direction"); + ADD_PROPERTY(PropertyInfo(Variant::INT, "text_direction", PROPERTY_HINT_ENUM, "Auto,Left-to-Right,Right-to-Left,Inherited"), "set_text_direction", "get_text_direction"); ADD_PROPERTY(PropertyInfo(Variant::STRING, "language"), "set_language", "get_language"); ADD_PROPERTY(PropertyInfo(Variant::VECTOR2, "position_offset"), "set_position_offset", "get_position_offset"); ADD_PROPERTY(PropertyInfo(Variant::BOOL, "show_close"), "set_show_close_button", "is_close_button_visible"); diff --git a/scene/gui/label.cpp b/scene/gui/label.cpp index be73fd8f51..de0ee626b9 100644 --- a/scene/gui/label.cpp +++ b/scene/gui/label.cpp @@ -695,7 +695,7 @@ void Label::_bind_methods() { BIND_ENUM_CONSTANT(VALIGN_FILL); ADD_PROPERTY(PropertyInfo(Variant::STRING, "text", PROPERTY_HINT_MULTILINE_TEXT, "", PROPERTY_USAGE_DEFAULT_INTL), "set_text", "get_text"); - ADD_PROPERTY(PropertyInfo(Variant::INT, "text_direction", PROPERTY_HINT_ENUM, "Auto,LTR,RTL,Inherited"), "set_text_direction", "get_text_direction"); + ADD_PROPERTY(PropertyInfo(Variant::INT, "text_direction", PROPERTY_HINT_ENUM, "Auto,Left-to-Right,Right-to-Left,Inherited"), "set_text_direction", "get_text_direction"); ADD_PROPERTY(PropertyInfo(Variant::STRING, "language"), "set_language", "get_language"); ADD_PROPERTY(PropertyInfo(Variant::INT, "align", PROPERTY_HINT_ENUM, "Left,Center,Right,Fill"), "set_align", "get_align"); ADD_PROPERTY(PropertyInfo(Variant::INT, "valign", PROPERTY_HINT_ENUM, "Top,Center,Bottom,Fill"), "set_valign", "get_valign"); diff --git a/scene/gui/line_edit.cpp b/scene/gui/line_edit.cpp index 98dd9f624b..c2ed9c1a3c 100644 --- a/scene/gui/line_edit.cpp +++ b/scene/gui/line_edit.cpp @@ -2209,7 +2209,7 @@ void LineEdit::_bind_methods() { ADD_PROPERTY(PropertyInfo(Variant::BOOL, "shortcut_keys_enabled"), "set_shortcut_keys_enabled", "is_shortcut_keys_enabled"); ADD_PROPERTY(PropertyInfo(Variant::BOOL, "selecting_enabled"), "set_selecting_enabled", "is_selecting_enabled"); ADD_PROPERTY(PropertyInfo(Variant::OBJECT, "right_icon", PROPERTY_HINT_RESOURCE_TYPE, "Texture"), "set_right_icon", "get_right_icon"); - ADD_PROPERTY(PropertyInfo(Variant::INT, "text_direction", PROPERTY_HINT_ENUM, "Auto,LTR,RTL,Inherited"), "set_text_direction", "get_text_direction"); + ADD_PROPERTY(PropertyInfo(Variant::INT, "text_direction", PROPERTY_HINT_ENUM, "Auto,Left-to-Right,Right-to-Left,Inherited"), "set_text_direction", "get_text_direction"); ADD_PROPERTY(PropertyInfo(Variant::STRING, "language"), "set_language", "get_language"); ADD_PROPERTY(PropertyInfo(Variant::BOOL, "draw_control_chars"), "set_draw_control_chars", "get_draw_control_chars"); ADD_GROUP("Structured Text", "structured_text_"); diff --git a/scene/gui/link_button.cpp b/scene/gui/link_button.cpp index 1f7b61e3d1..d45ffde715 100644 --- a/scene/gui/link_button.cpp +++ b/scene/gui/link_button.cpp @@ -292,7 +292,7 @@ void LinkButton::_bind_methods() { BIND_ENUM_CONSTANT(UNDERLINE_MODE_NEVER); ADD_PROPERTY(PropertyInfo(Variant::STRING, "text"), "set_text", "get_text"); - ADD_PROPERTY(PropertyInfo(Variant::INT, "text_direction", PROPERTY_HINT_ENUM, "Auto,LTR,RTL,Inherited"), "set_text_direction", "get_text_direction"); + ADD_PROPERTY(PropertyInfo(Variant::INT, "text_direction", PROPERTY_HINT_ENUM, "Auto,Left-to-Right,Right-to-Left,Inherited"), "set_text_direction", "get_text_direction"); ADD_PROPERTY(PropertyInfo(Variant::STRING, "language"), "set_language", "get_language"); ADD_PROPERTY(PropertyInfo(Variant::INT, "underline", PROPERTY_HINT_ENUM, "Always,On Hover,Never"), "set_underline_mode", "get_underline_mode"); ADD_GROUP("Structured Text", "structured_text_"); diff --git a/scene/gui/rich_text_label.cpp b/scene/gui/rich_text_label.cpp index 2800ab0442..a2c3b4ed8a 100644 --- a/scene/gui/rich_text_label.cpp +++ b/scene/gui/rich_text_label.cpp @@ -2232,18 +2232,22 @@ void RichTextLabel::_remove_item(Item *p_item, const int p_line, const int p_sub int size = p_item->subitems.size(); if (size == 0) { p_item->parent->subitems.erase(p_item); + // If a newline was erased, all lines AFTER the newline need to be decremented. if (p_item->type == ITEM_NEWLINE) { current_frame->lines.remove(p_line); - for (int i = p_subitem_line; i < current->subitems.size(); i++) { - if (current->subitems[i]->line > 0) { + for (int i = 0; i < current->subitems.size(); i++) { + if (current->subitems[i]->line > p_subitem_line) { current->subitems[i]->line--; } } } } else { + // First, remove all child items for the provided item. for (int i = 0; i < size; i++) { _remove_item(p_item->subitems.front()->get(), p_line, p_subitem_line); } + // Then remove the provided item itself. + p_item->parent->subitems.erase(p_item); } } @@ -2303,21 +2307,23 @@ bool RichTextLabel::remove_line(const int p_line) { return false; } - int i = 0; - while (i < current->subitems.size() && current->subitems[i]->line < p_line) { - i++; + // Remove all subitems with the same line as that provided. + Vector<int> subitem_indices_to_remove; + for (int i = 0; i < current->subitems.size(); i++) { + if (current->subitems[i]->line == p_line) { + subitem_indices_to_remove.push_back(i); + } } - bool was_newline = false; - while (i < current->subitems.size()) { - was_newline = current->subitems[i]->type == ITEM_NEWLINE; - _remove_item(current->subitems[i], current->subitems[i]->line, p_line); - if (was_newline) { - break; - } + bool had_newline = false; + // Reverse for loop to remove items from the end first. + for (int i = subitem_indices_to_remove.size() - 1; i >= 0; i--) { + int subitem_idx = subitem_indices_to_remove[i]; + had_newline = had_newline || current->subitems[subitem_idx]->type == ITEM_NEWLINE; + _remove_item(current->subitems[subitem_idx], current->subitems[subitem_idx]->line, p_line); } - if (!was_newline) { + if (!had_newline) { current_frame->lines.remove(p_line); if (current_frame->lines.size() == 0) { current_frame->lines.resize(1); @@ -2329,6 +2335,7 @@ bool RichTextLabel::remove_line(const int p_line) { } main->first_invalid_line = 0; // p_line ??? + update(); return true; } @@ -2613,14 +2620,6 @@ void RichTextLabel::pop() { current = current->parent; } -// Creates a new line without adding an ItemNewline to the previous line. -// Useful when wanting to calling remove_line and add a new line immediately after. -void RichTextLabel::increment_line_count() { - _validate_line_caches(main); - current_frame->lines.resize(current_frame->lines.size() + 1); - _invalidate_current_line(current_frame); -} - void RichTextLabel::clear() { main->_clear_children(); current = main; @@ -3935,7 +3934,7 @@ void RichTextLabel::_bind_methods() { ADD_PROPERTY(PropertyInfo(Variant::ARRAY, "custom_effects", PROPERTY_HINT_ARRAY_TYPE, "RichTextEffect", (PROPERTY_USAGE_DEFAULT | PROPERTY_USAGE_SCRIPT_VARIABLE)), "set_effects", "get_effects"); - ADD_PROPERTY(PropertyInfo(Variant::INT, "text_direction", PROPERTY_HINT_ENUM, "Auto,LTR,RTL,Inherited"), "set_text_direction", "get_text_direction"); + ADD_PROPERTY(PropertyInfo(Variant::INT, "text_direction", PROPERTY_HINT_ENUM, "Auto,Left-to-Right,Right-to-Left,Inherited"), "set_text_direction", "get_text_direction"); ADD_PROPERTY(PropertyInfo(Variant::STRING, "language"), "set_language", "get_language"); ADD_GROUP("Structured Text", "structured_text_"); diff --git a/scene/gui/rich_text_label.h b/scene/gui/rich_text_label.h index afc88e070a..e3e457d1f2 100644 --- a/scene/gui/rich_text_label.h +++ b/scene/gui/rich_text_label.h @@ -483,8 +483,6 @@ public: void push_cell(); void pop(); - void increment_line_count(); - void clear(); void set_offset(int p_pixel); diff --git a/scene/gui/scroll_container.cpp b/scene/gui/scroll_container.cpp index 46db4a3c2f..5f872644ab 100644 --- a/scene/gui/scroll_container.cpp +++ b/scene/gui/scroll_container.cpp @@ -238,32 +238,25 @@ void ScrollContainer::_update_scrollbar_position() { _updating_scrollbars = false; } -void ScrollContainer::_ensure_focused_visible(Control *p_control) { - if (!follow_focus) { - return; +void ScrollContainer::_gui_focus_changed(Control *p_control) { + if (follow_focus && is_a_parent_of(p_control)) { + ensure_control_visible(p_control); } +} - if (is_a_parent_of(p_control)) { - Rect2 global_rect = get_global_rect(); - Rect2 other_rect = p_control->get_global_rect(); - float right_margin = 0.0; - if (v_scroll->is_visible()) { - right_margin += v_scroll->get_size().x; - } - float bottom_margin = 0.0; - if (h_scroll->is_visible()) { - bottom_margin += h_scroll->get_size().y; - } +void ScrollContainer::ensure_control_visible(Control *p_control) { + ERR_FAIL_COND_MSG(!is_a_parent_of(p_control), "Must be a parent of the control."); - float diff = MAX(MIN(other_rect.position.y, global_rect.position.y), other_rect.position.y + other_rect.size.y - global_rect.size.y + bottom_margin); - set_v_scroll(get_v_scroll() + (diff - global_rect.position.y)); - if (is_layout_rtl()) { - diff = MAX(MIN(other_rect.position.x, global_rect.position.x), other_rect.position.x + other_rect.size.x - global_rect.size.x); - } else { - diff = MAX(MIN(other_rect.position.x, global_rect.position.x), other_rect.position.x + other_rect.size.x - global_rect.size.x + right_margin); - } - set_h_scroll(get_h_scroll() + (diff - global_rect.position.x)); - } + Rect2 global_rect = get_global_rect(); + Rect2 other_rect = p_control->get_global_rect(); + float right_margin = v_scroll->is_visible() ? v_scroll->get_size().x : 0.0f; + float bottom_margin = h_scroll->is_visible() ? h_scroll->get_size().y : 0.0f; + + Vector2 diff = Vector2(MAX(MIN(other_rect.position.x, global_rect.position.x), other_rect.position.x + other_rect.size.x - global_rect.size.x + (!is_layout_rtl() ? right_margin : 0.0f)), + MAX(MIN(other_rect.position.y, global_rect.position.y), other_rect.position.y + other_rect.size.y - global_rect.size.y + bottom_margin)); + + set_h_scroll(get_h_scroll() + (diff.x - global_rect.position.x)); + set_v_scroll(get_v_scroll() + (diff.y - global_rect.position.y)); } void ScrollContainer::_update_dimensions() { @@ -334,7 +327,7 @@ void ScrollContainer::_notification(int p_what) { }; if (p_what == NOTIFICATION_READY) { - get_viewport()->connect("gui_focus_changed", callable_mp(this, &ScrollContainer::_ensure_focused_visible)); + get_viewport()->connect("gui_focus_changed", callable_mp(this, &ScrollContainer::_gui_focus_changed)); _update_dimensions(); } @@ -608,6 +601,7 @@ void ScrollContainer::_bind_methods() { ClassDB::bind_method(D_METHOD("get_h_scrollbar"), &ScrollContainer::get_h_scrollbar); ClassDB::bind_method(D_METHOD("get_v_scrollbar"), &ScrollContainer::get_v_scrollbar); + ClassDB::bind_method(D_METHOD("ensure_control_visible", "control"), &ScrollContainer::ensure_control_visible); ADD_SIGNAL(MethodInfo("scroll_started")); ADD_SIGNAL(MethodInfo("scroll_ended")); diff --git a/scene/gui/scroll_container.h b/scene/gui/scroll_container.h index f61df70b85..c77a0d62f5 100644 --- a/scene/gui/scroll_container.h +++ b/scene/gui/scroll_container.h @@ -69,6 +69,7 @@ protected: Size2 get_minimum_size() const override; void _gui_input(const Ref<InputEvent> &p_gui_input); + void _gui_focus_changed(Control *p_control); void _update_dimensions(); void _notification(int p_what); @@ -77,7 +78,6 @@ protected: bool _updating_scrollbars = false; void _update_scrollbar_position(); - void _ensure_focused_visible(Control *p_node); public: void set_h_scroll(int p_pos); @@ -106,6 +106,7 @@ public: HScrollBar *get_h_scrollbar(); VScrollBar *get_v_scrollbar(); + void ensure_control_visible(Control *p_control); virtual bool clips_input() const override; diff --git a/scene/gui/split_container.cpp b/scene/gui/split_container.cpp index 13ff2c5b86..df4cf9a740 100644 --- a/scene/gui/split_container.cpp +++ b/scene/gui/split_container.cpp @@ -353,7 +353,7 @@ void SplitContainer::_bind_methods() { ADD_PROPERTY(PropertyInfo(Variant::INT, "split_offset"), "set_split_offset", "get_split_offset"); ADD_PROPERTY(PropertyInfo(Variant::BOOL, "collapsed"), "set_collapsed", "is_collapsed"); - ADD_PROPERTY(PropertyInfo(Variant::INT, "dragger_visibility", PROPERTY_HINT_ENUM, "Visible,Hidden,Hidden & Collapsed"), "set_dragger_visibility", "get_dragger_visibility"); + ADD_PROPERTY(PropertyInfo(Variant::INT, "dragger_visibility", PROPERTY_HINT_ENUM, "Visible,Hidden,Hidden and Collapsed"), "set_dragger_visibility", "get_dragger_visibility"); BIND_ENUM_CONSTANT(DRAGGER_VISIBLE); BIND_ENUM_CONSTANT(DRAGGER_HIDDEN); diff --git a/scene/gui/text_edit.cpp b/scene/gui/text_edit.cpp index d19d95f6f4..4b199d1441 100644 --- a/scene/gui/text_edit.cpp +++ b/scene/gui/text_edit.cpp @@ -7055,7 +7055,7 @@ void TextEdit::_bind_methods() { ClassDB::bind_method(D_METHOD("get_minimap_width"), &TextEdit::get_minimap_width); ADD_PROPERTY(PropertyInfo(Variant::STRING, "text", PROPERTY_HINT_MULTILINE_TEXT), "set_text", "get_text"); - ADD_PROPERTY(PropertyInfo(Variant::INT, "text_direction", PROPERTY_HINT_ENUM, "Auto,LTR,RTL,Inherited"), "set_text_direction", "get_text_direction"); + ADD_PROPERTY(PropertyInfo(Variant::INT, "text_direction", PROPERTY_HINT_ENUM, "Auto,Left-to-Right,Right-to-Left,Inherited"), "set_text_direction", "get_text_direction"); ADD_PROPERTY(PropertyInfo(Variant::STRING, "language"), "set_language", "get_language"); ADD_PROPERTY(PropertyInfo(Variant::BOOL, "draw_control_chars"), "set_draw_control_chars", "get_draw_control_chars"); ADD_PROPERTY(PropertyInfo(Variant::BOOL, "readonly"), "set_readonly", "is_readonly"); diff --git a/scene/gui/tree.cpp b/scene/gui/tree.cpp index 2f78736a12..d2b98eb0fa 100644 --- a/scene/gui/tree.cpp +++ b/scene/gui/tree.cpp @@ -1184,15 +1184,23 @@ void Tree::update_cache() { cache.font_color = get_theme_color("font_color"); cache.font_selected_color = get_theme_color("font_selected_color"); - cache.guide_color = get_theme_color("guide_color"); cache.drop_position_color = get_theme_color("drop_position_color"); cache.hseparation = get_theme_constant("hseparation"); cache.vseparation = get_theme_constant("vseparation"); cache.item_margin = get_theme_constant("item_margin"); cache.button_margin = get_theme_constant("button_margin"); + cache.draw_guides = get_theme_constant("draw_guides"); + cache.guide_color = get_theme_color("guide_color"); cache.draw_relationship_lines = get_theme_constant("draw_relationship_lines"); + cache.relationship_line_width = get_theme_constant("relationship_line_width"); + cache.parent_hl_line_width = get_theme_constant("parent_hl_line_width"); + cache.children_hl_line_width = get_theme_constant("children_hl_line_width"); + cache.parent_hl_line_margin = get_theme_constant("parent_hl_line_margin"); cache.relationship_line_color = get_theme_color("relationship_line_color"); + cache.parent_hl_line_color = get_theme_color("parent_hl_line_color"); + cache.children_hl_line_color = get_theme_color("children_hl_line_color"); + cache.scroll_border = get_theme_constant("scroll_border"); cache.scroll_speed = get_theme_constant("scroll_speed"); @@ -1813,38 +1821,79 @@ int Tree::draw_item(const Point2i &p_pos, const Point2 &p_draw_ofs, const Size2 TreeItem *c = p_item->first_child; - int prev_ofs = children_pos.y - cache.offset.y + p_draw_ofs.y; + int base_ofs = children_pos.y - cache.offset.y + p_draw_ofs.y; + int prev_ofs = base_ofs; + int prev_hl_ofs = base_ofs; while (c) { if (cache.draw_relationship_lines > 0 && (!hide_root || c->parent != root)) { int root_ofs = children_pos.x + ((p_item->disable_folding || hide_folding) ? cache.hseparation : cache.item_margin); - int parent_ofs = p_pos.x + ((p_item->disable_folding || hide_folding) ? cache.hseparation : cache.item_margin); + int parent_ofs = p_pos.x + cache.item_margin; Point2i root_pos = Point2i(root_ofs, children_pos.y + label_h / 2) - cache.offset + p_draw_ofs; if (c->get_first_child() != nullptr) { root_pos -= Point2i(cache.arrow->get_width(), 0); } - float line_width = 1.0; + float line_width = cache.relationship_line_width; + float parent_line_width = cache.parent_hl_line_width; + float children_line_width = cache.children_hl_line_width; + #ifdef TOOLS_ENABLED line_width *= Math::round(EDSCALE); + parent_line_width *= Math::round(EDSCALE); + children_line_width *= Math::round(EDSCALE); #endif Point2i parent_pos = Point2i(parent_ofs - cache.arrow->get_width() / 2, p_pos.y + label_h / 2 + cache.arrow->get_height() / 2) - cache.offset + p_draw_ofs; + int more_prev_ofs = 0; + if (root_pos.y + line_width >= 0) { if (rtl) { root_pos.x = get_size().width - root_pos.x; parent_pos.x = get_size().width - parent_pos.x; } - RenderingServer::get_singleton()->canvas_item_add_line(ci, root_pos, Point2i(parent_pos.x - Math::floor(line_width / 2), root_pos.y), cache.relationship_line_color, line_width); - RenderingServer::get_singleton()->canvas_item_add_line(ci, Point2i(parent_pos.x, root_pos.y), Point2i(parent_pos.x, prev_ofs), cache.relationship_line_color, line_width); + + // Order of parts on this bend: the horizontal line first, then the vertical line. + if (_is_branch_selected(c)) { + // If this item or one of its children is selected, we draw the line using parent highlight style. + RenderingServer::get_singleton()->canvas_item_add_line(ci, root_pos, Point2i(parent_pos.x + Math::floor(parent_line_width / 2), root_pos.y), cache.parent_hl_line_color, parent_line_width); + RenderingServer::get_singleton()->canvas_item_add_line(ci, Point2i(parent_pos.x, root_pos.y + Math::floor(parent_line_width / 2)), Point2i(parent_pos.x, prev_hl_ofs), cache.parent_hl_line_color, parent_line_width); + + more_prev_ofs = cache.parent_hl_line_margin; + prev_hl_ofs = root_pos.y + Math::floor(parent_line_width / 2); + } else if (p_item->is_selected(0)) { + // If parent item is selected (but this item is not), we draw the line using children highlight style. + // Siblings of the selected branch can be drawn with a slight offset and their vertical line must appear as highlighted. + if (_is_sibling_branch_selected(c)) { + RenderingServer::get_singleton()->canvas_item_add_line(ci, root_pos, Point2i(parent_pos.x + Math::floor(parent_line_width / 2), root_pos.y), cache.children_hl_line_color, children_line_width); + RenderingServer::get_singleton()->canvas_item_add_line(ci, Point2i(parent_pos.x, root_pos.y + Math::floor(parent_line_width / 2)), Point2i(parent_pos.x, prev_hl_ofs), cache.parent_hl_line_color, parent_line_width); + + prev_hl_ofs = root_pos.y + Math::floor(parent_line_width / 2); + } else { + RenderingServer::get_singleton()->canvas_item_add_line(ci, root_pos, Point2i(parent_pos.x + Math::floor(children_line_width / 2), root_pos.y), cache.children_hl_line_color, children_line_width); + RenderingServer::get_singleton()->canvas_item_add_line(ci, Point2i(parent_pos.x, root_pos.y + Math::floor(children_line_width / 2)), Point2i(parent_pos.x, prev_ofs + Math::floor(children_line_width / 2)), cache.children_hl_line_color, children_line_width); + } + } else { + // If nothing of the above is true, we draw the line using normal style. + // Siblings of the selected branch can be drawn with a slight offset and their vertical line must appear as highlighted. + if (_is_sibling_branch_selected(c)) { + RenderingServer::get_singleton()->canvas_item_add_line(ci, root_pos, Point2i(parent_pos.x + cache.parent_hl_line_margin, root_pos.y), cache.relationship_line_color, line_width); + RenderingServer::get_singleton()->canvas_item_add_line(ci, Point2i(parent_pos.x, root_pos.y + Math::floor(parent_line_width / 2)), Point2i(parent_pos.x, prev_hl_ofs), cache.parent_hl_line_color, parent_line_width); + + prev_hl_ofs = root_pos.y + Math::floor(parent_line_width / 2); + } else { + RenderingServer::get_singleton()->canvas_item_add_line(ci, root_pos, Point2i(parent_pos.x + Math::floor(line_width / 2), root_pos.y), cache.relationship_line_color, line_width); + RenderingServer::get_singleton()->canvas_item_add_line(ci, Point2i(parent_pos.x, root_pos.y + Math::floor(line_width / 2)), Point2i(parent_pos.x, prev_ofs + Math::floor(line_width / 2)), cache.relationship_line_color, line_width); + } + } } if (htotal < 0) { return -1; } - prev_ofs = root_pos.y; + prev_ofs = root_pos.y + more_prev_ofs; } if (htotal >= 0) { @@ -1853,10 +1902,10 @@ int Tree::draw_item(const Point2i &p_pos, const Point2 &p_draw_ofs, const Size2 if (child_h < 0) { if (cache.draw_relationship_lines == 0) { return -1; // break, stop drawing, no need to anymore - } else { - htotal = -1; - children_pos.y = cache.offset.y + p_draw_size.height; } + + htotal = -1; + children_pos.y = cache.offset.y + p_draw_size.height; } else { htotal += child_h; children_pos.y += child_h; @@ -1889,6 +1938,36 @@ int Tree::_count_selected_items(TreeItem *p_from) const { return count; } +bool Tree::_is_branch_selected(TreeItem *p_from) const { + for (int i = 0; i < columns.size(); i++) { + if (p_from->is_selected(i)) { + return true; + } + } + + TreeItem *child_item = p_from->get_first_child(); + while (child_item) { + if (_is_branch_selected(child_item)) { + return true; + } + child_item = child_item->get_next(); + } + + return false; +} + +bool Tree::_is_sibling_branch_selected(TreeItem *p_from) const { + TreeItem *sibling_item = p_from->get_next(); + while (sibling_item) { + if (_is_branch_selected(sibling_item)) { + return true; + } + sibling_item = sibling_item->get_next(); + } + + return false; +} + void Tree::select_single_item(TreeItem *p_selected, TreeItem *p_current, int p_col, TreeItem *p_prev, bool *r_in_range, bool p_force_deselect) { TreeItem::Cell &selected_cell = p_selected->cells.write[p_col]; @@ -4386,7 +4465,7 @@ void Tree::_bind_methods() { ADD_PROPERTY(PropertyInfo(Variant::BOOL, "allow_rmb_select"), "set_allow_rmb_select", "get_allow_rmb_select"); ADD_PROPERTY(PropertyInfo(Variant::BOOL, "hide_folding"), "set_hide_folding", "is_folding_hidden"); ADD_PROPERTY(PropertyInfo(Variant::BOOL, "hide_root"), "set_hide_root", "is_root_hidden"); - ADD_PROPERTY(PropertyInfo(Variant::INT, "drop_mode_flags", PROPERTY_HINT_FLAGS, "On Item,In between"), "set_drop_mode_flags", "get_drop_mode_flags"); + ADD_PROPERTY(PropertyInfo(Variant::INT, "drop_mode_flags", PROPERTY_HINT_FLAGS, "On Item,In Between"), "set_drop_mode_flags", "get_drop_mode_flags"); ADD_PROPERTY(PropertyInfo(Variant::INT, "select_mode", PROPERTY_HINT_ENUM, "Single,Row,Multi"), "set_select_mode", "get_select_mode"); ADD_SIGNAL(MethodInfo("item_selected")); diff --git a/scene/gui/tree.h b/scene/gui/tree.h index 9dbfd93082..c0948f1b80 100644 --- a/scene/gui/tree.h +++ b/scene/gui/tree.h @@ -494,6 +494,8 @@ private: Color guide_color; Color drop_position_color; Color relationship_line_color; + Color parent_hl_line_color; + Color children_hl_line_color; Color custom_button_font_highlight; int hseparation = 0; @@ -502,6 +504,10 @@ private: int button_margin = 0; Point2 offset; int draw_relationship_lines = 0; + int relationship_line_width = 0; + int parent_hl_line_width = 0; + int children_hl_line_width = 0; + int parent_hl_line_margin = 0; int draw_guides = 0; int scroll_border = 0; int scroll_speed = 0; @@ -574,6 +580,8 @@ private: bool hide_folding = false; int _count_selected_items(TreeItem *p_from) const; + bool _is_branch_selected(TreeItem *p_from) const; + bool _is_sibling_branch_selected(TreeItem *p_from) const; void _go_left(); void _go_right(); void _go_down(); diff --git a/scene/main/canvas_item.cpp b/scene/main/canvas_item.cpp index d594c6c8b6..181fe606c8 100644 --- a/scene/main/canvas_item.cpp +++ b/scene/main/canvas_item.cpp @@ -271,7 +271,7 @@ void CanvasItemMaterial::_bind_methods() { ClassDB::bind_method(D_METHOD("set_particles_anim_loop", "loop"), &CanvasItemMaterial::set_particles_anim_loop); ClassDB::bind_method(D_METHOD("get_particles_anim_loop"), &CanvasItemMaterial::get_particles_anim_loop); - ADD_PROPERTY(PropertyInfo(Variant::INT, "blend_mode", PROPERTY_HINT_ENUM, "Mix,Add,Sub,Mul,Premult Alpha"), "set_blend_mode", "get_blend_mode"); + ADD_PROPERTY(PropertyInfo(Variant::INT, "blend_mode", PROPERTY_HINT_ENUM, "Mix,Add,Subtract,Multiply,Premultiplied Alpha"), "set_blend_mode", "get_blend_mode"); ADD_PROPERTY(PropertyInfo(Variant::INT, "light_mode", PROPERTY_HINT_ENUM, "Normal,Unshaded,Light Only"), "set_light_mode", "get_light_mode"); ADD_PROPERTY(PropertyInfo(Variant::BOOL, "particles_animation"), "set_particles_animation", "get_particles_animation"); @@ -1554,7 +1554,7 @@ void CanvasTexture::_bind_methods() { ADD_PROPERTY(PropertyInfo(Variant::COLOR, "specular_color", PROPERTY_HINT_COLOR_NO_ALPHA), "set_specular_color", "get_specular_color"); ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "specular_shininess", PROPERTY_HINT_RANGE, "0,1,0.01"), "set_specular_shininess", "get_specular_shininess"); ADD_GROUP("Texture", "texture_"); - ADD_PROPERTY(PropertyInfo(Variant::INT, "texture_filter", PROPERTY_HINT_ENUM, "Inherit,Nearest,Linear,MipmapNearest,MipmapLinear,MipmapNearestAniso,MipmapLinearAniso"), "set_texture_filter", "get_texture_filter"); + ADD_PROPERTY(PropertyInfo(Variant::INT, "texture_filter", PROPERTY_HINT_ENUM, "Inherit,Nearest,Linear,Nearest Mipmap,Linear Mipmap,Nearest Mipmap Aniso.,Linear Mipmap Aniso."), "set_texture_filter", "get_texture_filter"); ADD_PROPERTY(PropertyInfo(Variant::INT, "texture_repeat", PROPERTY_HINT_ENUM, "Inherit,Disabled,Enabled,Mirror"), "set_texture_repeat", "get_texture_repeat"); } diff --git a/scene/main/http_request.cpp b/scene/main/http_request.cpp index 884696d58d..927b114fbc 100644 --- a/scene/main/http_request.cpp +++ b/scene/main/http_request.cpp @@ -375,17 +375,19 @@ bool HTTPRequest::_update_connection() { } PackedByteArray chunk = client->read_response_body_chunk(); - downloaded.add(chunk.size()); - if (file) { - const uint8_t *r = chunk.ptr(); - file->store_buffer(r, chunk.size()); - if (file->get_error() != OK) { - call_deferred("_request_done", RESULT_DOWNLOAD_FILE_WRITE_ERROR, response_code, response_headers, PackedByteArray()); - return true; + if (chunk.size()) { + downloaded.add(chunk.size()); + if (file) { + const uint8_t *r = chunk.ptr(); + file->store_buffer(r, chunk.size()); + if (file->get_error() != OK) { + call_deferred("_request_done", RESULT_DOWNLOAD_FILE_WRITE_ERROR, response_code, response_headers, PackedByteArray()); + return true; + } + } else { + body.append_array(chunk); } - } else { - body.append_array(chunk); } if (body_size_limit >= 0 && downloaded.get() > body_size_limit) { diff --git a/scene/main/node.cpp b/scene/main/node.cpp index c90d3e4a32..dc7057f339 100644 --- a/scene/main/node.cpp +++ b/scene/main/node.cpp @@ -2872,7 +2872,7 @@ void Node::_bind_methods() { ADD_PROPERTY(PropertyInfo(Variant::OBJECT, "custom_multiplayer", PROPERTY_HINT_RESOURCE_TYPE, "MultiplayerAPI", 0), "set_custom_multiplayer", "get_custom_multiplayer"); ADD_GROUP("Process", "process_"); - ADD_PROPERTY(PropertyInfo(Variant::INT, "process_mode", PROPERTY_HINT_ENUM, "Inherit,Pausable,WhenPaused,Always,Disabled"), "set_process_mode", "get_process_mode"); + ADD_PROPERTY(PropertyInfo(Variant::INT, "process_mode", PROPERTY_HINT_ENUM, "Inherit,Pausable,When Paused,Always,Disabled"), "set_process_mode", "get_process_mode"); ADD_PROPERTY(PropertyInfo(Variant::INT, "process_priority"), "set_process_priority", "get_process_priority"); ADD_GROUP("Editor Description", "editor_"); diff --git a/scene/main/viewport.cpp b/scene/main/viewport.cpp index 62e1223fb0..77667cf188 100644 --- a/scene/main/viewport.cpp +++ b/scene/main/viewport.cpp @@ -3601,8 +3601,8 @@ void Viewport::_bind_methods() { ADD_PROPERTY(PropertyInfo(Variant::BOOL, "snap_2d_transforms_to_pixel"), "set_snap_2d_transforms_to_pixel", "is_snap_2d_transforms_to_pixel_enabled"); ADD_PROPERTY(PropertyInfo(Variant::BOOL, "snap_2d_vertices_to_pixel"), "set_snap_2d_vertices_to_pixel", "is_snap_2d_vertices_to_pixel_enabled"); ADD_GROUP("Rendering", ""); - ADD_PROPERTY(PropertyInfo(Variant::INT, "msaa", PROPERTY_HINT_ENUM, "Disabled,2x,4x,8x,16x,AndroidVR 2x,AndroidVR 4x"), "set_msaa", "get_msaa"); - ADD_PROPERTY(PropertyInfo(Variant::INT, "screen_space_aa", PROPERTY_HINT_ENUM, "Disabled,FXAA"), "set_screen_space_aa", "get_screen_space_aa"); + ADD_PROPERTY(PropertyInfo(Variant::INT, "msaa", PROPERTY_HINT_ENUM, "Disabled (Fastest),2x (Fast),4x (Average),8x (Slow),16x (Slower)"), "set_msaa", "get_msaa"); + ADD_PROPERTY(PropertyInfo(Variant::INT, "screen_space_aa", PROPERTY_HINT_ENUM, "Disabled (Fastest),FXAA (Fast)"), "set_screen_space_aa", "get_screen_space_aa"); ADD_PROPERTY(PropertyInfo(Variant::BOOL, "use_debanding"), "set_use_debanding", "is_using_debanding"); ADD_PROPERTY(PropertyInfo(Variant::BOOL, "use_occlusion_culling"), "set_use_occlusion_culling", "is_using_occlusion_culling"); ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "lod_threshold", PROPERTY_HINT_RANGE, "0,1024,0.1"), "set_lod_threshold", "get_lod_threshold"); diff --git a/scene/main/window.cpp b/scene/main/window.cpp index b7bc2a83c5..d793be1869 100644 --- a/scene/main/window.cpp +++ b/scene/main/window.cpp @@ -1444,7 +1444,7 @@ void Window::_bind_methods() { ADD_PROPERTY(PropertyInfo(Variant::STRING, "title"), "set_title", "get_title"); ADD_PROPERTY(PropertyInfo(Variant::VECTOR2I, "position"), "set_position", "get_position"); ADD_PROPERTY(PropertyInfo(Variant::VECTOR2I, "size"), "set_size", "get_size"); - ADD_PROPERTY(PropertyInfo(Variant::INT, "mode", PROPERTY_HINT_ENUM, "Windowed,Minimized,Maximized,FullScreen"), "set_mode", "get_mode"); + ADD_PROPERTY(PropertyInfo(Variant::INT, "mode", PROPERTY_HINT_ENUM, "Windowed,Minimized,Maximized,Fullscreen"), "set_mode", "get_mode"); ADD_PROPERTY(PropertyInfo(Variant::STRING, "current_screen"), "set_current_screen", "get_current_screen"); ADD_GROUP("Flags", ""); ADD_PROPERTY(PropertyInfo(Variant::BOOL, "visible"), "set_visible", "is_visible"); @@ -1461,8 +1461,8 @@ void Window::_bind_methods() { ADD_PROPERTY(PropertyInfo(Variant::VECTOR2I, "max_size"), "set_max_size", "get_max_size"); ADD_GROUP("Content Scale", "content_scale_"); ADD_PROPERTY(PropertyInfo(Variant::VECTOR2I, "content_scale_size"), "set_content_scale_size", "get_content_scale_size"); - ADD_PROPERTY(PropertyInfo(Variant::INT, "content_scale_mode", PROPERTY_HINT_ENUM, "Disabled,CanvasItems,Viewport"), "set_content_scale_mode", "get_content_scale_mode"); - ADD_PROPERTY(PropertyInfo(Variant::INT, "content_scale_aspect", PROPERTY_HINT_ENUM, "Ignore,Keep,KeepWidth,KeepHeight,Expand"), "set_content_scale_aspect", "get_content_scale_aspect"); + ADD_PROPERTY(PropertyInfo(Variant::INT, "content_scale_mode", PROPERTY_HINT_ENUM, "Disabled,Canvas Items,Viewport"), "set_content_scale_mode", "get_content_scale_mode"); + ADD_PROPERTY(PropertyInfo(Variant::INT, "content_scale_aspect", PROPERTY_HINT_ENUM, "Ignore,Keep,Keep Width,Keep Height,Expand"), "set_content_scale_aspect", "get_content_scale_aspect"); ADD_GROUP("Theme", "theme_"); ADD_PROPERTY(PropertyInfo(Variant::OBJECT, "theme", PROPERTY_HINT_RESOURCE_TYPE, "Theme"), "set_theme", "get_theme"); ADD_PROPERTY(PropertyInfo(Variant::STRING, "theme_custom_type"), "set_theme_custom_type", "get_theme_custom_type"); diff --git a/scene/register_scene_types.cpp b/scene/register_scene_types.cpp index b9c1659fd1..e8ee4cb9fc 100644 --- a/scene/register_scene_types.cpp +++ b/scene/register_scene_types.cpp @@ -597,6 +597,7 @@ void register_scene_types() { ClassDB::register_class<VisualShaderNodeIs>(); ClassDB::register_class<VisualShaderNodeCompare>(); ClassDB::register_class<VisualShaderNodeMultiplyAdd>(); + ClassDB::register_class<VisualShaderNodeBillboard>(); ClassDB::register_class<VisualShaderNodeSDFToScreenUV>(); ClassDB::register_class<VisualShaderNodeScreenUVToSDF>(); diff --git a/scene/resources/default_theme/default_theme.cpp b/scene/resources/default_theme/default_theme.cpp index 6e67daf15f..3a5b3534c6 100644 --- a/scene/resources/default_theme/default_theme.cpp +++ b/scene/resources/default_theme/default_theme.cpp @@ -719,6 +719,8 @@ void fill_default_theme(Ref<Theme> &theme, const Ref<Font> &default_font, const theme->set_color("guide_color", "Tree", Color(0, 0, 0, 0.1)); theme->set_color("drop_position_color", "Tree", Color(1, 0.3, 0.2)); theme->set_color("relationship_line_color", "Tree", Color(0.27, 0.27, 0.27)); + theme->set_color("parent_hl_line_color", "Tree", Color(0.27, 0.27, 0.27)); + theme->set_color("children_hl_line_color", "Tree", Color(0.27, 0.27, 0.27)); theme->set_color("custom_button_font_highlight", "Tree", control_font_hover_color); theme->set_constant("hseparation", "Tree", 4 * scale); @@ -726,6 +728,10 @@ void fill_default_theme(Ref<Theme> &theme, const Ref<Font> &default_font, const theme->set_constant("item_margin", "Tree", 12 * scale); theme->set_constant("button_margin", "Tree", 4 * scale); theme->set_constant("draw_relationship_lines", "Tree", 0); + theme->set_constant("relationship_line_width", "Tree", 1); + theme->set_constant("parent_hl_line_width", "Tree", 1); + theme->set_constant("children_hl_line_width", "Tree", 1); + theme->set_constant("parent_hl_line_margin", "Tree", 0); theme->set_constant("draw_guides", "Tree", 1); theme->set_constant("scroll_border", "Tree", 4); theme->set_constant("scroll_speed", "Tree", 12); diff --git a/scene/resources/material.cpp b/scene/resources/material.cpp index 75dd417f7f..100fccc783 100644 --- a/scene/resources/material.cpp +++ b/scene/resources/material.cpp @@ -1760,7 +1760,8 @@ void BaseMaterial3D::_validate_property(PropertyInfo &property) const { if (orm) { if (property.name == "shading_mode") { - property.hint_string = "Unshaded,PerPixel"; //vertex not supported in ORM mode, since no individual roughness. + // Vertex not supported in ORM mode, since no individual roughness. + property.hint_string = "Unshaded,Per-Pixel"; } if (property.name.begins_with("roughness") || property.name.begins_with("metallic") || property.name.begins_with("ao_texture")) { property.usage = 0; @@ -2387,18 +2388,18 @@ void BaseMaterial3D::_bind_methods() { ClassDB::bind_method(D_METHOD("get_distance_fade_min_distance"), &BaseMaterial3D::get_distance_fade_min_distance); ADD_GROUP("Transparency", ""); - ADD_PROPERTY(PropertyInfo(Variant::INT, "transparency", PROPERTY_HINT_ENUM, "Disabled,Alpha,Alpha Scissor,Alpha Hash,Depth PrePass"), "set_transparency", "get_transparency"); + ADD_PROPERTY(PropertyInfo(Variant::INT, "transparency", PROPERTY_HINT_ENUM, "Disabled,Alpha,Alpha Scissor,Alpha Hash,Depth Pre-Pass"), "set_transparency", "get_transparency"); ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "alpha_scissor_threshold", PROPERTY_HINT_RANGE, "0,1,0.01"), "set_alpha_scissor_threshold", "get_alpha_scissor_threshold"); ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "alpha_hash_scale", PROPERTY_HINT_RANGE, "0,2,0.01"), "set_alpha_hash_scale", "get_alpha_hash_scale"); ADD_PROPERTY(PropertyInfo(Variant::INT, "alpha_antialiasing_mode", PROPERTY_HINT_ENUM, "Disabled,Alpha Edge Blend,Alpha Edge Clip"), "set_alpha_antialiasing", "get_alpha_antialiasing"); ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "alpha_antialiasing_edge", PROPERTY_HINT_RANGE, "0,1,0.01"), "set_alpha_antialiasing_edge", "get_alpha_antialiasing_edge"); - ADD_PROPERTY(PropertyInfo(Variant::INT, "blend_mode", PROPERTY_HINT_ENUM, "Mix,Add,Sub,Mul"), "set_blend_mode", "get_blend_mode"); + ADD_PROPERTY(PropertyInfo(Variant::INT, "blend_mode", PROPERTY_HINT_ENUM, "Mix,Add,Subtract,Multiply"), "set_blend_mode", "get_blend_mode"); ADD_PROPERTY(PropertyInfo(Variant::INT, "cull_mode", PROPERTY_HINT_ENUM, "Back,Front,Disabled"), "set_cull_mode", "get_cull_mode"); ADD_PROPERTY(PropertyInfo(Variant::INT, "depth_draw_mode", PROPERTY_HINT_ENUM, "Opaque Only,Always,Never"), "set_depth_draw_mode", "get_depth_draw_mode"); ADD_PROPERTYI(PropertyInfo(Variant::BOOL, "no_depth_test"), "set_flag", "get_flag", FLAG_DISABLE_DEPTH_TEST); ADD_GROUP("Shading", ""); - ADD_PROPERTY(PropertyInfo(Variant::INT, "shading_mode", PROPERTY_HINT_ENUM, "Unshaded,PerPixel,PerVertex"), "set_shading_mode", "get_shading_mode"); + ADD_PROPERTY(PropertyInfo(Variant::INT, "shading_mode", PROPERTY_HINT_ENUM, "Unshaded,Per-Pixel,Per-Vertex"), "set_shading_mode", "get_shading_mode"); ADD_PROPERTY(PropertyInfo(Variant::INT, "diffuse_mode", PROPERTY_HINT_ENUM, "Burley,Lambert,Lambert Wrap,Oren Nayar,Toon"), "set_diffuse_mode", "get_diffuse_mode"); ADD_PROPERTY(PropertyInfo(Variant::INT, "specular_mode", PROPERTY_HINT_ENUM, "SchlickGGX,Blinn,Phong,Toon,Disabled"), "set_specular_mode", "get_specular_mode"); ADD_PROPERTYI(PropertyInfo(Variant::BOOL, "disable_ambient_light"), "set_flag", "get_flag", FLAG_DISABLE_AMBIENT_LIGHT); @@ -2502,7 +2503,7 @@ void BaseMaterial3D::_bind_methods() { ADD_GROUP("Detail", "detail_"); ADD_PROPERTYI(PropertyInfo(Variant::BOOL, "detail_enabled"), "set_feature", "get_feature", FEATURE_DETAIL); ADD_PROPERTYI(PropertyInfo(Variant::OBJECT, "detail_mask", PROPERTY_HINT_RESOURCE_TYPE, "Texture2D"), "set_texture", "get_texture", TEXTURE_DETAIL_MASK); - ADD_PROPERTY(PropertyInfo(Variant::INT, "detail_blend_mode", PROPERTY_HINT_ENUM, "Mix,Add,Sub,Mul"), "set_detail_blend_mode", "get_detail_blend_mode"); + ADD_PROPERTY(PropertyInfo(Variant::INT, "detail_blend_mode", PROPERTY_HINT_ENUM, "Mix,Add,Subtract,Multiply"), "set_detail_blend_mode", "get_detail_blend_mode"); ADD_PROPERTY(PropertyInfo(Variant::INT, "detail_uv_layer", PROPERTY_HINT_ENUM, "UV1,UV2"), "set_detail_uv", "get_detail_uv"); ADD_PROPERTYI(PropertyInfo(Variant::OBJECT, "detail_albedo", PROPERTY_HINT_RESOURCE_TYPE, "Texture2D"), "set_texture", "get_texture", TEXTURE_DETAIL_ALBEDO); ADD_PROPERTYI(PropertyInfo(Variant::OBJECT, "detail_normal", PROPERTY_HINT_RESOURCE_TYPE, "Texture2D"), "set_texture", "get_texture", TEXTURE_DETAIL_NORMAL); diff --git a/scene/resources/particles_material.cpp b/scene/resources/particles_material.cpp index 59e699326d..60d5566f08 100644 --- a/scene/resources/particles_material.cpp +++ b/scene/resources/particles_material.cpp @@ -1316,7 +1316,7 @@ void ParticlesMaterial::_bind_methods() { ADD_PROPERTYI(PropertyInfo(Variant::OBJECT, "anim_offset_curve", PROPERTY_HINT_RESOURCE_TYPE, "CurveTexture"), "set_param_texture", "get_param_texture", PARAM_ANIM_OFFSET); ADD_GROUP("Sub Emitter", "sub_emitter_"); - ADD_PROPERTY(PropertyInfo(Variant::INT, "sub_emitter_mode", PROPERTY_HINT_ENUM, "Disabled,Constant,AtEnd,AtCollision"), "set_sub_emitter_mode", "get_sub_emitter_mode"); + ADD_PROPERTY(PropertyInfo(Variant::INT, "sub_emitter_mode", PROPERTY_HINT_ENUM, "Disabled,Constant,At End,At Collision"), "set_sub_emitter_mode", "get_sub_emitter_mode"); ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "sub_emitter_frequency", PROPERTY_HINT_RANGE, "0.01,100,0.01"), "set_sub_emitter_frequency", "get_sub_emitter_frequency"); ADD_PROPERTY(PropertyInfo(Variant::INT, "sub_emitter_amount_at_end", PROPERTY_HINT_RANGE, "1,32,1"), "set_sub_emitter_amount_at_end", "get_sub_emitter_amount_at_end"); ADD_PROPERTY(PropertyInfo(Variant::BOOL, "sub_emitter_keep_velocity"), "set_sub_emitter_keep_velocity", "get_sub_emitter_keep_velocity"); @@ -1391,7 +1391,7 @@ ParticlesMaterial::ParticlesMaterial() : set_sub_emitter_keep_velocity(false); set_attractor_interaction_enabled(true); - set_collision_enabled(true); + set_collision_enabled(false); set_collision_bounce(0.0); set_collision_friction(0.0); set_collision_use_scale(false); diff --git a/scene/resources/sky_material.cpp b/scene/resources/sky_material.cpp index f50ee9c4c8..9d79c22159 100644 --- a/scene/resources/sky_material.cpp +++ b/scene/resources/sky_material.cpp @@ -193,7 +193,6 @@ ProceduralSkyMaterial::ProceduralSkyMaterial() { code += "uniform float ground_energy = 1.0;\n\n"; code += "uniform float sun_angle_max = 1.74;\n"; code += "uniform float sun_curve : hint_range(0, 1) = 0.05;\n\n"; - code += "const float PI = 3.1415926535897932384626433833;\n\n"; code += "void sky() {\n"; code += "\tfloat v_angle = acos(clamp(EYEDIR.y, -1.0, 1.0));\n"; code += "\tfloat c = (1.0 - v_angle / (PI * 0.5));\n"; @@ -499,7 +498,6 @@ PhysicalSkyMaterial::PhysicalSkyMaterial() { code += "uniform sampler2D night_sky : hint_black;"; - code += "const float PI = 3.141592653589793238462643383279502884197169;\n"; code += "const vec3 UP = vec3( 0.0, 1.0, 0.0 );\n\n"; code += "// Sun constants\n"; diff --git a/scene/resources/text_file.cpp b/scene/resources/text_file.cpp index b71909b6bb..564c65adb9 100644 --- a/scene/resources/text_file.cpp +++ b/scene/resources/text_file.cpp @@ -55,7 +55,7 @@ Error TextFile::load_text(const String &p_path) { ERR_FAIL_COND_V_MSG(err, err, "Cannot open TextFile '" + p_path + "'."); - uint64_t len = f->get_len(); + uint64_t len = f->get_length(); sourcef.resize(len + 1); uint8_t *w = sourcef.ptrw(); uint64_t r = f->get_buffer(w, len); diff --git a/scene/resources/text_line.cpp b/scene/resources/text_line.cpp index 925867a1f2..f1eff6e84f 100644 --- a/scene/resources/text_line.cpp +++ b/scene/resources/text_line.cpp @@ -74,7 +74,7 @@ void TextLine::_bind_methods() { ClassDB::bind_method(D_METHOD("set_flags", "flags"), &TextLine::set_flags); ClassDB::bind_method(D_METHOD("get_flags"), &TextLine::get_flags); - ADD_PROPERTY(PropertyInfo(Variant::INT, "flags", PROPERTY_HINT_FLAGS, "Kashida justification,Word justification,Trim edge spaces after justification,Justification only after last tab"), "set_flags", "get_flags"); + ADD_PROPERTY(PropertyInfo(Variant::INT, "flags", PROPERTY_HINT_FLAGS, "Kashida Justify,Word Justify,Trim Edge Spaces After Justify,Justify Only After Last Tab"), "set_flags", "get_flags"); ClassDB::bind_method(D_METHOD("get_objects"), &TextLine::get_objects); ClassDB::bind_method(D_METHOD("get_object_rect", "key"), &TextLine::get_object_rect); diff --git a/scene/resources/text_paragraph.cpp b/scene/resources/text_paragraph.cpp index 341f5abd80..958c94fe31 100644 --- a/scene/resources/text_paragraph.cpp +++ b/scene/resources/text_paragraph.cpp @@ -72,7 +72,7 @@ void TextParagraph::_bind_methods() { ClassDB::bind_method(D_METHOD("set_flags", "flags"), &TextParagraph::set_flags); ClassDB::bind_method(D_METHOD("get_flags"), &TextParagraph::get_flags); - ADD_PROPERTY(PropertyInfo(Variant::INT, "flags", PROPERTY_HINT_FLAGS, "Kashida justification,Word justification,Trim edge spaces after justification,Justification only after last tab,Break mandatory,Break words,Break graphemes"), "set_flags", "get_flags"); + ADD_PROPERTY(PropertyInfo(Variant::INT, "flags", PROPERTY_HINT_FLAGS, "Kashida Justify,Word Justify,Trim Edge Spaces After Justify,Justify Only After Last Tab,Break Mandatory,Break Words,Break Graphemes"), "set_flags", "get_flags"); ClassDB::bind_method(D_METHOD("set_width", "width"), &TextParagraph::set_width); ClassDB::bind_method(D_METHOD("get_width"), &TextParagraph::get_width); diff --git a/scene/resources/texture.cpp b/scene/resources/texture.cpp index 1b2176d30a..4475179431 100644 --- a/scene/resources/texture.cpp +++ b/scene/resources/texture.cpp @@ -490,7 +490,7 @@ Image::Format StreamTexture2D::get_format() const { return format; } -Error StreamTexture2D::_load_data(const String &p_path, int &tw, int &th, int &tw_custom, int &th_custom, Ref<Image> &image, bool &r_request_3d, bool &r_request_normal, bool &r_request_roughness, int &mipmap_limit, int p_size_limit) { +Error StreamTexture2D::_load_data(const String &p_path, int &r_width, int &r_height, Ref<Image> &image, bool &r_request_3d, bool &r_request_normal, bool &r_request_roughness, int &mipmap_limit, int p_size_limit) { alpha_cache.unref(); ERR_FAIL_COND_V(image.is_null(), ERR_INVALID_PARAMETER); @@ -511,8 +511,8 @@ Error StreamTexture2D::_load_data(const String &p_path, int &tw, int &th, int &t memdelete(f); ERR_FAIL_V_MSG(ERR_FILE_CORRUPT, "Stream texture file is too new."); } - tw_custom = f->get_32(); - th_custom = f->get_32(); + r_width = f->get_32(); + r_height = f->get_32(); uint32_t df = f->get_32(); //data format //skip reserved @@ -551,7 +551,7 @@ Error StreamTexture2D::_load_data(const String &p_path, int &tw, int &th, int &t } Error StreamTexture2D::load(const String &p_path) { - int lw, lh, lwc, lhc; + int lw, lh; Ref<Image> image; image.instance(); @@ -560,7 +560,7 @@ Error StreamTexture2D::load(const String &p_path) { bool request_roughness; int mipmap_limit; - Error err = _load_data(p_path, lw, lh, lwc, lhc, image, request_3d, request_normal, request_roughness, mipmap_limit); + Error err = _load_data(p_path, lw, lh, image, request_3d, request_normal, request_roughness, mipmap_limit); if (err) { return err; } @@ -571,12 +571,12 @@ Error StreamTexture2D::load(const String &p_path) { } else { texture = RS::get_singleton()->texture_2d_create(image); } - if (lwc || lhc) { - RS::get_singleton()->texture_set_size_override(texture, lwc, lhc); + if (lw || lh) { + RS::get_singleton()->texture_set_size_override(texture, lw, lh); } - w = lwc ? lwc : lw; - h = lhc ? lhc : lh; + w = lw; + h = lh; path_to_file = p_path; format = image->get_format(); diff --git a/scene/resources/texture.h b/scene/resources/texture.h index 264d85d187..df8c00f8ff 100644 --- a/scene/resources/texture.h +++ b/scene/resources/texture.h @@ -158,7 +158,7 @@ public: }; private: - Error _load_data(const String &p_path, int &tw, int &th, int &tw_custom, int &th_custom, Ref<Image> &image, bool &r_request_3d, bool &r_request_normal, bool &r_request_roughness, int &mipmap_limit, int p_size_limit = 0); + Error _load_data(const String &p_path, int &r_width, int &r_height, Ref<Image> &image, bool &r_request_3d, bool &r_request_normal, bool &r_request_roughness, int &mipmap_limit, int p_size_limit = 0); String path_to_file; mutable RID texture; Image::Format format = Image::FORMAT_MAX; diff --git a/scene/resources/tile_set.cpp b/scene/resources/tile_set.cpp index b8a303264b..2c2c8ea0e8 100644 --- a/scene/resources/tile_set.cpp +++ b/scene/resources/tile_set.cpp @@ -1290,7 +1290,7 @@ void TileSet::_bind_methods() { ClassDB::bind_method(D_METHOD("set_tile_skew", "skew"), &TileSet::set_tile_skew); ClassDB::bind_method(D_METHOD("get_tile_skew"), &TileSet::get_tile_skew); - ADD_PROPERTY(PropertyInfo(Variant::INT, "tile_shape", PROPERTY_HINT_ENUM, "Square,Isometric,Half-offset square,Hexagon"), "set_tile_shape", "get_tile_shape"); + ADD_PROPERTY(PropertyInfo(Variant::INT, "tile_shape", PROPERTY_HINT_ENUM, "Square,Isometric,Half-Offset Square,Hexagon"), "set_tile_shape", "get_tile_shape"); ADD_PROPERTY(PropertyInfo(Variant::INT, "tile_layout", PROPERTY_HINT_ENUM, "Stacked,Stacked Offset,Stairs Right,Stairs Down,Diamond Right,Diamond Down"), "set_tile_layout", "get_tile_layout"); ADD_PROPERTY(PropertyInfo(Variant::INT, "tile_offset_axis", PROPERTY_HINT_ENUM, "Horizontal Offset,Vertical Offset"), "set_tile_offset_axis", "get_tile_offset_axis"); ADD_PROPERTY(PropertyInfo(Variant::VECTOR2I, "tile_size"), "set_tile_size", "get_tile_size"); @@ -1407,9 +1407,11 @@ TileSet::TileSet() { } TileSet::~TileSet() { +#ifndef DISABLE_DEPRECATED for (Map<int, CompatibilityTileData *>::Element *E = compatibility_data.front(); E; E = E->next()) { memdelete(E->get()); } +#endif // DISABLE_DEPRECATED while (!source_ids.is_empty()) { remove_source(source_ids[0]); } diff --git a/scene/resources/visual_shader.cpp b/scene/resources/visual_shader.cpp index da29f2ebd8..f37b1a3e8e 100644 --- a/scene/resources/visual_shader.cpp +++ b/scene/resources/visual_shader.cpp @@ -94,6 +94,52 @@ bool VisualShaderNode::is_generate_input_var(int p_port) const { return true; } +bool VisualShaderNode::is_output_port_expandable(int p_port) const { + return false; +} + +void VisualShaderNode::_set_output_ports_expanded(const Array &p_values) { + for (int i = 0; i < p_values.size(); i++) { + expanded_output_ports[p_values[i]] = true; + } + emit_changed(); +} + +Array VisualShaderNode::_get_output_ports_expanded() const { + Array arr; + for (int i = 0; i < get_output_port_count(); i++) { + if (_is_output_port_expanded(i)) { + arr.push_back(i); + } + } + return arr; +} + +void VisualShaderNode::_set_output_port_expanded(int p_port, bool p_expanded) { + expanded_output_ports[p_port] = p_expanded; + emit_changed(); +} + +bool VisualShaderNode::_is_output_port_expanded(int p_port) const { + if (expanded_output_ports.has(p_port)) { + return expanded_output_ports[p_port]; + } + return false; +} + +int VisualShaderNode::get_expanded_output_port_count() const { + int count = get_output_port_count(); + int count2 = count; + for (int i = 0; i < count; i++) { + if (is_output_port_expandable(i) && _is_output_port_expanded(i)) { + if (get_output_port_type(i) == PORT_TYPE_VECTOR) { + count2 += 3; + } + } + } + return count2; +} + bool VisualShaderNode::is_code_generated() const { return true; } @@ -106,6 +152,14 @@ bool VisualShaderNode::is_use_prop_slots() const { return false; } +bool VisualShaderNode::is_disabled() const { + return disabled; +} + +void VisualShaderNode::set_disabled(bool p_disabled) { + disabled = p_disabled; +} + Vector<VisualShader::DefaultTextureParam> VisualShaderNode::get_default_texture_parameters(VisualShader::Type p_type, int p_id) const { return Vector<VisualShader::DefaultTextureParam>(); } @@ -157,6 +211,12 @@ void VisualShaderNode::_bind_methods() { ClassDB::bind_method(D_METHOD("set_output_port_for_preview", "port"), &VisualShaderNode::set_output_port_for_preview); ClassDB::bind_method(D_METHOD("get_output_port_for_preview"), &VisualShaderNode::get_output_port_for_preview); + ClassDB::bind_method(D_METHOD("_set_output_port_expanded", "port"), &VisualShaderNode::_set_output_port_expanded); + ClassDB::bind_method(D_METHOD("_is_output_port_expanded"), &VisualShaderNode::_is_output_port_expanded); + + ClassDB::bind_method(D_METHOD("_set_output_ports_expanded", "values"), &VisualShaderNode::_set_output_ports_expanded); + ClassDB::bind_method(D_METHOD("_get_output_ports_expanded"), &VisualShaderNode::_get_output_ports_expanded); + ClassDB::bind_method(D_METHOD("set_input_port_default_value", "port", "value"), &VisualShaderNode::set_input_port_default_value); ClassDB::bind_method(D_METHOD("get_input_port_default_value", "port"), &VisualShaderNode::get_input_port_default_value); @@ -165,6 +225,7 @@ void VisualShaderNode::_bind_methods() { ADD_PROPERTY(PropertyInfo(Variant::INT, "output_port_for_preview"), "set_output_port_for_preview", "get_output_port_for_preview"); ADD_PROPERTY(PropertyInfo(Variant::ARRAY, "default_input_values", PROPERTY_HINT_NONE, "", PROPERTY_USAGE_NOEDITOR | PROPERTY_USAGE_INTERNAL), "set_default_input_values", "get_default_input_values"); + ADD_PROPERTY(PropertyInfo(Variant::ARRAY, "expanded_output_ports", PROPERTY_HINT_NONE, "", PROPERTY_USAGE_NOEDITOR | PROPERTY_USAGE_INTERNAL), "_set_output_ports_expanded", "_get_output_ports_expanded"); ADD_SIGNAL(MethodInfo("editor_refresh_request")); BIND_ENUM_CONSTANT(PORT_TYPE_SCALAR); @@ -576,7 +637,7 @@ bool VisualShader::can_connect_nodes(Type p_type, int p_from_node, int p_from_po return false; } - if (p_from_port < 0 || p_from_port >= g->nodes[p_from_node].node->get_output_port_count()) { + if (p_from_port < 0 || p_from_port >= g->nodes[p_from_node].node->get_expanded_output_port_count()) { return false; } @@ -617,7 +678,7 @@ void VisualShader::connect_nodes_forced(Type p_type, int p_from_node, int p_from Graph *g = &graph[p_type]; ERR_FAIL_COND(!g->nodes.has(p_from_node)); - ERR_FAIL_INDEX(p_from_port, g->nodes[p_from_node].node->get_output_port_count()); + ERR_FAIL_INDEX(p_from_port, g->nodes[p_from_node].node->get_expanded_output_port_count()); ERR_FAIL_COND(!g->nodes.has(p_to_node)); ERR_FAIL_INDEX(p_to_port, g->nodes[p_to_node].node->get_input_port_count()); @@ -639,7 +700,7 @@ Error VisualShader::connect_nodes(Type p_type, int p_from_node, int p_from_port, Graph *g = &graph[p_type]; ERR_FAIL_COND_V(!g->nodes.has(p_from_node), ERR_INVALID_PARAMETER); - ERR_FAIL_INDEX_V(p_from_port, g->nodes[p_from_node].node->get_output_port_count(), ERR_INVALID_PARAMETER); + ERR_FAIL_INDEX_V(p_from_port, g->nodes[p_from_node].node->get_expanded_output_port_count(), ERR_INVALID_PARAMETER); ERR_FAIL_COND_V(!g->nodes.has(p_to_node), ERR_INVALID_PARAMETER); ERR_FAIL_INDEX_V(p_to_port, g->nodes[p_to_node].node->get_input_port_count(), ERR_INVALID_PARAMETER); @@ -790,7 +851,7 @@ bool VisualShader::is_text_shader() const { String VisualShader::generate_preview_shader(Type p_type, int p_node, int p_port, Vector<DefaultTextureParam> &default_tex_params) const { Ref<VisualShaderNode> node = get_node(p_type, p_node); ERR_FAIL_COND_V(!node.is_valid(), String()); - ERR_FAIL_COND_V(p_port < 0 || p_port >= node->get_output_port_count(), String()); + ERR_FAIL_COND_V(p_port < 0 || p_port >= node->get_expanded_output_port_count(), String()); ERR_FAIL_COND_V(node->get_output_port_type(p_port) == VisualShaderNode::PORT_TYPE_TRANSFORM, String()); StringBuilder global_code; @@ -1207,6 +1268,12 @@ void VisualShader::_get_property_list(List<PropertyInfo> *p_list) const { Error VisualShader::_write_node(Type type, StringBuilder &global_code, StringBuilder &global_code_per_node, Map<Type, StringBuilder> &global_code_per_func, StringBuilder &code, Vector<VisualShader::DefaultTextureParam> &def_tex_params, const VMap<ConnectionKey, const List<Connection>::Element *> &input_connections, const VMap<ConnectionKey, const List<Connection>::Element *> &output_connections, int node, Set<int> &processed, bool for_preview, Set<StringName> &r_classes) const { const Ref<VisualShaderNode> vsnode = graph[type].nodes[node].node; + if (vsnode->is_disabled()) { + code += "// " + vsnode->get_caption() + ":" + itos(node) + "\n"; + code += "\t// Node is disabled and code is not generated.\n"; + return OK; + } + //check inputs recursively first int input_count = vsnode->get_input_port_count(); for (int i = 0; i < input_count; i++) { @@ -1275,6 +1342,11 @@ Error VisualShader::_write_node(Type type, StringBuilder &global_code, StringBui if (input_connections.has(ck)) { //connected to something, use that output int from_node = input_connections[ck]->get().from_node; + + if (graph[type].nodes[from_node].node->is_disabled()) { + continue; + } + int from_port = input_connections[ck]->get().from_port; VisualShaderNode::PortType in_type = vsnode->get_input_port_type(i); @@ -1362,13 +1434,30 @@ Error VisualShader::_write_node(Type type, StringBuilder &global_code, StringBui } int output_count = vsnode->get_output_port_count(); + int initial_output_count = output_count; + + Map<int, bool> expanded_output_ports; + + for (int i = 0; i < initial_output_count; i++) { + bool expanded = false; + + if (vsnode->is_output_port_expandable(i) && vsnode->_is_output_port_expanded(i)) { + expanded = true; + + if (vsnode->get_output_port_type(i) == VisualShaderNode::PORT_TYPE_VECTOR) { + output_count += 3; + } + } + expanded_output_ports.insert(i, expanded); + } + Vector<String> output_vars; - output_vars.resize(vsnode->get_output_port_count()); + output_vars.resize(output_count); String *outputs = output_vars.ptrw(); if (vsnode->is_simple_decl()) { // less code to generate for some simple_decl nodes - for (int i = 0; i < output_count; i++) { - String var_name = "n_out" + itos(node) + "p" + itos(i); + for (int i = 0, j = 0; i < initial_output_count; i++, j++) { + String var_name = "n_out" + itos(node) + "p" + itos(j); switch (vsnode->get_output_port_type(i)) { case VisualShaderNode::PORT_TYPE_SCALAR: outputs[i] = "float " + var_name; @@ -1388,35 +1477,84 @@ Error VisualShader::_write_node(Type type, StringBuilder &global_code, StringBui default: { } } + if (expanded_output_ports[i]) { + if (vsnode->get_output_port_type(i) == VisualShaderNode::PORT_TYPE_VECTOR) { + j += 3; + } + } } } else { - for (int i = 0; i < output_count; i++) { - outputs[i] = "n_out" + itos(node) + "p" + itos(i); + for (int i = 0, j = 0; i < initial_output_count; i++, j++) { + outputs[i] = "n_out" + itos(node) + "p" + itos(j); switch (vsnode->get_output_port_type(i)) { case VisualShaderNode::PORT_TYPE_SCALAR: - code += String() + "\tfloat " + outputs[i] + ";\n"; + code += "\tfloat " + outputs[i] + ";\n"; break; case VisualShaderNode::PORT_TYPE_SCALAR_INT: - code += String() + "\tint " + outputs[i] + ";\n"; + code += "\tint " + outputs[i] + ";\n"; break; case VisualShaderNode::PORT_TYPE_VECTOR: - code += String() + "\tvec3 " + outputs[i] + ";\n"; + code += "\tvec3 " + outputs[i] + ";\n"; break; case VisualShaderNode::PORT_TYPE_BOOLEAN: - code += String() + "\tbool " + outputs[i] + ";\n"; + code += "\tbool " + outputs[i] + ";\n"; break; case VisualShaderNode::PORT_TYPE_TRANSFORM: - code += String() + "\tmat4 " + outputs[i] + ";\n"; + code += "\tmat4 " + outputs[i] + ";\n"; break; default: { } } + if (expanded_output_ports[i]) { + if (vsnode->get_output_port_type(i) == VisualShaderNode::PORT_TYPE_VECTOR) { + j += 3; + } + } } } code += vsnode->generate_code(get_mode(), type, node, inputs, outputs, for_preview); + for (int i = 0; i < output_count; i++) { + bool new_line_inserted = false; + if (expanded_output_ports[i]) { + if (vsnode->get_output_port_type(i) == VisualShaderNode::PORT_TYPE_VECTOR) { + if (vsnode->is_output_port_connected(i + 1) || (for_preview && vsnode->get_output_port_for_preview() == (i + 1))) { // red-component + if (!new_line_inserted) { + code += "\n"; + new_line_inserted = true; + } + String r = "n_out" + itos(node) + "p" + itos(i + 1); + code += "\tfloat " + r + " = n_out" + itos(node) + "p" + itos(i) + ".r;\n"; + outputs[i + 1] = r; + } + + if (vsnode->is_output_port_connected(i + 2) || (for_preview && vsnode->get_output_port_for_preview() == (i + 2))) { // green-component + if (!new_line_inserted) { + code += "\n"; + new_line_inserted = true; + } + String g = "n_out" + itos(node) + "p" + itos(i + 2); + code += "\tfloat " + g + " = n_out" + itos(node) + "p" + itos(i) + ".g;\n"; + outputs[i + 2] = g; + } + + if (vsnode->is_output_port_connected(i + 3) || (for_preview && vsnode->get_output_port_for_preview() == (i + 3))) { // blue-component + if (!new_line_inserted) { + code += "\n"; + new_line_inserted = true; + } + String b = "n_out" + itos(node) + "p" + itos(i + 3); + code += "\tfloat " + b + " = n_out" + itos(node) + "p" + itos(i) + ".b;\n"; + outputs[i + 3] = b; + } + + i += 3; + } + } + } + code += "\n"; // processed.insert(node); @@ -2412,6 +2550,8 @@ const VisualShaderNodeOutput::Port VisualShaderNodeOutput::ports[] = { { Shader::MODE_SPATIAL, VisualShader::TYPE_VERTEX, VisualShaderNode::PORT_TYPE_VECTOR, "color", "COLOR.rgb" }, { Shader::MODE_SPATIAL, VisualShader::TYPE_VERTEX, VisualShaderNode::PORT_TYPE_SCALAR, "alpha", "COLOR.a" }, { Shader::MODE_SPATIAL, VisualShader::TYPE_VERTEX, VisualShaderNode::PORT_TYPE_SCALAR, "roughness", "ROUGHNESS" }, + { Shader::MODE_SPATIAL, VisualShader::TYPE_VERTEX, VisualShaderNode::PORT_TYPE_TRANSFORM, "model_view_matrix", "MODELVIEW_MATRIX" }, + // Spatial, Fragment { Shader::MODE_SPATIAL, VisualShader::TYPE_FRAGMENT, VisualShaderNode::PORT_TYPE_VECTOR, "albedo", "ALBEDO" }, @@ -2551,9 +2691,13 @@ String VisualShaderNodeOutput::get_output_port_name(int p_port) const { } bool VisualShaderNodeOutput::is_port_separator(int p_index) const { + if (shader_mode == Shader::MODE_SPATIAL && shader_type == VisualShader::TYPE_VERTEX) { + String name = get_input_port_name(p_index); + return bool(name == "Model View Matrix"); + } if (shader_mode == Shader::MODE_SPATIAL && shader_type == VisualShader::TYPE_FRAGMENT) { String name = get_input_port_name(p_index); - return (name == "Normal" || name == "Rim" || name == "Alpha Scissor Threshold"); + return bool(name == "Normal" || name == "Rim" || name == "Alpha Scissor Threshold"); } return false; } diff --git a/scene/resources/visual_shader.h b/scene/resources/visual_shader.h index 841672294e..aa7768751e 100644 --- a/scene/resources/visual_shader.h +++ b/scene/resources/visual_shader.h @@ -199,9 +199,12 @@ class VisualShaderNode : public Resource { Map<int, Variant> default_input_values; Map<int, bool> connected_input_ports; Map<int, int> connected_output_ports; + Map<int, bool> expanded_output_ports; protected: bool simple_decl = true; + bool disabled = false; + static void _bind_methods(); public: @@ -245,10 +248,20 @@ public: void set_input_port_connected(int p_port, bool p_connected); virtual bool is_generate_input_var(int p_port) const; + virtual bool is_output_port_expandable(int p_port) const; + void _set_output_ports_expanded(const Array &p_data); + Array _get_output_ports_expanded() const; + void _set_output_port_expanded(int p_port, bool p_expanded); + bool _is_output_port_expanded(int p_port) const; + int get_expanded_output_port_count() const; + virtual bool is_code_generated() const; virtual bool is_show_prop_names() const; virtual bool is_use_prop_slots() const; + bool is_disabled() const; + void set_disabled(bool p_disabled = true); + virtual Vector<StringName> get_editable_properties() const; virtual Vector<VisualShader::DefaultTextureParam> get_default_texture_parameters(VisualShader::Type p_type, int p_id) const; diff --git a/scene/resources/visual_shader_nodes.cpp b/scene/resources/visual_shader_nodes.cpp index 7943b95177..e7cc78cb3a 100644 --- a/scene/resources/visual_shader_nodes.cpp +++ b/scene/resources/visual_shader_nodes.cpp @@ -242,6 +242,13 @@ String VisualShaderNodeColorConstant::get_output_port_name(int p_port) const { return p_port == 0 ? "" : "alpha"; //no output port means the editor will be used as port } +bool VisualShaderNodeColorConstant::is_output_port_expandable(int p_port) const { + if (p_port == 0) { + return true; + } + return false; +} + String VisualShaderNodeColorConstant::generate_code(Shader::Mode p_mode, VisualShader::Type p_type, int p_id, const String *p_input_vars, const String *p_output_vars, bool p_for_preview) const { String code; code += "\t" + p_output_vars[0] + " = " + vformat("vec3(%.6f, %.6f, %.6f)", constant.r, constant.g, constant.b) + ";\n"; @@ -455,6 +462,13 @@ String VisualShaderNodeTexture::get_output_port_name(int p_port) const { return p_port == 0 ? "rgb" : "alpha"; } +bool VisualShaderNodeTexture::is_output_port_expandable(int p_port) const { + if (p_port == 0) { + return true; + } + return false; +} + String VisualShaderNodeTexture::get_input_port_default_hint(int p_port) const { if (p_port == 0) { return "default"; @@ -775,7 +789,7 @@ void VisualShaderNodeTexture::_bind_methods() { ADD_PROPERTY(PropertyInfo(Variant::INT, "source", PROPERTY_HINT_ENUM, "Texture,Screen,Texture2D,NormalMap2D,Depth,SamplerPort"), "set_source", "get_source"); ADD_PROPERTY(PropertyInfo(Variant::OBJECT, "texture", PROPERTY_HINT_RESOURCE_TYPE, "Texture2D"), "set_texture", "get_texture"); - ADD_PROPERTY(PropertyInfo(Variant::INT, "texture_type", PROPERTY_HINT_ENUM, "Data,Color,Normalmap"), "set_texture_type", "get_texture_type"); + ADD_PROPERTY(PropertyInfo(Variant::INT, "texture_type", PROPERTY_HINT_ENUM, "Data,Color,Normal Map"), "set_texture_type", "get_texture_type"); BIND_ENUM_CONSTANT(SOURCE_TEXTURE); BIND_ENUM_CONSTANT(SOURCE_SCREEN); @@ -917,6 +931,13 @@ String VisualShaderNodeSample3D::get_output_port_name(int p_port) const { return p_port == 0 ? "rgb" : "alpha"; } +bool VisualShaderNodeSample3D::is_output_port_expandable(int p_port) const { + if (p_port == 0) { + return true; + } + return false; +} + String VisualShaderNodeSample3D::get_input_port_default_hint(int p_port) const { if (p_port == 0) { return "default"; @@ -1168,6 +1189,13 @@ String VisualShaderNodeCubemap::get_output_port_name(int p_port) const { return p_port == 0 ? "rgb" : "alpha"; } +bool VisualShaderNodeCubemap::is_output_port_expandable(int p_port) const { + if (p_port == 0) { + return true; + } + return false; +} + Vector<VisualShader::DefaultTextureParam> VisualShaderNodeCubemap::get_default_texture_parameters(VisualShader::Type p_type, int p_id) const { VisualShader::DefaultTextureParam dtp; dtp.name = make_unique_id(p_type, p_id, "cube"); @@ -1308,7 +1336,7 @@ void VisualShaderNodeCubemap::_bind_methods() { ADD_PROPERTY(PropertyInfo(Variant::INT, "source", PROPERTY_HINT_ENUM, "Texture,SamplerPort"), "set_source", "get_source"); ADD_PROPERTY(PropertyInfo(Variant::OBJECT, "cube_map", PROPERTY_HINT_RESOURCE_TYPE, "Cubemap"), "set_cube_map", "get_cube_map"); - ADD_PROPERTY(PropertyInfo(Variant::INT, "texture_type", PROPERTY_HINT_ENUM, "Data,Color,Normalmap"), "set_texture_type", "get_texture_type"); + ADD_PROPERTY(PropertyInfo(Variant::INT, "texture_type", PROPERTY_HINT_ENUM, "Data,Color,Normal Map"), "set_texture_type", "get_texture_type"); BIND_ENUM_CONSTANT(SOURCE_TEXTURE); BIND_ENUM_CONSTANT(SOURCE_PORT); @@ -1409,7 +1437,7 @@ void VisualShaderNodeFloatOp::_bind_methods() { ClassDB::bind_method(D_METHOD("set_operator", "op"), &VisualShaderNodeFloatOp::set_operator); ClassDB::bind_method(D_METHOD("get_operator"), &VisualShaderNodeFloatOp::get_operator); - ADD_PROPERTY(PropertyInfo(Variant::INT, "operator", PROPERTY_HINT_ENUM, "Add,Sub,Multiply,Divide,Remainder,Power,Max,Min,Atan2,Step"), "set_operator", "get_operator"); + ADD_PROPERTY(PropertyInfo(Variant::INT, "operator", PROPERTY_HINT_ENUM, "Add,Subtract,Multiply,Divide,Remainder,Power,Max,Min,ATan2,Step"), "set_operator", "get_operator"); BIND_ENUM_CONSTANT(OP_ADD); BIND_ENUM_CONSTANT(OP_SUB); @@ -1506,7 +1534,7 @@ void VisualShaderNodeIntOp::_bind_methods() { ClassDB::bind_method(D_METHOD("set_operator", "op"), &VisualShaderNodeIntOp::set_operator); ClassDB::bind_method(D_METHOD("get_operator"), &VisualShaderNodeIntOp::get_operator); - ADD_PROPERTY(PropertyInfo(Variant::INT, "operator", PROPERTY_HINT_ENUM, "Add,Sub,Multiply,Divide,Remainder,Max,Min"), "set_operator", "get_operator"); + ADD_PROPERTY(PropertyInfo(Variant::INT, "operator", PROPERTY_HINT_ENUM, "Add,Subtract,Multiply,Divide,Remainder,Max,Min"), "set_operator", "get_operator"); BIND_ENUM_CONSTANT(OP_ADD); BIND_ENUM_CONSTANT(OP_SUB); @@ -1615,7 +1643,7 @@ void VisualShaderNodeVectorOp::_bind_methods() { ClassDB::bind_method(D_METHOD("set_operator", "op"), &VisualShaderNodeVectorOp::set_operator); ClassDB::bind_method(D_METHOD("get_operator"), &VisualShaderNodeVectorOp::get_operator); - ADD_PROPERTY(PropertyInfo(Variant::INT, "operator", PROPERTY_HINT_ENUM, "Add,Sub,Multiply,Divide,Remainder,Power,Max,Min,Cross,Atan2,Reflect,Step"), "set_operator", "get_operator"); + ADD_PROPERTY(PropertyInfo(Variant::INT, "operator", PROPERTY_HINT_ENUM, "Add,Subtract,Multiply,Divide,Remainder,Power,Max,Min,Cross,ATan2,Reflect,Step"), "set_operator", "get_operator"); BIND_ENUM_CONSTANT(OP_ADD); BIND_ENUM_CONSTANT(OP_SUB); @@ -1785,7 +1813,7 @@ void VisualShaderNodeColorOp::_bind_methods() { ClassDB::bind_method(D_METHOD("set_operator", "op"), &VisualShaderNodeColorOp::set_operator); ClassDB::bind_method(D_METHOD("get_operator"), &VisualShaderNodeColorOp::get_operator); - ADD_PROPERTY(PropertyInfo(Variant::INT, "operator", PROPERTY_HINT_ENUM, "Screen,Difference,Darken,Lighten,Overlay,Dodge,Burn,SoftLight,HardLight"), "set_operator", "get_operator"); + ADD_PROPERTY(PropertyInfo(Variant::INT, "operator", PROPERTY_HINT_ENUM, "Screen,Difference,Darken,Lighten,Overlay,Dodge,Burn,Soft Light,Hard Light"), "set_operator", "get_operator"); BIND_ENUM_CONSTANT(OP_SCREEN); BIND_ENUM_CONSTANT(OP_DIFFERENCE); @@ -3899,7 +3927,7 @@ void VisualShaderNodeIntUniform::_bind_methods() { ClassDB::bind_method(D_METHOD("set_default_value", "value"), &VisualShaderNodeIntUniform::set_default_value); ClassDB::bind_method(D_METHOD("get_default_value"), &VisualShaderNodeIntUniform::get_default_value); - ADD_PROPERTY(PropertyInfo(Variant::INT, "hint", PROPERTY_HINT_ENUM, "None,Range,Range+Step"), "set_hint", "get_hint"); + ADD_PROPERTY(PropertyInfo(Variant::INT, "hint", PROPERTY_HINT_ENUM, "None,Range,Range + Step"), "set_hint", "get_hint"); ADD_PROPERTY(PropertyInfo(Variant::INT, "min"), "set_min", "get_min"); ADD_PROPERTY(PropertyInfo(Variant::INT, "max"), "set_max", "get_max"); ADD_PROPERTY(PropertyInfo(Variant::INT, "step"), "set_step", "get_step"); @@ -4487,7 +4515,7 @@ void VisualShaderNodeTextureUniform::_bind_methods() { ClassDB::bind_method(D_METHOD("set_color_default", "type"), &VisualShaderNodeTextureUniform::set_color_default); ClassDB::bind_method(D_METHOD("get_color_default"), &VisualShaderNodeTextureUniform::get_color_default); - ADD_PROPERTY(PropertyInfo(Variant::INT, "texture_type", PROPERTY_HINT_ENUM, "Data,Color,Normalmap,Aniso"), "set_texture_type", "get_texture_type"); + ADD_PROPERTY(PropertyInfo(Variant::INT, "texture_type", PROPERTY_HINT_ENUM, "Data,Color,Normal Map,Anisotropic"), "set_texture_type", "get_texture_type"); ADD_PROPERTY(PropertyInfo(Variant::INT, "color_default", PROPERTY_HINT_ENUM, "White Default,Black Default"), "set_color_default", "get_color_default"); BIND_ENUM_CONSTANT(TYPE_DATA); @@ -5551,3 +5579,127 @@ VisualShaderNodeMultiplyAdd::VisualShaderNodeMultiplyAdd() { set_input_port_default_value(1, 0.0); set_input_port_default_value(2, 0.0); } + +////////////// Billboard + +String VisualShaderNodeBillboard::get_caption() const { + return "GetBillboardMatrix"; +} + +int VisualShaderNodeBillboard::get_input_port_count() const { + return 0; +} + +VisualShaderNodeBillboard::PortType VisualShaderNodeBillboard::get_input_port_type(int p_port) const { + return PORT_TYPE_SCALAR; +} + +String VisualShaderNodeBillboard::get_input_port_name(int p_port) const { + return ""; +} + +int VisualShaderNodeBillboard::get_output_port_count() const { + return 1; +} + +VisualShaderNodeBillboard::PortType VisualShaderNodeBillboard::get_output_port_type(int p_port) const { + return PORT_TYPE_TRANSFORM; +} + +String VisualShaderNodeBillboard::get_output_port_name(int p_port) const { + return "model_view_matrix"; +} + +String VisualShaderNodeBillboard::generate_code(Shader::Mode p_mode, VisualShader::Type p_type, int p_id, const String *p_input_vars, const String *p_output_vars, bool p_for_preview) const { + String code; + + switch (billboard_type) { + case BILLBOARD_TYPE_ENABLED: + code += "\t{\n"; + code += "\t\tmat4 __mvm = INV_CAMERA_MATRIX * mat4(CAMERA_MATRIX[0], CAMERA_MATRIX[1], CAMERA_MATRIX[2], WORLD_MATRIX[3]);\n"; + if (keep_scale) { + code += "\t\t__mvm = __mvm * mat4(vec4(length(WORLD_MATRIX[0].xyz), 0.0, 0.0, 0.0), vec4(0.0, length(WORLD_MATRIX[1].xyz), 0.0, 0.0), vec4(0.0, 0.0, length(WORLD_MATRIX[2].xyz), 0.0), vec4(0.0, 0.0, 0.0, 1.0));\n"; + } + code += "\t\t" + p_output_vars[0] + " = __mvm;\n"; + code += "\t}\n"; + break; + case BILLBOARD_TYPE_FIXED_Y: + code += "\t{\n"; + code += "\t\tmat4 __mvm = INV_CAMERA_MATRIX * mat4(CAMERA_MATRIX[0], WORLD_MATRIX[1], vec4(normalize(cross(CAMERA_MATRIX[0].xyz, WORLD_MATRIX[1].xyz)), 0.0), WORLD_MATRIX[3]);\n"; + if (keep_scale) { + code += "\t\t__mvm = __mvm * mat4(vec4(length(WORLD_MATRIX[0].xyz), 0.0, 0.0, 0.0), vec4(0.0, 1.0, 0.0, 0.0), vec4(0.0, 0.0, length(WORLD_MATRIX[2].xyz), 0.0), vec4(0.0, 0.0, 0.0, 1.0));\n"; + } else { + code += "\t\t__mvm = __mvm * mat4(vec4(1.0, 0.0, 0.0, 0.0), vec4(0.0, 1.0 / length(WORLD_MATRIX[1].xyz), 0.0, 0.0), vec4(0.0, 0.0, 1.0, 0.0), vec4(0.0, 0.0, 0.0, 1.0));\n"; + } + code += "\t\t" + p_output_vars[0] + " = __mvm;\n"; + code += "\t}\n"; + break; + case BILLBOARD_TYPE_PARTICLES: + code += "\t{\n"; + code += "\t\tmat4 __wm = mat4(normalize(CAMERA_MATRIX[0]) * length(WORLD_MATRIX[0]), normalize(CAMERA_MATRIX[1]) * length(WORLD_MATRIX[0]), normalize(CAMERA_MATRIX[2]) * length(WORLD_MATRIX[2]), WORLD_MATRIX[3]);\n"; + code += "\t\t__wm = __wm * mat4(vec4(cos(INSTANCE_CUSTOM.x), -sin(INSTANCE_CUSTOM.x), 0.0, 0.0), vec4(sin(INSTANCE_CUSTOM.x), cos(INSTANCE_CUSTOM.x), 0.0, 0.0), vec4(0.0, 0.0, 1.0, 0.0), vec4(0.0, 0.0, 0.0, 1.0));\n"; + code += "\t\t" + p_output_vars[0] + " = INV_CAMERA_MATRIX * __wm;\n"; + code += "\t}\n"; + break; + default: + code += "\t" + p_output_vars[0] + " = mat4(1.0);\n"; + break; + } + + return code; +} + +bool VisualShaderNodeBillboard::is_show_prop_names() const { + return true; +} + +void VisualShaderNodeBillboard::set_billboard_type(BillboardType p_billboard_type) { + ERR_FAIL_INDEX((int)p_billboard_type, BILLBOARD_TYPE_MAX); + billboard_type = p_billboard_type; + simple_decl = bool(billboard_type == BILLBOARD_TYPE_DISABLED); + set_disabled(simple_decl); + emit_changed(); +} + +VisualShaderNodeBillboard::BillboardType VisualShaderNodeBillboard::get_billboard_type() const { + return billboard_type; +} + +void VisualShaderNodeBillboard::set_keep_scale_enabled(bool p_enabled) { + keep_scale = p_enabled; + emit_changed(); +} + +bool VisualShaderNodeBillboard::is_keep_scale_enabled() const { + return keep_scale; +} + +Vector<StringName> VisualShaderNodeBillboard::get_editable_properties() const { + Vector<StringName> props; + props.push_back("billboard_type"); + if (billboard_type == BILLBOARD_TYPE_ENABLED || billboard_type == BILLBOARD_TYPE_FIXED_Y) { + props.push_back("keep_scale"); + } + return props; +} + +void VisualShaderNodeBillboard::_bind_methods() { + ClassDB::bind_method(D_METHOD("set_billboard_type", "billboard_type"), &VisualShaderNodeBillboard::set_billboard_type); + ClassDB::bind_method(D_METHOD("get_billboard_type"), &VisualShaderNodeBillboard::get_billboard_type); + + ClassDB::bind_method(D_METHOD("set_keep_scale_enabled", "enabled"), &VisualShaderNodeBillboard::set_keep_scale_enabled); + ClassDB::bind_method(D_METHOD("is_keep_scale_enabled"), &VisualShaderNodeBillboard::is_keep_scale_enabled); + + ADD_PROPERTY(PropertyInfo(Variant::INT, "billboard_type", PROPERTY_HINT_ENUM, "Disabled,Enabled,Y-Billboard,Particles"), "set_billboard_type", "get_billboard_type"); + ADD_PROPERTY(PropertyInfo(Variant::BOOL, "keep_scale"), "set_keep_scale_enabled", "is_keep_scale_enabled"); + + BIND_ENUM_CONSTANT(BILLBOARD_TYPE_DISABLED); + BIND_ENUM_CONSTANT(BILLBOARD_TYPE_ENABLED); + BIND_ENUM_CONSTANT(BILLBOARD_TYPE_FIXED_Y); + BIND_ENUM_CONSTANT(BILLBOARD_TYPE_PARTICLES); + BIND_ENUM_CONSTANT(BILLBOARD_TYPE_MAX); +} + +VisualShaderNodeBillboard::VisualShaderNodeBillboard() { + simple_decl = false; +} diff --git a/scene/resources/visual_shader_nodes.h b/scene/resources/visual_shader_nodes.h index d3397fad6f..1c70459e3b 100644 --- a/scene/resources/visual_shader_nodes.h +++ b/scene/resources/visual_shader_nodes.h @@ -163,6 +163,7 @@ public: virtual int get_output_port_count() const override; virtual PortType get_output_port_type(int p_port) const override; virtual String get_output_port_name(int p_port) const override; + virtual bool is_output_port_expandable(int p_port) const override; virtual String generate_code(Shader::Mode p_mode, VisualShader::Type p_type, int p_id, const String *p_input_vars, const String *p_output_vars, bool p_for_preview = false) const override; @@ -275,6 +276,7 @@ public: virtual int get_output_port_count() const override; virtual PortType get_output_port_type(int p_port) const override; virtual String get_output_port_name(int p_port) const override; + virtual bool is_output_port_expandable(int p_port) const override; virtual String get_input_port_default_hint(int p_port) const override; @@ -359,6 +361,7 @@ public: virtual int get_output_port_count() const override; virtual PortType get_output_port_type(int p_port) const override; virtual String get_output_port_name(int p_port) const override; + virtual bool is_output_port_expandable(int p_port) const override; virtual String generate_code(Shader::Mode p_mode, VisualShader::Type p_type, int p_id, const String *p_input_vars, const String *p_output_vars, bool p_for_preview = false) const override; @@ -452,6 +455,7 @@ public: virtual int get_output_port_count() const override; virtual PortType get_output_port_type(int p_port) const override; virtual String get_output_port_name(int p_port) const override; + virtual bool is_output_port_expandable(int p_port) const override; virtual Vector<VisualShader::DefaultTextureParam> get_default_texture_parameters(VisualShader::Type p_type, int p_id) const override; virtual String generate_global(Shader::Mode p_mode, VisualShader::Type p_type, int p_id) const override; @@ -2213,4 +2217,51 @@ public: VARIANT_ENUM_CAST(VisualShaderNodeMultiplyAdd::OpType) +class VisualShaderNodeBillboard : public VisualShaderNode { + GDCLASS(VisualShaderNodeBillboard, VisualShaderNode); + +public: + enum BillboardType { + BILLBOARD_TYPE_DISABLED, + BILLBOARD_TYPE_ENABLED, + BILLBOARD_TYPE_FIXED_Y, + BILLBOARD_TYPE_PARTICLES, + BILLBOARD_TYPE_MAX, + }; + +protected: + BillboardType billboard_type = BILLBOARD_TYPE_ENABLED; + bool keep_scale = false; + +protected: + static void _bind_methods(); + +public: + virtual String get_caption() const override; + + virtual int get_input_port_count() const override; + virtual PortType get_input_port_type(int p_port) const override; + virtual String get_input_port_name(int p_port) const override; + + virtual int get_output_port_count() const override; + virtual PortType get_output_port_type(int p_port) const override; + virtual String get_output_port_name(int p_port) const override; + + virtual String generate_code(Shader::Mode p_mode, VisualShader::Type p_type, int p_id, const String *p_input_vars, const String *p_output_vars, bool p_for_preview = false) const override; + + virtual bool is_show_prop_names() const override; + + void set_billboard_type(BillboardType p_billboard_type); + BillboardType get_billboard_type() const; + + void set_keep_scale_enabled(bool p_enabled); + bool is_keep_scale_enabled() const; + + virtual Vector<StringName> get_editable_properties() const override; + + VisualShaderNodeBillboard(); +}; + +VARIANT_ENUM_CAST(VisualShaderNodeBillboard::BillboardType) + #endif // VISUAL_SHADER_NODES_H diff --git a/servers/audio/effects/audio_effect_distortion.cpp b/servers/audio/effects/audio_effect_distortion.cpp index 06d51776a3..5c076ca3fe 100644 --- a/servers/audio/effects/audio_effect_distortion.cpp +++ b/servers/audio/effects/audio_effect_distortion.cpp @@ -159,7 +159,7 @@ void AudioEffectDistortion::_bind_methods() { ClassDB::bind_method(D_METHOD("set_post_gain", "post_gain"), &AudioEffectDistortion::set_post_gain); ClassDB::bind_method(D_METHOD("get_post_gain"), &AudioEffectDistortion::get_post_gain); - ADD_PROPERTY(PropertyInfo(Variant::INT, "mode", PROPERTY_HINT_ENUM, "Clip,ATan,LoFi,Overdrive,WaveShape"), "set_mode", "get_mode"); + ADD_PROPERTY(PropertyInfo(Variant::INT, "mode", PROPERTY_HINT_ENUM, "Clip,ATan,LoFi,Overdrive,Wave Shape"), "set_mode", "get_mode"); ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "pre_gain", PROPERTY_HINT_RANGE, "-60,60,0.01"), "set_pre_gain", "get_pre_gain"); ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "keep_hf_hz", PROPERTY_HINT_RANGE, "1,20500,1"), "set_keep_hf_hz", "get_keep_hf_hz"); ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "drive", PROPERTY_HINT_RANGE, "0,1,0.01"), "set_drive", "get_drive"); diff --git a/servers/audio_server.cpp b/servers/audio_server.cpp index 08c482553b..0e816fd4f8 100644 --- a/servers/audio_server.cpp +++ b/servers/audio_server.cpp @@ -1164,6 +1164,9 @@ void AudioServer::set_bus_layout(const Ref<AudioBusLayout> &p_bus_layout) { Bus::Effect bfx; bfx.effect = fx; bfx.enabled = p_bus_layout->buses[i].effects[j].enabled; +#if DEBUG_ENABLED + bfx.prof_time = 0; +#endif bus->effects.push_back(bfx); } } diff --git a/servers/display_server.h b/servers/display_server.h index f05aa1f59a..c108281aff 100644 --- a/servers/display_server.h +++ b/servers/display_server.h @@ -175,6 +175,9 @@ public: return scale; } virtual bool screen_is_touchscreen(int p_screen = SCREEN_OF_MAIN_WINDOW) const; + + // Keep the ScreenOrientation enum values in sync with the `display/window/handheld/orientation` + // project setting hint. enum ScreenOrientation { SCREEN_LANDSCAPE, SCREEN_PORTRAIT, diff --git a/servers/physics_3d/body_3d_sw.cpp b/servers/physics_3d/body_3d_sw.cpp index 4357c474e4..e4f9548a61 100644 --- a/servers/physics_3d/body_3d_sw.cpp +++ b/servers/physics_3d/body_3d_sw.cpp @@ -65,16 +65,18 @@ void Body3DSW::update_inertias() { // We have to recompute the center of mass. center_of_mass_local.zero(); - for (int i = 0; i < get_shape_count(); i++) { - real_t area = get_shape_area(i); + if (total_area != 0.0) { + for (int i = 0; i < get_shape_count(); i++) { + real_t area = get_shape_area(i); - real_t mass = area * this->mass / total_area; + real_t mass = area * this->mass / total_area; - // NOTE: we assume that the shape origin is also its center of mass. - center_of_mass_local += mass * get_shape_transform(i).origin; - } + // NOTE: we assume that the shape origin is also its center of mass. + center_of_mass_local += mass * get_shape_transform(i).origin; + } - center_of_mass_local /= mass; + center_of_mass_local /= mass; + } // Recompute the inertia tensor. Basis inertia_tensor; @@ -86,12 +88,15 @@ void Body3DSW::update_inertias() { continue; } + real_t area = get_shape_area(i); + if (area == 0.0) { + continue; + } + inertia_set = true; const Shape3DSW *shape = get_shape(i); - real_t area = get_shape_area(i); - real_t mass = area * this->mass / total_area; Basis shape_inertia_tensor = shape->get_moment_of_inertia(mass).to_diagonal_matrix(); diff --git a/servers/rendering/renderer_canvas_render.h b/servers/rendering/renderer_canvas_render.h index 0e9ef616cb..0266e137c0 100644 --- a/servers/rendering/renderer_canvas_render.h +++ b/servers/rendering/renderer_canvas_render.h @@ -420,7 +420,6 @@ public: if (found_xform) { r = xf.xform(r); - found_xform = false; } if (first) { diff --git a/servers/rendering/renderer_rd/forward_clustered/scene_shader_forward_clustered.cpp b/servers/rendering/renderer_rd/forward_clustered/scene_shader_forward_clustered.cpp index c96c541461..5a26b5abbb 100644 --- a/servers/rendering/renderer_rd/forward_clustered/scene_shader_forward_clustered.cpp +++ b/servers/rendering/renderer_rd/forward_clustered/scene_shader_forward_clustered.cpp @@ -30,6 +30,7 @@ #include "scene_shader_forward_clustered.h" #include "core/config/project_settings.h" +#include "core/math/math_defs.h" #include "render_forward_clustered.h" using namespace RendererSceneRenderImplementation; @@ -608,6 +609,9 @@ void SceneShaderForwardClustered::init(RendererStorageRD *p_storage, const Strin //builtins actions.renames["TIME"] = "scene_data.time"; + actions.renames["PI"] = _MKSTR(Math_PI); + actions.renames["TAU"] = _MKSTR(Math_TAU); + actions.renames["E"] = _MKSTR(Math_E); actions.renames["VIEWPORT_SIZE"] = "scene_data.viewport_size"; actions.renames["FRAGCOORD"] = "gl_FragCoord"; diff --git a/servers/rendering/renderer_rd/forward_mobile/scene_shader_forward_mobile.cpp b/servers/rendering/renderer_rd/forward_mobile/scene_shader_forward_mobile.cpp index b9220cc514..883273c8a5 100644 --- a/servers/rendering/renderer_rd/forward_mobile/scene_shader_forward_mobile.cpp +++ b/servers/rendering/renderer_rd/forward_mobile/scene_shader_forward_mobile.cpp @@ -30,6 +30,7 @@ #include "scene_shader_forward_mobile.h" #include "core/config/project_settings.h" +#include "core/math/math_defs.h" #include "render_forward_mobile.h" using namespace RendererSceneRenderImplementation; @@ -625,6 +626,9 @@ void SceneShaderForwardMobile::init(RendererStorageRD *p_storage, const String p //builtins actions.renames["TIME"] = "scene_data.time"; + actions.renames["PI"] = _MKSTR(Math_PI); + actions.renames["TAU"] = _MKSTR(Math_TAU); + actions.renames["E"] = _MKSTR(Math_E); actions.renames["VIEWPORT_SIZE"] = "scene_data.viewport_size"; actions.renames["FRAGCOORD"] = "gl_FragCoord"; diff --git a/servers/rendering/renderer_rd/renderer_canvas_render_rd.cpp b/servers/rendering/renderer_rd/renderer_canvas_render_rd.cpp index f448698976..70c1705bff 100644 --- a/servers/rendering/renderer_rd/renderer_canvas_render_rd.cpp +++ b/servers/rendering/renderer_rd/renderer_canvas_render_rd.cpp @@ -31,8 +31,10 @@ #include "renderer_canvas_render_rd.h" #include "core/config/project_settings.h" #include "core/math/geometry_2d.h" +#include "core/math/math_defs.h" #include "core/math/math_funcs.h" #include "renderer_compositor_rd.h" +#include "servers/rendering/rendering_server_default.h" void RendererCanvasRenderRD::_update_transform_2d_to_mat4(const Transform2D &p_transform, float *p_mat4) { p_mat4[0] = p_transform.elements[0][0]; @@ -390,7 +392,7 @@ void RendererCanvasRenderRD::_bind_canvas_texture(RD::DrawListID p_draw_list, RI r_last_texture = p_texture; } -void RendererCanvasRenderRD::_render_item(RD::DrawListID p_draw_list, const Item *p_item, RD::FramebufferFormatID p_framebuffer_format, const Transform2D &p_canvas_transform_inverse, Item *¤t_clip, Light *p_lights, PipelineVariants *p_pipeline_variants) { +void RendererCanvasRenderRD::_render_item(RD::DrawListID p_draw_list, RID p_render_target, const Item *p_item, RD::FramebufferFormatID p_framebuffer_format, const Transform2D &p_canvas_transform_inverse, Item *¤t_clip, Light *p_lights, PipelineVariants *p_pipeline_variants) { //create an empty push constant RS::CanvasItemTextureFilter current_filter = default_filter; @@ -747,9 +749,15 @@ void RendererCanvasRenderRD::_render_item(RD::DrawListID p_draw_list, const Item } else if (c->type == Item::Command::TYPE_PARTICLES) { const Item::CommandParticles *pt = static_cast<const Item::CommandParticles *>(c); ERR_BREAK(storage->particles_get_mode(pt->particles) != RS::PARTICLES_MODE_2D); + storage->particles_request_process(pt->particles); + if (storage->particles_is_inactive(pt->particles)) { break; } + + RenderingServerDefault::redraw_request(); // active particles means redraw request + + bool local_coords = true; int dpc = storage->particles_get_draw_passes(pt->particles); if (dpc == 0) { break; //nothing to draw @@ -768,6 +776,30 @@ void RendererCanvasRenderRD::_render_item(RD::DrawListID p_draw_list, const Item mesh = storage->particles_get_draw_pass_mesh(pt->particles, 0); //higher ones are ignored texture = pt->texture; + + if (storage->particles_has_collision(pt->particles) && storage->render_target_is_sdf_enabled(p_render_target)) { + //pass collision information + Transform2D xform; + if (local_coords) { + xform = p_item->final_transform; + } else { + xform = p_canvas_transform_inverse; + } + + RID sdf_texture = storage->render_target_get_sdf_texture(p_render_target); + + Rect2 to_screen; + { + Rect2 sdf_rect = storage->render_target_get_sdf_rect(p_render_target); + + to_screen.size = Vector2(1.0 / sdf_rect.size.width, 1.0 / sdf_rect.size.height); + to_screen.position = -sdf_rect.position * to_screen.size; + } + + storage->particles_set_canvas_sdf_collision(pt->particles, true, xform, to_screen, sdf_texture); + } else { + storage->particles_set_canvas_sdf_collision(pt->particles, false, Transform2D(), Rect2(), RID()); + } } if (mesh.is_null()) { @@ -1052,7 +1084,7 @@ void RendererCanvasRenderRD::_render_items(RID p_to_render_target, int p_item_co } } - _render_item(draw_list, ci, fb_format, canvas_transform_inverse, current_clip, p_lights, pipeline_variants); + _render_item(draw_list, p_to_render_target, ci, fb_format, canvas_transform_inverse, current_clip, p_lights, pipeline_variants); prev_material = material; } @@ -1280,6 +1312,7 @@ void RendererCanvasRenderRD::canvas_render_items(RID p_to_render_target, Item *p Item *canvas_group_owner = nullptr; bool update_skeletons = false; + bool time_used = false; while (ci) { if (ci->copy_back_buffer && canvas_group_owner == nullptr) { @@ -1305,6 +1338,9 @@ void RendererCanvasRenderRD::canvas_render_items(RID p_to_render_target, Item *p if (md->shader_data->uses_sdf) { r_sdf_used = true; } + if (md->shader_data->uses_time) { + time_used = true; + } if (md->last_frame != RendererCompositorRD::singleton->get_frame_number()) { md->last_frame = RendererCompositorRD::singleton->get_frame_number(); if (!RD::get_singleton()->uniform_set_is_valid(md->uniform_set)) { @@ -1401,6 +1437,10 @@ void RendererCanvasRenderRD::canvas_render_items(RID p_to_render_target, Item *p ci = ci->next; } + + if (time_used) { + RenderingServerDefault::redraw_request(); + } } RID RendererCanvasRenderRD::light_create() { @@ -1877,6 +1917,7 @@ void RendererCanvasRenderRD::ShaderData::set_code(const String &p_code) { uniforms.clear(); uses_screen_texture = false; uses_sdf = false; + uses_time = false; if (code == String()) { return; //just invalid, but no error @@ -1901,6 +1942,7 @@ void RendererCanvasRenderRD::ShaderData::set_code(const String &p_code) { actions.usage_flag_pointers["SCREEN_TEXTURE"] = &uses_screen_texture; actions.usage_flag_pointers["texture_sdf"] = &uses_sdf; + actions.usage_flag_pointers["TIME"] = &uses_time; actions.uniforms = &uniforms; @@ -2367,6 +2409,9 @@ RendererCanvasRenderRD::RendererCanvasRenderRD(RendererStorageRD *p_storage) { actions.renames["CANVAS_MATRIX"] = "canvas_data.canvas_transform"; actions.renames["SCREEN_MATRIX"] = "canvas_data.screen_transform"; actions.renames["TIME"] = "canvas_data.time"; + actions.renames["PI"] = _MKSTR(Math_PI); + actions.renames["TAU"] = _MKSTR(Math_TAU); + actions.renames["E"] = _MKSTR(Math_E); actions.renames["AT_LIGHT_PASS"] = "false"; actions.renames["INSTANCE_CUSTOM"] = "instance_custom"; diff --git a/servers/rendering/renderer_rd/renderer_canvas_render_rd.h b/servers/rendering/renderer_rd/renderer_canvas_render_rd.h index 8129cc6c9b..890a4e3649 100644 --- a/servers/rendering/renderer_rd/renderer_canvas_render_rd.h +++ b/servers/rendering/renderer_rd/renderer_canvas_render_rd.h @@ -176,6 +176,7 @@ class RendererCanvasRenderRD : public RendererCanvasRender { bool uses_screen_texture = false; bool uses_sdf = false; + bool uses_time = false; virtual void set_code(const String &p_Code); virtual void set_default_texture_param(const StringName &p_name, RID p_texture); @@ -425,7 +426,7 @@ class RendererCanvasRenderRD : public RendererCanvasRender { RID _create_base_uniform_set(RID p_to_render_target, bool p_backbuffer); inline void _bind_canvas_texture(RD::DrawListID p_draw_list, RID p_texture, RS::CanvasItemTextureFilter p_base_filter, RS::CanvasItemTextureRepeat p_base_repeat, RID &r_last_texture, PushConstant &push_constant, Size2 &r_texpixel_size); //recursive, so regular inline used instead. - void _render_item(RenderingDevice::DrawListID p_draw_list, const Item *p_item, RenderingDevice::FramebufferFormatID p_framebuffer_format, const Transform2D &p_canvas_transform_inverse, Item *¤t_clip, Light *p_lights, PipelineVariants *p_pipeline_variants); + void _render_item(RenderingDevice::DrawListID p_draw_list, RID p_render_target, const Item *p_item, RenderingDevice::FramebufferFormatID p_framebuffer_format, const Transform2D &p_canvas_transform_inverse, Item *¤t_clip, Light *p_lights, PipelineVariants *p_pipeline_variants); void _render_items(RID p_to_render_target, int p_item_count, const Transform2D &p_canvas_transform_inverse, Light *p_lights, bool p_to_backbuffer = false); _FORCE_INLINE_ void _update_transform_2d_to_mat2x4(const Transform2D &p_transform, float *p_mat2x4); diff --git a/servers/rendering/renderer_rd/renderer_compositor_rd.cpp b/servers/rendering/renderer_rd/renderer_compositor_rd.cpp index 0012ba9c27..1337d36762 100644 --- a/servers/rendering/renderer_rd/renderer_compositor_rd.cpp +++ b/servers/rendering/renderer_rd/renderer_compositor_rd.cpp @@ -31,6 +31,7 @@ #include "renderer_compositor_rd.h" #include "core/config/project_settings.h" +#include "core/os/dir_access.h" void RendererCompositorRD::prepare_for_blitting_render_targets() { RD::get_singleton()->prepare_screen_for_drawing(); @@ -155,6 +156,43 @@ void RendererCompositorRD::finalize() { RendererCompositorRD *RendererCompositorRD::singleton = nullptr; RendererCompositorRD::RendererCompositorRD() { + { + String shader_cache_dir = Engine::get_singleton()->get_shader_cache_path(); + if (shader_cache_dir == String()) { + shader_cache_dir = "user://"; + } + DirAccessRef da = DirAccess::open(shader_cache_dir); + if (!da) { + ERR_PRINT("Can't create shader cache folder, no shader caching will happen: " + shader_cache_dir); + } else { + Error err = da->change_dir("shader_cache"); + if (err != OK) { + err = da->make_dir("shader_cache"); + } + if (err != OK) { + ERR_PRINT("Can't create shader cache folder, no shader caching will happen: " + shader_cache_dir); + } else { + shader_cache_dir = shader_cache_dir.plus_file("shader_cache"); + + bool shader_cache_enabled = GLOBAL_GET("rendering/shader_compiler/shader_cache/enabled"); + if (!Engine::get_singleton()->is_editor_hint() && !shader_cache_enabled) { + shader_cache_dir = String(); //disable only if not editor + } + + if (shader_cache_dir != String()) { + bool compress = GLOBAL_GET("rendering/shader_compiler/shader_cache/compress"); + bool use_zstd = GLOBAL_GET("rendering/shader_compiler/shader_cache/use_zstd_compression"); + bool strip_debug = GLOBAL_GET("rendering/shader_compiler/shader_cache/strip_debug"); + + ShaderRD::set_shader_cache_dir(shader_cache_dir); + ShaderRD::set_shader_cache_save_compressed(compress); + ShaderRD::set_shader_cache_save_compressed_zstd(use_zstd); + ShaderRD::set_shader_cache_save_debug(!strip_debug); + } + } + } + } + singleton = this; time = 0; @@ -171,3 +209,7 @@ RendererCompositorRD::RendererCompositorRD() { scene = memnew(RendererSceneRenderImplementation::RenderForwardClustered(storage)); } } + +RendererCompositorRD::~RendererCompositorRD() { + ShaderRD::set_shader_cache_dir(String()); +} diff --git a/servers/rendering/renderer_rd/renderer_compositor_rd.h b/servers/rendering/renderer_rd/renderer_compositor_rd.h index 52552f7ee3..7a78322051 100644 --- a/servers/rendering/renderer_rd/renderer_compositor_rd.h +++ b/servers/rendering/renderer_rd/renderer_compositor_rd.h @@ -118,6 +118,6 @@ public: static RendererCompositorRD *singleton; RendererCompositorRD(); - ~RendererCompositorRD() {} + ~RendererCompositorRD(); }; #endif // RASTERIZER_RD_H diff --git a/servers/rendering/renderer_rd/renderer_scene_sky_rd.cpp b/servers/rendering/renderer_rd/renderer_scene_sky_rd.cpp index 54c6e81110..966a1c6815 100644 --- a/servers/rendering/renderer_rd/renderer_scene_sky_rd.cpp +++ b/servers/rendering/renderer_rd/renderer_scene_sky_rd.cpp @@ -30,6 +30,7 @@ #include "renderer_scene_sky_rd.h" #include "core/config/project_settings.h" +#include "core/math/math_defs.h" #include "renderer_scene_render_rd.h" #include "servers/rendering/rendering_server_default.h" @@ -710,6 +711,9 @@ void RendererSceneSkyRD::init(RendererStorageRD *p_storage) { actions.renames["SKY_COORDS"] = "panorama_coords"; actions.renames["SCREEN_UV"] = "uv"; actions.renames["TIME"] = "params.time"; + actions.renames["PI"] = _MKSTR(Math_PI); + actions.renames["TAU"] = _MKSTR(Math_TAU); + actions.renames["E"] = _MKSTR(Math_E); actions.renames["HALF_RES_COLOR"] = "half_res_color"; actions.renames["QUARTER_RES_COLOR"] = "quarter_res_color"; actions.renames["RADIANCE"] = "radiance"; diff --git a/servers/rendering/renderer_rd/renderer_storage_rd.cpp b/servers/rendering/renderer_rd/renderer_storage_rd.cpp index f419875d58..7a26e40c0a 100644 --- a/servers/rendering/renderer_rd/renderer_storage_rd.cpp +++ b/servers/rendering/renderer_rd/renderer_storage_rd.cpp @@ -33,6 +33,7 @@ #include "core/config/engine.h" #include "core/config/project_settings.h" #include "core/io/resource_loader.h" +#include "core/math/math_defs.h" #include "renderer_compositor_rd.h" #include "servers/rendering/shader_language.h" @@ -4305,6 +4306,15 @@ void RendererStorageRD::particles_remove_collision(RID p_particles, RID p_partic particles->collisions.erase(p_particles_collision_instance); } +void RendererStorageRD::particles_set_canvas_sdf_collision(RID p_particles, bool p_enable, const Transform2D &p_xform, const Rect2 &p_to_screen, RID p_texture) { + Particles *particles = particles_owner.getornull(p_particles); + ERR_FAIL_COND(!particles); + particles->has_sdf_collision = p_enable; + particles->sdf_collision_transform = p_xform; + particles->sdf_collision_to_screen = p_to_screen; + particles->sdf_collision_texture = p_texture; +} + void RendererStorageRD::_particles_process(Particles *p_particles, float p_delta) { if (p_particles->particles_material_uniform_set.is_null() || !RD::get_singleton()->uniform_set_is_valid(p_particles->particles_material_uniform_set)) { Vector<RD::Uniform> uniforms; @@ -4410,6 +4420,50 @@ void RendererStorageRD::_particles_process(Particles *p_particles, float p_delta if (p_particles->use_local_coords) { to_particles = p_particles->emission_transform.affine_inverse(); } + + if (p_particles->has_sdf_collision && RD::get_singleton()->texture_is_valid(p_particles->sdf_collision_texture)) { + //2D collision + + Transform2D xform = p_particles->sdf_collision_transform; //will use dotproduct manually so invert beforehand + Transform2D revert = xform.affine_inverse(); + frame_params.collider_count = 1; + frame_params.colliders[0].transform[0] = xform.elements[0][0]; + frame_params.colliders[0].transform[1] = xform.elements[0][1]; + frame_params.colliders[0].transform[2] = 0; + frame_params.colliders[0].transform[3] = xform.elements[2][0]; + + frame_params.colliders[0].transform[4] = xform.elements[1][0]; + frame_params.colliders[0].transform[5] = xform.elements[1][1]; + frame_params.colliders[0].transform[6] = 0; + frame_params.colliders[0].transform[7] = xform.elements[2][1]; + + frame_params.colliders[0].transform[8] = revert.elements[0][0]; + frame_params.colliders[0].transform[9] = revert.elements[0][1]; + frame_params.colliders[0].transform[10] = 0; + frame_params.colliders[0].transform[11] = revert.elements[2][0]; + + frame_params.colliders[0].transform[12] = revert.elements[1][0]; + frame_params.colliders[0].transform[13] = revert.elements[1][1]; + frame_params.colliders[0].transform[14] = 0; + frame_params.colliders[0].transform[15] = revert.elements[2][1]; + + frame_params.colliders[0].extents[0] = p_particles->sdf_collision_to_screen.size.x; + frame_params.colliders[0].extents[1] = p_particles->sdf_collision_to_screen.size.y; + frame_params.colliders[0].extents[2] = p_particles->sdf_collision_to_screen.position.x; + frame_params.colliders[0].scale = p_particles->sdf_collision_to_screen.position.y; + frame_params.colliders[0].texture_index = 0; + frame_params.colliders[0].type = ParticlesFrameParams::COLLISION_TYPE_2D_SDF; + + collision_heightmap_texture = p_particles->sdf_collision_texture; + + //replace in all other history frames where used because parameters are no longer valid if screen moves + for (uint32_t i = 1; i < p_particles->frame_history.size(); i++) { + if (p_particles->frame_history[i].collider_count > 0 && p_particles->frame_history[i].colliders[0].type == ParticlesFrameParams::COLLISION_TYPE_2D_SDF) { + p_particles->frame_history[i].colliders[0] = frame_params.colliders[0]; + } + } + } + uint32_t collision_3d_textures_used = 0; for (const Set<RID>::Element *E = p_particles->collisions.front(); E; E = E->next()) { ParticlesCollisionInstance *pci = particles_collision_instance_owner.getornull(E->get()); @@ -4657,6 +4711,8 @@ void RendererStorageRD::_particles_process(Particles *p_particles, float p_delta ERR_FAIL_COND(!m); + p_particles->has_collision_cache = m->shader_data->uses_collision; + //todo should maybe compute all particle systems together? RD::ComputeListID compute_list = RD::get_singleton()->compute_list_begin(); RD::get_singleton()->compute_list_bind_compute_pipeline(compute_list, m->shader_data->pipeline); @@ -4740,6 +4796,11 @@ void RendererStorageRD::particles_set_view_axis(RID p_particles, const Vector3 & copy_push_constant.trail_total = 1; copy_push_constant.frame_delta = 0.0; } + + copy_push_constant.order_by_lifetime = (particles->draw_order == RS::PARTICLES_DRAW_ORDER_LIFETIME || particles->draw_order == RS::PARTICLES_DRAW_ORDER_REVERSE_LIFETIME); + copy_push_constant.lifetime_split = MIN(particles->amount * particles->phase, particles->amount - 1); + copy_push_constant.lifetime_reverse = particles->draw_order == RS::PARTICLES_DRAW_ORDER_REVERSE_LIFETIME; + copy_push_constant.frame_remainder = particles->interpolate ? particles->frame_remainder : 0.0; copy_push_constant.total_particles = particles->amount; @@ -5019,6 +5080,10 @@ void RendererStorageRD::update_particles() { copy_push_constant.frame_delta = 0.0; } + copy_push_constant.order_by_lifetime = (particles->draw_order == RS::PARTICLES_DRAW_ORDER_LIFETIME || particles->draw_order == RS::PARTICLES_DRAW_ORDER_REVERSE_LIFETIME); + copy_push_constant.lifetime_split = MIN(particles->amount * particles->phase, particles->amount - 1); + copy_push_constant.lifetime_reverse = particles->draw_order == RS::PARTICLES_DRAW_ORDER_REVERSE_LIFETIME; + RD::ComputeListID compute_list = RD::get_singleton()->compute_list_begin(); RD::get_singleton()->compute_list_bind_compute_pipeline(compute_list, particles_shader.copy_pipelines[particles->mode == RS::PARTICLES_MODE_2D ? ParticlesShader::COPY_MODE_FILL_INSTANCES_2D : ParticlesShader::COPY_MODE_FILL_INSTANCES]); RD::get_singleton()->compute_list_bind_uniform_set(compute_list, particles->particles_copy_uniform_set, 0); @@ -5049,6 +5114,7 @@ void RendererStorageRD::ParticlesShaderData::set_code(const String &p_code) { valid = false; ubo_size = 0; uniforms.clear(); + uses_collision = false; if (code == String()) { return; //just invalid, but no error @@ -5068,6 +5134,8 @@ void RendererStorageRD::ParticlesShaderData::set_code(const String &p_code) { actions.usage_flag_pointers["TIME"] = &uses_time; */ + actions.usage_flag_pointers["COLLIDED"] = &uses_collision; + actions.uniforms = &uniforms; Error err = base_singleton->particles_shader.compiler.compile(RS::SHADER_PARTICLES, code, &actions, path, gen_code); @@ -7133,6 +7201,20 @@ Rect2i RendererStorageRD::render_target_get_sdf_rect(RID p_render_target) const return _render_target_get_sdf_rect(rt); } +void RendererStorageRD::render_target_mark_sdf_enabled(RID p_render_target, bool p_enabled) { + RenderTarget *rt = render_target_owner.getornull(p_render_target); + ERR_FAIL_COND(!rt); + + rt->sdf_enabled = p_enabled; +} + +bool RendererStorageRD::render_target_is_sdf_enabled(RID p_render_target) const { + const RenderTarget *rt = render_target_owner.getornull(p_render_target); + ERR_FAIL_COND_V(!rt, false); + + return rt->sdf_enabled; +} + RID RendererStorageRD::render_target_get_sdf_texture(RID p_render_target) { RenderTarget *rt = render_target_owner.getornull(p_render_target); ERR_FAIL_COND_V(!rt, RID()); @@ -7200,7 +7282,7 @@ void RendererStorageRD::_render_target_allocate_sdf(RenderTarget *rt) { rt->process_size.x = MAX(rt->process_size.x, 1); rt->process_size.y = MAX(rt->process_size.y, 1); - tformat.format = RD::DATA_FORMAT_R16G16_UINT; + tformat.format = RD::DATA_FORMAT_R16G16_SINT; tformat.width = rt->process_size.width; tformat.height = rt->process_size.height; tformat.usage_bits = RD::TEXTURE_USAGE_STORAGE_BIT; @@ -7208,7 +7290,7 @@ void RendererStorageRD::_render_target_allocate_sdf(RenderTarget *rt) { rt->sdf_buffer_process[0] = RD::get_singleton()->texture_create(tformat, RD::TextureView()); rt->sdf_buffer_process[1] = RD::get_singleton()->texture_create(tformat, RD::TextureView()); - tformat.format = RD::DATA_FORMAT_R16_UNORM; + tformat.format = RD::DATA_FORMAT_R16_SNORM; tformat.usage_bits = RD::TEXTURE_USAGE_SAMPLING_BIT | RD::TEXTURE_USAGE_STORAGE_BIT; rt->sdf_buffer_read = RD::get_singleton()->texture_create(tformat, RD::TextureView()); @@ -9144,6 +9226,9 @@ RendererStorageRD::RendererStorageRD() { actions.renames["CUSTOM"] = "PARTICLE.custom"; actions.renames["TRANSFORM"] = "PARTICLE.xform"; actions.renames["TIME"] = "FRAME.time"; + actions.renames["PI"] = _MKSTR(Math_PI); + actions.renames["TAU"] = _MKSTR(Math_TAU); + actions.renames["E"] = _MKSTR(Math_E); actions.renames["LIFETIME"] = "params.lifetime"; actions.renames["DELTA"] = "local_delta"; actions.renames["NUMBER"] = "particle_number"; diff --git a/servers/rendering/renderer_rd/renderer_storage_rd.h b/servers/rendering/renderer_rd/renderer_storage_rd.h index 49f7f3dba6..67fbeb3008 100644 --- a/servers/rendering/renderer_rd/renderer_storage_rd.h +++ b/servers/rendering/renderer_rd/renderer_storage_rd.h @@ -638,7 +638,9 @@ private: COLLISION_TYPE_SPHERE, COLLISION_TYPE_BOX, COLLISION_TYPE_SDF, - COLLISION_TYPE_HEIGHT_FIELD + COLLISION_TYPE_HEIGHT_FIELD, + COLLISION_TYPE_2D_SDF, + }; struct Collider { @@ -710,6 +712,13 @@ private: bool restart_request = false; AABB custom_aabb = AABB(Vector3(-4, -4, -4), Vector3(8, 8, 8)); bool use_local_coords = true; + bool has_collision_cache = false; + + bool has_sdf_collision = false; + Transform2D sdf_collision_transform; + Rect2 sdf_collision_to_screen; + RID sdf_collision_texture; + RID process_material; uint32_t frame_counter = 0; RS::ParticlesTransformAlign transform_align = RS::PARTICLES_TRANSFORM_ALIGN_DISABLED; @@ -820,6 +829,11 @@ private: float align_up[3]; uint32_t align_mode; + + uint32_t order_by_lifetime; + uint32_t lifetime_split; + uint32_t lifetime_reverse; + uint32_t pad; }; enum { @@ -843,6 +857,7 @@ private: struct ParticlesShaderData : public ShaderData { bool valid; RID version; + bool uses_collision = false; //PipelineCacheRD pipelines[SKY_VERSION_MAX]; Map<StringName, ShaderLanguage::ShaderNode::Uniform> uniforms; @@ -1120,6 +1135,8 @@ private: bool flags[RENDER_TARGET_FLAG_MAX]; + bool sdf_enabled = false; + RID backbuffer; //used for effects RID backbuffer_fb; RID backbuffer_mipmap0; @@ -2175,6 +2192,13 @@ public: return particles->amount * r_trail_divisor; } + _FORCE_INLINE_ bool particles_has_collision(RID p_particles) { + Particles *particles = particles_owner.getornull(p_particles); + ERR_FAIL_COND_V(!particles, 0); + + return particles->has_collision_cache; + } + _FORCE_INLINE_ uint32_t particles_is_using_local_coords(RID p_particles) { Particles *particles = particles_owner.getornull(p_particles); ERR_FAIL_COND_V(!particles, false); @@ -2206,6 +2230,7 @@ public: virtual void particles_add_collision(RID p_particles, RID p_particles_collision_instance); virtual void particles_remove_collision(RID p_particles, RID p_particles_collision_instance); + virtual void particles_set_canvas_sdf_collision(RID p_particles, bool p_enable, const Transform2D &p_xform, const Rect2 &p_to_screen, RID p_texture); /* PARTICLES COLLISION */ @@ -2280,6 +2305,8 @@ public: RID render_target_get_sdf_framebuffer(RID p_render_target); void render_target_sdf_process(RID p_render_target); virtual Rect2i render_target_get_sdf_rect(RID p_render_target) const; + void render_target_mark_sdf_enabled(RID p_render_target, bool p_enabled); + bool render_target_is_sdf_enabled(RID p_render_target) const; Size2 render_target_get_size(RID p_render_target); RID render_target_get_rd_framebuffer(RID p_render_target); diff --git a/servers/rendering/renderer_rd/shader_compiler_rd.cpp b/servers/rendering/renderer_rd/shader_compiler_rd.cpp index 3a000bd06e..7deedb80c3 100644 --- a/servers/rendering/renderer_rd/shader_compiler_rd.cpp +++ b/servers/rendering/renderer_rd/shader_compiler_rd.cpp @@ -369,17 +369,24 @@ void ShaderCompilerRD::_dump_function_deps(const SL::ShaderNode *p_node, const S ERR_FAIL_COND(fidx == -1); + Vector<StringName> uses_functions; + for (Set<StringName>::Element *E = p_node->functions[fidx].uses_function.front(); E; E = E->next()) { - if (added.has(E->get())) { + uses_functions.push_back(E->get()); + } + uses_functions.sort_custom<StringName::AlphCompare>(); //ensure order is deterministic so the same shader is always produced + + for (int k = 0; k < uses_functions.size(); k++) { + if (added.has(uses_functions[k])) { continue; //was added already } - _dump_function_deps(p_node, E->get(), p_func_code, r_to_add, added); + _dump_function_deps(p_node, uses_functions[k], p_func_code, r_to_add, added); SL::FunctionNode *fnode = nullptr; for (int i = 0; i < p_node->functions.size(); i++) { - if (p_node->functions[i].name == E->get()) { + if (p_node->functions[i].name == uses_functions[k]) { fnode = p_node->functions[i].function; break; } @@ -391,10 +398,21 @@ void ShaderCompilerRD::_dump_function_deps(const SL::ShaderNode *p_node, const S String header; if (fnode->return_type == SL::TYPE_STRUCT) { - header = _mkid(fnode->return_struct_name) + " " + _mkid(fnode->name) + "("; + header = _mkid(fnode->return_struct_name); } else { - header = _typestr(fnode->return_type) + " " + _mkid(fnode->name) + "("; + header = _typestr(fnode->return_type); } + + if (fnode->return_array_size > 0) { + header += "["; + header += itos(fnode->return_array_size); + header += "]"; + } + + header += " "; + header += _mkid(fnode->name); + header += "("; + for (int i = 0; i < fnode->arguments.size(); i++) { if (i > 0) { header += ", "; @@ -407,13 +425,18 @@ void ShaderCompilerRD::_dump_function_deps(const SL::ShaderNode *p_node, const S } else { header += _qualstr(fnode->arguments[i].qualifier) + _prestr(fnode->arguments[i].precision) + _typestr(fnode->arguments[i].type) + " " + _mkid(fnode->arguments[i].name); } + if (fnode->arguments[i].array_size > 0) { + header += "["; + header += itos(fnode->arguments[i].array_size); + header += "]"; + } } header += ")\n"; r_to_add += header; - r_to_add += p_func_code[E->get()]; + r_to_add += p_func_code[uses_functions[k]]; - added.insert(E->get()); + added.insert(uses_functions[k]); } } @@ -565,63 +588,74 @@ String ShaderCompilerRD::_dump_node_code(const SL::Node *p_node, int p_level, Ge uniform_defines.resize(max_uniforms); bool uses_uniforms = false; + Vector<StringName> uniform_names; + for (Map<StringName, SL::ShaderNode::Uniform>::Element *E = pnode->uniforms.front(); E; E = E->next()) { + uniform_names.push_back(E->key()); + } + + uniform_names.sort_custom<StringName::AlphCompare>(); //ensure order is deterministic so the same shader is always produced + + for (int k = 0; k < uniform_names.size(); k++) { + StringName uniform_name = uniform_names[k]; + const SL::ShaderNode::Uniform &uniform = pnode->uniforms[uniform_name]; + String ucode; - if (E->get().scope == SL::ShaderNode::Uniform::SCOPE_INSTANCE) { + if (uniform.scope == SL::ShaderNode::Uniform::SCOPE_INSTANCE) { //insert, but don't generate any code. - p_actions.uniforms->insert(E->key(), E->get()); + p_actions.uniforms->insert(uniform_name, uniform); continue; //instances are indexed directly, dont need index uniforms } - if (SL::is_sampler_type(E->get().type)) { - ucode = "layout(set = " + itos(actions.texture_layout_set) + ", binding = " + itos(actions.base_texture_binding_index + E->get().texture_order) + ") uniform "; + if (SL::is_sampler_type(uniform.type)) { + ucode = "layout(set = " + itos(actions.texture_layout_set) + ", binding = " + itos(actions.base_texture_binding_index + uniform.texture_order) + ") uniform "; } - bool is_buffer_global = !SL::is_sampler_type(E->get().type) && E->get().scope == SL::ShaderNode::Uniform::SCOPE_GLOBAL; + bool is_buffer_global = !SL::is_sampler_type(uniform.type) && uniform.scope == SL::ShaderNode::Uniform::SCOPE_GLOBAL; if (is_buffer_global) { //this is an integer to index the global table ucode += _typestr(ShaderLanguage::TYPE_UINT); } else { - ucode += _prestr(E->get().precision); - ucode += _typestr(E->get().type); + ucode += _prestr(uniform.precision); + ucode += _typestr(uniform.type); } - ucode += " " + _mkid(E->key()); + ucode += " " + _mkid(uniform_name); ucode += ";\n"; - if (SL::is_sampler_type(E->get().type)) { + if (SL::is_sampler_type(uniform.type)) { for (int j = 0; j < STAGE_MAX; j++) { r_gen_code.stage_globals[j] += ucode; } GeneratedCode::Texture texture; - texture.name = E->key(); - texture.hint = E->get().hint; - texture.type = E->get().type; - texture.filter = E->get().filter; - texture.repeat = E->get().repeat; - texture.global = E->get().scope == ShaderLanguage::ShaderNode::Uniform::SCOPE_GLOBAL; + texture.name = uniform_name; + texture.hint = uniform.hint; + texture.type = uniform.type; + texture.filter = uniform.filter; + texture.repeat = uniform.repeat; + texture.global = uniform.scope == ShaderLanguage::ShaderNode::Uniform::SCOPE_GLOBAL; if (texture.global) { r_gen_code.uses_global_textures = true; } - r_gen_code.texture_uniforms.write[E->get().texture_order] = texture; + r_gen_code.texture_uniforms.write[uniform.texture_order] = texture; } else { if (!uses_uniforms) { uses_uniforms = true; } - uniform_defines.write[E->get().order] = ucode; + uniform_defines.write[uniform.order] = ucode; if (is_buffer_global) { //globals are indices into the global table - uniform_sizes.write[E->get().order] = _get_datatype_size(ShaderLanguage::TYPE_UINT); - uniform_alignments.write[E->get().order] = _get_datatype_alignment(ShaderLanguage::TYPE_UINT); + uniform_sizes.write[uniform.order] = _get_datatype_size(ShaderLanguage::TYPE_UINT); + uniform_alignments.write[uniform.order] = _get_datatype_alignment(ShaderLanguage::TYPE_UINT); } else { - uniform_sizes.write[E->get().order] = _get_datatype_size(E->get().type); - uniform_alignments.write[E->get().order] = _get_datatype_alignment(E->get().type); + uniform_sizes.write[uniform.order] = _get_datatype_size(uniform.type); + uniform_alignments.write[uniform.order] = _get_datatype_alignment(uniform.type); } } - p_actions.uniforms->insert(E->key(), E->get()); + p_actions.uniforms->insert(uniform_name, uniform); } for (int i = 0; i < max_uniforms; i++) { @@ -688,21 +722,32 @@ String ShaderCompilerRD::_dump_node_code(const SL::Node *p_node, int p_level, Ge List<Pair<StringName, SL::ShaderNode::Varying>> var_frag_to_light; + Vector<StringName> varying_names; + for (Map<StringName, SL::ShaderNode::Varying>::Element *E = pnode->varyings.front(); E; E = E->next()) { - if (E->get().stage == SL::ShaderNode::Varying::STAGE_FRAGMENT_TO_LIGHT || E->get().stage == SL::ShaderNode::Varying::STAGE_FRAGMENT) { - var_frag_to_light.push_back(Pair<StringName, SL::ShaderNode::Varying>(E->key(), E->get())); - fragment_varyings.insert(E->key()); + varying_names.push_back(E->key()); + } + + varying_names.sort_custom<StringName::AlphCompare>(); //ensure order is deterministic so the same shader is always produced + + for (int k = 0; k < varying_names.size(); k++) { + StringName varying_name = varying_names[k]; + const SL::ShaderNode::Varying &varying = pnode->varyings[varying_name]; + + if (varying.stage == SL::ShaderNode::Varying::STAGE_FRAGMENT_TO_LIGHT || varying.stage == SL::ShaderNode::Varying::STAGE_FRAGMENT) { + var_frag_to_light.push_back(Pair<StringName, SL::ShaderNode::Varying>(varying_name, varying)); + fragment_varyings.insert(varying_name); continue; } String vcode; - String interp_mode = _interpstr(E->get().interpolation); - vcode += _prestr(E->get().precision); - vcode += _typestr(E->get().type); - vcode += " " + _mkid(E->key()); - if (E->get().array_size > 0) { + String interp_mode = _interpstr(varying.interpolation); + vcode += _prestr(varying.precision); + vcode += _typestr(varying.type); + vcode += " " + _mkid(varying_name); + if (varying.array_size > 0) { vcode += "["; - vcode += itos(E->get().array_size); + vcode += itos(varying.array_size); vcode += "]"; } vcode += ";\n"; @@ -959,25 +1004,30 @@ String ShaderCompilerRD::_dump_node_code(const SL::Node *p_node, int p_level, Ge declaration += itos(adnode->declarations[i].size); } declaration += "]"; - int sz = adnode->declarations[i].initializer.size(); - if (sz > 0) { + if (adnode->declarations[i].single_expression) { declaration += "="; - if (adnode->datatype == SL::TYPE_STRUCT) { - declaration += _mkid(adnode->struct_name); - } else { - declaration += _typestr(adnode->datatype); - } - declaration += "["; - declaration += itos(sz); - declaration += "]"; - declaration += "("; - for (int j = 0; j < sz; j++) { - declaration += _dump_node_code(adnode->declarations[i].initializer[j], p_level, r_gen_code, p_actions, p_default_actions, p_assigning); - if (j != sz - 1) { - declaration += ", "; + declaration += _dump_node_code(adnode->declarations[i].initializer[0], p_level, r_gen_code, p_actions, p_default_actions, p_assigning); + } else { + int sz = adnode->declarations[i].initializer.size(); + if (sz > 0) { + declaration += "="; + if (adnode->datatype == SL::TYPE_STRUCT) { + declaration += _mkid(adnode->struct_name); + } else { + declaration += _typestr(adnode->datatype); + } + declaration += "["; + declaration += itos(sz); + declaration += "]"; + declaration += "("; + for (int j = 0; j < sz; j++) { + declaration += _dump_node_code(adnode->declarations[i].initializer[j], p_level, r_gen_code, p_actions, p_default_actions, p_assigning); + if (j != sz - 1) { + declaration += ", "; + } } + declaration += ")"; } - declaration += ")"; } } @@ -988,7 +1038,7 @@ String ShaderCompilerRD::_dump_node_code(const SL::Node *p_node, int p_level, Ge bool use_fragment_varying = false; if (!(p_actions.entry_point_stages.has(current_func_name) && p_actions.entry_point_stages[current_func_name] == STAGE_VERTEX)) { - if (anode->assign_expression != nullptr) { + if (anode->assign_expression != nullptr && shader->varyings.has(anode->name)) { use_fragment_varying = true; } else { if (p_assigning) { diff --git a/servers/rendering/renderer_rd/shader_rd.cpp b/servers/rendering/renderer_rd/shader_rd.cpp index f7242a2b17..6f29ff42bc 100644 --- a/servers/rendering/renderer_rd/shader_rd.cpp +++ b/servers/rendering/renderer_rd/shader_rd.cpp @@ -30,8 +30,12 @@ #include "shader_rd.h" +#include "core/io/compression.h" +#include "core/os/dir_access.h" +#include "core/os/file_access.h" #include "renderer_compositor_rd.h" #include "servers/rendering/rendering_device.h" +#include "thirdparty/misc/smolv.h" void ShaderRD::_add_stage(const char *p_code, StageType p_stage_type) { Vector<String> lines = String(p_code).split("\n"); @@ -97,6 +101,7 @@ void ShaderRD::_add_stage(const char *p_code, StageType p_stage_type) { void ShaderRD::setup(const char *p_vertex_code, const char *p_fragment_code, const char *p_compute_code, const char *p_name) { name = p_name; + if (p_compute_code) { _add_stage(p_compute_code, STAGE_TYPE_COMPUTE); is_compute = true; @@ -109,6 +114,18 @@ void ShaderRD::setup(const char *p_vertex_code, const char *p_fragment_code, con _add_stage(p_fragment_code, STAGE_TYPE_FRAGMENT); } } + + StringBuilder tohash; + tohash.append("[VersionKey]"); + tohash.append(RenderingDevice::get_singleton()->shader_get_cache_key()); + tohash.append("[Vertex]"); + tohash.append(p_vertex_code ? p_vertex_code : ""); + tohash.append("[Fragment]"); + tohash.append(p_fragment_code ? p_fragment_code : ""); + tohash.append("[Compute]"); + tohash.append(p_compute_code ? p_compute_code : ""); + + base_sha256 = tohash.as_string().sha256_text(); } RID ShaderRD::version_create() { @@ -131,6 +148,9 @@ void ShaderRD::_clear_version(Version *p_version) { } memdelete_arr(p_version->variants); + if (p_version->variant_stages) { + memdelete_arr(p_version->variant_stages); + } p_version->variants = nullptr; } } @@ -183,7 +203,7 @@ void ShaderRD::_compile_variant(uint32_t p_variant, Version *p_version) { return; //variant is disabled, return } - Vector<RD::ShaderStageData> stages; + Vector<RD::ShaderStageData> &stages = p_version->variant_stages[p_variant]; String error; String current_source; @@ -313,6 +333,197 @@ RS::ShaderNativeSourceCode ShaderRD::version_get_native_source_code(RID p_versio return source_code; } +String ShaderRD::_version_get_sha1(Version *p_version) const { + StringBuilder hash_build; + + hash_build.append("[uniforms]"); + hash_build.append(p_version->uniforms.get_data()); + hash_build.append("[vertex_globals]"); + hash_build.append(p_version->vertex_globals.get_data()); + hash_build.append("[fragment_globals]"); + hash_build.append(p_version->fragment_globals.get_data()); + hash_build.append("[compute_globals]"); + hash_build.append(p_version->compute_globals.get_data()); + + Vector<StringName> code_sections; + for (Map<StringName, CharString>::Element *E = p_version->code_sections.front(); E; E = E->next()) { + code_sections.push_back(E->key()); + } + code_sections.sort_custom<StringName::AlphCompare>(); + + for (int i = 0; i < code_sections.size(); i++) { + hash_build.append(String("[code:") + String(code_sections[i]) + "]"); + hash_build.append(p_version->code_sections[code_sections[i]].get_data()); + } + for (int i = 0; i < p_version->custom_defines.size(); i++) { + hash_build.append("[custom_defines:" + itos(i) + "]"); + hash_build.append(p_version->custom_defines[i].get_data()); + } + + return hash_build.as_string().sha1_text(); +} + +static const char *shader_file_header = "GDSC"; +static const uint32_t cache_file_version = 1; + +bool ShaderRD::_load_from_cache(Version *p_version) { + String sha1 = _version_get_sha1(p_version); + String path = shader_cache_dir.plus_file(name).plus_file(base_sha256).plus_file(sha1) + ".cache"; + + uint64_t time_from = OS::get_singleton()->get_ticks_usec(); + + FileAccessRef f = FileAccess::open(path, FileAccess::READ); + if (!f) { + return false; + } + + char header[5] = { 0, 0, 0, 0, 0 }; + f->get_buffer((uint8_t *)header, 4); + ERR_FAIL_COND_V(header != String(shader_file_header), false); + + uint32_t file_version = f->get_32(); + if (file_version != cache_file_version) { + return false; // wrong version + } + + uint32_t variant_count = f->get_32(); + + ERR_FAIL_COND_V(variant_count != (uint32_t)variant_defines.size(), false); //should not happen but check + + bool success = true; + for (uint32_t i = 0; i < variant_count; i++) { + uint32_t stage_count = f->get_32(); + p_version->variant_stages[i].resize(stage_count); + for (uint32_t j = 0; j < stage_count; j++) { + p_version->variant_stages[i].write[j].shader_stage = RD::ShaderStage(f->get_32()); + + int compression = f->get_32(); + uint32_t length = f->get_32(); + + if (compression == 0) { + Vector<uint8_t> data; + data.resize(length); + + f->get_buffer(data.ptrw(), length); + + p_version->variant_stages[i].write[j].spir_v = data; + } else { + Vector<uint8_t> data; + + if (compression == 2) { + //zstd + int smol_length = f->get_32(); + Vector<uint8_t> zstd_data; + + zstd_data.resize(smol_length); + f->get_buffer(zstd_data.ptrw(), smol_length); + + data.resize(length); + Compression::decompress(data.ptrw(), data.size(), zstd_data.ptr(), zstd_data.size(), Compression::MODE_ZSTD); + + } else { + data.resize(length); + f->get_buffer(data.ptrw(), length); + } + + Vector<uint8_t> spirv; + uint32_t spirv_size = smolv::GetDecodedBufferSize(data.ptr(), data.size()); + spirv.resize(spirv_size); + if (!smolv::Decode(data.ptr(), data.size(), spirv.ptrw(), spirv_size)) { + ERR_PRINT("Malformed smolv input uncompressing shader " + name + ", variant #" + itos(i) + " stage :" + itos(j)); + success = false; + break; + } + p_version->variant_stages[i].write[j].spir_v = spirv; + } + } + } + + if (!success) { + for (uint32_t i = 0; i < variant_count; i++) { + p_version->variant_stages[i].resize(0); + } + return false; + } + + float time_ms = double(OS::get_singleton()->get_ticks_usec() - time_from) / 1000.0; + + print_verbose("Shader cache load success '" + path + "' " + rtos(time_ms) + "ms."); + + for (uint32_t i = 0; i < variant_count; i++) { + RID shader = RD::get_singleton()->shader_create(p_version->variant_stages[i]); + { + MutexLock lock(variant_set_mutex); + p_version->variants[i] = shader; + } + } + + memdelete_arr(p_version->variant_stages); //clear stages + p_version->variant_stages = nullptr; + p_version->valid = true; + return true; +} + +void ShaderRD::_save_to_cache(Version *p_version) { + String sha1 = _version_get_sha1(p_version); + String path = shader_cache_dir.plus_file(name).plus_file(base_sha256).plus_file(sha1) + ".cache"; + + FileAccessRef f = FileAccess::open(path, FileAccess::WRITE); + ERR_FAIL_COND(!f); + f->store_buffer((const uint8_t *)shader_file_header, 4); + f->store_32(cache_file_version); //file version + uint32_t variant_count = variant_defines.size(); + f->store_32(variant_count); //variant count + + for (uint32_t i = 0; i < variant_count; i++) { + f->store_32(p_version->variant_stages[i].size()); //stage count + for (int j = 0; j < p_version->variant_stages[i].size(); j++) { + f->store_32(p_version->variant_stages[i][j].shader_stage); //stage count + Vector<uint8_t> spirv = p_version->variant_stages[i][j].spir_v; + + bool save_uncompressed = true; + if (shader_cache_save_compressed) { + smolv::ByteArray smolv; + bool strip_debug = !shader_cache_save_debug; + if (!smolv::Encode(spirv.ptr(), spirv.size(), smolv, strip_debug ? smolv::kEncodeFlagStripDebugInfo : 0)) { + ERR_PRINT("Error compressing shader " + name + ", variant #" + itos(i) + " stage :" + itos(i)); + } else { + bool compress_zstd = shader_cache_save_compressed_zstd; + + if (compress_zstd) { + Vector<uint8_t> zstd; + zstd.resize(Compression::get_max_compressed_buffer_size(smolv.size(), Compression::MODE_ZSTD)); + int dst_size = Compression::compress(zstd.ptrw(), &smolv[0], smolv.size(), Compression::MODE_ZSTD); + if (dst_size >= 0 && (uint32_t)dst_size < smolv.size()) { + f->store_32(2); //compressed zstd + f->store_32(smolv.size()); //size of smolv buffer + f->store_32(dst_size); //size of smolv buffer + f->store_buffer(zstd.ptr(), dst_size); //smolv buffer + } else { + compress_zstd = false; + } + } + + if (!compress_zstd) { + f->store_32(1); //compressed + f->store_32(smolv.size()); //size of smolv buffer + f->store_buffer(&smolv[0], smolv.size()); //smolv buffer + } + save_uncompressed = false; + } + } + + if (save_uncompressed) { + f->store_32(0); //uncompressed + f->store_32(spirv.size()); //stage count + f->store_buffer(spirv.ptr(), spirv.size()); //stage count + } + } + } + + f->close(); +} + void ShaderRD::_compile_version(Version *p_version) { _clear_version(p_version); @@ -320,6 +531,15 @@ void ShaderRD::_compile_version(Version *p_version) { p_version->dirty = false; p_version->variants = memnew_arr(RID, variant_defines.size()); + typedef Vector<RD::ShaderStageData> ShaderStageArray; + p_version->variant_stages = memnew_arr(ShaderStageArray, variant_defines.size()); + + if (shader_cache_dir_valid) { + if (_load_from_cache(p_version)) { + return; + } + } + #if 1 RendererThreadPool::singleton->thread_work_pool.do_work(variant_defines.size(), this, &ShaderRD::_compile_variant, p_version); @@ -351,10 +571,20 @@ void ShaderRD::_compile_version(Version *p_version) { } } memdelete_arr(p_version->variants); + if (p_version->variant_stages) { + memdelete_arr(p_version->variant_stages); + } p_version->variants = nullptr; + p_version->variant_stages = nullptr; return; + } else if (shader_cache_dir_valid) { + //save shader cache + _save_to_cache(p_version); } + memdelete_arr(p_version->variant_stages); //clear stages + p_version->variant_stages = nullptr; + p_version->valid = true; } @@ -443,6 +673,8 @@ bool ShaderRD::is_variant_enabled(int p_variant) const { return variants_enabled[p_variant]; } +bool ShaderRD::shader_cache_cleanup_on_start = false; + ShaderRD::ShaderRD() { // Do not feel forced to use this, in most cases it makes little to no difference. bool use_32_threads = false; @@ -469,8 +701,64 @@ void ShaderRD::initialize(const Vector<String> &p_variant_defines, const String variant_defines.push_back(p_variant_defines[i].utf8()); variants_enabled.push_back(true); } + + if (shader_cache_dir != String()) { + StringBuilder hash_build; + + hash_build.append("[base_hash]"); + hash_build.append(base_sha256); + hash_build.append("[general_defines]"); + hash_build.append(general_defines.get_data()); + for (int i = 0; i < variant_defines.size(); i++) { + hash_build.append("[variant_defines:" + itos(i) + "]"); + hash_build.append(variant_defines[i].get_data()); + } + + base_sha256 = hash_build.as_string().sha256_text(); + + DirAccessRef d = DirAccess::open(shader_cache_dir); + ERR_FAIL_COND(!d); + if (d->change_dir(name) != OK) { + Error err = d->make_dir(name); + ERR_FAIL_COND(err != OK); + d->change_dir(name); + } + + //erase other versions? + if (shader_cache_cleanup_on_start) { + } + // + if (d->change_dir(base_sha256) != OK) { + Error err = d->make_dir(base_sha256); + ERR_FAIL_COND(err != OK); + } + shader_cache_dir_valid = true; + + print_verbose("Shader '" + name + "' SHA256: " + base_sha256); + } +} + +void ShaderRD::set_shader_cache_dir(const String &p_dir) { + shader_cache_dir = p_dir; +} + +void ShaderRD::set_shader_cache_save_compressed(bool p_enable) { + shader_cache_save_compressed = p_enable; } +void ShaderRD::set_shader_cache_save_compressed_zstd(bool p_enable) { + shader_cache_save_compressed_zstd = p_enable; +} + +void ShaderRD::set_shader_cache_save_debug(bool p_enable) { + shader_cache_save_debug = p_enable; +} + +String ShaderRD::shader_cache_dir; +bool ShaderRD::shader_cache_save_compressed = true; +bool ShaderRD::shader_cache_save_compressed_zstd = true; +bool ShaderRD::shader_cache_save_debug = true; + ShaderRD::~ShaderRD() { List<RID> remaining; version_owner.get_owned_list(&remaining); diff --git a/servers/rendering/renderer_rd/shader_rd.h b/servers/rendering/renderer_rd/shader_rd.h index f20d539621..9a68e02007 100644 --- a/servers/rendering/renderer_rd/shader_rd.h +++ b/servers/rendering/renderer_rd/shader_rd.h @@ -59,7 +59,8 @@ class ShaderRD { Map<StringName, CharString> code_sections; Vector<CharString> custom_defines; - RID *variants; //same size as version defines + Vector<RD::ShaderStageData> *variant_stages = nullptr; + RID *variants = nullptr; //same size as version defines bool valid; bool dirty; @@ -96,10 +97,19 @@ class ShaderRD { bool is_compute = false; - const char *name; + String name; CharString base_compute_defines; + String base_sha256; + + static String shader_cache_dir; + static bool shader_cache_cleanup_on_start; + static bool shader_cache_save_compressed; + static bool shader_cache_save_compressed_zstd; + static bool shader_cache_save_debug; + bool shader_cache_dir_valid = false; + enum StageType { STAGE_TYPE_VERTEX, STAGE_TYPE_FRAGMENT, @@ -113,6 +123,10 @@ class ShaderRD { void _add_stage(const char *p_code, StageType p_stage_type); + String _version_get_sha1(Version *p_version) const; + bool _load_from_cache(Version *p_version); + void _save_to_cache(Version *p_version); + protected: ShaderRD(); void setup(const char *p_vertex_code, const char *p_fragment_code, const char *p_compute_code, const char *p_name); @@ -148,6 +162,11 @@ public: void set_variant_enabled(int p_variant, bool p_enabled); bool is_variant_enabled(int p_variant) const; + static void set_shader_cache_dir(const String &p_dir); + static void set_shader_cache_save_compressed(bool p_enable); + static void set_shader_cache_save_compressed_zstd(bool p_enable); + static void set_shader_cache_save_debug(bool p_enable); + RS::ShaderNativeSourceCode version_get_native_source_code(RID p_version); void initialize(const Vector<String> &p_variant_defines, const String &p_general_defines = ""); diff --git a/servers/rendering/renderer_rd/shaders/canvas.glsl b/servers/rendering/renderer_rd/shaders/canvas.glsl index cf4c77db0d..2186bd174b 100644 --- a/servers/rendering/renderer_rd/shaders/canvas.glsl +++ b/servers/rendering/renderer_rd/shaders/canvas.glsl @@ -101,36 +101,34 @@ void main() { uint offset = trail_size * stride * gl_InstanceIndex; - mat4 matrix; vec4 pcolor; + vec2 new_vertex; { uint boffset = offset + bone_attrib.x * stride; - matrix = mat4(transforms.data[boffset + 0], transforms.data[boffset + 1], vec4(0.0, 0.0, 1.0, 0.0), vec4(0.0, 0.0, 0.0, 1.0)) * weight_attrib.x; - pcolor = transforms.data[boffset + 3] * weight_attrib.x; + new_vertex = (vec4(vertex, 0.0, 1.0) * mat4(transforms.data[boffset + 0], transforms.data[boffset + 1], vec4(0.0, 0.0, 1.0, 0.0), vec4(0.0, 0.0, 0.0, 1.0))).xy * weight_attrib.x; + pcolor = transforms.data[boffset + 2] * weight_attrib.x; } if (weight_attrib.y > 0.001) { uint boffset = offset + bone_attrib.y * stride; - matrix += mat4(transforms.data[boffset + 0], transforms.data[boffset + 1], vec4(0.0, 0.0, 1.0, 0.0), vec4(0.0, 0.0, 0.0, 1.0)) * weight_attrib.y; - pcolor += transforms.data[boffset + 3] * weight_attrib.y; + new_vertex += (vec4(vertex, 0.0, 1.0) * mat4(transforms.data[boffset + 0], transforms.data[boffset + 1], vec4(0.0, 0.0, 1.0, 0.0), vec4(0.0, 0.0, 0.0, 1.0))).xy * weight_attrib.y; + pcolor += transforms.data[boffset + 2] * weight_attrib.y; } if (weight_attrib.z > 0.001) { uint boffset = offset + bone_attrib.z * stride; - matrix += mat4(transforms.data[boffset + 0], transforms.data[boffset + 1], vec4(0.0, 0.0, 1.0, 0.0), vec4(0.0, 0.0, 0.0, 1.0)) * weight_attrib.z; - pcolor += transforms.data[boffset + 3] * weight_attrib.z; + new_vertex += (vec4(vertex, 0.0, 1.0) * mat4(transforms.data[boffset + 0], transforms.data[boffset + 1], vec4(0.0, 0.0, 1.0, 0.0), vec4(0.0, 0.0, 0.0, 1.0))).xy * weight_attrib.z; + pcolor += transforms.data[boffset + 2] * weight_attrib.z; } if (weight_attrib.w > 0.001) { uint boffset = offset + bone_attrib.w * stride; - matrix += mat4(transforms.data[boffset + 0], transforms.data[boffset + 1], vec4(0.0, 0.0, 1.0, 0.0), vec4(0.0, 0.0, 0.0, 1.0)) * weight_attrib.w; - pcolor += transforms.data[boffset + 3] * weight_attrib.w; + new_vertex += (vec4(vertex, 0.0, 1.0) * mat4(transforms.data[boffset + 0], transforms.data[boffset + 1], vec4(0.0, 0.0, 1.0, 0.0), vec4(0.0, 0.0, 0.0, 1.0))).xy * weight_attrib.w; + pcolor += transforms.data[boffset + 2] * weight_attrib.w; } - instance_custom = transforms.data[offset + 4]; + instance_custom = transforms.data[offset + 3]; + vertex = new_vertex; color *= pcolor; - matrix = transpose(matrix); - world_matrix = world_matrix * matrix; - } else #endif // USE_ATTRIBUTES @@ -283,7 +281,7 @@ vec2 screen_uv_to_sdf(vec2 p_uv) { float texture_sdf(vec2 p_sdf) { vec2 uv = p_sdf * canvas_data.sdf_to_tex.xy + canvas_data.sdf_to_tex.zw; float d = texture(sampler2D(sdf_texture, material_samplers[SAMPLER_LINEAR_CLAMP]), uv).r; - d = d * SDF_MAX_LENGTH - 1.0; + d *= SDF_MAX_LENGTH; return d * canvas_data.tex_to_sdf; } diff --git a/servers/rendering/renderer_rd/shaders/canvas_sdf.glsl b/servers/rendering/renderer_rd/shaders/canvas_sdf.glsl index 65a554e839..2bdfbabfcf 100644 --- a/servers/rendering/renderer_rd/shaders/canvas_sdf.glsl +++ b/servers/rendering/renderer_rd/shaders/canvas_sdf.glsl @@ -7,7 +7,7 @@ layout(local_size_x = 8, local_size_y = 8, local_size_z = 1) in; layout(r8, set = 0, binding = 1) uniform restrict readonly image2D src_pixels; -layout(r16, set = 0, binding = 2) uniform restrict writeonly image2D dst_sdf; +layout(r16_snorm, set = 0, binding = 2) uniform restrict writeonly image2D dst_sdf; layout(rg16i, set = 0, binding = 3) uniform restrict readonly iimage2D src_process; layout(rg16i, set = 0, binding = 4) uniform restrict writeonly iimage2D dst_process; @@ -32,7 +32,7 @@ void main() { #ifdef MODE_LOAD bool solid = imageLoad(src_pixels, pos).r > 0.5; - imageStore(dst_process, pos, solid ? ivec4(pos, 0, 0) : ivec4(ivec2(32767), 0, 0)); + imageStore(dst_process, pos, solid ? ivec4(ivec2(-32767), 0, 0) : ivec4(ivec2(32767), 0, 0)); #endif #ifdef MODE_LOAD_SHRINK @@ -43,6 +43,8 @@ void main() { ivec2 rel = ivec2(32767); float d = 1e20; + int found = 0; + int solid_found = 0; for (int i = 0; i < s; i++) { for (int j = 0; j < s; j++) { ivec2 src_pos = base + ivec2(i, j); @@ -56,10 +58,17 @@ void main() { d = dist; rel = src_pos; } + solid_found++; } + found++; } } + if (solid_found == found) { + //mark solid only if all are solid + rel = ivec2(-32767); + } + imageStore(dst_process, pos, ivec4(rel, 0, 0)); #endif @@ -70,6 +79,12 @@ void main() { ivec2 rel = imageLoad(src_process, pos).xy; + bool solid = rel.x < 0; + + if (solid) { + rel = -rel - ivec2(1); + } + if (center != rel) { //only process if it does not point to itself const int ofs_table_size = 8; @@ -92,6 +107,15 @@ void main() { continue; } ivec2 src_rel = imageLoad(src_process, src_pos).xy; + bool src_solid = src_rel.x < 0; + if (src_solid) { + src_rel = -src_rel - ivec2(1); + } + + if (src_solid != solid) { + src_rel = ivec2(src_pos << params.shift); //point to itself if of different type + } + float src_dist = length(vec2(src_rel - center)); if (src_dist < dist) { dist = src_dist; @@ -100,18 +124,31 @@ void main() { } } + if (solid) { + rel = -rel - ivec2(1); + } + imageStore(dst_process, pos, ivec4(rel, 0, 0)); #endif #ifdef MODE_STORE ivec2 rel = imageLoad(src_process, pos).xy; + + bool solid = rel.x < 0; + + if (solid) { + rel = -rel - ivec2(1); + } + float d = length(vec2(rel - pos)); - if (d > 0.01) { - d += 1.0; //make it signed + + if (solid) { + d = -d; } + d /= SDF_MAX_LENGTH; - d = clamp(d, 0.0, 1.0); + d = clamp(d, -1.0, 1.0); imageStore(dst_sdf, pos, vec4(d)); #endif @@ -122,13 +159,20 @@ void main() { ivec2 center = base + ivec2(params.shift); ivec2 rel = imageLoad(src_process, pos).xy; + + bool solid = rel.x < 0; + + if (solid) { + rel = -rel - ivec2(1); + } + float d = length(vec2(rel - center)); - if (d > 0.01) { - d += 1.0; //make it signed + if (solid) { + d = -d; } d /= SDF_MAX_LENGTH; - d = clamp(d, 0.0, 1.0); + d = clamp(d, -1.0, 1.0); imageStore(dst_sdf, pos, vec4(d)); #endif diff --git a/servers/rendering/renderer_rd/shaders/particles.glsl b/servers/rendering/renderer_rd/shaders/particles.glsl index beaff10793..9f8410fd8a 100644 --- a/servers/rendering/renderer_rd/shaders/particles.glsl +++ b/servers/rendering/renderer_rd/shaders/particles.glsl @@ -19,6 +19,8 @@ layout(local_size_x = 64, local_size_y = 1, local_size_z = 1) in; #define SAMPLER_NEAREST_WITH_MIPMAPS_ANISOTROPIC_REPEAT 10 #define SAMPLER_LINEAR_WITH_MIPMAPS_ANISOTROPIC_REPEAT 11 +#define SDF_MAX_LENGTH 16384.0 + /* SET 0: GLOBAL DATA */ layout(set = 0, binding = 1) uniform sampler material_samplers[12]; @@ -54,6 +56,7 @@ struct Attractor { #define COLLIDER_TYPE_BOX 1 #define COLLIDER_TYPE_SDF 2 #define COLLIDER_TYPE_HEIGHT_FIELD 3 +#define COLLIDER_TYPE_2D_SDF 4 struct Collider { mat4 transform; @@ -452,128 +455,167 @@ void main() { #endif - for (uint i = 0; i < FRAME.collider_count; i++) { - vec3 normal; - float depth; - bool col = false; + if (FRAME.collider_count == 1 && FRAME.colliders[0].type == COLLIDER_TYPE_2D_SDF) { + //2D collision - vec3 rel_vec = PARTICLE.xform[3].xyz - FRAME.colliders[i].transform[3].xyz; - vec3 local_pos = rel_vec * mat3(FRAME.colliders[i].transform); + vec2 pos = PARTICLE.xform[3].xy; + vec4 to_sdf_x = FRAME.colliders[0].transform[0]; + vec4 to_sdf_y = FRAME.colliders[0].transform[1]; + vec2 sdf_pos = vec2(dot(vec4(pos, 0, 1), to_sdf_x), dot(vec4(pos, 0, 1), to_sdf_y)); - switch (FRAME.colliders[i].type) { - case COLLIDER_TYPE_SPHERE: { - float d = length(rel_vec) - (particle_size + FRAME.colliders[i].extents.x); + vec4 sdf_to_screen = vec4(FRAME.colliders[0].extents, FRAME.colliders[0].scale); - if (d < 0.0) { - col = true; - depth = -d; - normal = normalize(rel_vec); - } + vec2 uv_pos = sdf_pos * sdf_to_screen.xy + sdf_to_screen.zw; - } break; - case COLLIDER_TYPE_BOX: { - vec3 abs_pos = abs(local_pos); - vec3 sgn_pos = sign(local_pos); + if (all(greaterThan(uv_pos, vec2(0.0))) && all(lessThan(uv_pos, vec2(1.0)))) { + vec2 pos2 = pos + vec2(0, particle_size); + vec2 sdf_pos2 = vec2(dot(vec4(pos2, 0, 1), to_sdf_x), dot(vec4(pos2, 0, 1), to_sdf_y)); + float sdf_particle_size = distance(sdf_pos, sdf_pos2); + + float d = texture(sampler2D(height_field_texture, material_samplers[SAMPLER_LINEAR_CLAMP]), uv_pos).r * SDF_MAX_LENGTH; + + d -= sdf_particle_size; + + if (d < 0.0) { + const float EPSILON = 0.001; + vec2 n = normalize(vec2( + texture(sampler2D(height_field_texture, material_samplers[SAMPLER_LINEAR_CLAMP]), uv_pos + vec2(EPSILON, 0.0)).r - texture(sampler2D(height_field_texture, material_samplers[SAMPLER_LINEAR_CLAMP]), uv_pos - vec2(EPSILON, 0.0)).r, + texture(sampler2D(height_field_texture, material_samplers[SAMPLER_LINEAR_CLAMP]), uv_pos + vec2(0.0, EPSILON)).r - texture(sampler2D(height_field_texture, material_samplers[SAMPLER_LINEAR_CLAMP]), uv_pos - vec2(0.0, EPSILON)).r)); + + collided = true; + sdf_pos2 = sdf_pos + n * d; + pos2 = vec2(dot(vec4(sdf_pos2, 0, 1), FRAME.colliders[0].transform[2]), dot(vec4(sdf_pos2, 0, 1), FRAME.colliders[0].transform[3])); + + n = pos - pos2; + + collision_normal = normalize(vec3(n, 0.0)); + collision_depth = length(n); + } + } + + } else { + for (uint i = 0; i < FRAME.collider_count; i++) { + vec3 normal; + float depth; + bool col = false; - if (any(greaterThan(abs_pos, FRAME.colliders[i].extents))) { - //point outside box + vec3 rel_vec = PARTICLE.xform[3].xyz - FRAME.colliders[i].transform[3].xyz; + vec3 local_pos = rel_vec * mat3(FRAME.colliders[i].transform); - vec3 closest = min(abs_pos, FRAME.colliders[i].extents); - vec3 rel = abs_pos - closest; - depth = length(rel) - particle_size; - if (depth < 0.0) { + switch (FRAME.colliders[i].type) { + case COLLIDER_TYPE_SPHERE: { + float d = length(rel_vec) - (particle_size + FRAME.colliders[i].extents.x); + + if (d < 0.0) { col = true; - normal = mat3(FRAME.colliders[i].transform) * (normalize(rel) * sgn_pos); - depth = -depth; + depth = -d; + normal = normalize(rel_vec); } - } else { - //point inside box - vec3 axis_len = FRAME.colliders[i].extents - abs_pos; - // there has to be a faster way to do this? - if (all(lessThan(axis_len.xx, axis_len.yz))) { - normal = vec3(1, 0, 0); - } else if (all(lessThan(axis_len.yy, axis_len.xz))) { - normal = vec3(0, 1, 0); + + } break; + case COLLIDER_TYPE_BOX: { + vec3 abs_pos = abs(local_pos); + vec3 sgn_pos = sign(local_pos); + + if (any(greaterThan(abs_pos, FRAME.colliders[i].extents))) { + //point outside box + + vec3 closest = min(abs_pos, FRAME.colliders[i].extents); + vec3 rel = abs_pos - closest; + depth = length(rel) - particle_size; + if (depth < 0.0) { + col = true; + normal = mat3(FRAME.colliders[i].transform) * (normalize(rel) * sgn_pos); + depth = -depth; + } } else { - normal = vec3(0, 0, 1); + //point inside box + vec3 axis_len = FRAME.colliders[i].extents - abs_pos; + // there has to be a faster way to do this? + if (all(lessThan(axis_len.xx, axis_len.yz))) { + normal = vec3(1, 0, 0); + } else if (all(lessThan(axis_len.yy, axis_len.xz))) { + normal = vec3(0, 1, 0); + } else { + normal = vec3(0, 0, 1); + } + + col = true; + depth = dot(normal * axis_len, vec3(1)) + particle_size; + normal = mat3(FRAME.colliders[i].transform) * (normal * sgn_pos); } - col = true; - depth = dot(normal * axis_len, vec3(1)) + particle_size; - normal = mat3(FRAME.colliders[i].transform) * (normal * sgn_pos); - } + } break; + case COLLIDER_TYPE_SDF: { + vec3 apos = abs(local_pos); + float extra_dist = 0.0; + if (any(greaterThan(apos, FRAME.colliders[i].extents))) { //outside + vec3 mpos = min(apos, FRAME.colliders[i].extents); + extra_dist = distance(mpos, apos); + } - } break; - case COLLIDER_TYPE_SDF: { - vec3 apos = abs(local_pos); - float extra_dist = 0.0; - if (any(greaterThan(apos, FRAME.colliders[i].extents))) { //outside - vec3 mpos = min(apos, FRAME.colliders[i].extents); - extra_dist = distance(mpos, apos); - } + if (extra_dist > particle_size) { + continue; + } - if (extra_dist > particle_size) { - continue; - } + vec3 uvw_pos = (local_pos / FRAME.colliders[i].extents) * 0.5 + 0.5; + float s = texture(sampler3D(sdf_vec_textures[FRAME.colliders[i].texture_index], material_samplers[SAMPLER_LINEAR_CLAMP]), uvw_pos).r; + s *= FRAME.colliders[i].scale; + s += extra_dist; + if (s < particle_size) { + col = true; + depth = particle_size - s; + const float EPSILON = 0.001; + normal = mat3(FRAME.colliders[i].transform) * + normalize( + vec3( + texture(sampler3D(sdf_vec_textures[FRAME.colliders[i].texture_index], material_samplers[SAMPLER_LINEAR_CLAMP]), uvw_pos + vec3(EPSILON, 0.0, 0.0)).r - texture(sampler3D(sdf_vec_textures[FRAME.colliders[i].texture_index], material_samplers[SAMPLER_LINEAR_CLAMP]), uvw_pos - vec3(EPSILON, 0.0, 0.0)).r, + texture(sampler3D(sdf_vec_textures[FRAME.colliders[i].texture_index], material_samplers[SAMPLER_LINEAR_CLAMP]), uvw_pos + vec3(0.0, EPSILON, 0.0)).r - texture(sampler3D(sdf_vec_textures[FRAME.colliders[i].texture_index], material_samplers[SAMPLER_LINEAR_CLAMP]), uvw_pos - vec3(0.0, EPSILON, 0.0)).r, + texture(sampler3D(sdf_vec_textures[FRAME.colliders[i].texture_index], material_samplers[SAMPLER_LINEAR_CLAMP]), uvw_pos + vec3(0.0, 0.0, EPSILON)).r - texture(sampler3D(sdf_vec_textures[FRAME.colliders[i].texture_index], material_samplers[SAMPLER_LINEAR_CLAMP]), uvw_pos - vec3(0.0, 0.0, EPSILON)).r)); + } - vec3 uvw_pos = (local_pos / FRAME.colliders[i].extents) * 0.5 + 0.5; - float s = texture(sampler3D(sdf_vec_textures[FRAME.colliders[i].texture_index], material_samplers[SAMPLER_LINEAR_CLAMP]), uvw_pos).r; - s *= FRAME.colliders[i].scale; - s += extra_dist; - if (s < particle_size) { - col = true; - depth = particle_size - s; - const float EPSILON = 0.001; - normal = mat3(FRAME.colliders[i].transform) * - normalize( - vec3( - texture(sampler3D(sdf_vec_textures[FRAME.colliders[i].texture_index], material_samplers[SAMPLER_LINEAR_CLAMP]), uvw_pos + vec3(EPSILON, 0.0, 0.0)).r - texture(sampler3D(sdf_vec_textures[FRAME.colliders[i].texture_index], material_samplers[SAMPLER_LINEAR_CLAMP]), uvw_pos - vec3(EPSILON, 0.0, 0.0)).r, - texture(sampler3D(sdf_vec_textures[FRAME.colliders[i].texture_index], material_samplers[SAMPLER_LINEAR_CLAMP]), uvw_pos + vec3(0.0, EPSILON, 0.0)).r - texture(sampler3D(sdf_vec_textures[FRAME.colliders[i].texture_index], material_samplers[SAMPLER_LINEAR_CLAMP]), uvw_pos - vec3(0.0, EPSILON, 0.0)).r, - texture(sampler3D(sdf_vec_textures[FRAME.colliders[i].texture_index], material_samplers[SAMPLER_LINEAR_CLAMP]), uvw_pos + vec3(0.0, 0.0, EPSILON)).r - texture(sampler3D(sdf_vec_textures[FRAME.colliders[i].texture_index], material_samplers[SAMPLER_LINEAR_CLAMP]), uvw_pos - vec3(0.0, 0.0, EPSILON)).r)); - } + } break; + case COLLIDER_TYPE_HEIGHT_FIELD: { + vec3 local_pos_bottom = local_pos; + local_pos_bottom.y -= particle_size; - } break; - case COLLIDER_TYPE_HEIGHT_FIELD: { - vec3 local_pos_bottom = local_pos; - local_pos_bottom.y -= particle_size; + if (any(greaterThan(abs(local_pos_bottom), FRAME.colliders[i].extents))) { + continue; + } + const float DELTA = 1.0 / 8192.0; - if (any(greaterThan(abs(local_pos_bottom), FRAME.colliders[i].extents))) { - continue; - } + vec3 uvw_pos = vec3(local_pos_bottom / FRAME.colliders[i].extents) * 0.5 + 0.5; - const float DELTA = 1.0 / 8192.0; + float y = 1.0 - texture(sampler2D(height_field_texture, material_samplers[SAMPLER_LINEAR_CLAMP]), uvw_pos.xz).r; - vec3 uvw_pos = vec3(local_pos_bottom / FRAME.colliders[i].extents) * 0.5 + 0.5; + if (y > uvw_pos.y) { + //inside heightfield - float y = 1.0 - texture(sampler2D(height_field_texture, material_samplers[SAMPLER_LINEAR_CLAMP]), uvw_pos.xz).r; + vec3 pos1 = (vec3(uvw_pos.x, y, uvw_pos.z) * 2.0 - 1.0) * FRAME.colliders[i].extents; + vec3 pos2 = (vec3(uvw_pos.x + DELTA, 1.0 - texture(sampler2D(height_field_texture, material_samplers[SAMPLER_LINEAR_CLAMP]), uvw_pos.xz + vec2(DELTA, 0)).r, uvw_pos.z) * 2.0 - 1.0) * FRAME.colliders[i].extents; + vec3 pos3 = (vec3(uvw_pos.x, 1.0 - texture(sampler2D(height_field_texture, material_samplers[SAMPLER_LINEAR_CLAMP]), uvw_pos.xz + vec2(0, DELTA)).r, uvw_pos.z + DELTA) * 2.0 - 1.0) * FRAME.colliders[i].extents; - if (y > uvw_pos.y) { - //inside heightfield + normal = normalize(cross(pos1 - pos2, pos1 - pos3)); + float local_y = (vec3(local_pos / FRAME.colliders[i].extents) * 0.5 + 0.5).y; - vec3 pos1 = (vec3(uvw_pos.x, y, uvw_pos.z) * 2.0 - 1.0) * FRAME.colliders[i].extents; - vec3 pos2 = (vec3(uvw_pos.x + DELTA, 1.0 - texture(sampler2D(height_field_texture, material_samplers[SAMPLER_LINEAR_CLAMP]), uvw_pos.xz + vec2(DELTA, 0)).r, uvw_pos.z) * 2.0 - 1.0) * FRAME.colliders[i].extents; - vec3 pos3 = (vec3(uvw_pos.x, 1.0 - texture(sampler2D(height_field_texture, material_samplers[SAMPLER_LINEAR_CLAMP]), uvw_pos.xz + vec2(0, DELTA)).r, uvw_pos.z + DELTA) * 2.0 - 1.0) * FRAME.colliders[i].extents; + col = true; + depth = dot(normal, pos1) - dot(normal, local_pos_bottom); + } - normal = normalize(cross(pos1 - pos2, pos1 - pos3)); - float local_y = (vec3(local_pos / FRAME.colliders[i].extents) * 0.5 + 0.5).y; + } break; + } - col = true; - depth = dot(normal, pos1) - dot(normal, local_pos_bottom); + if (col) { + if (!collided) { + collided = true; + collision_normal = normal; + collision_depth = depth; + } else { + vec3 c = collision_normal * collision_depth; + c += normal * max(0.0, depth - dot(normal, c)); + collision_normal = normalize(c); + collision_depth = length(c); } - - } break; - } - - if (col) { - if (!collided) { - collided = true; - collision_normal = normal; - collision_depth = depth; - } else { - vec3 c = collision_normal * collision_depth; - c += normal * max(0.0, depth - dot(normal, c)); - collision_normal = normalize(c); - collision_depth = length(c); } } } diff --git a/servers/rendering/renderer_rd/shaders/particles_copy.glsl b/servers/rendering/renderer_rd/shaders/particles_copy.glsl index e2bebadf1a..4dceeea995 100644 --- a/servers/rendering/renderer_rd/shaders/particles_copy.glsl +++ b/servers/rendering/renderer_rd/shaders/particles_copy.glsl @@ -53,6 +53,11 @@ layout(push_constant, binding = 0, std430) uniform Params { vec3 align_up; uint align_mode; + + bool order_by_lifetime; + uint lifetime_split; + bool lifetime_reverse; + uint pad; } params; @@ -80,7 +85,6 @@ void main() { #ifdef MODE_FILL_INSTANCES uint particle = gl_GlobalInvocationID.x; - uint write_offset = gl_GlobalInvocationID.x * (3 + 1 + 1); //xform + color + custom if (particle >= params.total_particles) { return; //discard @@ -93,7 +97,41 @@ void main() { } else { particle = uint(sort_buffer.data[particle].y); //use index from sort buffer } -#endif +#else + if (params.order_by_lifetime) { + if (params.trail_size > 1) { + uint limit = (params.total_particles / params.trail_size) - params.lifetime_split; + + uint base_index = particle / params.trail_size; + uint base_offset = particle % params.trail_size; + + if (params.lifetime_reverse) { + base_index = (params.total_particles / params.trail_size) - base_index - 1; + } + + if (base_index < limit) { + base_index = params.lifetime_split + base_index; + } else { + base_index -= limit; + } + + particle = base_index * params.trail_size + base_offset; + + } else { + uint limit = params.total_particles - params.lifetime_split; + + if (params.lifetime_reverse) { + particle = params.total_particles - particle - 1; + } + + if (particle < limit) { + particle = params.lifetime_split + particle; + } else { + particle -= limit; + } + } + } +#endif // USE_SORT_BUFFER mat4 txform; @@ -165,12 +203,17 @@ void main() { #ifdef MODE_2D + uint write_offset = gl_GlobalInvocationID.x * (2 + 1 + 1); //xform + color + custom + instances.data[write_offset + 0] = txform[0]; instances.data[write_offset + 1] = txform[1]; instances.data[write_offset + 2] = particles.data[particle].color; instances.data[write_offset + 3] = particles.data[particle].custom; #else + + uint write_offset = gl_GlobalInvocationID.x * (3 + 1 + 1); //xform + color + custom + instances.data[write_offset + 0] = txform[0]; instances.data[write_offset + 1] = txform[1]; instances.data[write_offset + 2] = txform[2]; diff --git a/servers/rendering/renderer_storage.h b/servers/rendering/renderer_storage.h index cc4ff5d55e..75975e909d 100644 --- a/servers/rendering/renderer_storage.h +++ b/servers/rendering/renderer_storage.h @@ -534,6 +534,8 @@ public: virtual void particles_add_collision(RID p_particles, RID p_particles_collision_instance) = 0; virtual void particles_remove_collision(RID p_particles, RID p_particles_collision_instance) = 0; + virtual void particles_set_canvas_sdf_collision(RID p_particles, bool p_enable, const Transform2D &p_xform, const Rect2 &p_to_screen, RID p_texture) = 0; + virtual void update_particles() = 0; /* PARTICLES COLLISION */ @@ -603,6 +605,7 @@ public: virtual void render_target_set_sdf_size_and_scale(RID p_render_target, RS::ViewportSDFOversize p_size, RS::ViewportSDFScale p_scale) = 0; virtual Rect2i render_target_get_sdf_rect(RID p_render_target) const = 0; + virtual void render_target_mark_sdf_enabled(RID p_render_target, bool p_enabled) = 0; virtual RS::InstanceType get_base_type(RID p_rid) const = 0; virtual bool free(RID p_rid) = 0; diff --git a/servers/rendering/renderer_viewport.cpp b/servers/rendering/renderer_viewport.cpp index 9ac2c1918f..f97e24947d 100644 --- a/servers/rendering/renderer_viewport.cpp +++ b/servers/rendering/renderer_viewport.cpp @@ -186,8 +186,11 @@ void RendererViewport::_draw_viewport(Viewport *p_viewport, XRInterface::Eyes p_ } RSG::canvas_render->render_sdf(p_viewport->render_target, occluders); + RSG::storage->render_target_mark_sdf_enabled(p_viewport->render_target, true); p_viewport->sdf_active = false; // if used, gets set active again + } else { + RSG::storage->render_target_mark_sdf_enabled(p_viewport->render_target, false); } Rect2 shadow_rect; diff --git a/servers/rendering/rendering_device.cpp b/servers/rendering/rendering_device.cpp index e6ad001807..056cec4c1f 100644 --- a/servers/rendering/rendering_device.cpp +++ b/servers/rendering/rendering_device.cpp @@ -40,6 +40,7 @@ RenderingDevice *RenderingDevice::get_singleton() { RenderingDevice::ShaderCompileFunction RenderingDevice::compile_function = nullptr; RenderingDevice::ShaderCacheFunction RenderingDevice::cache_function = nullptr; +RenderingDevice::ShaderGetCacheKeyFunction RenderingDevice::get_cache_key_function = nullptr; void RenderingDevice::shader_set_compile_function(ShaderCompileFunction p_function) { compile_function = p_function; @@ -49,6 +50,10 @@ void RenderingDevice::shader_set_cache_function(ShaderCacheFunction p_function) cache_function = p_function; } +void RenderingDevice::shader_set_get_cache_key_function(ShaderGetCacheKeyFunction p_function) { + get_cache_key_function = p_function; +} + Vector<uint8_t> RenderingDevice::shader_compile_from_source(ShaderStage p_stage, const String &p_source_code, ShaderLanguage p_language, String *r_error, bool p_allow_cache) { if (p_allow_cache && cache_function) { Vector<uint8_t> cache = cache_function(p_stage, p_source_code, p_language); @@ -62,6 +67,13 @@ Vector<uint8_t> RenderingDevice::shader_compile_from_source(ShaderStage p_stage, return compile_function(p_stage, p_source_code, p_language, r_error, &device_capabilities); } +String RenderingDevice::shader_get_cache_key() const { + if (get_cache_key_function) { + return get_cache_key_function(&device_capabilities); + } + return String(); +} + RID RenderingDevice::_texture_create(const Ref<RDTextureFormat> &p_format, const Ref<RDTextureView> &p_view, const TypedArray<PackedByteArray> &p_data) { ERR_FAIL_COND_V(p_format.is_null(), RID()); ERR_FAIL_COND_V(p_view.is_null(), RID()); diff --git a/servers/rendering/rendering_device.h b/servers/rendering/rendering_device.h index 27bded9810..4dcb9b963e 100644 --- a/servers/rendering/rendering_device.h +++ b/servers/rendering/rendering_device.h @@ -103,12 +103,14 @@ public: bool supports_multiview = false; // If true this device supports multiview options }; + typedef String (*ShaderGetCacheKeyFunction)(const Capabilities *p_capabilities); typedef Vector<uint8_t> (*ShaderCompileFunction)(ShaderStage p_stage, const String &p_source_code, ShaderLanguage p_language, String *r_error, const Capabilities *p_capabilities); typedef Vector<uint8_t> (*ShaderCacheFunction)(ShaderStage p_stage, const String &p_source_code, ShaderLanguage p_language); private: static ShaderCompileFunction compile_function; static ShaderCacheFunction cache_function; + static ShaderGetCacheKeyFunction get_cache_key_function; static RenderingDevice *singleton; @@ -635,9 +637,11 @@ public: const Capabilities *get_device_capabilities() const { return &device_capabilities; }; virtual Vector<uint8_t> shader_compile_from_source(ShaderStage p_stage, const String &p_source_code, ShaderLanguage p_language = SHADER_LANGUAGE_GLSL, String *r_error = nullptr, bool p_allow_cache = true); + virtual String shader_get_cache_key() const; static void shader_set_compile_function(ShaderCompileFunction p_function); static void shader_set_cache_function(ShaderCacheFunction p_function); + static void shader_set_get_cache_key_function(ShaderGetCacheKeyFunction p_function); struct ShaderStageData { ShaderStage shader_stage; diff --git a/servers/rendering/shader_language.cpp b/servers/rendering/shader_language.cpp index 2ce7707257..14b21e1f42 100644 --- a/servers/rendering/shader_language.cpp +++ b/servers/rendering/shader_language.cpp @@ -926,6 +926,8 @@ void ShaderLanguage::clear() { char_idx = 0; error_set = false; error_str = ""; + last_const = false; + pass_array = false; while (nodes) { Node *n = nodes; nodes = nodes->next; @@ -973,7 +975,6 @@ bool ShaderLanguage::_find_identifier(const BlockNode *p_block, bool p_allow_rea if (r_type) { *r_type = IDENTIFIER_BUILTIN_VAR; } - return true; } @@ -987,7 +988,6 @@ bool ShaderLanguage::_find_identifier(const BlockNode *p_block, bool p_allow_rea if (r_type) { *r_type = IDENTIFIER_FUNCTION; } - return true; } @@ -1004,16 +1004,15 @@ bool ShaderLanguage::_find_identifier(const BlockNode *p_block, bool p_allow_rea if (r_array_size) { *r_array_size = p_block->variables[p_identifier].array_size; } - if (r_type) { - *r_type = IDENTIFIER_LOCAL_VAR; - } if (r_struct_name) { *r_struct_name = p_block->variables[p_identifier].struct_name; } if (r_constant_value) { *r_constant_value = p_block->variables[p_identifier].value; } - + if (r_type) { + *r_type = IDENTIFIER_LOCAL_VAR; + } return true; } @@ -1035,15 +1034,18 @@ bool ShaderLanguage::_find_identifier(const BlockNode *p_block, bool p_allow_rea if (r_data_type) { *r_data_type = function->arguments[i].type; } - if (r_type) { - *r_type = IDENTIFIER_FUNCTION_ARGUMENT; - } if (r_struct_name) { *r_struct_name = function->arguments[i].type_str; } + if (r_array_size) { + *r_array_size = function->arguments[i].array_size; + } if (r_is_const) { *r_is_const = function->arguments[i].is_const; } + if (r_type) { + *r_type = IDENTIFIER_FUNCTION_ARGUMENT; + } return true; } } @@ -1082,9 +1084,6 @@ bool ShaderLanguage::_find_identifier(const BlockNode *p_block, bool p_allow_rea if (r_array_size) { *r_array_size = shader->constants[p_identifier].array_size; } - if (r_type) { - *r_type = IDENTIFIER_CONSTANT; - } if (r_struct_name) { *r_struct_name = shader->constants[p_identifier].type_str; } @@ -1093,6 +1092,9 @@ bool ShaderLanguage::_find_identifier(const BlockNode *p_block, bool p_allow_rea *r_constant_value = shader->constants[p_identifier].initializer->values[0]; } } + if (r_type) { + *r_type = IDENTIFIER_CONSTANT; + } return true; } @@ -1105,6 +1107,9 @@ bool ShaderLanguage::_find_identifier(const BlockNode *p_block, bool p_allow_rea if (r_data_type) { *r_data_type = shader->functions[i].function->return_type; } + if (r_array_size) { + *r_array_size = shader->functions[i].function->return_array_size; + } if (r_type) { *r_type = IDENTIFIER_FUNCTION; } @@ -1115,13 +1120,18 @@ bool ShaderLanguage::_find_identifier(const BlockNode *p_block, bool p_allow_rea return false; } -bool ShaderLanguage::_validate_operator(OperatorNode *p_op, DataType *r_ret_type) { +bool ShaderLanguage::_validate_operator(OperatorNode *p_op, DataType *r_ret_type, int *r_ret_size) { bool valid = false; DataType ret_type = TYPE_VOID; + int ret_size = 0; switch (p_op->op) { case OP_EQUAL: case OP_NOT_EQUAL: { + if ((!p_op->arguments[0]->is_indexed() && p_op->arguments[0]->get_array_size() > 0) || (!p_op->arguments[1]->is_indexed() && p_op->arguments[1]->get_array_size() > 0)) { + break; // don't accept arrays + } + DataType na = p_op->arguments[0]->get_datatype(); DataType nb = p_op->arguments[1]->get_datatype(); valid = na == nb; @@ -1131,6 +1141,10 @@ bool ShaderLanguage::_validate_operator(OperatorNode *p_op, DataType *r_ret_type case OP_LESS_EQUAL: case OP_GREATER: case OP_GREATER_EQUAL: { + if ((!p_op->arguments[0]->is_indexed() && p_op->arguments[0]->get_array_size() > 0) || (!p_op->arguments[1]->is_indexed() && p_op->arguments[1]->get_array_size() > 0)) { + break; // don't accept arrays + } + DataType na = p_op->arguments[0]->get_datatype(); DataType nb = p_op->arguments[1]->get_datatype(); @@ -1140,6 +1154,10 @@ bool ShaderLanguage::_validate_operator(OperatorNode *p_op, DataType *r_ret_type } break; case OP_AND: case OP_OR: { + if ((!p_op->arguments[0]->is_indexed() && p_op->arguments[0]->get_array_size() > 0) || (!p_op->arguments[1]->is_indexed() && p_op->arguments[1]->get_array_size() > 0)) { + break; // don't accept arrays + } + DataType na = p_op->arguments[0]->get_datatype(); DataType nb = p_op->arguments[1]->get_datatype(); @@ -1148,6 +1166,10 @@ bool ShaderLanguage::_validate_operator(OperatorNode *p_op, DataType *r_ret_type } break; case OP_NOT: { + if (!p_op->arguments[0]->is_indexed() && p_op->arguments[0]->get_array_size() > 0) { + break; // don't accept arrays + } + DataType na = p_op->arguments[0]->get_datatype(); valid = na == TYPE_BOOL; ret_type = TYPE_BOOL; @@ -1158,6 +1180,10 @@ bool ShaderLanguage::_validate_operator(OperatorNode *p_op, DataType *r_ret_type case OP_POST_INCREMENT: case OP_POST_DECREMENT: case OP_NEGATE: { + if (!p_op->arguments[0]->is_indexed() && p_op->arguments[0]->get_array_size() > 0) { + break; // don't accept arrays + } + DataType na = p_op->arguments[0]->get_datatype(); valid = na > TYPE_BOOL && na < TYPE_MAT2; ret_type = na; @@ -1166,6 +1192,10 @@ bool ShaderLanguage::_validate_operator(OperatorNode *p_op, DataType *r_ret_type case OP_SUB: case OP_MUL: case OP_DIV: { + if ((!p_op->arguments[0]->is_indexed() && p_op->arguments[0]->get_array_size() > 0) || (!p_op->arguments[1]->is_indexed() && p_op->arguments[1]->get_array_size() > 0)) { + break; // don't accept arrays + } + DataType na = p_op->arguments[0]->get_datatype(); DataType nb = p_op->arguments[1]->get_datatype(); @@ -1234,6 +1264,10 @@ bool ShaderLanguage::_validate_operator(OperatorNode *p_op, DataType *r_ret_type * component-wise. */ + if ((!p_op->arguments[0]->is_indexed() && p_op->arguments[0]->get_array_size() > 0) || (!p_op->arguments[1]->is_indexed() && p_op->arguments[1]->get_array_size() > 0)) { + break; // don't accept arrays + } + DataType na = p_op->arguments[0]->get_datatype(); DataType nb = p_op->arguments[1]->get_datatype(); @@ -1286,6 +1320,10 @@ bool ShaderLanguage::_validate_operator(OperatorNode *p_op, DataType *r_ret_type case OP_ASSIGN_SHIFT_RIGHT: case OP_SHIFT_LEFT: case OP_SHIFT_RIGHT: { + if ((!p_op->arguments[0]->is_indexed() && p_op->arguments[0]->get_array_size() > 0) || (!p_op->arguments[1]->is_indexed() && p_op->arguments[1]->get_array_size() > 0)) { + break; // don't accept arrays + } + DataType na = p_op->arguments[0]->get_datatype(); DataType nb = p_op->arguments[1]->get_datatype(); @@ -1334,6 +1372,18 @@ bool ShaderLanguage::_validate_operator(OperatorNode *p_op, DataType *r_ret_type } } break; case OP_ASSIGN: { + int sa = 0; + int sb = 0; + if (!p_op->arguments[0]->is_indexed()) { + sa = p_op->arguments[0]->get_array_size(); + } + if (!p_op->arguments[1]->is_indexed()) { + sb = p_op->arguments[1]->get_array_size(); + } + if (sa != sb) { + break; // don't accept arrays if their sizes are not equal + } + DataType na = p_op->arguments[0]->get_datatype(); DataType nb = p_op->arguments[1]->get_datatype(); if (na == TYPE_STRUCT || nb == TYPE_STRUCT) { @@ -1342,11 +1392,24 @@ bool ShaderLanguage::_validate_operator(OperatorNode *p_op, DataType *r_ret_type valid = na == nb; } ret_type = na; + ret_size = sa; } break; case OP_ASSIGN_ADD: case OP_ASSIGN_SUB: case OP_ASSIGN_MUL: case OP_ASSIGN_DIV: { + int sa = 0; + int sb = 0; + if (!p_op->arguments[0]->is_indexed()) { + sa = p_op->arguments[0]->get_array_size(); + } + if (!p_op->arguments[1]->is_indexed()) { + sb = p_op->arguments[1]->get_array_size(); + } + if (sa > 0 || sb > 0) { + break; // don't accept arrays + } + DataType na = p_op->arguments[0]->get_datatype(); DataType nb = p_op->arguments[1]->get_datatype(); @@ -1414,6 +1477,18 @@ bool ShaderLanguage::_validate_operator(OperatorNode *p_op, DataType *r_ret_type * must match. */ + int sa = 0; + int sb = 0; + if (!p_op->arguments[0]->is_indexed()) { + sa = p_op->arguments[0]->get_array_size(); + } + if (!p_op->arguments[1]->is_indexed()) { + sb = p_op->arguments[1]->get_array_size(); + } + if (sa > 0 || sb > 0) { + break; // don't accept arrays + } + DataType na = p_op->arguments[0]->get_datatype(); DataType nb = p_op->arguments[1]->get_datatype(); @@ -1468,17 +1543,34 @@ bool ShaderLanguage::_validate_operator(OperatorNode *p_op, DataType *r_ret_type } } break; case OP_BIT_INVERT: { //unaries + if (!p_op->arguments[0]->is_indexed() && p_op->arguments[0]->get_array_size() > 0) { + break; // don't accept arrays + } + DataType na = p_op->arguments[0]->get_datatype(); valid = na >= TYPE_INT && na < TYPE_FLOAT; ret_type = na; } break; case OP_SELECT_IF: { + int sa = 0; + int sb = 0; + if (!p_op->arguments[1]->is_indexed()) { + sa = p_op->arguments[1]->get_array_size(); + } + if (!p_op->arguments[2]->is_indexed()) { + sb = p_op->arguments[2]->get_array_size(); + } + if (sa != sb) { + break; // don't accept arrays if their sizes are not equal + } + DataType na = p_op->arguments[0]->get_datatype(); DataType nb = p_op->arguments[1]->get_datatype(); DataType nc = p_op->arguments[2]->get_datatype(); valid = na == TYPE_BOOL && (nb == nc); ret_type = nb; + ret_size = sa; } break; default: { ERR_FAIL_V(false); @@ -1488,6 +1580,9 @@ bool ShaderLanguage::_validate_operator(OperatorNode *p_op, DataType *r_ret_type if (r_ret_type) { *r_ret_type = ret_type; } + if (r_ret_size) { + *r_ret_size = ret_size; + } return valid; } @@ -2223,6 +2318,7 @@ bool ShaderLanguage::_validate_function_call(BlockNode *p_block, const FunctionI Vector<DataType> args; Vector<StringName> args2; + Vector<int> args3; ERR_FAIL_COND_V(p_func->arguments[0]->type != Node::TYPE_VARIABLE, false); @@ -2231,6 +2327,7 @@ bool ShaderLanguage::_validate_function_call(BlockNode *p_block, const FunctionI for (int i = 1; i < p_func->arguments.size(); i++) { args.push_back(p_func->arguments[i]->get_datatype()); args2.push_back(p_func->arguments[i]->get_datatype_name()); + args3.push_back(p_func->arguments[i]->get_array_size()); } int argcount = args.size(); @@ -2498,6 +2595,11 @@ bool ShaderLanguage::_validate_function_call(BlockNode *p_block, const FunctionI } else { func_arg_name = get_datatype_name(pfunc->arguments[j].type); } + if (pfunc->arguments[j].array_size > 0) { + func_arg_name += "["; + func_arg_name += itos(pfunc->arguments[j].array_size); + func_arg_name += "]"; + } arg_list += func_arg_name; } } @@ -2510,21 +2612,32 @@ bool ShaderLanguage::_validate_function_call(BlockNode *p_block, const FunctionI bool fail = false; for (int j = 0; j < args.size(); j++) { - if (get_scalar_type(args[j]) == args[j] && p_func->arguments[j + 1]->type == Node::TYPE_CONSTANT && convert_constant(static_cast<ConstantNode *>(p_func->arguments[j + 1]), pfunc->arguments[j].type)) { + if (get_scalar_type(args[j]) == args[j] && p_func->arguments[j + 1]->type == Node::TYPE_CONSTANT && args3[j] == 0 && convert_constant(static_cast<ConstantNode *>(p_func->arguments[j + 1]), pfunc->arguments[j].type)) { //all good, but it needs implicit conversion later - } else if (args[j] != pfunc->arguments[j].type || (args[j] == TYPE_STRUCT && args2[j] != pfunc->arguments[j].type_str)) { + } else if (args[j] != pfunc->arguments[j].type || (args[j] == TYPE_STRUCT && args2[j] != pfunc->arguments[j].type_str) || args3[j] != pfunc->arguments[j].array_size) { String func_arg_name; if (pfunc->arguments[j].type == TYPE_STRUCT) { func_arg_name = pfunc->arguments[j].type_str; } else { func_arg_name = get_datatype_name(pfunc->arguments[j].type); } + if (pfunc->arguments[j].array_size > 0) { + func_arg_name += "["; + func_arg_name += itos(pfunc->arguments[j].array_size); + func_arg_name += "]"; + } String arg_name; if (args[j] == TYPE_STRUCT) { arg_name = args2[j]; } else { arg_name = get_datatype_name(args[j]); } + if (args3[j] > 0) { + arg_name += "["; + arg_name += itos(args3[j]); + arg_name += "]"; + } + _set_error(vformat("Invalid argument for \"%s(%s)\" function: argument %s should be %s but is %s.", String(name), arg_list, j + 1, func_arg_name, arg_name)); fail = true; break; @@ -2570,16 +2683,45 @@ bool ShaderLanguage::_validate_function_call(BlockNode *p_block, const FunctionI return false; } -bool ShaderLanguage::_compare_datatypes_in_nodes(Node *a, Node *b) const { - if (a->get_datatype() != b->get_datatype()) { - return false; +bool ShaderLanguage::_compare_datatypes(DataType p_datatype_a, String p_datatype_name_a, int p_array_size_a, DataType p_datatype_b, String p_datatype_name_b, int p_array_size_b) { + bool result = true; + + if (p_datatype_a == TYPE_STRUCT || p_datatype_b == TYPE_STRUCT) { + if (p_datatype_name_a != p_datatype_name_b) { + result = false; + } + } else { + if (p_datatype_a != p_datatype_b) { + result = false; + } } - if (a->get_datatype() == TYPE_STRUCT || b->get_datatype() == TYPE_STRUCT) { - if (a->get_datatype_name() != b->get_datatype_name()) { - return false; + + if (p_array_size_a != p_array_size_b) { + result = false; + } + + if (!result) { + String type_name = p_datatype_a == TYPE_STRUCT ? p_datatype_name_a : get_datatype_name(p_datatype_a); + if (p_array_size_a > 0) { + type_name += "["; + type_name += itos(p_array_size_a); + type_name += "]"; } + + String type_name2 = p_datatype_b == TYPE_STRUCT ? p_datatype_name_b : get_datatype_name(p_datatype_b); + if (p_array_size_b > 0) { + type_name2 += "["; + type_name2 += itos(p_array_size_b); + type_name2 += "]"; + } + + _set_error("Invalid assignment of '" + type_name2 + "' to '" + type_name + "'"); } - return true; + return result; +} + +bool ShaderLanguage::_compare_datatypes_in_nodes(Node *a, Node *b) { + return _compare_datatypes(a->get_datatype(), a->get_datatype_name(), a->get_array_size(), b->get_datatype(), b->get_datatype_name(), b->get_array_size()); } bool ShaderLanguage::_parse_function_arguments(BlockNode *p_block, const FunctionInfo &p_function_info, OperatorNode *p_func, int *r_complete_arg) { @@ -3390,11 +3532,12 @@ bool ShaderLanguage::_propagate_function_call_sampler_builtin_reference(StringNa ERR_FAIL_V(false); //bug? function not found } -ShaderLanguage::Node *ShaderLanguage::_parse_array_constructor(BlockNode *p_block, const FunctionInfo &p_function_info, DataType p_type, const StringName &p_struct_name, int p_array_size) { +ShaderLanguage::Node *ShaderLanguage::_parse_array_constructor(BlockNode *p_block, const FunctionInfo &p_function_info) { DataType type = TYPE_VOID; String struct_name = ""; int array_size = 0; bool auto_size = false; + bool undefined_size = false; Token tk = _get_token(); if (tk.type == TK_CURLY_BRACKET_OPEN) { @@ -3415,6 +3558,137 @@ ShaderLanguage::Node *ShaderLanguage::_parse_array_constructor(BlockNode *p_bloc TkPos pos = _get_tkpos(); tk = _get_token(); if (tk.type == TK_BRACKET_CLOSE) { + undefined_size = true; + tk = _get_token(); + } else { + _set_tkpos(pos); + + Node *n = _parse_and_reduce_expression(p_block, p_function_info); + if (!n || n->type != Node::TYPE_CONSTANT || n->get_datatype() != TYPE_INT) { + _set_error("Expected single integer constant > 0"); + return nullptr; + } + + ConstantNode *cnode = (ConstantNode *)n; + if (cnode->values.size() == 1) { + array_size = cnode->values[0].sint; + if (array_size <= 0) { + _set_error("Expected single integer constant > 0"); + return nullptr; + } + } else { + _set_error("Expected single integer constant > 0"); + return nullptr; + } + + tk = _get_token(); + if (tk.type != TK_BRACKET_CLOSE) { + _set_error("Expected ']'"); + return nullptr; + } else { + tk = _get_token(); + } + } + } else { + _set_error("Expected '['"); + return nullptr; + } + } + + ArrayConstructNode *an = alloc_node<ArrayConstructNode>(); + + if (tk.type == TK_PARENTHESIS_OPEN || auto_size) { // initialization + int idx = 0; + while (true) { + Node *n = _parse_and_reduce_expression(p_block, p_function_info); + if (!n) { + return nullptr; + } + + // define type by using the first member + if (auto_size && idx == 0) { + type = n->get_datatype(); + if (type == TYPE_STRUCT) { + struct_name = n->get_datatype_name(); + } + } else { + if (!_compare_datatypes(type, struct_name, 0, n->get_datatype(), n->get_datatype_name(), 0)) { + return nullptr; + } + } + + tk = _get_token(); + if (tk.type == TK_COMMA) { + an->initializer.push_back(n); + } else if (!auto_size && tk.type == TK_PARENTHESIS_CLOSE) { + an->initializer.push_back(n); + break; + } else if (auto_size && tk.type == TK_CURLY_BRACKET_CLOSE) { + an->initializer.push_back(n); + break; + } else { + if (auto_size) { + _set_error("Expected '}' or ','"); + } else { + _set_error("Expected ')' or ','"); + } + return nullptr; + } + idx++; + } + if (!auto_size && !undefined_size && an->initializer.size() != array_size) { + _set_error("Array size mismatch"); + return nullptr; + } + } else { + _set_error("Expected array initialization!"); + return nullptr; + } + + an->datatype = type; + an->struct_name = struct_name; + return an; +} + +ShaderLanguage::Node *ShaderLanguage::_parse_array_constructor(BlockNode *p_block, const FunctionInfo &p_function_info, DataType p_type, const StringName &p_struct_name, int p_array_size) { + DataType type = TYPE_VOID; + String struct_name = ""; + int array_size = 0; + bool auto_size = false; + TkPos prev_pos = _get_tkpos(); + Token tk = _get_token(); + + if (tk.type == TK_CURLY_BRACKET_OPEN) { + auto_size = true; + } else { + if (shader->structs.has(tk.text)) { + type = TYPE_STRUCT; + struct_name = tk.text; + } else { + if (!is_token_variable_datatype(tk.type)) { + _set_tkpos(prev_pos); + + pass_array = true; + Node *n = _parse_and_reduce_expression(p_block, p_function_info); + pass_array = false; + + if (!n) { + _set_error("Invalid data type for array"); + return nullptr; + } + + if (!_compare_datatypes(p_type, p_struct_name, p_array_size, n->get_datatype(), n->get_datatype_name(), n->get_array_size())) { + return nullptr; + } + return n; + } + type = get_token_datatype(tk.type); + } + tk = _get_token(); + if (tk.type == TK_BRACKET_OPEN) { + TkPos pos = _get_tkpos(); + tk = _get_token(); + if (tk.type == TK_BRACKET_CLOSE) { array_size = p_array_size; tk = _get_token(); } else { @@ -3486,8 +3760,7 @@ ShaderLanguage::Node *ShaderLanguage::_parse_array_constructor(BlockNode *p_bloc return nullptr; } - if (p_type != n->get_datatype() || p_struct_name != n->get_datatype_name()) { - _set_error("Invalid assignment of '" + (n->get_datatype() == TYPE_STRUCT ? n->get_datatype_name() : get_datatype_name(n->get_datatype())) + "' to '" + (type == TYPE_STRUCT ? struct_name : get_datatype_name(type)) + "'"); + if (!_compare_datatypes(p_type, p_struct_name, 0, n->get_datatype(), n->get_datatype_name(), 0)) { return nullptr; } @@ -3587,50 +3860,73 @@ ShaderLanguage::Node *ShaderLanguage::_parse_expression(BlockNode *p_block, cons //make sure void is not used in expression _set_error("Void value not allowed in Expression"); return nullptr; - } else if (is_token_nonvoid_datatype(tk.type)) { - //basic type constructor + } else if (is_token_nonvoid_datatype(tk.type) || tk.type == TK_CURLY_BRACKET_OPEN) { + if (tk.type == TK_CURLY_BRACKET_OPEN) { + //array constructor - OperatorNode *func = alloc_node<OperatorNode>(); - func->op = OP_CONSTRUCT; + _set_tkpos(prepos); + expr = _parse_array_constructor(p_block, p_function_info); + } else { + DataType datatype; + DataPrecision precision; + bool precision_defined = false; - if (is_token_precision(tk.type)) { - func->return_precision_cache = get_token_precision(tk.type); + if (is_token_precision(tk.type)) { + precision = get_token_precision(tk.type); + precision_defined = true; + tk = _get_token(); + } + + datatype = get_token_datatype(tk.type); tk = _get_token(); - } - VariableNode *funcname = alloc_node<VariableNode>(); - funcname->name = get_datatype_name(get_token_datatype(tk.type)); - func->arguments.push_back(funcname); + if (tk.type == TK_BRACKET_OPEN) { + //array constructor - tk = _get_token(); - if (tk.type != TK_PARENTHESIS_OPEN) { - _set_error("Expected '(' after type name"); - return nullptr; - } + _set_tkpos(prepos); + expr = _parse_array_constructor(p_block, p_function_info); + } else { + if (tk.type != TK_PARENTHESIS_OPEN) { + _set_error("Expected '(' after type name"); + return nullptr; + } + //basic type constructor - int carg = -1; + OperatorNode *func = alloc_node<OperatorNode>(); + func->op = OP_CONSTRUCT; - bool ok = _parse_function_arguments(p_block, p_function_info, func, &carg); + if (precision_defined) { + func->return_precision_cache = precision; + } - if (carg >= 0) { - completion_type = COMPLETION_CALL_ARGUMENTS; - completion_line = tk_line; - completion_block = p_block; - completion_function = funcname->name; - completion_argument = carg; - } + VariableNode *funcname = alloc_node<VariableNode>(); + funcname->name = get_datatype_name(datatype); + func->arguments.push_back(funcname); - if (!ok) { - return nullptr; - } + int carg = -1; - if (!_validate_function_call(p_block, p_function_info, func, &func->return_cache, &func->struct_name)) { - _set_error("No matching constructor found for: '" + String(funcname->name) + "'"); - return nullptr; - } + bool ok = _parse_function_arguments(p_block, p_function_info, func, &carg); + + if (carg >= 0) { + completion_type = COMPLETION_CALL_ARGUMENTS; + completion_line = tk_line; + completion_block = p_block; + completion_function = funcname->name; + completion_argument = carg; + } - expr = _reduce_expression(p_block, func); + if (!ok) { + return nullptr; + } + + if (!_validate_function_call(p_block, p_function_info, func, &func->return_cache, &func->struct_name)) { + _set_error("No matching constructor found for: '" + String(funcname->name) + "'"); + return nullptr; + } + expr = _reduce_expression(p_block, func); + } + } } else if (tk.type == TK_IDENTIFIER) { _set_tkpos(prepos); @@ -3678,11 +3974,7 @@ ShaderLanguage::Node *ShaderLanguage::_parse_expression(BlockNode *p_block, cons if (!nexpr) { return nullptr; } - Node *node = pstruct->members[i]; if (!_compare_datatypes_in_nodes(pstruct->members[i], nexpr)) { - String type_name = nexpr->get_datatype() == TYPE_STRUCT ? nexpr->get_datatype_name() : get_datatype_name(nexpr->get_datatype()); - String type_name2 = node->get_datatype() == TYPE_STRUCT ? node->get_datatype_name() : get_datatype_name(node->get_datatype()); - _set_error("Invalid assignment of '" + type_name + "' to '" + type_name2 + "'"); return nullptr; } } @@ -3704,7 +3996,7 @@ ShaderLanguage::Node *ShaderLanguage::_parse_expression(BlockNode *p_block, cons expr = func; - } else { //a function + } else { //a function call const StringName &name = identifier; @@ -3716,7 +4008,9 @@ ShaderLanguage::Node *ShaderLanguage::_parse_expression(BlockNode *p_block, cons int carg = -1; + pass_array = true; bool ok = _parse_function_arguments(p_block, p_function_info, func, &carg); + pass_array = false; // Check if block has a variable with the same name as function to prevent shader crash. ShaderLanguage::BlockNode *bnode = p_block; @@ -3769,6 +4063,10 @@ ShaderLanguage::Node *ShaderLanguage::_parse_expression(BlockNode *p_block, cons FunctionNode *call_function = shader->functions[function_index].function; if (call_function) { + func->return_cache = call_function->get_datatype(); + func->struct_name = call_function->get_datatype_name(); + func->return_array_size = call_function->get_array_size(); + //get current base function FunctionNode *base_function = nullptr; { @@ -3943,60 +4241,61 @@ ShaderLanguage::Node *ShaderLanguage::_parse_expression(BlockNode *p_block, cons Node *assign_expression = nullptr; if (array_size > 0) { - tk = _get_token(); - - if (tk.type != TK_BRACKET_OPEN && tk.type != TK_PERIOD && tk.type != TK_OP_ASSIGN) { - _set_error("Expected '[','.' or '='"); - return nullptr; - } + if (!pass_array) { + tk = _get_token(); - if (tk.type == TK_OP_ASSIGN) { - if (is_const) { - _set_error("Constants cannot be modified."); + if (tk.type != TK_BRACKET_OPEN && tk.type != TK_PERIOD && tk.type != TK_OP_ASSIGN) { + _set_error("Expected '[','.' or '='"); return nullptr; } - assign_expression = _parse_array_constructor(p_block, p_function_info, data_type, struct_name, array_size); - if (!assign_expression) { - return nullptr; - } - } else if (tk.type == TK_PERIOD) { - completion_class = TAG_ARRAY; - p_block->block_tag = SubClassTag::TAG_ARRAY; - call_expression = _parse_and_reduce_expression(p_block, p_function_info); - p_block->block_tag = SubClassTag::TAG_GLOBAL; - if (!call_expression) { - return nullptr; - } - data_type = call_expression->get_datatype(); - } else { // indexing - index_expression = _parse_and_reduce_expression(p_block, p_function_info); - if (!index_expression) { - return nullptr; - } + if (tk.type == TK_OP_ASSIGN) { + if (is_const) { + _set_error("Constants cannot be modified."); + return nullptr; + } + assign_expression = _parse_array_constructor(p_block, p_function_info, data_type, struct_name, array_size); + if (!assign_expression) { + return nullptr; + } + } else if (tk.type == TK_PERIOD) { + completion_class = TAG_ARRAY; + p_block->block_tag = SubClassTag::TAG_ARRAY; + call_expression = _parse_and_reduce_expression(p_block, p_function_info); + p_block->block_tag = SubClassTag::TAG_GLOBAL; + if (!call_expression) { + return nullptr; + } + data_type = call_expression->get_datatype(); + } else { // indexing + index_expression = _parse_and_reduce_expression(p_block, p_function_info); + if (!index_expression) { + return nullptr; + } - if (index_expression->get_datatype() != TYPE_INT && index_expression->get_datatype() != TYPE_UINT) { - _set_error("Only integer expressions are allowed for indexing"); - return nullptr; - } + if (index_expression->get_datatype() != TYPE_INT && index_expression->get_datatype() != TYPE_UINT) { + _set_error("Only integer expressions are allowed for indexing"); + return nullptr; + } - if (index_expression->type == Node::TYPE_CONSTANT) { - ConstantNode *cnode = (ConstantNode *)index_expression; - if (cnode) { - if (!cnode->values.is_empty()) { - int value = cnode->values[0].sint; - if (value < 0 || value >= array_size) { - _set_error(vformat("Index [%s] out of range [%s..%s]", value, 0, array_size - 1)); - return nullptr; + if (index_expression->type == Node::TYPE_CONSTANT) { + ConstantNode *cnode = (ConstantNode *)index_expression; + if (cnode) { + if (!cnode->values.is_empty()) { + int value = cnode->values[0].sint; + if (value < 0 || value >= array_size) { + _set_error(vformat("Index [%s] out of range [%s..%s]", value, 0, array_size - 1)); + return nullptr; + } } } } - } - tk = _get_token(); - if (tk.type != TK_BRACKET_CLOSE) { - _set_error("Expected ']'"); - return nullptr; + tk = _get_token(); + if (tk.type != TK_BRACKET_CLOSE) { + _set_error("Expected ']'"); + return nullptr; + } } } @@ -4008,6 +4307,7 @@ ShaderLanguage::Node *ShaderLanguage::_parse_expression(BlockNode *p_block, cons arrname->call_expression = call_expression; arrname->assign_expression = assign_expression; arrname->is_const = is_const; + arrname->array_size = array_size; expr = arrname; } else { VariableNode *varname = alloc_node<VariableNode>(); @@ -4072,6 +4372,18 @@ ShaderLanguage::Node *ShaderLanguage::_parse_expression(BlockNode *p_block, cons DataType dt = expr->get_datatype(); String st = expr->get_datatype_name(); + if (!expr->is_indexed() && expr->get_array_size() > 0) { + completion_class = TAG_ARRAY; + p_block->block_tag = SubClassTag::TAG_ARRAY; + Node *call_expression = _parse_and_reduce_expression(p_block, p_function_info); + p_block->block_tag = SubClassTag::TAG_GLOBAL; + if (!call_expression) { + return nullptr; + } + expr = call_expression; + break; + } + StringName identifier; if (_get_completable_identifier(p_block, dt == TYPE_STRUCT ? COMPLETION_STRUCT : COMPLETION_INDEX, identifier)) { if (dt == TYPE_STRUCT) { @@ -4348,6 +4660,7 @@ ShaderLanguage::Node *ShaderLanguage::_parse_expression(BlockNode *p_block, cons mn->has_swizzling_duplicates = repeated; if (array_size > 0) { + TkPos prev_pos = _get_tkpos(); tk = _get_token(); if (tk.type == TK_OP_ASSIGN) { if (last_type == IDENTIFIER_CONSTANT) { @@ -4399,13 +4712,14 @@ ShaderLanguage::Node *ShaderLanguage::_parse_expression(BlockNode *p_block, cons return nullptr; } mn->index_expression = index_expression; - } else { - _set_error("Expected '[','.' or '='"); - return nullptr; + if (!pass_array) { + _set_error("Expected '[','.' or '='"); + return nullptr; + } + _set_tkpos(prev_pos); } } - expr = mn; //todo @@ -4430,117 +4744,130 @@ ShaderLanguage::Node *ShaderLanguage::_parse_expression(BlockNode *p_block, cons } DataType member_type = TYPE_VOID; + String member_struct_name; - switch (expr->get_datatype()) { - case TYPE_BVEC2: - case TYPE_VEC2: - case TYPE_IVEC2: - case TYPE_UVEC2: - case TYPE_MAT2: - if (index->type == Node::TYPE_CONSTANT) { - uint32_t index_constant = static_cast<ConstantNode *>(index)->values[0].uint; - if (index_constant >= 2) { - _set_error("Index out of range (0-1)"); - return nullptr; + if (expr->get_array_size() > 0) { + uint32_t index_constant = static_cast<ConstantNode *>(index)->values[0].uint; + if (index_constant >= (uint32_t)expr->get_array_size()) { + _set_error(vformat("Index [%s] out of range [%s..%s]", index_constant, 0, expr->get_array_size() - 1)); + return nullptr; + } + member_type = expr->get_datatype(); + if (member_type == TYPE_STRUCT) { + member_struct_name = expr->get_datatype_name(); + } + } else { + switch (expr->get_datatype()) { + case TYPE_BVEC2: + case TYPE_VEC2: + case TYPE_IVEC2: + case TYPE_UVEC2: + case TYPE_MAT2: + if (index->type == Node::TYPE_CONSTANT) { + uint32_t index_constant = static_cast<ConstantNode *>(index)->values[0].uint; + if (index_constant >= 2) { + _set_error("Index out of range (0-1)"); + return nullptr; + } } - } - switch (expr->get_datatype()) { - case TYPE_BVEC2: - member_type = TYPE_BOOL; - break; - case TYPE_VEC2: - member_type = TYPE_FLOAT; - break; - case TYPE_IVEC2: - member_type = TYPE_INT; - break; - case TYPE_UVEC2: - member_type = TYPE_UINT; - break; - case TYPE_MAT2: - member_type = TYPE_VEC2; - break; - default: - break; - } + switch (expr->get_datatype()) { + case TYPE_BVEC2: + member_type = TYPE_BOOL; + break; + case TYPE_VEC2: + member_type = TYPE_FLOAT; + break; + case TYPE_IVEC2: + member_type = TYPE_INT; + break; + case TYPE_UVEC2: + member_type = TYPE_UINT; + break; + case TYPE_MAT2: + member_type = TYPE_VEC2; + break; + default: + break; + } - break; - case TYPE_BVEC3: - case TYPE_VEC3: - case TYPE_IVEC3: - case TYPE_UVEC3: - case TYPE_MAT3: - if (index->type == Node::TYPE_CONSTANT) { - uint32_t index_constant = static_cast<ConstantNode *>(index)->values[0].uint; - if (index_constant >= 3) { - _set_error("Index out of range (0-2)"); - return nullptr; + break; + case TYPE_BVEC3: + case TYPE_VEC3: + case TYPE_IVEC3: + case TYPE_UVEC3: + case TYPE_MAT3: + if (index->type == Node::TYPE_CONSTANT) { + uint32_t index_constant = static_cast<ConstantNode *>(index)->values[0].uint; + if (index_constant >= 3) { + _set_error("Index out of range (0-2)"); + return nullptr; + } } - } - switch (expr->get_datatype()) { - case TYPE_BVEC3: - member_type = TYPE_BOOL; - break; - case TYPE_VEC3: - member_type = TYPE_FLOAT; - break; - case TYPE_IVEC3: - member_type = TYPE_INT; - break; - case TYPE_UVEC3: - member_type = TYPE_UINT; - break; - case TYPE_MAT3: - member_type = TYPE_VEC3; - break; - default: - break; - } - break; - case TYPE_BVEC4: - case TYPE_VEC4: - case TYPE_IVEC4: - case TYPE_UVEC4: - case TYPE_MAT4: - if (index->type == Node::TYPE_CONSTANT) { - uint32_t index_constant = static_cast<ConstantNode *>(index)->values[0].uint; - if (index_constant >= 4) { - _set_error("Index out of range (0-3)"); - return nullptr; + switch (expr->get_datatype()) { + case TYPE_BVEC3: + member_type = TYPE_BOOL; + break; + case TYPE_VEC3: + member_type = TYPE_FLOAT; + break; + case TYPE_IVEC3: + member_type = TYPE_INT; + break; + case TYPE_UVEC3: + member_type = TYPE_UINT; + break; + case TYPE_MAT3: + member_type = TYPE_VEC3; + break; + default: + break; + } + break; + case TYPE_BVEC4: + case TYPE_VEC4: + case TYPE_IVEC4: + case TYPE_UVEC4: + case TYPE_MAT4: + if (index->type == Node::TYPE_CONSTANT) { + uint32_t index_constant = static_cast<ConstantNode *>(index)->values[0].uint; + if (index_constant >= 4) { + _set_error("Index out of range (0-3)"); + return nullptr; + } } - } - switch (expr->get_datatype()) { - case TYPE_BVEC4: - member_type = TYPE_BOOL; - break; - case TYPE_VEC4: - member_type = TYPE_FLOAT; - break; - case TYPE_IVEC4: - member_type = TYPE_INT; - break; - case TYPE_UVEC4: - member_type = TYPE_UINT; - break; - case TYPE_MAT4: - member_type = TYPE_VEC4; - break; - default: - break; + switch (expr->get_datatype()) { + case TYPE_BVEC4: + member_type = TYPE_BOOL; + break; + case TYPE_VEC4: + member_type = TYPE_FLOAT; + break; + case TYPE_IVEC4: + member_type = TYPE_INT; + break; + case TYPE_UVEC4: + member_type = TYPE_UINT; + break; + case TYPE_MAT4: + member_type = TYPE_VEC4; + break; + default: + break; + } + break; + default: { + _set_error("Object of type '" + (expr->get_datatype() == TYPE_STRUCT ? expr->get_datatype_name() : get_datatype_name(expr->get_datatype())) + "' can't be indexed"); + return nullptr; } - break; - default: { - _set_error("Object of type '" + (expr->get_datatype() == TYPE_STRUCT ? expr->get_datatype_name() : get_datatype_name(expr->get_datatype())) + "' can't be indexed"); - return nullptr; } } - OperatorNode *op = alloc_node<OperatorNode>(); op->op = OP_INDEX; op->return_cache = member_type; + op->struct_name = member_struct_name; op->arguments.push_back(expr); op->arguments.push_back(index); expr = op; @@ -4556,7 +4883,7 @@ ShaderLanguage::Node *ShaderLanguage::_parse_expression(BlockNode *p_block, cons op->op = tk.type == TK_OP_DECREMENT ? OP_POST_DECREMENT : OP_POST_INCREMENT; op->arguments.push_back(expr); - if (!_validate_operator(op, &op->return_cache)) { + if (!_validate_operator(op, &op->return_cache, &op->return_array_size)) { _set_error("Invalid base type for increment/decrement operator"); return nullptr; } @@ -4874,13 +5201,18 @@ ShaderLanguage::Node *ShaderLanguage::_parse_expression(BlockNode *p_block, cons expression.write[i].is_op = false; expression.write[i].node = op; - if (!_validate_operator(op, &op->return_cache)) { + if (!_validate_operator(op, &op->return_cache, &op->return_array_size)) { String at; for (int j = 0; j < op->arguments.size(); j++) { if (j > 0) { at += " and "; } at += get_datatype_name(op->arguments[j]->get_datatype()); + if (!op->arguments[j]->is_indexed() && op->arguments[j]->get_array_size() > 0) { + at += "["; + at += itos(op->arguments[j]->get_array_size()); + at += "]"; + } } _set_error("Invalid arguments to unary operator '" + get_operator_text(op->op) + "' :" + at); return nullptr; @@ -4907,13 +5239,18 @@ ShaderLanguage::Node *ShaderLanguage::_parse_expression(BlockNode *p_block, cons expression.write[next_op - 1].is_op = false; expression.write[next_op - 1].node = op; - if (!_validate_operator(op, &op->return_cache)) { + if (!_validate_operator(op, &op->return_cache, &op->return_array_size)) { String at; for (int i = 0; i < op->arguments.size(); i++) { if (i > 0) { at += " and "; } at += get_datatype_name(op->arguments[i]->get_datatype()); + if (!op->arguments[i]->is_indexed() && op->arguments[i]->get_array_size() > 0) { + at += "["; + at += itos(op->arguments[i]->get_array_size()); + at += "]"; + } } _set_error("Invalid argument to ternary ?: operator: " + at); return nullptr; @@ -4960,7 +5297,7 @@ ShaderLanguage::Node *ShaderLanguage::_parse_expression(BlockNode *p_block, cons //replace all 3 nodes by this operator and make it an expression - if (!_validate_operator(op, &op->return_cache)) { + if (!_validate_operator(op, &op->return_cache, &op->return_array_size)) { String at; for (int i = 0; i < op->arguments.size(); i++) { if (i > 0) { @@ -4971,6 +5308,11 @@ ShaderLanguage::Node *ShaderLanguage::_parse_expression(BlockNode *p_block, cons } else { at += get_datatype_name(op->arguments[i]->get_datatype()); } + if (!op->arguments[i]->is_indexed() && op->arguments[i]->get_array_size() > 0) { + at += "["; + at += itos(op->arguments[i]->get_array_size()); + at += "]"; + } } _set_error("Invalid arguments to operator '" + get_operator_text(op->op) + "' :" + at); return nullptr; @@ -5227,6 +5569,7 @@ Error ShaderLanguage::_parse_block(BlockNode *p_block, const FunctionInfo &p_fun ArrayDeclarationNode::Declaration decl; decl.name = name; decl.size = 0U; + decl.single_expression = false; pos = _get_tkpos(); tk = _get_token(); @@ -5293,179 +5636,205 @@ Error ShaderLanguage::_parse_block(BlockNode *p_block, const FunctionInfo &p_fun return ERR_PARSE_ERROR; } + TkPos prev_pos = _get_tkpos(); tk = _get_token(); - if (tk.type != TK_CURLY_BRACKET_OPEN) { - if (unknown_size) { - _set_error("Expected '{'"); - return ERR_PARSE_ERROR; - } - - full_def = true; + if (tk.type == TK_IDENTIFIER) { // a function call array initialization + _set_tkpos(prev_pos); + pass_array = true; + Node *n = _parse_and_reduce_expression(p_block, p_function_info); + pass_array = false; - DataPrecision precision2 = PRECISION_DEFAULT; - if (is_token_precision(tk.type)) { - precision2 = get_token_precision(tk.type); - tk = _get_token(); - if (shader->structs.has(tk.text)) { - _set_error("Precision modifier cannot be used on structs."); - return ERR_PARSE_ERROR; + if (!n) { + _set_error("Expected correct array initializer!"); + return ERR_PARSE_ERROR; + } else { + if (unknown_size) { + decl.size = n->get_array_size(); + var.array_size = n->get_array_size(); } - if (!is_token_nonvoid_datatype(tk.type)) { - _set_error("Expected datatype after precision"); + + if (!_compare_datatypes(var.type, var.struct_name, var.array_size, n->get_datatype(), n->get_datatype_name(), n->get_array_size())) { return ERR_PARSE_ERROR; } - } - DataType type2; - StringName struct_name2 = ""; + decl.single_expression = true; + decl.initializer.push_back(n); + } - if (shader->structs.has(tk.text)) { - type2 = TYPE_STRUCT; - struct_name2 = tk.text; - } else { - if (!is_token_variable_datatype(tk.type)) { - _set_error("Invalid data type for array"); + tk = _get_token(); + } else { + if (tk.type != TK_CURLY_BRACKET_OPEN) { + if (unknown_size) { + _set_error("Expected '{'"); return ERR_PARSE_ERROR; } - type2 = get_token_datatype(tk.type); - } - int array_size2 = 0; + full_def = true; - tk = _get_token(); - if (tk.type == TK_BRACKET_OPEN) { - TkPos pos2 = _get_tkpos(); - tk = _get_token(); - if (tk.type == TK_BRACKET_CLOSE) { - array_size2 = var.array_size; + DataPrecision precision2 = PRECISION_DEFAULT; + if (is_token_precision(tk.type)) { + precision2 = get_token_precision(tk.type); tk = _get_token(); - } else { - _set_tkpos(pos2); - - Node *n = _parse_and_reduce_expression(p_block, p_function_info); - if (!n || n->type != Node::TYPE_CONSTANT || n->get_datatype() != TYPE_INT) { - _set_error("Expected single integer constant > 0"); + if (shader->structs.has(tk.text)) { + _set_error("Precision modifier cannot be used on structs."); + return ERR_PARSE_ERROR; + } + if (!is_token_nonvoid_datatype(tk.type)) { + _set_error("Expected datatype after precision"); return ERR_PARSE_ERROR; } + } - ConstantNode *cnode = (ConstantNode *)n; - if (cnode->values.size() == 1) { - array_size2 = cnode->values[0].sint; - if (array_size2 <= 0) { - _set_error("Expected single integer constant > 0"); - return ERR_PARSE_ERROR; - } - } else { - _set_error("Expected single integer constant > 0"); + DataType type2; + StringName struct_name2 = ""; + + if (shader->structs.has(tk.text)) { + type2 = TYPE_STRUCT; + struct_name2 = tk.text; + } else { + if (!is_token_variable_datatype(tk.type)) { + _set_error("Invalid data type for array"); return ERR_PARSE_ERROR; } + type2 = get_token_datatype(tk.type); + } + int array_size2 = 0; + + tk = _get_token(); + if (tk.type == TK_BRACKET_OPEN) { + TkPos pos2 = _get_tkpos(); tk = _get_token(); - if (tk.type != TK_BRACKET_CLOSE) { - _set_error("Expected ']'"); - return ERR_PARSE_ERROR; + if (tk.type == TK_BRACKET_CLOSE) { + array_size2 = var.array_size; + tk = _get_token(); } else { + _set_tkpos(pos2); + + Node *n = _parse_and_reduce_expression(p_block, p_function_info); + if (!n || n->type != Node::TYPE_CONSTANT || n->get_datatype() != TYPE_INT) { + _set_error("Expected single integer constant > 0"); + return ERR_PARSE_ERROR; + } + + ConstantNode *cnode = (ConstantNode *)n; + if (cnode->values.size() == 1) { + array_size2 = cnode->values[0].sint; + if (array_size2 <= 0) { + _set_error("Expected single integer constant > 0"); + return ERR_PARSE_ERROR; + } + } else { + _set_error("Expected single integer constant > 0"); + return ERR_PARSE_ERROR; + } + tk = _get_token(); + if (tk.type != TK_BRACKET_CLOSE) { + _set_error("Expected ']'"); + return ERR_PARSE_ERROR; + } else { + tk = _get_token(); + } } - } - } else { - _set_error("Expected '['"); - return ERR_PARSE_ERROR; - } - - if (precision != precision2 || type != type2 || struct_name != struct_name2 || var.array_size != array_size2) { - String error_str = "Cannot convert from '"; - if (precision2 != PRECISION_DEFAULT) { - error_str += get_precision_name(precision2); - error_str += " "; - } - if (type2 == TYPE_STRUCT) { - error_str += struct_name2; } else { - error_str += get_datatype_name(type2); - } - error_str += "["; - error_str += itos(array_size2); - error_str += "]'"; - error_str += " to '"; - if (precision != PRECISION_DEFAULT) { - error_str += get_precision_name(precision); - error_str += " "; + _set_error("Expected '['"); + return ERR_PARSE_ERROR; } - if (type == TYPE_STRUCT) { - error_str += struct_name; - } else { - error_str += get_datatype_name(type); + + if (precision != precision2 || type != type2 || struct_name != struct_name2 || var.array_size != array_size2) { + String error_str = "Cannot convert from '"; + if (precision2 != PRECISION_DEFAULT) { + error_str += get_precision_name(precision2); + error_str += " "; + } + if (type2 == TYPE_STRUCT) { + error_str += struct_name2; + } else { + error_str += get_datatype_name(type2); + } + error_str += "["; + error_str += itos(array_size2); + error_str += "]'"; + error_str += " to '"; + if (precision != PRECISION_DEFAULT) { + error_str += get_precision_name(precision); + error_str += " "; + } + if (type == TYPE_STRUCT) { + error_str += struct_name; + } else { + error_str += get_datatype_name(type); + } + error_str += "["; + error_str += itos(var.array_size); + error_str += "]'"; + _set_error(error_str); + return ERR_PARSE_ERROR; } - error_str += "["; - error_str += itos(var.array_size); - error_str += "]'"; - _set_error(error_str); - return ERR_PARSE_ERROR; } - } - bool curly = tk.type == TK_CURLY_BRACKET_OPEN; + bool curly = tk.type == TK_CURLY_BRACKET_OPEN; - if (unknown_size) { - if (!curly) { - _set_error("Expected '{'"); - return ERR_PARSE_ERROR; - } - } else { - if (full_def) { - if (curly) { - _set_error("Expected '('"); + if (unknown_size) { + if (!curly) { + _set_error("Expected '{'"); return ERR_PARSE_ERROR; } + } else { + if (full_def) { + if (curly) { + _set_error("Expected '('"); + return ERR_PARSE_ERROR; + } + } } - } - if (tk.type == TK_PARENTHESIS_OPEN || curly) { // initialization - while (true) { - Node *n = _parse_and_reduce_expression(p_block, p_function_info); - if (!n) { - return ERR_PARSE_ERROR; - } + if (tk.type == TK_PARENTHESIS_OPEN || curly) { // initialization + while (true) { + Node *n = _parse_and_reduce_expression(p_block, p_function_info); + if (!n) { + return ERR_PARSE_ERROR; + } - if (node->is_const && n->type == Node::TYPE_OPERATOR && ((OperatorNode *)n)->op == OP_CALL) { - _set_error("Expected constant expression"); - return ERR_PARSE_ERROR; - } + if (node->is_const && n->type == Node::TYPE_OPERATOR && ((OperatorNode *)n)->op == OP_CALL) { + _set_error("Expected constant expression"); + return ERR_PARSE_ERROR; + } - if (var.type != n->get_datatype() || struct_name != n->get_datatype_name()) { - _set_error("Invalid assignment of '" + (n->get_datatype() == TYPE_STRUCT ? n->get_datatype_name() : get_datatype_name(n->get_datatype())) + "' to '" + (var.type == TYPE_STRUCT ? struct_name : get_datatype_name(var.type)) + "'"); - return ERR_PARSE_ERROR; - } + if (!_compare_datatypes(var.type, struct_name, 0, n->get_datatype(), n->get_datatype_name(), 0)) { + return ERR_PARSE_ERROR; + } - tk = _get_token(); - if (tk.type == TK_COMMA) { - decl.initializer.push_back(n); - continue; - } else if (!curly && tk.type == TK_PARENTHESIS_CLOSE) { - decl.initializer.push_back(n); - break; - } else if (curly && tk.type == TK_CURLY_BRACKET_CLOSE) { - decl.initializer.push_back(n); - break; - } else { - if (curly) { - _set_error("Expected '}' or ','"); + tk = _get_token(); + if (tk.type == TK_COMMA) { + decl.initializer.push_back(n); + continue; + } else if (!curly && tk.type == TK_PARENTHESIS_CLOSE) { + decl.initializer.push_back(n); + break; + } else if (curly && tk.type == TK_CURLY_BRACKET_CLOSE) { + decl.initializer.push_back(n); + break; } else { - _set_error("Expected ')' or ','"); + if (curly) { + _set_error("Expected '}' or ','"); + } else { + _set_error("Expected ')' or ','"); + } + return ERR_PARSE_ERROR; } + } + if (unknown_size) { + decl.size = decl.initializer.size(); + var.array_size = decl.initializer.size(); + } else if (decl.initializer.size() != var.array_size) { + _set_error("Array size mismatch"); return ERR_PARSE_ERROR; } + tk = _get_token(); } - if (unknown_size) { - decl.size = decl.initializer.size(); - var.array_size = decl.initializer.size(); - } else if (decl.initializer.size() != var.array_size) { - _set_error("Array size mismatch"); - return ERR_PARSE_ERROR; - } - tk = _get_token(); } } else { if (unknown_size) { @@ -5518,8 +5887,7 @@ Error ShaderLanguage::_parse_block(BlockNode *p_block, const FunctionInfo &p_fun } } - if (var.type == TYPE_STRUCT ? (var.struct_name != n->get_datatype_name()) : (var.type != n->get_datatype())) { - _set_error("Invalid assignment of '" + (n->get_datatype() == TYPE_STRUCT ? n->get_datatype_name() : get_datatype_name(n->get_datatype())) + "' to '" + (var.type == TYPE_STRUCT ? String(var.struct_name) : get_datatype_name(var.type)) + "'"); + if (!_compare_datatypes(var.type, var.struct_name, var.array_size, n->get_datatype(), n->get_datatype_name(), n->get_array_size())) { return ERR_PARSE_ERROR; } tk = _get_token(); @@ -5980,6 +6348,11 @@ Error ShaderLanguage::_parse_block(BlockNode *p_block, const FunctionInfo &p_fun } String return_struct_name = String(b->parent_function->return_struct_name); + String array_size_string; + + if (b->parent_function->return_array_size > 0) { + array_size_string = "[" + itos(b->parent_function->return_array_size) + "]"; + } ControlFlowNode *flow = alloc_node<ControlFlowNode>(); flow->flow_op = FLOW_OP_RETURN; @@ -5989,18 +6362,27 @@ Error ShaderLanguage::_parse_block(BlockNode *p_block, const FunctionInfo &p_fun if (tk.type == TK_SEMICOLON) { //all is good if (b->parent_function->return_type != TYPE_VOID) { - _set_error("Expected return with an expression of type '" + (return_struct_name != "" ? return_struct_name : get_datatype_name(b->parent_function->return_type)) + "'"); + _set_error("Expected return with an expression of type '" + (return_struct_name != "" ? return_struct_name : get_datatype_name(b->parent_function->return_type)) + array_size_string + "'"); return ERR_PARSE_ERROR; } } else { _set_tkpos(pos); //rollback, wants expression + + pass_array = true; Node *expr = _parse_and_reduce_expression(p_block, p_function_info); if (!expr) { return ERR_PARSE_ERROR; } + pass_array = false; + + bool array_size_incorrect = false; + + if (b->parent_function->return_array_size > 0 && b->parent_function->return_array_size != expr->get_array_size()) { + array_size_incorrect = true; + } - if (b->parent_function->return_type != expr->get_datatype() || return_struct_name != expr->get_datatype_name()) { - _set_error("Expected return with an expression of type '" + (return_struct_name != "" ? return_struct_name : get_datatype_name(b->parent_function->return_type)) + "'"); + if (b->parent_function->return_type != expr->get_datatype() || array_size_incorrect || return_struct_name != expr->get_datatype_name()) { + _set_error("Expected return with an expression of type '" + (return_struct_name != "" ? return_struct_name : get_datatype_name(b->parent_function->return_type)) + array_size_string + "'"); return ERR_PARSE_ERROR; } @@ -6795,6 +7177,7 @@ Error ShaderLanguage::_parse_shader(const Map<StringName, FunctionInfo> &p_funct DataPrecision precision = PRECISION_DEFAULT; DataType type; StringName name; + int return_array_size = 0; if (tk.type == TK_CONST) { is_constant = true; @@ -6832,10 +7215,33 @@ Error ShaderLanguage::_parse_shader(const Map<StringName, FunctionInfo> &p_funct } TkPos prev_pos = _get_tkpos(); tk = _get_token(); + if (tk.type == TK_BRACKET_OPEN) { - _set_error("Cannot use arrays as return types"); - return ERR_PARSE_ERROR; + bool error = false; + tk = _get_token(); + + if (tk.type == TK_INT_CONSTANT) { + return_array_size = (int)tk.constant; + if (return_array_size > 0) { + tk = _get_token(); + if (tk.type != TK_BRACKET_CLOSE) { + _set_error("Expected ']'"); + return ERR_PARSE_ERROR; + } + } else { + error = true; + } + } else { + error = true; + } + if (error) { + _set_error("Expected integer constant > 0"); + return ERR_PARSE_ERROR; + } + + prev_pos = _get_tkpos(); } + _set_tkpos(prev_pos); _get_completable_identifier(nullptr, COMPLETION_MAIN_FUNCTION, name); @@ -7049,8 +7455,7 @@ Error ShaderLanguage::_parse_shader(const Map<StringName, FunctionInfo> &p_funct return ERR_PARSE_ERROR; } - if (constant.type != n->get_datatype() || n->get_datatype_name() != struct_name) { - _set_error("Invalid assignment of '" + (n->get_datatype() == TYPE_STRUCT ? n->get_datatype_name() : get_datatype_name(n->get_datatype())) + "' to '" + (is_struct ? String(struct_name) : get_datatype_name(constant.type)) + "'"); + if (!_compare_datatypes(constant.type, struct_name, 0, n->get_datatype(), n->get_datatype_name(), 0)) { return ERR_PARSE_ERROR; } @@ -7111,8 +7516,7 @@ Error ShaderLanguage::_parse_shader(const Map<StringName, FunctionInfo> &p_funct constant.initializer = static_cast<ConstantNode *>(expr); - if (type != expr->get_datatype() || expr->get_datatype_name() != struct_name) { - _set_error("Invalid assignment of '" + (expr->get_datatype() == TYPE_STRUCT ? expr->get_datatype_name() : get_datatype_name(expr->get_datatype())) + "' to '" + (is_struct ? String(struct_name) : get_datatype_name(type)) + "'"); + if (!_compare_datatypes(type, struct_name, 0, expr->get_datatype(), expr->get_datatype_name(), 0)) { return ERR_PARSE_ERROR; } } @@ -7192,6 +7596,7 @@ Error ShaderLanguage::_parse_shader(const Map<StringName, FunctionInfo> &p_funct func_node->return_type = type; func_node->return_struct_name = struct_name; func_node->return_precision = precision; + func_node->return_array_size = return_array_size; if (p_functions.has(name)) { func_node->can_discard = p_functions[name].can_discard; @@ -7245,6 +7650,7 @@ Error ShaderLanguage::_parse_shader(const Map<StringName, FunctionInfo> &p_funct StringName param_struct_name; DataPrecision pprecision = PRECISION_DEFAULT; bool use_precision = false; + int array_size = 0; if (is_token_precision(tk.type)) { pprecision = get_token_precision(tk.type); @@ -7291,8 +7697,29 @@ Error ShaderLanguage::_parse_shader(const Map<StringName, FunctionInfo> &p_funct tk = _get_token(); if (tk.type == TK_BRACKET_OPEN) { - _set_error("Arrays as parameters are not implemented yet"); - return ERR_PARSE_ERROR; + bool error = false; + tk = _get_token(); + + if (tk.type == TK_INT_CONSTANT) { + array_size = (int)tk.constant; + + if (array_size > 0) { + tk = _get_token(); + if (tk.type != TK_BRACKET_CLOSE) { + _set_error("Expected ']'"); + return ERR_PARSE_ERROR; + } + } else { + error = true; + } + } else { + error = true; + } + if (error) { + _set_error("Expected integer constant > 0"); + return ERR_PARSE_ERROR; + } + tk = _get_token(); } if (tk.type != TK_IDENTIFIER) { _set_error("Expected identifier for argument name"); @@ -7326,14 +7753,41 @@ Error ShaderLanguage::_parse_shader(const Map<StringName, FunctionInfo> &p_funct arg.tex_argument_repeat = REPEAT_DEFAULT; arg.is_const = is_const; - func_node->arguments.push_back(arg); - tk = _get_token(); if (tk.type == TK_BRACKET_OPEN) { - _set_error("Arrays as parameters are not implemented yet"); - return ERR_PARSE_ERROR; + if (array_size > 0) { + _set_error("Array size is already defined!"); + return ERR_PARSE_ERROR; + } + bool error = false; + tk = _get_token(); + + if (tk.type == TK_INT_CONSTANT) { + array_size = (int)tk.constant; + + if (array_size > 0) { + tk = _get_token(); + if (tk.type != TK_BRACKET_CLOSE) { + _set_error("Expected ']'"); + return ERR_PARSE_ERROR; + } + } else { + error = true; + } + } else { + error = true; + } + + if (error) { + _set_error("Expected integer constant > 0"); + return ERR_PARSE_ERROR; + } + tk = _get_token(); } + arg.array_size = array_size; + func_node->arguments.push_back(arg); + if (tk.type == TK_COMMA) { tk = _get_token(); //do none and go on @@ -7756,6 +8210,13 @@ Error ShaderLanguage::complete(const String &p_code, const Map<StringName, Funct String calltip; calltip += get_datatype_name(shader->functions[i].function->return_type); + + if (shader->functions[i].function->return_array_size > 0) { + calltip += "["; + calltip += itos(shader->functions[i].function->return_array_size); + calltip += "]"; + } + calltip += " "; calltip += shader->functions[i].name; calltip += "("; @@ -7787,6 +8248,12 @@ Error ShaderLanguage::complete(const String &p_code, const Map<StringName, Funct calltip += " "; calltip += shader->functions[i].function->arguments[j].name; + if (shader->functions[i].function->arguments[j].array_size > 0) { + calltip += "["; + calltip += itos(shader->functions[i].function->arguments[j].array_size); + calltip += "]"; + } + if (j == completion_argument) { calltip += char32_t(0xFFFF); } diff --git a/servers/rendering/shader_language.h b/servers/rendering/shader_language.h index c8c5bb1fa7..af66e32e06 100644 --- a/servers/rendering/shader_language.h +++ b/servers/rendering/shader_language.h @@ -369,6 +369,8 @@ public: virtual DataType get_datatype() const { return TYPE_VOID; } virtual String get_datatype_name() const { return ""; } + virtual int get_array_size() const { return 0; } + virtual bool is_indexed() const { return false; } Node(Type t) : type(t) {} @@ -388,11 +390,15 @@ public: struct OperatorNode : public Node { DataType return_cache = TYPE_VOID; DataPrecision return_precision_cache = PRECISION_DEFAULT; + int return_array_size = 0; Operator op = OP_EQUAL; StringName struct_name; Vector<Node *> arguments; - virtual DataType get_datatype() const { return return_cache; } - virtual String get_datatype_name() const { return String(struct_name); } + + virtual DataType get_datatype() const override { return return_cache; } + virtual String get_datatype_name() const override { return String(struct_name); } + virtual int get_array_size() const override { return return_array_size; } + virtual bool is_indexed() const override { return op == OP_INDEX; } OperatorNode() : Node(TYPE_OPERATOR) {} @@ -402,10 +408,11 @@ public: DataType datatype_cache = TYPE_VOID; StringName name; StringName struct_name; - virtual DataType get_datatype() const { return datatype_cache; } - virtual String get_datatype_name() const { return String(struct_name); } bool is_const = false; + virtual DataType get_datatype() const override { return datatype_cache; } + virtual String get_datatype_name() const override { return String(struct_name); } + VariableNode() : Node(TYPE_VARIABLE) {} }; @@ -420,9 +427,9 @@ public: StringName name; Node *initializer; }; - Vector<Declaration> declarations; - virtual DataType get_datatype() const { return datatype; } + + virtual DataType get_datatype() const override { return datatype; } VariableDeclarationNode() : Node(TYPE_VARIABLE_DECLARATION) {} @@ -436,9 +443,12 @@ public: Node *call_expression = nullptr; Node *assign_expression = nullptr; bool is_const = false; + int array_size = 0; - virtual DataType get_datatype() const { return datatype_cache; } - virtual String get_datatype_name() const { return String(struct_name); } + virtual DataType get_datatype() const override { return datatype_cache; } + virtual String get_datatype_name() const override { return String(struct_name); } + virtual int get_array_size() const override { return array_size; } + virtual bool is_indexed() const override { return index_expression != nullptr; } ArrayNode() : Node(TYPE_ARRAY) {} @@ -449,6 +459,10 @@ public: String struct_name; Vector<Node *> initializer; + virtual DataType get_datatype() const override { return datatype; } + virtual String get_datatype_name() const override { return struct_name; } + virtual int get_array_size() const override { return initializer.size(); } + ArrayConstructNode() : Node(TYPE_ARRAY_CONSTRUCT) {} }; @@ -464,10 +478,11 @@ public: StringName name; uint32_t size; Vector<Node *> initializer; + bool single_expression; }; - Vector<Declaration> declarations; - virtual DataType get_datatype() const { return datatype; } + + virtual DataType get_datatype() const override { return datatype; } ArrayDeclarationNode() : Node(TYPE_ARRAY_DECLARATION) {} @@ -487,8 +502,10 @@ public: Vector<Value> values; Vector<ArrayDeclarationNode::Declaration> array_declarations; - virtual DataType get_datatype() const { return datatype; } - virtual String get_datatype_name() const { return struct_name; } + + virtual DataType get_datatype() const override { return datatype; } + virtual String get_datatype_name() const override { return struct_name; } + virtual int get_array_size() const override { return array_size; } ConstantNode() : Node(TYPE_CONSTANT) {} @@ -553,8 +570,10 @@ public: Node *call_expression = nullptr; bool has_swizzling_duplicates = false; - virtual DataType get_datatype() const { return datatype; } - virtual String get_datatype_name() const { return String(struct_name); } + virtual DataType get_datatype() const override { return datatype; } + virtual String get_datatype_name() const override { return String(struct_name); } + virtual int get_array_size() const override { return array_size; } + virtual bool is_indexed() const override { return index_expression != nullptr || call_expression != nullptr; } MemberNode() : Node(TYPE_MEMBER) {} @@ -580,6 +599,7 @@ public: bool tex_builtin_check; StringName tex_builtin; bool is_const; + int array_size; Map<StringName, Set<int>> tex_argument_connect; }; @@ -588,10 +608,15 @@ public: DataType return_type = TYPE_VOID; StringName return_struct_name; DataPrecision return_precision = PRECISION_DEFAULT; + int return_array_size = 0; Vector<Argument> arguments; BlockNode *body = nullptr; bool can_discard = false; + virtual DataType get_datatype() const override { return return_type; } + virtual String get_datatype_name() const override { return String(return_struct_name); } + virtual int get_array_size() const override { return return_array_size; } + FunctionNode() : Node(TYPE_FUNCTION) {} }; @@ -842,6 +867,8 @@ private: int tk_line; StringName current_function; + bool last_const = false; + bool pass_array = false; StringName last_name; VaryingFunctionNames varying_function_names; @@ -894,7 +921,7 @@ private: #endif // DEBUG_ENABLED bool _is_operator_assign(Operator p_op) const; bool _validate_assign(Node *p_node, const FunctionInfo &p_function_info, String *r_message = nullptr); - bool _validate_operator(OperatorNode *p_op, DataType *r_ret_type = nullptr); + bool _validate_operator(OperatorNode *p_op, DataType *r_ret_type = nullptr, int *r_ret_size = nullptr); struct BuiltinFuncDef { enum { MAX_ARGS = 5 }; @@ -925,7 +952,8 @@ private: static const BuiltinFuncOutArgs builtin_func_out_args[]; Error _validate_datatype(DataType p_type); - bool _compare_datatypes_in_nodes(Node *a, Node *b) const; + bool _compare_datatypes(DataType p_datatype_a, String p_datatype_name_a, int p_array_size_a, DataType p_datatype_b, String p_datatype_name_b, int p_array_size_b); + bool _compare_datatypes_in_nodes(Node *a, Node *b); bool _validate_function_call(BlockNode *p_block, const FunctionInfo &p_function_info, OperatorNode *p_func, DataType *r_ret_type, StringName *r_ret_type_str); bool _parse_function_arguments(BlockNode *p_block, const FunctionInfo &p_function_info, OperatorNode *p_func, int *r_complete_arg = nullptr); @@ -936,6 +964,7 @@ private: bool _check_node_constness(const Node *p_node) const; Node *_parse_expression(BlockNode *p_block, const FunctionInfo &p_function_info); + Node *_parse_array_constructor(BlockNode *p_block, const FunctionInfo &p_function_info); Node *_parse_array_constructor(BlockNode *p_block, const FunctionInfo &p_function_info, DataType p_type, const StringName &p_struct_name, int p_array_size); ShaderLanguage::Node *_reduce_expression(BlockNode *p_block, ShaderLanguage::Node *p_node); diff --git a/servers/rendering/shader_types.cpp b/servers/rendering/shader_types.cpp index 0bf68b9e0f..a1e892498b 100644 --- a/servers/rendering/shader_types.cpp +++ b/servers/rendering/shader_types.cpp @@ -29,6 +29,7 @@ /*************************************************************************/ #include "shader_types.h" +#include "core/math/math_defs.h" const Map<StringName, ShaderLanguage::FunctionInfo> &ShaderTypes::get_functions(RS::ShaderMode p_mode) { return shader_modes[p_mode].functions; @@ -54,6 +55,9 @@ ShaderTypes::ShaderTypes() { /*************** SPATIAL ***********************/ shader_modes[RS::SHADER_SPATIAL].functions["global"].built_ins["TIME"] = constt(ShaderLanguage::TYPE_FLOAT); + shader_modes[RS::SHADER_SPATIAL].functions["global"].built_ins["PI"] = constt(ShaderLanguage::TYPE_FLOAT); + shader_modes[RS::SHADER_SPATIAL].functions["global"].built_ins["TAU"] = constt(ShaderLanguage::TYPE_FLOAT); + shader_modes[RS::SHADER_SPATIAL].functions["global"].built_ins["E"] = constt(ShaderLanguage::TYPE_FLOAT); shader_modes[RS::SHADER_SPATIAL].functions["vertex"].built_ins["VERTEX"] = ShaderLanguage::TYPE_VEC3; shader_modes[RS::SHADER_SPATIAL].functions["vertex"].built_ins["NORMAL"] = ShaderLanguage::TYPE_VEC3; @@ -120,11 +124,11 @@ ShaderTypes::ShaderTypes() { shader_modes[RS::SHADER_SPATIAL].functions["fragment"].built_ins["AO"] = ShaderLanguage::TYPE_FLOAT; shader_modes[RS::SHADER_SPATIAL].functions["fragment"].built_ins["AO_LIGHT_AFFECT"] = ShaderLanguage::TYPE_FLOAT; shader_modes[RS::SHADER_SPATIAL].functions["fragment"].built_ins["EMISSION"] = ShaderLanguage::TYPE_VEC3; - shader_modes[RS::SHADER_SPATIAL].functions["fragment"].built_ins["SCREEN_TEXTURE"] = ShaderLanguage::TYPE_SAMPLER2D; - shader_modes[RS::SHADER_SPATIAL].functions["fragment"].built_ins["NORMAL_ROUGHNESS_TEXTURE"] = ShaderLanguage::TYPE_SAMPLER2D; - shader_modes[RS::SHADER_SPATIAL].functions["fragment"].built_ins["DEPTH_TEXTURE"] = ShaderLanguage::TYPE_SAMPLER2D; + shader_modes[RS::SHADER_SPATIAL].functions["fragment"].built_ins["SCREEN_TEXTURE"] = constt(ShaderLanguage::TYPE_SAMPLER2D); + shader_modes[RS::SHADER_SPATIAL].functions["fragment"].built_ins["NORMAL_ROUGHNESS_TEXTURE"] = constt(ShaderLanguage::TYPE_SAMPLER2D); + shader_modes[RS::SHADER_SPATIAL].functions["fragment"].built_ins["DEPTH_TEXTURE"] = constt(ShaderLanguage::TYPE_SAMPLER2D); shader_modes[RS::SHADER_SPATIAL].functions["fragment"].built_ins["DEPTH"] = ShaderLanguage::TYPE_FLOAT; - shader_modes[RS::SHADER_SPATIAL].functions["fragment"].built_ins["SCREEN_UV"] = ShaderLanguage::TYPE_VEC2; + shader_modes[RS::SHADER_SPATIAL].functions["fragment"].built_ins["SCREEN_UV"] = constt(ShaderLanguage::TYPE_VEC2); shader_modes[RS::SHADER_SPATIAL].functions["fragment"].built_ins["POINT_COORD"] = constt(ShaderLanguage::TYPE_VEC2); shader_modes[RS::SHADER_SPATIAL].functions["fragment"].built_ins["OUTPUT_IS_SRGB"] = constt(ShaderLanguage::TYPE_BOOL); @@ -227,6 +231,9 @@ ShaderTypes::ShaderTypes() { /************ CANVAS ITEM **************************/ shader_modes[RS::SHADER_CANVAS_ITEM].functions["global"].built_ins["TIME"] = constt(ShaderLanguage::TYPE_FLOAT); + shader_modes[RS::SHADER_CANVAS_ITEM].functions["global"].built_ins["PI"] = constt(ShaderLanguage::TYPE_FLOAT); + shader_modes[RS::SHADER_CANVAS_ITEM].functions["global"].built_ins["TAU"] = constt(ShaderLanguage::TYPE_FLOAT); + shader_modes[RS::SHADER_CANVAS_ITEM].functions["global"].built_ins["E"] = constt(ShaderLanguage::TYPE_FLOAT); shader_modes[RS::SHADER_CANVAS_ITEM].functions["vertex"].built_ins["VERTEX"] = ShaderLanguage::TYPE_VEC2; shader_modes[RS::SHADER_CANVAS_ITEM].functions["vertex"].built_ins["UV"] = ShaderLanguage::TYPE_VEC2; @@ -317,6 +324,9 @@ ShaderTypes::ShaderTypes() { /************ PARTICLES **************************/ shader_modes[RS::SHADER_PARTICLES].functions["global"].built_ins["TIME"] = constt(ShaderLanguage::TYPE_FLOAT); + shader_modes[RS::SHADER_PARTICLES].functions["global"].built_ins["PI"] = constt(ShaderLanguage::TYPE_FLOAT); + shader_modes[RS::SHADER_PARTICLES].functions["global"].built_ins["TAU"] = constt(ShaderLanguage::TYPE_FLOAT); + shader_modes[RS::SHADER_PARTICLES].functions["global"].built_ins["E"] = constt(ShaderLanguage::TYPE_FLOAT); shader_modes[RS::SHADER_PARTICLES].functions["start"].built_ins["COLOR"] = ShaderLanguage::TYPE_VEC4; shader_modes[RS::SHADER_PARTICLES].functions["start"].built_ins["VELOCITY"] = ShaderLanguage::TYPE_VEC3; @@ -381,6 +391,9 @@ ShaderTypes::ShaderTypes() { /************ SKY **************************/ shader_modes[RS::SHADER_SKY].functions["global"].built_ins["TIME"] = constt(ShaderLanguage::TYPE_FLOAT); + shader_modes[RS::SHADER_SKY].functions["global"].built_ins["PI"] = constt(ShaderLanguage::TYPE_FLOAT); + shader_modes[RS::SHADER_SKY].functions["global"].built_ins["TAU"] = constt(ShaderLanguage::TYPE_FLOAT); + shader_modes[RS::SHADER_SKY].functions["global"].built_ins["E"] = constt(ShaderLanguage::TYPE_FLOAT); shader_modes[RS::SHADER_SKY].functions["global"].built_ins["POSITION"] = constt(ShaderLanguage::TYPE_VEC3); shader_modes[RS::SHADER_SKY].functions["global"].built_ins["RADIANCE"] = constt(ShaderLanguage::TYPE_SAMPLERCUBE); shader_modes[RS::SHADER_SKY].functions["global"].built_ins["AT_HALF_RES_PASS"] = constt(ShaderLanguage::TYPE_BOOL); diff --git a/servers/rendering_server.cpp b/servers/rendering_server.cpp index a9601fd661..4741e90a81 100644 --- a/servers/rendering_server.cpp +++ b/servers/rendering_server.cpp @@ -2306,6 +2306,12 @@ RenderingServer::RenderingServer() { "rendering/vulkan/rendering/back_end", PROPERTY_HINT_ENUM, "ForwardClustered,ForwardMobile")); + GLOBAL_DEF("rendering/shader_compiler/shader_cache/enabled", true); + GLOBAL_DEF("rendering/shader_compiler/shader_cache/compress", true); + GLOBAL_DEF("rendering/shader_compiler/shader_cache/use_zstd_compression", true); + GLOBAL_DEF("rendering/shader_compiler/shader_cache/strip_debug", false); + GLOBAL_DEF("rendering/shader_compiler/shader_cache/strip_debug.release", true); + GLOBAL_DEF("rendering/reflections/sky_reflections/roughness_layers", 8); GLOBAL_DEF("rendering/reflections/sky_reflections/texture_array_reflections", true); GLOBAL_DEF("rendering/reflections/sky_reflections/texture_array_reflections.mobile", false); diff --git a/servers/rendering_server.h b/servers/rendering_server.h index 0c1a010f73..a9ab4928c4 100644 --- a/servers/rendering_server.h +++ b/servers/rendering_server.h @@ -672,6 +672,7 @@ public: enum ParticlesDrawOrder { PARTICLES_DRAW_ORDER_INDEX, PARTICLES_DRAW_ORDER_LIFETIME, + PARTICLES_DRAW_ORDER_REVERSE_LIFETIME, PARTICLES_DRAW_ORDER_VIEW_DEPTH, }; diff --git a/tests/test_image.h b/tests/test_image.h index d73717f5b7..99c2a9380d 100644 --- a/tests/test_image.h +++ b/tests/test_image.h @@ -101,8 +101,8 @@ TEST_CASE("[Image] Saving and loading") { Ref<Image> image_bmp = memnew(Image()); FileAccessRef f_bmp = FileAccess::open(TestUtils::get_data_path("images/icon.bmp"), FileAccess::READ, &err); PackedByteArray data_bmp; - data_bmp.resize(f_bmp->get_len() + 1); - f_bmp->get_buffer(data_bmp.ptrw(), f_bmp->get_len()); + data_bmp.resize(f_bmp->get_length() + 1); + f_bmp->get_buffer(data_bmp.ptrw(), f_bmp->get_length()); CHECK_MESSAGE( image_bmp->load_bmp_from_buffer(data_bmp) == OK, "The BMP image should load successfully."); @@ -111,8 +111,8 @@ TEST_CASE("[Image] Saving and loading") { Ref<Image> image_jpg = memnew(Image()); FileAccessRef f_jpg = FileAccess::open(TestUtils::get_data_path("images/icon.jpg"), FileAccess::READ, &err); PackedByteArray data_jpg; - data_jpg.resize(f_jpg->get_len() + 1); - f_jpg->get_buffer(data_jpg.ptrw(), f_jpg->get_len()); + data_jpg.resize(f_jpg->get_length() + 1); + f_jpg->get_buffer(data_jpg.ptrw(), f_jpg->get_length()); CHECK_MESSAGE( image_jpg->load_jpg_from_buffer(data_jpg) == OK, "The JPG image should load successfully."); @@ -121,8 +121,8 @@ TEST_CASE("[Image] Saving and loading") { Ref<Image> image_webp = memnew(Image()); FileAccessRef f_webp = FileAccess::open(TestUtils::get_data_path("images/icon.webp"), FileAccess::READ, &err); PackedByteArray data_webp; - data_webp.resize(f_webp->get_len() + 1); - f_webp->get_buffer(data_webp.ptrw(), f_webp->get_len()); + data_webp.resize(f_webp->get_length() + 1); + f_webp->get_buffer(data_webp.ptrw(), f_webp->get_length()); CHECK_MESSAGE( image_webp->load_webp_from_buffer(data_webp) == OK, "The WEBP image should load successfully."); @@ -131,8 +131,8 @@ TEST_CASE("[Image] Saving and loading") { Ref<Image> image_png = memnew(Image()); FileAccessRef f_png = FileAccess::open(TestUtils::get_data_path("images/icon.png"), FileAccess::READ, &err); PackedByteArray data_png; - data_png.resize(f_png->get_len() + 1); - f_png->get_buffer(data_png.ptrw(), f_png->get_len()); + data_png.resize(f_png->get_length() + 1); + f_png->get_buffer(data_png.ptrw(), f_png->get_length()); CHECK_MESSAGE( image_png->load_png_from_buffer(data_png) == OK, "The PNG image should load successfully."); @@ -141,8 +141,8 @@ TEST_CASE("[Image] Saving and loading") { Ref<Image> image_tga = memnew(Image()); FileAccessRef f_tga = FileAccess::open(TestUtils::get_data_path("images/icon.tga"), FileAccess::READ, &err); PackedByteArray data_tga; - data_tga.resize(f_tga->get_len() + 1); - f_tga->get_buffer(data_tga.ptrw(), f_tga->get_len()); + data_tga.resize(f_tga->get_length() + 1); + f_tga->get_buffer(data_tga.ptrw(), f_tga->get_length()); CHECK_MESSAGE( image_tga->load_tga_from_buffer(data_tga) == OK, "The TGA image should load successfully."); diff --git a/tests/test_main.cpp b/tests/test_main.cpp index 67fb38aa86..54327caf3d 100644 --- a/tests/test_main.cpp +++ b/tests/test_main.cpp @@ -121,24 +121,27 @@ int test_main(int argc, char *argv[]) { test_args.push_back(arg); } } - // Convert Godot command line arguments back to standard arguments. - char **doctest_args = new char *[test_args.size()]; - for (int x = 0; x < test_args.size(); x++) { - // Operation to convert Godot string to non wchar string. - CharString cs = test_args[x].utf8(); - const char *str = cs.get_data(); - // Allocate the string copy. - doctest_args[x] = new char[strlen(str) + 1]; - // Copy this into memory. - memcpy(doctest_args[x], str, strlen(str) + 1); - } - test_context.applyCommandLine(test_args.size(), doctest_args); + if (test_args.size() > 0) { + // Convert Godot command line arguments back to standard arguments. + char **doctest_args = new char *[test_args.size()]; + for (int x = 0; x < test_args.size(); x++) { + // Operation to convert Godot string to non wchar string. + CharString cs = test_args[x].utf8(); + const char *str = cs.get_data(); + // Allocate the string copy. + doctest_args[x] = new char[strlen(str) + 1]; + // Copy this into memory. + memcpy(doctest_args[x], str, strlen(str) + 1); + } + + test_context.applyCommandLine(test_args.size(), doctest_args); - for (int x = 0; x < test_args.size(); x++) { - delete[] doctest_args[x]; + for (int x = 0; x < test_args.size(); x++) { + delete[] doctest_args[x]; + } + delete[] doctest_args; } - delete[] doctest_args; return test_context.run(); } diff --git a/tests/test_math.cpp b/tests/test_math.cpp index 85cfdf7d2c..88c32713ed 100644 --- a/tests/test_math.cpp +++ b/tests/test_math.cpp @@ -529,8 +529,8 @@ MainLoop *test() { ERR_FAIL_COND_V_MSG(!fa, nullptr, "Could not open file: " + test); Vector<uint8_t> buf; - uint64_t flen = fa->get_len(); - buf.resize(fa->get_len() + 1); + uint64_t flen = fa->get_length(); + buf.resize(fa->get_length() + 1); fa->get_buffer(buf.ptrw(), flen); buf.write[flen] = 0; diff --git a/tests/test_pck_packer.h b/tests/test_pck_packer.h index 8e4721b821..06e4e64963 100644 --- a/tests/test_pck_packer.h +++ b/tests/test_pck_packer.h @@ -62,10 +62,10 @@ TEST_CASE("[PCKPacker] Pack an empty PCK file") { err == OK, "The generated empty PCK file should be opened successfully."); CHECK_MESSAGE( - f->get_len() >= 100, + f->get_length() >= 100, "The generated empty PCK file shouldn't be too small (it should have the PCK header)."); CHECK_MESSAGE( - f->get_len() <= 500, + f->get_length() <= 500, "The generated empty PCK file shouldn't be too large."); } @@ -103,10 +103,10 @@ TEST_CASE("[PCKPacker] Pack a PCK file with some files and directories") { err == OK, "The generated non-empty PCK file should be opened successfully."); CHECK_MESSAGE( - f->get_len() >= 25000, + f->get_length() >= 25000, "The generated non-empty PCK file should be large enough to actually hold the contents specified above."); CHECK_MESSAGE( - f->get_len() <= 35000, + f->get_length() <= 35000, "The generated non-empty PCK file shouldn't be too large."); } } // namespace TestPCKPacker diff --git a/thirdparty/README.md b/thirdparty/README.md index d3599fd195..03a2ddf5e4 100644 --- a/thirdparty/README.md +++ b/thirdparty/README.md @@ -367,7 +367,7 @@ File extracted from upstream release tarball: ## meshoptimizer - Upstream: https://github.com/zeux/meshoptimizer -- Version: 0.16 (95893c0566646434dd675b708d293fcb2d526d08, 2021) +- Version: git (f5d83e879c48f8664783a69b4f50711d27549b66, 2021) - License: MIT Files extracted from upstream repository: @@ -469,6 +469,10 @@ Collection of single-file libraries used in Godot components. * Version: git (2f625846a775501fb69456567409a8b12f10ea25, 2012) * License: BSD-3-Clause * Modifications: use `const char*` instead of `char*` for input string +- `smolv.h` + * Upstream: https://github.com/aras-p/smol-v + * Version: git (4b52c165c13763051a18e80ffbc2ee436314ceb2, 2020) + * License: Public Domain or MIT - `stb_rect_pack.h` * Upstream: https://github.com/nothings/stb * Version: 1.00 (2bb4a0accd4003c1db4c24533981e01b1adfd656, 2019) @@ -731,3 +735,4 @@ Files extracted from upstream source: - lib/{common/,compress/,decompress/,zstd.h} - LICENSE + diff --git a/thirdparty/meshoptimizer/simplifier.cpp b/thirdparty/meshoptimizer/simplifier.cpp index 059cabb055..0f10ebef4b 100644 --- a/thirdparty/meshoptimizer/simplifier.cpp +++ b/thirdparty/meshoptimizer/simplifier.cpp @@ -120,8 +120,13 @@ struct PositionHasher { const unsigned int* key = reinterpret_cast<const unsigned int*>(vertex_positions + index * vertex_stride_float); + // scramble bits to make sure that integer coordinates have entropy in lower bits + unsigned int x = key[0] ^ (key[0] >> 17); + unsigned int y = key[1] ^ (key[1] >> 17); + unsigned int z = key[2] ^ (key[2] >> 17); + // Optimized Spatial Hashing for Collision Detection of Deformable Objects - return (key[0] * 73856093) ^ (key[1] * 19349663) ^ (key[2] * 83492791); + return (x * 73856093) ^ (y * 19349663) ^ (z * 83492791); } bool equal(unsigned int lhs, unsigned int rhs) const @@ -1160,7 +1165,7 @@ struct IdHasher struct TriangleHasher { - unsigned int* indices; + const unsigned int* indices; size_t hash(unsigned int i) const { @@ -1375,9 +1380,10 @@ static float interpolate(float y, float x0, float y0, float x1, float y1, float } // namespace meshopt #ifndef NDEBUG -unsigned char* meshopt_simplifyDebugKind = 0; -unsigned int* meshopt_simplifyDebugLoop = 0; -unsigned int* meshopt_simplifyDebugLoopBack = 0; +// Note: this is only exposed for debug visualization purposes; do *not* use these in debug builds +MESHOPTIMIZER_API unsigned char* meshopt_simplifyDebugKind = 0; +MESHOPTIMIZER_API unsigned int* meshopt_simplifyDebugLoop = 0; +MESHOPTIMIZER_API unsigned int* meshopt_simplifyDebugLoopBack = 0; #endif size_t meshopt_simplify(unsigned int* destination, const unsigned int* indices, size_t index_count, const float* vertex_positions_data, size_t vertex_count, size_t vertex_positions_stride, size_t target_index_count, float target_error, float* out_result_error) diff --git a/thirdparty/misc/smolv.cpp b/thirdparty/misc/smolv.cpp new file mode 100644 index 0000000000..26ed7294f9 --- /dev/null +++ b/thirdparty/misc/smolv.cpp @@ -0,0 +1,2108 @@ +// smol-v - public domain - https://github.com/aras-p/smol-v +// authored 2016-2020 by Aras Pranckevicius +// no warranty implied; use at your own risk +// See end of file for license information. + +#include "smolv.h" +#include <stdint.h> +#include <vector> +#include <algorithm> +#include <cstdio> +#include <cstring> + +#if !defined(_MSC_VER) && __cplusplus < 201103L +#define static_assert(x,y) +#endif + +#define _SMOLV_ARRAY_SIZE(a) (sizeof(a)/sizeof((a)[0])) + +// -------------------------------------------------------------------------------------------- +// Metadata about known SPIR-V operations + +enum SpvOp +{ + SpvOpNop = 0, + SpvOpUndef = 1, + SpvOpSourceContinued = 2, + SpvOpSource = 3, + SpvOpSourceExtension = 4, + SpvOpName = 5, + SpvOpMemberName = 6, + SpvOpString = 7, + SpvOpLine = 8, + SpvOpExtension = 10, + SpvOpExtInstImport = 11, + SpvOpExtInst = 12, + SpvOpVectorShuffleCompact = 13, // not in SPIR-V, added for SMOL-V! + SpvOpMemoryModel = 14, + SpvOpEntryPoint = 15, + SpvOpExecutionMode = 16, + SpvOpCapability = 17, + SpvOpTypeVoid = 19, + SpvOpTypeBool = 20, + SpvOpTypeInt = 21, + SpvOpTypeFloat = 22, + SpvOpTypeVector = 23, + SpvOpTypeMatrix = 24, + SpvOpTypeImage = 25, + SpvOpTypeSampler = 26, + SpvOpTypeSampledImage = 27, + SpvOpTypeArray = 28, + SpvOpTypeRuntimeArray = 29, + SpvOpTypeStruct = 30, + SpvOpTypeOpaque = 31, + SpvOpTypePointer = 32, + SpvOpTypeFunction = 33, + SpvOpTypeEvent = 34, + SpvOpTypeDeviceEvent = 35, + SpvOpTypeReserveId = 36, + SpvOpTypeQueue = 37, + SpvOpTypePipe = 38, + SpvOpTypeForwardPointer = 39, + SpvOpConstantTrue = 41, + SpvOpConstantFalse = 42, + SpvOpConstant = 43, + SpvOpConstantComposite = 44, + SpvOpConstantSampler = 45, + SpvOpConstantNull = 46, + SpvOpSpecConstantTrue = 48, + SpvOpSpecConstantFalse = 49, + SpvOpSpecConstant = 50, + SpvOpSpecConstantComposite = 51, + SpvOpSpecConstantOp = 52, + SpvOpFunction = 54, + SpvOpFunctionParameter = 55, + SpvOpFunctionEnd = 56, + SpvOpFunctionCall = 57, + SpvOpVariable = 59, + SpvOpImageTexelPointer = 60, + SpvOpLoad = 61, + SpvOpStore = 62, + SpvOpCopyMemory = 63, + SpvOpCopyMemorySized = 64, + SpvOpAccessChain = 65, + SpvOpInBoundsAccessChain = 66, + SpvOpPtrAccessChain = 67, + SpvOpArrayLength = 68, + SpvOpGenericPtrMemSemantics = 69, + SpvOpInBoundsPtrAccessChain = 70, + SpvOpDecorate = 71, + SpvOpMemberDecorate = 72, + SpvOpDecorationGroup = 73, + SpvOpGroupDecorate = 74, + SpvOpGroupMemberDecorate = 75, + SpvOpVectorExtractDynamic = 77, + SpvOpVectorInsertDynamic = 78, + SpvOpVectorShuffle = 79, + SpvOpCompositeConstruct = 80, + SpvOpCompositeExtract = 81, + SpvOpCompositeInsert = 82, + SpvOpCopyObject = 83, + SpvOpTranspose = 84, + SpvOpSampledImage = 86, + SpvOpImageSampleImplicitLod = 87, + SpvOpImageSampleExplicitLod = 88, + SpvOpImageSampleDrefImplicitLod = 89, + SpvOpImageSampleDrefExplicitLod = 90, + SpvOpImageSampleProjImplicitLod = 91, + SpvOpImageSampleProjExplicitLod = 92, + SpvOpImageSampleProjDrefImplicitLod = 93, + SpvOpImageSampleProjDrefExplicitLod = 94, + SpvOpImageFetch = 95, + SpvOpImageGather = 96, + SpvOpImageDrefGather = 97, + SpvOpImageRead = 98, + SpvOpImageWrite = 99, + SpvOpImage = 100, + SpvOpImageQueryFormat = 101, + SpvOpImageQueryOrder = 102, + SpvOpImageQuerySizeLod = 103, + SpvOpImageQuerySize = 104, + SpvOpImageQueryLod = 105, + SpvOpImageQueryLevels = 106, + SpvOpImageQuerySamples = 107, + SpvOpConvertFToU = 109, + SpvOpConvertFToS = 110, + SpvOpConvertSToF = 111, + SpvOpConvertUToF = 112, + SpvOpUConvert = 113, + SpvOpSConvert = 114, + SpvOpFConvert = 115, + SpvOpQuantizeToF16 = 116, + SpvOpConvertPtrToU = 117, + SpvOpSatConvertSToU = 118, + SpvOpSatConvertUToS = 119, + SpvOpConvertUToPtr = 120, + SpvOpPtrCastToGeneric = 121, + SpvOpGenericCastToPtr = 122, + SpvOpGenericCastToPtrExplicit = 123, + SpvOpBitcast = 124, + SpvOpSNegate = 126, + SpvOpFNegate = 127, + SpvOpIAdd = 128, + SpvOpFAdd = 129, + SpvOpISub = 130, + SpvOpFSub = 131, + SpvOpIMul = 132, + SpvOpFMul = 133, + SpvOpUDiv = 134, + SpvOpSDiv = 135, + SpvOpFDiv = 136, + SpvOpUMod = 137, + SpvOpSRem = 138, + SpvOpSMod = 139, + SpvOpFRem = 140, + SpvOpFMod = 141, + SpvOpVectorTimesScalar = 142, + SpvOpMatrixTimesScalar = 143, + SpvOpVectorTimesMatrix = 144, + SpvOpMatrixTimesVector = 145, + SpvOpMatrixTimesMatrix = 146, + SpvOpOuterProduct = 147, + SpvOpDot = 148, + SpvOpIAddCarry = 149, + SpvOpISubBorrow = 150, + SpvOpUMulExtended = 151, + SpvOpSMulExtended = 152, + SpvOpAny = 154, + SpvOpAll = 155, + SpvOpIsNan = 156, + SpvOpIsInf = 157, + SpvOpIsFinite = 158, + SpvOpIsNormal = 159, + SpvOpSignBitSet = 160, + SpvOpLessOrGreater = 161, + SpvOpOrdered = 162, + SpvOpUnordered = 163, + SpvOpLogicalEqual = 164, + SpvOpLogicalNotEqual = 165, + SpvOpLogicalOr = 166, + SpvOpLogicalAnd = 167, + SpvOpLogicalNot = 168, + SpvOpSelect = 169, + SpvOpIEqual = 170, + SpvOpINotEqual = 171, + SpvOpUGreaterThan = 172, + SpvOpSGreaterThan = 173, + SpvOpUGreaterThanEqual = 174, + SpvOpSGreaterThanEqual = 175, + SpvOpULessThan = 176, + SpvOpSLessThan = 177, + SpvOpULessThanEqual = 178, + SpvOpSLessThanEqual = 179, + SpvOpFOrdEqual = 180, + SpvOpFUnordEqual = 181, + SpvOpFOrdNotEqual = 182, + SpvOpFUnordNotEqual = 183, + SpvOpFOrdLessThan = 184, + SpvOpFUnordLessThan = 185, + SpvOpFOrdGreaterThan = 186, + SpvOpFUnordGreaterThan = 187, + SpvOpFOrdLessThanEqual = 188, + SpvOpFUnordLessThanEqual = 189, + SpvOpFOrdGreaterThanEqual = 190, + SpvOpFUnordGreaterThanEqual = 191, + SpvOpShiftRightLogical = 194, + SpvOpShiftRightArithmetic = 195, + SpvOpShiftLeftLogical = 196, + SpvOpBitwiseOr = 197, + SpvOpBitwiseXor = 198, + SpvOpBitwiseAnd = 199, + SpvOpNot = 200, + SpvOpBitFieldInsert = 201, + SpvOpBitFieldSExtract = 202, + SpvOpBitFieldUExtract = 203, + SpvOpBitReverse = 204, + SpvOpBitCount = 205, + SpvOpDPdx = 207, + SpvOpDPdy = 208, + SpvOpFwidth = 209, + SpvOpDPdxFine = 210, + SpvOpDPdyFine = 211, + SpvOpFwidthFine = 212, + SpvOpDPdxCoarse = 213, + SpvOpDPdyCoarse = 214, + SpvOpFwidthCoarse = 215, + SpvOpEmitVertex = 218, + SpvOpEndPrimitive = 219, + SpvOpEmitStreamVertex = 220, + SpvOpEndStreamPrimitive = 221, + SpvOpControlBarrier = 224, + SpvOpMemoryBarrier = 225, + SpvOpAtomicLoad = 227, + SpvOpAtomicStore = 228, + SpvOpAtomicExchange = 229, + SpvOpAtomicCompareExchange = 230, + SpvOpAtomicCompareExchangeWeak = 231, + SpvOpAtomicIIncrement = 232, + SpvOpAtomicIDecrement = 233, + SpvOpAtomicIAdd = 234, + SpvOpAtomicISub = 235, + SpvOpAtomicSMin = 236, + SpvOpAtomicUMin = 237, + SpvOpAtomicSMax = 238, + SpvOpAtomicUMax = 239, + SpvOpAtomicAnd = 240, + SpvOpAtomicOr = 241, + SpvOpAtomicXor = 242, + SpvOpPhi = 245, + SpvOpLoopMerge = 246, + SpvOpSelectionMerge = 247, + SpvOpLabel = 248, + SpvOpBranch = 249, + SpvOpBranchConditional = 250, + SpvOpSwitch = 251, + SpvOpKill = 252, + SpvOpReturn = 253, + SpvOpReturnValue = 254, + SpvOpUnreachable = 255, + SpvOpLifetimeStart = 256, + SpvOpLifetimeStop = 257, + SpvOpGroupAsyncCopy = 259, + SpvOpGroupWaitEvents = 260, + SpvOpGroupAll = 261, + SpvOpGroupAny = 262, + SpvOpGroupBroadcast = 263, + SpvOpGroupIAdd = 264, + SpvOpGroupFAdd = 265, + SpvOpGroupFMin = 266, + SpvOpGroupUMin = 267, + SpvOpGroupSMin = 268, + SpvOpGroupFMax = 269, + SpvOpGroupUMax = 270, + SpvOpGroupSMax = 271, + SpvOpReadPipe = 274, + SpvOpWritePipe = 275, + SpvOpReservedReadPipe = 276, + SpvOpReservedWritePipe = 277, + SpvOpReserveReadPipePackets = 278, + SpvOpReserveWritePipePackets = 279, + SpvOpCommitReadPipe = 280, + SpvOpCommitWritePipe = 281, + SpvOpIsValidReserveId = 282, + SpvOpGetNumPipePackets = 283, + SpvOpGetMaxPipePackets = 284, + SpvOpGroupReserveReadPipePackets = 285, + SpvOpGroupReserveWritePipePackets = 286, + SpvOpGroupCommitReadPipe = 287, + SpvOpGroupCommitWritePipe = 288, + SpvOpEnqueueMarker = 291, + SpvOpEnqueueKernel = 292, + SpvOpGetKernelNDrangeSubGroupCount = 293, + SpvOpGetKernelNDrangeMaxSubGroupSize = 294, + SpvOpGetKernelWorkGroupSize = 295, + SpvOpGetKernelPreferredWorkGroupSizeMultiple = 296, + SpvOpRetainEvent = 297, + SpvOpReleaseEvent = 298, + SpvOpCreateUserEvent = 299, + SpvOpIsValidEvent = 300, + SpvOpSetUserEventStatus = 301, + SpvOpCaptureEventProfilingInfo = 302, + SpvOpGetDefaultQueue = 303, + SpvOpBuildNDRange = 304, + SpvOpImageSparseSampleImplicitLod = 305, + SpvOpImageSparseSampleExplicitLod = 306, + SpvOpImageSparseSampleDrefImplicitLod = 307, + SpvOpImageSparseSampleDrefExplicitLod = 308, + SpvOpImageSparseSampleProjImplicitLod = 309, + SpvOpImageSparseSampleProjExplicitLod = 310, + SpvOpImageSparseSampleProjDrefImplicitLod = 311, + SpvOpImageSparseSampleProjDrefExplicitLod = 312, + SpvOpImageSparseFetch = 313, + SpvOpImageSparseGather = 314, + SpvOpImageSparseDrefGather = 315, + SpvOpImageSparseTexelsResident = 316, + SpvOpNoLine = 317, + SpvOpAtomicFlagTestAndSet = 318, + SpvOpAtomicFlagClear = 319, + SpvOpImageSparseRead = 320, + SpvOpSizeOf = 321, + SpvOpTypePipeStorage = 322, + SpvOpConstantPipeStorage = 323, + SpvOpCreatePipeFromPipeStorage = 324, + SpvOpGetKernelLocalSizeForSubgroupCount = 325, + SpvOpGetKernelMaxNumSubgroups = 326, + SpvOpTypeNamedBarrier = 327, + SpvOpNamedBarrierInitialize = 328, + SpvOpMemoryNamedBarrier = 329, + SpvOpModuleProcessed = 330, + SpvOpExecutionModeId = 331, + SpvOpDecorateId = 332, + SpvOpGroupNonUniformElect = 333, + SpvOpGroupNonUniformAll = 334, + SpvOpGroupNonUniformAny = 335, + SpvOpGroupNonUniformAllEqual = 336, + SpvOpGroupNonUniformBroadcast = 337, + SpvOpGroupNonUniformBroadcastFirst = 338, + SpvOpGroupNonUniformBallot = 339, + SpvOpGroupNonUniformInverseBallot = 340, + SpvOpGroupNonUniformBallotBitExtract = 341, + SpvOpGroupNonUniformBallotBitCount = 342, + SpvOpGroupNonUniformBallotFindLSB = 343, + SpvOpGroupNonUniformBallotFindMSB = 344, + SpvOpGroupNonUniformShuffle = 345, + SpvOpGroupNonUniformShuffleXor = 346, + SpvOpGroupNonUniformShuffleUp = 347, + SpvOpGroupNonUniformShuffleDown = 348, + SpvOpGroupNonUniformIAdd = 349, + SpvOpGroupNonUniformFAdd = 350, + SpvOpGroupNonUniformIMul = 351, + SpvOpGroupNonUniformFMul = 352, + SpvOpGroupNonUniformSMin = 353, + SpvOpGroupNonUniformUMin = 354, + SpvOpGroupNonUniformFMin = 355, + SpvOpGroupNonUniformSMax = 356, + SpvOpGroupNonUniformUMax = 357, + SpvOpGroupNonUniformFMax = 358, + SpvOpGroupNonUniformBitwiseAnd = 359, + SpvOpGroupNonUniformBitwiseOr = 360, + SpvOpGroupNonUniformBitwiseXor = 361, + SpvOpGroupNonUniformLogicalAnd = 362, + SpvOpGroupNonUniformLogicalOr = 363, + SpvOpGroupNonUniformLogicalXor = 364, + SpvOpGroupNonUniformQuadBroadcast = 365, + SpvOpGroupNonUniformQuadSwap = 366, +}; +static const int kKnownOpsCount = SpvOpGroupNonUniformQuadSwap+1; + + +static const char* kSpirvOpNames[] = +{ + "Nop", + "Undef", + "SourceContinued", + "Source", + "SourceExtension", + "Name", + "MemberName", + "String", + "Line", + "#9", + "Extension", + "ExtInstImport", + "ExtInst", + "VectorShuffleCompact", + "MemoryModel", + "EntryPoint", + "ExecutionMode", + "Capability", + "#18", + "TypeVoid", + "TypeBool", + "TypeInt", + "TypeFloat", + "TypeVector", + "TypeMatrix", + "TypeImage", + "TypeSampler", + "TypeSampledImage", + "TypeArray", + "TypeRuntimeArray", + "TypeStruct", + "TypeOpaque", + "TypePointer", + "TypeFunction", + "TypeEvent", + "TypeDeviceEvent", + "TypeReserveId", + "TypeQueue", + "TypePipe", + "TypeForwardPointer", + "#40", + "ConstantTrue", + "ConstantFalse", + "Constant", + "ConstantComposite", + "ConstantSampler", + "ConstantNull", + "#47", + "SpecConstantTrue", + "SpecConstantFalse", + "SpecConstant", + "SpecConstantComposite", + "SpecConstantOp", + "#53", + "Function", + "FunctionParameter", + "FunctionEnd", + "FunctionCall", + "#58", + "Variable", + "ImageTexelPointer", + "Load", + "Store", + "CopyMemory", + "CopyMemorySized", + "AccessChain", + "InBoundsAccessChain", + "PtrAccessChain", + "ArrayLength", + "GenericPtrMemSemantics", + "InBoundsPtrAccessChain", + "Decorate", + "MemberDecorate", + "DecorationGroup", + "GroupDecorate", + "GroupMemberDecorate", + "#76", + "VectorExtractDynamic", + "VectorInsertDynamic", + "VectorShuffle", + "CompositeConstruct", + "CompositeExtract", + "CompositeInsert", + "CopyObject", + "Transpose", + "#85", + "SampledImage", + "ImageSampleImplicitLod", + "ImageSampleExplicitLod", + "ImageSampleDrefImplicitLod", + "ImageSampleDrefExplicitLod", + "ImageSampleProjImplicitLod", + "ImageSampleProjExplicitLod", + "ImageSampleProjDrefImplicitLod", + "ImageSampleProjDrefExplicitLod", + "ImageFetch", + "ImageGather", + "ImageDrefGather", + "ImageRead", + "ImageWrite", + "Image", + "ImageQueryFormat", + "ImageQueryOrder", + "ImageQuerySizeLod", + "ImageQuerySize", + "ImageQueryLod", + "ImageQueryLevels", + "ImageQuerySamples", + "#108", + "ConvertFToU", + "ConvertFToS", + "ConvertSToF", + "ConvertUToF", + "UConvert", + "SConvert", + "FConvert", + "QuantizeToF16", + "ConvertPtrToU", + "SatConvertSToU", + "SatConvertUToS", + "ConvertUToPtr", + "PtrCastToGeneric", + "GenericCastToPtr", + "GenericCastToPtrExplicit", + "Bitcast", + "#125", + "SNegate", + "FNegate", + "IAdd", + "FAdd", + "ISub", + "FSub", + "IMul", + "FMul", + "UDiv", + "SDiv", + "FDiv", + "UMod", + "SRem", + "SMod", + "FRem", + "FMod", + "VectorTimesScalar", + "MatrixTimesScalar", + "VectorTimesMatrix", + "MatrixTimesVector", + "MatrixTimesMatrix", + "OuterProduct", + "Dot", + "IAddCarry", + "ISubBorrow", + "UMulExtended", + "SMulExtended", + "#153", + "Any", + "All", + "IsNan", + "IsInf", + "IsFinite", + "IsNormal", + "SignBitSet", + "LessOrGreater", + "Ordered", + "Unordered", + "LogicalEqual", + "LogicalNotEqual", + "LogicalOr", + "LogicalAnd", + "LogicalNot", + "Select", + "IEqual", + "INotEqual", + "UGreaterThan", + "SGreaterThan", + "UGreaterThanEqual", + "SGreaterThanEqual", + "ULessThan", + "SLessThan", + "ULessThanEqual", + "SLessThanEqual", + "FOrdEqual", + "FUnordEqual", + "FOrdNotEqual", + "FUnordNotEqual", + "FOrdLessThan", + "FUnordLessThan", + "FOrdGreaterThan", + "FUnordGreaterThan", + "FOrdLessThanEqual", + "FUnordLessThanEqual", + "FOrdGreaterThanEqual", + "FUnordGreaterThanEqual", + "#192", + "#193", + "ShiftRightLogical", + "ShiftRightArithmetic", + "ShiftLeftLogical", + "BitwiseOr", + "BitwiseXor", + "BitwiseAnd", + "Not", + "BitFieldInsert", + "BitFieldSExtract", + "BitFieldUExtract", + "BitReverse", + "BitCount", + "#206", + "DPdx", + "DPdy", + "Fwidth", + "DPdxFine", + "DPdyFine", + "FwidthFine", + "DPdxCoarse", + "DPdyCoarse", + "FwidthCoarse", + "#216", + "#217", + "EmitVertex", + "EndPrimitive", + "EmitStreamVertex", + "EndStreamPrimitive", + "#222", + "#223", + "ControlBarrier", + "MemoryBarrier", + "#226", + "AtomicLoad", + "AtomicStore", + "AtomicExchange", + "AtomicCompareExchange", + "AtomicCompareExchangeWeak", + "AtomicIIncrement", + "AtomicIDecrement", + "AtomicIAdd", + "AtomicISub", + "AtomicSMin", + "AtomicUMin", + "AtomicSMax", + "AtomicUMax", + "AtomicAnd", + "AtomicOr", + "AtomicXor", + "#243", + "#244", + "Phi", + "LoopMerge", + "SelectionMerge", + "Label", + "Branch", + "BranchConditional", + "Switch", + "Kill", + "Return", + "ReturnValue", + "Unreachable", + "LifetimeStart", + "LifetimeStop", + "#258", + "GroupAsyncCopy", + "GroupWaitEvents", + "GroupAll", + "GroupAny", + "GroupBroadcast", + "GroupIAdd", + "GroupFAdd", + "GroupFMin", + "GroupUMin", + "GroupSMin", + "GroupFMax", + "GroupUMax", + "GroupSMax", + "#272", + "#273", + "ReadPipe", + "WritePipe", + "ReservedReadPipe", + "ReservedWritePipe", + "ReserveReadPipePackets", + "ReserveWritePipePackets", + "CommitReadPipe", + "CommitWritePipe", + "IsValidReserveId", + "GetNumPipePackets", + "GetMaxPipePackets", + "GroupReserveReadPipePackets", + "GroupReserveWritePipePackets", + "GroupCommitReadPipe", + "GroupCommitWritePipe", + "#289", + "#290", + "EnqueueMarker", + "EnqueueKernel", + "GetKernelNDrangeSubGroupCount", + "GetKernelNDrangeMaxSubGroupSize", + "GetKernelWorkGroupSize", + "GetKernelPreferredWorkGroupSizeMultiple", + "RetainEvent", + "ReleaseEvent", + "CreateUserEvent", + "IsValidEvent", + "SetUserEventStatus", + "CaptureEventProfilingInfo", + "GetDefaultQueue", + "BuildNDRange", + "ImageSparseSampleImplicitLod", + "ImageSparseSampleExplicitLod", + "ImageSparseSampleDrefImplicitLod", + "ImageSparseSampleDrefExplicitLod", + "ImageSparseSampleProjImplicitLod", + "ImageSparseSampleProjExplicitLod", + "ImageSparseSampleProjDrefImplicitLod", + "ImageSparseSampleProjDrefExplicitLod", + "ImageSparseFetch", + "ImageSparseGather", + "ImageSparseDrefGather", + "ImageSparseTexelsResident", + "NoLine", + "AtomicFlagTestAndSet", + "AtomicFlagClear", + "ImageSparseRead", + "SizeOf", + "TypePipeStorage", + "ConstantPipeStorage", + "CreatePipeFromPipeStorage", + "GetKernelLocalSizeForSubgroupCount", + "GetKernelMaxNumSubgroups", + "TypeNamedBarrier", + "NamedBarrierInitialize", + "MemoryNamedBarrier", + "ModuleProcessed", + "ExecutionModeId", + "DecorateId", + "GroupNonUniformElect", + "GroupNonUniformAll", + "GroupNonUniformAny", + "GroupNonUniformAllEqual", + "GroupNonUniformBroadcast", + "GroupNonUniformBroadcastFirst", + "GroupNonUniformBallot", + "GroupNonUniformInverseBallot", + "GroupNonUniformBallotBitExtract", + "GroupNonUniformBallotBitCount", + "GroupNonUniformBallotFindLSB", + "GroupNonUniformBallotFindMSB", + "GroupNonUniformShuffle", + "GroupNonUniformShuffleXor", + "GroupNonUniformShuffleUp", + "GroupNonUniformShuffleDown", + "GroupNonUniformIAdd", + "GroupNonUniformFAdd", + "GroupNonUniformIMul", + "GroupNonUniformFMul", + "GroupNonUniformSMin", + "GroupNonUniformUMin", + "GroupNonUniformFMin", + "GroupNonUniformSMax", + "GroupNonUniformUMax", + "GroupNonUniformFMax", + "GroupNonUniformBitwiseAnd", + "GroupNonUniformBitwiseOr", + "GroupNonUniformBitwiseXor", + "GroupNonUniformLogicalAnd", + "GroupNonUniformLogicalOr", + "GroupNonUniformLogicalXor", + "GroupNonUniformQuadBroadcast", + "GroupNonUniformQuadSwap", +}; +static_assert(_SMOLV_ARRAY_SIZE(kSpirvOpNames) == kKnownOpsCount, "kSpirvOpNames table mismatch with known SpvOps"); + + +struct OpData +{ + uint8_t hasResult; // does it have result ID? + uint8_t hasType; // does it have type ID? + uint8_t deltaFromResult; // How many words after (optional) type+result to write out as deltas from result? + uint8_t varrest; // should the rest of words be written in varint encoding? +}; +static const OpData kSpirvOpData[] = +{ + {0, 0, 0, 0}, // Nop + {1, 1, 0, 0}, // Undef + {0, 0, 0, 0}, // SourceContinued + {0, 0, 0, 1}, // Source + {0, 0, 0, 0}, // SourceExtension + {0, 0, 0, 0}, // Name + {0, 0, 0, 0}, // MemberName + {0, 0, 0, 0}, // String + {0, 0, 0, 1}, // Line + {1, 1, 0, 0}, // #9 + {0, 0, 0, 0}, // Extension + {1, 0, 0, 0}, // ExtInstImport + {1, 1, 0, 1}, // ExtInst + {1, 1, 2, 1}, // VectorShuffleCompact - new in SMOLV + {0, 0, 0, 1}, // MemoryModel + {0, 0, 0, 1}, // EntryPoint + {0, 0, 0, 1}, // ExecutionMode + {0, 0, 0, 1}, // Capability + {1, 1, 0, 0}, // #18 + {1, 0, 0, 1}, // TypeVoid + {1, 0, 0, 1}, // TypeBool + {1, 0, 0, 1}, // TypeInt + {1, 0, 0, 1}, // TypeFloat + {1, 0, 0, 1}, // TypeVector + {1, 0, 0, 1}, // TypeMatrix + {1, 0, 0, 1}, // TypeImage + {1, 0, 0, 1}, // TypeSampler + {1, 0, 0, 1}, // TypeSampledImage + {1, 0, 0, 1}, // TypeArray + {1, 0, 0, 1}, // TypeRuntimeArray + {1, 0, 0, 1}, // TypeStruct + {1, 0, 0, 1}, // TypeOpaque + {1, 0, 0, 1}, // TypePointer + {1, 0, 0, 1}, // TypeFunction + {1, 0, 0, 1}, // TypeEvent + {1, 0, 0, 1}, // TypeDeviceEvent + {1, 0, 0, 1}, // TypeReserveId + {1, 0, 0, 1}, // TypeQueue + {1, 0, 0, 1}, // TypePipe + {0, 0, 0, 1}, // TypeForwardPointer + {1, 1, 0, 0}, // #40 + {1, 1, 0, 0}, // ConstantTrue + {1, 1, 0, 0}, // ConstantFalse + {1, 1, 0, 0}, // Constant + {1, 1, 9, 0}, // ConstantComposite + {1, 1, 0, 1}, // ConstantSampler + {1, 1, 0, 0}, // ConstantNull + {1, 1, 0, 0}, // #47 + {1, 1, 0, 0}, // SpecConstantTrue + {1, 1, 0, 0}, // SpecConstantFalse + {1, 1, 0, 0}, // SpecConstant + {1, 1, 9, 0}, // SpecConstantComposite + {1, 1, 0, 0}, // SpecConstantOp + {1, 1, 0, 0}, // #53 + {1, 1, 0, 1}, // Function + {1, 1, 0, 0}, // FunctionParameter + {0, 0, 0, 0}, // FunctionEnd + {1, 1, 9, 0}, // FunctionCall + {1, 1, 0, 0}, // #58 + {1, 1, 0, 1}, // Variable + {1, 1, 0, 0}, // ImageTexelPointer + {1, 1, 1, 1}, // Load + {0, 0, 2, 1}, // Store + {0, 0, 0, 0}, // CopyMemory + {0, 0, 0, 0}, // CopyMemorySized + {1, 1, 0, 1}, // AccessChain + {1, 1, 0, 0}, // InBoundsAccessChain + {1, 1, 0, 0}, // PtrAccessChain + {1, 1, 0, 0}, // ArrayLength + {1, 1, 0, 0}, // GenericPtrMemSemantics + {1, 1, 0, 0}, // InBoundsPtrAccessChain + {0, 0, 0, 1}, // Decorate + {0, 0, 0, 1}, // MemberDecorate + {1, 0, 0, 0}, // DecorationGroup + {0, 0, 0, 0}, // GroupDecorate + {0, 0, 0, 0}, // GroupMemberDecorate + {1, 1, 0, 0}, // #76 + {1, 1, 1, 1}, // VectorExtractDynamic + {1, 1, 2, 1}, // VectorInsertDynamic + {1, 1, 2, 1}, // VectorShuffle + {1, 1, 9, 0}, // CompositeConstruct + {1, 1, 1, 1}, // CompositeExtract + {1, 1, 2, 1}, // CompositeInsert + {1, 1, 1, 0}, // CopyObject + {1, 1, 0, 0}, // Transpose + {1, 1, 0, 0}, // #85 + {1, 1, 0, 0}, // SampledImage + {1, 1, 2, 1}, // ImageSampleImplicitLod + {1, 1, 2, 1}, // ImageSampleExplicitLod + {1, 1, 3, 1}, // ImageSampleDrefImplicitLod + {1, 1, 3, 1}, // ImageSampleDrefExplicitLod + {1, 1, 2, 1}, // ImageSampleProjImplicitLod + {1, 1, 2, 1}, // ImageSampleProjExplicitLod + {1, 1, 3, 1}, // ImageSampleProjDrefImplicitLod + {1, 1, 3, 1}, // ImageSampleProjDrefExplicitLod + {1, 1, 2, 1}, // ImageFetch + {1, 1, 3, 1}, // ImageGather + {1, 1, 3, 1}, // ImageDrefGather + {1, 1, 2, 1}, // ImageRead + {0, 0, 3, 1}, // ImageWrite + {1, 1, 1, 0}, // Image + {1, 1, 1, 0}, // ImageQueryFormat + {1, 1, 1, 0}, // ImageQueryOrder + {1, 1, 2, 0}, // ImageQuerySizeLod + {1, 1, 1, 0}, // ImageQuerySize + {1, 1, 2, 0}, // ImageQueryLod + {1, 1, 1, 0}, // ImageQueryLevels + {1, 1, 1, 0}, // ImageQuerySamples + {1, 1, 0, 0}, // #108 + {1, 1, 1, 0}, // ConvertFToU + {1, 1, 1, 0}, // ConvertFToS + {1, 1, 1, 0}, // ConvertSToF + {1, 1, 1, 0}, // ConvertUToF + {1, 1, 1, 0}, // UConvert + {1, 1, 1, 0}, // SConvert + {1, 1, 1, 0}, // FConvert + {1, 1, 1, 0}, // QuantizeToF16 + {1, 1, 1, 0}, // ConvertPtrToU + {1, 1, 1, 0}, // SatConvertSToU + {1, 1, 1, 0}, // SatConvertUToS + {1, 1, 1, 0}, // ConvertUToPtr + {1, 1, 1, 0}, // PtrCastToGeneric + {1, 1, 1, 0}, // GenericCastToPtr + {1, 1, 1, 1}, // GenericCastToPtrExplicit + {1, 1, 1, 0}, // Bitcast + {1, 1, 0, 0}, // #125 + {1, 1, 1, 0}, // SNegate + {1, 1, 1, 0}, // FNegate + {1, 1, 2, 0}, // IAdd + {1, 1, 2, 0}, // FAdd + {1, 1, 2, 0}, // ISub + {1, 1, 2, 0}, // FSub + {1, 1, 2, 0}, // IMul + {1, 1, 2, 0}, // FMul + {1, 1, 2, 0}, // UDiv + {1, 1, 2, 0}, // SDiv + {1, 1, 2, 0}, // FDiv + {1, 1, 2, 0}, // UMod + {1, 1, 2, 0}, // SRem + {1, 1, 2, 0}, // SMod + {1, 1, 2, 0}, // FRem + {1, 1, 2, 0}, // FMod + {1, 1, 2, 0}, // VectorTimesScalar + {1, 1, 2, 0}, // MatrixTimesScalar + {1, 1, 2, 0}, // VectorTimesMatrix + {1, 1, 2, 0}, // MatrixTimesVector + {1, 1, 2, 0}, // MatrixTimesMatrix + {1, 1, 2, 0}, // OuterProduct + {1, 1, 2, 0}, // Dot + {1, 1, 2, 0}, // IAddCarry + {1, 1, 2, 0}, // ISubBorrow + {1, 1, 2, 0}, // UMulExtended + {1, 1, 2, 0}, // SMulExtended + {1, 1, 0, 0}, // #153 + {1, 1, 1, 0}, // Any + {1, 1, 1, 0}, // All + {1, 1, 1, 0}, // IsNan + {1, 1, 1, 0}, // IsInf + {1, 1, 1, 0}, // IsFinite + {1, 1, 1, 0}, // IsNormal + {1, 1, 1, 0}, // SignBitSet + {1, 1, 2, 0}, // LessOrGreater + {1, 1, 2, 0}, // Ordered + {1, 1, 2, 0}, // Unordered + {1, 1, 2, 0}, // LogicalEqual + {1, 1, 2, 0}, // LogicalNotEqual + {1, 1, 2, 0}, // LogicalOr + {1, 1, 2, 0}, // LogicalAnd + {1, 1, 1, 0}, // LogicalNot + {1, 1, 3, 0}, // Select + {1, 1, 2, 0}, // IEqual + {1, 1, 2, 0}, // INotEqual + {1, 1, 2, 0}, // UGreaterThan + {1, 1, 2, 0}, // SGreaterThan + {1, 1, 2, 0}, // UGreaterThanEqual + {1, 1, 2, 0}, // SGreaterThanEqual + {1, 1, 2, 0}, // ULessThan + {1, 1, 2, 0}, // SLessThan + {1, 1, 2, 0}, // ULessThanEqual + {1, 1, 2, 0}, // SLessThanEqual + {1, 1, 2, 0}, // FOrdEqual + {1, 1, 2, 0}, // FUnordEqual + {1, 1, 2, 0}, // FOrdNotEqual + {1, 1, 2, 0}, // FUnordNotEqual + {1, 1, 2, 0}, // FOrdLessThan + {1, 1, 2, 0}, // FUnordLessThan + {1, 1, 2, 0}, // FOrdGreaterThan + {1, 1, 2, 0}, // FUnordGreaterThan + {1, 1, 2, 0}, // FOrdLessThanEqual + {1, 1, 2, 0}, // FUnordLessThanEqual + {1, 1, 2, 0}, // FOrdGreaterThanEqual + {1, 1, 2, 0}, // FUnordGreaterThanEqual + {1, 1, 0, 0}, // #192 + {1, 1, 0, 0}, // #193 + {1, 1, 2, 0}, // ShiftRightLogical + {1, 1, 2, 0}, // ShiftRightArithmetic + {1, 1, 2, 0}, // ShiftLeftLogical + {1, 1, 2, 0}, // BitwiseOr + {1, 1, 2, 0}, // BitwiseXor + {1, 1, 2, 0}, // BitwiseAnd + {1, 1, 1, 0}, // Not + {1, 1, 4, 0}, // BitFieldInsert + {1, 1, 3, 0}, // BitFieldSExtract + {1, 1, 3, 0}, // BitFieldUExtract + {1, 1, 1, 0}, // BitReverse + {1, 1, 1, 0}, // BitCount + {1, 1, 0, 0}, // #206 + {1, 1, 0, 0}, // DPdx + {1, 1, 0, 0}, // DPdy + {1, 1, 0, 0}, // Fwidth + {1, 1, 0, 0}, // DPdxFine + {1, 1, 0, 0}, // DPdyFine + {1, 1, 0, 0}, // FwidthFine + {1, 1, 0, 0}, // DPdxCoarse + {1, 1, 0, 0}, // DPdyCoarse + {1, 1, 0, 0}, // FwidthCoarse + {1, 1, 0, 0}, // #216 + {1, 1, 0, 0}, // #217 + {0, 0, 0, 0}, // EmitVertex + {0, 0, 0, 0}, // EndPrimitive + {0, 0, 0, 0}, // EmitStreamVertex + {0, 0, 0, 0}, // EndStreamPrimitive + {1, 1, 0, 0}, // #222 + {1, 1, 0, 0}, // #223 + {0, 0, 3, 0}, // ControlBarrier + {0, 0, 2, 0}, // MemoryBarrier + {1, 1, 0, 0}, // #226 + {1, 1, 0, 0}, // AtomicLoad + {0, 0, 0, 0}, // AtomicStore + {1, 1, 0, 0}, // AtomicExchange + {1, 1, 0, 0}, // AtomicCompareExchange + {1, 1, 0, 0}, // AtomicCompareExchangeWeak + {1, 1, 0, 0}, // AtomicIIncrement + {1, 1, 0, 0}, // AtomicIDecrement + {1, 1, 0, 0}, // AtomicIAdd + {1, 1, 0, 0}, // AtomicISub + {1, 1, 0, 0}, // AtomicSMin + {1, 1, 0, 0}, // AtomicUMin + {1, 1, 0, 0}, // AtomicSMax + {1, 1, 0, 0}, // AtomicUMax + {1, 1, 0, 0}, // AtomicAnd + {1, 1, 0, 0}, // AtomicOr + {1, 1, 0, 0}, // AtomicXor + {1, 1, 0, 0}, // #243 + {1, 1, 0, 0}, // #244 + {1, 1, 0, 0}, // Phi + {0, 0, 2, 1}, // LoopMerge + {0, 0, 1, 1}, // SelectionMerge + {1, 0, 0, 0}, // Label + {0, 0, 1, 0}, // Branch + {0, 0, 3, 1}, // BranchConditional + {0, 0, 0, 0}, // Switch + {0, 0, 0, 0}, // Kill + {0, 0, 0, 0}, // Return + {0, 0, 0, 0}, // ReturnValue + {0, 0, 0, 0}, // Unreachable + {0, 0, 0, 0}, // LifetimeStart + {0, 0, 0, 0}, // LifetimeStop + {1, 1, 0, 0}, // #258 + {1, 1, 0, 0}, // GroupAsyncCopy + {0, 0, 0, 0}, // GroupWaitEvents + {1, 1, 0, 0}, // GroupAll + {1, 1, 0, 0}, // GroupAny + {1, 1, 0, 0}, // GroupBroadcast + {1, 1, 0, 0}, // GroupIAdd + {1, 1, 0, 0}, // GroupFAdd + {1, 1, 0, 0}, // GroupFMin + {1, 1, 0, 0}, // GroupUMin + {1, 1, 0, 0}, // GroupSMin + {1, 1, 0, 0}, // GroupFMax + {1, 1, 0, 0}, // GroupUMax + {1, 1, 0, 0}, // GroupSMax + {1, 1, 0, 0}, // #272 + {1, 1, 0, 0}, // #273 + {1, 1, 0, 0}, // ReadPipe + {1, 1, 0, 0}, // WritePipe + {1, 1, 0, 0}, // ReservedReadPipe + {1, 1, 0, 0}, // ReservedWritePipe + {1, 1, 0, 0}, // ReserveReadPipePackets + {1, 1, 0, 0}, // ReserveWritePipePackets + {0, 0, 0, 0}, // CommitReadPipe + {0, 0, 0, 0}, // CommitWritePipe + {1, 1, 0, 0}, // IsValidReserveId + {1, 1, 0, 0}, // GetNumPipePackets + {1, 1, 0, 0}, // GetMaxPipePackets + {1, 1, 0, 0}, // GroupReserveReadPipePackets + {1, 1, 0, 0}, // GroupReserveWritePipePackets + {0, 0, 0, 0}, // GroupCommitReadPipe + {0, 0, 0, 0}, // GroupCommitWritePipe + {1, 1, 0, 0}, // #289 + {1, 1, 0, 0}, // #290 + {1, 1, 0, 0}, // EnqueueMarker + {1, 1, 0, 0}, // EnqueueKernel + {1, 1, 0, 0}, // GetKernelNDrangeSubGroupCount + {1, 1, 0, 0}, // GetKernelNDrangeMaxSubGroupSize + {1, 1, 0, 0}, // GetKernelWorkGroupSize + {1, 1, 0, 0}, // GetKernelPreferredWorkGroupSizeMultiple + {0, 0, 0, 0}, // RetainEvent + {0, 0, 0, 0}, // ReleaseEvent + {1, 1, 0, 0}, // CreateUserEvent + {1, 1, 0, 0}, // IsValidEvent + {0, 0, 0, 0}, // SetUserEventStatus + {0, 0, 0, 0}, // CaptureEventProfilingInfo + {1, 1, 0, 0}, // GetDefaultQueue + {1, 1, 0, 0}, // BuildNDRange + {1, 1, 2, 1}, // ImageSparseSampleImplicitLod + {1, 1, 2, 1}, // ImageSparseSampleExplicitLod + {1, 1, 3, 1}, // ImageSparseSampleDrefImplicitLod + {1, 1, 3, 1}, // ImageSparseSampleDrefExplicitLod + {1, 1, 2, 1}, // ImageSparseSampleProjImplicitLod + {1, 1, 2, 1}, // ImageSparseSampleProjExplicitLod + {1, 1, 3, 1}, // ImageSparseSampleProjDrefImplicitLod + {1, 1, 3, 1}, // ImageSparseSampleProjDrefExplicitLod + {1, 1, 2, 1}, // ImageSparseFetch + {1, 1, 3, 1}, // ImageSparseGather + {1, 1, 3, 1}, // ImageSparseDrefGather + {1, 1, 1, 0}, // ImageSparseTexelsResident + {0, 0, 0, 0}, // NoLine + {1, 1, 0, 0}, // AtomicFlagTestAndSet + {0, 0, 0, 0}, // AtomicFlagClear + {1, 1, 0, 0}, // ImageSparseRead + {1, 1, 0, 0}, // SizeOf + {1, 1, 0, 0}, // TypePipeStorage + {1, 1, 0, 0}, // ConstantPipeStorage + {1, 1, 0, 0}, // CreatePipeFromPipeStorage + {1, 1, 0, 0}, // GetKernelLocalSizeForSubgroupCount + {1, 1, 0, 0}, // GetKernelMaxNumSubgroups + {1, 1, 0, 0}, // TypeNamedBarrier + {1, 1, 0, 1}, // NamedBarrierInitialize + {0, 0, 2, 1}, // MemoryNamedBarrier + {1, 1, 0, 0}, // ModuleProcessed + {0, 0, 0, 1}, // ExecutionModeId + {0, 0, 0, 1}, // DecorateId + {1, 1, 1, 1}, // GroupNonUniformElect + {1, 1, 1, 1}, // GroupNonUniformAll + {1, 1, 1, 1}, // GroupNonUniformAny + {1, 1, 1, 1}, // GroupNonUniformAllEqual + {1, 1, 1, 1}, // GroupNonUniformBroadcast + {1, 1, 1, 1}, // GroupNonUniformBroadcastFirst + {1, 1, 1, 1}, // GroupNonUniformBallot + {1, 1, 1, 1}, // GroupNonUniformInverseBallot + {1, 1, 1, 1}, // GroupNonUniformBallotBitExtract + {1, 1, 1, 1}, // GroupNonUniformBallotBitCount + {1, 1, 1, 1}, // GroupNonUniformBallotFindLSB + {1, 1, 1, 1}, // GroupNonUniformBallotFindMSB + {1, 1, 1, 1}, // GroupNonUniformShuffle + {1, 1, 1, 1}, // GroupNonUniformShuffleXor + {1, 1, 1, 1}, // GroupNonUniformShuffleUp + {1, 1, 1, 1}, // GroupNonUniformShuffleDown + {1, 1, 1, 1}, // GroupNonUniformIAdd + {1, 1, 1, 1}, // GroupNonUniformFAdd + {1, 1, 1, 1}, // GroupNonUniformIMul + {1, 1, 1, 1}, // GroupNonUniformFMul + {1, 1, 1, 1}, // GroupNonUniformSMin + {1, 1, 1, 1}, // GroupNonUniformUMin + {1, 1, 1, 1}, // GroupNonUniformFMin + {1, 1, 1, 1}, // GroupNonUniformSMax + {1, 1, 1, 1}, // GroupNonUniformUMax + {1, 1, 1, 1}, // GroupNonUniformFMax + {1, 1, 1, 1}, // GroupNonUniformBitwiseAnd + {1, 1, 1, 1}, // GroupNonUniformBitwiseOr + {1, 1, 1, 1}, // GroupNonUniformBitwiseXor + {1, 1, 1, 1}, // GroupNonUniformLogicalAnd + {1, 1, 1, 1}, // GroupNonUniformLogicalOr + {1, 1, 1, 1}, // GroupNonUniformLogicalXor + {1, 1, 1, 1}, // GroupNonUniformQuadBroadcast + {1, 1, 1, 1}, // GroupNonUniformQuadSwap +}; +static_assert(_SMOLV_ARRAY_SIZE(kSpirvOpData) == kKnownOpsCount, "kSpirvOpData table mismatch with known SpvOps"); + +// Instruction encoding depends on the table that describes the various SPIR-V opcodes. +// Whenever we change or expand the table, we need to bump up the SMOL-V version, and make +// sure that we can still decode files encoded by an older version. +static int smolv_GetKnownOpsCount(int version) +{ + if (version == 0) + return SpvOpModuleProcessed+1; + if (version == 1) // 2020 February, version 1 added ExecutionModeId..GroupNonUniformQuadSwap + return SpvOpGroupNonUniformQuadSwap+1; + return 0; +} + +static bool smolv_OpHasResult(SpvOp op, int opsCount) +{ + if (op < 0 || op >= opsCount) + return false; + return kSpirvOpData[op].hasResult != 0; +} + +static bool smolv_OpHasType(SpvOp op, int opsCount) +{ + if (op < 0 || op >= opsCount) + return false; + return kSpirvOpData[op].hasType != 0; +} + +static int smolv_OpDeltaFromResult(SpvOp op, int opsCount) +{ + if (op < 0 || op >= opsCount) + return 0; + return kSpirvOpData[op].deltaFromResult; +} + +static bool smolv_OpVarRest(SpvOp op, int opsCount) +{ + if (op < 0 || op >= opsCount) + return false; + return kSpirvOpData[op].varrest != 0; +} + +static bool smolv_OpDebugInfo(SpvOp op, int opsCount) +{ + return + op == SpvOpSourceContinued || + op == SpvOpSource || + op == SpvOpSourceExtension || + op == SpvOpName || + op == SpvOpMemberName || + op == SpvOpString || + op == SpvOpLine || + op == SpvOpNoLine || + op == SpvOpModuleProcessed; +} + + +static int smolv_DecorationExtraOps(int dec) +{ + if (dec == 0 || (dec >= 2 && dec <= 5)) // RelaxedPrecision, Block..ColMajor + return 0; + if (dec >= 29 && dec <= 37) // Stream..XfbStride + return 1; + return -1; // unknown, encode length +} + + +// -------------------------------------------------------------------------------------------- + + +static bool smolv_CheckGenericHeader(const uint32_t* words, size_t wordCount, uint32_t expectedMagic, uint32_t versionMask) +{ + if (!words) + return false; + if (wordCount < 5) + return false; + + uint32_t headerMagic = words[0]; + if (headerMagic != expectedMagic) + return false; + uint32_t headerVersion = words[1] & versionMask; + if (headerVersion < 0x00010000 || headerVersion > 0x00010500) + return false; // only support 1.0 through 1.5 + + return true; +} + +static const int kSpirVHeaderMagic = 0x07230203; +static const int kSmolHeaderMagic = 0x534D4F4C; // "SMOL" + +static const int kSmolCurrEncodingVersion = 1; + +static bool smolv_CheckSpirVHeader(const uint32_t* words, size_t wordCount) +{ + //@TODO: if SPIR-V header magic was reversed, that means the file got written + // in a "big endian" order. Need to byteswap all words then. + return smolv_CheckGenericHeader(words, wordCount, kSpirVHeaderMagic, 0xFFFFFFFF); +} +static bool smolv_CheckSmolHeader(const uint8_t* bytes, size_t byteCount) +{ + if (!smolv_CheckGenericHeader((const uint32_t*)bytes, byteCount/4, kSmolHeaderMagic, 0x00FFFFFF)) + return false; + if (byteCount < 24) // one more word past header to store decoded length + return false; + // SMOL-V version + int smolVersion = ((const uint32_t*)bytes)[1] >> 24; + if (smolVersion < 0 || smolVersion > kSmolCurrEncodingVersion) + return false; + return true; +} + + +static void smolv_Write4(smolv::ByteArray& arr, uint32_t v) +{ + arr.push_back(v & 0xFF); + arr.push_back((v >> 8) & 0xFF); + arr.push_back((v >> 16) & 0xFF); + arr.push_back(v >> 24); +} + +static void smolv_Write4(uint8_t*& buf, uint32_t v) +{ + memcpy(buf, &v, 4); + buf += 4; +} + + +static bool smolv_Read4(const uint8_t*& data, const uint8_t* dataEnd, uint32_t& outv) +{ + if (data + 4 > dataEnd) + return false; + outv = (data[0]) | (data[1] << 8) | (data[2] << 16) | (data[3] << 24); + data += 4; + return true; +} + + +// -------------------------------------------------------------------------------------------- + +// Variable-length integer encoding for unsigned integers. In each byte: +// - highest bit set if more bytes follow, cleared if this is last byte. +// - other 7 bits are the actual value payload. +// Takes 1-5 bytes to encode an integer (values between 0 and 127 take one byte, etc.). + +static void smolv_WriteVarint(smolv::ByteArray& arr, uint32_t v) +{ + while (v > 127) + { + arr.push_back((v & 127) | 128); + v >>= 7; + } + arr.push_back(v & 127); +} + +static bool smolv_ReadVarint(const uint8_t*& data, const uint8_t* dataEnd, uint32_t& outVal) +{ + uint32_t v = 0; + uint32_t shift = 0; + while (data < dataEnd) + { + uint8_t b = *data; + v |= (b & 127) << shift; + shift += 7; + data++; + if (!(b & 128)) + break; + } + outVal = v; + return true; //@TODO: report failures +} + +static uint32_t smolv_ZigEncode(int32_t i) +{ + return (uint32_t(i) << 1) ^ (i >> 31); +} + +static int32_t smolv_ZigDecode(uint32_t u) +{ + return (u & 1) ? ((u >> 1) ^ ~0) : (u >> 1); +} + + +// Remap most common Op codes (Load, Store, Decorate, VectorShuffle etc.) to be in < 16 range, for +// more compact varint encoding. This basically swaps rarely used op values that are < 16 with the +// ones that are common. + +static SpvOp smolv_RemapOp(SpvOp op) +{ +# define _SMOLV_SWAP_OP(op1,op2) if (op==op1) return op2; if (op==op2) return op1 + _SMOLV_SWAP_OP(SpvOpDecorate,SpvOpNop); // 0: 24% + _SMOLV_SWAP_OP(SpvOpLoad,SpvOpUndef); // 1: 17% + _SMOLV_SWAP_OP(SpvOpStore,SpvOpSourceContinued); // 2: 9% + _SMOLV_SWAP_OP(SpvOpAccessChain,SpvOpSource); // 3: 7.2% + _SMOLV_SWAP_OP(SpvOpVectorShuffle,SpvOpSourceExtension); // 4: 5.0% + // Name - already small enum value - 5: 4.4% + // MemberName - already small enum value - 6: 2.9% + _SMOLV_SWAP_OP(SpvOpMemberDecorate,SpvOpString); // 7: 4.0% + _SMOLV_SWAP_OP(SpvOpLabel,SpvOpLine); // 8: 0.9% + _SMOLV_SWAP_OP(SpvOpVariable,(SpvOp)9); // 9: 3.9% + _SMOLV_SWAP_OP(SpvOpFMul,SpvOpExtension); // 10: 3.9% + _SMOLV_SWAP_OP(SpvOpFAdd,SpvOpExtInstImport); // 11: 2.5% + // ExtInst - already small enum value - 12: 1.2% + // VectorShuffleCompact - already small enum value - used for compact shuffle encoding + _SMOLV_SWAP_OP(SpvOpTypePointer,SpvOpMemoryModel); // 14: 2.2% + _SMOLV_SWAP_OP(SpvOpFNegate,SpvOpEntryPoint); // 15: 1.1% +# undef _SMOLV_SWAP_OP + return op; +} + + +// For most compact varint encoding of common instructions, the instruction length should come out +// into 3 bits (be <8). SPIR-V instruction lengths are always at least 1, and for some other +// instructions they are guaranteed to be some other minimum length. Adjust the length before encoding, +// and after decoding accordingly. + +static uint32_t smolv_EncodeLen(SpvOp op, uint32_t len) +{ + len--; + if (op == SpvOpVectorShuffle) len -= 4; + if (op == SpvOpVectorShuffleCompact) len -= 4; + if (op == SpvOpDecorate) len -= 2; + if (op == SpvOpLoad) len -= 3; + if (op == SpvOpAccessChain) len -= 3; + return len; +} + +static uint32_t smolv_DecodeLen(SpvOp op, uint32_t len) +{ + len++; + if (op == SpvOpVectorShuffle) len += 4; + if (op == SpvOpVectorShuffleCompact) len += 4; + if (op == SpvOpDecorate) len += 2; + if (op == SpvOpLoad) len += 3; + if (op == SpvOpAccessChain) len += 3; + return len; +} + + +// Shuffling bits of length + opcode to be more compact in varint encoding in typical cases: +// 0x LLLL OOOO is how SPIR-V encodes it (L=length, O=op), we shuffle into: +// 0x LLLO OOLO, so that common case (op<16, len<8) is encoded into one byte. + +static bool smolv_WriteLengthOp(smolv::ByteArray& arr, uint32_t len, SpvOp op) +{ + len = smolv_EncodeLen(op, len); + // SPIR-V length field is 16 bits; if we get a larger value that means something + // was wrong, e.g. a vector shuffle instruction with less than 4 words (and our + // adjustment to common lengths in smolv_EncodeLen wrapped around) + if (len > 0xFFFF) + return false; + op = smolv_RemapOp(op); + uint32_t oplen = ((len >> 4) << 20) | ((op >> 4) << 8) | ((len & 0xF) << 4) | (op & 0xF); + smolv_WriteVarint(arr, oplen); + return true; +} + +static bool smolv_ReadLengthOp(const uint8_t*& data, const uint8_t* dataEnd, uint32_t& outLen, SpvOp& outOp) +{ + uint32_t val; + if (!smolv_ReadVarint(data, dataEnd, val)) + return false; + outLen = ((val >> 20) << 4) | ((val >> 4) & 0xF); + outOp = (SpvOp)(((val >> 4) & 0xFFF0) | (val & 0xF)); + + outOp = smolv_RemapOp(outOp); + outLen = smolv_DecodeLen(outOp, outLen); + return true; +} + + + +#define _SMOLV_READ_OP(len, words, op) \ + uint32_t len = words[0] >> 16; \ + if (len < 1) return false; /* malformed instruction, length needs to be at least 1 */ \ + if (words + len > wordsEnd) return false; /* malformed instruction, goes past end of data */ \ + SpvOp op = (SpvOp)(words[0] & 0xFFFF) + + +bool smolv::Encode(const void* spirvData, size_t spirvSize, ByteArray& outSmolv, uint32_t flags, StripOpNameFilterFunc stripFilter) +{ + const size_t wordCount = spirvSize / 4; + if (wordCount * 4 != spirvSize) + return false; + const uint32_t* words = (const uint32_t*)spirvData; + const uint32_t* wordsEnd = words + wordCount; + if (!smolv_CheckSpirVHeader(words, wordCount)) + return false; + + // reserve space in output (typical compression is to about 30%; reserve half of input space) + outSmolv.reserve(outSmolv.size() + spirvSize/2); + + // header (matches SPIR-V one, except different magic) + smolv_Write4(outSmolv, kSmolHeaderMagic); + smolv_Write4(outSmolv, (words[1] & 0x00FFFFFF) + (kSmolCurrEncodingVersion<<24)); // SPIR-V version (_XXX) + SMOL-V version (X___) + smolv_Write4(outSmolv, words[2]); // generator + smolv_Write4(outSmolv, words[3]); // bound + smolv_Write4(outSmolv, words[4]); // schema + + const size_t headerSpirvSizeOffset = outSmolv.size(); // size field may get updated later if stripping is enabled + smolv_Write4(outSmolv, (uint32_t)spirvSize); // space needed to decode (i.e. original SPIR-V size) + + size_t strippedSpirvWordCount = wordCount; + uint32_t prevResult = 0; + uint32_t prevDecorate = 0; + + const int knownOpsCount = smolv_GetKnownOpsCount(kSmolCurrEncodingVersion); + + words += 5; + while (words < wordsEnd) + { + _SMOLV_READ_OP(instrLen, words, op); + + if ((flags & kEncodeFlagStripDebugInfo) && smolv_OpDebugInfo(op, knownOpsCount)) + { + if (!stripFilter || op != SpvOpName || !stripFilter(reinterpret_cast<const char*>(&words[2]))) + { + strippedSpirvWordCount -= instrLen; + words += instrLen; + continue; + } + } + + // A usual case of vector shuffle, with less than 4 components, each with a value + // in [0..3] range: encode it in a more compact form, with the swizzle pattern in one byte. + // Turn this into a VectorShuffleCompact instruction, that takes up unused slot in Ops. + uint32_t swizzle = 0; + if (op == SpvOpVectorShuffle && instrLen <= 9) + { + uint32_t swz0 = instrLen > 5 ? words[5] : 0; + uint32_t swz1 = instrLen > 6 ? words[6] : 0; + uint32_t swz2 = instrLen > 7 ? words[7] : 0; + uint32_t swz3 = instrLen > 8 ? words[8] : 0; + if (swz0 < 4 && swz1 < 4 && swz2 < 4 && swz3 < 4) + { + op = SpvOpVectorShuffleCompact; + swizzle = (swz0 << 6) | (swz1 << 4) | (swz2 << 2) | (swz3); + } + } + + // length + opcode + if (!smolv_WriteLengthOp(outSmolv, instrLen, op)) + return false; + + size_t ioffs = 1; + // write type as varint, if we have it + if (smolv_OpHasType(op, knownOpsCount)) + { + if (ioffs >= instrLen) + return false; + smolv_WriteVarint(outSmolv, words[ioffs]); + ioffs++; + } + // write result as delta+zig+varint, if we have it + if (smolv_OpHasResult(op, knownOpsCount)) + { + if (ioffs >= instrLen) + return false; + uint32_t v = words[ioffs]; + smolv_WriteVarint(outSmolv, smolv_ZigEncode(v - prevResult)); // some deltas are negative, use zig + prevResult = v; + ioffs++; + } + + // Decorate & MemberDecorate: IDs relative to previous decorate + if (op == SpvOpDecorate || op == SpvOpMemberDecorate) + { + if (ioffs >= instrLen) + return false; + uint32_t v = words[ioffs]; + smolv_WriteVarint(outSmolv, smolv_ZigEncode(v - prevDecorate)); // spirv-remapped deltas often negative, use zig + prevDecorate = v; + ioffs++; + } + + // MemberDecorate special encoding: whole row of MemberDecorate instructions is often referring + // to the same type and linearly increasing member indices. Scan ahead to see how many we have, + // and encode whole bunch as one. + if (op == SpvOpMemberDecorate) + { + // scan ahead until we reach end, non-member-decoration or different type + const uint32_t decorationType = words[ioffs-1]; + const uint32_t* memberWords = words; + uint32_t prevIndex = 0; + uint32_t prevOffset = 0; + // write a byte on how many we have encoded as a bunch + size_t countLocation = outSmolv.size(); + outSmolv.push_back(0); + int count = 0; + while (memberWords < wordsEnd && count < 255) + { + _SMOLV_READ_OP(memberLen, memberWords, memberOp); + if (memberOp != SpvOpMemberDecorate) + break; + if (memberLen < 4) + return false; // invalid input + if (memberWords[1] != decorationType) + break; + + // write member index as delta from previous + uint32_t memberIndex = memberWords[2]; + smolv_WriteVarint(outSmolv, memberIndex - prevIndex); + prevIndex = memberIndex; + + // decoration (and length if not common/known) + uint32_t memberDec = memberWords[3]; + smolv_WriteVarint(outSmolv, memberDec); + const int knownExtraOps = smolv_DecorationExtraOps(memberDec); + if (knownExtraOps == -1) + smolv_WriteVarint(outSmolv, memberLen-4); + else if (unsigned(knownExtraOps) + 4 != memberLen) + return false; // invalid input + + // Offset decorations are most often linearly increasing, so encode as deltas + if (memberDec == 35) // Offset + { + if (memberLen != 5) + return false; + smolv_WriteVarint(outSmolv, memberWords[4]-prevOffset); + prevOffset = memberWords[4]; + } + else + { + // write rest of decorations as varint + for (uint32_t i = 4; i < memberLen; ++i) + smolv_WriteVarint(outSmolv, memberWords[i]); + } + + memberWords += memberLen; + ++count; + } + outSmolv[countLocation] = uint8_t(count); + words = memberWords; + continue; + } + + // Write out this many IDs, encoding them relative+zigzag to result ID + int relativeCount = smolv_OpDeltaFromResult(op, knownOpsCount); + for (int i = 0; i < relativeCount && ioffs < instrLen; ++i, ++ioffs) + { + if (ioffs >= instrLen) + return false; + uint32_t delta = prevResult - words[ioffs]; + // some deltas are negative (often on branches, or if program was processed by spirv-remap), + // so use zig encoding + smolv_WriteVarint(outSmolv, smolv_ZigEncode(delta)); + } + + if (op == SpvOpVectorShuffleCompact) + { + // compact vector shuffle, just write out single swizzle byte + outSmolv.push_back(uint8_t(swizzle)); + ioffs = instrLen; + } + else if (smolv_OpVarRest(op, knownOpsCount)) + { + // write out rest of words with variable encoding (expected to be small integers) + for (; ioffs < instrLen; ++ioffs) + smolv_WriteVarint(outSmolv, words[ioffs]); + } + else + { + // write out rest of words without any encoding + for (; ioffs < instrLen; ++ioffs) + smolv_Write4(outSmolv, words[ioffs]); + } + + words += instrLen; + } + + if (strippedSpirvWordCount != wordCount) + { + uint8_t* headerSpirvSize = &outSmolv[headerSpirvSizeOffset]; + smolv_Write4(headerSpirvSize, (uint32_t)strippedSpirvWordCount * 4); + } + + return true; +} + + +size_t smolv::GetDecodedBufferSize(const void* smolvData, size_t smolvSize) +{ + if (!smolv_CheckSmolHeader((const uint8_t*)smolvData, smolvSize)) + return 0; + const uint32_t* words = (const uint32_t*)smolvData; + return words[5]; +} + + +bool smolv::Decode(const void* smolvData, size_t smolvSize, void* spirvOutputBuffer, size_t spirvOutputBufferSize, uint32_t flags) +{ + // check header, and whether we have enough output buffer space + const size_t neededBufferSize = GetDecodedBufferSize(smolvData, smolvSize); + if (neededBufferSize == 0) + return false; // invalid SMOL-V + if (spirvOutputBufferSize < neededBufferSize) + return false; // not enough space in output buffer + if (spirvOutputBuffer == NULL) + return false; // output buffer is null + + const uint8_t* bytes = (const uint8_t*)smolvData; + const uint8_t* bytesEnd = bytes + smolvSize; + + uint8_t* outSpirv = (uint8_t*)spirvOutputBuffer; + + uint32_t val; + int smolVersion = 0; + + // header + smolv_Write4(outSpirv, kSpirVHeaderMagic); bytes += 4; + smolv_Read4(bytes, bytesEnd, val); smolVersion = val >> 24; val &= 0x00FFFFFF; smolv_Write4(outSpirv, val); // version + smolv_Read4(bytes, bytesEnd, val); smolv_Write4(outSpirv, val); // generator + smolv_Read4(bytes, bytesEnd, val); smolv_Write4(outSpirv, val); // bound + smolv_Read4(bytes, bytesEnd, val); smolv_Write4(outSpirv, val); // schema + bytes += 4; // decode buffer size + + // there are two SMOL-V encoding versions, both not indicating anything in their header version field: + // one that is called "before zero" here (2016-08-31 code). Support decoding that one only by presence + // of this special flag. + const bool beforeZeroVersion = smolVersion == 0 && (flags & kDecodeFlagUse20160831AsZeroVersion) != 0; + + const int knownOpsCount = smolv_GetKnownOpsCount(smolVersion); + + uint32_t prevResult = 0; + uint32_t prevDecorate = 0; + + while (bytes < bytesEnd) + { + // read length + opcode + uint32_t instrLen; + SpvOp op; + if (!smolv_ReadLengthOp(bytes, bytesEnd, instrLen, op)) + return false; + const bool wasSwizzle = (op == SpvOpVectorShuffleCompact); + if (wasSwizzle) + op = SpvOpVectorShuffle; + smolv_Write4(outSpirv, (instrLen << 16) | op); + + size_t ioffs = 1; + + // read type as varint, if we have it + if (smolv_OpHasType(op, knownOpsCount)) + { + if (!smolv_ReadVarint(bytes, bytesEnd, val)) return false; + smolv_Write4(outSpirv, val); + ioffs++; + } + // read result as delta+varint, if we have it + if (smolv_OpHasResult(op, knownOpsCount)) + { + if (!smolv_ReadVarint(bytes, bytesEnd, val)) return false; + val = prevResult + smolv_ZigDecode(val); + smolv_Write4(outSpirv, val); + prevResult = val; + ioffs++; + } + + // Decorate: IDs relative to previous decorate + if (op == SpvOpDecorate || op == SpvOpMemberDecorate) + { + if (!smolv_ReadVarint(bytes, bytesEnd, val)) return false; + // "before zero" version did not use zig encoding for the value + val = prevDecorate + (beforeZeroVersion ? val : smolv_ZigDecode(val)); + smolv_Write4(outSpirv, val); + prevDecorate = val; + ioffs++; + } + + // MemberDecorate special decoding + if (op == SpvOpMemberDecorate && !beforeZeroVersion) + { + if (bytes >= bytesEnd) + return false; // broken input + int count = *bytes++; + int prevIndex = 0; + int prevOffset = 0; + for (int m = 0; m < count; ++m) + { + // read member index + uint32_t memberIndex; + if (!smolv_ReadVarint(bytes, bytesEnd, memberIndex)) return false; + memberIndex += prevIndex; + prevIndex = memberIndex; + + // decoration (and length if not common/known) + uint32_t memberDec; + if (!smolv_ReadVarint(bytes, bytesEnd, memberDec)) return false; + const int knownExtraOps = smolv_DecorationExtraOps(memberDec); + uint32_t memberLen; + if (knownExtraOps == -1) + { + if (!smolv_ReadVarint(bytes, bytesEnd, memberLen)) return false; + memberLen += 4; + } + else + memberLen = 4 + knownExtraOps; + + // write SPIR-V op+length (unless it's first member decoration, in which case it was written before) + if (m != 0) + { + smolv_Write4(outSpirv, (memberLen << 16) | op); + smolv_Write4(outSpirv, prevDecorate); + } + smolv_Write4(outSpirv, memberIndex); + smolv_Write4(outSpirv, memberDec); + // Special case for Offset decorations + if (memberDec == 35) // Offset + { + if (memberLen != 5) + return false; + if (!smolv_ReadVarint(bytes, bytesEnd, val)) return false; + val += prevOffset; + smolv_Write4(outSpirv, val); + prevOffset = val; + } + else + { + for (uint32_t i = 4; i < memberLen; ++i) + { + if (!smolv_ReadVarint(bytes, bytesEnd, val)) return false; + smolv_Write4(outSpirv, val); + } + } + } + continue; + } + + // Read this many IDs, that are relative to result ID + int relativeCount = smolv_OpDeltaFromResult(op, knownOpsCount); + // "before zero" version only used zig encoding for IDs of several ops; after + // that ops got zig encoding for their IDs + bool zigDecodeVals = true; + if (beforeZeroVersion) + { + if (op != SpvOpControlBarrier && op != SpvOpMemoryBarrier && op != SpvOpLoopMerge && op != SpvOpSelectionMerge && op != SpvOpBranch && op != SpvOpBranchConditional && op != SpvOpMemoryNamedBarrier) + zigDecodeVals = false; + } + for (int i = 0; i < relativeCount && ioffs < instrLen; ++i, ++ioffs) + { + if (!smolv_ReadVarint(bytes, bytesEnd, val)) return false; + if (zigDecodeVals) + val = smolv_ZigDecode(val); + smolv_Write4(outSpirv, prevResult - val); + } + + if (wasSwizzle && instrLen <= 9) + { + uint32_t swizzle = *bytes++; + if (instrLen > 5) smolv_Write4(outSpirv, (swizzle >> 6) & 3); + if (instrLen > 6) smolv_Write4(outSpirv, (swizzle >> 4) & 3); + if (instrLen > 7) smolv_Write4(outSpirv, (swizzle >> 2) & 3); + if (instrLen > 8) smolv_Write4(outSpirv, swizzle & 3); + } + else if (smolv_OpVarRest(op, knownOpsCount)) + { + // read rest of words with variable encoding + for (; ioffs < instrLen; ++ioffs) + { + if (!smolv_ReadVarint(bytes, bytesEnd, val)) return false; + smolv_Write4(outSpirv, val); + } + } + else + { + // read rest of words without any encoding + for (; ioffs < instrLen; ++ioffs) + { + if (!smolv_Read4(bytes, bytesEnd, val)) return false; + smolv_Write4(outSpirv, val); + } + } + } + + if ((uint8_t*)spirvOutputBuffer + neededBufferSize != outSpirv) + return false; // something went wrong during decoding? we should have decoded to exact output size + + return true; +} + + + +// -------------------------------------------------------------------------------------------- +// Calculating instruction count / space stats on SPIR-V and SMOL-V + + +struct smolv::Stats +{ + Stats() { memset(this, 0, sizeof(*this)); } + size_t opCounts[kKnownOpsCount]; + size_t opSizes[kKnownOpsCount]; + size_t smolOpSizes[kKnownOpsCount]; + size_t varintCountsOp[6]; + size_t varintCountsType[6]; + size_t varintCountsRes[6]; + size_t varintCountsOther[6]; + size_t totalOps; + size_t totalSize; + size_t totalSizeSmol; + size_t inputCount; +}; + + +smolv::Stats* smolv::StatsCreate() +{ + return new Stats(); +} + +void smolv::StatsDelete(smolv::Stats *s) +{ + delete s; +} + + +bool smolv::StatsCalculate(smolv::Stats* stats, const void* spirvData, size_t spirvSize) +{ + if (!stats) + return false; + + const size_t wordCount = spirvSize / 4; + if (wordCount * 4 != spirvSize) + return false; + const uint32_t* words = (const uint32_t*)spirvData; + const uint32_t* wordsEnd = words + wordCount; + if (!smolv_CheckSpirVHeader(words, wordCount)) + return false; + words += 5; + + stats->inputCount++; + stats->totalSize += wordCount; + + while (words < wordsEnd) + { + _SMOLV_READ_OP(instrLen, words, op); + + if (op < kKnownOpsCount) + { + stats->opCounts[op]++; + stats->opSizes[op] += instrLen; + } + words += instrLen; + stats->totalOps++; + } + + return true; +} + + +bool smolv::StatsCalculateSmol(smolv::Stats* stats, const void* smolvData, size_t smolvSize) +{ + if (!stats) + return false; + + // debugging helper to dump all encoded bytes to stdout, keep at "if 0" +# if 0 +# define _SMOLV_DEBUG_PRINT_ENCODED_BYTES() { \ + printf("Op %-22s ", op < kKnownOpsCount ? kSpirvOpNames[op] : "???"); \ + for (const uint8_t* b = instrBegin; b < bytes; ++b) \ + printf("%02x ", *b); \ + printf("\n"); \ + } +# else +# define _SMOLV_DEBUG_PRINT_ENCODED_BYTES() {} +# endif + + const uint8_t* bytes = (const uint8_t*)smolvData; + const uint8_t* bytesEnd = bytes + smolvSize; + if (!smolv_CheckSmolHeader(bytes, smolvSize)) + return false; + + uint32_t val; + int smolVersion; + bytes += 4; + smolv_Read4(bytes, bytesEnd, val); smolVersion = val >> 24; + const int knownOpsCount = smolv_GetKnownOpsCount(smolVersion); + bytes += 16; + + stats->totalSizeSmol += smolvSize; + + while (bytes < bytesEnd) + { + const uint8_t* instrBegin = bytes; + const uint8_t* varBegin; + + // read length + opcode + uint32_t instrLen; + SpvOp op; + varBegin = bytes; + if (!smolv_ReadLengthOp(bytes, bytesEnd, instrLen, op)) + return false; + const bool wasSwizzle = (op == SpvOpVectorShuffleCompact); + if (wasSwizzle) + op = SpvOpVectorShuffle; + stats->varintCountsOp[bytes-varBegin]++; + + size_t ioffs = 1; + if (smolv_OpHasType(op, knownOpsCount)) + { + varBegin = bytes; + if (!smolv_ReadVarint(bytes, bytesEnd, val)) return false; + stats->varintCountsType[bytes-varBegin]++; + ioffs++; + } + if (smolv_OpHasResult(op, knownOpsCount)) + { + varBegin = bytes; + if (!smolv_ReadVarint(bytes, bytesEnd, val)) return false; + stats->varintCountsRes[bytes-varBegin]++; + ioffs++; + } + + if (op == SpvOpDecorate || op == SpvOpMemberDecorate) + { + if (!smolv_ReadVarint(bytes, bytesEnd, val)) return false; + ioffs++; + } + // MemberDecorate special decoding + if (op == SpvOpMemberDecorate) + { + if (bytes >= bytesEnd) + return false; // broken input + int count = *bytes++; + for (int m = 0; m < count; ++m) + { + uint32_t memberIndex; + if (!smolv_ReadVarint(bytes, bytesEnd, memberIndex)) return false; + uint32_t memberDec; + if (!smolv_ReadVarint(bytes, bytesEnd, memberDec)) return false; + const int knownExtraOps = smolv_DecorationExtraOps(memberDec); + uint32_t memberLen; + if (knownExtraOps == -1) + { + if (!smolv_ReadVarint(bytes, bytesEnd, memberLen)) return false; + memberLen += 4; + } + else + memberLen = 4 + knownExtraOps; + for (uint32_t i = 4; i < memberLen; ++i) + { + if (!smolv_ReadVarint(bytes, bytesEnd, val)) return false; + } + } + stats->smolOpSizes[op] += bytes - instrBegin; + _SMOLV_DEBUG_PRINT_ENCODED_BYTES(); + continue; + } + + int relativeCount = smolv_OpDeltaFromResult(op, knownOpsCount); + for (int i = 0; i < relativeCount && ioffs < instrLen; ++i, ++ioffs) + { + varBegin = bytes; + if (!smolv_ReadVarint(bytes, bytesEnd, val)) return false; + stats->varintCountsRes[bytes-varBegin]++; + } + + if (wasSwizzle && instrLen <= 9) + { + bytes++; + } + else if (smolv_OpVarRest(op, knownOpsCount)) + { + for (; ioffs < instrLen; ++ioffs) + { + varBegin = bytes; + if (!smolv_ReadVarint(bytes, bytesEnd, val)) return false; + stats->varintCountsOther[bytes-varBegin]++; + } + } + else + { + for (; ioffs < instrLen; ++ioffs) + { + if (!smolv_Read4(bytes, bytesEnd, val)) return false; + } + } + + if (op < kKnownOpsCount) + { + stats->smolOpSizes[op] += bytes - instrBegin; + } + _SMOLV_DEBUG_PRINT_ENCODED_BYTES(); + } + + return true; +} + +static bool CompareOpCounters (std::pair<SpvOp,size_t> a, std::pair<SpvOp,size_t> b) +{ + return a.second > b.second; +} + +void smolv::StatsPrint(const Stats* stats) +{ + if (!stats) + return; + + typedef std::pair<SpvOp,size_t> OpCounter; + OpCounter counts[kKnownOpsCount]; + OpCounter sizes[kKnownOpsCount]; + OpCounter sizesSmol[kKnownOpsCount]; + for (int i = 0; i < kKnownOpsCount; ++i) + { + counts[i].first = (SpvOp)i; + counts[i].second = stats->opCounts[i]; + sizes[i].first = (SpvOp)i; + sizes[i].second = stats->opSizes[i]; + sizesSmol[i].first = (SpvOp)i; + sizesSmol[i].second = stats->smolOpSizes[i]; + } + std::sort(counts, counts + kKnownOpsCount, CompareOpCounters); + std::sort(sizes, sizes + kKnownOpsCount, CompareOpCounters); + std::sort(sizesSmol, sizesSmol + kKnownOpsCount, CompareOpCounters); + + printf("Stats for %i SPIR-V inputs, total size %i words (%.1fKB):\n", (int)stats->inputCount, (int)stats->totalSize, stats->totalSize * 4.0f / 1024.0f); + printf("Most occuring ops:\n"); + for (int i = 0; i < 30; ++i) + { + SpvOp op = counts[i].first; + printf(" #%2i: %4i %-20s %4i (%4.1f%%)\n", i, op, kSpirvOpNames[op], (int)counts[i].second, (float)counts[i].second / (float)stats->totalOps * 100.0f); + } + printf("Largest total size of ops:\n"); + for (int i = 0; i < 30; ++i) + { + SpvOp op = sizes[i].first; + printf(" #%2i: %-22s %6i (%4.1f%%) avg len %.1f\n", + i, + kSpirvOpNames[op], + (int)sizes[i].second*4, + (float)sizes[i].second / (float)stats->totalSize * 100.0f, + (float)sizes[i].second*4 / (float)stats->opCounts[op] + ); + } + printf("SMOL varint encoding counts per byte length:\n"); + printf(" B: %6s %6s %6s %6s\n", "Op", "Type", "Result", "Other"); + for (int i = 1; i < 6; ++i) + { + printf(" %i: %6i %6i %6i %6i\n", i, (int)stats->varintCountsOp[i], (int)stats->varintCountsType[i], (int)stats->varintCountsRes[i], (int)stats->varintCountsOther[i]); + } + printf("Largest total size of ops in SMOL:\n"); + for (int i = 0; i < 30; ++i) + { + SpvOp op = sizesSmol[i].first; + printf(" #%2i: %-22s %6i (%4.1f%%) avg len %.1f\n", + i, + kSpirvOpNames[op], + (int)sizesSmol[i].second, + (float)sizesSmol[i].second / (float)stats->totalSizeSmol * 100.0f, + (float)sizesSmol[i].second / (float)stats->opCounts[op] + ); + } +} + + +// ------------------------------------------------------------------------------ +// This software is available under 2 licenses -- choose whichever you prefer. +// ------------------------------------------------------------------------------ +// ALTERNATIVE A - MIT License +// Copyright (c) 2016-2020 Aras Pranckevicius +// Permission is hereby granted, free of charge, to any person obtaining a copy of +// this software and associated documentation files (the "Software"), to deal in +// the Software without restriction, including without limitation the rights to +// use, copy, modify, merge, publish, distribute, sublicense, and/or sell copies +// of the Software, and to permit persons to whom the Software is furnished to do +// so, subject to the following conditions: +// The above copyright notice and this permission notice shall be included in all +// copies or substantial portions of the Software. +// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR +// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, +// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE +// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER +// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, +// OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE +// SOFTWARE. +// ------------------------------------------------------------------------------ +// ALTERNATIVE B - Public Domain (www.unlicense.org) +// This is free and unencumbered software released into the public domain. +// Anyone is free to copy, modify, publish, use, compile, sell, or distribute this +// software, either in source code form or as a compiled binary, for any purpose, +// commercial or non-commercial, and by any means. +// In jurisdictions that recognize copyright laws, the author or authors of this +// software dedicate any and all copyright interest in the software to the public +// domain. We make this dedication for the benefit of the public at large and to +// the detriment of our heirs and successors. We intend this dedication to be an +// overt act of relinquishment in perpetuity of all present and future rights to +// this software under copyright law. +// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR +// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, +// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE +// AUTHORS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN +// ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION +// WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. +// ------------------------------------------------------------------------------ diff --git a/thirdparty/misc/smolv.h b/thirdparty/misc/smolv.h new file mode 100644 index 0000000000..798ee4126f --- /dev/null +++ b/thirdparty/misc/smolv.h @@ -0,0 +1,169 @@ +// smol-v - public domain - https://github.com/aras-p/smol-v +// authored 2016-2020 by Aras Pranckevicius +// no warranty implied; use at your own risk +// See end of file for license information. +// +// +// ### OVERVIEW: +// +// SMOL-V encodes Vulkan/Khronos SPIR-V format programs into a form that is smaller, and is more +// compressible. Normally no changes to the programs are done; they decode +// into exactly same program as what was encoded. Optionally, debug information +// can be removed too. +// +// SPIR-V is a very verbose format, several times larger than same programs expressed in other +// shader formats (e.g. DX11 bytecode, GLSL, DX9 bytecode etc.). The SSA-form with ever increasing +// IDs is not very appreciated by regular data compressors either. SMOL-V does several things +// to improve this: +// - Many words, especially ones that most often have small values, are encoded using +// "varint" scheme (1-5 bytes per word, with just one byte for values in 0..127 range). +// See https://developers.google.com/protocol-buffers/docs/encoding +// - Some IDs used in the program are delta-encoded, relative to previously seen IDs (e.g. Result +// IDs). Often instructions reference things that were computed just before, so this results in +// small deltas. These values are also encoded using "varint" scheme. +// - Reordering instruction opcodes so that the most common ones are the smallest values, for smaller +// varint encoding. +// - Encoding several instructions in a more compact form, e.g. the "typical <=4 component swizzle" +// shape of a VectorShuffle instruction, or sequences of MemberDecorate instructions. +// +// A somewhat similar utility is spirv-remap from glslang, see +// https://github.com/KhronosGroup/glslang/blob/master/README-spirv-remap.txt +// +// +// ### USAGE: +// +// Add source/smolv.h and source/smolv.cpp to your C++ project build. +// Currently it might require C++11 or somesuch; I only tested with Visual Studio 2017/2019, Mac Xcode 11 and Gcc 5.4. +// +// smolv::Encode and smolv::Decode is the basic functionality. +// +// Other functions are for development/statistics purposes, to figure out frequencies and +// distributions of the instructions. +// +// There's a test + compression benchmarking suite in testing/testmain.cpp; using that needs adding +// other files under testing/external to the build too (3rd party code: glslang remapper, Zstd, LZ4). +// +// +// ### LIMITATIONS / TODO: +// +// - SPIR-V where the words got stored in big-endian layout is not supported yet. +// - The whole thing might not work on Big-Endian CPUs. It might, but I'm not 100% sure. +// - Not much prevention is done against malformed/corrupted inputs, TODO. +// - Out of memory cases are not handled. The code will either throw exception +// or crash, depending on your compilation flags. + +#pragma once + +#include <stdint.h> +#include <vector> +#include <cstddef> + +namespace smolv +{ + typedef std::vector<uint8_t> ByteArray; + + enum EncodeFlags + { + kEncodeFlagNone = 0, + kEncodeFlagStripDebugInfo = (1<<0), // Strip all optional SPIR-V instructions (debug names etc.) + }; + enum DecodeFlags + { + kDecodeFlagNone = 0, + kDecodeFlagUse20160831AsZeroVersion = (1 << 0), // For "version zero" of SMOL-V encoding, use 2016 08 31 code path (this is what happens to be used by Unity 2017-2020) + }; + + // Preserve *some* OpName debug names. + // Return true to preserve, false to strip. + // This is really only used to implement a workaround for problems with some Vulkan drivers. + typedef bool(*StripOpNameFilterFunc)(const char* name); + + // ------------------------------------------------------------------- + // Encoding / Decoding + + // Encode SPIR-V into SMOL-V. + // + // Resulting data is appended to outSmolv array (the array is not cleared). + // + // flags is bitset of EncodeFlags values. + // + // Returns false on malformed SPIR-V input; if that happens the output array might get + // partial/broken SMOL-V program. + bool Encode(const void* spirvData, size_t spirvSize, ByteArray& outSmolv, uint32_t flags = kEncodeFlagNone, StripOpNameFilterFunc stripFilter = 0); + + + // Decode SMOL-V into SPIR-V. + // + // Resulting data is written into the passed buffer. Get required buffer space with + // GetDecodeBufferSize; this is the size of decoded SPIR-V program. + // + // flags is bitset of DecodeFlags values. + + // Decoding does no memory allocations. + // + // Returns false on malformed input; if that happens the output buffer might be only partially + // written to. + bool Decode(const void* smolvData, size_t smolvSize, void* spirvOutputBuffer, size_t spirvOutputBufferSize, uint32_t flags = kDecodeFlagNone); + + + // Given a SMOL-V program, get size of the decoded SPIR-V program. + // This is the buffer size that Decode expects. + // + // Returns zero on malformed input (just checks the header, not the full input). + size_t GetDecodedBufferSize(const void* smolvData, size_t smolvSize); + + + // ------------------------------------------------------------------- + // Computing instruction statistics on SPIR-V/SMOL-V programs + + struct Stats; + + Stats* StatsCreate(); + void StatsDelete(Stats* s); + + bool StatsCalculate(Stats* stats, const void* spirvData, size_t spirvSize); + bool StatsCalculateSmol(Stats* stats, const void* smolvData, size_t smolvSize); + void StatsPrint(const Stats* stats); + +} // namespace smolv + + +// ------------------------------------------------------------------------------ +// This software is available under 2 licenses -- choose whichever you prefer. +// ------------------------------------------------------------------------------ +// ALTERNATIVE A - MIT License +// Copyright (c) 2016-2020 Aras Pranckevicius +// Permission is hereby granted, free of charge, to any person obtaining a copy of +// this software and associated documentation files (the "Software"), to deal in +// the Software without restriction, including without limitation the rights to +// use, copy, modify, merge, publish, distribute, sublicense, and/or sell copies +// of the Software, and to permit persons to whom the Software is furnished to do +// so, subject to the following conditions: +// The above copyright notice and this permission notice shall be included in all +// copies or substantial portions of the Software. +// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR +// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, +// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. 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