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-rw-r--r--doc/classes/TileMap.xml10
-rw-r--r--scene/2d/tile_map.cpp61
-rw-r--r--scene/2d/tile_map.h48
-rw-r--r--scene/resources/tile_set.cpp36
4 files changed, 103 insertions, 52 deletions
diff --git a/doc/classes/TileMap.xml b/doc/classes/TileMap.xml
index fd52a28486..93d5dd8037 100644
--- a/doc/classes/TileMap.xml
+++ b/doc/classes/TileMap.xml
@@ -132,6 +132,10 @@
<member name="cell_quadrant_size" type="int" setter="set_quadrant_size" getter="get_quadrant_size" default="16">
The TileMap's quadrant size. Optimizes drawing by batching, using chunks of this size.
</member>
+ <member name="show_collision" type="int" setter="set_collision_visibility_mode" getter="get_collision_visibility_mode" enum="TileMap.VisibilityMode" default="0">
+ </member>
+ <member name="show_navigation" type="int" setter="set_navigation_visibility_mode" getter="get_navigation_visibility_mode" enum="TileMap.VisibilityMode" default="0">
+ </member>
<member name="tile_set" type="TileSet" setter="set_tileset" getter="get_tileset">
The assigned [TileSet].
</member>
@@ -144,5 +148,11 @@
</signal>
</signals>
<constants>
+ <constant name="VISIBILITY_MODE_DEFAULT" value="0" enum="VisibilityMode">
+ </constant>
+ <constant name="VISIBILITY_MODE_FORCE_HIDE" value="2" enum="VisibilityMode">
+ </constant>
+ <constant name="VISIBILITY_MODE_FORCE_SHOW" value="1" enum="VisibilityMode">
+ </constant>
</constants>
</class>
diff --git a/scene/2d/tile_map.cpp b/scene/2d/tile_map.cpp
index 8666361e88..24b907fe6c 100644
--- a/scene/2d/tile_map.cpp
+++ b/scene/2d/tile_map.cpp
@@ -314,37 +314,24 @@ void TileMap::set_quadrant_size(int p_size) {
emit_signal("changed");
}
-void TileMap::_fix_cell_transform(Transform2D &xform, const TileMapCell &p_cell, const Vector2 &p_offset, const Size2 &p_sc) {
- Size2 s = p_sc;
- Vector2 offset = p_offset;
-
- // Flip/transpose: update the tile transform.
- TileSetSource *source = *tile_set->get_source(p_cell.source_id);
- TileSetAtlasSource *atlas_source = Object::cast_to<TileSetAtlasSource>(source);
- if (!atlas_source) {
- return;
- }
- TileData *tile_data = Object::cast_to<TileData>(atlas_source->get_tile_data(p_cell.get_atlas_coords(), p_cell.alternative_tile));
- if (tile_data->get_transpose()) {
- SWAP(xform.elements[0].x, xform.elements[0].y);
- SWAP(xform.elements[1].x, xform.elements[1].y);
- SWAP(offset.x, offset.y);
- SWAP(s.x, s.y);
- }
+void TileMap::set_collision_visibility_mode(TileMap::VisibilityMode p_show_collision) {
+ show_collision = p_show_collision;
+ _recreate_quadrants();
+ emit_signal("changed");
+}
- if (tile_data->get_flip_h()) {
- xform.elements[0].x = -xform.elements[0].x;
- xform.elements[1].x = -xform.elements[1].x;
- offset.x = s.x - offset.x;
- }
+TileMap::VisibilityMode TileMap::get_collision_visibility_mode() {
+ return show_collision;
+}
- if (tile_data->get_flip_v()) {
- xform.elements[0].y = -xform.elements[0].y;
- xform.elements[1].y = -xform.elements[1].y;
- offset.y = s.y - offset.y;
- }
+void TileMap::set_navigation_visibility_mode(TileMap::VisibilityMode p_show_navigation) {
+ show_navigation = p_show_navigation;
+ _recreate_quadrants();
+ emit_signal("changed");
+}
- xform.elements[2] += offset;
+TileMap::VisibilityMode TileMap::get_navigation_visibility_mode() {
+ return show_navigation;
}
void TileMap::update_dirty_quadrants() {
@@ -1723,6 +1710,12 @@ void TileMap::_bind_methods() {
ClassDB::bind_method(D_METHOD("set_quadrant_size", "size"), &TileMap::set_quadrant_size);
ClassDB::bind_method(D_METHOD("get_quadrant_size"), &TileMap::get_quadrant_size);
+ ClassDB::bind_method(D_METHOD("set_collision_visibility_mode", "show_collision"), &TileMap::set_collision_visibility_mode);
+ ClassDB::bind_method(D_METHOD("get_collision_visibility_mode"), &TileMap::get_collision_visibility_mode);
+
+ ClassDB::bind_method(D_METHOD("set_navigation_visibility_mode", "show_navigation"), &TileMap::set_navigation_visibility_mode);
+ ClassDB::bind_method(D_METHOD("get_navigation_visibility_mode"), &TileMap::get_navigation_visibility_mode);
+
ClassDB::bind_method(D_METHOD("set_cell", "coords", "source_id", "atlas_coords", "alternative_tile"), &TileMap::set_cell, DEFVAL(-1), DEFVAL(TileSetSource::INVALID_ATLAS_COORDS), DEFVAL(TileSetSource::INVALID_TILE_ALTERNATIVE));
ClassDB::bind_method(D_METHOD("get_cell_source_id", "coords"), &TileMap::get_cell_source_id);
ClassDB::bind_method(D_METHOD("get_cell_atlas_coords", "coords"), &TileMap::get_cell_atlas_coords);
@@ -1747,10 +1740,16 @@ void TileMap::_bind_methods() {
ADD_PROPERTY(PropertyInfo(Variant::OBJECT, "tile_set", PROPERTY_HINT_RESOURCE_TYPE, "TileSet"), "set_tileset", "get_tileset");
ADD_PROPERTY(PropertyInfo(Variant::INT, "cell_quadrant_size", PROPERTY_HINT_RANGE, "1,128,1"), "set_quadrant_size", "get_quadrant_size");
+ ADD_PROPERTY(PropertyInfo(Variant::INT, "show_collision", PROPERTY_HINT_ENUM, "Default,Force Show,Force Hide"), "set_collision_visibility_mode", "get_collision_visibility_mode");
+ ADD_PROPERTY(PropertyInfo(Variant::INT, "show_navigation", PROPERTY_HINT_ENUM, "Default,Force Show,Force Hide"), "set_navigation_visibility_mode", "get_navigation_visibility_mode");
ADD_PROPERTY_DEFAULT("format", FORMAT_1);
ADD_SIGNAL(MethodInfo("changed"));
+
+ BIND_ENUM_CONSTANT(VISIBILITY_MODE_DEFAULT);
+ BIND_ENUM_CONSTANT(VISIBILITY_MODE_FORCE_HIDE);
+ BIND_ENUM_CONSTANT(VISIBILITY_MODE_FORCE_SHOW);
}
void TileMap::_tile_set_changed() {
@@ -1759,12 +1758,6 @@ void TileMap::_tile_set_changed() {
}
TileMap::TileMap() {
- rect_cache_dirty = true;
- used_size_cache_dirty = true;
- pending_update = false;
- quadrant_size = 16;
- format = FORMAT_1; // Assume lowest possible format if none is present
-
set_notify_transform(true);
set_notify_local_transform(false);
}
diff --git a/scene/2d/tile_map.h b/scene/2d/tile_map.h
index 2703e1980e..f02455a84b 100644
--- a/scene/2d/tile_map.h
+++ b/scene/2d/tile_map.h
@@ -179,37 +179,45 @@ class TileMap : public Node2D {
GDCLASS(TileMap, Node2D);
public:
+ enum VisibilityMode {
+ VISIBILITY_MODE_DEFAULT,
+ VISIBILITY_MODE_FORCE_SHOW,
+ VISIBILITY_MODE_FORCE_HIDE,
+ };
+
private:
friend class TileSetPlugin;
+ // A compatibility enum to specify how is the data if formatted.
enum DataFormat {
FORMAT_1 = 0,
FORMAT_2,
FORMAT_3
};
+ mutable DataFormat format = FORMAT_1; // Assume lowest possible format if none is present;
+ // Properties.
Ref<TileSet> tile_set;
- int quadrant_size;
- Transform2D custom_transform;
-
- // Map of cells
- Map<Vector2i, TileMapCell> tile_map;
-
- Vector2i _coords_to_quadrant_coords(const Vector2i &p_coords) const;
-
- Map<Vector2i, TileMapQuadrant> quadrant_map;
-
- SelfList<TileMapQuadrant>::List dirty_quadrant_list;
+ int quadrant_size = 16;
+ VisibilityMode show_collision = VISIBILITY_MODE_DEFAULT;
+ VisibilityMode show_navigation = VISIBILITY_MODE_DEFAULT;
+ // Updates.
bool pending_update = false;
+ // Rect.
Rect2 rect_cache;
bool rect_cache_dirty = true;
Rect2 used_size_cache;
- bool used_size_cache_dirty;
- mutable DataFormat format;
+ bool used_size_cache_dirty = true;
- void _fix_cell_transform(Transform2D &xform, const TileMapCell &p_cell, const Vector2 &p_offset, const Size2 &p_sc);
+ // Map of cells.
+ Map<Vector2i, TileMapCell> tile_map;
+
+ // Quadrants management.
+ Map<Vector2i, TileMapQuadrant> quadrant_map;
+ Vector2i _coords_to_quadrant_coords(const Vector2i &p_coords) const;
+ SelfList<TileMapQuadrant>::List dirty_quadrant_list;
Map<Vector2i, TileMapQuadrant>::Element *_create_quadrant(const Vector2i &p_qk);
void _erase_quadrant(Map<Vector2i, TileMapQuadrant>::Element *Q);
@@ -219,8 +227,7 @@ private:
void _clear_quadrants();
void _recompute_rect_cache();
- void _update_all_items_material_state();
-
+ // Set and get tiles from data arrays.
void _set_tile_data(const Vector<int> &p_data);
Vector<int> _get_tile_data() const;
@@ -251,6 +258,12 @@ public:
void set_quadrant_size(int p_size);
int get_quadrant_size() const;
+ void set_collision_visibility_mode(VisibilityMode p_show_collision);
+ VisibilityMode get_collision_visibility_mode();
+
+ void set_navigation_visibility_mode(VisibilityMode p_show_navigation);
+ VisibilityMode get_navigation_visibility_mode();
+
void set_cell(const Vector2i &p_coords, int p_source_id = -1, const Vector2i p_atlas_coords = TileSetSource::INVALID_ATLAS_COORDS, int p_alternative_tile = TileSetSource::INVALID_TILE_ALTERNATIVE);
int get_cell_source_id(const Vector2i &p_coords) const;
Vector2i get_cell_atlas_coords(const Vector2i &p_coords) const;
@@ -293,4 +306,7 @@ public:
TileMap();
~TileMap();
};
+
+VARIANT_ENUM_CAST(TileMap::VisibilityMode);
+
#endif // TILE_MAP_H
diff --git a/scene/resources/tile_set.cpp b/scene/resources/tile_set.cpp
index 59c1a4e915..2c2c8ea0e8 100644
--- a/scene/resources/tile_set.cpp
+++ b/scene/resources/tile_set.cpp
@@ -4297,7 +4297,23 @@ void TileSetPluginAtlasPhysics::draw_quadrant_debug(TileMap *p_tile_map, TileMap
Ref<TileSet> tile_set = p_tile_map->get_tileset();
ERR_FAIL_COND(!tile_set.is_valid());
- if (!p_tile_map->get_tree() || !(Engine::get_singleton()->is_editor_hint() || p_tile_map->get_tree()->is_debugging_collisions_hint())) {
+ if (!p_tile_map->get_tree()) {
+ return;
+ }
+
+ bool show_collision = false;
+ switch (p_tile_map->get_collision_visibility_mode()) {
+ case TileMap::VISIBILITY_MODE_DEFAULT:
+ show_collision = !Engine::get_singleton()->is_editor_hint() && (p_tile_map->get_tree() && p_tile_map->get_tree()->is_debugging_navigation_hint());
+ break;
+ case TileMap::VISIBILITY_MODE_FORCE_HIDE:
+ show_collision = false;
+ break;
+ case TileMap::VISIBILITY_MODE_FORCE_SHOW:
+ show_collision = true;
+ break;
+ }
+ if (!show_collision) {
return;
}
@@ -4456,7 +4472,23 @@ void TileSetPluginAtlasNavigation::draw_quadrant_debug(TileMap *p_tile_map, Tile
Ref<TileSet> tile_set = p_tile_map->get_tileset();
ERR_FAIL_COND(!tile_set.is_valid());
- if (!p_tile_map->get_tree() || !(Engine::get_singleton()->is_editor_hint() || p_tile_map->get_tree()->is_debugging_navigation_hint())) {
+ if (!p_tile_map->get_tree()) {
+ return;
+ }
+
+ bool show_navigation = false;
+ switch (p_tile_map->get_navigation_visibility_mode()) {
+ case TileMap::VISIBILITY_MODE_DEFAULT:
+ show_navigation = !Engine::get_singleton()->is_editor_hint() && (p_tile_map->get_tree() && p_tile_map->get_tree()->is_debugging_navigation_hint());
+ break;
+ case TileMap::VISIBILITY_MODE_FORCE_HIDE:
+ show_navigation = false;
+ break;
+ case TileMap::VISIBILITY_MODE_FORCE_SHOW:
+ show_navigation = true;
+ break;
+ }
+ if (!show_navigation) {
return;
}