diff options
240 files changed, 3408 insertions, 3449 deletions
diff --git a/.github/workflows/windows_builds.yml b/.github/workflows/windows_builds.yml index 507bb21a46..31661e3f90 100644 --- a/.github/workflows/windows_builds.yml +++ b/.github/workflows/windows_builds.yml @@ -6,7 +6,7 @@ on: [push, pull_request] env: # Only used for the cache key. Increment version to force clean build. GODOT_BASE_BRANCH: master - SCONSFLAGS: verbose=yes warnings=all werror=yes module_text_server_fb_enabled=yes + SCONSFLAGS: verbose=yes warnings=extra werror=yes module_text_server_fb_enabled=yes SCONS_CACHE_MSVC_CONFIG: true concurrency: diff --git a/SConstruct b/SConstruct index 646f41839d..1eb6bdcbfd 100644 --- a/SConstruct +++ b/SConstruct @@ -651,16 +651,32 @@ if selected_platform in platform_list: # Configure compiler warnings if env.msvc: # MSVC - # Truncations, narrowing conversions, signed/unsigned comparisons... - disable_nonessential_warnings = ["/wd4267", "/wd4244", "/wd4305", "/wd4018", "/wd4800"] - if env["warnings"] == "extra": - env.Append(CCFLAGS=["/Wall"]) # Implies /W4 - elif env["warnings"] == "all": - env.Append(CCFLAGS=["/W3"] + disable_nonessential_warnings) - elif env["warnings"] == "moderate": - env.Append(CCFLAGS=["/W2"] + disable_nonessential_warnings) - else: # 'no' + if env["warnings"] == "no": env.Append(CCFLAGS=["/w"]) + else: + if env["warnings"] == "extra": + env.Append(CCFLAGS=["/W4"]) + elif env["warnings"] == "all": + env.Append(CCFLAGS=["/W3"]) + elif env["warnings"] == "moderate": + env.Append(CCFLAGS=["/W2"]) + # Disable warnings which we don't plan to fix. + + env.Append( + CCFLAGS=[ + "/wd4100", # C4100 (unreferenced formal parameter): Doesn't play nice with polymorphism. + "/wd4127", # C4127 (conditional expression is constant) + "/wd4201", # C4201 (non-standard nameless struct/union): Only relevant for C89. + "/wd4244", # C4244 C4245 C4267 (narrowing conversions): Unavoidable at this scale. + "/wd4245", + "/wd4267", + "/wd4305", # C4305 (truncation): double to float or real_t, too hard to avoid. + "/wd4514", # C4514 (unreferenced inline function has been removed) + "/wd4714", # C4714 (function marked as __forceinline not inlined) + "/wd4820", # C4820 (padding added after construct) + ] + ) + # Set exception handling model to avoid warnings caused by Windows system headers. env.Append(CCFLAGS=["/EHsc"]) diff --git a/core/config/project_settings.cpp b/core/config/project_settings.cpp index 4d19a93991..001a351e0b 100644 --- a/core/config/project_settings.cpp +++ b/core/config/project_settings.cpp @@ -785,7 +785,7 @@ Error ProjectSettings::save() { return error; } -Error ProjectSettings::_save_settings_binary(const String &p_file, const RBMap<String, List<String>> &props, const CustomMap &p_custom, const String &p_custom_features) { +Error ProjectSettings::_save_settings_binary(const String &p_file, const RBMap<String, List<String>> &p_props, const CustomMap &p_custom, const String &p_custom_features) { Error err; Ref<FileAccess> file = FileAccess::open(p_file, FileAccess::WRITE, &err); ERR_FAIL_COND_V_MSG(err != OK, err, "Couldn't save project.binary at " + p_file + "."); @@ -795,7 +795,7 @@ Error ProjectSettings::_save_settings_binary(const String &p_file, const RBMap<S int count = 0; - for (const KeyValue<String, List<String>> &E : props) { + for (const KeyValue<String, List<String>> &E : p_props) { count += E.value.size(); } @@ -821,7 +821,7 @@ Error ProjectSettings::_save_settings_binary(const String &p_file, const RBMap<S file->store_32(count); //store how many properties are saved } - for (const KeyValue<String, List<String>> &E : props) { + for (const KeyValue<String, List<String>> &E : p_props) { for (const String &key : E.value) { String k = key; if (!E.key.is_empty()) { @@ -853,7 +853,7 @@ Error ProjectSettings::_save_settings_binary(const String &p_file, const RBMap<S return OK; } -Error ProjectSettings::_save_settings_text(const String &p_file, const RBMap<String, List<String>> &props, const CustomMap &p_custom, const String &p_custom_features) { +Error ProjectSettings::_save_settings_text(const String &p_file, const RBMap<String, List<String>> &p_props, const CustomMap &p_custom, const String &p_custom_features) { Error err; Ref<FileAccess> file = FileAccess::open(p_file, FileAccess::WRITE, &err); @@ -874,8 +874,8 @@ Error ProjectSettings::_save_settings_text(const String &p_file, const RBMap<Str } file->store_string("\n"); - for (const KeyValue<String, List<String>> &E : props) { - if (E.key != props.begin()->key) { + for (const KeyValue<String, List<String>> &E : p_props) { + if (E.key != p_props.begin()->key) { file->store_string("\n"); } @@ -980,7 +980,7 @@ Error ProjectSettings::save_custom(const String &p_path, const CustomMap &p_cust vclist.insert(vc); } - RBMap<String, List<String>> props; + RBMap<String, List<String>> save_props; for (const _VCSort &E : vclist) { String category = E.name; @@ -994,24 +994,24 @@ Error ProjectSettings::save_custom(const String &p_path, const CustomMap &p_cust category = category.substr(0, div); name = name.substr(div + 1, name.size()); } - props[category].push_back(name); + save_props[category].push_back(name); } - String custom_features; + String save_features; for (int i = 0; i < p_custom_features.size(); i++) { if (i > 0) { - custom_features += ","; + save_features += ","; } String f = p_custom_features[i].strip_edges().replace("\"", ""); - custom_features += f; + save_features += f; } if (p_path.ends_with(".godot") || p_path.ends_with("override.cfg")) { - return _save_settings_text(p_path, props, p_custom, custom_features); + return _save_settings_text(p_path, save_props, p_custom, save_features); } else if (p_path.ends_with(".binary")) { - return _save_settings_binary(p_path, props, p_custom, custom_features); + return _save_settings_binary(p_path, save_props, p_custom, save_features); } else { ERR_FAIL_V_MSG(ERR_FILE_UNRECOGNIZED, "Unknown config file format: " + p_path + "."); } diff --git a/core/input/input.cpp b/core/input/input.cpp index 1390a0a7fa..889c2a92fa 100644 --- a/core/input/input.cpp +++ b/core/input/input.cpp @@ -365,7 +365,6 @@ Vector2 Input::get_vector(const StringName &p_negative_x, const StringName &p_po // Inverse lerp length to map (p_deadzone, 1) to (0, 1). return vector * (Math::inverse_lerp(p_deadzone, 1.0f, length) / length); } - return vector; } float Input::get_joy_axis(int p_device, JoyAxis p_axis) const { diff --git a/core/input/input_event.cpp b/core/input/input_event.cpp index 712fc68c93..38037eaf72 100644 --- a/core/input/input_event.cpp +++ b/core/input/input_event.cpp @@ -449,11 +449,11 @@ bool InputEventKey::action_match(const Ref<InputEvent> &p_event, bool p_exact_ma match &= action_mask == key_mask; } if (match) { - bool pressed = key->is_pressed(); + bool key_pressed = key->is_pressed(); if (r_pressed != nullptr) { - *r_pressed = pressed; + *r_pressed = key_pressed; } - float strength = pressed ? 1.0f : 0.0f; + float strength = key_pressed ? 1.0f : 0.0f; if (r_strength != nullptr) { *r_strength = strength; } @@ -610,20 +610,20 @@ bool InputEventMouseButton::action_match(const Ref<InputEvent> &p_event, bool p_ } bool match = button_index == mb->button_index; - Key action_mask = get_modifiers_mask(); - Key button_mask = mb->get_modifiers_mask(); + Key action_modifiers_mask = get_modifiers_mask(); + Key button_modifiers_mask = mb->get_modifiers_mask(); if (mb->is_pressed()) { - match &= (action_mask & button_mask) == action_mask; + match &= (action_modifiers_mask & button_modifiers_mask) == action_modifiers_mask; } if (p_exact_match) { - match &= action_mask == button_mask; + match &= action_modifiers_mask == button_modifiers_mask; } if (match) { - bool pressed = mb->is_pressed(); + bool mb_pressed = mb->is_pressed(); if (r_pressed != nullptr) { - *r_pressed = pressed; + *r_pressed = mb_pressed; } - float strength = pressed ? 1.0f : 0.0f; + float strength = mb_pressed ? 1.0f : 0.0f; if (r_strength != nullptr) { *r_strength = strength; } @@ -808,9 +808,9 @@ String InputEventMouseMotion::as_text() const { } String InputEventMouseMotion::to_string() { - MouseButton button_mask = get_button_mask(); - String button_mask_string = itos((int64_t)button_mask); - switch (button_mask) { + MouseButton mouse_button_mask = get_button_mask(); + String button_mask_string = itos((int64_t)mouse_button_mask); + switch (mouse_button_mask) { case MouseButton::MASK_LEFT: button_mask_string += vformat(" (%s)", TTRGET(_mouse_button_descriptions[(size_t)MouseButton::LEFT - 1])); break; @@ -1045,11 +1045,11 @@ bool InputEventJoypadButton::action_match(const Ref<InputEvent> &p_event, bool p bool match = button_index == jb->button_index; if (match) { - bool pressed = jb->is_pressed(); + bool jb_pressed = jb->is_pressed(); if (r_pressed != nullptr) { - *r_pressed = pressed; + *r_pressed = jb_pressed; } - float strength = pressed ? 1.0f : 0.0f; + float strength = jb_pressed ? 1.0f : 0.0f; if (r_strength != nullptr) { *r_strength = strength; } @@ -1340,16 +1340,16 @@ bool InputEventAction::action_match(const Ref<InputEvent> &p_event, bool p_exact bool match = action == act->action; if (match) { - bool pressed = act->pressed; + bool act_pressed = act->pressed; if (r_pressed != nullptr) { - *r_pressed = pressed; + *r_pressed = act_pressed; } - float strength = pressed ? 1.0f : 0.0f; + float act_strength = act_pressed ? 1.0f : 0.0f; if (r_strength != nullptr) { - *r_strength = strength; + *r_strength = act_strength; } if (r_raw_strength != nullptr) { - *r_raw_strength = strength; + *r_raw_strength = act_strength; } } return match; diff --git a/core/io/file_access_encrypted.cpp b/core/io/file_access_encrypted.cpp index be502dacd9..e7b2a2dfee 100644 --- a/core/io/file_access_encrypted.cpp +++ b/core/io/file_access_encrypted.cpp @@ -102,13 +102,13 @@ Error FileAccessEncrypted::open_and_parse(Ref<FileAccess> p_base, const Vector<u Error FileAccessEncrypted::open_and_parse_password(Ref<FileAccess> p_base, const String &p_key, Mode p_mode) { String cs = p_key.md5_text(); ERR_FAIL_COND_V(cs.length() != 32, ERR_INVALID_PARAMETER); - Vector<uint8_t> key; - key.resize(32); + Vector<uint8_t> key_md5; + key_md5.resize(32); for (int i = 0; i < 32; i++) { - key.write[i] = cs[i]; + key_md5.write[i] = cs[i]; } - return open_and_parse(p_base, key, p_mode); + return open_and_parse(p_base, key_md5, p_mode); } Error FileAccessEncrypted::open_internal(const String &p_path, int p_mode_flags) { diff --git a/core/io/file_access_network.cpp b/core/io/file_access_network.cpp index 13730518bf..87f3f66597 100644 --- a/core/io/file_access_network.cpp +++ b/core/io/file_access_network.cpp @@ -137,12 +137,12 @@ void FileAccessNetworkClient::_thread_func() { int64_t offset = get_64(); int32_t len = get_32(); - Vector<uint8_t> block; - block.resize(len); - client->get_data(block.ptrw(), len); + Vector<uint8_t> resp_block; + resp_block.resize(len); + client->get_data(resp_block.ptrw(), len); if (fa) { //may have been queued - fa->_set_block(offset, block); + fa->_set_block(offset, resp_block); } } break; diff --git a/core/io/http_client_tcp.cpp b/core/io/http_client_tcp.cpp index 5c1d00a330..aff79320ca 100644 --- a/core/io/http_client_tcp.cpp +++ b/core/io/http_client_tcp.cpp @@ -358,38 +358,38 @@ Error HTTPClientTCP::poll() { } break; } } else if (tls) { - Ref<StreamPeerTLS> tls; + Ref<StreamPeerTLS> tls_conn; if (!handshaking) { // Connect the StreamPeerTLS and start handshaking. - tls = Ref<StreamPeerTLS>(StreamPeerTLS::create()); - tls->set_blocking_handshake_enabled(false); - Error err = tls->connect_to_stream(tcp_connection, tls_verify_host, conn_host); + tls_conn = Ref<StreamPeerTLS>(StreamPeerTLS::create()); + tls_conn->set_blocking_handshake_enabled(false); + Error err = tls_conn->connect_to_stream(tcp_connection, tls_verify_host, conn_host); if (err != OK) { close(); status = STATUS_TLS_HANDSHAKE_ERROR; return ERR_CANT_CONNECT; } - connection = tls; + connection = tls_conn; handshaking = true; } else { // We are already handshaking, which means we can use your already active TLS connection. - tls = static_cast<Ref<StreamPeerTLS>>(connection); - if (tls.is_null()) { + tls_conn = static_cast<Ref<StreamPeerTLS>>(connection); + if (tls_conn.is_null()) { close(); status = STATUS_TLS_HANDSHAKE_ERROR; return ERR_CANT_CONNECT; } - tls->poll(); // Try to finish the handshake. + tls_conn->poll(); // Try to finish the handshake. } - if (tls->get_status() == StreamPeerTLS::STATUS_CONNECTED) { + if (tls_conn->get_status() == StreamPeerTLS::STATUS_CONNECTED) { // Handshake has been successful. handshaking = false; ip_candidates.clear(); status = STATUS_CONNECTED; return OK; - } else if (tls->get_status() != StreamPeerTLS::STATUS_HANDSHAKING) { + } else if (tls_conn->get_status() != StreamPeerTLS::STATUS_HANDSHAKING) { // Handshake has failed. close(); status = STATUS_TLS_HANDSHAKE_ERROR; diff --git a/core/io/image.cpp b/core/io/image.cpp index 56c05bf042..4be624a5a8 100644 --- a/core/io/image.cpp +++ b/core/io/image.cpp @@ -3869,15 +3869,15 @@ Dictionary Image::compute_image_metrics(const Ref<Image> p_compared_image, bool double image_metric_max, image_metric_mean, image_metric_mean_squared, image_metric_root_mean_squared, image_metric_peak_snr = 0.0; const bool average_component_error = true; - const uint32_t width = MIN(compared_image->get_width(), source_image->get_width()); - const uint32_t height = MIN(compared_image->get_height(), source_image->get_height()); + const uint32_t w = MIN(compared_image->get_width(), source_image->get_width()); + const uint32_t h = MIN(compared_image->get_height(), source_image->get_height()); // Histogram approach originally due to Charles Bloom. double hist[256]; memset(hist, 0, sizeof(hist)); - for (uint32_t y = 0; y < height; y++) { - for (uint32_t x = 0; x < width; x++) { + for (uint32_t y = 0; y < h; y++) { + for (uint32_t x = 0; x < w; x++) { const Color color_a = compared_image->get_pixel(x, y); const Color color_b = source_image->get_pixel(x, y); @@ -3922,7 +3922,7 @@ Dictionary Image::compute_image_metrics(const Ref<Image> p_compared_image, bool } // See http://richg42.blogspot.com/2016/09/how-to-compute-psnr-from-old-berkeley.html - double total_values = width * height; + double total_values = w * h; if (average_component_error) { total_values *= 4; diff --git a/core/io/image_loader.cpp b/core/io/image_loader.cpp index d6854666c0..397984a2ab 100644 --- a/core/io/image_loader.cpp +++ b/core/io/image_loader.cpp @@ -51,7 +51,7 @@ bool ImageFormatLoader::recognize(const String &p_extension) const { } Error ImageFormatLoaderExtension::load_image(Ref<Image> p_image, Ref<FileAccess> p_fileaccess, BitField<ImageFormatLoader::LoaderFlags> p_flags, float p_scale) { - Error err; + Error err = ERR_UNAVAILABLE; if (GDVIRTUAL_CALL(_load_image, p_image, p_fileaccess, p_flags, p_scale, err)) { return err; } diff --git a/core/io/resource_format_binary.cpp b/core/io/resource_format_binary.cpp index 9ab45f85b8..2a79067e02 100644 --- a/core/io/resource_format_binary.cpp +++ b/core/io/resource_format_binary.cpp @@ -169,10 +169,10 @@ StringName ResourceLoaderBinary::_get_string() { } Error ResourceLoaderBinary::parse_variant(Variant &r_v) { - uint32_t type = f->get_32(); - print_bl("find property of type: " + itos(type)); + uint32_t prop_type = f->get_32(); + print_bl("find property of type: " + itos(prop_type)); - switch (type) { + switch (prop_type) { case VARIANT_NIL: { r_v = Variant(); } break; @@ -1100,16 +1100,14 @@ String ResourceLoaderBinary::recognize(Ref<FileAccess> p_f) { uint32_t ver_major = f->get_32(); f->get_32(); // ver_minor - uint32_t ver_format = f->get_32(); + uint32_t ver_fmt = f->get_32(); - if (ver_format > FORMAT_VERSION || ver_major > VERSION_MAJOR) { + if (ver_fmt > FORMAT_VERSION || ver_major > VERSION_MAJOR) { f.unref(); return ""; } - String type = get_unicode_string(); - - return type; + return get_unicode_string(); } Ref<Resource> ResourceFormatLoaderBinary::load(const String &p_path, const String &p_original_path, Error *r_error, bool p_use_sub_threads, float *r_progress, CacheMode p_cache_mode) { @@ -2118,9 +2116,9 @@ Error ResourceFormatSaverBinaryInstance::save(const String &p_path, const Ref<Re for (int i = 0; i < save_order.size(); i++) { save_unicode_string(f, save_order[i]->get_save_class()); - String path = save_order[i]->get_path(); - path = relative_paths ? local_path.path_to_file(path) : path; - save_unicode_string(f, path); + String res_path = save_order[i]->get_path(); + res_path = relative_paths ? local_path.path_to_file(res_path) : res_path; + save_unicode_string(f, res_path); ResourceUID::ID ruid = ResourceSaver::get_resource_id_for_path(save_order[i]->get_path(), false); f->store_64(ruid); } diff --git a/core/io/resource_importer.cpp b/core/io/resource_importer.cpp index d923522317..564b37e662 100644 --- a/core/io/resource_importer.cpp +++ b/core/io/resource_importer.cpp @@ -110,8 +110,8 @@ Error ResourceFormatImporter::_get_path_and_type(const String &p_path, PathAndTy #ifdef TOOLS_ENABLED if (r_path_and_type.metadata && !r_path_and_type.path.is_empty()) { - Dictionary metadata = r_path_and_type.metadata; - if (metadata.has("has_editor_variant")) { + Dictionary meta = r_path_and_type.metadata; + if (meta.has("has_editor_variant")) { r_path_and_type.path = r_path_and_type.path.get_basename() + ".editor." + r_path_and_type.path.get_extension(); } } diff --git a/core/io/resource_loader.cpp b/core/io/resource_loader.cpp index eccb397e2e..a018221b7f 100644 --- a/core/io/resource_loader.cpp +++ b/core/io/resource_loader.cpp @@ -68,7 +68,7 @@ bool ResourceFormatLoader::recognize_path(const String &p_path, const String &p_ } bool ResourceFormatLoader::handles_type(const String &p_type) const { - bool success; + bool success = false; if (GDVIRTUAL_CALL(_handles_type, p_type, success)) { return success; } @@ -102,7 +102,7 @@ String ResourceFormatLoader::get_resource_type(const String &p_path) const { } ResourceUID::ID ResourceFormatLoader::get_resource_uid(const String &p_path) const { - int64_t uid; + int64_t uid = ResourceUID::INVALID_ID; if (GDVIRTUAL_CALL(_get_resource_uid, p_path, uid)) { return uid; } @@ -123,7 +123,7 @@ void ResourceLoader::get_recognized_extensions_for_type(const String &p_type, Li } bool ResourceFormatLoader::exists(const String &p_path) const { - bool success; + bool success = false; if (GDVIRTUAL_CALL(_exists, p_path, success)) { return success; } @@ -175,7 +175,7 @@ Error ResourceFormatLoader::rename_dependencies(const String &p_path, const Hash deps_dict[E.key] = E.value; } - int64_t err; + int64_t err = OK; if (GDVIRTUAL_CALL(_rename_dependencies, p_path, deps_dict, err)) { return (Error)err; } diff --git a/core/io/resource_saver.cpp b/core/io/resource_saver.cpp index 386ccb78e9..2f863baaac 100644 --- a/core/io/resource_saver.cpp +++ b/core/io/resource_saver.cpp @@ -42,7 +42,7 @@ ResourceSavedCallback ResourceSaver::save_callback = nullptr; ResourceSaverGetResourceIDForPath ResourceSaver::save_get_id_for_path = nullptr; Error ResourceFormatSaver::save(const Ref<Resource> &p_resource, const String &p_path, uint32_t p_flags) { - int64_t res; + int64_t res = ERR_METHOD_NOT_FOUND; if (GDVIRTUAL_CALL(_save, p_resource, p_path, p_flags, res)) { return (Error)res; } @@ -51,7 +51,7 @@ Error ResourceFormatSaver::save(const Ref<Resource> &p_resource, const String &p } bool ResourceFormatSaver::recognize(const Ref<Resource> &p_resource) const { - bool success; + bool success = false; if (GDVIRTUAL_CALL(_recognize, p_resource, success)) { return success; } diff --git a/core/io/stream_peer_tcp.cpp b/core/io/stream_peer_tcp.cpp index ba79590c19..e035e1b613 100644 --- a/core/io/stream_peer_tcp.cpp +++ b/core/io/stream_peer_tcp.cpp @@ -256,9 +256,9 @@ void StreamPeerTCP::disconnect_from_host() { peer_port = 0; } -Error StreamPeerTCP::wait(NetSocket::PollType p_type, int timeout) { +Error StreamPeerTCP::wait(NetSocket::PollType p_type, int p_timeout) { ERR_FAIL_COND_V(_sock.is_null() || !_sock->is_open(), ERR_UNAVAILABLE); - return _sock->poll(p_type, timeout); + return _sock->poll(p_type, p_timeout); } Error StreamPeerTCP::put_data(const uint8_t *p_data, int p_bytes) { diff --git a/core/io/stream_peer_tcp.h b/core/io/stream_peer_tcp.h index 39c2e84346..778fb83374 100644 --- a/core/io/stream_peer_tcp.h +++ b/core/io/stream_peer_tcp.h @@ -79,7 +79,7 @@ public: Error poll(); // Wait or check for writable, readable. - Error wait(NetSocket::PollType p_type, int timeout = 0); + Error wait(NetSocket::PollType p_type, int p_timeout = 0); // Read/Write from StreamPeer Error put_data(const uint8_t *p_data, int p_bytes) override; diff --git a/core/math/expression.cpp b/core/math/expression.cpp index e230b69dc9..dcec3929fe 100644 --- a/core/math/expression.cpp +++ b/core/math/expression.cpp @@ -560,7 +560,7 @@ const char *Expression::token_name[TK_MAX] = { }; Expression::ENode *Expression::_parse_expression() { - Vector<ExpressionNode> expression; + Vector<ExpressionNode> expression_nodes; while (true) { //keep appending stuff to expression @@ -838,14 +838,14 @@ Expression::ENode *Expression::_parse_expression() { ExpressionNode e; e.is_op = true; e.op = Variant::OP_NEGATE; - expression.push_back(e); + expression_nodes.push_back(e); continue; } break; case TK_OP_NOT: { ExpressionNode e; e.is_op = true; e.op = Variant::OP_NOT; - expression.push_back(e); + expression_nodes.push_back(e); continue; } break; @@ -960,7 +960,7 @@ Expression::ENode *Expression::_parse_expression() { ExpressionNode e; e.is_op = false; e.node = expr; - expression.push_back(e); + expression_nodes.push_back(e); } //ok finally look for an operator @@ -1054,19 +1054,19 @@ Expression::ENode *Expression::_parse_expression() { ExpressionNode e; e.is_op = true; e.op = op; - expression.push_back(e); + expression_nodes.push_back(e); } } /* Reduce the set of expressions and place them in an operator tree, respecting precedence */ - while (expression.size() > 1) { + while (expression_nodes.size() > 1) { int next_op = -1; int min_priority = 0xFFFFF; bool is_unary = false; - for (int i = 0; i < expression.size(); i++) { - if (!expression[i].is_op) { + for (int i = 0; i < expression_nodes.size(); i++) { + if (!expression_nodes[i].is_op) { continue; } @@ -1074,7 +1074,7 @@ Expression::ENode *Expression::_parse_expression() { bool unary = false; - switch (expression[i].op) { + switch (expression_nodes[i].op) { case Variant::OP_POWER: priority = 0; break; @@ -1130,7 +1130,7 @@ Expression::ENode *Expression::_parse_expression() { priority = 14; break; default: { - _set_error("Parser bug, invalid operator in expression: " + itos(expression[i].op)); + _set_error("Parser bug, invalid operator in expression: " + itos(expression_nodes[i].op)); return nullptr; } } @@ -1153,9 +1153,9 @@ Expression::ENode *Expression::_parse_expression() { // OK! create operator.. if (is_unary) { int expr_pos = next_op; - while (expression[expr_pos].is_op) { + while (expression_nodes[expr_pos].is_op) { expr_pos++; - if (expr_pos == expression.size()) { + if (expr_pos == expression_nodes.size()) { //can happen.. _set_error("Unexpected end of expression..."); return nullptr; @@ -1165,29 +1165,29 @@ Expression::ENode *Expression::_parse_expression() { //consecutively do unary operators for (int i = expr_pos - 1; i >= next_op; i--) { OperatorNode *op = alloc_node<OperatorNode>(); - op->op = expression[i].op; - op->nodes[0] = expression[i + 1].node; + op->op = expression_nodes[i].op; + op->nodes[0] = expression_nodes[i + 1].node; op->nodes[1] = nullptr; - expression.write[i].is_op = false; - expression.write[i].node = op; - expression.remove_at(i + 1); + expression_nodes.write[i].is_op = false; + expression_nodes.write[i].node = op; + expression_nodes.remove_at(i + 1); } } else { - if (next_op < 1 || next_op >= (expression.size() - 1)) { + if (next_op < 1 || next_op >= (expression_nodes.size() - 1)) { _set_error("Parser bug..."); ERR_FAIL_V(nullptr); } OperatorNode *op = alloc_node<OperatorNode>(); - op->op = expression[next_op].op; + op->op = expression_nodes[next_op].op; - if (expression[next_op - 1].is_op) { + if (expression_nodes[next_op - 1].is_op) { _set_error("Parser bug..."); ERR_FAIL_V(nullptr); } - if (expression[next_op + 1].is_op) { + if (expression_nodes[next_op + 1].is_op) { // this is not invalid and can really appear // but it becomes invalid anyway because no binary op // can be followed by a unary op in a valid combination, @@ -1197,17 +1197,17 @@ Expression::ENode *Expression::_parse_expression() { return nullptr; } - op->nodes[0] = expression[next_op - 1].node; //expression goes as left - op->nodes[1] = expression[next_op + 1].node; //next expression goes as right + op->nodes[0] = expression_nodes[next_op - 1].node; //expression goes as left + op->nodes[1] = expression_nodes[next_op + 1].node; //next expression goes as right //replace all 3 nodes by this operator and make it an expression - expression.write[next_op - 1].node = op; - expression.remove_at(next_op); - expression.remove_at(next_op); + expression_nodes.write[next_op - 1].node = op; + expression_nodes.remove_at(next_op); + expression_nodes.remove_at(next_op); } } - return expression[0].node; + return expression_nodes[0].node; } bool Expression::_compile_expression() { diff --git a/core/math/projection.cpp b/core/math/projection.cpp index c628bf0bde..30c4f12795 100644 --- a/core/math/projection.cpp +++ b/core/math/projection.cpp @@ -169,7 +169,7 @@ Projection Projection::perspective_znear_adjusted(real_t p_new_znear) const { } Plane Projection::get_projection_plane(Planes p_plane) const { - const real_t *matrix = (const real_t *)this->columns; + const real_t *matrix = (const real_t *)columns; switch (p_plane) { case PLANE_NEAR: { @@ -402,7 +402,7 @@ void Projection::set_frustum(real_t p_size, real_t p_aspect, Vector2 p_offset, r } real_t Projection::get_z_far() const { - const real_t *matrix = (const real_t *)this->columns; + const real_t *matrix = (const real_t *)columns; Plane new_plane = Plane(matrix[3] - matrix[2], matrix[7] - matrix[6], matrix[11] - matrix[10], @@ -415,7 +415,7 @@ real_t Projection::get_z_far() const { } real_t Projection::get_z_near() const { - const real_t *matrix = (const real_t *)this->columns; + const real_t *matrix = (const real_t *)columns; Plane new_plane = Plane(matrix[3] + matrix[2], matrix[7] + matrix[6], matrix[11] + matrix[10], @@ -426,7 +426,7 @@ real_t Projection::get_z_near() const { } Vector2 Projection::get_viewport_half_extents() const { - const real_t *matrix = (const real_t *)this->columns; + const real_t *matrix = (const real_t *)columns; ///////--- Near Plane ---/////// Plane near_plane = Plane(matrix[3] + matrix[2], matrix[7] + matrix[6], @@ -454,7 +454,7 @@ Vector2 Projection::get_viewport_half_extents() const { } Vector2 Projection::get_far_plane_half_extents() const { - const real_t *matrix = (const real_t *)this->columns; + const real_t *matrix = (const real_t *)columns; ///////--- Far Plane ---/////// Plane far_plane = Plane(matrix[3] - matrix[2], matrix[7] - matrix[6], @@ -514,7 +514,7 @@ Vector<Plane> Projection::get_projection_planes(const Transform3D &p_transform) Vector<Plane> planes; planes.resize(6); - const real_t *matrix = (const real_t *)this->columns; + const real_t *matrix = (const real_t *)columns; Plane new_plane; @@ -807,7 +807,7 @@ bool Projection::is_orthogonal() const { } real_t Projection::get_fov() const { - const real_t *matrix = (const real_t *)this->columns; + const real_t *matrix = (const real_t *)columns; Plane right_plane = Plane(matrix[3] - matrix[0], matrix[7] - matrix[4], diff --git a/core/math/triangle_mesh.cpp b/core/math/triangle_mesh.cpp index 4433559e6d..6515c55a85 100644 --- a/core/math/triangle_mesh.cpp +++ b/core/math/triangle_mesh.cpp @@ -215,10 +215,8 @@ Vector3 TriangleMesh::get_area_normal(const AABB &p_aabb) const { switch (stack[level] >> VISITED_BIT_SHIFT) { case TEST_AABB_BIT: { - bool valid = b.aabb.intersects(p_aabb); - if (!valid) { + if (!b.aabb.intersects(p_aabb)) { stack[level] = (VISIT_DONE_BIT << VISITED_BIT_SHIFT) | node; - } else { if (b.face_index >= 0) { const Triangle &s = triangleptr[b.face_index]; @@ -302,12 +300,8 @@ bool TriangleMesh::intersect_segment(const Vector3 &p_begin, const Vector3 &p_en switch (stack[level] >> VISITED_BIT_SHIFT) { case TEST_AABB_BIT: { - bool valid = b.aabb.intersects_segment(p_begin, p_end); - //bool valid = b.aabb.intersects(ray_aabb); - - if (!valid) { + if (!b.aabb.intersects_segment(p_begin, p_end)) { stack[level] = (VISIT_DONE_BIT << VISITED_BIT_SHIFT) | node; - } else { if (b.face_index >= 0) { const Triangle &s = triangleptr[b.face_index]; @@ -407,10 +401,8 @@ bool TriangleMesh::intersect_ray(const Vector3 &p_begin, const Vector3 &p_dir, V switch (stack[level] >> VISITED_BIT_SHIFT) { case TEST_AABB_BIT: { - bool valid = b.aabb.intersects_ray(p_begin, p_dir); - if (!valid) { + if (!b.aabb.intersects_ray(p_begin, p_dir)) { stack[level] = (VISIT_DONE_BIT << VISITED_BIT_SHIFT) | node; - } else { if (b.face_index >= 0) { const Triangle &s = triangleptr[b.face_index]; @@ -508,10 +500,8 @@ bool TriangleMesh::intersect_convex_shape(const Plane *p_planes, int p_plane_cou switch (stack[level] >> VISITED_BIT_SHIFT) { case TEST_AABB_BIT: { - bool valid = b.aabb.intersects_convex_shape(p_planes, p_plane_count, p_points, p_point_count); - if (!valid) { + if (!b.aabb.intersects_convex_shape(p_planes, p_plane_count, p_points, p_point_count)) { stack[level] = (VISIT_DONE_BIT << VISITED_BIT_SHIFT) | node; - } else { if (b.face_index >= 0) { const Triangle &s = triangleptr[b.face_index]; diff --git a/core/object/script_language.cpp b/core/object/script_language.cpp index e56d2e80b9..5a3413512d 100644 --- a/core/object/script_language.cpp +++ b/core/object/script_language.cpp @@ -106,23 +106,23 @@ Dictionary Script::_get_script_constant_map() { PropertyInfo Script::get_class_category() const { String path = get_path(); - String name; + String scr_name; if (is_built_in()) { if (get_name().is_empty()) { - name = TTR("Built-in script"); + scr_name = TTR("Built-in script"); } else { - name = vformat("%s (%s)", get_name(), TTR("Built-in")); + scr_name = vformat("%s (%s)", get_name(), TTR("Built-in")); } } else { if (get_name().is_empty()) { - name = path.get_file(); + scr_name = path.get_file(); } else { - name = get_name(); + scr_name = get_name(); } } - return PropertyInfo(Variant::NIL, name, PROPERTY_HINT_NONE, path, PROPERTY_USAGE_CATEGORY); + return PropertyInfo(Variant::NIL, scr_name, PROPERTY_HINT_NONE, path, PROPERTY_USAGE_CATEGORY); } #endif // TOOLS_ENABLED diff --git a/core/string/optimized_translation.cpp b/core/string/optimized_translation.cpp index 07302cc8c3..b130c2fc79 100644 --- a/core/string/optimized_translation.cpp +++ b/core/string/optimized_translation.cpp @@ -179,14 +179,14 @@ void OptimizedTranslation::generate(const Ref<Translation> &p_from) { } bool OptimizedTranslation::_set(const StringName &p_name, const Variant &p_value) { - String name = p_name.operator String(); - if (name == "hash_table") { + String prop_name = p_name.operator String(); + if (prop_name == "hash_table") { hash_table = p_value; - } else if (name == "bucket_table") { + } else if (prop_name == "bucket_table") { bucket_table = p_value; - } else if (name == "strings") { + } else if (prop_name == "strings") { strings = p_value; - } else if (name == "load_from") { + } else if (prop_name == "load_from") { generate(p_value); } else { return false; @@ -196,12 +196,12 @@ bool OptimizedTranslation::_set(const StringName &p_name, const Variant &p_value } bool OptimizedTranslation::_get(const StringName &p_name, Variant &r_ret) const { - String name = p_name.operator String(); - if (name == "hash_table") { + String prop_name = p_name.operator String(); + if (prop_name == "hash_table") { r_ret = hash_table; - } else if (name == "bucket_table") { + } else if (prop_name == "bucket_table") { r_ret = bucket_table; - } else if (name == "strings") { + } else if (prop_name == "strings") { r_ret = strings; } else { return false; diff --git a/core/string/translation.cpp b/core/string/translation.cpp index 4748f1a0cb..9ee7f2b17b 100644 --- a/core/string/translation.cpp +++ b/core/string/translation.cpp @@ -297,27 +297,27 @@ String TranslationServer::standardize_locale(const String &p_locale) const { String univ_locale = p_locale.replace("-", "_"); // Extract locale elements. - String lang, script, country, variant; + String lang_name, script_name, country_name, variant_name; Vector<String> locale_elements = univ_locale.get_slice("@", 0).split("_"); - lang = locale_elements[0]; + lang_name = locale_elements[0]; if (locale_elements.size() >= 2) { if (locale_elements[1].length() == 4 && is_ascii_upper_case(locale_elements[1][0]) && is_ascii_lower_case(locale_elements[1][1]) && is_ascii_lower_case(locale_elements[1][2]) && is_ascii_lower_case(locale_elements[1][3])) { - script = locale_elements[1]; + script_name = locale_elements[1]; } if (locale_elements[1].length() == 2 && is_ascii_upper_case(locale_elements[1][0]) && is_ascii_upper_case(locale_elements[1][1])) { - country = locale_elements[1]; + country_name = locale_elements[1]; } } if (locale_elements.size() >= 3) { if (locale_elements[2].length() == 2 && is_ascii_upper_case(locale_elements[2][0]) && is_ascii_upper_case(locale_elements[2][1])) { - country = locale_elements[2]; - } else if (variant_map.has(locale_elements[2].to_lower()) && variant_map[locale_elements[2].to_lower()] == lang) { - variant = locale_elements[2].to_lower(); + country_name = locale_elements[2]; + } else if (variant_map.has(locale_elements[2].to_lower()) && variant_map[locale_elements[2].to_lower()] == lang_name) { + variant_name = locale_elements[2].to_lower(); } } if (locale_elements.size() >= 4) { - if (variant_map.has(locale_elements[3].to_lower()) && variant_map[locale_elements[3].to_lower()] == lang) { - variant = locale_elements[3].to_lower(); + if (variant_map.has(locale_elements[3].to_lower()) && variant_map[locale_elements[3].to_lower()] == lang_name) { + variant_name = locale_elements[3].to_lower(); } } @@ -325,69 +325,69 @@ String TranslationServer::standardize_locale(const String &p_locale) const { Vector<String> script_extra = univ_locale.get_slice("@", 1).split(";"); for (int i = 0; i < script_extra.size(); i++) { if (script_extra[i].to_lower() == "cyrillic") { - script = "Cyrl"; + script_name = "Cyrl"; break; } else if (script_extra[i].to_lower() == "latin") { - script = "Latn"; + script_name = "Latn"; break; } else if (script_extra[i].to_lower() == "devanagari") { - script = "Deva"; + script_name = "Deva"; break; - } else if (variant_map.has(script_extra[i].to_lower()) && variant_map[script_extra[i].to_lower()] == lang) { - variant = script_extra[i].to_lower(); + } else if (variant_map.has(script_extra[i].to_lower()) && variant_map[script_extra[i].to_lower()] == lang_name) { + variant_name = script_extra[i].to_lower(); } } // Handles known non-ISO language names used e.g. on Windows. - if (locale_rename_map.has(lang)) { - lang = locale_rename_map[lang]; + if (locale_rename_map.has(lang_name)) { + lang_name = locale_rename_map[lang_name]; } // Handle country renames. - if (country_rename_map.has(country)) { - country = country_rename_map[country]; + if (country_rename_map.has(country_name)) { + country_name = country_rename_map[country_name]; } // Remove unsupported script codes. - if (!script_map.has(script)) { - script = ""; + if (!script_map.has(script_name)) { + script_name = ""; } // Add script code base on language and country codes for some ambiguous cases. - if (script.is_empty()) { + if (script_name.is_empty()) { for (int i = 0; i < locale_script_info.size(); i++) { const LocaleScriptInfo &info = locale_script_info[i]; - if (info.name == lang) { - if (country.is_empty() || info.supported_countries.has(country)) { - script = info.script; + if (info.name == lang_name) { + if (country_name.is_empty() || info.supported_countries.has(country_name)) { + script_name = info.script; break; } } } } - if (!script.is_empty() && country.is_empty()) { + if (!script_name.is_empty() && country_name.is_empty()) { // Add conntry code based on script for some ambiguous cases. for (int i = 0; i < locale_script_info.size(); i++) { const LocaleScriptInfo &info = locale_script_info[i]; - if (info.name == lang && info.script == script) { - country = info.default_country; + if (info.name == lang_name && info.script == script_name) { + country_name = info.default_country; break; } } } // Combine results. - String locale = lang; - if (!script.is_empty()) { - locale = locale + "_" + script; + String out = lang_name; + if (!script_name.is_empty()) { + out = out + "_" + script_name; } - if (!country.is_empty()) { - locale = locale + "_" + country; + if (!country_name.is_empty()) { + out = out + "_" + country_name; } - if (!variant.is_empty()) { - locale = locale + "_" + variant; + if (!variant_name.is_empty()) { + out = out + "_" + variant_name; } - return locale; + return out; } int TranslationServer::compare_locales(const String &p_locale_a, const String &p_locale_b) const { @@ -420,31 +420,29 @@ int TranslationServer::compare_locales(const String &p_locale_a, const String &p } String TranslationServer::get_locale_name(const String &p_locale) const { - String locale = standardize_locale(p_locale); - - String lang, script, country; - Vector<String> locale_elements = locale.split("_"); - lang = locale_elements[0]; + String lang_name, script_name, country_name; + Vector<String> locale_elements = standardize_locale(p_locale).split("_"); + lang_name = locale_elements[0]; if (locale_elements.size() >= 2) { if (locale_elements[1].length() == 4 && is_ascii_upper_case(locale_elements[1][0]) && is_ascii_lower_case(locale_elements[1][1]) && is_ascii_lower_case(locale_elements[1][2]) && is_ascii_lower_case(locale_elements[1][3])) { - script = locale_elements[1]; + script_name = locale_elements[1]; } if (locale_elements[1].length() == 2 && is_ascii_upper_case(locale_elements[1][0]) && is_ascii_upper_case(locale_elements[1][1])) { - country = locale_elements[1]; + country_name = locale_elements[1]; } } if (locale_elements.size() >= 3) { if (locale_elements[2].length() == 2 && is_ascii_upper_case(locale_elements[2][0]) && is_ascii_upper_case(locale_elements[2][1])) { - country = locale_elements[2]; + country_name = locale_elements[2]; } } - String name = language_map[lang]; - if (!script.is_empty()) { - name = name + " (" + script_map[script] + ")"; + String name = language_map[lang_name]; + if (!script_name.is_empty()) { + name = name + " (" + script_map[script_name] + ")"; } - if (!country.is_empty()) { - name = name + ", " + country_name_map[country]; + if (!country_name.is_empty()) { + name = name + ", " + country_name_map[country_name]; } return name; } @@ -630,12 +628,12 @@ TranslationServer *TranslationServer::singleton = nullptr; bool TranslationServer::_load_translations(const String &p_from) { if (ProjectSettings::get_singleton()->has_setting(p_from)) { - Vector<String> translations = ProjectSettings::get_singleton()->get(p_from); + const Vector<String> &translation_names = ProjectSettings::get_singleton()->get(p_from); - int tcount = translations.size(); + int tcount = translation_names.size(); if (tcount) { - const String *r = translations.ptr(); + const String *r = translation_names.ptr(); for (int i = 0; i < tcount; i++) { Ref<Translation> tr = ResourceLoader::load(r[i]); @@ -964,7 +962,6 @@ void TranslationServer::_bind_methods() { } void TranslationServer::load_translations() { - String locale = get_locale(); _load_translations("internationalization/locale/translations"); //all _load_translations("internationalization/locale/translations_" + locale.substr(0, 2)); diff --git a/core/variant/callable.cpp b/core/variant/callable.cpp index b35e2f004b..79532d9aca 100644 --- a/core/variant/callable.cpp +++ b/core/variant/callable.cpp @@ -402,33 +402,33 @@ Error Signal::emit(const Variant **p_arguments, int p_argcount) const { } Error Signal::connect(const Callable &p_callable, uint32_t p_flags) { - Object *object = get_object(); - ERR_FAIL_COND_V(!object, ERR_UNCONFIGURED); + Object *obj = get_object(); + ERR_FAIL_COND_V(!obj, ERR_UNCONFIGURED); - return object->connect(name, p_callable, p_flags); + return obj->connect(name, p_callable, p_flags); } void Signal::disconnect(const Callable &p_callable) { - Object *object = get_object(); - ERR_FAIL_COND(!object); - object->disconnect(name, p_callable); + Object *obj = get_object(); + ERR_FAIL_COND(!obj); + obj->disconnect(name, p_callable); } bool Signal::is_connected(const Callable &p_callable) const { - Object *object = get_object(); - ERR_FAIL_COND_V(!object, false); + Object *obj = get_object(); + ERR_FAIL_COND_V(!obj, false); - return object->is_connected(name, p_callable); + return obj->is_connected(name, p_callable); } Array Signal::get_connections() const { - Object *object = get_object(); - if (!object) { + Object *obj = get_object(); + if (!obj) { return Array(); } List<Object::Connection> connections; - object->get_signal_connection_list(name, &connections); + obj->get_signal_connection_list(name, &connections); Array arr; for (const Object::Connection &E : connections) { diff --git a/core/variant/variant.cpp b/core/variant/variant.cpp index a6e91bf2ac..fbce337359 100644 --- a/core/variant/variant.cpp +++ b/core/variant/variant.cpp @@ -1101,8 +1101,6 @@ bool Variant::is_one() const { return !is_zero(); } } - - return false; } bool Variant::is_null() const { @@ -3573,8 +3571,6 @@ bool Variant::hash_compare(const Variant &p_variant, int recursion_count) const evaluate(OP_EQUAL, *this, p_variant, r, v); return r; } - - return false; } bool Variant::is_ref_counted() const { diff --git a/drivers/gles3/rasterizer_gles3.cpp b/drivers/gles3/rasterizer_gles3.cpp index 3ac923d33c..0836a21254 100644 --- a/drivers/gles3/rasterizer_gles3.cpp +++ b/drivers/gles3/rasterizer_gles3.cpp @@ -100,9 +100,9 @@ void RasterizerGLES3::begin_frame(double frame_step) { canvas->set_time(time_total); scene->set_time(time_total, frame_step); - GLES3::Utilities *utilities = GLES3::Utilities::get_singleton(); - utilities->info.render_final = utilities->info.render; - utilities->info.render.reset(); + GLES3::Utilities *utils = GLES3::Utilities::get_singleton(); + utils->info.render_final = utils->info.render; + utils->info.render.reset(); //scene->iteration(); } @@ -275,9 +275,7 @@ void RasterizerGLES3::prepare_for_blitting_render_targets() { } void RasterizerGLES3::_blit_render_target_to_screen(RID p_render_target, DisplayServer::WindowID p_screen, const Rect2 &p_screen_rect) { - GLES3::TextureStorage *texture_storage = GLES3::TextureStorage::get_singleton(); - - GLES3::RenderTarget *rt = texture_storage->get_render_target(p_render_target); + GLES3::RenderTarget *rt = GLES3::TextureStorage::get_singleton()->get_render_target(p_render_target); ERR_FAIL_COND(!rt); glBindFramebuffer(GL_READ_FRAMEBUFFER, rt->fbo); diff --git a/drivers/vulkan/rendering_device_vulkan.cpp b/drivers/vulkan/rendering_device_vulkan.cpp index f0f70b62e0..9b193056c2 100644 --- a/drivers/vulkan/rendering_device_vulkan.cpp +++ b/drivers/vulkan/rendering_device_vulkan.cpp @@ -7262,12 +7262,12 @@ Error RenderingDeviceVulkan::_draw_list_render_pass_begin(Framebuffer *framebuff return OK; } -void RenderingDeviceVulkan::_draw_list_insert_clear_region(DrawList *draw_list, Framebuffer *framebuffer, Point2i viewport_offset, Point2i viewport_size, bool p_clear_color, const Vector<Color> &p_clear_colors, bool p_clear_depth, float p_depth, uint32_t p_stencil) { +void RenderingDeviceVulkan::_draw_list_insert_clear_region(DrawList *p_draw_list, Framebuffer *p_framebuffer, Point2i p_viewport_offset, Point2i p_viewport_size, bool p_clear_color, const Vector<Color> &p_clear_colors, bool p_clear_depth, float p_depth, uint32_t p_stencil) { Vector<VkClearAttachment> clear_attachments; int color_index = 0; int texture_index = 0; - for (int i = 0; i < framebuffer->texture_ids.size(); i++) { - Texture *texture = texture_owner.get_or_null(framebuffer->texture_ids[i]); + for (int i = 0; i < p_framebuffer->texture_ids.size(); i++) { + Texture *texture = texture_owner.get_or_null(p_framebuffer->texture_ids[i]); if (!texture) { texture_index++; @@ -7300,12 +7300,12 @@ void RenderingDeviceVulkan::_draw_list_insert_clear_region(DrawList *draw_list, VkClearRect cr; cr.baseArrayLayer = 0; cr.layerCount = 1; - cr.rect.offset.x = viewport_offset.x; - cr.rect.offset.y = viewport_offset.y; - cr.rect.extent.width = viewport_size.width; - cr.rect.extent.height = viewport_size.height; + cr.rect.offset.x = p_viewport_offset.x; + cr.rect.offset.y = p_viewport_offset.y; + cr.rect.extent.width = p_viewport_size.width; + cr.rect.extent.height = p_viewport_size.height; - vkCmdClearAttachments(draw_list->command_buffer, clear_attachments.size(), clear_attachments.ptr(), 1, &cr); + vkCmdClearAttachments(p_draw_list->command_buffer, clear_attachments.size(), clear_attachments.ptr(), 1, &cr); } RenderingDevice::DrawListID RenderingDeviceVulkan::draw_list_begin(RID p_framebuffer, InitialAction p_initial_color_action, FinalAction p_final_color_action, InitialAction p_initial_depth_action, FinalAction p_final_depth_action, const Vector<Color> &p_clear_color_values, float p_clear_depth, uint32_t p_clear_stencil, const Rect2 &p_region, const Vector<RID> &p_storage_textures) { diff --git a/drivers/vulkan/rendering_device_vulkan.h b/drivers/vulkan/rendering_device_vulkan.h index abec1b0e1b..7c75e9bb2e 100644 --- a/drivers/vulkan/rendering_device_vulkan.h +++ b/drivers/vulkan/rendering_device_vulkan.h @@ -905,7 +905,7 @@ class RenderingDeviceVulkan : public RenderingDevice { bool draw_list_unbind_color_textures = false; bool draw_list_unbind_depth_textures = false; - void _draw_list_insert_clear_region(DrawList *draw_list, Framebuffer *framebuffer, Point2i viewport_offset, Point2i viewport_size, bool p_clear_color, const Vector<Color> &p_clear_colors, bool p_clear_depth, float p_depth, uint32_t p_stencil); + void _draw_list_insert_clear_region(DrawList *p_draw_list, Framebuffer *p_framebuffer, Point2i p_viewport_offset, Point2i p_viewport_size, bool p_clear_color, const Vector<Color> &p_clear_colors, bool p_clear_depth, float p_depth, uint32_t p_stencil); Error _draw_list_setup_framebuffer(Framebuffer *p_framebuffer, InitialAction p_initial_color_action, FinalAction p_final_color_action, InitialAction p_initial_depth_action, FinalAction p_final_depth_action, VkFramebuffer *r_framebuffer, VkRenderPass *r_render_pass, uint32_t *r_subpass_count); Error _draw_list_render_pass_begin(Framebuffer *framebuffer, InitialAction p_initial_color_action, FinalAction p_final_color_action, InitialAction p_initial_depth_action, FinalAction p_final_depth_action, const Vector<Color> &p_clear_colors, float p_clear_depth, uint32_t p_clear_stencil, Point2i viewport_offset, Point2i viewport_size, VkFramebuffer vkframebuffer, VkRenderPass render_pass, VkCommandBuffer command_buffer, VkSubpassContents subpass_contents, const Vector<RID> &p_storage_textures); _FORCE_INLINE_ DrawList *_get_draw_list_ptr(DrawListID p_id); diff --git a/drivers/vulkan/vulkan_context.cpp b/drivers/vulkan/vulkan_context.cpp index e64b0c4a84..1ab8914624 100644 --- a/drivers/vulkan/vulkan_context.cpp +++ b/drivers/vulkan/vulkan_context.cpp @@ -48,7 +48,7 @@ VulkanHooks *VulkanContext::vulkan_hooks = nullptr; -VkResult VulkanContext::vkCreateRenderPass2KHR(VkDevice device, const VkRenderPassCreateInfo2 *pCreateInfo, const VkAllocationCallbacks *pAllocator, VkRenderPass *pRenderPass) { +VkResult VulkanContext::vkCreateRenderPass2KHR(VkDevice p_device, const VkRenderPassCreateInfo2 *p_create_info, const VkAllocationCallbacks *p_allocator, VkRenderPass *p_render_pass) { if (fpCreateRenderPass2KHR == nullptr) { fpCreateRenderPass2KHR = (PFN_vkCreateRenderPass2KHR)vkGetInstanceProcAddr(inst, "vkCreateRenderPass2KHR"); } @@ -56,7 +56,7 @@ VkResult VulkanContext::vkCreateRenderPass2KHR(VkDevice device, const VkRenderPa if (fpCreateRenderPass2KHR == nullptr) { return VK_ERROR_EXTENSION_NOT_PRESENT; } else { - return (fpCreateRenderPass2KHR)(device, pCreateInfo, pAllocator, pRenderPass); + return (fpCreateRenderPass2KHR)(p_device, p_create_info, p_allocator, p_render_pass); } } diff --git a/drivers/vulkan/vulkan_context.h b/drivers/vulkan/vulkan_context.h index 9889cf336b..7389e86ad7 100644 --- a/drivers/vulkan/vulkan_context.h +++ b/drivers/vulkan/vulkan_context.h @@ -270,7 +270,7 @@ protected: public: // Extension calls. - VkResult vkCreateRenderPass2KHR(VkDevice device, const VkRenderPassCreateInfo2 *pCreateInfo, const VkAllocationCallbacks *pAllocator, VkRenderPass *pRenderPass); + VkResult vkCreateRenderPass2KHR(VkDevice p_device, const VkRenderPassCreateInfo2 *p_create_info, const VkAllocationCallbacks *p_allocator, VkRenderPass *p_render_pass); uint32_t get_vulkan_major() const { return vulkan_major; }; uint32_t get_vulkan_minor() const { return vulkan_minor; }; diff --git a/drivers/windows/dir_access_windows.cpp b/drivers/windows/dir_access_windows.cpp index 3660e956e3..c085ba372b 100644 --- a/drivers/windows/dir_access_windows.cpp +++ b/drivers/windows/dir_access_windows.cpp @@ -200,9 +200,9 @@ String DirAccessWindows::get_current_dir(bool p_include_drive) const { return current_dir; } else { if (_get_root_string().is_empty()) { - int p = current_dir.find(":"); - if (p != -1) { - return current_dir.substr(p + 1); + int pos = current_dir.find(":"); + if (pos != -1) { + return current_dir.substr(pos + 1); } } return current_dir; diff --git a/drivers/windows/file_access_windows.cpp b/drivers/windows/file_access_windows.cpp index 095d936c78..4e8b327ffe 100644 --- a/drivers/windows/file_access_windows.cpp +++ b/drivers/windows/file_access_windows.cpp @@ -95,8 +95,8 @@ Error FileAccessWindows::open_internal(const String &p_path, int p_mode_flags) { // platforms). if (p_mode_flags == READ) { WIN32_FIND_DATAW d; - HANDLE f = FindFirstFileW((LPCWSTR)(path.utf16().get_data()), &d); - if (f != INVALID_HANDLE_VALUE) { + HANDLE fnd = FindFirstFileW((LPCWSTR)(path.utf16().get_data()), &d); + if (fnd != INVALID_HANDLE_VALUE) { String fname = String::utf16((const char16_t *)(d.cFileName)); if (!fname.is_empty()) { String base_file = path.get_file(); @@ -104,7 +104,7 @@ Error FileAccessWindows::open_internal(const String &p_path, int p_mode_flags) { WARN_PRINT("Case mismatch opening requested file '" + base_file + "', stored as '" + fname + "' in the filesystem. This file will not open when exported to other case-sensitive platforms."); } } - FindClose(f); + FindClose(fnd); } } #endif diff --git a/editor/animation_bezier_editor.cpp b/editor/animation_bezier_editor.cpp index 3b87b3e65e..604758300d 100644 --- a/editor/animation_bezier_editor.cpp +++ b/editor/animation_bezier_editor.cpp @@ -338,14 +338,14 @@ void AnimationBezierTrackEdit::_notification(int p_what) { Ref<Texture2D> unlock = get_theme_icon(SNAME("Unlock"), SNAME("EditorIcons")); float lock_hpos = remove_hpos - hsep - lock->get_width(); - Ref<Texture2D> visible = get_theme_icon(SNAME("GuiVisibilityVisible"), SNAME("EditorIcons")); - Ref<Texture2D> hidden = get_theme_icon(SNAME("GuiVisibilityHidden"), SNAME("EditorIcons")); - float visibility_hpos = lock_hpos - hsep - visible->get_width(); + Ref<Texture2D> visibility_visible = get_theme_icon(SNAME("GuiVisibilityVisible"), SNAME("EditorIcons")); + Ref<Texture2D> visibility_hidden = get_theme_icon(SNAME("GuiVisibilityHidden"), SNAME("EditorIcons")); + float visibility_hpos = lock_hpos - hsep - visibility_visible->get_width(); Ref<Texture2D> solo = get_theme_icon(SNAME("AudioBusSolo"), SNAME("EditorIcons")); float solo_hpos = visibility_hpos - hsep - solo->get_width(); - float buttons_width = remove->get_width() + lock->get_width() + visible->get_width() + solo->get_width() + hsep * 3; + float buttons_width = remove->get_width() + lock->get_width() + visibility_visible->get_width() + solo->get_width() + hsep * 3; for (int i = 0; i < tracks.size(); ++i) { // RELATED TRACKS TITLES @@ -418,11 +418,11 @@ void AnimationBezierTrackEdit::_notification(int p_what) { draw_texture(unlock, lock_rect.position); } - Rect2 visible_rect = Rect2(visibility_hpos, icon_start_height - visible->get_height() / 2.0, visible->get_width(), visible->get_height()); + Rect2 visible_rect = Rect2(visibility_hpos, icon_start_height - visibility_visible->get_height() / 2.0, visibility_visible->get_width(), visibility_visible->get_height()); if (hidden_tracks.has(current_track)) { - draw_texture(hidden, visible_rect.position); + draw_texture(visibility_hidden, visible_rect.position); } else { - draw_texture(visible, visible_rect.position); + draw_texture(visibility_visible, visible_rect.position); } Rect2 solo_rect = Rect2(solo_hpos, icon_start_height - solo->get_height() / 2.0, solo->get_width(), solo->get_height()); diff --git a/editor/animation_track_editor.cpp b/editor/animation_track_editor.cpp index 9529460ab1..1d13972458 100644 --- a/editor/animation_track_editor.cpp +++ b/editor/animation_track_editor.cpp @@ -2029,14 +2029,14 @@ void AnimationTrackEdit::_notification(int p_what) { draw_texture(check, check_rect.position); ofs += check->get_width() + hsep; - Ref<Texture2D> type_icon = _get_key_type_icon(); - draw_texture(type_icon, Point2(ofs, int(get_size().height - type_icon->get_height()) / 2)); - ofs += type_icon->get_width() + hsep; + Ref<Texture2D> key_type_icon = _get_key_type_icon(); + draw_texture(key_type_icon, Point2(ofs, int(get_size().height - key_type_icon->get_height()) / 2)); + ofs += key_type_icon->get_width() + hsep; - NodePath path = animation->track_get_path(track); + NodePath anim_path = animation->track_get_path(track); Node *node = nullptr; - if (root && root->has_node(path)) { - node = root->get_node(path); + if (root && root->has_node(anim_path)) { + node = root->get_node(anim_path); } String text; @@ -2053,7 +2053,7 @@ void AnimationTrackEdit::_notification(int p_what) { } else if (animation->track_get_type(track) == Animation::TYPE_ANIMATION) { text = TTR("Anim Clips:"); } else { - text += path.get_concatenated_subnames(); + text += anim_path.get_concatenated_subnames(); } text_color.a *= 0.7; } else if (node) { @@ -2062,14 +2062,14 @@ void AnimationTrackEdit::_notification(int p_what) { draw_texture(icon, Point2(ofs, int(get_size().height - icon->get_height()) / 2)); icon_cache = icon; - text = String() + node->get_name() + ":" + path.get_concatenated_subnames(); + text = String() + node->get_name() + ":" + anim_path.get_concatenated_subnames(); ofs += hsep; ofs += icon->get_width(); } else { - icon_cache = type_icon; + icon_cache = key_type_icon; - text = path; + text = anim_path; } path_cache = text; @@ -2853,9 +2853,9 @@ void AnimationTrackEdit::gui_input(const Ref<InputEvent> &p_event) { if (ape) { AnimationPlayer *ap = ape->get_player(); if (ap) { - NodePath path = animation->track_get_path(track); - Node *nd = ap->get_node(ap->get_root())->get_node(NodePath(path.get_concatenated_names())); - StringName prop = path.get_concatenated_subnames(); + NodePath npath = animation->track_get_path(track); + Node *nd = ap->get_node(ap->get_root())->get_node(NodePath(npath.get_concatenated_names())); + StringName prop = npath.get_concatenated_subnames(); PropertyInfo prop_info; ClassDB::get_property_info(nd->get_class(), prop, &prop_info); bool is_angle = prop_info.type == Variant::FLOAT && prop_info.hint_string.find("radians") != -1; @@ -4463,24 +4463,24 @@ void AnimationTrackEditor::_update_tracks() { return; } - bool read_only = false; + bool file_read_only = false; if (!animation->get_path().is_resource_file()) { int srpos = animation->get_path().find("::"); if (srpos != -1) { String base = animation->get_path().substr(0, srpos); if (ResourceLoader::get_resource_type(base) == "PackedScene") { if (!get_tree()->get_edited_scene_root() || get_tree()->get_edited_scene_root()->get_scene_file_path() != base) { - read_only = true; + file_read_only = true; } } else { if (FileAccess::exists(base + ".import")) { - read_only = true; + file_read_only = true; } } } } else { if (FileAccess::exists(animation->get_path() + ".import")) { - read_only = true; + file_read_only = true; } } @@ -4612,7 +4612,7 @@ void AnimationTrackEditor::_update_tracks() { track_edit->set_undo_redo(undo_redo); track_edit->set_timeline(timeline); track_edit->set_root(root); - track_edit->set_animation_and_track(animation, i, read_only); + track_edit->set_animation_and_track(animation, i, file_read_only); track_edit->set_play_position(timeline->get_play_position()); track_edit->set_editor(this); @@ -5072,10 +5072,8 @@ void AnimationTrackEditor::_insert_key_from_track(float p_ofs, int p_track) { return; } - Vector3 scale = base->get_scale(); - undo_redo->create_action(TTR("Add Scale Key")); - undo_redo->add_do_method(animation.ptr(), "scale_track_insert_key", p_track, p_ofs, scale); + undo_redo->add_do_method(animation.ptr(), "scale_track_insert_key", p_track, p_ofs, base->get_scale()); undo_redo->add_undo_method(animation.ptr(), "track_remove_key_at_time", p_track, p_ofs); undo_redo->commit_action(); @@ -5671,18 +5669,18 @@ void AnimationTrackEditor::goto_prev_step(bool p_from_mouse_event) { if (animation.is_null()) { return; } - float step = animation->get_step(); - if (step == 0) { - step = 1; + float anim_step = animation->get_step(); + if (anim_step == 0) { + anim_step = 1; } if (p_from_mouse_event && Input::get_singleton()->is_key_pressed(Key::SHIFT)) { // Use more precise snapping when holding Shift. // This is used when scrobbling the timeline using Alt + Mouse wheel. - step *= 0.25; + anim_step *= 0.25; } float pos = timeline->get_play_position(); - pos = Math::snapped(pos - step, step); + pos = Math::snapped(pos - anim_step, anim_step); if (pos < 0) { pos = 0; } @@ -5694,21 +5692,21 @@ void AnimationTrackEditor::goto_next_step(bool p_from_mouse_event, bool p_timeli if (animation.is_null()) { return; } - float step = animation->get_step(); - if (step == 0) { - step = 1; + float anim_step = animation->get_step(); + if (anim_step == 0) { + anim_step = 1; } if (p_from_mouse_event && Input::get_singleton()->is_key_pressed(Key::SHIFT)) { // Use more precise snapping when holding Shift. // This is used when scrobbling the timeline using Alt + Mouse wheel. // Do not use precise snapping when using the menu action or keyboard shortcut, // as the default keyboard shortcut requires pressing Shift. - step *= 0.25; + anim_step *= 0.25; } float pos = timeline->get_play_position(); - pos = Math::snapped(pos + step, step); + pos = Math::snapped(pos + anim_step, anim_step); if (pos > animation->get_length()) { pos = animation->get_length(); } @@ -5801,9 +5799,9 @@ void AnimationTrackEditor::_edit_menu_pressed(int p_option) { } break; case EDIT_COPY_TRACKS_CONFIRM: { track_clipboard.clear(); - TreeItem *root = track_copy_select->get_root(); - if (root) { - TreeItem *it = root->get_first_child(); + TreeItem *tree_root = track_copy_select->get_root(); + if (tree_root) { + TreeItem *it = tree_root->get_first_child(); while (it) { Dictionary md = it->get_metadata(0); int idx = md["track_idx"]; @@ -6037,7 +6035,7 @@ void AnimationTrackEditor::_edit_menu_pressed(int p_option) { bool is_using_angle = animation->track_get_interpolation_type(track) == Animation::INTERPOLATION_LINEAR_ANGLE || animation->track_get_interpolation_type(track) == Animation::INTERPOLATION_CUBIC_ANGLE; // Make insert queue. - Vector<Pair<real_t, Variant>> insert_queue; + Vector<Pair<real_t, Variant>> insert_queue_new; for (int i = 0; i < len; i++) { // Check neighboring keys. if (keys[i] + 1 == keys[i + 1]) { @@ -6058,15 +6056,15 @@ void AnimationTrackEditor::_edit_menu_pressed(int p_option) { Pair<real_t, Variant> keydata; keydata.first = from_t + delta_t; keydata.second = Tween::interpolate_variant(from_v, delta_v, delta_t, duration, transition_type, ease_type); - insert_queue.append(keydata); + insert_queue_new.append(keydata); } } } // Do insertion. - for (int i = 0; i < insert_queue.size(); i++) { - undo_redo->add_do_method(animation.ptr(), "track_insert_key", track, insert_queue[i].first, insert_queue[i].second); - undo_redo->add_undo_method(animation.ptr(), "track_remove_key_at_time", track, insert_queue[i].first); + for (int i = 0; i < insert_queue_new.size(); i++) { + undo_redo->add_do_method(animation.ptr(), "track_insert_key", track, insert_queue_new[i].first, insert_queue_new[i].second); + undo_redo->add_undo_method(animation.ptr(), "track_remove_key_at_time", track, insert_queue_new[i].first); } ++E; @@ -6213,7 +6211,7 @@ void AnimationTrackEditor::_edit_menu_pressed(int p_option) { bool is_using_angle = it == Animation::INTERPOLATION_LINEAR_ANGLE || it == Animation::INTERPOLATION_CUBIC_ANGLE; // Make insert queue. - Vector<Pair<real_t, Variant>> insert_queue; + Vector<Pair<real_t, Variant>> insert_queue_new; switch (type) { case Animation::TYPE_POSITION_3D: { @@ -6223,7 +6221,7 @@ void AnimationTrackEditor::_edit_menu_pressed(int p_option) { Vector3 v; animation->position_track_interpolate(i, delta_t, &v); keydata.second = v; - insert_queue.append(keydata); + insert_queue_new.append(keydata); } } break; case Animation::TYPE_ROTATION_3D: { @@ -6233,7 +6231,7 @@ void AnimationTrackEditor::_edit_menu_pressed(int p_option) { Quaternion v; animation->rotation_track_interpolate(i, delta_t, &v); keydata.second = v; - insert_queue.append(keydata); + insert_queue_new.append(keydata); } } break; case Animation::TYPE_SCALE_3D: { @@ -6243,7 +6241,7 @@ void AnimationTrackEditor::_edit_menu_pressed(int p_option) { Vector3 v; animation->scale_track_interpolate(i, delta_t, &v); keydata.second = v; - insert_queue.append(keydata); + insert_queue_new.append(keydata); } } break; case Animation::TYPE_BLEND_SHAPE: { @@ -6253,7 +6251,7 @@ void AnimationTrackEditor::_edit_menu_pressed(int p_option) { float v; animation->blend_shape_track_interpolate(i, delta_t, &v); keydata.second = v; - insert_queue.append(keydata); + insert_queue_new.append(keydata); } } break; case Animation::TYPE_VALUE: { @@ -6261,7 +6259,7 @@ void AnimationTrackEditor::_edit_menu_pressed(int p_option) { Pair<real_t, Variant> keydata; keydata.first = delta_t; keydata.second = animation->value_track_interpolate(i, delta_t); - insert_queue.append(keydata); + insert_queue_new.append(keydata); } } break; default: { @@ -6276,9 +6274,9 @@ void AnimationTrackEditor::_edit_menu_pressed(int p_option) { // Insert keys. undo_redo->add_do_method(animation.ptr(), "track_set_interpolation_type", i, is_using_angle ? Animation::INTERPOLATION_LINEAR_ANGLE : Animation::INTERPOLATION_LINEAR); - for (int j = insert_queue.size() - 1; j >= 0; j--) { - undo_redo->add_do_method(animation.ptr(), "track_insert_key", i, insert_queue[j].first, insert_queue[j].second); - undo_redo->add_undo_method(animation.ptr(), "track_remove_key_at_time", i, insert_queue[j].first); + for (int j = insert_queue_new.size() - 1; j >= 0; j--) { + undo_redo->add_do_method(animation.ptr(), "track_insert_key", i, insert_queue_new[j].first, insert_queue_new[j].second); + undo_redo->add_undo_method(animation.ptr(), "track_remove_key_at_time", i, insert_queue_new[j].first); } // Undo methods. @@ -6925,19 +6923,19 @@ AnimationTrackEditor::AnimationTrackEditor() { track_copy_dialog->set_title(TTR("Select Tracks to Copy")); track_copy_dialog->set_ok_button_text(TTR("Copy")); - VBoxContainer *track_vbox = memnew(VBoxContainer); - track_copy_dialog->add_child(track_vbox); + VBoxContainer *track_copy_vbox = memnew(VBoxContainer); + track_copy_dialog->add_child(track_copy_vbox); Button *select_all_button = memnew(Button); select_all_button->set_text(TTR("Select All/None")); select_all_button->connect("pressed", callable_mp(this, &AnimationTrackEditor::_select_all_tracks_for_copy)); - track_vbox->add_child(select_all_button); + track_copy_vbox->add_child(select_all_button); track_copy_select = memnew(Tree); track_copy_select->set_h_size_flags(SIZE_EXPAND_FILL); track_copy_select->set_v_size_flags(SIZE_EXPAND_FILL); track_copy_select->set_hide_root(true); - track_vbox->add_child(track_copy_select); + track_copy_vbox->add_child(track_copy_select); track_copy_dialog->connect("confirmed", callable_mp(this, &AnimationTrackEditor::_edit_menu_pressed).bind(EDIT_COPY_TRACKS_CONFIRM)); } diff --git a/editor/animation_track_editor_plugins.cpp b/editor/animation_track_editor_plugins.cpp index 6499cf8df2..971b671a0c 100644 --- a/editor/animation_track_editor_plugins.cpp +++ b/editor/animation_track_editor_plugins.cpp @@ -412,9 +412,9 @@ Rect2 AnimationTrackEditSpriteFrame::get_key_rect(int p_index, float p_pixels_se sf->get_animation_list(&animations); int frame = get_animation()->track_get_key_value(get_track(), p_index); - String animation; + String animation_name; if (animations.size() == 1) { - animation = animations.front()->get(); + animation_name = animations.front()->get(); } else { // Go through other track to find if animation is set String animation_path = get_animation()->track_get_path(get_track()); @@ -422,10 +422,10 @@ Rect2 AnimationTrackEditSpriteFrame::get_key_rect(int p_index, float p_pixels_se int animation_track = get_animation()->find_track(animation_path, get_animation()->track_get_type(get_track())); float track_time = get_animation()->track_get_key_time(get_track(), p_index); int animaiton_index = get_animation()->track_find_key(animation_track, track_time); - animation = get_animation()->track_get_key_value(animation_track, animaiton_index); + animation_name = get_animation()->track_get_key_value(animation_track, animaiton_index); } - Ref<Texture2D> texture = sf->get_frame(animation, frame); + Ref<Texture2D> texture = sf->get_frame(animation_name, frame); if (!texture.is_valid()) { return AnimationTrackEdit::get_key_rect(p_index, p_pixels_sec); } @@ -504,9 +504,9 @@ void AnimationTrackEditSpriteFrame::draw_key(int p_index, float p_pixels_sec, in sf->get_animation_list(&animations); int frame = get_animation()->track_get_key_value(get_track(), p_index); - String animation; + String animation_name; if (animations.size() == 1) { - animation = animations.front()->get(); + animation_name = animations.front()->get(); } else { // Go through other track to find if animation is set String animation_path = get_animation()->track_get_path(get_track()); @@ -514,10 +514,10 @@ void AnimationTrackEditSpriteFrame::draw_key(int p_index, float p_pixels_sec, in int animation_track = get_animation()->find_track(animation_path, get_animation()->track_get_type(get_track())); float track_time = get_animation()->track_get_key_time(get_track(), p_index); int animaiton_index = get_animation()->track_find_key(animation_track, track_time); - animation = get_animation()->track_get_key_value(animation_track, animaiton_index); + animation_name = get_animation()->track_get_key_value(animation_track, animaiton_index); } - texture = sf->get_frame(animation, frame); + texture = sf->get_frame(animation_name, frame); if (!texture.is_valid()) { AnimationTrackEdit::draw_key(p_index, p_pixels_sec, p_x, p_selected, p_clip_left, p_clip_right); return; @@ -670,15 +670,15 @@ void AnimationTrackEditSubAnim::draw_key(int p_index, float p_pixels_sec, int p_ Vector<Vector2> lines; Vector<Color> colorv; { - Ref<Animation> animation = ap->get_animation(anim); + Ref<Animation> ap_anim = ap->get_animation(anim); - for (int i = 0; i < animation->get_track_count(); i++) { - float h = (rect.size.height - 2) / animation->get_track_count(); + for (int i = 0; i < ap_anim->get_track_count(); i++) { + float h = (rect.size.height - 2) / ap_anim->get_track_count(); int y = 2 + h * i + h / 2; - for (int j = 0; j < animation->track_get_key_count(i); j++) { - float ofs = animation->track_get_key_time(i, j); + for (int j = 0; j < ap_anim->track_get_key_count(i); j++) { + float ofs = ap_anim->track_get_key_time(i, j); int x = p_x + ofs * p_pixels_sec + 2; if (x < from_x || x >= (to_x - 4)) { @@ -1244,15 +1244,15 @@ void AnimationTrackEditTypeAnimation::draw_key(int p_index, float p_pixels_sec, Vector<Vector2> lines; Vector<Color> colorv; { - Ref<Animation> animation = ap->get_animation(anim); + Ref<Animation> ap_anim = ap->get_animation(anim); - for (int i = 0; i < animation->get_track_count(); i++) { - float h = (rect.size.height - 2) / animation->get_track_count(); + for (int i = 0; i < ap_anim->get_track_count(); i++) { + float h = (rect.size.height - 2) / ap_anim->get_track_count(); int y = 2 + h * i + h / 2; - for (int j = 0; j < animation->track_get_key_count(i); j++) { - float ofs = animation->track_get_key_time(i, j); + for (int j = 0; j < ap_anim->track_get_key_count(i); j++) { + float ofs = ap_anim->track_get_key_time(i, j); int x = p_x + ofs * p_pixels_sec + 2; if (x < from_x || x >= (to_x - 4)) { diff --git a/editor/code_editor.cpp b/editor/code_editor.cpp index fe9831d0ef..b73b49a434 100644 --- a/editor/code_editor.cpp +++ b/editor/code_editor.cpp @@ -184,7 +184,7 @@ void FindReplaceBar::_replace() { selection_end = Point2i(text_editor->get_selection_to_line(0), text_editor->get_selection_to_column(0)); } - String replace_text = get_replace_text(); + String repl_text = get_replace_text(); int search_text_len = get_search_text().length(); text_editor->begin_complex_operation(); @@ -201,13 +201,13 @@ void FindReplaceBar::_replace() { Point2i match_from(result_line, result_col); Point2i match_to(result_line, result_col + search_text_len); if (!(match_from < selection_begin || match_to > selection_end)) { - text_editor->insert_text_at_caret(replace_text, 0); + text_editor->insert_text_at_caret(repl_text, 0); if (match_to.x == selection_end.x) { // Adjust selection bounds if necessary - selection_end.y += replace_text.length() - search_text_len; + selection_end.y += repl_text.length() - search_text_len; } } } else { - text_editor->insert_text_at_caret(replace_text, 0); + text_editor->insert_text_at_caret(repl_text, 0); } } text_editor->end_complex_operation(); @@ -241,7 +241,7 @@ void FindReplaceBar::_replace_all() { text_editor->set_caret_line(0, false, true, 0, 0); text_editor->set_caret_column(0, true, 0); - String replace_text = get_replace_text(); + String repl_text = get_replace_text(); int search_text_len = get_search_text().length(); int rc = 0; @@ -264,7 +264,7 @@ void FindReplaceBar::_replace_all() { break; // Done. } - prev_match = Point2i(result_line, result_col + replace_text.length()); + prev_match = Point2i(result_line, result_col + repl_text.length()); text_editor->unfold_line(result_line); text_editor->select(result_line, result_col, result_line, match_to.y, 0); @@ -275,14 +275,14 @@ void FindReplaceBar::_replace_all() { } // Replace but adjust selection bounds. - text_editor->insert_text_at_caret(replace_text, 0); + text_editor->insert_text_at_caret(repl_text, 0); if (match_to.x == selection_end.x) { - selection_end.y += replace_text.length() - search_text_len; + selection_end.y += repl_text.length() - search_text_len; } } else { // Just replace. - text_editor->insert_text_at_caret(replace_text, 0); + text_editor->insert_text_at_caret(repl_text, 0); } rc++; diff --git a/editor/connections_dialog.cpp b/editor/connections_dialog.cpp index ddeb8643b8..258ce434f6 100644 --- a/editor/connections_dialog.cpp +++ b/editor/connections_dialog.cpp @@ -184,8 +184,8 @@ void ConnectDialog::_add_bind() { Variant::Type type = (Variant::Type)type_list->get_item_id(type_list->get_selected()); Variant value; - Callable::CallError error; - Variant::construct(type, value, nullptr, 0, error); + Callable::CallError err; + Variant::construct(type, value, nullptr, 0, err); cdbinds->params.push_back(value); cdbinds->notify_changed(); @@ -583,19 +583,19 @@ void ConnectionsDock::_make_or_edit_connection() { // Conditions to add function: must have a script and must not have the method already // (in the class, the script itself, or inherited). bool add_script_function = false; - Ref<Script> script = target->get_script(); - if (!target->get_script().is_null() && !ClassDB::has_method(target->get_class(), cd.method)) { + Ref<Script> scr = target->get_script(); + if (!scr.is_null() && !ClassDB::has_method(target->get_class(), cd.method)) { // There is a chance that the method is inherited from another script. bool found_inherited_function = false; - Ref<Script> inherited_script = script->get_base_script(); - while (!inherited_script.is_null()) { - int line = inherited_script->get_language()->find_function(cd.method, inherited_script->get_source_code()); + Ref<Script> inherited_scr = scr->get_base_script(); + while (!inherited_scr.is_null()) { + int line = inherited_scr->get_language()->find_function(cd.method, inherited_scr->get_source_code()); if (line != -1) { found_inherited_function = true; break; } - inherited_script = inherited_script->get_base_script(); + inherited_scr = inherited_scr->get_base_script(); } add_script_function = !found_inherited_function; @@ -816,13 +816,13 @@ void ConnectionsDock::_go_to_script(TreeItem &p_item) { return; } - Ref<Script> script = cd.target->get_script(); + Ref<Script> scr = cd.target->get_script(); - if (script.is_null()) { + if (scr.is_null()) { return; } - if (script.is_valid() && ScriptEditor::get_singleton()->script_goto_method(script, cd.method)) { + if (scr.is_valid() && ScriptEditor::get_singleton()->script_goto_method(scr, cd.method)) { EditorNode::get_singleton()->editor_select(EditorNode::EDITOR_SCRIPT); } } @@ -1077,10 +1077,10 @@ void ConnectionsDock::update_tree() { } // List existing connections. - List<Object::Connection> connections; - selected_node->get_signal_connection_list(signal_name, &connections); + List<Object::Connection> existing_connections; + selected_node->get_signal_connection_list(signal_name, &existing_connections); - for (const Object::Connection &F : connections) { + for (const Object::Connection &F : existing_connections) { Connection connection = F; if (!(connection.flags & CONNECT_PERSIST)) { continue; diff --git a/editor/create_dialog.cpp b/editor/create_dialog.cpp index a54d191a5b..ceca428306 100644 --- a/editor/create_dialog.cpp +++ b/editor/create_dialog.cpp @@ -213,18 +213,18 @@ void CreateDialog::_add_type(const String &p_type, const TypeCategory p_type_cat inherited_type = TypeCategory::CPP_TYPE; } else if (p_type_category == TypeCategory::PATH_TYPE) { ERR_FAIL_COND(!ResourceLoader::exists(p_type, "Script")); - Ref<Script> script = ResourceLoader::load(p_type, "Script"); - ERR_FAIL_COND(script.is_null()); + Ref<Script> scr = ResourceLoader::load(p_type, "Script"); + ERR_FAIL_COND(scr.is_null()); - Ref<Script> base = script->get_base_script(); + Ref<Script> base = scr->get_base_script(); if (base.is_null()) { String extends; - script->get_language()->get_global_class_name(script->get_path(), &extends); + scr->get_language()->get_global_class_name(scr->get_path(), &extends); inherits = extends; inherited_type = TypeCategory::CPP_TYPE; } else { - inherits = script->get_language()->get_global_class_name(base->get_path()); + inherits = scr->get_language()->get_global_class_name(base->get_path()); if (inherits.is_empty()) { inherits = base->get_path(); inherited_type = TypeCategory::PATH_TYPE; @@ -232,18 +232,18 @@ void CreateDialog::_add_type(const String &p_type, const TypeCategory p_type_cat } } else { if (ScriptServer::is_global_class(p_type)) { - Ref<Script> script = EditorNode::get_editor_data().script_class_load_script(p_type); - ERR_FAIL_COND(script.is_null()); + Ref<Script> scr = EditorNode::get_editor_data().script_class_load_script(p_type); + ERR_FAIL_COND(scr.is_null()); - Ref<Script> base = script->get_base_script(); + Ref<Script> base = scr->get_base_script(); if (base.is_null()) { String extends; - script->get_language()->get_global_class_name(script->get_path(), &extends); + scr->get_language()->get_global_class_name(scr->get_path(), &extends); inherits = extends; inherited_type = TypeCategory::CPP_TYPE; } else { - inherits = script->get_language()->get_global_class_name(base->get_path()); + inherits = scr->get_language()->get_global_class_name(base->get_path()); if (inherits.is_empty()) { inherits = base->get_path(); inherited_type = TypeCategory::PATH_TYPE; diff --git a/editor/debugger/debug_adapter/debug_adapter_protocol.cpp b/editor/debugger/debug_adapter/debug_adapter_protocol.cpp index 4c445eb766..809c0c2cff 100644 --- a/editor/debugger/debug_adapter/debug_adapter_protocol.cpp +++ b/editor/debugger/debug_adapter/debug_adapter_protocol.cpp @@ -921,11 +921,11 @@ void DebugAdapterProtocol::on_debug_stack_frame_vars(const int &p_size) { ERR_FAIL_COND(!stackframe_list.has(frame)); List<int> scope_ids = stackframe_list.find(frame)->value; for (List<int>::Element *E = scope_ids.front(); E; E = E->next()) { - int variable_id = E->get(); - if (variable_list.has(variable_id)) { - variable_list.find(variable_id)->value.clear(); + int var_id = E->get(); + if (variable_list.has(var_id)) { + variable_list.find(var_id)->value.clear(); } else { - variable_list.insert(variable_id, Array()); + variable_list.insert(var_id, Array()); } } } @@ -941,7 +941,7 @@ void DebugAdapterProtocol::on_debug_stack_frame_var(const Array &p_data) { List<int> scope_ids = stackframe_list.find(frame)->value; ERR_FAIL_COND(scope_ids.size() != 3); ERR_FAIL_INDEX(stack_var.type, 3); - int variable_id = scope_ids[stack_var.type]; + int var_id = scope_ids[stack_var.type]; DAP::Variable variable; @@ -950,7 +950,7 @@ void DebugAdapterProtocol::on_debug_stack_frame_var(const Array &p_data) { variable.type = Variant::get_type_name(stack_var.value.get_type()); variable.variablesReference = parse_variant(stack_var.value); - variable_list.find(variable_id)->value.push_back(variable.to_json()); + variable_list.find(var_id)->value.push_back(variable.to_json()); _remaining_vars--; } diff --git a/editor/debugger/debug_adapter/debug_adapter_server.cpp b/editor/debugger/debug_adapter/debug_adapter_server.cpp index 41e6b1f308..37da64beae 100644 --- a/editor/debugger/debug_adapter/debug_adapter_server.cpp +++ b/editor/debugger/debug_adapter/debug_adapter_server.cpp @@ -64,10 +64,10 @@ void DebugAdapterServer::_notification(int p_what) { case EditorSettings::NOTIFICATION_EDITOR_SETTINGS_CHANGED: { protocol._request_timeout = EditorSettings::get_singleton()->get("network/debug_adapter/request_timeout"); protocol._sync_breakpoints = EditorSettings::get_singleton()->get("network/debug_adapter/sync_breakpoints"); - int remote_port = (int)_EDITOR_GET("network/debug_adapter/remote_port"); - if (remote_port != this->remote_port) { - this->stop(); - this->start(); + int port = (int)_EDITOR_GET("network/debug_adapter/remote_port"); + if (port != remote_port) { + stop(); + start(); } } break; } diff --git a/editor/debugger/editor_debugger_inspector.cpp b/editor/debugger/editor_debugger_inspector.cpp index 7ea6cedd2b..371aaf8617 100644 --- a/editor/debugger/editor_debugger_inspector.cpp +++ b/editor/debugger/editor_debugger_inspector.cpp @@ -166,11 +166,11 @@ ObjectID EditorDebuggerInspector::add_object(const Array &p_arr) { if (pinfo.hint_string == "Script") { if (debug_obj->get_script() != var) { debug_obj->set_script(Ref<RefCounted>()); - Ref<Script> script(var); - if (!script.is_null()) { - ScriptInstance *script_instance = script->placeholder_instance_create(debug_obj); - if (script_instance) { - debug_obj->set_script_and_instance(var, script_instance); + Ref<Script> scr(var); + if (!scr.is_null()) { + ScriptInstance *scr_instance = scr->placeholder_instance_create(debug_obj); + if (scr_instance) { + debug_obj->set_script_and_instance(var, scr_instance); } } } diff --git a/editor/debugger/editor_debugger_node.cpp b/editor/debugger/editor_debugger_node.cpp index 9fd7fa578f..06b73cf296 100644 --- a/editor/debugger/editor_debugger_node.cpp +++ b/editor/debugger/editor_debugger_node.cpp @@ -477,13 +477,10 @@ void EditorDebuggerNode::_menu_option(int p_id) { } void EditorDebuggerNode::_update_debug_options() { - bool keep_debugger_open = EditorSettings::get_singleton()->get_project_metadata("debug_options", "keep_debugger_open", false); - bool debug_with_external_editor = EditorSettings::get_singleton()->get_project_metadata("debug_options", "debug_with_external_editor", false); - - if (keep_debugger_open) { + if (EditorSettings::get_singleton()->get_project_metadata("debug_options", "keep_debugger_open", false).operator bool()) { _menu_option(DEBUG_KEEP_DEBUGGER_OPEN); } - if (debug_with_external_editor) { + if (EditorSettings::get_singleton()->get_project_metadata("debug_options", "debug_with_external_editor", false).operator bool()) { _menu_option(DEBUG_WITH_EXTERNAL_EDITOR); } } diff --git a/editor/debugger/editor_performance_profiler.cpp b/editor/debugger/editor_performance_profiler.cpp index 10b50a81e4..e2fd462f3a 100644 --- a/editor/debugger/editor_performance_profiler.cpp +++ b/editor/debugger/editor_performance_profiler.cpp @@ -349,12 +349,12 @@ void EditorPerformanceProfiler::update_monitors(const Vector<StringName> &p_name void EditorPerformanceProfiler::add_profile_frame(const Vector<float> &p_values) { for (KeyValue<StringName, Monitor> &E : monitors) { - float data = 0.0f; + float value = 0.0f; if (E.value.frame_index >= 0 && E.value.frame_index < p_values.size()) { - data = p_values[E.value.frame_index]; + value = p_values[E.value.frame_index]; } - E.value.history.push_front(data); - E.value.update_value(data); + E.value.history.push_front(value); + E.value.update_value(value); } marker_frame++; monitor_draw->queue_redraw(); diff --git a/editor/debugger/script_editor_debugger.cpp b/editor/debugger/script_editor_debugger.cpp index 622ad00502..f1fc1019b9 100644 --- a/editor/debugger/script_editor_debugger.cpp +++ b/editor/debugger/script_editor_debugger.cpp @@ -747,8 +747,8 @@ void ScriptEditorDebugger::_parse_message(const String &p_msg, const Array &p_da if (element) { Callable &c = element->value; ERR_FAIL_COND_MSG(c.is_null(), "Invalid callable registered: " + cap); - Variant cmd = p_msg.substr(colon_index + 1), data = p_data; - const Variant *args[2] = { &cmd, &data }; + Variant cmd = p_msg.substr(colon_index + 1), cmd_data = p_data; + const Variant *args[2] = { &cmd, &cmd_data }; Variant retval; Callable::CallError err; c.callp(args, 2, retval, err); @@ -895,9 +895,9 @@ void ScriptEditorDebugger::_clear_execution() { } void ScriptEditorDebugger::_set_breakpoint(const String &p_file, const int &p_line, const bool &p_enabled) { - Ref<Script> script = ResourceLoader::load(p_file); - emit_signal(SNAME("set_breakpoint"), script, p_line - 1, p_enabled); - script.unref(); + Ref<Script> scr = ResourceLoader::load(p_file); + emit_signal(SNAME("set_breakpoint"), scr, p_line - 1, p_enabled); + scr.unref(); } void ScriptEditorDebugger::_clear_breakpoints() { @@ -979,15 +979,15 @@ void ScriptEditorDebugger::stop() { } void ScriptEditorDebugger::_profiler_activate(bool p_enable, int p_type) { - Array data; - data.push_back(p_enable); + Array msg_data; + msg_data.push_back(p_enable); switch (p_type) { case PROFILER_NETWORK: - _put_msg("profiler:multiplayer", data); - _put_msg("profiler:rpc", data); + _put_msg("profiler:multiplayer", msg_data); + _put_msg("profiler:rpc", msg_data); break; case PROFILER_VISUAL: - _put_msg("profiler:visual", data); + _put_msg("profiler:visual", msg_data); break; case PROFILER_SCRIPTS_SERVERS: if (p_enable) { @@ -997,9 +997,9 @@ void ScriptEditorDebugger::_profiler_activate(bool p_enable, int p_type) { Array opts; int max_funcs = EditorSettings::get_singleton()->get("debugger/profiler_frame_max_functions"); opts.push_back(CLAMP(max_funcs, 16, 512)); - data.push_back(opts); + msg_data.push_back(opts); } - _put_msg("profiler:servers", data); + _put_msg("profiler:servers", msg_data); break; default: ERR_FAIL_MSG("Invalid profiler type"); diff --git a/editor/dependency_editor.cpp b/editor/dependency_editor.cpp index b0ea289bbe..9064329d1f 100644 --- a/editor/dependency_editor.cpp +++ b/editor/dependency_editor.cpp @@ -792,14 +792,14 @@ void OrphanResourcesDialog::show() { popup_centered_ratio(0.4); } -void OrphanResourcesDialog::_find_to_delete(TreeItem *p_item, List<String> &paths) { +void OrphanResourcesDialog::_find_to_delete(TreeItem *p_item, List<String> &r_paths) { while (p_item) { if (p_item->get_cell_mode(0) == TreeItem::CELL_MODE_CHECK && p_item->is_checked(0)) { - paths.push_back(p_item->get_metadata(0)); + r_paths.push_back(p_item->get_metadata(0)); } if (p_item->get_first_child()) { - _find_to_delete(p_item->get_first_child(), paths); + _find_to_delete(p_item->get_first_child(), r_paths); } p_item = p_item->get_next(); diff --git a/editor/dependency_editor.h b/editor/dependency_editor.h index 6e39015ec3..7a523457ef 100644 --- a/editor/dependency_editor.h +++ b/editor/dependency_editor.h @@ -165,7 +165,7 @@ class OrphanResourcesDialog : public ConfirmationDialog { bool _fill_owners(EditorFileSystemDirectory *efsd, HashMap<String, int> &refs, TreeItem *p_parent); List<String> paths; - void _find_to_delete(TreeItem *p_item, List<String> &paths); + void _find_to_delete(TreeItem *p_item, List<String> &r_paths); void _delete_confirm(); void _button_pressed(Object *p_item, int p_column, int p_id, MouseButton p_button); diff --git a/editor/editor_asset_installer.cpp b/editor/editor_asset_installer.cpp index aaa5956c17..77697f4de1 100644 --- a/editor/editor_asset_installer.cpp +++ b/editor/editor_asset_installer.cpp @@ -183,16 +183,16 @@ void EditorAssetInstaller::open(const String &p_path, int p_depth) { int pp = path.rfind("/"); - TreeItem *parent; + TreeItem *parent_item; if (pp == -1) { - parent = root; + parent_item = root; } else { String ppath = path.substr(0, pp); ERR_CONTINUE(!dir_map.has(ppath)); - parent = dir_map[ppath]; + parent_item = dir_map[ppath]; } - TreeItem *ti = tree->create_item(parent); + TreeItem *ti = tree->create_item(parent_item); ti->set_cell_mode(0, TreeItem::CELL_MODE_CHECK); ti->set_checked(0, true); ti->set_editable(0, true); @@ -284,17 +284,17 @@ void EditorAssetInstaller::ok_pressed() { Ref<DirAccess> da = DirAccess::create(DirAccess::ACCESS_RESOURCES); da->make_dir(dirpath); } else { - Vector<uint8_t> data; - data.resize(info.uncompressed_size); + Vector<uint8_t> uncomp_data; + uncomp_data.resize(info.uncompressed_size); //read unzOpenCurrentFile(pkg); - unzReadCurrentFile(pkg, data.ptrw(), data.size()); + unzReadCurrentFile(pkg, uncomp_data.ptrw(), uncomp_data.size()); unzCloseCurrentFile(pkg); Ref<FileAccess> f = FileAccess::open(path, FileAccess::WRITE); if (f.is_valid()) { - f->store_buffer(data.ptr(), data.size()); + f->store_buffer(uncomp_data.ptr(), uncomp_data.size()); } else { failed_files.push_back(path); } diff --git a/editor/editor_audio_buses.cpp b/editor/editor_audio_buses.cpp index 09dce869c9..83deff1469 100644 --- a/editor/editor_audio_buses.cpp +++ b/editor/editor_audio_buses.cpp @@ -919,10 +919,10 @@ EditorAudioBus::EditorAudioBus(EditorAudioBuses *p_buses, bool p_is_master) { effect_options = memnew(PopupMenu); effect_options->connect("index_pressed", callable_mp(this, &EditorAudioBus::_effect_add)); add_child(effect_options); - List<StringName> effects; - ClassDB::get_inheriters_from_class("AudioEffect", &effects); - effects.sort_custom<StringName::AlphCompare>(); - for (const StringName &E : effects) { + List<StringName> effect_list; + ClassDB::get_inheriters_from_class("AudioEffect", &effect_list); + effect_list.sort_custom<StringName::AlphCompare>(); + for (const StringName &E : effect_list) { if (!ClassDB::can_instantiate(E) || ClassDB::is_virtual(E)) { continue; } diff --git a/editor/editor_autoload_settings.cpp b/editor/editor_autoload_settings.cpp index 544b6c7141..98f21bda7a 100644 --- a/editor/editor_autoload_settings.cpp +++ b/editor/editor_autoload_settings.cpp @@ -222,15 +222,15 @@ void EditorAutoloadSettings::_autoload_edited() { name = "autoload/" + name; int order = ProjectSettings::get_singleton()->get_order(selected_autoload); - String path = ProjectSettings::get_singleton()->get(selected_autoload); + String scr_path = ProjectSettings::get_singleton()->get(selected_autoload); undo_redo->create_action(TTR("Rename Autoload")); - undo_redo->add_do_property(ProjectSettings::get_singleton(), name, path); + undo_redo->add_do_property(ProjectSettings::get_singleton(), name, scr_path); undo_redo->add_do_method(ProjectSettings::get_singleton(), "set_order", name, order); undo_redo->add_do_method(ProjectSettings::get_singleton(), "clear", selected_autoload); - undo_redo->add_undo_property(ProjectSettings::get_singleton(), selected_autoload, path); + undo_redo->add_undo_property(ProjectSettings::get_singleton(), selected_autoload, scr_path); undo_redo->add_undo_method(ProjectSettings::get_singleton(), "set_order", selected_autoload, order); undo_redo->add_undo_method(ProjectSettings::get_singleton(), "clear", name); @@ -250,20 +250,20 @@ void EditorAutoloadSettings::_autoload_edited() { String base = "autoload/" + ti->get_text(0); int order = ProjectSettings::get_singleton()->get_order(base); - String path = ProjectSettings::get_singleton()->get(base); + String scr_path = ProjectSettings::get_singleton()->get(base); - if (path.begins_with("*")) { - path = path.substr(1, path.length()); + if (scr_path.begins_with("*")) { + scr_path = scr_path.substr(1, scr_path.length()); } // Singleton autoloads are represented with a leading "*" in their path. if (checked) { - path = "*" + path; + scr_path = "*" + scr_path; } undo_redo->create_action(TTR("Toggle Autoload Globals")); - undo_redo->add_do_property(ProjectSettings::get_singleton(), base, path); + undo_redo->add_do_property(ProjectSettings::get_singleton(), base, scr_path); undo_redo->add_undo_property(ProjectSettings::get_singleton(), base, ProjectSettings::get_singleton()->get(base)); undo_redo->add_do_method(ProjectSettings::get_singleton(), "set_order", base, order); @@ -404,11 +404,11 @@ Node *EditorAutoloadSettings::_create_autoload(const String &p_path) { ERR_FAIL_COND_V_MSG(res.is_null(), nullptr, "Can't autoload: " + p_path + "."); Node *n = nullptr; Ref<PackedScene> scn = res; - Ref<Script> script = res; + Ref<Script> scr = res; if (scn.is_valid()) { n = scn->instantiate(); - } else if (script.is_valid()) { - StringName ibt = script->get_instance_base_type(); + } else if (scr.is_valid()) { + StringName ibt = scr->get_instance_base_type(); bool valid_type = ClassDB::is_parent_class(ibt, "Node"); ERR_FAIL_COND_V_MSG(!valid_type, nullptr, "Script does not inherit from Node: " + p_path + "."); @@ -417,7 +417,7 @@ Node *EditorAutoloadSettings::_create_autoload(const String &p_path) { ERR_FAIL_COND_V_MSG(!obj, nullptr, "Cannot instance script for Autoload, expected 'Node' inheritance, got: " + String(ibt) + "."); n = Object::cast_to<Node>(obj); - n->set_script(script); + n->set_script(scr); } ERR_FAIL_COND_V_MSG(!n, nullptr, "Path in Autoload not a node or script: " + p_path + "."); @@ -453,21 +453,21 @@ void EditorAutoloadSettings::update_autoload() { } String name = pi.name.get_slice("/", 1); - String path = ProjectSettings::get_singleton()->get(pi.name); + String scr_path = ProjectSettings::get_singleton()->get(pi.name); if (name.is_empty()) { continue; } AutoloadInfo info; - info.is_singleton = path.begins_with("*"); + info.is_singleton = scr_path.begins_with("*"); if (info.is_singleton) { - path = path.substr(1, path.length()); + scr_path = scr_path.substr(1, scr_path.length()); } info.name = name; - info.path = path; + info.path = scr_path; info.order = ProjectSettings::get_singleton()->get_order(pi.name); bool need_to_add = true; @@ -499,7 +499,7 @@ void EditorAutoloadSettings::update_autoload() { item->set_text(0, name); item->set_editable(0, true); - item->set_text(1, path); + item->set_text(1, scr_path); item->set_selectable(1, true); item->set_cell_mode(2, TreeItem::CELL_MODE_CHECK); @@ -745,13 +745,12 @@ bool EditorAutoloadSettings::autoload_add(const String &p_name, const String &p_ return false; } - const String &path = p_path; - if (!FileAccess::exists(path)) { + if (!FileAccess::exists(p_path)) { EditorNode::get_singleton()->show_warning(TTR("Can't add Autoload:") + "\n" + vformat(TTR("%s is an invalid path. File does not exist."), path)); return false; } - if (!path.begins_with("res://")) { + if (!p_path.begins_with("res://")) { EditorNode::get_singleton()->show_warning(TTR("Can't add Autoload:") + "\n" + vformat(TTR("%s is an invalid path. Not in resource path (res://)."), path)); return false; } @@ -762,7 +761,7 @@ bool EditorAutoloadSettings::autoload_add(const String &p_name, const String &p_ undo_redo->create_action(TTR("Add Autoload")); // Singleton autoloads are represented with a leading "*" in their path. - undo_redo->add_do_property(ProjectSettings::get_singleton(), name, "*" + path); + undo_redo->add_do_property(ProjectSettings::get_singleton(), name, "*" + p_path); if (ProjectSettings::get_singleton()->has_setting(name)) { undo_redo->add_undo_property(ProjectSettings::get_singleton(), name, ProjectSettings::get_singleton()->get(name)); @@ -829,21 +828,21 @@ EditorAutoloadSettings::EditorAutoloadSettings() { } String name = pi.name.get_slice("/", 1); - String path = ProjectSettings::get_singleton()->get(pi.name); + String scr_path = ProjectSettings::get_singleton()->get(pi.name); if (name.is_empty()) { continue; } AutoloadInfo info; - info.is_singleton = path.begins_with("*"); + info.is_singleton = scr_path.begins_with("*"); if (info.is_singleton) { - path = path.substr(1, path.length()); + scr_path = scr_path.substr(1, scr_path.length()); } info.name = name; - info.path = path; + info.path = scr_path; info.order = ProjectSettings::get_singleton()->get_order(pi.name); if (info.is_singleton) { diff --git a/editor/editor_file_dialog.cpp b/editor/editor_file_dialog.cpp index 9fa08a0adb..ab252a7ff1 100644 --- a/editor/editor_file_dialog.cpp +++ b/editor/editor_file_dialog.cpp @@ -1023,10 +1023,10 @@ void EditorFileDialog::set_current_path(const String &p_path) { if (pos == -1) { set_current_file(p_path); } else { - String dir = p_path.substr(0, pos); - String file = p_path.substr(pos + 1, p_path.length()); - set_current_dir(dir); - set_current_file(file); + String path_dir = p_path.substr(0, pos); + String path_file = p_path.substr(pos + 1, p_path.length()); + set_current_dir(path_dir); + set_current_file(path_file); } } @@ -1614,26 +1614,26 @@ void EditorFileDialog::set_default_display_mode(DisplayMode p_mode) { } void EditorFileDialog::_save_to_recent() { - String dir = get_current_dir(); - Vector<String> recent = EditorSettings::get_singleton()->get_recent_dirs(); + String cur_dir = get_current_dir(); + Vector<String> recent_new = EditorSettings::get_singleton()->get_recent_dirs(); const int max = 20; int count = 0; - bool res = dir.begins_with("res://"); + bool res = cur_dir.begins_with("res://"); - for (int i = 0; i < recent.size(); i++) { - bool cres = recent[i].begins_with("res://"); - if (recent[i] == dir || (res == cres && count > max)) { - recent.remove_at(i); + for (int i = 0; i < recent_new.size(); i++) { + bool cres = recent_new[i].begins_with("res://"); + if (recent_new[i] == cur_dir || (res == cres && count > max)) { + recent_new.remove_at(i); i--; } else { count++; } } - recent.insert(0, dir); + recent_new.insert(0, cur_dir); - EditorSettings::get_singleton()->set_recent_dirs(recent); + EditorSettings::get_singleton()->set_recent_dirs(recent_new); } void EditorFileDialog::set_disable_overwrite_warning(bool p_disable) { diff --git a/editor/editor_file_system.cpp b/editor/editor_file_system.cpp index 9153640115..6f34c677db 100644 --- a/editor/editor_file_system.cpp +++ b/editor/editor_file_system.cpp @@ -919,11 +919,11 @@ void EditorFileSystem::_scan_new_dir(EditorFileSystemDirectory *p_dir, Ref<DirAc for (int i = 0; i < ScriptServer::get_language_count(); i++) { ScriptLanguage *lang = ScriptServer::get_language(i); if (lang->supports_documentation() && fi->type == lang->get_type()) { - Ref<Script> script = ResourceLoader::load(path); - if (script == nullptr) { + Ref<Script> scr = ResourceLoader::load(path); + if (scr == nullptr) { continue; } - Vector<DocData::ClassDoc> docs = script->get_documentation(); + Vector<DocData::ClassDoc> docs = scr->get_documentation(); for (int j = 0; j < docs.size(); j++) { EditorHelp::get_doc_data()->add_doc(docs[j]); } @@ -1902,8 +1902,8 @@ void EditorFileSystem::_reimport_file(const String &p_file, const HashMap<String List<String> import_variants; List<String> gen_files; - Variant metadata; - Error err = importer->import(p_file, base_path, params, &import_variants, &gen_files, &metadata); + Variant meta; + Error err = importer->import(p_file, base_path, params, &import_variants, &gen_files, &meta); if (err != OK) { ERR_PRINT("Error importing '" + p_file + "'."); @@ -1955,8 +1955,8 @@ void EditorFileSystem::_reimport_file(const String &p_file, const HashMap<String f->store_line("valid=false"); } - if (metadata != Variant()) { - f->store_line("metadata=" + metadata.get_construct_string()); + if (meta != Variant()) { + f->store_line("metadata=" + meta.get_construct_string()); } f->store_line(""); @@ -2108,11 +2108,11 @@ void EditorFileSystem::reimport_files(const Vector<String> &p_files) { reimport_files.sort(); - bool use_threads = GLOBAL_GET("editor/import/use_multiple_threads"); + bool use_multiple_threads = GLOBAL_GET("editor/import/use_multiple_threads"); int from = 0; for (int i = 0; i < reimport_files.size(); i++) { - if (use_threads && reimport_files[i].threaded) { + if (use_multiple_threads && reimport_files[i].threaded) { if (i + 1 == reimport_files.size() || reimport_files[i + 1].importer != reimport_files[from].importer) { if (from - i == 0) { //single file, do not use threads @@ -2124,16 +2124,16 @@ void EditorFileSystem::reimport_files(const Vector<String> &p_files) { importer->import_threaded_begin(); - ImportThreadData data; - data.max_index = from; - data.reimport_from = from; - data.reimport_files = reimport_files.ptr(); + ImportThreadData tdata; + tdata.max_index = from; + tdata.reimport_from = from; + tdata.reimport_files = reimport_files.ptr(); - WorkerThreadPool::GroupID group_task = WorkerThreadPool::get_singleton()->add_template_group_task(this, &EditorFileSystem::_reimport_thread, &data, i - from + 1, -1, false, vformat(TTR("Import resources of type: %s"), reimport_files[from].importer)); + WorkerThreadPool::GroupID group_task = WorkerThreadPool::get_singleton()->add_template_group_task(this, &EditorFileSystem::_reimport_thread, &tdata, i - from + 1, -1, false, vformat(TTR("Import resources of type: %s"), reimport_files[from].importer)); int current_index = from - 1; do { - if (current_index < data.max_index) { - current_index = data.max_index; + if (current_index < tdata.max_index) { + current_index = tdata.max_index; pr.step(reimport_files[current_index].path.get_file(), current_index); } OS::get_singleton()->delay_usec(1); diff --git a/editor/editor_help.cpp b/editor/editor_help.cpp index 745dcdd04c..5192680787 100644 --- a/editor/editor_help.cpp +++ b/editor/editor_help.cpp @@ -184,9 +184,9 @@ void EditorHelp::_class_desc_input(const Ref<InputEvent> &p_input) { void EditorHelp::_class_desc_resized(bool p_force_update_theme) { // Add extra horizontal margins for better readability. // The margins increase as the width of the editor help container increases. - Ref<Font> doc_code_font = get_theme_font(SNAME("doc_source"), SNAME("EditorFonts")); + Ref<Font> font = get_theme_font(SNAME("doc_source"), SNAME("EditorFonts")); int font_size = get_theme_font_size(SNAME("doc_source_size"), SNAME("EditorFonts")); - real_t char_width = doc_code_font->get_char_size('x', font_size).width; + real_t char_width = font->get_char_size('x', font_size).width; const int new_display_margin = MAX(30 * EDSCALE, get_parent_anchorable_rect().size.width - char_width * 120 * EDSCALE) * 0.5; if (display_margin != new_display_margin || p_force_update_theme) { display_margin = new_display_margin; @@ -412,13 +412,13 @@ Error EditorHelp::_goto_desc(const String &p_class, int p_vscr) { } void EditorHelp::_update_method_list(const Vector<DocData::MethodDoc> p_methods, bool &r_method_descrpitons) { - Ref<Font> doc_code_font = get_theme_font(SNAME("doc_source"), SNAME("EditorFonts")); + Ref<Font> font = get_theme_font(SNAME("doc_source"), SNAME("EditorFonts")); class_desc->pop(); // title font size class_desc->pop(); // title font class_desc->pop(); // title color class_desc->add_newline(); - class_desc->push_font(doc_code_font); + class_desc->push_font(font); class_desc->push_indent(1); class_desc->push_table(2); class_desc->set_table_column_expand(1, true); @@ -479,9 +479,8 @@ void EditorHelp::_update_method_list(const Vector<DocData::MethodDoc> p_methods, } void EditorHelp::_update_method_descriptions(const DocData::ClassDoc p_classdoc, const Vector<DocData::MethodDoc> p_methods, const String &p_method_type) { - Ref<Font> doc_font = get_theme_font(SNAME("doc"), SNAME("EditorFonts")); - Ref<Font> doc_bold_font = get_theme_font(SNAME("doc_bold"), SNAME("EditorFonts")); - Ref<Font> doc_code_font = get_theme_font(SNAME("doc_source"), SNAME("EditorFonts")); + Ref<Font> font = get_theme_font(SNAME("doc"), SNAME("EditorFonts")); + Ref<Font> code_font = get_theme_font(SNAME("doc_source"), SNAME("EditorFonts")); String link_color_text = title_color.to_html(false); class_desc->pop(); // title font size class_desc->pop(); // title font @@ -501,7 +500,7 @@ void EditorHelp::_update_method_descriptions(const DocData::ClassDoc p_classdoc, } for (int i = 0; i < methods_filtered.size(); i++) { - class_desc->push_font(doc_code_font); + class_desc->push_font(code_font); _add_method(methods_filtered[i], false); class_desc->pop(); @@ -509,7 +508,7 @@ void EditorHelp::_update_method_descriptions(const DocData::ClassDoc p_classdoc, class_desc->add_newline(); class_desc->push_color(text_color); - class_desc->push_font(doc_font); + class_desc->push_font(font); class_desc->push_indent(1); if (methods_filtered[i].errors_returned.size()) { class_desc->append_text(TTR("Error codes returned:")); diff --git a/editor/editor_help_search.cpp b/editor/editor_help_search.cpp index 73688fc2b7..286dcf4b8e 100644 --- a/editor/editor_help_search.cpp +++ b/editor/editor_help_search.cpp @@ -450,7 +450,7 @@ bool EditorHelpSearch::Runner::_phase_member_items() { return false; } - TreeItem *parent = (search_flags & SEARCH_SHOW_HIERARCHY) ? class_items[match.doc->name] : root_item; + TreeItem *parent_item = (search_flags & SEARCH_SHOW_HIERARCHY) ? class_items[match.doc->name] : root_item; bool constructor_created = false; for (int i = 0; i < match.methods.size(); i++) { String text = match.methods[i]->name; @@ -464,23 +464,23 @@ bool EditorHelpSearch::Runner::_phase_member_items() { continue; } } - _create_method_item(parent, match.doc, text, match.methods[i]); + _create_method_item(parent_item, match.doc, text, match.methods[i]); } for (int i = 0; i < match.signals.size(); i++) { - _create_signal_item(parent, match.doc, match.signals[i]); + _create_signal_item(parent_item, match.doc, match.signals[i]); } for (int i = 0; i < match.constants.size(); i++) { - _create_constant_item(parent, match.doc, match.constants[i]); + _create_constant_item(parent_item, match.doc, match.constants[i]); } for (int i = 0; i < match.properties.size(); i++) { - _create_property_item(parent, match.doc, match.properties[i]); + _create_property_item(parent_item, match.doc, match.properties[i]); } for (int i = 0; i < match.theme_properties.size(); i++) { - _create_theme_property_item(parent, match.doc, match.theme_properties[i]); + _create_theme_property_item(parent_item, match.doc, match.theme_properties[i]); } for (int i = 0; i < match.annotations.size(); i++) { // Hide the redundant leading @ symbol. - _create_annotation_item(parent, match.doc, match.annotations[i]->name.substr(1), match.annotations[i]); + _create_annotation_item(parent_item, match.doc, match.annotations[i]->name.substr(1), match.annotations[i]); } ++iterator_match; @@ -567,19 +567,19 @@ TreeItem *EditorHelpSearch::Runner::_create_class_hierarchy(const ClassMatch &p_ } // Ensure parent nodes are created first. - TreeItem *parent = root_item; + TreeItem *parent_item = root_item; if (!p_match.doc->inherits.is_empty()) { if (class_items.has(p_match.doc->inherits)) { - parent = class_items[p_match.doc->inherits]; + parent_item = class_items[p_match.doc->inherits]; } else { ClassMatch &base_match = matches[p_match.doc->inherits]; if (base_match.doc) { - parent = _create_class_hierarchy(base_match); + parent_item = _create_class_hierarchy(base_match); } } } - TreeItem *class_item = _create_class_item(parent, p_match.doc, !p_match.name); + TreeItem *class_item = _create_class_item(parent_item, p_match.doc, !p_match.name); class_items[p_match.doc->name] = class_item; return class_item; } diff --git a/editor/editor_inspector.cpp b/editor/editor_inspector.cpp index 65c65a517f..3856423fc4 100644 --- a/editor/editor_inspector.cpp +++ b/editor/editor_inspector.cpp @@ -783,9 +783,9 @@ Variant EditorProperty::get_drag_data(const Point2 &p_point) { dp["property"] = property; dp["value"] = object->get(property); - Label *label = memnew(Label); - label->set_text(property); - set_drag_preview(label); + Label *drag_label = memnew(Label); + drag_label->set_text(property); + set_drag_preview(drag_label); return dp; } @@ -1061,7 +1061,7 @@ void EditorInspectorPlugin::add_property_editor_for_multiple_properties(const St } bool EditorInspectorPlugin::can_handle(Object *p_object) { - bool success; + bool success = false; if (GDVIRTUAL_CALL(_can_handle, p_object, success)) { return success; } @@ -1081,7 +1081,7 @@ void EditorInspectorPlugin::parse_group(Object *p_object, const String &p_group) } bool EditorInspectorPlugin::parse_property(Object *p_object, const Variant::Type p_type, const String &p_path, const PropertyHint p_hint, const String &p_hint_text, const uint32_t p_usage, const bool p_wide) { - bool ret; + bool ret = false; if (GDVIRTUAL_CALL(_parse_property, p_object, p_type, p_path, p_hint, p_hint_text, p_usage, p_wide, ret)) { return ret; } @@ -1575,9 +1575,9 @@ int EditorInspectorArray::_get_array_count() { return _extract_properties_as_array(object_property_list).size(); } else if (mode == MODE_USE_COUNT_PROPERTY) { bool valid; - int count = object->get(count_property, &valid); + int count_val = object->get(count_property, &valid); ERR_FAIL_COND_V_MSG(!valid, 0, vformat("%s is not a valid property to be used as array count.", count_property)); - return count; + return count_val; } return 0; } @@ -2768,13 +2768,13 @@ void EditorInspector::update_tree() { // Set the category icon. if (!EditorNode::get_editor_data().is_type_recognized(type) && p.hint_string.length() && FileAccess::exists(p.hint_string)) { // If we have a category inside a script, search for the first script with a valid icon. - Ref<Script> script = ResourceLoader::load(p.hint_string, "Script"); + Ref<Script> scr = ResourceLoader::load(p.hint_string, "Script"); StringName base_type; StringName name; - if (script.is_valid()) { - base_type = script->get_instance_base_type(); - name = EditorNode::get_editor_data().script_class_get_name(script->get_path()); - Vector<DocData::ClassDoc> docs = script->get_documentation(); + if (scr.is_valid()) { + base_type = scr->get_instance_base_type(); + name = EditorNode::get_editor_data().script_class_get_name(scr->get_path()); + Vector<DocData::ClassDoc> docs = scr->get_documentation(); if (!docs.is_empty()) { doc_name = docs[0].name; } @@ -2782,20 +2782,20 @@ void EditorInspector::update_tree() { label = name; } } - while (script.is_valid()) { - name = EditorNode::get_editor_data().script_class_get_name(script->get_path()); + while (scr.is_valid()) { + name = EditorNode::get_editor_data().script_class_get_name(scr->get_path()); String icon_path = EditorNode::get_editor_data().script_class_get_icon_path(name); if (name != StringName() && !icon_path.is_empty()) { category->icon = ResourceLoader::load(icon_path, "Texture"); break; } - const EditorData::CustomType *ctype = EditorNode::get_editor_data().get_custom_type_by_path(script->get_path()); + const EditorData::CustomType *ctype = EditorNode::get_editor_data().get_custom_type_by_path(scr->get_path()); if (ctype) { category->icon = ctype->icon; break; } - script = script->get_base_script(); + scr = scr->get_base_script(); } if (category->icon.is_null() && has_theme_icon(base_type, SNAME("EditorIcons"))) { category->icon = get_theme_icon(base_type, SNAME("EditorIcons")); diff --git a/editor/editor_locale_dialog.cpp b/editor/editor_locale_dialog.cpp index 87da67fb05..953358b23e 100644 --- a/editor/editor_locale_dialog.cpp +++ b/editor/editor_locale_dialog.cpp @@ -149,7 +149,7 @@ void EditorLocaleDialog::_filter_lang_option_changed() { void EditorLocaleDialog::_filter_script_option_changed() { TreeItem *t = script_list->get_edited(); - String script = t->get_metadata(0); + String scr_code = t->get_metadata(0); bool checked = t->is_checked(0); Variant prev; @@ -160,11 +160,11 @@ void EditorLocaleDialog::_filter_script_option_changed() { prev = f_script_all; } - int l_idx = f_script_all.find(script); + int l_idx = f_script_all.find(scr_code); if (checked) { if (l_idx == -1) { - f_script_all.append(script); + f_script_all.append(scr_code); } } else { if (l_idx != -1) { @@ -298,7 +298,7 @@ void EditorLocaleDialog::_update_tree() { Vector<String> scripts = TranslationServer::get_singleton()->get_all_scripts(); for (const String &E : scripts) { if (is_edit_mode || (filter == SHOW_ALL_LOCALES) || f_script_all.has(E) || f_script_all.is_empty()) { - const String &script = TranslationServer::get_singleton()->get_script_name(E); + const String &scr_code = TranslationServer::get_singleton()->get_script_name(E); TreeItem *t = script_list->create_item(s_root); if (is_edit_mode) { t->set_cell_mode(0, TreeItem::CELL_MODE_CHECK); @@ -307,7 +307,7 @@ void EditorLocaleDialog::_update_tree() { } else if (script_code->get_text() == E) { t->select(0); } - t->set_text(0, vformat("%s [%s]", script, E)); + t->set_text(0, vformat("%s [%s]", scr_code, E)); t->set_metadata(0, E); } } diff --git a/editor/editor_node.cpp b/editor/editor_node.cpp index 34c0c35b12..f83ff598c5 100644 --- a/editor/editor_node.cpp +++ b/editor/editor_node.cpp @@ -892,8 +892,8 @@ void EditorNode::_update_update_spinner() { } void EditorNode::_on_plugin_ready(Object *p_script, const String &p_activate_name) { - Ref<Script> script = Object::cast_to<Script>(p_script); - if (script.is_null()) { + Ref<Script> scr = Object::cast_to<Script>(p_script); + if (scr.is_null()) { return; } if (p_activate_name.length()) { @@ -901,7 +901,7 @@ void EditorNode::_on_plugin_ready(Object *p_script, const String &p_activate_nam } project_settings_editor->update_plugins(); project_settings_editor->hide(); - push_item(script.operator->()); + push_item(scr.operator->()); } void EditorNode::_remove_plugin_from_enabled(const String &p_name) { @@ -1665,10 +1665,8 @@ void EditorNode::_save_scene_with_preview(String p_file, int p_idx) { cache_base = temp_path.path_join("resthumb-" + cache_base); // Does not have it, try to load a cached thumbnail. - String file = cache_base + ".png"; - post_process_preview(img); - img->save_png(file); + img->save_png(cache_base + ".png"); } } @@ -2038,8 +2036,8 @@ void EditorNode::_dialog_action(String p_file) { ERR_FAIL_COND(saving_resource.is_null()); save_resource_in_path(saving_resource, p_file); saving_resource = Ref<Resource>(); - ObjectID current = editor_history.get_current(); - Object *current_obj = current.is_valid() ? ObjectDB::get_instance(current) : nullptr; + ObjectID current_id = editor_history.get_current(); + Object *current_obj = current_id.is_valid() ? ObjectDB::get_instance(current_id) : nullptr; ERR_FAIL_COND(!current_obj); current_obj->notify_property_list_changed(); } break; @@ -2240,8 +2238,8 @@ static bool overrides_external_editor(Object *p_object) { } void EditorNode::_edit_current(bool p_skip_foreign) { - ObjectID current = editor_history.get_current(); - Object *current_obj = current.is_valid() ? ObjectDB::get_instance(current) : nullptr; + ObjectID current_id = editor_history.get_current(); + Object *current_obj = current_id.is_valid() ? ObjectDB::get_instance(current_id) : nullptr; Ref<Resource> res = Object::cast_to<Resource>(current_obj); if (p_skip_foreign && res.is_valid()) { @@ -2691,9 +2689,9 @@ void EditorNode::_menu_option_confirm(int p_option, bool p_confirmed) { save_confirmation->set_text(TTR("Save modified resources before closing?")); } } else { - Node *scene_root = editor_data.get_edited_scene_root(tab_closing_idx); - if (scene_root) { - String scene_filename = scene_root->get_scene_file_path(); + Node *ed_scene_root = editor_data.get_edited_scene_root(tab_closing_idx); + if (ed_scene_root) { + String scene_filename = ed_scene_root->get_scene_file_path(); if (p_option == FILE_CLOSE_ALL_AND_RELOAD_CURRENT_PROJECT) { save_confirmation->set_ok_button_text(TTR("Save & Reload")); save_confirmation->set_text(vformat(TTR("Save changes to '%s' before reloading?"), !scene_filename.is_empty() ? scene_filename : "unsaved scene")); @@ -3511,39 +3509,39 @@ void EditorNode::set_addon_plugin_enabled(const String &p_addon, bool p_enabled, } String script_path = cf->get_value("plugin", "script"); - Ref<Script> script; // We need to save it for creating "ep" below. + Ref<Script> scr; // We need to save it for creating "ep" below. // Only try to load the script if it has a name. Else, the plugin has no init script. if (script_path.length() > 0) { script_path = addon_path.get_base_dir().path_join(script_path); - script = ResourceLoader::load(script_path); + scr = ResourceLoader::load(script_path); - if (script.is_null()) { + if (scr.is_null()) { show_warning(vformat(TTR("Unable to load addon script from path: '%s'."), script_path)); return; } // Errors in the script cause the base_type to be an empty StringName. - if (script->get_instance_base_type() == StringName()) { + if (scr->get_instance_base_type() == StringName()) { show_warning(vformat(TTR("Unable to load addon script from path: '%s'. This might be due to a code error in that script.\nDisabling the addon at '%s' to prevent further errors."), script_path, addon_path)); _remove_plugin_from_enabled(addon_path); return; } // Plugin init scripts must inherit from EditorPlugin and be tools. - if (String(script->get_instance_base_type()) != "EditorPlugin") { + if (String(scr->get_instance_base_type()) != "EditorPlugin") { show_warning(vformat(TTR("Unable to load addon script from path: '%s' Base type is not EditorPlugin."), script_path)); return; } - if (!script->is_tool()) { + if (!scr->is_tool()) { show_warning(vformat(TTR("Unable to load addon script from path: '%s' Script is not in tool mode."), script_path)); return; } } EditorPlugin *ep = memnew(EditorPlugin); - ep->set_script(script); + ep->set_script(scr); addon_name_to_plugin[addon_path] = ep; add_editor_plugin(ep, p_config_changed); @@ -3641,17 +3639,17 @@ void EditorNode::_set_main_scene_state(Dictionary p_state, Node *p_for_scene) { changing_scene = false; - int current = -1; + int current_tab = -1; for (int i = 0; i < editor_table.size(); i++) { if (editor_plugin_screen == editor_table[i]) { - current = i; + current_tab = i; break; } } if (p_state.has("editor_index")) { int index = p_state["editor_index"]; - if (current < 2) { // If currently in spatial/2d, only switch to spatial/2d. If currently in script, stay there. + if (current_tab < 2) { // If currently in spatial/2d, only switch to spatial/2d. If currently in script, stay there. if (index < 2 || !get_edited_scene()) { editor_select(index); } @@ -3659,7 +3657,7 @@ void EditorNode::_set_main_scene_state(Dictionary p_state, Node *p_for_scene) { } if (get_edited_scene()) { - if (current < 2) { + if (current_tab < 2) { // Use heuristic instead. int n2d = 0, n3d = 0; _find_node_types(get_edited_scene(), n2d, n3d); @@ -3939,9 +3937,9 @@ Error EditorNode::load_scene(const String &p_scene, bool p_ignore_broken_deps, b void EditorNode::open_request(const String &p_path) { if (!opening_prev) { - List<String>::Element *prev_scene = previous_scenes.find(p_path); - if (prev_scene != nullptr) { - prev_scene->erase(); + List<String>::Element *prev_scene_item = previous_scenes.find(p_path); + if (prev_scene_item != nullptr) { + prev_scene_item->erase(); } } @@ -4192,9 +4190,9 @@ void EditorNode::stop_child_process(OS::ProcessID p_pid) { Ref<Script> EditorNode::get_object_custom_type_base(const Object *p_object) const { ERR_FAIL_COND_V(!p_object, nullptr); - Ref<Script> script = p_object->get_script(); + Ref<Script> scr = p_object->get_script(); - if (script.is_valid()) { + if (scr.is_valid()) { // Uncommenting would break things! Consider adding a parameter if you need it. // StringName name = EditorNode::get_editor_data().script_class_get_name(base_script->get_path()); // if (name != StringName()) { @@ -4202,18 +4200,18 @@ Ref<Script> EditorNode::get_object_custom_type_base(const Object *p_object) cons // } // TODO: Should probably be deprecated in 4.x - StringName base = script->get_instance_base_type(); + StringName base = scr->get_instance_base_type(); if (base != StringName() && EditorNode::get_editor_data().get_custom_types().has(base)) { const Vector<EditorData::CustomType> &types = EditorNode::get_editor_data().get_custom_types()[base]; - Ref<Script> base_script = script; - while (base_script.is_valid()) { + Ref<Script> base_scr = scr; + while (base_scr.is_valid()) { for (int i = 0; i < types.size(); ++i) { - if (types[i].script == base_script) { + if (types[i].script == base_scr) { return types[i].script; } } - base_script = base_script->get_base_script(); + base_scr = base_scr->get_base_script(); } } } @@ -4224,30 +4222,30 @@ Ref<Script> EditorNode::get_object_custom_type_base(const Object *p_object) cons StringName EditorNode::get_object_custom_type_name(const Object *p_object) const { ERR_FAIL_COND_V(!p_object, StringName()); - Ref<Script> script = p_object->get_script(); - if (script.is_null() && Object::cast_to<Script>(p_object)) { - script = p_object; + Ref<Script> scr = p_object->get_script(); + if (scr.is_null() && Object::cast_to<Script>(p_object)) { + scr = p_object; } - if (script.is_valid()) { - Ref<Script> base_script = script; - while (base_script.is_valid()) { - StringName name = EditorNode::get_editor_data().script_class_get_name(base_script->get_path()); + if (scr.is_valid()) { + Ref<Script> base_scr = scr; + while (base_scr.is_valid()) { + StringName name = EditorNode::get_editor_data().script_class_get_name(base_scr->get_path()); if (name != StringName()) { return name; } // TODO: Should probably be deprecated in 4.x. - StringName base = base_script->get_instance_base_type(); + StringName base = base_scr->get_instance_base_type(); if (base != StringName() && EditorNode::get_editor_data().get_custom_types().has(base)) { const Vector<EditorData::CustomType> &types = EditorNode::get_editor_data().get_custom_types()[base]; for (int i = 0; i < types.size(); ++i) { - if (types[i].script == base_script) { + if (types[i].script == base_scr) { return types[i].name; } } } - base_script = base_script->get_base_script(); + base_scr = base_scr->get_base_script(); } } @@ -4291,40 +4289,40 @@ void EditorNode::_pick_main_scene_custom_action(const String &p_custom_action_na Ref<Texture2D> EditorNode::get_object_icon(const Object *p_object, const String &p_fallback) { ERR_FAIL_COND_V(!p_object || !gui_base, nullptr); - Ref<Script> script = p_object->get_script(); - if (script.is_null() && p_object->is_class("Script")) { - script = p_object; + Ref<Script> scr = p_object->get_script(); + if (scr.is_null() && p_object->is_class("Script")) { + scr = p_object; } - if (script.is_valid() && !script_icon_cache.has(script)) { - Ref<Script> base_script = script; - while (base_script.is_valid()) { - StringName name = EditorNode::get_editor_data().script_class_get_name(base_script->get_path()); + if (scr.is_valid() && !script_icon_cache.has(scr)) { + Ref<Script> base_scr = scr; + while (base_scr.is_valid()) { + StringName name = EditorNode::get_editor_data().script_class_get_name(base_scr->get_path()); String icon_path = EditorNode::get_editor_data().script_class_get_icon_path(name); Ref<ImageTexture> icon = _load_custom_class_icon(icon_path); if (icon.is_valid()) { - script_icon_cache[script] = icon; + script_icon_cache[scr] = icon; return icon; } // TODO: should probably be deprecated in 4.x - StringName base = base_script->get_instance_base_type(); + StringName base = base_scr->get_instance_base_type(); if (base != StringName() && EditorNode::get_editor_data().get_custom_types().has(base)) { const Vector<EditorData::CustomType> &types = EditorNode::get_editor_data().get_custom_types()[base]; for (int i = 0; i < types.size(); ++i) { - if (types[i].script == base_script && types[i].icon.is_valid()) { - script_icon_cache[script] = types[i].icon; + if (types[i].script == base_scr && types[i].icon.is_valid()) { + script_icon_cache[scr] = types[i].icon; return types[i].icon; } } } - base_script = base_script->get_base_script(); + base_scr = base_scr->get_base_script(); } // If no icon found, cache it as null. - script_icon_cache[script] = Ref<Texture>(); - } else if (script.is_valid() && script_icon_cache.has(script) && script_icon_cache[script].is_valid()) { - return script_icon_cache[script]; + script_icon_cache[scr] = Ref<Texture>(); + } else if (scr.is_valid() && script_icon_cache.has(scr) && script_icon_cache[scr].is_valid()) { + return script_icon_cache[scr]; } // TODO: Should probably be deprecated in 4.x. @@ -4348,7 +4346,7 @@ Ref<Texture2D> EditorNode::get_class_icon(const String &p_class, const String &p if (ScriptServer::is_global_class(p_class)) { String class_name = p_class; - Ref<Script> script = EditorNode::get_editor_data().script_class_load_script(class_name); + Ref<Script> scr = EditorNode::get_editor_data().script_class_load_script(class_name); while (true) { String icon_path = EditorNode::get_editor_data().script_class_get_icon_path(class_name); @@ -4359,18 +4357,18 @@ Ref<Texture2D> EditorNode::get_class_icon(const String &p_class, const String &p // Find next global class along the inheritance chain. do { - Ref<Script> base_script = script->get_base_script(); - if (base_script.is_null()) { + Ref<Script> base_scr = scr->get_base_script(); + if (base_scr.is_null()) { // We've reached a native class, use its icon. String base_type; - script->get_language()->get_global_class_name(script->get_path(), &base_type); + scr->get_language()->get_global_class_name(scr->get_path(), &base_type); if (gui_base->has_theme_icon(base_type, "EditorIcons")) { return gui_base->get_theme_icon(base_type, "EditorIcons"); } return gui_base->get_theme_icon(p_fallback, "EditorIcons"); } - script = base_script; - class_name = EditorNode::get_editor_data().script_class_get_name(script->get_path()); + scr = base_scr; + class_name = EditorNode::get_editor_data().script_class_get_name(scr->get_path()); } while (class_name.is_empty()); } } @@ -4675,12 +4673,12 @@ void EditorNode::_dock_move_left() { if (dock_popup_selected_idx < 0 || dock_popup_selected_idx >= DOCK_SLOT_MAX) { return; } - Control *current = dock_slot[dock_popup_selected_idx]->get_tab_control(dock_slot[dock_popup_selected_idx]->get_current_tab()); - Control *prev = dock_slot[dock_popup_selected_idx]->get_tab_control(dock_slot[dock_popup_selected_idx]->get_current_tab() - 1); - if (!current || !prev) { + Control *current_ctl = dock_slot[dock_popup_selected_idx]->get_tab_control(dock_slot[dock_popup_selected_idx]->get_current_tab()); + Control *prev_ctl = dock_slot[dock_popup_selected_idx]->get_tab_control(dock_slot[dock_popup_selected_idx]->get_current_tab() - 1); + if (!current_ctl || !prev_ctl) { return; } - dock_slot[dock_popup_selected_idx]->move_child(current, prev->get_index()); + dock_slot[dock_popup_selected_idx]->move_child(current_ctl, prev_ctl->get_index()); dock_slot[dock_popup_selected_idx]->set_current_tab(dock_slot[dock_popup_selected_idx]->get_current_tab() - 1); dock_select->queue_redraw(); _edit_current(); @@ -4688,12 +4686,12 @@ void EditorNode::_dock_move_left() { } void EditorNode::_dock_move_right() { - Control *current = dock_slot[dock_popup_selected_idx]->get_tab_control(dock_slot[dock_popup_selected_idx]->get_current_tab()); - Control *next = dock_slot[dock_popup_selected_idx]->get_tab_control(dock_slot[dock_popup_selected_idx]->get_current_tab() + 1); - if (!current || !next) { + Control *current_ctl = dock_slot[dock_popup_selected_idx]->get_tab_control(dock_slot[dock_popup_selected_idx]->get_current_tab()); + Control *next_ctl = dock_slot[dock_popup_selected_idx]->get_tab_control(dock_slot[dock_popup_selected_idx]->get_current_tab() + 1); + if (!current_ctl || !next_ctl) { return; } - dock_slot[dock_popup_selected_idx]->move_child(next, current->get_index()); + dock_slot[dock_popup_selected_idx]->move_child(next_ctl, current_ctl->get_index()); dock_slot[dock_popup_selected_idx]->set_current_tab(dock_slot[dock_popup_selected_idx]->get_current_tab() + 1); dock_select->queue_redraw(); _edit_current(); @@ -5283,9 +5281,9 @@ void EditorNode::_layout_menu_option(int p_id) { } void EditorNode::_scene_tab_script_edited(int p_tab) { - Ref<Script> script = editor_data.get_scene_root_script(p_tab); - if (script.is_valid()) { - InspectorDock::get_singleton()->edit_resource(script); + Ref<Script> scr = editor_data.get_scene_root_script(p_tab); + if (scr.is_valid()) { + InspectorDock::get_singleton()->edit_resource(scr); } } diff --git a/editor/editor_path.cpp b/editor/editor_path.cpp index d1f41dad84..a8fd9d0eb0 100644 --- a/editor/editor_path.cpp +++ b/editor/editor_path.cpp @@ -59,7 +59,7 @@ void EditorPath::_add_children_to_popup(Object *p_obj, int p_depth) { continue; } - Ref<Texture2D> icon = EditorNode::get_singleton()->get_object_icon(obj); + Ref<Texture2D> obj_icon = EditorNode::get_singleton()->get_object_icon(obj); String proper_name = ""; Vector<String> name_parts = E.name.split("/"); @@ -72,7 +72,7 @@ void EditorPath::_add_children_to_popup(Object *p_obj, int p_depth) { } int index = sub_objects_menu->get_item_count(); - sub_objects_menu->add_icon_item(icon, proper_name, objects.size()); + sub_objects_menu->add_icon_item(obj_icon, proper_name, objects.size()); sub_objects_menu->set_item_indent(index, p_depth); objects.push_back(obj->get_instance_id()); @@ -122,15 +122,15 @@ void EditorPath::update_path() { continue; } - Ref<Texture2D> icon; + Ref<Texture2D> obj_icon; if (Object::cast_to<MultiNodeEdit>(obj)) { - icon = EditorNode::get_singleton()->get_class_icon(Object::cast_to<MultiNodeEdit>(obj)->get_edited_class_name()); + obj_icon = EditorNode::get_singleton()->get_class_icon(Object::cast_to<MultiNodeEdit>(obj)->get_edited_class_name()); } else { - icon = EditorNode::get_singleton()->get_object_icon(obj); + obj_icon = EditorNode::get_singleton()->get_object_icon(obj); } - if (icon.is_valid()) { - current_object_icon->set_texture(icon); + if (obj_icon.is_valid()) { + current_object_icon->set_texture(obj_icon); } if (i == history->get_path_size() - 1) { diff --git a/editor/editor_plugin.cpp b/editor/editor_plugin.cpp index ddd4ea4adb..4fdf669121 100644 --- a/editor/editor_plugin.cpp +++ b/editor/editor_plugin.cpp @@ -570,7 +570,7 @@ void EditorPlugin::notify_resource_saved(const Ref<Resource> &p_resource) { } bool EditorPlugin::forward_canvas_gui_input(const Ref<InputEvent> &p_event) { - bool success; + bool success = false; if (GDVIRTUAL_CALL(_forward_canvas_gui_input, p_event, success)) { return success; } @@ -605,7 +605,7 @@ int EditorPlugin::update_overlays() const { } EditorPlugin::AfterGUIInput EditorPlugin::forward_3d_gui_input(Camera3D *p_camera, const Ref<InputEvent> &p_event) { - int success; + int success = EditorPlugin::AFTER_GUI_INPUT_PASS; if (GDVIRTUAL_CALL(_forward_3d_gui_input, p_camera, p_event, success)) { return static_cast<EditorPlugin::AfterGUIInput>(success); @@ -662,7 +662,7 @@ void EditorPlugin::edit(Object *p_object) { } bool EditorPlugin::handles(Object *p_object) const { - bool success; + bool success = false; if (GDVIRTUAL_CALL(_handles, p_object, success)) { return success; } diff --git a/editor/editor_plugin_settings.cpp b/editor/editor_plugin_settings.cpp index bd19df41fe..dd647c944d 100644 --- a/editor/editor_plugin_settings.cpp +++ b/editor/editor_plugin_settings.cpp @@ -98,14 +98,14 @@ void EditorPluginSettings::update_plugins() { String author = cf->get_value("plugin", "author"); String version = cf->get_value("plugin", "version"); String description = cf->get_value("plugin", "description"); - String script = cf->get_value("plugin", "script"); + String scr = cf->get_value("plugin", "script"); TreeItem *item = plugin_list->create_item(root); item->set_text(0, name); - item->set_tooltip_text(0, TTR("Name:") + " " + name + "\n" + TTR("Path:") + " " + path + "\n" + TTR("Main Script:") + " " + script + "\n" + TTR("Description:") + " " + description); + item->set_tooltip_text(0, TTR("Name:") + " " + name + "\n" + TTR("Path:") + " " + path + "\n" + TTR("Main Script:") + " " + scr + "\n" + TTR("Description:") + " " + description); item->set_metadata(0, path); item->set_text(1, version); - item->set_metadata(1, script); + item->set_metadata(1, scr); item->set_text(2, author); item->set_metadata(2, description); item->set_cell_mode(3, TreeItem::CELL_MODE_CHECK); diff --git a/editor/editor_properties.cpp b/editor/editor_properties.cpp index 66a3076733..0ea1bb72df 100644 --- a/editor/editor_properties.cpp +++ b/editor/editor_properties.cpp @@ -51,9 +51,9 @@ void EditorPropertyNil::update_property() { } EditorPropertyNil::EditorPropertyNil() { - Label *label = memnew(Label); - label->set_text("<null>"); - add_child(label); + Label *prop_label = memnew(Label); + prop_label->set_text("<null>"); + add_child(prop_label); } ///////////////////// TEXT ///////////////////////// @@ -3644,8 +3644,8 @@ bool EditorPropertyNodePath::can_drop_data_fw(const Point2 &p_point, const Varia void EditorPropertyNodePath::drop_data_fw(const Point2 &p_point, const Variant &p_data, Control *p_from) { ERR_FAIL_COND(!is_drop_valid(p_data)); - Dictionary data = p_data; - Array nodes = data["nodes"]; + Dictionary data_dict = p_data; + Array nodes = data_dict["nodes"]; Node *node = get_tree()->get_edited_scene_root()->get_node(nodes[0]); if (node) { @@ -3973,19 +3973,19 @@ void EditorPropertyResource::_update_preferred_shader() { if (parent_property) { EditorShaderPicker *shader_picker = Object::cast_to<EditorShaderPicker>(resource_picker); - Object *object = parent_property->get_edited_object(); - const StringName &property = parent_property->get_edited_property(); + Object *ed_object = parent_property->get_edited_object(); + const StringName &ed_property = parent_property->get_edited_property(); // Set preferred shader based on edited parent type. - if ((Object::cast_to<GPUParticles2D>(object) || Object::cast_to<GPUParticles3D>(object)) && property == SNAME("process_material")) { + if ((Object::cast_to<GPUParticles2D>(ed_object) || Object::cast_to<GPUParticles3D>(ed_object)) && ed_property == SNAME("process_material")) { shader_picker->set_preferred_mode(Shader::MODE_PARTICLES); - } else if (Object::cast_to<FogVolume>(object)) { + } else if (Object::cast_to<FogVolume>(ed_object)) { shader_picker->set_preferred_mode(Shader::MODE_FOG); - } else if (Object::cast_to<CanvasItem>(object)) { + } else if (Object::cast_to<CanvasItem>(ed_object)) { shader_picker->set_preferred_mode(Shader::MODE_CANVAS_ITEM); - } else if (Object::cast_to<Node3D>(object) || Object::cast_to<Mesh>(object)) { + } else if (Object::cast_to<Node3D>(ed_object) || Object::cast_to<Mesh>(ed_object)) { shader_picker->set_preferred_mode(Shader::MODE_SPATIAL); - } else if (Object::cast_to<Sky>(object)) { + } else if (Object::cast_to<Sky>(ed_object)) { shader_picker->set_preferred_mode(Shader::MODE_SKY); } } diff --git a/editor/editor_properties_array_dict.cpp b/editor/editor_properties_array_dict.cpp index 728a3b0f80..d98ad117d7 100644 --- a/editor/editor_properties_array_dict.cpp +++ b/editor/editor_properties_array_dict.cpp @@ -260,9 +260,9 @@ void EditorPropertyArray::update_property() { HBoxContainer *hbox = memnew(HBoxContainer); vbox->add_child(hbox); - Label *label = memnew(Label(TTR("Size:"))); - label->set_h_size_flags(SIZE_EXPAND_FILL); - hbox->add_child(label); + Label *size_label = memnew(Label(TTR("Size:"))); + size_label->set_h_size_flags(SIZE_EXPAND_FILL); + hbox->add_child(size_label); size_slider = memnew(EditorSpinSlider); size_slider->set_step(1); @@ -367,17 +367,17 @@ void EditorPropertyArray::update_property() { bool is_untyped_array = array.get_type() == Variant::ARRAY && subtype == Variant::NIL; if (is_untyped_array) { - Button *edit = memnew(Button); - edit->set_icon(get_theme_icon(SNAME("Edit"), SNAME("EditorIcons"))); - hbox->add_child(edit); - edit->set_disabled(is_read_only()); - edit->connect("pressed", callable_mp(this, &EditorPropertyArray::_change_type).bind(edit, i + offset)); + Button *edit_btn = memnew(Button); + edit_btn->set_icon(get_theme_icon(SNAME("Edit"), SNAME("EditorIcons"))); + hbox->add_child(edit_btn); + edit_btn->set_disabled(is_read_only()); + edit_btn->connect("pressed", callable_mp(this, &EditorPropertyArray::_change_type).bind(edit_btn, i + offset)); } else { - Button *remove = memnew(Button); - remove->set_icon(get_theme_icon(SNAME("Remove"), SNAME("EditorIcons"))); - remove->set_disabled(is_read_only()); - remove->connect("pressed", callable_mp(this, &EditorPropertyArray::_remove_pressed).bind(i + offset)); - hbox->add_child(remove); + Button *remove_btn = memnew(Button); + remove_btn->set_icon(get_theme_icon(SNAME("Remove"), SNAME("EditorIcons"))); + remove_btn->set_disabled(is_read_only()); + remove_btn->connect("pressed", callable_mp(this, &EditorPropertyArray::_remove_pressed).bind(i + offset)); + hbox->add_child(remove_btn); } prop->update_property(); @@ -1155,11 +1155,11 @@ void EditorPropertyDictionary::update_property() { } hbox->add_child(prop); prop->set_h_size_flags(SIZE_EXPAND_FILL); - Button *edit = memnew(Button); - edit->set_icon(get_theme_icon(SNAME("Edit"), SNAME("EditorIcons"))); - edit->set_disabled(is_read_only()); - hbox->add_child(edit); - edit->connect("pressed", callable_mp(this, &EditorPropertyDictionary::_change_type).bind(edit, change_index)); + Button *edit_btn = memnew(Button); + edit_btn->set_icon(get_theme_icon(SNAME("Edit"), SNAME("EditorIcons"))); + edit_btn->set_disabled(is_read_only()); + hbox->add_child(edit_btn); + edit_btn->connect("pressed", callable_mp(this, &EditorPropertyDictionary::_change_type).bind(edit_btn, change_index)); prop->update_property(); @@ -1396,10 +1396,10 @@ void EditorPropertyLocalizableString::update_property() { property_vbox->add_child(hbox); hbox->add_child(prop); prop->set_h_size_flags(SIZE_EXPAND_FILL); - Button *edit = memnew(Button); - edit->set_icon(get_theme_icon(SNAME("Remove"), SNAME("EditorIcons"))); - hbox->add_child(edit); - edit->connect("pressed", callable_mp(this, &EditorPropertyLocalizableString::_remove_item).bind(edit, remove_index)); + Button *edit_btn = memnew(Button); + edit_btn->set_icon(get_theme_icon(SNAME("Remove"), SNAME("EditorIcons"))); + hbox->add_child(edit_btn); + edit_btn->connect("pressed", callable_mp(this, &EditorPropertyLocalizableString::_remove_item).bind(edit_btn, remove_index)); prop->update_property(); } diff --git a/editor/editor_resource_picker.cpp b/editor/editor_resource_picker.cpp index f89aef4cc3..01816b7205 100644 --- a/editor/editor_resource_picker.cpp +++ b/editor/editor_resource_picker.cpp @@ -96,9 +96,9 @@ void EditorResourcePicker::_update_resource_preview(const String &p_path, const } if (preview_rect) { - Ref<Script> script = edited_resource; - if (script.is_valid()) { - assign_button->set_text(script->get_path().get_file()); + Ref<Script> scr = edited_resource; + if (scr.is_valid()) { + assign_button->set_text(scr->get_path().get_file()); return; } @@ -981,8 +981,8 @@ void EditorScriptPicker::set_create_options(Object *p_menu_node) { menu_node->add_icon_item(get_theme_icon(SNAME("ScriptCreate"), SNAME("EditorIcons")), TTR("New Script"), OBJ_MENU_NEW_SCRIPT); if (script_owner) { - Ref<Script> script = script_owner->get_script(); - if (script.is_valid()) { + Ref<Script> scr = script_owner->get_script(); + if (scr.is_valid()) { menu_node->add_icon_item(get_theme_icon(SNAME("ScriptExtend"), SNAME("EditorIcons")), TTR("Extend Script"), OBJ_MENU_EXTEND_SCRIPT); } } @@ -1040,12 +1040,12 @@ void EditorShaderPicker::set_create_options(Object *p_menu_node) { } bool EditorShaderPicker::handle_menu_selected(int p_which) { - Ref<ShaderMaterial> material = Ref<ShaderMaterial>(get_edited_material()); + Ref<ShaderMaterial> ed_material = Ref<ShaderMaterial>(get_edited_material()); switch (p_which) { case OBJ_MENU_NEW_SHADER: { - if (material.is_valid()) { - SceneTreeDock::get_singleton()->open_shader_dialog(material, preferred_mode); + if (ed_material.is_valid()) { + SceneTreeDock::get_singleton()->open_shader_dialog(ed_material, preferred_mode); return true; } } break; diff --git a/editor/editor_resource_preview.cpp b/editor/editor_resource_preview.cpp index 706b77c142..33de63e63d 100644 --- a/editor/editor_resource_preview.cpp +++ b/editor/editor_resource_preview.cpp @@ -41,7 +41,7 @@ #include "editor/editor_settings.h" bool EditorResourcePreviewGenerator::handles(const String &p_type) const { - bool success; + bool success = false; if (GDVIRTUAL_CALL(_handles, p_type, success)) { return success; } @@ -70,7 +70,7 @@ Ref<Texture2D> EditorResourcePreviewGenerator::generate_from_path(const String & } bool EditorResourcePreviewGenerator::generate_small_preview_automatically() const { - bool success; + bool success = false; if (GDVIRTUAL_CALL(_generate_small_preview_automatically, success)) { return success; } @@ -79,7 +79,7 @@ bool EditorResourcePreviewGenerator::generate_small_preview_automatically() cons } bool EditorResourcePreviewGenerator::can_generate_small_preview() const { - bool success; + bool success = false; if (GDVIRTUAL_CALL(_can_generate_small_preview, success)) { return success; } diff --git a/editor/editor_sectioned_inspector.cpp b/editor/editor_sectioned_inspector.cpp index e078bea037..94f4fec89a 100644 --- a/editor/editor_sectioned_inspector.cpp +++ b/editor/editor_sectioned_inspector.cpp @@ -226,9 +226,9 @@ void SectionedInspector::update_category_list() { TreeItem *root = sections->create_item(); section_map[""] = root; - String filter; + String filter_text; if (search_box) { - filter = search_box->get_text(); + filter_text = search_box->get_text(); } const EditorPropertyNameProcessor::Style name_style = EditorPropertyNameProcessor::get_settings_style(); @@ -245,7 +245,7 @@ void SectionedInspector::update_category_list() { continue; } - if (!filter.is_empty() && !_property_path_matches(pi.name, filter, name_style)) { + if (!filter_text.is_empty() && !_property_path_matches(pi.name, filter_text, name_style)) { continue; } diff --git a/editor/editor_settings.cpp b/editor/editor_settings.cpp index 74445e6caa..0c01fcb869 100644 --- a/editor/editor_settings.cpp +++ b/editor/editor_settings.cpp @@ -76,14 +76,14 @@ bool EditorSettings::_set_only(const StringName &p_name, const Variant &p_value) Array arr = p_value; for (int i = 0; i < arr.size(); i++) { Dictionary dict = arr[i]; - String name = dict["name"]; + String shortcut_name = dict["name"]; Array shortcut_events = dict["shortcuts"]; Ref<Shortcut> sc; sc.instantiate(); sc->set_events(shortcut_events); - add_shortcut(name, sc); + add_shortcut(shortcut_name, sc); } return false; @@ -92,16 +92,16 @@ bool EditorSettings::_set_only(const StringName &p_name, const Variant &p_value) for (int i = 0; i < actions_arr.size(); i++) { Dictionary action_dict = actions_arr[i]; - String name = action_dict["name"]; + String action_name = action_dict["name"]; Array events = action_dict["events"]; InputMap *im = InputMap::get_singleton(); - im->action_erase_events(name); + im->action_erase_events(action_name); - builtin_action_overrides[name].clear(); + builtin_action_overrides[action_name].clear(); for (int ev_idx = 0; ev_idx < events.size(); ev_idx++) { - im->action_add_event(name, events[ev_idx]); - builtin_action_overrides[name].push_back(events[ev_idx]); + im->action_add_event(action_name, events[ev_idx]); + builtin_action_overrides[action_name].push_back(events[ev_idx]); } } return false; @@ -735,8 +735,8 @@ void EditorSettings::_load_defaults(Ref<ConfigFile> p_extra_config) { if (p_extra_config->has_section("init_projects") && p_extra_config->has_section_key("init_projects", "list")) { Vector<String> list = p_extra_config->get_value("init_projects", "list"); for (int i = 0; i < list.size(); i++) { - String name = list[i].replace("/", "::"); - set("projects/" + name, list[i]); + String proj_name = list[i].replace("/", "::"); + set("projects/" + proj_name, list[i]); } } diff --git a/editor/editor_toaster.cpp b/editor/editor_toaster.cpp index 6a5242f0c6..6b2cc99df9 100644 --- a/editor/editor_toaster.cpp +++ b/editor/editor_toaster.cpp @@ -78,19 +78,19 @@ void EditorToaster::_notification(int p_what) { // Change alpha over time. bool needs_update = false; for (const KeyValue<Control *, Toast> &element : toasts) { - Color modulate = element.key->get_modulate(); + Color modulate_fade = element.key->get_modulate(); // Change alpha over time. - if (element.value.popped && modulate.a < 1.0) { - modulate.a += delta * 3; - element.key->set_modulate(modulate); - } else if (!element.value.popped && modulate.a > 0.0) { - modulate.a -= delta * 2; - element.key->set_modulate(modulate); + if (element.value.popped && modulate_fade.a < 1.0) { + modulate_fade.a += delta * 3; + element.key->set_modulate(modulate_fade); + } else if (!element.value.popped && modulate_fade.a > 0.0) { + modulate_fade.a -= delta * 2; + element.key->set_modulate(modulate_fade); } // Hide element if it is not visible anymore. - if (modulate.a <= 0) { + if (modulate_fade.a <= 0) { if (element.key->is_visible()) { element.key->hide(); needs_update = true; @@ -317,7 +317,7 @@ void EditorToaster::_set_notifications_enabled(bool p_enabled) { void EditorToaster::_repop_old() { // Repop olds, up to max_temporary_count bool needs_update = false; - int visible = 0; + int visible_count = 0; for (int i = vbox_container->get_child_count() - 1; i >= 0; i--) { Control *control = Object::cast_to<Control>(vbox_container->get_child(i)); if (!control->is_visible()) { @@ -326,8 +326,8 @@ void EditorToaster::_repop_old() { toasts[control].popped = true; needs_update = true; } - visible++; - if (visible >= max_temporary_count) { + visible_count++; + if (visible_count >= max_temporary_count) { break; } } diff --git a/editor/export/export_template_manager.cpp b/editor/export/export_template_manager.cpp index ceb5b63293..9ebf4d795a 100644 --- a/editor/export/export_template_manager.cpp +++ b/editor/export/export_template_manager.cpp @@ -265,9 +265,9 @@ void ExportTemplateManager::_refresh_mirrors_completed(int p_status, int p_code, mirrors_available = false; - Dictionary data = json.get_data(); - if (data.has("mirrors")) { - Array mirrors = data["mirrors"]; + Dictionary mirror_data = json.get_data(); + if (mirror_data.has("mirrors")) { + Array mirrors = mirror_data["mirrors"]; for (int i = 0; i < mirrors.size(); i++) { Dictionary m = mirrors[i]; @@ -401,17 +401,17 @@ bool ExportTemplateManager::_install_file_selected(const String &p_file, bool p_ String file = String::utf8(fname); if (file.ends_with("version.txt")) { - Vector<uint8_t> data; - data.resize(info.uncompressed_size); + Vector<uint8_t> uncomp_data; + uncomp_data.resize(info.uncompressed_size); // Read. unzOpenCurrentFile(pkg); - ret = unzReadCurrentFile(pkg, data.ptrw(), data.size()); + ret = unzReadCurrentFile(pkg, uncomp_data.ptrw(), uncomp_data.size()); ERR_BREAK_MSG(ret < 0, vformat("An error occurred while attempting to read from file: %s. This file will not be used.", file)); unzCloseCurrentFile(pkg); String data_str; - data_str.parse_utf8((const char *)data.ptr(), data.size()); + data_str.parse_utf8((const char *)uncomp_data.ptr(), uncomp_data.size()); data_str = data_str.strip_edges(); // Version number should be of the form major.minor[.patch].status[.module_config] @@ -473,12 +473,12 @@ bool ExportTemplateManager::_install_file_selected(const String &p_file, bool p_ continue; } - Vector<uint8_t> data; - data.resize(info.uncompressed_size); + Vector<uint8_t> uncomp_data; + uncomp_data.resize(info.uncompressed_size); // Read unzOpenCurrentFile(pkg); - ret = unzReadCurrentFile(pkg, data.ptrw(), data.size()); + ret = unzReadCurrentFile(pkg, uncomp_data.ptrw(), uncomp_data.size()); ERR_BREAK_MSG(ret < 0, vformat("An error occurred while attempting to read from file: %s. This file will not be used.", file)); unzCloseCurrentFile(pkg); @@ -512,7 +512,7 @@ bool ExportTemplateManager::_install_file_selected(const String &p_file, bool p_ ERR_CONTINUE_MSG(true, "Can't open file from path '" + String(to_write) + "'."); } - f->store_buffer(data.ptr(), data.size()); + f->store_buffer(uncomp_data.ptr(), uncomp_data.size()); f.unref(); // close file. #ifndef WINDOWS_ENABLED FileAccess::set_unix_permissions(to_write, (info.external_fa >> 16) & 0x01FF); @@ -714,12 +714,12 @@ Error ExportTemplateManager::install_android_template_from_file(const String &p_ String base_dir = path.get_base_dir(); if (!path.ends_with("/")) { - Vector<uint8_t> data; - data.resize(info.uncompressed_size); + Vector<uint8_t> uncomp_data; + uncomp_data.resize(info.uncompressed_size); // Read. unzOpenCurrentFile(pkg); - unzReadCurrentFile(pkg, data.ptrw(), data.size()); + unzReadCurrentFile(pkg, uncomp_data.ptrw(), uncomp_data.size()); unzCloseCurrentFile(pkg); if (!dirs_tested.has(base_dir)) { @@ -730,7 +730,7 @@ Error ExportTemplateManager::install_android_template_from_file(const String &p_ String to_write = String("res://android/build").path_join(path); Ref<FileAccess> f = FileAccess::open(to_write, FileAccess::WRITE); if (f.is_valid()) { - f->store_buffer(data.ptr(), data.size()); + f->store_buffer(uncomp_data.ptr(), uncomp_data.size()); f.unref(); // close file. #ifndef WINDOWS_ENABLED FileAccess::set_unix_permissions(to_write, (info.external_fa >> 16) & 0x01FF); diff --git a/editor/export/project_export.cpp b/editor/export/project_export.cpp index 43aac5e981..05a17c9951 100644 --- a/editor/export/project_export.cpp +++ b/editor/export/project_export.cpp @@ -94,7 +94,7 @@ void ProjectExportDialog::_add_preset(int p_platform) { Ref<EditorExportPreset> preset = EditorExport::get_singleton()->get_export_platform(p_platform)->create_preset(); ERR_FAIL_COND(!preset.is_valid()); - String name = EditorExport::get_singleton()->get_export_platform(p_platform)->get_name(); + String preset_name = EditorExport::get_singleton()->get_export_platform(p_platform)->get_name(); bool make_runnable = true; int attempt = 1; while (true) { @@ -105,7 +105,7 @@ void ProjectExportDialog::_add_preset(int p_platform) { if (p->get_platform() == preset->get_platform() && p->is_runnable()) { make_runnable = false; } - if (p->get_name() == name) { + if (p->get_name() == preset_name) { valid = false; break; } @@ -116,10 +116,10 @@ void ProjectExportDialog::_add_preset(int p_platform) { } attempt++; - name = EditorExport::get_singleton()->get_export_platform(p_platform)->get_name() + " " + itos(attempt); + preset_name = EditorExport::get_singleton()->get_export_platform(p_platform)->get_name() + " " + itos(attempt); } - preset->set_name(name); + preset->set_name(preset_name); if (make_runnable) { preset->set_runnable(make_runnable); } @@ -154,12 +154,12 @@ void ProjectExportDialog::_update_presets() { current_idx = i; } - String name = preset->get_name(); + String preset_name = preset->get_name(); if (preset->is_runnable()) { - name += " (" + TTR("Runnable") + ")"; + preset_name += " (" + TTR("Runnable") + ")"; } preset->update_files_to_export(); - presets->add_item(name, preset->get_platform()->get_logo()); + presets->add_item(preset_name, preset->get_platform()->get_logo()); } if (current_idx != -1) { @@ -552,7 +552,7 @@ void ProjectExportDialog::_duplicate_preset() { Ref<EditorExportPreset> preset = current->get_platform()->create_preset(); ERR_FAIL_COND(!preset.is_valid()); - String name = current->get_name() + " (copy)"; + String preset_name = current->get_name() + " (copy)"; bool make_runnable = true; while (true) { bool valid = true; @@ -562,7 +562,7 @@ void ProjectExportDialog::_duplicate_preset() { if (p->get_platform() == preset->get_platform() && p->is_runnable()) { make_runnable = false; } - if (p->get_name() == name) { + if (p->get_name() == preset_name) { valid = false; break; } @@ -572,10 +572,10 @@ void ProjectExportDialog::_duplicate_preset() { break; } - name += " (copy)"; + preset_name += " (copy)"; } - preset->set_name(name); + preset->set_name(preset_name); if (make_runnable) { preset->set_runnable(make_runnable); } @@ -945,8 +945,8 @@ void ProjectExportDialog::_export_all_dialog_action(const String &p_str) { } void ProjectExportDialog::_export_all(bool p_debug) { - String mode = p_debug ? TTR("Debug") : TTR("Release"); - EditorProgress ep("exportall", TTR("Exporting All") + " " + mode, EditorExport::get_singleton()->get_export_preset_count(), true); + String export_target = p_debug ? TTR("Debug") : TTR("Release"); + EditorProgress ep("exportall", TTR("Exporting All") + " " + export_target, EditorExport::get_singleton()->get_export_preset_count(), true); bool show_dialog = false; result_dialog_log->clear(); diff --git a/editor/filesystem_dock.cpp b/editor/filesystem_dock.cpp index 424eab2f02..673ad1cb21 100644 --- a/editor/filesystem_dock.cpp +++ b/editor/filesystem_dock.cpp @@ -218,11 +218,11 @@ void FileSystemDock::_update_tree(const Vector<String> &p_uncollapsed_paths, boo TreeItem *root = tree->create_item(); // Handles the favorites. - TreeItem *favorites = tree->create_item(root); - favorites->set_icon(0, get_theme_icon(SNAME("Favorites"), SNAME("EditorIcons"))); - favorites->set_text(0, TTR("Favorites:")); - favorites->set_metadata(0, "Favorites"); - favorites->set_collapsed(p_uncollapsed_paths.find("Favorites") < 0); + TreeItem *favorites_item = tree->create_item(root); + favorites_item->set_icon(0, get_theme_icon(SNAME("Favorites"), SNAME("EditorIcons"))); + favorites_item->set_text(0, TTR("Favorites:")); + favorites_item->set_metadata(0, "Favorites"); + favorites_item->set_collapsed(p_uncollapsed_paths.find("Favorites") < 0); Vector<String> favorite_paths = EditorSettings::get_singleton()->get_favorites(); @@ -272,7 +272,7 @@ void FileSystemDock::_update_tree(const Vector<String> &p_uncollapsed_paths, boo } if (searched_string.length() == 0 || text.to_lower().find(searched_string) >= 0) { - TreeItem *ti = tree->create_item(favorites); + TreeItem *ti = tree->create_item(favorites_item); ti->set_text(0, text); ti->set_icon(0, icon); ti->set_icon_modulate(0, color); @@ -784,9 +784,8 @@ void FileSystemDock::_update_file_list(bool p_keep_selection) { List<FileInfo> file_list; if (path == "Favorites") { // Display the favorites. - Vector<String> favorites = EditorSettings::get_singleton()->get_favorites(); - for (int i = 0; i < favorites.size(); i++) { - String favorite = favorites[i]; + Vector<String> favorites_list = EditorSettings::get_singleton()->get_favorites(); + for (const String &favorite : favorites_list) { String text; Ref<Texture2D> icon; if (favorite == "res://") { @@ -1056,15 +1055,15 @@ void FileSystemDock::_select_file(const String &p_path, bool p_select_in_favorit void FileSystemDock::_tree_activate_file() { TreeItem *selected = tree->get_selected(); if (selected) { - String path = selected->get_metadata(0); + String file_path = selected->get_metadata(0); TreeItem *parent = selected->get_parent(); bool is_favorite = parent != nullptr && parent->get_metadata(0) == "Favorites"; - if ((!is_favorite && path.ends_with("/")) || path == "Favorites") { + if ((!is_favorite && file_path.ends_with("/")) || file_path == "Favorites") { bool collapsed = selected->is_collapsed(); selected->set_collapsed(!collapsed); } else { - _select_file(path, is_favorite && !path.ends_with("/")); + _select_file(file_path, is_favorite && !file_path.ends_with("/")); } } } @@ -1169,29 +1168,29 @@ void FileSystemDock::_push_to_history() { button_hist_next->set_disabled(history_pos == history.size() - 1); } -void FileSystemDock::_get_all_items_in_dir(EditorFileSystemDirectory *efsd, Vector<String> &files, Vector<String> &folders) const { - if (efsd == nullptr) { +void FileSystemDock::_get_all_items_in_dir(EditorFileSystemDirectory *p_efsd, Vector<String> &r_files, Vector<String> &r_folders) const { + if (p_efsd == nullptr) { return; } - for (int i = 0; i < efsd->get_subdir_count(); i++) { - folders.push_back(efsd->get_subdir(i)->get_path()); - _get_all_items_in_dir(efsd->get_subdir(i), files, folders); + for (int i = 0; i < p_efsd->get_subdir_count(); i++) { + r_folders.push_back(p_efsd->get_subdir(i)->get_path()); + _get_all_items_in_dir(p_efsd->get_subdir(i), r_files, r_folders); } - for (int i = 0; i < efsd->get_file_count(); i++) { - files.push_back(efsd->get_file_path(i)); + for (int i = 0; i < p_efsd->get_file_count(); i++) { + r_files.push_back(p_efsd->get_file_path(i)); } } -void FileSystemDock::_find_remaps(EditorFileSystemDirectory *efsd, const HashMap<String, String> &renames, Vector<String> &to_remaps) const { - for (int i = 0; i < efsd->get_subdir_count(); i++) { - _find_remaps(efsd->get_subdir(i), renames, to_remaps); +void FileSystemDock::_find_remaps(EditorFileSystemDirectory *p_efsd, const HashMap<String, String> &r_renames, Vector<String> &r_to_remaps) const { + for (int i = 0; i < p_efsd->get_subdir_count(); i++) { + _find_remaps(p_efsd->get_subdir(i), r_renames, r_to_remaps); } - for (int i = 0; i < efsd->get_file_count(); i++) { - Vector<String> deps = efsd->get_file_deps(i); + for (int i = 0; i < p_efsd->get_file_count(); i++) { + Vector<String> deps = p_efsd->get_file_deps(i); for (int j = 0; j < deps.size(); j++) { - if (renames.has(deps[j])) { - to_remaps.push_back(efsd->get_file_path(i)); + if (r_renames.has(deps[j])) { + r_to_remaps.push_back(p_efsd->get_file_path(i)); break; } } @@ -1345,25 +1344,25 @@ void FileSystemDock::_update_resource_paths_after_move(const HashMap<String, Str } for (int i = 0; i < EditorNode::get_editor_data().get_edited_scene_count(); i++) { - String path; + String file_path; if (i == EditorNode::get_editor_data().get_edited_scene()) { if (!get_tree()->get_edited_scene_root()) { continue; } - path = get_tree()->get_edited_scene_root()->get_scene_file_path(); + file_path = get_tree()->get_edited_scene_root()->get_scene_file_path(); } else { - path = EditorNode::get_editor_data().get_scene_path(i); + file_path = EditorNode::get_editor_data().get_scene_path(i); } - if (p_renames.has(path)) { - path = p_renames[path]; + if (p_renames.has(file_path)) { + file_path = p_renames[file_path]; } if (i == EditorNode::get_editor_data().get_edited_scene()) { - get_tree()->get_edited_scene_root()->set_scene_file_path(path); + get_tree()->get_edited_scene_root()->set_scene_file_path(file_path); } else { - EditorNode::get_editor_data().set_scene_path(i, path); + EditorNode::get_editor_data().set_scene_path(i, file_path); } } } @@ -1421,11 +1420,10 @@ void FileSystemDock::_update_project_settings_after_move(const HashMap<String, S } void FileSystemDock::_update_favorites_list_after_move(const HashMap<String, String> &p_files_renames, const HashMap<String, String> &p_folders_renames) const { - Vector<String> favorites = EditorSettings::get_singleton()->get_favorites(); + Vector<String> favorites_list = EditorSettings::get_singleton()->get_favorites(); Vector<String> new_favorites; - for (int i = 0; i < favorites.size(); i++) { - String old_path = favorites[i]; + for (const String &old_path : favorites_list) { if (p_folders_renames.has(old_path)) { new_favorites.push_back(p_folders_renames[old_path]); } else if (p_files_renames.has(old_path)) { @@ -1836,23 +1834,23 @@ void FileSystemDock::_file_option(int p_option, const Vector<String> &p_selected case FILE_ADD_FAVORITE: { // Add the files from favorites. - Vector<String> favorites = EditorSettings::get_singleton()->get_favorites(); + Vector<String> favorites_list = EditorSettings::get_singleton()->get_favorites(); for (int i = 0; i < p_selected.size(); i++) { - if (!favorites.has(p_selected[i])) { - favorites.push_back(p_selected[i]); + if (!favorites_list.has(p_selected[i])) { + favorites_list.push_back(p_selected[i]); } } - EditorSettings::get_singleton()->set_favorites(favorites); + EditorSettings::get_singleton()->set_favorites(favorites_list); _update_tree(_compute_uncollapsed_paths()); } break; case FILE_REMOVE_FAVORITE: { // Remove the files from favorites. - Vector<String> favorites = EditorSettings::get_singleton()->get_favorites(); + Vector<String> favorites_list = EditorSettings::get_singleton()->get_favorites(); for (int i = 0; i < p_selected.size(); i++) { - favorites.erase(p_selected[i]); + favorites_list.erase(p_selected[i]); } - EditorSettings::get_singleton()->set_favorites(favorites); + EditorSettings::get_singleton()->set_favorites(favorites_list); _update_tree(_compute_uncollapsed_paths()); if (path == "Favorites") { _update_file_list(true); @@ -2274,7 +2272,7 @@ void FileSystemDock::drop_data_fw(const Point2 &p_point, const Variant &p_data, int drop_section = tree->get_drop_section_at_position(p_point); int drop_position; - Vector<String> files = drag_data["files"]; + Vector<String> drag_files = drag_data["files"]; TreeItem *favorites_item = tree->get_root()->get_first_child(); TreeItem *resources_item = favorites_item->get_next(); @@ -2295,8 +2293,8 @@ void FileSystemDock::drop_data_fw(const Point2 &p_point, const Variant &p_data, // Remove dragged favorites. Vector<int> to_remove; int offset = 0; - for (int i = 0; i < files.size(); i++) { - int to_remove_pos = dirs.find(files[i]); + for (int i = 0; i < drag_files.size(); i++) { + int to_remove_pos = dirs.find(drag_files[i]); to_remove.push_back(to_remove_pos); if (to_remove_pos < drop_position) { offset++; @@ -2309,8 +2307,8 @@ void FileSystemDock::drop_data_fw(const Point2 &p_point, const Variant &p_data, } // Re-add them at the right position. - for (int i = 0; i < files.size(); i++) { - dirs.insert(drop_position, files[i]); + for (int i = 0; i < drag_files.size(); i++) { + dirs.insert(drop_position, drag_files[i]); drop_position++; } @@ -2379,13 +2377,13 @@ void FileSystemDock::drop_data_fw(const Point2 &p_point, const Variant &p_data, } else if (favorite) { // Add the files from favorites. Vector<String> fnames = drag_data["files"]; - Vector<String> favorites = EditorSettings::get_singleton()->get_favorites(); + Vector<String> favorites_list = EditorSettings::get_singleton()->get_favorites(); for (int i = 0; i < fnames.size(); i++) { - if (!favorites.has(fnames[i])) { - favorites.push_back(fnames[i]); + if (!favorites_list.has(fnames[i])) { + favorites_list.push_back(fnames[i]); } } - EditorSettings::get_singleton()->set_favorites(favorites); + EditorSettings::get_singleton()->set_favorites(favorites_list); _update_tree(_compute_uncollapsed_paths()); } } @@ -2463,7 +2461,7 @@ void FileSystemDock::_file_and_folders_fill_popup(PopupMenu *p_popup, Vector<Str Vector<String> filenames; Vector<String> foldernames; - Vector<String> favorites = EditorSettings::get_singleton()->get_favorites(); + Vector<String> favorites_list = EditorSettings::get_singleton()->get_favorites(); bool all_files = true; bool all_files_scenes = true; @@ -2484,8 +2482,8 @@ void FileSystemDock::_file_and_folders_fill_popup(PopupMenu *p_popup, Vector<Str // Check if in favorites. bool found = false; - for (int j = 0; j < favorites.size(); j++) { - if (favorites[j] == fpath) { + for (int j = 0; j < favorites_list.size(); j++) { + if (favorites_list[j] == fpath) { found = true; break; } @@ -2852,10 +2850,10 @@ void FileSystemDock::_file_list_gui_input(Ref<InputEvent> p_event) { } } -void FileSystemDock::_get_imported_files(const String &p_path, Vector<String> &files) const { +void FileSystemDock::_get_imported_files(const String &p_path, Vector<String> &r_files) const { if (!p_path.ends_with("/")) { if (FileAccess::exists(p_path + ".import")) { - files.push_back(p_path); + r_files.push_back(p_path); } return; } @@ -2866,7 +2864,7 @@ void FileSystemDock::_get_imported_files(const String &p_path, Vector<String> &f while (!n.is_empty()) { if (n != "." && n != ".." && !n.ends_with(".import")) { String npath = p_path + n + (da->current_is_dir() ? "/" : ""); - _get_imported_files(npath, files); + _get_imported_files(npath, r_files); } n = da->get_next(); } diff --git a/editor/filesystem_dock.h b/editor/filesystem_dock.h index c38b3f8a47..f39ca9e74d 100644 --- a/editor/filesystem_dock.h +++ b/editor/filesystem_dock.h @@ -213,11 +213,11 @@ private: void _file_multi_selected(int p_index, bool p_selected); void _tree_multi_selected(Object *p_item, int p_column, bool p_selected); - void _get_imported_files(const String &p_path, Vector<String> &files) const; + void _get_imported_files(const String &p_path, Vector<String> &r_files) const; void _update_import_dock(); - void _get_all_items_in_dir(EditorFileSystemDirectory *efsd, Vector<String> &files, Vector<String> &folders) const; - void _find_remaps(EditorFileSystemDirectory *efsd, const HashMap<String, String> &renames, Vector<String> &to_remaps) const; + void _get_all_items_in_dir(EditorFileSystemDirectory *p_efsd, Vector<String> &r_files, Vector<String> &r_folders) const; + void _find_remaps(EditorFileSystemDirectory *p_efsd, const HashMap<String, String> &r_renames, Vector<String> &r_to_remaps) const; void _try_move_item(const FileOrFolder &p_item, const String &p_new_path, HashMap<String, String> &p_file_renames, HashMap<String, String> &p_folder_renames); void _try_duplicate_item(const FileOrFolder &p_item, const String &p_new_path) const; void _update_dependencies_after_move(const HashMap<String, String> &p_renames) const; diff --git a/editor/find_in_files.cpp b/editor/find_in_files.cpp index 16c5003fdc..a0f4ade182 100644 --- a/editor/find_in_files.cpp +++ b/editor/find_in_files.cpp @@ -968,8 +968,8 @@ void FindInFilesPanel::update_replace_buttons() { _replace_all_button->set_disabled(disabled); } -void FindInFilesPanel::set_progress_visible(bool visible) { - _progress_bar->set_self_modulate(Color(1, 1, 1, visible ? 1 : 0)); +void FindInFilesPanel::set_progress_visible(bool p_visible) { + _progress_bar->set_self_modulate(Color(1, 1, 1, p_visible ? 1 : 0)); } void FindInFilesPanel::_bind_methods() { diff --git a/editor/find_in_files.h b/editor/find_in_files.h index c57a084779..46ba3842af 100644 --- a/editor/find_in_files.h +++ b/editor/find_in_files.h @@ -198,7 +198,7 @@ private: void draw_result_text(Object *item_obj, Rect2 rect); - void set_progress_visible(bool visible); + void set_progress_visible(bool p_visible); void clear(); FindInFiles *_finder = nullptr; diff --git a/editor/import/audio_stream_import_settings.cpp b/editor/import/audio_stream_import_settings.cpp index e3da82a5cb..d94b517003 100644 --- a/editor/import/audio_stream_import_settings.cpp +++ b/editor/import/audio_stream_import_settings.cpp @@ -76,7 +76,7 @@ void AudioStreamImportSettings::_notification(int p_what) { void AudioStreamImportSettings::_draw_preview() { Rect2 rect = _preview->get_rect(); - Size2 size = rect.size; + Size2 rect_size = rect.size; Ref<AudioStreamPreview> preview = AudioStreamPreviewGenerator::get_singleton()->generate_preview(stream); float preview_offset = zoom_bar->get_value(); @@ -85,7 +85,7 @@ void AudioStreamImportSettings::_draw_preview() { Ref<Font> beat_font = get_theme_font(SNAME("main"), SNAME("EditorFonts")); int main_size = get_theme_font_size(SNAME("main_size"), SNAME("EditorFonts")); Vector<Vector2> lines; - lines.resize(size.width * 2); + lines.resize(rect_size.width * 2); Color color_active = get_theme_color(SNAME("contrast_color_2"), SNAME("Editor")); Color color_inactive = color_active; color_inactive.a *= 0.5; @@ -107,9 +107,9 @@ void AudioStreamImportSettings::_draw_preview() { } } - for (int i = 0; i < size.width; i++) { - float ofs = preview_offset + i * preview_len / size.width; - float ofs_n = preview_offset + (i + 1) * preview_len / size.width; + for (int i = 0; i < rect_size.width; i++) { + float ofs = preview_offset + i * preview_len / rect_size.width; + float ofs_n = preview_offset + (i + 1) * preview_len / rect_size.width; float max = preview->get_max(ofs, ofs_n) * 0.5 + 0.5; float min = preview->get_min(ofs, ofs_n) * 0.5 + 0.5; @@ -139,8 +139,8 @@ void AudioStreamImportSettings::_draw_preview() { int bar_beats = stream->get_bar_beats(); int last_text_end_x = 0; - for (int i = 0; i < size.width; i++) { - float ofs = preview_offset + i * preview_len / size.width; + for (int i = 0; i < rect_size.width; i++) { + float ofs = preview_offset + i * preview_len / rect_size.width; int beat = int(ofs / beat_size); if (beat != prev_beat) { String text = itos(beat); diff --git a/editor/import/dynamic_font_import_settings.cpp b/editor/import/dynamic_font_import_settings.cpp index 1e0f45419f..5585c8edd2 100644 --- a/editor/import/dynamic_font_import_settings.cpp +++ b/editor/import/dynamic_font_import_settings.cpp @@ -949,11 +949,11 @@ void DynamicFontImportSettings::_re_import() { void DynamicFontImportSettings::open_settings(const String &p_path) { // Load base font data. - Vector<uint8_t> data = FileAccess::get_file_as_array(p_path); + Vector<uint8_t> font_data = FileAccess::get_file_as_array(p_path); // Load font for preview. font_preview.instantiate(); - font_preview->set_data(data); + font_preview->set_data(font_data); String font_name = vformat("%s (%s)", font_preview->get_font_name(), font_preview->get_font_style_name()); String sample; @@ -976,7 +976,7 @@ void DynamicFontImportSettings::open_settings(const String &p_path) { // Load second copy of font with MSDF disabled for the glyph table and metadata extraction. font_main.instantiate(); - font_main->set_data(data); + font_main->set_data(font_data); font_main->set_multichannel_signed_distance_field(false); text_edit->add_theme_font_override("font", font_main); @@ -1036,7 +1036,7 @@ void DynamicFontImportSettings::open_settings(const String &p_path) { double embolden = preload_config.has("variation_embolden") ? preload_config["variation_embolden"].operator double() : 0; int face_index = preload_config.has("variation_face_index") ? preload_config["variation_face_index"].operator int() : 0; Transform2D transform = preload_config.has("variation_transform") ? preload_config["variation_transform"].operator Transform2D() : Transform2D(); - Vector2i size = preload_config.has("size") ? preload_config["size"].operator Vector2i() : Vector2i(16, 0); + Vector2i font_size = preload_config.has("size") ? preload_config["size"].operator Vector2i() : Vector2i(16, 0); String cfg_name = preload_config.has("name") ? preload_config["name"].operator String() : vformat("Configuration %d", i); TreeItem *vars_item = vars_list->create_item(vars_list_root); @@ -1061,8 +1061,8 @@ void DynamicFontImportSettings::open_settings(const String &p_path) { import_variation_data_custom->options = options_variations; vars_item->set_metadata(0, import_variation_data_custom); - import_variation_data_custom->set("size", size.x); - import_variation_data_custom->set("outline_size", size.y); + import_variation_data_custom->set("size", font_size.x); + import_variation_data_custom->set("outline_size", font_size.y); import_variation_data_custom->set("variation_opentype", variation); import_variation_data_custom->set("variation_embolden", embolden); import_variation_data_custom->set("variation_face_index", face_index); diff --git a/editor/import/editor_import_plugin.cpp b/editor/import/editor_import_plugin.cpp index 5211f003c1..5d684fc5db 100644 --- a/editor/import/editor_import_plugin.cpp +++ b/editor/import/editor_import_plugin.cpp @@ -154,7 +154,7 @@ bool EditorImportPlugin::get_option_visibility(const String &p_path, const Strin d[E->key] = E->value; ++E; } - bool visible; + bool visible = false; if (GDVIRTUAL_CALL(_get_option_visibility, p_path, p_option, d, visible)) { return visible; } @@ -172,7 +172,7 @@ Error EditorImportPlugin::import(const String &p_source_file, const String &p_sa ++E; } - int err; + int err = 0; if (GDVIRTUAL_CALL(_import, p_source_file, p_save_path, options, platform_variants, gen_files, err)) { Error ret_err = Error(err); diff --git a/editor/import/resource_importer_layered_texture.cpp b/editor/import/resource_importer_layered_texture.cpp index ed83535421..9dafa47c1c 100644 --- a/editor/import/resource_importer_layered_texture.cpp +++ b/editor/import/resource_importer_layered_texture.cpp @@ -396,12 +396,12 @@ Error ResourceImporterLayeredTexture::import(const String &p_source_file, const texture_import->used_channels = used_channels; _check_compress_ctex(p_source_file, texture_import); if (r_metadata) { - Dictionary metadata; - metadata["vram_texture"] = compress_mode == COMPRESS_VRAM_COMPRESSED; + Dictionary meta; + meta["vram_texture"] = compress_mode == COMPRESS_VRAM_COMPRESSED; if (formats_imported.size()) { - metadata["imported_formats"] = formats_imported; + meta["imported_formats"] = formats_imported; } - *r_metadata = metadata; + *r_metadata = meta; } return OK; @@ -432,20 +432,20 @@ String ResourceImporterLayeredTexture::get_import_settings_string() const { bool ResourceImporterLayeredTexture::are_import_settings_valid(const String &p_path) const { //will become invalid if formats are missing to import - Dictionary metadata = ResourceFormatImporter::get_singleton()->get_resource_metadata(p_path); + Dictionary meta = ResourceFormatImporter::get_singleton()->get_resource_metadata(p_path); - if (!metadata.has("vram_texture")) { + if (!meta.has("vram_texture")) { return false; } - bool vram = metadata["vram_texture"]; + bool vram = meta["vram_texture"]; if (!vram) { return true; //do not care about non vram } Vector<String> formats_imported; - if (metadata.has("imported_formats")) { - formats_imported = metadata["imported_formats"]; + if (meta.has("imported_formats")) { + formats_imported = meta["imported_formats"]; } int index = 0; diff --git a/editor/import/resource_importer_texture.cpp b/editor/import/resource_importer_texture.cpp index c06756ff0b..73f1c0b39b 100644 --- a/editor/import/resource_importer_texture.cpp +++ b/editor/import/resource_importer_texture.cpp @@ -669,23 +669,23 @@ Error ResourceImporterTexture::import(const String &p_source_file, const String } if (r_metadata) { - Dictionary metadata; - metadata["vram_texture"] = compress_mode == COMPRESS_VRAM_COMPRESSED; + Dictionary meta; + meta["vram_texture"] = compress_mode == COMPRESS_VRAM_COMPRESSED; if (formats_imported.size()) { - metadata["imported_formats"] = formats_imported; + meta["imported_formats"] = formats_imported; } if (editor_image.is_valid()) { - metadata["has_editor_variant"] = true; + meta["has_editor_variant"] = true; if (use_editor_scale) { - metadata["editor_scale"] = EDSCALE; + meta["editor_scale"] = EDSCALE; } if (convert_editor_colors) { - metadata["editor_dark_theme"] = EditorSettings::get_singleton()->is_dark_theme(); + meta["editor_dark_theme"] = EditorSettings::get_singleton()->is_dark_theme(); } } - *r_metadata = metadata; + *r_metadata = meta; } return OK; } @@ -715,29 +715,29 @@ String ResourceImporterTexture::get_import_settings_string() const { bool ResourceImporterTexture::are_import_settings_valid(const String &p_path) const { //will become invalid if formats are missing to import - Dictionary metadata = ResourceFormatImporter::get_singleton()->get_resource_metadata(p_path); + Dictionary meta = ResourceFormatImporter::get_singleton()->get_resource_metadata(p_path); - if (metadata.has("has_editor_variant")) { - if (metadata.has("editor_scale") && (float)metadata["editor_scale"] != EDSCALE) { + if (meta.has("has_editor_variant")) { + if (meta.has("editor_scale") && (float)meta["editor_scale"] != EDSCALE) { return false; } - if (metadata.has("editor_dark_theme") && (bool)metadata["editor_dark_theme"] != EditorSettings::get_singleton()->is_dark_theme()) { + if (meta.has("editor_dark_theme") && (bool)meta["editor_dark_theme"] != EditorSettings::get_singleton()->is_dark_theme()) { return false; } } - if (!metadata.has("vram_texture")) { + if (!meta.has("vram_texture")) { return false; } - bool vram = metadata["vram_texture"]; + bool vram = meta["vram_texture"]; if (!vram) { return true; // Do not care about non-VRAM. } Vector<String> formats_imported; - if (metadata.has("imported_formats")) { - formats_imported = metadata["imported_formats"]; + if (meta.has("imported_formats")) { + formats_imported = meta["imported_formats"]; } int index = 0; diff --git a/editor/inspector_dock.cpp b/editor/inspector_dock.cpp index 74fdbdebd7..d8b75db30f 100644 --- a/editor/inspector_dock.cpp +++ b/editor/inspector_dock.cpp @@ -255,8 +255,8 @@ void InspectorDock::_resource_file_selected(String p_file) { } void InspectorDock::_save_resource(bool save_as) { - ObjectID current = EditorNode::get_singleton()->get_editor_selection_history()->get_current(); - Object *current_obj = current.is_valid() ? ObjectDB::get_instance(current) : nullptr; + ObjectID current_id = EditorNode::get_singleton()->get_editor_selection_history()->get_current(); + Object *current_obj = current_id.is_valid() ? ObjectDB::get_instance(current_id) : nullptr; ERR_FAIL_COND(!Object::cast_to<Resource>(current_obj)); @@ -270,8 +270,8 @@ void InspectorDock::_save_resource(bool save_as) { } void InspectorDock::_unref_resource() { - ObjectID current = EditorNode::get_singleton()->get_editor_selection_history()->get_current(); - Object *current_obj = current.is_valid() ? ObjectDB::get_instance(current) : nullptr; + ObjectID current_id = EditorNode::get_singleton()->get_editor_selection_history()->get_current(); + Object *current_obj = current_id.is_valid() ? ObjectDB::get_instance(current_id) : nullptr; ERR_FAIL_COND(!Object::cast_to<Resource>(current_obj)); @@ -281,8 +281,8 @@ void InspectorDock::_unref_resource() { } void InspectorDock::_copy_resource() { - ObjectID current = EditorNode::get_singleton()->get_editor_selection_history()->get_current(); - Object *current_obj = current.is_valid() ? ObjectDB::get_instance(current) : nullptr; + ObjectID current_id = EditorNode::get_singleton()->get_editor_selection_history()->get_current(); + Object *current_obj = current_id.is_valid() ? ObjectDB::get_instance(current_id) : nullptr; ERR_FAIL_COND(!Object::cast_to<Resource>(current_obj)); @@ -610,8 +610,8 @@ void InspectorDock::apply_script_properties(Object *p_object) { } for (const Pair<StringName, Variant> &E : stored_properties) { - Variant current; - if (si->get(E.first, current) && current.get_type() == E.second.get_type()) { + Variant current_prop; + if (si->get(E.first, current_prop) && current_prop.get_type() == E.second.get_type()) { si->set(E.first, E.second); } } diff --git a/editor/plugin_config_dialog.cpp b/editor/plugin_config_dialog.cpp index 71ff77e9bc..a7ebf21cd2 100644 --- a/editor/plugin_config_dialog.cpp +++ b/editor/plugin_config_dialog.cpp @@ -80,11 +80,11 @@ void PluginConfigDialog::_on_confirmed() { if (!templates.is_empty()) { template_content = templates[0].content; } - Ref<Script> script = ScriptServer::get_language(lang_idx)->make_template(template_content, class_name, "EditorPlugin"); - script->set_path(script_path, true); - ResourceSaver::save(script); + Ref<Script> scr = ScriptServer::get_language(lang_idx)->make_template(template_content, class_name, "EditorPlugin"); + scr->set_path(script_path, true); + ResourceSaver::save(scr); - emit_signal(SNAME("plugin_ready"), script.ptr(), active_edit->is_pressed() ? _to_absolute_plugin_path(_get_subfolder()) : ""); + emit_signal(SNAME("plugin_ready"), scr.ptr(), active_edit->is_pressed() ? _to_absolute_plugin_path(_get_subfolder()) : ""); } else { EditorNode::get_singleton()->get_project_settings()->update_plugins(); } diff --git a/editor/plugins/abstract_polygon_2d_editor.cpp b/editor/plugins/abstract_polygon_2d_editor.cpp index c928b95642..cb07d8cf01 100644 --- a/editor/plugins/abstract_polygon_2d_editor.cpp +++ b/editor/plugins/abstract_polygon_2d_editor.cpp @@ -561,8 +561,8 @@ void AbstractPolygon2DEditor::forward_canvas_draw_over_viewport(Control *p_overl const Vector2 p = (vertex == edited_point) ? edited_point.pos : (points[i] + offset); const Vector2 point = xform.xform(p); - const Color modulate = vertex == active_point ? Color(0.5, 1, 2) : Color(1, 1, 1); - p_overlay->draw_texture(handle, point - handle->get_size() * 0.5, modulate); + const Color overlay_modulate = vertex == active_point ? Color(0.5, 1, 2) : Color(1, 1, 1); + p_overlay->draw_texture(handle, point - handle->get_size() * 0.5, overlay_modulate); if (vertex == hover_point) { Ref<Font> font = get_theme_font(SNAME("font"), SNAME("Label")); diff --git a/editor/plugins/animation_blend_space_2d_editor.cpp b/editor/plugins/animation_blend_space_2d_editor.cpp index f75dcdf2d6..765d85c1ac 100644 --- a/editor/plugins/animation_blend_space_2d_editor.cpp +++ b/editor/plugins/animation_blend_space_2d_editor.cpp @@ -406,11 +406,11 @@ void AnimationNodeBlendSpace2DEditor::_tool_switch(int p_tool) { making_triangle.clear(); if (p_tool == 2) { - Vector<Vector2> points; + Vector<Vector2> bl_points; for (int i = 0; i < blend_space->get_blend_point_count(); i++) { - points.push_back(blend_space->get_blend_point_position(i)); + bl_points.push_back(blend_space->get_blend_point_position(i)); } - Vector<Delaunay2D::Triangle> tr = Delaunay2D::triangulate(points); + Vector<Delaunay2D::Triangle> tr = Delaunay2D::triangulate(bl_points); for (int i = 0; i < tr.size(); i++) { blend_space->add_triangle(tr[i].points[0], tr[i].points[1], tr[i].points[2]); } @@ -494,8 +494,8 @@ void AnimationNodeBlendSpace2DEditor::_blend_space_draw() { //triangles first for (int i = 0; i < blend_space->get_triangle_count(); i++) { - Vector<Vector2> points; - points.resize(3); + Vector<Vector2> bl_points; + bl_points.resize(3); for (int j = 0; j < 3; j++) { int point_idx = blend_space->get_triangle_point(i, j); @@ -509,11 +509,11 @@ void AnimationNodeBlendSpace2DEditor::_blend_space_draw() { point = (point - blend_space->get_min_space()) / (blend_space->get_max_space() - blend_space->get_min_space()); point *= s; point.y = s.height - point.y; - points.write[j] = point; + bl_points.write[j] = point; } for (int j = 0; j < 3; j++) { - blend_space_draw->draw_line(points[j], points[(j + 1) % 3], linecolor, Math::round(EDSCALE), true); + blend_space_draw->draw_line(bl_points[j], bl_points[(j + 1) % 3], linecolor, Math::round(EDSCALE), true); } Color color; @@ -530,7 +530,7 @@ void AnimationNodeBlendSpace2DEditor::_blend_space_draw() { color, color }; - blend_space_draw->draw_primitive(points, colors, Vector<Vector2>()); + blend_space_draw->draw_primitive(bl_points, colors, Vector<Vector2>()); } points.clear(); @@ -560,19 +560,19 @@ void AnimationNodeBlendSpace2DEditor::_blend_space_draw() { } if (making_triangle.size()) { - Vector<Vector2> points; + Vector<Vector2> bl_points; for (int i = 0; i < making_triangle.size(); i++) { Vector2 point = blend_space->get_blend_point_position(making_triangle[i]); point = (point - blend_space->get_min_space()) / (blend_space->get_max_space() - blend_space->get_min_space()); point *= s; point.y = s.height - point.y; - points.push_back(point); + bl_points.push_back(point); } - for (int i = 0; i < points.size() - 1; i++) { - blend_space_draw->draw_line(points[i], points[i + 1], linecolor, Math::round(2 * EDSCALE), true); + for (int i = 0; i < bl_points.size() - 1; i++) { + blend_space_draw->draw_line(bl_points[i], bl_points[i + 1], linecolor, Math::round(2 * EDSCALE), true); } - blend_space_draw->draw_line(points[points.size() - 1], blend_space_draw->get_local_mouse_position(), linecolor, Math::round(2 * EDSCALE), true); + blend_space_draw->draw_line(bl_points[bl_points.size() - 1], blend_space_draw->get_local_mouse_position(), linecolor, Math::round(2 * EDSCALE), true); } ///draw cursor position diff --git a/editor/plugins/animation_blend_tree_editor_plugin.cpp b/editor/plugins/animation_blend_tree_editor_plugin.cpp index ca7b2d0015..067730a87a 100644 --- a/editor/plugins/animation_blend_tree_editor_plugin.cpp +++ b/editor/plugins/animation_blend_tree_editor_plugin.cpp @@ -262,10 +262,10 @@ void AnimationNodeBlendTreeEditor::update_graph() { node->add_theme_color_override("resizer_color", c); } - List<AnimationNodeBlendTree::NodeConnection> connections; - blend_tree->get_node_connections(&connections); + List<AnimationNodeBlendTree::NodeConnection> node_connections; + blend_tree->get_node_connections(&node_connections); - for (const AnimationNodeBlendTree::NodeConnection &E : connections) { + for (const AnimationNodeBlendTree::NodeConnection &E : node_connections) { StringName from = E.output_node; StringName to = E.input_node; int to_idx = E.input_index; @@ -293,9 +293,9 @@ void AnimationNodeBlendTreeEditor::_add_node(int p_idx) { if (p_idx == MENU_LOAD_FILE) { open_file->clear_filters(); - List<String> filters; - ResourceLoader::get_recognized_extensions_for_type("AnimationNode", &filters); - for (const String &E : filters) { + List<String> ext_filters; + ResourceLoader::get_recognized_extensions_for_type("AnimationNode", &ext_filters); + for (const String &E : ext_filters) { open_file->add_filter("*." + E); } open_file->popup_file_dialog(); @@ -611,10 +611,10 @@ bool AnimationNodeBlendTreeEditor::_update_filters(const Ref<AnimationNode> &ano HashSet<String> paths; HashMap<String, RBSet<String>> types; { - List<StringName> animations; - player->get_animation_list(&animations); + List<StringName> animation_list; + player->get_animation_list(&animation_list); - for (const StringName &E : animations) { + for (const StringName &E : animation_list) { Ref<Animation> anim = player->get_animation(E); for (int i = 0; i < anim->get_track_count(); i++) { String track_path = anim->track_get_path(i); @@ -970,10 +970,10 @@ void AnimationNodeBlendTreeEditor::_node_renamed(const String &p_text, Ref<Anima //recreate connections graph->clear_connections(); - List<AnimationNodeBlendTree::NodeConnection> connections; - blend_tree->get_node_connections(&connections); + List<AnimationNodeBlendTree::NodeConnection> node_connections; + blend_tree->get_node_connections(&node_connections); - for (const AnimationNodeBlendTree::NodeConnection &E : connections) { + for (const AnimationNodeBlendTree::NodeConnection &E : node_connections) { StringName from = E.output_node; StringName to = E.input_node; int to_idx = E.input_index; diff --git a/editor/plugins/animation_player_editor_plugin.cpp b/editor/plugins/animation_player_editor_plugin.cpp index e8caac565c..dc84c08506 100644 --- a/editor/plugins/animation_player_editor_plugin.cpp +++ b/editor/plugins/animation_player_editor_plugin.cpp @@ -826,13 +826,13 @@ void AnimationPlayerEditor::_update_player() { } // Check if the global library is foreign since we want to disable options for adding/remove/renaming animations if it is. - Ref<AnimationLibrary> library = player->get_animation_library(K); + Ref<AnimationLibrary> anim_library = player->get_animation_library(K); if (K == "") { - foreign_global_anim_lib = EditorNode::get_singleton()->is_resource_read_only(library); + foreign_global_anim_lib = EditorNode::get_singleton()->is_resource_read_only(anim_library); } List<StringName> animlist; - library->get_animation_list(&animlist); + anim_library->get_animation_list(&animlist); for (const StringName &E : animlist) { String path = K; @@ -913,19 +913,19 @@ void AnimationPlayerEditor::_update_player() { void AnimationPlayerEditor::_update_animation_list_icons() { for (int i = 0; i < animation->get_item_count(); i++) { - String name = animation->get_item_text(i); + String anim_name = animation->get_item_text(i); if (animation->is_item_disabled(i) || animation->is_item_separator(i)) { continue; } Ref<Texture2D> icon; - if (name == player->get_autoplay()) { - if (name == SceneStringNames::get_singleton()->RESET) { + if (anim_name == player->get_autoplay()) { + if (anim_name == SceneStringNames::get_singleton()->RESET) { icon = autoplay_reset_icon; } else { icon = autoplay_icon; } - } else if (name == SceneStringNames::get_singleton()->RESET) { + } else if (anim_name == SceneStringNames::get_singleton()->RESET) { icon = reset_icon; } @@ -1356,8 +1356,8 @@ void AnimationPlayerEditor::_free_onion_layers() { void AnimationPlayerEditor::_prepare_onion_layers_1() { // This would be called per viewport and we want to act once only. - int64_t frame = get_tree()->get_frame(); - if (frame == onion.last_frame) { + int64_t cur_frame = get_tree()->get_frame(); + if (cur_frame == onion.last_frame) { return; } @@ -1366,7 +1366,7 @@ void AnimationPlayerEditor::_prepare_onion_layers_1() { return; } - onion.last_frame = frame; + onion.last_frame = cur_frame; // Refresh viewports with no onion layers overlaid. onion.can_overlay = false; diff --git a/editor/plugins/asset_library_editor_plugin.cpp b/editor/plugins/asset_library_editor_plugin.cpp index 3c9486cdaa..2d1f4088a0 100644 --- a/editor/plugins/asset_library_editor_plugin.cpp +++ b/editor/plugins/asset_library_editor_plugin.cpp @@ -243,19 +243,19 @@ void EditorAssetLibraryItemDescription::configure(const String &p_title, int p_a } void EditorAssetLibraryItemDescription::add_preview(int p_id, bool p_video, const String &p_url) { - Preview preview; - preview.id = p_id; - preview.video_link = p_url; - preview.is_video = p_video; - preview.button = memnew(Button); - preview.button->set_icon(previews->get_theme_icon(SNAME("ThumbnailWait"), SNAME("EditorIcons"))); - preview.button->set_toggle_mode(true); - preview.button->connect("pressed", callable_mp(this, &EditorAssetLibraryItemDescription::_preview_click).bind(p_id)); - preview_hb->add_child(preview.button); + Preview new_preview; + new_preview.id = p_id; + new_preview.video_link = p_url; + new_preview.is_video = p_video; + new_preview.button = memnew(Button); + new_preview.button->set_icon(previews->get_theme_icon(SNAME("ThumbnailWait"), SNAME("EditorIcons"))); + new_preview.button->set_toggle_mode(true); + new_preview.button->connect("pressed", callable_mp(this, &EditorAssetLibraryItemDescription::_preview_click).bind(p_id)); + preview_hb->add_child(new_preview.button); if (!p_video) { - preview.image = previews->get_theme_icon(SNAME("ThumbnailWait"), SNAME("EditorIcons")); + new_preview.image = previews->get_theme_icon(SNAME("ThumbnailWait"), SNAME("EditorIcons")); } - preview_images.push_back(preview); + preview_images.push_back(new_preview); if (preview_images.size() == 1 && !p_video) { _preview_click(p_id); } diff --git a/editor/plugins/audio_stream_randomizer_editor_plugin.cpp b/editor/plugins/audio_stream_randomizer_editor_plugin.cpp index d670197c53..e21a50a434 100644 --- a/editor/plugins/audio_stream_randomizer_editor_plugin.cpp +++ b/editor/plugins/audio_stream_randomizer_editor_plugin.cpp @@ -44,8 +44,8 @@ void AudioStreamRandomizerEditorPlugin::make_visible(bool p_visible) { } void AudioStreamRandomizerEditorPlugin::_move_stream_array_element(Object *p_undo_redo, Object *p_edited, String p_array_prefix, int p_from_index, int p_to_pos) { - Ref<EditorUndoRedoManager> undo_redo = Object::cast_to<EditorUndoRedoManager>(p_undo_redo); - ERR_FAIL_COND(undo_redo.is_null()); + Ref<EditorUndoRedoManager> undo_redo_man = Object::cast_to<EditorUndoRedoManager>(p_undo_redo); + ERR_FAIL_COND(undo_redo_man.is_null()); AudioStreamRandomizer *randomizer = Object::cast_to<AudioStreamRandomizer>(p_edited); if (!randomizer) { @@ -76,12 +76,12 @@ void AudioStreamRandomizerEditorPlugin::_move_stream_array_element(Object *p_und end = MIN(MAX(p_from_index, p_to_pos) + 1, end); } -#define ADD_UNDO(obj, property) undo_redo->add_undo_property(obj, property, obj->get(property)); +#define ADD_UNDO(obj, property) undo_redo_man->add_undo_property(obj, property, obj->get(property)); // Save layers' properties. if (p_from_index < 0) { - undo_redo->add_undo_method(randomizer, "remove_stream", p_to_pos < 0 ? randomizer->get_streams_count() : p_to_pos); + undo_redo_man->add_undo_method(randomizer, "remove_stream", p_to_pos < 0 ? randomizer->get_streams_count() : p_to_pos); } else if (p_to_pos < 0) { - undo_redo->add_undo_method(randomizer, "add_stream", p_from_index); + undo_redo_man->add_undo_method(randomizer, "add_stream", p_from_index); } List<PropertyInfo> properties; @@ -107,11 +107,11 @@ void AudioStreamRandomizerEditorPlugin::_move_stream_array_element(Object *p_und #undef ADD_UNDO if (p_from_index < 0) { - undo_redo->add_do_method(randomizer, "add_stream", p_to_pos); + undo_redo_man->add_do_method(randomizer, "add_stream", p_to_pos); } else if (p_to_pos < 0) { - undo_redo->add_do_method(randomizer, "remove_stream", p_from_index); + undo_redo_man->add_do_method(randomizer, "remove_stream", p_from_index); } else { - undo_redo->add_do_method(randomizer, "move_stream", p_from_index, p_to_pos); + undo_redo_man->add_do_method(randomizer, "move_stream", p_from_index, p_to_pos); } } diff --git a/editor/plugins/canvas_item_editor_plugin.cpp b/editor/plugins/canvas_item_editor_plugin.cpp index 84b8b4aed8..6e108a9a72 100644 --- a/editor/plugins/canvas_item_editor_plugin.cpp +++ b/editor/plugins/canvas_item_editor_plugin.cpp @@ -304,7 +304,7 @@ void CanvasItemEditor::_snap_other_nodes( Point2 &r_current_snap, SnapTarget (&r_current_snap_target)[2], const SnapTarget p_snap_target, List<const CanvasItem *> p_exceptions, const Node *p_current) { - const CanvasItem *canvas_item = Object::cast_to<CanvasItem>(p_current); + const CanvasItem *ci = Object::cast_to<CanvasItem>(p_current); // Check if the element is in the exception bool exception = false; @@ -315,12 +315,12 @@ void CanvasItemEditor::_snap_other_nodes( } }; - if (canvas_item && !exception) { - Transform2D ci_transform = canvas_item->get_global_transform_with_canvas(); + if (ci && !exception) { + Transform2D ci_transform = ci->get_global_transform_with_canvas(); if (fmod(ci_transform.get_rotation() - p_transform_to_snap.get_rotation(), (real_t)360.0) == 0.0) { - if (canvas_item->_edit_use_rect()) { - Point2 begin = ci_transform.xform(canvas_item->_edit_get_rect().get_position()); - Point2 end = ci_transform.xform(canvas_item->_edit_get_rect().get_position() + canvas_item->_edit_get_rect().get_size()); + if (ci->_edit_use_rect()) { + Point2 begin = ci_transform.xform(ci->_edit_get_rect().get_position()); + Point2 end = ci_transform.xform(ci->_edit_get_rect().get_position() + ci->_edit_get_rect().get_size()); _snap_if_closer_point(p_value, r_current_snap, r_current_snap_target, begin, p_snap_target, ci_transform.get_rotation()); _snap_if_closer_point(p_value, r_current_snap, r_current_snap_target, end, p_snap_target, ci_transform.get_rotation()); @@ -528,14 +528,14 @@ Rect2 CanvasItemEditor::_get_encompassing_rect_from_list(List<CanvasItem *> p_li ERR_FAIL_COND_V(p_list.is_empty(), Rect2()); // Handles the first element - CanvasItem *canvas_item = p_list.front()->get(); - Rect2 rect = Rect2(canvas_item->get_global_transform_with_canvas().xform(canvas_item->_edit_get_rect().get_center()), Size2()); + CanvasItem *ci = p_list.front()->get(); + Rect2 rect = Rect2(ci->get_global_transform_with_canvas().xform(ci->_edit_get_rect().get_center()), Size2()); // Expand with the other ones - for (CanvasItem *canvas_item2 : p_list) { - Transform2D xform = canvas_item2->get_global_transform_with_canvas(); + for (CanvasItem *ci2 : p_list) { + Transform2D xform = ci2->get_global_transform_with_canvas(); - Rect2 current_rect = canvas_item2->_edit_get_rect(); + Rect2 current_rect = ci2->_edit_get_rect(); rect.expand_to(xform.xform(current_rect.position)); rect.expand_to(xform.xform(current_rect.position + Vector2(current_rect.size.x, 0))); rect.expand_to(xform.xform(current_rect.position + current_rect.size)); @@ -553,24 +553,24 @@ void CanvasItemEditor::_expand_encompassing_rect_using_children(Rect2 &r_rect, c return; } - const CanvasItem *canvas_item = Object::cast_to<CanvasItem>(p_node); + const CanvasItem *ci = Object::cast_to<CanvasItem>(p_node); for (int i = p_node->get_child_count() - 1; i >= 0; i--) { - if (canvas_item && !canvas_item->is_set_as_top_level()) { - _expand_encompassing_rect_using_children(r_rect, p_node->get_child(i), r_first, p_parent_xform * canvas_item->get_transform(), p_canvas_xform); + if (ci && !ci->is_set_as_top_level()) { + _expand_encompassing_rect_using_children(r_rect, p_node->get_child(i), r_first, p_parent_xform * ci->get_transform(), p_canvas_xform); } else { - const CanvasLayer *canvas_layer = Object::cast_to<CanvasLayer>(p_node); - _expand_encompassing_rect_using_children(r_rect, p_node->get_child(i), r_first, Transform2D(), canvas_layer ? canvas_layer->get_transform() : p_canvas_xform); + const CanvasLayer *cl = Object::cast_to<CanvasLayer>(p_node); + _expand_encompassing_rect_using_children(r_rect, p_node->get_child(i), r_first, Transform2D(), cl ? cl->get_transform() : p_canvas_xform); } } - if (canvas_item && canvas_item->is_visible_in_tree() && (include_locked_nodes || !_is_node_locked(canvas_item))) { + if (ci && ci->is_visible_in_tree() && (include_locked_nodes || !_is_node_locked(ci))) { Transform2D xform = p_canvas_xform; - if (!canvas_item->is_set_as_top_level()) { + if (!ci->is_set_as_top_level()) { xform *= p_parent_xform; } - xform *= canvas_item->get_transform(); - Rect2 rect = canvas_item->_edit_get_rect(); + xform *= ci->get_transform(); + Rect2 rect = ci->_edit_get_rect(); if (r_first) { r_rect = Rect2(xform.xform(rect.get_center()), Size2()); r_first = false; @@ -599,14 +599,14 @@ void CanvasItemEditor::_find_canvas_items_at_pos(const Point2 &p_pos, Node *p_no } const real_t grab_distance = EDITOR_GET("editors/polygon_editor/point_grab_radius"); - CanvasItem *canvas_item = Object::cast_to<CanvasItem>(p_node); + CanvasItem *ci = Object::cast_to<CanvasItem>(p_node); for (int i = p_node->get_child_count() - 1; i >= 0; i--) { - if (canvas_item) { - if (!canvas_item->is_set_as_top_level()) { - _find_canvas_items_at_pos(p_pos, p_node->get_child(i), r_items, p_parent_xform * canvas_item->get_transform(), p_canvas_xform); + if (ci) { + if (!ci->is_set_as_top_level()) { + _find_canvas_items_at_pos(p_pos, p_node->get_child(i), r_items, p_parent_xform * ci->get_transform(), p_canvas_xform); } else { - _find_canvas_items_at_pos(p_pos, p_node->get_child(i), r_items, canvas_item->get_transform(), p_canvas_xform); + _find_canvas_items_at_pos(p_pos, p_node->get_child(i), r_items, ci->get_transform(), p_canvas_xform); } } else { CanvasLayer *cl = Object::cast_to<CanvasLayer>(p_node); @@ -614,18 +614,18 @@ void CanvasItemEditor::_find_canvas_items_at_pos(const Point2 &p_pos, Node *p_no } } - if (canvas_item && canvas_item->is_visible_in_tree()) { + if (ci && ci->is_visible_in_tree()) { Transform2D xform = p_canvas_xform; - if (!canvas_item->is_set_as_top_level()) { + if (!ci->is_set_as_top_level()) { xform *= p_parent_xform; } - xform = (xform * canvas_item->get_transform()).affine_inverse(); + xform = (xform * ci->get_transform()).affine_inverse(); const real_t local_grab_distance = xform.basis_xform(Vector2(grab_distance, 0)).length() / zoom; - if (canvas_item->_edit_is_selected_on_click(xform.xform(p_pos), local_grab_distance)) { - Node2D *node = Object::cast_to<Node2D>(canvas_item); + if (ci->_edit_is_selected_on_click(xform.xform(p_pos), local_grab_distance)) { + Node2D *node = Object::cast_to<Node2D>(ci); _SelectResult res; - res.item = canvas_item; + res.item = ci; res.z_index = node ? node->get_z_index() : 0; res.has_z = node; r_items.push_back(res); @@ -647,13 +647,13 @@ void CanvasItemEditor::_get_canvas_items_at_pos(const Point2 &p_pos, Vector<_Sel node = scene->get_deepest_editable_node(node); } - CanvasItem *canvas_item = Object::cast_to<CanvasItem>(node); + CanvasItem *ci = Object::cast_to<CanvasItem>(node); if (!p_allow_locked) { // Replace the node by the group if grouped while (node && node != scene->get_parent()) { - CanvasItem *canvas_item_tmp = Object::cast_to<CanvasItem>(node); - if (canvas_item_tmp && node->has_meta("_edit_group_")) { - canvas_item = canvas_item_tmp; + CanvasItem *ci_tmp = Object::cast_to<CanvasItem>(node); + if (ci_tmp && node->has_meta("_edit_group_")) { + ci = ci_tmp; } node = node->get_parent(); } @@ -662,18 +662,18 @@ void CanvasItemEditor::_get_canvas_items_at_pos(const Point2 &p_pos, Vector<_Sel // Check if the canvas item is already in the list (for groups or scenes) bool duplicate = false; for (int j = 0; j < i; j++) { - if (r_items[j].item == canvas_item) { + if (r_items[j].item == ci) { duplicate = true; break; } } //Remove the item if invalid - if (!canvas_item || duplicate || (canvas_item != scene && canvas_item->get_owner() != scene && !scene->is_editable_instance(canvas_item->get_owner())) || (!p_allow_locked && _is_node_locked(canvas_item))) { + if (!ci || duplicate || (ci != scene && ci->get_owner() != scene && !scene->is_editable_instance(ci->get_owner())) || (!p_allow_locked && _is_node_locked(ci))) { r_items.remove_at(i); i--; } else { - r_items.write[i].item = canvas_item; + r_items.write[i].item = ci; } } } @@ -686,7 +686,7 @@ void CanvasItemEditor::_find_canvas_items_in_rect(const Rect2 &p_rect, Node *p_n return; } - CanvasItem *canvas_item = Object::cast_to<CanvasItem>(p_node); + CanvasItem *ci = Object::cast_to<CanvasItem>(p_node); Node *scene = EditorNode::get_singleton()->get_edited_scene(); bool editable = p_node == scene || p_node->get_owner() == scene || p_node == scene->get_deepest_editable_node(p_node); @@ -695,37 +695,37 @@ void CanvasItemEditor::_find_canvas_items_in_rect(const Rect2 &p_rect, Node *p_n if (!lock_children || !editable) { for (int i = p_node->get_child_count() - 1; i >= 0; i--) { - if (canvas_item) { - if (!canvas_item->is_set_as_top_level()) { - _find_canvas_items_in_rect(p_rect, p_node->get_child(i), r_items, p_parent_xform * canvas_item->get_transform(), p_canvas_xform); + if (ci) { + if (!ci->is_set_as_top_level()) { + _find_canvas_items_in_rect(p_rect, p_node->get_child(i), r_items, p_parent_xform * ci->get_transform(), p_canvas_xform); } else { - _find_canvas_items_in_rect(p_rect, p_node->get_child(i), r_items, canvas_item->get_transform(), p_canvas_xform); + _find_canvas_items_in_rect(p_rect, p_node->get_child(i), r_items, ci->get_transform(), p_canvas_xform); } } else { - CanvasLayer *canvas_layer = Object::cast_to<CanvasLayer>(p_node); - _find_canvas_items_in_rect(p_rect, p_node->get_child(i), r_items, Transform2D(), canvas_layer ? canvas_layer->get_transform() : p_canvas_xform); + CanvasLayer *cl = Object::cast_to<CanvasLayer>(p_node); + _find_canvas_items_in_rect(p_rect, p_node->get_child(i), r_items, Transform2D(), cl ? cl->get_transform() : p_canvas_xform); } } } - if (canvas_item && canvas_item->is_visible_in_tree() && !locked && editable) { + if (ci && ci->is_visible_in_tree() && !locked && editable) { Transform2D xform = p_canvas_xform; - if (!canvas_item->is_set_as_top_level()) { + if (!ci->is_set_as_top_level()) { xform *= p_parent_xform; } - xform *= canvas_item->get_transform(); + xform *= ci->get_transform(); - if (canvas_item->_edit_use_rect()) { - Rect2 rect = canvas_item->_edit_get_rect(); + if (ci->_edit_use_rect()) { + Rect2 rect = ci->_edit_get_rect(); if (p_rect.has_point(xform.xform(rect.position)) && p_rect.has_point(xform.xform(rect.position + Vector2(rect.size.x, 0))) && p_rect.has_point(xform.xform(rect.position + Vector2(rect.size.x, rect.size.y))) && p_rect.has_point(xform.xform(rect.position + Vector2(0, rect.size.y)))) { - r_items->push_back(canvas_item); + r_items->push_back(ci); } } else { if (p_rect.has_point(xform.xform(Point2()))) { - r_items->push_back(canvas_item); + r_items->push_back(ci); } } } @@ -765,11 +765,11 @@ bool CanvasItemEditor::_select_click_on_item(CanvasItem *item, Point2 p_click_po List<CanvasItem *> CanvasItemEditor::_get_edited_canvas_items(bool retrieve_locked, bool remove_canvas_item_if_parent_in_selection) { List<CanvasItem *> selection; for (const KeyValue<Node *, Object *> &E : editor_selection->get_selection()) { - CanvasItem *canvas_item = Object::cast_to<CanvasItem>(E.key); - if (canvas_item && canvas_item->is_visible_in_tree() && canvas_item->get_viewport() == EditorNode::get_singleton()->get_scene_root() && (retrieve_locked || !_is_node_locked(canvas_item))) { - CanvasItemEditorSelectedItem *se = editor_selection->get_node_editor_data<CanvasItemEditorSelectedItem>(canvas_item); + CanvasItem *ci = Object::cast_to<CanvasItem>(E.key); + if (ci && ci->is_visible_in_tree() && ci->get_viewport() == EditorNode::get_singleton()->get_scene_root() && (retrieve_locked || !_is_node_locked(ci))) { + CanvasItemEditorSelectedItem *se = editor_selection->get_node_editor_data<CanvasItemEditorSelectedItem>(ci); if (se) { - selection.push_back(canvas_item); + selection.push_back(ci); } } } @@ -819,18 +819,18 @@ void CanvasItemEditor::_save_canvas_item_state(List<CanvasItem *> p_canvas_items original_transform = Transform2D(); bool transform_stored = false; - for (CanvasItem *canvas_item : p_canvas_items) { - CanvasItemEditorSelectedItem *se = editor_selection->get_node_editor_data<CanvasItemEditorSelectedItem>(canvas_item); + for (CanvasItem *ci : p_canvas_items) { + CanvasItemEditorSelectedItem *se = editor_selection->get_node_editor_data<CanvasItemEditorSelectedItem>(ci); if (se) { if (!transform_stored) { - original_transform = canvas_item->get_global_transform(); + original_transform = ci->get_global_transform(); transform_stored = true; } - se->undo_state = canvas_item->_edit_get_state(); - se->pre_drag_xform = canvas_item->get_global_transform_with_canvas(); - if (canvas_item->_edit_use_rect()) { - se->pre_drag_rect = canvas_item->_edit_get_rect(); + se->undo_state = ci->_edit_get_state(); + se->pre_drag_xform = ci->get_global_transform_with_canvas(); + if (ci->_edit_use_rect()) { + se->pre_drag_rect = ci->_edit_get_rect(); } else { se->pre_drag_rect = Rect2(); } @@ -839,20 +839,20 @@ void CanvasItemEditor::_save_canvas_item_state(List<CanvasItem *> p_canvas_items } void CanvasItemEditor::_restore_canvas_item_state(List<CanvasItem *> p_canvas_items, bool restore_bones) { - for (CanvasItem *canvas_item : drag_selection) { - CanvasItemEditorSelectedItem *se = editor_selection->get_node_editor_data<CanvasItemEditorSelectedItem>(canvas_item); - canvas_item->_edit_set_state(se->undo_state); + for (CanvasItem *ci : drag_selection) { + CanvasItemEditorSelectedItem *se = editor_selection->get_node_editor_data<CanvasItemEditorSelectedItem>(ci); + ci->_edit_set_state(se->undo_state); } } void CanvasItemEditor::_commit_canvas_item_state(List<CanvasItem *> p_canvas_items, String action_name, bool commit_bones) { List<CanvasItem *> modified_canvas_items; - for (CanvasItem *canvas_item : p_canvas_items) { - Dictionary old_state = editor_selection->get_node_editor_data<CanvasItemEditorSelectedItem>(canvas_item)->undo_state; - Dictionary new_state = canvas_item->_edit_get_state(); + for (CanvasItem *ci : p_canvas_items) { + Dictionary old_state = editor_selection->get_node_editor_data<CanvasItemEditorSelectedItem>(ci)->undo_state; + Dictionary new_state = ci->_edit_get_state(); if (old_state.hash() != new_state.hash()) { - modified_canvas_items.push_back(canvas_item); + modified_canvas_items.push_back(ci); } } @@ -861,16 +861,16 @@ void CanvasItemEditor::_commit_canvas_item_state(List<CanvasItem *> p_canvas_ite } undo_redo->create_action(action_name); - for (CanvasItem *canvas_item : modified_canvas_items) { - CanvasItemEditorSelectedItem *se = editor_selection->get_node_editor_data<CanvasItemEditorSelectedItem>(canvas_item); + for (CanvasItem *ci : modified_canvas_items) { + CanvasItemEditorSelectedItem *se = editor_selection->get_node_editor_data<CanvasItemEditorSelectedItem>(ci); if (se) { - undo_redo->add_do_method(canvas_item, "_edit_set_state", canvas_item->_edit_get_state()); - undo_redo->add_undo_method(canvas_item, "_edit_set_state", se->undo_state); + undo_redo->add_do_method(ci, "_edit_set_state", ci->_edit_get_state()); + undo_redo->add_undo_method(ci, "_edit_set_state", se->undo_state); if (commit_bones) { for (const Dictionary &F : se->pre_drag_bones_undo_state) { - canvas_item = Object::cast_to<CanvasItem>(canvas_item->get_parent()); - undo_redo->add_do_method(canvas_item, "_edit_set_state", canvas_item->_edit_get_state()); - undo_redo->add_undo_method(canvas_item, "_edit_set_state", F); + ci = Object::cast_to<CanvasItem>(ci->get_parent()); + undo_redo->add_do_method(ci, "_edit_set_state", ci->_edit_get_state()); + undo_redo->add_undo_method(ci, "_edit_set_state", F); } } } @@ -1318,9 +1318,9 @@ bool CanvasItemEditor::_gui_input_pivot(const Ref<InputEvent> &p_event) { // Filters the selection with nodes that allow setting the pivot drag_selection = List<CanvasItem *>(); - for (CanvasItem *canvas_item : selection) { - if (canvas_item->_edit_use_pivot()) { - drag_selection.push_back(canvas_item); + for (CanvasItem *ci : selection) { + if (ci->_edit_use_pivot()) { + drag_selection.push_back(ci); } } @@ -1334,8 +1334,8 @@ bool CanvasItemEditor::_gui_input_pivot(const Ref<InputEvent> &p_event) { } else { new_pos = snap_point(drag_from, SNAP_OTHER_NODES | SNAP_GRID | SNAP_PIXEL, 0, nullptr, drag_selection); } - for (CanvasItem *canvas_item : drag_selection) { - canvas_item->_edit_set_pivot(canvas_item->get_global_transform_with_canvas().affine_inverse().xform(new_pos)); + for (CanvasItem *ci : drag_selection) { + ci->_edit_set_pivot(ci->get_global_transform_with_canvas().affine_inverse().xform(new_pos)); } drag_type = DRAG_PIVOT; @@ -1355,8 +1355,8 @@ bool CanvasItemEditor::_gui_input_pivot(const Ref<InputEvent> &p_event) { } else { new_pos = snap_point(drag_to, SNAP_OTHER_NODES | SNAP_GRID | SNAP_PIXEL); } - for (CanvasItem *canvas_item : drag_selection) { - canvas_item->_edit_set_pivot(canvas_item->get_global_transform_with_canvas().affine_inverse().xform(new_pos)); + for (CanvasItem *ci : drag_selection) { + ci->_edit_set_pivot(ci->get_global_transform_with_canvas().affine_inverse().xform(new_pos)); } return true; } @@ -1408,11 +1408,11 @@ bool CanvasItemEditor::_gui_input_rotate(const Ref<InputEvent> &p_event) { if (drag_selection.size() > 0) { drag_type = DRAG_ROTATE; drag_from = transform.affine_inverse().xform(b->get_position()); - CanvasItem *canvas_item = drag_selection[0]; - if (canvas_item->_edit_use_pivot()) { - drag_rotation_center = canvas_item->get_global_transform_with_canvas().xform(canvas_item->_edit_get_pivot()); + CanvasItem *ci = drag_selection[0]; + if (ci->_edit_use_pivot()) { + drag_rotation_center = ci->get_global_transform_with_canvas().xform(ci->_edit_get_pivot()); } else { - drag_rotation_center = canvas_item->get_global_transform_with_canvas().get_origin(); + drag_rotation_center = ci->get_global_transform_with_canvas().get_origin(); } _save_canvas_item_state(drag_selection); return true; @@ -1425,11 +1425,11 @@ bool CanvasItemEditor::_gui_input_rotate(const Ref<InputEvent> &p_event) { // Rotate the node if (m.is_valid()) { _restore_canvas_item_state(drag_selection); - for (CanvasItem *canvas_item : drag_selection) { + for (CanvasItem *ci : drag_selection) { drag_to = transform.affine_inverse().xform(m->get_position()); //Rotate the opposite way if the canvas item's compounded scale has an uneven number of negative elements - bool opposite = (canvas_item->get_global_transform().get_scale().sign().dot(canvas_item->get_transform().get_scale().sign()) == 0); - canvas_item->_edit_set_rotation(snap_angle(canvas_item->_edit_get_rotation() + (opposite ? -1 : 1) * (drag_from - drag_rotation_center).angle_to(drag_to - drag_rotation_center), canvas_item->_edit_get_rotation())); + bool opposite = (ci->get_global_transform().get_scale().sign().dot(ci->get_transform().get_scale().sign()) == 0); + ci->_edit_set_rotation(snap_angle(ci->_edit_get_rotation() + (opposite ? -1 : 1) * (drag_from - drag_rotation_center).angle_to(drag_to - drag_rotation_center), ci->_edit_get_rotation())); viewport->queue_redraw(); } return true; @@ -1477,9 +1477,9 @@ bool CanvasItemEditor::_gui_input_open_scene_on_double_click(const Ref<InputEven if (b.is_valid() && b->get_button_index() == MouseButton::LEFT && b->is_pressed() && b->is_double_click() && tool == TOOL_SELECT) { List<CanvasItem *> selection = _get_edited_canvas_items(); if (selection.size() == 1) { - CanvasItem *canvas_item = selection[0]; - if (!canvas_item->get_scene_file_path().is_empty() && canvas_item != EditorNode::get_singleton()->get_edited_scene()) { - EditorNode::get_singleton()->open_request(canvas_item->get_scene_file_path()); + CanvasItem *ci = selection[0]; + if (!ci->get_scene_file_path().is_empty() && ci != EditorNode::get_singleton()->get_edited_scene()) { + EditorNode::get_singleton()->open_request(ci->get_scene_file_path()); return true; } } @@ -1641,10 +1641,10 @@ bool CanvasItemEditor::_gui_input_resize(const Ref<InputEvent> &p_event) { if (b.is_valid() && b->get_button_index() == MouseButton::LEFT && b->is_pressed() && tool == TOOL_SELECT) { List<CanvasItem *> selection = _get_edited_canvas_items(); if (selection.size() == 1) { - CanvasItem *canvas_item = selection[0]; - if (canvas_item->_edit_use_rect() && _is_node_movable(canvas_item)) { - Rect2 rect = canvas_item->_edit_get_rect(); - Transform2D xform = transform * canvas_item->get_global_transform_with_canvas(); + CanvasItem *ci = selection[0]; + if (ci->_edit_use_rect() && _is_node_movable(ci)) { + Rect2 rect = ci->_edit_get_rect(); + Transform2D xform = transform * ci->get_global_transform_with_canvas(); const Vector2 endpoints[4] = { xform.xform(rect.position), @@ -1689,7 +1689,7 @@ bool CanvasItemEditor::_gui_input_resize(const Ref<InputEvent> &p_event) { drag_type = resize_drag; drag_from = transform.affine_inverse().xform(b->get_position()); drag_selection = List<CanvasItem *>(); - drag_selection.push_back(canvas_item); + drag_selection.push_back(ci); _save_canvas_item_state(drag_selection); return true; } @@ -1702,36 +1702,36 @@ bool CanvasItemEditor::_gui_input_resize(const Ref<InputEvent> &p_event) { drag_type == DRAG_TOP_LEFT || drag_type == DRAG_TOP_RIGHT || drag_type == DRAG_BOTTOM_LEFT || drag_type == DRAG_BOTTOM_RIGHT) { // Resize the node if (m.is_valid()) { - CanvasItem *canvas_item = drag_selection[0]; - CanvasItemEditorSelectedItem *se = editor_selection->get_node_editor_data<CanvasItemEditorSelectedItem>(canvas_item); + CanvasItem *ci = drag_selection[0]; + CanvasItemEditorSelectedItem *se = editor_selection->get_node_editor_data<CanvasItemEditorSelectedItem>(ci); //Reset state - canvas_item->_edit_set_state(se->undo_state); + ci->_edit_set_state(se->undo_state); bool uniform = m->is_shift_pressed(); bool symmetric = m->is_alt_pressed(); - Rect2 local_rect = canvas_item->_edit_get_rect(); + Rect2 local_rect = ci->_edit_get_rect(); real_t aspect = local_rect.get_size().y / local_rect.get_size().x; Point2 current_begin = local_rect.get_position(); Point2 current_end = local_rect.get_position() + local_rect.get_size(); - Point2 max_begin = (symmetric) ? (current_begin + current_end - canvas_item->_edit_get_minimum_size()) / 2.0 : current_end - canvas_item->_edit_get_minimum_size(); - Point2 min_end = (symmetric) ? (current_begin + current_end + canvas_item->_edit_get_minimum_size()) / 2.0 : current_begin + canvas_item->_edit_get_minimum_size(); + Point2 max_begin = (symmetric) ? (current_begin + current_end - ci->_edit_get_minimum_size()) / 2.0 : current_end - ci->_edit_get_minimum_size(); + Point2 min_end = (symmetric) ? (current_begin + current_end + ci->_edit_get_minimum_size()) / 2.0 : current_begin + ci->_edit_get_minimum_size(); Point2 center = (current_begin + current_end) / 2.0; drag_to = transform.affine_inverse().xform(m->get_position()); - Transform2D xform = canvas_item->get_global_transform_with_canvas().affine_inverse(); + Transform2D xform = ci->get_global_transform_with_canvas().affine_inverse(); Point2 drag_to_snapped_begin; Point2 drag_to_snapped_end; // last call decides which snapping lines are drawn if (drag_type == DRAG_LEFT || drag_type == DRAG_TOP || drag_type == DRAG_TOP_LEFT) { - drag_to_snapped_end = snap_point(xform.affine_inverse().xform(current_end) + (drag_to - drag_from), SNAP_NODE_ANCHORS | SNAP_NODE_PARENT | SNAP_OTHER_NODES | SNAP_GRID | SNAP_PIXEL, 0, canvas_item); - drag_to_snapped_begin = snap_point(xform.affine_inverse().xform(current_begin) + (drag_to - drag_from), SNAP_NODE_ANCHORS | SNAP_NODE_PARENT | SNAP_OTHER_NODES | SNAP_GRID | SNAP_PIXEL, 0, canvas_item); + drag_to_snapped_end = snap_point(xform.affine_inverse().xform(current_end) + (drag_to - drag_from), SNAP_NODE_ANCHORS | SNAP_NODE_PARENT | SNAP_OTHER_NODES | SNAP_GRID | SNAP_PIXEL, 0, ci); + drag_to_snapped_begin = snap_point(xform.affine_inverse().xform(current_begin) + (drag_to - drag_from), SNAP_NODE_ANCHORS | SNAP_NODE_PARENT | SNAP_OTHER_NODES | SNAP_GRID | SNAP_PIXEL, 0, ci); } else { - drag_to_snapped_begin = snap_point(xform.affine_inverse().xform(current_begin) + (drag_to - drag_from), SNAP_NODE_ANCHORS | SNAP_NODE_PARENT | SNAP_OTHER_NODES | SNAP_GRID | SNAP_PIXEL, 0, canvas_item); - drag_to_snapped_end = snap_point(xform.affine_inverse().xform(current_end) + (drag_to - drag_from), SNAP_NODE_ANCHORS | SNAP_NODE_PARENT | SNAP_OTHER_NODES | SNAP_GRID | SNAP_PIXEL, 0, canvas_item); + drag_to_snapped_begin = snap_point(xform.affine_inverse().xform(current_begin) + (drag_to - drag_from), SNAP_NODE_ANCHORS | SNAP_NODE_PARENT | SNAP_OTHER_NODES | SNAP_GRID | SNAP_PIXEL, 0, ci); + drag_to_snapped_end = snap_point(xform.affine_inverse().xform(current_end) + (drag_to - drag_from), SNAP_NODE_ANCHORS | SNAP_NODE_PARENT | SNAP_OTHER_NODES | SNAP_GRID | SNAP_PIXEL, 0, ci); } Point2 drag_begin = xform.xform(drag_to_snapped_begin); @@ -1787,7 +1787,7 @@ bool CanvasItemEditor::_gui_input_resize(const Ref<InputEvent> &p_event) { current_begin.y = 2.0 * center.y - current_end.y; } } - canvas_item->_edit_set_rect(Rect2(current_begin, current_end - current_begin)); + ci->_edit_set_rect(Rect2(current_begin, current_end - current_begin)); return true; } @@ -1850,11 +1850,11 @@ bool CanvasItemEditor::_gui_input_scale(const Ref<InputEvent> &p_event) { if (b.is_valid() && b->get_button_index() == MouseButton::LEFT && b->is_pressed() && ((b->is_alt_pressed() && b->is_ctrl_pressed()) || tool == TOOL_SCALE)) { List<CanvasItem *> selection = _get_edited_canvas_items(); if (selection.size() == 1) { - CanvasItem *canvas_item = selection[0]; + CanvasItem *ci = selection[0]; - if (_is_node_movable(canvas_item)) { - Transform2D xform = transform * canvas_item->get_global_transform_with_canvas(); - Transform2D unscaled_transform = (xform * canvas_item->get_transform().affine_inverse() * canvas_item->_edit_get_transform()).orthonormalized(); + if (_is_node_movable(ci)) { + Transform2D xform = transform * ci->get_global_transform_with_canvas(); + Transform2D unscaled_transform = (xform * ci->get_transform().affine_inverse() * ci->_edit_get_transform()).orthonormalized(); Transform2D simple_xform = viewport->get_transform() * unscaled_transform; drag_type = DRAG_SCALE_BOTH; @@ -1873,7 +1873,7 @@ bool CanvasItemEditor::_gui_input_scale(const Ref<InputEvent> &p_event) { drag_from = transform.affine_inverse().xform(b->get_position()); drag_selection = List<CanvasItem *>(); - drag_selection.push_back(canvas_item); + drag_selection.push_back(ci); _save_canvas_item_state(drag_selection); return true; } @@ -1885,12 +1885,12 @@ bool CanvasItemEditor::_gui_input_scale(const Ref<InputEvent> &p_event) { // Resize the node if (m.is_valid()) { _restore_canvas_item_state(drag_selection); - CanvasItem *canvas_item = drag_selection[0]; + CanvasItem *ci = drag_selection[0]; drag_to = transform.affine_inverse().xform(m->get_position()); - Transform2D parent_xform = canvas_item->get_global_transform_with_canvas() * canvas_item->get_transform().affine_inverse(); - Transform2D unscaled_transform = (transform * parent_xform * canvas_item->_edit_get_transform()).orthonormalized(); + Transform2D parent_xform = ci->get_global_transform_with_canvas() * ci->get_transform().affine_inverse(); + Transform2D unscaled_transform = (transform * parent_xform * ci->_edit_get_transform()).orthonormalized(); Transform2D simple_xform = (viewport->get_transform() * unscaled_transform).affine_inverse() * transform; bool uniform = m->is_shift_pressed(); @@ -1900,7 +1900,7 @@ bool CanvasItemEditor::_gui_input_scale(const Ref<InputEvent> &p_event) { Point2 drag_to_local = simple_xform.xform(drag_to); Point2 offset = drag_to_local - drag_from_local; - Size2 scale = canvas_item->_edit_get_scale(); + Size2 scale = ci->_edit_get_scale(); Size2 original_scale = scale; real_t ratio = scale.y / scale.x; if (drag_type == DRAG_SCALE_BOTH) { @@ -1938,7 +1938,7 @@ bool CanvasItemEditor::_gui_input_scale(const Ref<InputEvent> &p_event) { } } - canvas_item->_edit_set_scale(scale); + ci->_edit_set_scale(scale); return true; } @@ -1999,9 +1999,9 @@ bool CanvasItemEditor::_gui_input_move(const Ref<InputEvent> &p_event) { if (selection.size() > 0) { drag_type = DRAG_MOVE; - CanvasItem *canvas_item = selection[0]; - Transform2D parent_xform = canvas_item->get_global_transform_with_canvas() * canvas_item->get_transform().affine_inverse(); - Transform2D unscaled_transform = (transform * parent_xform * canvas_item->_edit_get_transform()).orthonormalized(); + CanvasItem *ci = selection[0]; + Transform2D parent_xform = ci->get_global_transform_with_canvas() * ci->get_transform().affine_inverse(); + Transform2D unscaled_transform = (transform * parent_xform * ci->_edit_get_transform()).orthonormalized(); Transform2D simple_xform = viewport->get_transform() * unscaled_transform; if (show_transformation_gizmos) { @@ -2058,10 +2058,10 @@ bool CanvasItemEditor::_gui_input_move(const Ref<InputEvent> &p_event) { } int index = 0; - for (CanvasItem *canvas_item : drag_selection) { - Transform2D xform = canvas_item->get_global_transform_with_canvas().affine_inverse() * canvas_item->get_transform(); + for (CanvasItem *ci : drag_selection) { + Transform2D xform = ci->get_global_transform_with_canvas().affine_inverse() * ci->get_transform(); - canvas_item->_edit_set_position(canvas_item->_edit_get_position() + xform.xform(new_pos) - xform.xform(previous_pos)); + ci->_edit_set_position(ci->_edit_get_position() + xform.xform(new_pos) - xform.xform(previous_pos)); index++; } return true; @@ -2181,10 +2181,10 @@ bool CanvasItemEditor::_gui_input_move(const Ref<InputEvent> &p_event) { } int index = 0; - for (CanvasItem *canvas_item : drag_selection) { - Transform2D xform = canvas_item->get_global_transform_with_canvas().affine_inverse() * canvas_item->get_transform(); + for (CanvasItem *ci : drag_selection) { + Transform2D xform = ci->get_global_transform_with_canvas().affine_inverse() * ci->get_transform(); - canvas_item->_edit_set_position(canvas_item->_edit_get_position() + xform.xform(new_pos) - xform.xform(previous_pos)); + ci->_edit_set_position(ci->_edit_get_position() + xform.xform(new_pos) - xform.xform(previous_pos)); index++; } } @@ -2263,8 +2263,8 @@ bool CanvasItemEditor::_gui_input_select(const Ref<InputEvent> &p_event) { Node *node = item; while (node && node != scene->get_parent()) { - CanvasItem *canvas_item_tmp = Object::cast_to<CanvasItem>(node); - if (canvas_item_tmp && node->has_meta("_edit_group_")) { + CanvasItem *ci_tmp = Object::cast_to<CanvasItem>(node); + if (ci_tmp && node->has_meta("_edit_group_")) { locked = 2; } node = node->get_parent(); @@ -2325,16 +2325,16 @@ bool CanvasItemEditor::_gui_input_select(const Ref<InputEvent> &p_event) { } // Find the item to select - CanvasItem *canvas_item = nullptr; + CanvasItem *ci = nullptr; Vector<_SelectResult> selection = Vector<_SelectResult>(); // Retrieve the canvas items _get_canvas_items_at_pos(click, selection); if (!selection.is_empty()) { - canvas_item = selection[0].item; + ci = selection[0].item; } - if (!canvas_item) { + if (!ci) { // Start a box selection if (!b->is_shift_pressed()) { // Clear the selection if not additive @@ -2348,7 +2348,7 @@ bool CanvasItemEditor::_gui_input_select(const Ref<InputEvent> &p_event) { box_selecting_to = drag_from; return true; } else { - bool still_selected = _select_click_on_item(canvas_item, click, b->is_shift_pressed()); + bool still_selected = _select_click_on_item(ci, click, b->is_shift_pressed()); // Start dragging if (still_selected) { // Drag the node(s) if requested @@ -2488,16 +2488,16 @@ bool CanvasItemEditor::_gui_input_hover(const Ref<InputEvent> &p_event) { // Compute the nodes names and icon position Vector<_HoverResult> hovering_results_tmp; for (int i = 0; i < hovering_results_items.size(); i++) { - CanvasItem *canvas_item = hovering_results_items[i].item; + CanvasItem *ci = hovering_results_items[i].item; - if (canvas_item->_edit_use_rect()) { + if (ci->_edit_use_rect()) { continue; } _HoverResult hover_result; - hover_result.position = canvas_item->get_global_transform_with_canvas().get_origin(); - hover_result.icon = EditorNode::get_singleton()->get_object_icon(canvas_item); - hover_result.name = canvas_item->get_name(); + hover_result.position = ci->get_global_transform_with_canvas().get_origin(); + hover_result.icon = EditorNode::get_singleton()->get_object_icon(ci); + hover_result.name = ci->get_name(); hovering_results_tmp.push_back(hover_result); } @@ -3312,16 +3312,16 @@ void CanvasItemEditor::_draw_selection() { Ref<Texture2D> position_icon = get_theme_icon(SNAME("EditorPosition"), SNAME("EditorIcons")); Ref<Texture2D> previous_position_icon = get_theme_icon(SNAME("EditorPositionPrevious"), SNAME("EditorIcons")); - RID ci = viewport->get_canvas_item(); + RID vp_ci = viewport->get_canvas_item(); List<CanvasItem *> selection = _get_edited_canvas_items(true, false); bool single = selection.size() == 1; for (CanvasItem *E : selection) { - CanvasItem *canvas_item = Object::cast_to<CanvasItem>(E); - CanvasItemEditorSelectedItem *se = editor_selection->get_node_editor_data<CanvasItemEditorSelectedItem>(canvas_item); + CanvasItem *ci = Object::cast_to<CanvasItem>(E); + CanvasItemEditorSelectedItem *se = editor_selection->get_node_editor_data<CanvasItemEditorSelectedItem>(ci); - bool item_locked = canvas_item->has_meta("_edit_lock_"); + bool item_locked = ci->has_meta("_edit_lock_"); // Draw the previous position if we are dragging the node if (show_helpers && @@ -3331,7 +3331,7 @@ void CanvasItemEditor::_draw_selection() { const Transform2D pre_drag_xform = transform * se->pre_drag_xform; const Color pre_drag_color = Color(0.4, 0.6, 1, 0.7); - if (canvas_item->_edit_use_rect()) { + if (ci->_edit_use_rect()) { Vector2 pre_drag_endpoints[4] = { pre_drag_xform.xform(se->pre_drag_rect.position), pre_drag_xform.xform(se->pre_drag_rect.position + Vector2(se->pre_drag_rect.size.x, 0)), @@ -3347,11 +3347,11 @@ void CanvasItemEditor::_draw_selection() { } } - Transform2D xform = transform * canvas_item->get_global_transform_with_canvas(); + Transform2D xform = transform * ci->get_global_transform_with_canvas(); // Draw the selected items position / surrounding boxes - if (canvas_item->_edit_use_rect()) { - Rect2 rect = canvas_item->_edit_get_rect(); + if (ci->_edit_use_rect()) { + Rect2 rect = ci->_edit_get_rect(); const Vector2 endpoints[4] = { xform.xform(rect.position), xform.xform(rect.position + Vector2(rect.size.x, 0)), @@ -3369,7 +3369,7 @@ void CanvasItemEditor::_draw_selection() { viewport->draw_line(endpoints[i], endpoints[(i + 1) % 4], c, Math::round(2 * EDSCALE)); } } else { - Transform2D unscaled_transform = (xform * canvas_item->get_transform().affine_inverse() * canvas_item->_edit_get_transform()).orthonormalized(); + Transform2D unscaled_transform = (xform * ci->get_transform().affine_inverse() * ci->_edit_get_transform()).orthonormalized(); Transform2D simple_xform = viewport->get_transform() * unscaled_transform; viewport->draw_set_transform_matrix(simple_xform); viewport->draw_texture(position_icon, -(position_icon->get_size() / 2)); @@ -3378,9 +3378,9 @@ void CanvasItemEditor::_draw_selection() { if (single && !item_locked && (tool == TOOL_SELECT || tool == TOOL_MOVE || tool == TOOL_SCALE || tool == TOOL_ROTATE || tool == TOOL_EDIT_PIVOT)) { //kind of sucks // Draw the pivot - if (canvas_item->_edit_use_pivot()) { + if (ci->_edit_use_pivot()) { // Draw the node's pivot - Transform2D unscaled_transform = (xform * canvas_item->get_transform().affine_inverse() * canvas_item->_edit_get_transform()).orthonormalized(); + Transform2D unscaled_transform = (xform * ci->get_transform().affine_inverse() * ci->_edit_get_transform()).orthonormalized(); Transform2D simple_xform = viewport->get_transform() * unscaled_transform; viewport->draw_set_transform_matrix(simple_xform); @@ -3389,15 +3389,15 @@ void CanvasItemEditor::_draw_selection() { } // Draw control-related helpers - Control *control = Object::cast_to<Control>(canvas_item); + Control *control = Object::cast_to<Control>(ci); if (control && _is_node_movable(control)) { _draw_control_anchors(control); _draw_control_helpers(control); } // Draw the resize handles - if (tool == TOOL_SELECT && canvas_item->_edit_use_rect() && _is_node_movable(canvas_item)) { - Rect2 rect = canvas_item->_edit_get_rect(); + if (tool == TOOL_SELECT && ci->_edit_use_rect() && _is_node_movable(ci)) { + Rect2 rect = ci->_edit_get_rect(); const Vector2 endpoints[4] = { xform.xform(rect.position), xform.xform(rect.position + Vector2(rect.size.x, 0)), @@ -3411,12 +3411,12 @@ void CanvasItemEditor::_draw_selection() { Vector2 ofs = ((endpoints[i] - endpoints[prev]).normalized() + ((endpoints[i] - endpoints[next]).normalized())).normalized(); ofs *= Math_SQRT2 * (select_handle->get_size().width / 2); - select_handle->draw(ci, (endpoints[i] + ofs - (select_handle->get_size() / 2)).floor()); + select_handle->draw(vp_ci, (endpoints[i] + ofs - (select_handle->get_size() / 2)).floor()); ofs = (endpoints[i] + endpoints[next]) / 2; ofs += (endpoints[next] - endpoints[i]).orthogonal().normalized() * (select_handle->get_size().width / 2); - select_handle->draw(ci, (ofs - (select_handle->get_size() / 2)).floor()); + select_handle->draw(vp_ci, (ofs - (select_handle->get_size() / 2)).floor()); } } @@ -3424,8 +3424,8 @@ void CanvasItemEditor::_draw_selection() { bool is_ctrl = Input::get_singleton()->is_key_pressed(Key::CTRL); bool is_alt = Input::get_singleton()->is_key_pressed(Key::ALT); if (tool == TOOL_MOVE && show_transformation_gizmos) { - if (_is_node_movable(canvas_item)) { - Transform2D unscaled_transform = (xform * canvas_item->get_transform().affine_inverse() * canvas_item->_edit_get_transform()).orthonormalized(); + if (_is_node_movable(ci)) { + Transform2D unscaled_transform = (xform * ci->get_transform().affine_inverse() * ci->_edit_get_transform()).orthonormalized(); Transform2D simple_xform = viewport->get_transform() * unscaled_transform; Size2 move_factor = Size2(MOVE_HANDLE_DISTANCE, MOVE_HANDLE_DISTANCE); @@ -3454,8 +3454,8 @@ void CanvasItemEditor::_draw_selection() { // Draw the rescale handles if (show_transformation_gizmos && ((is_alt && is_ctrl) || tool == TOOL_SCALE || drag_type == DRAG_SCALE_X || drag_type == DRAG_SCALE_Y)) { - if (_is_node_movable(canvas_item)) { - Transform2D unscaled_transform = (xform * canvas_item->get_transform().affine_inverse() * canvas_item->_edit_get_transform()).orthonormalized(); + if (_is_node_movable(ci)) { + Transform2D unscaled_transform = (xform * ci->get_transform().affine_inverse() * ci->_edit_get_transform()).orthonormalized(); Transform2D simple_xform = viewport->get_transform() * unscaled_transform; Size2 scale_factor = Size2(SCALE_HANDLE_DISTANCE, SCALE_HANDLE_DISTANCE); @@ -3589,16 +3589,16 @@ void CanvasItemEditor::_draw_invisible_nodes_positions(Node *p_node, const Trans if (p_node != scene && p_node->get_owner() != scene && !scene->is_editable_instance(p_node->get_owner())) { return; } - CanvasItem *canvas_item = Object::cast_to<CanvasItem>(p_node); - if (canvas_item && !canvas_item->is_visible_in_tree()) { + CanvasItem *ci = Object::cast_to<CanvasItem>(p_node); + if (ci && !ci->is_visible_in_tree()) { return; } Transform2D parent_xform = p_parent_xform; Transform2D canvas_xform = p_canvas_xform; - if (canvas_item && !canvas_item->is_set_as_top_level()) { - parent_xform = parent_xform * canvas_item->get_transform(); + if (ci && !ci->is_set_as_top_level()) { + parent_xform = parent_xform * ci->get_transform(); } else { CanvasLayer *cl = Object::cast_to<CanvasLayer>(p_node); parent_xform = Transform2D(); @@ -3609,12 +3609,12 @@ void CanvasItemEditor::_draw_invisible_nodes_positions(Node *p_node, const Trans _draw_invisible_nodes_positions(p_node->get_child(i), parent_xform, canvas_xform); } - if (canvas_item && !canvas_item->_edit_use_rect() && (!editor_selection->is_selected(canvas_item) || _is_node_locked(canvas_item))) { + if (ci && !ci->_edit_use_rect() && (!editor_selection->is_selected(ci) || _is_node_locked(ci))) { Transform2D xform = transform * canvas_xform * parent_xform; // Draw the node's position Ref<Texture2D> position_icon = get_theme_icon(SNAME("EditorPositionUnselected"), SNAME("EditorIcons")); - Transform2D unscaled_transform = (xform * canvas_item->get_transform().affine_inverse() * canvas_item->_edit_get_transform()).orthonormalized(); + Transform2D unscaled_transform = (xform * ci->get_transform().affine_inverse() * ci->_edit_get_transform()).orthonormalized(); Transform2D simple_xform = viewport->get_transform() * unscaled_transform; viewport->draw_set_transform_matrix(simple_xform); viewport->draw_texture(position_icon, -position_icon->get_size() / 2, Color(1.0, 1.0, 1.0, 0.5)); @@ -3720,16 +3720,16 @@ void CanvasItemEditor::_draw_locks_and_groups(Node *p_node, const Transform2D &p if (p_node != scene && p_node->get_owner() != scene && !scene->is_editable_instance(p_node->get_owner())) { return; } - CanvasItem *canvas_item = Object::cast_to<CanvasItem>(p_node); - if (canvas_item && !canvas_item->is_visible_in_tree()) { + CanvasItem *ci = Object::cast_to<CanvasItem>(p_node); + if (ci && !ci->is_visible_in_tree()) { return; } Transform2D parent_xform = p_parent_xform; Transform2D canvas_xform = p_canvas_xform; - if (canvas_item && !canvas_item->is_set_as_top_level()) { - parent_xform = parent_xform * canvas_item->get_transform(); + if (ci && !ci->is_set_as_top_level()) { + parent_xform = parent_xform * ci->get_transform(); } else { CanvasLayer *cl = Object::cast_to<CanvasLayer>(p_node); parent_xform = Transform2D(); @@ -3740,19 +3740,19 @@ void CanvasItemEditor::_draw_locks_and_groups(Node *p_node, const Transform2D &p _draw_locks_and_groups(p_node->get_child(i), parent_xform, canvas_xform); } - RID viewport_canvas_item = viewport->get_canvas_item(); - if (canvas_item) { + RID viewport_ci = viewport->get_canvas_item(); + if (ci) { real_t offset = 0; Ref<Texture2D> lock = get_theme_icon(SNAME("LockViewport"), SNAME("EditorIcons")); if (p_node->has_meta("_edit_lock_") && show_edit_locks) { - lock->draw(viewport_canvas_item, (transform * canvas_xform * parent_xform).xform(Point2(0, 0)) + Point2(offset, 0)); + lock->draw(viewport_ci, (transform * canvas_xform * parent_xform).xform(Point2(0, 0)) + Point2(offset, 0)); offset += lock->get_size().x; } Ref<Texture2D> group = get_theme_icon(SNAME("GroupViewport"), SNAME("EditorIcons")); - if (canvas_item->has_meta("_edit_group_") && show_edit_locks) { - group->draw(viewport_canvas_item, (transform * canvas_xform * parent_xform).xform(Point2(0, 0)) + Point2(offset, 0)); + if (ci->has_meta("_edit_group_") && show_edit_locks) { + group->draw(viewport_ci, (transform * canvas_xform * parent_xform).xform(Point2(0, 0)) + Point2(offset, 0)); //offset += group->get_size().x; } } @@ -3885,16 +3885,16 @@ void CanvasItemEditor::_notification(int p_what) { // Update the viewport if the canvas_item changes List<CanvasItem *> selection = _get_edited_canvas_items(true); - for (CanvasItem *canvas_item : selection) { - CanvasItemEditorSelectedItem *se = editor_selection->get_node_editor_data<CanvasItemEditorSelectedItem>(canvas_item); + for (CanvasItem *ci : selection) { + CanvasItemEditorSelectedItem *se = editor_selection->get_node_editor_data<CanvasItemEditorSelectedItem>(ci); Rect2 rect; - if (canvas_item->_edit_use_rect()) { - rect = canvas_item->_edit_get_rect(); + if (ci->_edit_use_rect()) { + rect = ci->_edit_get_rect(); } else { rect = Rect2(); } - Transform2D xform = canvas_item->get_transform(); + Transform2D xform = ci->get_transform(); if (rect != se->prev_rect || xform != se->prev_xform) { viewport->queue_redraw(); @@ -3902,7 +3902,7 @@ void CanvasItemEditor::_notification(int p_what) { se->prev_xform = xform; } - Control *control = Object::cast_to<Control>(canvas_item); + Control *control = Object::cast_to<Control>(ci); if (control) { real_t anchors[4]; Vector2 pivot; @@ -3923,7 +3923,7 @@ void CanvasItemEditor::_notification(int p_what) { } } - if (canvas_item->_edit_use_pivot()) { + if (ci->_edit_use_pivot()) { nb_having_pivot++; } } @@ -4184,17 +4184,17 @@ void CanvasItemEditor::_insert_animation_keys(bool p_location, bool p_rotation, AnimationTrackEditor *te = AnimationPlayerEditor::get_singleton()->get_track_editor(); te->make_insert_queue(); for (const KeyValue<Node *, Object *> &E : selection) { - CanvasItem *canvas_item = Object::cast_to<CanvasItem>(E.key); - if (!canvas_item || !canvas_item->is_visible_in_tree()) { + CanvasItem *ci = Object::cast_to<CanvasItem>(E.key); + if (!ci || !ci->is_visible_in_tree()) { continue; } - if (canvas_item->get_viewport() != EditorNode::get_singleton()->get_scene_root()) { + if (ci->get_viewport() != EditorNode::get_singleton()->get_scene_root()) { continue; } - if (Object::cast_to<Node2D>(canvas_item)) { - Node2D *n2d = Object::cast_to<Node2D>(canvas_item); + if (Object::cast_to<Node2D>(ci)) { + Node2D *n2d = Object::cast_to<Node2D>(ci); if (key_pos && p_location) { te->insert_node_value_key(n2d, "position", n2d->get_position(), p_on_existing); @@ -4241,8 +4241,8 @@ void CanvasItemEditor::_insert_animation_keys(bool p_location, bool p_rotation, } } - } else if (Object::cast_to<Control>(canvas_item)) { - Control *ctrl = Object::cast_to<Control>(canvas_item); + } else if (Object::cast_to<Control>(ci)) { + Control *ctrl = Object::cast_to<Control>(ci); if (key_pos) { te->insert_node_value_key(ctrl, "position", ctrl->get_position(), p_on_existing); @@ -4390,16 +4390,16 @@ void CanvasItemEditor::_popup_callback(int p_op) { List<Node *> selection = editor_selection->get_selected_node_list(); for (Node *E : selection) { - CanvasItem *canvas_item = Object::cast_to<CanvasItem>(E); - if (!canvas_item || !canvas_item->is_inside_tree()) { + CanvasItem *ci = Object::cast_to<CanvasItem>(E); + if (!ci || !ci->is_inside_tree()) { continue; } - if (canvas_item->get_viewport() != EditorNode::get_singleton()->get_scene_root()) { + if (ci->get_viewport() != EditorNode::get_singleton()->get_scene_root()) { continue; } - undo_redo->add_do_method(canvas_item, "set_meta", "_edit_lock_", true); - undo_redo->add_undo_method(canvas_item, "remove_meta", "_edit_lock_"); + undo_redo->add_do_method(ci, "set_meta", "_edit_lock_", true); + undo_redo->add_undo_method(ci, "remove_meta", "_edit_lock_"); undo_redo->add_do_method(this, "emit_signal", "item_lock_status_changed"); undo_redo->add_undo_method(this, "emit_signal", "item_lock_status_changed"); } @@ -4412,16 +4412,16 @@ void CanvasItemEditor::_popup_callback(int p_op) { List<Node *> selection = editor_selection->get_selected_node_list(); for (Node *E : selection) { - CanvasItem *canvas_item = Object::cast_to<CanvasItem>(E); - if (!canvas_item || !canvas_item->is_inside_tree()) { + CanvasItem *ci = Object::cast_to<CanvasItem>(E); + if (!ci || !ci->is_inside_tree()) { continue; } - if (canvas_item->get_viewport() != EditorNode::get_singleton()->get_scene_root()) { + if (ci->get_viewport() != EditorNode::get_singleton()->get_scene_root()) { continue; } - undo_redo->add_do_method(canvas_item, "remove_meta", "_edit_lock_"); - undo_redo->add_undo_method(canvas_item, "set_meta", "_edit_lock_", true); + undo_redo->add_do_method(ci, "remove_meta", "_edit_lock_"); + undo_redo->add_undo_method(ci, "set_meta", "_edit_lock_", true); undo_redo->add_do_method(this, "emit_signal", "item_lock_status_changed"); undo_redo->add_undo_method(this, "emit_signal", "item_lock_status_changed"); } @@ -4434,16 +4434,16 @@ void CanvasItemEditor::_popup_callback(int p_op) { List<Node *> selection = editor_selection->get_selected_node_list(); for (Node *E : selection) { - CanvasItem *canvas_item = Object::cast_to<CanvasItem>(E); - if (!canvas_item || !canvas_item->is_inside_tree()) { + CanvasItem *ci = Object::cast_to<CanvasItem>(E); + if (!ci || !ci->is_inside_tree()) { continue; } - if (canvas_item->get_viewport() != EditorNode::get_singleton()->get_scene_root()) { + if (ci->get_viewport() != EditorNode::get_singleton()->get_scene_root()) { continue; } - undo_redo->add_do_method(canvas_item, "set_meta", "_edit_group_", true); - undo_redo->add_undo_method(canvas_item, "remove_meta", "_edit_group_"); + undo_redo->add_do_method(ci, "set_meta", "_edit_group_", true); + undo_redo->add_undo_method(ci, "remove_meta", "_edit_group_"); undo_redo->add_do_method(this, "emit_signal", "item_group_status_changed"); undo_redo->add_undo_method(this, "emit_signal", "item_group_status_changed"); } @@ -4456,16 +4456,16 @@ void CanvasItemEditor::_popup_callback(int p_op) { List<Node *> selection = editor_selection->get_selected_node_list(); for (Node *E : selection) { - CanvasItem *canvas_item = Object::cast_to<CanvasItem>(E); - if (!canvas_item || !canvas_item->is_inside_tree()) { + CanvasItem *ci = Object::cast_to<CanvasItem>(E); + if (!ci || !ci->is_inside_tree()) { continue; } - if (canvas_item->get_viewport() != EditorNode::get_singleton()->get_scene_root()) { + if (ci->get_viewport() != EditorNode::get_singleton()->get_scene_root()) { continue; } - undo_redo->add_do_method(canvas_item, "remove_meta", "_edit_group_"); - undo_redo->add_undo_method(canvas_item, "set_meta", "_edit_group_", true); + undo_redo->add_do_method(ci, "remove_meta", "_edit_group_"); + undo_redo->add_undo_method(ci, "set_meta", "_edit_group_", true); undo_redo->add_do_method(this, "emit_signal", "item_group_status_changed"); undo_redo->add_undo_method(this, "emit_signal", "item_group_status_changed"); } @@ -4496,17 +4496,17 @@ void CanvasItemEditor::_popup_callback(int p_op) { const HashMap<Node *, Object *> &selection = editor_selection->get_selection(); for (const KeyValue<Node *, Object *> &E : selection) { - CanvasItem *canvas_item = Object::cast_to<CanvasItem>(E.key); - if (!canvas_item || !canvas_item->is_visible_in_tree()) { + CanvasItem *ci = Object::cast_to<CanvasItem>(E.key); + if (!ci || !ci->is_visible_in_tree()) { continue; } - if (canvas_item->get_viewport() != EditorNode::get_singleton()->get_scene_root()) { + if (ci->get_viewport() != EditorNode::get_singleton()->get_scene_root()) { continue; } - if (Object::cast_to<Node2D>(canvas_item)) { - Node2D *n2d = Object::cast_to<Node2D>(canvas_item); + if (Object::cast_to<Node2D>(ci)) { + Node2D *n2d = Object::cast_to<Node2D>(ci); PoseClipboard pc; pc.pos = n2d->get_position(); pc.rot = n2d->get_rotation(); @@ -4542,17 +4542,17 @@ void CanvasItemEditor::_popup_callback(int p_op) { HashMap<Node *, Object *> &selection = editor_selection->get_selection(); for (const KeyValue<Node *, Object *> &E : selection) { - CanvasItem *canvas_item = Object::cast_to<CanvasItem>(E.key); - if (!canvas_item || !canvas_item->is_visible_in_tree()) { + CanvasItem *ci = Object::cast_to<CanvasItem>(E.key); + if (!ci || !ci->is_visible_in_tree()) { continue; } - if (canvas_item->get_viewport() != EditorNode::get_singleton()->get_scene_root()) { + if (ci->get_viewport() != EditorNode::get_singleton()->get_scene_root()) { continue; } - if (Object::cast_to<Node2D>(canvas_item)) { - Node2D *n2d = Object::cast_to<Node2D>(canvas_item); + if (Object::cast_to<Node2D>(ci)) { + Node2D *n2d = Object::cast_to<Node2D>(ci); if (key_pos) { n2d->set_position(Vector2()); @@ -4563,8 +4563,8 @@ void CanvasItemEditor::_popup_callback(int p_op) { if (key_scale) { n2d->set_scale(Vector2(1, 1)); } - } else if (Object::cast_to<Control>(canvas_item)) { - Control *ctrl = Object::cast_to<Control>(canvas_item); + } else if (Object::cast_to<Control>(ci)) { + Control *ctrl = Object::cast_to<Control>(ci); if (key_pos) { ctrl->set_position(Point2()); @@ -4658,28 +4658,28 @@ void CanvasItemEditor::_focus_selection(int p_op) { const HashMap<Node *, Object *> &selection = editor_selection->get_selection(); for (const KeyValue<Node *, Object *> &E : selection) { - CanvasItem *canvas_item = Object::cast_to<CanvasItem>(E.key); - if (!canvas_item) { + CanvasItem *ci = Object::cast_to<CanvasItem>(E.key); + if (!ci) { continue; } - if (canvas_item->get_viewport() != EditorNode::get_singleton()->get_scene_root()) { + if (ci->get_viewport() != EditorNode::get_singleton()->get_scene_root()) { continue; } // counting invisible items, for now - //if (!canvas_item->is_visible_in_tree()) continue; + //if (!ci->is_visible_in_tree()) continue; ++count; Rect2 item_rect; - if (canvas_item->_edit_use_rect()) { - item_rect = canvas_item->_edit_get_rect(); + if (ci->_edit_use_rect()) { + item_rect = ci->_edit_get_rect(); } else { item_rect = Rect2(); } - Vector2 pos = canvas_item->get_global_transform().get_origin(); - Vector2 scale = canvas_item->get_global_transform().get_scale(); - real_t angle = canvas_item->get_global_transform().get_rotation(); + Vector2 pos = ci->get_global_transform().get_origin(); + Vector2 scale = ci->get_global_transform().get_scale(); + real_t angle = ci->get_global_transform().get_rotation(); Transform2D t(angle, Vector2(0.f, 0.f)); item_rect = t.xform(item_rect); diff --git a/editor/plugins/cpu_particles_2d_editor_plugin.cpp b/editor/plugins/cpu_particles_2d_editor_plugin.cpp index e56fd5dfe3..a0e6771768 100644 --- a/editor/plugins/cpu_particles_2d_editor_plugin.cpp +++ b/editor/plugins/cpu_particles_2d_editor_plugin.cpp @@ -110,8 +110,8 @@ void CPUParticles2DEditorPlugin::_generate_emission_mask() { int vpc = 0; { - Vector<uint8_t> data = img->get_data(); - const uint8_t *r = data.ptr(); + Vector<uint8_t> img_data = img->get_data(); + const uint8_t *r = img_data.ptr(); for (int i = 0; i < s.width; i++) { for (int j = 0; j < s.height; j++) { diff --git a/editor/plugins/editor_resource_conversion_plugin.cpp b/editor/plugins/editor_resource_conversion_plugin.cpp index 91394dbac7..2db860fd07 100644 --- a/editor/plugins/editor_resource_conversion_plugin.cpp +++ b/editor/plugins/editor_resource_conversion_plugin.cpp @@ -46,7 +46,7 @@ String EditorResourceConversionPlugin::converts_to() const { } bool EditorResourceConversionPlugin::handles(const Ref<Resource> &p_resource) const { - bool ret; + bool ret = false; if (GDVIRTUAL_CALL(_handles, p_resource, ret)) { return ret; } diff --git a/editor/plugins/gpu_particles_2d_editor_plugin.cpp b/editor/plugins/gpu_particles_2d_editor_plugin.cpp index e2d19c34e6..1b2afe2151 100644 --- a/editor/plugins/gpu_particles_2d_editor_plugin.cpp +++ b/editor/plugins/gpu_particles_2d_editor_plugin.cpp @@ -207,8 +207,8 @@ void GPUParticles2DEditorPlugin::_generate_emission_mask() { int vpc = 0; { - Vector<uint8_t> data = img->get_data(); - const uint8_t *r = data.ptr(); + Vector<uint8_t> img_data = img->get_data(); + const uint8_t *r = img_data.ptr(); for (int i = 0; i < s.width; i++) { for (int j = 0; j < s.height; j++) { diff --git a/editor/plugins/gpu_particles_3d_editor_plugin.cpp b/editor/plugins/gpu_particles_3d_editor_plugin.cpp index d91cbb6571..db3a46d1f1 100644 --- a/editor/plugins/gpu_particles_3d_editor_plugin.cpp +++ b/editor/plugins/gpu_particles_3d_editor_plugin.cpp @@ -255,8 +255,8 @@ void GPUParticles3DEditor::_menu_option(int p_option) { } } break; case MENU_OPTION_CREATE_EMISSION_VOLUME_FROM_NODE: { - Ref<ParticleProcessMaterial> material = node->get_process_material(); - if (material.is_null()) { + Ref<ParticleProcessMaterial> mat = node->get_process_material(); + if (mat.is_null()) { EditorNode::get_singleton()->show_warning(TTR("A processor material of type 'ParticleProcessMaterial' is required.")); return; } @@ -366,13 +366,13 @@ void GPUParticles3DEditor::_generate_emission_points() { Ref<Image> image = memnew(Image(w, h, false, Image::FORMAT_RGBF, point_img)); Ref<ImageTexture> tex = ImageTexture::create_from_image(image); - Ref<ParticleProcessMaterial> material = node->get_process_material(); - ERR_FAIL_COND(material.is_null()); + Ref<ParticleProcessMaterial> mat = node->get_process_material(); + ERR_FAIL_COND(mat.is_null()); if (normals.size() > 0) { - material->set_emission_shape(ParticleProcessMaterial::EMISSION_SHAPE_DIRECTED_POINTS); - material->set_emission_point_count(point_count); - material->set_emission_point_texture(tex); + mat->set_emission_shape(ParticleProcessMaterial::EMISSION_SHAPE_DIRECTED_POINTS); + mat->set_emission_point_count(point_count); + mat->set_emission_point_texture(tex); Vector<uint8_t> point_img2; point_img2.resize(w * h * 3 * sizeof(float)); @@ -390,11 +390,11 @@ void GPUParticles3DEditor::_generate_emission_points() { } Ref<Image> image2 = memnew(Image(w, h, false, Image::FORMAT_RGBF, point_img2)); - material->set_emission_normal_texture(ImageTexture::create_from_image(image2)); + mat->set_emission_normal_texture(ImageTexture::create_from_image(image2)); } else { - material->set_emission_shape(ParticleProcessMaterial::EMISSION_SHAPE_POINTS); - material->set_emission_point_count(point_count); - material->set_emission_point_texture(tex); + mat->set_emission_shape(ParticleProcessMaterial::EMISSION_SHAPE_POINTS); + mat->set_emission_point_count(point_count); + mat->set_emission_point_texture(tex); } } diff --git a/editor/plugins/gradient_editor.cpp b/editor/plugins/gradient_editor.cpp index c13b162db6..822f303d93 100644 --- a/editor/plugins/gradient_editor.cpp +++ b/editor/plugins/gradient_editor.cpp @@ -90,8 +90,8 @@ void GradientEditor::_gradient_changed() { } editing = true; - Vector<Gradient::Point> points = gradient->get_points(); - set_points(points); + Vector<Gradient::Point> grad_points = gradient->get_points(); + set_points(grad_points); set_interpolation_mode(gradient->get_interpolation_mode()); queue_redraw(); editing = false; diff --git a/editor/plugins/line_2d_editor_plugin.cpp b/editor/plugins/line_2d_editor_plugin.cpp index 31053f90b8..d73761d770 100644 --- a/editor/plugins/line_2d_editor_plugin.cpp +++ b/editor/plugins/line_2d_editor_plugin.cpp @@ -51,9 +51,9 @@ void Line2DEditor::_set_polygon(int p_idx, const Variant &p_polygon) const { } void Line2DEditor::_action_set_polygon(int p_idx, const Variant &p_previous, const Variant &p_polygon) { - Node2D *node = _get_node(); - undo_redo->add_do_method(node, "set_points", p_polygon); - undo_redo->add_undo_method(node, "set_points", p_previous); + Node2D *_node = _get_node(); + undo_redo->add_do_method(_node, "set_points", p_polygon); + undo_redo->add_undo_method(_node, "set_points", p_previous); } Line2DEditor::Line2DEditor() {} diff --git a/editor/plugins/node_3d_editor_gizmos.cpp b/editor/plugins/node_3d_editor_gizmos.cpp index 4a262d2940..7194cd9d27 100644 --- a/editor/plugins/node_3d_editor_gizmos.cpp +++ b/editor/plugins/node_3d_editor_gizmos.cpp @@ -1119,7 +1119,7 @@ void EditorNode3DGizmoPlugin::redraw(EditorNode3DGizmo *p_gizmo) { } bool EditorNode3DGizmoPlugin::is_handle_highlighted(const EditorNode3DGizmo *p_gizmo, int p_id, bool p_secondary) const { - bool ret; + bool ret = false; if (GDVIRTUAL_CALL(_is_handle_highlighted, Ref<EditorNode3DGizmo>(p_gizmo), p_id, p_secondary, ret)) { return ret; } @@ -1151,7 +1151,7 @@ void EditorNode3DGizmoPlugin::commit_handle(const EditorNode3DGizmo *p_gizmo, in } int EditorNode3DGizmoPlugin::subgizmos_intersect_ray(const EditorNode3DGizmo *p_gizmo, Camera3D *p_camera, const Vector2 &p_point) const { - int ret; + int ret = -1; if (GDVIRTUAL_CALL(_subgizmos_intersect_ray, Ref<EditorNode3DGizmo>(p_gizmo), p_camera, p_point, ret)) { return ret; } @@ -4167,9 +4167,9 @@ void CollisionObject3DGizmoPlugin::redraw(EditorNode3DGizmo *p_gizmo) { p_gizmo->clear(); - List<uint32_t> owners; - co->get_shape_owners(&owners); - for (uint32_t &owner_id : owners) { + List<uint32_t> owner_ids; + co->get_shape_owners(&owner_ids); + for (uint32_t &owner_id : owner_ids) { Transform3D xform = co->shape_owner_get_transform(owner_id); Object *owner = co->shape_owner_get_owner(owner_id); // Exclude CollisionShape3D and CollisionPolygon3D as they have their gizmo. diff --git a/editor/plugins/node_3d_editor_plugin.cpp b/editor/plugins/node_3d_editor_plugin.cpp index 2f49b3a62d..4430877b8a 100644 --- a/editor/plugins/node_3d_editor_plugin.cpp +++ b/editor/plugins/node_3d_editor_plugin.cpp @@ -2429,11 +2429,11 @@ void Node3DEditorViewport::_notification(int p_what) { } break; case NOTIFICATION_VISIBILITY_CHANGED: { - bool visible = is_visible_in_tree(); + bool vp_visible = is_visible_in_tree(); - set_process(visible); + set_process(vp_visible); - if (visible) { + if (vp_visible) { orthogonal = view_menu->get_popup()->is_item_checked(view_menu->get_popup()->get_item_index(VIEW_ORTHOGONAL)); _update_name(); _update_camera(0); @@ -3880,8 +3880,8 @@ bool Node3DEditorViewport::_apply_preview_material(ObjectID p_target, const Poin Vector3 xform_ray = ai.basis.xform(world_ray).normalized(); Vector3 xform_pos = ai.xform(world_pos); - for (int surface = 0; surface < surface_count; surface++) { - Ref<TriangleMesh> surface_mesh = mesh->generate_surface_triangle_mesh(surface); + for (int surface_idx = 0; surface_idx < surface_count; surface_idx++) { + Ref<TriangleMesh> surface_mesh = mesh->generate_surface_triangle_mesh(surface_idx); Vector3 rpos, rnorm; if (surface_mesh->intersect_ray(xform_pos, xform_ray, rpos, rnorm)) { @@ -3894,7 +3894,7 @@ bool Node3DEditorViewport::_apply_preview_material(ObjectID p_target, const Poin } if (dist < closest_dist) { - closest_surface = surface; + closest_surface = surface_idx; closest_dist = dist; } } @@ -4020,16 +4020,16 @@ bool Node3DEditorViewport::_create_instance(Node *parent, String &path, const Po Node3D *node3d = Object::cast_to<Node3D>(instantiated_scene); if (node3d) { - Transform3D global_transform; + Transform3D gl_transform; Node3D *parent_node3d = Object::cast_to<Node3D>(parent); if (parent_node3d) { - global_transform = parent_node3d->get_global_gizmo_transform(); + gl_transform = parent_node3d->get_global_gizmo_transform(); } - global_transform.origin = spatial_editor->snap_point(_get_instance_position(p_point)); - global_transform.basis *= node3d->get_transform().basis; + gl_transform.origin = spatial_editor->snap_point(_get_instance_position(p_point)); + gl_transform.basis *= node3d->get_transform().basis; - editor_data->get_undo_redo()->add_do_method(instantiated_scene, "set_global_transform", global_transform); + editor_data->get_undo_redo()->add_do_method(instantiated_scene, "set_global_transform", gl_transform); } return true; @@ -4163,8 +4163,8 @@ bool Node3DEditorViewport::can_drop_data_fw(const Point2 &p_point, const Variant } if (can_instantiate) { - Transform3D global_transform = Transform3D(Basis(), _get_instance_position(p_point)); - preview_node->set_global_transform(global_transform); + Transform3D gl_transform = Transform3D(Basis(), _get_instance_position(p_point)); + preview_node->set_global_transform(gl_transform); return true; } diff --git a/editor/plugins/path_3d_editor_plugin.cpp b/editor/plugins/path_3d_editor_plugin.cpp index 0203f2933f..d7953bf4e0 100644 --- a/editor/plugins/path_3d_editor_plugin.cpp +++ b/editor/plugins/path_3d_editor_plugin.cpp @@ -264,33 +264,33 @@ void Path3DGizmo::redraw() { if (Path3DEditorPlugin::singleton->get_edited_path() == path) { v3p.clear(); - Vector<Vector3> handles; - Vector<Vector3> sec_handles; + Vector<Vector3> handle_points; + Vector<Vector3> sec_handle_points; for (int i = 0; i < c->get_point_count(); i++) { Vector3 p = c->get_point_position(i); - handles.push_back(p); + handle_points.push_back(p); // push Out points first so they get selected if the In and Out points are on top of each other. if (i < c->get_point_count() - 1) { v3p.push_back(p); v3p.push_back(p + c->get_point_out(i)); - sec_handles.push_back(p + c->get_point_out(i)); + sec_handle_points.push_back(p + c->get_point_out(i)); } if (i > 0) { v3p.push_back(p); v3p.push_back(p + c->get_point_in(i)); - sec_handles.push_back(p + c->get_point_in(i)); + sec_handle_points.push_back(p + c->get_point_in(i)); } } if (v3p.size() > 1) { add_lines(v3p, path_thin_material); } - if (handles.size()) { - add_handles(handles, handles_material); + if (handle_points.size()) { + add_handles(handle_points, handles_material); } - if (sec_handles.size()) { - add_handles(sec_handles, sec_handles_material, Vector<int>(), false, true); + if (sec_handle_points.size()) { + add_handles(sec_handle_points, sec_handles_material, Vector<int>(), false, true); } } } diff --git a/editor/plugins/script_editor_plugin.cpp b/editor/plugins/script_editor_plugin.cpp index 67813a3635..876ef3bae9 100644 --- a/editor/plugins/script_editor_plugin.cpp +++ b/editor/plugins/script_editor_plugin.cpp @@ -128,12 +128,12 @@ void EditorStandardSyntaxHighlighter::_update_cache() { } } - const Ref<Script> script = _get_edited_resource(); - if (script.is_valid()) { + const Ref<Script> scr = _get_edited_resource(); + if (scr.is_valid()) { /* Core types. */ const Color basetype_color = EDITOR_GET("text_editor/theme/highlighting/base_type_color"); List<String> core_types; - script->get_language()->get_core_type_words(&core_types); + scr->get_language()->get_core_type_words(&core_types); for (const String &E : core_types) { highlighter->add_keyword_color(E, basetype_color); } @@ -142,9 +142,9 @@ void EditorStandardSyntaxHighlighter::_update_cache() { const Color keyword_color = EDITOR_GET("text_editor/theme/highlighting/keyword_color"); const Color control_flow_keyword_color = EDITOR_GET("text_editor/theme/highlighting/control_flow_keyword_color"); List<String> keywords; - script->get_language()->get_reserved_words(&keywords); + scr->get_language()->get_reserved_words(&keywords); for (const String &E : keywords) { - if (script->get_language()->is_control_flow_keyword(E)) { + if (scr->get_language()->is_control_flow_keyword(E)) { highlighter->add_keyword_color(E, control_flow_keyword_color); } else { highlighter->add_keyword_color(E, keyword_color); @@ -153,19 +153,19 @@ void EditorStandardSyntaxHighlighter::_update_cache() { /* Member types. */ const Color member_variable_color = EDITOR_GET("text_editor/theme/highlighting/member_variable_color"); - StringName instance_base = script->get_instance_base_type(); + StringName instance_base = scr->get_instance_base_type(); if (instance_base != StringName()) { List<PropertyInfo> plist; ClassDB::get_property_list(instance_base, &plist); for (const PropertyInfo &E : plist) { - String name = E.name; + String prop_name = E.name; if (E.usage & PROPERTY_USAGE_CATEGORY || E.usage & PROPERTY_USAGE_GROUP || E.usage & PROPERTY_USAGE_SUBGROUP) { continue; } - if (name.contains("/")) { + if (prop_name.contains("/")) { continue; } - highlighter->add_member_keyword_color(name, member_variable_color); + highlighter->add_member_keyword_color(prop_name, member_variable_color); } List<String> clist; @@ -178,7 +178,7 @@ void EditorStandardSyntaxHighlighter::_update_cache() { /* Comments */ const Color comment_color = EDITOR_GET("text_editor/theme/highlighting/comment_color"); List<String> comments; - script->get_language()->get_comment_delimiters(&comments); + scr->get_language()->get_comment_delimiters(&comments); for (const String &comment : comments) { String beg = comment.get_slice(" ", 0); String end = comment.get_slice_count(" ") > 1 ? comment.get_slice(" ", 1) : String(); @@ -188,7 +188,7 @@ void EditorStandardSyntaxHighlighter::_update_cache() { /* Strings */ const Color string_color = EDITOR_GET("text_editor/theme/highlighting/string_color"); List<String> strings; - script->get_language()->get_string_delimiters(&strings); + scr->get_language()->get_string_delimiters(&strings); for (const String &string : strings) { String beg = string.get_slice(" ", 0); String end = string.get_slice_count(" ") > 1 ? string.get_slice(" ", 1) : String(); @@ -431,8 +431,8 @@ void ScriptEditor::_goto_script_line2(int p_line) { } void ScriptEditor::_goto_script_line(Ref<RefCounted> p_script, int p_line) { - Ref<Script> script = Object::cast_to<Script>(*p_script); - if (script.is_valid() && (script->has_source_code() || script->get_path().is_resource_file())) { + Ref<Script> scr = Object::cast_to<Script>(*p_script); + if (scr.is_valid() && (scr->has_source_code() || scr->get_path().is_resource_file())) { if (edit(p_script, p_line, 0)) { EditorNode::get_singleton()->push_item(p_script.ptr()); @@ -447,15 +447,15 @@ void ScriptEditor::_goto_script_line(Ref<RefCounted> p_script, int p_line) { } void ScriptEditor::_set_execution(Ref<RefCounted> p_script, int p_line) { - Ref<Script> script = Object::cast_to<Script>(*p_script); - if (script.is_valid() && (script->has_source_code() || script->get_path().is_resource_file())) { + Ref<Script> scr = Object::cast_to<Script>(*p_script); + if (scr.is_valid() && (scr->has_source_code() || scr->get_path().is_resource_file())) { for (int i = 0; i < tab_container->get_tab_count(); i++) { ScriptEditorBase *se = Object::cast_to<ScriptEditorBase>(tab_container->get_tab_control(i)); if (!se) { continue; } - if ((script != nullptr && se->get_edited_resource() == p_script) || se->get_edited_resource()->get_path() == script->get_path()) { + if ((scr != nullptr && se->get_edited_resource() == p_script) || se->get_edited_resource()->get_path() == scr->get_path()) { se->set_executing_line(p_line); } } @@ -463,15 +463,15 @@ void ScriptEditor::_set_execution(Ref<RefCounted> p_script, int p_line) { } void ScriptEditor::_clear_execution(Ref<RefCounted> p_script) { - Ref<Script> script = Object::cast_to<Script>(*p_script); - if (script.is_valid() && (script->has_source_code() || script->get_path().is_resource_file())) { + Ref<Script> scr = Object::cast_to<Script>(*p_script); + if (scr.is_valid() && (scr->has_source_code() || scr->get_path().is_resource_file())) { for (int i = 0; i < tab_container->get_tab_count(); i++) { ScriptEditorBase *se = Object::cast_to<ScriptEditorBase>(tab_container->get_tab_control(i)); if (!se) { continue; } - if ((script != nullptr && se->get_edited_resource() == p_script) || se->get_edited_resource()->get_path() == script->get_path()) { + if ((scr != nullptr && se->get_edited_resource() == p_script) || se->get_edited_resource()->get_path() == scr->get_path()) { se->clear_executing_line(); } } @@ -479,19 +479,19 @@ void ScriptEditor::_clear_execution(Ref<RefCounted> p_script) { } void ScriptEditor::_set_breakpoint(Ref<RefCounted> p_script, int p_line, bool p_enabled) { - Ref<Script> script = Object::cast_to<Script>(*p_script); - if (script.is_valid() && (script->has_source_code() || script->get_path().is_resource_file())) { + Ref<Script> scr = Object::cast_to<Script>(*p_script); + if (scr.is_valid() && (scr->has_source_code() || scr->get_path().is_resource_file())) { // Update if open. for (int i = 0; i < tab_container->get_tab_count(); i++) { ScriptEditorBase *se = Object::cast_to<ScriptEditorBase>(tab_container->get_tab_control(i)); - if (se && se->get_edited_resource()->get_path() == script->get_path()) { + if (se && se->get_edited_resource()->get_path() == scr->get_path()) { se->set_breakpoint(p_line, p_enabled); return; } } // Handle closed. - Dictionary state = script_editor_cache->get_value(script->get_path(), "state"); + Dictionary state = script_editor_cache->get_value(scr->get_path(), "state"); Array breakpoints; if (state.has("breakpoints")) { breakpoints = state["breakpoints"]; @@ -505,8 +505,8 @@ void ScriptEditor::_set_breakpoint(Ref<RefCounted> p_script, int p_line, bool p_ breakpoints.push_back(p_line); } state["breakpoints"] = breakpoints; - script_editor_cache->set_value(script->get_path(), "state", state); - EditorDebuggerNode::get_singleton()->set_breakpoint(script->get_path(), p_line + 1, false); + script_editor_cache->set_value(scr->get_path(), "state", state); + EditorDebuggerNode::get_singleton()->set_breakpoint(scr->get_path(), p_line + 1, false); } } @@ -627,9 +627,9 @@ void ScriptEditor::_go_to_tab(int p_idx) { Object::cast_to<ScriptEditorBase>(c)->ensure_focus(); } - Ref<Script> script = Object::cast_to<ScriptEditorBase>(c)->get_edited_resource(); - if (script != nullptr) { - notify_script_changed(script); + Ref<Script> scr = Object::cast_to<ScriptEditorBase>(c)->get_edited_resource(); + if (scr != nullptr) { + notify_script_changed(scr); } Object::cast_to<ScriptEditorBase>(c)->validate(); @@ -705,9 +705,9 @@ void ScriptEditor::_open_recent_script(int p_idx) { ResourceLoader::get_recognized_extensions_for_type("Script", &extensions); if (extensions.find(path.get_extension())) { - Ref<Script> script = ResourceLoader::load(path); - if (script.is_valid()) { - edit(script, true); + Ref<Script> scr = ResourceLoader::load(path); + if (scr.is_valid()) { + edit(scr, true); return; } } @@ -729,9 +729,9 @@ void ScriptEditor::_open_recent_script(int p_idx) { } else { EditorNode::get_singleton()->load_resource(res_path); } - Ref<Script> script = ResourceLoader::load(path); - if (script.is_valid()) { - edit(script, true); + Ref<Script> scr = ResourceLoader::load(path); + if (scr.is_valid()) { + edit(scr, true); return; } } else if (!path.is_resource_file()) { @@ -774,9 +774,9 @@ void ScriptEditor::_close_tab(int p_idx, bool p_save, bool p_history_back) { previous_scripts.push_back(file->get_path()); } - Ref<Script> script = file; - if (script.is_valid()) { - notify_script_close(script); + Ref<Script> scr = file; + if (scr.is_valid()) { + notify_script_close(scr); } } } @@ -851,8 +851,8 @@ void ScriptEditor::_close_docs_tab() { void ScriptEditor::_copy_script_path() { ScriptEditorBase *se = _get_current_editor(); if (se) { - Ref<Resource> script = se->get_edited_resource(); - DisplayServer::get_singleton()->clipboard_set(script->get_path()); + Ref<Resource> scr = se->get_edited_resource(); + DisplayServer::get_singleton()->clipboard_set(scr->get_path()); } } @@ -908,9 +908,9 @@ void ScriptEditor::_resave_scripts(const String &p_str) { continue; } - Ref<Resource> script = se->get_edited_resource(); + Ref<Resource> scr = se->get_edited_resource(); - if (script->is_built_in()) { + if (scr->is_built_in()) { continue; //internal script, who cares } @@ -928,13 +928,13 @@ void ScriptEditor::_resave_scripts(const String &p_str) { } } - Ref<TextFile> text_file = script; + Ref<TextFile> text_file = scr; if (text_file != nullptr) { se->apply_code(); _save_text_file(text_file, text_file->get_path()); break; } else { - EditorNode::get_singleton()->save_resource(script); + EditorNode::get_singleton()->save_resource(scr); } se->tag_saved_version(); } @@ -949,9 +949,9 @@ void ScriptEditor::_res_saved_callback(const Ref<Resource> &p_res) { continue; } - Ref<Resource> script = se->get_edited_resource(); + Ref<Resource> scr = se->get_edited_resource(); - if (script == p_res) { + if (scr == p_res) { se->tag_saved_version(); } } @@ -1106,8 +1106,8 @@ Ref<Script> ScriptEditor::_get_current_script() { ScriptEditorBase *current = _get_current_editor(); if (current) { - Ref<Script> script = current->get_edited_resource(); - return script != nullptr ? script : nullptr; + Ref<Script> scr = current->get_edited_resource(); + return scr != nullptr ? scr : nullptr; } else { return nullptr; } @@ -1284,7 +1284,7 @@ void ScriptEditor::_menu_option(int p_option) { Ref<Resource> resource = current->get_edited_resource(); Ref<TextFile> text_file = resource; - Ref<Script> script = resource; + Ref<Script> scr = resource; if (text_file != nullptr) { file_dialog->set_file_mode(EditorFileDialog::FILE_MODE_SAVE_FILE); @@ -1301,15 +1301,15 @@ void ScriptEditor::_menu_option(int p_option) { break; } - if (script.is_valid()) { - clear_docs_from_script(script); + if (scr.is_valid()) { + clear_docs_from_script(scr); } EditorNode::get_singleton()->push_item(resource.ptr()); EditorNode::get_singleton()->save_resource_as(resource); - if (script.is_valid()) { - update_docs_from_script(script); + if (scr.is_valid()) { + update_docs_from_script(scr); } } break; @@ -1367,18 +1367,18 @@ void ScriptEditor::_menu_option(int p_option) { _copy_script_path(); } break; case SHOW_IN_FILE_SYSTEM: { - const Ref<Resource> script = current->get_edited_resource(); - String path = script->get_path(); + const Ref<Resource> scr = current->get_edited_resource(); + String path = scr->get_path(); if (!path.is_empty()) { - if (script->is_built_in()) { + if (scr->is_built_in()) { path = path.get_slice("::", 0); // Show the scene instead. } FileSystemDock *file_system_dock = FileSystemDock::get_singleton(); file_system_dock->navigate_to_path(path); // Ensure that the FileSystem dock is visible. - TabContainer *tab_container = (TabContainer *)file_system_dock->get_parent_control(); - tab_container->set_current_tab(tab_container->get_tab_idx_from_control(file_system_dock)); + TabContainer *dock_tab_container = (TabContainer *)file_system_dock->get_parent_control(); + dock_tab_container->set_current_tab(dock_tab_container->get_tab_idx_from_control(file_system_dock)); } } break; case CLOSE_DOCS: { @@ -1635,12 +1635,12 @@ void ScriptEditor::close_builtin_scripts_from_scene(const String &p_scene) { ScriptEditorBase *se = Object::cast_to<ScriptEditorBase>(tab_container->get_tab_control(i)); if (se) { - Ref<Script> script = se->get_edited_resource(); - if (script == nullptr || !script.is_valid()) { + Ref<Script> scr = se->get_edited_resource(); + if (scr == nullptr || !scr.is_valid()) { continue; } - if (script->is_built_in() && script->get_path().begins_with(p_scene)) { //is an internal script and belongs to scene being closed + if (scr->is_built_in() && scr->get_path().begins_with(p_scene)) { //is an internal script and belongs to scene being closed _close_tab(i, false); i--; } @@ -1668,12 +1668,12 @@ void ScriptEditor::get_breakpoints(List<String> *p_breakpoints) { continue; } - Ref<Script> script = se->get_edited_resource(); - if (script == nullptr) { + Ref<Script> scr = se->get_edited_resource(); + if (scr == nullptr) { continue; } - String base = script->get_path(); + String base = scr->get_path(); loaded_scripts.insert(base); if (base.begins_with("local://") || base.is_empty()) { continue; @@ -2184,20 +2184,20 @@ bool ScriptEditor::edit(const Ref<Resource> &p_resource, int p_line, int p_col, return false; } - Ref<Script> script = p_resource; + Ref<Script> scr = p_resource; // Don't open dominant script if using an external editor. bool use_external_editor = EditorSettings::get_singleton()->get("text_editor/external/use_external_editor") || - (script.is_valid() && script->get_language()->overrides_external_editor()); - use_external_editor = use_external_editor && !(script.is_valid() && script->is_built_in()); // Ignore external editor for built-in scripts. + (scr.is_valid() && scr->get_language()->overrides_external_editor()); + use_external_editor = use_external_editor && !(scr.is_valid() && scr->is_built_in()); // Ignore external editor for built-in scripts. const bool open_dominant = EditorSettings::get_singleton()->get("text_editor/behavior/files/open_dominant_script_on_scene_change"); const bool should_open = (open_dominant && !use_external_editor) || !EditorNode::get_singleton()->is_changing_scene(); - if (script.is_valid() && script->get_language()->overrides_external_editor()) { + if (scr.is_valid() && scr->get_language()->overrides_external_editor()) { if (should_open) { - Error err = script->get_language()->open_in_external_editor(script, p_line >= 0 ? p_line : 0, p_col); + Error err = scr->get_language()->open_in_external_editor(scr, p_line >= 0 ? p_line : 0, p_col); if (err != OK) { ERR_PRINT("Couldn't open script in the overridden external text editor"); } @@ -2271,7 +2271,7 @@ bool ScriptEditor::edit(const Ref<Resource> &p_resource, int p_line, int p_col, continue; } - if ((script != nullptr && se->get_edited_resource() == p_resource) || se->get_edited_resource()->get_path() == p_resource->get_path()) { + if ((scr != nullptr && se->get_edited_resource() == p_resource) || se->get_edited_resource()->get_path() == p_resource->get_path()) { if (should_open) { se->enable_editor(); @@ -2316,9 +2316,9 @@ bool ScriptEditor::edit(const Ref<Resource> &p_resource, int p_line, int p_col, } se->add_syntax_highlighter(highlighter); - if (script != nullptr && !highlighter_set) { + if (scr != nullptr && !highlighter_set) { PackedStringArray languages = highlighter->_get_supported_languages(); - if (languages.has(script->get_language()->get_name())) { + if (languages.has(scr->get_language()->get_name())) { se->set_syntax_highlighter(highlighter); highlighter_set = true; } @@ -2399,7 +2399,7 @@ void ScriptEditor::save_current_script() { Ref<Resource> resource = current->get_edited_resource(); Ref<TextFile> text_file = resource; - Ref<Script> script = resource; + Ref<Script> scr = resource; if (text_file != nullptr) { current->apply_code(); @@ -2407,8 +2407,8 @@ void ScriptEditor::save_current_script() { return; } - if (script.is_valid()) { - clear_docs_from_script(script); + if (scr.is_valid()) { + clear_docs_from_script(scr); } if (resource->is_built_in()) { @@ -2423,8 +2423,8 @@ void ScriptEditor::save_current_script() { EditorNode::get_singleton()->save_resource(resource); } - if (script.is_valid()) { - update_docs_from_script(script); + if (scr.is_valid()) { + update_docs_from_script(scr); } } @@ -2462,21 +2462,21 @@ void ScriptEditor::save_all_scripts() { if (!edited_res->is_built_in()) { Ref<TextFile> text_file = edited_res; - Ref<Script> script = edited_res; + Ref<Script> scr = edited_res; if (text_file != nullptr) { _save_text_file(text_file, text_file->get_path()); continue; } - if (script.is_valid()) { - clear_docs_from_script(script); + if (scr.is_valid()) { + clear_docs_from_script(scr); } EditorNode::get_singleton()->save_resource(edited_res); //external script, save it - if (script.is_valid()) { - update_docs_from_script(script); + if (scr.is_valid()) { + update_docs_from_script(scr); } } else { // For built-in scripts, save their scenes instead. @@ -2526,13 +2526,13 @@ void ScriptEditor::reload_scripts(bool p_refresh_only) { continue; } - Ref<Script> script = edited_res; - if (script != nullptr) { - Ref<Script> rel_script = ResourceLoader::load(script->get_path(), script->get_class(), ResourceFormatLoader::CACHE_MODE_IGNORE); - ERR_CONTINUE(!rel_script.is_valid()); - script->set_source_code(rel_script->get_source_code()); - script->set_last_modified_time(rel_script->get_last_modified_time()); - script->reload(true); + Ref<Script> scr = edited_res; + if (scr != nullptr) { + Ref<Script> rel_scr = ResourceLoader::load(scr->get_path(), scr->get_class(), ResourceFormatLoader::CACHE_MODE_IGNORE); + ERR_CONTINUE(!rel_scr.is_valid()); + scr->set_source_code(rel_scr->get_source_code()); + scr->set_last_modified_time(rel_scr->get_last_modified_time()); + scr->reload(true); } Ref<TextFile> text_file = edited_res; @@ -2605,17 +2605,17 @@ void ScriptEditor::_editor_stop() { void ScriptEditor::_add_callback(Object *p_obj, const String &p_function, const PackedStringArray &p_args) { ERR_FAIL_COND(!p_obj); - Ref<Script> script = p_obj->get_script(); - ERR_FAIL_COND(!script.is_valid()); + Ref<Script> scr = p_obj->get_script(); + ERR_FAIL_COND(!scr.is_valid()); - EditorNode::get_singleton()->push_item(script.ptr()); + EditorNode::get_singleton()->push_item(scr.ptr()); for (int i = 0; i < tab_container->get_tab_count(); i++) { ScriptEditorBase *se = Object::cast_to<ScriptEditorBase>(tab_container->get_tab_control(i)); if (!se) { continue; } - if (se->get_edited_resource() != script) { + if (se->get_edited_resource() != scr) { continue; } @@ -2626,7 +2626,7 @@ void ScriptEditor::_add_callback(Object *p_obj, const String &p_function, const script_list->select(script_list->find_metadata(i)); // Save the current script so the changes can be picked up by an external editor. - if (!script.ptr()->is_built_in()) { // But only if it's not built-in script. + if (!scr.ptr()->is_built_in()) { // But only if it's not built-in script. save_current_script(); } @@ -3376,9 +3376,9 @@ void ScriptEditor::_update_history_pos(int p_new_pos) { seb->set_edit_state(history[history_pos].state); seb->ensure_focus(); - Ref<Script> script = seb->get_edited_resource(); - if (script != nullptr) { - notify_script_changed(script); + Ref<Script> scr = seb->get_edited_resource(); + if (scr != nullptr) { + notify_script_changed(scr); } } @@ -3414,9 +3414,9 @@ Vector<Ref<Script>> ScriptEditor::get_open_scripts() const { continue; } - Ref<Script> script = se->get_edited_resource(); - if (script != nullptr) { - out_scripts.push_back(script); + Ref<Script> scr = se->get_edited_resource(); + if (scr != nullptr) { + out_scripts.push_back(scr); } } @@ -3467,9 +3467,9 @@ void ScriptEditor::_help_search(String p_text) { } void ScriptEditor::_open_script_request(const String &p_path) { - Ref<Script> script = ResourceLoader::load(p_path); - if (script.is_valid()) { - script_editor->edit(script, false); + Ref<Script> scr = ResourceLoader::load(p_path); + if (scr.is_valid()) { + script_editor->edit(scr, false); return; } @@ -3534,9 +3534,9 @@ void ScriptEditor::_on_find_in_files_result_selected(String fpath, int line_numb EditorNode::get_singleton()->load_scene(fpath); return; } else { - Ref<Script> script = res; - if (script.is_valid()) { - edit(script); + Ref<Script> scr = res; + if (scr.is_valid()) { + edit(scr); ScriptTextEditor *ste = Object::cast_to<ScriptTextEditor>(_get_current_editor()); if (ste) { @@ -3806,12 +3806,12 @@ ScriptEditor::ScriptEditor() { script_search_menu->get_popup()->connect("id_pressed", callable_mp(this, &ScriptEditor::_menu_option)); menu_hb->add_child(script_search_menu); - MenuButton *debug_menu = memnew(MenuButton); - menu_hb->add_child(debug_menu); - debug_menu->hide(); // Handled by EditorDebuggerNode below. + MenuButton *debug_menu_btn = memnew(MenuButton); + menu_hb->add_child(debug_menu_btn); + debug_menu_btn->hide(); // Handled by EditorDebuggerNode below. EditorDebuggerNode *debugger = EditorDebuggerNode::get_singleton(); - debugger->set_script_debug_button(debug_menu); + debugger->set_script_debug_button(debug_menu_btn); debugger->connect("goto_script_line", callable_mp(this, &ScriptEditor::_goto_script_line)); debugger->connect("set_execution", callable_mp(this, &ScriptEditor::_set_execution)); debugger->connect("clear_execution", callable_mp(this, &ScriptEditor::_clear_execution)); diff --git a/editor/plugins/script_text_editor.cpp b/editor/plugins/script_text_editor.cpp index 9910a97f88..58a0160010 100644 --- a/editor/plugins/script_text_editor.cpp +++ b/editor/plugins/script_text_editor.cpp @@ -703,25 +703,25 @@ void ScriptEditor::_update_modified_scripts_for_external_editor(Ref<Script> p_fo } for (const Ref<Script> &E : scripts) { - Ref<Script> script = E; + Ref<Script> scr = E; - if (p_for_script.is_valid() && p_for_script != script) { + if (p_for_script.is_valid() && p_for_script != scr) { continue; } - if (script->is_built_in()) { + if (scr->is_built_in()) { continue; //internal script, who cares, though weird } - uint64_t last_date = script->get_last_modified_time(); - uint64_t date = FileAccess::get_modified_time(script->get_path()); + uint64_t last_date = scr->get_last_modified_time(); + uint64_t date = FileAccess::get_modified_time(scr->get_path()); if (last_date != date) { - Ref<Script> rel_script = ResourceLoader::load(script->get_path(), script->get_class(), ResourceFormatLoader::CACHE_MODE_IGNORE); - ERR_CONTINUE(!rel_script.is_valid()); - script->set_source_code(rel_script->get_source_code()); - script->set_last_modified_time(rel_script->get_last_modified_time()); - script->update_exports(); + Ref<Script> rel_scr = ResourceLoader::load(scr->get_path(), scr->get_class(), ResourceFormatLoader::CACHE_MODE_IGNORE); + ERR_CONTINUE(!rel_scr.is_valid()); + scr->set_source_code(rel_scr->get_source_code()); + scr->set_last_modified_time(rel_scr->get_last_modified_time()); + scr->update_exports(); _trigger_live_script_reload(); } @@ -982,10 +982,10 @@ void ScriptTextEditor::_update_connected_methods() { Vector<Node *> nodes = _find_all_node_for_script(base, base, script); HashSet<StringName> methods_found; for (int i = 0; i < nodes.size(); i++) { - List<Connection> connections; - nodes[i]->get_signals_connected_to_this(&connections); + List<Connection> signal_connections; + nodes[i]->get_signals_connected_to_this(&signal_connections); - for (const Connection &connection : connections) { + for (const Connection &connection : signal_connections) { if (!(connection.flags & CONNECT_PERSIST)) { continue; } diff --git a/editor/plugins/skeleton_3d_editor_plugin.cpp b/editor/plugins/skeleton_3d_editor_plugin.cpp index 99f0ff638e..83245366f9 100644 --- a/editor/plugins/skeleton_3d_editor_plugin.cpp +++ b/editor/plugins/skeleton_3d_editor_plugin.cpp @@ -587,25 +587,25 @@ void Skeleton3DEditor::drop_data_fw(const Point2 &p_point, const Variant &p_data void Skeleton3DEditor::move_skeleton_bone(NodePath p_skeleton_path, int32_t p_selected_boneidx, int32_t p_target_boneidx) { Node *node = get_node_or_null(p_skeleton_path); - Skeleton3D *skeleton = Object::cast_to<Skeleton3D>(node); - ERR_FAIL_NULL(skeleton); + Skeleton3D *skeleton_node = Object::cast_to<Skeleton3D>(node); + ERR_FAIL_NULL(skeleton_node); Ref<EditorUndoRedoManager> &ur = EditorNode::get_undo_redo(); ur->create_action(TTR("Set Bone Parentage")); // If the target is a child of ourselves, we move only *us* and not our children. - if (skeleton->is_bone_parent_of(p_target_boneidx, p_selected_boneidx)) { - const BoneId parent_idx = skeleton->get_bone_parent(p_selected_boneidx); - const int bone_count = skeleton->get_bone_count(); + if (skeleton_node->is_bone_parent_of(p_target_boneidx, p_selected_boneidx)) { + const BoneId parent_idx = skeleton_node->get_bone_parent(p_selected_boneidx); + const int bone_count = skeleton_node->get_bone_count(); for (BoneId i = 0; i < bone_count; ++i) { - if (skeleton->get_bone_parent(i) == p_selected_boneidx) { - ur->add_undo_method(skeleton, "set_bone_parent", i, skeleton->get_bone_parent(i)); - ur->add_do_method(skeleton, "set_bone_parent", i, parent_idx); - skeleton->set_bone_parent(i, parent_idx); + if (skeleton_node->get_bone_parent(i) == p_selected_boneidx) { + ur->add_undo_method(skeleton_node, "set_bone_parent", i, skeleton_node->get_bone_parent(i)); + ur->add_do_method(skeleton_node, "set_bone_parent", i, parent_idx); + skeleton_node->set_bone_parent(i, parent_idx); } } } - ur->add_undo_method(skeleton, "set_bone_parent", p_selected_boneidx, skeleton->get_bone_parent(p_selected_boneidx)); - ur->add_do_method(skeleton, "set_bone_parent", p_selected_boneidx, p_target_boneidx); - skeleton->set_bone_parent(p_selected_boneidx, p_target_boneidx); + ur->add_undo_method(skeleton_node, "set_bone_parent", p_selected_boneidx, skeleton_node->get_bone_parent(p_selected_boneidx)); + ur->add_do_method(skeleton_node, "set_bone_parent", p_selected_boneidx, p_target_boneidx); + skeleton_node->set_bone_parent(p_selected_boneidx, p_target_boneidx); update_joint_tree(); ur->commit_action(); diff --git a/editor/plugins/sprite_frames_editor_plugin.cpp b/editor/plugins/sprite_frames_editor_plugin.cpp index d0a1ddafa1..cfece173d6 100644 --- a/editor/plugins/sprite_frames_editor_plugin.cpp +++ b/editor/plugins/sprite_frames_editor_plugin.cpp @@ -1095,8 +1095,8 @@ bool SpriteFramesEditor::can_drop_data_fw(const Point2 &p_point, const Variant & } for (int i = 0; i < files.size(); i++) { - String file = files[i]; - String ftype = EditorFileSystem::get_singleton()->get_file_type(file); + String f = files[i]; + String ftype = EditorFileSystem::get_singleton()->get_file_type(f); if (!ClassDB::is_parent_class(ftype, "Texture2D")) { return false; diff --git a/editor/plugins/text_shader_editor.cpp b/editor/plugins/text_shader_editor.cpp index 9dea990bd8..48086bf235 100644 --- a/editor/plugins/text_shader_editor.cpp +++ b/editor/plugins/text_shader_editor.cpp @@ -202,12 +202,12 @@ void ShaderTextEditor::set_warnings_panel(RichTextLabel *p_warnings_panel) { } void ShaderTextEditor::_load_theme_settings() { - CodeEdit *text_editor = get_text_editor(); + CodeEdit *te = get_text_editor(); Color updated_marked_line_color = EDITOR_GET("text_editor/theme/highlighting/mark_color"); if (updated_marked_line_color != marked_line_color) { - for (int i = 0; i < text_editor->get_line_count(); i++) { - if (text_editor->get_line_background_color(i) == marked_line_color) { - text_editor->set_line_background_color(i, updated_marked_line_color); + for (int i = 0; i < te->get_line_count(); i++) { + if (te->get_line_background_color(i) == marked_line_color) { + te->set_line_background_color(i, updated_marked_line_color); } } marked_line_color = updated_marked_line_color; @@ -257,14 +257,14 @@ void ShaderTextEditor::_load_theme_settings() { const Vector<ShaderLanguage::ModeInfo> &modes = ShaderTypes::get_singleton()->get_modes(RenderingServer::ShaderMode(i)); for (int j = 0; j < modes.size(); j++) { - const ShaderLanguage::ModeInfo &info = modes[j]; + const ShaderLanguage::ModeInfo &mode_info = modes[j]; - if (!info.options.is_empty()) { - for (int k = 0; k < info.options.size(); k++) { - built_ins.push_back(String(info.name) + "_" + String(info.options[k])); + if (!mode_info.options.is_empty()) { + for (int k = 0; k < mode_info.options.size(); k++) { + built_ins.push_back(String(mode_info.name) + "_" + String(mode_info.options[k])); } } else { - built_ins.push_back(String(info.name)); + built_ins.push_back(String(mode_info.name)); } } } @@ -278,14 +278,14 @@ void ShaderTextEditor::_load_theme_settings() { const Vector<ShaderLanguage::ModeInfo> &modes = ShaderTypes::get_singleton()->get_modes(RenderingServer::ShaderMode(shader->get_mode())); for (int i = 0; i < modes.size(); i++) { - const ShaderLanguage::ModeInfo &info = modes[i]; + const ShaderLanguage::ModeInfo &mode_info = modes[i]; - if (!info.options.is_empty()) { - for (int j = 0; j < info.options.size(); j++) { - built_ins.push_back(String(info.name) + "_" + String(info.options[j])); + if (!mode_info.options.is_empty()) { + for (int j = 0; j < mode_info.options.size(); j++) { + built_ins.push_back(String(mode_info.name) + "_" + String(mode_info.options[j])); } } else { - built_ins.push_back(String(info.name)); + built_ins.push_back(String(mode_info.name)); } } } @@ -303,12 +303,12 @@ void ShaderTextEditor::_load_theme_settings() { syntax_highlighter->add_color_region("//", "", comment_color, true); syntax_highlighter->set_disabled_branch_color(comment_color); - text_editor->clear_comment_delimiters(); - text_editor->add_comment_delimiter("/*", "*/", false); - text_editor->add_comment_delimiter("//", "", true); + te->clear_comment_delimiters(); + te->add_comment_delimiter("/*", "*/", false); + te->add_comment_delimiter("//", "", true); - if (!text_editor->has_auto_brace_completion_open_key("/*")) { - text_editor->add_auto_brace_completion_pair("/*", "*/"); + if (!te->has_auto_brace_completion_open_key("/*")) { + te->add_auto_brace_completion_pair("/*", "*/"); } // Colorize preprocessor include strings. @@ -399,22 +399,22 @@ void ShaderTextEditor::_code_complete_script(const String &p_code, List<ScriptLa ShaderLanguage sl; String calltip; - ShaderLanguage::ShaderCompileInfo info; - info.global_shader_uniform_type_func = _get_global_shader_uniform_type; + ShaderLanguage::ShaderCompileInfo comp_info; + comp_info.global_shader_uniform_type_func = _get_global_shader_uniform_type; if (shader.is_null()) { - info.is_include = true; + comp_info.is_include = true; - sl.complete(code, info, r_options, calltip); + sl.complete(code, comp_info, r_options, calltip); get_text_editor()->set_code_hint(calltip); return; } _check_shader_mode(); - info.functions = ShaderTypes::get_singleton()->get_functions(RenderingServer::ShaderMode(shader->get_mode())); - info.render_modes = ShaderTypes::get_singleton()->get_modes(RenderingServer::ShaderMode(shader->get_mode())); - info.shader_types = ShaderTypes::get_singleton()->get_types(); + comp_info.functions = ShaderTypes::get_singleton()->get_functions(RenderingServer::ShaderMode(shader->get_mode())); + comp_info.render_modes = ShaderTypes::get_singleton()->get_modes(RenderingServer::ShaderMode(shader->get_mode())); + comp_info.shader_types = ShaderTypes::get_singleton()->get_types(); - sl.complete(code, info, r_options, calltip); + sl.complete(code, comp_info, r_options, calltip); get_text_editor()->set_code_hint(calltip); } @@ -464,22 +464,22 @@ void ShaderTextEditor::_validate_script() { //preprocessor error ERR_FAIL_COND(err_positions.size() == 0); - String error_text = error_pp; - int error_line = err_positions.front()->get().line; + String err_text = error_pp; + int err_line = err_positions.front()->get().line; if (err_positions.size() == 1) { // Error in main file - error_text = "error(" + itos(error_line) + "): " + error_text; + err_text = "error(" + itos(err_line) + "): " + err_text; } else { - error_text = "error(" + itos(error_line) + ") in include " + err_positions.back()->get().file.get_file() + ":" + itos(err_positions.back()->get().line) + ": " + error_text; + err_text = "error(" + itos(err_line) + ") in include " + err_positions.back()->get().file.get_file() + ":" + itos(err_positions.back()->get().line) + ": " + err_text; set_error_count(err_positions.size() - 1); } - set_error(error_text); - set_error_pos(error_line - 1, 0); + set_error(err_text); + set_error_pos(err_line - 1, 0); for (int i = 0; i < get_text_editor()->get_line_count(); i++) { get_text_editor()->set_line_background_color(i, Color(0, 0, 0, 0)); } - get_text_editor()->set_line_background_color(error_line - 1, marked_line_color); + get_text_editor()->set_line_background_color(err_line - 1, marked_line_color); set_warning_count(0); @@ -507,39 +507,39 @@ void ShaderTextEditor::_validate_script() { } sl.set_warning_flags(flags); - ShaderLanguage::ShaderCompileInfo info; - info.global_shader_uniform_type_func = _get_global_shader_uniform_type; + ShaderLanguage::ShaderCompileInfo comp_info; + comp_info.global_shader_uniform_type_func = _get_global_shader_uniform_type; if (shader.is_null()) { - info.is_include = true; + comp_info.is_include = true; } else { Shader::Mode mode = shader->get_mode(); - info.functions = ShaderTypes::get_singleton()->get_functions(RenderingServer::ShaderMode(mode)); - info.render_modes = ShaderTypes::get_singleton()->get_modes(RenderingServer::ShaderMode(mode)); - info.shader_types = ShaderTypes::get_singleton()->get_types(); + comp_info.functions = ShaderTypes::get_singleton()->get_functions(RenderingServer::ShaderMode(mode)); + comp_info.render_modes = ShaderTypes::get_singleton()->get_modes(RenderingServer::ShaderMode(mode)); + comp_info.shader_types = ShaderTypes::get_singleton()->get_types(); } code = code_pp; //compiler error - last_compile_result = sl.compile(code, info); + last_compile_result = sl.compile(code, comp_info); if (last_compile_result != OK) { - String error_text; - int error_line; + String err_text; + int err_line; Vector<ShaderLanguage::FilePosition> include_positions = sl.get_include_positions(); if (include_positions.size() > 1) { //error is in an include - error_line = include_positions[0].line; - error_text = "error(" + itos(error_line) + ") in include " + include_positions[include_positions.size() - 1].file + ":" + itos(include_positions[include_positions.size() - 1].line) + ": " + sl.get_error_text(); + err_line = include_positions[0].line; + err_text = "error(" + itos(err_line) + ") in include " + include_positions[include_positions.size() - 1].file + ":" + itos(include_positions[include_positions.size() - 1].line) + ": " + sl.get_error_text(); set_error_count(include_positions.size() - 1); } else { - error_line = sl.get_error_line(); - error_text = "error(" + itos(error_line) + "): " + sl.get_error_text(); + err_line = sl.get_error_line(); + err_text = "error(" + itos(err_line) + "): " + sl.get_error_text(); set_error_count(0); } - set_error(error_text); - set_error_pos(error_line - 1, 0); - get_text_editor()->set_line_background_color(error_line - 1, marked_line_color); + set_error(err_text); + set_error_pos(err_line - 1, 0); + get_text_editor()->set_line_background_color(err_line - 1, marked_line_color); } else { set_error(""); } diff --git a/editor/plugins/tiles/tile_data_editors.cpp b/editor/plugins/tiles/tile_data_editors.cpp index d0f8e1f32d..73ca8b6176 100644 --- a/editor/plugins/tiles/tile_data_editors.cpp +++ b/editor/plugins/tiles/tile_data_editors.cpp @@ -212,8 +212,8 @@ void GenericTilePolygonEditor::_base_control_draw() { for (int i = 0; i < (int)polygons.size(); i++) { const Vector<Vector2> &polygon = polygons[i]; for (int j = 0; j < polygon.size(); j++) { - const Color modulate = (tinted_polygon_index == i && tinted_point_index == j) ? Color(0.5, 1, 2) : Color(1, 1, 1); - base_control->draw_texture(handle, xform.xform(polygon[j]) - handle->get_size() / 2, modulate); + const Color poly_modulate = (tinted_polygon_index == i && tinted_point_index == j) ? Color(0.5, 1, 2) : Color(1, 1, 1); + base_control->draw_texture(handle, xform.xform(polygon[j]) - handle->get_size() / 2, poly_modulate); } } } @@ -2662,27 +2662,27 @@ TileDataTerrainsEditor::~TileDataTerrainsEditor() { } Variant TileDataNavigationEditor::_get_painted_value() { - Ref<NavigationPolygon> navigation_polygon; - navigation_polygon.instantiate(); + Ref<NavigationPolygon> nav_polygon; + nav_polygon.instantiate(); for (int i = 0; i < polygon_editor->get_polygon_count(); i++) { Vector<Vector2> polygon = polygon_editor->get_polygon(i); - navigation_polygon->add_outline(polygon); + nav_polygon->add_outline(polygon); } - navigation_polygon->make_polygons_from_outlines(); - return navigation_polygon; + nav_polygon->make_polygons_from_outlines(); + return nav_polygon; } void TileDataNavigationEditor::_set_painted_value(TileSetAtlasSource *p_tile_set_atlas_source, Vector2 p_coords, int p_alternative_tile) { TileData *tile_data = p_tile_set_atlas_source->get_tile_data(p_coords, p_alternative_tile); ERR_FAIL_COND(!tile_data); - Ref<NavigationPolygon> navigation_polygon = tile_data->get_navigation_polygon(navigation_layer); + Ref<NavigationPolygon> nav_polygon = tile_data->get_navigation_polygon(navigation_layer); polygon_editor->clear_polygons(); - if (navigation_polygon.is_valid()) { - for (int i = 0; i < navigation_polygon->get_outline_count(); i++) { - polygon_editor->add_polygon(navigation_polygon->get_outline(i)); + if (nav_polygon.is_valid()) { + for (int i = 0; i < nav_polygon->get_outline_count(); i++) { + polygon_editor->add_polygon(nav_polygon->get_outline(i)); } } polygon_editor->set_background(p_tile_set_atlas_source->get_texture(), p_tile_set_atlas_source->get_tile_texture_region(p_coords), p_tile_set_atlas_source->get_tile_effective_texture_offset(p_coords, p_alternative_tile), tile_data->get_flip_h(), tile_data->get_flip_v(), tile_data->get_transpose(), tile_data->get_modulate()); @@ -2691,8 +2691,8 @@ void TileDataNavigationEditor::_set_painted_value(TileSetAtlasSource *p_tile_set void TileDataNavigationEditor::_set_value(TileSetAtlasSource *p_tile_set_atlas_source, Vector2 p_coords, int p_alternative_tile, Variant p_value) { TileData *tile_data = p_tile_set_atlas_source->get_tile_data(p_coords, p_alternative_tile); ERR_FAIL_COND(!tile_data); - Ref<NavigationPolygon> navigation_polygon = p_value; - tile_data->set_navigation_polygon(navigation_layer, navigation_polygon); + Ref<NavigationPolygon> nav_polygon = p_value; + tile_data->set_navigation_polygon(navigation_layer, nav_polygon); polygon_editor->set_background(p_tile_set_atlas_source->get_texture(), p_tile_set_atlas_source->get_tile_texture_region(p_coords), p_tile_set_atlas_source->get_tile_effective_texture_offset(p_coords, p_alternative_tile), tile_data->get_flip_h(), tile_data->get_flip_v(), tile_data->get_transpose(), tile_data->get_modulate()); } @@ -2740,9 +2740,9 @@ void TileDataNavigationEditor::draw_over_tile(CanvasItem *p_canvas_item, Transfo // Draw all shapes. RenderingServer::get_singleton()->canvas_item_add_set_transform(p_canvas_item->get_canvas_item(), p_transform); - Ref<NavigationPolygon> navigation_polygon = tile_data->get_navigation_polygon(navigation_layer); - if (navigation_polygon.is_valid()) { - Vector<Vector2> verts = navigation_polygon->get_vertices(); + Ref<NavigationPolygon> nav_polygon = tile_data->get_navigation_polygon(navigation_layer); + if (nav_polygon.is_valid()) { + Vector<Vector2> verts = nav_polygon->get_vertices(); if (verts.size() < 3) { return; } @@ -2759,9 +2759,9 @@ void TileDataNavigationEditor::draw_over_tile(CanvasItem *p_canvas_item, Transfo } RandomPCG rand; - for (int i = 0; i < navigation_polygon->get_polygon_count(); i++) { + for (int i = 0; i < nav_polygon->get_polygon_count(); i++) { // An array of vertices for this polygon. - Vector<int> polygon = navigation_polygon->get_polygon(i); + Vector<int> polygon = nav_polygon->get_polygon(i); Vector<Vector2> vertices; vertices.resize(polygon.size()); for (int j = 0; j < polygon.size(); j++) { diff --git a/editor/plugins/tiles/tile_map_editor.cpp b/editor/plugins/tiles/tile_map_editor.cpp index acfa8b3d00..7cc29dbfad 100644 --- a/editor/plugins/tiles/tile_map_editor.cpp +++ b/editor/plugins/tiles/tile_map_editor.cpp @@ -3190,10 +3190,10 @@ void TileMapEditorTerrainsPlugin::_update_tiles_list() { TreeItem *selected_tree_item = terrains_tree->get_selected(); if (selected_tree_item && selected_tree_item->get_metadata(0)) { Dictionary metadata_dict = selected_tree_item->get_metadata(0); - int selected_terrain_set = metadata_dict["terrain_set"]; - int selected_terrain_id = metadata_dict["terrain_id"]; - ERR_FAIL_INDEX(selected_terrain_set, tile_set->get_terrain_sets_count()); - ERR_FAIL_INDEX(selected_terrain_id, tile_set->get_terrains_count(selected_terrain_set)); + int sel_terrain_set = metadata_dict["terrain_set"]; + int sel_terrain_id = metadata_dict["terrain_id"]; + ERR_FAIL_INDEX(sel_terrain_set, tile_set->get_terrain_sets_count()); + ERR_FAIL_INDEX(sel_terrain_id, tile_set->get_terrains_count(sel_terrain_set)); // Add the two first generic modes int item_index = terrains_tile_list->add_icon_item(main_vbox_container->get_theme_icon(SNAME("TerrainConnect"), SNAME("EditorIcons"))); @@ -3211,13 +3211,13 @@ void TileMapEditorTerrainsPlugin::_update_tiles_list() { // Sort the items in a map by the number of corresponding terrains. RBMap<int, RBSet<TileSet::TerrainsPattern>> sorted; - for (const TileSet::TerrainsPattern &E : per_terrain_terrains_patterns[selected_terrain_set][selected_terrain_id]) { + for (const TileSet::TerrainsPattern &E : per_terrain_terrains_patterns[sel_terrain_set][sel_terrain_id]) { // Count the number of matching sides/terrains. int count = 0; for (int i = 0; i < TileSet::CELL_NEIGHBOR_MAX; i++) { TileSet::CellNeighbor bit = TileSet::CellNeighbor(i); - if (tile_set->is_valid_terrain_peering_bit(selected_terrain_set, bit) && E.get_terrain_peering_bit(bit) == selected_terrain_id) { + if (tile_set->is_valid_terrain_peering_bit(sel_terrain_set, bit) && E.get_terrain_peering_bit(bit) == sel_terrain_id) { count++; } } @@ -3234,7 +3234,7 @@ void TileMapEditorTerrainsPlugin::_update_tiles_list() { bool transpose = false; double max_probability = -1.0; - for (const TileMapCell &cell : tile_set->get_tiles_for_terrains_pattern(selected_terrain_set, terrains_pattern)) { + for (const TileMapCell &cell : tile_set->get_tiles_for_terrains_pattern(sel_terrain_set, terrains_pattern)) { Ref<TileSetSource> source = tile_set->get_source(cell.source_id); Ref<TileSetAtlasSource> atlas_source = source; @@ -3689,8 +3689,8 @@ void TileMapEditor::_update_layers_selection() { } void TileMapEditor::_move_tile_map_array_element(Object *p_undo_redo, Object *p_edited, String p_array_prefix, int p_from_index, int p_to_pos) { - Ref<EditorUndoRedoManager> undo_redo = Object::cast_to<EditorUndoRedoManager>(p_undo_redo); - ERR_FAIL_COND(undo_redo.is_null()); + Ref<EditorUndoRedoManager> undo_redo_man = Object::cast_to<EditorUndoRedoManager>(p_undo_redo); + ERR_FAIL_COND(undo_redo_man.is_null()); TileMap *tile_map = Object::cast_to<TileMap>(p_edited); if (!tile_map) { @@ -3721,12 +3721,12 @@ void TileMapEditor::_move_tile_map_array_element(Object *p_undo_redo, Object *p_ end = MIN(MAX(p_from_index, p_to_pos) + 1, end); } -#define ADD_UNDO(obj, property) undo_redo->add_undo_property(obj, property, obj->get(property)); +#define ADD_UNDO(obj, property) undo_redo_man->add_undo_property(obj, property, obj->get(property)); // Save layers' properties. if (p_from_index < 0) { - undo_redo->add_undo_method(tile_map, "remove_layer", p_to_pos < 0 ? tile_map->get_layers_count() : p_to_pos); + undo_redo_man->add_undo_method(tile_map, "remove_layer", p_to_pos < 0 ? tile_map->get_layers_count() : p_to_pos); } else if (p_to_pos < 0) { - undo_redo->add_undo_method(tile_map, "add_layer", p_from_index); + undo_redo_man->add_undo_method(tile_map, "add_layer", p_from_index); } List<PropertyInfo> properties; @@ -3752,11 +3752,11 @@ void TileMapEditor::_move_tile_map_array_element(Object *p_undo_redo, Object *p_ #undef ADD_UNDO if (p_from_index < 0) { - undo_redo->add_do_method(tile_map, "add_layer", p_to_pos); + undo_redo_man->add_do_method(tile_map, "add_layer", p_to_pos); } else if (p_to_pos < 0) { - undo_redo->add_do_method(tile_map, "remove_layer", p_from_index); + undo_redo_man->add_do_method(tile_map, "remove_layer", p_from_index); } else { - undo_redo->add_do_method(tile_map, "move_layer", p_from_index, p_to_pos); + undo_redo_man->add_do_method(tile_map, "move_layer", p_from_index, p_to_pos); } } diff --git a/editor/plugins/tiles/tile_set_atlas_source_editor.cpp b/editor/plugins/tiles/tile_set_atlas_source_editor.cpp index 4299ae8d3e..1857606f00 100644 --- a/editor/plugins/tiles/tile_set_atlas_source_editor.cpp +++ b/editor/plugins/tiles/tile_set_atlas_source_editor.cpp @@ -561,9 +561,9 @@ void TileSetAtlasSourceEditor::_update_fix_selected_and_hovered_tiles() { void TileSetAtlasSourceEditor::_update_atlas_source_inspector() { // Update visibility. - bool visible = tools_button_group->get_pressed_button() == tool_setup_atlas_source_button; - atlas_source_inspector_label->set_visible(visible); - atlas_source_inspector->set_visible(visible); + bool inspector_visible = tools_button_group->get_pressed_button() == tool_setup_atlas_source_button; + atlas_source_inspector_label->set_visible(inspector_visible); + atlas_source_inspector->set_visible(inspector_visible); } void TileSetAtlasSourceEditor::_update_tile_inspector() { @@ -2067,14 +2067,14 @@ void TileSetAtlasSourceEditor::_atlas_source_proxy_object_changed(String p_what) } void TileSetAtlasSourceEditor::_undo_redo_inspector_callback(Object *p_undo_redo, Object *p_edited, String p_property, Variant p_new_value) { - Ref<EditorUndoRedoManager> undo_redo = Object::cast_to<EditorUndoRedoManager>(p_undo_redo); - ERR_FAIL_COND(!undo_redo.is_valid()); + Ref<EditorUndoRedoManager> undo_redo_man = Object::cast_to<EditorUndoRedoManager>(p_undo_redo); + ERR_FAIL_COND(!undo_redo_man.is_valid()); -#define ADD_UNDO(obj, property) undo_redo->add_undo_property(obj, property, obj->get(property)); +#define ADD_UNDO(obj, property) undo_redo_man->add_undo_property(obj, property, obj->get(property)); AtlasTileProxyObject *tile_data_proxy = Object::cast_to<AtlasTileProxyObject>(p_edited); if (tile_data_proxy) { - UndoRedo *internal_undo_redo = undo_redo->get_history_for_object(tile_data_proxy).undo_redo; + UndoRedo *internal_undo_redo = undo_redo_man->get_history_for_object(tile_data_proxy).undo_redo; internal_undo_redo->start_force_keep_in_merge_ends(); Vector<String> components = String(p_property).split("/", true, 2); @@ -2107,7 +2107,7 @@ void TileSetAtlasSourceEditor::_undo_redo_inspector_callback(Object *p_undo_redo TileSetAtlasSource *atlas_source = atlas_source_proxy->get_edited(); ERR_FAIL_COND(!atlas_source); - UndoRedo *internal_undo_redo = undo_redo->get_history_for_object(atlas_source).undo_redo; + UndoRedo *internal_undo_redo = undo_redo_man->get_history_for_object(atlas_source).undo_redo; internal_undo_redo->start_force_keep_in_merge_ends(); PackedVector2Array arr; diff --git a/editor/plugins/tiles/tile_set_editor.cpp b/editor/plugins/tiles/tile_set_editor.cpp index 7394288fcd..3b057b7631 100644 --- a/editor/plugins/tiles/tile_set_editor.cpp +++ b/editor/plugins/tiles/tile_set_editor.cpp @@ -407,11 +407,11 @@ void TileSetEditor::_tab_changed(int p_tab_changed) { } void TileSetEditor::_move_tile_set_array_element(Object *p_undo_redo, Object *p_edited, String p_array_prefix, int p_from_index, int p_to_pos) { - Ref<EditorUndoRedoManager> undo_redo = Object::cast_to<EditorUndoRedoManager>(p_undo_redo); - ERR_FAIL_COND(undo_redo.is_null()); + Ref<EditorUndoRedoManager> undo_redo_man = Object::cast_to<EditorUndoRedoManager>(p_undo_redo); + ERR_FAIL_COND(undo_redo_man.is_null()); - TileSet *tile_set = Object::cast_to<TileSet>(p_edited); - if (!tile_set) { + TileSet *ed_tile_set = Object::cast_to<TileSet>(p_edited); + if (!ed_tile_set) { return; } @@ -421,18 +421,18 @@ void TileSetEditor::_move_tile_set_array_element(Object *p_undo_redo, Object *p_ int begin = 0; int end; if (p_array_prefix == "occlusion_layer_") { - end = tile_set->get_occlusion_layers_count(); + end = ed_tile_set->get_occlusion_layers_count(); } else if (p_array_prefix == "physics_layer_") { - end = tile_set->get_physics_layers_count(); + end = ed_tile_set->get_physics_layers_count(); } else if (p_array_prefix == "terrain_set_") { - end = tile_set->get_terrain_sets_count(); + end = ed_tile_set->get_terrain_sets_count(); } else if (components.size() >= 2 && components[0].begins_with("terrain_set_") && components[0].trim_prefix("terrain_set_").is_valid_int() && components[1] == "terrain_") { int terrain_set = components[0].trim_prefix("terrain_set_").to_int(); - end = tile_set->get_terrains_count(terrain_set); + end = ed_tile_set->get_terrains_count(terrain_set); } else if (p_array_prefix == "navigation_layer_") { - end = tile_set->get_navigation_layers_count(); + end = ed_tile_set->get_navigation_layers_count(); } else if (p_array_prefix == "custom_data_layer_") { - end = tile_set->get_custom_data_layers_count(); + end = ed_tile_set->get_custom_data_layers_count(); } else { ERR_FAIL_MSG("Invalid array prefix for TileSet."); } @@ -452,10 +452,10 @@ void TileSetEditor::_move_tile_set_array_element(Object *p_undo_redo, Object *p_ end = MIN(MAX(p_from_index, p_to_pos) + 1, end); } -#define ADD_UNDO(obj, property) undo_redo->add_undo_property(obj, property, obj->get(property)); +#define ADD_UNDO(obj, property) undo_redo_man->add_undo_property(obj, property, obj->get(property)); // Save layers' properties. List<PropertyInfo> properties; - tile_set->get_property_list(&properties); + ed_tile_set->get_property_list(&properties); for (PropertyInfo pi : properties) { if (pi.name.begins_with(p_array_prefix)) { String str = pi.name.trim_prefix(p_array_prefix); @@ -469,17 +469,17 @@ void TileSetEditor::_move_tile_set_array_element(Object *p_undo_redo, Object *p_ if (to_char_index > 0) { int array_index = str.left(to_char_index).to_int(); if (array_index >= begin && array_index < end) { - ADD_UNDO(tile_set, pi.name); + ADD_UNDO(ed_tile_set, pi.name); } } } } // Save properties for TileSetAtlasSources tile data - for (int i = 0; i < tile_set->get_source_count(); i++) { - int source_id = tile_set->get_source_id(i); + for (int i = 0; i < ed_tile_set->get_source_count(); i++) { + int source_id = ed_tile_set->get_source_id(i); - Ref<TileSetAtlasSource> tas = tile_set->get_source(source_id); + Ref<TileSetAtlasSource> tas = ed_tile_set->get_source(source_id); if (tas.is_valid()) { for (int j = 0; j < tas->get_tiles_count(); j++) { Vector2i tile_id = tas->get_tile_id(j); @@ -537,68 +537,68 @@ void TileSetEditor::_move_tile_set_array_element(Object *p_undo_redo, Object *p_ // Add do method. if (p_array_prefix == "occlusion_layer_") { if (p_from_index < 0) { - undo_redo->add_do_method(tile_set, "add_occlusion_layer", p_to_pos); + undo_redo_man->add_do_method(ed_tile_set, "add_occlusion_layer", p_to_pos); } else if (p_to_pos < 0) { - undo_redo->add_do_method(tile_set, "remove_occlusion_layer", p_from_index); + undo_redo_man->add_do_method(ed_tile_set, "remove_occlusion_layer", p_from_index); } else { - undo_redo->add_do_method(tile_set, "move_occlusion_layer", p_from_index, p_to_pos); + undo_redo_man->add_do_method(ed_tile_set, "move_occlusion_layer", p_from_index, p_to_pos); } } else if (p_array_prefix == "physics_layer_") { if (p_from_index < 0) { - undo_redo->add_do_method(tile_set, "add_physics_layer", p_to_pos); + undo_redo_man->add_do_method(ed_tile_set, "add_physics_layer", p_to_pos); } else if (p_to_pos < 0) { - undo_redo->add_do_method(tile_set, "remove_physics_layer", p_from_index); + undo_redo_man->add_do_method(ed_tile_set, "remove_physics_layer", p_from_index); } else { - undo_redo->add_do_method(tile_set, "move_physics_layer", p_from_index, p_to_pos); + undo_redo_man->add_do_method(ed_tile_set, "move_physics_layer", p_from_index, p_to_pos); } } else if (p_array_prefix == "terrain_set_") { if (p_from_index < 0) { - undo_redo->add_do_method(tile_set, "add_terrain_set", p_to_pos); + undo_redo_man->add_do_method(ed_tile_set, "add_terrain_set", p_to_pos); } else if (p_to_pos < 0) { - undo_redo->add_do_method(tile_set, "remove_terrain_set", p_from_index); + undo_redo_man->add_do_method(ed_tile_set, "remove_terrain_set", p_from_index); } else { - undo_redo->add_do_method(tile_set, "move_terrain_set", p_from_index, p_to_pos); + undo_redo_man->add_do_method(ed_tile_set, "move_terrain_set", p_from_index, p_to_pos); } } else if (components.size() >= 2 && components[0].begins_with("terrain_set_") && components[0].trim_prefix("terrain_set_").is_valid_int() && components[1] == "terrain_") { int terrain_set = components[0].trim_prefix("terrain_set_").to_int(); if (p_from_index < 0) { - undo_redo->add_do_method(tile_set, "add_terrain", terrain_set, p_to_pos); + undo_redo_man->add_do_method(ed_tile_set, "add_terrain", terrain_set, p_to_pos); } else if (p_to_pos < 0) { - undo_redo->add_do_method(tile_set, "remove_terrain", terrain_set, p_from_index); + undo_redo_man->add_do_method(ed_tile_set, "remove_terrain", terrain_set, p_from_index); } else { - undo_redo->add_do_method(tile_set, "move_terrain", terrain_set, p_from_index, p_to_pos); + undo_redo_man->add_do_method(ed_tile_set, "move_terrain", terrain_set, p_from_index, p_to_pos); } } else if (p_array_prefix == "navigation_layer_") { if (p_from_index < 0) { - undo_redo->add_do_method(tile_set, "add_navigation_layer", p_to_pos); + undo_redo_man->add_do_method(ed_tile_set, "add_navigation_layer", p_to_pos); } else if (p_to_pos < 0) { - undo_redo->add_do_method(tile_set, "remove_navigation_layer", p_from_index); + undo_redo_man->add_do_method(ed_tile_set, "remove_navigation_layer", p_from_index); } else { - undo_redo->add_do_method(tile_set, "move_navigation_layer", p_from_index, p_to_pos); + undo_redo_man->add_do_method(ed_tile_set, "move_navigation_layer", p_from_index, p_to_pos); } } else if (p_array_prefix == "custom_data_layer_") { if (p_from_index < 0) { - undo_redo->add_do_method(tile_set, "add_custom_data_layer", p_to_pos); + undo_redo_man->add_do_method(ed_tile_set, "add_custom_data_layer", p_to_pos); } else if (p_to_pos < 0) { - undo_redo->add_do_method(tile_set, "remove_custom_data_layer", p_from_index); + undo_redo_man->add_do_method(ed_tile_set, "remove_custom_data_layer", p_from_index); } else { - undo_redo->add_do_method(tile_set, "move_custom_data_layer", p_from_index, p_to_pos); + undo_redo_man->add_do_method(ed_tile_set, "move_custom_data_layer", p_from_index, p_to_pos); } } } void TileSetEditor::_undo_redo_inspector_callback(Object *p_undo_redo, Object *p_edited, String p_property, Variant p_new_value) { - Ref<EditorUndoRedoManager> undo_redo = Object::cast_to<EditorUndoRedoManager>(p_undo_redo); - ERR_FAIL_COND(undo_redo.is_null()); + Ref<EditorUndoRedoManager> undo_redo_man = Object::cast_to<EditorUndoRedoManager>(p_undo_redo); + ERR_FAIL_COND(undo_redo_man.is_null()); -#define ADD_UNDO(obj, property) undo_redo->add_undo_property(obj, property, obj->get(property)); - TileSet *tile_set = Object::cast_to<TileSet>(p_edited); - if (tile_set) { +#define ADD_UNDO(obj, property) undo_redo_man->add_undo_property(obj, property, obj->get(property)); + TileSet *ed_tile_set = Object::cast_to<TileSet>(p_edited); + if (ed_tile_set) { Vector<String> components = p_property.split("/", true, 3); - for (int i = 0; i < tile_set->get_source_count(); i++) { - int source_id = tile_set->get_source_id(i); + for (int i = 0; i < ed_tile_set->get_source_count(); i++) { + int source_id = ed_tile_set->get_source_id(i); - Ref<TileSetAtlasSource> tas = tile_set->get_source(source_id); + Ref<TileSetAtlasSource> tas = ed_tile_set->get_source(source_id); if (tas.is_valid()) { for (int j = 0; j < tas->get_tiles_count(); j++) { Vector2i tile_id = tas->get_tile_id(j); diff --git a/editor/plugins/tiles/tiles_editor_plugin.cpp b/editor/plugins/tiles/tiles_editor_plugin.cpp index 17115519e2..68bc4389a2 100644 --- a/editor/plugins/tiles/tiles_editor_plugin.cpp +++ b/editor/plugins/tiles/tiles_editor_plugin.cpp @@ -264,8 +264,8 @@ void TilesEditorPlugin::set_sorting_option(int p_option) { source_sort = p_option; } -List<int> TilesEditorPlugin::get_sorted_sources(const Ref<TileSet> tile_set) const { - SourceNameComparator::tile_set = tile_set; +List<int> TilesEditorPlugin::get_sorted_sources(const Ref<TileSet> p_tile_set) const { + SourceNameComparator::tile_set = p_tile_set; List<int> source_ids; for (int i = 0; i < tile_set->get_source_count(); i++) { diff --git a/editor/plugins/visual_shader_editor_plugin.cpp b/editor/plugins/visual_shader_editor_plugin.cpp index 40993ea168..d87513bfe1 100644 --- a/editor/plugins/visual_shader_editor_plugin.cpp +++ b/editor/plugins/visual_shader_editor_plugin.cpp @@ -86,7 +86,7 @@ void VisualShaderNodePlugin::set_editor(VisualShaderEditor *p_editor) { } Control *VisualShaderNodePlugin::create_editor(const Ref<Resource> &p_parent_resource, const Ref<VisualShaderNode> &p_node) { - Object *ret; + Object *ret = nullptr; if (GDVIRTUAL_CALL(_create_editor, p_parent_resource, p_node, ret)) { return Object::cast_to<Control>(ret); } @@ -1235,11 +1235,11 @@ void VisualShaderEditor::_update_nodes() { Ref<Resource> res = ResourceLoader::load(script_path); ERR_FAIL_COND(res.is_null()); ERR_FAIL_COND(!res->is_class("Script")); - Ref<Script> script = Ref<Script>(res); + Ref<Script> scr = Ref<Script>(res); Ref<VisualShaderNodeCustom> ref; ref.instantiate(); - ref->set_script(script); + ref->set_script(scr); if (!ref->is_available(visual_shader->get_mode(), visual_shader->get_shader_type())) { continue; } @@ -1278,7 +1278,7 @@ void VisualShaderEditor::_update_nodes() { Dictionary dict; dict["name"] = name; - dict["script"] = script; + dict["script"] = scr; dict["description"] = description; dict["return_icon_type"] = return_icon_type; @@ -1705,9 +1705,9 @@ void VisualShaderEditor::_update_graph() { } } - List<VisualShader::Connection> connections; - visual_shader->get_node_connections(type, &connections); - graph_plugin->set_connections(connections); + List<VisualShader::Connection> node_connections; + visual_shader->get_node_connections(type, &node_connections); + graph_plugin->set_connections(node_connections); Vector<int> nodes = visual_shader->get_node_list(type); @@ -1724,7 +1724,7 @@ void VisualShaderEditor::_update_graph() { graph_plugin->make_dirty(false); - for (const VisualShader::Connection &E : connections) { + for (const VisualShader::Connection &E : node_connections) { int from = E.from_node; int from_idx = E.from_port; int to = E.to_node; @@ -1899,45 +1899,45 @@ void VisualShaderEditor::_expand_output_port(int p_node, int p_port, bool p_expa visual_shader->get_node_connections(type, &conns); for (const VisualShader::Connection &E : conns) { - int from_node = E.from_node; - int from_port = E.from_port; - int to_node = E.to_node; - int to_port = E.to_port; + int cn_from_node = E.from_node; + int cn_from_port = E.from_port; + int cn_to_node = E.to_node; + int cn_to_port = E.to_port; - if (from_node == p_node) { + if (cn_from_node == p_node) { if (p_expand) { - if (from_port > p_port) { // reconnect ports after expanded ports - undo_redo->add_do_method(visual_shader.ptr(), "disconnect_nodes", type, from_node, from_port, to_node, to_port); - undo_redo->add_undo_method(visual_shader.ptr(), "connect_nodes_forced", type, from_node, from_port, to_node, to_port); + if (cn_from_port > p_port) { // reconnect ports after expanded ports + undo_redo->add_do_method(visual_shader.ptr(), "disconnect_nodes", type, cn_from_node, cn_from_port, cn_to_node, cn_to_port); + undo_redo->add_undo_method(visual_shader.ptr(), "connect_nodes_forced", type, cn_from_node, cn_from_port, cn_to_node, cn_to_port); - undo_redo->add_do_method(graph_plugin.ptr(), "disconnect_nodes", type, from_node, from_port, to_node, to_port); - undo_redo->add_undo_method(graph_plugin.ptr(), "connect_nodes", type, from_node, from_port, to_node, to_port); + undo_redo->add_do_method(graph_plugin.ptr(), "disconnect_nodes", type, cn_from_node, cn_from_port, cn_to_node, cn_to_port); + undo_redo->add_undo_method(graph_plugin.ptr(), "connect_nodes", type, cn_from_node, cn_from_port, cn_to_node, cn_to_port); - undo_redo->add_do_method(visual_shader.ptr(), "connect_nodes_forced", type, from_node, from_port + type_size, to_node, to_port); - undo_redo->add_undo_method(visual_shader.ptr(), "disconnect_nodes", type, from_node, from_port + type_size, to_node, to_port); + undo_redo->add_do_method(visual_shader.ptr(), "connect_nodes_forced", type, cn_from_node, cn_from_port + type_size, cn_to_node, cn_to_port); + undo_redo->add_undo_method(visual_shader.ptr(), "disconnect_nodes", type, cn_from_node, cn_from_port + type_size, cn_to_node, cn_to_port); - undo_redo->add_do_method(graph_plugin.ptr(), "connect_nodes", type, from_node, from_port + type_size, to_node, to_port); - undo_redo->add_undo_method(graph_plugin.ptr(), "disconnect_nodes", type, from_node, from_port + type_size, to_node, to_port); + undo_redo->add_do_method(graph_plugin.ptr(), "connect_nodes", type, cn_from_node, cn_from_port + type_size, cn_to_node, cn_to_port); + undo_redo->add_undo_method(graph_plugin.ptr(), "disconnect_nodes", type, cn_from_node, cn_from_port + type_size, cn_to_node, cn_to_port); } } else { - if (from_port > p_port + type_size) { // reconnect ports after expanded ports - undo_redo->add_do_method(visual_shader.ptr(), "disconnect_nodes", type, from_node, from_port, to_node, to_port); - undo_redo->add_undo_method(visual_shader.ptr(), "connect_nodes_forced", type, from_node, from_port, to_node, to_port); + if (cn_from_port > p_port + type_size) { // reconnect ports after expanded ports + undo_redo->add_do_method(visual_shader.ptr(), "disconnect_nodes", type, cn_from_node, cn_from_port, cn_to_node, cn_to_port); + undo_redo->add_undo_method(visual_shader.ptr(), "connect_nodes_forced", type, cn_from_node, cn_from_port, cn_to_node, cn_to_port); - undo_redo->add_do_method(graph_plugin.ptr(), "disconnect_nodes", type, from_node, from_port, to_node, to_port); - undo_redo->add_undo_method(graph_plugin.ptr(), "connect_nodes", type, from_node, from_port, to_node, to_port); + undo_redo->add_do_method(graph_plugin.ptr(), "disconnect_nodes", type, cn_from_node, cn_from_port, cn_to_node, cn_to_port); + undo_redo->add_undo_method(graph_plugin.ptr(), "connect_nodes", type, cn_from_node, cn_from_port, cn_to_node, cn_to_port); - undo_redo->add_do_method(visual_shader.ptr(), "connect_nodes", type, from_node, from_port - type_size, to_node, to_port); - undo_redo->add_undo_method(visual_shader.ptr(), "disconnect_nodes", type, from_node, from_port - type_size, to_node, to_port); + undo_redo->add_do_method(visual_shader.ptr(), "connect_nodes", type, cn_from_node, cn_from_port - type_size, cn_to_node, cn_to_port); + undo_redo->add_undo_method(visual_shader.ptr(), "disconnect_nodes", type, cn_from_node, cn_from_port - type_size, cn_to_node, cn_to_port); - undo_redo->add_do_method(graph_plugin.ptr(), "connect_nodes", type, from_node, from_port - type_size, to_node, to_port); - undo_redo->add_undo_method(graph_plugin.ptr(), "disconnect_nodes", type, from_node, from_port - type_size, to_node, to_port); - } else if (from_port > p_port) { // disconnect component ports - undo_redo->add_do_method(visual_shader.ptr(), "disconnect_nodes", type, from_node, from_port, to_node, to_port); - undo_redo->add_undo_method(visual_shader.ptr(), "connect_nodes_forced", type, from_node, from_port, to_node, to_port); + undo_redo->add_do_method(graph_plugin.ptr(), "connect_nodes", type, cn_from_node, cn_from_port - type_size, cn_to_node, cn_to_port); + undo_redo->add_undo_method(graph_plugin.ptr(), "disconnect_nodes", type, cn_from_node, cn_from_port - type_size, cn_to_node, cn_to_port); + } else if (cn_from_port > p_port) { // disconnect component ports + undo_redo->add_do_method(visual_shader.ptr(), "disconnect_nodes", type, cn_from_node, cn_from_port, cn_to_node, cn_to_port); + undo_redo->add_undo_method(visual_shader.ptr(), "connect_nodes_forced", type, cn_from_node, cn_from_port, cn_to_node, cn_to_port); - undo_redo->add_do_method(graph_plugin.ptr(), "disconnect_nodes", type, from_node, from_port, to_node, to_port); - undo_redo->add_undo_method(graph_plugin.ptr(), "connect_nodes", type, from_node, from_port, to_node, to_port); + undo_redo->add_do_method(graph_plugin.ptr(), "disconnect_nodes", type, cn_from_node, cn_from_port, cn_to_node, cn_to_port); + undo_redo->add_undo_method(graph_plugin.ptr(), "connect_nodes", type, cn_from_node, cn_from_port, cn_to_node, cn_to_port); } } } @@ -1973,30 +1973,30 @@ void VisualShaderEditor::_remove_input_port(int p_node, int p_port) { List<VisualShader::Connection> conns; visual_shader->get_node_connections(type, &conns); for (const VisualShader::Connection &E : conns) { - int from_node = E.from_node; - int from_port = E.from_port; - int to_node = E.to_node; - int to_port = E.to_port; - - if (to_node == p_node) { - if (to_port == p_port) { - undo_redo->add_do_method(visual_shader.ptr(), "disconnect_nodes", type, from_node, from_port, to_node, to_port); - undo_redo->add_undo_method(visual_shader.ptr(), "connect_nodes_forced", type, from_node, from_port, to_node, to_port); - - undo_redo->add_do_method(graph_plugin.ptr(), "disconnect_nodes", type, from_node, from_port, to_node, to_port); - undo_redo->add_undo_method(graph_plugin.ptr(), "connect_nodes", type, from_node, from_port, to_node, to_port); - } else if (to_port > p_port) { - undo_redo->add_do_method(visual_shader.ptr(), "disconnect_nodes", type, from_node, from_port, to_node, to_port); - undo_redo->add_undo_method(visual_shader.ptr(), "connect_nodes_forced", type, from_node, from_port, to_node, to_port); - - undo_redo->add_do_method(graph_plugin.ptr(), "disconnect_nodes", type, from_node, from_port, to_node, to_port); - undo_redo->add_undo_method(graph_plugin.ptr(), "connect_nodes", type, from_node, from_port, to_node, to_port); - - undo_redo->add_do_method(visual_shader.ptr(), "connect_nodes_forced", type, from_node, from_port, to_node, to_port - 1); - undo_redo->add_undo_method(visual_shader.ptr(), "disconnect_nodes", type, from_node, from_port, to_node, to_port - 1); - - undo_redo->add_do_method(graph_plugin.ptr(), "connect_nodes", type, from_node, from_port, to_node, to_port - 1); - undo_redo->add_undo_method(graph_plugin.ptr(), "disconnect_nodes", type, from_node, from_port, to_node, to_port - 1); + int cn_from_node = E.from_node; + int cn_from_port = E.from_port; + int cn_to_node = E.to_node; + int cn_to_port = E.to_port; + + if (cn_to_node == p_node) { + if (cn_to_port == p_port) { + undo_redo->add_do_method(visual_shader.ptr(), "disconnect_nodes", type, cn_from_node, cn_from_port, cn_to_node, cn_to_port); + undo_redo->add_undo_method(visual_shader.ptr(), "connect_nodes_forced", type, cn_from_node, cn_from_port, cn_to_node, cn_to_port); + + undo_redo->add_do_method(graph_plugin.ptr(), "disconnect_nodes", type, cn_from_node, cn_from_port, cn_to_node, cn_to_port); + undo_redo->add_undo_method(graph_plugin.ptr(), "connect_nodes", type, cn_from_node, cn_from_port, cn_to_node, cn_to_port); + } else if (cn_to_port > p_port) { + undo_redo->add_do_method(visual_shader.ptr(), "disconnect_nodes", type, cn_from_node, cn_from_port, cn_to_node, cn_to_port); + undo_redo->add_undo_method(visual_shader.ptr(), "connect_nodes_forced", type, cn_from_node, cn_from_port, cn_to_node, cn_to_port); + + undo_redo->add_do_method(graph_plugin.ptr(), "disconnect_nodes", type, cn_from_node, cn_from_port, cn_to_node, cn_to_port); + undo_redo->add_undo_method(graph_plugin.ptr(), "connect_nodes", type, cn_from_node, cn_from_port, cn_to_node, cn_to_port); + + undo_redo->add_do_method(visual_shader.ptr(), "connect_nodes_forced", type, cn_from_node, cn_from_port, cn_to_node, cn_to_port - 1); + undo_redo->add_undo_method(visual_shader.ptr(), "disconnect_nodes", type, cn_from_node, cn_from_port, cn_to_node, cn_to_port - 1); + + undo_redo->add_do_method(graph_plugin.ptr(), "connect_nodes", type, cn_from_node, cn_from_port, cn_to_node, cn_to_port - 1); + undo_redo->add_undo_method(graph_plugin.ptr(), "disconnect_nodes", type, cn_from_node, cn_from_port, cn_to_node, cn_to_port - 1); } } } @@ -2022,30 +2022,30 @@ void VisualShaderEditor::_remove_output_port(int p_node, int p_port) { List<VisualShader::Connection> conns; visual_shader->get_node_connections(type, &conns); for (const VisualShader::Connection &E : conns) { - int from_node = E.from_node; - int from_port = E.from_port; - int to_node = E.to_node; - int to_port = E.to_port; - - if (from_node == p_node) { - if (from_port == p_port) { - undo_redo->add_do_method(visual_shader.ptr(), "disconnect_nodes", type, from_node, from_port, to_node, to_port); - undo_redo->add_undo_method(visual_shader.ptr(), "connect_nodes_forced", type, from_node, from_port, to_node, to_port); - - undo_redo->add_do_method(graph_plugin.ptr(), "disconnect_nodes", type, from_node, from_port, to_node, to_port); - undo_redo->add_undo_method(graph_plugin.ptr(), "connect_nodes", type, from_node, from_port, to_node, to_port); - } else if (from_port > p_port) { - undo_redo->add_do_method(visual_shader.ptr(), "disconnect_nodes", type, from_node, from_port, to_node, to_port); - undo_redo->add_undo_method(visual_shader.ptr(), "connect_nodes_forced", type, from_node, from_port, to_node, to_port); - - undo_redo->add_do_method(graph_plugin.ptr(), "disconnect_nodes", type, from_node, from_port, to_node, to_port); - undo_redo->add_undo_method(graph_plugin.ptr(), "connect_nodes", type, from_node, from_port, to_node, to_port); - - undo_redo->add_do_method(visual_shader.ptr(), "connect_nodes_forced", type, from_node, from_port - 1, to_node, to_port); - undo_redo->add_undo_method(visual_shader.ptr(), "disconnect_nodes", type, from_node, from_port - 1, to_node, to_port); - - undo_redo->add_do_method(graph_plugin.ptr(), "connect_nodes", type, from_node, from_port - 1, to_node, to_port); - undo_redo->add_undo_method(graph_plugin.ptr(), "disconnect_nodes", type, from_node, from_port - 1, to_node, to_port); + int cn_from_node = E.from_node; + int cn_from_port = E.from_port; + int cn_to_node = E.to_node; + int cn_to_port = E.to_port; + + if (cn_from_node == p_node) { + if (cn_from_port == p_port) { + undo_redo->add_do_method(visual_shader.ptr(), "disconnect_nodes", type, cn_from_node, cn_from_port, cn_to_node, cn_to_port); + undo_redo->add_undo_method(visual_shader.ptr(), "connect_nodes_forced", type, cn_from_node, cn_from_port, cn_to_node, cn_to_port); + + undo_redo->add_do_method(graph_plugin.ptr(), "disconnect_nodes", type, cn_from_node, cn_from_port, cn_to_node, cn_to_port); + undo_redo->add_undo_method(graph_plugin.ptr(), "connect_nodes", type, cn_from_node, cn_from_port, cn_to_node, cn_to_port); + } else if (cn_from_port > p_port) { + undo_redo->add_do_method(visual_shader.ptr(), "disconnect_nodes", type, cn_from_node, cn_from_port, cn_to_node, cn_to_port); + undo_redo->add_undo_method(visual_shader.ptr(), "connect_nodes_forced", type, cn_from_node, cn_from_port, cn_to_node, cn_to_port); + + undo_redo->add_do_method(graph_plugin.ptr(), "disconnect_nodes", type, cn_from_node, cn_from_port, cn_to_node, cn_to_port); + undo_redo->add_undo_method(graph_plugin.ptr(), "connect_nodes", type, cn_from_node, cn_from_port, cn_to_node, cn_to_port); + + undo_redo->add_do_method(visual_shader.ptr(), "connect_nodes_forced", type, cn_from_node, cn_from_port - 1, cn_to_node, cn_to_port); + undo_redo->add_undo_method(visual_shader.ptr(), "disconnect_nodes", type, cn_from_node, cn_from_port - 1, cn_to_node, cn_to_port); + + undo_redo->add_do_method(graph_plugin.ptr(), "connect_nodes", type, cn_from_node, cn_from_port - 1, cn_to_node, cn_to_port); + undo_redo->add_undo_method(graph_plugin.ptr(), "disconnect_nodes", type, cn_from_node, cn_from_port - 1, cn_to_node, cn_to_port); } } } @@ -2932,16 +2932,16 @@ void VisualShaderEditor::_add_varying(const String &p_name, VisualShader::Varyin void VisualShaderEditor::_remove_varying(const String &p_name) { undo_redo->create_action(vformat(TTR("Remove Varying from Visual Shader: %s"), p_name)); - VisualShader::VaryingMode mode = visual_shader->get_varying_mode(p_name); + VisualShader::VaryingMode var_mode = visual_shader->get_varying_mode(p_name); undo_redo->add_do_method(visual_shader.ptr(), "remove_varying", p_name); - undo_redo->add_undo_method(visual_shader.ptr(), "add_varying", p_name, mode, visual_shader->get_varying_type(p_name)); + undo_redo->add_undo_method(visual_shader.ptr(), "add_varying", p_name, var_mode, visual_shader->get_varying_type(p_name)); undo_redo->add_do_method(this, "_update_varyings"); undo_redo->add_undo_method(this, "_update_varyings"); for (int i = 0; i <= VisualShader::TYPE_LIGHT; i++) { - if (mode == VisualShader::VARYING_MODE_FRAG_TO_LIGHT && i == 0) { + if (var_mode == VisualShader::VARYING_MODE_FRAG_TO_LIGHT && i == 0) { continue; } @@ -2967,10 +2967,10 @@ void VisualShaderEditor::_remove_varying(const String &p_name) { } } - List<VisualShader::Connection> connections; - visual_shader->get_node_connections(type, &connections); + List<VisualShader::Connection> node_connections; + visual_shader->get_node_connections(type, &node_connections); - for (VisualShader::Connection &E : connections) { + for (VisualShader::Connection &E : node_connections) { Ref<VisualShaderNodeVaryingGetter> var_getter = Object::cast_to<VisualShaderNodeVaryingGetter>(visual_shader->get_node(type, E.from_node).ptr()); if (var_getter.is_valid() && E.from_port > 0) { undo_redo->add_do_method(visual_shader.ptr(), "disconnect_nodes", type, E.from_node, E.from_port, E.to_node, E.to_port); @@ -3847,10 +3847,10 @@ void VisualShaderEditor::_dup_copy_nodes(int p_type, List<CopyItem> &r_items, Li } } - List<VisualShader::Connection> connections; - visual_shader->get_node_connections(type, &connections); + List<VisualShader::Connection> node_connections; + visual_shader->get_node_connections(type, &node_connections); - for (const VisualShader::Connection &E : connections) { + for (const VisualShader::Connection &E : node_connections) { if (nodes.has(E.from_node) && nodes.has(E.to_node)) { r_connections.push_back(E); } @@ -3961,15 +3961,15 @@ void VisualShaderEditor::_duplicate_nodes() { int type = get_current_shader_type(); List<CopyItem> items; - List<VisualShader::Connection> connections; + List<VisualShader::Connection> node_connections; - _dup_copy_nodes(type, items, connections); + _dup_copy_nodes(type, items, node_connections); if (items.is_empty()) { return; } - _dup_paste_nodes(type, items, connections, Vector2(10, 10) * EDSCALE, true); + _dup_paste_nodes(type, items, node_connections, Vector2(10, 10) * EDSCALE, true); } void VisualShaderEditor::_copy_nodes(bool p_cut) { @@ -4064,11 +4064,11 @@ void VisualShaderEditor::_input_select_item(Ref<VisualShaderNodeInput> p_input, bool type_changed = next_input_type != prev_input_type; - Ref<EditorUndoRedoManager> undo_redo = EditorNode::get_undo_redo(); - undo_redo->create_action(TTR("Visual Shader Input Type Changed")); + Ref<EditorUndoRedoManager> undo_redo_man = EditorNode::get_undo_redo(); + undo_redo_man->create_action(TTR("Visual Shader Input Type Changed")); - undo_redo->add_do_method(p_input.ptr(), "set_input_name", p_name); - undo_redo->add_undo_method(p_input.ptr(), "set_input_name", prev_name); + undo_redo_man->add_do_method(p_input.ptr(), "set_input_name", p_name); + undo_redo_man->add_undo_method(p_input.ptr(), "set_input_name", prev_name); if (type_changed) { for (int type_id = 0; type_id < VisualShader::TYPE_MAX; type_id++) { @@ -4098,30 +4098,30 @@ void VisualShaderEditor::_input_select_item(Ref<VisualShaderNodeInput> p_input, List<VisualShader::Connection> conns; visual_shader->get_node_connections(type, &conns); for (const VisualShader::Connection &E : conns) { - int from_node = E.from_node; - int from_port = E.from_port; - int to_node = E.to_node; - int to_port = E.to_port; - - if (from_node == id) { - bool is_incompatible_types = !visual_shader->is_port_types_compatible(p_input->get_input_type_by_name(p_name), visual_shader->get_node(type, to_node)->get_input_port_type(to_port)); - - if (is_incompatible_types || from_port > type_size) { - undo_redo->add_do_method(visual_shader.ptr(), "disconnect_nodes", type, from_node, from_port, to_node, to_port); - undo_redo->add_undo_method(visual_shader.ptr(), "connect_nodes", type, from_node, from_port, to_node, to_port); - undo_redo->add_do_method(graph_plugin.ptr(), "disconnect_nodes", type, from_node, from_port, to_node, to_port); - undo_redo->add_undo_method(graph_plugin.ptr(), "connect_nodes", type, from_node, from_port, to_node, to_port); + int cn_from_node = E.from_node; + int cn_from_port = E.from_port; + int cn_to_node = E.to_node; + int cn_to_port = E.to_port; + + if (cn_from_node == id) { + bool is_incompatible_types = !visual_shader->is_port_types_compatible(p_input->get_input_type_by_name(p_name), visual_shader->get_node(type, cn_to_node)->get_input_port_type(cn_to_port)); + + if (is_incompatible_types || cn_from_port > type_size) { + undo_redo_man->add_do_method(visual_shader.ptr(), "disconnect_nodes", type, cn_from_node, cn_from_port, cn_to_node, cn_to_port); + undo_redo_man->add_undo_method(visual_shader.ptr(), "connect_nodes", type, cn_from_node, cn_from_port, cn_to_node, cn_to_port); + undo_redo_man->add_do_method(graph_plugin.ptr(), "disconnect_nodes", type, cn_from_node, cn_from_port, cn_to_node, cn_to_port); + undo_redo_man->add_undo_method(graph_plugin.ptr(), "connect_nodes", type, cn_from_node, cn_from_port, cn_to_node, cn_to_port); } } } - undo_redo->add_do_method(graph_plugin.ptr(), "update_node", type_id, id); - undo_redo->add_undo_method(graph_plugin.ptr(), "update_node", type_id, id); + undo_redo_man->add_do_method(graph_plugin.ptr(), "update_node", type_id, id); + undo_redo_man->add_undo_method(graph_plugin.ptr(), "update_node", type_id, id); } } } - undo_redo->commit_action(); + undo_redo_man->commit_action(); } void VisualShaderEditor::_parameter_ref_select_item(Ref<VisualShaderNodeParameterRef> p_parameter_ref, String p_name) { @@ -4133,11 +4133,11 @@ void VisualShaderEditor::_parameter_ref_select_item(Ref<VisualShaderNodeParamete bool type_changed = p_parameter_ref->get_parameter_type_by_name(p_name) != p_parameter_ref->get_parameter_type_by_name(prev_name); - Ref<EditorUndoRedoManager> undo_redo = EditorNode::get_undo_redo(); - undo_redo->create_action(TTR("ParameterRef Name Changed")); + Ref<EditorUndoRedoManager> undo_redo_man = EditorNode::get_undo_redo(); + undo_redo_man->create_action(TTR("ParameterRef Name Changed")); - undo_redo->add_do_method(p_parameter_ref.ptr(), "set_parameter_name", p_name); - undo_redo->add_undo_method(p_parameter_ref.ptr(), "set_parameter_name", prev_name); + undo_redo_man->add_do_method(p_parameter_ref.ptr(), "set_parameter_name", p_name); + undo_redo_man->add_undo_method(p_parameter_ref.ptr(), "set_parameter_name", prev_name); // update output port for (int type_id = 0; type_id < VisualShader::TYPE_MAX; type_id++) { @@ -4152,20 +4152,20 @@ void VisualShaderEditor::_parameter_ref_select_item(Ref<VisualShaderNodeParamete if (visual_shader->is_port_types_compatible(p_parameter_ref->get_parameter_type_by_name(p_name), visual_shader->get_node(type, E.to_node)->get_input_port_type(E.to_port))) { continue; } - undo_redo->add_do_method(visual_shader.ptr(), "disconnect_nodes", type, E.from_node, E.from_port, E.to_node, E.to_port); - undo_redo->add_undo_method(visual_shader.ptr(), "connect_nodes", type, E.from_node, E.from_port, E.to_node, E.to_port); - undo_redo->add_do_method(graph_plugin.ptr(), "disconnect_nodes", type, E.from_node, E.from_port, E.to_node, E.to_port); - undo_redo->add_undo_method(graph_plugin.ptr(), "connect_nodes", type, E.from_node, E.from_port, E.to_node, E.to_port); + undo_redo_man->add_do_method(visual_shader.ptr(), "disconnect_nodes", type, E.from_node, E.from_port, E.to_node, E.to_port); + undo_redo_man->add_undo_method(visual_shader.ptr(), "connect_nodes", type, E.from_node, E.from_port, E.to_node, E.to_port); + undo_redo_man->add_do_method(graph_plugin.ptr(), "disconnect_nodes", type, E.from_node, E.from_port, E.to_node, E.to_port); + undo_redo_man->add_undo_method(graph_plugin.ptr(), "connect_nodes", type, E.from_node, E.from_port, E.to_node, E.to_port); } } } - undo_redo->add_do_method(graph_plugin.ptr(), "update_node", type_id, id); - undo_redo->add_undo_method(graph_plugin.ptr(), "update_node", type_id, id); + undo_redo_man->add_do_method(graph_plugin.ptr(), "update_node", type_id, id); + undo_redo_man->add_undo_method(graph_plugin.ptr(), "update_node", type_id, id); break; } } - undo_redo->commit_action(); + undo_redo_man->commit_action(); } void VisualShaderEditor::_varying_select_item(Ref<VisualShaderNodeVarying> p_varying, String p_name) { @@ -4177,11 +4177,11 @@ void VisualShaderEditor::_varying_select_item(Ref<VisualShaderNodeVarying> p_var bool is_getter = Ref<VisualShaderNodeVaryingGetter>(p_varying.ptr()).is_valid(); - Ref<EditorUndoRedoManager> undo_redo = EditorNode::get_undo_redo(); - undo_redo->create_action(TTR("Varying Name Changed")); + Ref<EditorUndoRedoManager> undo_redo_man = EditorNode::get_undo_redo(); + undo_redo_man->create_action(TTR("Varying Name Changed")); - undo_redo->add_do_method(p_varying.ptr(), "set_varying_name", p_name); - undo_redo->add_undo_method(p_varying.ptr(), "set_varying_name", prev_name); + undo_redo_man->add_do_method(p_varying.ptr(), "set_varying_name", p_name); + undo_redo_man->add_undo_method(p_varying.ptr(), "set_varying_name", prev_name); VisualShader::VaryingType vtype = p_varying->get_varying_type_by_name(p_name); VisualShader::VaryingType prev_vtype = p_varying->get_varying_type_by_name(prev_name); @@ -4189,8 +4189,8 @@ void VisualShaderEditor::_varying_select_item(Ref<VisualShaderNodeVarying> p_var bool type_changed = vtype != prev_vtype; if (type_changed) { - undo_redo->add_do_method(p_varying.ptr(), "set_varying_type", vtype); - undo_redo->add_undo_method(p_varying.ptr(), "set_varying_type", prev_vtype); + undo_redo_man->add_do_method(p_varying.ptr(), "set_varying_type", vtype); + undo_redo_man->add_undo_method(p_varying.ptr(), "set_varying_type", prev_vtype); } // update ports @@ -4209,32 +4209,32 @@ void VisualShaderEditor::_varying_select_item(Ref<VisualShaderNodeVarying> p_var if (visual_shader->is_port_types_compatible(p_varying->get_varying_type_by_name(p_name), visual_shader->get_node(type, E.to_node)->get_input_port_type(E.to_port))) { continue; } - undo_redo->add_do_method(visual_shader.ptr(), "disconnect_nodes", type, E.from_node, E.from_port, E.to_node, E.to_port); - undo_redo->add_undo_method(visual_shader.ptr(), "connect_nodes", type, E.from_node, E.from_port, E.to_node, E.to_port); - undo_redo->add_do_method(graph_plugin.ptr(), "disconnect_nodes", type, E.from_node, E.from_port, E.to_node, E.to_port); - undo_redo->add_undo_method(graph_plugin.ptr(), "connect_nodes", type, E.from_node, E.from_port, E.to_node, E.to_port); + undo_redo_man->add_do_method(visual_shader.ptr(), "disconnect_nodes", type, E.from_node, E.from_port, E.to_node, E.to_port); + undo_redo_man->add_undo_method(visual_shader.ptr(), "connect_nodes", type, E.from_node, E.from_port, E.to_node, E.to_port); + undo_redo_man->add_do_method(graph_plugin.ptr(), "disconnect_nodes", type, E.from_node, E.from_port, E.to_node, E.to_port); + undo_redo_man->add_undo_method(graph_plugin.ptr(), "connect_nodes", type, E.from_node, E.from_port, E.to_node, E.to_port); } } else { if (E.to_node == id) { if (visual_shader->is_port_types_compatible(p_varying->get_varying_type_by_name(p_name), visual_shader->get_node(type, E.from_node)->get_output_port_type(E.from_port))) { continue; } - undo_redo->add_do_method(visual_shader.ptr(), "disconnect_nodes", type, E.from_node, E.from_port, E.to_node, E.to_port); - undo_redo->add_undo_method(visual_shader.ptr(), "connect_nodes", type, E.from_node, E.from_port, E.to_node, E.to_port); - undo_redo->add_do_method(graph_plugin.ptr(), "disconnect_nodes", type, E.from_node, E.from_port, E.to_node, E.to_port); - undo_redo->add_undo_method(graph_plugin.ptr(), "connect_nodes", type, E.from_node, E.from_port, E.to_node, E.to_port); + undo_redo_man->add_do_method(visual_shader.ptr(), "disconnect_nodes", type, E.from_node, E.from_port, E.to_node, E.to_port); + undo_redo_man->add_undo_method(visual_shader.ptr(), "connect_nodes", type, E.from_node, E.from_port, E.to_node, E.to_port); + undo_redo_man->add_do_method(graph_plugin.ptr(), "disconnect_nodes", type, E.from_node, E.from_port, E.to_node, E.to_port); + undo_redo_man->add_undo_method(graph_plugin.ptr(), "connect_nodes", type, E.from_node, E.from_port, E.to_node, E.to_port); } } } } - undo_redo->add_do_method(graph_plugin.ptr(), "update_node", type_id, id); - undo_redo->add_undo_method(graph_plugin.ptr(), "update_node", type_id, id); + undo_redo_man->add_do_method(graph_plugin.ptr(), "update_node", type_id, id); + undo_redo_man->add_undo_method(graph_plugin.ptr(), "update_node", type_id, id); break; } } - undo_redo->commit_action(); + undo_redo_man->commit_action(); } void VisualShaderEditor::_float_constant_selected(int p_which) { @@ -4515,8 +4515,8 @@ void VisualShaderEditor::drop_data_fw(const Point2 &p_point, const Variant &p_da for (int i = 0; i < arr.size(); i++) { String type = ResourceLoader::get_resource_type(arr[i]); if (type == "GDScript") { - Ref<Script> script = ResourceLoader::load(arr[i]); - if (script->get_instance_base_type() == "VisualShaderNodeCustom") { + Ref<Script> scr = ResourceLoader::load(arr[i]); + if (scr->get_instance_base_type() == "VisualShaderNodeCustom") { saved_node_pos = p_point + Vector2(0, i * 250 * EDSCALE); saved_node_pos_dirty = true; @@ -6229,9 +6229,9 @@ void VisualShaderNodePortPreview::_shader_changed() { } } - Ref<ShaderMaterial> material; - material.instantiate(); - material->set_shader(preview_shader); + Ref<ShaderMaterial> mat; + mat.instantiate(); + mat->set_shader(preview_shader); //find if a material is also being edited and copy parameters to this one @@ -6252,12 +6252,12 @@ void VisualShaderNodePortPreview::_shader_changed() { List<PropertyInfo> params; src_mat->get_shader()->get_shader_uniform_list(¶ms); for (const PropertyInfo &E : params) { - material->set(E.name, src_mat->get(E.name)); + mat->set(E.name, src_mat->get(E.name)); } } } - set_material(material); + set_material(mat); } void VisualShaderNodePortPreview::setup(const Ref<VisualShader> &p_shader, VisualShader::Type p_type, int p_node, int p_port) { diff --git a/editor/project_manager.cpp b/editor/project_manager.cpp index 673da8872d..05015528c6 100644 --- a/editor/project_manager.cpp +++ b/editor/project_manager.cpp @@ -563,19 +563,19 @@ private: Ref<DirAccess> da = DirAccess::create(DirAccess::ACCESS_FILESYSTEM); da->make_dir(dir.path_join(rel_path)); } else { - Vector<uint8_t> data; - data.resize(info.uncompressed_size); + Vector<uint8_t> uncomp_data; + uncomp_data.resize(info.uncompressed_size); String rel_path = path.substr(zip_root.length()); //read unzOpenCurrentFile(pkg); - ret = unzReadCurrentFile(pkg, data.ptrw(), data.size()); + ret = unzReadCurrentFile(pkg, uncomp_data.ptrw(), uncomp_data.size()); ERR_BREAK_MSG(ret < 0, vformat("An error occurred while attempting to read from file: %s. This file will not be used.", rel_path)); unzCloseCurrentFile(pkg); Ref<FileAccess> f = FileAccess::open(dir.path_join(rel_path), FileAccess::WRITE); if (f.is_valid()) { - f->store_buffer(data.ptr(), data.size()); + f->store_buffer(uncomp_data.ptr(), uncomp_data.size()); } else { failed_files.push_back(rel_path); } @@ -1490,7 +1490,7 @@ void ProjectList::sort_projects() { for (int i = 0; i < _projects.size(); ++i) { Item &item = _projects.write[i]; - bool visible = true; + bool item_visible = true; if (!_search_term.is_empty()) { String search_path; if (_search_term.contains("/")) { @@ -1502,10 +1502,10 @@ void ProjectList::sort_projects() { } // When searching, display projects whose name or path contain the search term - visible = item.project_name.findn(_search_term) != -1 || search_path.findn(_search_term) != -1; + item_visible = item.project_name.findn(_search_term) != -1 || search_path.findn(_search_term) != -1; } - item.control->set_visible(visible); + item.control->set_visible(item_visible); } for (int i = 0; i < _projects.size(); ++i) { diff --git a/editor/project_settings_editor.cpp b/editor/project_settings_editor.cpp index 81f37eaeec..0f91760a84 100644 --- a/editor/project_settings_editor.cpp +++ b/editor/project_settings_editor.cpp @@ -357,12 +357,12 @@ void ProjectSettingsEditor::_action_edited(const String &p_name, const Dictionar } else { // Events changed - int event_count = ((Array)p_action["events"]).size(); + int act_event_count = ((Array)p_action["events"]).size(); int old_event_count = ((Array)old_val["events"]).size(); - if (event_count == old_event_count) { + if (act_event_count == old_event_count) { undo_redo->create_action(TTR("Edit Input Action Event")); - } else if (event_count > old_event_count) { + } else if (act_event_count > old_event_count) { undo_redo->create_action(TTR("Add Input Action Event")); } else { undo_redo->create_action(TTR("Remove Input Action Event")); diff --git a/editor/rename_dialog.cpp b/editor/rename_dialog.cpp index 300a3d0f05..f918570c66 100644 --- a/editor/rename_dialog.cpp +++ b/editor/rename_dialog.cpp @@ -652,9 +652,9 @@ void RenameDialog::_features_toggled(bool pressed) { } // Adjust to minimum size in y - Size2i size = get_size(); - size.y = 0; - set_size(size); + Size2i new_size = get_size(); + new_size.y = 0; + set_size(new_size); } #endif // MODULE_REGEX_ENABLED diff --git a/editor/scene_create_dialog.cpp b/editor/scene_create_dialog.cpp index 4563dbb0f7..5b54a5a229 100644 --- a/editor/scene_create_dialog.cpp +++ b/editor/scene_create_dialog.cpp @@ -170,9 +170,9 @@ Node *SceneCreateDialog::create_scene_root() { root = memnew(Node3D); break; case ROOT_USER_INTERFACE: { - Control *gui = memnew(Control); - gui->set_anchors_and_offsets_preset(Control::PRESET_FULL_RECT); - root = gui; + Control *gui_ctl = memnew(Control); + gui_ctl->set_anchors_and_offsets_preset(Control::PRESET_FULL_RECT); + root = gui_ctl; } break; case ROOT_OTHER: root = Object::cast_to<Node>(select_node_dialog->instance_selected()); diff --git a/editor/scene_tree_dock.cpp b/editor/scene_tree_dock.cpp index 967334f183..acaa4ec3c9 100644 --- a/editor/scene_tree_dock.cpp +++ b/editor/scene_tree_dock.cpp @@ -330,9 +330,9 @@ bool SceneTreeDock::_track_inherit(const String &p_target_scene_path, Node *p_de Ref<SceneState> ss = p->get_scene_inherited_state(); if (ss.is_valid()) { String path = ss->get_path(); - Ref<PackedScene> data = ResourceLoader::load(path); - if (data.is_valid()) { - p = data->instantiate(PackedScene::GEN_EDIT_STATE_INSTANCE); + Ref<PackedScene> pack_data = ResourceLoader::load(path); + if (pack_data.is_valid()) { + p = pack_data->instantiate(PackedScene::GEN_EDIT_STATE_INSTANCE); if (!p) { continue; } @@ -1147,9 +1147,9 @@ void SceneTreeDock::_tool_selected(int p_tool, bool p_confirm_override) { String name = selected_favorite_root.get_slicec(' ', 0); if (ScriptServer::is_global_class(name)) { new_node = Object::cast_to<Node>(ClassDB::instantiate(ScriptServer::get_global_class_native_base(name))); - Ref<Script> script = ResourceLoader::load(ScriptServer::get_global_class_path(name), "Script"); - if (new_node && script.is_valid()) { - new_node->set_script(script); + Ref<Script> scr = ResourceLoader::load(ScriptServer::get_global_class_path(name), "Script"); + if (new_node && scr.is_valid()) { + new_node->set_script(scr); new_node->set_name(name); } } else { diff --git a/editor/scene_tree_editor.cpp b/editor/scene_tree_editor.cpp index 2fef3ba8d7..da727a127a 100644 --- a/editor/scene_tree_editor.cpp +++ b/editor/scene_tree_editor.cpp @@ -215,8 +215,8 @@ void SceneTreeEditor::_add_nodes(Node *p_node, TreeItem *p_parent) { if (connect_to_script_mode) { Color accent = get_theme_color(SNAME("accent_color"), SNAME("Editor")); - Ref<Script> script = p_node->get_script(); - if (!script.is_null() && EditorNode::get_singleton()->get_object_custom_type_base(p_node) != script) { + Ref<Script> scr = p_node->get_script(); + if (!scr.is_null() && EditorNode::get_singleton()->get_object_custom_type_base(p_node) != scr) { //has script item->add_button(0, get_theme_icon(SNAME("Script"), SNAME("EditorIcons")), BUTTON_SCRIPT); } else { @@ -224,7 +224,7 @@ void SceneTreeEditor::_add_nodes(Node *p_node, TreeItem *p_parent) { item->set_custom_color(0, get_theme_color(SNAME("disabled_font_color"), SNAME("Editor"))); item->set_selectable(0, false); - if (!script.is_null()) { // make sure to mark the script if a custom type + if (!scr.is_null()) { // make sure to mark the script if a custom type item->add_button(0, get_theme_icon(SNAME("Script"), SNAME("EditorIcons")), BUTTON_SCRIPT); item->set_button_disabled(0, item->get_button_count(0) - 1, true); } @@ -268,8 +268,8 @@ void SceneTreeEditor::_add_nodes(Node *p_node, TreeItem *p_parent) { if (can_rename) { //should be can edit.. - String warning = p_node->get_configuration_warnings_as_string(); - if (!warning.is_empty()) { + String conf_warning = p_node->get_configuration_warnings_as_string(); + if (!conf_warning.is_empty()) { const int num_warnings = p_node->get_configuration_warnings().size(); String warning_icon; if (num_warnings == 1) { @@ -284,15 +284,15 @@ void SceneTreeEditor::_add_nodes(Node *p_node, TreeItem *p_parent) { const String bullet_point = String::utf8("• "); int next_newline = 0; while (next_newline != -1) { - next_newline = warning.find("\n", next_newline + 2); - if (warning.substr(next_newline + 1, bullet_point.length()) != bullet_point) { - warning = warning.insert(next_newline + 1, " "); + next_newline = conf_warning.find("\n", next_newline + 2); + if (conf_warning.substr(next_newline + 1, bullet_point.length()) != bullet_point) { + conf_warning = conf_warning.insert(next_newline + 1, " "); } } String newline = (num_warnings == 1 ? "\n" : "\n\n"); - item->add_button(0, get_theme_icon(warning_icon, SNAME("EditorIcons")), BUTTON_WARNING, false, TTR("Node configuration warning:") + newline + warning); + item->add_button(0, get_theme_icon(warning_icon, SNAME("EditorIcons")), BUTTON_WARNING, false, TTR("Node configuration warning:") + newline + conf_warning); } if (p_node->is_unique_name_in_owner()) { @@ -385,20 +385,20 @@ void SceneTreeEditor::_add_nodes(Node *p_node, TreeItem *p_parent) { p_node->connect("script_changed", callable_mp(this, &SceneTreeEditor::_node_script_changed).bind(p_node)); } - Ref<Script> script = p_node->get_script(); - if (!script.is_null()) { + Ref<Script> scr = p_node->get_script(); + if (!scr.is_null()) { String additional_notes; Color button_color = Color(1, 1, 1); // Can't set tooltip after adding button, need to do it before. - if (script->is_tool()) { + if (scr->is_tool()) { additional_notes += "\n" + TTR("This script is currently running in the editor."); button_color = get_theme_color(SNAME("accent_color"), SNAME("Editor")); } - if (EditorNode::get_singleton()->get_object_custom_type_base(p_node) == script) { + if (EditorNode::get_singleton()->get_object_custom_type_base(p_node) == scr) { additional_notes += "\n" + TTR("This script is a custom type."); button_color.a = 0.5; } - item->add_button(0, get_theme_icon(SNAME("Script"), SNAME("EditorIcons")), BUTTON_SCRIPT, false, TTR("Open Script:") + " " + script->get_path() + additional_notes); + item->add_button(0, get_theme_icon(SNAME("Script"), SNAME("EditorIcons")), BUTTON_SCRIPT, false, TTR("Open Script:") + " " + scr->get_path() + additional_notes); item->set_button_color(0, item->get_button_count(0) - 1, button_color); } @@ -511,16 +511,16 @@ void SceneTreeEditor::_node_visibility_changed(Node *p_node) { int idx = item->get_button_by_id(0, BUTTON_VISIBILITY); ERR_FAIL_COND(idx == -1); - bool visible = false; + bool node_visible = false; if (p_node->is_class("CanvasItem") || p_node->is_class("CanvasLayer") || p_node->is_class("Window")) { - visible = p_node->call("is_visible"); + node_visible = p_node->call("is_visible"); CanvasItemEditor::get_singleton()->get_viewport_control()->queue_redraw(); } else if (p_node->is_class("Node3D")) { - visible = p_node->call("is_visible"); + node_visible = p_node->call("is_visible"); } - if (visible) { + if (node_visible) { item->set_button(0, idx, get_theme_icon(SNAME("GuiVisibilityVisible"), SNAME("EditorIcons"))); } else { item->set_button(0, idx, get_theme_icon(SNAME("GuiVisibilityHidden"), SNAME("EditorIcons"))); @@ -1138,7 +1138,7 @@ Variant SceneTreeEditor::get_drag_data_fw(const Point2 &p_point, Control *p_from return Variant(); //dragging from button } - Vector<Node *> selected; + Vector<Node *> selected_nodes; Vector<Ref<Texture2D>> icons; TreeItem *next = tree->get_next_selected(nullptr); while (next) { @@ -1148,14 +1148,14 @@ Variant SceneTreeEditor::get_drag_data_fw(const Point2 &p_point, Control *p_from if (n) { // Only allow selection if not part of an instantiated scene. if (!n->get_owner() || n->get_owner() == get_scene_node() || n->get_owner()->get_scene_file_path().is_empty()) { - selected.push_back(n); + selected_nodes.push_back(n); icons.push_back(next->get_icon(0)); } } next = tree->get_next_selected(next); } - if (selected.is_empty()) { + if (selected_nodes.is_empty()) { return Variant(); } @@ -1164,20 +1164,20 @@ Variant SceneTreeEditor::get_drag_data_fw(const Point2 &p_point, Control *p_from int list_max = 10; float opacity_step = 1.0f / list_max; float opacity_item = 1.0f; - for (int i = 0; i < selected.size(); i++) { + for (int i = 0; i < selected_nodes.size(); i++) { if (i < list_max) { HBoxContainer *hb = memnew(HBoxContainer); TextureRect *tf = memnew(TextureRect); tf->set_texture(icons[i]); tf->set_stretch_mode(TextureRect::STRETCH_KEEP_CENTERED); hb->add_child(tf); - Label *label = memnew(Label(selected[i]->get_name())); + Label *label = memnew(Label(selected_nodes[i]->get_name())); hb->add_child(label); vb->add_child(hb); hb->set_modulate(Color(1, 1, 1, opacity_item)); opacity_item -= opacity_step; } - NodePath p = selected[i]->get_path(); + NodePath p = selected_nodes[i]->get_path(); objs.push_back(p); } diff --git a/editor/script_create_dialog.cpp b/editor/script_create_dialog.cpp index f57dfe4827..cc09c3a432 100644 --- a/editor/script_create_dialog.cpp +++ b/editor/script_create_dialog.cpp @@ -828,9 +828,9 @@ ScriptLanguage::ScriptTemplate ScriptCreateDialog::_get_current_template() const return ScriptLanguage::ScriptTemplate(); } -Vector<ScriptLanguage::ScriptTemplate> ScriptCreateDialog::_get_user_templates(const ScriptLanguage *language, const StringName &p_object, const String &p_dir, const ScriptLanguage::TemplateLocation &p_origin) const { +Vector<ScriptLanguage::ScriptTemplate> ScriptCreateDialog::_get_user_templates(const ScriptLanguage *p_language, const StringName &p_object, const String &p_dir, const ScriptLanguage::TemplateLocation &p_origin) const { Vector<ScriptLanguage::ScriptTemplate> user_templates; - String extension = language->get_extension(); + String extension = p_language->get_extension(); String dir_path = p_dir.path_join(p_object); @@ -840,7 +840,7 @@ Vector<ScriptLanguage::ScriptTemplate> ScriptCreateDialog::_get_user_templates(c String file = d->get_next(); while (file != String()) { if (file.get_extension() == extension) { - user_templates.append(_parse_template(language, dir_path, file, p_origin, p_object)); + user_templates.append(_parse_template(p_language, dir_path, file, p_origin, p_object)); } file = d->get_next(); } @@ -849,7 +849,7 @@ Vector<ScriptLanguage::ScriptTemplate> ScriptCreateDialog::_get_user_templates(c return user_templates; } -ScriptLanguage::ScriptTemplate ScriptCreateDialog::_parse_template(const ScriptLanguage *language, const String &p_path, const String &p_filename, const ScriptLanguage::TemplateLocation &p_origin, const String &p_inherits) const { +ScriptLanguage::ScriptTemplate ScriptCreateDialog::_parse_template(const ScriptLanguage *p_language, const String &p_path, const String &p_filename, const ScriptLanguage::TemplateLocation &p_origin, const String &p_inherits) const { ScriptLanguage::ScriptTemplate script_template = ScriptLanguage::ScriptTemplate(); script_template.origin = p_origin; script_template.inherit = p_inherits; @@ -857,7 +857,7 @@ ScriptLanguage::ScriptTemplate ScriptCreateDialog::_parse_template(const ScriptL // Get meta delimiter String meta_delimiter = String(); List<String> comment_delimiters; - language->get_comment_delimiters(&comment_delimiters); + p_language->get_comment_delimiters(&comment_delimiters); for (const String &script_delimiter : comment_delimiters) { if (!script_delimiter.contains(" ")) { meta_delimiter = script_delimiter; diff --git a/editor/script_create_dialog.h b/editor/script_create_dialog.h index c7d8cfc38a..fb1a49a1ca 100644 --- a/editor/script_create_dialog.h +++ b/editor/script_create_dialog.h @@ -119,8 +119,8 @@ class ScriptCreateDialog : public ConfirmationDialog { void _update_template_menu(); void _update_dialog(); ScriptLanguage::ScriptTemplate _get_current_template() const; - Vector<ScriptLanguage::ScriptTemplate> _get_user_templates(const ScriptLanguage *language, const StringName &p_object, const String &p_dir, const ScriptLanguage::TemplateLocation &p_origin) const; - ScriptLanguage::ScriptTemplate _parse_template(const ScriptLanguage *language, const String &p_path, const String &p_filename, const ScriptLanguage::TemplateLocation &p_origin, const String &p_inherits) const; + Vector<ScriptLanguage::ScriptTemplate> _get_user_templates(const ScriptLanguage *p_language, const StringName &p_object, const String &p_dir, const ScriptLanguage::TemplateLocation &p_origin) const; + ScriptLanguage::ScriptTemplate _parse_template(const ScriptLanguage *p_language, const String &p_path, const String &p_filename, const ScriptLanguage::TemplateLocation &p_origin, const String &p_inherits) const; String _get_script_origin_label(const ScriptLanguage::TemplateLocation &p_origin) const; protected: diff --git a/editor/shader_create_dialog.cpp b/editor/shader_create_dialog.cpp index ae533b5b75..cdbe88b99e 100644 --- a/editor/shader_create_dialog.cpp +++ b/editor/shader_create_dialog.cpp @@ -96,20 +96,20 @@ void ShaderCreateDialog::_update_language_info() { type_data.clear(); for (int i = 0; i < SHADER_TYPE_MAX; i++) { - ShaderTypeData data; + ShaderTypeData shader_type_data; if (i == int(SHADER_TYPE_TEXT)) { - data.use_templates = true; - data.extensions.push_back("gdshader"); - data.default_extension = "gdshader"; + shader_type_data.use_templates = true; + shader_type_data.extensions.push_back("gdshader"); + shader_type_data.default_extension = "gdshader"; } else if (i == int(SHADER_TYPE_INC)) { - data.extensions.push_back("gdshaderinc"); - data.default_extension = "gdshaderinc"; + shader_type_data.extensions.push_back("gdshaderinc"); + shader_type_data.default_extension = "gdshaderinc"; } else { - data.default_extension = "tres"; + shader_type_data.default_extension = "tres"; } - data.extensions.push_back("res"); - data.extensions.push_back("tres"); - type_data.push_back(data); + shader_type_data.extensions.push_back("res"); + shader_type_data.extensions.push_back("tres"); + type_data.push_back(shader_type_data); } } @@ -261,9 +261,9 @@ void ShaderCreateDialog::_load_exist() { void ShaderCreateDialog::_type_changed(int p_language) { current_type = p_language; - ShaderTypeData data = type_data[p_language]; + ShaderTypeData shader_type_data = type_data[p_language]; - String selected_ext = "." + data.default_extension; + String selected_ext = "." + shader_type_data.default_extension; String path = file_path->get_text(); String extension = ""; @@ -284,10 +284,10 @@ void ShaderCreateDialog::_type_changed(int p_language) { type_menu->set_item_disabled(int(SHADER_TYPE_INC), load_enabled); mode_menu->set_disabled(p_language == SHADER_TYPE_INC); - template_menu->set_disabled(!data.use_templates); + template_menu->set_disabled(!shader_type_data.use_templates); template_menu->clear(); - if (data.use_templates) { + if (shader_type_data.use_templates) { int last_template = EditorSettings::get_singleton()->get_project_metadata("shader_setup", "last_selected_template", 0); template_menu->add_item(TTR("Default")); @@ -437,8 +437,6 @@ String ShaderCreateDialog::_validate_path(const String &p_path) { } } - ShaderTypeData data = type_data[type_menu->get_selected()]; - bool found = false; bool match = false; diff --git a/modules/csg/csg_shape.cpp b/modules/csg/csg_shape.cpp index 3932c2377f..461960ab26 100644 --- a/modules/csg/csg_shape.cpp +++ b/modules/csg/csg_shape.cpp @@ -92,13 +92,13 @@ uint32_t CSGShape3D::get_collision_mask() const { void CSGShape3D::set_collision_layer_value(int p_layer_number, bool p_value) { ERR_FAIL_COND_MSG(p_layer_number < 1, "Collision layer number must be between 1 and 32 inclusive."); ERR_FAIL_COND_MSG(p_layer_number > 32, "Collision layer number must be between 1 and 32 inclusive."); - uint32_t collision_layer = get_collision_layer(); + uint32_t layer = get_collision_layer(); if (p_value) { - collision_layer |= 1 << (p_layer_number - 1); + layer |= 1 << (p_layer_number - 1); } else { - collision_layer &= ~(1 << (p_layer_number - 1)); + layer &= ~(1 << (p_layer_number - 1)); } - set_collision_layer(collision_layer); + set_collision_layer(layer); } bool CSGShape3D::get_collision_layer_value(int p_layer_number) const { @@ -690,7 +690,7 @@ CSGCombiner3D::CSGCombiner3D() { ///////////////////// CSGBrush *CSGPrimitive3D::_create_brush_from_arrays(const Vector<Vector3> &p_vertices, const Vector<Vector2> &p_uv, const Vector<bool> &p_smooth, const Vector<Ref<Material>> &p_materials) { - CSGBrush *brush = memnew(CSGBrush); + CSGBrush *new_brush = memnew(CSGBrush); Vector<bool> invert; invert.resize(p_vertices.size() / 3); @@ -701,9 +701,9 @@ CSGBrush *CSGPrimitive3D::_create_brush_from_arrays(const Vector<Vector3> &p_ver w[i] = flip_faces; } } - brush->build_from_faces(p_vertices, p_uv, p_smooth, p_materials, invert); + new_brush->build_from_faces(p_vertices, p_uv, p_smooth, p_materials, invert); - return brush; + return new_brush; } void CSGPrimitive3D::_bind_methods() { @@ -742,7 +742,7 @@ CSGBrush *CSGMesh3D::_build_brush() { Vector<bool> smooth; Vector<Ref<Material>> materials; Vector<Vector2> uvs; - Ref<Material> material = get_material(); + Ref<Material> base_material = get_material(); for (int i = 0; i < mesh->get_surface_count(); i++) { if (mesh->surface_get_primitive_type(i) != Mesh::PRIMITIVE_TRIANGLES) { @@ -776,8 +776,8 @@ CSGBrush *CSGMesh3D::_build_brush() { } Ref<Material> mat; - if (material.is_valid()) { - mat = material; + if (base_material.is_valid()) { + mat = base_material; } else { mat = mesh->surface_get_material(i); } @@ -933,12 +933,12 @@ Ref<Mesh> CSGMesh3D::get_mesh() { CSGBrush *CSGSphere3D::_build_brush() { // set our bounding box - CSGBrush *brush = memnew(CSGBrush); + CSGBrush *new_brush = memnew(CSGBrush); int face_count = rings * radial_segments * 2 - radial_segments * 2; bool invert_val = get_flip_faces(); - Ref<Material> material = get_material(); + Ref<Material> base_material = get_material(); Vector<Vector3> faces; Vector<Vector2> uvs; @@ -1019,7 +1019,7 @@ CSGBrush *CSGSphere3D::_build_brush() { smoothw[face] = smooth_faces; invertw[face] = invert_val; - materialsw[face] = material; + materialsw[face] = base_material; face++; } @@ -1036,7 +1036,7 @@ CSGBrush *CSGSphere3D::_build_brush() { smoothw[face] = smooth_faces; invertw[face] = invert_val; - materialsw[face] = material; + materialsw[face] = base_material; face++; } @@ -1048,9 +1048,9 @@ CSGBrush *CSGSphere3D::_build_brush() { } } - brush->build_from_faces(faces, uvs, smooth, materials, invert); + new_brush->build_from_faces(faces, uvs, smooth, materials, invert); - return brush; + return new_brush; } void CSGSphere3D::_bind_methods() { @@ -1137,12 +1137,12 @@ CSGSphere3D::CSGSphere3D() { CSGBrush *CSGBox3D::_build_brush() { // set our bounding box - CSGBrush *brush = memnew(CSGBrush); + CSGBrush *new_brush = memnew(CSGBrush); int face_count = 12; //it's a cube.. bool invert_val = get_flip_faces(); - Ref<Material> material = get_material(); + Ref<Material> base_material = get_material(); Vector<Vector3> faces; Vector<Vector2> uvs; @@ -1204,7 +1204,7 @@ CSGBrush *CSGBox3D::_build_brush() { smoothw[face] = false; invertw[face] = invert_val; - materialsw[face] = material; + materialsw[face] = base_material; face++; //face 2 @@ -1218,7 +1218,7 @@ CSGBrush *CSGBox3D::_build_brush() { smoothw[face] = false; invertw[face] = invert_val; - materialsw[face] = material; + materialsw[face] = base_material; face++; } @@ -1229,9 +1229,9 @@ CSGBrush *CSGBox3D::_build_brush() { } } - brush->build_from_faces(faces, uvs, smooth, materials, invert); + new_brush->build_from_faces(faces, uvs, smooth, materials, invert); - return brush; + return new_brush; } void CSGBox3D::_bind_methods() { @@ -1270,12 +1270,12 @@ Ref<Material> CSGBox3D::get_material() const { CSGBrush *CSGCylinder3D::_build_brush() { // set our bounding box - CSGBrush *brush = memnew(CSGBrush); + CSGBrush *new_brush = memnew(CSGBrush); int face_count = sides * (cone ? 1 : 2) + sides + (cone ? 0 : sides); bool invert_val = get_flip_faces(); - Ref<Material> material = get_material(); + Ref<Material> base_material = get_material(); Vector<Vector3> faces; Vector<Vector2> uvs; @@ -1312,14 +1312,14 @@ CSGBrush *CSGCylinder3D::_build_brush() { float ang = inc * Math_TAU; float ang_n = inc_n * Math_TAU; - Vector3 base(Math::cos(ang), 0, Math::sin(ang)); - Vector3 base_n(Math::cos(ang_n), 0, Math::sin(ang_n)); + Vector3 face_base(Math::cos(ang), 0, Math::sin(ang)); + Vector3 face_base_n(Math::cos(ang_n), 0, Math::sin(ang_n)); Vector3 face_points[4] = { - base + Vector3(0, -1, 0), - base_n + Vector3(0, -1, 0), - base_n * (cone ? 0.0 : 1.0) + Vector3(0, 1, 0), - base * (cone ? 0.0 : 1.0) + Vector3(0, 1, 0), + face_base + Vector3(0, -1, 0), + face_base_n + Vector3(0, -1, 0), + face_base_n * (cone ? 0.0 : 1.0) + Vector3(0, 1, 0), + face_base * (cone ? 0.0 : 1.0) + Vector3(0, 1, 0), }; Vector2 u[4] = { @@ -1340,7 +1340,7 @@ CSGBrush *CSGCylinder3D::_build_brush() { smoothw[face] = smooth_faces; invertw[face] = invert_val; - materialsw[face] = material; + materialsw[face] = base_material; face++; @@ -1356,7 +1356,7 @@ CSGBrush *CSGCylinder3D::_build_brush() { smoothw[face] = smooth_faces; invertw[face] = invert_val; - materialsw[face] = material; + materialsw[face] = base_material; face++; } @@ -1371,7 +1371,7 @@ CSGBrush *CSGCylinder3D::_build_brush() { smoothw[face] = false; invertw[face] = invert_val; - materialsw[face] = material; + materialsw[face] = base_material; face++; if (!cone) { @@ -1386,7 +1386,7 @@ CSGBrush *CSGCylinder3D::_build_brush() { smoothw[face] = false; invertw[face] = invert_val; - materialsw[face] = material; + materialsw[face] = base_material; face++; } } @@ -1397,9 +1397,9 @@ CSGBrush *CSGCylinder3D::_build_brush() { } } - brush->build_from_faces(faces, uvs, smooth, materials, invert); + new_brush->build_from_faces(faces, uvs, smooth, materials, invert); - return brush; + return new_brush; } void CSGCylinder3D::_bind_methods() { @@ -1515,12 +1515,12 @@ CSGBrush *CSGTorus3D::_build_brush() { float radius = (max_radius - min_radius) * 0.5; - CSGBrush *brush = memnew(CSGBrush); + CSGBrush *new_brush = memnew(CSGBrush); int face_count = ring_sides * sides * 2; bool invert_val = get_flip_faces(); - Ref<Material> material = get_material(); + Ref<Material> base_material = get_material(); Vector<Vector3> faces; Vector<Vector2> uvs; @@ -1596,7 +1596,7 @@ CSGBrush *CSGTorus3D::_build_brush() { smoothw[face] = smooth_faces; invertw[face] = invert_val; - materialsw[face] = material; + materialsw[face] = base_material; face++; @@ -1611,7 +1611,7 @@ CSGBrush *CSGTorus3D::_build_brush() { smoothw[face] = smooth_faces; invertw[face] = invert_val; - materialsw[face] = material; + materialsw[face] = base_material; face++; } } @@ -1622,9 +1622,9 @@ CSGBrush *CSGTorus3D::_build_brush() { } } - brush->build_from_faces(faces, uvs, smooth, materials, invert); + new_brush->build_from_faces(faces, uvs, smooth, materials, invert); - return brush; + return new_brush; } void CSGTorus3D::_bind_methods() { @@ -1726,10 +1726,10 @@ CSGTorus3D::CSGTorus3D() { /////////////// CSGBrush *CSGPolygon3D::_build_brush() { - CSGBrush *brush = memnew(CSGBrush); + CSGBrush *new_brush = memnew(CSGBrush); if (polygon.size() < 3) { - return brush; + return new_brush; } // Triangulate polygon shape. @@ -1739,7 +1739,7 @@ CSGBrush *CSGPolygon3D::_build_brush() { } int shape_sides = shape_polygon.size(); Vector<int> shape_faces = Geometry2D::triangulate_polygon(shape_polygon); - ERR_FAIL_COND_V_MSG(shape_faces.size() < 3, brush, "Failed to triangulate CSGPolygon. Make sure the polygon doesn't have any intersecting edges."); + ERR_FAIL_COND_V_MSG(shape_faces.size() < 3, new_brush, "Failed to triangulate CSGPolygon. Make sure the polygon doesn't have any intersecting edges."); // Get polygon enclosing Rect2. Rect2 shape_rect(shape_polygon[0], Vector2()); @@ -1764,12 +1764,12 @@ CSGBrush *CSGPolygon3D::_build_brush() { } if (!path) { - return brush; + return new_brush; } curve = path->get_curve(); if (curve.is_null() || curve->get_point_count() < 2) { - return brush; + return new_brush; } } @@ -1806,7 +1806,7 @@ CSGBrush *CSGPolygon3D::_build_brush() { int face_count = extrusions * extrusion_face_count + end_count * shape_face_count; // Initialize variables used to create the mesh. - Ref<Material> material = get_material(); + Ref<Material> base_material = get_material(); Vector<Vector3> faces; Vector<Vector2> uvs; @@ -1896,7 +1896,7 @@ CSGBrush *CSGPolygon3D::_build_brush() { } smoothw[face] = false; - materialsw[face] = material; + materialsw[face] = base_material; invertw[face] = flip_faces; face++; } @@ -2003,7 +2003,7 @@ CSGBrush *CSGPolygon3D::_build_brush() { smoothw[face] = smooth_faces; invertw[face] = flip_faces; - materialsw[face] = material; + materialsw[face] = base_material; face++; @@ -2018,7 +2018,7 @@ CSGBrush *CSGPolygon3D::_build_brush() { smoothw[face] = smooth_faces; invertw[face] = flip_faces; - materialsw[face] = material; + materialsw[face] = base_material; face++; } @@ -2041,14 +2041,14 @@ CSGBrush *CSGPolygon3D::_build_brush() { } smoothw[face] = false; - materialsw[face] = material; + materialsw[face] = base_material; invertw[face] = flip_faces; face++; } } face_count -= faces_removed; - ERR_FAIL_COND_V_MSG(face != face_count, brush, "Bug: Failed to create the CSGPolygon mesh correctly."); + ERR_FAIL_COND_V_MSG(face != face_count, new_brush, "Bug: Failed to create the CSGPolygon mesh correctly."); } if (faces_removed > 0) { @@ -2059,9 +2059,9 @@ CSGBrush *CSGPolygon3D::_build_brush() { invert.resize(face_count); } - brush->build_from_faces(faces, uvs, smooth, materials, invert); + new_brush->build_from_faces(faces, uvs, smooth, materials, invert); - return brush; + return new_brush; } void CSGPolygon3D::_notification(int p_what) { diff --git a/modules/enet/enet_multiplayer_peer.cpp b/modules/enet/enet_multiplayer_peer.cpp index dfdd08c9f4..e7728f4aec 100644 --- a/modules/enet/enet_multiplayer_peer.cpp +++ b/modules/enet/enet_multiplayer_peer.cpp @@ -436,9 +436,9 @@ Error ENetMultiplayerPeer::put_packet(const uint8_t *p_buffer, int p_buffer_size int packet_flags = 0; int channel = SYSCH_RELIABLE; - int transfer_channel = get_transfer_channel(); - if (transfer_channel > 0) { - channel = SYSCH_MAX + transfer_channel - 1; + int tr_channel = get_transfer_channel(); + if (tr_channel > 0) { + channel = SYSCH_MAX + tr_channel - 1; } else { switch (get_transfer_mode()) { case TRANSFER_MODE_UNRELIABLE: { diff --git a/modules/gdscript/editor/gdscript_highlighter.cpp b/modules/gdscript/editor/gdscript_highlighter.cpp index 8b27307d0c..8645aa6f15 100644 --- a/modules/gdscript/editor/gdscript_highlighter.cpp +++ b/modules/gdscript/editor/gdscript_highlighter.cpp @@ -653,23 +653,23 @@ void GDScriptSyntaxHighlighter::_update_cache() { add_color_region(beg, end, string_color, end.is_empty()); } - const Ref<Script> script = _get_edited_resource(); - if (script.is_valid()) { + const Ref<Script> scr = _get_edited_resource(); + if (scr.is_valid()) { /* Member types. */ const Color member_variable_color = EDITOR_GET("text_editor/theme/highlighting/member_variable_color"); - StringName instance_base = script->get_instance_base_type(); + StringName instance_base = scr->get_instance_base_type(); if (instance_base != StringName()) { List<PropertyInfo> plist; ClassDB::get_property_list(instance_base, &plist); for (const PropertyInfo &E : plist) { - String name = E.name; + String prop_name = E.name; if (E.usage & PROPERTY_USAGE_CATEGORY || E.usage & PROPERTY_USAGE_GROUP || E.usage & PROPERTY_USAGE_SUBGROUP) { continue; } - if (name.contains("/")) { + if (prop_name.contains("/")) { continue; } - member_keywords[name] = member_variable_color; + member_keywords[prop_name] = member_variable_color; } List<String> clist; diff --git a/modules/gdscript/gdscript.cpp b/modules/gdscript/gdscript.cpp index 340f2af693..0a9dad04c7 100644 --- a/modules/gdscript/gdscript.cpp +++ b/modules/gdscript/gdscript.cpp @@ -111,9 +111,9 @@ GDScriptFunction *GDScript::_super_constructor(GDScript *p_script) { if (p_script->initializer) { return p_script->initializer; } else { - GDScript *base = p_script->_base; - if (base != nullptr) { - return _super_constructor(base); + GDScript *base_src = p_script->_base; + if (base_src != nullptr) { + return _super_constructor(base_src); } else { return nullptr; } @@ -121,9 +121,9 @@ GDScriptFunction *GDScript::_super_constructor(GDScript *p_script) { } void GDScript::_super_implicit_constructor(GDScript *p_script, GDScriptInstance *p_instance, Callable::CallError &r_error) { - GDScript *base = p_script->_base; - if (base != nullptr) { - _super_implicit_constructor(base, p_instance, r_error); + GDScript *base_src = p_script->_base; + if (base_src != nullptr) { + _super_implicit_constructor(base_src, p_instance, r_error); if (r_error.error != Callable::CallError::CALL_OK) { return; } @@ -151,7 +151,7 @@ GDScriptInstance *GDScript::_create_instance(const Variant **p_args, int p_argco /* STEP 2, INITIALIZE AND CONSTRUCT */ { - MutexLock lock(GDScriptLanguage::singleton->lock); + MutexLock lock(GDScriptLanguage::singleton->mutex); instances.insert(instance->owner); } @@ -160,7 +160,7 @@ GDScriptInstance *GDScript::_create_instance(const Variant **p_args, int p_argco instance->script = Ref<GDScript>(); instance->owner->set_script_instance(nullptr); { - MutexLock lock(GDScriptLanguage::singleton->lock); + MutexLock lock(GDScriptLanguage::singleton->mutex); instances.erase(p_owner); } ERR_FAIL_V_MSG(nullptr, "Error constructing a GDScriptInstance."); @@ -177,7 +177,7 @@ GDScriptInstance *GDScript::_create_instance(const Variant **p_args, int p_argco instance->script = Ref<GDScript>(); instance->owner->set_script_instance(nullptr); { - MutexLock lock(GDScriptLanguage::singleton->lock); + MutexLock lock(GDScriptLanguage::singleton->mutex); instances.erase(p_owner); } ERR_FAIL_V_MSG(nullptr, "Error constructing a GDScriptInstance."); @@ -418,7 +418,7 @@ PlaceHolderScriptInstance *GDScript::placeholder_instance_create(Object *p_this) } bool GDScript::instance_has(const Object *p_this) const { - MutexLock lock(GDScriptLanguage::singleton->lock); + MutexLock lock(GDScriptLanguage::singleton->mutex); return instances.has((Object *)p_this); } @@ -620,11 +620,11 @@ void GDScript::_update_doc() { } if (!is_enum) { DocData::ConstantDoc constant_doc; - String doc_description; + String const_description; if (doc_constants.has(E.key)) { - doc_description = doc_constants[E.key]; + const_description = doc_constants[E.key]; } - DocData::constant_doc_from_variant(constant_doc, E.key, E.value, doc_description); + DocData::constant_doc_from_variant(constant_doc, E.key, E.value, const_description); doc.constants.push_back(constant_doc); } } @@ -675,35 +675,35 @@ bool GDScript::_update_exports(bool *r_err, bool p_recursive_call, PlaceHolderSc } if (c->extends_used) { - String path = ""; + String ext_path = ""; if (String(c->extends_path) != "" && String(c->extends_path) != get_path()) { - path = c->extends_path; - if (path.is_relative_path()) { - String base = get_path(); - if (base.is_empty() || base.is_relative_path()) { - ERR_PRINT(("Could not resolve relative path for parent class: " + path).utf8().get_data()); + ext_path = c->extends_path; + if (ext_path.is_relative_path()) { + String base_path = get_path(); + if (base_path.is_empty() || base_path.is_relative_path()) { + ERR_PRINT(("Could not resolve relative path for parent class: " + ext_path).utf8().get_data()); } else { - path = base.get_base_dir().path_join(path); + ext_path = base_path.get_base_dir().path_join(ext_path); } } } else if (c->extends.size() != 0) { - const StringName &base = c->extends[0]; + const StringName &base_class = c->extends[0]; - if (ScriptServer::is_global_class(base)) { - path = ScriptServer::get_global_class_path(base); + if (ScriptServer::is_global_class(base_class)) { + ext_path = ScriptServer::get_global_class_path(base_class); } } - if (!path.is_empty()) { - if (path != get_path()) { - Ref<GDScript> bf = ResourceLoader::load(path); + if (!ext_path.is_empty()) { + if (ext_path != get_path()) { + Ref<GDScript> bf = ResourceLoader::load(ext_path); if (bf.is_valid()) { base_cache = bf; bf->inheriters_cache.insert(get_instance_id()); } } else { - ERR_PRINT(("Path extending itself in " + path).utf8().get_data()); + ERR_PRINT(("Path extending itself in " + ext_path).utf8().get_data()); } } } @@ -843,7 +843,7 @@ String GDScript::_get_debug_path() const { Error GDScript::reload(bool p_keep_state) { bool has_instances; { - MutexLock lock(GDScriptLanguage::singleton->lock); + MutexLock lock(GDScriptLanguage::singleton->mutex); has_instances = instances.size(); } @@ -1187,7 +1187,7 @@ GDScript::GDScript() : script_list(this) { #ifdef DEBUG_ENABLED { - MutexLock lock(GDScriptLanguage::get_singleton()->lock); + MutexLock lock(GDScriptLanguage::get_singleton()->mutex); GDScriptLanguage::get_singleton()->script_list.add(&script_list); } @@ -1258,7 +1258,7 @@ void GDScript::_init_rpc_methods_properties() { GDScript::~GDScript() { { - MutexLock lock(GDScriptLanguage::get_singleton()->lock); + MutexLock lock(GDScriptLanguage::get_singleton()->mutex); while (SelfList<GDScriptFunctionState> *E = pending_func_states.first()) { // Order matters since clearing the stack may already cause @@ -1295,7 +1295,7 @@ GDScript::~GDScript() { #ifdef DEBUG_ENABLED { - MutexLock lock(GDScriptLanguage::get_singleton()->lock); + MutexLock lock(GDScriptLanguage::get_singleton()->mutex); GDScriptLanguage::get_singleton()->script_list.remove(&script_list); } @@ -1722,7 +1722,7 @@ GDScriptInstance::GDScriptInstance() { } GDScriptInstance::~GDScriptInstance() { - MutexLock lock(GDScriptLanguage::get_singleton()->lock); + MutexLock lock(GDScriptLanguage::get_singleton()->mutex); while (SelfList<GDScriptFunctionState> *E = pending_func_states.first()) { // Order matters since clearing the stack may already cause @@ -1825,7 +1825,7 @@ void GDScriptLanguage::finish() { void GDScriptLanguage::profiling_start() { #ifdef DEBUG_ENABLED - MutexLock lock(this->lock); + MutexLock lock(this->mutex); SelfList<GDScriptFunction> *elem = function_list.first(); while (elem) { @@ -1847,7 +1847,7 @@ void GDScriptLanguage::profiling_start() { void GDScriptLanguage::profiling_stop() { #ifdef DEBUG_ENABLED - MutexLock lock(this->lock); + MutexLock lock(this->mutex); profiling = false; #endif @@ -1857,7 +1857,7 @@ int GDScriptLanguage::profiling_get_accumulated_data(ProfilingInfo *p_info_arr, int current = 0; #ifdef DEBUG_ENABLED - MutexLock lock(this->lock); + MutexLock lock(this->mutex); SelfList<GDScriptFunction> *elem = function_list.first(); while (elem) { @@ -1880,7 +1880,7 @@ int GDScriptLanguage::profiling_get_frame_data(ProfilingInfo *p_info_arr, int p_ int current = 0; #ifdef DEBUG_ENABLED - MutexLock lock(this->lock); + MutexLock lock(this->mutex); SelfList<GDScriptFunction> *elem = function_list.first(); while (elem) { @@ -1926,7 +1926,7 @@ void GDScriptLanguage::reload_all_scripts() { print_verbose("GDScript: Reloading all scripts"); List<Ref<GDScript>> scripts; { - MutexLock lock(this->lock); + MutexLock lock(this->mutex); SelfList<GDScript> *elem = script_list.first(); while (elem) { @@ -1942,10 +1942,10 @@ void GDScriptLanguage::reload_all_scripts() { scripts.sort_custom<GDScriptDepSort>(); //update in inheritance dependency order - for (Ref<GDScript> &script : scripts) { - print_verbose("GDScript: Reloading: " + script->get_path()); - script->load_source_code(script->get_path()); - script->reload(true); + for (Ref<GDScript> &scr : scripts) { + print_verbose("GDScript: Reloading: " + scr->get_path()); + scr->load_source_code(scr->get_path()); + scr->reload(true); } #endif } @@ -1955,7 +1955,7 @@ void GDScriptLanguage::reload_tool_script(const Ref<Script> &p_script, bool p_so List<Ref<GDScript>> scripts; { - MutexLock lock(this->lock); + MutexLock lock(this->mutex); SelfList<GDScript> *elem = script_list.first(); while (elem) { @@ -1974,21 +1974,21 @@ void GDScriptLanguage::reload_tool_script(const Ref<Script> &p_script, bool p_so scripts.sort_custom<GDScriptDepSort>(); //update in inheritance dependency order - for (Ref<GDScript> &script : scripts) { - bool reload = script == p_script || to_reload.has(script->get_base()); + for (Ref<GDScript> &scr : scripts) { + bool reload = scr == p_script || to_reload.has(scr->get_base()); if (!reload) { continue; } - to_reload.insert(script, HashMap<ObjectID, List<Pair<StringName, Variant>>>()); + to_reload.insert(scr, HashMap<ObjectID, List<Pair<StringName, Variant>>>()); if (!p_soft_reload) { //save state and remove script from instances - HashMap<ObjectID, List<Pair<StringName, Variant>>> &map = to_reload[script]; + HashMap<ObjectID, List<Pair<StringName, Variant>>> &map = to_reload[scr]; - while (script->instances.front()) { - Object *obj = script->instances.front()->get(); + while (scr->instances.front()) { + Object *obj = scr->instances.front()->get(); //save instance info List<Pair<StringName, Variant>> state; if (obj->get_script_instance()) { @@ -2001,8 +2001,8 @@ void GDScriptLanguage::reload_tool_script(const Ref<Script> &p_script, bool p_so //same thing for placeholders #ifdef TOOLS_ENABLED - while (script->placeholders.size()) { - Object *obj = (*script->placeholders.begin())->get_owner(); + while (scr->placeholders.size()) { + Object *obj = (*scr->placeholders.begin())->get_owner(); //save instance info if (obj->get_script_instance()) { @@ -2012,13 +2012,13 @@ void GDScriptLanguage::reload_tool_script(const Ref<Script> &p_script, bool p_so obj->set_script(Variant()); } else { // no instance found. Let's remove it so we don't loop forever - script->placeholders.erase(*script->placeholders.begin()); + scr->placeholders.erase(*scr->placeholders.begin()); } } #endif - for (const KeyValue<ObjectID, List<Pair<StringName, Variant>>> &F : script->pending_reload_state) { + for (const KeyValue<ObjectID, List<Pair<StringName, Variant>>> &F : scr->pending_reload_state) { map[F.key] = F.value; //pending to reload, use this one instead } } @@ -2043,9 +2043,9 @@ void GDScriptLanguage::reload_tool_script(const Ref<Script> &p_script, bool p_so } obj->set_script(scr); - ScriptInstance *script_instance = obj->get_script_instance(); + ScriptInstance *script_inst = obj->get_script_instance(); - if (!script_instance) { + if (!script_inst) { //failed, save reload state for next time if not saved if (!scr->pending_reload_state.has(obj->get_instance_id())) { scr->pending_reload_state[obj->get_instance_id()] = saved_state; @@ -2053,14 +2053,14 @@ void GDScriptLanguage::reload_tool_script(const Ref<Script> &p_script, bool p_so continue; } - if (script_instance->is_placeholder() && scr->is_placeholder_fallback_enabled()) { - PlaceHolderScriptInstance *placeholder = static_cast<PlaceHolderScriptInstance *>(script_instance); + if (script_inst->is_placeholder() && scr->is_placeholder_fallback_enabled()) { + PlaceHolderScriptInstance *placeholder = static_cast<PlaceHolderScriptInstance *>(script_inst); for (List<Pair<StringName, Variant>>::Element *G = saved_state.front(); G; G = G->next()) { placeholder->property_set_fallback(G->get().first, G->get().second); } } else { for (List<Pair<StringName, Variant>>::Element *G = saved_state.front(); G; G = G->next()) { - script_instance->set(G->get().first, G->get().second); + script_inst->set(G->get().first, G->get().second); } } @@ -2078,7 +2078,7 @@ void GDScriptLanguage::frame() { #ifdef DEBUG_ENABLED if (profiling) { - MutexLock lock(this->lock); + MutexLock lock(this->mutex); SelfList<GDScriptFunction> *elem = function_list.first(); while (elem) { @@ -2339,26 +2339,26 @@ GDScriptLanguage::~GDScriptLanguage() { // Clear dependencies between scripts, to ensure cyclic references are broken (to avoid leaks at exit). SelfList<GDScript> *s = script_list.first(); while (s) { - GDScript *script = s->self(); + GDScript *scr = s->self(); // This ensures the current script is not released before we can check what's the next one // in the list (we can't get the next upfront because we don't know if the reference breaking // will cause it -or any other after it, for that matter- to be released so the next one // is not the same as before). - script->reference(); + scr->reference(); - for (KeyValue<StringName, GDScriptFunction *> &E : script->member_functions) { + for (KeyValue<StringName, GDScriptFunction *> &E : scr->member_functions) { GDScriptFunction *func = E.value; for (int i = 0; i < func->argument_types.size(); i++) { func->argument_types.write[i].script_type_ref = Ref<Script>(); } func->return_type.script_type_ref = Ref<Script>(); } - for (KeyValue<StringName, GDScript::MemberInfo> &E : script->member_indices) { + for (KeyValue<StringName, GDScript::MemberInfo> &E : scr->member_indices) { E.value.data_type.script_type_ref = Ref<Script>(); } s = s->next(); - script->unreference(); + scr->unreference(); } singleton = nullptr; @@ -2390,20 +2390,20 @@ Ref<Resource> ResourceFormatLoaderGDScript::load(const String &p_path, const Str } Error err; - Ref<GDScript> script = GDScriptCache::get_full_script(p_path, err, "", p_cache_mode == CACHE_MODE_IGNORE); + Ref<GDScript> scr = GDScriptCache::get_full_script(p_path, err, "", p_cache_mode == CACHE_MODE_IGNORE); // TODO: Reintroduce binary and encrypted scripts. - if (script.is_null()) { + if (scr.is_null()) { // Don't fail loading because of parsing error. - script.instantiate(); + scr.instantiate(); } if (r_error) { *r_error = OK; } - return script; + return scr; } void ResourceFormatLoaderGDScript::get_recognized_extensions(List<String> *p_extensions) const { diff --git a/modules/gdscript/gdscript.h b/modules/gdscript/gdscript.h index e4b12d4ddb..0a010e5ad0 100644 --- a/modules/gdscript/gdscript.h +++ b/modules/gdscript/gdscript.h @@ -342,7 +342,7 @@ class GDScriptLanguage : public ScriptLanguage { friend class GDScriptInstance; - Mutex lock; + Mutex mutex; friend class GDScript; diff --git a/modules/gdscript/gdscript_analyzer.cpp b/modules/gdscript/gdscript_analyzer.cpp index 32d9aec84f..e1beb2f374 100644 --- a/modules/gdscript/gdscript_analyzer.cpp +++ b/modules/gdscript/gdscript_analyzer.cpp @@ -262,19 +262,19 @@ Error GDScriptAnalyzer::resolve_inheritance(GDScriptParser::ClassNode *p_class, if (p_class->extends_path.is_relative_path()) { p_class->extends_path = class_type.script_path.get_base_dir().path_join(p_class->extends_path).simplify_path(); } - Ref<GDScriptParserRef> parser = get_parser_for(p_class->extends_path); - if (parser.is_null()) { + Ref<GDScriptParserRef> ext_parser = get_parser_for(p_class->extends_path); + if (ext_parser.is_null()) { push_error(vformat(R"(Could not resolve super class path "%s".)", p_class->extends_path), p_class); return ERR_PARSE_ERROR; } - Error err = parser->raise_status(GDScriptParserRef::INTERFACE_SOLVED); + Error err = ext_parser->raise_status(GDScriptParserRef::INTERFACE_SOLVED); if (err != OK) { push_error(vformat(R"(Could not resolve super class inheritance from "%s".)", p_class->extends_path), p_class); return err; } - base = parser->get_parser()->head->get_datatype(); + base = ext_parser->get_parser()->head->get_datatype(); } else { if (p_class->extends.is_empty()) { push_error("Could not resolve an empty super class path.", p_class); @@ -289,18 +289,18 @@ Error GDScriptAnalyzer::resolve_inheritance(GDScriptParser::ClassNode *p_class, if (base_path == parser->script_path) { base = parser->head->get_datatype(); } else { - Ref<GDScriptParserRef> parser = get_parser_for(base_path); - if (parser.is_null()) { + Ref<GDScriptParserRef> base_parser = get_parser_for(base_path); + if (base_parser.is_null()) { push_error(vformat(R"(Could not resolve super class "%s".)", name), p_class); return ERR_PARSE_ERROR; } - Error err = parser->raise_status(GDScriptParserRef::INTERFACE_SOLVED); + Error err = base_parser->raise_status(GDScriptParserRef::INTERFACE_SOLVED); if (err != OK) { push_error(vformat(R"(Could not resolve super class inheritance from "%s".)", name), p_class); return err; } - base = parser->get_parser()->head->get_datatype(); + base = base_parser->get_parser()->head->get_datatype(); } } else if (ProjectSettings::get_singleton()->has_autoload(name) && ProjectSettings::get_singleton()->get_autoload(name).is_singleton) { const ProjectSettings::AutoloadInfo &info = ProjectSettings::get_singleton()->get_autoload(name); @@ -309,13 +309,13 @@ Error GDScriptAnalyzer::resolve_inheritance(GDScriptParser::ClassNode *p_class, return ERR_PARSE_ERROR; } - Ref<GDScriptParserRef> parser = get_parser_for(info.path); - if (parser.is_null()) { + Ref<GDScriptParserRef> info_parser = get_parser_for(info.path); + if (info_parser.is_null()) { push_error(vformat(R"(Could not parse singleton from "%s".)", info.path), p_class); return ERR_PARSE_ERROR; } - Error err = parser->raise_status(GDScriptParserRef::INTERFACE_SOLVED); + Error err = info_parser->raise_status(GDScriptParserRef::INTERFACE_SOLVED); if (err != OK) { push_error(vformat(R"(Could not resolve super class inheritance from "%s".)", name), p_class); return err; @@ -3093,11 +3093,11 @@ void GDScriptAnalyzer::reduce_identifier(GDScriptParser::IdentifierNode *p_ident result.kind = GDScriptParser::DataType::NATIVE; result.type_source = GDScriptParser::DataType::ANNOTATED_EXPLICIT; if (autoload.path.to_lower().ends_with(GDScriptLanguage::get_singleton()->get_extension())) { - Ref<GDScriptParserRef> parser = get_parser_for(autoload.path); - if (parser.is_valid()) { - Error err = parser->raise_status(GDScriptParserRef::INTERFACE_SOLVED); + Ref<GDScriptParserRef> singl_parser = get_parser_for(autoload.path); + if (singl_parser.is_valid()) { + Error err = singl_parser->raise_status(GDScriptParserRef::INTERFACE_SOLVED); if (err == OK) { - result = type_from_metatype(parser->get_parser()->head->get_datatype()); + result = type_from_metatype(singl_parser->get_parser()->head->get_datatype()); } } } diff --git a/modules/gdscript/gdscript_compiler.cpp b/modules/gdscript/gdscript_compiler.cpp index fd418ced47..7acd1cdb96 100644 --- a/modules/gdscript/gdscript_compiler.cpp +++ b/modules/gdscript/gdscript_compiler.cpp @@ -522,11 +522,11 @@ GDScriptCodeGenerator::Address GDScriptCompiler::_parse_expression(CodeGen &code // Create temporary for result first since it will be deleted last. GDScriptCodeGenerator::Address result = codegen.add_temporary(cast_type); - GDScriptCodeGenerator::Address source = _parse_expression(codegen, r_error, cn->operand); + GDScriptCodeGenerator::Address src = _parse_expression(codegen, r_error, cn->operand); - gen->write_cast(result, source, cast_type); + gen->write_cast(result, src, cast_type); - if (source.mode == GDScriptCodeGenerator::Address::TEMPORARY) { + if (src.mode == GDScriptCodeGenerator::Address::TEMPORARY) { gen->pop_temporary(); } @@ -1650,7 +1650,7 @@ void GDScriptCompiler::_add_locals_in_block(CodeGen &codegen, const GDScriptPars } Error GDScriptCompiler::_parse_block(CodeGen &codegen, const GDScriptParser::SuiteNode *p_block, bool p_add_locals) { - Error error = OK; + Error err = OK; GDScriptCodeGenerator *gen = codegen.generator; codegen.start_block(); @@ -1676,9 +1676,9 @@ Error GDScriptCompiler::_parse_block(CodeGen &codegen, const GDScriptParser::Sui // Evaluate the match expression. GDScriptCodeGenerator::Address value = codegen.add_local("@match_value", _gdtype_from_datatype(match->test->get_datatype())); - GDScriptCodeGenerator::Address value_expr = _parse_expression(codegen, error, match->test); - if (error) { - return error; + GDScriptCodeGenerator::Address value_expr = _parse_expression(codegen, err, match->test); + if (err) { + return err; } // Assign to local. @@ -1723,9 +1723,9 @@ Error GDScriptCompiler::_parse_block(CodeGen &codegen, const GDScriptParser::Sui // For each pattern in branch. GDScriptCodeGenerator::Address pattern_result = codegen.add_temporary(); for (int k = 0; k < branch->patterns.size(); k++) { - pattern_result = _parse_match_pattern(codegen, error, branch->patterns[k], value, type, pattern_result, k == 0, false); - if (error != OK) { - return error; + pattern_result = _parse_match_pattern(codegen, err, branch->patterns[k], value, type, pattern_result, k == 0, false); + if (err != OK) { + return err; } } @@ -1736,9 +1736,9 @@ Error GDScriptCompiler::_parse_block(CodeGen &codegen, const GDScriptParser::Sui gen->pop_temporary(); // Parse the branch block. - error = _parse_block(codegen, branch->block, false); // Don't add locals again. - if (error) { - return error; + err = _parse_block(codegen, branch->block, false); // Don't add locals again. + if (err) { + return err; } codegen.end_block(); // Get out of extra block. @@ -1753,9 +1753,9 @@ Error GDScriptCompiler::_parse_block(CodeGen &codegen, const GDScriptParser::Sui } break; case GDScriptParser::Node::IF: { const GDScriptParser::IfNode *if_n = static_cast<const GDScriptParser::IfNode *>(s); - GDScriptCodeGenerator::Address condition = _parse_expression(codegen, error, if_n->condition); - if (error) { - return error; + GDScriptCodeGenerator::Address condition = _parse_expression(codegen, err, if_n->condition); + if (err) { + return err; } gen->write_if(condition); @@ -1764,17 +1764,17 @@ Error GDScriptCompiler::_parse_block(CodeGen &codegen, const GDScriptParser::Sui codegen.generator->pop_temporary(); } - error = _parse_block(codegen, if_n->true_block); - if (error) { - return error; + err = _parse_block(codegen, if_n->true_block); + if (err) { + return err; } if (if_n->false_block) { gen->write_else(); - error = _parse_block(codegen, if_n->false_block); - if (error) { - return error; + err = _parse_block(codegen, if_n->false_block); + if (err) { + return err; } } @@ -1788,9 +1788,9 @@ Error GDScriptCompiler::_parse_block(CodeGen &codegen, const GDScriptParser::Sui gen->start_for(iterator.type, _gdtype_from_datatype(for_n->list->get_datatype())); - GDScriptCodeGenerator::Address list = _parse_expression(codegen, error, for_n->list); - if (error) { - return error; + GDScriptCodeGenerator::Address list = _parse_expression(codegen, err, for_n->list); + if (err) { + return err; } gen->write_for_assignment(iterator, list); @@ -1801,9 +1801,9 @@ Error GDScriptCompiler::_parse_block(CodeGen &codegen, const GDScriptParser::Sui gen->write_for(); - error = _parse_block(codegen, for_n->loop); - if (error) { - return error; + err = _parse_block(codegen, for_n->loop); + if (err) { + return err; } gen->write_endfor(); @@ -1815,9 +1815,9 @@ Error GDScriptCompiler::_parse_block(CodeGen &codegen, const GDScriptParser::Sui gen->start_while_condition(); - GDScriptCodeGenerator::Address condition = _parse_expression(codegen, error, while_n->condition); - if (error) { - return error; + GDScriptCodeGenerator::Address condition = _parse_expression(codegen, err, while_n->condition); + if (err) { + return err; } gen->write_while(condition); @@ -1826,9 +1826,9 @@ Error GDScriptCompiler::_parse_block(CodeGen &codegen, const GDScriptParser::Sui codegen.generator->pop_temporary(); } - error = _parse_block(codegen, while_n->loop); - if (error) { - return error; + err = _parse_block(codegen, while_n->loop); + if (err) { + return err; } gen->write_endwhile(); @@ -1850,9 +1850,9 @@ Error GDScriptCompiler::_parse_block(CodeGen &codegen, const GDScriptParser::Sui GDScriptCodeGenerator::Address return_value; if (return_n->return_value != nullptr) { - return_value = _parse_expression(codegen, error, return_n->return_value); - if (error) { - return error; + return_value = _parse_expression(codegen, err, return_n->return_value); + if (err) { + return err; } } @@ -1865,17 +1865,17 @@ Error GDScriptCompiler::_parse_block(CodeGen &codegen, const GDScriptParser::Sui #ifdef DEBUG_ENABLED const GDScriptParser::AssertNode *as = static_cast<const GDScriptParser::AssertNode *>(s); - GDScriptCodeGenerator::Address condition = _parse_expression(codegen, error, as->condition); - if (error) { - return error; + GDScriptCodeGenerator::Address condition = _parse_expression(codegen, err, as->condition); + if (err) { + return err; } GDScriptCodeGenerator::Address message; if (as->message) { - message = _parse_expression(codegen, error, as->message); - if (error) { - return error; + message = _parse_expression(codegen, err, as->message); + if (err) { + return err; } } gen->write_assert(condition, message); @@ -1908,9 +1908,9 @@ Error GDScriptCompiler::_parse_block(CodeGen &codegen, const GDScriptParser::Sui codegen.generator->write_construct_array(local, Vector<GDScriptCodeGenerator::Address>()); } } - GDScriptCodeGenerator::Address src_address = _parse_expression(codegen, error, lv->initializer); - if (error) { - return error; + GDScriptCodeGenerator::Address src_address = _parse_expression(codegen, err, lv->initializer); + if (err) { + return err; } if (lv->use_conversion_assign) { gen->write_assign_with_conversion(local, src_address); @@ -1946,9 +1946,9 @@ Error GDScriptCompiler::_parse_block(CodeGen &codegen, const GDScriptParser::Sui default: { // Expression. if (s->is_expression()) { - GDScriptCodeGenerator::Address expr = _parse_expression(codegen, error, static_cast<const GDScriptParser::ExpressionNode *>(s), true); - if (error) { - return error; + GDScriptCodeGenerator::Address expr = _parse_expression(codegen, err, static_cast<const GDScriptParser::ExpressionNode *>(s), true); + if (err) { + return err; } if (expr.mode == GDScriptCodeGenerator::Address::TEMPORARY) { codegen.generator->pop_temporary(); @@ -2180,7 +2180,7 @@ GDScriptFunction *GDScriptCompiler::_parse_function(Error &r_error, GDScript *p_ } Error GDScriptCompiler::_parse_setter_getter(GDScript *p_script, const GDScriptParser::ClassNode *p_class, const GDScriptParser::VariableNode *p_variable, bool p_is_setter) { - Error error = OK; + Error err = OK; GDScriptParser::FunctionNode *function; @@ -2190,9 +2190,9 @@ Error GDScriptCompiler::_parse_setter_getter(GDScript *p_script, const GDScriptP function = p_variable->getter; } - _parse_function(error, p_script, p_class, function); + _parse_function(err, p_script, p_class, function); - return error; + return err; } Error GDScriptCompiler::_parse_class_level(GDScript *p_script, const GDScriptParser::ClassNode *p_class, bool p_keep_state) { diff --git a/modules/gdscript/gdscript_compiler.h b/modules/gdscript/gdscript_compiler.h index 4841884e2d..e4264ea55b 100644 --- a/modules/gdscript/gdscript_compiler.h +++ b/modules/gdscript/gdscript_compiler.h @@ -81,10 +81,10 @@ class GDScriptCompiler { type.kind = GDScriptDataType::NATIVE; type.native_type = obj->get_class_name(); - Ref<Script> script = obj->get_script(); - if (script.is_valid()) { - type.script_type = script.ptr(); - Ref<GDScript> gdscript = script; + Ref<Script> scr = obj->get_script(); + if (scr.is_valid()) { + type.script_type = scr.ptr(); + Ref<GDScript> gdscript = scr; if (gdscript.is_valid()) { type.kind = GDScriptDataType::GDSCRIPT; } else { diff --git a/modules/gdscript/gdscript_disassembler.cpp b/modules/gdscript/gdscript_disassembler.cpp index b38c7c6699..b5a209c805 100644 --- a/modules/gdscript/gdscript_disassembler.cpp +++ b/modules/gdscript/gdscript_disassembler.cpp @@ -104,10 +104,10 @@ void GDScriptFunction::disassemble(const Vector<String> &p_code_lines) const { text += ": "; // This makes the compiler complain if some opcode is unchecked in the switch. - Opcode code = Opcode(_code_ptr[ip] & INSTR_MASK); + Opcode opcode = Opcode(_code_ptr[ip] & INSTR_MASK); int instr_var_args = (_code_ptr[ip] & INSTR_ARGS_MASK) >> INSTR_BITS; - switch (code) { + switch (opcode) { case OPCODE_OPERATOR: { int operation = _code_ptr[ip + 4]; diff --git a/modules/gdscript/gdscript_editor.cpp b/modules/gdscript/gdscript_editor.cpp index 487a9dd35e..3c68993b36 100644 --- a/modules/gdscript/gdscript_editor.cpp +++ b/modules/gdscript/gdscript_editor.cpp @@ -61,8 +61,8 @@ bool GDScriptLanguage::is_using_templates() { } Ref<Script> GDScriptLanguage::make_template(const String &p_template, const String &p_class_name, const String &p_base_class_name) const { - Ref<GDScript> script; - script.instantiate(); + Ref<GDScript> scr; + scr.instantiate(); String processed_template = p_template; bool type_hints = false; #ifdef TOOLS_ENABLED @@ -82,8 +82,8 @@ Ref<Script> GDScriptLanguage::make_template(const String &p_template, const Stri processed_template = processed_template.replace("_BASE_", p_base_class_name) .replace("_CLASS_", p_class_name) .replace("_TS_", _get_indentation()); - script->set_source_code(processed_template); - return script; + scr->set_source_code(processed_template); + return scr; } Vector<ScriptLanguage::ScriptTemplate> GDScriptLanguage::get_built_in_templates(StringName p_object) { @@ -318,10 +318,10 @@ void GDScriptLanguage::debug_get_stack_level_members(int p_level, List<String> * return; } - Ref<GDScript> script = instance->get_script(); - ERR_FAIL_COND(script.is_null()); + Ref<GDScript> scr = instance->get_script(); + ERR_FAIL_COND(scr.is_null()); - const HashMap<StringName, GDScript::MemberInfo> &mi = script->debug_get_member_indices(); + const HashMap<StringName, GDScript::MemberInfo> &mi = scr->debug_get_member_indices(); for (const KeyValue<StringName, GDScript::MemberInfo> &E : mi) { p_members->push_back(E.key); @@ -344,7 +344,7 @@ ScriptInstance *GDScriptLanguage::debug_get_stack_level_instance(int p_level) { void GDScriptLanguage::debug_get_globals(List<String> *p_globals, List<Variant> *p_values, int p_max_subitems, int p_max_depth) { const HashMap<StringName, int> &name_idx = GDScriptLanguage::get_singleton()->get_global_map(); - const Variant *globals = GDScriptLanguage::get_singleton()->get_global_array(); + const Variant *gl_array = GDScriptLanguage::get_singleton()->get_global_array(); List<Pair<String, Variant>> cinfo; get_public_constants(&cinfo); @@ -365,7 +365,7 @@ void GDScriptLanguage::debug_get_globals(List<String> *p_globals, List<Variant> continue; } - const Variant &var = globals[E.value]; + const Variant &var = gl_array[E.value]; if (Object *obj = var) { if (Object::cast_to<GDScriptNativeClass>(obj)) { continue; @@ -3302,17 +3302,17 @@ static Error _lookup_symbol_from_base(const GDScriptParser::DataType &p_base, co if (ProjectSettings::get_singleton()->has_autoload(p_symbol)) { const ProjectSettings::AutoloadInfo &autoload = ProjectSettings::get_singleton()->get_autoload(p_symbol); if (autoload.is_singleton) { - String script = autoload.path; - if (!script.ends_with(".gd")) { + String scr_path = autoload.path; + if (!scr_path.ends_with(".gd")) { // Not a script, try find the script anyway, // may have some success. - script = script.get_basename() + ".gd"; + scr_path = scr_path.get_basename() + ".gd"; } - if (FileAccess::exists(script)) { + if (FileAccess::exists(scr_path)) { r_result.type = ScriptLanguage::LOOKUP_RESULT_SCRIPT_LOCATION; r_result.location = 0; - r_result.script = ResourceLoader::load(script); + r_result.script = ResourceLoader::load(scr_path); return OK; } } diff --git a/modules/gdscript/gdscript_function.cpp b/modules/gdscript/gdscript_function.cpp index cd3b7d69c5..98b3e40f1b 100644 --- a/modules/gdscript/gdscript_function.cpp +++ b/modules/gdscript/gdscript_function.cpp @@ -142,7 +142,7 @@ GDScriptFunction::GDScriptFunction() { name = "<anonymous>"; #ifdef DEBUG_ENABLED { - MutexLock lock(GDScriptLanguage::get_singleton()->lock); + MutexLock lock(GDScriptLanguage::get_singleton()->mutex); GDScriptLanguage::get_singleton()->function_list.add(&function_list); } #endif @@ -155,7 +155,7 @@ GDScriptFunction::~GDScriptFunction() { #ifdef DEBUG_ENABLED - MutexLock lock(GDScriptLanguage::get_singleton()->lock); + MutexLock lock(GDScriptLanguage::get_singleton()->mutex); GDScriptLanguage::get_singleton()->function_list.remove(&function_list); #endif @@ -201,7 +201,7 @@ bool GDScriptFunctionState::is_valid(bool p_extended_check) const { } if (p_extended_check) { - MutexLock lock(GDScriptLanguage::get_singleton()->lock); + MutexLock lock(GDScriptLanguage::get_singleton()->mutex); // Script gone? if (!scripts_list.in_list()) { @@ -219,7 +219,7 @@ bool GDScriptFunctionState::is_valid(bool p_extended_check) const { Variant GDScriptFunctionState::resume(const Variant &p_arg) { ERR_FAIL_COND_V(!function, Variant()); { - MutexLock lock(GDScriptLanguage::singleton->lock); + MutexLock lock(GDScriptLanguage::singleton->mutex); if (!scripts_list.in_list()) { #ifdef DEBUG_ENABLED @@ -304,7 +304,7 @@ GDScriptFunctionState::GDScriptFunctionState() : GDScriptFunctionState::~GDScriptFunctionState() { { - MutexLock lock(GDScriptLanguage::singleton->lock); + MutexLock lock(GDScriptLanguage::singleton->mutex); scripts_list.remove_from_list(); instances_list.remove_from_list(); } diff --git a/modules/gdscript/gdscript_parser.cpp b/modules/gdscript/gdscript_parser.cpp index 980a946e23..bdf6fb35b6 100644 --- a/modules/gdscript/gdscript_parser.cpp +++ b/modules/gdscript/gdscript_parser.cpp @@ -3953,28 +3953,22 @@ GDScriptParser::DataType GDScriptParser::SuiteNode::Local::get_datatype() const } String GDScriptParser::SuiteNode::Local::get_name() const { - String name; switch (type) { case SuiteNode::Local::PARAMETER: - name = "parameter"; - break; + return "parameter"; case SuiteNode::Local::CONSTANT: - name = "constant"; - break; + return "constant"; case SuiteNode::Local::VARIABLE: - name = "variable"; - break; + return "variable"; case SuiteNode::Local::FOR_VARIABLE: - name = "for loop iterator"; - break; + return "for loop iterator"; case SuiteNode::Local::PATTERN_BIND: - name = "pattern_bind"; - break; + return "pattern_bind"; case SuiteNode::Local::UNDEFINED: - name = "<undefined>"; - break; + return "<undefined>"; + default: + return String(); } - return name; } String GDScriptParser::DataType::to_string() const { diff --git a/modules/gdscript/gdscript_parser.h b/modules/gdscript/gdscript_parser.h index d4efab173b..1850a44678 100644 --- a/modules/gdscript/gdscript_parser.h +++ b/modules/gdscript/gdscript_parser.h @@ -578,19 +578,19 @@ public: return m_enum->get_datatype(); case ENUM_VALUE: { // Always integer. - DataType type; - type.type_source = DataType::ANNOTATED_EXPLICIT; - type.kind = DataType::BUILTIN; - type.builtin_type = Variant::INT; - return type; + DataType out_type; + out_type.type_source = DataType::ANNOTATED_EXPLICIT; + out_type.kind = DataType::BUILTIN; + out_type.builtin_type = Variant::INT; + return out_type; } case SIGNAL: { - DataType type; - type.type_source = DataType::ANNOTATED_EXPLICIT; - type.kind = DataType::BUILTIN; - type.builtin_type = Variant::SIGNAL; + DataType out_type; + out_type.type_source = DataType::ANNOTATED_EXPLICIT; + out_type.kind = DataType::BUILTIN; + out_type.builtin_type = Variant::SIGNAL; // TODO: Add parameter info. - return type; + return out_type; } case GROUP: { return DataType(); diff --git a/modules/gdscript/gdscript_tokenizer.cpp b/modules/gdscript/gdscript_tokenizer.cpp index 6c17afe939..9bbfd7aece 100644 --- a/modules/gdscript/gdscript_tokenizer.cpp +++ b/modules/gdscript/gdscript_tokenizer.cpp @@ -516,15 +516,15 @@ GDScriptTokenizer::Token GDScriptTokenizer::potential_identifier() { _advance(); } - int length = _current - _start; + int len = _current - _start; - if (length == 1 && _peek(-1) == '_') { + if (len == 1 && _peek(-1) == '_') { // Lone underscore. return make_token(Token::UNDERSCORE); } - String name(_start, length); - if (length < MIN_KEYWORD_LENGTH || length > MAX_KEYWORD_LENGTH) { + String name(_start, len); + if (len < MIN_KEYWORD_LENGTH || len > MAX_KEYWORD_LENGTH) { // Cannot be a keyword, as the length doesn't match any. return make_identifier(name); } @@ -538,7 +538,7 @@ GDScriptTokenizer::Token GDScriptTokenizer::potential_identifier() { const int keyword_length = sizeof(keyword) - 1; \ static_assert(keyword_length <= MAX_KEYWORD_LENGTH, "There's a keyword longer than the defined maximum length"); \ static_assert(keyword_length >= MIN_KEYWORD_LENGTH, "There's a keyword shorter than the defined minimum length"); \ - if (keyword_length == length && name == keyword) { \ + if (keyword_length == len && name == keyword) { \ return make_token(token_type); \ } \ } @@ -551,13 +551,13 @@ GDScriptTokenizer::Token GDScriptTokenizer::potential_identifier() { } // Check if it's a special literal - if (length == 4) { + if (len == 4) { if (name == "true") { return make_literal(true); } else if (name == "null") { return make_literal(Variant()); } - } else if (length == 5) { + } else if (len == 5) { if (name == "false") { return make_literal(false); } @@ -725,8 +725,8 @@ GDScriptTokenizer::Token GDScriptTokenizer::number() { } // Create a string with the whole number. - int length = _current - _start; - String number = String(_start, length).replace("_", ""); + int len = _current - _start; + String number = String(_start, len).replace("_", ""); // Convert to the appropriate literal type. if (base == 16) { diff --git a/modules/gdscript/gdscript_vm.cpp b/modules/gdscript/gdscript_vm.cpp index afebe3c149..c73ba798aa 100644 --- a/modules/gdscript/gdscript_vm.cpp +++ b/modules/gdscript/gdscript_vm.cpp @@ -2216,7 +2216,7 @@ Variant GDScriptFunction::call(GDScriptInstance *p_instance, const Variant **p_a gdfs->state.line = line; gdfs->state.script = _script; { - MutexLock lock(GDScriptLanguage::get_singleton()->lock); + MutexLock lock(GDScriptLanguage::get_singleton()->mutex); _script->pending_func_states.add(&gdfs->scripts_list); if (p_instance) { gdfs->state.instance = p_instance; diff --git a/modules/gdscript/language_server/gdscript_extend_parser.cpp b/modules/gdscript/language_server/gdscript_extend_parser.cpp index fa7e5924f9..de3becbaf8 100644 --- a/modules/gdscript/language_server/gdscript_extend_parser.cpp +++ b/modules/gdscript/language_server/gdscript_extend_parser.cpp @@ -38,8 +38,8 @@ void ExtendGDScriptParser::update_diagnostics() { diagnostics.clear(); - const List<ParserError> &errors = get_errors(); - for (const ParserError &error : errors) { + const List<ParserError> &parser_errors = get_errors(); + for (const ParserError &error : parser_errors) { lsp::Diagnostic diagnostic; diagnostic.severity = lsp::DiagnosticSeverity::Error; diagnostic.message = error.message; @@ -47,9 +47,9 @@ void ExtendGDScriptParser::update_diagnostics() { diagnostic.code = -1; lsp::Range range; lsp::Position pos; - const PackedStringArray lines = get_lines(); - int line = CLAMP(LINE_NUMBER_TO_INDEX(error.line), 0, lines.size() - 1); - const String &line_text = lines[line]; + const PackedStringArray line_array = get_lines(); + int line = CLAMP(LINE_NUMBER_TO_INDEX(error.line), 0, line_array.size() - 1); + const String &line_text = line_array[line]; pos.line = line; pos.character = line_text.length() - line_text.strip_edges(true, false).length(); range.start = pos; @@ -59,8 +59,8 @@ void ExtendGDScriptParser::update_diagnostics() { diagnostics.push_back(diagnostic); } - const List<GDScriptWarning> &warnings = get_warnings(); - for (const GDScriptWarning &warning : warnings) { + const List<GDScriptWarning> &parser_warnings = get_warnings(); + for (const GDScriptWarning &warning : parser_warnings) { lsp::Diagnostic diagnostic; diagnostic.severity = lsp::DiagnosticSeverity::Warning; diagnostic.message = "(" + warning.get_name() + "): " + warning.get_message(); @@ -83,8 +83,7 @@ void ExtendGDScriptParser::update_diagnostics() { void ExtendGDScriptParser::update_symbols() { members.clear(); - const GDScriptParser::Node *head = get_tree(); - if (const GDScriptParser::ClassNode *gdclass = dynamic_cast<const GDScriptParser::ClassNode *>(head)) { + if (const GDScriptParser::ClassNode *gdclass = dynamic_cast<const GDScriptParser::ClassNode *>(get_tree())) { parse_class_symbol(gdclass, class_symbol); for (int i = 0; i < class_symbol.children.size(); i++) { @@ -107,26 +106,26 @@ void ExtendGDScriptParser::update_symbols() { void ExtendGDScriptParser::update_document_links(const String &p_code) { document_links.clear(); - GDScriptTokenizer tokenizer; + GDScriptTokenizer scr_tokenizer; Ref<FileAccess> fs = FileAccess::create(FileAccess::ACCESS_RESOURCES); - tokenizer.set_source_code(p_code); + scr_tokenizer.set_source_code(p_code); while (true) { - GDScriptTokenizer::Token token = tokenizer.scan(); + GDScriptTokenizer::Token token = scr_tokenizer.scan(); if (token.type == GDScriptTokenizer::Token::TK_EOF) { break; } else if (token.type == GDScriptTokenizer::Token::LITERAL) { const Variant &const_val = token.literal; if (const_val.get_type() == Variant::STRING) { - String path = const_val; - bool exists = fs->file_exists(path); + String scr_path = const_val; + bool exists = fs->file_exists(scr_path); if (!exists) { - path = get_path().get_base_dir() + "/" + path; - exists = fs->file_exists(path); + scr_path = get_path().get_base_dir() + "/" + scr_path; + exists = fs->file_exists(scr_path); } if (exists) { String value = const_val; lsp::DocumentLink link; - link.target = GDScriptLanguageProtocol::get_singleton()->get_workspace()->get_file_uri(path); + link.target = GDScriptLanguageProtocol::get_singleton()->get_workspace()->get_file_uri(scr_path); link.range.start.line = LINE_NUMBER_TO_INDEX(token.start_line); link.range.end.line = LINE_NUMBER_TO_INDEX(token.end_line); link.range.start.character = LINE_NUMBER_TO_INDEX(token.start_column); @@ -731,7 +730,7 @@ Dictionary ExtendGDScriptParser::dump_class_api(const GDScriptParser::ClassNode Array nested_classes; Array constants; - Array members; + Array class_members; Array signals; Array methods; Array static_functions; @@ -792,7 +791,7 @@ Dictionary ExtendGDScriptParser::dump_class_api(const GDScriptParser::ClassNode api["signature"] = symbol->detail; api["description"] = symbol->documentation; } - members.push_back(api); + class_members.push_back(api); } break; case ClassNode::Member::SIGNAL: { Dictionary api; @@ -824,7 +823,7 @@ Dictionary ExtendGDScriptParser::dump_class_api(const GDScriptParser::ClassNode class_api["sub_classes"] = nested_classes; class_api["constants"] = constants; - class_api["members"] = members; + class_api["members"] = class_members; class_api["signals"] = signals; class_api["methods"] = methods; class_api["static_functions"] = static_functions; @@ -834,8 +833,7 @@ Dictionary ExtendGDScriptParser::dump_class_api(const GDScriptParser::ClassNode Dictionary ExtendGDScriptParser::generate_api() const { Dictionary api; - const GDScriptParser::Node *head = get_tree(); - if (const GDScriptParser::ClassNode *gdclass = dynamic_cast<const GDScriptParser::ClassNode *>(head)) { + if (const GDScriptParser::ClassNode *gdclass = dynamic_cast<const GDScriptParser::ClassNode *>(get_tree())) { api = dump_class_api(gdclass); } return api; diff --git a/modules/gdscript/language_server/gdscript_language_server.cpp b/modules/gdscript/language_server/gdscript_language_server.cpp index ead4ef1987..38bea314a0 100644 --- a/modules/gdscript/language_server/gdscript_language_server.cpp +++ b/modules/gdscript/language_server/gdscript_language_server.cpp @@ -61,12 +61,12 @@ void GDScriptLanguageServer::_notification(int p_what) { } break; case EditorSettings::NOTIFICATION_EDITOR_SETTINGS_CHANGED: { - String host = String(_EDITOR_GET("network/language_server/remote_host")); - int port = (int)_EDITOR_GET("network/language_server/remote_port"); - bool use_thread = (bool)_EDITOR_GET("network/language_server/use_thread"); - if (host != this->host || port != this->port || use_thread != this->use_thread) { - this->stop(); - this->start(); + String remote_host = String(_EDITOR_GET("network/language_server/remote_host")); + int remote_port = (int)_EDITOR_GET("network/language_server/remote_port"); + bool remote_use_thread = (bool)_EDITOR_GET("network/language_server/use_thread"); + if (remote_host != host || remote_port != port || remote_use_thread != use_thread) { + stop(); + start(); } } break; } diff --git a/modules/gdscript/language_server/gdscript_text_document.cpp b/modules/gdscript/language_server/gdscript_text_document.cpp index 189e7fcc71..3905e28bcb 100644 --- a/modules/gdscript/language_server/gdscript_text_document.cpp +++ b/modules/gdscript/language_server/gdscript_text_document.cpp @@ -86,9 +86,9 @@ void GDScriptTextDocument::willSaveWaitUntil(const Variant &p_param) { lsp::TextDocumentItem doc = load_document_item(p_param); String path = GDScriptLanguageProtocol::get_singleton()->get_workspace()->get_file_path(doc.uri); - Ref<Script> script = ResourceLoader::load(path); - if (script.is_valid()) { - ScriptEditor::get_singleton()->clear_docs_from_script(script); + Ref<Script> scr = ResourceLoader::load(path); + if (scr.is_valid()) { + ScriptEditor::get_singleton()->clear_docs_from_script(scr); } } @@ -100,14 +100,14 @@ void GDScriptTextDocument::didSave(const Variant &p_param) { sync_script_content(doc.uri, text); String path = GDScriptLanguageProtocol::get_singleton()->get_workspace()->get_file_path(doc.uri); - Ref<GDScript> script = ResourceLoader::load(path); - if (script.is_valid() && (script->load_source_code(path) == OK)) { - if (script->is_tool()) { - script->get_language()->reload_tool_script(script, true); + Ref<GDScript> scr = ResourceLoader::load(path); + if (scr.is_valid() && (scr->load_source_code(path) == OK)) { + if (scr->is_tool()) { + scr->get_language()->reload_tool_script(scr, true); } else { - script->reload(true); + scr->reload(true); } - ScriptEditor::get_singleton()->update_docs_from_script(script); + ScriptEditor::get_singleton()->update_docs_from_script(scr); } } @@ -229,8 +229,8 @@ Array GDScriptTextDocument::completion(const Dictionary &p_params) { arr = native_member_completions.duplicate(); for (KeyValue<String, ExtendGDScriptParser *> &E : GDScriptLanguageProtocol::get_singleton()->get_workspace()->scripts) { - ExtendGDScriptParser *script = E.value; - const Array &items = script->get_member_completions(); + ExtendGDScriptParser *scr = E.value; + const Array &items = scr->get_member_completions(); const int start_size = arr.size(); arr.resize(start_size + items.size()); diff --git a/modules/gdscript/language_server/gdscript_workspace.cpp b/modules/gdscript/language_server/gdscript_workspace.cpp index 16461b0a6c..390460bed9 100644 --- a/modules/gdscript/language_server/gdscript_workspace.cpp +++ b/modules/gdscript/language_server/gdscript_workspace.cpp @@ -55,14 +55,14 @@ void GDScriptWorkspace::_bind_methods() { } void GDScriptWorkspace::apply_new_signal(Object *obj, String function, PackedStringArray args) { - Ref<Script> script = obj->get_script(); + Ref<Script> scr = obj->get_script(); - if (script->get_language()->get_name() != "GDScript") { + if (scr->get_language()->get_name() != "GDScript") { return; } String function_signature = "func " + function; - String source = script->get_source_code(); + String source = scr->get_source_code(); if (source.contains(function_signature)) { return; @@ -98,7 +98,7 @@ void GDScriptWorkspace::apply_new_signal(Object *obj, String function, PackedStr text_edit.newText = function_body; - String uri = get_file_uri(script->get_path()); + String uri = get_file_uri(scr->get_path()); lsp::ApplyWorkspaceEditParams params; params.edit.add_edit(uri, text_edit); @@ -118,12 +118,12 @@ void GDScriptWorkspace::did_delete_files(const Dictionary &p_params) { void GDScriptWorkspace::remove_cache_parser(const String &p_path) { HashMap<String, ExtendGDScriptParser *>::Iterator parser = parse_results.find(p_path); - HashMap<String, ExtendGDScriptParser *>::Iterator script = scripts.find(p_path); - if (parser && script) { - if (script->value && script->value == parser->value) { - memdelete(script->value); + HashMap<String, ExtendGDScriptParser *>::Iterator scr = scripts.find(p_path); + if (parser && scr) { + if (scr->value && scr->value == parser->value) { + memdelete(scr->value); } else { - memdelete(script->value); + memdelete(scr->value); memdelete(parser->value); } parse_results.erase(p_path); @@ -131,8 +131,8 @@ void GDScriptWorkspace::remove_cache_parser(const String &p_path) { } else if (parser) { memdelete(parser->value); parse_results.erase(p_path); - } else if (script) { - memdelete(script->value); + } else if (scr) { + memdelete(scr->value); scripts.erase(p_path); } } @@ -587,8 +587,8 @@ void GDScriptWorkspace::completion(const lsp::CompletionParams &p_params, List<S while (!stack.is_empty()) { current = Object::cast_to<Node>(stack.pop_back()); - Ref<GDScript> script = current->get_script(); - if (script.is_valid() && script->get_path() == path) { + Ref<GDScript> scr = current->get_script(); + if (scr.is_valid() && scr->get_path() == path) { break; } for (int i = 0; i < current->get_child_count(); ++i) { @@ -596,8 +596,8 @@ void GDScriptWorkspace::completion(const lsp::CompletionParams &p_params, List<S } } - Ref<GDScript> script = current->get_script(); - if (!script.is_valid() || script->get_path() != path) { + Ref<GDScript> scr = current->get_script(); + if (!scr.is_valid() || scr->get_path() != path) { current = owner_scene_node; } } @@ -691,13 +691,13 @@ void GDScriptWorkspace::resolve_related_symbols(const lsp::TextDocumentPositionP } for (const KeyValue<String, ExtendGDScriptParser *> &E : scripts) { - const ExtendGDScriptParser *script = E.value; - const ClassMembers &members = script->get_members(); + const ExtendGDScriptParser *scr = E.value; + const ClassMembers &members = scr->get_members(); if (const lsp::DocumentSymbol *const *symbol = members.getptr(symbol_identifier)) { r_list.push_back(*symbol); } - for (const KeyValue<String, ClassMembers> &F : script->get_inner_classes()) { + for (const KeyValue<String, ClassMembers> &F : scr->get_inner_classes()) { const ClassMembers *inner_class = &F.value; if (const lsp::DocumentSymbol *const *symbol = inner_class->getptr(symbol_identifier)) { r_list.push_back(*symbol); diff --git a/modules/gltf/editor/editor_scene_importer_blend.cpp b/modules/gltf/editor/editor_scene_importer_blend.cpp index dcf59bce24..20c9508474 100644 --- a/modules/gltf/editor/editor_scene_importer_blend.cpp +++ b/modules/gltf/editor/editor_scene_importer_blend.cpp @@ -179,13 +179,13 @@ Node *EditorSceneFormatImporterBlend::import_scene(const String &p_path, uint32_ "export_format='GLTF_SEPARATE'," "export_yup=True," + parameters_arg; - String script = + String export_script = String("import bpy, sys;") + "print('Blender 3.0 or higher is required.', file=sys.stderr) if bpy.app.version < (3, 0, 0) else None;" + vformat("bpy.ops.wm.open_mainfile(filepath='%s');", source_global) + unpack_all + vformat("bpy.ops.export_scene.gltf(export_keep_originals=True,%s);", common_args); - print_verbose(script); + print_verbose(export_script); // Run script with configured Blender binary. @@ -200,7 +200,7 @@ Node *EditorSceneFormatImporterBlend::import_scene(const String &p_path, uint32_ List<String> args; args.push_back("--background"); args.push_back("--python-expr"); - args.push_back(script); + args.push_back(export_script); String standard_out; int ret; @@ -349,9 +349,7 @@ static bool _test_blender_path(const String &p_path, String *r_err = nullptr) { bool EditorFileSystemImportFormatSupportQueryBlend::is_active() const { bool blend_enabled = GLOBAL_GET("filesystem/import/blender/enabled"); - String blender_path = EDITOR_GET("filesystem/import/blender/blender3_path"); - - if (blend_enabled && !_test_blender_path(blender_path)) { + if (blend_enabled && !_test_blender_path(EDITOR_GET("filesystem/import/blender/blender3_path").operator String())) { // Intending to import Blender, but blend not configured. return true; } diff --git a/modules/gltf/extensions/gltf_light.cpp b/modules/gltf/extensions/gltf_light.cpp index 6923c765cb..d00bead61c 100644 --- a/modules/gltf/extensions/gltf_light.cpp +++ b/modules/gltf/extensions/gltf_light.cpp @@ -142,18 +142,17 @@ Light3D *GLTFLight::to_node() const { light->set_color(color); return light; } - const float range = CLAMP(this->range, 0, 4096); if (light_type == "point") { OmniLight3D *light = memnew(OmniLight3D); light->set_param(OmniLight3D::PARAM_ENERGY, intensity); - light->set_param(OmniLight3D::PARAM_RANGE, range); + light->set_param(OmniLight3D::PARAM_RANGE, CLAMP(range, 0, 4096)); light->set_color(color); return light; } if (light_type == "spot") { SpotLight3D *light = memnew(SpotLight3D); light->set_param(SpotLight3D::PARAM_ENERGY, intensity); - light->set_param(SpotLight3D::PARAM_RANGE, range); + light->set_param(SpotLight3D::PARAM_RANGE, CLAMP(range, 0, 4096)); light->set_param(SpotLight3D::PARAM_SPOT_ANGLE, Math::rad_to_deg(outer_cone_angle)); light->set_color(color); // Line of best fit derived from guessing, see https://www.desmos.com/calculator/biiflubp8b diff --git a/modules/gltf/gltf_document.cpp b/modules/gltf/gltf_document.cpp index 35358734d6..8272db9018 100644 --- a/modules/gltf/gltf_document.cpp +++ b/modules/gltf/gltf_document.cpp @@ -471,23 +471,23 @@ Error GLTFDocument::_serialize_nodes(Ref<GLTFState> state) { String GLTFDocument::_gen_unique_name(Ref<GLTFState> state, const String &p_name) { const String s_name = p_name.validate_node_name(); - String name; + String u_name; int index = 1; while (true) { - name = s_name; + u_name = s_name; if (index > 1) { - name += itos(index); + u_name += itos(index); } - if (!state->unique_names.has(name)) { + if (!state->unique_names.has(u_name)) { break; } index++; } - state->unique_names.insert(name); + state->unique_names.insert(u_name); - return name; + return u_name; } String GLTFDocument::_sanitize_animation_name(const String &p_name) { @@ -495,39 +495,39 @@ String GLTFDocument::_sanitize_animation_name(const String &p_name) { // (See animation/animation_player.cpp::add_animation) // TODO: Consider adding invalid_characters or a validate_animation_name to animation_player to mirror Node. - String name = p_name.validate_node_name(); - name = name.replace(",", ""); - name = name.replace("[", ""); - return name; + String anim_name = p_name.validate_node_name(); + anim_name = anim_name.replace(",", ""); + anim_name = anim_name.replace("[", ""); + return anim_name; } String GLTFDocument::_gen_unique_animation_name(Ref<GLTFState> state, const String &p_name) { const String s_name = _sanitize_animation_name(p_name); - String name; + String u_name; int index = 1; while (true) { - name = s_name; + u_name = s_name; if (index > 1) { - name += itos(index); + u_name += itos(index); } - if (!state->unique_animation_names.has(name)) { + if (!state->unique_animation_names.has(u_name)) { break; } index++; } - state->unique_animation_names.insert(name); + state->unique_animation_names.insert(u_name); - return name; + return u_name; } String GLTFDocument::_sanitize_bone_name(const String &p_name) { - String name = p_name; - name = name.replace(":", "_"); - name = name.replace("/", "_"); - return name; + String bone_name = p_name; + bone_name = bone_name.replace(":", "_"); + bone_name = bone_name.replace("/", "_"); + return bone_name; } String GLTFDocument::_gen_unique_bone_name(Ref<GLTFState> state, const GLTFSkeletonIndex skel_i, const String &p_name) { @@ -535,23 +535,23 @@ String GLTFDocument::_gen_unique_bone_name(Ref<GLTFState> state, const GLTFSkele if (s_name.is_empty()) { s_name = "bone"; } - String name; + String u_name; int index = 1; while (true) { - name = s_name; + u_name = s_name; if (index > 1) { - name += "_" + itos(index); + u_name += "_" + itos(index); } - if (!state->skeletons[skel_i]->unique_names.has(name)) { + if (!state->skeletons[skel_i]->unique_names.has(u_name)) { break; } index++; } - state->skeletons.write[skel_i]->unique_names.insert(name); + state->skeletons.write[skel_i]->unique_names.insert(u_name); - return name; + return u_name; } Error GLTFDocument::_parse_scenes(Ref<GLTFState> state) { @@ -2824,8 +2824,7 @@ Error GLTFDocument::_parse_meshes(Ref<GLTFState> state) { if (j == 0) { const Array &target_names = extras.has("targetNames") ? (Array)extras["targetNames"] : Array(); for (int k = 0; k < targets.size(); k++) { - const String name = k < target_names.size() ? (String)target_names[k] : String("morph_") + itos(k); - import_mesh->add_blend_shape(name); + import_mesh->add_blend_shape(k < target_names.size() ? (String)target_names[k] : String("morph_") + itos(k)); } } @@ -3034,12 +3033,12 @@ Error GLTFDocument::_serialize_images(Ref<GLTFState> state, const String &p_path d["mimeType"] = "image/png"; } else { ERR_FAIL_COND_V(p_path.is_empty(), ERR_INVALID_PARAMETER); - String name = state->images[i]->get_name(); - if (name.is_empty()) { - name = itos(i); + String img_name = state->images[i]->get_name(); + if (img_name.is_empty()) { + img_name = itos(i); } - name = _gen_unique_name(state, name); - name = name.pad_zeros(3) + ".png"; + img_name = _gen_unique_name(state, img_name); + img_name = img_name.pad_zeros(3) + ".png"; String texture_dir = "textures"; String path = p_path.get_base_dir(); String new_texture_dir = path + "/" + texture_dir; @@ -3047,8 +3046,8 @@ Error GLTFDocument::_serialize_images(Ref<GLTFState> state, const String &p_path if (!da->dir_exists(new_texture_dir)) { da->make_dir(new_texture_dir); } - image->save_png(new_texture_dir.path_join(name)); - d["uri"] = texture_dir.path_join(name).uri_encode(); + image->save_png(new_texture_dir.path_join(img_name)); + d["uri"] = texture_dir.path_join(img_name).uri_encode(); } images.push_back(d); } @@ -4422,14 +4421,14 @@ Error GLTFDocument::_determine_skeleton_roots(Ref<GLTFState> state, const GLTFSk Ref<GLTFSkeleton> skeleton = state->skeletons.write[skel_i]; - Vector<GLTFNodeIndex> owners; - disjoint_set.get_representatives(owners); + Vector<GLTFNodeIndex> representatives; + disjoint_set.get_representatives(representatives); Vector<GLTFNodeIndex> roots; - for (int i = 0; i < owners.size(); ++i) { + for (int i = 0; i < representatives.size(); ++i) { Vector<GLTFNodeIndex> set; - disjoint_set.get_members(set, owners[i]); + disjoint_set.get_members(set, representatives[i]); const GLTFNodeIndex root = _find_highest_node(state, set); ERR_FAIL_COND_V(root < 0, FAILED); roots.push_back(root); @@ -4960,12 +4959,12 @@ Error GLTFDocument::_parse_animations(Ref<GLTFState> state) { Array samplers = d["samplers"]; if (d.has("name")) { - const String name = d["name"]; - const String name_lower = name.to_lower(); - if (name_lower.begins_with("loop") || name_lower.ends_with("loop") || name_lower.begins_with("cycle") || name_lower.ends_with("cycle")) { + const String anim_name = d["name"]; + const String anim_name_lower = anim_name.to_lower(); + if (anim_name_lower.begins_with("loop") || anim_name_lower.ends_with("loop") || anim_name_lower.begins_with("cycle") || anim_name_lower.ends_with("cycle")) { animation->set_loop(true); } - animation->set_name(_gen_unique_animation_name(state, name)); + animation->set_name(_gen_unique_animation_name(state, anim_name)); } for (int j = 0; j < channels.size(); j++) { @@ -5828,15 +5827,15 @@ T GLTFDocument::_interpolate_track(const Vector<real_t> &p_times, const Vector<T void GLTFDocument::_import_animation(Ref<GLTFState> state, AnimationPlayer *ap, const GLTFAnimationIndex index, const int bake_fps) { Ref<GLTFAnimation> anim = state->animations[index]; - String name = anim->get_name(); - if (name.is_empty()) { + String anim_name = anim->get_name(); + if (anim_name.is_empty()) { // No node represent these, and they are not in the hierarchy, so just make a unique name - name = _gen_unique_name(state, "Animation"); + anim_name = _gen_unique_name(state, "Animation"); } Ref<Animation> animation; animation.instantiate(); - animation->set_name(name); + animation->set_name(anim_name); if (anim->get_loop()) { animation->set_loop_mode(Animation::LOOP_LINEAR); @@ -6059,7 +6058,7 @@ void GLTFDocument::_import_animation(Ref<GLTFState> state, AnimationPlayer *ap, } else { library = ap->get_animation_library(""); } - library->add_animation(name, animation); + library->add_animation(anim_name, animation); } void GLTFDocument::_convert_mesh_instances(Ref<GLTFState> state) { diff --git a/modules/gridmap/grid_map.cpp b/modules/gridmap/grid_map.cpp index 05ce2b6147..de50e9ea1e 100644 --- a/modules/gridmap/grid_map.cpp +++ b/modules/gridmap/grid_map.cpp @@ -157,13 +157,13 @@ uint32_t GridMap::get_collision_mask() const { void GridMap::set_collision_layer_value(int p_layer_number, bool p_value) { ERR_FAIL_COND_MSG(p_layer_number < 1, "Collision layer number must be between 1 and 32 inclusive."); ERR_FAIL_COND_MSG(p_layer_number > 32, "Collision layer number must be between 1 and 32 inclusive."); - uint32_t collision_layer = get_collision_layer(); + uint32_t collision_layer_new = get_collision_layer(); if (p_value) { - collision_layer |= 1 << (p_layer_number - 1); + collision_layer_new |= 1 << (p_layer_number - 1); } else { - collision_layer &= ~(1 << (p_layer_number - 1)); + collision_layer_new &= ~(1 << (p_layer_number - 1)); } - set_collision_layer(collision_layer); + set_collision_layer(collision_layer_new); } bool GridMap::get_collision_layer_value(int p_layer_number) const { diff --git a/modules/lightmapper_rd/lightmapper_rd.cpp b/modules/lightmapper_rd/lightmapper_rd.cpp index 5b039e65c0..8785f327db 100644 --- a/modules/lightmapper_rd/lightmapper_rd.cpp +++ b/modules/lightmapper_rd/lightmapper_rd.cpp @@ -278,7 +278,7 @@ Lightmapper::BakeError LightmapperRD::_blit_meshes_into_atlas(int p_max_texture_ return BAKE_OK; } -void LightmapperRD::_create_acceleration_structures(RenderingDevice *rd, Size2i atlas_size, int atlas_slices, AABB &bounds, int grid_size, Vector<Probe> &probe_positions, GenerateProbes p_generate_probes, Vector<int> &slice_triangle_count, Vector<int> &slice_seam_count, RID &vertex_buffer, RID &triangle_buffer, RID &lights_buffer, RID &triangle_cell_indices_buffer, RID &probe_positions_buffer, RID &grid_texture, RID &seams_buffer, BakeStepFunc p_step_function, void *p_bake_userdata) { +void LightmapperRD::_create_acceleration_structures(RenderingDevice *rd, Size2i atlas_size, int atlas_slices, AABB &bounds, int grid_size, Vector<Probe> &p_probe_positions, GenerateProbes p_generate_probes, Vector<int> &slice_triangle_count, Vector<int> &slice_seam_count, RID &vertex_buffer, RID &triangle_buffer, RID &lights_buffer, RID &triangle_cell_indices_buffer, RID &probe_positions_buffer, RID &grid_texture, RID &seams_buffer, BakeStepFunc p_step_function, void *p_bake_userdata) { HashMap<Vertex, uint32_t, VertexHash> vertex_map; //fill triangles array and vertex array @@ -403,8 +403,8 @@ void LightmapperRD::_create_acceleration_structures(RenderingDevice *rd, Size2i } //also consider probe positions for bounds - for (int i = 0; i < probe_positions.size(); i++) { - Vector3 pp(probe_positions[i].position[0], probe_positions[i].position[1], probe_positions[i].position[2]); + for (int i = 0; i < p_probe_positions.size(); i++) { + Vector3 pp(p_probe_positions[i].position[0], p_probe_positions[i].position[1], p_probe_positions[i].position[2]); bounds.expand_to(pp); } bounds.grow_by(0.1); //grow a bit to avoid numerical error @@ -520,7 +520,7 @@ void LightmapperRD::_create_acceleration_structures(RenderingDevice *rd, Size2i } seams_buffer = rd->storage_buffer_create(sb.size(), sb); - Vector<uint8_t> pb = probe_positions.to_byte_array(); + Vector<uint8_t> pb = p_probe_positions.to_byte_array(); if (pb.size() == 0) { pb.resize(sizeof(Probe)); } diff --git a/modules/multiplayer/scene_replication_config.cpp b/modules/multiplayer/scene_replication_config.cpp index ae06516b7b..61fe51b6c9 100644 --- a/modules/multiplayer/scene_replication_config.cpp +++ b/modules/multiplayer/scene_replication_config.cpp @@ -34,11 +34,11 @@ #include "scene/main/node.h" bool SceneReplicationConfig::_set(const StringName &p_name, const Variant &p_value) { - String name = p_name; + String prop_name = p_name; - if (name.begins_with("properties/")) { - int idx = name.get_slicec('/', 1).to_int(); - String what = name.get_slicec('/', 2); + if (prop_name.begins_with("properties/")) { + int idx = prop_name.get_slicec('/', 1).to_int(); + String what = prop_name.get_slicec('/', 2); if (properties.size() == idx && what == "path") { ERR_FAIL_COND_V(p_value.get_type() != Variant::NODE_PATH, false); @@ -72,11 +72,11 @@ bool SceneReplicationConfig::_set(const StringName &p_name, const Variant &p_val } bool SceneReplicationConfig::_get(const StringName &p_name, Variant &r_ret) const { - String name = p_name; + String prop_name = p_name; - if (name.begins_with("properties/")) { - int idx = name.get_slicec('/', 1).to_int(); - String what = name.get_slicec('/', 2); + if (prop_name.begins_with("properties/")) { + int idx = prop_name.get_slicec('/', 1).to_int(); + String what = prop_name.get_slicec('/', 2); ERR_FAIL_INDEX_V(idx, properties.size(), false); const ReplicationProperty &prop = properties[idx]; if (what == "path") { diff --git a/modules/noise/noise_texture_2d.cpp b/modules/noise/noise_texture_2d.cpp index 101a66371b..23d60c4866 100644 --- a/modules/noise/noise_texture_2d.cpp +++ b/modules/noise/noise_texture_2d.cpp @@ -152,24 +152,24 @@ Ref<Image> NoiseTexture2D::_generate_texture() { return Ref<Image>(); } - Ref<Image> image; + Ref<Image> new_image; if (seamless) { - image = ref_noise->get_seamless_image(size.x, size.y, invert, in_3d_space, seamless_blend_skirt); + new_image = ref_noise->get_seamless_image(size.x, size.y, invert, in_3d_space, seamless_blend_skirt); } else { - image = ref_noise->get_image(size.x, size.y, invert, in_3d_space); + new_image = ref_noise->get_image(size.x, size.y, invert, in_3d_space); } if (color_ramp.is_valid()) { - image = _modulate_with_gradient(image, color_ramp); + new_image = _modulate_with_gradient(new_image, color_ramp); } if (as_normal_map) { - image->bump_map_to_normal_map(bump_strength); + new_image->bump_map_to_normal_map(bump_strength); } if (generate_mipmaps) { - image->generate_mipmaps(); + new_image->generate_mipmaps(); } - return image; + return new_image; } Ref<Image> NoiseTexture2D::_modulate_with_gradient(Ref<Image> p_image, Ref<Gradient> p_gradient) { @@ -206,8 +206,8 @@ void NoiseTexture2D::_update_texture() { } } else { - Ref<Image> image = _generate_texture(); - _set_texture_image(image); + Ref<Image> new_image = _generate_texture(); + _set_texture_image(new_image); } update_queued = false; } diff --git a/modules/openxr/action_map/openxr_action.cpp b/modules/openxr/action_map/openxr_action.cpp index 359975a480..0fb4f0773f 100644 --- a/modules/openxr/action_map/openxr_action.cpp +++ b/modules/openxr/action_map/openxr_action.cpp @@ -64,13 +64,13 @@ Ref<OpenXRAction> OpenXRAction::new_action(const char *p_name, const char *p_loc } String OpenXRAction::get_name_with_set() const { - String name = get_name(); + String action_name = get_name(); if (action_set != nullptr) { - name = action_set->get_name() + "/" + name; + action_name = action_set->get_name() + "/" + action_name; } - return name; + return action_name; } void OpenXRAction::set_localized_name(const String p_localized_name) { diff --git a/modules/openxr/openxr_interface.cpp b/modules/openxr/openxr_interface.cpp index 31dc2bbf43..68414ae84e 100644 --- a/modules/openxr/openxr_interface.cpp +++ b/modules/openxr/openxr_interface.cpp @@ -132,10 +132,10 @@ void OpenXRInterface::_load_action_map() { if (action_map.is_valid()) { HashMap<Ref<OpenXRAction>, Action *> xr_actions; - Array action_sets = action_map->get_action_sets(); - for (int i = 0; i < action_sets.size(); i++) { + Array action_set_array = action_map->get_action_sets(); + for (int i = 0; i < action_set_array.size(); i++) { // Create our action set - Ref<OpenXRActionSet> xr_action_set = action_sets[i]; + Ref<OpenXRActionSet> xr_action_set = action_set_array[i]; ActionSet *action_set = create_action_set(xr_action_set->get_name(), xr_action_set->get_localized_name(), xr_action_set->get_priority()); if (!action_set) { continue; @@ -147,20 +147,20 @@ void OpenXRInterface::_load_action_map() { Ref<OpenXRAction> xr_action = actions[j]; PackedStringArray toplevel_paths = xr_action->get_toplevel_paths(); - Vector<Tracker *> trackers; + Vector<Tracker *> trackers_new; for (int k = 0; k < toplevel_paths.size(); k++) { Tracker *tracker = find_tracker(toplevel_paths[k], true); if (tracker) { - trackers.push_back(tracker); + trackers_new.push_back(tracker); } } Action *action = create_action(action_set, xr_action->get_name(), xr_action->get_localized_name(), xr_action->get_action_type(), trackers); if (action) { // we link our actions back to our trackers so we know which actions to check when we're processing our trackers - for (int t = 0; t < trackers.size(); t++) { - link_action_to_tracker(trackers[t], action); + for (int t = 0; t < trackers_new.size(); t++) { + link_action_to_tracker(trackers_new[t], action); } // add this to our map for creating our interaction profiles @@ -170,9 +170,9 @@ void OpenXRInterface::_load_action_map() { } // now do our suggestions - Array interaction_profiles = action_map->get_interaction_profiles(); - for (int i = 0; i < interaction_profiles.size(); i++) { - Ref<OpenXRInteractionProfile> xr_interaction_profile = interaction_profiles[i]; + Array interaction_profile_array = action_map->get_interaction_profiles(); + for (int i = 0; i < interaction_profile_array.size(); i++) { + Ref<OpenXRInteractionProfile> xr_interaction_profile = interaction_profile_array[i]; // Note, we can only have one entry per interaction profile so if it already exists we clear it out RID ip = openxr_api->interaction_profile_create(xr_interaction_profile->get_interaction_profile_path()); @@ -202,8 +202,8 @@ void OpenXRInterface::_load_action_map() { openxr_api->interaction_profile_suggest_bindings(ip); // And record it in our array so we can clean it up later on - if (interaction_profiles.has(ip)) { - interaction_profiles.push_back(ip); + if (interaction_profile_array.has(ip)) { + interaction_profile_array.push_back(ip); } } } diff --git a/modules/openxr/util.h b/modules/openxr/util.h index 5c79890830..1b5e0451dc 100644 --- a/modules/openxr/util.h +++ b/modules/openxr/util.h @@ -53,58 +53,58 @@ #define EXT_INIT_XR_FUNC(name) INIT_XR_FUNC(openxr_api, name) #define OPENXR_API_INIT_XR_FUNC(name) INIT_XR_FUNC(this, name) -#define EXT_PROTO_XRRESULT_FUNC1(func_name, arg1_type, arg1) \ - PFN_##func_name func_name##_ptr = nullptr; \ - XRAPI_ATTR XrResult XRAPI_CALL func_name(UNPACK arg1_type arg1) const { \ - if (!func_name##_ptr) { \ - return XR_ERROR_HANDLE_INVALID; \ - } \ - return (*func_name##_ptr)(arg1); \ +#define EXT_PROTO_XRRESULT_FUNC1(func_name, arg1_type, arg1) \ + PFN_##func_name func_name##_ptr = nullptr; \ + XRAPI_ATTR XrResult XRAPI_CALL func_name(UNPACK arg1_type p_##arg1) const { \ + if (!func_name##_ptr) { \ + return XR_ERROR_HANDLE_INVALID; \ + } \ + return (*func_name##_ptr)(p_##arg1); \ } -#define EXT_PROTO_XRRESULT_FUNC2(func_name, arg1_type, arg1, arg2_type, arg2) \ - PFN_##func_name func_name##_ptr = nullptr; \ - XRAPI_ATTR XrResult XRAPI_CALL func_name(UNPACK arg1_type arg1, UNPACK arg2_type arg2) const { \ - if (!func_name##_ptr) { \ - return XR_ERROR_HANDLE_INVALID; \ - } \ - return (*func_name##_ptr)(arg1, arg2); \ +#define EXT_PROTO_XRRESULT_FUNC2(func_name, arg1_type, arg1, arg2_type, arg2) \ + PFN_##func_name func_name##_ptr = nullptr; \ + XRAPI_ATTR XrResult XRAPI_CALL func_name(UNPACK arg1_type p_##arg1, UNPACK arg2_type p_##arg2) const { \ + if (!func_name##_ptr) { \ + return XR_ERROR_HANDLE_INVALID; \ + } \ + return (*func_name##_ptr)(p_##arg1, p_##arg2); \ } -#define EXT_PROTO_XRRESULT_FUNC3(func_name, arg1_type, arg1, arg2_type, arg2, arg3_type, arg3) \ - PFN_##func_name func_name##_ptr = nullptr; \ - XRAPI_ATTR XrResult XRAPI_CALL func_name(UNPACK arg1_type arg1, UNPACK arg2_type arg2, UNPACK arg3_type arg3) const { \ - if (!func_name##_ptr) { \ - return XR_ERROR_HANDLE_INVALID; \ - } \ - return (*func_name##_ptr)(arg1, arg2, arg3); \ +#define EXT_PROTO_XRRESULT_FUNC3(func_name, arg1_type, arg1, arg2_type, arg2, arg3_type, arg3) \ + PFN_##func_name func_name##_ptr = nullptr; \ + XRAPI_ATTR XrResult XRAPI_CALL func_name(UNPACK arg1_type p_##arg1, UNPACK arg2_type p_##arg2, UNPACK arg3_type p_##arg3) const { \ + if (!func_name##_ptr) { \ + return XR_ERROR_HANDLE_INVALID; \ + } \ + return (*func_name##_ptr)(p_##arg1, p_##arg2, p_##arg3); \ } -#define EXT_PROTO_XRRESULT_FUNC4(func_name, arg1_type, arg1, arg2_type, arg2, arg3_type, arg3, arg4_type, arg4) \ - PFN_##func_name func_name##_ptr = nullptr; \ - XRAPI_ATTR XrResult XRAPI_CALL func_name(UNPACK arg1_type arg1, UNPACK arg2_type arg2, UNPACK arg3_type arg3, UNPACK arg4_type arg4) const { \ - if (!func_name##_ptr) { \ - return XR_ERROR_HANDLE_INVALID; \ - } \ - return (*func_name##_ptr)(arg1, arg2, arg3, arg4); \ +#define EXT_PROTO_XRRESULT_FUNC4(func_name, arg1_type, arg1, arg2_type, arg2, arg3_type, arg3, arg4_type, arg4) \ + PFN_##func_name func_name##_ptr = nullptr; \ + XRAPI_ATTR XrResult XRAPI_CALL func_name(UNPACK arg1_type p_##arg1, UNPACK arg2_type p_##arg2, UNPACK arg3_type p_##arg3, UNPACK arg4_type p_##arg4) const { \ + if (!func_name##_ptr) { \ + return XR_ERROR_HANDLE_INVALID; \ + } \ + return (*func_name##_ptr)(p_##arg1, p_##arg2, p_##arg3, p_##arg4); \ } -#define EXT_PROTO_XRRESULT_FUNC5(func_name, arg1_type, arg1, arg2_type, arg2, arg3_type, arg3, arg4_type, arg4, arg5_type, arg5) \ - PFN_##func_name func_name##_ptr = nullptr; \ - XRAPI_ATTR XrResult XRAPI_CALL func_name(UNPACK arg1_type arg1, UNPACK arg2_type arg2, UNPACK arg3_type arg3, UNPACK arg4_type arg4, UNPACK arg5_type arg5) const { \ - if (!func_name##_ptr) { \ - return XR_ERROR_HANDLE_INVALID; \ - } \ - return (*func_name##_ptr)(arg1, arg2, arg3, arg4, arg5); \ +#define EXT_PROTO_XRRESULT_FUNC5(func_name, arg1_type, arg1, arg2_type, arg2, arg3_type, arg3, arg4_type, arg4, arg5_type, arg5) \ + PFN_##func_name func_name##_ptr = nullptr; \ + XRAPI_ATTR XrResult XRAPI_CALL func_name(UNPACK arg1_type p_##arg1, UNPACK arg2_type p_##arg2, UNPACK arg3_type p_##arg3, UNPACK arg4_type p_##arg4, UNPACK arg5_type p_##arg5) const { \ + if (!func_name##_ptr) { \ + return XR_ERROR_HANDLE_INVALID; \ + } \ + return (*func_name##_ptr)(p_##arg1, p_##arg2, p_##arg3, p_##arg4, p_##arg5); \ } -#define EXT_PROTO_XRRESULT_FUNC6(func_name, arg1_type, arg1, arg2_type, arg2, arg3_type, arg3, arg4_type, arg4, arg5_type, arg5, arg6_type, arg6) \ - PFN_##func_name func_name##_ptr = nullptr; \ - XRAPI_ATTR XrResult XRAPI_CALL func_name(UNPACK arg1_type arg1, UNPACK arg2_type arg2, UNPACK arg3_type arg3, UNPACK arg4_type arg4, UNPACK arg5_type arg5, UNPACK arg6_type arg6) const { \ - if (!func_name##_ptr) { \ - return XR_ERROR_HANDLE_INVALID; \ - } \ - return (*func_name##_ptr)(arg1, arg2, arg3, arg4, arg5, arg6); \ +#define EXT_PROTO_XRRESULT_FUNC6(func_name, arg1_type, arg1, arg2_type, arg2, arg3_type, arg3, arg4_type, arg4, arg5_type, arg5, arg6_type, arg6) \ + PFN_##func_name func_name##_ptr = nullptr; \ + XRAPI_ATTR XrResult XRAPI_CALL func_name(UNPACK arg1_type p_##arg1, UNPACK arg2_type p_##arg2, UNPACK arg3_type p_##arg3, UNPACK arg4_type p_##arg4, UNPACK arg5_type p_##arg5, UNPACK arg6_type p_##arg6) const { \ + if (!func_name##_ptr) { \ + return XR_ERROR_HANDLE_INVALID; \ + } \ + return (*func_name##_ptr)(p_##arg1, p_##arg2, p_##arg3, p_##arg4, p_##arg5, p_##arg6); \ } #endif // UTIL_H diff --git a/modules/text_server_adv/text_server_adv.cpp b/modules/text_server_adv/text_server_adv.cpp index d0301eeae3..c9b0fa7dd5 100644 --- a/modules/text_server_adv/text_server_adv.cpp +++ b/modules/text_server_adv/text_server_adv.cpp @@ -5401,7 +5401,7 @@ bool TextServerAdvanced::_shaped_text_shape(const RID &p_shaped) { int32_t script_run_end = MIN(sd->script_iter->script_ranges[j].end, bidi_run_end); char scr_buffer[5] = { 0, 0, 0, 0, 0 }; hb_tag_to_string(hb_script_to_iso15924_tag(sd->script_iter->script_ranges[j].script), scr_buffer); - String script = String(scr_buffer); + String script_code = String(scr_buffer); int spn_from = (is_rtl) ? 0 : sd->spans.size() - 1; int spn_to = (is_rtl) ? sd->spans.size() : -1; @@ -5441,7 +5441,7 @@ bool TextServerAdvanced::_shaped_text_shape(const RID &p_shaped) { fonts.push_back(sd->spans[k].fonts[0]); } for (int l = 1; l < font_count; l++) { - if (_font_is_script_supported(span.fonts[l], script)) { + if (_font_is_script_supported(span.fonts[l], script_code)) { if (_font_is_language_supported(span.fonts[l], span.language)) { fonts.push_back(sd->spans[k].fonts[l]); } else { diff --git a/modules/theora/video_stream_theora.cpp b/modules/theora/video_stream_theora.cpp index 57f055ca42..1284412cd8 100644 --- a/modules/theora/video_stream_theora.cpp +++ b/modules/theora/video_stream_theora.cpp @@ -33,8 +33,17 @@ #include "core/config/project_settings.h" #include "core/os/os.h" +#ifdef _MSC_VER +#pragma warning(push) +#pragma warning(disable : 4127) +#endif + #include "thirdparty/misc/yuv2rgb.h" +#ifdef _MSC_VER +#pragma warning(pop) +#endif + int VideoStreamPlaybackTheora::buffer_data() { char *buffer = ogg_sync_buffer(&oy, 4096); @@ -242,16 +251,9 @@ void VideoStreamPlaybackTheora::set_file(const String &p_file) { /* we're expecting more header packets. */ while ((theora_p && theora_p < 3) || (vorbis_p && vorbis_p < 3)) { -#ifdef _MSC_VER - // Make exception for these assignments in conditional expression. -#pragma warning(push) -#pragma warning(disable : 4706) -#endif - - int ret; - /* look for further theora headers */ - while (theora_p && (theora_p < 3) && (ret = ogg_stream_packetout(&to, &op))) { + int ret = ogg_stream_packetout(&to, &op); + while (theora_p && theora_p < 3 && ret) { if (ret < 0) { fprintf(stderr, "Error parsing Theora stream headers; corrupt stream?\n"); clear(); @@ -262,11 +264,13 @@ void VideoStreamPlaybackTheora::set_file(const String &p_file) { clear(); return; } + ret = ogg_stream_packetout(&to, &op); theora_p++; } /* look for more vorbis header packets */ - while (vorbis_p && (vorbis_p < 3) && (ret = ogg_stream_packetout(&vo, &op))) { + ret = ogg_stream_packetout(&vo, &op); + while (vorbis_p && vorbis_p < 3 && ret) { if (ret < 0) { fprintf(stderr, "Error parsing Vorbis stream headers; corrupt stream?\n"); clear(); @@ -282,12 +286,9 @@ void VideoStreamPlaybackTheora::set_file(const String &p_file) { if (vorbis_p == 3) { break; } + ret = ogg_stream_packetout(&vo, &op); } -#ifdef _MSC_VER -#pragma warning(pop) -#endif - /* The header pages/packets will arrive before anything else we care about, or the stream is not obeying spec */ @@ -464,12 +465,6 @@ void VideoStreamPlaybackTheora::update(double p_delta) { while (theora_p && !frame_done) { /* theora is one in, one out... */ if (ogg_stream_packetout(&to, &op) > 0) { - if (false && pp_inc) { - pp_level += pp_inc; - th_decode_ctl(td, TH_DECCTL_SET_PPLEVEL, &pp_level, - sizeof(pp_level)); - pp_inc = 0; - } /*HACK: This should be set after a seek or a gap, but we might not have a granulepos for the first packet (we only have them for the last packet on a page), so we just set it as often as we get it. diff --git a/platform/macos/export/macho.cpp b/platform/macos/export/macho.cpp index e6e67eff06..97289e408d 100644 --- a/platform/macos/export/macho.cpp +++ b/platform/macos/export/macho.cpp @@ -35,17 +35,17 @@ #ifdef MODULE_REGEX_ENABLED uint32_t MachO::seg_align(uint64_t p_vmaddr, uint32_t p_min, uint32_t p_max) { - uint32_t align = p_max; + uint32_t salign = p_max; if (p_vmaddr != 0) { uint64_t seg_align = 1; - align = 0; + salign = 0; while ((seg_align & p_vmaddr) == 0) { seg_align = seg_align << 1; - align++; + salign++; } - align = CLAMP(align, p_min, p_max); + salign = CLAMP(salign, p_min, p_max); } - return align; + return salign; } bool MachO::alloc_signature(uint64_t p_size) { diff --git a/scene/2d/audio_listener_2d.cpp b/scene/2d/audio_listener_2d.cpp index f7dd20d7c0..3cc64b2170 100644 --- a/scene/2d/audio_listener_2d.cpp +++ b/scene/2d/audio_listener_2d.cpp @@ -103,7 +103,6 @@ bool AudioListener2D::is_current() const { } else { return current; } - return false; } void AudioListener2D::_bind_methods() { diff --git a/scene/2d/collision_object_2d.cpp b/scene/2d/collision_object_2d.cpp index 23948c2fd3..df75d34e0f 100644 --- a/scene/2d/collision_object_2d.cpp +++ b/scene/2d/collision_object_2d.cpp @@ -36,12 +36,12 @@ void CollisionObject2D::_notification(int p_what) { switch (p_what) { case NOTIFICATION_ENTER_TREE: { - Transform2D global_transform = get_global_transform(); + Transform2D gl_transform = get_global_transform(); if (area) { - PhysicsServer2D::get_singleton()->area_set_transform(rid, global_transform); + PhysicsServer2D::get_singleton()->area_set_transform(rid, gl_transform); } else { - PhysicsServer2D::get_singleton()->body_set_state(rid, PhysicsServer2D::BODY_STATE_TRANSFORM, global_transform); + PhysicsServer2D::get_singleton()->body_set_state(rid, PhysicsServer2D::BODY_STATE_TRANSFORM, gl_transform); } bool disabled = !is_enabled(); @@ -81,12 +81,12 @@ void CollisionObject2D::_notification(int p_what) { return; } - Transform2D global_transform = get_global_transform(); + Transform2D gl_transform = get_global_transform(); if (area) { - PhysicsServer2D::get_singleton()->area_set_transform(rid, global_transform); + PhysicsServer2D::get_singleton()->area_set_transform(rid, gl_transform); } else { - PhysicsServer2D::get_singleton()->body_set_state(rid, PhysicsServer2D::BODY_STATE_TRANSFORM, global_transform); + PhysicsServer2D::get_singleton()->body_set_state(rid, PhysicsServer2D::BODY_STATE_TRANSFORM, gl_transform); } } break; @@ -153,13 +153,13 @@ uint32_t CollisionObject2D::get_collision_mask() const { void CollisionObject2D::set_collision_layer_value(int p_layer_number, bool p_value) { ERR_FAIL_COND_MSG(p_layer_number < 1, "Collision layer number must be between 1 and 32 inclusive."); ERR_FAIL_COND_MSG(p_layer_number > 32, "Collision layer number must be between 1 and 32 inclusive."); - uint32_t collision_layer = get_collision_layer(); + uint32_t collision_layer_new = get_collision_layer(); if (p_value) { - collision_layer |= 1 << (p_layer_number - 1); + collision_layer_new |= 1 << (p_layer_number - 1); } else { - collision_layer &= ~(1 << (p_layer_number - 1)); + collision_layer_new &= ~(1 << (p_layer_number - 1)); } - set_collision_layer(collision_layer); + set_collision_layer(collision_layer_new); } bool CollisionObject2D::get_collision_layer_value(int p_layer_number) const { diff --git a/scene/2d/cpu_particles_2d.cpp b/scene/2d/cpu_particles_2d.cpp index eece90190b..c6296f4732 100644 --- a/scene/2d/cpu_particles_2d.cpp +++ b/scene/2d/cpu_particles_2d.cpp @@ -1162,74 +1162,73 @@ void CPUParticles2D::_notification(int p_what) { } void CPUParticles2D::convert_from_particles(Node *p_particles) { - GPUParticles2D *particles = Object::cast_to<GPUParticles2D>(p_particles); - ERR_FAIL_COND_MSG(!particles, "Only GPUParticles2D nodes can be converted to CPUParticles2D."); - - set_emitting(particles->is_emitting()); - set_amount(particles->get_amount()); - set_lifetime(particles->get_lifetime()); - set_one_shot(particles->get_one_shot()); - set_pre_process_time(particles->get_pre_process_time()); - set_explosiveness_ratio(particles->get_explosiveness_ratio()); - set_randomness_ratio(particles->get_randomness_ratio()); - set_use_local_coordinates(particles->get_use_local_coordinates()); - set_fixed_fps(particles->get_fixed_fps()); - set_fractional_delta(particles->get_fractional_delta()); - set_speed_scale(particles->get_speed_scale()); - set_draw_order(DrawOrder(particles->get_draw_order())); - set_texture(particles->get_texture()); - - Ref<Material> mat = particles->get_material(); + GPUParticles2D *gpu_particles = Object::cast_to<GPUParticles2D>(p_particles); + ERR_FAIL_COND_MSG(!gpu_particles, "Only GPUParticles2D nodes can be converted to CPUParticles2D."); + + set_emitting(gpu_particles->is_emitting()); + set_amount(gpu_particles->get_amount()); + set_lifetime(gpu_particles->get_lifetime()); + set_one_shot(gpu_particles->get_one_shot()); + set_pre_process_time(gpu_particles->get_pre_process_time()); + set_explosiveness_ratio(gpu_particles->get_explosiveness_ratio()); + set_randomness_ratio(gpu_particles->get_randomness_ratio()); + set_use_local_coordinates(gpu_particles->get_use_local_coordinates()); + set_fixed_fps(gpu_particles->get_fixed_fps()); + set_fractional_delta(gpu_particles->get_fractional_delta()); + set_speed_scale(gpu_particles->get_speed_scale()); + set_draw_order(DrawOrder(gpu_particles->get_draw_order())); + set_texture(gpu_particles->get_texture()); + + Ref<Material> mat = gpu_particles->get_material(); if (mat.is_valid()) { set_material(mat); } - Ref<ParticleProcessMaterial> material = particles->get_process_material(); - if (material.is_null()) { + Ref<ParticleProcessMaterial> proc_mat = gpu_particles->get_process_material(); + if (proc_mat.is_null()) { return; } - Vector3 dir = material->get_direction(); + Vector3 dir = proc_mat->get_direction(); set_direction(Vector2(dir.x, dir.y)); - set_spread(material->get_spread()); + set_spread(proc_mat->get_spread()); - set_color(material->get_color()); + set_color(proc_mat->get_color()); - Ref<GradientTexture1D> gt = material->get_color_ramp(); + Ref<GradientTexture1D> gt = proc_mat->get_color_ramp(); if (gt.is_valid()) { set_color_ramp(gt->get_gradient()); } - Ref<GradientTexture1D> gti = material->get_color_initial_ramp(); + Ref<GradientTexture1D> gti = proc_mat->get_color_initial_ramp(); if (gti.is_valid()) { set_color_initial_ramp(gti->get_gradient()); } - set_particle_flag(PARTICLE_FLAG_ALIGN_Y_TO_VELOCITY, material->get_particle_flag(ParticleProcessMaterial::PARTICLE_FLAG_ALIGN_Y_TO_VELOCITY)); + set_particle_flag(PARTICLE_FLAG_ALIGN_Y_TO_VELOCITY, proc_mat->get_particle_flag(ParticleProcessMaterial::PARTICLE_FLAG_ALIGN_Y_TO_VELOCITY)); - set_emission_shape(EmissionShape(material->get_emission_shape())); - set_emission_sphere_radius(material->get_emission_sphere_radius()); - Vector2 rect_extents = Vector2(material->get_emission_box_extents().x, material->get_emission_box_extents().y); + set_emission_shape(EmissionShape(proc_mat->get_emission_shape())); + set_emission_sphere_radius(proc_mat->get_emission_sphere_radius()); + Vector2 rect_extents = Vector2(proc_mat->get_emission_box_extents().x, proc_mat->get_emission_box_extents().y); set_emission_rect_extents(rect_extents); - Ref<CurveXYZTexture> scale3D = material->get_param_texture(ParticleProcessMaterial::PARAM_SCALE); + Ref<CurveXYZTexture> scale3D = proc_mat->get_param_texture(ParticleProcessMaterial::PARAM_SCALE); if (scale3D.is_valid()) { split_scale = true; scale_curve_x = scale3D->get_curve_x(); scale_curve_y = scale3D->get_curve_y(); } - Vector2 gravity = Vector2(material->get_gravity().x, material->get_gravity().y); - set_gravity(gravity); - set_lifetime_randomness(material->get_lifetime_randomness()); + set_gravity(Vector2(proc_mat->get_gravity().x, proc_mat->get_gravity().y)); + set_lifetime_randomness(proc_mat->get_lifetime_randomness()); #define CONVERT_PARAM(m_param) \ - set_param_min(m_param, material->get_param_min(ParticleProcessMaterial::m_param)); \ + set_param_min(m_param, proc_mat->get_param_min(ParticleProcessMaterial::m_param)); \ { \ - Ref<CurveTexture> ctex = material->get_param_texture(ParticleProcessMaterial::m_param); \ + Ref<CurveTexture> ctex = proc_mat->get_param_texture(ParticleProcessMaterial::m_param); \ if (ctex.is_valid()) \ set_param_curve(m_param, ctex->get_curve()); \ } \ - set_param_max(m_param, material->get_param_max(ParticleProcessMaterial::m_param)); + set_param_max(m_param, proc_mat->get_param_max(ParticleProcessMaterial::m_param)); CONVERT_PARAM(PARAM_INITIAL_LINEAR_VELOCITY); CONVERT_PARAM(PARAM_ANGULAR_VELOCITY); diff --git a/scene/2d/gpu_particles_2d.cpp b/scene/2d/gpu_particles_2d.cpp index 18f709f241..9786b01058 100644 --- a/scene/2d/gpu_particles_2d.cpp +++ b/scene/2d/gpu_particles_2d.cpp @@ -353,13 +353,13 @@ void GPUParticles2D::_validate_property(PropertyInfo &p_property) const { } void GPUParticles2D::emit_particle(const Transform2D &p_transform2d, const Vector2 &p_velocity2d, const Color &p_color, const Color &p_custom, uint32_t p_emit_flags) { - Transform3D transform; - transform.basis.set_column(0, Vector3(p_transform2d.columns[0].x, p_transform2d.columns[0].y, 0)); - transform.basis.set_column(1, Vector3(p_transform2d.columns[1].x, p_transform2d.columns[1].y, 0)); - transform.set_origin(Vector3(p_transform2d.get_origin().x, p_transform2d.get_origin().y, 0)); + Transform3D emit_transform; + emit_transform.basis.set_column(0, Vector3(p_transform2d.columns[0].x, p_transform2d.columns[0].y, 0)); + emit_transform.basis.set_column(1, Vector3(p_transform2d.columns[1].x, p_transform2d.columns[1].y, 0)); + emit_transform.set_origin(Vector3(p_transform2d.get_origin().x, p_transform2d.get_origin().y, 0)); Vector3 velocity = Vector3(p_velocity2d.x, p_velocity2d.y, 0); - RS::get_singleton()->particles_emit(particles, transform, velocity, p_color, p_custom, p_emit_flags); + RS::get_singleton()->particles_emit(particles, emit_transform, velocity, p_color, p_custom, p_emit_flags); } void GPUParticles2D::_attach_sub_emitter() { diff --git a/scene/2d/navigation_obstacle_2d.cpp b/scene/2d/navigation_obstacle_2d.cpp index e46bb79551..cbec4db4c5 100644 --- a/scene/2d/navigation_obstacle_2d.cpp +++ b/scene/2d/navigation_obstacle_2d.cpp @@ -153,7 +153,7 @@ void NavigationObstacle2D::reevaluate_agent_radius() { real_t NavigationObstacle2D::estimate_agent_radius() const { if (parent_node2d && parent_node2d->is_inside_tree()) { // Estimate the radius of this physics body - real_t radius = 0.0; + real_t max_radius = 0.0; for (int i(0); i < parent_node2d->get_child_count(); i++) { // For each collision shape CollisionShape2D *cs = Object::cast_to<CollisionShape2D>(parent_node2d->get_child(i)); @@ -167,17 +167,17 @@ real_t NavigationObstacle2D::estimate_agent_radius() const { Size2 s = cs->get_global_scale(); r *= MAX(s.x, s.y); // Takes the biggest radius - radius = MAX(radius, r); + max_radius = MAX(max_radius, r); } else if (cs && !cs->is_inside_tree()) { WARN_PRINT("A CollisionShape2D of the NavigationObstacle2D parent node was not inside the SceneTree when estimating the obstacle radius." "\nMove the NavigationObstacle2D to a child position below any CollisionShape2D node of the parent node so the CollisionShape2D is already inside the SceneTree."); } } Vector2 s = parent_node2d->get_global_scale(); - radius *= MAX(s.x, s.y); + max_radius *= MAX(s.x, s.y); - if (radius > 0.0) { - return radius; + if (max_radius > 0.0) { + return max_radius; } } return 1.0; // Never a 0 radius diff --git a/scene/2d/parallax_background.cpp b/scene/2d/parallax_background.cpp index f1a28b7852..b7e6eb8ea5 100644 --- a/scene/2d/parallax_background.cpp +++ b/scene/2d/parallax_background.cpp @@ -71,29 +71,29 @@ void ParallaxBackground::_update_scroll() { return; } - Vector2 ofs = base_offset + offset * base_scale; + Vector2 scroll_ofs = base_offset + offset * base_scale; Size2 vps = get_viewport_size(); - ofs = -ofs; + scroll_ofs = -scroll_ofs; if (limit_begin.x < limit_end.x) { - if (ofs.x < limit_begin.x) { - ofs.x = limit_begin.x; - } else if (ofs.x + vps.x > limit_end.x) { - ofs.x = limit_end.x - vps.x; + if (scroll_ofs.x < limit_begin.x) { + scroll_ofs.x = limit_begin.x; + } else if (scroll_ofs.x + vps.x > limit_end.x) { + scroll_ofs.x = limit_end.x - vps.x; } } if (limit_begin.y < limit_end.y) { - if (ofs.y < limit_begin.y) { - ofs.y = limit_begin.y; - } else if (ofs.y + vps.y > limit_end.y) { - ofs.y = limit_end.y - vps.y; + if (scroll_ofs.y < limit_begin.y) { + scroll_ofs.y = limit_begin.y; + } else if (scroll_ofs.y + vps.y > limit_end.y) { + scroll_ofs.y = limit_end.y - vps.y; } } - ofs = -ofs; + scroll_ofs = -scroll_ofs; - final_offset = ofs; + final_offset = scroll_ofs; for (int i = 0; i < get_child_count(); i++) { ParallaxLayer *l = Object::cast_to<ParallaxLayer>(get_child(i)); @@ -102,9 +102,9 @@ void ParallaxBackground::_update_scroll() { } if (ignore_camera_zoom) { - l->set_base_offset_and_scale((ofs + screen_offset * (scale - 1)) / scale, 1.0); + l->set_base_offset_and_scale((scroll_ofs + screen_offset * (scale - 1)) / scale, 1.0); } else { - l->set_base_offset_and_scale(ofs, scale); + l->set_base_offset_and_scale(scroll_ofs, scale); } } } diff --git a/scene/2d/parallax_layer.cpp b/scene/2d/parallax_layer.cpp index 01e4bf19f3..feb1fcd90c 100644 --- a/scene/2d/parallax_layer.cpp +++ b/scene/2d/parallax_layer.cpp @@ -37,9 +37,9 @@ void ParallaxLayer::set_motion_scale(const Size2 &p_scale) { ParallaxBackground *pb = Object::cast_to<ParallaxBackground>(get_parent()); if (pb && is_inside_tree()) { - Vector2 ofs = pb->get_final_offset(); - real_t scale = pb->get_scroll_scale(); - set_base_offset_and_scale(ofs, scale); + Vector2 final_ofs = pb->get_final_offset(); + real_t scroll_scale = pb->get_scroll_scale(); + set_base_offset_and_scale(final_ofs, scroll_scale); } } @@ -52,9 +52,9 @@ void ParallaxLayer::set_motion_offset(const Size2 &p_offset) { ParallaxBackground *pb = Object::cast_to<ParallaxBackground>(get_parent()); if (pb && is_inside_tree()) { - Vector2 ofs = pb->get_final_offset(); - real_t scale = pb->get_scroll_scale(); - set_base_offset_and_scale(ofs, scale); + Vector2 final_ofs = pb->get_final_offset(); + real_t scroll_scale = pb->get_scroll_scale(); + set_base_offset_and_scale(final_ofs, scroll_scale); } } diff --git a/scene/2d/physics_body_2d.cpp b/scene/2d/physics_body_2d.cpp index d0e35c2ea2..0f3e6c7529 100644 --- a/scene/2d/physics_body_2d.cpp +++ b/scene/2d/physics_body_2d.cpp @@ -471,28 +471,28 @@ void RigidBody2D::_body_state_changed(PhysicsDirectBodyState2D *p_state) { //put the ones to add for (int i = 0; i < p_state->get_contact_count(); i++) { - RID rid = p_state->get_contact_collider(i); - ObjectID obj = p_state->get_contact_collider_id(i); + RID col_rid = p_state->get_contact_collider(i); + ObjectID col_obj = p_state->get_contact_collider_id(i); int local_shape = p_state->get_contact_local_shape(i); - int shape = p_state->get_contact_collider_shape(i); + int col_shape = p_state->get_contact_collider_shape(i); - HashMap<ObjectID, BodyState>::Iterator E = contact_monitor->body_map.find(obj); + HashMap<ObjectID, BodyState>::Iterator E = contact_monitor->body_map.find(col_obj); if (!E) { - toadd[toadd_count].rid = rid; + toadd[toadd_count].rid = col_rid; toadd[toadd_count].local_shape = local_shape; - toadd[toadd_count].id = obj; - toadd[toadd_count].shape = shape; + toadd[toadd_count].id = col_obj; + toadd[toadd_count].shape = col_shape; toadd_count++; continue; } - ShapePair sp(shape, local_shape); + ShapePair sp(col_shape, local_shape); int idx = E->value.shapes.find(sp); if (idx == -1) { - toadd[toadd_count].rid = rid; + toadd[toadd_count].rid = col_rid; toadd[toadd_count].local_shape = local_shape; - toadd[toadd_count].id = obj; - toadd[toadd_count].shape = shape; + toadd[toadd_count].id = col_obj; + toadd[toadd_count].shape = col_shape; toadd_count++; continue; } diff --git a/scene/2d/skeleton_2d.cpp b/scene/2d/skeleton_2d.cpp index b5759c54f7..dd016d5e92 100644 --- a/scene/2d/skeleton_2d.cpp +++ b/scene/2d/skeleton_2d.cpp @@ -146,9 +146,9 @@ void Bone2D::_notification(int p_what) { queue_redraw(); if (get_parent()) { - Bone2D *parent_bone = Object::cast_to<Bone2D>(get_parent()); - if (parent_bone) { - parent_bone->queue_redraw(); + Bone2D *p_bone = Object::cast_to<Bone2D>(get_parent()); + if (p_bone) { + p_bone->queue_redraw(); } } #endif // TOOLS_ENABLED diff --git a/scene/2d/tile_map.cpp b/scene/2d/tile_map.cpp index 5acf661425..26627a4fca 100644 --- a/scene/2d/tile_map.cpp +++ b/scene/2d/tile_map.cpp @@ -43,10 +43,10 @@ HashMap<Vector2i, TileSet::CellNeighbor> TileMap::TerrainConstraint::get_overlap ERR_FAIL_COND_V(is_center_bit(), output); - Ref<TileSet> tile_set = tile_map->get_tileset(); - ERR_FAIL_COND_V(!tile_set.is_valid(), output); + Ref<TileSet> ts = tile_map->get_tileset(); + ERR_FAIL_COND_V(!ts.is_valid(), output); - TileSet::TileShape shape = tile_set->get_tile_shape(); + TileSet::TileShape shape = ts->get_tile_shape(); if (shape == TileSet::TILE_SHAPE_SQUARE) { switch (bit) { case 1: @@ -87,7 +87,7 @@ HashMap<Vector2i, TileSet::CellNeighbor> TileMap::TerrainConstraint::get_overlap } } else { // Half offset shapes. - TileSet::TileOffsetAxis offset_axis = tile_set->get_tile_offset_axis(); + TileSet::TileOffsetAxis offset_axis = ts->get_tile_offset_axis(); if (offset_axis == TileSet::TILE_OFFSET_AXIS_HORIZONTAL) { switch (bit) { case 1: @@ -150,8 +150,8 @@ HashMap<Vector2i, TileSet::CellNeighbor> TileMap::TerrainConstraint::get_overlap TileMap::TerrainConstraint::TerrainConstraint(const TileMap *p_tile_map, const Vector2i &p_position, int p_terrain) { tile_map = p_tile_map; - Ref<TileSet> tile_set = tile_map->get_tileset(); - ERR_FAIL_COND(!tile_set.is_valid()); + Ref<TileSet> ts = tile_map->get_tileset(); + ERR_FAIL_COND(!ts.is_valid()); bit = 0; base_cell_coords = p_position; @@ -162,10 +162,10 @@ TileMap::TerrainConstraint::TerrainConstraint(const TileMap *p_tile_map, const V // The way we build the constraint make it easy to detect conflicting constraints. tile_map = p_tile_map; - Ref<TileSet> tile_set = tile_map->get_tileset(); - ERR_FAIL_COND(!tile_set.is_valid()); + Ref<TileSet> ts = tile_map->get_tileset(); + ERR_FAIL_COND(!ts.is_valid()); - TileSet::TileShape shape = tile_set->get_tile_shape(); + TileSet::TileShape shape = ts->get_tile_shape(); if (shape == TileSet::TILE_SHAPE_SQUARE) { switch (p_bit) { case TileSet::CELL_NEIGHBOR_RIGHT_SIDE: @@ -244,7 +244,7 @@ TileMap::TerrainConstraint::TerrainConstraint(const TileMap *p_tile_map, const V } } else { // Half-offset shapes - TileSet::TileOffsetAxis offset_axis = tile_set->get_tile_offset_axis(); + TileSet::TileOffsetAxis offset_axis = ts->get_tile_offset_axis(); if (offset_axis == TileSet::TILE_OFFSET_AXIS_HORIZONTAL) { switch (p_bit) { case TileSet::CELL_NEIGHBOR_RIGHT_SIDE: @@ -758,12 +758,12 @@ void TileMap::set_y_sort_enabled(bool p_enable) { } Vector2i TileMap::_coords_to_quadrant_coords(int p_layer, const Vector2i &p_coords) const { - int quadrant_size = get_effective_quadrant_size(p_layer); + int quad_size = get_effective_quadrant_size(p_layer); // Rounding down, instead of simply rounding towards zero (truncating) return Vector2i( - p_coords.x > 0 ? p_coords.x / quadrant_size : (p_coords.x - (quadrant_size - 1)) / quadrant_size, - p_coords.y > 0 ? p_coords.y / quadrant_size : (p_coords.y - (quadrant_size - 1)) / quadrant_size); + p_coords.x > 0 ? p_coords.x / quad_size : (p_coords.x - (quad_size - 1)) / quad_size, + p_coords.y > 0 ? p_coords.y / quad_size : (p_coords.y - (quad_size - 1)) / quad_size); } HashMap<Vector2i, TileMapQuadrant>::Iterator TileMap::_create_quadrant(int p_layer, const Vector2i &p_qk) { @@ -1008,7 +1008,7 @@ void TileMap::_recompute_rect_cache() { void TileMap::_rendering_notification(int p_what) { switch (p_what) { case NOTIFICATION_ENTER_CANVAS: { - bool visible = is_visible_in_tree(); + bool node_visible = is_visible_in_tree(); for (int layer = 0; layer < (int)layers.size(); layer++) { for (KeyValue<Vector2i, TileMapQuadrant> &E_quadrant : layers[layer].quadrant_map) { TileMapQuadrant &q = E_quadrant.value; @@ -1017,14 +1017,14 @@ void TileMap::_rendering_notification(int p_what) { xform.set_origin(map_to_local(kv.key)); RS::get_singleton()->canvas_light_occluder_attach_to_canvas(kv.value, get_canvas()); RS::get_singleton()->canvas_light_occluder_set_transform(kv.value, get_global_transform() * xform); - RS::get_singleton()->canvas_light_occluder_set_enabled(kv.value, visible); + RS::get_singleton()->canvas_light_occluder_set_enabled(kv.value, node_visible); } } } } break; case NOTIFICATION_VISIBILITY_CHANGED: { - bool visible = is_visible_in_tree(); + bool node_visible = is_visible_in_tree(); for (int layer = 0; layer < (int)layers.size(); layer++) { for (KeyValue<Vector2i, TileMapQuadrant> &E_quadrant : layers[layer].quadrant_map) { TileMapQuadrant &q = E_quadrant.value; @@ -1034,7 +1034,7 @@ void TileMap::_rendering_notification(int p_what) { Transform2D xform; xform.set_origin(E_cell.key); for (const KeyValue<Vector2i, RID> &kv : q.occluders) { - RS::get_singleton()->canvas_light_occluder_set_enabled(kv.value, visible); + RS::get_singleton()->canvas_light_occluder_set_enabled(kv.value, node_visible); } } } @@ -1116,7 +1116,7 @@ void TileMap::_rendering_update_dirty_quadrants(SelfList<TileMapQuadrant>::List ERR_FAIL_COND(!is_inside_tree()); ERR_FAIL_COND(!tile_set.is_valid()); - bool visible = is_visible_in_tree(); + bool node_visible = is_visible_in_tree(); SelfList<TileMapQuadrant> *q_list_element = r_dirty_quadrant_list.first(); while (q_list_element) { @@ -1139,18 +1139,18 @@ void TileMap::_rendering_update_dirty_quadrants(SelfList<TileMapQuadrant>::List // Those allow to group cell per material or z-index. Ref<Material> prev_material; int prev_z_index = 0; - RID prev_canvas_item; + RID prev_ci; - Color modulate = get_self_modulate(); - modulate *= get_layer_modulate(q.layer); + Color tile_modulate = get_self_modulate(); + tile_modulate *= get_layer_modulate(q.layer); if (selected_layer >= 0) { int z1 = get_layer_z_index(q.layer); int z2 = get_layer_z_index(selected_layer); if (z1 < z2 || (z1 == z2 && q.layer < selected_layer)) { - modulate = modulate.darkened(0.5); + tile_modulate = tile_modulate.darkened(0.5); } else if (z1 > z2 || (z1 == z2 && q.layer > selected_layer)) { - modulate = modulate.darkened(0.5); - modulate.a *= 0.3; + tile_modulate = tile_modulate.darkened(0.5); + tile_modulate.a *= 0.3; } } @@ -1177,53 +1177,53 @@ void TileMap::_rendering_update_dirty_quadrants(SelfList<TileMapQuadrant>::List } Ref<Material> mat = tile_data->get_material(); - int z_index = tile_data->get_z_index(); + int tile_z_index = tile_data->get_z_index(); // Quandrant pos. - Vector2 position = map_to_local(q.coords * get_effective_quadrant_size(q.layer)); + Vector2 tile_position = map_to_local(q.coords * get_effective_quadrant_size(q.layer)); if (is_y_sort_enabled() && layers[q.layer].y_sort_enabled) { // When Y-sorting, the quandrant size is sure to be 1, we can thus offset the CanvasItem. - position.y += layers[q.layer].y_sort_origin + tile_data->get_y_sort_origin(); + tile_position.y += layers[q.layer].y_sort_origin + tile_data->get_y_sort_origin(); } // --- CanvasItems --- // Create two canvas items, for rendering and debug. - RID canvas_item; + RID ci; // Check if the material or the z_index changed. - if (prev_canvas_item == RID() || prev_material != mat || prev_z_index != z_index) { + if (prev_ci == RID() || prev_material != mat || prev_z_index != tile_z_index) { // If so, create a new CanvasItem. - canvas_item = rs->canvas_item_create(); + ci = rs->canvas_item_create(); if (mat.is_valid()) { - rs->canvas_item_set_material(canvas_item, mat->get_rid()); + rs->canvas_item_set_material(ci, mat->get_rid()); } - rs->canvas_item_set_parent(canvas_item, layers[q.layer].canvas_item); - rs->canvas_item_set_use_parent_material(canvas_item, get_use_parent_material() || get_material().is_valid()); + rs->canvas_item_set_parent(ci, layers[q.layer].canvas_item); + rs->canvas_item_set_use_parent_material(ci, get_use_parent_material() || get_material().is_valid()); Transform2D xform; - xform.set_origin(position); - rs->canvas_item_set_transform(canvas_item, xform); + xform.set_origin(tile_position); + rs->canvas_item_set_transform(ci, xform); - rs->canvas_item_set_light_mask(canvas_item, get_light_mask()); - rs->canvas_item_set_z_as_relative_to_parent(canvas_item, true); - rs->canvas_item_set_z_index(canvas_item, z_index); + rs->canvas_item_set_light_mask(ci, get_light_mask()); + rs->canvas_item_set_z_as_relative_to_parent(ci, true); + rs->canvas_item_set_z_index(ci, tile_z_index); - rs->canvas_item_set_default_texture_filter(canvas_item, RS::CanvasItemTextureFilter(get_texture_filter())); - rs->canvas_item_set_default_texture_repeat(canvas_item, RS::CanvasItemTextureRepeat(get_texture_repeat())); + rs->canvas_item_set_default_texture_filter(ci, RS::CanvasItemTextureFilter(get_texture_filter())); + rs->canvas_item_set_default_texture_repeat(ci, RS::CanvasItemTextureRepeat(get_texture_repeat())); - q.canvas_items.push_back(canvas_item); + q.canvas_items.push_back(ci); - prev_canvas_item = canvas_item; + prev_ci = ci; prev_material = mat; - prev_z_index = z_index; + prev_z_index = tile_z_index; } else { // Keep the same canvas_item to draw on. - canvas_item = prev_canvas_item; + ci = prev_ci; } // Drawing the tile in the canvas item. - draw_tile(canvas_item, E_cell.key - position, tile_set, c.source_id, c.get_atlas_coords(), c.alternative_tile, -1, modulate, tile_data); + draw_tile(ci, E_cell.key - tile_position, tile_set, c.source_id, c.get_atlas_coords(), c.alternative_tile, -1, tile_modulate, tile_data); // --- Occluders --- for (int i = 0; i < tile_set->get_occlusion_layers_count(); i++) { @@ -1231,7 +1231,7 @@ void TileMap::_rendering_update_dirty_quadrants(SelfList<TileMapQuadrant>::List xform.set_origin(E_cell.key); if (tile_data->get_occluder(i).is_valid()) { RID occluder_id = rs->canvas_light_occluder_create(); - rs->canvas_light_occluder_set_enabled(occluder_id, visible); + rs->canvas_light_occluder_set_enabled(occluder_id, node_visible); rs->canvas_light_occluder_set_transform(occluder_id, get_global_transform() * xform); rs->canvas_light_occluder_set_polygon(occluder_id, tile_data->get_occluder(i)->get_rid()); rs->canvas_light_occluder_attach_to_canvas(occluder_id, get_canvas()); @@ -1445,7 +1445,7 @@ void TileMap::_physics_notification(int p_what) { #endif if (is_inside_tree() && (!collision_animatable || in_editor)) { // Update the new transform directly if we are not in animatable mode. - Transform2D global_transform = get_global_transform(); + Transform2D gl_transform = get_global_transform(); for (int layer = 0; layer < (int)layers.size(); layer++) { for (KeyValue<Vector2i, TileMapQuadrant> &E : layers[layer].quadrant_map) { TileMapQuadrant &q = E.value; @@ -1453,7 +1453,7 @@ void TileMap::_physics_notification(int p_what) { for (RID body : q.bodies) { Transform2D xform; xform.set_origin(map_to_local(bodies_coords[body])); - xform = global_transform * xform; + xform = gl_transform * xform; PhysicsServer2D::get_singleton()->body_set_state(body, PhysicsServer2D::BODY_STATE_TRANSFORM, xform); } } @@ -1496,9 +1496,9 @@ void TileMap::_physics_update_dirty_quadrants(SelfList<TileMapQuadrant>::List &r ERR_FAIL_COND(!is_inside_tree()); ERR_FAIL_COND(!tile_set.is_valid()); - Transform2D global_transform = get_global_transform(); - last_valid_transform = global_transform; - new_transform = global_transform; + Transform2D gl_transform = get_global_transform(); + last_valid_transform = gl_transform; + new_transform = gl_transform; PhysicsServer2D *ps = PhysicsServer2D::get_singleton(); RID space = get_world_2d()->get_space(); @@ -1546,7 +1546,7 @@ void TileMap::_physics_update_dirty_quadrants(SelfList<TileMapQuadrant>::List &r Transform2D xform; xform.set_origin(map_to_local(E_cell)); - xform = global_transform * xform; + xform = gl_transform * xform; ps->body_set_state(body, PhysicsServer2D::BODY_STATE_TRANSFORM, xform); ps->body_attach_object_instance_id(body, get_instance_id()); @@ -2819,9 +2819,9 @@ Vector<int> TileMap::_get_tile_data(int p_layer) const { // Export tile data to raw format const HashMap<Vector2i, TileMapCell> &tile_map = layers[p_layer].tile_map; - Vector<int> data; - data.resize(tile_map.size() * 3); - int *w = data.ptrw(); + Vector<int> tile_data; + tile_data.resize(tile_map.size() * 3); + int *w = tile_data.ptrw(); // Save in highest format @@ -2837,7 +2837,7 @@ Vector<int> TileMap::_get_tile_data(int p_layer) const { idx += 3; } - return data; + return tile_data; } void TileMap::_build_runtime_update_tile_data(SelfList<TileMapQuadrant>::List &r_dirty_quadrant_list) { diff --git a/scene/3d/audio_listener_3d.cpp b/scene/3d/audio_listener_3d.cpp index 4f3f403ab7..8836244f3b 100644 --- a/scene/3d/audio_listener_3d.cpp +++ b/scene/3d/audio_listener_3d.cpp @@ -138,8 +138,6 @@ bool AudioListener3D::is_current() const { } else { return current; } - - return false; } void AudioListener3D::_bind_methods() { diff --git a/scene/3d/collision_object_3d.cpp b/scene/3d/collision_object_3d.cpp index c3c1c8ba36..a98be62dfa 100644 --- a/scene/3d/collision_object_3d.cpp +++ b/scene/3d/collision_object_3d.cpp @@ -150,13 +150,13 @@ uint32_t CollisionObject3D::get_collision_mask() const { void CollisionObject3D::set_collision_layer_value(int p_layer_number, bool p_value) { ERR_FAIL_COND_MSG(p_layer_number < 1, "Collision layer number must be between 1 and 32 inclusive."); ERR_FAIL_COND_MSG(p_layer_number > 32, "Collision layer number must be between 1 and 32 inclusive."); - uint32_t collision_layer = get_collision_layer(); + uint32_t collision_layer_new = get_collision_layer(); if (p_value) { - collision_layer |= 1 << (p_layer_number - 1); + collision_layer_new |= 1 << (p_layer_number - 1); } else { - collision_layer &= ~(1 << (p_layer_number - 1)); + collision_layer_new &= ~(1 << (p_layer_number - 1)); } - set_collision_layer(collision_layer); + set_collision_layer(collision_layer_new); } bool CollisionObject3D::get_collision_layer_value(int p_layer_number) const { @@ -339,9 +339,9 @@ void CollisionObject3D::_update_shape_data(uint32_t p_owner) { void CollisionObject3D::_shape_changed(const Ref<Shape3D> &p_shape) { for (KeyValue<uint32_t, ShapeData> &E : shapes) { ShapeData &shapedata = E.value; - ShapeData::ShapeBase *shapes = shapedata.shapes.ptrw(); + ShapeData::ShapeBase *shape_bases = shapedata.shapes.ptrw(); for (int i = 0; i < shapedata.shapes.size(); i++) { - ShapeData::ShapeBase &s = shapes[i]; + ShapeData::ShapeBase &s = shape_bases[i]; if (s.shape == p_shape && s.debug_shape.is_valid()) { Ref<Mesh> mesh = s.shape->get_debug_mesh(); RS::get_singleton()->instance_set_base(s.debug_shape, mesh->get_rid()); @@ -359,9 +359,9 @@ void CollisionObject3D::_update_debug_shapes() { for (const uint32_t &shapedata_idx : debug_shapes_to_update) { if (shapes.has(shapedata_idx)) { ShapeData &shapedata = shapes[shapedata_idx]; - ShapeData::ShapeBase *shapes = shapedata.shapes.ptrw(); + ShapeData::ShapeBase *shape_bases = shapedata.shapes.ptrw(); for (int i = 0; i < shapedata.shapes.size(); i++) { - ShapeData::ShapeBase &s = shapes[i]; + ShapeData::ShapeBase &s = shape_bases[i]; if (s.shape.is_null() || shapedata.disabled) { if (s.debug_shape.is_valid()) { RS::get_singleton()->free(s.debug_shape); @@ -394,9 +394,9 @@ void CollisionObject3D::_update_debug_shapes() { void CollisionObject3D::_clear_debug_shapes() { for (KeyValue<uint32_t, ShapeData> &E : shapes) { ShapeData &shapedata = E.value; - ShapeData::ShapeBase *shapes = shapedata.shapes.ptrw(); + ShapeData::ShapeBase *shape_bases = shapedata.shapes.ptrw(); for (int i = 0; i < shapedata.shapes.size(); i++) { - ShapeData::ShapeBase &s = shapes[i]; + ShapeData::ShapeBase &s = shape_bases[i]; if (s.debug_shape.is_valid()) { RS::get_singleton()->free(s.debug_shape); s.debug_shape = RID(); @@ -417,9 +417,9 @@ void CollisionObject3D::_on_transform_changed() { if (shapedata.disabled) { continue; // If disabled then there are no debug shapes to update. } - const ShapeData::ShapeBase *shapes = shapedata.shapes.ptr(); + const ShapeData::ShapeBase *shape_bases = shapedata.shapes.ptr(); for (int i = 0; i < shapedata.shapes.size(); i++) { - RS::get_singleton()->instance_set_transform(shapes[i].debug_shape, debug_shape_old_transform * shapedata.xform); + RS::get_singleton()->instance_set_transform(shape_bases[i].debug_shape, debug_shape_old_transform * shapedata.xform); } } } diff --git a/scene/3d/collision_shape_3d.cpp b/scene/3d/collision_shape_3d.cpp index 7a0001bc6f..ef381641ab 100644 --- a/scene/3d/collision_shape_3d.cpp +++ b/scene/3d/collision_shape_3d.cpp @@ -62,9 +62,9 @@ void CollisionShape3D::make_convex_from_siblings() { } } - Ref<ConvexPolygonShape3D> shape = memnew(ConvexPolygonShape3D); - shape->set_points(vertices); - set_shape(shape); + Ref<ConvexPolygonShape3D> shape_new = memnew(ConvexPolygonShape3D); + shape_new->set_points(vertices); + set_shape(shape_new); } void CollisionShape3D::_update_in_shape_owner(bool p_xform_only) { diff --git a/scene/3d/cpu_particles_3d.cpp b/scene/3d/cpu_particles_3d.cpp index ef373cf9ca..7de685b469 100644 --- a/scene/3d/cpu_particles_3d.cpp +++ b/scene/3d/cpu_particles_3d.cpp @@ -1326,24 +1326,24 @@ void CPUParticles3D::_notification(int p_what) { } void CPUParticles3D::convert_from_particles(Node *p_particles) { - GPUParticles3D *particles = Object::cast_to<GPUParticles3D>(p_particles); - ERR_FAIL_COND_MSG(!particles, "Only GPUParticles3D nodes can be converted to CPUParticles3D."); - - set_emitting(particles->is_emitting()); - set_amount(particles->get_amount()); - set_lifetime(particles->get_lifetime()); - set_one_shot(particles->get_one_shot()); - set_pre_process_time(particles->get_pre_process_time()); - set_explosiveness_ratio(particles->get_explosiveness_ratio()); - set_randomness_ratio(particles->get_randomness_ratio()); - set_use_local_coordinates(particles->get_use_local_coordinates()); - set_fixed_fps(particles->get_fixed_fps()); - set_fractional_delta(particles->get_fractional_delta()); - set_speed_scale(particles->get_speed_scale()); - set_draw_order(DrawOrder(particles->get_draw_order())); - set_mesh(particles->get_draw_pass_mesh(0)); - - Ref<ParticleProcessMaterial> material = particles->get_process_material(); + GPUParticles3D *gpu_particles = Object::cast_to<GPUParticles3D>(p_particles); + ERR_FAIL_COND_MSG(!gpu_particles, "Only GPUParticles3D nodes can be converted to CPUParticles3D."); + + set_emitting(gpu_particles->is_emitting()); + set_amount(gpu_particles->get_amount()); + set_lifetime(gpu_particles->get_lifetime()); + set_one_shot(gpu_particles->get_one_shot()); + set_pre_process_time(gpu_particles->get_pre_process_time()); + set_explosiveness_ratio(gpu_particles->get_explosiveness_ratio()); + set_randomness_ratio(gpu_particles->get_randomness_ratio()); + set_use_local_coordinates(gpu_particles->get_use_local_coordinates()); + set_fixed_fps(gpu_particles->get_fixed_fps()); + set_fractional_delta(gpu_particles->get_fractional_delta()); + set_speed_scale(gpu_particles->get_speed_scale()); + set_draw_order(DrawOrder(gpu_particles->get_draw_order())); + set_mesh(gpu_particles->get_draw_pass_mesh(0)); + + Ref<ParticleProcessMaterial> material = gpu_particles->get_process_material(); if (material.is_null()) { return; } diff --git a/scene/3d/gpu_particles_collision_3d.cpp b/scene/3d/gpu_particles_collision_3d.cpp index d3f53d9c0d..b3437c4810 100644 --- a/scene/3d/gpu_particles_collision_3d.cpp +++ b/scene/3d/gpu_particles_collision_3d.cpp @@ -225,23 +225,23 @@ static _FORCE_INLINE_ real_t Vector3_dot2(const Vector3 &p_vec3) { return p_vec3.dot(p_vec3); } -void GPUParticlesCollisionSDF3D::_find_closest_distance(const Vector3 &p_pos, const BVH *bvh, uint32_t p_bvh_cell, const Face3 *triangles, float thickness, float &closest_distance) { +void GPUParticlesCollisionSDF3D::_find_closest_distance(const Vector3 &p_pos, const BVH *p_bvh, uint32_t p_bvh_cell, const Face3 *p_triangles, float p_thickness, float &r_closest_distance) { if (p_bvh_cell & BVH::LEAF_BIT) { p_bvh_cell &= BVH::LEAF_MASK; //remove bit Vector3 point = p_pos; - Plane p = triangles[p_bvh_cell].get_plane(); + Plane p = p_triangles[p_bvh_cell].get_plane(); float d = p.distance_to(point); float inside_d = 1e20; - if (d < 0 && d > -thickness) { + if (d < 0 && d > -p_thickness) { //inside planes, do this in 2D - Vector3 x_axis = (triangles[p_bvh_cell].vertex[0] - triangles[p_bvh_cell].vertex[1]).normalized(); + Vector3 x_axis = (p_triangles[p_bvh_cell].vertex[0] - p_triangles[p_bvh_cell].vertex[1]).normalized(); Vector3 y_axis = p.normal.cross(x_axis).normalized(); Vector2 points[3]; for (int i = 0; i < 3; i++) { - points[i] = Vector2(x_axis.dot(triangles[p_bvh_cell].vertex[i]), y_axis.dot(triangles[p_bvh_cell].vertex[i])); + points[i] = Vector2(x_axis.dot(p_triangles[p_bvh_cell].vertex[i]), y_axis.dot(p_triangles[p_bvh_cell].vertex[i])); } Vector2 p2d = Vector2(x_axis.dot(point), y_axis.dot(point)); @@ -270,19 +270,19 @@ void GPUParticlesCollisionSDF3D::_find_closest_distance(const Vector3 &p_pos, co //make sure distance to planes is not shorter if inside if (inside_d < 0) { inside_d = MAX(inside_d, d); - inside_d = MAX(inside_d, -(thickness + d)); + inside_d = MAX(inside_d, -(p_thickness + d)); } - closest_distance = MIN(closest_distance, inside_d); + r_closest_distance = MIN(r_closest_distance, inside_d); } else { if (d < 0) { - point -= p.normal * thickness; //flatten + point -= p.normal * p_thickness; //flatten } // https://iquilezles.org/www/articles/distfunctions/distfunctions.htm - Vector3 a = triangles[p_bvh_cell].vertex[0]; - Vector3 b = triangles[p_bvh_cell].vertex[1]; - Vector3 c = triangles[p_bvh_cell].vertex[2]; + Vector3 a = p_triangles[p_bvh_cell].vertex[0]; + Vector3 b = p_triangles[p_bvh_cell].vertex[1]; + Vector3 c = p_triangles[p_bvh_cell].vertex[2]; Vector3 ba = b - a; Vector3 pa = point - a; @@ -300,28 +300,28 @@ void GPUParticlesCollisionSDF3D::_find_closest_distance(const Vector3 &p_pos, co Vector3_dot2(ac * CLAMP(ac.dot(pc) / Vector3_dot2(ac), 0.0, 1.0) - pc)) : nor.dot(pa) * nor.dot(pa) / Vector3_dot2(nor)); - closest_distance = MIN(closest_distance, inside_d); + r_closest_distance = MIN(r_closest_distance, inside_d); } } else { bool pass = true; - if (!bvh[p_bvh_cell].bounds.has_point(p_pos)) { + if (!p_bvh[p_bvh_cell].bounds.has_point(p_pos)) { //outside, find closest point - Vector3 he = bvh[p_bvh_cell].bounds.size * 0.5; - Vector3 center = bvh[p_bvh_cell].bounds.position + he; + Vector3 he = p_bvh[p_bvh_cell].bounds.size * 0.5; + Vector3 center = p_bvh[p_bvh_cell].bounds.position + he; Vector3 rel = (p_pos - center).abs(); Vector3 closest(MIN(rel.x, he.x), MIN(rel.y, he.y), MIN(rel.z, he.z)); float d = rel.distance_to(closest); - if (d >= closest_distance) { + if (d >= r_closest_distance) { pass = false; //already closer than this aabb, discard } } if (pass) { - _find_closest_distance(p_pos, bvh, bvh[p_bvh_cell].children[0], triangles, thickness, closest_distance); - _find_closest_distance(p_pos, bvh, bvh[p_bvh_cell].children[1], triangles, thickness, closest_distance); + _find_closest_distance(p_pos, p_bvh, p_bvh[p_bvh_cell].children[0], p_triangles, p_thickness, r_closest_distance); + _find_closest_distance(p_pos, p_bvh, p_bvh[p_bvh_cell].children[1], p_triangles, p_thickness, r_closest_distance); } } } @@ -473,15 +473,15 @@ Ref<Image> GPUParticlesCollisionSDF3D::bake() { _create_bvh(bvh, face_pos.ptr(), face_pos.size(), faces.ptr(), th); - Vector<uint8_t> data; - data.resize(sdf_size.z * sdf_size.y * sdf_size.x * (int)sizeof(float)); + Vector<uint8_t> cells_data; + cells_data.resize(sdf_size.z * sdf_size.y * sdf_size.x * (int)sizeof(float)); if (bake_step_function) { bake_step_function(0, "Baking SDF"); } ComputeSDFParams params; - params.cells = (float *)data.ptrw(); + params.cells = (float *)cells_data.ptrw(); params.size = sdf_size; params.cell_size = cell_size; params.cell_offset = aabb.position + Vector3(cell_size * 0.5, cell_size * 0.5, cell_size * 0.5); @@ -492,7 +492,7 @@ Ref<Image> GPUParticlesCollisionSDF3D::bake() { Ref<Image> ret; ret.instantiate(); - ret->create(sdf_size.x, sdf_size.y * sdf_size.z, false, Image::FORMAT_RF, data); + ret->create(sdf_size.x, sdf_size.y * sdf_size.z, false, Image::FORMAT_RF, cells_data); ret->convert(Image::FORMAT_RH); //convert to half, save space ret->set_meta("depth", sdf_size.z); //hack, make sure to add to the docs of this function diff --git a/scene/3d/gpu_particles_collision_3d.h b/scene/3d/gpu_particles_collision_3d.h index 548552bb70..25b111c8ff 100644 --- a/scene/3d/gpu_particles_collision_3d.h +++ b/scene/3d/gpu_particles_collision_3d.h @@ -154,7 +154,7 @@ private: float thickness = 0.0; }; - void _find_closest_distance(const Vector3 &p_pos, const BVH *bvh, uint32_t p_bvh_cell, const Face3 *triangles, float thickness, float &closest_distance); + void _find_closest_distance(const Vector3 &p_pos, const BVH *p_bvh, uint32_t p_bvh_cell, const Face3 *p_triangles, float p_thickness, float &r_closest_distance); void _compute_sdf_z(uint32_t p_z, ComputeSDFParams *params); void _compute_sdf(ComputeSDFParams *params); diff --git a/scene/3d/label_3d.cpp b/scene/3d/label_3d.cpp index d977874911..262dc0db37 100644 --- a/scene/3d/label_3d.cpp +++ b/scene/3d/label_3d.cpp @@ -283,14 +283,14 @@ Ref<TriangleMesh> Label3D::generate_triangle_mesh() const { return Ref<TriangleMesh>(); } - real_t pixel_size = get_pixel_size(); + real_t px_size = get_pixel_size(); Vector2 vertices[4] = { - (final_rect.position + Vector2(0, -final_rect.size.y)) * pixel_size, - (final_rect.position + Vector2(final_rect.size.x, -final_rect.size.y)) * pixel_size, - (final_rect.position + Vector2(final_rect.size.x, 0)) * pixel_size, - final_rect.position * pixel_size, + (final_rect.position + Vector2(0, -final_rect.size.y)) * px_size, + (final_rect.position + Vector2(final_rect.size.x, -final_rect.size.y)) * px_size, + (final_rect.position + Vector2(final_rect.size.x, 0)) * px_size, + final_rect.position * px_size, }; @@ -436,17 +436,17 @@ void Label3D::_shape() { TS->shaped_text_clear(text_rid); TS->shaped_text_set_direction(text_rid, text_direction); - String text = (uppercase) ? TS->string_to_upper(xl_text, language) : xl_text; - TS->shaped_text_add_string(text_rid, text, font->get_rids(), font_size, font->get_opentype_features(), language); + String txt = (uppercase) ? TS->string_to_upper(xl_text, language) : xl_text; + TS->shaped_text_add_string(text_rid, txt, font->get_rids(), font_size, font->get_opentype_features(), language); for (int i = 0; i < TextServer::SPACING_MAX; i++) { TS->shaped_text_set_spacing(text_rid, TextServer::SpacingType(i), font->get_spacing(TextServer::SpacingType(i))); } TypedArray<Vector2i> stt; if (st_parser == TextServer::STRUCTURED_TEXT_CUSTOM) { - GDVIRTUAL_CALL(_structured_text_parser, st_args, text, stt); + GDVIRTUAL_CALL(_structured_text_parser, st_args, txt, stt); } else { - stt = TS->parse_structured_text(st_parser, st_args, text); + stt = TS->parse_structured_text(st_parser, st_args, txt); } TS->shaped_text_set_bidi_override(text_rid, stt); diff --git a/scene/3d/lightmap_gi.cpp b/scene/3d/lightmap_gi.cpp index cbcbac7b83..3ea1de57cd 100644 --- a/scene/3d/lightmap_gi.cpp +++ b/scene/3d/lightmap_gi.cpp @@ -1081,13 +1081,13 @@ LightmapGI::BakeError LightmapGI::bake(Node *p_from_node, String p_image_data_pa /* POSTBAKE: Save Light Data */ - Ref<LightmapGIData> data; + Ref<LightmapGIData> gi_data; if (get_light_data().is_valid()) { - data = get_light_data(); + gi_data = get_light_data(); set_light_data(Ref<LightmapGIData>()); //clear - data->clear(); + gi_data->clear(); } else { - data.instantiate(); + gi_data.instantiate(); } Ref<Texture2DArray> texture; @@ -1101,8 +1101,8 @@ LightmapGI::BakeError LightmapGI::bake(Node *p_from_node, String p_image_data_pa texture->create_from_images(images); } - data->set_light_texture(texture); - data->set_uses_spherical_harmonics(directional); + gi_data->set_light_texture(texture); + gi_data->set_uses_spherical_harmonics(directional); for (int i = 0; i < lightmapper->get_bake_mesh_count(); i++) { Dictionary d = lightmapper->get_bake_mesh_userdata(i); @@ -1114,7 +1114,7 @@ LightmapGI::BakeError LightmapGI::bake(Node *p_from_node, String p_image_data_pa Rect2 uv_scale = lightmapper->get_bake_mesh_uv_scale(i); int slice_index = lightmapper->get_bake_mesh_texture_slice(i); - data->add_user(np, uv_scale, slice_index, subindex); + gi_data->add_user(np, uv_scale, slice_index, subindex); } { @@ -1247,18 +1247,18 @@ LightmapGI::BakeError LightmapGI::bake(Node *p_from_node, String p_image_data_pa /* Obtain the colors from the images, they will be re-created as cubemaps on the server, depending on the driver */ - data->set_capture_data(bounds, interior, points, sh, tetrahedrons, bsp_array, exposure_normalization); + gi_data->set_capture_data(bounds, interior, points, sh, tetrahedrons, bsp_array, exposure_normalization); /* Compute a BSP tree of the simplices, so it's easy to find the exact one */ } - data->set_path(p_image_data_path); - Error err = ResourceSaver::save(data); + gi_data->set_path(p_image_data_path); + Error err = ResourceSaver::save(gi_data); if (err != OK) { return BAKE_ERROR_CANT_CREATE_IMAGE; } - set_light_data(data); + set_light_data(gi_data); return BAKE_ERROR_OK; } @@ -1286,9 +1286,9 @@ void LightmapGI::_assign_lightmaps() { Node *node = get_node(light_data->get_user_path(i)); int instance_idx = light_data->get_user_sub_instance(i); if (instance_idx >= 0) { - RID instance = node->call("get_bake_mesh_instance", instance_idx); - if (instance.is_valid()) { - RS::get_singleton()->instance_geometry_set_lightmap(instance, get_instance(), light_data->get_user_lightmap_uv_scale(i), light_data->get_user_lightmap_slice_index(i)); + RID instance_id = node->call("get_bake_mesh_instance", instance_idx); + if (instance_id.is_valid()) { + RS::get_singleton()->instance_geometry_set_lightmap(instance_id, get_instance(), light_data->get_user_lightmap_uv_scale(i), light_data->get_user_lightmap_slice_index(i)); } } else { VisualInstance3D *vi = Object::cast_to<VisualInstance3D>(node); @@ -1304,9 +1304,9 @@ void LightmapGI::_clear_lightmaps() { Node *node = get_node(light_data->get_user_path(i)); int instance_idx = light_data->get_user_sub_instance(i); if (instance_idx >= 0) { - RID instance = node->call("get_bake_mesh_instance", instance_idx); - if (instance.is_valid()) { - RS::get_singleton()->instance_geometry_set_lightmap(instance, RID(), Rect2(), 0); + RID instance_id = node->call("get_bake_mesh_instance", instance_idx); + if (instance_id.is_valid()) { + RS::get_singleton()->instance_geometry_set_lightmap(instance_id, RID(), Rect2(), 0); } } else { VisualInstance3D *vi = Object::cast_to<VisualInstance3D>(node); diff --git a/scene/3d/mesh_instance_3d.cpp b/scene/3d/mesh_instance_3d.cpp index b0503c9c02..d4f60503c2 100644 --- a/scene/3d/mesh_instance_3d.cpp +++ b/scene/3d/mesh_instance_3d.cpp @@ -346,9 +346,9 @@ Ref<Material> MeshInstance3D::get_surface_override_material(int p_surface) const } Ref<Material> MeshInstance3D::get_active_material(int p_surface) const { - Ref<Material> material_override = get_material_override(); - if (material_override.is_valid()) { - return material_override; + Ref<Material> mat_override = get_material_override(); + if (mat_override.is_valid()) { + return mat_override; } Ref<Material> surface_material = get_surface_override_material(p_surface); @@ -356,9 +356,9 @@ Ref<Material> MeshInstance3D::get_active_material(int p_surface) const { return surface_material; } - Ref<Mesh> mesh = get_mesh(); - if (mesh.is_valid()) { - return mesh->surface_get_material(p_surface); + Ref<Mesh> m = get_mesh(); + if (m.is_valid()) { + return m->surface_get_material(p_surface); } return Ref<Material>(); @@ -394,13 +394,13 @@ MeshInstance3D *MeshInstance3D::create_debug_tangents_node() { Vector<Vector3> lines; Vector<Color> colors; - Ref<Mesh> mesh = get_mesh(); - if (!mesh.is_valid()) { + Ref<Mesh> m = get_mesh(); + if (!m.is_valid()) { return nullptr; } - for (int i = 0; i < mesh->get_surface_count(); i++) { - Array arrays = mesh->surface_get_arrays(i); + for (int i = 0; i < m->get_surface_count(); i++) { + Array arrays = m->surface_get_arrays(i); ERR_CONTINUE(arrays.size() != Mesh::ARRAY_MAX); Vector<Vector3> verts = arrays[Mesh::ARRAY_VERTEX]; diff --git a/scene/3d/navigation_obstacle_3d.cpp b/scene/3d/navigation_obstacle_3d.cpp index 07d8cd9289..f241d65649 100644 --- a/scene/3d/navigation_obstacle_3d.cpp +++ b/scene/3d/navigation_obstacle_3d.cpp @@ -159,7 +159,7 @@ void NavigationObstacle3D::reevaluate_agent_radius() { real_t NavigationObstacle3D::estimate_agent_radius() const { if (parent_node3d && parent_node3d->is_inside_tree()) { // Estimate the radius of this physics body - real_t radius = 0.0; + real_t max_radius = 0.0; for (int i(0); i < parent_node3d->get_child_count(); i++) { // For each collision shape CollisionShape3D *cs = Object::cast_to<CollisionShape3D>(parent_node3d->get_child(i)); @@ -173,7 +173,7 @@ real_t NavigationObstacle3D::estimate_agent_radius() const { Vector3 s = cs->get_global_transform().basis.get_scale(); r *= MAX(s.x, MAX(s.y, s.z)); // Takes the biggest radius - radius = MAX(radius, r); + max_radius = MAX(max_radius, r); } else if (cs && !cs->is_inside_tree()) { WARN_PRINT("A CollisionShape3D of the NavigationObstacle3D parent node was not inside the SceneTree when estimating the obstacle radius." "\nMove the NavigationObstacle3D to a child position below any CollisionShape3D node of the parent node so the CollisionShape3D is already inside the SceneTree."); @@ -181,10 +181,10 @@ real_t NavigationObstacle3D::estimate_agent_radius() const { } Vector3 s = parent_node3d->get_global_transform().basis.get_scale(); - radius *= MAX(s.x, MAX(s.y, s.z)); + max_radius *= MAX(s.x, MAX(s.y, s.z)); - if (radius > 0.0) { - return radius; + if (max_radius > 0.0) { + return max_radius; } } return 1.0; // Never a 0 radius diff --git a/scene/3d/path_3d.cpp b/scene/3d/path_3d.cpp index 123a044b84..ab4cba86fb 100644 --- a/scene/3d/path_3d.cpp +++ b/scene/3d/path_3d.cpp @@ -348,8 +348,8 @@ PackedStringArray PathFollow3D::get_configuration_warnings() const { if (!Object::cast_to<Path3D>(get_parent())) { warnings.push_back(RTR("PathFollow3D only works when set as a child of a Path3D node.")); } else { - Path3D *path = Object::cast_to<Path3D>(get_parent()); - if (path->get_curve().is_valid() && !path->get_curve()->is_up_vector_enabled() && rotation_mode == ROTATION_ORIENTED) { + Path3D *p = Object::cast_to<Path3D>(get_parent()); + if (p->get_curve().is_valid() && !p->get_curve()->is_up_vector_enabled() && rotation_mode == ROTATION_ORIENTED) { warnings.push_back(RTR("PathFollow3D's ROTATION_ORIENTED requires \"Up Vector\" to be enabled in its parent Path3D's Curve resource.")); } } diff --git a/scene/3d/physics_body_3d.cpp b/scene/3d/physics_body_3d.cpp index 91f58b3976..d9fa37ce74 100644 --- a/scene/3d/physics_body_3d.cpp +++ b/scene/3d/physics_body_3d.cpp @@ -522,28 +522,28 @@ void RigidBody3D::_body_state_changed(PhysicsDirectBodyState3D *p_state) { //put the ones to add for (int i = 0; i < p_state->get_contact_count(); i++) { - RID rid = p_state->get_contact_collider(i); - ObjectID obj = p_state->get_contact_collider_id(i); + RID col_rid = p_state->get_contact_collider(i); + ObjectID col_obj = p_state->get_contact_collider_id(i); int local_shape = p_state->get_contact_local_shape(i); - int shape = p_state->get_contact_collider_shape(i); + int col_shape = p_state->get_contact_collider_shape(i); - HashMap<ObjectID, BodyState>::Iterator E = contact_monitor->body_map.find(obj); + HashMap<ObjectID, BodyState>::Iterator E = contact_monitor->body_map.find(col_obj); if (!E) { - toadd[toadd_count].rid = rid; + toadd[toadd_count].rid = col_rid; toadd[toadd_count].local_shape = local_shape; - toadd[toadd_count].id = obj; - toadd[toadd_count].shape = shape; + toadd[toadd_count].id = col_obj; + toadd[toadd_count].shape = col_shape; toadd_count++; continue; } - ShapePair sp(shape, local_shape); + ShapePair sp(col_shape, local_shape); int idx = E->value.shapes.find(sp); if (idx == -1) { - toadd[toadd_count].rid = rid; + toadd[toadd_count].rid = col_rid; toadd[toadd_count].local_shape = local_shape; - toadd[toadd_count].id = obj; - toadd[toadd_count].shape = shape; + toadd[toadd_count].id = col_obj; + toadd[toadd_count].shape = col_shape; toadd_count++; continue; } diff --git a/scene/3d/soft_body_3d.cpp b/scene/3d/soft_body_3d.cpp index 2466b71aea..83e3369423 100644 --- a/scene/3d/soft_body_3d.cpp +++ b/scene/3d/soft_body_3d.cpp @@ -523,13 +523,13 @@ uint32_t SoftBody3D::get_collision_layer() const { void SoftBody3D::set_collision_layer_value(int p_layer_number, bool p_value) { ERR_FAIL_COND_MSG(p_layer_number < 1, "Collision layer number must be between 1 and 32 inclusive."); ERR_FAIL_COND_MSG(p_layer_number > 32, "Collision layer number must be between 1 and 32 inclusive."); - uint32_t collision_layer = get_collision_layer(); + uint32_t collision_layer_new = get_collision_layer(); if (p_value) { - collision_layer |= 1 << (p_layer_number - 1); + collision_layer_new |= 1 << (p_layer_number - 1); } else { - collision_layer &= ~(1 << (p_layer_number - 1)); + collision_layer_new &= ~(1 << (p_layer_number - 1)); } - set_collision_layer(collision_layer); + set_collision_layer(collision_layer_new); } bool SoftBody3D::get_collision_layer_value(int p_layer_number) const { diff --git a/scene/3d/sprite_3d.cpp b/scene/3d/sprite_3d.cpp index 4b83bcdfc4..cc69a1cc51 100644 --- a/scene/3d/sprite_3d.cpp +++ b/scene/3d/sprite_3d.cpp @@ -118,14 +118,14 @@ void SpriteBase3D::draw_texture_rect(Ref<Texture2D> p_texture, Rect2 p_dst_rect, Color color = _get_color_accum(); - real_t pixel_size = get_pixel_size(); + real_t px_size = get_pixel_size(); // (2) Order vertices (0123) bottom-top in 2D / top-bottom in 3D. Vector2 vertices[4] = { - (final_rect.position + Vector2(0, final_rect.size.y)) * pixel_size, - (final_rect.position + final_rect.size) * pixel_size, - (final_rect.position + Vector2(final_rect.size.x, 0)) * pixel_size, - final_rect.position * pixel_size, + (final_rect.position + Vector2(0, final_rect.size.y)) * px_size, + (final_rect.position + final_rect.size) * px_size, + (final_rect.position + Vector2(final_rect.size.x, 0)) * px_size, + final_rect.position * px_size, }; Vector2 src_tsize = p_texture->get_size(); @@ -156,34 +156,34 @@ void SpriteBase3D::draw_texture_rect(Ref<Texture2D> p_texture, Rect2 p_dst_rect, } Vector3 normal; - int axis = get_axis(); - normal[axis] = 1.0; + int ax = get_axis(); + normal[ax] = 1.0; Plane tangent; - if (axis == Vector3::AXIS_X) { + if (ax == Vector3::AXIS_X) { tangent = Plane(0, 0, -1, 1); } else { tangent = Plane(1, 0, 0, 1); } - int x_axis = ((axis + 1) % 3); - int y_axis = ((axis + 2) % 3); + int x_axis = ((ax + 1) % 3); + int y_axis = ((ax + 2) % 3); - if (axis != Vector3::AXIS_Z) { + if (ax != Vector3::AXIS_Z) { SWAP(x_axis, y_axis); for (int i = 0; i < 4; i++) { //uvs[i] = Vector2(1.0,1.0)-uvs[i]; //SWAP(vertices[i].x,vertices[i].y); - if (axis == Vector3::AXIS_Y) { + if (ax == Vector3::AXIS_Y) { vertices[i].y = -vertices[i].y; - } else if (axis == Vector3::AXIS_X) { + } else if (ax == Vector3::AXIS_X) { vertices[i].x = -vertices[i].x; } } } - AABB aabb; + AABB aabb_new; // Everything except position and UV is compressed. uint8_t *vertex_write_buffer = vertex_buffer.ptrw(); @@ -223,10 +223,10 @@ void SpriteBase3D::draw_texture_rect(Ref<Texture2D> p_texture, Rect2 p_dst_rect, vtx[x_axis] = vertices[i][0]; vtx[y_axis] = vertices[i][1]; if (i == 0) { - aabb.position = vtx; - aabb.size = Vector3(); + aabb_new.position = vtx; + aabb_new.size = Vector3(); } else { - aabb.expand_to(vtx); + aabb_new.expand_to(vtx); } float v_uv[2] = { (float)uvs[i].x, (float)uvs[i].y }; @@ -240,12 +240,12 @@ void SpriteBase3D::draw_texture_rect(Ref<Texture2D> p_texture, Rect2 p_dst_rect, memcpy(&attribute_write_buffer[i * attrib_stride + mesh_surface_offsets[RS::ARRAY_COLOR]], v_color, 4); } - RID mesh = get_mesh(); - RS::get_singleton()->mesh_surface_update_vertex_region(mesh, 0, 0, vertex_buffer); - RS::get_singleton()->mesh_surface_update_attribute_region(mesh, 0, 0, attribute_buffer); + RID mesh_new = get_mesh(); + RS::get_singleton()->mesh_surface_update_vertex_region(mesh_new, 0, 0, vertex_buffer); + RS::get_singleton()->mesh_surface_update_attribute_region(mesh_new, 0, 0, attribute_buffer); - RS::get_singleton()->mesh_set_custom_aabb(mesh, aabb); - set_aabb(aabb); + RS::get_singleton()->mesh_set_custom_aabb(mesh_new, aabb_new); + set_aabb(aabb_new); RID shader_rid; StandardMaterial3D::get_material_for_2d(get_draw_flag(FLAG_SHADED), get_draw_flag(FLAG_TRANSPARENT), get_draw_flag(FLAG_DOUBLE_SIDED), get_alpha_cut_mode() == ALPHA_CUT_DISCARD, get_alpha_cut_mode() == ALPHA_CUT_OPAQUE_PREPASS, get_billboard_mode() == StandardMaterial3D::BILLBOARD_ENABLED, get_billboard_mode() == StandardMaterial3D::BILLBOARD_FIXED_Y, false, get_draw_flag(FLAG_DISABLE_DEPTH_TEST), get_draw_flag(FLAG_FIXED_SIZE), get_texture_filter(), &shader_rid); @@ -378,14 +378,14 @@ Ref<TriangleMesh> SpriteBase3D::generate_triangle_mesh() const { return Ref<TriangleMesh>(); } - real_t pixel_size = get_pixel_size(); + real_t px_size = get_pixel_size(); Vector2 vertices[4] = { - (final_rect.position + Vector2(0, final_rect.size.y)) * pixel_size, - (final_rect.position + final_rect.size) * pixel_size, - (final_rect.position + Vector2(final_rect.size.x, 0)) * pixel_size, - final_rect.position * pixel_size, + (final_rect.position + Vector2(0, final_rect.size.y)) * px_size, + (final_rect.position + final_rect.size) * px_size, + (final_rect.position + Vector2(final_rect.size.x, 0)) * px_size, + final_rect.position * px_size, }; diff --git a/scene/3d/visible_on_screen_notifier_3d.cpp b/scene/3d/visible_on_screen_notifier_3d.cpp index bcf294e216..2013a93e26 100644 --- a/scene/3d/visible_on_screen_notifier_3d.cpp +++ b/scene/3d/visible_on_screen_notifier_3d.cpp @@ -95,10 +95,11 @@ VisibleOnScreenNotifier3D::VisibleOnScreenNotifier3D() { RS::get_singleton()->visibility_notifier_set_callbacks(notifier, callable_mp(this, &VisibleOnScreenNotifier3D::_visibility_enter), callable_mp(this, &VisibleOnScreenNotifier3D::_visibility_exit)); set_base(notifier); } + VisibleOnScreenNotifier3D::~VisibleOnScreenNotifier3D() { - RID base = get_base(); + RID base_old = get_base(); set_base(RID()); - RS::get_singleton()->free(base); + RS::get_singleton()->free(base_old); } ////////////////////////////////////// diff --git a/scene/3d/voxel_gi.cpp b/scene/3d/voxel_gi.cpp index c2728960ee..3dba0221bb 100644 --- a/scene/3d/voxel_gi.cpp +++ b/scene/3d/voxel_gi.cpp @@ -46,8 +46,8 @@ void VoxelGIData::_set_data(const Dictionary &p_data) { ERR_FAIL_COND(!p_data.has("level_counts")); ERR_FAIL_COND(!p_data.has("to_cell_xform")); - AABB bounds = p_data["bounds"]; - Vector3 octree_size = p_data["octree_size"]; + AABB bounds_new = p_data["bounds"]; + Vector3 octree_size_new = p_data["octree_size"]; Vector<uint8_t> octree_cells = p_data["octree_cells"]; Vector<uint8_t> octree_data = p_data["octree_data"]; @@ -64,9 +64,9 @@ void VoxelGIData::_set_data(const Dictionary &p_data) { octree_df = img->get_data(); } Vector<int> octree_levels = p_data["level_counts"]; - Transform3D to_cell_xform = p_data["to_cell_xform"]; + Transform3D to_cell_xform_new = p_data["to_cell_xform"]; - allocate(to_cell_xform, bounds, octree_size, octree_cells, octree_data, octree_df, octree_levels); + allocate(to_cell_xform_new, bounds_new, octree_size_new, octree_cells, octree_data, octree_df, octree_levels); } Dictionary VoxelGIData::_get_data() const { @@ -435,10 +435,10 @@ void VoxelGI::bake(Node *p_from_node, bool p_create_visual_debug) { #endif } else { - Ref<VoxelGIData> probe_data = get_probe_data(); + Ref<VoxelGIData> probe_data_new = get_probe_data(); - if (probe_data.is_null()) { - probe_data.instantiate(); + if (probe_data_new.is_null()) { + probe_data_new.instantiate(); } if (bake_step_function) { @@ -447,13 +447,13 @@ void VoxelGI::bake(Node *p_from_node, bool p_create_visual_debug) { Vector<uint8_t> df = baker.get_sdf_3d_image(); - RS::get_singleton()->voxel_gi_set_baked_exposure_normalization(probe_data->get_rid(), exposure_normalization); + RS::get_singleton()->voxel_gi_set_baked_exposure_normalization(probe_data_new->get_rid(), exposure_normalization); - probe_data->allocate(baker.get_to_cell_space_xform(), AABB(-extents, extents * 2.0), baker.get_voxel_gi_octree_size(), baker.get_voxel_gi_octree_cells(), baker.get_voxel_gi_data_cells(), df, baker.get_voxel_gi_level_cell_count()); + probe_data_new->allocate(baker.get_to_cell_space_xform(), AABB(-extents, extents * 2.0), baker.get_voxel_gi_octree_size(), baker.get_voxel_gi_octree_cells(), baker.get_voxel_gi_data_cells(), df, baker.get_voxel_gi_level_cell_count()); - set_probe_data(probe_data); + set_probe_data(probe_data_new); #ifdef TOOLS_ENABLED - probe_data->set_edited(true); //so it gets saved + probe_data_new->set_edited(true); //so it gets saved #endif } diff --git a/scene/animation/animation_blend_space_2d.cpp b/scene/animation/animation_blend_space_2d.cpp index 2dc61efb94..0d8b7ba8f7 100644 --- a/scene/animation/animation_blend_space_2d.cpp +++ b/scene/animation/animation_blend_space_2d.cpp @@ -343,10 +343,10 @@ void AnimationNodeBlendSpace2D::_update_triangles() { points.write[i] = blend_points[i].position; } - Vector<Delaunay2D::Triangle> triangles = Delaunay2D::triangulate(points); + Vector<Delaunay2D::Triangle> tr = Delaunay2D::triangulate(points); - for (int i = 0; i < triangles.size(); i++) { - add_triangle(triangles[i].points[0], triangles[i].points[1], triangles[i].points[2]); + for (int i = 0; i < tr.size(); i++) { + add_triangle(tr[i].points[0], tr[i].points[1], tr[i].points[2]); } emit_signal(SNAME("triangles_updated")); } @@ -376,9 +376,9 @@ Vector2 AnimationNodeBlendSpace2D::get_closest_point(const Vector2 &p_point) { points[j], points[(j + 1) % 3] }; - Vector2 closest = Geometry2D::get_closest_point_to_segment(p_point, s); - if (first || closest.distance_to(p_point) < best_point.distance_to(p_point)) { - best_point = closest; + Vector2 closest_point = Geometry2D::get_closest_point_to_segment(p_point, s); + if (first || closest_point.distance_to(p_point) < best_point.distance_to(p_point)) { + best_point = closest_point; first = false; } } @@ -436,8 +436,8 @@ double AnimationNodeBlendSpace2D::process(double p_time, bool p_seek, bool p_see _update_triangles(); Vector2 blend_pos = get_parameter(blend_position); - int closest = get_parameter(this->closest); - double length_internal = get_parameter(this->length_internal); + int cur_closest = get_parameter(closest); + double cur_length_internal = get_parameter(length_internal); double mind = 0.0; //time of min distance point if (blend_mode == BLEND_MODE_INTERPOLATED) { @@ -528,37 +528,37 @@ double AnimationNodeBlendSpace2D::process(double p_time, bool p_seek, bool p_see } } - if (new_closest != closest && new_closest != -1) { + if (new_closest != cur_closest && new_closest != -1) { double from = 0.0; - if (blend_mode == BLEND_MODE_DISCRETE_CARRY && closest != -1) { + if (blend_mode == BLEND_MODE_DISCRETE_CARRY && cur_closest != -1) { //for ping-pong loop - Ref<AnimationNodeAnimation> na_c = static_cast<Ref<AnimationNodeAnimation>>(blend_points[closest].node); + Ref<AnimationNodeAnimation> na_c = static_cast<Ref<AnimationNodeAnimation>>(blend_points[cur_closest].node); Ref<AnimationNodeAnimation> na_n = static_cast<Ref<AnimationNodeAnimation>>(blend_points[new_closest].node); if (!na_c.is_null() && !na_n.is_null()) { na_n->set_backward(na_c->is_backward()); } //see how much animation remains - from = length_internal - blend_node(blend_points[closest].name, blend_points[closest].node, p_time, false, p_seek_root, 0.0, FILTER_IGNORE, true); + from = cur_length_internal - blend_node(blend_points[cur_closest].name, blend_points[cur_closest].node, p_time, false, p_seek_root, 0.0, FILTER_IGNORE, true); } mind = blend_node(blend_points[new_closest].name, blend_points[new_closest].node, from, true, p_seek_root, 1.0, FILTER_IGNORE, true); - length_internal = from + mind; + cur_length_internal = from + mind; - closest = new_closest; + cur_closest = new_closest; } else { - mind = blend_node(blend_points[closest].name, blend_points[closest].node, p_time, p_seek, p_seek_root, 1.0, FILTER_IGNORE, true); + mind = blend_node(blend_points[cur_closest].name, blend_points[cur_closest].node, p_time, p_seek, p_seek_root, 1.0, FILTER_IGNORE, true); } for (int i = 0; i < blend_points_used; i++) { - if (i != closest) { + if (i != cur_closest) { blend_node(blend_points[i].name, blend_points[i].node, p_time, p_seek, p_seek_root, 0, FILTER_IGNORE, sync); } } } - set_parameter(this->closest, closest); - set_parameter(this->length_internal, length_internal); + set_parameter(this->closest, cur_closest); + set_parameter(this->length_internal, cur_length_internal); return mind; } diff --git a/scene/animation/animation_blend_tree.cpp b/scene/animation/animation_blend_tree.cpp index c063d8f1bf..0c91729a6f 100644 --- a/scene/animation/animation_blend_tree.cpp +++ b/scene/animation/animation_blend_tree.cpp @@ -68,13 +68,13 @@ double AnimationNodeAnimation::process(double p_time, bool p_seek, bool p_seek_r AnimationPlayer *ap = state->player; ERR_FAIL_COND_V(!ap, 0); - double time = get_parameter(this->time); + double cur_time = get_parameter(time); if (!ap->has_animation(animation)) { AnimationNodeBlendTree *tree = Object::cast_to<AnimationNodeBlendTree>(parent); if (tree) { - String name = tree->get_node_name(Ref<AnimationNodeAnimation>(this)); - make_invalid(vformat(RTR("On BlendTree node '%s', animation not found: '%s'"), name, animation)); + String node_name = tree->get_node_name(Ref<AnimationNodeAnimation>(this)); + make_invalid(vformat(RTR("On BlendTree node '%s', animation not found: '%s'"), node_name, animation)); } else { make_invalid(vformat(RTR("Animation not found: '%s'"), animation)); @@ -86,58 +86,58 @@ double AnimationNodeAnimation::process(double p_time, bool p_seek, bool p_seek_r Ref<Animation> anim = ap->get_animation(animation); double anim_size = (double)anim->get_length(); double step = 0.0; - double prev_time = time; + double prev_time = cur_time; int pingponged = 0; bool current_backward = signbit(p_time); if (p_seek) { - step = p_time - time; - time = p_time; + step = p_time - cur_time; + cur_time = p_time; } else { p_time *= backward ? -1.0 : 1.0; - if (!(time == anim_size && !current_backward) && !(time == 0 && current_backward)) { - time = time + p_time; + if (!(cur_time == anim_size && !current_backward) && !(cur_time == 0 && current_backward)) { + cur_time = cur_time + p_time; step = p_time; } } if (anim->get_loop_mode() == Animation::LOOP_PINGPONG) { if (!Math::is_zero_approx(anim_size)) { - if ((int)Math::floor(abs(time - prev_time) / anim_size) % 2 == 0) { - if (prev_time >= 0 && time < 0) { + if ((int)Math::floor(abs(cur_time - prev_time) / anim_size) % 2 == 0) { + if (prev_time >= 0 && cur_time < 0) { backward = !backward; pingponged = -1; } - if (prev_time <= anim_size && time > anim_size) { + if (prev_time <= anim_size && cur_time > anim_size) { backward = !backward; pingponged = 1; } } - time = Math::pingpong(time, anim_size); + cur_time = Math::pingpong(cur_time, anim_size); } } else { if (anim->get_loop_mode() == Animation::LOOP_LINEAR) { if (!Math::is_zero_approx(anim_size)) { - time = Math::fposmod(time, anim_size); + cur_time = Math::fposmod(cur_time, anim_size); } - } else if (time < 0) { - step += time; - time = 0; - } else if (time > anim_size) { - step += anim_size - time; - time = anim_size; + } else if (cur_time < 0) { + step += cur_time; + cur_time = 0; + } else if (cur_time > anim_size) { + step += anim_size - cur_time; + cur_time = anim_size; } backward = false; } if (play_mode == PLAY_MODE_FORWARD) { - blend_animation(animation, time, step, p_seek, p_seek_root, 1.0, pingponged); + blend_animation(animation, cur_time, step, p_seek, p_seek_root, 1.0, pingponged); } else { - blend_animation(animation, anim_size - time, -step, p_seek, p_seek_root, 1.0, pingponged); + blend_animation(animation, anim_size - cur_time, -step, p_seek, p_seek_root, 1.0, pingponged); } - set_parameter(this->time, time); + set_parameter(time, cur_time); - return anim_size - time; + return anim_size - cur_time; } String AnimationNodeAnimation::get_caption() const { @@ -274,28 +274,28 @@ bool AnimationNodeOneShot::has_filter() const { } double AnimationNodeOneShot::process(double p_time, bool p_seek, bool p_seek_root) { - bool active = get_parameter(this->active); - bool prev_active = get_parameter(this->prev_active); - double time = get_parameter(this->time); - double remaining = get_parameter(this->remaining); - double time_to_restart = get_parameter(this->time_to_restart); + bool cur_active = get_parameter(active); + bool cur_prev_active = get_parameter(prev_active); + double cur_time = get_parameter(time); + double cur_remaining = get_parameter(remaining); + double cur_time_to_restart = get_parameter(time_to_restart); - if (!active) { + if (!cur_active) { //make it as if this node doesn't exist, pass input 0 by. - if (prev_active) { - set_parameter(this->prev_active, false); + if (cur_prev_active) { + set_parameter(prev_active, false); } - if (time_to_restart >= 0.0 && !p_seek) { - time_to_restart -= p_time; - if (time_to_restart < 0) { + if (cur_time_to_restart >= 0.0 && !p_seek) { + cur_time_to_restart -= p_time; + if (cur_time_to_restart < 0) { //restart - set_parameter(this->active, true); - active = true; + set_parameter(active, true); + cur_active = true; } - set_parameter(this->time_to_restart, time_to_restart); + set_parameter(time_to_restart, cur_time_to_restart); } - if (!active) { + if (!cur_active) { return blend_input(0, p_time, p_seek, p_seek_root, 1.0, FILTER_IGNORE, sync); } } @@ -303,27 +303,27 @@ double AnimationNodeOneShot::process(double p_time, bool p_seek, bool p_seek_roo bool os_seek = p_seek; if (p_seek) { - time = p_time; + cur_time = p_time; } - bool do_start = !prev_active; + bool do_start = !cur_prev_active; if (do_start) { - time = 0; + cur_time = 0; os_seek = true; - set_parameter(this->prev_active, true); + set_parameter(prev_active, true); } real_t blend; - if (time < fade_in) { + if (cur_time < fade_in) { if (fade_in > 0) { - blend = time / fade_in; + blend = cur_time / fade_in; } else { blend = 0; } - } else if (!do_start && remaining <= fade_out) { + } else if (!do_start && cur_remaining <= fade_out) { if (fade_out > 0) { - blend = (remaining / fade_out); + blend = (cur_remaining / fade_out); } else { blend = 0; } @@ -338,29 +338,29 @@ double AnimationNodeOneShot::process(double p_time, bool p_seek, bool p_seek_roo main_rem = blend_input(0, p_time, p_seek, p_seek_root, 1.0 - blend, FILTER_BLEND, sync); } - double os_rem = blend_input(1, os_seek ? time : p_time, os_seek, p_seek_root, blend, FILTER_PASS, true); + double os_rem = blend_input(1, os_seek ? cur_time : p_time, os_seek, p_seek_root, blend, FILTER_PASS, true); if (do_start) { - remaining = os_rem; + cur_remaining = os_rem; } if (!p_seek) { - time += p_time; - remaining = os_rem; - if (remaining <= 0) { - set_parameter(this->active, false); - set_parameter(this->prev_active, false); + cur_time += p_time; + cur_remaining = os_rem; + if (cur_remaining <= 0) { + set_parameter(active, false); + set_parameter(prev_active, false); if (autorestart) { double restart_sec = autorestart_delay + Math::randd() * autorestart_random_delay; - set_parameter(this->time_to_restart, restart_sec); + set_parameter(time_to_restart, restart_sec); } } } - set_parameter(this->time, time); - set_parameter(this->remaining, remaining); + set_parameter(time, cur_time); + set_parameter(remaining, cur_remaining); - return MAX(main_rem, remaining); + return MAX(main_rem, cur_remaining); } void AnimationNodeOneShot::_bind_methods() { @@ -554,11 +554,11 @@ String AnimationNodeTimeScale::get_caption() const { } double AnimationNodeTimeScale::process(double p_time, bool p_seek, bool p_seek_root) { - double scale = get_parameter(this->scale); + double cur_scale = get_parameter(scale); if (p_seek) { return blend_input(0, p_time, true, p_seek_root, 1.0, FILTER_IGNORE, true); } else { - return blend_input(0, p_time * scale, false, p_seek_root, 1.0, FILTER_IGNORE, true); + return blend_input(0, p_time * cur_scale, false, p_seek_root, 1.0, FILTER_IGNORE, true); } } @@ -584,12 +584,12 @@ String AnimationNodeTimeSeek::get_caption() const { } double AnimationNodeTimeSeek::process(double p_time, bool p_seek, bool p_seek_root) { - double seek_pos = get_parameter(this->seek_pos); + double cur_seek_pos = get_parameter(seek_pos); if (p_seek) { return blend_input(0, p_time, true, p_seek_root, 1.0, FILTER_IGNORE, true); - } else if (seek_pos >= 0) { - double ret = blend_input(0, seek_pos, true, true, 1.0, FILTER_IGNORE, true); - set_parameter(this->seek_pos, -1.0); //reset + } else if (cur_seek_pos >= 0) { + double ret = blend_input(0, cur_seek_pos, true, true, 1.0, FILTER_IGNORE, true); + set_parameter(seek_pos, -1.0); //reset return ret; } else { return blend_input(0, p_time, false, p_seek_root, 1.0, FILTER_IGNORE, true); @@ -701,80 +701,80 @@ bool AnimationNodeTransition::is_from_start() const { } double AnimationNodeTransition::process(double p_time, bool p_seek, bool p_seek_root) { - int current = get_parameter(this->current); - int prev = get_parameter(this->prev); - int prev_current = get_parameter(this->prev_current); + int cur_current = get_parameter(current); + int cur_prev = get_parameter(prev); + int cur_prev_current = get_parameter(prev_current); - double time = get_parameter(this->time); - double prev_xfading = get_parameter(this->prev_xfading); + double cur_time = get_parameter(time); + double cur_prev_xfading = get_parameter(prev_xfading); - bool switched = current != prev_current; + bool switched = cur_current != cur_prev_current; if (switched) { - set_parameter(this->prev_current, current); - set_parameter(this->prev, prev_current); + set_parameter(prev_current, cur_current); + set_parameter(prev, cur_prev_current); - prev = prev_current; - prev_xfading = xfade_time; - time = 0; + cur_prev = cur_prev_current; + cur_prev_xfading = xfade_time; + cur_time = 0; switched = true; } - if (current < 0 || current >= enabled_inputs || prev >= enabled_inputs) { + if (cur_current < 0 || cur_current >= enabled_inputs || cur_prev >= enabled_inputs) { return 0; } double rem = 0.0; for (int i = 0; i < enabled_inputs; i++) { - if (i != current && i != prev) { + if (i != cur_current && i != cur_prev) { blend_input(i, p_time, p_seek, p_seek_root, 0, FILTER_IGNORE, sync); } } - if (prev < 0) { // process current animation, check for transition + if (cur_prev < 0) { // process current animation, check for transition - rem = blend_input(current, p_time, p_seek, p_seek_root, 1.0, FILTER_IGNORE, true); + rem = blend_input(cur_current, p_time, p_seek, p_seek_root, 1.0, FILTER_IGNORE, true); if (p_seek) { - time = p_time; + cur_time = p_time; } else { - time += p_time; + cur_time += p_time; } - if (inputs[current].auto_advance && rem <= xfade_time) { - set_parameter(this->current, (current + 1) % enabled_inputs); + if (inputs[cur_current].auto_advance && rem <= xfade_time) { + set_parameter(current, (cur_current + 1) % enabled_inputs); } } else { // cross-fading from prev to current - real_t blend = xfade_time == 0 ? 0 : (prev_xfading / xfade_time); + real_t blend = xfade_time == 0 ? 0 : (cur_prev_xfading / xfade_time); if (xfade_curve.is_valid()) { blend = xfade_curve->sample(blend); } if (from_start && !p_seek && switched) { //just switched, seek to start of current - rem = blend_input(current, 0, true, p_seek_root, 1.0 - blend, FILTER_IGNORE, true); + rem = blend_input(cur_current, 0, true, p_seek_root, 1.0 - blend, FILTER_IGNORE, true); } else { - rem = blend_input(current, p_time, p_seek, p_seek_root, 1.0 - blend, FILTER_IGNORE, true); + rem = blend_input(cur_current, p_time, p_seek, p_seek_root, 1.0 - blend, FILTER_IGNORE, true); } if (p_seek) { - blend_input(prev, p_time, true, p_seek_root, blend, FILTER_IGNORE, true); - time = p_time; + blend_input(cur_prev, p_time, true, p_seek_root, blend, FILTER_IGNORE, true); + cur_time = p_time; } else { - blend_input(prev, p_time, false, p_seek_root, blend, FILTER_IGNORE, true); - time += p_time; - prev_xfading -= p_time; - if (prev_xfading < 0) { - set_parameter(this->prev, -1); + blend_input(cur_prev, p_time, false, p_seek_root, blend, FILTER_IGNORE, true); + cur_time += p_time; + cur_prev_xfading -= p_time; + if (cur_prev_xfading < 0) { + set_parameter(prev, -1); } } } - set_parameter(this->time, time); - set_parameter(this->prev_xfading, prev_xfading); + set_parameter(time, cur_time); + set_parameter(prev_xfading, cur_prev_xfading); return rem; } @@ -1070,10 +1070,10 @@ Ref<AnimationNode> AnimationNodeBlendTree::get_child_by_name(const StringName &p } bool AnimationNodeBlendTree::_set(const StringName &p_name, const Variant &p_value) { - String name = p_name; - if (name.begins_with("nodes/")) { - String node_name = name.get_slicec('/', 1); - String what = name.get_slicec('/', 2); + String prop_name = p_name; + if (prop_name.begins_with("nodes/")) { + String node_name = prop_name.get_slicec('/', 1); + String what = prop_name.get_slicec('/', 2); if (what == "node") { Ref<AnimationNode> anode = p_value; @@ -1089,7 +1089,7 @@ bool AnimationNodeBlendTree::_set(const StringName &p_name, const Variant &p_val } return true; } - } else if (name == "node_connections") { + } else if (prop_name == "node_connections") { Array conns = p_value; ERR_FAIL_COND_V(conns.size() % 3 != 0, false); @@ -1103,10 +1103,10 @@ bool AnimationNodeBlendTree::_set(const StringName &p_name, const Variant &p_val } bool AnimationNodeBlendTree::_get(const StringName &p_name, Variant &r_ret) const { - String name = p_name; - if (name.begins_with("nodes/")) { - String node_name = name.get_slicec('/', 1); - String what = name.get_slicec('/', 2); + String prop_name = p_name; + if (prop_name.begins_with("nodes/")) { + String node_name = prop_name.get_slicec('/', 1); + String what = prop_name.get_slicec('/', 2); if (what == "node") { if (nodes.has(node_name)) { @@ -1121,7 +1121,7 @@ bool AnimationNodeBlendTree::_get(const StringName &p_name, Variant &r_ret) cons return true; } } - } else if (name == "node_connections") { + } else if (prop_name == "node_connections") { List<NodeConnection> nc; get_node_connections(&nc); Array conns; @@ -1150,11 +1150,11 @@ void AnimationNodeBlendTree::_get_property_list(List<PropertyInfo> *p_list) cons names.sort_custom<StringName::AlphCompare>(); for (const StringName &E : names) { - String name = E; - if (name != "output") { - p_list->push_back(PropertyInfo(Variant::OBJECT, "nodes/" + name + "/node", PROPERTY_HINT_RESOURCE_TYPE, "AnimationNode", PROPERTY_USAGE_NO_EDITOR)); + String prop_name = E; + if (prop_name != "output") { + p_list->push_back(PropertyInfo(Variant::OBJECT, "nodes/" + prop_name + "/node", PROPERTY_HINT_RESOURCE_TYPE, "AnimationNode", PROPERTY_USAGE_NO_EDITOR)); } - p_list->push_back(PropertyInfo(Variant::VECTOR2, "nodes/" + name + "/position", PROPERTY_HINT_NONE, "", PROPERTY_USAGE_NO_EDITOR)); + p_list->push_back(PropertyInfo(Variant::VECTOR2, "nodes/" + prop_name + "/position", PROPERTY_HINT_NONE, "", PROPERTY_USAGE_NO_EDITOR)); } p_list->push_back(PropertyInfo(Variant::ARRAY, "node_connections", PROPERTY_HINT_NONE, "", PROPERTY_USAGE_NO_EDITOR)); diff --git a/scene/animation/animation_node_state_machine.cpp b/scene/animation/animation_node_state_machine.cpp index facffb99ee..fa33591e8b 100644 --- a/scene/animation/animation_node_state_machine.cpp +++ b/scene/animation/animation_node_state_machine.cpp @@ -728,11 +728,11 @@ void AnimationNodeStateMachine::add_node(const StringName &p_name, Ref<Animation ERR_FAIL_COND(p_node.is_null()); ERR_FAIL_COND(String(p_name).contains("/")); - State state; - state.node = p_node; - state.position = p_position; + State state_new; + state_new.node = p_node; + state_new.position = p_position; - states[p_name] = state; + states[p_name] = state_new; Ref<AnimationNodeStateMachine> anodesm = p_node; @@ -960,8 +960,8 @@ bool AnimationNodeStateMachine::_can_connect(const StringName &p_name, Vector<An return true; } - String name = p_name; - Vector<String> path = name.split("/"); + String node_name = p_name; + Vector<String> path = node_name.split("/"); if (path.size() < 2) { return false; @@ -969,12 +969,12 @@ bool AnimationNodeStateMachine::_can_connect(const StringName &p_name, Vector<An if (path[0] == "..") { if (prev_state_machine != nullptr) { - return prev_state_machine->_can_connect(name.replace_first("../", ""), p_parents); + return prev_state_machine->_can_connect(node_name.replace_first("../", ""), p_parents); } } else if (states.has(path[0])) { Ref<AnimationNodeStateMachine> anodesm = states[path[0]].node; if (anodesm.is_valid()) { - return anodesm->_can_connect(name.replace_first(path[0] + "/", ""), p_parents); + return anodesm->_can_connect(node_name.replace_first(path[0] + "/", ""), p_parents); } } @@ -1151,10 +1151,10 @@ Vector2 AnimationNodeStateMachine::get_graph_offset() const { } double AnimationNodeStateMachine::process(double p_time, bool p_seek, bool p_seek_root) { - Ref<AnimationNodeStateMachinePlayback> playback = get_parameter(this->playback); - ERR_FAIL_COND_V(playback.is_null(), 0.0); + Ref<AnimationNodeStateMachinePlayback> playback_new = get_parameter(playback); + ERR_FAIL_COND_V(playback_new.is_null(), 0.0); - return playback->process(this, p_time, p_seek, p_seek_root); + return playback_new->process(this, p_time, p_seek, p_seek_root); } String AnimationNodeStateMachine::get_caption() const { @@ -1178,10 +1178,10 @@ Ref<AnimationNode> AnimationNodeStateMachine::get_child_by_name(const StringName } bool AnimationNodeStateMachine::_set(const StringName &p_name, const Variant &p_value) { - String name = p_name; - if (name.begins_with("states/")) { - String node_name = name.get_slicec('/', 1); - String what = name.get_slicec('/', 2); + String prop_name = p_name; + if (prop_name.begins_with("states/")) { + String node_name = prop_name.get_slicec('/', 1); + String what = prop_name.get_slicec('/', 2); if (what == "node") { Ref<AnimationNode> anode = p_value; @@ -1197,7 +1197,7 @@ bool AnimationNodeStateMachine::_set(const StringName &p_name, const Variant &p_ } return true; } - } else if (name == "transitions") { + } else if (prop_name == "transitions") { Array trans = p_value; ERR_FAIL_COND_V(trans.size() % 3 != 0, false); @@ -1205,7 +1205,7 @@ bool AnimationNodeStateMachine::_set(const StringName &p_name, const Variant &p_ add_transition(trans[i], trans[i + 1], trans[i + 2]); } return true; - } else if (name == "graph_offset") { + } else if (prop_name == "graph_offset") { set_graph_offset(p_value); return true; } @@ -1214,10 +1214,10 @@ bool AnimationNodeStateMachine::_set(const StringName &p_name, const Variant &p_ } bool AnimationNodeStateMachine::_get(const StringName &p_name, Variant &r_ret) const { - String name = p_name; - if (name.begins_with("states/")) { - String node_name = name.get_slicec('/', 1); - String what = name.get_slicec('/', 2); + String prop_name = p_name; + if (prop_name.begins_with("states/")) { + String node_name = prop_name.get_slicec('/', 1); + String what = prop_name.get_slicec('/', 2); if (what == "node") { if (states.has(node_name) && can_edit_node(node_name)) { @@ -1232,7 +1232,7 @@ bool AnimationNodeStateMachine::_get(const StringName &p_name, Variant &r_ret) c return true; } } - } else if (name == "transitions") { + } else if (prop_name == "transitions") { Array trans; for (int i = 0; i < transitions.size(); i++) { String from = transitions[i].from; @@ -1249,7 +1249,7 @@ bool AnimationNodeStateMachine::_get(const StringName &p_name, Variant &r_ret) c r_ret = trans; return true; - } else if (name == "graph_offset") { + } else if (prop_name == "graph_offset") { r_ret = get_graph_offset(); return true; } @@ -1264,9 +1264,9 @@ void AnimationNodeStateMachine::_get_property_list(List<PropertyInfo> *p_list) c } names.sort_custom<StringName::AlphCompare>(); - for (const StringName &name : names) { - p_list->push_back(PropertyInfo(Variant::OBJECT, "states/" + name + "/node", PROPERTY_HINT_RESOURCE_TYPE, "AnimationNode", PROPERTY_USAGE_NO_EDITOR)); - p_list->push_back(PropertyInfo(Variant::VECTOR2, "states/" + name + "/position", PROPERTY_HINT_NONE, "", PROPERTY_USAGE_NO_EDITOR)); + for (const StringName &prop_name : names) { + p_list->push_back(PropertyInfo(Variant::OBJECT, "states/" + prop_name + "/node", PROPERTY_HINT_RESOURCE_TYPE, "AnimationNode", PROPERTY_USAGE_NO_EDITOR)); + p_list->push_back(PropertyInfo(Variant::VECTOR2, "states/" + prop_name + "/position", PROPERTY_HINT_NONE, "", PROPERTY_USAGE_NO_EDITOR)); } p_list->push_back(PropertyInfo(Variant::ARRAY, "transitions", PROPERTY_HINT_NONE, "", PROPERTY_USAGE_NO_EDITOR)); diff --git a/scene/animation/animation_player.cpp b/scene/animation/animation_player.cpp index 54b10d9d57..fe67c0886f 100644 --- a/scene/animation/animation_player.cpp +++ b/scene/animation/animation_player.cpp @@ -1504,9 +1504,9 @@ bool AnimationPlayer::has_animation(const StringName &p_name) const { Ref<Animation> AnimationPlayer::get_animation(const StringName &p_name) const { ERR_FAIL_COND_V_MSG(!animation_set.has(p_name), Ref<Animation>(), vformat("Animation not found: \"%s\".", p_name)); - const AnimationData &data = animation_set[p_name]; + const AnimationData &anim_data = animation_set[p_name]; - return data.animation; + return anim_data.animation; } void AnimationPlayer::get_animation_list(List<StringName> *p_animations) const { @@ -2037,8 +2037,7 @@ Ref<AnimatedValuesBackup> AnimationPlayer::apply_reset(bool p_user_initiated) { aux_player->add_animation_library("", al); aux_player->set_assigned_animation(SceneStringNames::get_singleton()->RESET); // Forcing the use of the original root because the scene where original player belongs may be not the active one - Node *root = get_node(get_root()); - Ref<AnimatedValuesBackup> old_values = aux_player->backup_animated_values(root); + Ref<AnimatedValuesBackup> old_values = aux_player->backup_animated_values(get_node(get_root())); aux_player->seek(0.0f, true); aux_player->queue_delete(); diff --git a/scene/animation/animation_tree.cpp b/scene/animation/animation_tree.cpp index 05a4a2d024..4d09fa619c 100644 --- a/scene/animation/animation_tree.cpp +++ b/scene/animation/animation_tree.cpp @@ -97,8 +97,8 @@ void AnimationNode::blend_animation(const StringName &p_animation, double p_time if (animation.is_null()) { AnimationNodeBlendTree *btree = Object::cast_to<AnimationNodeBlendTree>(parent); if (btree) { - String name = btree->get_node_name(Ref<AnimationNodeAnimation>(this)); - make_invalid(vformat(RTR("In node '%s', invalid animation: '%s'."), name, p_animation)); + String node_name = btree->get_node_name(Ref<AnimationNodeAnimation>(this)); + make_invalid(vformat(RTR("In node '%s', invalid animation: '%s'."), node_name, p_animation)); } else { make_invalid(vformat(RTR("Invalid animation: '%s'."), p_animation)); } @@ -160,8 +160,8 @@ double AnimationNode::blend_input(int p_input, double p_time, bool p_seek, bool StringName node_name = connections[p_input]; if (!blend_tree->has_node(node_name)) { - String name = blend_tree->get_node_name(Ref<AnimationNode>(this)); - make_invalid(vformat(RTR("Nothing connected to input '%s' of node '%s'."), get_input_name(p_input), name)); + String node_name2 = blend_tree->get_node_name(Ref<AnimationNode>(this)); + make_invalid(vformat(RTR("Nothing connected to input '%s' of node '%s'."), get_input_name(p_input), node_name2)); return 0; } diff --git a/scene/animation/tween.cpp b/scene/animation/tween.cpp index 4a0f870406..aa58e1044a 100644 --- a/scene/animation/tween.cpp +++ b/scene/animation/tween.cpp @@ -263,9 +263,9 @@ bool Tween::step(double p_delta) { } if (is_bound) { - Node *bound_node = get_bound_node(); - if (bound_node) { - if (!bound_node->is_inside_tree()) { + Node *node = get_bound_node(); + if (node) { + if (!node->is_inside_tree()) { return true; } } else { @@ -342,9 +342,9 @@ bool Tween::step(double p_delta) { bool Tween::can_process(bool p_tree_paused) const { if (is_bound && pause_mode == TWEEN_PAUSE_BOUND) { - Node *bound_node = get_bound_node(); - if (bound_node) { - return bound_node->is_inside_tree() && bound_node->can_process(); + Node *node = get_bound_node(); + if (node) { + return node->is_inside_tree() && node->can_process(); } } diff --git a/scene/debugger/scene_debugger.cpp b/scene/debugger/scene_debugger.cpp index 4c5a63e52c..bfc3c25fe6 100644 --- a/scene/debugger/scene_debugger.cpp +++ b/scene/debugger/scene_debugger.cpp @@ -450,9 +450,9 @@ void SceneDebuggerObject::_parse_script_properties(Script *p_script, ScriptInsta for (const KeyValue<StringName, Variant> &E : sc.value) { String script_path = sc.key == p_script ? "" : sc.key->get_path().get_file() + "/"; if (E.value.get_type() == Variant::OBJECT) { - Variant id = ((Object *)E.value)->get_instance_id(); - PropertyInfo pi(id.get_type(), "Constants/" + E.key, PROPERTY_HINT_OBJECT_ID, "Object"); - properties.push_back(SceneDebuggerProperty(pi, id)); + Variant inst_id = ((Object *)E.value)->get_instance_id(); + PropertyInfo pi(inst_id.get_type(), "Constants/" + E.key, PROPERTY_HINT_OBJECT_ID, "Object"); + properties.push_back(SceneDebuggerProperty(pi, inst_id)); } else { PropertyInfo pi(E.value.get_type(), "Constants/" + script_path + E.key); properties.push_back(SceneDebuggerProperty(pi, E.value)); diff --git a/scene/gui/code_edit.cpp b/scene/gui/code_edit.cpp index 94d296977b..70707dba11 100644 --- a/scene/gui/code_edit.cpp +++ b/scene/gui/code_edit.cpp @@ -201,7 +201,7 @@ void CodeEdit::_notification(int p_what) { if (caret_visible && !code_hint.is_empty() && (!code_completion_active || (code_completion_below != code_hint_draw_below))) { const int font_height = font->get_height(font_size); Ref<StyleBox> sb = get_theme_stylebox(SNAME("panel"), SNAME("TooltipPanel")); - Color font_color = get_theme_color(SNAME("font_color"), SNAME("TooltipLabel")); + Color color = get_theme_color(SNAME("font_color"), SNAME("TooltipLabel")); Vector<String> code_hint_lines = code_hint.split("\n"); int line_count = code_hint_lines.size(); @@ -238,17 +238,17 @@ void CodeEdit::_notification(int p_what) { Point2 round_ofs = hint_ofs + sb->get_offset() + Vector2(0, font->get_ascent(font_size) + font_height * i + yofs); round_ofs = round_ofs.round(); - draw_string(font, round_ofs, line.replace(String::chr(0xFFFF), ""), HORIZONTAL_ALIGNMENT_LEFT, -1, font_size, font_color); + draw_string(font, round_ofs, line.replace(String::chr(0xFFFF), ""), HORIZONTAL_ALIGNMENT_LEFT, -1, font_size, color); if (end > 0) { // Draw an underline for the currently edited function parameter. const Vector2 b = hint_ofs + sb->get_offset() + Vector2(begin, font_height + font_height * i + yofs); - draw_line(b, b + Vector2(end - begin, 0), font_color, 2); + draw_line(b, b + Vector2(end - begin, 0), color, 2); // Draw a translucent text highlight as well. const Rect2 highlight_rect = Rect2( b - Vector2(0, font_height), Vector2(end - begin, font_height)); - draw_rect(highlight_rect, font_color * Color(1, 1, 1, 0.2)); + draw_rect(highlight_rect, color * Color(1, 1, 1, 0.2)); } yofs += line_spacing; } @@ -2135,15 +2135,15 @@ String CodeEdit::get_text_for_symbol_lookup() { StringBuilder lookup_text; const int text_size = get_line_count(); for (int i = 0; i < text_size; i++) { - String text = get_line(i); + String line_text = get_line(i); if (i == line) { - lookup_text += text.substr(0, col); + lookup_text += line_text.substr(0, col); /* Not unicode, represents the cursor. */ lookup_text += String::chr(0xFFFF); - lookup_text += text.substr(col, text.size()); + lookup_text += line_text.substr(col, line_text.size()); } else { - lookup_text += text; + lookup_text += line_text; } if (i != text_size - 1) { diff --git a/scene/gui/color_picker.cpp b/scene/gui/color_picker.cpp index 36b770408e..f1e18640e6 100644 --- a/scene/gui/color_picker.cpp +++ b/scene/gui/color_picker.cpp @@ -357,59 +357,59 @@ void ColorPicker::add_mode(ColorMode *p_mode) { } void ColorPicker::create_slider(GridContainer *gc, int idx) { - Label *l = memnew(Label()); - l->set_v_size_flags(SIZE_SHRINK_CENTER); - gc->add_child(l); + Label *lbl = memnew(Label()); + lbl->set_v_size_flags(SIZE_SHRINK_CENTER); + gc->add_child(lbl); - HSlider *s = memnew(HSlider); - s->set_v_size_flags(SIZE_SHRINK_CENTER); - s->set_focus_mode(FOCUS_NONE); - gc->add_child(s); + HSlider *slider = memnew(HSlider); + slider->set_v_size_flags(SIZE_SHRINK_CENTER); + slider->set_focus_mode(FOCUS_NONE); + gc->add_child(slider); - SpinBox *v = memnew(SpinBox); - s->share(v); - gc->add_child(v); + SpinBox *val = memnew(SpinBox); + slider->share(val); + gc->add_child(val); - LineEdit *vle = v->get_line_edit(); + LineEdit *vle = val->get_line_edit(); vle->connect("focus_entered", callable_mp(this, &ColorPicker::_focus_enter), CONNECT_DEFERRED); vle->connect("focus_exited", callable_mp(this, &ColorPicker::_focus_exit)); vle->connect("text_changed", callable_mp(this, &ColorPicker::_text_changed)); vle->connect("gui_input", callable_mp(this, &ColorPicker::_line_edit_input)); vle->set_horizontal_alignment(HORIZONTAL_ALIGNMENT_RIGHT); - v->connect("gui_input", callable_mp(this, &ColorPicker::_slider_or_spin_input)); + val->connect("gui_input", callable_mp(this, &ColorPicker::_slider_or_spin_input)); - s->set_h_size_flags(SIZE_EXPAND_FILL); + slider->set_h_size_flags(SIZE_EXPAND_FILL); - s->connect("value_changed", callable_mp(this, &ColorPicker::_value_changed)); - s->connect("draw", callable_mp(this, &ColorPicker::_slider_draw).bind(idx)); - s->connect("gui_input", callable_mp(this, &ColorPicker::_slider_or_spin_input)); + slider->connect("value_changed", callable_mp(this, &ColorPicker::_value_changed)); + slider->connect("draw", callable_mp(this, &ColorPicker::_slider_draw).bind(idx)); + slider->connect("gui_input", callable_mp(this, &ColorPicker::_slider_or_spin_input)); if (idx < SLIDER_COUNT) { - sliders[idx] = s; - values[idx] = v; - labels[idx] = l; + sliders[idx] = slider; + values[idx] = val; + labels[idx] = lbl; } else { - alpha_slider = s; - alpha_value = v; - alpha_label = l; + alpha_slider = slider; + alpha_value = val; + alpha_label = lbl; } } -HSlider *ColorPicker::get_slider(int idx) { - if (idx < SLIDER_COUNT) { - return sliders[idx]; +HSlider *ColorPicker::get_slider(int p_idx) { + if (p_idx < SLIDER_COUNT) { + return sliders[p_idx]; } return alpha_slider; } Vector<float> ColorPicker::get_active_slider_values() { - Vector<float> values; + Vector<float> cur_values; for (int i = 0; i < current_slider_count; i++) { - values.push_back(sliders[i]->get_value()); + cur_values.push_back(sliders[i]->get_value()); } - values.push_back(alpha_slider->get_value()); - return values; + cur_values.push_back(alpha_slider->get_value()); + return cur_values; } void ColorPicker::_copy_color_to_hsv() { @@ -629,23 +629,23 @@ inline int ColorPicker::_get_preset_size() { } void ColorPicker::_add_preset_button(int p_size, const Color &p_color) { - ColorPresetButton *btn_preset = memnew(ColorPresetButton(p_color, p_size)); - btn_preset->set_tooltip_text(vformat(RTR("Color: #%s\nLMB: Apply color\nRMB: Remove preset"), p_color.to_html(p_color.a < 1))); - btn_preset->set_drag_forwarding(this); - btn_preset->set_button_group(preset_group); - preset_container->add_child(btn_preset); - btn_preset->set_pressed(true); - btn_preset->connect("gui_input", callable_mp(this, &ColorPicker::_preset_input).bind(p_color)); + ColorPresetButton *btn_preset_new = memnew(ColorPresetButton(p_color, p_size)); + btn_preset_new->set_tooltip_text(vformat(RTR("Color: #%s\nLMB: Apply color\nRMB: Remove preset"), p_color.to_html(p_color.a < 1))); + btn_preset_new->set_drag_forwarding(this); + btn_preset_new->set_button_group(preset_group); + preset_container->add_child(btn_preset_new); + btn_preset_new->set_pressed(true); + btn_preset_new->connect("gui_input", callable_mp(this, &ColorPicker::_preset_input).bind(p_color)); } void ColorPicker::_add_recent_preset_button(int p_size, const Color &p_color) { - ColorPresetButton *btn_preset = memnew(ColorPresetButton(p_color, p_size)); - btn_preset->set_tooltip_text(vformat(RTR("Color: #%s\nLMB: Apply color"), p_color.to_html(p_color.a < 1))); - btn_preset->set_button_group(recent_preset_group); - recent_preset_hbc->add_child(btn_preset); - recent_preset_hbc->move_child(btn_preset, 0); - btn_preset->set_pressed(true); - btn_preset->connect("toggled", callable_mp(this, &ColorPicker::_recent_preset_pressed).bind(btn_preset)); + ColorPresetButton *btn_preset_new = memnew(ColorPresetButton(p_color, p_size)); + btn_preset_new->set_tooltip_text(vformat(RTR("Color: #%s\nLMB: Apply color"), p_color.to_html(p_color.a < 1))); + btn_preset_new->set_button_group(recent_preset_group); + recent_preset_hbc->add_child(btn_preset_new); + recent_preset_hbc->move_child(btn_preset_new, 0); + btn_preset_new->set_pressed(true); + btn_preset_new->connect("toggled", callable_mp(this, &ColorPicker::_recent_preset_pressed).bind(btn_preset_new)); } void ColorPicker::_show_hide_preset(const bool &p_is_btn_pressed, Button *p_btn_preset, Container *p_preset_container) { @@ -904,7 +904,7 @@ bool ColorPicker::is_deferred_mode() const { } void ColorPicker::_update_text_value() { - bool visible = true; + bool text_visible = true; if (text_is_constructor) { String t = "Color(" + String::num(color.r) + ", " + String::num(color.g) + ", " + String::num(color.b); if (edit_alpha && color.a < 1) { @@ -916,13 +916,13 @@ void ColorPicker::_update_text_value() { } if (color.r > 1 || color.g > 1 || color.b > 1 || color.r < 0 || color.g < 0 || color.b < 0) { - visible = false; + text_visible = false; } else if (!text_is_constructor) { c_text->set_text(color.to_html(edit_alpha && color.a < 1)); } - text_type->set_visible(visible); - c_text->set_visible(visible); + text_type->set_visible(text_visible); + c_text->set_visible(text_visible); } void ColorPicker::_sample_input(const Ref<InputEvent> &p_event) { diff --git a/scene/gui/control.cpp b/scene/gui/control.cpp index dc9294df6d..2dcae2553c 100644 --- a/scene/gui/control.cpp +++ b/scene/gui/control.cpp @@ -1793,7 +1793,7 @@ bool Control::can_drop_data(const Point2 &p_point, const Variant &p_data) const } } - bool ret; + bool ret = false; if (GDVIRTUAL_CALL(_can_drop_data, p_point, p_data, ret)) { return ret; } diff --git a/scene/gui/dialogs.cpp b/scene/gui/dialogs.cpp index f5edaf02d8..bf4dd3d245 100644 --- a/scene/gui/dialogs.cpp +++ b/scene/gui/dialogs.cpp @@ -208,24 +208,24 @@ void AcceptDialog::register_text_enter(Control *p_line_edit) { } void AcceptDialog::_update_child_rects() { - Size2 size = get_size(); + Size2 dlg_size = get_size(); float h_margins = theme_cache.panel_style->get_margin(SIDE_LEFT) + theme_cache.panel_style->get_margin(SIDE_RIGHT); float v_margins = theme_cache.panel_style->get_margin(SIDE_TOP) + theme_cache.panel_style->get_margin(SIDE_BOTTOM); // Fill the entire size of the window with the background. bg_panel->set_position(Point2()); - bg_panel->set_size(size); + bg_panel->set_size(dlg_size); // Place the buttons from the bottom edge to their minimum required size. Size2 buttons_minsize = buttons_hbox->get_combined_minimum_size(); - Size2 buttons_size = Size2(size.x - h_margins, buttons_minsize.y); - Point2 buttons_position = Point2(theme_cache.panel_style->get_margin(SIDE_LEFT), size.y - theme_cache.panel_style->get_margin(SIDE_BOTTOM) - buttons_size.y); + Size2 buttons_size = Size2(dlg_size.x - h_margins, buttons_minsize.y); + Point2 buttons_position = Point2(theme_cache.panel_style->get_margin(SIDE_LEFT), dlg_size.y - theme_cache.panel_style->get_margin(SIDE_BOTTOM) - buttons_size.y); buttons_hbox->set_position(buttons_position); buttons_hbox->set_size(buttons_size); // Place the content from the top to fill the rest of the space (minus the separation). Point2 content_position = Point2(theme_cache.panel_style->get_margin(SIDE_LEFT), theme_cache.panel_style->get_margin(SIDE_TOP)); - Size2 content_size = Size2(size.x - h_margins, size.y - v_margins - buttons_size.y - theme_cache.buttons_separation); + Size2 content_size = Size2(dlg_size.x - h_margins, dlg_size.y - v_margins - buttons_size.y - theme_cache.buttons_separation); for (int i = 0; i < get_child_count(); i++) { Control *c = Object::cast_to<Control>(get_child(i)); diff --git a/scene/gui/file_dialog.cpp b/scene/gui/file_dialog.cpp index cf7f439aef..cade65108c 100644 --- a/scene/gui/file_dialog.cpp +++ b/scene/gui/file_dialog.cpp @@ -743,10 +743,10 @@ void FileDialog::set_current_path(const String &p_path) { if (pos == -1) { set_current_file(p_path); } else { - String dir = p_path.substr(0, pos); - String file = p_path.substr(pos + 1, p_path.length()); - set_current_dir(dir); - set_current_file(file); + String path_dir = p_path.substr(0, pos); + String path_file = p_path.substr(pos + 1, p_path.length()); + set_current_dir(path_dir); + set_current_file(path_file); } } diff --git a/scene/gui/graph_edit.cpp b/scene/gui/graph_edit.cpp index 7295ab9e9d..90552c32c2 100644 --- a/scene/gui/graph_edit.cpp +++ b/scene/gui/graph_edit.cpp @@ -92,8 +92,8 @@ void GraphEditMinimap::update_minimap() { Rect2 GraphEditMinimap::get_camera_rect() { Vector2 camera_center = _convert_from_graph_position(camera_position + camera_size / 2) + minimap_offset; Vector2 camera_viewport = _convert_from_graph_position(camera_size); - Vector2 camera_position = (camera_center - camera_viewport / 2); - return Rect2(camera_position, camera_viewport); + Vector2 camera_pos = (camera_center - camera_viewport / 2); + return Rect2(camera_pos, camera_viewport); } Vector2 GraphEditMinimap::_get_render_size() { @@ -1475,7 +1475,7 @@ void GraphEdit::force_connection_drag_end() { } bool GraphEdit::is_node_hover_valid(const StringName &p_from, const int p_from_port, const StringName &p_to, const int p_to_port) { - bool valid; + bool valid = false; if (GDVIRTUAL_CALL(_is_node_hover_valid, p_from, p_from_port, p_to, p_to_port, valid)) { return valid; } diff --git a/scene/gui/graph_node.cpp b/scene/gui/graph_node.cpp index 21c0b5a842..5df4c066e4 100644 --- a/scene/gui/graph_node.cpp +++ b/scene/gui/graph_node.cpp @@ -294,14 +294,14 @@ void GraphNode::_resort() { bool GraphNode::has_point(const Point2 &p_point) const { if (comment) { - Ref<StyleBox> comment = get_theme_stylebox(SNAME("comment")); + Ref<StyleBox> comment_sb = get_theme_stylebox(SNAME("comment")); Ref<Texture2D> resizer = get_theme_icon(SNAME("resizer")); if (Rect2(get_size() - resizer->get_size(), resizer->get_size()).has_point(p_point)) { return true; } - if (Rect2(0, 0, get_size().width, comment->get_margin(SIDE_TOP)).has_point(p_point)) { + if (Rect2(0, 0, get_size().width, comment_sb->get_margin(SIDE_TOP)).has_point(p_point)) { return true; } diff --git a/scene/gui/item_list.cpp b/scene/gui/item_list.cpp index 357f2480bd..0dc791f71d 100644 --- a/scene/gui/item_list.cpp +++ b/scene/gui/item_list.cpp @@ -1296,9 +1296,9 @@ void ItemList::_notification(int p_what) { draw_rect.size = adj.size; } - Color modulate = items[i].icon_modulate; + Color icon_modulate = items[i].icon_modulate; if (items[i].disabled) { - modulate.a *= 0.5; + icon_modulate.a *= 0.5; } // If the icon is transposed, we have to switch the size so that it is drawn correctly @@ -1313,7 +1313,7 @@ void ItemList::_notification(int p_what) { if (rtl) { draw_rect.position.x = size.width - draw_rect.position.x - draw_rect.size.x; } - draw_texture_rect_region(items[i].icon, draw_rect, region, modulate, items[i].icon_transposed); + draw_texture_rect_region(items[i].icon, draw_rect, region, icon_modulate, items[i].icon_transposed); } if (items[i].tag_icon.is_valid()) { @@ -1336,9 +1336,9 @@ void ItemList::_notification(int p_what) { max_len = size2.x; } - Color modulate = items[i].selected ? theme_cache.font_selected_color : (items[i].custom_fg != Color() ? items[i].custom_fg : theme_cache.font_color); + Color txt_modulate = items[i].selected ? theme_cache.font_selected_color : (items[i].custom_fg != Color() ? items[i].custom_fg : theme_cache.font_color); if (items[i].disabled) { - modulate.a *= 0.5; + txt_modulate.a *= 0.5; } if (icon_mode == ICON_MODE_TOP && max_text_lines > 0) { @@ -1355,7 +1355,7 @@ void ItemList::_notification(int p_what) { items[i].text_buf->draw_outline(get_canvas_item(), text_ofs, theme_cache.font_outline_size, theme_cache.font_outline_color); } - items[i].text_buf->draw(get_canvas_item(), text_ofs, modulate); + items[i].text_buf->draw(get_canvas_item(), text_ofs, txt_modulate); } else { if (fixed_column_width > 0) { size2.x = MIN(size2.x, fixed_column_width); @@ -1387,7 +1387,7 @@ void ItemList::_notification(int p_what) { } if (width - text_ofs.x > 0) { - items[i].text_buf->draw(get_canvas_item(), text_ofs, modulate); + items[i].text_buf->draw(get_canvas_item(), text_ofs, txt_modulate); } } } diff --git a/scene/gui/label.cpp b/scene/gui/label.cpp index 306ca3d340..bf7c59d1cd 100644 --- a/scene/gui/label.cpp +++ b/scene/gui/label.cpp @@ -102,12 +102,12 @@ void Label::_shape() { const Ref<Font> &font = (settings.is_valid() && settings->get_font().is_valid()) ? settings->get_font() : theme_cache.font; int font_size = settings.is_valid() ? settings->get_font_size() : theme_cache.font_size; ERR_FAIL_COND(font.is_null()); - String text = (uppercase) ? TS->string_to_upper(xl_text, language) : xl_text; + String txt = (uppercase) ? TS->string_to_upper(xl_text, language) : xl_text; if (visible_chars >= 0 && visible_chars_behavior == TextServer::VC_CHARS_BEFORE_SHAPING) { - text = text.substr(0, visible_chars); + txt = txt.substr(0, visible_chars); } if (dirty) { - TS->shaped_text_add_string(text_rid, text, font->get_rids(), font_size, font->get_opentype_features(), language); + TS->shaped_text_add_string(text_rid, txt, font->get_rids(), font_size, font->get_opentype_features(), language); } else { int spans = TS->shaped_get_span_count(text_rid); for (int i = 0; i < spans; i++) { diff --git a/scene/gui/line_edit.cpp b/scene/gui/line_edit.cpp index eb34559a14..36e85b5d02 100644 --- a/scene/gui/line_edit.cpp +++ b/scene/gui/line_edit.cpp @@ -1058,8 +1058,8 @@ void LineEdit::_notification(int p_what) { if (get_viewport()->get_window_id() != DisplayServer::INVALID_WINDOW_ID && DisplayServer::get_singleton()->has_feature(DisplayServer::FEATURE_IME)) { DisplayServer::get_singleton()->window_set_ime_active(true, get_viewport()->get_window_id()); - Point2 caret_column = Point2(get_caret_column(), 1) * get_minimum_size().height; - DisplayServer::get_singleton()->window_set_ime_position(get_global_position() + caret_column, get_viewport()->get_window_id()); + Point2 column = Point2(get_caret_column(), 1) * get_minimum_size().height; + DisplayServer::get_singleton()->window_set_ime_position(get_global_position() + column, get_viewport()->get_window_id()); } show_virtual_keyboard(); diff --git a/scene/gui/menu_bar.cpp b/scene/gui/menu_bar.cpp index 75592a1b99..742042f65f 100644 --- a/scene/gui/menu_bar.cpp +++ b/scene/gui/menu_bar.cpp @@ -213,19 +213,19 @@ void MenuBar::_popup_visibility_changed(bool p_visible) { } if (switch_on_hover) { - Window *window = Object::cast_to<Window>(get_viewport()); - if (window) { - mouse_pos_adjusted = window->get_position(); - - if (window->is_embedded()) { - Window *window_parent = Object::cast_to<Window>(window->get_parent()->get_viewport()); - while (window_parent) { - if (!window_parent->is_embedded()) { - mouse_pos_adjusted += window_parent->get_position(); + Window *wnd = Object::cast_to<Window>(get_viewport()); + if (wnd) { + mouse_pos_adjusted = wnd->get_position(); + + if (wnd->is_embedded()) { + Window *wnd_parent = Object::cast_to<Window>(wnd->get_parent()->get_viewport()); + while (wnd_parent) { + if (!wnd_parent->is_embedded()) { + mouse_pos_adjusted += wnd_parent->get_position(); break; } - window_parent = Object::cast_to<Window>(window_parent->get_parent()->get_viewport()); + wnd_parent = Object::cast_to<Window>(wnd_parent->get_parent()->get_viewport()); } } diff --git a/scene/gui/menu_button.cpp b/scene/gui/menu_button.cpp index fa8df48412..78aeab9457 100644 --- a/scene/gui/menu_button.cpp +++ b/scene/gui/menu_button.cpp @@ -61,19 +61,19 @@ void MenuButton::_popup_visibility_changed(bool p_visible) { } if (switch_on_hover) { - Window *window = Object::cast_to<Window>(get_viewport()); - if (window) { - mouse_pos_adjusted = window->get_position(); - - if (window->is_embedded()) { - Window *window_parent = Object::cast_to<Window>(window->get_parent()->get_viewport()); - while (window_parent) { - if (!window_parent->is_embedded()) { - mouse_pos_adjusted += window_parent->get_position(); + Window *wnd = Object::cast_to<Window>(get_viewport()); + if (wnd) { + mouse_pos_adjusted = wnd->get_position(); + + if (wnd->is_embedded()) { + Window *wnd_parent = Object::cast_to<Window>(wnd->get_parent()->get_viewport()); + while (wnd_parent) { + if (!wnd_parent->is_embedded()) { + mouse_pos_adjusted += wnd_parent->get_position(); break; } - window_parent = Object::cast_to<Window>(window_parent->get_parent()->get_viewport()); + wnd_parent = Object::cast_to<Window>(wnd_parent->get_parent()->get_viewport()); } } diff --git a/scene/gui/popup.cpp b/scene/gui/popup.cpp index ceae3791f3..a6915f9e61 100644 --- a/scene/gui/popup.cpp +++ b/scene/gui/popup.cpp @@ -128,50 +128,50 @@ void Popup::_bind_methods() { Rect2i Popup::_popup_adjust_rect() const { ERR_FAIL_COND_V(!is_inside_tree(), Rect2()); - Rect2i parent = get_usable_parent_rect(); + Rect2i parent_rect = get_usable_parent_rect(); - if (parent == Rect2i()) { + if (parent_rect == Rect2i()) { return Rect2i(); } Rect2i current(get_position(), get_size()); - if (current.position.x + current.size.x > parent.position.x + parent.size.x) { - current.position.x = parent.position.x + parent.size.x - current.size.x; + if (current.position.x + current.size.x > parent_rect.position.x + parent_rect.size.x) { + current.position.x = parent_rect.position.x + parent_rect.size.x - current.size.x; } - if (current.position.x < parent.position.x) { - current.position.x = parent.position.x; + if (current.position.x < parent_rect.position.x) { + current.position.x = parent_rect.position.x; } - if (current.position.y + current.size.y > parent.position.y + parent.size.y) { - current.position.y = parent.position.y + parent.size.y - current.size.y; + if (current.position.y + current.size.y > parent_rect.position.y + parent_rect.size.y) { + current.position.y = parent_rect.position.y + parent_rect.size.y - current.size.y; } - if (current.position.y < parent.position.y) { - current.position.y = parent.position.y; + if (current.position.y < parent_rect.position.y) { + current.position.y = parent_rect.position.y; } - if (current.size.y > parent.size.y) { - current.size.y = parent.size.y; + if (current.size.y > parent_rect.size.y) { + current.size.y = parent_rect.size.y; } - if (current.size.x > parent.size.x) { - current.size.x = parent.size.x; + if (current.size.x > parent_rect.size.x) { + current.size.x = parent_rect.size.x; } // Early out if max size not set. - Size2i max_size = get_max_size(); - if (max_size <= Size2()) { + Size2i popup_max_size = get_max_size(); + if (popup_max_size <= Size2()) { return current; } - if (current.size.x > max_size.x) { - current.size.x = max_size.x; + if (current.size.x > popup_max_size.x) { + current.size.x = popup_max_size.x; } - if (current.size.y > max_size.y) { - current.size.y = max_size.y; + if (current.size.y > popup_max_size.y) { + current.size.y = popup_max_size.y; } return current; diff --git a/scene/gui/popup_menu.cpp b/scene/gui/popup_menu.cpp index 10e13042a7..4cdde5902e 100644 --- a/scene/gui/popup_menu.cpp +++ b/scene/gui/popup_menu.cpp @@ -58,20 +58,20 @@ Size2 PopupMenu::_get_contents_minimum_size() const { bool has_check = false; for (int i = 0; i < items.size(); i++) { - Size2 size; + Size2 item_size; Size2 icon_size = items[i].get_icon_size(); - size.height = _get_item_height(i); + item_size.height = _get_item_height(i); icon_w = MAX(icon_size.width, icon_w); - size.width += items[i].indent * theme_cache.indent; + item_size.width += items[i].indent * theme_cache.indent; if (items[i].checkable_type && !items[i].separator) { has_check = true; } - size.width += items[i].text_buf->get_size().x; - size.height += theme_cache.v_separation; + item_size.width += items[i].text_buf->get_size().x; + item_size.height += theme_cache.v_separation; if (items[i].accel != Key::NONE || (items[i].shortcut.is_valid() && items[i].shortcut->has_valid_event())) { int accel_w = theme_cache.h_separation * 2; @@ -80,12 +80,12 @@ Size2 PopupMenu::_get_contents_minimum_size() const { } if (!items[i].submenu.is_empty()) { - size.width += theme_cache.submenu->get_width(); + item_size.width += theme_cache.submenu->get_width(); } - max_w = MAX(max_w, size.width); + max_w = MAX(max_w, item_size.width); - minsize.height += size.height; + minsize.height += item_size.height; } int item_side_padding = theme_cache.item_start_padding + theme_cache.item_end_padding; diff --git a/scene/gui/rich_text_label.cpp b/scene/gui/rich_text_label.cpp index 7ea46a0b4f..5060bacba5 100644 --- a/scene/gui/rich_text_label.cpp +++ b/scene/gui/rich_text_label.cpp @@ -167,17 +167,17 @@ String RichTextLabel::_roman(int p_num, bool p_capitalize) const { }; String s; if (p_capitalize) { - const String M[] = { "", "M", "MM", "MMM" }; - const String C[] = { "", "C", "CC", "CCC", "CD", "D", "DC", "DCC", "DCCC", "CM" }; - const String X[] = { "", "X", "XX", "XXX", "XL", "L", "LX", "LXX", "LXXX", "XC" }; - const String I[] = { "", "I", "II", "III", "IV", "V", "VI", "VII", "VIII", "IX" }; - s = M[p_num / 1000] + C[(p_num % 1000) / 100] + X[(p_num % 100) / 10] + I[p_num % 10]; + const String roman_M[] = { "", "M", "MM", "MMM" }; + const String roman_C[] = { "", "C", "CC", "CCC", "CD", "D", "DC", "DCC", "DCCC", "CM" }; + const String roman_X[] = { "", "X", "XX", "XXX", "XL", "L", "LX", "LXX", "LXXX", "XC" }; + const String roman_I[] = { "", "I", "II", "III", "IV", "V", "VI", "VII", "VIII", "IX" }; + s = roman_M[p_num / 1000] + roman_C[(p_num % 1000) / 100] + roman_X[(p_num % 100) / 10] + roman_I[p_num % 10]; } else { - const String M[] = { "", "m", "mm", "mmm" }; - const String C[] = { "", "c", "cc", "ccc", "cd", "d", "dc", "dcc", "dccc", "cm" }; - const String X[] = { "", "x", "xx", "xxx", "xl", "l", "lx", "lxx", "lxxx", "xc" }; - const String I[] = { "", "i", "ii", "iii", "iv", "v", "vi", "vii", "viii", "ix" }; - s = M[p_num / 1000] + C[(p_num % 1000) / 100] + X[(p_num % 100) / 10] + I[p_num % 10]; + const String roman_M[] = { "", "m", "mm", "mmm" }; + const String roman_C[] = { "", "c", "cc", "ccc", "cd", "d", "dc", "dcc", "dccc", "cm" }; + const String roman_X[] = { "", "x", "xx", "xxx", "xl", "l", "lx", "lxx", "lxxx", "xc" }; + const String roman_I[] = { "", "i", "ii", "iii", "iv", "v", "vi", "vii", "viii", "ix" }; + s = roman_M[p_num / 1000] + roman_C[(p_num % 1000) / 100] + roman_X[(p_num % 100) / 10] + roman_I[p_num % 10]; } return s; } @@ -468,7 +468,7 @@ float RichTextLabel::_shape_line(ItemFrame *p_frame, int p_line, const Ref<Font> } // Shape current paragraph. - String text; + String txt; Item *it_to = (p_line + 1 < (int)p_frame->lines.size()) ? p_frame->lines[p_line + 1].from : nullptr; int remaining_characters = visible_characters - l.char_offset; for (Item *it = l.from; it && it != it_to; it = _get_next_item(it)) { @@ -502,7 +502,7 @@ float RichTextLabel::_shape_line(ItemFrame *p_frame, int p_line, const Ref<Font> font_size = font_size_it->font_size; } l.text_buf->add_string("\n", font, font_size); - text += "\n"; + txt += "\n"; l.char_count++; remaining_characters--; } break; @@ -532,13 +532,13 @@ float RichTextLabel::_shape_line(ItemFrame *p_frame, int p_line, const Ref<Font> remaining_characters -= tx.length(); l.text_buf->add_string(tx, font, font_size, lang, (uint64_t)it); - text += tx; + txt += tx; l.char_count += tx.length(); } break; case ITEM_IMAGE: { ItemImage *img = static_cast<ItemImage *>(it); l.text_buf->add_object((uint64_t)it, img->size, img->inline_align, 1); - text += String::chr(0xfffc); + txt += String::chr(0xfffc); l.char_count++; remaining_characters--; } break; @@ -693,15 +693,15 @@ float RichTextLabel::_shape_line(ItemFrame *p_frame, int p_line, const Ref<Font> } l.text_buf->add_object((uint64_t)it, Size2(table->total_width, table->total_height), table->inline_align, t_char_count); - text += String::chr(0xfffc).repeat(t_char_count); + txt += String::chr(0xfffc).repeat(t_char_count); } break; default: break; } } - //Apply BiDi override. - l.text_buf->set_bidi_override(structured_text_parser(_find_stt(l.from), st_args, text)); + // Apply BiDi override. + l.text_buf->set_bidi_override(structured_text_parser(_find_stt(l.from), st_args, txt)); *r_char_offset = l.char_offset + l.char_count; @@ -987,7 +987,7 @@ int RichTextLabel::_draw_line(ItemFrame *p_frame, int p_line, const Vector2 &p_o font_shadow_color.a = faded_visibility; } - bool visible = (font_outline_color.a != 0) || (font_shadow_color.a != 0); + bool txt_visible = (font_outline_color.a != 0) || (font_shadow_color.a != 0); for (int j = 0; j < fx_stack.size(); j++) { ItemFX *item_fx = fx_stack[j]; @@ -1002,7 +1002,7 @@ int RichTextLabel::_draw_line(ItemFrame *p_frame, int p_line, const Vector2 &p_o if (!custom_effect.is_null()) { charfx->elapsed_time = item_custom->elapsed_time; charfx->range = Vector2i(l.char_offset + glyphs[i].start, l.char_offset + glyphs[i].end); - charfx->visibility = visible; + charfx->visibility = txt_visible; charfx->outline = true; charfx->font = frid; charfx->glyph_index = gl; @@ -1018,7 +1018,7 @@ int RichTextLabel::_draw_line(ItemFrame *p_frame, int p_line, const Vector2 &p_o font_color = charfx->color; frid = charfx->font; gl = charfx->glyph_index; - visible &= charfx->visibility; + txt_visible &= charfx->visibility; } } else if (item_fx->type == ITEM_SHAKE) { ItemShake *item_shake = static_cast<ItemShake *>(item_fx); @@ -1062,7 +1062,7 @@ int RichTextLabel::_draw_line(ItemFrame *p_frame, int p_line, const Vector2 &p_o const Color modulated_outline_color = font_outline_color * Color(1, 1, 1, font_color.a); const Color modulated_shadow_color = font_shadow_color * Color(1, 1, 1, font_color.a); for (int j = 0; j < glyphs[i].repeat; j++) { - if (visible) { + if (txt_visible) { bool skip = (trim_chars && l.char_offset + glyphs[i].end > visible_characters) || (trim_glyphs_ltr && (processed_glyphs_ol >= visible_glyphs)) || (trim_glyphs_rtl && (processed_glyphs_ol < total_glyphs - visible_glyphs)); if (!skip && frid != RID()) { if (modulated_shadow_color.a > 0) { @@ -1205,7 +1205,7 @@ int RichTextLabel::_draw_line(ItemFrame *p_frame, int p_line, const Vector2 &p_o font_color.a = faded_visibility; } - bool visible = (font_color.a != 0); + bool txt_visible = (font_color.a != 0); for (int j = 0; j < fx_stack.size(); j++) { ItemFX *item_fx = fx_stack[j]; @@ -1220,7 +1220,7 @@ int RichTextLabel::_draw_line(ItemFrame *p_frame, int p_line, const Vector2 &p_o if (!custom_effect.is_null()) { charfx->elapsed_time = item_custom->elapsed_time; charfx->range = Vector2i(l.char_offset + glyphs[i].start, l.char_offset + glyphs[i].end); - charfx->visibility = visible; + charfx->visibility = txt_visible; charfx->outline = false; charfx->font = frid; charfx->glyph_index = gl; @@ -1236,7 +1236,7 @@ int RichTextLabel::_draw_line(ItemFrame *p_frame, int p_line, const Vector2 &p_o font_color = charfx->color; frid = charfx->font; gl = charfx->glyph_index; - visible &= charfx->visibility; + txt_visible &= charfx->visibility; } } else if (item_fx->type == ITEM_SHAKE) { ItemShake *item_shake = static_cast<ItemShake *>(item_fx); @@ -1283,7 +1283,7 @@ int RichTextLabel::_draw_line(ItemFrame *p_frame, int p_line, const Vector2 &p_o // Draw glyphs. for (int j = 0; j < glyphs[i].repeat; j++) { bool skip = (trim_chars && l.char_offset + glyphs[i].end > visible_characters) || (trim_glyphs_ltr && (r_processed_glyphs >= visible_glyphs)) || (trim_glyphs_rtl && (r_processed_glyphs < total_glyphs - visible_glyphs)); - if (visible) { + if (txt_visible) { if (!skip) { if (frid != RID()) { TS->font_draw_glyph(frid, ci, glyphs[i].font_size, p_ofs + fx_offset + off, gl, selected ? selection_fg : font_color); @@ -3609,21 +3609,21 @@ void RichTextLabel::append_text(const String &p_bbcode) { brk_pos = p_bbcode.length(); } - String text = brk_pos > pos ? p_bbcode.substr(pos, brk_pos - pos) : ""; + String txt = brk_pos > pos ? p_bbcode.substr(pos, brk_pos - pos) : ""; // Trim the first newline character, it may be added later as needed. if (after_list_close_tag || after_list_open_tag) { - text = text.trim_prefix("\n"); + txt = txt.trim_prefix("\n"); } if (brk_pos == p_bbcode.length()) { // For tags that are not properly closed. - if (text.is_empty() && after_list_open_tag) { - text = "\n"; + if (txt.is_empty() && after_list_open_tag) { + txt = "\n"; } - if (!text.is_empty()) { - add_text(text); + if (!txt.is_empty()) { + add_text(txt); } break; //nothing else to add } @@ -3632,8 +3632,8 @@ void RichTextLabel::append_text(const String &p_bbcode) { if (brk_end == -1) { //no close, add the rest - text += p_bbcode.substr(brk_pos, p_bbcode.length() - brk_pos); - add_text(text); + txt += p_bbcode.substr(brk_pos, p_bbcode.length() - brk_pos); + add_text(txt); break; } @@ -3679,36 +3679,36 @@ void RichTextLabel::append_text(const String &p_bbcode) { } if (!tag_ok) { - text += "[" + tag; - add_text(text); + txt += "[" + tag; + add_text(txt); after_list_open_tag = false; after_list_close_tag = false; pos = brk_end; continue; } - if (text.is_empty() && after_list_open_tag) { - text = "\n"; // Make empty list have at least one item. + if (txt.is_empty() && after_list_open_tag) { + txt = "\n"; // Make empty list have at least one item. } after_list_open_tag = false; if (tag == "/ol" || tag == "/ul") { - if (!text.is_empty()) { + if (!txt.is_empty()) { // Make sure text ends with a newline character, that is, the last item // will wrap at the end of block. - if (!text.ends_with("\n")) { - text += "\n"; + if (!txt.ends_with("\n")) { + txt += "\n"; } } else if (!after_list_close_tag) { - text = "\n"; // Make the innermost list item wrap at the end of lists. + txt = "\n"; // Make the innermost list item wrap at the end of lists. } after_list_close_tag = true; } else { after_list_close_tag = false; } - if (!text.is_empty()) { - add_text(text); + if (!txt.is_empty()) { + add_text(txt); } tag_stack.pop_front(); @@ -3720,15 +3720,15 @@ void RichTextLabel::append_text(const String &p_bbcode) { } if (tag == "ol" || tag.begins_with("ol ") || tag == "ul" || tag.begins_with("ul ")) { - if (text.is_empty() && after_list_open_tag) { - text = "\n"; // Make each list have at least one item at the beginning. + if (txt.is_empty() && after_list_open_tag) { + txt = "\n"; // Make each list have at least one item at the beginning. } after_list_open_tag = true; } else { after_list_open_tag = false; } - if (!text.is_empty()) { - add_text(text); + if (!txt.is_empty()) { + add_text(txt); } after_list_close_tag = false; @@ -3970,7 +3970,7 @@ void RichTextLabel::append_text(const String &p_bbcode) { HorizontalAlignment alignment = HORIZONTAL_ALIGNMENT_LEFT; Control::TextDirection dir = Control::TEXT_DIRECTION_INHERITED; String lang; - TextServer::StructuredTextParser st_parser = TextServer::STRUCTURED_TEXT_DEFAULT; + TextServer::StructuredTextParser st_parser_type = TextServer::STRUCTURED_TEXT_DEFAULT; for (int i = 0; i < subtag.size(); i++) { Vector<String> subtag_a = subtag[i].split("="); if (subtag_a.size() == 2) { @@ -3996,24 +3996,24 @@ void RichTextLabel::append_text(const String &p_bbcode) { lang = subtag_a[1]; } else if (subtag_a[0] == "st" || subtag_a[0] == "bidi_override") { if (subtag_a[1] == "d" || subtag_a[1] == "default") { - st_parser = TextServer::STRUCTURED_TEXT_DEFAULT; + st_parser_type = TextServer::STRUCTURED_TEXT_DEFAULT; } else if (subtag_a[1] == "u" || subtag_a[1] == "uri") { - st_parser = TextServer::STRUCTURED_TEXT_URI; + st_parser_type = TextServer::STRUCTURED_TEXT_URI; } else if (subtag_a[1] == "f" || subtag_a[1] == "file") { - st_parser = TextServer::STRUCTURED_TEXT_FILE; + st_parser_type = TextServer::STRUCTURED_TEXT_FILE; } else if (subtag_a[1] == "e" || subtag_a[1] == "email") { - st_parser = TextServer::STRUCTURED_TEXT_EMAIL; + st_parser_type = TextServer::STRUCTURED_TEXT_EMAIL; } else if (subtag_a[1] == "l" || subtag_a[1] == "list") { - st_parser = TextServer::STRUCTURED_TEXT_LIST; + st_parser_type = TextServer::STRUCTURED_TEXT_LIST; } else if (subtag_a[1] == "n" || subtag_a[1] == "none") { - st_parser = TextServer::STRUCTURED_TEXT_NONE; + st_parser_type = TextServer::STRUCTURED_TEXT_NONE; } else if (subtag_a[1] == "c" || subtag_a[1] == "custom") { - st_parser = TextServer::STRUCTURED_TEXT_CUSTOM; + st_parser_type = TextServer::STRUCTURED_TEXT_CUSTOM; } } } } - push_paragraph(alignment, dir, lang, st_parser); + push_paragraph(alignment, dir, lang, st_parser_type); pos = brk_end + 1; tag_stack.push_front("p"); } else if (tag == "url") { @@ -4079,9 +4079,9 @@ void RichTextLabel::append_text(const String &p_bbcode) { end = p_bbcode.length(); } - String txt = p_bbcode.substr(brk_end + 1, end - brk_end - 1); + String dc_txt = p_bbcode.substr(brk_end + 1, end - brk_end - 1); - push_dropcap(txt, f, fs, dropcap_margins, color, outline_size, outline_color); + push_dropcap(dc_txt, f, fs, dropcap_margins, color, outline_size, outline_color); pos = end; tag_stack.push_front(bbcode_name); @@ -4668,19 +4668,19 @@ bool RichTextLabel::_search_line(ItemFrame *p_frame, int p_line, const String &p Line &l = p_frame->lines[p_line]; - String text; + String txt; Item *it_to = (p_line + 1 < (int)p_frame->lines.size()) ? p_frame->lines[p_line + 1].from : nullptr; for (Item *it = l.from; it && it != it_to; it = _get_next_item(it)) { switch (it->type) { case ITEM_NEWLINE: { - text += "\n"; + txt += "\n"; } break; case ITEM_TEXT: { ItemText *t = static_cast<ItemText *>(it); - text += t->text; + txt += t->text; } break; case ITEM_IMAGE: { - text += " "; + txt += " "; } break; case ITEM_TABLE: { ItemTable *table = static_cast<ItemTable *>(it); @@ -4696,9 +4696,9 @@ bool RichTextLabel::_search_line(ItemFrame *p_frame, int p_line, const String &p int sp = -1; if (p_reverse_search) { - sp = text.rfindn(p_string, p_char_idx); + sp = txt.rfindn(p_string, p_char_idx); } else { - sp = text.findn(p_string, p_char_idx); + sp = txt.findn(p_string, p_char_idx); } if (sp != -1) { @@ -4802,10 +4802,10 @@ bool RichTextLabel::search(const String &p_string, bool p_from_selection, bool p } String RichTextLabel::_get_line_text(ItemFrame *p_frame, int p_line, Selection p_selection) const { - String text; + String txt; - ERR_FAIL_COND_V(p_frame == nullptr, text); - ERR_FAIL_COND_V(p_line < 0 || p_line >= (int)p_frame->lines.size(), text); + ERR_FAIL_COND_V(p_frame == nullptr, txt); + ERR_FAIL_COND_V(p_line < 0 || p_line >= (int)p_frame->lines.size(), txt); Line &l = p_frame->lines[p_line]; @@ -4825,7 +4825,7 @@ String RichTextLabel::_get_line_text(ItemFrame *p_frame, int p_line, Selection p ERR_CONTINUE(E->type != ITEM_FRAME); // Children should all be frames. ItemFrame *frame = static_cast<ItemFrame *>(E); for (int i = 0; i < (int)frame->lines.size(); i++) { - text += _get_line_text(frame, i, p_selection); + txt += _get_line_text(frame, i, p_selection); } } } @@ -4837,23 +4837,23 @@ String RichTextLabel::_get_line_text(ItemFrame *p_frame, int p_line, Selection p } if (it->type == ITEM_DROPCAP) { const ItemDropcap *dc = static_cast<ItemDropcap *>(it); - text += dc->text; + txt += dc->text; } else if (it->type == ITEM_TEXT) { const ItemText *t = static_cast<ItemText *>(it); - text += t->text; + txt += t->text; } else if (it->type == ITEM_NEWLINE) { - text += "\n"; + txt += "\n"; } else if (it->type == ITEM_IMAGE) { - text += " "; + txt += " "; } } if ((l.from != nullptr) && (p_frame == p_selection.to_frame) && (p_selection.to_item != nullptr) && (p_selection.to_item->index >= l.from->index) && (p_selection.to_item->index < end_idx)) { - text = text.substr(0, p_selection.to_char); + txt = txt.substr(0, p_selection.to_char); } if ((l.from != nullptr) && (p_frame == p_selection.from_frame) && (p_selection.from_item != nullptr) && (p_selection.from_item->index >= l.from->index) && (p_selection.from_item->index < end_idx)) { - text = text.substr(p_selection.from_char, -1); + txt = txt.substr(p_selection.from_char, -1); } - return text; + return txt; } void RichTextLabel::set_context_menu_enabled(bool p_enabled) { @@ -4887,12 +4887,12 @@ String RichTextLabel::get_selected_text() const { return ""; } - String text; + String txt; int to_line = main->first_invalid_line.load(); for (int i = 0; i < to_line; i++) { - text += _get_line_text(main, i, selection); + txt += _get_line_text(main, i, selection); } - return text; + return txt; } void RichTextLabel::deselect() { @@ -4901,10 +4901,10 @@ void RichTextLabel::deselect() { } void RichTextLabel::selection_copy() { - String text = get_selected_text(); + String txt = get_selected_text(); - if (!text.is_empty()) { - DisplayServer::get_singleton()->clipboard_set(text); + if (!txt.is_empty()) { + DisplayServer::get_singleton()->clipboard_set(txt); } } @@ -5018,25 +5018,25 @@ bool RichTextLabel::is_using_bbcode() const { } String RichTextLabel::get_parsed_text() const { - String text = ""; + String txt = ""; Item *it = main; while (it) { if (it->type == ITEM_DROPCAP) { ItemDropcap *dc = static_cast<ItemDropcap *>(it); - text += dc->text; + txt += dc->text; } else if (it->type == ITEM_TEXT) { ItemText *t = static_cast<ItemText *>(it); - text += t->text; + txt += t->text; } else if (it->type == ITEM_NEWLINE) { - text += "\n"; + txt += "\n"; } else if (it->type == ITEM_IMAGE) { - text += " "; + txt += " "; } else if (it->type == ITEM_INDENT || it->type == ITEM_LIST) { - text += "\t"; + txt += "\t"; } it = _get_next_item(it, true); } - return text; + return txt; } void RichTextLabel::set_text_direction(Control::TextDirection p_text_direction) { diff --git a/scene/gui/rich_text_label.h b/scene/gui/rich_text_label.h index 71123602ad..73b7676c22 100644 --- a/scene/gui/rich_text_label.h +++ b/scene/gui/rich_text_label.h @@ -301,14 +301,14 @@ private: _current_rng = Math::rand(); } - uint64_t offset_random(int index) { - return (_current_rng >> (index % 64)) | - (_current_rng << (64 - (index % 64))); + uint64_t offset_random(int p_index) { + return (_current_rng >> (p_index % 64)) | + (_current_rng << (64 - (p_index % 64))); } - uint64_t offset_previous_random(int index) { - return (_previous_rng >> (index % 64)) | - (_previous_rng << (64 - (index % 64))); + uint64_t offset_previous_random(int p_index) { + return (_previous_rng >> (p_index % 64)) | + (_previous_rng << (64 - (p_index % 64))); } }; diff --git a/scene/gui/text_edit.cpp b/scene/gui/text_edit.cpp index b8973df185..f8501f3570 100644 --- a/scene/gui/text_edit.cpp +++ b/scene/gui/text_edit.cpp @@ -151,7 +151,7 @@ void TextEdit::Text::_calculate_line_height() { } void TextEdit::Text::_calculate_max_line_width() { - int width = 0; + int line_width = 0; for (const Line &l : text) { if (l.hidden) { continue; @@ -159,12 +159,12 @@ void TextEdit::Text::_calculate_max_line_width() { // Found another line with the same width...nothing to update. if (l.width == max_width) { - width = max_width; + line_width = max_width; break; } - width = MAX(width, l.width); + line_width = MAX(line_width, l.width); } - max_width = width; + max_width = line_width; } void TextEdit::Text::invalidate_cache(int p_line, int p_column, bool p_text_changed, const String &p_ime_text, const Array &p_bidi_override) { @@ -233,14 +233,14 @@ void TextEdit::Text::invalidate_cache(int p_line, int p_column, bool p_text_chan // Update width. const int old_width = text.write[p_line].width; - int width = get_line_width(p_line); - text.write[p_line].width = width; + int line_width = get_line_width(p_line); + text.write[p_line].width = line_width; // If this line has shrunk, this may no longer the the longest line. - if (old_width == max_width && width < max_width) { + if (old_width == max_width && line_width < max_width) { _calculate_max_line_width(); } else if (!is_hidden(p_line)) { - max_width = MAX(width, max_width); + max_width = MAX(line_width, max_width); } } @@ -698,9 +698,9 @@ void TextEdit::_notification(int p_what) { carets_wrap_index.write[i] = wrap_index; } - int first_visible_line = get_first_visible_line() - 1; + int first_vis_line = get_first_visible_line() - 1; int draw_amount = visible_rows + (smooth_scroll_enabled ? 1 : 0); - draw_amount += draw_placeholder ? placeholder_wraped_rows.size() - 1 : get_line_wrap_count(first_visible_line + 1); + draw_amount += draw_placeholder ? placeholder_wraped_rows.size() - 1 : get_line_wrap_count(first_vis_line + 1); // Draw minimap. if (draw_minimap) { @@ -711,13 +711,13 @@ void TextEdit::_notification(int p_what) { // calculate viewport size and y offset int viewport_height = (draw_amount - 1) * minimap_line_height; int control_height = _get_control_height() - viewport_height; - int viewport_offset_y = round(get_scroll_pos_for_line(first_visible_line + 1) * control_height) / ((v_scroll->get_max() <= minimap_visible_lines) ? (minimap_visible_lines - draw_amount) : (v_scroll->get_max() - draw_amount)); + int viewport_offset_y = round(get_scroll_pos_for_line(first_vis_line + 1) * control_height) / ((v_scroll->get_max() <= minimap_visible_lines) ? (minimap_visible_lines - draw_amount) : (v_scroll->get_max() - draw_amount)); // calculate the first line. int num_lines_before = round((viewport_offset_y) / minimap_line_height); - int minimap_line = (v_scroll->get_max() <= minimap_visible_lines) ? -1 : first_visible_line; + int minimap_line = (v_scroll->get_max() <= minimap_visible_lines) ? -1 : first_vis_line; if (minimap_line >= 0) { - minimap_line -= get_next_visible_line_index_offset_from(first_visible_line, 0, -num_lines_before).x; + minimap_line -= get_next_visible_line_index_offset_from(first_vis_line, 0, -num_lines_before).x; minimap_line -= (minimap_line > 0 && smooth_scroll_enabled ? 1 : 0); } int minimap_draw_amount = minimap_visible_lines + get_line_wrap_count(minimap_line + 1); @@ -885,7 +885,7 @@ void TextEdit::_notification(int p_what) { // Draw main text. line_drawing_cache.clear(); int row_height = draw_placeholder ? placeholder_line_height + line_spacing : get_line_height(); - int line = first_visible_line; + int line = first_vis_line; for (int i = 0; i < draw_amount; i++) { line++; @@ -1012,14 +1012,14 @@ void TextEdit::_notification(int p_what) { switch (gutter.type) { case GUTTER_TYPE_STRING: { - const String &text = get_line_gutter_text(line, g); - if (text.is_empty()) { + const String &txt = get_line_gutter_text(line, g); + if (txt.is_empty()) { break; } Ref<TextLine> tl; tl.instantiate(); - tl->add_string(text, font, font_size); + tl->add_string(txt, font, font_size); int yofs = ofs_y + (row_height - tl->get_size().y) / 2; if (outline_size > 0 && outline_color.a > 0) { @@ -4209,21 +4209,21 @@ int TextEdit::get_minimap_line_at_pos(const Point2i &p_pos) const { // calculate visible lines int minimap_visible_lines = get_minimap_visible_lines(); int visible_rows = get_visible_line_count() + 1; - int first_visible_line = get_first_visible_line() - 1; + int first_vis_line = get_first_visible_line() - 1; int draw_amount = visible_rows + (smooth_scroll_enabled ? 1 : 0); - draw_amount += get_line_wrap_count(first_visible_line + 1); + draw_amount += get_line_wrap_count(first_vis_line + 1); int minimap_line_height = (minimap_char_size.y + minimap_line_spacing); // calculate viewport size and y offset int viewport_height = (draw_amount - 1) * minimap_line_height; int control_height = _get_control_height() - viewport_height; - int viewport_offset_y = round(get_scroll_pos_for_line(first_visible_line + 1) * control_height) / ((v_scroll->get_max() <= minimap_visible_lines) ? (minimap_visible_lines - draw_amount) : (v_scroll->get_max() - draw_amount)); + int viewport_offset_y = round(get_scroll_pos_for_line(first_vis_line + 1) * control_height) / ((v_scroll->get_max() <= minimap_visible_lines) ? (minimap_visible_lines - draw_amount) : (v_scroll->get_max() - draw_amount)); // calculate the first line. int num_lines_before = round((viewport_offset_y) / minimap_line_height); - int minimap_line = (v_scroll->get_max() <= minimap_visible_lines) ? -1 : first_visible_line; - if (first_visible_line > 0 && minimap_line >= 0) { - minimap_line -= get_next_visible_line_index_offset_from(first_visible_line, 0, -num_lines_before).x; + int minimap_line = (v_scroll->get_max() <= minimap_visible_lines) ? -1 : first_vis_line; + if (first_vis_line > 0 && minimap_line >= 0) { + minimap_line -= get_next_visible_line_index_offset_from(first_vis_line, 0, -num_lines_before).x; minimap_line -= (minimap_line > 0 && smooth_scroll_enabled ? 1 : 0); } else { minimap_line = 0; @@ -7340,10 +7340,10 @@ void TextEdit::_remove_text(int p_from_line, int p_from_column, int p_to_line, i idle_detect->start(); } - String text; + String txt; if (undo_enabled) { _clear_redo(); - text = _base_get_text(p_from_line, p_from_column, p_to_line, p_to_column); + txt = _base_get_text(p_from_line, p_from_column, p_to_line, p_to_column); } _base_remove_text(p_from_line, p_from_column, p_to_line, p_to_column); @@ -7359,7 +7359,7 @@ void TextEdit::_remove_text(int p_from_line, int p_from_column, int p_to_line, i op.from_column = p_from_column; op.to_line = p_to_line; op.to_column = p_to_column; - op.text = text; + op.text = txt; op.version = ++version; op.chain_forward = false; op.chain_backward = false; @@ -7376,7 +7376,7 @@ void TextEdit::_remove_text(int p_from_line, int p_from_column, int p_to_line, i // See if it can be merged. if (current_op.from_line == p_to_line && current_op.from_column == p_to_column) { // Backspace or similar. - current_op.text = text + current_op.text; + current_op.text = txt + current_op.text; current_op.from_line = p_from_line; current_op.from_column = p_from_column; current_op.end_carets = carets; diff --git a/scene/gui/tree.cpp b/scene/gui/tree.cpp index db7d390b16..acf398305c 100644 --- a/scene/gui/tree.cpp +++ b/scene/gui/tree.cpp @@ -738,9 +738,9 @@ TreeItem *TreeItem::get_first_child() const { TreeItem *TreeItem::_get_prev_visible(bool p_wrap) { TreeItem *current = this; - TreeItem *prev = current->get_prev(); + TreeItem *prev_item = current->get_prev(); - if (!prev) { + if (!prev_item) { current = current->parent; if (current == tree->root && tree->hide_root) { return nullptr; @@ -757,7 +757,7 @@ TreeItem *TreeItem::_get_prev_visible(bool p_wrap) { } } } else { - current = prev; + current = prev_item; while (!current->collapsed && current->first_child) { //go to the very end @@ -773,16 +773,16 @@ TreeItem *TreeItem::_get_prev_visible(bool p_wrap) { TreeItem *TreeItem::get_prev_visible(bool p_wrap) { TreeItem *loop = this; - TreeItem *prev = this->_get_prev_visible(p_wrap); - while (prev && !prev->is_visible()) { - prev = prev->_get_prev_visible(p_wrap); - if (prev == loop) { + TreeItem *prev_item = this->_get_prev_visible(p_wrap); + while (prev_item && !prev_item->is_visible()) { + prev_item = prev_item->_get_prev_visible(p_wrap); + if (prev_item == loop) { // Check that we haven't looped all the way around to the start. - prev = nullptr; + prev_item = nullptr; break; } } - return prev; + return prev_item; } TreeItem *TreeItem::_get_next_visible(bool p_wrap) { @@ -814,16 +814,16 @@ TreeItem *TreeItem::_get_next_visible(bool p_wrap) { TreeItem *TreeItem::get_next_visible(bool p_wrap) { TreeItem *loop = this; - TreeItem *next = this->_get_next_visible(p_wrap); - while (next && !next->is_visible()) { - next = next->_get_next_visible(p_wrap); - if (next == loop) { + TreeItem *next_item = this->_get_next_visible(p_wrap); + while (next_item && !next_item->is_visible()) { + next_item = next_item->_get_next_visible(p_wrap); + if (next_item == loop) { // Check that we haven't looped all the way around to the start. - next = nullptr; + next_item = nullptr; break; } } - return next; + return next_item; } TreeItem *TreeItem::get_child(int p_idx) { @@ -1317,8 +1317,8 @@ bool TreeItem::is_folding_disabled() const { Size2 TreeItem::get_minimum_size(int p_column) { ERR_FAIL_INDEX_V(p_column, cells.size(), Size2()); - Tree *tree = get_tree(); - ERR_FAIL_COND_V(!tree, Size2()); + Tree *parent_tree = get_tree(); + ERR_FAIL_COND_V(!parent_tree, Size2()); const TreeItem::Cell &cell = cells[p_column]; @@ -1328,7 +1328,7 @@ Size2 TreeItem::get_minimum_size(int p_column) { // Text. if (!cell.text.is_empty()) { if (cell.dirty) { - tree->update_item_cell(this, p_column); + parent_tree->update_item_cell(this, p_column); } Size2 text_size = cell.text_buf->get_size(); size.width += text_size.width; @@ -1337,14 +1337,14 @@ Size2 TreeItem::get_minimum_size(int p_column) { // Icon. if (cell.mode == CELL_MODE_CHECK) { - size.width += tree->theme_cache.checked->get_width() + tree->theme_cache.hseparation; + size.width += parent_tree->theme_cache.checked->get_width() + parent_tree->theme_cache.hseparation; } if (cell.icon.is_valid()) { Size2i icon_size = cell.get_icon_size(); if (cell.icon_max_w > 0 && icon_size.width > cell.icon_max_w) { icon_size.width = cell.icon_max_w; } - size.width += icon_size.width + tree->theme_cache.hseparation; + size.width += icon_size.width + parent_tree->theme_cache.hseparation; size.height = MAX(size.height, icon_size.height); } @@ -1352,13 +1352,13 @@ Size2 TreeItem::get_minimum_size(int p_column) { for (int i = 0; i < cell.buttons.size(); i++) { Ref<Texture2D> texture = cell.buttons[i].texture; if (texture.is_valid()) { - Size2 button_size = texture->get_size() + tree->theme_cache.button_pressed->get_minimum_size(); + Size2 button_size = texture->get_size() + parent_tree->theme_cache.button_pressed->get_minimum_size(); size.width += button_size.width; size.height = MAX(size.height, button_size.height); } } if (cell.buttons.size() >= 2) { - size.width += (cell.buttons.size() - 1) * tree->theme_cache.button_margin; + size.width += (cell.buttons.size() - 1) * parent_tree->theme_cache.button_margin; } cells.write[p_column].cached_minimum_size = size; diff --git a/scene/main/multiplayer_api.cpp b/scene/main/multiplayer_api.cpp index 2d2103f031..7e2c82c88d 100644 --- a/scene/main/multiplayer_api.cpp +++ b/scene/main/multiplayer_api.cpp @@ -372,7 +372,7 @@ Error MultiplayerAPIExtension::rpcp(Object *p_obj, int p_peer_id, const StringNa for (int i = 0; i < p_argcount; i++) { args.push_back(*p_arg[i]); } - int ret; + int ret = FAILED; if (GDVIRTUAL_CALL(_rpc, p_peer_id, p_obj, p_method, args, ret)) { return (Error)ret; } @@ -380,7 +380,7 @@ Error MultiplayerAPIExtension::rpcp(Object *p_obj, int p_peer_id, const StringNa } int MultiplayerAPIExtension::get_remote_sender_id() { - int id; + int id = 0; if (GDVIRTUAL_CALL(_get_remote_sender_id, id)) { return id; } @@ -388,7 +388,7 @@ int MultiplayerAPIExtension::get_remote_sender_id() { } Error MultiplayerAPIExtension::object_configuration_add(Object *p_object, Variant p_config) { - int err; + int err = ERR_UNAVAILABLE; if (GDVIRTUAL_CALL(_object_configuration_add, p_object, p_config, err)) { return (Error)err; } @@ -396,7 +396,7 @@ Error MultiplayerAPIExtension::object_configuration_add(Object *p_object, Varian } Error MultiplayerAPIExtension::object_configuration_remove(Object *p_object, Variant p_config) { - int err; + int err = ERR_UNAVAILABLE; if (GDVIRTUAL_CALL(_object_configuration_remove, p_object, p_config, err)) { return (Error)err; } diff --git a/scene/main/node.cpp b/scene/main/node.cpp index bbdba16cb5..101a63db1b 100644 --- a/scene/main/node.cpp +++ b/scene/main/node.cpp @@ -1411,14 +1411,14 @@ TypedArray<Node> Node::find_children(const String &p_pattern, const String &p_ty if (cptr[i]->is_class(p_type)) { ret.append(cptr[i]); } else if (cptr[i]->get_script_instance()) { - Ref<Script> script = cptr[i]->get_script_instance()->get_script(); - while (script.is_valid()) { - if ((ScriptServer::is_global_class(p_type) && ScriptServer::get_global_class_path(p_type) == script->get_path()) || p_type == script->get_path()) { + Ref<Script> scr = cptr[i]->get_script_instance()->get_script(); + while (scr.is_valid()) { + if ((ScriptServer::is_global_class(p_type) && ScriptServer::get_global_class_path(p_type) == scr->get_path()) || p_type == scr->get_path()) { ret.append(cptr[i]); break; } - script = script->get_base_script(); + scr = scr->get_base_script(); } } @@ -2121,9 +2121,9 @@ Node *Node::_duplicate(int p_flags, HashMap<const Node *, Node *> *r_duplimap) c if (p_flags & DUPLICATE_SCRIPTS) { bool is_valid = false; - Variant script = N->get()->get(script_property_name, &is_valid); + Variant scr = N->get()->get(script_property_name, &is_valid); if (is_valid) { - current_node->set(script_property_name, script); + current_node->set(script_property_name, scr); } } diff --git a/scene/main/scene_tree.cpp b/scene/main/scene_tree.cpp index 3f71de1b18..af481749d5 100644 --- a/scene/main/scene_tree.cpp +++ b/scene/main/scene_tree.cpp @@ -105,10 +105,10 @@ bool SceneTreeTimer::is_ignore_time_scale() { } void SceneTreeTimer::release_connections() { - List<Connection> connections; - get_all_signal_connections(&connections); + List<Connection> signal_connections; + get_all_signal_connections(&signal_connections); - for (const Connection &connection : connections) { + for (const Connection &connection : signal_connections) { disconnect(connection.signal.get_name(), connection.callable); } } @@ -207,15 +207,15 @@ void SceneTree::_update_group_order(Group &g, bool p_use_priority) { return; } - Node **nodes = g.nodes.ptrw(); - int node_count = g.nodes.size(); + Node **gr_nodes = g.nodes.ptrw(); + int gr_node_count = g.nodes.size(); if (p_use_priority) { SortArray<Node *, Node::ComparatorWithPriority> node_sort; - node_sort.sort(nodes, node_count); + node_sort.sort(gr_nodes, gr_node_count); } else { SortArray<Node *, Node::Comparator> node_sort; - node_sort.sort(nodes, node_count); + node_sort.sort(gr_nodes, gr_node_count); } g.changed = false; } @@ -253,36 +253,36 @@ void SceneTree::call_group_flagsp(uint32_t p_call_flags, const StringName &p_gro _update_group_order(g); Vector<Node *> nodes_copy = g.nodes; - Node **nodes = nodes_copy.ptrw(); - int node_count = nodes_copy.size(); + Node **gr_nodes = nodes_copy.ptrw(); + int gr_node_count = nodes_copy.size(); call_lock++; if (p_call_flags & GROUP_CALL_REVERSE) { - for (int i = node_count - 1; i >= 0; i--) { - if (call_lock && call_skip.has(nodes[i])) { + for (int i = gr_node_count - 1; i >= 0; i--) { + if (call_lock && call_skip.has(gr_nodes[i])) { continue; } if (!(p_call_flags & GROUP_CALL_DEFERRED)) { Callable::CallError ce; - nodes[i]->callp(p_function, p_args, p_argcount, ce); + gr_nodes[i]->callp(p_function, p_args, p_argcount, ce); } else { - MessageQueue::get_singleton()->push_callp(nodes[i], p_function, p_args, p_argcount); + MessageQueue::get_singleton()->push_callp(gr_nodes[i], p_function, p_args, p_argcount); } } } else { - for (int i = 0; i < node_count; i++) { - if (call_lock && call_skip.has(nodes[i])) { + for (int i = 0; i < gr_node_count; i++) { + if (call_lock && call_skip.has(gr_nodes[i])) { continue; } if (!(p_call_flags & GROUP_CALL_DEFERRED)) { Callable::CallError ce; - nodes[i]->callp(p_function, p_args, p_argcount, ce); + gr_nodes[i]->callp(p_function, p_args, p_argcount, ce); } else { - MessageQueue::get_singleton()->push_callp(nodes[i], p_function, p_args, p_argcount); + MessageQueue::get_singleton()->push_callp(gr_nodes[i], p_function, p_args, p_argcount); } } } @@ -306,34 +306,34 @@ void SceneTree::notify_group_flags(uint32_t p_call_flags, const StringName &p_gr _update_group_order(g); Vector<Node *> nodes_copy = g.nodes; - Node **nodes = nodes_copy.ptrw(); - int node_count = nodes_copy.size(); + Node **gr_nodes = nodes_copy.ptrw(); + int gr_node_count = nodes_copy.size(); call_lock++; if (p_call_flags & GROUP_CALL_REVERSE) { - for (int i = node_count - 1; i >= 0; i--) { - if (call_lock && call_skip.has(nodes[i])) { + for (int i = gr_node_count - 1; i >= 0; i--) { + if (call_lock && call_skip.has(gr_nodes[i])) { continue; } if (!(p_call_flags & GROUP_CALL_DEFERRED)) { - nodes[i]->notification(p_notification); + gr_nodes[i]->notification(p_notification); } else { - MessageQueue::get_singleton()->push_notification(nodes[i], p_notification); + MessageQueue::get_singleton()->push_notification(gr_nodes[i], p_notification); } } } else { - for (int i = 0; i < node_count; i++) { - if (call_lock && call_skip.has(nodes[i])) { + for (int i = 0; i < gr_node_count; i++) { + if (call_lock && call_skip.has(gr_nodes[i])) { continue; } if (!(p_call_flags & GROUP_CALL_DEFERRED)) { - nodes[i]->notification(p_notification); + gr_nodes[i]->notification(p_notification); } else { - MessageQueue::get_singleton()->push_notification(nodes[i], p_notification); + MessageQueue::get_singleton()->push_notification(gr_nodes[i], p_notification); } } } @@ -357,34 +357,34 @@ void SceneTree::set_group_flags(uint32_t p_call_flags, const StringName &p_group _update_group_order(g); Vector<Node *> nodes_copy = g.nodes; - Node **nodes = nodes_copy.ptrw(); - int node_count = nodes_copy.size(); + Node **gr_nodes = nodes_copy.ptrw(); + int gr_node_count = nodes_copy.size(); call_lock++; if (p_call_flags & GROUP_CALL_REVERSE) { - for (int i = node_count - 1; i >= 0; i--) { - if (call_lock && call_skip.has(nodes[i])) { + for (int i = gr_node_count - 1; i >= 0; i--) { + if (call_lock && call_skip.has(gr_nodes[i])) { continue; } if (!(p_call_flags & GROUP_CALL_DEFERRED)) { - nodes[i]->set(p_name, p_value); + gr_nodes[i]->set(p_name, p_value); } else { - MessageQueue::get_singleton()->push_set(nodes[i], p_name, p_value); + MessageQueue::get_singleton()->push_set(gr_nodes[i], p_name, p_value); } } } else { - for (int i = 0; i < node_count; i++) { - if (call_lock && call_skip.has(nodes[i])) { + for (int i = 0; i < gr_node_count; i++) { + if (call_lock && call_skip.has(gr_nodes[i])) { continue; } if (!(p_call_flags & GROUP_CALL_DEFERRED)) { - nodes[i]->set(p_name, p_value); + gr_nodes[i]->set(p_name, p_value); } else { - MessageQueue::get_singleton()->push_set(nodes[i], p_name, p_value); + MessageQueue::get_singleton()->push_set(gr_nodes[i], p_name, p_value); } } } @@ -846,13 +846,13 @@ void SceneTree::_notify_group_pause(const StringName &p_group, int p_notificatio //performance is not lost because only if something is added/removed the vector is copied. Vector<Node *> nodes_copy = g.nodes; - int node_count = nodes_copy.size(); - Node **nodes = nodes_copy.ptrw(); + int gr_node_count = nodes_copy.size(); + Node **gr_nodes = nodes_copy.ptrw(); call_lock++; - for (int i = 0; i < node_count; i++) { - Node *n = nodes[i]; + for (int i = 0; i < gr_node_count; i++) { + Node *n = gr_nodes[i]; if (call_lock && call_skip.has(n)) { continue; } @@ -865,7 +865,7 @@ void SceneTree::_notify_group_pause(const StringName &p_group, int p_notificatio } n->notification(p_notification); - //ERR_FAIL_COND(node_count != g.nodes.size()); + //ERR_FAIL_COND(gr_node_count != g.nodes.size()); } call_lock--; @@ -890,17 +890,17 @@ void SceneTree::_call_input_pause(const StringName &p_group, CallInputType p_cal //performance is not lost because only if something is added/removed the vector is copied. Vector<Node *> nodes_copy = g.nodes; - int node_count = nodes_copy.size(); - Node **nodes = nodes_copy.ptrw(); + int gr_node_count = nodes_copy.size(); + Node **gr_nodes = nodes_copy.ptrw(); call_lock++; - for (int i = node_count - 1; i >= 0; i--) { + for (int i = gr_node_count - 1; i >= 0; i--) { if (p_viewport->is_input_handled()) { break; } - Node *n = nodes[i]; + Node *n = gr_nodes[i]; if (call_lock && call_skip.has(n)) { continue; } diff --git a/scene/main/viewport.cpp b/scene/main/viewport.cpp index 234cebd821..f7a515dc1d 100644 --- a/scene/main/viewport.cpp +++ b/scene/main/viewport.cpp @@ -60,8 +60,8 @@ #include "servers/rendering/rendering_server_globals.h" void ViewportTexture::setup_local_to_scene() { - Node *local_scene = get_local_scene(); - if (!local_scene) { + Node *loc_scene = get_local_scene(); + if (!loc_scene) { return; } @@ -71,7 +71,7 @@ void ViewportTexture::setup_local_to_scene() { vp = nullptr; - Node *vpn = local_scene->get_node(path); + Node *vpn = loc_scene->get_node(path); ERR_FAIL_COND_MSG(!vpn, "ViewportTexture: Path to node is invalid."); vp = Object::cast_to<Viewport>(vpn); @@ -635,19 +635,19 @@ void Viewport::_process_picking() { PhysicsDirectSpaceState2D::ShapeResult res[64]; for (const CanvasLayer *E : canvas_layers) { - Transform2D canvas_transform; + Transform2D canvas_layer_transform; ObjectID canvas_layer_id; if (E) { // A descendant CanvasLayer. - canvas_transform = E->get_transform(); + canvas_layer_transform = E->get_transform(); canvas_layer_id = E->get_instance_id(); } else { // This Viewport's builtin canvas. - canvas_transform = get_canvas_transform(); + canvas_layer_transform = get_canvas_transform(); canvas_layer_id = ObjectID(); } - Vector2 point = canvas_transform.affine_inverse().xform(pos); + Vector2 point = canvas_layer_transform.affine_inverse().xform(pos); PhysicsDirectSpaceState2D::PointParameters point_params; point_params.position = point; @@ -4054,16 +4054,10 @@ Viewport::Viewport() { ProjectSettings::get_singleton()->set_custom_property_info("gui/timers/tooltip_delay_sec", PropertyInfo(Variant::FLOAT, "gui/timers/tooltip_delay_sec", PROPERTY_HINT_RANGE, "0,5,0.01,or_greater")); // No negative numbers #ifndef _3D_DISABLED - Viewport::Scaling3DMode scaling_3d_mode = (Viewport::Scaling3DMode)(int)GLOBAL_GET("rendering/scaling_3d/mode"); - set_scaling_3d_mode(scaling_3d_mode); - + set_scaling_3d_mode((Viewport::Scaling3DMode)(int)GLOBAL_GET("rendering/scaling_3d/mode")); set_scaling_3d_scale(GLOBAL_GET("rendering/scaling_3d/scale")); - - float fsr_sharpness = GLOBAL_GET("rendering/scaling_3d/fsr_sharpness"); - set_fsr_sharpness(fsr_sharpness); - - float texture_mipmap_bias = GLOBAL_GET("rendering/textures/default_filters/texture_mipmap_bias"); - set_texture_mipmap_bias(texture_mipmap_bias); + set_fsr_sharpness((float)GLOBAL_GET("rendering/scaling_3d/fsr_sharpness")); + set_texture_mipmap_bias((float)GLOBAL_GET("rendering/textures/default_filters/texture_mipmap_bias")); #endif // _3D_DISABLED set_sdf_oversize(sdf_oversize); // Set to server. diff --git a/scene/main/window.cpp b/scene/main/window.cpp index f7099f3765..7fb3f32d36 100644 --- a/scene/main/window.cpp +++ b/scene/main/window.cpp @@ -666,7 +666,7 @@ void Window::_update_viewport_size() { Size2i final_size; Size2i final_size_override; Rect2i attach_to_screen_rect(Point2i(), size); - Transform2D stretch_transform; + Transform2D stretch_transform_new; float font_oversampling = 1.0; if (content_scale_mode == CONTENT_SCALE_MODE_DISABLED || content_scale_size.x == 0 || content_scale_size.y == 0) { @@ -674,8 +674,8 @@ void Window::_update_viewport_size() { final_size = size; final_size_override = Size2(size) / content_scale_factor; - stretch_transform = Transform2D(); - stretch_transform.scale(Size2(content_scale_factor, content_scale_factor)); + stretch_transform_new = Transform2D(); + stretch_transform_new.scale(Size2(content_scale_factor, content_scale_factor)); } else { //actual screen video mode Size2 video_mode = size; @@ -752,7 +752,7 @@ void Window::_update_viewport_size() { font_oversampling = (screen_size.x / viewport_size.x) * content_scale_factor; Size2 scale = Vector2(screen_size) / Vector2(final_size_override); - stretch_transform.scale(scale); + stretch_transform_new.scale(scale); } break; case CONTENT_SCALE_MODE_VIEWPORT: { @@ -764,7 +764,7 @@ void Window::_update_viewport_size() { } bool allocate = is_inside_tree() && visible && (window_id != DisplayServer::INVALID_WINDOW_ID || embedder != nullptr); - _set_size(final_size, final_size_override, attach_to_screen_rect, stretch_transform, allocate); + _set_size(final_size, final_size_override, attach_to_screen_rect, stretch_transform_new, allocate); if (window_id != DisplayServer::INVALID_WINDOW_ID) { RenderingServer::get_singleton()->viewport_attach_to_screen(get_viewport_rid(), attach_to_screen_rect, window_id); @@ -1298,17 +1298,17 @@ bool Window::has_focus() const { Rect2i Window::get_usable_parent_rect() const { ERR_FAIL_COND_V(!is_inside_tree(), Rect2()); - Rect2i parent; + Rect2i parent_rect; if (is_embedded()) { - parent = _get_embedder()->get_visible_rect(); + parent_rect = _get_embedder()->get_visible_rect(); } else { const Window *w = is_visible() ? this : get_parent_visible_window(); //find a parent that can contain us ERR_FAIL_COND_V(!w, Rect2()); - parent = DisplayServer::get_singleton()->screen_get_usable_rect(DisplayServer::get_singleton()->window_get_current_screen(w->get_window_id())); + parent_rect = DisplayServer::get_singleton()->screen_get_usable_rect(DisplayServer::get_singleton()->window_get_current_screen(w->get_window_id())); } - return parent; + return parent_rect; } void Window::add_child_notify(Node *p_child) { @@ -1576,9 +1576,9 @@ Window::LayoutDirection Window::get_layout_direction() const { bool Window::is_layout_rtl() const { if (layout_dir == LAYOUT_DIRECTION_INHERITED) { - Window *parent = Object::cast_to<Window>(get_parent()); - if (parent) { - return parent->is_layout_rtl(); + Window *parent_w = Object::cast_to<Window>(get_parent()); + if (parent_w) { + return parent_w->is_layout_rtl(); } else { if (GLOBAL_GET(SNAME("internationalization/rendering/force_right_to_left_layout_direction"))) { return true; diff --git a/scene/resources/animation.cpp b/scene/resources/animation.cpp index f2ac1c2e58..2bcf569f4e 100644 --- a/scene/resources/animation.cpp +++ b/scene/resources/animation.cpp @@ -35,7 +35,7 @@ #include "scene/scene_string_names.h" bool Animation::_set(const StringName &p_name, const Variant &p_value) { - String name = p_name; + String prop_name = p_name; if (p_name == SNAME("_compression")) { ERR_FAIL_COND_V(tracks.size() > 0, false); //can only set compression if no tracks exist @@ -63,9 +63,9 @@ bool Animation::_set(const StringName &p_name, const Variant &p_value) { } compression.enabled = true; return true; - } else if (name.begins_with("tracks/")) { - int track = name.get_slicec('/', 1).to_int(); - String what = name.get_slicec('/', 2); + } else if (prop_name.begins_with("tracks/")) { + int track = prop_name.get_slicec('/', 1).to_int(); + String what = prop_name.get_slicec('/', 2); if (tracks.size() == track && what == "type") { String type = p_value; @@ -431,7 +431,7 @@ bool Animation::_set(const StringName &p_name, const Variant &p_value) { } bool Animation::_get(const StringName &p_name, Variant &r_ret) const { - String name = p_name; + String prop_name = p_name; if (p_name == SNAME("_compression")) { ERR_FAIL_COND_V(!compression.enabled, false); @@ -456,15 +456,15 @@ bool Animation::_get(const StringName &p_name, Variant &r_ret) const { r_ret = comp; return true; - } else if (name == "length") { + } else if (prop_name == "length") { r_ret = length; - } else if (name == "loop_mode") { + } else if (prop_name == "loop_mode") { r_ret = loop_mode; - } else if (name == "step") { + } else if (prop_name == "step") { r_ret = step; - } else if (name.begins_with("tracks/")) { - int track = name.get_slicec('/', 1).to_int(); - String what = name.get_slicec('/', 2); + } else if (prop_name.begins_with("tracks/")) { + int track = prop_name.get_slicec('/', 1).to_int(); + String what = prop_name.get_slicec('/', 2); ERR_FAIL_INDEX_V(track, tracks.size(), false); if (what == "type") { switch (track_get_type(track)) { diff --git a/scene/resources/audio_stream_wav.cpp b/scene/resources/audio_stream_wav.cpp index 26204583ef..ce68936370 100644 --- a/scene/resources/audio_stream_wav.cpp +++ b/scene/resources/audio_stream_wav.cpp @@ -580,8 +580,8 @@ Error AudioStreamWAV::save_to_wav(const String &p_path) { file->store_32(sub_chunk_2_size); //Subchunk2Size // Add data - Vector<uint8_t> data = get_data(); - const uint8_t *read_data = data.ptr(); + Vector<uint8_t> stream_data = get_data(); + const uint8_t *read_data = stream_data.ptr(); switch (format) { case AudioStreamWAV::FORMAT_8_BITS: for (unsigned int i = 0; i < data_bytes; i++) { diff --git a/scene/resources/capsule_shape_3d.cpp b/scene/resources/capsule_shape_3d.cpp index b0454004a0..f7ed8d98cb 100644 --- a/scene/resources/capsule_shape_3d.cpp +++ b/scene/resources/capsule_shape_3d.cpp @@ -33,17 +33,17 @@ #include "servers/physics_server_3d.h" Vector<Vector3> CapsuleShape3D::get_debug_mesh_lines() const { - float radius = get_radius(); - float height = get_height(); + float c_radius = get_radius(); + float c_height = get_height(); Vector<Vector3> points; - Vector3 d(0, height * 0.5 - radius, 0); + Vector3 d(0, c_height * 0.5 - c_radius, 0); for (int i = 0; i < 360; i++) { float ra = Math::deg_to_rad((float)i); float rb = Math::deg_to_rad((float)i + 1); - Point2 a = Vector2(Math::sin(ra), Math::cos(ra)) * radius; - Point2 b = Vector2(Math::sin(rb), Math::cos(rb)) * radius; + Point2 a = Vector2(Math::sin(ra), Math::cos(ra)) * c_radius; + Point2 b = Vector2(Math::sin(rb), Math::cos(rb)) * c_radius; points.push_back(Vector3(a.x, 0, a.y) + d); points.push_back(Vector3(b.x, 0, b.y) + d); diff --git a/scene/resources/convex_polygon_shape_3d.cpp b/scene/resources/convex_polygon_shape_3d.cpp index e7960f1ba4..4eaae111a1 100644 --- a/scene/resources/convex_polygon_shape_3d.cpp +++ b/scene/resources/convex_polygon_shape_3d.cpp @@ -33,10 +33,10 @@ #include "servers/physics_server_3d.h" Vector<Vector3> ConvexPolygonShape3D::get_debug_mesh_lines() const { - Vector<Vector3> points = get_points(); + Vector<Vector3> poly_points = get_points(); - if (points.size() > 3) { - Vector<Vector3> varr = Variant(points); + if (poly_points.size() > 3) { + Vector<Vector3> varr = Variant(poly_points); Geometry3D::MeshData md; Error err = ConvexHullComputer::convex_hull(varr, md); if (err == OK) { diff --git a/scene/resources/cylinder_shape_3d.cpp b/scene/resources/cylinder_shape_3d.cpp index a5951db8ea..e5f417cbcc 100644 --- a/scene/resources/cylinder_shape_3d.cpp +++ b/scene/resources/cylinder_shape_3d.cpp @@ -33,17 +33,17 @@ #include "servers/physics_server_3d.h" Vector<Vector3> CylinderShape3D::get_debug_mesh_lines() const { - float radius = get_radius(); - float height = get_height(); + float c_radius = get_radius(); + float c_height = get_height(); Vector<Vector3> points; - Vector3 d(0, height * 0.5, 0); + Vector3 d(0, c_height * 0.5, 0); for (int i = 0; i < 360; i++) { float ra = Math::deg_to_rad((float)i); float rb = Math::deg_to_rad((float)i + 1); - Point2 a = Vector2(Math::sin(ra), Math::cos(ra)) * radius; - Point2 b = Vector2(Math::sin(rb), Math::cos(rb)) * radius; + Point2 a = Vector2(Math::sin(ra), Math::cos(ra)) * c_radius; + Point2 b = Vector2(Math::sin(rb), Math::cos(rb)) * c_radius; points.push_back(Vector3(a.x, 0, a.y) + d); points.push_back(Vector3(b.x, 0, b.y) + d); diff --git a/scene/resources/font.cpp b/scene/resources/font.cpp index 6a278f1f39..cbecab62b3 100644 --- a/scene/resources/font.cpp +++ b/scene/resources/font.cpp @@ -1065,12 +1065,12 @@ bool FontFile::_set(const StringName &p_name, const Variant &p_value) { } int chars = len / 9; for (int i = 0; i < chars; i++) { - const int32_t *data = &arr[i * 9]; - char32_t c = data[0]; - set_glyph_texture_idx(0, Vector2i(16, 0), c, data[1]); - set_glyph_uv_rect(0, Vector2i(16, 0), c, Rect2(data[2], data[3], data[4], data[5])); - set_glyph_offset(0, Vector2i(16, 0), c, Size2(data[6], data[7])); - set_glyph_advance(0, 16, c, Vector2(data[8], 0)); + const int32_t *char_data = &arr[i * 9]; + char32_t c = char_data[0]; + set_glyph_texture_idx(0, Vector2i(16, 0), c, char_data[1]); + set_glyph_uv_rect(0, Vector2i(16, 0), c, Rect2(char_data[2], char_data[3], char_data[4], char_data[5])); + set_glyph_offset(0, Vector2i(16, 0), c, Size2(char_data[6], char_data[7])); + set_glyph_advance(0, 16, c, Vector2(char_data[8], 0)); } } else if (tokens.size() == 1 && tokens[0] == "kernings") { // Compatibility, BitmapFont. @@ -1082,8 +1082,8 @@ bool FontFile::_set(const StringName &p_name, const Variant &p_value) { return false; } for (int i = 0; i < len / 3; i++) { - const int32_t *data = &arr[i * 3]; - set_kerning(0, 16, Vector2i(data[0], data[1]), Vector2(data[2], 0)); + const int32_t *kern_data = &arr[i * 3]; + set_kerning(0, 16, Vector2i(kern_data[0], kern_data[1]), Vector2(kern_data[2], 0)); } } else if (tokens.size() == 1 && tokens[0] == "height") { // Compatibility, BitmapFont. @@ -1108,12 +1108,12 @@ bool FontFile::_set(const StringName &p_name, const Variant &p_value) { #endif // DISABLE_DEPRECATED if (tokens.size() == 2 && tokens[0] == "language_support_override") { - String lang = tokens[1]; - set_language_support_override(lang, p_value); + String lang_code = tokens[1]; + set_language_support_override(lang_code, p_value); return true; } else if (tokens.size() == 2 && tokens[0] == "script_support_override") { - String script = tokens[1]; - set_script_support_override(script, p_value); + String script_code = tokens[1]; + set_script_support_override(script_code, p_value); return true; } else if (tokens.size() >= 3 && tokens[0] == "cache") { int cache_index = tokens[1].to_int(); @@ -1187,12 +1187,12 @@ bool FontFile::_set(const StringName &p_name, const Variant &p_value) { bool FontFile::_get(const StringName &p_name, Variant &r_ret) const { Vector<String> tokens = p_name.operator String().split("/"); if (tokens.size() == 2 && tokens[0] == "language_support_override") { - String lang = tokens[1]; - r_ret = get_language_support_override(lang); + String lang_code = tokens[1]; + r_ret = get_language_support_override(lang_code); return true; } else if (tokens.size() == 2 && tokens[0] == "script_support_override") { - String script = tokens[1]; - r_ret = get_script_support_override(script); + String script_code = tokens[1]; + r_ret = get_script_support_override(script_code); return true; } else if (tokens.size() >= 3 && tokens[0] == "cache") { int cache_index = tokens[1].to_int(); @@ -1813,8 +1813,8 @@ Error FontFile::load_bitmap_font(const String &p_path) { Error FontFile::load_dynamic_font(const String &p_path) { reset_state(); - Vector<uint8_t> data = FileAccess::get_file_as_array(p_path); - set_data(data); + Vector<uint8_t> font_data = FileAccess::get_file_as_array(p_path); + set_data(font_data); return OK; } diff --git a/scene/resources/importer_mesh.cpp b/scene/resources/importer_mesh.cpp index de3d502102..b728c24e0d 100644 --- a/scene/resources/importer_mesh.cpp +++ b/scene/resources/importer_mesh.cpp @@ -829,9 +829,9 @@ void ImporterMesh::_set_data(const Dictionary &p_data) { ERR_CONTINUE(prim >= Mesh::PRIMITIVE_MAX); Array arr = s["arrays"]; Dictionary lods; - String name; + String surf_name; if (s.has("name")) { - name = s["name"]; + surf_name = s["name"]; } if (s.has("lods")) { lods = s["lods"]; @@ -848,7 +848,7 @@ void ImporterMesh::_set_data(const Dictionary &p_data) { if (s.has("flags")) { flags = s["flags"]; } - add_surface(prim, arr, b_shapes, lods, material, name, flags); + add_surface(prim, arr, b_shapes, lods, material, surf_name, flags); } } } diff --git a/scene/resources/mesh.cpp b/scene/resources/mesh.cpp index b42e65c8df..03ccae5b74 100644 --- a/scene/resources/mesh.cpp +++ b/scene/resources/mesh.cpp @@ -313,11 +313,11 @@ Ref<TriangleMesh> Mesh::generate_surface_triangle_mesh(int p_surface) const { } } - Ref<TriangleMesh> triangle_mesh = Ref<TriangleMesh>(memnew(TriangleMesh)); - triangle_mesh->create(faces); - surface_triangle_meshes.set(p_surface, triangle_mesh); + Ref<TriangleMesh> tr_mesh = Ref<TriangleMesh>(memnew(TriangleMesh)); + tr_mesh->create(faces); + surface_triangle_meshes.set(p_surface, tr_mesh); - return triangle_mesh; + return tr_mesh; } void Mesh::generate_debug_mesh_lines(Vector<Vector3> &r_lines) { @@ -1251,7 +1251,7 @@ bool ArrayMesh::_set(const StringName &p_name, const Variant &p_value) { index_count = d["index_count"]; } - Vector<uint8_t> blend_shapes; + Vector<uint8_t> blend_shapes_new; if (d.has("blend_shape_data")) { Array blend_shape_data = d["blend_shape_data"]; @@ -1263,7 +1263,7 @@ bool ArrayMesh::_set(const StringName &p_name, const Variant &p_value) { Vector<uint8_t> shape = blend_shape_data[i]; _fix_array_compatibility(shape, old_format, new_format, vertex_count, blend_vertex_array, blend_attribute_array, blend_skin_array); - blend_shapes.append_array(blend_vertex_array); + blend_shapes_new.append_array(blend_vertex_array); } } @@ -1273,7 +1273,7 @@ bool ArrayMesh::_set(const StringName &p_name, const Variant &p_value) { print_verbose("Mesh format post-conversion: " + itos(new_format)); ERR_FAIL_COND_V(!d.has("aabb"), false); - AABB aabb = d["aabb"]; + AABB aabb_new = d["aabb"]; Vector<AABB> bone_aabb; if (d.has("skeleton_aabb")) { @@ -1285,7 +1285,7 @@ bool ArrayMesh::_set(const StringName &p_name, const Variant &p_value) { } } - add_surface(new_format, PrimitiveType(primitive), vertex_array, attribute_array, skin_array, vertex_count, array_index_data, index_count, aabb, blend_shapes, bone_aabb); + add_surface(new_format, PrimitiveType(primitive), vertex_array, attribute_array, skin_array, vertex_count, array_index_data, index_count, aabb_new, blend_shapes_new, bone_aabb); } else { ERR_FAIL_V(false); @@ -1462,9 +1462,9 @@ void ArrayMesh::_set_surfaces(const Array &p_surfaces) { } } - String name; + String surf_name; if (d.has("name")) { - name = d["name"]; + surf_name = d["name"]; } bool _2d = false; @@ -1474,7 +1474,7 @@ void ArrayMesh::_set_surfaces(const Array &p_surfaces) { surface_data.push_back(surface); surface_materials.push_back(material); - surface_names.push_back(name); + surface_names.push_back(surf_name); surface_2d.push_back(_2d); } @@ -1657,17 +1657,17 @@ int ArrayMesh::get_surface_count() const { void ArrayMesh::add_blend_shape(const StringName &p_name) { ERR_FAIL_COND_MSG(surfaces.size(), "Can't add a shape key count if surfaces are already created."); - StringName name = p_name; + StringName shape_name = p_name; - if (blend_shapes.has(name)) { + if (blend_shapes.has(shape_name)) { int count = 2; do { - name = String(p_name) + " " + itos(count); + shape_name = String(p_name) + " " + itos(count); count++; - } while (blend_shapes.has(name)); + } while (blend_shapes.has(shape_name)); } - blend_shapes.push_back(name); + blend_shapes.push_back(shape_name); if (mesh.is_valid()) { RS::get_singleton()->mesh_set_blend_shape_count(mesh, blend_shapes.size()); @@ -1686,17 +1686,17 @@ StringName ArrayMesh::get_blend_shape_name(int p_index) const { void ArrayMesh::set_blend_shape_name(int p_index, const StringName &p_name) { ERR_FAIL_INDEX(p_index, blend_shapes.size()); - StringName name = p_name; - int found = blend_shapes.find(name); + StringName shape_name = p_name; + int found = blend_shapes.find(shape_name); if (found != -1 && found != p_index) { int count = 2; do { - name = String(p_name) + " " + itos(count); + shape_name = String(p_name) + " " + itos(count); count++; - } while (blend_shapes.find(name) != -1); + } while (blend_shapes.find(shape_name) != -1); } - blend_shapes.write[p_index] = name; + blend_shapes.write[p_index] = shape_name; } void ArrayMesh::clear_blend_shapes() { diff --git a/scene/resources/mesh_library.cpp b/scene/resources/mesh_library.cpp index 2d3f9d9afc..7c78b757c7 100644 --- a/scene/resources/mesh_library.cpp +++ b/scene/resources/mesh_library.cpp @@ -33,10 +33,10 @@ #include "box_shape_3d.h" bool MeshLibrary::_set(const StringName &p_name, const Variant &p_value) { - String name = p_name; - if (name.begins_with("item/")) { - int idx = name.get_slicec('/', 1).to_int(); - String what = name.get_slicec('/', 2); + String prop_name = p_name; + if (prop_name.begins_with("item/")) { + int idx = prop_name.get_slicec('/', 1).to_int(); + String what = prop_name.get_slicec('/', 2); if (!item_map.has(idx)) { create_item(idx); } @@ -72,10 +72,10 @@ bool MeshLibrary::_set(const StringName &p_name, const Variant &p_value) { } bool MeshLibrary::_get(const StringName &p_name, Variant &r_ret) const { - String name = p_name; - int idx = name.get_slicec('/', 1).to_int(); + String prop_name = p_name; + int idx = prop_name.get_slicec('/', 1).to_int(); ERR_FAIL_COND_V(!item_map.has(idx), false); - String what = name.get_slicec('/', 2); + String what = prop_name.get_slicec('/', 2); if (what == "name") { r_ret = get_item_name(idx); @@ -100,14 +100,14 @@ bool MeshLibrary::_get(const StringName &p_name, Variant &r_ret) const { void MeshLibrary::_get_property_list(List<PropertyInfo> *p_list) const { for (const KeyValue<int, Item> &E : item_map) { - String name = vformat("%s/%d/", PNAME("item"), E.key); - p_list->push_back(PropertyInfo(Variant::STRING, name + PNAME("name"))); - p_list->push_back(PropertyInfo(Variant::OBJECT, name + PNAME("mesh"), PROPERTY_HINT_RESOURCE_TYPE, "Mesh")); - p_list->push_back(PropertyInfo(Variant::TRANSFORM3D, name + PNAME("mesh_transform"), PROPERTY_HINT_NONE, "suffix:m")); - p_list->push_back(PropertyInfo(Variant::ARRAY, name + PNAME("shapes"))); - p_list->push_back(PropertyInfo(Variant::OBJECT, name + PNAME("navmesh"), PROPERTY_HINT_RESOURCE_TYPE, "NavigationMesh")); - p_list->push_back(PropertyInfo(Variant::TRANSFORM3D, name + PNAME("navmesh_transform"), PROPERTY_HINT_NONE, "suffix:m")); - p_list->push_back(PropertyInfo(Variant::OBJECT, name + PNAME("preview"), PROPERTY_HINT_RESOURCE_TYPE, "Texture2D", PROPERTY_USAGE_DEFAULT)); + String prop_name = vformat("%s/%d/", PNAME("item"), E.key); + p_list->push_back(PropertyInfo(Variant::STRING, prop_name + PNAME("name"))); + p_list->push_back(PropertyInfo(Variant::OBJECT, prop_name + PNAME("mesh"), PROPERTY_HINT_RESOURCE_TYPE, "Mesh")); + p_list->push_back(PropertyInfo(Variant::TRANSFORM3D, prop_name + PNAME("mesh_transform"), PROPERTY_HINT_NONE, "suffix:m")); + p_list->push_back(PropertyInfo(Variant::ARRAY, prop_name + PNAME("shapes"))); + p_list->push_back(PropertyInfo(Variant::OBJECT, prop_name + PNAME("navmesh"), PROPERTY_HINT_RESOURCE_TYPE, "NavigationMesh")); + p_list->push_back(PropertyInfo(Variant::TRANSFORM3D, prop_name + PNAME("navmesh_transform"), PROPERTY_HINT_NONE, "suffix:m")); + p_list->push_back(PropertyInfo(Variant::OBJECT, prop_name + PNAME("preview"), PROPERTY_HINT_RESOURCE_TYPE, "Texture2D", PROPERTY_USAGE_DEFAULT)); } } diff --git a/scene/resources/navigation_mesh.cpp b/scene/resources/navigation_mesh.cpp index 90ea879012..a93e70ecd4 100644 --- a/scene/resources/navigation_mesh.cpp +++ b/scene/resources/navigation_mesh.cpp @@ -590,16 +590,16 @@ void NavigationMesh::_validate_property(PropertyInfo &p_property) const { #ifndef DISABLE_DEPRECATED bool NavigationMesh::_set(const StringName &p_name, const Variant &p_value) { - String name = p_name; - if (name.find("/") != -1) { + String prop_name = p_name; + if (prop_name.find("/") != -1) { // Compatibility with pre-3.5 "category/path" property names. - name = name.replace("/", "_"); - if (name == "sample_partition_type_sample_partition_type") { + prop_name = prop_name.replace("/", "_"); + if (prop_name == "sample_partition_type_sample_partition_type") { set("sample_partition_type", p_value); - } else if (name == "filter_filter_walkable_low_height_spans") { + } else if (prop_name == "filter_filter_walkable_low_height_spans") { set("filter_walkable_low_height_spans", p_value); } else { - set(name, p_value); + set(prop_name, p_value); } return true; @@ -608,16 +608,16 @@ bool NavigationMesh::_set(const StringName &p_name, const Variant &p_value) { } bool NavigationMesh::_get(const StringName &p_name, Variant &r_ret) const { - String name = p_name; - if (name.find("/") != -1) { + String prop_name = p_name; + if (prop_name.find("/") != -1) { // Compatibility with pre-3.5 "category/path" property names. - name = name.replace("/", "_"); - if (name == "sample_partition_type_sample_partition_type") { + prop_name = prop_name.replace("/", "_"); + if (prop_name == "sample_partition_type_sample_partition_type") { r_ret = get("sample_partition_type"); - } else if (name == "filter_filter_walkable_low_height_spans") { + } else if (prop_name == "filter_filter_walkable_low_height_spans") { r_ret = get("filter_walkable_low_height_spans"); } else { - r_ret = get(name); + r_ret = get(prop_name); } return true; } diff --git a/scene/resources/packed_scene.cpp b/scene/resources/packed_scene.cpp index e0bedad595..1f71d583b1 100644 --- a/scene/resources/packed_scene.cpp +++ b/scene/resources/packed_scene.cpp @@ -150,15 +150,15 @@ Node *SceneState::instantiate(GenEditState p_edit_state) const { } else if (n.instance >= 0) { //instance a scene into this node if (n.instance & FLAG_INSTANCE_IS_PLACEHOLDER) { - String path = props[n.instance & FLAG_MASK]; + String scene_path = props[n.instance & FLAG_MASK]; if (disable_placeholders) { - Ref<PackedScene> sdata = ResourceLoader::load(path, "PackedScene"); + Ref<PackedScene> sdata = ResourceLoader::load(scene_path, "PackedScene"); ERR_FAIL_COND_V(!sdata.is_valid(), nullptr); node = sdata->instantiate(p_edit_state == GEN_EDIT_STATE_DISABLED ? PackedScene::GEN_EDIT_STATE_DISABLED : PackedScene::GEN_EDIT_STATE_INSTANCE); ERR_FAIL_COND_V(!node, nullptr); } else { InstancePlaceholder *ip = memnew(InstancePlaceholder); - ip->set_instance_path(path); + ip->set_instance_path(scene_path); node = ip; } node->set_scene_instance_load_placeholder(true); @@ -938,8 +938,8 @@ Error SceneState::pack(Node *p_scene) { // If using scene inheritance, pack the scene it inherits from. if (scene->get_scene_inherited_state().is_valid()) { - String path = scene->get_scene_inherited_state()->get_path(); - Ref<PackedScene> instance = ResourceLoader::load(path); + String scene_path = scene->get_scene_inherited_state()->get_path(); + Ref<PackedScene> instance = ResourceLoader::load(scene_path); if (instance.is_valid()) { base_scene_idx = _vm_get_variant(instance, variant_map); } diff --git a/scene/resources/polygon_path_finder.cpp b/scene/resources/polygon_path_finder.cpp index 5e18671c11..2c80e234e9 100644 --- a/scene/resources/polygon_path_finder.cpp +++ b/scene/resources/polygon_path_finder.cpp @@ -441,9 +441,9 @@ Dictionary PolygonPathFinder::_get_data() const { Dictionary d; Vector<Vector2> p; Vector<int> ind; - Array connections; + Array path_connections; p.resize(MAX(0, points.size() - 2)); - connections.resize(MAX(0, points.size() - 2)); + path_connections.resize(MAX(0, points.size() - 2)); ind.resize(edges.size() * 2); Vector<real_t> penalties; penalties.resize(MAX(0, points.size() - 2)); @@ -463,7 +463,7 @@ Dictionary PolygonPathFinder::_get_data() const { cw[idx++] = E; } } - connections[i] = c; + path_connections[i] = c; } } { @@ -478,7 +478,7 @@ Dictionary PolygonPathFinder::_get_data() const { d["bounds"] = bounds; d["points"] = p; d["penalties"] = penalties; - d["connections"] = connections; + d["connections"] = path_connections; d["segments"] = ind; return d; diff --git a/scene/resources/primitive_meshes.cpp b/scene/resources/primitive_meshes.cpp index c017c90370..67d4b14b04 100644 --- a/scene/resources/primitive_meshes.cpp +++ b/scene/resources/primitive_meshes.cpp @@ -2443,17 +2443,17 @@ void TextMesh::_create_mesh_array(Array &p_arr) const { TS->shaped_text_clear(text_rid); TS->shaped_text_set_direction(text_rid, text_direction); - String text = (uppercase) ? TS->string_to_upper(xl_text, language) : xl_text; - TS->shaped_text_add_string(text_rid, text, font->get_rids(), font_size, font->get_opentype_features(), language); + String txt = (uppercase) ? TS->string_to_upper(xl_text, language) : xl_text; + TS->shaped_text_add_string(text_rid, txt, font->get_rids(), font_size, font->get_opentype_features(), language); for (int i = 0; i < TextServer::SPACING_MAX; i++) { TS->shaped_text_set_spacing(text_rid, TextServer::SpacingType(i), font->get_spacing(TextServer::SpacingType(i))); } Array stt; if (st_parser == TextServer::STRUCTURED_TEXT_CUSTOM) { - GDVIRTUAL_CALL(_structured_text_parser, st_args, text, stt); + GDVIRTUAL_CALL(_structured_text_parser, st_args, txt, stt); } else { - stt = TS->parse_structured_text(st_parser, st_args, text); + stt = TS->parse_structured_text(st_parser, st_args, txt); } TS->shaped_text_set_bidi_override(text_rid, stt); diff --git a/scene/resources/resource_format_text.cpp b/scene/resources/resource_format_text.cpp index 0d798d2e27..c0d65fb445 100644 --- a/scene/resources/resource_format_text.cpp +++ b/scene/resources/resource_format_text.cpp @@ -1114,10 +1114,10 @@ Error ResourceLoaderText::save_as_binary(const String &p_path) { //go with external resources DummyReadData dummy_read; - VariantParser::ResourceParser rp; - rp.ext_func = _parse_ext_resource_dummys; - rp.sub_func = _parse_sub_resource_dummys; - rp.userdata = &dummy_read; + VariantParser::ResourceParser rp_new; + rp_new.ext_func = _parse_ext_resource_dummys; + rp_new.sub_func = _parse_sub_resource_dummys; + rp_new.userdata = &dummy_read; while (next_tag.name == "ext_resource") { if (!next_tag.fields.has("path")) { @@ -1161,7 +1161,7 @@ Error ResourceLoaderText::save_as_binary(const String &p_path) { dummy_read.external_resources[dr] = lindex; dummy_read.rev_external_resources[id] = dr; - error = VariantParser::parse_tag(&stream, lines, error_text, next_tag, &rp); + error = VariantParser::parse_tag(&stream, lines, error_text, next_tag, &rp_new); if (error) { _printerr(); @@ -1244,7 +1244,7 @@ Error ResourceLoaderText::save_as_binary(const String &p_path) { String assign; Variant value; - error = VariantParser::parse_tag_assign_eof(&stream, lines, error_text, next_tag, assign, value, &rp); + error = VariantParser::parse_tag_assign_eof(&stream, lines, error_text, next_tag, assign, value, &rp_new); if (error) { if (main_res && error == ERR_FILE_EOF) { @@ -1288,7 +1288,7 @@ Error ResourceLoaderText::save_as_binary(const String &p_path) { return error; } - Ref<PackedScene> packed_scene = _parse_node_tag(rp); + Ref<PackedScene> packed_scene = _parse_node_tag(rp_new); if (!packed_scene.is_valid()) { return error; @@ -1363,13 +1363,13 @@ Error ResourceLoaderText::get_classes_used(HashSet<StringName> *r_classes) { DummyReadData dummy_read; dummy_read.no_placeholders = true; - VariantParser::ResourceParser rp; - rp.ext_func = _parse_ext_resource_dummys; - rp.sub_func = _parse_sub_resource_dummys; - rp.userdata = &dummy_read; + VariantParser::ResourceParser rp_new; + rp_new.ext_func = _parse_ext_resource_dummys; + rp_new.sub_func = _parse_sub_resource_dummys; + rp_new.userdata = &dummy_read; while (next_tag.name == "ext_resource") { - error = VariantParser::parse_tag(&stream, lines, error_text, next_tag, &rp); + error = VariantParser::parse_tag(&stream, lines, error_text, next_tag, &rp_new); if (error) { _printerr(); @@ -1396,7 +1396,7 @@ Error ResourceLoaderText::get_classes_used(HashSet<StringName> *r_classes) { String assign; Variant value; - error = VariantParser::parse_tag_assign_eof(&stream, lines, error_text, next_tag, assign, value, &rp); + error = VariantParser::parse_tag_assign_eof(&stream, lines, error_text, next_tag, assign, value, &rp_new); if (error) { if (error == ERR_FILE_EOF) { @@ -1444,7 +1444,7 @@ Error ResourceLoaderText::get_classes_used(HashSet<StringName> *r_classes) { String assign; Variant value; - error = VariantParser::parse_tag_assign_eof(&stream, lines, error_text, next_tag, assign, value, &rp); + error = VariantParser::parse_tag_assign_eof(&stream, lines, error_text, next_tag, assign, value, &rp_new); if (error) { if (error == ERR_FILE_MISSING_DEPENDENCIES) { diff --git a/scene/resources/skin.cpp b/scene/resources/skin.cpp index 1c04ba0cd4..9d320e0b2c 100644 --- a/scene/resources/skin.cpp +++ b/scene/resources/skin.cpp @@ -86,13 +86,13 @@ void Skin::reset_state() { } bool Skin::_set(const StringName &p_name, const Variant &p_value) { - String name = p_name; - if (name == "bind_count") { + String prop_name = p_name; + if (prop_name == "bind_count") { set_bind_count(p_value); return true; - } else if (name.begins_with("bind/")) { - int index = name.get_slicec('/', 1).to_int(); - String what = name.get_slicec('/', 2); + } else if (prop_name.begins_with("bind/")) { + int index = prop_name.get_slicec('/', 1).to_int(); + String what = prop_name.get_slicec('/', 2); if (what == "bone") { set_bind_bone(index, p_value); return true; @@ -108,13 +108,13 @@ bool Skin::_set(const StringName &p_name, const Variant &p_value) { } bool Skin::_get(const StringName &p_name, Variant &r_ret) const { - String name = p_name; - if (name == "bind_count") { + String prop_name = p_name; + if (prop_name == "bind_count") { r_ret = get_bind_count(); return true; - } else if (name.begins_with("bind/")) { - int index = name.get_slicec('/', 1).to_int(); - String what = name.get_slicec('/', 2); + } else if (prop_name.begins_with("bind/")) { + int index = prop_name.get_slicec('/', 1).to_int(); + String what = prop_name.get_slicec('/', 2); if (what == "bone") { r_ret = get_bind_bone(index); return true; diff --git a/scene/resources/sprite_frames.cpp b/scene/resources/sprite_frames.cpp index 3533e86c3a..838566f696 100644 --- a/scene/resources/sprite_frames.cpp +++ b/scene/resources/sprite_frames.cpp @@ -143,10 +143,10 @@ Array SpriteFrames::_get_animations() const { get_animation_list(&sorted_names); sorted_names.sort_custom<StringName::AlphCompare>(); - for (const StringName &name : sorted_names) { - const Anim &anim = animations[name]; + for (const StringName &anim_name : sorted_names) { + const Anim &anim = animations[anim_name]; Dictionary d; - d["name"] = name; + d["name"] = anim_name; d["speed"] = anim.speed; d["loop"] = anim.loop; Array frames; diff --git a/scene/resources/texture.cpp b/scene/resources/texture.cpp index 298d7b1ffa..4085aa8ec2 100644 --- a/scene/resources/texture.cpp +++ b/scene/resources/texture.cpp @@ -1288,15 +1288,15 @@ Error CompressedTexture3D::_load_data(const String &p_path, Vector<Ref<Image>> & f->get_32(); // ignored (data format) f->get_32(); //ignored - int mipmaps = f->get_32(); + int mipmap_count = f->get_32(); f->get_32(); //ignored f->get_32(); //ignored - r_mipmaps = mipmaps != 0; + r_mipmaps = mipmap_count != 0; r_data.clear(); - for (int i = 0; i < (r_depth + mipmaps); i++) { + for (int i = 0; i < (r_depth + mipmap_count); i++) { Ref<Image> image = CompressedTexture2D::load_image_from_file(f, 0); ERR_FAIL_COND_V(image.is_null() || image->is_empty(), ERR_CANT_OPEN); if (i == 0) { diff --git a/scene/resources/theme.cpp b/scene/resources/theme.cpp index 3321392821..ed0d5ee688 100644 --- a/scene/resources/theme.cpp +++ b/scene/resources/theme.cpp @@ -40,20 +40,20 @@ bool Theme::_set(const StringName &p_name, const Variant &p_value) { if (sname.contains("/")) { String type = sname.get_slicec('/', 1); String theme_type = sname.get_slicec('/', 0); - String name = sname.get_slicec('/', 2); + String prop_name = sname.get_slicec('/', 2); if (type == "icons") { - set_icon(name, theme_type, p_value); + set_icon(prop_name, theme_type, p_value); } else if (type == "styles") { - set_stylebox(name, theme_type, p_value); + set_stylebox(prop_name, theme_type, p_value); } else if (type == "fonts") { - set_font(name, theme_type, p_value); + set_font(prop_name, theme_type, p_value); } else if (type == "font_sizes") { - set_font_size(name, theme_type, p_value); + set_font_size(prop_name, theme_type, p_value); } else if (type == "colors") { - set_color(name, theme_type, p_value); + set_color(prop_name, theme_type, p_value); } else if (type == "constants") { - set_constant(name, theme_type, p_value); + set_constant(prop_name, theme_type, p_value); } else if (type == "base_type") { set_type_variation(theme_type, p_value); } else { @@ -72,32 +72,32 @@ bool Theme::_get(const StringName &p_name, Variant &r_ret) const { if (sname.contains("/")) { String type = sname.get_slicec('/', 1); String theme_type = sname.get_slicec('/', 0); - String name = sname.get_slicec('/', 2); + String prop_name = sname.get_slicec('/', 2); if (type == "icons") { - if (!has_icon(name, theme_type)) { + if (!has_icon(prop_name, theme_type)) { r_ret = Ref<Texture2D>(); } else { - r_ret = get_icon(name, theme_type); + r_ret = get_icon(prop_name, theme_type); } } else if (type == "styles") { - if (!has_stylebox(name, theme_type)) { + if (!has_stylebox(prop_name, theme_type)) { r_ret = Ref<StyleBox>(); } else { - r_ret = get_stylebox(name, theme_type); + r_ret = get_stylebox(prop_name, theme_type); } } else if (type == "fonts") { - if (!has_font(name, theme_type)) { + if (!has_font(prop_name, theme_type)) { r_ret = Ref<Font>(); } else { - r_ret = get_font(name, theme_type); + r_ret = get_font(prop_name, theme_type); } } else if (type == "font_sizes") { - r_ret = get_font_size(name, theme_type); + r_ret = get_font_size(prop_name, theme_type); } else if (type == "colors") { - r_ret = get_color(name, theme_type); + r_ret = get_color(prop_name, theme_type); } else if (type == "constants") { - r_ret = get_constant(name, theme_type); + r_ret = get_constant(prop_name, theme_type); } else if (type == "base_type") { r_ret = get_type_variation_base(theme_type); } else { diff --git a/scene/resources/tile_set.cpp b/scene/resources/tile_set.cpp index 813be773b7..d7d7b5fe31 100644 --- a/scene/resources/tile_set.cpp +++ b/scene/resources/tile_set.cpp @@ -3779,14 +3779,14 @@ bool TileSetAtlasSource::get_use_texture_padding() const { } Vector2i TileSetAtlasSource::get_atlas_grid_size() const { - Ref<Texture2D> texture = get_texture(); - if (!texture.is_valid()) { + Ref<Texture2D> txt = get_texture(); + if (!txt.is_valid()) { return Vector2i(); } ERR_FAIL_COND_V(texture_region_size.x <= 0 || texture_region_size.y <= 0, Vector2i()); - Size2i valid_area = texture->get_size() - margins; + Size2i valid_area = txt->get_size() - margins; // Compute the number of valid tiles in the tiles atlas Size2i grid_size = Size2i(); diff --git a/scene/resources/visual_shader.cpp b/scene/resources/visual_shader.cpp index 9174fcd9e3..df9addb6bb 100644 --- a/scene/resources/visual_shader.cpp +++ b/scene/resources/visual_shader.cpp @@ -1148,7 +1148,7 @@ String VisualShader::generate_preview_shader(Type p_type, int p_node, int p_port StringBuilder global_code; StringBuilder global_code_per_node; HashMap<Type, StringBuilder> global_code_per_func; - StringBuilder code; + StringBuilder shader_code; HashSet<StringName> classes; global_code += String() + "shader_type canvas_item;\n"; @@ -1189,69 +1189,69 @@ String VisualShader::generate_preview_shader(Type p_type, int p_node, int p_port input_connections.insert(to_key, E); } - code += "\nvoid fragment() {\n"; + shader_code += "\nvoid fragment() {\n"; HashSet<int> processed; - Error err = _write_node(p_type, &global_code, &global_code_per_node, &global_code_per_func, code, default_tex_params, input_connections, output_connections, p_node, processed, true, classes); + Error err = _write_node(p_type, &global_code, &global_code_per_node, &global_code_per_func, shader_code, default_tex_params, input_connections, output_connections, p_node, processed, true, classes); ERR_FAIL_COND_V(err != OK, String()); switch (node->get_output_port_type(p_port)) { case VisualShaderNode::PORT_TYPE_SCALAR: { - code += " COLOR.rgb = vec3(n_out" + itos(p_node) + "p" + itos(p_port) + ");\n"; + shader_code += " COLOR.rgb = vec3(n_out" + itos(p_node) + "p" + itos(p_port) + ");\n"; } break; case VisualShaderNode::PORT_TYPE_SCALAR_INT: { - code += " COLOR.rgb = vec3(float(n_out" + itos(p_node) + "p" + itos(p_port) + "));\n"; + shader_code += " COLOR.rgb = vec3(float(n_out" + itos(p_node) + "p" + itos(p_port) + "));\n"; } break; case VisualShaderNode::PORT_TYPE_BOOLEAN: { - code += " COLOR.rgb = vec3(n_out" + itos(p_node) + "p" + itos(p_port) + " ? 1.0 : 0.0);\n"; + shader_code += " COLOR.rgb = vec3(n_out" + itos(p_node) + "p" + itos(p_port) + " ? 1.0 : 0.0);\n"; } break; case VisualShaderNode::PORT_TYPE_VECTOR_2D: { - code += " COLOR.rgb = vec3(n_out" + itos(p_node) + "p" + itos(p_port) + ", 0.0);\n"; + shader_code += " COLOR.rgb = vec3(n_out" + itos(p_node) + "p" + itos(p_port) + ", 0.0);\n"; } break; case VisualShaderNode::PORT_TYPE_VECTOR_3D: { - code += " COLOR.rgb = n_out" + itos(p_node) + "p" + itos(p_port) + ";\n"; + shader_code += " COLOR.rgb = n_out" + itos(p_node) + "p" + itos(p_port) + ";\n"; } break; case VisualShaderNode::PORT_TYPE_VECTOR_4D: { - code += " COLOR.rgb = n_out" + itos(p_node) + "p" + itos(p_port) + ".xyz;\n"; + shader_code += " COLOR.rgb = n_out" + itos(p_node) + "p" + itos(p_port) + ".xyz;\n"; } break; default: { - code += " COLOR.rgb = vec3(0.0);\n"; + shader_code += " COLOR.rgb = vec3(0.0);\n"; } break; } - code += "}\n"; + shader_code += "}\n"; //set code secretly global_code += "\n\n"; String final_code = global_code; final_code += global_code_per_node; - final_code += code; + final_code += shader_code; return final_code; } String VisualShader::validate_port_name(const String &p_port_name, VisualShaderNode *p_node, int p_port_id, bool p_output) const { - String name = p_port_name; + String port_name = p_port_name; - if (name.is_empty()) { + if (port_name.is_empty()) { return String(); } - while (name.length() && !is_ascii_char(name[0])) { - name = name.substr(1, name.length() - 1); + while (port_name.length() && !is_ascii_char(port_name[0])) { + port_name = port_name.substr(1, port_name.length() - 1); } - if (!name.is_empty()) { + if (!port_name.is_empty()) { String valid_name; - for (int i = 0; i < name.length(); i++) { - if (is_ascii_identifier_char(name[i])) { - valid_name += String::chr(name[i]); - } else if (name[i] == ' ') { + for (int i = 0; i < port_name.length(); i++) { + if (is_ascii_identifier_char(port_name[i])) { + valid_name += String::chr(port_name[i]); + } else if (port_name[i] == ' ') { valid_name += "_"; } } - name = valid_name; + port_name = valid_name; } else { return String(); } @@ -1263,7 +1263,7 @@ String VisualShader::validate_port_name(const String &p_port_name, VisualShaderN if (!p_output && i == p_port_id) { continue; } - if (name == p_node->get_input_port_name(i)) { + if (port_name == p_node->get_input_port_name(i)) { return String(); } } @@ -1271,35 +1271,35 @@ String VisualShader::validate_port_name(const String &p_port_name, VisualShaderN if (p_output && i == p_port_id) { continue; } - if (name == p_node->get_output_port_name(i)) { + if (port_name == p_node->get_output_port_name(i)) { return String(); } } - return name; + return port_name; } String VisualShader::validate_parameter_name(const String &p_name, const Ref<VisualShaderNodeParameter> &p_parameter) const { - String name = p_name; //validate name first - while (name.length() && !is_ascii_char(name[0])) { - name = name.substr(1, name.length() - 1); + String param_name = p_name; //validate name first + while (param_name.length() && !is_ascii_char(param_name[0])) { + param_name = param_name.substr(1, param_name.length() - 1); } - if (!name.is_empty()) { + if (!param_name.is_empty()) { String valid_name; - for (int i = 0; i < name.length(); i++) { - if (is_ascii_identifier_char(name[i])) { - valid_name += String::chr(name[i]); - } else if (name[i] == ' ') { + for (int i = 0; i < param_name.length(); i++) { + if (is_ascii_identifier_char(param_name[i])) { + valid_name += String::chr(param_name[i]); + } else if (param_name[i] == ' ') { valid_name += "_"; } } - name = valid_name; + param_name = valid_name; } - if (name.is_empty()) { - name = p_parameter->get_caption(); + if (param_name.is_empty()) { + param_name = p_parameter->get_caption(); } int attempt = 1; @@ -1312,7 +1312,7 @@ String VisualShader::validate_parameter_name(const String &p_name, const Ref<Vis if (node == p_parameter) { //do not test on self continue; } - if (node.is_valid() && node->get_parameter_name() == name) { + if (node.is_valid() && node->get_parameter_name() == param_name) { exists = true; break; } @@ -1325,17 +1325,17 @@ String VisualShader::validate_parameter_name(const String &p_name, const Ref<Vis if (exists) { //remove numbers, put new and try again attempt++; - while (name.length() && is_digit(name[name.length() - 1])) { - name = name.substr(0, name.length() - 1); + while (param_name.length() && is_digit(param_name[param_name.length() - 1])) { + param_name = param_name.substr(0, param_name.length() - 1); } - ERR_FAIL_COND_V(name.is_empty(), String()); - name += itos(attempt); + ERR_FAIL_COND_V(param_name.is_empty(), String()); + param_name += itos(attempt); } else { break; } } - return name; + return param_name; } static const char *type_string[VisualShader::TYPE_MAX] = { @@ -1352,12 +1352,12 @@ static const char *type_string[VisualShader::TYPE_MAX] = { }; bool VisualShader::_set(const StringName &p_name, const Variant &p_value) { - String name = p_name; - if (name == "mode") { + String prop_name = p_name; + if (prop_name == "mode") { set_mode(Shader::Mode(int(p_value))); return true; - } else if (name.begins_with("flags/")) { - StringName flag = name.get_slicec('/', 1); + } else if (prop_name.begins_with("flags/")) { + StringName flag = prop_name.get_slicec('/', 1); bool enable = p_value; if (enable) { flags.insert(flag); @@ -1366,18 +1366,18 @@ bool VisualShader::_set(const StringName &p_name, const Variant &p_value) { } _queue_update(); return true; - } else if (name.begins_with("modes/")) { - String mode = name.get_slicec('/', 1); + } else if (prop_name.begins_with("modes/")) { + String mode_name = prop_name.get_slicec('/', 1); int value = p_value; if (value == 0) { - modes.erase(mode); //means it's default anyway, so don't store it + modes.erase(mode_name); //means it's default anyway, so don't store it } else { - modes[mode] = value; + modes[mode_name] = value; } _queue_update(); return true; - } else if (name.begins_with("varyings/")) { - String var_name = name.get_slicec('/', 1); + } else if (prop_name.begins_with("varyings/")) { + String var_name = prop_name.get_slicec('/', 1); Varying value = Varying(); value.name = var_name; if (value.from_string(p_value) && !varyings.has(var_name)) { @@ -1386,8 +1386,8 @@ bool VisualShader::_set(const StringName &p_name, const Variant &p_value) { } _queue_update(); return true; - } else if (name.begins_with("nodes/")) { - String typestr = name.get_slicec('/', 1); + } else if (prop_name.begins_with("nodes/")) { + String typestr = prop_name.get_slicec('/', 1); Type type = TYPE_VERTEX; for (int i = 0; i < TYPE_MAX; i++) { if (typestr == type_string[i]) { @@ -1396,7 +1396,7 @@ bool VisualShader::_set(const StringName &p_name, const Variant &p_value) { } } - String index = name.get_slicec('/', 2); + String index = prop_name.get_slicec('/', 2); if (index == "connections") { Vector<int> conns = p_value; if (conns.size() % 4 == 0) { @@ -1408,7 +1408,7 @@ bool VisualShader::_set(const StringName &p_name, const Variant &p_value) { } int id = index.to_int(); - String what = name.get_slicec('/', 3); + String what = prop_name.get_slicec('/', 3); if (what == "node") { add_node(type, p_value, Vector2(), id); @@ -1434,32 +1434,32 @@ bool VisualShader::_set(const StringName &p_name, const Variant &p_value) { } bool VisualShader::_get(const StringName &p_name, Variant &r_ret) const { - String name = p_name; - if (name == "mode") { + String prop_name = p_name; + if (prop_name == "mode") { r_ret = get_mode(); return true; - } else if (name.begins_with("flags/")) { - StringName flag = name.get_slicec('/', 1); + } else if (prop_name.begins_with("flags/")) { + StringName flag = prop_name.get_slicec('/', 1); r_ret = flags.has(flag); return true; - } else if (name.begins_with("modes/")) { - String mode = name.get_slicec('/', 1); - if (modes.has(mode)) { - r_ret = modes[mode]; + } else if (prop_name.begins_with("modes/")) { + String mode_name = prop_name.get_slicec('/', 1); + if (modes.has(mode_name)) { + r_ret = modes[mode_name]; } else { r_ret = 0; } return true; - } else if (name.begins_with("varyings/")) { - String var_name = name.get_slicec('/', 1); + } else if (prop_name.begins_with("varyings/")) { + String var_name = prop_name.get_slicec('/', 1); if (varyings.has(var_name)) { r_ret = varyings[var_name].to_string(); } else { r_ret = String(); } return true; - } else if (name.begins_with("nodes/")) { - String typestr = name.get_slicec('/', 1); + } else if (prop_name.begins_with("nodes/")) { + String typestr = prop_name.get_slicec('/', 1); Type type = TYPE_VERTEX; for (int i = 0; i < TYPE_MAX; i++) { if (typestr == type_string[i]) { @@ -1468,7 +1468,7 @@ bool VisualShader::_get(const StringName &p_name, Variant &r_ret) const { } } - String index = name.get_slicec('/', 2); + String index = prop_name.get_slicec('/', 2); if (index == "connections") { Vector<int> conns; for (const Connection &E : graph[type].connections) { @@ -1483,7 +1483,7 @@ bool VisualShader::_get(const StringName &p_name, Variant &r_ret) const { } int id = index.to_int(); - String what = name.get_slicec('/', 3); + String what = prop_name.get_slicec('/', 3); if (what == "node") { r_ret = get_node(type, id); @@ -1580,12 +1580,12 @@ void VisualShader::_get_property_list(List<PropertyInfo> *p_list) const { } } -Error VisualShader::_write_node(Type type, StringBuilder *global_code, StringBuilder *global_code_per_node, HashMap<Type, StringBuilder> *global_code_per_func, StringBuilder &code, Vector<VisualShader::DefaultTextureParam> &def_tex_params, const VMap<ConnectionKey, const List<Connection>::Element *> &input_connections, const VMap<ConnectionKey, const List<Connection>::Element *> &output_connections, int node, HashSet<int> &processed, bool for_preview, HashSet<StringName> &r_classes) const { - const Ref<VisualShaderNode> vsnode = graph[type].nodes[node].node; +Error VisualShader::_write_node(Type type, StringBuilder *p_global_code, StringBuilder *p_global_code_per_node, HashMap<Type, StringBuilder> *p_global_code_per_func, StringBuilder &r_code, Vector<VisualShader::DefaultTextureParam> &r_def_tex_params, const VMap<ConnectionKey, const List<Connection>::Element *> &p_input_connections, const VMap<ConnectionKey, const List<Connection>::Element *> &p_output_connections, int p_node, HashSet<int> &r_processed, bool p_for_preview, HashSet<StringName> &r_classes) const { + const Ref<VisualShaderNode> vsnode = graph[type].nodes[p_node].node; if (vsnode->is_disabled()) { - code += "// " + vsnode->get_caption() + ":" + itos(node) + "\n"; - code += " // Node is disabled and code is not generated.\n"; + r_code += "// " + vsnode->get_caption() + ":" + itos(p_node) + "\n"; + r_code += " // Node is disabled and code is not generated.\n"; return OK; } @@ -1593,16 +1593,16 @@ Error VisualShader::_write_node(Type type, StringBuilder *global_code, StringBui int input_count = vsnode->get_input_port_count(); for (int i = 0; i < input_count; i++) { ConnectionKey ck; - ck.node = node; + ck.node = p_node; ck.port = i; - if (input_connections.has(ck)) { - int from_node = input_connections[ck]->get().from_node; - if (processed.has(from_node)) { + if (p_input_connections.has(ck)) { + int from_node = p_input_connections[ck]->get().from_node; + if (r_processed.has(from_node)) { continue; } - Error err = _write_node(type, global_code, global_code_per_node, global_code_per_func, code, def_tex_params, input_connections, output_connections, from_node, processed, for_preview, r_classes); + Error err = _write_node(type, p_global_code, p_global_code_per_node, p_global_code_per_func, r_code, r_def_tex_params, p_input_connections, p_output_connections, from_node, r_processed, p_for_preview, r_classes); if (err) { return err; } @@ -1611,19 +1611,19 @@ Error VisualShader::_write_node(Type type, StringBuilder *global_code, StringBui // then this node - Vector<VisualShader::DefaultTextureParam> params = vsnode->get_default_texture_parameters(type, node); + Vector<VisualShader::DefaultTextureParam> params = vsnode->get_default_texture_parameters(type, p_node); for (int i = 0; i < params.size(); i++) { - def_tex_params.push_back(params[i]); + r_def_tex_params.push_back(params[i]); } Ref<VisualShaderNodeInput> input = vsnode; - bool skip_global = input.is_valid() && for_preview; + bool skip_global = input.is_valid() && p_for_preview; if (!skip_global) { Ref<VisualShaderNodeParameter> parameter = vsnode; if (!parameter.is_valid() || !parameter->is_global_code_generated()) { - if (global_code) { - *global_code += vsnode->generate_global(get_mode(), type, node); + if (p_global_code) { + *p_global_code += vsnode->generate_global(get_mode(), type, p_node); } } @@ -1632,12 +1632,12 @@ Error VisualShader::_write_node(Type type, StringBuilder *global_code, StringBui class_name = vsnode->get_script_instance()->get_script()->get_path(); } if (!r_classes.has(class_name)) { - if (global_code_per_node) { - *global_code_per_node += vsnode->generate_global_per_node(get_mode(), node); + if (p_global_code_per_node) { + *p_global_code_per_node += vsnode->generate_global_per_node(get_mode(), p_node); } for (int i = 0; i < TYPE_MAX; i++) { - if (global_code_per_func) { - (*global_code_per_func)[Type(i)] += vsnode->generate_global_per_func(get_mode(), Type(i), node); + if (p_global_code_per_func) { + (*p_global_code_per_func)[Type(i)] += vsnode->generate_global_per_func(get_mode(), Type(i), p_node); } } r_classes.insert(class_name); @@ -1645,11 +1645,11 @@ Error VisualShader::_write_node(Type type, StringBuilder *global_code, StringBui } if (!vsnode->is_code_generated()) { // just generate globals and ignore locals - processed.insert(node); + r_processed.insert(p_node); return OK; } - String node_name = "// " + vsnode->get_caption() + ":" + itos(node) + "\n"; + String node_name = "// " + vsnode->get_caption() + ":" + itos(p_node) + "\n"; String node_code; Vector<String> input_vars; @@ -1658,18 +1658,18 @@ Error VisualShader::_write_node(Type type, StringBuilder *global_code, StringBui for (int i = 0; i < input_count; i++) { ConnectionKey ck; - ck.node = node; + ck.node = p_node; ck.port = i; - if (input_connections.has(ck)) { + if (p_input_connections.has(ck)) { //connected to something, use that output - int from_node = input_connections[ck]->get().from_node; + int from_node = p_input_connections[ck]->get().from_node; if (graph[type].nodes[from_node].node->is_disabled()) { continue; } - int from_port = input_connections[ck]->get().from_port; + int from_port = p_input_connections[ck]->get().from_port; VisualShaderNode::PortType in_type = vsnode->get_input_port_type(i); VisualShaderNode::PortType out_type = graph[type].nodes[from_node].node->get_output_port_type(from_port); @@ -1826,32 +1826,32 @@ Error VisualShader::_write_node(Type type, StringBuilder *global_code, StringBui Variant defval = vsnode->get_input_port_default_value(i); if (defval.get_type() == Variant::FLOAT) { float val = defval; - inputs[i] = "n_in" + itos(node) + "p" + itos(i); + inputs[i] = "n_in" + itos(p_node) + "p" + itos(i); node_code += " float " + inputs[i] + " = " + vformat("%.5f", val) + ";\n"; } else if (defval.get_type() == Variant::INT) { int val = defval; - inputs[i] = "n_in" + itos(node) + "p" + itos(i); + inputs[i] = "n_in" + itos(p_node) + "p" + itos(i); node_code += " int " + inputs[i] + " = " + itos(val) + ";\n"; } else if (defval.get_type() == Variant::BOOL) { bool val = defval; - inputs[i] = "n_in" + itos(node) + "p" + itos(i); + inputs[i] = "n_in" + itos(p_node) + "p" + itos(i); node_code += " bool " + inputs[i] + " = " + (val ? "true" : "false") + ";\n"; } else if (defval.get_type() == Variant::VECTOR2) { Vector2 val = defval; - inputs[i] = "n_in" + itos(node) + "p" + itos(i); + inputs[i] = "n_in" + itos(p_node) + "p" + itos(i); node_code += " vec2 " + inputs[i] + " = " + vformat("vec2(%.5f, %.5f);\n", val.x, val.y); } else if (defval.get_type() == Variant::VECTOR3) { Vector3 val = defval; - inputs[i] = "n_in" + itos(node) + "p" + itos(i); + inputs[i] = "n_in" + itos(p_node) + "p" + itos(i); node_code += " vec3 " + inputs[i] + " = " + vformat("vec3(%.5f, %.5f, %.5f);\n", val.x, val.y, val.z); } else if (defval.get_type() == Variant::QUATERNION) { Quaternion val = defval; - inputs[i] = "n_in" + itos(node) + "p" + itos(i); + inputs[i] = "n_in" + itos(p_node) + "p" + itos(i); node_code += " vec4 " + inputs[i] + " = " + vformat("vec4(%.5f, %.5f, %.5f, %.5f);\n", val.x, val.y, val.z, val.w); } else if (defval.get_type() == Variant::TRANSFORM3D) { Transform3D val = defval; val.basis.transpose(); - inputs[i] = "n_in" + itos(node) + "p" + itos(i); + inputs[i] = "n_in" + itos(p_node) + "p" + itos(i); Array values; for (int j = 0; j < 3; j++) { values.push_back(val.basis[j].x); @@ -1903,7 +1903,7 @@ Error VisualShader::_write_node(Type type, StringBuilder *global_code, StringBui if (vsnode->is_simple_decl()) { // less code to generate for some simple_decl nodes for (int i = 0, j = 0; i < initial_output_count; i++, j++) { - String var_name = "n_out" + itos(node) + "p" + itos(j); + String var_name = "n_out" + itos(p_node) + "p" + itos(j); switch (vsnode->get_output_port_type(i)) { case VisualShaderNode::PORT_TYPE_SCALAR: outputs[i] = "float " + var_name; @@ -1948,28 +1948,28 @@ Error VisualShader::_write_node(Type type, StringBuilder *global_code, StringBui } else { for (int i = 0, j = 0; i < initial_output_count; i++, j++) { - outputs[i] = "n_out" + itos(node) + "p" + itos(j); + outputs[i] = "n_out" + itos(p_node) + "p" + itos(j); switch (vsnode->get_output_port_type(i)) { case VisualShaderNode::PORT_TYPE_SCALAR: - code += " float " + outputs[i] + ";\n"; + r_code += " float " + outputs[i] + ";\n"; break; case VisualShaderNode::PORT_TYPE_SCALAR_INT: - code += " int " + outputs[i] + ";\n"; + r_code += " int " + outputs[i] + ";\n"; break; case VisualShaderNode::PORT_TYPE_VECTOR_2D: - code += " vec2 " + outputs[i] + ";\n"; + r_code += " vec2 " + outputs[i] + ";\n"; break; case VisualShaderNode::PORT_TYPE_VECTOR_3D: - code += " vec3 " + outputs[i] + ";\n"; + r_code += " vec3 " + outputs[i] + ";\n"; break; case VisualShaderNode::PORT_TYPE_VECTOR_4D: - code += " vec4 " + outputs[i] + ";\n"; + r_code += " vec4 " + outputs[i] + ";\n"; break; case VisualShaderNode::PORT_TYPE_BOOLEAN: - code += " bool " + outputs[i] + ";\n"; + r_code += " bool " + outputs[i] + ";\n"; break; case VisualShaderNode::PORT_TYPE_TRANSFORM: - code += " mat4 " + outputs[i] + ";\n"; + r_code += " mat4 " + outputs[i] + ";\n"; break; default: break; @@ -1992,73 +1992,73 @@ Error VisualShader::_write_node(Type type, StringBuilder *global_code, StringBui } } - node_code += vsnode->generate_code(get_mode(), type, node, inputs, outputs, for_preview); + node_code += vsnode->generate_code(get_mode(), type, p_node, inputs, outputs, p_for_preview); if (!node_code.is_empty()) { - code += node_name; - code += node_code; + r_code += node_name; + r_code += node_code; } for (int i = 0; i < output_count; i++) { if (expanded_output_ports[i]) { switch (vsnode->get_output_port_type(i)) { case VisualShaderNode::PORT_TYPE_VECTOR_2D: { - if (vsnode->is_output_port_connected(i + 1) || (for_preview && vsnode->get_output_port_for_preview() == (i + 1))) { // red-component - String r = "n_out" + itos(node) + "p" + itos(i + 1); - code += " float " + r + " = n_out" + itos(node) + "p" + itos(i) + ".r;\n"; + if (vsnode->is_output_port_connected(i + 1) || (p_for_preview && vsnode->get_output_port_for_preview() == (i + 1))) { // red-component + String r = "n_out" + itos(p_node) + "p" + itos(i + 1); + r_code += " float " + r + " = n_out" + itos(p_node) + "p" + itos(i) + ".r;\n"; outputs[i + 1] = r; } - if (vsnode->is_output_port_connected(i + 2) || (for_preview && vsnode->get_output_port_for_preview() == (i + 2))) { // green-component - String g = "n_out" + itos(node) + "p" + itos(i + 2); - code += " float " + g + " = n_out" + itos(node) + "p" + itos(i) + ".g;\n"; + if (vsnode->is_output_port_connected(i + 2) || (p_for_preview && vsnode->get_output_port_for_preview() == (i + 2))) { // green-component + String g = "n_out" + itos(p_node) + "p" + itos(i + 2); + r_code += " float " + g + " = n_out" + itos(p_node) + "p" + itos(i) + ".g;\n"; outputs[i + 2] = g; } i += 2; } break; case VisualShaderNode::PORT_TYPE_VECTOR_3D: { - if (vsnode->is_output_port_connected(i + 1) || (for_preview && vsnode->get_output_port_for_preview() == (i + 1))) { // red-component - String r = "n_out" + itos(node) + "p" + itos(i + 1); - code += " float " + r + " = n_out" + itos(node) + "p" + itos(i) + ".r;\n"; + if (vsnode->is_output_port_connected(i + 1) || (p_for_preview && vsnode->get_output_port_for_preview() == (i + 1))) { // red-component + String r = "n_out" + itos(p_node) + "p" + itos(i + 1); + r_code += " float " + r + " = n_out" + itos(p_node) + "p" + itos(i) + ".r;\n"; outputs[i + 1] = r; } - if (vsnode->is_output_port_connected(i + 2) || (for_preview && vsnode->get_output_port_for_preview() == (i + 2))) { // green-component - String g = "n_out" + itos(node) + "p" + itos(i + 2); - code += " float " + g + " = n_out" + itos(node) + "p" + itos(i) + ".g;\n"; + if (vsnode->is_output_port_connected(i + 2) || (p_for_preview && vsnode->get_output_port_for_preview() == (i + 2))) { // green-component + String g = "n_out" + itos(p_node) + "p" + itos(i + 2); + r_code += " float " + g + " = n_out" + itos(p_node) + "p" + itos(i) + ".g;\n"; outputs[i + 2] = g; } - if (vsnode->is_output_port_connected(i + 3) || (for_preview && vsnode->get_output_port_for_preview() == (i + 3))) { // blue-component - String b = "n_out" + itos(node) + "p" + itos(i + 3); - code += " float " + b + " = n_out" + itos(node) + "p" + itos(i) + ".b;\n"; + if (vsnode->is_output_port_connected(i + 3) || (p_for_preview && vsnode->get_output_port_for_preview() == (i + 3))) { // blue-component + String b = "n_out" + itos(p_node) + "p" + itos(i + 3); + r_code += " float " + b + " = n_out" + itos(p_node) + "p" + itos(i) + ".b;\n"; outputs[i + 3] = b; } i += 3; } break; case VisualShaderNode::PORT_TYPE_VECTOR_4D: { - if (vsnode->is_output_port_connected(i + 1) || (for_preview && vsnode->get_output_port_for_preview() == (i + 1))) { // red-component - String r = "n_out" + itos(node) + "p" + itos(i + 1); - code += " float " + r + " = n_out" + itos(node) + "p" + itos(i) + ".r;\n"; + if (vsnode->is_output_port_connected(i + 1) || (p_for_preview && vsnode->get_output_port_for_preview() == (i + 1))) { // red-component + String r = "n_out" + itos(p_node) + "p" + itos(i + 1); + r_code += " float " + r + " = n_out" + itos(p_node) + "p" + itos(i) + ".r;\n"; outputs[i + 1] = r; } - if (vsnode->is_output_port_connected(i + 2) || (for_preview && vsnode->get_output_port_for_preview() == (i + 2))) { // green-component - String g = "n_out" + itos(node) + "p" + itos(i + 2); - code += " float " + g + " = n_out" + itos(node) + "p" + itos(i) + ".g;\n"; + if (vsnode->is_output_port_connected(i + 2) || (p_for_preview && vsnode->get_output_port_for_preview() == (i + 2))) { // green-component + String g = "n_out" + itos(p_node) + "p" + itos(i + 2); + r_code += " float " + g + " = n_out" + itos(p_node) + "p" + itos(i) + ".g;\n"; outputs[i + 2] = g; } - if (vsnode->is_output_port_connected(i + 3) || (for_preview && vsnode->get_output_port_for_preview() == (i + 3))) { // blue-component - String b = "n_out" + itos(node) + "p" + itos(i + 3); - code += " float " + b + " = n_out" + itos(node) + "p" + itos(i) + ".b;\n"; + if (vsnode->is_output_port_connected(i + 3) || (p_for_preview && vsnode->get_output_port_for_preview() == (i + 3))) { // blue-component + String b = "n_out" + itos(p_node) + "p" + itos(i + 3); + r_code += " float " + b + " = n_out" + itos(p_node) + "p" + itos(i) + ".b;\n"; outputs[i + 3] = b; } - if (vsnode->is_output_port_connected(i + 4) || (for_preview && vsnode->get_output_port_for_preview() == (i + 4))) { // alpha-component - String a = "n_out" + itos(node) + "p" + itos(i + 4); - code += " float " + a + " = n_out" + itos(node) + "p" + itos(i) + ".a;\n"; + if (vsnode->is_output_port_connected(i + 4) || (p_for_preview && vsnode->get_output_port_for_preview() == (i + 4))) { // alpha-component + String a = "n_out" + itos(p_node) + "p" + itos(i + 4); + r_code += " float " + a + " = n_out" + itos(p_node) + "p" + itos(i) + ".a;\n"; outputs[i + 4] = a; } @@ -2071,11 +2071,11 @@ Error VisualShader::_write_node(Type type, StringBuilder *global_code, StringBui } if (!node_code.is_empty()) { - code += "\n"; + r_code += "\n"; } - code += "\n"; // - processed.insert(node); + r_code += "\n"; // + r_processed.insert(p_node); return OK; } @@ -2103,7 +2103,7 @@ void VisualShader::_update_shader() const { StringBuilder global_code; StringBuilder global_code_per_node; HashMap<Type, StringBuilder> global_code_per_func; - StringBuilder code; + StringBuilder shader_code; Vector<VisualShader::DefaultTextureParam> default_tex_params; HashSet<StringName> classes; HashMap<int, int> insertion_pos; @@ -2340,7 +2340,7 @@ void VisualShader::_update_shader() const { if (shader_mode != Shader::MODE_PARTICLES) { func_code += "\nvoid " + String(func_name[i]) + "() {\n"; } - insertion_pos.insert(i, code.get_string_length() + func_code.get_string_length()); + insertion_pos.insert(i, shader_code.get_string_length() + func_code.get_string_length()); Error err = _write_node(Type(i), &global_code, &global_code_per_node, &global_code_per_func, func_code, default_tex_params, input_connections, output_connections, NODE_ID_OUTPUT, processed, false, classes); ERR_FAIL_COND(err != OK); @@ -2364,7 +2364,7 @@ void VisualShader::_update_shader() const { } else { func_code += varying_code; func_code += "}\n"; - code += func_code; + shader_code += func_code; } } @@ -2377,65 +2377,65 @@ void VisualShader::_update_shader() const { bool has_process_custom = !code_map[TYPE_PROCESS_CUSTOM].is_empty(); bool has_collide = !code_map[TYPE_COLLIDE].is_empty(); - code += "void start() {\n"; + shader_code += "void start() {\n"; if (has_start || has_start_custom) { - code += " uint __seed = __hash(NUMBER + uint(1) + RANDOM_SEED);\n"; - code += " vec3 __diff = TRANSFORM[3].xyz - EMISSION_TRANSFORM[3].xyz;\n"; - code += " float __radians;\n"; - code += " vec3 __vec3_buff1;\n"; - code += " vec3 __vec3_buff2;\n"; - code += " float __scalar_buff1;\n"; - code += " float __scalar_buff2;\n"; - code += " int __scalar_ibuff;\n"; - code += " vec4 __vec4_buff;\n"; - code += " vec3 __ndiff = normalize(__diff);\n\n"; + shader_code += " uint __seed = __hash(NUMBER + uint(1) + RANDOM_SEED);\n"; + shader_code += " vec3 __diff = TRANSFORM[3].xyz - EMISSION_TRANSFORM[3].xyz;\n"; + shader_code += " float __radians;\n"; + shader_code += " vec3 __vec3_buff1;\n"; + shader_code += " vec3 __vec3_buff2;\n"; + shader_code += " float __scalar_buff1;\n"; + shader_code += " float __scalar_buff2;\n"; + shader_code += " int __scalar_ibuff;\n"; + shader_code += " vec4 __vec4_buff;\n"; + shader_code += " vec3 __ndiff = normalize(__diff);\n\n"; } if (has_start) { - code += " {\n"; - code += code_map[TYPE_START].replace("\n ", "\n "); - code += " }\n"; + shader_code += " {\n"; + shader_code += code_map[TYPE_START].replace("\n ", "\n "); + shader_code += " }\n"; if (has_start_custom) { - code += " \n"; + shader_code += " \n"; } } if (has_start_custom) { - code += " {\n"; - code += code_map[TYPE_START_CUSTOM].replace("\n ", "\n "); - code += " }\n"; + shader_code += " {\n"; + shader_code += code_map[TYPE_START_CUSTOM].replace("\n ", "\n "); + shader_code += " }\n"; } - code += "}\n\n"; - code += "void process() {\n"; + shader_code += "}\n\n"; + shader_code += "void process() {\n"; if (has_process || has_process_custom || has_collide) { - code += " uint __seed = __hash(NUMBER + uint(1) + RANDOM_SEED);\n"; - code += " vec3 __vec3_buff1;\n"; - code += " vec3 __diff = TRANSFORM[3].xyz - EMISSION_TRANSFORM[3].xyz;\n"; - code += " vec3 __ndiff = normalize(__diff);\n\n"; + shader_code += " uint __seed = __hash(NUMBER + uint(1) + RANDOM_SEED);\n"; + shader_code += " vec3 __vec3_buff1;\n"; + shader_code += " vec3 __diff = TRANSFORM[3].xyz - EMISSION_TRANSFORM[3].xyz;\n"; + shader_code += " vec3 __ndiff = normalize(__diff);\n\n"; } - code += " {\n"; + shader_code += " {\n"; String tab = " "; if (has_collide) { - code += " if (COLLIDED) {\n\n"; - code += code_map[TYPE_COLLIDE].replace("\n ", "\n "); + shader_code += " if (COLLIDED) {\n\n"; + shader_code += code_map[TYPE_COLLIDE].replace("\n ", "\n "); if (has_process) { - code += " } else {\n\n"; + shader_code += " } else {\n\n"; tab += " "; } } if (has_process) { - code += code_map[TYPE_PROCESS].replace("\n ", "\n " + tab); + shader_code += code_map[TYPE_PROCESS].replace("\n ", "\n " + tab); } if (has_collide) { - code += " }\n"; + shader_code += " }\n"; } - code += " }\n"; + shader_code += " }\n"; if (has_process_custom) { - code += " {\n\n"; - code += code_map[TYPE_PROCESS_CUSTOM].replace("\n ", "\n "); - code += " }\n"; + shader_code += " {\n\n"; + shader_code += code_map[TYPE_PROCESS_CUSTOM].replace("\n ", "\n "); + shader_code += " }\n"; } - code += "}\n\n"; + shader_code += "}\n\n"; global_compute_code += "float __rand_from_seed(inout uint seed) {\n"; global_compute_code += " int k;\n"; @@ -2504,7 +2504,7 @@ void VisualShader::_update_shader() const { final_code += global_compute_code; final_code += global_code_per_node; final_code += global_expressions; - String tcode = code; + String tcode = shader_code; for (int i = 0; i < TYPE_MAX; i++) { if (!has_func_name(RenderingServer::ShaderMode(shader_mode), func_name[i])) { continue; @@ -3648,12 +3648,12 @@ String VisualShaderNodeOutput::get_output_port_name(int p_port) const { bool VisualShaderNodeOutput::is_port_separator(int p_index) const { if (shader_mode == Shader::MODE_SPATIAL && shader_type == VisualShader::TYPE_VERTEX) { - String name = get_input_port_name(p_index); - return bool(name == "Model View Matrix"); + String port_name = get_input_port_name(p_index); + return bool(port_name == "Model View Matrix"); } if (shader_mode == Shader::MODE_SPATIAL && shader_type == VisualShader::TYPE_FRAGMENT) { - String name = get_input_port_name(p_index); - return bool(name == "AO" || name == "Normal" || name == "Rim" || name == "Clearcoat" || name == "Anisotropy" || name == "Subsurf Scatter" || name == "Alpha Scissor Threshold"); + String port_name = get_input_port_name(p_index); + return bool(port_name == "AO" || port_name == "Normal" || port_name == "Rim" || port_name == "Clearcoat" || port_name == "Anisotropy" || port_name == "Subsurf Scatter" || port_name == "Alpha Scissor Threshold"); } return false; } @@ -3666,15 +3666,15 @@ String VisualShaderNodeOutput::generate_code(Shader::Mode p_mode, VisualShader:: int idx = 0; int count = 0; - String code; + String shader_code; while (ports[idx].mode != Shader::MODE_MAX) { if (ports[idx].mode == shader_mode && ports[idx].shader_type == shader_type) { if (!p_input_vars[count].is_empty()) { String s = ports[idx].string; if (s.contains(":")) { - code += " " + s.get_slicec(':', 0) + " = " + p_input_vars[count] + "." + s.get_slicec(':', 1) + ";\n"; + shader_code += " " + s.get_slicec(':', 0) + " = " + p_input_vars[count] + "." + s.get_slicec(':', 1) + ";\n"; } else { - code += " " + s + " = " + p_input_vars[count] + ";\n"; + shader_code += " " + s + " = " + p_input_vars[count] + ";\n"; } } count++; @@ -3682,7 +3682,7 @@ String VisualShaderNodeOutput::generate_code(Shader::Mode p_mode, VisualShader:: idx++; } - return code; + return shader_code; } VisualShaderNodeOutput::VisualShaderNodeOutput() { diff --git a/scene/resources/visual_shader.h b/scene/resources/visual_shader.h index 3aba550f03..5ed5f22cd0 100644 --- a/scene/resources/visual_shader.h +++ b/scene/resources/visual_shader.h @@ -156,7 +156,7 @@ private: } }; - Error _write_node(Type p_type, StringBuilder *global_code, StringBuilder *global_code_per_node, HashMap<Type, StringBuilder> *global_code_per_func, StringBuilder &code, Vector<DefaultTextureParam> &def_tex_params, const VMap<ConnectionKey, const List<Connection>::Element *> &input_connections, const VMap<ConnectionKey, const List<Connection>::Element *> &output_connections, int node, HashSet<int> &processed, bool for_preview, HashSet<StringName> &r_classes) const; + Error _write_node(Type p_type, StringBuilder *p_global_code, StringBuilder *p_global_code_per_node, HashMap<Type, StringBuilder> *p_global_code_per_func, StringBuilder &r_code, Vector<DefaultTextureParam> &r_def_tex_params, const VMap<ConnectionKey, const List<Connection>::Element *> &p_input_connections, const VMap<ConnectionKey, const List<Connection>::Element *> &p_output_connections, int p_node, HashSet<int> &r_processed, bool p_for_preview, HashSet<StringName> &r_classes) const; void _input_type_changed(Type p_type, int p_id); bool has_func_name(RenderingServer::ShaderMode p_mode, const String &p_func_name) const; diff --git a/scene/resources/visual_shader_particle_nodes.cpp b/scene/resources/visual_shader_particle_nodes.cpp index df6abe161e..ab7354f6e7 100644 --- a/scene/resources/visual_shader_particle_nodes.cpp +++ b/scene/resources/visual_shader_particle_nodes.cpp @@ -1291,12 +1291,12 @@ String VisualShaderNodeParticleOutput::get_input_port_name(int p_port) const { bool VisualShaderNodeParticleOutput::is_port_separator(int p_index) const { if (shader_type == VisualShader::TYPE_START || shader_type == VisualShader::TYPE_PROCESS) { - String name = get_input_port_name(p_index); - return bool(name == "Scale"); + String port_name = get_input_port_name(p_index); + return bool(port_name == "Scale"); } if (shader_type == VisualShader::TYPE_START_CUSTOM || shader_type == VisualShader::TYPE_PROCESS_CUSTOM) { - String name = get_input_port_name(p_index); - return bool(name == "Velocity"); + String port_name = get_input_port_name(p_index); + return bool(port_name == "Velocity"); } return false; } @@ -1604,24 +1604,24 @@ String VisualShaderNodeParticleEmit::generate_code(Shader::Mode p_mode, VisualSh flags_arr.push_back("FLAG_EMIT_CUSTOM"); } - String flags; + String flags_str; for (int i = 0; i < flags_arr.size(); i++) { if (i > 0) { - flags += "|"; + flags_str += "|"; } - flags += flags_arr[i]; + flags_str += flags_arr[i]; } - if (flags.is_empty()) { - flags = "uint(0)"; + if (flags_str.is_empty()) { + flags_str = "uint(0)"; } if (!default_condition) { code += " if (" + p_input_vars[0] + ") {\n"; } - code += tab + "emit_subparticle(" + transform + ", " + velocity + ", vec4(" + color + ", " + alpha + "), vec4(" + custom + ", " + custom_alpha + "), " + flags + ");\n"; + code += tab + "emit_subparticle(" + transform + ", " + velocity + ", vec4(" + color + ", " + alpha + "), vec4(" + custom + ", " + custom_alpha + "), " + flags_str + ");\n"; if (!default_condition) { code += " }\n"; diff --git a/servers/audio/effects/audio_effect_eq.cpp b/servers/audio/effects/audio_effect_eq.cpp index 14ece8d93e..8a71ef0be7 100644 --- a/servers/audio/effects/audio_effect_eq.cpp +++ b/servers/audio/effects/audio_effect_eq.cpp @@ -128,8 +128,8 @@ AudioEffectEQ::AudioEffectEQ(EQ::Preset p_preset) { gain.resize(eq.get_band_count()); for (int i = 0; i < gain.size(); i++) { gain.write[i] = 0.0; - String name = "band_db/" + itos(eq.get_band_frequency(i)) + "_hz"; - prop_band_map[name] = i; - band_names.push_back(name); + String band_name = "band_db/" + itos(eq.get_band_frequency(i)) + "_hz"; + prop_band_map[band_name] = i; + band_names.push_back(band_name); } } diff --git a/servers/navigation_server_3d.cpp b/servers/navigation_server_3d.cpp index 783d32641e..cab8816747 100644 --- a/servers/navigation_server_3d.cpp +++ b/servers/navigation_server_3d.cpp @@ -190,12 +190,10 @@ Ref<StandardMaterial3D> NavigationServer3D::get_debug_navigation_geometry_face_m bool enabled_geometry_face_random_color = get_debug_navigation_enable_geometry_face_random_color(); - Color debug_navigation_geometry_face_color = get_debug_navigation_geometry_face_color(); - Ref<StandardMaterial3D> face_material = Ref<StandardMaterial3D>(memnew(StandardMaterial3D)); face_material->set_shading_mode(StandardMaterial3D::SHADING_MODE_UNSHADED); face_material->set_transparency(StandardMaterial3D::TRANSPARENCY_ALPHA); - face_material->set_albedo(debug_navigation_geometry_face_color); + face_material->set_albedo(get_debug_navigation_geometry_face_color()); if (enabled_geometry_face_random_color) { face_material->set_flag(StandardMaterial3D::FLAG_SRGB_VERTEX_COLOR, true); face_material->set_flag(StandardMaterial3D::FLAG_ALBEDO_FROM_VERTEX_COLOR, true); @@ -213,11 +211,9 @@ Ref<StandardMaterial3D> NavigationServer3D::get_debug_navigation_geometry_edge_m bool enabled_edge_lines_xray = get_debug_navigation_enable_edge_lines_xray(); - Color debug_navigation_geometry_edge_color = get_debug_navigation_geometry_edge_color(); - Ref<StandardMaterial3D> line_material = Ref<StandardMaterial3D>(memnew(StandardMaterial3D)); line_material->set_shading_mode(StandardMaterial3D::SHADING_MODE_UNSHADED); - line_material->set_albedo(debug_navigation_geometry_edge_color); + line_material->set_albedo(get_debug_navigation_geometry_edge_color()); if (enabled_edge_lines_xray) { line_material->set_flag(StandardMaterial3D::FLAG_DISABLE_DEPTH_TEST, true); } @@ -232,12 +228,10 @@ Ref<StandardMaterial3D> NavigationServer3D::get_debug_navigation_geometry_face_d return debug_navigation_geometry_face_disabled_material; } - Color debug_navigation_geometry_face_disabled_color = get_debug_navigation_geometry_face_disabled_color(); - Ref<StandardMaterial3D> face_disabled_material = Ref<StandardMaterial3D>(memnew(StandardMaterial3D)); face_disabled_material->set_shading_mode(StandardMaterial3D::SHADING_MODE_UNSHADED); face_disabled_material->set_transparency(StandardMaterial3D::TRANSPARENCY_ALPHA); - face_disabled_material->set_albedo(debug_navigation_geometry_face_disabled_color); + face_disabled_material->set_albedo(get_debug_navigation_geometry_face_disabled_color()); debug_navigation_geometry_face_disabled_material = face_disabled_material; @@ -251,11 +245,9 @@ Ref<StandardMaterial3D> NavigationServer3D::get_debug_navigation_geometry_edge_d bool enabled_edge_lines_xray = get_debug_navigation_enable_edge_lines_xray(); - Color debug_navigation_geometry_edge_disabled_color = get_debug_navigation_geometry_edge_disabled_color(); - Ref<StandardMaterial3D> line_disabled_material = Ref<StandardMaterial3D>(memnew(StandardMaterial3D)); line_disabled_material->set_shading_mode(StandardMaterial3D::SHADING_MODE_UNSHADED); - line_disabled_material->set_albedo(debug_navigation_geometry_edge_disabled_color); + line_disabled_material->set_albedo(get_debug_navigation_geometry_edge_disabled_color()); if (enabled_edge_lines_xray) { line_disabled_material->set_flag(StandardMaterial3D::FLAG_DISABLE_DEPTH_TEST, true); } @@ -272,11 +264,9 @@ Ref<StandardMaterial3D> NavigationServer3D::get_debug_navigation_edge_connection bool enabled_edge_connections_xray = get_debug_navigation_enable_edge_connections_xray(); - Color debug_navigation_edge_connection_color = get_debug_navigation_edge_connection_color(); - Ref<StandardMaterial3D> edge_connections_material = Ref<StandardMaterial3D>(memnew(StandardMaterial3D)); edge_connections_material->set_shading_mode(StandardMaterial3D::SHADING_MODE_UNSHADED); - edge_connections_material->set_albedo(debug_navigation_edge_connection_color); + edge_connections_material->set_albedo(get_debug_navigation_edge_connection_color()); if (enabled_edge_connections_xray) { edge_connections_material->set_flag(StandardMaterial3D::FLAG_DISABLE_DEPTH_TEST, true); } diff --git a/servers/physics_2d/godot_area_2d.cpp b/servers/physics_2d/godot_area_2d.cpp index af90f96438..3fe062de57 100644 --- a/servers/physics_2d/godot_area_2d.cpp +++ b/servers/physics_2d/godot_area_2d.cpp @@ -304,12 +304,12 @@ void GodotArea2D::call_queries() { void GodotArea2D::compute_gravity(const Vector2 &p_position, Vector2 &r_gravity) const { if (is_gravity_point()) { - const real_t gravity_distance_scale = get_gravity_distance_scale(); + const real_t gr_distance_scale = get_gravity_distance_scale(); Vector2 v = get_transform().xform(get_gravity_vector()) - p_position; - if (gravity_distance_scale > 0) { + if (gr_distance_scale > 0) { const real_t v_length = v.length(); if (v_length > 0) { - const real_t v_scaled = v_length * gravity_distance_scale; + const real_t v_scaled = v_length * gr_distance_scale; r_gravity = (v.normalized() * (get_gravity() / (v_scaled * v_scaled))); } else { r_gravity = Vector2(); diff --git a/servers/physics_2d/godot_body_2d.cpp b/servers/physics_2d/godot_body_2d.cpp index 90124cd991..4422be959a 100644 --- a/servers/physics_2d/godot_body_2d.cpp +++ b/servers/physics_2d/godot_body_2d.cpp @@ -65,10 +65,10 @@ void GodotBody2D::update_mass_properties() { real_t area = get_shape_aabb(i).get_area(); - real_t mass = area * this->mass / total_area; + real_t mass_new = area * mass / total_area; // NOTE: we assume that the shape origin is also its center of mass. - center_of_mass_local += mass * get_shape_transform(i).get_origin(); + center_of_mass_local += mass_new * get_shape_transform(i).get_origin(); } center_of_mass_local /= mass; @@ -90,12 +90,12 @@ void GodotBody2D::update_mass_properties() { continue; } - real_t mass = area * this->mass / total_area; + real_t mass_new = area * mass / total_area; Transform2D mtx = get_shape_transform(i); Vector2 scale = mtx.get_scale(); Vector2 shape_origin = mtx.get_origin() - center_of_mass_local; - inertia += shape->get_moment_of_inertia(mass, scale) + mass * shape_origin.length_squared(); + inertia += shape->get_moment_of_inertia(mass_new, scale) + mass_new * shape_origin.length_squared(); } } @@ -578,14 +578,14 @@ void GodotBody2D::integrate_forces(real_t p_step) { damp = 0; } - real_t angular_damp = 1.0 - p_step * total_angular_damp; + real_t angular_damp_new = 1.0 - p_step * total_angular_damp; - if (angular_damp < 0) { // reached zero in the given time - angular_damp = 0; + if (angular_damp_new < 0) { // reached zero in the given time + angular_damp_new = 0; } linear_velocity *= damp; - angular_velocity *= angular_damp; + angular_velocity *= angular_damp_new; linear_velocity += _inv_mass * force * p_step; angular_velocity += _inv_inertia * torque * p_step; diff --git a/servers/physics_2d/godot_joints_2d.cpp b/servers/physics_2d/godot_joints_2d.cpp index 0c21b08ea9..34eb66500d 100644 --- a/servers/physics_2d/godot_joints_2d.cpp +++ b/servers/physics_2d/godot_joints_2d.cpp @@ -436,13 +436,13 @@ void GodotDampedSpringJoint2D::solve(real_t p_step) { // not 100% certain this is derived correctly, though it makes sense real_t v_damp = -vrn * v_coef; target_vrn = vrn + v_damp; - Vector2 j = n * v_damp * n_mass; + Vector2 j_new = n * v_damp * n_mass; if (dynamic_A) { - A->apply_impulse(-j, rA); + A->apply_impulse(-j_new, rA); } if (dynamic_B) { - B->apply_impulse(j, rB); + B->apply_impulse(j_new, rB); } } diff --git a/servers/physics_2d/godot_shape_2d.cpp b/servers/physics_2d/godot_shape_2d.cpp index 72ade3757b..da414ae233 100644 --- a/servers/physics_2d/godot_shape_2d.cpp +++ b/servers/physics_2d/godot_shape_2d.cpp @@ -225,16 +225,16 @@ void GodotSegmentShape2D::set_data(const Variant &p_data) { b = r.size; n = (b - a).orthogonal(); - Rect2 aabb; - aabb.position = a; - aabb.expand_to(b); - if (aabb.size.x == 0) { - aabb.size.x = 0.001; + Rect2 aabb_new; + aabb_new.position = a; + aabb_new.expand_to(b); + if (aabb_new.size.x == 0) { + aabb_new.size.x = 0.001; } - if (aabb.size.y == 0) { - aabb.size.y = 0.001; + if (aabb_new.size.y == 0) { + aabb_new.size.y = 0.001; } - configure(aabb); + configure(aabb_new); } Variant GodotSegmentShape2D::get_data() const { @@ -564,13 +564,13 @@ bool GodotConvexPolygonShape2D::intersect_segment(const Vector2 &p_begin, const real_t GodotConvexPolygonShape2D::get_moment_of_inertia(real_t p_mass, const Size2 &p_scale) const { ERR_FAIL_COND_V_MSG(point_count == 0, 0, "Convex polygon shape has no points."); - Rect2 aabb; - aabb.position = points[0].pos * p_scale; + Rect2 aabb_new; + aabb_new.position = points[0].pos * p_scale; for (int i = 0; i < point_count; i++) { - aabb.expand_to(points[i].pos * p_scale); + aabb_new.expand_to(points[i].pos * p_scale); } - return p_mass * aabb.size.dot(aabb.size) / 12.0; + return p_mass * aabb_new.size.dot(aabb_new.size) / 12.0; } void GodotConvexPolygonShape2D::set_data(const Variant &p_data) { @@ -620,13 +620,13 @@ void GodotConvexPolygonShape2D::set_data(const Variant &p_data) { } ERR_FAIL_COND(point_count == 0); - Rect2 aabb; - aabb.position = points[0].pos; + Rect2 aabb_new; + aabb_new.position = points[0].pos; for (int i = 1; i < point_count; i++) { - aabb.expand_to(points[i].pos); + aabb_new.expand_to(points[i].pos); } - configure(aabb); + configure(aabb_new); } Variant GodotConvexPolygonShape2D::get_data() const { @@ -705,18 +705,18 @@ bool GodotConcavePolygonShape2D::intersect_segment(const Vector2 &p_begin, const stack[0] = 0; while (true) { uint32_t node = stack[level] & NODE_IDX_MASK; - const BVH &bvh = bvhptr[node]; + const BVH &bvh2 = bvhptr[node]; bool done = false; switch (stack[level] >> VISITED_BIT_SHIFT) { case TEST_AABB_BIT: { - bool valid = bvh.aabb.intersects_segment(p_begin, p_end); + bool valid = bvh2.aabb.intersects_segment(p_begin, p_end); if (!valid) { stack[level] = (VISIT_DONE_BIT << VISITED_BIT_SHIFT) | node; } else { - if (bvh.left < 0) { - const Segment &s = segmentptr[bvh.right]; + if (bvh2.left < 0) { + const Segment &s = segmentptr[bvh2.right]; Vector2 a = pointptr[s.points[0]]; Vector2 b = pointptr[s.points[1]]; @@ -742,13 +742,13 @@ bool GodotConcavePolygonShape2D::intersect_segment(const Vector2 &p_begin, const continue; case VISIT_LEFT_BIT: { stack[level] = (VISIT_RIGHT_BIT << VISITED_BIT_SHIFT) | node; - stack[level + 1] = bvh.left | TEST_AABB_BIT; + stack[level + 1] = bvh2.left | TEST_AABB_BIT; level++; } continue; case VISIT_RIGHT_BIT: { stack[level] = (VISIT_DONE_BIT << VISITED_BIT_SHIFT) | node; - stack[level + 1] = bvh.right | TEST_AABB_BIT; + stack[level + 1] = bvh2.right | TEST_AABB_BIT; level++; } continue; @@ -822,7 +822,7 @@ void GodotConcavePolygonShape2D::set_data(const Variant &p_data) { ERR_FAIL_COND(p_data.get_type() != Variant::PACKED_VECTOR2_ARRAY && p_data.get_type() != Variant::PACKED_FLOAT32_ARRAY); #endif - Rect2 aabb; + Rect2 aabb_new; if (p_data.get_type() == Variant::PACKED_VECTOR2_ARRAY) { Vector<Vector2> p2arr = p_data; @@ -835,7 +835,7 @@ void GodotConcavePolygonShape2D::set_data(const Variant &p_data) { bvh_depth = 1; if (len == 0) { - configure(aabb); + configure(aabb_new); return; } @@ -868,9 +868,9 @@ void GodotConcavePolygonShape2D::set_data(const Variant &p_data) { } points.resize(pointmap.size()); - aabb.position = pointmap.begin()->key; + aabb_new.position = pointmap.begin()->key; for (const KeyValue<Point2, int> &E : pointmap) { - aabb.expand_to(E.key); + aabb_new.expand_to(E.key); points.write[E.value] = E.key; } @@ -889,7 +889,7 @@ void GodotConcavePolygonShape2D::set_data(const Variant &p_data) { //dictionary with arrays } - configure(aabb); + configure(aabb_new); } Variant GodotConcavePolygonShape2D::get_data() const { @@ -937,17 +937,17 @@ void GodotConcavePolygonShape2D::cull(const Rect2 &p_local_aabb, QueryCallback p stack[0] = 0; while (true) { uint32_t node = stack[level] & NODE_IDX_MASK; - const BVH &bvh = bvhptr[node]; + const BVH &bvh2 = bvhptr[node]; switch (stack[level] >> VISITED_BIT_SHIFT) { case TEST_AABB_BIT: { - bool valid = p_local_aabb.intersects(bvh.aabb); + bool valid = p_local_aabb.intersects(bvh2.aabb); if (!valid) { stack[level] = (VISIT_DONE_BIT << VISITED_BIT_SHIFT) | node; } else { - if (bvh.left < 0) { - const Segment &s = segmentptr[bvh.right]; + if (bvh2.left < 0) { + const Segment &s = segmentptr[bvh2.right]; Vector2 a = pointptr[s.points[0]]; Vector2 b = pointptr[s.points[1]]; @@ -966,13 +966,13 @@ void GodotConcavePolygonShape2D::cull(const Rect2 &p_local_aabb, QueryCallback p continue; case VISIT_LEFT_BIT: { stack[level] = (VISIT_RIGHT_BIT << VISITED_BIT_SHIFT) | node; - stack[level + 1] = bvh.left | TEST_AABB_BIT; + stack[level + 1] = bvh2.left | TEST_AABB_BIT; level++; } continue; case VISIT_RIGHT_BIT: { stack[level] = (VISIT_DONE_BIT << VISITED_BIT_SHIFT) | node; - stack[level + 1] = bvh.right | TEST_AABB_BIT; + stack[level + 1] = bvh2.right | TEST_AABB_BIT; level++; } continue; diff --git a/servers/physics_3d/godot_area_3d.cpp b/servers/physics_3d/godot_area_3d.cpp index 9765d0bf58..d4d3b3e6aa 100644 --- a/servers/physics_3d/godot_area_3d.cpp +++ b/servers/physics_3d/godot_area_3d.cpp @@ -333,12 +333,12 @@ void GodotArea3D::call_queries() { void GodotArea3D::compute_gravity(const Vector3 &p_position, Vector3 &r_gravity) const { if (is_gravity_point()) { - const real_t gravity_distance_scale = get_gravity_distance_scale(); + const real_t gr_distance_scale = get_gravity_distance_scale(); Vector3 v = get_transform().xform(get_gravity_vector()) - p_position; - if (gravity_distance_scale > 0) { + if (gr_distance_scale > 0) { const real_t v_length = v.length(); if (v_length > 0) { - const real_t v_scaled = v_length * gravity_distance_scale; + const real_t v_scaled = v_length * gr_distance_scale; r_gravity = (v.normalized() * (get_gravity() / (v_scaled * v_scaled))); } else { r_gravity = Vector3(); diff --git a/servers/physics_3d/godot_body_3d.cpp b/servers/physics_3d/godot_body_3d.cpp index 19f065c319..cec233d95b 100644 --- a/servers/physics_3d/godot_body_3d.cpp +++ b/servers/physics_3d/godot_body_3d.cpp @@ -78,10 +78,10 @@ void GodotBody3D::update_mass_properties() { real_t area = get_shape_area(i); - real_t mass = area * this->mass / total_area; + real_t mass_new = area * mass / total_area; // NOTE: we assume that the shape origin is also its center of mass. - center_of_mass_local += mass * get_shape_transform(i).origin; + center_of_mass_local += mass_new * get_shape_transform(i).origin; } center_of_mass_local /= mass; @@ -108,9 +108,9 @@ void GodotBody3D::update_mass_properties() { const GodotShape3D *shape = get_shape(i); - real_t mass = area * this->mass / total_area; + real_t mass_new = area * mass / total_area; - Basis shape_inertia_tensor = Basis::from_scale(shape->get_moment_of_inertia(mass)); + Basis shape_inertia_tensor = Basis::from_scale(shape->get_moment_of_inertia(mass_new)); Transform3D shape_transform = get_shape_transform(i); Basis shape_basis = shape_transform.basis.orthonormalized(); @@ -637,14 +637,14 @@ void GodotBody3D::integrate_forces(real_t p_step) { damp = 0; } - real_t angular_damp = 1.0 - p_step * total_angular_damp; + real_t angular_damp_new = 1.0 - p_step * total_angular_damp; - if (angular_damp < 0) { // reached zero in the given time - angular_damp = 0; + if (angular_damp_new < 0) { // reached zero in the given time + angular_damp_new = 0; } linear_velocity *= damp; - angular_velocity *= angular_damp; + angular_velocity *= angular_damp_new; linear_velocity += _inv_mass * force * p_step; angular_velocity += _inv_inertia_tensor.xform(torque) * p_step; @@ -707,27 +707,27 @@ void GodotBody3D::integrate_velocities(real_t p_step) { Vector3 total_angular_velocity = angular_velocity + biased_angular_velocity; real_t ang_vel = total_angular_velocity.length(); - Transform3D transform = get_transform(); + Transform3D transform_new = get_transform(); if (!Math::is_zero_approx(ang_vel)) { Vector3 ang_vel_axis = total_angular_velocity / ang_vel; Basis rot(ang_vel_axis, ang_vel * p_step); Basis identity3(1, 0, 0, 0, 1, 0, 0, 0, 1); - transform.origin += ((identity3 - rot) * transform.basis).xform(center_of_mass_local); - transform.basis = rot * transform.basis; - transform.orthonormalize(); + transform_new.origin += ((identity3 - rot) * transform_new.basis).xform(center_of_mass_local); + transform_new.basis = rot * transform_new.basis; + transform_new.orthonormalize(); } Vector3 total_linear_velocity = linear_velocity + biased_linear_velocity; /*for(int i=0;i<3;i++) { if (axis_lock&(1<<i)) { - transform.origin[i]=0.0; + transform_new.origin[i]=0.0; } }*/ - transform.origin += total_linear_velocity * p_step; + transform_new.origin += total_linear_velocity * p_step; - _set_transform(transform); + _set_transform(transform_new); _set_inv_transform(get_transform().inverse()); _update_transform_dependent(); diff --git a/servers/physics_3d/godot_shape_3d.cpp b/servers/physics_3d/godot_shape_3d.cpp index 5574be20b7..e051c688fa 100644 --- a/servers/physics_3d/godot_shape_3d.cpp +++ b/servers/physics_3d/godot_shape_3d.cpp @@ -411,9 +411,9 @@ void GodotBoxShape3D::get_supports(const Vector3 &p_normal, int p_max, Vector3 * } bool GodotBoxShape3D::intersect_segment(const Vector3 &p_begin, const Vector3 &p_end, Vector3 &r_result, Vector3 &r_normal, bool p_hit_back_faces) const { - AABB aabb(-half_extents, half_extents * 2.0); + AABB aabb_ext(-half_extents, half_extents * 2.0); - return aabb.intersects_segment(p_begin, p_end, &r_result, &r_normal); + return aabb_ext.intersects_segment(p_begin, p_end, &r_result, &r_normal); } bool GodotBoxShape3D::intersect_point(const Vector3 &p_point) const { @@ -1259,14 +1259,14 @@ Vector3 GodotConcavePolygonShape3D::get_support(const Vector3 &p_normal) const { } void GodotConcavePolygonShape3D::_cull_segment(int p_idx, _SegmentCullParams *p_params) const { - const BVH *bvh = &p_params->bvh[p_idx]; + const BVH *params_bvh = &p_params->bvh[p_idx]; - if (!bvh->aabb.intersects_segment(p_params->from, p_params->to)) { + if (!params_bvh->aabb.intersects_segment(p_params->from, p_params->to)) { return; } - if (bvh->face_index >= 0) { - const Face *f = &p_params->faces[bvh->face_index]; + if (params_bvh->face_index >= 0) { + const Face *f = &p_params->faces[params_bvh->face_index]; GodotFaceShape3D *face = p_params->face; face->normal = f->normal; face->vertex[0] = p_params->vertices[f->indices[0]]; @@ -1285,11 +1285,11 @@ void GodotConcavePolygonShape3D::_cull_segment(int p_idx, _SegmentCullParams *p_ } } } else { - if (bvh->left >= 0) { - _cull_segment(bvh->left, p_params); + if (params_bvh->left >= 0) { + _cull_segment(params_bvh->left, p_params); } - if (bvh->right >= 0) { - _cull_segment(bvh->right, p_params); + if (params_bvh->right >= 0) { + _cull_segment(params_bvh->right, p_params); } } } @@ -1339,14 +1339,14 @@ Vector3 GodotConcavePolygonShape3D::get_closest_point_to(const Vector3 &p_point) } bool GodotConcavePolygonShape3D::_cull(int p_idx, _CullParams *p_params) const { - const BVH *bvh = &p_params->bvh[p_idx]; + const BVH *params_bvh = &p_params->bvh[p_idx]; - if (!p_params->aabb.intersects(bvh->aabb)) { + if (!p_params->aabb.intersects(params_bvh->aabb)) { return false; } - if (bvh->face_index >= 0) { - const Face *f = &p_params->faces[bvh->face_index]; + if (params_bvh->face_index >= 0) { + const Face *f = &p_params->faces[params_bvh->face_index]; GodotFaceShape3D *face = p_params->face; face->normal = f->normal; face->vertex[0] = p_params->vertices[f->indices[0]]; @@ -1356,14 +1356,14 @@ bool GodotConcavePolygonShape3D::_cull(int p_idx, _CullParams *p_params) const { return true; } } else { - if (bvh->left >= 0) { - if (_cull(bvh->left, p_params)) { + if (params_bvh->left >= 0) { + if (_cull(params_bvh->left, p_params)) { return true; } } - if (bvh->right >= 0) { - if (_cull(bvh->right, p_params)) { + if (params_bvh->right >= 0) { + if (_cull(params_bvh->right, p_params)) { return true; } } @@ -1919,14 +1919,14 @@ Vector3 GodotHeightMapShape3D::get_closest_point_to(const Vector3 &p_point) cons } void GodotHeightMapShape3D::_get_cell(const Vector3 &p_point, int &r_x, int &r_y, int &r_z) const { - const AABB &aabb = get_aabb(); + const AABB &shape_aabb = get_aabb(); - Vector3 pos_local = aabb.position + local_origin; + Vector3 pos_local = shape_aabb.position + local_origin; Vector3 clamped_point(p_point); - clamped_point.x = CLAMP(p_point.x, pos_local.x, pos_local.x + aabb.size.x); - clamped_point.y = CLAMP(p_point.y, pos_local.y, pos_local.y + aabb.size.y); - clamped_point.z = CLAMP(p_point.z, pos_local.z, pos_local.x + aabb.size.z); + clamped_point.x = CLAMP(p_point.x, pos_local.x, pos_local.x + shape_aabb.size.x); + clamped_point.y = CLAMP(p_point.y, pos_local.y, pos_local.y + shape_aabb.size.y); + clamped_point.z = CLAMP(p_point.z, pos_local.z, pos_local.x + shape_aabb.size.z); r_x = (clamped_point.x < 0.0) ? (clamped_point.x - 0.5) : (clamped_point.x + 0.5); r_y = (clamped_point.y < 0.0) ? (clamped_point.y - 0.5) : (clamped_point.y + 0.5); @@ -2070,19 +2070,19 @@ void GodotHeightMapShape3D::_setup(const Vector<real_t> &p_heights, int p_width, depth = p_depth; // Initialize aabb. - AABB aabb; - aabb.position = Vector3(0.0, p_min_height, 0.0); - aabb.size = Vector3(p_width - 1, p_max_height - p_min_height, p_depth - 1); + AABB aabb_new; + aabb_new.position = Vector3(0.0, p_min_height, 0.0); + aabb_new.size = Vector3(p_width - 1, p_max_height - p_min_height, p_depth - 1); // Initialize origin as the aabb center. - local_origin = aabb.position + 0.5 * aabb.size; + local_origin = aabb_new.position + 0.5 * aabb_new.size; local_origin.y = 0.0; - aabb.position -= local_origin; + aabb_new.position -= local_origin; _build_accelerator(); - configure(aabb); + configure(aabb_new); } void GodotHeightMapShape3D::set_data(const Variant &p_data) { @@ -2093,11 +2093,11 @@ void GodotHeightMapShape3D::set_data(const Variant &p_data) { ERR_FAIL_COND(!d.has("depth")); ERR_FAIL_COND(!d.has("heights")); - int width = d["width"]; - int depth = d["depth"]; + int width_new = d["width"]; + int depth_new = d["depth"]; - ERR_FAIL_COND(width <= 0.0); - ERR_FAIL_COND(depth <= 0.0); + ERR_FAIL_COND(width_new <= 0.0); + ERR_FAIL_COND(depth_new <= 0.0); Variant heights_variant = d["heights"]; Vector<real_t> heights_buffer; @@ -2151,10 +2151,10 @@ void GodotHeightMapShape3D::set_data(const Variant &p_data) { ERR_FAIL_COND(min_height > max_height); - ERR_FAIL_COND(heights_buffer.size() != (width * depth)); + ERR_FAIL_COND(heights_buffer.size() != (width_new * depth_new)); // If specified, min and max height will be used as precomputed values. - _setup(heights_buffer, width, depth, min_height, max_height); + _setup(heights_buffer, width_new, depth_new, min_height, max_height); } Variant GodotHeightMapShape3D::get_data() const { @@ -2162,9 +2162,9 @@ Variant GodotHeightMapShape3D::get_data() const { d["width"] = width; d["depth"] = depth; - const AABB &aabb = get_aabb(); - d["min_height"] = aabb.position.y; - d["max_height"] = aabb.position.y + aabb.size.y; + const AABB &shape_aabb = get_aabb(); + d["min_height"] = shape_aabb.position.y; + d["max_height"] = shape_aabb.position.y + shape_aabb.size.y; d["heights"] = heights; diff --git a/servers/rendering/renderer_canvas_cull.cpp b/servers/rendering/renderer_canvas_cull.cpp index c5818d9290..ffd8f695c6 100644 --- a/servers/rendering/renderer_canvas_cull.cpp +++ b/servers/rendering/renderer_canvas_cull.cpp @@ -114,16 +114,16 @@ void _mark_ysort_dirty(RendererCanvasCull::Item *ysort_owner, RID_Owner<Renderer } while (ysort_owner && ysort_owner->sort_y); } -void RendererCanvasCull::_attach_canvas_item_for_draw(RendererCanvasCull::Item *ci, RendererCanvasCull::Item *p_canvas_clip, RendererCanvasRender::Item **z_list, RendererCanvasRender::Item **z_last_list, const Transform2D &xform, const Rect2 &p_clip_rect, Rect2 global_rect, const Color &modulate, int p_z, RendererCanvasCull::Item *p_material_owner, bool use_canvas_group, RendererCanvasRender::Item *canvas_group_from, const Transform2D &p_xform) { +void RendererCanvasCull::_attach_canvas_item_for_draw(RendererCanvasCull::Item *ci, RendererCanvasCull::Item *p_canvas_clip, RendererCanvasRender::Item **r_z_list, RendererCanvasRender::Item **r_z_last_list, const Transform2D &xform, const Rect2 &p_clip_rect, Rect2 global_rect, const Color &modulate, int p_z, RendererCanvasCull::Item *p_material_owner, bool p_use_canvas_group, RendererCanvasRender::Item *canvas_group_from, const Transform2D &p_xform) { if (ci->copy_back_buffer) { ci->copy_back_buffer->screen_rect = xform.xform(ci->copy_back_buffer->rect).intersection(p_clip_rect); } - if (use_canvas_group) { + if (p_use_canvas_group) { int zidx = p_z - RS::CANVAS_ITEM_Z_MIN; if (canvas_group_from == nullptr) { // no list before processing this item, means must put stuff in group from the beginning of list. - canvas_group_from = z_list[zidx]; + canvas_group_from = r_z_list[zidx]; } else { // there was a list before processing, so begin group from this one. canvas_group_from = canvas_group_from->next; @@ -198,13 +198,13 @@ void RendererCanvasCull::_attach_canvas_item_for_draw(RendererCanvasCull::Item * int zidx = p_z - RS::CANVAS_ITEM_Z_MIN; - if (z_last_list[zidx]) { - z_last_list[zidx]->next = ci; - z_last_list[zidx] = ci; + if (r_z_last_list[zidx]) { + r_z_last_list[zidx]->next = ci; + r_z_last_list[zidx] = ci; } else { - z_list[zidx] = ci; - z_last_list[zidx] = ci; + r_z_list[zidx] = ci; + r_z_last_list[zidx] = ci; } ci->z_final = p_z; @@ -223,7 +223,7 @@ void RendererCanvasCull::_attach_canvas_item_for_draw(RendererCanvasCull::Item * } } -void RendererCanvasCull::_cull_canvas_item(Item *p_canvas_item, const Transform2D &p_transform, const Rect2 &p_clip_rect, const Color &p_modulate, int p_z, RendererCanvasRender::Item **z_list, RendererCanvasRender::Item **z_last_list, Item *p_canvas_clip, Item *p_material_owner, bool allow_y_sort) { +void RendererCanvasCull::_cull_canvas_item(Item *p_canvas_item, const Transform2D &p_transform, const Rect2 &p_clip_rect, const Color &p_modulate, int p_z, RendererCanvasRender::Item **r_z_list, RendererCanvasRender::Item **r_z_last_list, Item *p_canvas_clip, Item *p_material_owner, bool allow_y_sort) { Item *ci = p_canvas_item; if (!ci->visible) { @@ -313,38 +313,38 @@ void RendererCanvasCull::_cull_canvas_item(Item *p_canvas_item, const Transform2 sorter.sort(child_items, child_item_count); for (i = 0; i < child_item_count; i++) { - _cull_canvas_item(child_items[i], xform * child_items[i]->ysort_xform, p_clip_rect, modulate, child_items[i]->ysort_parent_abs_z_index, z_list, z_last_list, (Item *)ci->final_clip_owner, (Item *)child_items[i]->material_owner, false); + _cull_canvas_item(child_items[i], xform * child_items[i]->ysort_xform, p_clip_rect, modulate, child_items[i]->ysort_parent_abs_z_index, r_z_list, r_z_last_list, (Item *)ci->final_clip_owner, (Item *)child_items[i]->material_owner, false); } } else { RendererCanvasRender::Item *canvas_group_from = nullptr; bool use_canvas_group = ci->canvas_group != nullptr && (ci->canvas_group->fit_empty || ci->commands != nullptr); if (use_canvas_group) { int zidx = p_z - RS::CANVAS_ITEM_Z_MIN; - canvas_group_from = z_last_list[zidx]; + canvas_group_from = r_z_last_list[zidx]; } - _attach_canvas_item_for_draw(ci, p_canvas_clip, z_list, z_last_list, xform, p_clip_rect, global_rect, modulate, p_z, p_material_owner, use_canvas_group, canvas_group_from, xform); + _attach_canvas_item_for_draw(ci, p_canvas_clip, r_z_list, r_z_last_list, xform, p_clip_rect, global_rect, modulate, p_z, p_material_owner, use_canvas_group, canvas_group_from, xform); } } else { RendererCanvasRender::Item *canvas_group_from = nullptr; bool use_canvas_group = ci->canvas_group != nullptr && (ci->canvas_group->fit_empty || ci->commands != nullptr); if (use_canvas_group) { int zidx = p_z - RS::CANVAS_ITEM_Z_MIN; - canvas_group_from = z_last_list[zidx]; + canvas_group_from = r_z_last_list[zidx]; } for (int i = 0; i < child_item_count; i++) { if (!child_items[i]->behind && !use_canvas_group) { continue; } - _cull_canvas_item(child_items[i], xform, p_clip_rect, modulate, p_z, z_list, z_last_list, (Item *)ci->final_clip_owner, p_material_owner, true); + _cull_canvas_item(child_items[i], xform, p_clip_rect, modulate, p_z, r_z_list, r_z_last_list, (Item *)ci->final_clip_owner, p_material_owner, true); } - _attach_canvas_item_for_draw(ci, p_canvas_clip, z_list, z_last_list, xform, p_clip_rect, global_rect, modulate, p_z, p_material_owner, use_canvas_group, canvas_group_from, xform); + _attach_canvas_item_for_draw(ci, p_canvas_clip, r_z_list, r_z_last_list, xform, p_clip_rect, global_rect, modulate, p_z, p_material_owner, use_canvas_group, canvas_group_from, xform); for (int i = 0; i < child_item_count; i++) { if (child_items[i]->behind || use_canvas_group) { continue; } - _cull_canvas_item(child_items[i], xform, p_clip_rect, modulate, p_z, z_list, z_last_list, (Item *)ci->final_clip_owner, p_material_owner, true); + _cull_canvas_item(child_items[i], xform, p_clip_rect, modulate, p_z, r_z_list, r_z_last_list, (Item *)ci->final_clip_owner, p_material_owner, true); } } } diff --git a/servers/rendering/renderer_canvas_cull.h b/servers/rendering/renderer_canvas_cull.h index 0d6a4006f8..7a01fad9de 100644 --- a/servers/rendering/renderer_canvas_cull.h +++ b/servers/rendering/renderer_canvas_cull.h @@ -176,11 +176,11 @@ public: PagedAllocator<Item::VisibilityNotifierData> visibility_notifier_allocator; SelfList<Item::VisibilityNotifierData>::List visibility_notifier_list; - _FORCE_INLINE_ void _attach_canvas_item_for_draw(Item *ci, Item *p_canvas_clip, RendererCanvasRender::Item **z_list, RendererCanvasRender::Item **z_last_list, const Transform2D &xform, const Rect2 &p_clip_rect, Rect2 global_rect, const Color &modulate, int p_z, RendererCanvasCull::Item *p_material_owner, bool use_canvas_group, RendererCanvasRender::Item *canvas_group_from, const Transform2D &p_xform); + _FORCE_INLINE_ void _attach_canvas_item_for_draw(Item *ci, Item *p_canvas_clip, RendererCanvasRender::Item **r_z_list, RendererCanvasRender::Item **r_z_last_list, const Transform2D &xform, const Rect2 &p_clip_rect, Rect2 global_rect, const Color &modulate, int p_z, RendererCanvasCull::Item *p_material_owner, bool p_use_canvas_group, RendererCanvasRender::Item *canvas_group_from, const Transform2D &p_xform); private: void _render_canvas_item_tree(RID p_to_render_target, Canvas::ChildItem *p_child_items, int p_child_item_count, Item *p_canvas_item, const Transform2D &p_transform, const Rect2 &p_clip_rect, const Color &p_modulate, RendererCanvasRender::Light *p_lights, RendererCanvasRender::Light *p_directional_lights, RS::CanvasItemTextureFilter p_default_filter, RS::CanvasItemTextureRepeat p_default_repeat, bool p_snap_2d_vertices_to_pixel); - void _cull_canvas_item(Item *p_canvas_item, const Transform2D &p_transform, const Rect2 &p_clip_rect, const Color &p_modulate, int p_z, RendererCanvasRender::Item **z_list, RendererCanvasRender::Item **z_last_list, Item *p_canvas_clip, Item *p_material_owner, bool allow_y_sort); + void _cull_canvas_item(Item *p_canvas_item, const Transform2D &p_transform, const Rect2 &p_clip_rect, const Color &p_modulate, int p_z, RendererCanvasRender::Item **r_z_list, RendererCanvasRender::Item **r_z_last_list, Item *p_canvas_clip, Item *p_material_owner, bool allow_y_sort); RendererCanvasRender::Item **z_list; RendererCanvasRender::Item **z_last_list; diff --git a/servers/rendering/renderer_rd/renderer_scene_render_rd.cpp b/servers/rendering/renderer_rd/renderer_scene_render_rd.cpp index 6157d7d840..061263ef76 100644 --- a/servers/rendering/renderer_rd/renderer_scene_render_rd.cpp +++ b/servers/rendering/renderer_rd/renderer_scene_render_rd.cpp @@ -1279,8 +1279,8 @@ TypedArray<Image> RendererSceneRenderRD::bake_render_uv2(RID p_base, const Typed //RID sampled_light; - RenderGeometryInstance *gi = geometry_instance_create(p_base); - ERR_FAIL_NULL_V(gi, TypedArray<Image>()); + RenderGeometryInstance *gi_inst = geometry_instance_create(p_base); + ERR_FAIL_NULL_V(gi_inst, TypedArray<Image>()); uint32_t sc = RSG::mesh_storage->mesh_get_surface_count(p_base); Vector<RID> materials; @@ -1292,15 +1292,15 @@ TypedArray<Image> RendererSceneRenderRD::bake_render_uv2(RID p_base, const Typed } } - gi->set_surface_materials(materials); + gi_inst->set_surface_materials(materials); if (cull_argument.size() == 0) { cull_argument.push_back(nullptr); } - cull_argument[0] = gi; + cull_argument[0] = gi_inst; _render_uv2(cull_argument, fb, Rect2i(0, 0, p_image_size.width, p_image_size.height)); - geometry_instance_free(gi); + geometry_instance_free(gi_inst); TypedArray<Image> ret; diff --git a/servers/rendering/rendering_device_binds.h b/servers/rendering/rendering_device_binds.h index a56b7eb241..d95b46933c 100644 --- a/servers/rendering/rendering_device_binds.h +++ b/servers/rendering/rendering_device_binds.h @@ -407,10 +407,10 @@ protected: List<Variant> keys; p_versions.get_key_list(&keys); for (const Variant &E : keys) { - StringName name = E; + StringName vname = E; Ref<RDShaderSPIRV> bc = p_versions[E]; ERR_CONTINUE(bc.is_null()); - versions[name] = bc; + versions[vname] = bc; } emit_changed(); diff --git a/servers/rendering/shader_compiler.cpp b/servers/rendering/shader_compiler.cpp index 1d83cc9de7..54cc7a011a 100644 --- a/servers/rendering/shader_compiler.cpp +++ b/servers/rendering/shader_compiler.cpp @@ -1369,11 +1369,11 @@ Error ShaderCompiler::compile(RS::ShaderMode p_mode, const String &p_code, Ident HashMap<String, Vector<String>> includes; includes[""] = Vector<String>(); Vector<String> include_stack; - Vector<String> shader = p_code.split("\n"); + Vector<String> shader_lines = p_code.split("\n"); // Reconstruct the files. - for (int i = 0; i < shader.size(); i++) { - String l = shader[i]; + for (int i = 0; i < shader_lines.size(); i++) { + String l = shader_lines[i]; if (l.begins_with("@@>")) { String inc_path = l.replace_first("@@>", ""); diff --git a/thirdparty/misc/patches/polypartition-hole.patch b/thirdparty/misc/patches/polypartition-hole.patch new file mode 100644 index 0000000000..2fcb5d1928 --- /dev/null +++ b/thirdparty/misc/patches/polypartition-hole.patch @@ -0,0 +1,15 @@ +diff --git a/thirdparty/misc/polypartition.h b/thirdparty/misc/polypartition.h +index fae7909079..c084bdf74c 100644 +--- a/thirdparty/misc/polypartition.h ++++ b/thirdparty/misc/polypartition.h +@@ -71,8 +71,8 @@ class TPPLPoly { + return hole; + } + +- void SetHole(bool hole) { +- this->hole = hole; ++ void SetHole(bool p_hole) { ++ this->hole = p_hole; + } + + TPPLPoint &GetPoint(long i) { diff --git a/thirdparty/misc/polypartition.h b/thirdparty/misc/polypartition.h index fae7909079..c084bdf74c 100644 --- a/thirdparty/misc/polypartition.h +++ b/thirdparty/misc/polypartition.h @@ -71,8 +71,8 @@ class TPPLPoly { return hole; } - void SetHole(bool hole) { - this->hole = hole; + void SetHole(bool p_hole) { + this->hole = p_hole; } TPPLPoint &GetPoint(long i) { |