diff options
-rw-r--r-- | core/io/image.cpp | 4 | ||||
-rw-r--r-- | core/io/image.h | 2 | ||||
-rw-r--r-- | core/math/a_star_grid_2d.cpp | 8 | ||||
-rw-r--r-- | core/math/a_star_grid_2d.h | 12 | ||||
-rw-r--r-- | scene/3d/occluder_instance_3d.cpp | 8 | ||||
-rw-r--r-- | scene/3d/occluder_instance_3d.h | 6 | ||||
-rw-r--r-- | scene/resources/rectangle_shape_2d.cpp | 8 | ||||
-rw-r--r-- | scene/resources/rectangle_shape_2d.h | 6 | ||||
-rw-r--r-- | scene/resources/tile_set.cpp | 8 | ||||
-rw-r--r-- | scene/resources/tile_set.h | 6 | ||||
-rw-r--r-- | scene/resources/visual_shader.cpp | 4 | ||||
-rw-r--r-- | scene/resources/visual_shader.h | 6 |
12 files changed, 39 insertions, 39 deletions
diff --git a/core/io/image.cpp b/core/io/image.cpp index 2d87523ca4..dee751eec5 100644 --- a/core/io/image.cpp +++ b/core/io/image.cpp @@ -416,8 +416,8 @@ int Image::get_height() const { return height; } -Vector2i Image::get_size() const { - return Vector2i(width, height); +Size2i Image::get_size() const { + return Size2i(width, height); } bool Image::has_mipmaps() const { diff --git a/core/io/image.h b/core/io/image.h index 9d415423be..fd264a7a38 100644 --- a/core/io/image.h +++ b/core/io/image.h @@ -209,7 +209,7 @@ private: public: int get_width() const; ///< Get image width int get_height() const; ///< Get image height - Vector2i get_size() const; + Size2i get_size() const; bool has_mipmaps() const; int get_mipmap_count() const; diff --git a/core/math/a_star_grid_2d.cpp b/core/math/a_star_grid_2d.cpp index 8db33bde6f..23d7e379ee 100644 --- a/core/math/a_star_grid_2d.cpp +++ b/core/math/a_star_grid_2d.cpp @@ -57,7 +57,7 @@ static real_t heuristic_chebyshev(const Vector2i &p_from, const Vector2i &p_to) static real_t (*heuristics[AStarGrid2D::HEURISTIC_MAX])(const Vector2i &, const Vector2i &) = { heuristic_manhattan, heuristic_euclidian, heuristic_octile, heuristic_chebyshev }; -void AStarGrid2D::set_size(const Vector2i &p_size) { +void AStarGrid2D::set_size(const Size2i &p_size) { ERR_FAIL_COND(p_size.x < 0 || p_size.y < 0); if (p_size != size) { size = p_size; @@ -65,7 +65,7 @@ void AStarGrid2D::set_size(const Vector2i &p_size) { } } -Vector2i AStarGrid2D::get_size() const { +Size2i AStarGrid2D::get_size() const { return size; } @@ -80,14 +80,14 @@ Vector2 AStarGrid2D::get_offset() const { return offset; } -void AStarGrid2D::set_cell_size(const Vector2 &p_cell_size) { +void AStarGrid2D::set_cell_size(const Size2 &p_cell_size) { if (!cell_size.is_equal_approx(p_cell_size)) { cell_size = p_cell_size; dirty = true; } } -Vector2 AStarGrid2D::get_cell_size() const { +Size2 AStarGrid2D::get_cell_size() const { return cell_size; } diff --git a/core/math/a_star_grid_2d.h b/core/math/a_star_grid_2d.h index 66312d10ac..bf6363aa01 100644 --- a/core/math/a_star_grid_2d.h +++ b/core/math/a_star_grid_2d.h @@ -58,9 +58,9 @@ public: }; private: - Vector2i size; + Size2i size; Vector2 offset; - Vector2 cell_size = Vector2(1, 1); + Size2 cell_size = Size2(1, 1); bool dirty = false; bool jumping_enabled = false; @@ -136,14 +136,14 @@ protected: GDVIRTUAL2RC(real_t, _compute_cost, Vector2i, Vector2i) public: - void set_size(const Vector2i &p_size); - Vector2i get_size() const; + void set_size(const Size2i &p_size); + Size2i get_size() const; void set_offset(const Vector2 &p_offset); Vector2 get_offset() const; - void set_cell_size(const Vector2 &p_cell_size); - Vector2 get_cell_size() const; + void set_cell_size(const Size2 &p_cell_size); + Size2 get_cell_size() const; void update(); diff --git a/scene/3d/occluder_instance_3d.cpp b/scene/3d/occluder_instance_3d.cpp index c1c309fdbe..015cb9a21d 100644 --- a/scene/3d/occluder_instance_3d.cpp +++ b/scene/3d/occluder_instance_3d.cpp @@ -186,21 +186,21 @@ ArrayOccluder3D::~ArrayOccluder3D() { ///////////////////////////////////////////////// -void QuadOccluder3D::set_size(const Vector2 &p_size) { +void QuadOccluder3D::set_size(const Size2 &p_size) { if (size == p_size) { return; } - size = p_size.max(Vector2()); + size = p_size.max(Size2()); _update(); } -Vector2 QuadOccluder3D::get_size() const { +Size2 QuadOccluder3D::get_size() const { return size; } void QuadOccluder3D::_update_arrays(PackedVector3Array &r_vertices, PackedInt32Array &r_indices) { - Vector2 _size = Vector2(size.x / 2.0f, size.y / 2.0f); + Size2 _size = Size2(size.x / 2.0f, size.y / 2.0f); r_vertices = { Vector3(-_size.x, -_size.y, 0), diff --git a/scene/3d/occluder_instance_3d.h b/scene/3d/occluder_instance_3d.h index 11d731b989..69a80e63fc 100644 --- a/scene/3d/occluder_instance_3d.h +++ b/scene/3d/occluder_instance_3d.h @@ -88,15 +88,15 @@ class QuadOccluder3D : public Occluder3D { GDCLASS(QuadOccluder3D, Occluder3D); private: - Vector2 size = Vector2(1.0f, 1.0f); + Size2 size = Vector2(1.0f, 1.0f); protected: virtual void _update_arrays(PackedVector3Array &r_vertices, PackedInt32Array &r_indices) override; static void _bind_methods(); public: - Vector2 get_size() const; - void set_size(const Vector2 &p_size); + Size2 get_size() const; + void set_size(const Size2 &p_size); QuadOccluder3D(); ~QuadOccluder3D(); diff --git a/scene/resources/rectangle_shape_2d.cpp b/scene/resources/rectangle_shape_2d.cpp index a64b262cb4..6ebf96db8e 100644 --- a/scene/resources/rectangle_shape_2d.cpp +++ b/scene/resources/rectangle_shape_2d.cpp @@ -41,7 +41,7 @@ void RectangleShape2D::_update_shape() { bool RectangleShape2D::_set(const StringName &p_name, const Variant &p_value) { if (p_name == "extents") { // Compatibility with Godot 3.x. // Convert to `size`, twice as big. - set_size((Vector2)p_value * 2); + set_size((Size2)p_value * 2); return true; } return false; @@ -57,13 +57,13 @@ bool RectangleShape2D::_get(const StringName &p_name, Variant &r_property) const } #endif // DISABLE_DEPRECATED -void RectangleShape2D::set_size(const Vector2 &p_size) { +void RectangleShape2D::set_size(const Size2 &p_size) { ERR_FAIL_COND_MSG(p_size.x < 0 || p_size.y < 0, "RectangleShape2D size cannot be negative."); size = p_size; _update_shape(); } -Vector2 RectangleShape2D::get_size() const { +Size2 RectangleShape2D::get_size() const { return size; } @@ -106,6 +106,6 @@ void RectangleShape2D::_bind_methods() { RectangleShape2D::RectangleShape2D() : Shape2D(PhysicsServer2D::get_singleton()->rectangle_shape_create()) { - size = Vector2(20, 20); + size = Size2(20, 20); _update_shape(); } diff --git a/scene/resources/rectangle_shape_2d.h b/scene/resources/rectangle_shape_2d.h index fa85aef428..9cc7b999be 100644 --- a/scene/resources/rectangle_shape_2d.h +++ b/scene/resources/rectangle_shape_2d.h @@ -36,7 +36,7 @@ class RectangleShape2D : public Shape2D { GDCLASS(RectangleShape2D, Shape2D); - Vector2 size; + Size2 size; void _update_shape(); protected: @@ -47,8 +47,8 @@ protected: #endif // DISABLE_DEPRECATED public: - void set_size(const Vector2 &p_size); - Vector2 get_size() const; + void set_size(const Size2 &p_size); + Size2 get_size() const; virtual void draw(const RID &p_to_rid, const Color &p_color) override; virtual Rect2 get_rect() const override; diff --git a/scene/resources/tile_set.cpp b/scene/resources/tile_set.cpp index 376b53b75c..9138a82ba8 100644 --- a/scene/resources/tile_set.cpp +++ b/scene/resources/tile_set.cpp @@ -118,7 +118,7 @@ void TileMapPattern::remove_cell(const Vector2i &p_coords, bool p_update_size) { pattern.erase(p_coords); if (p_update_size) { - size = Vector2i(); + size = Size2i(); for (const KeyValue<Vector2i, TileMapCell> &E : pattern) { size = size.max(E.key + Vector2i(1, 1)); } @@ -157,11 +157,11 @@ TypedArray<Vector2i> TileMapPattern::get_used_cells() const { return a; } -Vector2i TileMapPattern::get_size() const { +Size2i TileMapPattern::get_size() const { return size; } -void TileMapPattern::set_size(const Vector2i &p_size) { +void TileMapPattern::set_size(const Size2i &p_size) { for (const KeyValue<Vector2i, TileMapCell> &E : pattern) { Vector2i coords = E.key; if (p_size.x <= coords.x || p_size.y <= coords.y) { @@ -178,7 +178,7 @@ bool TileMapPattern::is_empty() const { }; void TileMapPattern::clear() { - size = Vector2i(); + size = Size2i(); pattern.clear(); emit_changed(); }; diff --git a/scene/resources/tile_set.h b/scene/resources/tile_set.h index 4c0823cdf2..e156679711 100644 --- a/scene/resources/tile_set.h +++ b/scene/resources/tile_set.h @@ -117,7 +117,7 @@ union TileMapCell { class TileMapPattern : public Resource { GDCLASS(TileMapPattern, Resource); - Vector2i size; + Size2i size; HashMap<Vector2i, TileMapCell> pattern; void _set_tile_data(const Vector<int> &p_data); @@ -140,8 +140,8 @@ public: TypedArray<Vector2i> get_used_cells() const; - Vector2i get_size() const; - void set_size(const Vector2i &p_size); + Size2i get_size() const; + void set_size(const Size2i &p_size); bool is_empty() const; void clear(); diff --git a/scene/resources/visual_shader.cpp b/scene/resources/visual_shader.cpp index 90f1a1bff1..0dad5d4be4 100644 --- a/scene/resources/visual_shader.cpp +++ b/scene/resources/visual_shader.cpp @@ -3855,11 +3855,11 @@ VisualShaderNodeUniform::VisualShaderNodeUniform() { ////////////// ResizeableBase -void VisualShaderNodeResizableBase::set_size(const Vector2 &p_size) { +void VisualShaderNodeResizableBase::set_size(const Size2 &p_size) { size = p_size; } -Vector2 VisualShaderNodeResizableBase::get_size() const { +Size2 VisualShaderNodeResizableBase::get_size() const { return size; } diff --git a/scene/resources/visual_shader.h b/scene/resources/visual_shader.h index 09a3917a16..d62c823791 100644 --- a/scene/resources/visual_shader.h +++ b/scene/resources/visual_shader.h @@ -612,15 +612,15 @@ class VisualShaderNodeResizableBase : public VisualShaderNode { GDCLASS(VisualShaderNodeResizableBase, VisualShaderNode); protected: - Vector2 size = Size2(0, 0); + Size2 size = Size2(0, 0); bool allow_v_resize = true; protected: static void _bind_methods(); public: - void set_size(const Vector2 &p_size); - Vector2 get_size() const; + void set_size(const Size2 &p_size); + Size2 get_size() const; bool is_allow_v_resize() const; void set_allow_v_resize(bool p_enabled); |