diff options
Diffstat (limited to '.github')
-rw-r--r-- | .github/FUNDING.yml | 2 | ||||
-rw-r--r-- | .github/workflows/android_builds.yml | 22 | ||||
-rw-r--r-- | .github/workflows/ios_builds.yml | 14 | ||||
-rw-r--r-- | .github/workflows/javascript_builds.disabled | 14 | ||||
-rw-r--r-- | .github/workflows/linux_builds.yml | 95 | ||||
-rw-r--r-- | .github/workflows/macos_builds.yml | 23 | ||||
-rw-r--r-- | .github/workflows/static_checks.yml | 4 | ||||
-rw-r--r-- | .github/workflows/windows_builds.yml | 39 |
8 files changed, 165 insertions, 48 deletions
diff --git a/.github/FUNDING.yml b/.github/FUNDING.yml deleted file mode 100644 index 0820ab175d..0000000000 --- a/.github/FUNDING.yml +++ /dev/null @@ -1,2 +0,0 @@ -patreon: godotengine -custom: https://godotengine.org/donate diff --git a/.github/workflows/android_builds.yml b/.github/workflows/android_builds.yml index 6b16c10b3e..3c1e6a6b72 100644 --- a/.github/workflows/android_builds.yml +++ b/.github/workflows/android_builds.yml @@ -1,9 +1,10 @@ -name: Android Builds +name: 🤖 Android Builds on: [push, pull_request] -# Global Cache Settings +# Global Settings env: GODOT_BASE_BRANCH: master + SCONSFLAGS: platform=android verbose=yes warnings=all werror=yes --jobs=2 SCONS_CACHE_LIMIT: 4096 jobs: @@ -26,14 +27,14 @@ jobs: - name: Configure dependencies run: | sudo apt-get install openjdk-8-jdk - echo "::set-env name=JAVA_HOME::usr/lib/jvm/java-8-openjdk-amd64" + echo 'JAVA_HOME=usr/lib/jvm/java-8-openjdk-amd64' >> $GITHUB_ENV - name: Install Android SDK and NDK run: | - echo "::set-env name=PATH::/usr/lib/jvm/java-8-openjdk-amd64/jre/bin:${PATH}" + echo '/usr/lib/jvm/java-8-openjdk-amd64/jre/bin' >> $GITHUB_PATH java -version - echo "::set-env name=ANDROID_HOME::$(pwd)/godot-dev/build-tools/android-sdk" - echo "::set-env name=ANDROID_NDK_ROOT::$(pwd)/godot-dev/build-tools/android-ndk" + echo "ANDROID_HOME=$(pwd)/godot-dev/build-tools/android-sdk" >> $GITHUB_ENV + echo "ANDROID_NDK_ROOT=$(pwd)/godot-dev/build-tools/android-ndk" >> $GITHUB_ENV misc/ci/android-tools-linux.sh source ~/.bashrc @@ -70,4 +71,11 @@ jobs: env: SCONS_CACHE: ${{github.workspace}}/.scons_cache/ run: | - scons -j2 verbose=yes warnings=all werror=yes platform=android target=release tools=no + scons target=release tools=no + ls -l bin/ + + - uses: actions/upload-artifact@v2 + with: + name: ${{ github.job }} + path: bin/* + retention-days: 14 diff --git a/.github/workflows/ios_builds.yml b/.github/workflows/ios_builds.yml index 0657a6cb18..80db5d68ce 100644 --- a/.github/workflows/ios_builds.yml +++ b/.github/workflows/ios_builds.yml @@ -1,9 +1,10 @@ -name: iOS Builds +name: 🍏 iOS Builds on: [push, pull_request] -# Global Cache Settings +# Global Settings env: GODOT_BASE_BRANCH: master + SCONSFLAGS: platform=iphone verbose=yes warnings=all werror=yes --jobs=2 SCONS_CACHE_LIMIT: 4096 jobs: @@ -47,4 +48,11 @@ jobs: env: SCONS_CACHE: ${{github.workspace}}/.scons_cache/ run: | - scons -j2 verbose=yes warnings=all werror=yes platform=iphone target=release tools=no + scons target=release tools=no + ls -l bin/ + + - uses: actions/upload-artifact@v2 + with: + name: ${{ github.job }} + path: bin/* + retention-days: 14 diff --git a/.github/workflows/javascript_builds.disabled b/.github/workflows/javascript_builds.disabled index 09c4c41d53..8ed77726cc 100644 --- a/.github/workflows/javascript_builds.disabled +++ b/.github/workflows/javascript_builds.disabled @@ -1,9 +1,10 @@ -name: JavaScript Builds +name: 🌐 JavaScript Builds on: [push, pull_request] -# Global Cache Settings +# Global Settings env: GODOT_BASE_BRANCH: master + SCONSFLAGS: platform=javascript verbose=yes warnings=all werror=yes --jobs=2 SCONS_CACHE_LIMIT: 4096 EM_VERSION: 1.39.20 EM_CACHE_FOLDER: 'emsdk-cache' @@ -74,4 +75,11 @@ jobs: env: SCONS_CACHE: ${{github.workspace}}/.scons_cache/ run: | - scons -j2 verbose=yes warnings=all werror=yes platform=javascript target=release tools=no use_closure_compiler=yes + scons target=release tools=no use_closure_compiler=yes + ls -l bin/ + + - uses: actions/upload-artifact@v2 + with: + name: ${{ github.job }} + path: bin/* + retention-days: 14 diff --git a/.github/workflows/linux_builds.yml b/.github/workflows/linux_builds.yml index 85ae6a5a8f..b170889cb3 100644 --- a/.github/workflows/linux_builds.yml +++ b/.github/workflows/linux_builds.yml @@ -1,13 +1,14 @@ -name: Linux Builds +name: 🐧 Linux Builds on: [push, pull_request] -# Global Cache Settings +# Global Settings env: GODOT_BASE_BRANCH: master + SCONSFLAGS: platform=linuxbsd verbose=yes warnings=all werror=yes --jobs=2 SCONS_CACHE_LIMIT: 4096 jobs: - linux-editor: + linux-editor-mono: runs-on: "ubuntu-20.04" name: Editor w/ Mono (target=release_debug, tools=yes, tests=yes) @@ -61,14 +62,89 @@ jobs: env: SCONS_CACHE: ${{github.workspace}}/.scons_cache/ run: | - scons -j2 verbose=yes warnings=all werror=yes platform=linuxbsd tools=yes tests=yes target=release_debug module_mono_enabled=yes mono_glue=no + scons tools=yes tests=yes target=release_debug module_mono_enabled=yes mono_glue=no + ls -l bin/ # Execute unit tests for the editor - name: Unit Tests run: | ./bin/godot.linuxbsd.opt.tools.64.mono --test - linux-template: + - uses: actions/upload-artifact@v2 + with: + name: ${{ github.job }} + path: bin/* + retention-days: 14 + + linux-editor-sanitizers: + runs-on: "ubuntu-20.04" + name: Editor with sanitizers (target=debug, tools=yes, tests=yes, use_asan=yes, use_ubsan=yes) + + steps: + - uses: actions/checkout@v2 + + # Azure repositories are not reliable, we need to prevent azure giving us packages. + - name: Make apt sources.list use the default Ubuntu repositories + run: | + sudo rm -f /etc/apt/sources.list.d/* + sudo cp -f misc/ci/sources.list /etc/apt/sources.list + sudo apt-get update + + # Install all packages (except scons) + - name: Configure dependencies + run: | + sudo apt-get install build-essential pkg-config libx11-dev libxcursor-dev \ + libxinerama-dev libgl1-mesa-dev libglu-dev libasound2-dev libpulse-dev libudev-dev libxi-dev libxrandr-dev yasm + + # Upload cache on completion and check it out now + - name: Load .scons_cache directory + id: linux-editor-cache + uses: actions/cache@v2 + with: + path: ${{github.workspace}}/.scons_cache/ + key: ${{github.job}}-${{env.GODOT_BASE_BRANCH}}-${{github.ref}}-${{github.sha}} + restore-keys: | + ${{github.job}}-${{env.GODOT_BASE_BRANCH}}-${{github.ref}}-${{github.sha}} + ${{github.job}}-${{env.GODOT_BASE_BRANCH}}-${{github.ref}} + ${{github.job}}-${{env.GODOT_BASE_BRANCH}} + + # Use python 3.x release (works cross platform; best to keep self contained in it's own step) + - name: Set up Python 3.x + uses: actions/setup-python@v2 + with: + # Semantic version range syntax or exact version of a Python version + python-version: '3.x' + # Optional - x64 or x86 architecture, defaults to x64 + architecture: 'x64' + + # Setup scons, print python version and scons version info, so if anything is broken it won't run the build. + - name: Configuring Python packages + run: | + python -c "import sys; print(sys.version)" + python -m pip install scons + python --version + scons --version + + # We should always be explicit with our flags usage here since it's gonna be sure to always set those flags + - name: Compilation + env: + SCONS_CACHE: ${{github.workspace}}/.scons_cache/ + run: | + scons tools=yes tests=yes target=debug use_asan=yes use_ubsan=yes + ls -l bin/ + + # Execute unit tests for the editor + - name: Unit Tests + run: | + ./bin/godot.linuxbsd.tools.64s --test + + - uses: actions/upload-artifact@v2 + with: + name: ${{ github.job }} + path: bin/* + retention-days: 14 + + linux-template-mono: runs-on: "ubuntu-20.04" name: Template w/ Mono (target=release, tools=no) @@ -121,4 +197,11 @@ jobs: env: SCONS_CACHE: ${{github.workspace}}/.scons_cache/ run: | - scons -j2 verbose=yes warnings=all werror=yes platform=linuxbsd target=release tools=no module_mono_enabled=yes mono_glue=no + scons target=release tools=no module_mono_enabled=yes mono_glue=no + ls -l bin/ + + - uses: actions/upload-artifact@v2 + with: + name: ${{ github.job }} + path: bin/* + retention-days: 14 diff --git a/.github/workflows/macos_builds.yml b/.github/workflows/macos_builds.yml index bd3340111e..6a684872f2 100644 --- a/.github/workflows/macos_builds.yml +++ b/.github/workflows/macos_builds.yml @@ -1,9 +1,10 @@ -name: macOS Builds +name: 🍎 macOS Builds on: [push, pull_request] -# Global Cache Settings +# Global Settings env: GODOT_BASE_BRANCH: master + SCONSFLAGS: platform=osx verbose=yes warnings=all werror=yes --jobs=2 SCONS_CACHE_LIMIT: 4096 jobs: @@ -49,13 +50,20 @@ jobs: env: SCONS_CACHE: ${{github.workspace}}/.scons_cache/ run: | - scons -j2 verbose=yes warnings=all werror=yes platform=osx tools=yes tests=yes target=release_debug + scons tools=yes tests=yes target=release_debug + ls -l bin/ # Execute unit tests for the editor - name: Unit Tests run: | ./bin/godot.osx.opt.tools.64 --test + - uses: actions/upload-artifact@v2 + with: + name: ${{ github.job }} + path: bin/* + retention-days: 14 + macos-template: runs-on: "macos-latest" name: Template (target=release, tools=no) @@ -96,4 +104,11 @@ jobs: env: SCONS_CACHE: ${{github.workspace}}/.scons_cache/ run: | - scons -j2 verbose=yes warnings=all werror=yes platform=osx target=release tools=no + scons target=release tools=no + ls -l bin/ + + - uses: actions/upload-artifact@v2 + with: + name: ${{ github.job }} + path: bin/* + retention-days: 14 diff --git a/.github/workflows/static_checks.yml b/.github/workflows/static_checks.yml index ee01dba2ba..3fa759bb03 100644 --- a/.github/workflows/static_checks.yml +++ b/.github/workflows/static_checks.yml @@ -1,4 +1,4 @@ -name: Static Checks +name: 📊 Static Checks on: [push, pull_request] jobs: @@ -19,7 +19,7 @@ jobs: - name: Install dependencies run: | sudo apt-get install -qq dos2unix recode clang-format - sudo pip3 install git+https://github.com/psf/black@master pygments + sudo pip3 install black==20.8b1 pygments - name: File formatting checks (file_format.sh) run: | diff --git a/.github/workflows/windows_builds.yml b/.github/workflows/windows_builds.yml index 0d3c78b45d..0af4d22b72 100644 --- a/.github/workflows/windows_builds.yml +++ b/.github/workflows/windows_builds.yml @@ -1,10 +1,11 @@ -name: Windows Builds +name: 🏁 Windows Builds on: [push, pull_request] -# Global Cache Settings +# Global Settings # SCONS_CACHE for windows must be set in the build environment env: GODOT_BASE_BRANCH: master + SCONSFLAGS: platform=windows verbose=yes warnings=all werror=yes --jobs=2 SCONS_CACHE_MSVC_CONFIG: true SCONS_CACHE_LIMIT: 4096 @@ -54,21 +55,19 @@ jobs: env: SCONS_CACHE: /.scons_cache/ run: | - scons -j2 verbose=yes warnings=all werror=yes platform=windows tools=yes tests=yes target=release_debug + scons tools=yes tests=yes target=release_debug + ls -l bin/ # Execute unit tests for the editor - name: Unit Tests run: | ./bin/godot.windows.opt.tools.64.exe --test -# Build Product Upload (tested and working) -# sorry this is disabled until github can give us some more space as we would hit our limit very quickly -# tested this code and it works fine so just enable it to get them back -# - name: publishing godot windows-editor -# uses: actions/upload-artifact@v1 -# with: -# name: windows-editor (x64) -# path: bin/godot.windows.opt.tools.64.exe + - uses: actions/upload-artifact@v2 + with: + name: ${{ github.job }} + path: bin/* + retention-days: 14 windows-template: runs-on: "windows-latest" @@ -111,13 +110,11 @@ jobs: env: SCONS_CACHE: /.scons_cache/ run: | - scons -j2 verbose=yes warnings=all werror=yes platform=windows target=release tools=no - -# Build Product Upload (tested and working) -# sorry this is disabled until github can give us some more space as we would hit our limit very quickly -# tested this code and it works fine so just enable it to get them back -# - name: publishing godot windows-template -# uses: actions/upload-artifact@v1 -# with: -# name: windows-template (x64) -# path: bin/godot.windows.opt.64.exe + scons target=release tools=no + ls -l bin/ + + - uses: actions/upload-artifact@v2 + with: + name: ${{ github.job }} + path: bin/* + retention-days: 14 |