diff options
Diffstat (limited to '.github')
-rw-r--r-- | .github/actions/godot-build/action.yml | 6 | ||||
-rw-r--r-- | .github/workflows/linux_builds.yml | 24 | ||||
-rw-r--r-- | .github/workflows/static_checks.yml | 2 | ||||
-rw-r--r-- | .github/workflows/windows_builds.yml | 4 |
4 files changed, 22 insertions, 14 deletions
diff --git a/.github/actions/godot-build/action.yml b/.github/actions/godot-build/action.yml index 13d4abe2a7..7af3516f71 100644 --- a/.github/actions/godot-build/action.yml +++ b/.github/actions/godot-build/action.yml @@ -20,8 +20,9 @@ inputs: default: "${{ github.workspace }}/.scons-cache/" scons-cache-limit: description: The scons cache size limit. - # actions/cache has 10 GiB limit. Allow 10 GiB minus 256 MiB. - default: 9984 + # actions/cache has 10 GiB limit, and GitHub runners have a 14 GiB disk. + # Limit to 7 GiB to avoid having the extracted cache fill the disk. + default: 7168 runs: using: "composite" steps: @@ -33,5 +34,6 @@ runs: SCONS_CACHE_LIMIT: ${{ inputs.scons-cache-limit }} run: | echo "Building with flags:" ${{ env.SCONSFLAGS }} + if ! ${{ inputs.tools }}; then rm -rf editor; fi # Ensure we don't include editor code. scons p=${{ inputs.platform }} target=${{ inputs.target }} tools=${{ inputs.tools }} tests=${{ inputs.tests }} --jobs=2 ${{ env.SCONSFLAGS }} ls -l bin/ diff --git a/.github/workflows/linux_builds.yml b/.github/workflows/linux_builds.yml index c9f1b2f41e..7ac364c45f 100644 --- a/.github/workflows/linux_builds.yml +++ b/.github/workflows/linux_builds.yml @@ -30,7 +30,7 @@ jobs: build-mono: true artifact: true - - name: Editor with doubles and sanitizers (target=debug, tools=yes, float=64, tests=yes, use_asan=yes, use_ubsan=yes) + - name: Editor with doubles and GCC sanitizers (target=debug, tools=yes, float=64, tests=yes, use_asan=yes, use_ubsan=yes) cache-name: linux-editor-double-sanitizers target: debug tools: true @@ -45,6 +45,17 @@ jobs: # Skip 2GiB artifact speeding up action. artifact: false + - name: Editor with clang sanitizers (target=debug, tools=yes, use_asan=yes, use_ubsan=yes, use_llvm=yes) + cache-name: linux-editor-llvm-sanitizers + target: debug + tools: true + tests: true + sconsflags: use_asan=yes use_ubsan=yes use_llvm=yes + bin: "./bin/godot.linuxbsd.tools.64.llvm.san" + build-mono: false + # Skip 2GiB artifact speeding up action. + artifact: false + - name: Template w/ Mono (target=release, tools=no) cache-name: linux-template-mono target: release @@ -75,7 +86,8 @@ jobs: # The actual dependencies sudo apt-get install build-essential pkg-config libx11-dev libxcursor-dev \ libxinerama-dev libgl1-mesa-dev libglu-dev libasound2-dev libpulse-dev \ - libdbus-1-dev libudev-dev libxi-dev libxrandr-dev yasm xvfb wget unzip + libdbus-1-dev libudev-dev libxi-dev libxrandr-dev yasm xvfb wget unzip \ + llvm - name: Setup Godot build cache uses: ./.github/actions/godot-cache @@ -181,14 +193,6 @@ jobs: cp -f extension_api.json godot-cpp/godot-headers/ cp -f core/extension/gdnative_interface.h godot-cpp/godot-headers/godot/ - # Build godot-cpp library - - name: Build godot-cpp library - if: ${{ matrix.godot-cpp-test }} - run: | - cd godot-cpp - scons target=${{ matrix.target }} generate_bindings=yes -j2 - cd .. - # Build godot-cpp test extension - name: Build godot-cpp test extension if: ${{ matrix.godot-cpp-test }} diff --git a/.github/workflows/static_checks.yml b/.github/workflows/static_checks.yml index 724bebbd13..5531509007 100644 --- a/.github/workflows/static_checks.yml +++ b/.github/workflows/static_checks.yml @@ -27,7 +27,7 @@ jobs: sudo apt-get install -qq dos2unix recode clang-format-13 libxml2-utils sudo update-alternatives --remove-all clang-format sudo update-alternatives --install /usr/bin/clang-format clang-format /usr/bin/clang-format-13 100 - sudo pip3 install black==21.10b0 pygments + sudo pip3 install black==22.3.0 pygments - name: File formatting checks (file_format.sh) run: | diff --git a/.github/workflows/windows_builds.yml b/.github/workflows/windows_builds.yml index 8c88c8fa64..4919f34cf0 100644 --- a/.github/workflows/windows_builds.yml +++ b/.github/workflows/windows_builds.yml @@ -5,7 +5,7 @@ on: [push, pull_request] # SCONS_CACHE for windows must be set in the build environment env: # Only used for the cache key. Increment version to force clean build. - GODOT_BASE_BRANCH: master + GODOT_BASE_BRANCH: master-v2 SCONSFLAGS: verbose=yes warnings=all werror=yes module_text_server_fb_enabled=yes SCONS_CACHE_MSVC_CONFIG: true @@ -27,6 +27,8 @@ jobs: target: release_debug tools: true tests: true + # Skip debug symbols, they're way too big with MSVC. + sconsflags: debug_symbols=no bin: "./bin/godot.windows.opt.tools.64.exe" - name: Template (target=release, tools=no) |