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-rw-r--r--.github/workflows/windows_builds.yml13
1 files changed, 5 insertions, 8 deletions
diff --git a/.github/workflows/windows_builds.yml b/.github/workflows/windows_builds.yml
index 9033e1ab1d..b35c811763 100644
--- a/.github/workflows/windows_builds.yml
+++ b/.github/workflows/windows_builds.yml
@@ -22,19 +22,17 @@ jobs:
fail-fast: false
matrix:
include:
- - name: Editor (target=release_debug, tools=yes, tests=yes)
+ - name: Editor (target=editor, tests=yes)
cache-name: windows-editor
- target: release_debug
- tools: true
+ target: editor
tests: true
# Skip debug symbols, they're way too big with MSVC.
sconsflags: debug_symbols=no
- bin: "./bin/godot.windows.opt.tools.x86_64.exe"
+ bin: "./bin/godot.windows.editor.x86_64.exe"
- - name: Template (target=release, tools=no)
+ - name: Template (target=template_release, tools=no)
cache-name: windows-template
- target: release
- tools: false
+ target: template_release
tests: false
sconsflags: debug_symbols=no
@@ -57,7 +55,6 @@ jobs:
sconsflags: ${{ env.SCONSFLAGS }} ${{ matrix.sconsflags }}
platform: windows
target: ${{ matrix.target }}
- tools: ${{ matrix.tools }}
tests: ${{ matrix.tests }}
# Execute unit tests for the editor