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-rw-r--r--.github/workflows/linux_builds.yml29
1 files changed, 8 insertions, 21 deletions
diff --git a/.github/workflows/linux_builds.yml b/.github/workflows/linux_builds.yml
index bfda7c72f8..46a9228616 100644
--- a/.github/workflows/linux_builds.yml
+++ b/.github/workflows/linux_builds.yml
@@ -74,16 +74,13 @@ jobs:
steps:
- uses: actions/checkout@v3
- - name: Linux dependencies
- shell: bash
+ # Need newer mesa for lavapipe to work properly.
+ - name: Linux dependencies for tests
+ if: ${{ matrix.proj-test }}
run: |
- # Azure repositories are not reliable, we need to prevent azure giving us packages.
- sudo rm -f /etc/apt/sources.list.d/*
- sudo cp -f misc/ci/sources.list /etc/apt/sources.list
+ sudo add-apt-repository ppa:kisak/kisak-mesa
sudo apt-get update
- # The actual dependencies
- sudo apt-get install build-essential pkg-config libgl1-mesa-dev libglu-dev \
- xvfb wget unzip llvm
+ sudo apt-get install -qq mesa-vulkan-drivers
- name: Setup Godot build cache
uses: ./.github/actions/godot-cache
@@ -138,16 +135,6 @@ jobs:
${{ matrix.bin }} --doctool --headless 2>&1 > /dev/null || true
git diff --color --exit-code && ! git ls-files --others --exclude-standard | sed -e 's/^/New doc file missing in PR: /' | grep 'xml$'
- # Download, unzip and setup SwiftShader library
- # See https://github.com/godotengine/regression-test-project/releases/tag/_ci-deps for details
- - name: Download SwiftShader
- if: ${{ matrix.tests }}
- run: |
- wget https://github.com/godotengine/regression-test-project/releases/download/_ci-deps/swiftshader-ubuntu20.04-20211002.zip
- unzip swiftshader-ubuntu20.04-20211002.zip
- curr="$(pwd)/libvk_swiftshader.so"
- sed -i "s|PATH_TO_CHANGE|$curr|" vk_swiftshader_icd.json
-
# Test 3.x -> 4.x project converter
- name: Test project converter
if: ${{ matrix.proj-conv }}
@@ -155,7 +142,7 @@ jobs:
mkdir converter_test
cd converter_test
touch project.godot
- ../${{ matrix.bin }} --headless --audio-driver Dummy --validate-conversion-3to4
+ ../${{ matrix.bin }} --headless --validate-conversion-3to4
cd ..
rm converter_test -rf
@@ -171,7 +158,7 @@ jobs:
- name: Open and close editor (Vulkan)
if: ${{ matrix.proj-test }}
run: |
- VK_ICD_FILENAMES=$(pwd)/vk_swiftshader_icd.json DRI_PRIME=0 xvfb-run ${{ matrix.bin }} --audio-driver Dummy --editor --quit --path test_project 2>&1 | tee sanitizers_log.txt || true
+ xvfb-run ${{ matrix.bin }} --audio-driver Dummy --editor --quit --path test_project 2>&1 | tee sanitizers_log.txt || true
misc/scripts/check_ci_log.py sanitizers_log.txt
- name: Open and close editor (GLES3)
@@ -184,7 +171,7 @@ jobs:
- name: Run project
if: ${{ matrix.proj-test }}
run: |
- VK_ICD_FILENAMES=$(pwd)/vk_swiftshader_icd.json DRI_PRIME=0 xvfb-run ${{ matrix.bin }} 40 --audio-driver Dummy --path test_project 2>&1 | tee sanitizers_log.txt || true
+ xvfb-run ${{ matrix.bin }} 40 --audio-driver Dummy --path test_project 2>&1 | tee sanitizers_log.txt || true
misc/scripts/check_ci_log.py sanitizers_log.txt
# Checkout godot-cpp