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-rw-r--r--.github/workflows/linux_builds.yml154
1 files changed, 80 insertions, 74 deletions
diff --git a/.github/workflows/linux_builds.yml b/.github/workflows/linux_builds.yml
index 92c2e3c516..0000a061d7 100644
--- a/.github/workflows/linux_builds.yml
+++ b/.github/workflows/linux_builds.yml
@@ -3,8 +3,11 @@ on: [push, pull_request]
# Global Settings
env:
+ # Only used for the cache key. Increment version to force clean build.
GODOT_BASE_BRANCH: master
SCONSFLAGS: verbose=yes warnings=extra werror=yes module_text_server_fb_enabled=yes
+ DOTNET_NOLOGO: true
+ DOTNET_CLI_TELEMETRY_OPTOUT: true
concurrency:
group: ci-${{github.actor}}-${{github.head_ref || github.run_number}}-${{github.ref}}-linux
@@ -18,61 +21,66 @@ jobs:
fail-fast: false
matrix:
include:
- - name: Editor w/ Mono (target=release_debug, tools=yes, tests=yes)
+ - name: Editor w/ Mono (target=editor)
cache-name: linux-editor-mono
- target: release_debug
- tools: true
+ target: editor
tests: false # Disabled due freeze caused by mix Mono build and CI
- sconsflags: module_mono_enabled=yes mono_glue=no
+ sconsflags: module_mono_enabled=yes
doc-test: true
- bin: "./bin/godot.linuxbsd.opt.tools.64.mono"
+ bin: "./bin/godot.linuxbsd.editor.x86_64.mono"
build-mono: true
+ proj-conv: true
artifact: true
- - name: Editor with doubles and sanitizers (target=debug, tools=yes, float=64, tests=yes, use_asan=yes, use_ubsan=yes)
+ - name: Editor with doubles and GCC sanitizers (target=editor, tests=yes, dev_build=yes, precision=double, use_asan=yes, use_ubsan=yes, linker=gold)
cache-name: linux-editor-double-sanitizers
- target: debug
- tools: true
+ target: editor
tests: true
- sconsflags: float=64 use_asan=yes use_ubsan=yes
+ sconsflags: dev_build=yes precision=double use_asan=yes use_ubsan=yes linker=gold
proj-test: true
+ # Can be turned off for PRs that intentionally break compat with godot-cpp,
+ # until both the upstream PR and the matching godot-cpp changes are merged.
godot-cpp-test: true
- bin: "./bin/godot.linuxbsd.double.tools.64.san"
+ bin: "./bin/godot.linuxbsd.editor.dev.double.x86_64.san"
build-mono: false
# Skip 2GiB artifact speeding up action.
artifact: false
- - name: Template w/ Mono (target=release, tools=no)
+ - name: Editor with clang sanitizers (target=editor, tests=yes, dev_build=yes, use_asan=yes, use_ubsan=yes, use_llvm=yes, linker=lld)
+ cache-name: linux-editor-llvm-sanitizers
+ target: editor
+ tests: true
+ sconsflags: dev_build=yes use_asan=yes use_ubsan=yes use_llvm=yes linker=lld
+ bin: "./bin/godot.linuxbsd.editor.dev.x86_64.llvm.san"
+ build-mono: false
+ # Skip 2GiB artifact speeding up action.
+ artifact: false
+
+ - name: Template w/ Mono (target=template_release)
cache-name: linux-template-mono
- target: release
- tools: false
+ target: template_release
tests: false
- sconsflags: module_mono_enabled=yes mono_glue=no debug_symbols=no
+ sconsflags: module_mono_enabled=yes
build-mono: false
artifact: true
- - name: Minimal Template (target=release, tools=no, everything disabled)
+ - name: Minimal template (target=template_release, everything disabled)
cache-name: linux-template-minimal
- target: release
- tools: false
+ target: template_release
tests: false
sconsflags: modules_enabled_by_default=no disable_3d=yes disable_advanced_gui=yes deprecated=no minizip=no
artifact: true
steps:
- - uses: actions/checkout@v2
+ - uses: actions/checkout@v3
- - name: Linux dependencies
- shell: bash
+ # Need newer mesa for lavapipe to work properly.
+ - name: Linux dependencies for tests
+ if: ${{ matrix.proj-test }}
run: |
- # Azure repositories are not reliable, we need to prevent azure giving us packages.
- sudo rm -f /etc/apt/sources.list.d/*
- sudo cp -f misc/ci/sources.list /etc/apt/sources.list
- sudo apt-get update
- # The actual dependencies
- sudo apt-get install build-essential pkg-config libx11-dev libxcursor-dev \
- libxinerama-dev libgl1-mesa-dev libglu-dev libasound2-dev libpulse-dev \
- libdbus-1-dev libudev-dev libxi-dev libxrandr-dev yasm xvfb wget unzip
+ sudo rm -f /etc/apt/sources.list.d/microsoft-prod.list
+ sudo add-apt-repository ppa:kisak/kisak-mesa
+ sudo apt-get install -qq mesa-vulkan-drivers
- name: Setup Godot build cache
uses: ./.github/actions/godot-cache
@@ -83,34 +91,39 @@ jobs:
- name: Setup python and scons
uses: ./.github/actions/godot-deps
+ - name: Set up .NET Sdk
+ uses: actions/setup-dotnet@v2
+ if: ${{ matrix.build-mono }}
+ with:
+ dotnet-version: '6.0.x'
+
+ - name: Setup GCC problem matcher
+ uses: ammaraskar/gcc-problem-matcher@master
+
- name: Compilation
uses: ./.github/actions/godot-build
with:
sconsflags: ${{ env.SCONSFLAGS }} ${{ matrix.sconsflags }}
platform: linuxbsd
target: ${{ matrix.target }}
- tools: ${{ matrix.tools }}
tests: ${{ matrix.tests }}
- - name: Generate Mono glue
+ - name: Generate C# glue
if: ${{ matrix.build-mono }}
run: |
- ${{ matrix.bin }} --headless --generate-mono-glue modules/mono/glue || true
+ ${{ matrix.bin }} --headless --generate-mono-glue ./modules/mono/glue || true
- # Rebuild with mono
- - name: Compilation (mono_glue=yes)
- uses: ./.github/actions/godot-build
+ - name: Build .NET solutions
if: ${{ matrix.build-mono }}
- with:
- sconsflags: ${{ env.SCONSFLAGS }} ${{ matrix.sconsflags }} mono_glue=yes
- platform: linuxbsd
- target: ${{ matrix.target }}
- tools: ${{ matrix.tools }}
+ run: |
+ ./modules/mono/build_scripts/build_assemblies.py --godot-output-dir=./bin --godot-platform=linuxbsd
# Execute unit tests for the editor
- name: Unit tests
if: ${{ matrix.tests }}
run: |
+ ${{ matrix.bin }} --version
+ ${{ matrix.bin }} --help
${{ matrix.bin }} --test --headless
# Check class reference
@@ -122,82 +135,75 @@ jobs:
${{ matrix.bin }} --doctool --headless 2>&1 > /dev/null || true
git diff --color --exit-code && ! git ls-files --others --exclude-standard | sed -e 's/^/New doc file missing in PR: /' | grep 'xml$'
- # Download, unzip and setup SwiftShader library [4466040]
- - name: Download SwiftShader
- if: ${{ matrix.tests }}
+ # Test 3.x -> 4.x project converter
+ - name: Test project converter
+ if: ${{ matrix.proj-conv }}
run: |
- wget https://github.com/qarmin/gtk_library_store/releases/download/3.24.0/swiftshader2.zip
- unzip swiftshader2.zip
- rm swiftshader2.zip
- curr="$(pwd)/libvk_swiftshader.so"
- sed -i "s|PATH_TO_CHANGE|$curr|" vk_swiftshader_icd.json
+ mkdir converter_test
+ cd converter_test
+ touch project.godot
+ ../${{ matrix.bin }} --headless --validate-conversion-3to4
+ cd ..
+ rm converter_test -rf
# Download and extract zip archive with project, folder is renamed to be able to easy change used project
- name: Download test project
if: ${{ matrix.proj-test }}
run: |
- wget https://github.com/qarmin/RegressionTestProject/archive/4.0.zip
+ wget https://github.com/godotengine/regression-test-project/archive/4.0.zip
unzip 4.0.zip
- mv "RegressionTestProject-4.0" "test_project"
+ mv "regression-test-project-4.0" "test_project"
# Editor is quite complicated piece of software, so it is easy to introduce bug here
- - name: Open and close editor
+ - name: Open and close editor (Vulkan)
+ if: ${{ matrix.proj-test }}
+ run: |
+ xvfb-run ${{ matrix.bin }} --audio-driver Dummy --editor --quit --path test_project 2>&1 | tee sanitizers_log.txt || true
+ misc/scripts/check_ci_log.py sanitizers_log.txt
+
+ - name: Open and close editor (GLES3)
if: ${{ matrix.proj-test }}
run: |
- VK_ICD_FILENAMES=$(pwd)/vk_swiftshader_icd.json DRI_PRIME=0 xvfb-run ${{ matrix.bin }} --audio-driver Dummy -e -q --path test_project 2>&1 | tee sanitizers_log.txt || true
+ DRI_PRIME=0 xvfb-run ${{ matrix.bin }} --audio-driver Dummy --rendering-driver opengl3 --editor --quit --path test_project 2>&1 | tee sanitizers_log.txt || true
misc/scripts/check_ci_log.py sanitizers_log.txt
# Run test project
- name: Run project
if: ${{ matrix.proj-test }}
run: |
- VK_ICD_FILENAMES=$(pwd)/vk_swiftshader_icd.json DRI_PRIME=0 xvfb-run ${{ matrix.bin }} 40 --audio-driver Dummy --path test_project 2>&1 | tee sanitizers_log.txt || true
+ xvfb-run ${{ matrix.bin }} 40 --audio-driver Dummy --path test_project 2>&1 | tee sanitizers_log.txt || true
misc/scripts/check_ci_log.py sanitizers_log.txt
# Checkout godot-cpp
- name: Checkout godot-cpp
if: ${{ matrix.godot-cpp-test }}
- uses: actions/checkout@v2
+ uses: actions/checkout@v3
with:
repository: godotengine/godot-cpp
submodules: 'recursive'
path: 'godot-cpp'
- # Check extension API
- - name: Check for extension api updates
+ # Dump GDExtension interface and API
+ - name: Dump GDExtension interface and API for godot-cpp build
if: ${{ matrix.godot-cpp-test }}
run: |
- echo "Running --dump-extension-api to create extensions api."
- VK_ICD_FILENAMES=$(pwd)/vk_swiftshader_icd.json DRI_PRIME=0 xvfb-run ${{ matrix.bin }} --audio-driver Dummy --dump-extension-api 2>&1 > /dev/null || true
- misc/scripts/compare_extension_api.py godot-cpp/godot-headers/extension_api.json extension_api.json
-
- # Copy new extension API files into place
- - name: Copy new extension API files into place
- if: ${{ matrix.godot-cpp-test }}
- run: |
- cp -f extension_api.json godot-cpp/godot-headers/
- cp -f core/extension/gdnative_interface.h godot-cpp/godot-headers/godot/
-
- # Build godot-cpp library
- - name: Build godot-cpp library
- if: ${{ matrix.godot-cpp-test }}
- run: |
- cd godot-cpp
- scons target=${{ matrix.target }} generate_bindings=yes -j2
- cd ..
+ ${{ matrix.bin }} --headless --dump-gdextension-interface --dump-extension-api
+ cp -f gdextension_interface.h godot-cpp/gdextension/
+ cp -f extension_api.json godot-cpp/gdextension/
# Build godot-cpp test extension
- name: Build godot-cpp test extension
if: ${{ matrix.godot-cpp-test }}
run: |
cd godot-cpp/test
- scons target=${{ matrix.target }} -j2
+ scons target=template_debug dev_build=yes
cd ../..
- name: Prepare artifact
if: ${{ matrix.artifact }}
run: |
strip bin/godot.*
+ chmod +x bin/godot.*
- name: Upload artifact
uses: ./.github/actions/upload-artifact