diff options
Diffstat (limited to '.github/workflows/linux_builds.yml')
-rw-r--r-- | .github/workflows/linux_builds.yml | 154 |
1 files changed, 80 insertions, 74 deletions
diff --git a/.github/workflows/linux_builds.yml b/.github/workflows/linux_builds.yml index 92c2e3c516..0000a061d7 100644 --- a/.github/workflows/linux_builds.yml +++ b/.github/workflows/linux_builds.yml @@ -3,8 +3,11 @@ on: [push, pull_request] # Global Settings env: + # Only used for the cache key. Increment version to force clean build. GODOT_BASE_BRANCH: master SCONSFLAGS: verbose=yes warnings=extra werror=yes module_text_server_fb_enabled=yes + DOTNET_NOLOGO: true + DOTNET_CLI_TELEMETRY_OPTOUT: true concurrency: group: ci-${{github.actor}}-${{github.head_ref || github.run_number}}-${{github.ref}}-linux @@ -18,61 +21,66 @@ jobs: fail-fast: false matrix: include: - - name: Editor w/ Mono (target=release_debug, tools=yes, tests=yes) + - name: Editor w/ Mono (target=editor) cache-name: linux-editor-mono - target: release_debug - tools: true + target: editor tests: false # Disabled due freeze caused by mix Mono build and CI - sconsflags: module_mono_enabled=yes mono_glue=no + sconsflags: module_mono_enabled=yes doc-test: true - bin: "./bin/godot.linuxbsd.opt.tools.64.mono" + bin: "./bin/godot.linuxbsd.editor.x86_64.mono" build-mono: true + proj-conv: true artifact: true - - name: Editor with doubles and sanitizers (target=debug, tools=yes, float=64, tests=yes, use_asan=yes, use_ubsan=yes) + - name: Editor with doubles and GCC sanitizers (target=editor, tests=yes, dev_build=yes, precision=double, use_asan=yes, use_ubsan=yes, linker=gold) cache-name: linux-editor-double-sanitizers - target: debug - tools: true + target: editor tests: true - sconsflags: float=64 use_asan=yes use_ubsan=yes + sconsflags: dev_build=yes precision=double use_asan=yes use_ubsan=yes linker=gold proj-test: true + # Can be turned off for PRs that intentionally break compat with godot-cpp, + # until both the upstream PR and the matching godot-cpp changes are merged. godot-cpp-test: true - bin: "./bin/godot.linuxbsd.double.tools.64.san" + bin: "./bin/godot.linuxbsd.editor.dev.double.x86_64.san" build-mono: false # Skip 2GiB artifact speeding up action. artifact: false - - name: Template w/ Mono (target=release, tools=no) + - name: Editor with clang sanitizers (target=editor, tests=yes, dev_build=yes, use_asan=yes, use_ubsan=yes, use_llvm=yes, linker=lld) + cache-name: linux-editor-llvm-sanitizers + target: editor + tests: true + sconsflags: dev_build=yes use_asan=yes use_ubsan=yes use_llvm=yes linker=lld + bin: "./bin/godot.linuxbsd.editor.dev.x86_64.llvm.san" + build-mono: false + # Skip 2GiB artifact speeding up action. + artifact: false + + - name: Template w/ Mono (target=template_release) cache-name: linux-template-mono - target: release - tools: false + target: template_release tests: false - sconsflags: module_mono_enabled=yes mono_glue=no debug_symbols=no + sconsflags: module_mono_enabled=yes build-mono: false artifact: true - - name: Minimal Template (target=release, tools=no, everything disabled) + - name: Minimal template (target=template_release, everything disabled) cache-name: linux-template-minimal - target: release - tools: false + target: template_release tests: false sconsflags: modules_enabled_by_default=no disable_3d=yes disable_advanced_gui=yes deprecated=no minizip=no artifact: true steps: - - uses: actions/checkout@v2 + - uses: actions/checkout@v3 - - name: Linux dependencies - shell: bash + # Need newer mesa for lavapipe to work properly. + - name: Linux dependencies for tests + if: ${{ matrix.proj-test }} run: | - # Azure repositories are not reliable, we need to prevent azure giving us packages. - sudo rm -f /etc/apt/sources.list.d/* - sudo cp -f misc/ci/sources.list /etc/apt/sources.list - sudo apt-get update - # The actual dependencies - sudo apt-get install build-essential pkg-config libx11-dev libxcursor-dev \ - libxinerama-dev libgl1-mesa-dev libglu-dev libasound2-dev libpulse-dev \ - libdbus-1-dev libudev-dev libxi-dev libxrandr-dev yasm xvfb wget unzip + sudo rm -f /etc/apt/sources.list.d/microsoft-prod.list + sudo add-apt-repository ppa:kisak/kisak-mesa + sudo apt-get install -qq mesa-vulkan-drivers - name: Setup Godot build cache uses: ./.github/actions/godot-cache @@ -83,34 +91,39 @@ jobs: - name: Setup python and scons uses: ./.github/actions/godot-deps + - name: Set up .NET Sdk + uses: actions/setup-dotnet@v2 + if: ${{ matrix.build-mono }} + with: + dotnet-version: '6.0.x' + + - name: Setup GCC problem matcher + uses: ammaraskar/gcc-problem-matcher@master + - name: Compilation uses: ./.github/actions/godot-build with: sconsflags: ${{ env.SCONSFLAGS }} ${{ matrix.sconsflags }} platform: linuxbsd target: ${{ matrix.target }} - tools: ${{ matrix.tools }} tests: ${{ matrix.tests }} - - name: Generate Mono glue + - name: Generate C# glue if: ${{ matrix.build-mono }} run: | - ${{ matrix.bin }} --headless --generate-mono-glue modules/mono/glue || true + ${{ matrix.bin }} --headless --generate-mono-glue ./modules/mono/glue || true - # Rebuild with mono - - name: Compilation (mono_glue=yes) - uses: ./.github/actions/godot-build + - name: Build .NET solutions if: ${{ matrix.build-mono }} - with: - sconsflags: ${{ env.SCONSFLAGS }} ${{ matrix.sconsflags }} mono_glue=yes - platform: linuxbsd - target: ${{ matrix.target }} - tools: ${{ matrix.tools }} + run: | + ./modules/mono/build_scripts/build_assemblies.py --godot-output-dir=./bin --godot-platform=linuxbsd # Execute unit tests for the editor - name: Unit tests if: ${{ matrix.tests }} run: | + ${{ matrix.bin }} --version + ${{ matrix.bin }} --help ${{ matrix.bin }} --test --headless # Check class reference @@ -122,82 +135,75 @@ jobs: ${{ matrix.bin }} --doctool --headless 2>&1 > /dev/null || true git diff --color --exit-code && ! git ls-files --others --exclude-standard | sed -e 's/^/New doc file missing in PR: /' | grep 'xml$' - # Download, unzip and setup SwiftShader library [4466040] - - name: Download SwiftShader - if: ${{ matrix.tests }} + # Test 3.x -> 4.x project converter + - name: Test project converter + if: ${{ matrix.proj-conv }} run: | - wget https://github.com/qarmin/gtk_library_store/releases/download/3.24.0/swiftshader2.zip - unzip swiftshader2.zip - rm swiftshader2.zip - curr="$(pwd)/libvk_swiftshader.so" - sed -i "s|PATH_TO_CHANGE|$curr|" vk_swiftshader_icd.json + mkdir converter_test + cd converter_test + touch project.godot + ../${{ matrix.bin }} --headless --validate-conversion-3to4 + cd .. + rm converter_test -rf # Download and extract zip archive with project, folder is renamed to be able to easy change used project - name: Download test project if: ${{ matrix.proj-test }} run: | - wget https://github.com/qarmin/RegressionTestProject/archive/4.0.zip + wget https://github.com/godotengine/regression-test-project/archive/4.0.zip unzip 4.0.zip - mv "RegressionTestProject-4.0" "test_project" + mv "regression-test-project-4.0" "test_project" # Editor is quite complicated piece of software, so it is easy to introduce bug here - - name: Open and close editor + - name: Open and close editor (Vulkan) + if: ${{ matrix.proj-test }} + run: | + xvfb-run ${{ matrix.bin }} --audio-driver Dummy --editor --quit --path test_project 2>&1 | tee sanitizers_log.txt || true + misc/scripts/check_ci_log.py sanitizers_log.txt + + - name: Open and close editor (GLES3) if: ${{ matrix.proj-test }} run: | - VK_ICD_FILENAMES=$(pwd)/vk_swiftshader_icd.json DRI_PRIME=0 xvfb-run ${{ matrix.bin }} --audio-driver Dummy -e -q --path test_project 2>&1 | tee sanitizers_log.txt || true + DRI_PRIME=0 xvfb-run ${{ matrix.bin }} --audio-driver Dummy --rendering-driver opengl3 --editor --quit --path test_project 2>&1 | tee sanitizers_log.txt || true misc/scripts/check_ci_log.py sanitizers_log.txt # Run test project - name: Run project if: ${{ matrix.proj-test }} run: | - VK_ICD_FILENAMES=$(pwd)/vk_swiftshader_icd.json DRI_PRIME=0 xvfb-run ${{ matrix.bin }} 40 --audio-driver Dummy --path test_project 2>&1 | tee sanitizers_log.txt || true + xvfb-run ${{ matrix.bin }} 40 --audio-driver Dummy --path test_project 2>&1 | tee sanitizers_log.txt || true misc/scripts/check_ci_log.py sanitizers_log.txt # Checkout godot-cpp - name: Checkout godot-cpp if: ${{ matrix.godot-cpp-test }} - uses: actions/checkout@v2 + uses: actions/checkout@v3 with: repository: godotengine/godot-cpp submodules: 'recursive' path: 'godot-cpp' - # Check extension API - - name: Check for extension api updates + # Dump GDExtension interface and API + - name: Dump GDExtension interface and API for godot-cpp build if: ${{ matrix.godot-cpp-test }} run: | - echo "Running --dump-extension-api to create extensions api." - VK_ICD_FILENAMES=$(pwd)/vk_swiftshader_icd.json DRI_PRIME=0 xvfb-run ${{ matrix.bin }} --audio-driver Dummy --dump-extension-api 2>&1 > /dev/null || true - misc/scripts/compare_extension_api.py godot-cpp/godot-headers/extension_api.json extension_api.json - - # Copy new extension API files into place - - name: Copy new extension API files into place - if: ${{ matrix.godot-cpp-test }} - run: | - cp -f extension_api.json godot-cpp/godot-headers/ - cp -f core/extension/gdnative_interface.h godot-cpp/godot-headers/godot/ - - # Build godot-cpp library - - name: Build godot-cpp library - if: ${{ matrix.godot-cpp-test }} - run: | - cd godot-cpp - scons target=${{ matrix.target }} generate_bindings=yes -j2 - cd .. + ${{ matrix.bin }} --headless --dump-gdextension-interface --dump-extension-api + cp -f gdextension_interface.h godot-cpp/gdextension/ + cp -f extension_api.json godot-cpp/gdextension/ # Build godot-cpp test extension - name: Build godot-cpp test extension if: ${{ matrix.godot-cpp-test }} run: | cd godot-cpp/test - scons target=${{ matrix.target }} -j2 + scons target=template_debug dev_build=yes cd ../.. - name: Prepare artifact if: ${{ matrix.artifact }} run: | strip bin/godot.* + chmod +x bin/godot.* - name: Upload artifact uses: ./.github/actions/upload-artifact |