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authorSaracen <SaracenOne@gmail.com>2016-07-13 16:45:53 +0100
committerSaracen <SaracenOne@gmail.com>2016-07-13 16:45:53 +0100
commitca866803bec602c595f0590977fe619194c19c27 (patch)
treef25dd182e939314bdfdef6c7461078b8f6653c31 /tools
parent5545afd52b912722bbdb6e412cce9593857c5726 (diff)
Removes AnimationPlayer renaming on import.
Diffstat (limited to 'tools')
-rw-r--r--tools/editor/io_plugins/editor_import_collada.cpp1
1 files changed, 0 insertions, 1 deletions
diff --git a/tools/editor/io_plugins/editor_import_collada.cpp b/tools/editor/io_plugins/editor_import_collada.cpp
index fc45b51a98..1130e2be30 100644
--- a/tools/editor/io_plugins/editor_import_collada.cpp
+++ b/tools/editor/io_plugins/editor_import_collada.cpp
@@ -2375,7 +2375,6 @@ Node* EditorSceneImporterCollada::import_scene(const String& p_path, uint32_t p_
state.create_animations(p_flags&IMPORT_ANIMATION_FORCE_ALL_TRACKS_IN_ALL_CLIPS);
AnimationPlayer *ap = memnew( AnimationPlayer );
- ap->set_name("animations");
for(int i=0;i<state.animations.size();i++) {
String name;
if (state.animations[i]->get_name()=="")