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authorRémi Verschelde <remi@verschelde.fr>2016-03-14 08:13:22 +0100
committerRémi Verschelde <remi@verschelde.fr>2016-03-14 08:13:22 +0100
commitad29ee328d5d4f1e08fb20248aa4a8ae5fd6c380 (patch)
treeee44b50d91076807e98431528e28b5fd5c469ab5 /tools
parent8b9596b7bf4c3e72dc73e10cd0feb986c89a0ebb (diff)
parent1f4a214987a2c3a9d767af36620d632174fe861d (diff)
Merge pull request #4046 from bdero/bdero/blender-export-light-size
Correct spot light size conversion in Blender exporter.
Diffstat (limited to 'tools')
-rw-r--r--tools/export/blender25/io_scene_dae/export_dae.py2
1 files changed, 1 insertions, 1 deletions
diff --git a/tools/export/blender25/io_scene_dae/export_dae.py b/tools/export/blender25/io_scene_dae/export_dae.py
index 7ee0e179b8..370dc359b5 100644
--- a/tools/export/blender25/io_scene_dae/export_dae.py
+++ b/tools/export/blender25/io_scene_dae/export_dae.py
@@ -1087,7 +1087,7 @@ class DaeExporter:
self.writel(S_LAMPS,5,'<color>'+strarr(light.color)+'</color>')
att_by_distance = 2.0 / light.distance # convert to linear attenuation
self.writel(S_LAMPS,5,'<linear_attenuation>'+str(att_by_distance)+'</linear_attenuation>')
- self.writel(S_LAMPS,5,'<falloff_angle>'+str(math.degrees(light.spot_size))+'</falloff_angle>')
+ self.writel(S_LAMPS,5,'<falloff_angle>'+str(math.degrees(light.spot_size/2))+'</falloff_angle>')
self.writel(S_LAMPS,4,'</spot>')