summaryrefslogtreecommitdiff
path: root/tools
diff options
context:
space:
mode:
authorJuan Linietsky <reduzio@gmail.com>2015-03-03 14:41:36 -0300
committerJuan Linietsky <reduzio@gmail.com>2015-03-03 14:41:36 -0300
commit2c2894ceb674927a35d2798b3e63adabdb020077 (patch)
tree9e8950e0acc8fb7531fa60ce8c0321a5b60c335a /tools
parent4d2198110b4af7f203eeef95697255569e49bce7 (diff)
parenta0ee5cc3531786a652ee43d3a57cb69dff34bd70 (diff)
Merge branch 'master' of https://github.com/okamstudio/godot
Conflicts: modules/gdscript/gd_tokenizer.cpp scene/resources/shader_graph.h
Diffstat (limited to 'tools')
-rw-r--r--tools/editor/editor_import_export.cpp26
-rw-r--r--tools/editor/editor_import_export.h1
-rw-r--r--tools/editor/editor_node.cpp77
-rw-r--r--tools/editor/editor_node.h10
-rw-r--r--tools/editor/icons/icon_canvas_item_material.pngbin0 -> 835 bytes
-rw-r--r--tools/editor/icons/icon_canvas_modulate.pngbin0 -> 441 bytes
-rw-r--r--tools/editor/icons/icon_graph_color_ramp.pngbin0 -> 290 bytes
-rw-r--r--tools/editor/icons/icon_graph_curve_map.pngbin0 -> 619 bytes
-rw-r--r--tools/editor/icons/icon_graph_default_texture.pngbin0 -> 326 bytes
-rw-r--r--tools/editor/icons/icon_light_2d.pngbin0 -> 342 bytes
-rw-r--r--tools/editor/icons/icon_light_occluder_2d.pngbin0 -> 516 bytes
-rw-r--r--tools/editor/icons/icon_navigation_2d.pngbin0 -> 541 bytes
-rw-r--r--tools/editor/icons/icon_navigation_polygon_instance.pngbin0 -> 391 bytes
-rw-r--r--tools/editor/icons/icon_occluder_polygon_2d.pngbin0 -> 581 bytes
-rw-r--r--tools/editor/icons/icon_rotate_0.pngbin0 -> 207 bytes
-rw-r--r--tools/editor/icons/icon_rotate_180.pngbin0 -> 303 bytes
-rw-r--r--tools/editor/icons/icon_rotate_270.pngbin0 -> 343 bytes
-rw-r--r--tools/editor/icons/icon_rotate_90.pngbin0 -> 256 bytes
-rw-r--r--tools/editor/icons/icon_transpose.pngbin0 -> 244 bytes
-rw-r--r--tools/editor/plugins/collision_polygon_2d_editor_plugin.cpp1
-rw-r--r--tools/editor/plugins/collision_polygon_editor_plugin.cpp14
-rw-r--r--tools/editor/plugins/light_occluder_2d_editor_plugin.cpp500
-rw-r--r--tools/editor/plugins/light_occluder_2d_editor_plugin.h87
-rw-r--r--tools/editor/plugins/navigation_polygon_editor_plugin.cpp547
-rw-r--r--tools/editor/plugins/navigation_polygon_editor_plugin.h91
-rw-r--r--tools/editor/plugins/script_editor_plugin.cpp8
-rw-r--r--tools/editor/plugins/shader_editor_plugin.cpp2
-rw-r--r--tools/editor/plugins/shader_graph_editor_plugin.cpp859
-rw-r--r--tools/editor/plugins/shader_graph_editor_plugin.h80
-rw-r--r--tools/editor/plugins/tile_map_editor_plugin.cpp146
-rw-r--r--tools/editor/plugins/tile_map_editor_plugin.h13
-rw-r--r--tools/editor/property_editor.cpp40
-rw-r--r--tools/editor/scene_tree_dock.cpp35
-rw-r--r--tools/editor/scene_tree_dock.h1
34 files changed, 2480 insertions, 58 deletions
diff --git a/tools/editor/editor_import_export.cpp b/tools/editor/editor_import_export.cpp
index 0881739cbe..e6ec11e9d3 100644
--- a/tools/editor/editor_import_export.cpp
+++ b/tools/editor/editor_import_export.cpp
@@ -1167,10 +1167,36 @@ EditorImportExport* EditorImportExport::singleton=NULL;
void EditorImportExport::add_import_plugin(const Ref<EditorImportPlugin>& p_plugin) {
+ // Need to make sure the name is unique if we are going to lookup by it
+ ERR_FAIL_COND(by_idx.has(p_plugin->get_name()));
+
by_idx[ p_plugin->get_name() ]=plugins.size();
plugins.push_back(p_plugin);
}
+void EditorImportExport::remove_import_plugin(const Ref<EditorImportPlugin>& p_plugin) {
+
+ String plugin_name = p_plugin->get_name();
+
+ // Keep the indices the same
+ // Find the index of the target plugin
+ ERR_FAIL_COND(!by_idx.has(plugin_name));
+ int idx = by_idx[plugin_name];
+ int last_idx = plugins.size() - 1;
+
+ // Swap the last plugin and the target one
+ SWAP(plugins[idx], plugins[last_idx]);
+
+ // Update the index of the old last one
+ by_idx[plugins[idx]->get_name()] = idx;
+
+ // Remove the target plugin's by_idx entry
+ by_idx.erase(plugin_name);
+
+ // Erase the plugin
+ plugins.remove(last_idx);
+}
+
int EditorImportExport::get_import_plugin_count() const{
return plugins.size();
diff --git a/tools/editor/editor_import_export.h b/tools/editor/editor_import_export.h
index b97dde12f2..a4723f41d0 100644
--- a/tools/editor/editor_import_export.h
+++ b/tools/editor/editor_import_export.h
@@ -271,6 +271,7 @@ public:
static EditorImportExport* get_singleton() { return singleton; }
void add_import_plugin(const Ref<EditorImportPlugin>& p_plugin);
+ void remove_import_plugin(const Ref<EditorImportPlugin>& p_plugin);
int get_import_plugin_count() const;
Ref<EditorImportPlugin> get_import_plugin(int p_idx) const;
Ref<EditorImportPlugin> get_import_plugin_by_name(const String& p_string) const;
diff --git a/tools/editor/editor_node.cpp b/tools/editor/editor_node.cpp
index 005bb0958f..3d42867d9a 100644
--- a/tools/editor/editor_node.cpp
+++ b/tools/editor/editor_node.cpp
@@ -89,6 +89,8 @@
#include "plugins/animation_player_editor_plugin.h"
#include "plugins/baked_light_editor_plugin.h"
#include "plugins/polygon_2d_editor_plugin.h"
+#include "plugins/navigation_polygon_editor_plugin.h"
+#include "plugins/light_occluder_2d_editor_plugin.h"
// end
#include "tools/editor/io_plugins/editor_texture_import_plugin.h"
#include "tools/editor/io_plugins/editor_scene_import_plugin.h"
@@ -336,6 +338,19 @@ void EditorNode::_vp_resized() {
}
+void EditorNode::_rebuild_import_menu()
+{
+ PopupMenu* p = import_menu->get_popup();
+ p->clear();
+ p->add_item("Sub-Scene", FILE_IMPORT_SUBSCENE);
+ p->add_separator();
+ for (int i = 0; i < editor_import_export->get_import_plugin_count(); i++) {
+ p->add_item(editor_import_export->get_import_plugin(i)->get_visible_name(), IMPORT_PLUGIN_BASE + i);
+ }
+ p->add_separator();
+ p->add_item("Re-Import..", SETTINGS_IMPORT);
+}
+
void EditorNode::_node_renamed() {
if (property_editor)
@@ -1967,6 +1982,25 @@ void EditorNode::_menu_option_confirm(int p_option,bool p_confirmed) {
log->add_message("REDO: "+action);
} break;
+
+ case EDIT_REVERT: {
+
+ Node *scene = get_edited_scene();
+
+ if (!scene)
+ break;
+
+ if (unsaved_cache && !p_confirmed) {
+ confirmation->get_ok()->set_text("Revert");
+ confirmation->set_text("This action cannot be undone. Revert anyway?");
+ confirmation->popup_centered(Size2(300,70));
+ break;
+ }
+
+ Error err = load_scene(scene->get_filename());
+
+ } break;
+
#if 0
case NODE_EXTERNAL_INSTANCE: {
@@ -2388,6 +2422,19 @@ void EditorNode::remove_editor_plugin(EditorPlugin *p_editor) {
}
+void EditorNode::add_editor_import_plugin(const Ref<EditorImportPlugin>& p_editor_import) {
+
+ editor_import_export->add_import_plugin(p_editor_import);
+ _rebuild_import_menu();
+}
+
+void EditorNode::remove_editor_import_plugin(const Ref<EditorImportPlugin>& p_editor_import) {
+
+ editor_import_export->remove_import_plugin(p_editor_import);
+ _rebuild_import_menu();
+}
+
+
void EditorNode::set_edited_scene(Node *p_scene) {
if (edited_scene) {
@@ -3152,6 +3199,9 @@ void EditorNode::_bind_methods() {
ObjectTypeDB::bind_method("_sources_changed",&EditorNode::_sources_changed);
ObjectTypeDB::bind_method("_fs_changed",&EditorNode::_fs_changed);
+ ObjectTypeDB::bind_method(_MD("add_editor_import_plugin", "plugin"), &EditorNode::add_editor_import_plugin);
+ ObjectTypeDB::bind_method(_MD("remove_editor_import_plugin", "plugin"), &EditorNode::remove_editor_import_plugin);
+ ObjectTypeDB::bind_method(_MD("get_gui_base"), &EditorNode::get_gui_base);
ADD_SIGNAL( MethodInfo("play_pressed") );
ADD_SIGNAL( MethodInfo("pause_pressed") );
@@ -3212,6 +3262,11 @@ Error EditorNode::export_platform(const String& p_platform, const String& p_path
return OK;
}
+void EditorNode::show_warning(const String& p_text) {
+
+ warning->set_text(p_text);
+ warning->popup_centered_minsize();
+}
EditorNode::EditorNode() {
@@ -3469,6 +3524,8 @@ EditorNode::EditorNode() {
p->add_separator();
p->add_item("Project Settings",RUN_SETTINGS);
p->add_separator();
+ p->add_item("Revert Scene",EDIT_REVERT);
+ p->add_separator();
p->add_item("Quit to Project List",RUN_PROJECT_MANAGER,KEY_MASK_SHIFT+KEY_MASK_CMD+KEY_Q);
p->add_item("Quit",FILE_QUIT,KEY_MASK_CMD+KEY_Q);
@@ -3513,8 +3570,6 @@ EditorNode::EditorNode() {
left_menu_hb->add_child( import_menu );
p=import_menu->get_popup();
- p->add_item("Sub-Scene",FILE_IMPORT_SUBSCENE);
- p->add_separator();
p->connect("item_pressed",this,"_menu_option");
export_button = memnew( ToolButton );
@@ -3552,7 +3607,7 @@ EditorNode::EditorNode() {
play_button->set_icon(gui_base->get_icon("MainPlay","EditorIcons"));
play_button->set_focus_mode(Control::FOCUS_NONE);
play_button->connect("pressed", this,"_menu_option",make_binds(RUN_PLAY));
- play_button->set_tooltip("Start the scene (F5).");
+ play_button->set_tooltip("Play the project (F5).");
@@ -3922,6 +3977,8 @@ EditorNode::EditorNode() {
logo->set_pos(Point2(20,20));
logo->set_texture(gui_base->get_icon("Logo","EditorIcons") );
+ warning = memnew( AcceptDialog );
+ add_child(warning);
@@ -4023,11 +4080,6 @@ EditorNode::EditorNode() {
editor_import_export->add_import_plugin( Ref<EditorSampleImportPlugin>( memnew(EditorSampleImportPlugin(this))));
editor_import_export->add_import_plugin( Ref<EditorTranslationImportPlugin>( memnew(EditorTranslationImportPlugin(this))));
-
- for(int i=0;i<editor_import_export->get_import_plugin_count();i++) {
- import_menu->get_popup()->add_item(editor_import_export->get_import_plugin(i)->get_visible_name(),IMPORT_PLUGIN_BASE+i);
- }
-
editor_import_export->add_export_plugin( Ref<EditorTextureExportPlugin>( memnew(EditorTextureExportPlugin)));
add_editor_plugin( memnew( CanvasItemEditorPlugin(this) ) );
@@ -4035,7 +4087,8 @@ EditorNode::EditorNode() {
add_editor_plugin( memnew( ScriptEditorPlugin(this) ) );
add_editor_plugin( memnew( EditorHelpPlugin(this) ) );
add_editor_plugin( memnew( AnimationPlayerEditorPlugin(this) ) );
- add_editor_plugin( memnew( ShaderGraphEditorPlugin(this) ) );
+ add_editor_plugin( memnew( ShaderGraphEditorPlugin(this,true) ) );
+ add_editor_plugin( memnew( ShaderGraphEditorPlugin(this,false) ) );
add_editor_plugin( memnew( ShaderEditorPlugin(this,true) ) );
add_editor_plugin( memnew( ShaderEditorPlugin(this,false) ) );
add_editor_plugin( memnew( CameraEditorPlugin(this) ) );
@@ -4063,6 +4116,8 @@ EditorNode::EditorNode() {
add_editor_plugin( memnew( PathEditorPlugin(this) ) );
add_editor_plugin( memnew( BakedLightEditorPlugin(this) ) );
add_editor_plugin( memnew( Polygon2DEditorPlugin(this) ) );
+ add_editor_plugin( memnew( LightOccluder2DEditorPlugin(this) ) );
+ add_editor_plugin( memnew( NavigationPolygonEditorPlugin(this) ) );
for(int i=0;i<EditorPlugins::get_plugin_count();i++)
add_editor_plugin( EditorPlugins::create(i,this) );
@@ -4071,9 +4126,7 @@ EditorNode::EditorNode() {
circle_step_frame=OS::get_singleton()->get_frames_drawn();;
circle_step=0;
-
- import_menu->get_popup()->add_separator();
- import_menu->get_popup()->add_item("Re-Import..",SETTINGS_IMPORT);
+ _rebuild_import_menu();
editor_plugin_screen=NULL;
editor_plugin_over=NULL;
diff --git a/tools/editor/editor_node.h b/tools/editor/editor_node.h
index 7560c2b149..531eccb546 100644
--- a/tools/editor/editor_node.h
+++ b/tools/editor/editor_node.h
@@ -127,6 +127,7 @@ class EditorNode : public Node {
FILE_EXTERNAL_OPEN_SCENE,
EDIT_UNDO,
EDIT_REDO,
+ EDIT_REVERT,
RESOURCE_NEW,
RESOURCE_LOAD,
RESOURCE_SAVE,
@@ -231,6 +232,7 @@ class EditorNode : public Node {
ConfirmationDialog *open_recent_confirmation;
AcceptDialog *accept;
AcceptDialog *about;
+ AcceptDialog *warning;
//OptimizedPresetsDialog *optimized_presets;
EditorSettingsDialog *settings_config_dialog;
@@ -339,6 +341,8 @@ class EditorNode : public Node {
void _show_messages();
void _vp_resized();
+ void _rebuild_import_menu();
+
void _save_scene(String p_file);
@@ -420,6 +424,9 @@ public:
static void add_editor_plugin(EditorPlugin *p_editor);
static void remove_editor_plugin(EditorPlugin *p_editor);
+ void add_editor_import_plugin(const Ref<EditorImportPlugin>& p_editor_import);
+ void remove_editor_import_plugin(const Ref<EditorImportPlugin>& p_editor_import);
+
void edit_node(Node *p_node);
void edit_resource(const Ref<Resource>& p_resource);
@@ -478,6 +485,9 @@ public:
Ref<Theme> get_editor_theme() const { return theme; }
+ void show_warning(const String& p_text);
+
+
Error export_platform(const String& p_platform, const String& p_path, bool p_debug,const String& p_password,bool p_quit_after=false);
static void register_editor_types();
diff --git a/tools/editor/icons/icon_canvas_item_material.png b/tools/editor/icons/icon_canvas_item_material.png
new file mode 100644
index 0000000000..2fe8921653
--- /dev/null
+++ b/tools/editor/icons/icon_canvas_item_material.png
Binary files differ
diff --git a/tools/editor/icons/icon_canvas_modulate.png b/tools/editor/icons/icon_canvas_modulate.png
new file mode 100644
index 0000000000..2a34df7793
--- /dev/null
+++ b/tools/editor/icons/icon_canvas_modulate.png
Binary files differ
diff --git a/tools/editor/icons/icon_graph_color_ramp.png b/tools/editor/icons/icon_graph_color_ramp.png
new file mode 100644
index 0000000000..9031b5ec53
--- /dev/null
+++ b/tools/editor/icons/icon_graph_color_ramp.png
Binary files differ
diff --git a/tools/editor/icons/icon_graph_curve_map.png b/tools/editor/icons/icon_graph_curve_map.png
new file mode 100644
index 0000000000..de5c32f09e
--- /dev/null
+++ b/tools/editor/icons/icon_graph_curve_map.png
Binary files differ
diff --git a/tools/editor/icons/icon_graph_default_texture.png b/tools/editor/icons/icon_graph_default_texture.png
new file mode 100644
index 0000000000..da77ec9364
--- /dev/null
+++ b/tools/editor/icons/icon_graph_default_texture.png
Binary files differ
diff --git a/tools/editor/icons/icon_light_2d.png b/tools/editor/icons/icon_light_2d.png
new file mode 100644
index 0000000000..9162b33090
--- /dev/null
+++ b/tools/editor/icons/icon_light_2d.png
Binary files differ
diff --git a/tools/editor/icons/icon_light_occluder_2d.png b/tools/editor/icons/icon_light_occluder_2d.png
new file mode 100644
index 0000000000..c66dd536d3
--- /dev/null
+++ b/tools/editor/icons/icon_light_occluder_2d.png
Binary files differ
diff --git a/tools/editor/icons/icon_navigation_2d.png b/tools/editor/icons/icon_navigation_2d.png
new file mode 100644
index 0000000000..8170ecf68c
--- /dev/null
+++ b/tools/editor/icons/icon_navigation_2d.png
Binary files differ
diff --git a/tools/editor/icons/icon_navigation_polygon_instance.png b/tools/editor/icons/icon_navigation_polygon_instance.png
new file mode 100644
index 0000000000..9f9c318906
--- /dev/null
+++ b/tools/editor/icons/icon_navigation_polygon_instance.png
Binary files differ
diff --git a/tools/editor/icons/icon_occluder_polygon_2d.png b/tools/editor/icons/icon_occluder_polygon_2d.png
new file mode 100644
index 0000000000..705794b729
--- /dev/null
+++ b/tools/editor/icons/icon_occluder_polygon_2d.png
Binary files differ
diff --git a/tools/editor/icons/icon_rotate_0.png b/tools/editor/icons/icon_rotate_0.png
new file mode 100644
index 0000000000..85a4b4c420
--- /dev/null
+++ b/tools/editor/icons/icon_rotate_0.png
Binary files differ
diff --git a/tools/editor/icons/icon_rotate_180.png b/tools/editor/icons/icon_rotate_180.png
new file mode 100644
index 0000000000..c4c516cff5
--- /dev/null
+++ b/tools/editor/icons/icon_rotate_180.png
Binary files differ
diff --git a/tools/editor/icons/icon_rotate_270.png b/tools/editor/icons/icon_rotate_270.png
new file mode 100644
index 0000000000..6e0f2e62b8
--- /dev/null
+++ b/tools/editor/icons/icon_rotate_270.png
Binary files differ
diff --git a/tools/editor/icons/icon_rotate_90.png b/tools/editor/icons/icon_rotate_90.png
new file mode 100644
index 0000000000..f25b0e99a3
--- /dev/null
+++ b/tools/editor/icons/icon_rotate_90.png
Binary files differ
diff --git a/tools/editor/icons/icon_transpose.png b/tools/editor/icons/icon_transpose.png
new file mode 100644
index 0000000000..f9b78bc0fd
--- /dev/null
+++ b/tools/editor/icons/icon_transpose.png
Binary files differ
diff --git a/tools/editor/plugins/collision_polygon_2d_editor_plugin.cpp b/tools/editor/plugins/collision_polygon_2d_editor_plugin.cpp
index ed228e9a1c..dab6df9a39 100644
--- a/tools/editor/plugins/collision_polygon_2d_editor_plugin.cpp
+++ b/tools/editor/plugins/collision_polygon_2d_editor_plugin.cpp
@@ -4,6 +4,7 @@
#include "os/file_access.h"
#include "tools/editor/editor_settings.h"
+
void CollisionPolygon2DEditor::_notification(int p_what) {
switch(p_what) {
diff --git a/tools/editor/plugins/collision_polygon_editor_plugin.cpp b/tools/editor/plugins/collision_polygon_editor_plugin.cpp
index b92acb60f9..a6f2085a19 100644
--- a/tools/editor/plugins/collision_polygon_editor_plugin.cpp
+++ b/tools/editor/plugins/collision_polygon_editor_plugin.cpp
@@ -31,6 +31,8 @@
#include "os/file_access.h"
#include "tools/editor/editor_settings.h"
#include "scene/3d/camera.h"
+#include "canvas_item_editor_plugin.h"
+
void CollisionPolygonEditor::_notification(int p_what) {
switch(p_what) {
@@ -71,14 +73,14 @@ void CollisionPolygonEditor::_node_removed(Node *p_node) {
Vector2 CollisionPolygonEditor::snap_point(const Vector2& p_point) const {
return p_point;
- /*
- if (canvas_item_editor->is_snap_active()) {
+
+ if (CanvasItemEditor::get_singleton()->is_snap_active()) {
- return p_point.snapped(Vector2(1,1)*canvas_item_editor->get_snap());
+ return p_point.snapped(Vector2(1,1)*CanvasItemEditor::get_singleton()->get_snap());
} else {
return p_point;
- } ??? */
+ }
}
void CollisionPolygonEditor::_menu_option(int p_option) {
@@ -148,7 +150,7 @@ bool CollisionPolygonEditor::forward_spatial_input_event(Camera* p_camera,const
Vector2 cpoint(spoint.x,spoint.y);
- //cpoint=snap_point(cpoint); snap?
+ cpoint=snap_point(cpoint);
Vector<Vector2> poly = node->get_polygon();
@@ -362,7 +364,7 @@ bool CollisionPolygonEditor::forward_spatial_input_event(Camera* p_camera,const
Vector2 cpoint(spoint.x,spoint.y);
- //cpoint=snap_point(cpoint);
+ cpoint=snap_point(cpoint);
edited_point_pos = cpoint;
_polygon_draw();
diff --git a/tools/editor/plugins/light_occluder_2d_editor_plugin.cpp b/tools/editor/plugins/light_occluder_2d_editor_plugin.cpp
new file mode 100644
index 0000000000..c1fb81b66a
--- /dev/null
+++ b/tools/editor/plugins/light_occluder_2d_editor_plugin.cpp
@@ -0,0 +1,500 @@
+#include "light_occluder_2d_editor_plugin.h"
+
+#include "canvas_item_editor_plugin.h"
+#include "os/file_access.h"
+#include "tools/editor/editor_settings.h"
+
+void LightOccluder2DEditor::_notification(int p_what) {
+
+ switch(p_what) {
+
+ case NOTIFICATION_READY: {
+
+ button_create->set_icon( get_icon("Edit","EditorIcons"));
+ button_edit->set_icon( get_icon("MovePoint","EditorIcons"));
+ button_edit->set_pressed(true);
+ get_tree()->connect("node_removed",this,"_node_removed");
+ create_poly->connect("confirmed",this,"_create_poly");
+
+ } break;
+ case NOTIFICATION_FIXED_PROCESS: {
+
+
+ } break;
+ }
+
+}
+void LightOccluder2DEditor::_node_removed(Node *p_node) {
+
+ if(p_node==node) {
+ node=NULL;
+ hide();
+ canvas_item_editor->get_viewport_control()->update();
+ }
+
+}
+
+
+Vector2 LightOccluder2DEditor::snap_point(const Vector2& p_point) const {
+
+ if (canvas_item_editor->is_snap_active()) {
+
+ return p_point.snapped(Vector2(1,1)*canvas_item_editor->get_snap());
+
+ } else {
+ return p_point;
+ }
+}
+
+void LightOccluder2DEditor::_menu_option(int p_option) {
+
+ switch(p_option) {
+
+ case MODE_CREATE: {
+
+ mode=MODE_CREATE;
+ button_create->set_pressed(true);
+ button_edit->set_pressed(false);
+ } break;
+ case MODE_EDIT: {
+
+ mode=MODE_EDIT;
+ button_create->set_pressed(false);
+ button_edit->set_pressed(true);
+ } break;
+
+ }
+}
+
+void LightOccluder2DEditor::_wip_close(bool p_closed) {
+
+ undo_redo->create_action("Create Poly");
+ undo_redo->add_undo_method(node->get_occluder_polygon().ptr(),"set_polygon",node->get_occluder_polygon()->get_polygon());
+ undo_redo->add_do_method(node->get_occluder_polygon().ptr(),"set_polygon",wip);
+ undo_redo->add_undo_method(node->get_occluder_polygon().ptr(),"set_closed",node->get_occluder_polygon()->is_closed());
+ undo_redo->add_do_method(node->get_occluder_polygon().ptr(),"set_closed",p_closed);
+
+ undo_redo->add_do_method(canvas_item_editor->get_viewport_control(),"update");
+ undo_redo->add_undo_method(canvas_item_editor->get_viewport_control(),"update");
+ undo_redo->commit_action();
+ wip.clear();
+ wip_active=false;
+ mode=MODE_EDIT;
+ button_edit->set_pressed(true);
+ button_create->set_pressed(false);
+ edited_point=-1;
+}
+
+bool LightOccluder2DEditor::forward_input_event(const InputEvent& p_event) {
+
+
+ if (!node)
+ return false;
+
+ if (node->get_occluder_polygon().is_null()) {
+ if (p_event.type==InputEvent::MOUSE_BUTTON && p_event.mouse_button.button_index==1 && p_event.mouse_button.pressed) {
+ create_poly->set_text("No OccluderPolygon2D resource on this node.\nCreate and assign one?");
+ create_poly->popup_centered_minsize();
+ }
+ return false;
+ }
+ switch(p_event.type) {
+
+ case InputEvent::MOUSE_BUTTON: {
+
+ const InputEventMouseButton &mb=p_event.mouse_button;
+
+ Matrix32 xform = canvas_item_editor->get_canvas_transform() * node->get_global_transform();
+
+
+ Vector2 gpoint = Point2(mb.x,mb.y);
+ Vector2 cpoint = canvas_item_editor->get_canvas_transform().affine_inverse().xform(gpoint);
+ cpoint=snap_point(cpoint);
+ cpoint = node->get_global_transform().affine_inverse().xform(cpoint);
+
+ Vector<Vector2> poly = Variant(node->get_occluder_polygon()->get_polygon());
+
+ //first check if a point is to be added (segment split)
+ real_t grab_treshold=EDITOR_DEF("poly_editor/point_grab_radius",8);
+
+ switch(mode) {
+
+
+ case MODE_CREATE: {
+
+ if (mb.button_index==BUTTON_LEFT && mb.pressed) {
+
+
+ if (!wip_active) {
+
+ wip.clear();
+ wip.push_back( cpoint );
+ wip_active=true;
+ edited_point_pos=cpoint;
+ canvas_item_editor->get_viewport_control()->update();
+ edited_point=1;
+ return true;
+ } else {
+
+
+ if (wip.size()>1 && xform.xform(wip[0]).distance_to(gpoint)<grab_treshold) {
+ //wip closed
+ _wip_close(true);
+
+ return true;
+ } else if (wip.size()>1 && xform.xform(wip[wip.size()-1]).distance_to(gpoint)<grab_treshold) {
+ //wip closed
+ _wip_close(false);
+ return true;
+
+ } else {
+
+ wip.push_back( cpoint );
+ edited_point=wip.size();
+ canvas_item_editor->get_viewport_control()->update();
+ return true;
+
+ //add wip point
+ }
+ }
+ } else if (mb.button_index==BUTTON_RIGHT && mb.pressed && wip_active) {
+ _wip_close(true);
+ }
+
+
+
+ } break;
+
+ case MODE_EDIT: {
+
+ if (mb.button_index==BUTTON_LEFT) {
+ if (mb.pressed) {
+
+ if (mb.mod.control) {
+
+
+ if (poly.size() < 3) {
+
+ undo_redo->create_action("Edit Poly");
+ undo_redo->add_undo_method(node->get_occluder_polygon().ptr(),"set_polygon",poly);
+ poly.push_back(cpoint);
+ undo_redo->add_do_method(node->get_occluder_polygon().ptr(),"set_polygon",poly);
+ undo_redo->add_do_method(canvas_item_editor->get_viewport_control(),"update");
+ undo_redo->add_undo_method(canvas_item_editor->get_viewport_control(),"update");
+ undo_redo->commit_action();
+ return true;
+ }
+
+ //search edges
+ int closest_idx=-1;
+ Vector2 closest_pos;
+ real_t closest_dist=1e10;
+ for(int i=0;i<poly.size();i++) {
+
+ Vector2 points[2] ={ xform.xform(poly[i]),
+ xform.xform(poly[(i+1)%poly.size()]) };
+
+ Vector2 cp = Geometry::get_closest_point_to_segment_2d(gpoint,points);
+ if (cp.distance_squared_to(points[0])<CMP_EPSILON2 || cp.distance_squared_to(points[1])<CMP_EPSILON2)
+ continue; //not valid to reuse point
+
+ real_t d = cp.distance_to(gpoint);
+ if (d<closest_dist && d<grab_treshold) {
+ closest_dist=d;
+ closest_pos=cp;
+ closest_idx=i;
+ }
+
+
+ }
+
+ if (closest_idx>=0) {
+
+ pre_move_edit=poly;
+ poly.insert(closest_idx+1,xform.affine_inverse().xform(closest_pos));
+ edited_point=closest_idx+1;
+ edited_point_pos=xform.affine_inverse().xform(closest_pos);
+ node->get_occluder_polygon()->set_polygon(Variant(poly));
+ canvas_item_editor->get_viewport_control()->update();
+ return true;
+ }
+ } else {
+
+ //look for points to move
+
+ int closest_idx=-1;
+ Vector2 closest_pos;
+ real_t closest_dist=1e10;
+ for(int i=0;i<poly.size();i++) {
+
+ Vector2 cp =xform.xform(poly[i]);
+
+ real_t d = cp.distance_to(gpoint);
+ if (d<closest_dist && d<grab_treshold) {
+ closest_dist=d;
+ closest_pos=cp;
+ closest_idx=i;
+ }
+
+ }
+
+ if (closest_idx>=0) {
+
+ pre_move_edit=poly;
+ edited_point=closest_idx;
+ edited_point_pos=xform.affine_inverse().xform(closest_pos);
+ canvas_item_editor->get_viewport_control()->update();
+ return true;
+ }
+ }
+ } else {
+
+ if (edited_point!=-1) {
+
+ //apply
+
+ ERR_FAIL_INDEX_V(edited_point,poly.size(),false);
+ poly[edited_point]=edited_point_pos;
+ undo_redo->create_action("Edit Poly");
+ undo_redo->add_do_method(node->get_occluder_polygon().ptr(),"set_polygon",poly);
+ undo_redo->add_undo_method(node->get_occluder_polygon().ptr(),"set_polygon",pre_move_edit);
+ undo_redo->add_do_method(canvas_item_editor->get_viewport_control(),"update");
+ undo_redo->add_undo_method(canvas_item_editor->get_viewport_control(),"update");
+ undo_redo->commit_action();
+
+ edited_point=-1;
+ return true;
+ }
+ }
+ } if (mb.button_index==BUTTON_RIGHT && mb.pressed && edited_point==-1) {
+
+
+
+ int closest_idx=-1;
+ Vector2 closest_pos;
+ real_t closest_dist=1e10;
+ for(int i=0;i<poly.size();i++) {
+
+ Vector2 cp =xform.xform(poly[i]);
+
+ real_t d = cp.distance_to(gpoint);
+ if (d<closest_dist && d<grab_treshold) {
+ closest_dist=d;
+ closest_pos=cp;
+ closest_idx=i;
+ }
+
+ }
+
+ if (closest_idx>=0) {
+
+
+ undo_redo->create_action("Edit Poly (Remove Point)");
+ undo_redo->add_undo_method(node->get_occluder_polygon().ptr(),"set_polygon",poly);
+ poly.remove(closest_idx);
+ undo_redo->add_do_method(node->get_occluder_polygon().ptr(),"set_polygon",poly);
+ undo_redo->add_do_method(canvas_item_editor->get_viewport_control(),"update");
+ undo_redo->add_undo_method(canvas_item_editor->get_viewport_control(),"update");
+ undo_redo->commit_action();
+ return true;
+ }
+
+ }
+
+
+
+ } break;
+ }
+
+
+
+ } break;
+ case InputEvent::MOUSE_MOTION: {
+
+ const InputEventMouseMotion &mm=p_event.mouse_motion;
+
+ if (edited_point!=-1 && (wip_active || mm.button_mask&BUTTON_MASK_LEFT)) {
+
+ Vector2 gpoint = Point2(mm.x,mm.y);
+ Vector2 cpoint = canvas_item_editor->get_canvas_transform().affine_inverse().xform(gpoint);
+ cpoint=snap_point(cpoint);
+ edited_point_pos = node->get_global_transform().affine_inverse().xform(cpoint);
+
+ canvas_item_editor->get_viewport_control()->update();
+
+ }
+
+ } break;
+ }
+
+ return false;
+}
+void LightOccluder2DEditor::_canvas_draw() {
+
+ if (!node || !node->get_occluder_polygon().is_valid())
+ return;
+
+ Control *vpc = canvas_item_editor->get_viewport_control();
+
+ Vector<Vector2> poly;
+
+ if (wip_active)
+ poly=wip;
+ else
+ poly=Variant(node->get_occluder_polygon()->get_polygon());
+
+
+ Matrix32 xform = canvas_item_editor->get_canvas_transform() * node->get_global_transform();
+ Ref<Texture> handle= get_icon("EditorHandle","EditorIcons");
+
+ int len = poly.size();
+
+ for(int i=0;i<poly.size();i++) {
+
+
+ Vector2 p,p2;
+ p = i==edited_point ? edited_point_pos : poly[i];
+ if ((wip_active && i==poly.size()-1) || (((i+1)%poly.size())==edited_point))
+ p2=edited_point_pos;
+ else
+ p2 = poly[(i+1)%poly.size()];
+
+ Vector2 point = xform.xform(p);
+ Vector2 next_point = xform.xform(p2);
+
+ Color col=Color(1,0.3,0.1,0.8);
+
+ if (i==poly.size()-1 && (!node->get_occluder_polygon()->is_closed() || wip_active)) {
+
+ } else {
+ vpc->draw_line(point,next_point,col,2);
+ }
+ vpc->draw_texture(handle,point-handle->get_size()*0.5);
+ }
+}
+
+
+
+void LightOccluder2DEditor::edit(Node *p_collision_polygon) {
+
+ if (!canvas_item_editor) {
+ canvas_item_editor=CanvasItemEditor::get_singleton();
+ }
+
+ if (p_collision_polygon) {
+
+ node=p_collision_polygon->cast_to<LightOccluder2D>();
+ if (!canvas_item_editor->get_viewport_control()->is_connected("draw",this,"_canvas_draw"))
+ canvas_item_editor->get_viewport_control()->connect("draw",this,"_canvas_draw");
+ wip.clear();
+ wip_active=false;
+ edited_point=-1;
+
+ } else {
+ node=NULL;
+
+ if (canvas_item_editor->get_viewport_control()->is_connected("draw",this,"_canvas_draw"))
+ canvas_item_editor->get_viewport_control()->disconnect("draw",this,"_canvas_draw");
+
+ }
+
+}
+
+void LightOccluder2DEditor::_create_poly() {
+
+ undo_redo->create_action("Create Occluder Polygon");
+ undo_redo->add_do_method(node,"set_occluder_polygon",Ref<OccluderPolygon2D>(memnew( OccluderPolygon2D)));
+ undo_redo->add_undo_method(node,"set_occluder_polygon",Variant(REF()));
+ undo_redo->commit_action();
+}
+
+void LightOccluder2DEditor::_bind_methods() {
+
+ ObjectTypeDB::bind_method(_MD("_menu_option"),&LightOccluder2DEditor::_menu_option);
+ ObjectTypeDB::bind_method(_MD("_canvas_draw"),&LightOccluder2DEditor::_canvas_draw);
+ ObjectTypeDB::bind_method(_MD("_node_removed"),&LightOccluder2DEditor::_node_removed);
+ ObjectTypeDB::bind_method(_MD("_create_poly"),&LightOccluder2DEditor::_create_poly);
+
+}
+
+
+LightOccluder2DEditor::LightOccluder2DEditor(EditorNode *p_editor) {
+
+ canvas_item_editor=NULL;
+ editor=p_editor;
+ undo_redo = editor->get_undo_redo();
+
+ add_child( memnew( VSeparator ));
+ button_create = memnew( ToolButton );
+ add_child(button_create);
+ button_create->connect("pressed",this,"_menu_option",varray(MODE_CREATE));
+ button_create->set_toggle_mode(true);
+ button_create->set_tooltip("Create a new polygon from scratch");
+
+ button_edit = memnew( ToolButton );
+ add_child(button_edit);
+ button_edit->connect("pressed",this,"_menu_option",varray(MODE_EDIT));
+ button_edit->set_toggle_mode(true);
+ button_edit->set_tooltip("Edit existing polygon:\nLMB: Move Point.\nCtrl+LMB: Split Segment.\nRMB: Erase Point.");
+
+ create_poly = memnew( ConfirmationDialog );
+ add_child(create_poly);
+ create_poly->get_ok()->set_text("Create");
+
+
+ //add_constant_override("separation",0);
+
+#if 0
+ options = memnew( MenuButton );
+ add_child(options);
+ options->set_area_as_parent_rect();
+ options->set_text("Polygon");
+ //options->get_popup()->add_item("Parse BBCODE",PARSE_BBCODE);
+ options->get_popup()->connect("item_pressed", this,"_menu_option");
+#endif
+
+ mode = MODE_EDIT;
+ wip_active=false;
+
+}
+
+
+void LightOccluder2DEditorPlugin::edit(Object *p_object) {
+
+ collision_polygon_editor->edit(p_object->cast_to<Node>());
+}
+
+bool LightOccluder2DEditorPlugin::handles(Object *p_object) const {
+
+ return p_object->is_type("LightOccluder2D");
+}
+
+void LightOccluder2DEditorPlugin::make_visible(bool p_visible) {
+
+ if (p_visible) {
+ collision_polygon_editor->show();
+ } else {
+
+ collision_polygon_editor->hide();
+ collision_polygon_editor->edit(NULL);
+ }
+
+}
+
+LightOccluder2DEditorPlugin::LightOccluder2DEditorPlugin(EditorNode *p_node) {
+
+ editor=p_node;
+ collision_polygon_editor = memnew( LightOccluder2DEditor(p_node) );
+ CanvasItemEditor::get_singleton()->add_control_to_menu_panel(collision_polygon_editor);
+
+ collision_polygon_editor->hide();
+
+
+
+}
+
+
+LightOccluder2DEditorPlugin::~LightOccluder2DEditorPlugin()
+{
+}
+
diff --git a/tools/editor/plugins/light_occluder_2d_editor_plugin.h b/tools/editor/plugins/light_occluder_2d_editor_plugin.h
new file mode 100644
index 0000000000..5fb5631d05
--- /dev/null
+++ b/tools/editor/plugins/light_occluder_2d_editor_plugin.h
@@ -0,0 +1,87 @@
+#ifndef LIGHT_OCCLUDER_2D_EDITOR_PLUGIN_H
+#define LIGHT_OCCLUDER_2D_EDITOR_PLUGIN_H
+
+
+
+#include "tools/editor/editor_plugin.h"
+#include "tools/editor/editor_node.h"
+#include "scene/2d/light_occluder_2d.h"
+#include "scene/gui/tool_button.h"
+#include "scene/gui/button_group.h"
+
+/**
+ @author Juan Linietsky <reduzio@gmail.com>
+*/
+class CanvasItemEditor;
+
+class LightOccluder2DEditor : public HBoxContainer {
+
+ OBJ_TYPE(LightOccluder2DEditor, HBoxContainer );
+
+ UndoRedo *undo_redo;
+ enum Mode {
+
+ MODE_CREATE,
+ MODE_EDIT,
+
+ };
+
+ Mode mode;
+
+ ToolButton *button_create;
+ ToolButton *button_edit;
+
+ CanvasItemEditor *canvas_item_editor;
+ EditorNode *editor;
+ Panel *panel;
+ LightOccluder2D *node;
+ MenuButton *options;
+
+ int edited_point;
+ Vector2 edited_point_pos;
+ Vector<Vector2> pre_move_edit;
+ Vector<Vector2> wip;
+ bool wip_active;
+
+ ConfirmationDialog *create_poly;
+
+ void _wip_close(bool p_closed);
+ void _canvas_draw();
+ void _menu_option(int p_option);
+ void _create_poly();
+
+protected:
+ void _notification(int p_what);
+ void _node_removed(Node *p_node);
+ static void _bind_methods();
+public:
+
+ Vector2 snap_point(const Vector2& p_point) const;
+ bool forward_input_event(const InputEvent& p_event);
+ void edit(Node *p_collision_polygon);
+ LightOccluder2DEditor(EditorNode *p_editor);
+};
+
+class LightOccluder2DEditorPlugin : public EditorPlugin {
+
+ OBJ_TYPE( LightOccluder2DEditorPlugin, EditorPlugin );
+
+ LightOccluder2DEditor *collision_polygon_editor;
+ EditorNode *editor;
+
+public:
+
+ virtual bool forward_input_event(const InputEvent& p_event) { return collision_polygon_editor->forward_input_event(p_event); }
+
+ virtual String get_name() const { return "LightOccluder2D"; }
+ bool has_main_screen() const { return false; }
+ virtual void edit(Object *p_node);
+ virtual bool handles(Object *p_node) const;
+ virtual void make_visible(bool p_visible);
+
+ LightOccluder2DEditorPlugin(EditorNode *p_node);
+ ~LightOccluder2DEditorPlugin();
+
+};
+
+#endif // LIGHT_OCCLUDER_2D_EDITOR_PLUGIN_H
diff --git a/tools/editor/plugins/navigation_polygon_editor_plugin.cpp b/tools/editor/plugins/navigation_polygon_editor_plugin.cpp
new file mode 100644
index 0000000000..599d18c8bb
--- /dev/null
+++ b/tools/editor/plugins/navigation_polygon_editor_plugin.cpp
@@ -0,0 +1,547 @@
+#include "navigation_polygon_editor_plugin.h"
+
+#include "canvas_item_editor_plugin.h"
+#include "os/file_access.h"
+#include "tools/editor/editor_settings.h"
+
+void NavigationPolygonEditor::_notification(int p_what) {
+
+ switch(p_what) {
+
+ case NOTIFICATION_READY: {
+
+ button_create->set_icon( get_icon("Edit","EditorIcons"));
+ button_edit->set_icon( get_icon("MovePoint","EditorIcons"));
+ button_edit->set_pressed(true);
+ get_tree()->connect("node_removed",this,"_node_removed");
+ create_nav->connect("confirmed",this,"_create_nav");
+
+ } break;
+ case NOTIFICATION_FIXED_PROCESS: {
+
+
+ } break;
+ }
+
+}
+void NavigationPolygonEditor::_node_removed(Node *p_node) {
+
+ if(p_node==node) {
+ node=NULL;
+ hide();
+ canvas_item_editor->get_viewport_control()->update();
+ }
+
+}
+
+void NavigationPolygonEditor::_create_nav() {
+
+ undo_redo->create_action("Create Navigation Polygon");
+ undo_redo->add_do_method(node,"set_navigation_polygon",Ref<NavigationPolygon>(memnew( NavigationPolygon)));
+ undo_redo->add_undo_method(node,"set_navigation_polygon",Variant(REF()));
+ undo_redo->commit_action();
+}
+
+Vector2 NavigationPolygonEditor::snap_point(const Vector2& p_point) const {
+
+ if (canvas_item_editor->is_snap_active()) {
+
+ return p_point.snapped(Vector2(1,1)*canvas_item_editor->get_snap());
+
+ } else {
+ return p_point;
+ }
+}
+
+void NavigationPolygonEditor::_menu_option(int p_option) {
+
+ switch(p_option) {
+
+ case MODE_CREATE: {
+
+ mode=MODE_CREATE;
+ button_create->set_pressed(true);
+ button_edit->set_pressed(false);
+ } break;
+ case MODE_EDIT: {
+
+ mode=MODE_EDIT;
+ button_create->set_pressed(false);
+ button_edit->set_pressed(true);
+ } break;
+
+ }
+}
+
+void NavigationPolygonEditor::_wip_close() {
+
+
+ if (wip.size()>=3) {
+
+ undo_redo->create_action("Create Poly");
+ undo_redo->add_undo_method(node->get_navigation_polygon().ptr(),"remove_outline",node->get_navigation_polygon()->get_outline_count());
+ undo_redo->add_do_method(node->get_navigation_polygon().ptr(),"add_outline",wip);
+ undo_redo->add_do_method(node->get_navigation_polygon().ptr(),"make_polygons_from_outlines");
+ undo_redo->add_undo_method(node->get_navigation_polygon().ptr(),"make_polygons_from_outlines");
+ undo_redo->add_do_method(canvas_item_editor->get_viewport_control(),"update");
+ undo_redo->add_undo_method(canvas_item_editor->get_viewport_control(),"update");
+ undo_redo->commit_action();
+ mode=MODE_EDIT;
+ button_edit->set_pressed(true);
+ button_create->set_pressed(false);
+ }
+
+ wip.clear();
+ wip_active=false;
+ edited_point=-1;
+}
+
+bool NavigationPolygonEditor::forward_input_event(const InputEvent& p_event) {
+
+
+ if (!node)
+ return false;
+
+ if (node->get_navigation_polygon().is_null()) {
+ if (p_event.type==InputEvent::MOUSE_BUTTON && p_event.mouse_button.button_index==1 && p_event.mouse_button.pressed) {
+ create_nav->set_text("No NavigationPolygon resource on this node.\nCreate and assign one?");
+ create_nav->popup_centered_minsize();
+ }
+ return false;
+ }
+
+
+ switch(p_event.type) {
+
+ case InputEvent::MOUSE_BUTTON: {
+
+ const InputEventMouseButton &mb=p_event.mouse_button;
+
+ Matrix32 xform = canvas_item_editor->get_canvas_transform() * node->get_global_transform();
+
+
+ Vector2 gpoint = Point2(mb.x,mb.y);
+ Vector2 cpoint = canvas_item_editor->get_canvas_transform().affine_inverse().xform(gpoint);
+ cpoint=snap_point(cpoint);
+ cpoint = node->get_global_transform().affine_inverse().xform(cpoint);
+
+
+
+ //first check if a point is to be added (segment split)
+ real_t grab_treshold=EDITOR_DEF("poly_editor/point_grab_radius",8);
+
+ switch(mode) {
+
+
+ case MODE_CREATE: {
+
+ if (mb.button_index==BUTTON_LEFT && mb.pressed) {
+
+
+ if (!wip_active) {
+
+ wip.clear();
+ wip.push_back( cpoint );
+ wip_active=true;
+ edited_point_pos=cpoint;
+ edited_outline=-1;
+ canvas_item_editor->get_viewport_control()->update();
+ edited_point=1;
+ return true;
+ } else {
+
+
+ if (wip.size()>1 && xform.xform(wip[0]).distance_to(gpoint)<grab_treshold) {
+ //wip closed
+ _wip_close();
+
+ return true;
+ } else {
+
+ wip.push_back( cpoint );
+ edited_point=wip.size();
+ canvas_item_editor->get_viewport_control()->update();
+ return true;
+
+ //add wip point
+ }
+ }
+ } else if (mb.button_index==BUTTON_RIGHT && mb.pressed && wip_active) {
+ _wip_close();
+ }
+
+
+
+ } break;
+
+ case MODE_EDIT: {
+
+ if (mb.button_index==BUTTON_LEFT) {
+ if (mb.pressed) {
+
+ if (mb.mod.control) {
+
+
+ //search edges
+ int closest_outline=-1;
+ int closest_idx=-1;
+ Vector2 closest_pos;
+ real_t closest_dist=1e10;
+
+ for(int j=0;j<node->get_navigation_polygon()->get_outline_count();j++) {
+
+
+ DVector<Vector2> points=node->get_navigation_polygon()->get_outline(j);
+
+ int pc=points.size();
+ DVector<Vector2>::Read poly=points.read();
+
+ for(int i=0;i<pc;i++) {
+
+ Vector2 points[2] ={ xform.xform(poly[i]),
+ xform.xform(poly[(i+1)%pc]) };
+
+ Vector2 cp = Geometry::get_closest_point_to_segment_2d(gpoint,points);
+ if (cp.distance_squared_to(points[0])<CMP_EPSILON2 || cp.distance_squared_to(points[1])<CMP_EPSILON2)
+ continue; //not valid to reuse point
+
+ real_t d = cp.distance_to(gpoint);
+ if (d<closest_dist && d<grab_treshold) {
+ closest_dist=d;
+ closest_outline=j;
+ closest_pos=cp;
+ closest_idx=i;
+ }
+
+
+ }
+ }
+
+ if (closest_idx>=0) {
+
+ pre_move_edit=node->get_navigation_polygon()->get_outline(closest_outline);
+ DVector<Point2> poly = pre_move_edit;
+ poly.insert(closest_idx+1,xform.affine_inverse().xform(closest_pos));
+ edited_point=closest_idx+1;
+ edited_outline=closest_outline;
+ edited_point_pos=xform.affine_inverse().xform(closest_pos);
+ node->get_navigation_polygon()->set_outline(closest_outline,poly);
+ canvas_item_editor->get_viewport_control()->update();
+ return true;
+ }
+ } else {
+
+ //look for points to move
+ int closest_outline=-1;
+ int closest_idx=-1;
+ Vector2 closest_pos;
+ real_t closest_dist=1e10;
+
+ for(int j=0;j<node->get_navigation_polygon()->get_outline_count();j++) {
+
+
+ DVector<Vector2> points=node->get_navigation_polygon()->get_outline(j);
+
+ int pc=points.size();
+ DVector<Vector2>::Read poly=points.read();
+
+ for(int i=0;i<pc;i++) {
+
+
+ Vector2 cp =xform.xform(poly[i]);
+
+ real_t d = cp.distance_to(gpoint);
+ if (d<closest_dist && d<grab_treshold) {
+ closest_dist=d;
+ closest_pos=cp;
+ closest_outline=j;
+ closest_idx=i;
+ }
+ }
+ }
+
+ if (closest_idx>=0) {
+
+ pre_move_edit=node->get_navigation_polygon()->get_outline(closest_outline);
+ edited_point=closest_idx;
+ edited_outline=closest_outline;
+ edited_point_pos=xform.affine_inverse().xform(closest_pos);
+ canvas_item_editor->get_viewport_control()->update();
+ return true;
+ }
+ }
+ } else {
+
+ if (edited_point!=-1) {
+
+ //apply
+
+ DVector<Vector2> poly = node->get_navigation_polygon()->get_outline(edited_outline);
+ ERR_FAIL_INDEX_V(edited_point,poly.size(),false);
+ poly.set(edited_point,edited_point_pos);
+ undo_redo->create_action("Edit Poly");
+ undo_redo->add_do_method(node->get_navigation_polygon().ptr(),"set_outline",edited_outline,poly);
+ undo_redo->add_undo_method(node->get_navigation_polygon().ptr(),"set_outline",edited_outline,pre_move_edit);
+ undo_redo->add_do_method(node->get_navigation_polygon().ptr(),"make_polygons_from_outlines");
+ undo_redo->add_undo_method(node->get_navigation_polygon().ptr(),"make_polygons_from_outlines");
+ undo_redo->add_do_method(canvas_item_editor->get_viewport_control(),"update");
+ undo_redo->add_undo_method(canvas_item_editor->get_viewport_control(),"update");
+ undo_redo->commit_action();
+
+ edited_point=-1;
+ return true;
+ }
+ }
+ } if (mb.button_index==BUTTON_RIGHT && mb.pressed && edited_point==-1) {
+
+ int closest_outline=-1;
+ int closest_idx=-1;
+ Vector2 closest_pos;
+ real_t closest_dist=1e10;
+
+ for(int j=0;j<node->get_navigation_polygon()->get_outline_count();j++) {
+
+
+ DVector<Vector2> points=node->get_navigation_polygon()->get_outline(j);
+
+ int pc=points.size();
+ DVector<Vector2>::Read poly=points.read();
+
+ for(int i=0;i<pc;i++) {
+
+
+ Vector2 cp =xform.xform(poly[i]);
+
+ real_t d = cp.distance_to(gpoint);
+ if (d<closest_dist && d<grab_treshold) {
+ closest_dist=d;
+ closest_pos=cp;
+ closest_outline=j;
+ closest_idx=i;
+ }
+ }
+ }
+
+ if (closest_idx>=0) {
+
+
+ DVector<Vector2> poly = node->get_navigation_polygon()->get_outline(closest_outline);
+
+ if (poly.size()>3) {
+ undo_redo->create_action("Edit Poly (Remove Point)");
+ undo_redo->add_undo_method(node->get_navigation_polygon().ptr(),"set_outline",closest_outline,poly);
+ poly.remove(closest_idx);
+ undo_redo->add_do_method(node->get_navigation_polygon().ptr(),"set_outline",closest_outline,poly);
+ undo_redo->add_do_method(node->get_navigation_polygon().ptr(),"make_polygons_from_outlines");
+ undo_redo->add_undo_method(node->get_navigation_polygon().ptr(),"make_polygons_from_outlines");
+ undo_redo->add_do_method(canvas_item_editor->get_viewport_control(),"update");
+ undo_redo->add_undo_method(canvas_item_editor->get_viewport_control(),"update");
+ undo_redo->commit_action();
+ } else {
+
+ undo_redo->create_action("Remove Poly And Point");
+ undo_redo->add_undo_method(node->get_navigation_polygon().ptr(),"add_outline_at_index",poly,closest_outline);
+ poly.remove(closest_idx);
+ undo_redo->add_do_method(node->get_navigation_polygon().ptr(),"remove_outline",closest_outline);
+ undo_redo->add_do_method(node->get_navigation_polygon().ptr(),"make_polygons_from_outlines");
+ undo_redo->add_undo_method(node->get_navigation_polygon().ptr(),"make_polygons_from_outlines");
+ undo_redo->add_do_method(canvas_item_editor->get_viewport_control(),"update");
+ undo_redo->add_undo_method(canvas_item_editor->get_viewport_control(),"update");
+ undo_redo->commit_action();
+
+ }
+ return true;
+ }
+ }
+
+
+
+ } break;
+ }
+
+
+
+ } break;
+ case InputEvent::MOUSE_MOTION: {
+
+ const InputEventMouseMotion &mm=p_event.mouse_motion;
+
+ if (edited_point!=-1 && (wip_active || mm.button_mask&BUTTON_MASK_LEFT)) {
+
+ Vector2 gpoint = Point2(mm.x,mm.y);
+ Vector2 cpoint = canvas_item_editor->get_canvas_transform().affine_inverse().xform(gpoint);
+ cpoint=snap_point(cpoint);
+ edited_point_pos = node->get_global_transform().affine_inverse().xform(cpoint);
+
+ canvas_item_editor->get_viewport_control()->update();
+
+ }
+
+ } break;
+ }
+
+ return false;
+}
+void NavigationPolygonEditor::_canvas_draw() {
+
+ if (!node)
+ return;
+
+ Control *vpc = canvas_item_editor->get_viewport_control();
+ if (node->get_navigation_polygon().is_null())
+ return;
+
+ Matrix32 xform = canvas_item_editor->get_canvas_transform() * node->get_global_transform();
+ Ref<Texture> handle= get_icon("EditorHandle","EditorIcons");
+
+
+
+ for(int j=-1;j<node->get_navigation_polygon()->get_outline_count();j++) {
+ Vector<Vector2> poly;
+
+ if (wip_active && j==edited_outline) {
+ poly=wip;
+ } else {
+ if (j==-1)
+ continue;
+ poly = Variant(node->get_navigation_polygon()->get_outline(j));
+ }
+
+ int len = poly.size();
+
+ for(int i=0;i<poly.size();i++) {
+
+
+ Vector2 p,p2;
+ p = (j==edited_outline && i==edited_point) ? edited_point_pos : poly[i];
+ if (j==edited_outline && ((wip_active && i==poly.size()-1) || (((i+1)%poly.size())==edited_point)))
+ p2=edited_point_pos;
+ else
+ p2 = poly[(i+1)%poly.size()];
+
+ Vector2 point = xform.xform(p);
+ Vector2 next_point = xform.xform(p2);
+
+ Color col=Color(1,0.3,0.1,0.8);
+ vpc->draw_line(point,next_point,col,2);
+ vpc->draw_texture(handle,point-handle->get_size()*0.5);
+ }
+ }
+}
+
+
+
+void NavigationPolygonEditor::edit(Node *p_collision_polygon) {
+
+ if (!canvas_item_editor) {
+ canvas_item_editor=CanvasItemEditor::get_singleton();
+ }
+
+ if (p_collision_polygon) {
+
+ node=p_collision_polygon->cast_to<NavigationPolygonInstance>();
+ if (!canvas_item_editor->get_viewport_control()->is_connected("draw",this,"_canvas_draw"))
+ canvas_item_editor->get_viewport_control()->connect("draw",this,"_canvas_draw");
+ wip.clear();
+ wip_active=false;
+ edited_point=-1;
+
+ } else {
+ node=NULL;
+
+ if (canvas_item_editor->get_viewport_control()->is_connected("draw",this,"_canvas_draw"))
+ canvas_item_editor->get_viewport_control()->disconnect("draw",this,"_canvas_draw");
+
+ }
+
+}
+
+void NavigationPolygonEditor::_bind_methods() {
+
+ ObjectTypeDB::bind_method(_MD("_menu_option"),&NavigationPolygonEditor::_menu_option);
+ ObjectTypeDB::bind_method(_MD("_canvas_draw"),&NavigationPolygonEditor::_canvas_draw);
+ ObjectTypeDB::bind_method(_MD("_node_removed"),&NavigationPolygonEditor::_node_removed);
+ ObjectTypeDB::bind_method(_MD("_create_nav"),&NavigationPolygonEditor::_create_nav);
+
+}
+
+NavigationPolygonEditor::NavigationPolygonEditor(EditorNode *p_editor) {
+
+ canvas_item_editor=NULL;
+ editor=p_editor;
+ undo_redo = editor->get_undo_redo();
+
+ add_child( memnew( VSeparator ));
+ button_create = memnew( ToolButton );
+ add_child(button_create);
+ button_create->connect("pressed",this,"_menu_option",varray(MODE_CREATE));
+ button_create->set_toggle_mode(true);
+ button_create->set_tooltip("Create a new polygon from scratch");
+
+ button_edit = memnew( ToolButton );
+ add_child(button_edit);
+ button_edit->connect("pressed",this,"_menu_option",varray(MODE_EDIT));
+ button_edit->set_toggle_mode(true);
+ button_edit->set_tooltip("Edit existing polygon:\nLMB: Move Point.\nCtrl+LMB: Split Segment.\nRMB: Erase Point.");
+ create_nav = memnew( ConfirmationDialog );
+ add_child(create_nav);
+ create_nav->get_ok()->set_text("Create");
+
+
+ //add_constant_override("separation",0);
+
+#if 0
+ options = memnew( MenuButton );
+ add_child(options);
+ options->set_area_as_parent_rect();
+ options->set_text("Polygon");
+ //options->get_popup()->add_item("Parse BBCODE",PARSE_BBCODE);
+ options->get_popup()->connect("item_pressed", this,"_menu_option");
+#endif
+
+ mode = MODE_EDIT;
+ wip_active=false;
+ edited_outline=-1;
+
+}
+
+
+void NavigationPolygonEditorPlugin::edit(Object *p_object) {
+
+ collision_polygon_editor->edit(p_object->cast_to<Node>());
+}
+
+bool NavigationPolygonEditorPlugin::handles(Object *p_object) const {
+
+ return p_object->is_type("NavigationPolygonInstance");
+}
+
+void NavigationPolygonEditorPlugin::make_visible(bool p_visible) {
+
+ if (p_visible) {
+ collision_polygon_editor->show();
+ } else {
+
+ collision_polygon_editor->hide();
+ collision_polygon_editor->edit(NULL);
+ }
+
+}
+
+NavigationPolygonEditorPlugin::NavigationPolygonEditorPlugin(EditorNode *p_node) {
+
+ editor=p_node;
+ collision_polygon_editor = memnew( NavigationPolygonEditor(p_node) );
+ CanvasItemEditor::get_singleton()->add_control_to_menu_panel(collision_polygon_editor);
+
+ collision_polygon_editor->hide();
+
+
+
+}
+
+
+NavigationPolygonEditorPlugin::~NavigationPolygonEditorPlugin()
+{
+}
+
diff --git a/tools/editor/plugins/navigation_polygon_editor_plugin.h b/tools/editor/plugins/navigation_polygon_editor_plugin.h
new file mode 100644
index 0000000000..a86d28c8a8
--- /dev/null
+++ b/tools/editor/plugins/navigation_polygon_editor_plugin.h
@@ -0,0 +1,91 @@
+#ifndef NAVIGATIONPOLYGONEDITORPLUGIN_H
+#define NAVIGATIONPOLYGONEDITORPLUGIN_H
+
+
+
+#include "tools/editor/editor_plugin.h"
+#include "tools/editor/editor_node.h"
+#include "scene/2d/navigation_polygon.h"
+#include "scene/gui/tool_button.h"
+#include "scene/gui/button_group.h"
+
+/**
+ @author Juan Linietsky <reduzio@gmail.com>
+*/
+class CanvasItemEditor;
+
+class NavigationPolygonEditor : public HBoxContainer {
+
+ OBJ_TYPE(NavigationPolygonEditor, HBoxContainer );
+
+ UndoRedo *undo_redo;
+ enum Mode {
+
+ MODE_CREATE,
+ MODE_EDIT,
+
+ };
+
+ Mode mode;
+
+ ToolButton *button_create;
+ ToolButton *button_edit;
+
+ ConfirmationDialog *create_nav;
+
+ CanvasItemEditor *canvas_item_editor;
+ EditorNode *editor;
+ Panel *panel;
+ NavigationPolygonInstance *node;
+ MenuButton *options;
+
+ int edited_outline;
+ int edited_point;
+ Vector2 edited_point_pos;
+ DVector<Vector2> pre_move_edit;
+ Vector<Vector2> wip;
+ bool wip_active;
+
+
+ void _wip_close();
+ void _canvas_draw();
+ void _create_nav();
+
+ void _menu_option(int p_option);
+
+protected:
+ void _notification(int p_what);
+ void _node_removed(Node *p_node);
+ static void _bind_methods();
+public:
+
+ Vector2 snap_point(const Vector2& p_point) const;
+ bool forward_input_event(const InputEvent& p_event);
+ void edit(Node *p_collision_polygon);
+ NavigationPolygonEditor(EditorNode *p_editor);
+};
+
+class NavigationPolygonEditorPlugin : public EditorPlugin {
+
+ OBJ_TYPE( NavigationPolygonEditorPlugin, EditorPlugin );
+
+ NavigationPolygonEditor *collision_polygon_editor;
+ EditorNode *editor;
+
+public:
+
+ virtual bool forward_input_event(const InputEvent& p_event) { return collision_polygon_editor->forward_input_event(p_event); }
+
+ virtual String get_name() const { return "NavigationPolygonInstance"; }
+ bool has_main_screen() const { return false; }
+ virtual void edit(Object *p_node);
+ virtual bool handles(Object *p_node) const;
+ virtual void make_visible(bool p_visible);
+
+ NavigationPolygonEditorPlugin(EditorNode *p_node);
+ ~NavigationPolygonEditorPlugin();
+
+};
+
+
+#endif // NAVIGATIONPOLYGONEDITORPLUGIN_H
diff --git a/tools/editor/plugins/script_editor_plugin.cpp b/tools/editor/plugins/script_editor_plugin.cpp
index d90597ddfb..1349d5ccab 100644
--- a/tools/editor/plugins/script_editor_plugin.cpp
+++ b/tools/editor/plugins/script_editor_plugin.cpp
@@ -631,7 +631,10 @@ bool ScriptEditor::_test_script_times_on_disk() {
if (!all_ok)
- disk_changed->call_deferred("popup_centered_ratio",0.5);
+ if (bool(EDITOR_DEF("text_editor/auto_reload_changed_scripts",false)))
+ script_editor->_reload_scripts();
+ else
+ disk_changed->call_deferred("popup_centered_ratio",0.5);
return all_ok;
}
@@ -1607,7 +1610,7 @@ ScriptEditor::ScriptEditor(EditorNode *p_editor) {
edit_menu->get_popup()->add_item("Clone Down",EDIT_CLONE_DOWN,KEY_MASK_CMD|KEY_B);
edit_menu->get_popup()->add_separator();
#ifdef OSX_ENABLED
- edit_menu->get_popup()->add_item("Complete Symbol",EDIT_COMPLETE,KEY_MASK_META|KEY_SPACE);
+ edit_menu->get_popup()->add_item("Complete Symbol",EDIT_COMPLETE,KEY_MASK_CTRL|KEY_SPACE);
#else
edit_menu->get_popup()->add_item("Complete Symbol",EDIT_COMPLETE,KEY_MASK_CMD|KEY_SPACE);
#endif
@@ -1806,6 +1809,7 @@ ScriptEditorPlugin::ScriptEditorPlugin(EditorNode *p_node) {
script_editor->hide();
+ EDITOR_DEF("text_editor/auto_reload_changed_scripts",false);
EDITOR_DEF("external_editor/use_external_editor",false);
EDITOR_DEF("external_editor/exec_path","");
EditorSettings::get_singleton()->add_property_hint(PropertyInfo(Variant::STRING,"external_editor/exec_path",PROPERTY_HINT_GLOBAL_FILE));
diff --git a/tools/editor/plugins/shader_editor_plugin.cpp b/tools/editor/plugins/shader_editor_plugin.cpp
index 81b5cd8f78..2fcd4e8cd1 100644
--- a/tools/editor/plugins/shader_editor_plugin.cpp
+++ b/tools/editor/plugins/shader_editor_plugin.cpp
@@ -396,7 +396,7 @@ void ShaderEditor::edit(const Ref<Shader>& p_shader) {
light_editor->set_edited_shader(shader,ShaderLanguage::SHADER_CANVAS_ITEM_LIGHT);
}
- vertex_editor->set_edited_shader(shader,ShaderLanguage::SHADER_MATERIAL_VERTEX);
+ //vertex_editor->set_edited_shader(shader,ShaderLanguage::SHADER_MATERIAL_VERTEX);
// see if already has it
diff --git a/tools/editor/plugins/shader_graph_editor_plugin.cpp b/tools/editor/plugins/shader_graph_editor_plugin.cpp
index 0a206c4a45..508e8b4cba 100644
--- a/tools/editor/plugins/shader_graph_editor_plugin.cpp
+++ b/tools/editor/plugins/shader_graph_editor_plugin.cpp
@@ -32,6 +32,642 @@
#include "scene/gui/menu_button.h"
#include "scene/gui/panel.h"
#include "spatial_editor_plugin.h"
+#include "os/keyboard.h"
+#include "canvas_item_editor_plugin.h"
+
+void GraphColorRampEdit::_input_event(const InputEvent& p_event) {
+
+ if (p_event.type==InputEvent::KEY && p_event.key.pressed && p_event.key.scancode==KEY_DELETE && grabbed!=-1) {
+
+ points.remove(grabbed);
+ grabbed=-1;
+ update();
+ emit_signal("ramp_changed");
+ accept_event();
+ }
+
+ if (p_event.type==InputEvent::MOUSE_BUTTON && p_event.mouse_button.button_index==1 && p_event.mouse_button.pressed) {
+
+ update();
+ int x = p_event.mouse_button.x;
+ int total_w = get_size().width-get_size().height-3;
+ if (x>total_w+3) {
+
+ if (grabbed==-1)
+ return;
+ Size2 ms = Size2(350, picker->get_combined_minimum_size().height+10);
+ picker->set_color(points[grabbed].color);
+ popup->set_pos(get_global_pos()-Size2(0,ms.height));
+ popup->set_size(ms);
+ popup->popup();
+ return;
+ }
+
+
+ float ofs = CLAMP(x/float(total_w),0,1);
+
+ grabbed=-1;
+ grabbing=true;
+ int pos=-1;
+ for(int i=0;i<points.size();i++) {
+
+ if (ABS(x-points[i].offset*total_w)<4) {
+ grabbed=i;
+ }
+ if (points[i].offset<ofs)
+ pos=i;
+ }
+
+ grabbed_at=ofs;
+ //grab or select
+ if (grabbed!=-1) {
+ return;
+ }
+ //insert
+
+
+ Point p;
+ p.offset=ofs;
+
+ Point prev;
+ Point next;
+
+ if (pos==-1) {
+
+ prev.color=Color(0,0,0);
+ prev.offset=0;
+ if (points.size()) {
+ next=points[0];
+ } else {
+ next.color=Color(1,1,1);
+ next.offset=1.0;
+ }
+ } else {
+
+ if (pos==points.size()-1) {
+ next.color=Color(1,1,1);
+ next.offset=1.0;
+ } else {
+ next=points[pos+1];
+ }
+ prev=points[pos];
+
+ }
+
+ p.color=prev.color.linear_interpolate(next.color,(p.offset-prev.offset)/(next.offset-prev.offset));
+
+ points.push_back(p);
+ points.sort();
+ for(int i=0;i<points.size();i++) {
+ if (points[i].offset==ofs) {
+ grabbed=i;
+ break;
+ }
+ }
+
+ emit_signal("ramp_changed");
+
+ }
+
+ if (p_event.type==InputEvent::MOUSE_BUTTON && p_event.mouse_button.button_index==1 && !p_event.mouse_button.pressed) {
+
+ if (grabbing) {
+ grabbing=false;
+ emit_signal("ramp_changed");
+ }
+ update();
+ }
+
+ if (p_event.type==InputEvent::MOUSE_MOTION && grabbing) {
+
+ int total_w = get_size().width-get_size().height-3;
+
+ int x = p_event.mouse_motion.x;
+ float newofs = CLAMP(x/float(total_w),0,1);
+
+ bool valid=true;
+ for(int i=0;i<points.size();i++) {
+
+ if (points[i].offset==newofs && i!=grabbed) {
+ valid=false;
+ }
+ }
+
+ if (!valid)
+ return;
+
+ points[grabbed].offset=newofs;
+
+ points.sort();
+ for(int i=0;i<points.size();i++) {
+ if (points[i].offset==newofs) {
+ grabbed=i;
+ break;
+ }
+ }
+
+ emit_signal("ramp_changed");
+
+ update();
+ }
+}
+
+void GraphColorRampEdit::_notification(int p_what){
+
+ if (p_what==NOTIFICATION_ENTER_TREE) {
+ picker->connect("color_changed",this,"_color_changed");
+ }
+ if (p_what==NOTIFICATION_DRAW) {
+
+
+ Point prev;
+ prev.offset=0;
+ prev.color=Color(0,0,0);
+ int w = get_size().x;
+ int h = get_size().y;
+
+ int total_w = get_size().width-get_size().height-3;
+
+ for(int i=-1;i<points.size();i++) {
+
+ Point next;
+ if (i+1==points.size()) {
+ next.color=Color(1,1,1);
+ next.offset=1;
+ } else {
+ next=points[i+1];
+ }
+
+ if (prev.offset==next.offset) {
+ prev=next;
+ continue;
+ }
+
+ Vector<Vector2> points;
+ Vector<Color> colors;
+ points.push_back(Vector2(prev.offset*total_w,h));
+ points.push_back(Vector2(prev.offset*total_w,0));
+ points.push_back(Vector2(next.offset*total_w,0));
+ points.push_back(Vector2(next.offset*total_w,h));
+ colors.push_back(prev.color);
+ colors.push_back(prev.color);
+ colors.push_back(next.color);
+ colors.push_back(next.color);
+ draw_primitive(points,colors,Vector<Point2>());
+ prev=next;
+ }
+
+ for(int i=0;i<points.size();i++) {
+
+ Color col=i==grabbed?Color(1,0.0,0.0,0.9):Color(1,1,1,0.8);
+
+ draw_line(Vector2(points[i].offset*total_w,0),Vector2(points[i].offset*total_w,h-1),Color(0,0,0,0.7));
+ draw_line(Vector2(points[i].offset*total_w-1,h/2),Vector2(points[i].offset*total_w-1,h-1),col);
+ draw_line(Vector2(points[i].offset*total_w+1,h/2),Vector2(points[i].offset*total_w+1,h-1),col);
+ draw_line(Vector2(points[i].offset*total_w-1,h/2),Vector2(points[i].offset*total_w+1,h/2),col);
+ draw_line(Vector2(points[i].offset*total_w-1,h-1),Vector2(points[i].offset*total_w+1,h-1),col);
+
+ }
+
+ if (grabbed!=-1) {
+
+ draw_rect(Rect2(total_w+3,0,h,h),points[grabbed].color);
+ }
+
+ if (has_focus()) {
+
+ draw_line(Vector2(-1,-1),Vector2(total_w+1,-1),Color(1,1,1,0.6));
+ draw_line(Vector2(total_w+1,-1),Vector2(total_w+1,h+1),Color(1,1,1,0.6));
+ draw_line(Vector2(total_w+1,h+1),Vector2(-1,h+1),Color(1,1,1,0.6));
+ draw_line(Vector2(-1,-1),Vector2(-1,h+1),Color(1,1,1,0.6));
+ }
+
+ }
+}
+
+Size2 GraphColorRampEdit::get_minimum_size() const {
+
+ return Vector2(0,16);
+}
+
+
+void GraphColorRampEdit::_color_changed(const Color& p_color) {
+
+ if (grabbed==-1)
+ return;
+ points[grabbed].color=p_color;
+ update();
+ emit_signal("ramp_changed");
+
+}
+
+void GraphColorRampEdit::set_ramp(const Vector<float>& p_offsets,const Vector<Color>& p_colors) {
+
+ ERR_FAIL_COND(p_offsets.size()!=p_colors.size());
+ points.clear();
+ for(int i=0;i<p_offsets.size();i++) {
+ Point p;
+ p.offset=p_offsets[i];
+ p.color=p_colors[i];
+ points.push_back(p);
+ }
+
+ points.sort();
+ update();
+}
+
+Vector<float> GraphColorRampEdit::get_offsets() const{
+ Vector<float> ret;
+ for(int i=0;i<points.size();i++)
+ ret.push_back(points[i].offset);
+ return ret;
+}
+Vector<Color> GraphColorRampEdit::get_colors() const{
+
+ Vector<Color> ret;
+ for(int i=0;i<points.size();i++)
+ ret.push_back(points[i].color);
+ return ret;
+}
+
+
+void GraphColorRampEdit::_bind_methods(){
+
+ ObjectTypeDB::bind_method(_MD("_input_event"),&GraphColorRampEdit::_input_event);
+ ObjectTypeDB::bind_method(_MD("_color_changed"),&GraphColorRampEdit::_color_changed);
+ ADD_SIGNAL(MethodInfo("ramp_changed"));
+}
+
+GraphColorRampEdit::GraphColorRampEdit(){
+
+ grabbed=-1;
+ grabbing=false;
+ set_focus_mode(FOCUS_ALL);
+
+ popup = memnew( PopupPanel );
+ picker = memnew( ColorPicker );
+ popup->add_child(picker);
+ popup->set_child_rect(picker);
+ add_child(popup);
+
+}
+////////////
+
+void GraphCurveMapEdit::_input_event(const InputEvent& p_event) {
+
+ if (p_event.type==InputEvent::KEY && p_event.key.pressed && p_event.key.scancode==KEY_DELETE && grabbed!=-1) {
+
+ points.remove(grabbed);
+ grabbed=-1;
+ update();
+ emit_signal("curve_changed");
+ accept_event();
+ }
+
+ if (p_event.type==InputEvent::MOUSE_BUTTON && p_event.mouse_button.button_index==1 && p_event.mouse_button.pressed) {
+
+ update();
+ Point2 p = Vector2(p_event.mouse_button.x,p_event.mouse_button.y)/get_size();
+ p.y=1.0-p.y;
+ grabbed=-1;
+ grabbing=true;
+
+ for(int i=0;i<points.size();i++) {
+
+ Vector2 ps = p*get_size();
+ Vector2 pt = Vector2(points[i].offset,points[i].height)*get_size();
+ if (ps.distance_to(pt)<4) {
+ grabbed=i;
+ }
+
+ }
+
+
+ //grab or select
+ if (grabbed!=-1) {
+ return;
+ }
+ //insert
+
+
+ Point np;
+ np.offset=p.x;
+ np.height=p.y;
+
+ points.push_back(np);
+ points.sort();
+ for(int i=0;i<points.size();i++) {
+ if (points[i].offset==p.x && points[i].height==p.y) {
+ grabbed=i;
+ break;
+ }
+ }
+
+ emit_signal("curve_changed");
+
+ }
+
+ if (p_event.type==InputEvent::MOUSE_BUTTON && p_event.mouse_button.button_index==1 && !p_event.mouse_button.pressed) {
+
+ if (grabbing) {
+ grabbing=false;
+ emit_signal("curve_changed");
+ }
+ update();
+ }
+
+ if (p_event.type==InputEvent::MOUSE_MOTION && grabbing) {
+
+ Point2 p = Vector2(p_event.mouse_button.x,p_event.mouse_button.y)/get_size();
+ p.y=1.0-p.y;
+
+ p.x = CLAMP(p.x,0.0,1.0);
+ p.y = CLAMP(p.y,0.0,1.0);
+
+ bool valid=true;
+
+ for(int i=0;i<points.size();i++) {
+
+ if (points[i].offset==p.x && points[i].height==p.y && i!=grabbed) {
+ valid=false;
+ }
+ }
+
+ if (!valid)
+ return;
+
+ points[grabbed].offset=p.x;
+ points[grabbed].height=p.y;
+
+ points.sort();
+ for(int i=0;i<points.size();i++) {
+ if (points[i].offset==p.x && points[i].height==p.y) {
+ grabbed=i;
+ break;
+ }
+ }
+
+ emit_signal("curve_changed");
+
+ update();
+ }
+}
+
+void GraphCurveMapEdit::_plot_curve(const Vector2& p_a,const Vector2& p_b,const Vector2& p_c,const Vector2& p_d) {
+
+ float geometry[4][4];
+ float tmp1[4][4];
+ float tmp2[4][4];
+ float deltas[4][4];
+ double x, dx, dx2, dx3;
+ double y, dy, dy2, dy3;
+ double d, d2, d3;
+ int lastx, lasty;
+ int newx, newy;
+ int ntimes;
+ int i,j;
+
+ int xmax=get_size().x;
+ int ymax=get_size().y;
+
+ /* construct the geometry matrix from the segment */
+ for (i = 0; i < 4; i++) {
+ geometry[i][2] = 0;
+ geometry[i][3] = 0;
+ }
+
+ geometry[0][0] = (p_a[0] * xmax);
+ geometry[1][0] = (p_b[0] * xmax);
+ geometry[2][0] = (p_c[0] * xmax);
+ geometry[3][0] = (p_d[0] * xmax);
+
+ geometry[0][1] = (p_a[1] * ymax);
+ geometry[1][1] = (p_b[1] * ymax);
+ geometry[2][1] = (p_c[1] * ymax);
+ geometry[3][1] = (p_d[1] * ymax);
+
+ /* subdivide the curve ntimes (1000) times */
+ ntimes = 4 * xmax;
+ /* ntimes can be adjusted to give a finer or coarser curve */
+ d = 1.0 / ntimes;
+ d2 = d * d;
+ d3 = d * d * d;
+
+ /* construct a temporary matrix for determining the forward differencing deltas */
+ tmp2[0][0] = 0; tmp2[0][1] = 0; tmp2[0][2] = 0; tmp2[0][3] = 1;
+ tmp2[1][0] = d3; tmp2[1][1] = d2; tmp2[1][2] = d; tmp2[1][3] = 0;
+ tmp2[2][0] = 6*d3; tmp2[2][1] = 2*d2; tmp2[2][2] = 0; tmp2[2][3] = 0;
+ tmp2[3][0] = 6*d3; tmp2[3][1] = 0; tmp2[3][2] = 0; tmp2[3][3] = 0;
+
+ /* compose the basis and geometry matrices */
+
+ static const float CR_basis[4][4] =
+ {
+ { -0.5, 1.5, -1.5, 0.5 },
+ { 1.0, -2.5, 2.0, -0.5 },
+ { -0.5, 0.0, 0.5, 0.0 },
+ { 0.0, 1.0, 0.0, 0.0 },
+ };
+
+ for (i = 0; i < 4; i++)
+ {
+ for (j = 0; j < 4; j++)
+ {
+ tmp1[i][j] = (CR_basis[i][0] * geometry[0][j] +
+ CR_basis[i][1] * geometry[1][j] +
+ CR_basis[i][2] * geometry[2][j] +
+ CR_basis[i][3] * geometry[3][j]);
+ }
+ }
+ /* compose the above results to get the deltas matrix */
+
+ for (i = 0; i < 4; i++)
+ {
+ for (j = 0; j < 4; j++)
+ {
+ deltas[i][j] = (tmp2[i][0] * tmp1[0][j] +
+ tmp2[i][1] * tmp1[1][j] +
+ tmp2[i][2] * tmp1[2][j] +
+ tmp2[i][3] * tmp1[3][j]);
+ }
+ }
+
+
+ /* extract the x deltas */
+ x = deltas[0][0];
+ dx = deltas[1][0];
+ dx2 = deltas[2][0];
+ dx3 = deltas[3][0];
+
+ /* extract the y deltas */
+ y = deltas[0][1];
+ dy = deltas[1][1];
+ dy2 = deltas[2][1];
+ dy3 = deltas[3][1];
+
+
+ lastx = CLAMP (x, 0, xmax);
+ lasty = CLAMP (y, 0, ymax);
+
+/* if (fix255)
+ {
+ cd->curve[cd->outline][lastx] = lasty;
+ }
+ else
+ {
+ cd->curve_ptr[cd->outline][lastx] = lasty;
+ if(gb_debug) printf("bender_plot_curve xmax:%d ymax:%d\n", (int)xmax, (int)ymax);
+ }
+*/
+ /* loop over the curve */
+ for (i = 0; i < ntimes; i++)
+ {
+ /* increment the x values */
+ x += dx;
+ dx += dx2;
+ dx2 += dx3;
+
+ /* increment the y values */
+ y += dy;
+ dy += dy2;
+ dy2 += dy3;
+
+ newx = CLAMP ((Math::round (x)), 0, xmax);
+ newy = CLAMP ((Math::round (y)), 0, ymax);
+
+ /* if this point is different than the last one...then draw it */
+ if ((lastx != newx) || (lasty != newy))
+ {
+#if 0
+ /*
+ if(fix255)
+ {
+ /* use fixed array size (for the curve graph) */
+ cd->curve[cd->outline][newx] = newy;
+ }
+ else
+ {
+ /* use dynamic allocated curve_ptr (for the real curve) */
+ cd->curve_ptr[cd->outline][newx] = newy;
+
+ if(gb_debug) printf("outline: %d cX: %d cY: %d\n", (int)cd->outline, (int)newx, (int)newy);
+ }
+#endif
+ draw_line(Vector2(lastx,ymax-lasty),Vector2(newx,ymax-newy),Color(0.8,0.8,0.8,0.8),2.0);
+ }
+
+ lastx = newx;
+ lasty = newy;
+ }
+}
+
+
+void GraphCurveMapEdit::_notification(int p_what){
+
+ if (p_what==NOTIFICATION_DRAW) {
+
+ draw_style_box(get_stylebox("bg","Tree"),Rect2(Point2(),get_size()));
+
+ int w = get_size().x;
+ int h = get_size().y;
+
+ Vector2 prev=Vector2(0,0);
+ Vector2 prev2=Vector2(0,0);
+
+ for(int i=-1;i<points.size();i++) {
+
+ Vector2 next;
+ Vector2 next2;
+ if (i+1>=points.size()) {
+ next=Vector2(1,1);
+ } else {
+ next=Vector2(points[i+1].offset,points[i+1].height);
+ }
+
+ if (i+2>=points.size()) {
+ next2=Vector2(1,1);
+ } else {
+ next2=Vector2(points[i+2].offset,points[i+2].height);
+ }
+
+ /*if (i==-1 && prev.offset==next.offset) {
+ prev=next;
+ continue;
+ }*/
+
+ _plot_curve(prev2,prev,next,next2);
+
+ prev2=prev;
+ prev=next;
+ }
+
+ for(int i=0;i<points.size();i++) {
+
+ Color col=i==grabbed?Color(1,0.0,0.0,0.9):Color(1,1,1,0.8);
+
+
+ draw_rect(Rect2( Vector2(points[i].offset,1.0-points[i].height)*get_size()-Vector2(2,2),Vector2(5,5)),col);
+ }
+
+/* if (grabbed!=-1) {
+
+ draw_rect(Rect2(total_w+3,0,h,h),points[grabbed].color);
+ }
+*/
+ if (has_focus()) {
+
+ draw_line(Vector2(-1,-1),Vector2(w+1,-1),Color(1,1,1,0.6));
+ draw_line(Vector2(w+1,-1),Vector2(w+1,h+1),Color(1,1,1,0.6));
+ draw_line(Vector2(w+1,h+1),Vector2(-1,h+1),Color(1,1,1,0.6));
+ draw_line(Vector2(-1,-1),Vector2(-1,h+1),Color(1,1,1,0.6));
+ }
+
+ }
+}
+
+Size2 GraphCurveMapEdit::get_minimum_size() const {
+
+ return Vector2(64,64);
+}
+
+
+
+void GraphCurveMapEdit::set_points(const Vector<Vector2>& p_points) {
+
+
+ points.clear();
+ for(int i=0;i<p_points.size();i++) {
+ Point p;
+ p.offset=p_points[i].x;
+ p.height=p_points[i].y;
+ points.push_back(p);
+ }
+
+ points.sort();
+ update();
+}
+
+Vector<Vector2> GraphCurveMapEdit::get_points() const {
+ Vector<Vector2> ret;
+ for(int i=0;i<points.size();i++)
+ ret.push_back(Vector2(points[i].offset,points[i].height));
+ return ret;
+}
+
+void GraphCurveMapEdit::_bind_methods(){
+
+ ObjectTypeDB::bind_method(_MD("_input_event"),&GraphCurveMapEdit::_input_event);
+ ADD_SIGNAL(MethodInfo("curve_changed"));
+}
+
+GraphCurveMapEdit::GraphCurveMapEdit(){
+
+ grabbed=-1;
+ grabbing=false;
+ set_focus_mode(FOCUS_ALL);
+
+}
+
////cbacks
///
@@ -306,6 +942,84 @@ void ShaderGraphView::_comment_edited(int p_id,Node* p_button) {
}
+void ShaderGraphView::_color_ramp_changed(int p_id,Node* p_ramp) {
+
+ GraphColorRampEdit *cr=p_ramp->cast_to<GraphColorRampEdit>();
+
+ UndoRedo *ur=EditorNode::get_singleton()->get_undo_redo();
+
+
+ Vector<float> offsets=cr->get_offsets();
+ Vector<Color> colors=cr->get_colors();
+
+ DVector<float> new_offsets;
+ DVector<Color> new_colors;
+ {
+ new_offsets.resize(offsets.size());
+ new_colors.resize(colors.size());
+ DVector<float>::Write ow=new_offsets.write();
+ DVector<Color>::Write cw=new_colors.write();
+ for(int i=0;i<new_offsets.size();i++) {
+ ow[i]=offsets[i];
+ cw[i]=colors[i];
+ }
+
+ }
+
+
+ DVector<float> old_offsets=graph->color_ramp_node_get_offsets(type,p_id);
+ DVector<Color> old_colors=graph->color_ramp_node_get_colors(type,p_id);
+
+ if (old_offsets.size()!=new_offsets.size())
+ ur->create_action("Add/Remove to Color Ramp");
+ else
+ ur->create_action("Modify Color Ramp",true);
+
+ ur->add_do_method(graph.ptr(),"color_ramp_node_set_ramp",type,p_id,new_colors,new_offsets);
+ ur->add_undo_method(graph.ptr(),"color_ramp_node_set_ramp",type,p_id,old_colors,old_offsets);
+ ur->add_do_method(this,"_update_graph");
+ ur->add_undo_method(this,"_update_graph");
+ block_update=true;
+ ur->commit_action();
+ block_update=false;
+}
+
+void ShaderGraphView::_curve_changed(int p_id,Node* p_curve) {
+
+ GraphCurveMapEdit *cr=p_curve->cast_to<GraphCurveMapEdit>();
+
+ UndoRedo *ur=EditorNode::get_singleton()->get_undo_redo();
+
+
+ Vector<Point2> points=cr->get_points();
+
+ DVector<Vector2> new_points;
+ {
+ new_points.resize(points.size());
+ DVector<Vector2>::Write ow=new_points.write();
+ for(int i=0;i<new_points.size();i++) {
+ ow[i]=points[i];
+ }
+
+ }
+
+
+ DVector<Vector2> old_points=graph->curve_map_node_get_points(type,p_id);
+
+ if (old_points.size()!=new_points.size())
+ ur->create_action("Add/Remove to Curve Map");
+ else
+ ur->create_action("Modify Curve Map",true);
+
+ ur->add_do_method(graph.ptr(),"curve_map_node_set_points",type,p_id,new_points);
+ ur->add_undo_method(graph.ptr(),"curve_map_node_set_points",type,p_id,old_points);
+ ur->add_do_method(this,"_update_graph");
+ ur->add_undo_method(this,"_update_graph");
+ block_update=true;
+ ur->commit_action();
+ block_update=false;
+}
+
void ShaderGraphView::_input_name_changed(const String& p_name, int p_id, Node *p_line_edit) {
@@ -1026,6 +1740,96 @@ void ShaderGraphView::_create_node(int p_id) {
gn->set_slot(2,true,ShaderGraph::SLOT_TYPE_SCALAR,typecol[ShaderGraph::SLOT_TYPE_SCALAR],false,0,Color());
} break; // vec3 interpolation (with optional curve)
+ case ShaderGraph::NODE_COLOR_RAMP: {
+
+ gn->set_title("ColorRamp");
+ GraphColorRampEdit * ramp = memnew( GraphColorRampEdit );
+
+ DVector<real_t> offsets = graph->color_ramp_node_get_offsets(type,p_id);
+ DVector<Color> colors = graph->color_ramp_node_get_colors(type,p_id);
+
+ int oc = offsets.size();
+
+ if (oc) {
+ DVector<real_t>::Read rofs = offsets.read();
+ DVector<Color>::Read rcol = colors.read();
+
+ Vector<float> ofsv;
+ Vector<Color> colorv;
+ for(int i=0;i<oc;i++) {
+ ofsv.push_back(rofs[i]);
+ colorv.push_back(rcol[i]);
+ }
+
+ ramp->set_ramp(ofsv,colorv);
+
+ }
+
+ ramp->connect("ramp_changed",this,"_color_ramp_changed",varray(p_id,ramp));
+ ramp->set_custom_minimum_size(Size2(128,1));
+ gn->add_child(ramp);
+
+
+ HBoxContainer *hbc = memnew( HBoxContainer );
+ hbc->add_constant_override("separation",0);
+ hbc->add_child( memnew(Label("c")));
+ hbc->add_spacer();
+ Label *l=memnew(Label("rgb"));
+ l->set_align(Label::ALIGN_RIGHT);
+ hbc->add_child( l);
+ gn->add_child(hbc);
+ l=memnew(Label("alpha"));
+ l->set_align(Label::ALIGN_RIGHT);
+ gn->add_child( l);
+
+
+ gn->set_slot(1,true,ShaderGraph::SLOT_TYPE_SCALAR,typecol[ShaderGraph::SLOT_TYPE_SCALAR],true,ShaderGraph::SLOT_TYPE_VEC,typecol[ShaderGraph::SLOT_TYPE_VEC]);
+ gn->set_slot(2,false,ShaderGraph::SLOT_MAX,Color(),true,ShaderGraph::SLOT_TYPE_SCALAR,typecol[ShaderGraph::SLOT_TYPE_SCALAR]);
+
+
+ } break; // scalar interpolation (with optional curve)
+ case ShaderGraph::NODE_CURVE_MAP: {
+
+ gn->set_title("CurveMap");
+ GraphCurveMapEdit * map = memnew( GraphCurveMapEdit );
+
+ DVector<Vector2> points = graph->curve_map_node_get_points(type,p_id);
+
+ int oc = points.size();
+
+ if (oc) {
+ DVector<Vector2>::Read rofs = points.read();
+
+
+ Vector<Vector2> ofsv;
+ for(int i=0;i<oc;i++) {
+ ofsv.push_back(rofs[i]);
+ }
+
+ map->set_points(ofsv);
+
+ }
+ map->connect("curve_changed",this,"_curve_changed",varray(p_id,map));
+
+ //map->connect("map_changed",this,"_curve_map_changed",varray(p_id,map));
+ map->set_custom_minimum_size(Size2(128,64));
+ gn->add_child(map);
+
+ HBoxContainer *hbc = memnew( HBoxContainer );
+ hbc->add_constant_override("separation",0);
+ hbc->add_child( memnew(Label("c")));
+ hbc->add_spacer();
+ Label *l=memnew(Label("cmap"));
+ l->set_align(Label::ALIGN_RIGHT);
+ hbc->add_child( l);
+ gn->add_child(hbc);
+
+
+ gn->set_slot(1,true,ShaderGraph::SLOT_TYPE_SCALAR,typecol[ShaderGraph::SLOT_TYPE_SCALAR],true,ShaderGraph::SLOT_TYPE_SCALAR,typecol[ShaderGraph::SLOT_TYPE_SCALAR]);
+
+
+ } break; // scalar interpolation (with optional curve)
+
case ShaderGraph::NODE_SCALAR_INPUT: {
gn->set_title("ScalarUniform");
@@ -1173,6 +1977,28 @@ void ShaderGraphView::_create_node(int p_id) {
gn->set_slot(3,false,0,Color(),true,ShaderGraph::SLOT_TYPE_SCALAR,typecol[ShaderGraph::SLOT_TYPE_SCALAR]);
} break; // cubemap input (assignable in material)
+ case ShaderGraph::NODE_DEFAULT_TEXTURE: {
+
+ gn->set_title("CanvasItemTex");
+ HBoxContainer *hbc = memnew( HBoxContainer );
+ hbc->add_constant_override("separation",0);
+ hbc->add_child( memnew(Label("UV")));
+ hbc->add_spacer();
+ Label *l=memnew(Label("RGB"));
+ l->set_align(Label::ALIGN_RIGHT);
+ hbc->add_child(l);
+ gn->add_child(hbc);
+ l = memnew( Label );
+ l->set_text("Alpha");
+ l->set_align(Label::ALIGN_RIGHT);
+ gn->add_child(l);
+
+ gn->set_slot(0,true,ShaderGraph::SLOT_TYPE_VEC,typecol[ShaderGraph::SLOT_TYPE_VEC],true,ShaderGraph::SLOT_TYPE_VEC,typecol[ShaderGraph::SLOT_TYPE_VEC]);
+ gn->set_slot(1,false,0,Color(),true,ShaderGraph::SLOT_TYPE_SCALAR,typecol[ShaderGraph::SLOT_TYPE_SCALAR]);
+
+
+ } break; // screen texture sampler (takes UV) (only usable in fragment case Shader)
+
case ShaderGraph::NODE_OUTPUT: {
gn->set_title("Output");
@@ -1360,6 +2186,8 @@ void ShaderGraphView::_bind_methods() {
ObjectTypeDB::bind_method("_variant_edited",&ShaderGraphView::_variant_edited);
ObjectTypeDB::bind_method("_cube_edited",&ShaderGraphView::_cube_edited);
ObjectTypeDB::bind_method("_comment_edited",&ShaderGraphView::_comment_edited);
+ ObjectTypeDB::bind_method("_color_ramp_changed",&ShaderGraphView::_color_ramp_changed);
+ ObjectTypeDB::bind_method("_curve_changed",&ShaderGraphView::_curve_changed);
ObjectTypeDB::bind_method("_sg_updated",&ShaderGraphView::_sg_updated);
}
@@ -1406,6 +2234,9 @@ void ShaderGraphEditor::_notification(int p_what) {
if (i==ShaderGraph::NODE_OUTPUT)
continue;
+ if (!_2d && i==ShaderGraph::NODE_DEFAULT_TEXTURE)
+ continue;
+
String nn = node_names[i];
String ic = nn.get_slice(":",0);
String v = nn.get_slice(":",1);
@@ -1455,18 +2286,22 @@ const char* ShaderGraphEditor::node_names[ShaderGraph::NODE_TYPE_MAX]={
"GraphVecsToXform:Vectors -> XForm:", // 3 vec input", 1 xform output
"GraphScalarInterp:Scalar Interpolate", // scalar interpolation (with optional curve)
"GraphVecInterp:Vector Interpolate:", // vec3 interpolation (with optional curve)
- "GraphScalarUniform:Scalar Uniform", // scalar uniform (assignable in material)
+ "GraphColorRamp:Color Ramp", // vec3 interpolation (with optional curve)
+ "GraphCurveMap:Curve Remap:", // vec3 interpolation (with optional curve)
+ "GraphScalarUniform:Scalar Uniform", // scalar uniform (assignable in material)
"GraphVectorUniform:Vector Uniform", // vec3 uniform (assignable in material)
"GraphRgbUniform:RGB Uniform", // color uniform (assignable in material)
"GraphXformUniform:XForm Uniform", // mat4 uniform (assignable in material)
"GraphTextureUniform:Texture Uniform", // texture input (assignable in material)
"GraphCubeUniform:CubeMap Uniform:", // cubemap input (assignable in material)
- "Output", // output (shader type dependent)
+ "GraphDefaultTexture:CanvasItem Texture:", // cubemap input (assignable in material)
+ "Output", // output (shader type dependent)
"GraphComment:Comment", // comment
};
-ShaderGraphEditor::ShaderGraphEditor() {
+ShaderGraphEditor::ShaderGraphEditor(bool p_2d) {
+ _2d=p_2d;
HBoxContainer *hbc = memnew( HBoxContainer );
menu = memnew( MenuButton );
@@ -1508,7 +2343,13 @@ void ShaderGraphEditorPlugin::edit(Object *p_object) {
bool ShaderGraphEditorPlugin::handles(Object *p_object) const {
- return p_object->is_type("ShaderGraph");
+ ShaderGraph *shader=p_object->cast_to<ShaderGraph>();
+ if (!shader)
+ return false;
+ if (_2d)
+ return shader->get_mode()==Shader::MODE_CANVAS_ITEM;
+ else
+ return shader->get_mode()==Shader::MODE_MATERIAL;
}
void ShaderGraphEditorPlugin::make_visible(bool p_visible) {
@@ -1522,12 +2363,16 @@ void ShaderGraphEditorPlugin::make_visible(bool p_visible) {
}
-ShaderGraphEditorPlugin::ShaderGraphEditorPlugin(EditorNode *p_node) {
+ShaderGraphEditorPlugin::ShaderGraphEditorPlugin(EditorNode *p_node, bool p_2d) {
+ _2d=p_2d;
editor=p_node;
- shader_editor = memnew( ShaderGraphEditor );
+ shader_editor = memnew( ShaderGraphEditor(p_2d) );
shader_editor->hide();
- SpatialEditor::get_singleton()->get_shader_split()->add_child(shader_editor);
+ if (p_2d)
+ CanvasItemEditor::get_singleton()->get_bottom_split()->add_child(shader_editor);
+ else
+ SpatialEditor::get_singleton()->get_shader_split()->add_child(shader_editor);
// editor->get_viewport()->add_child(shader_editor);
diff --git a/tools/editor/plugins/shader_graph_editor_plugin.h b/tools/editor/plugins/shader_graph_editor_plugin.h
index bd983c59be..1726302e90 100644
--- a/tools/editor/plugins/shader_graph_editor_plugin.h
+++ b/tools/editor/plugins/shader_graph_editor_plugin.h
@@ -45,6 +45,77 @@
*/
+class GraphColorRampEdit : public Control {
+
+ OBJ_TYPE(GraphColorRampEdit,Control);
+
+
+ struct Point {
+
+ float offset;
+ Color color;
+ bool operator<(const Point& p_ponit) const {
+ return offset<p_ponit.offset;
+ }
+ };
+
+ PopupPanel *popup;
+ ColorPicker *picker;
+
+
+ bool grabbing;
+ int grabbed;
+ float grabbed_at;
+ Vector<Point> points;
+
+ void _color_changed(const Color& p_color);
+
+protected:
+ void _input_event(const InputEvent& p_event);
+ void _notification(int p_what);
+ static void _bind_methods();
+public:
+
+ void set_ramp(const Vector<float>& p_offsets,const Vector<Color>& p_colors);
+ Vector<float> get_offsets() const;
+ Vector<Color> get_colors() const;
+ virtual Size2 get_minimum_size() const;
+ GraphColorRampEdit();
+};
+
+
+class GraphCurveMapEdit : public Control {
+
+ OBJ_TYPE(GraphCurveMapEdit,Control);
+
+
+ struct Point {
+
+ float offset;
+ float height;
+ bool operator<(const Point& p_ponit) const {
+ return offset<p_ponit.offset;
+ }
+ };
+
+
+ bool grabbing;
+ int grabbed;
+ Vector<Point> points;
+
+ void _plot_curve(const Vector2& p_a,const Vector2& p_b,const Vector2& p_c,const Vector2& p_d);
+protected:
+ void _input_event(const InputEvent& p_event);
+ void _notification(int p_what);
+ static void _bind_methods();
+public:
+
+ void set_points(const Vector<Vector2>& p_points);
+ Vector<Vector2> get_points() const;
+ virtual Size2 get_minimum_size() const;
+ GraphCurveMapEdit();
+};
+
class ShaderGraphView : public Node {
OBJ_TYPE(ShaderGraphView,Node);
@@ -95,7 +166,8 @@ class ShaderGraphView : public Node {
void _cube_edited(int p_id,Node* p_button);
void _variant_edited();
void _comment_edited(int p_id,Node* p_button);
-
+ void _color_ramp_changed(int p_id,Node* p_ramp);
+ void _curve_changed(int p_id,Node* p_curve);
void _sg_updated();
Map<int,GraphNode*> node_map;
protected:
@@ -119,6 +191,7 @@ class ShaderGraphEditor : public VBoxContainer {
ShaderGraphView *graph_edits[ShaderGraph::SHADER_TYPE_MAX];
static const char* node_names[ShaderGraph::NODE_TYPE_MAX];
+ bool _2d;
void _add_node(int p_type);
protected:
void _notification(int p_what);
@@ -126,13 +199,14 @@ protected:
public:
void edit(Ref<ShaderGraph> p_shader);
- ShaderGraphEditor();
+ ShaderGraphEditor(bool p_2d);
};
class ShaderGraphEditorPlugin : public EditorPlugin {
OBJ_TYPE( ShaderGraphEditorPlugin, EditorPlugin );
+ bool _2d;
ShaderGraphEditor *shader_editor;
EditorNode *editor;
@@ -144,7 +218,7 @@ public:
virtual bool handles(Object *p_node) const;
virtual void make_visible(bool p_visible);
- ShaderGraphEditorPlugin(EditorNode *p_node);
+ ShaderGraphEditorPlugin(EditorNode *p_node,bool p_2d);
~ShaderGraphEditorPlugin();
};
diff --git a/tools/editor/plugins/tile_map_editor_plugin.cpp b/tools/editor/plugins/tile_map_editor_plugin.cpp
index ce5ea58124..47727a00c2 100644
--- a/tools/editor/plugins/tile_map_editor_plugin.cpp
+++ b/tools/editor/plugins/tile_map_editor_plugin.cpp
@@ -34,7 +34,7 @@
#include "os/file_access.h"
#include "tools/editor/editor_settings.h"
#include "os/input.h"
-
+#include "method_bind_ext.inc"
void TileMapEditor::_notification(int p_what) {
@@ -42,8 +42,13 @@ void TileMapEditor::_notification(int p_what) {
case NOTIFICATION_READY: {
+ transpose->set_icon( get_icon("Transpose","EditorIcons"));
mirror_x->set_icon( get_icon("MirrorX","EditorIcons"));
mirror_y->set_icon( get_icon("MirrorY","EditorIcons"));
+ rotate_0->set_icon( get_icon("Rotate0","EditorIcons"));
+ rotate_90->set_icon( get_icon("Rotate90","EditorIcons"));
+ rotate_180->set_icon( get_icon("Rotate180","EditorIcons"));
+ rotate_270->set_icon( get_icon("Rotate270","EditorIcons"));
} break;
}
@@ -85,24 +90,31 @@ void TileMapEditor::set_selected_tile(int p_tile) {
}
}
-void TileMapEditor::_set_cell(const Point2i& p_pos,int p_value,bool p_flip_h, bool p_flip_v,bool p_with_undo) {
+// Wrapper to workaround five arg limit of undo/redo methods
+void TileMapEditor::_set_cell_shortened(const Point2& p_pos,int p_value,bool p_flip_h, bool p_flip_v, bool p_transpose) {
+ ERR_FAIL_COND(!node);
+ node->set_cell(floor(p_pos.x), floor(p_pos.y), p_value, p_flip_h, p_flip_v, p_transpose);
+}
+
+void TileMapEditor::_set_cell(const Point2i& p_pos,int p_value,bool p_flip_h, bool p_flip_v, bool p_transpose,bool p_with_undo) {
ERR_FAIL_COND(!node);
bool prev_flip_h=node->is_cell_x_flipped(p_pos.x,p_pos.y);
bool prev_flip_v=node->is_cell_y_flipped(p_pos.x,p_pos.y);
+ bool prev_transpose=node->is_cell_transposed(p_pos.x,p_pos.y);
int prev_val=node->get_cell(p_pos.x,p_pos.y);
- if (p_value==prev_val && p_flip_h==prev_flip_h && p_flip_v==prev_flip_v)
+ if (p_value==prev_val && p_flip_h==prev_flip_h && p_flip_v==prev_flip_v && p_transpose==prev_transpose)
return; //check that it's actually different
if (p_with_undo) {
- undo_redo->add_do_method(node,"set_cell",p_pos.x,p_pos.y,p_value,p_flip_h,p_flip_v);
- undo_redo->add_undo_method(node,"set_cell",p_pos.x,p_pos.y,prev_val,prev_flip_h,prev_flip_v);
+ undo_redo->add_do_method(this,"_set_cell_shortened",Point2(p_pos),p_value,p_flip_h,p_flip_v,p_transpose);
+ undo_redo->add_undo_method(this,"_set_cell_shortened",Point2(p_pos),prev_val,prev_flip_h,prev_flip_v,prev_transpose);
} else {
- node->set_cell(p_pos.x,p_pos.y,p_value,p_flip_h,p_flip_v);
+ node->set_cell(p_pos.x,p_pos.y,p_value,p_flip_h,p_flip_v,p_transpose);
}
@@ -168,6 +180,7 @@ struct _TileMapEditorCopyData {
int cell;
bool flip_h;
bool flip_v;
+ bool transpose;
};
bool TileMapEditor::forward_input_event(const InputEvent& p_event) {
@@ -204,6 +217,7 @@ bool TileMapEditor::forward_input_event(const InputEvent& p_event) {
tcd.cell=node->get_cell(j,i);
tcd.flip_h=node->is_cell_x_flipped(j,i);
tcd.flip_v=node->is_cell_y_flipped(j,i);
+ tcd.transpose=node->is_cell_transposed(j,i);
dupdata.push_back(tcd);
@@ -214,7 +228,7 @@ bool TileMapEditor::forward_input_event(const InputEvent& p_event) {
for (List<_TileMapEditorCopyData>::Element *E=dupdata.front();E;E=E->next()) {
- _set_cell(E->get().pos+ofs,E->get().cell,E->get().flip_h,E->get().flip_v,true);
+ _set_cell(E->get().pos+ofs,E->get().cell,E->get().flip_h,E->get().flip_v,E->get().transpose,true);
}
undo_redo->commit_action();
@@ -239,6 +253,10 @@ bool TileMapEditor::forward_input_event(const InputEvent& p_event) {
} else if (mb.mod.control) {
tool=TOOL_PICKING;
set_selected_tile(node->get_cell(over_tile.x, over_tile.y));
+ mirror_x->set_pressed(node->is_cell_x_flipped(over_tile.x, over_tile.y));
+ mirror_y->set_pressed(node->is_cell_y_flipped(over_tile.x, over_tile.y));
+ transpose->set_pressed(node->is_cell_transposed(over_tile.x, over_tile.y));
+ _update_transform_buttons();
canvas_item_editor->update();
return true;
} else {
@@ -248,7 +266,7 @@ bool TileMapEditor::forward_input_event(const InputEvent& p_event) {
Point2i local =node->world_to_map((xform_inv.xform(Point2(mb.x,mb.y))));
paint_undo.clear();
paint_undo[local]=_get_op_from_cell(local);
- node->set_cell(local.x,local.y,id,mirror_x->is_pressed(),mirror_y->is_pressed());
+ node->set_cell(local.x,local.y,id,mirror_x->is_pressed(),mirror_y->is_pressed(),transpose->is_pressed());
return true;
}
}
@@ -263,8 +281,8 @@ bool TileMapEditor::forward_input_event(const InputEvent& p_event) {
for(Map<Point2i,CellOp>::Element *E=paint_undo.front();E;E=E->next()) {
Point2i p=E->key();
- undo_redo->add_do_method(node,"set_cell",p.x,p.y,node->get_cell(p.x,p.y),node->is_cell_x_flipped(p.x,p.y),node->is_cell_y_flipped(p.x,p.y));
- undo_redo->add_undo_method(node,"set_cell",p.x,p.y,E->get().idx,E->get().xf,E->get().yf);
+ undo_redo->add_do_method(this,"_set_cell_shortened",Point2(p),node->get_cell(p.x,p.y),node->is_cell_x_flipped(p.x,p.y),node->is_cell_y_flipped(p.x,p.y),node->is_cell_transposed(p.x,p.y));
+ undo_redo->add_undo_method(this,"_set_cell_shortened",Point2(p),E->get().idx,E->get().xf,E->get().yf,E->get().tr);
}
undo_redo->commit_action();
@@ -289,7 +307,7 @@ bool TileMapEditor::forward_input_event(const InputEvent& p_event) {
Point2i local =node->world_to_map(xform_inv.xform(Point2(mb.x,mb.y)));
paint_undo.clear();
paint_undo[local]=_get_op_from_cell(local);
- //node->set_cell(local.x,local.y,id,mirror_x->is_pressed(),mirror_y->is_pressed());
+ //node->set_cell(local.x,local.y,id,mirror_x->is_pressed(),mirror_y->is_pressed(),transpose->is_pressed());
//return true;
_set_cell(local,TileMap::INVALID_CELL);
return true;
@@ -302,9 +320,9 @@ bool TileMapEditor::forward_input_event(const InputEvent& p_event) {
for(Map<Point2i,CellOp>::Element *E=paint_undo.front();E;E=E->next()) {
Point2i p=E->key();
- //undo_redo->add_do_method(node,"set_cell",p.x,p.y,node->get_cell(p.x,p.y),node->is_cell_x_flipped(p.x,p.y),node->is_cell_y_flipped(p.x,p.y));
- _set_cell(p,TileMap::INVALID_CELL,false,false,true);
- undo_redo->add_undo_method(node,"set_cell",p.x,p.y,E->get().idx,E->get().xf,E->get().yf);
+ //undo_redo->add_do_method(node,"set_cell",p.x,p.y,node->get_cell(p.x,p.y),node->is_cell_x_flipped(p.x,p.y),node->is_cell_y_flipped(p.x,p.y),node->is_cell_transposed(p.x,p.y));
+ _set_cell(p,TileMap::INVALID_CELL,false,false,false,true);
+ undo_redo->add_undo_method(this,"_set_cell_shortened",Point2(p),E->get().idx,E->get().xf,E->get().yf,E->get().tr);
}
undo_redo->commit_action();
@@ -340,7 +358,7 @@ bool TileMapEditor::forward_input_event(const InputEvent& p_event) {
paint_undo[over_tile]=_get_op_from_cell(over_tile);
}
- node->set_cell(over_tile.x,over_tile.y,id,mirror_x->is_pressed(),mirror_y->is_pressed());
+ node->set_cell(over_tile.x,over_tile.y,id,mirror_x->is_pressed(),mirror_y->is_pressed(),transpose->is_pressed());
return true;
}
@@ -373,13 +391,17 @@ bool TileMapEditor::forward_input_event(const InputEvent& p_event) {
if (!paint_undo.has(over_tile)) {
paint_undo[over_tile]=_get_op_from_cell(over_tile);
}
- //node->set_cell(over_tile.x,over_tile.y,id,mirror_x->is_pressed(),mirror_y->is_pressed());
+ //node->set_cell(over_tile.x,over_tile.y,id,mirror_x->is_pressed(),mirror_y->is_pressed(),transpose->is_pressed());
_set_cell(local,TileMap::INVALID_CELL);
return true;
}
if (tool==TOOL_PICKING) {
set_selected_tile(node->get_cell(over_tile.x, over_tile.y));
+ mirror_x->set_pressed(node->is_cell_x_flipped(over_tile.x, over_tile.y));
+ mirror_y->set_pressed(node->is_cell_y_flipped(over_tile.x, over_tile.y));
+ transpose->set_pressed(node->is_cell_transposed(over_tile.x, over_tile.y));
+ _update_transform_buttons();
canvas_item_editor->update();
return true;
}
@@ -627,10 +649,10 @@ void TileMapEditor::_canvas_draw() {
sc.y*=-1.0;
if (r==Rect2()) {
- canvas_item_editor->draw_texture_rect(t,Rect2(from,t->get_size()*sc),false,Color(1,1,1,0.5));
+ canvas_item_editor->draw_texture_rect(t,Rect2(from,t->get_size()*sc),false,Color(1,1,1,0.5),transpose->is_pressed());
} else {
- canvas_item_editor->draw_texture_rect_region(t,Rect2(from,r.get_size()*sc),r,Color(1,1,1,0.5));
+ canvas_item_editor->draw_texture_rect_region(t,Rect2(from,r.get_size()*sc),r,Color(1,1,1,0.5),transpose->is_pressed());
}
}
}
@@ -697,6 +719,8 @@ void TileMapEditor::_bind_methods() {
ObjectTypeDB::bind_method(_MD("_canvas_mouse_enter"),&TileMapEditor::_canvas_mouse_enter);
ObjectTypeDB::bind_method(_MD("_canvas_mouse_exit"),&TileMapEditor::_canvas_mouse_exit);
ObjectTypeDB::bind_method(_MD("_tileset_settings_changed"),&TileMapEditor::_tileset_settings_changed);
+ ObjectTypeDB::bind_method(_MD("_update_transform_buttons"),&TileMapEditor::_update_transform_buttons);
+ ObjectTypeDB::bind_method(_MD("_set_cell_shortened","pos","tile","flip_x","flip_y","transpose"),&TileMapEditor::_set_cell_shortened,DEFVAL(false),DEFVAL(false),DEFVAL(false));
}
@@ -709,10 +733,60 @@ TileMapEditor::CellOp TileMapEditor::_get_op_from_cell(const Point2i& p_pos)
op.xf=true;
if (node->is_cell_y_flipped(p_pos.x,p_pos.y))
op.yf=true;
+ if (node->is_cell_transposed(p_pos.x,p_pos.y))
+ op.tr=true;
}
return op;
}
+void TileMapEditor::_update_transform_buttons(Object *p_button) {
+ //ERR_FAIL_NULL(p_button);
+ ToolButton *b=p_button->cast_to<ToolButton>();
+ //ERR_FAIL_COND(!b);
+
+ mirror_x->set_block_signals(true);
+ mirror_y->set_block_signals(true);
+ transpose->set_block_signals(true);
+ rotate_0->set_block_signals(true);
+ rotate_90->set_block_signals(true);
+ rotate_180->set_block_signals(true);
+ rotate_270->set_block_signals(true);
+
+ if (b == rotate_0) {
+ mirror_x->set_pressed(false);
+ mirror_y->set_pressed(false);
+ transpose->set_pressed(false);
+ }
+ else if (b == rotate_90) {
+ mirror_x->set_pressed(true);
+ mirror_y->set_pressed(false);
+ transpose->set_pressed(true);
+ }
+ else if (b == rotate_180) {
+ mirror_x->set_pressed(true);
+ mirror_y->set_pressed(true);
+ transpose->set_pressed(false);
+ }
+ else if (b == rotate_270) {
+ mirror_x->set_pressed(false);
+ mirror_y->set_pressed(true);
+ transpose->set_pressed(true);
+ }
+
+ rotate_0->set_pressed(!mirror_x->is_pressed() && !mirror_y->is_pressed() && !transpose->is_pressed());
+ rotate_90->set_pressed(mirror_x->is_pressed() && !mirror_y->is_pressed() && transpose->is_pressed());
+ rotate_180->set_pressed(mirror_x->is_pressed() && mirror_y->is_pressed() && !transpose->is_pressed());
+ rotate_270->set_pressed(!mirror_x->is_pressed() && mirror_y->is_pressed() && transpose->is_pressed());
+
+ mirror_x->set_block_signals(false);
+ mirror_y->set_block_signals(false);
+ transpose->set_block_signals(false);
+ rotate_0->set_block_signals(false);
+ rotate_90->set_block_signals(false);
+ rotate_180->set_block_signals(false);
+ rotate_270->set_block_signals(false);
+}
+
TileMapEditor::TileMapEditor(EditorNode *p_editor) {
node=NULL;
@@ -734,18 +808,52 @@ TileMapEditor::TileMapEditor(EditorNode *p_editor) {
canvas_item_editor_hb = memnew( HBoxContainer );
CanvasItemEditor::get_singleton()->add_control_to_menu_panel(canvas_item_editor_hb);
canvas_item_editor_hb->add_child( memnew( VSeparator ));
+ transpose = memnew( ToolButton );
+ transpose->set_toggle_mode(true);
+ transpose->set_tooltip("Transpose");
+ transpose->set_focus_mode(FOCUS_NONE);
+ transpose->connect("pressed", this, "_update_transform_buttons", make_binds(transpose));
+ canvas_item_editor_hb->add_child(transpose);
mirror_x = memnew( ToolButton );
mirror_x->set_toggle_mode(true);
mirror_x->set_tooltip("Mirror X (A)");
mirror_x->set_focus_mode(FOCUS_NONE);
+ mirror_x->connect("pressed", this, "_update_transform_buttons", make_binds(mirror_x));
canvas_item_editor_hb->add_child(mirror_x);
mirror_y = memnew( ToolButton );
mirror_y->set_toggle_mode(true);
mirror_y->set_tooltip("Mirror Y (S)");
mirror_y->set_focus_mode(FOCUS_NONE);
+ mirror_y->connect("pressed", this, "_update_transform_buttons", make_binds(mirror_y));
canvas_item_editor_hb->add_child(mirror_y);
+ canvas_item_editor_hb->add_child(memnew(VSeparator));
+ rotate_0 = memnew( ToolButton );
+ rotate_0->set_toggle_mode(true);
+ rotate_0->set_tooltip("Rotate 0 degrees");
+ rotate_0->set_focus_mode(FOCUS_NONE);
+ rotate_0->connect("pressed", this, "_update_transform_buttons", make_binds(rotate_0));
+ canvas_item_editor_hb->add_child(rotate_0);
+ rotate_90 = memnew( ToolButton );
+ rotate_90->set_toggle_mode(true);
+ rotate_90->set_tooltip("Rotate 90 degrees");
+ rotate_90->set_focus_mode(FOCUS_NONE);
+ rotate_90->connect("pressed", this, "_update_transform_buttons", make_binds(rotate_90));
+ canvas_item_editor_hb->add_child(rotate_90);
+ rotate_180 = memnew( ToolButton );
+ rotate_180->set_toggle_mode(true);
+ rotate_180->set_tooltip("Rotate 180 degrees");
+ rotate_180->set_focus_mode(FOCUS_NONE);
+ rotate_180->connect("pressed", this, "_update_transform_buttons", make_binds(rotate_180));
+ canvas_item_editor_hb->add_child(rotate_180);
+ rotate_270 = memnew( ToolButton );
+ rotate_270->set_toggle_mode(true);
+ rotate_270->set_tooltip("Rotate 270 degrees");
+ rotate_270->set_focus_mode(FOCUS_NONE);
+ rotate_270->connect("pressed", this, "_update_transform_buttons", make_binds(rotate_270));
+ canvas_item_editor_hb->add_child(rotate_270);
canvas_item_editor_hb->hide();
-
+
+ rotate_0->set_pressed(true);
tool=TOOL_NONE;
selection_active=false;
mouse_over=false;
diff --git a/tools/editor/plugins/tile_map_editor_plugin.h b/tools/editor/plugins/tile_map_editor_plugin.h
index f3c590e228..367e687d77 100644
--- a/tools/editor/plugins/tile_map_editor_plugin.h
+++ b/tools/editor/plugins/tile_map_editor_plugin.h
@@ -71,8 +71,13 @@ class TileMapEditor : public VBoxContainer {
bool mouse_over;
Label *mirror_label;
+ ToolButton *transpose;
ToolButton *mirror_x;
ToolButton *mirror_y;
+ ToolButton *rotate_0;
+ ToolButton *rotate_90;
+ ToolButton *rotate_180;
+ ToolButton *rotate_270;
HBoxContainer *canvas_item_editor_hb;
@@ -81,8 +86,8 @@ class TileMapEditor : public VBoxContainer {
int idx;
bool xf;
bool yf;
- CellOp() { idx=-1; xf=false; yf=false; }
- CellOp(const CellOp& p_other) : idx(p_other.idx), xf(p_other.xf), yf(p_other.yf) {}
+ bool tr;
+ CellOp() { idx=-1; xf=false; yf=false; tr=false; }
};
Map<Point2i,CellOp> paint_undo;
@@ -94,7 +99,8 @@ class TileMapEditor : public VBoxContainer {
void _canvas_draw();
void _menu_option(int p_option);
- void _set_cell(const Point2i& p_pos, int p_value, bool p_flip_h=false, bool p_flip_v=false, bool p_with_undo=false);
+ void _set_cell(const Point2i& p_pos, int p_value, bool p_flip_h=false, bool p_flip_v=false, bool p_transpose=false, bool p_with_undo=false);
+ void _set_cell_shortened(const Point2& p_pos, int p_value, bool p_flip_h=false, bool p_flip_v=false, bool p_transpose=false);
void _canvas_mouse_enter();
void _canvas_mouse_exit();
@@ -106,6 +112,7 @@ protected:
void _node_removed(Node *p_node);
static void _bind_methods();
CellOp _get_op_from_cell(const Point2i& p_pos);
+ void _update_transform_buttons(Object *p_button=0);
public:
HBoxContainer *get_canvas_item_editor_hb() const { return canvas_item_editor_hb; }
diff --git a/tools/editor/property_editor.cpp b/tools/editor/property_editor.cpp
index a600683097..25c39b3173 100644
--- a/tools/editor/property_editor.cpp
+++ b/tools/editor/property_editor.cpp
@@ -1857,8 +1857,33 @@ void PropertyEditor::set_item_text(TreeItem *p_item, int p_type, const String& p
} else {
p_item->set_text(1,"<"+res->get_type()+">");
};
+
+ if (has_icon(res->get_type(),"EditorIcons")) {
+
+ p_item->set_icon(1,get_icon(res->get_type(),"EditorIcons"));
+ } else {
+
+ Dictionary d = p_item->get_metadata(0);
+ int hint=d.has("hint")?d["hint"].operator int():-1;
+ String hint_text=d.has("hint_text")?d["hint_text"]:"";
+ if (hint==PROPERTY_HINT_RESOURCE_TYPE) {
+
+ if (has_icon(hint_text,"EditorIcons")) {
+
+ p_item->set_icon(1,get_icon(hint_text,"EditorIcons"));
+
+ } else {
+ p_item->set_icon(1,get_icon("Object","EditorIcons"));
+
+ }
+ }
+ }
+
+
+
}
+
} break;
default: {};
}
@@ -2529,7 +2554,10 @@ void PropertyEditor::update_tree() {
item->set_editable( 1, !read_only );
item->add_button(1,get_icon("EditResource","EditorIcons"));
String type;
+ if (p.hint==PROPERTY_HINT_RESOURCE_TYPE)
+ type=p.hint_string;
bool notnil=false;
+
if (obj->get( p.name ).get_type() == Variant::NIL || obj->get( p.name ).operator RefPtr().is_null()) {
item->set_text(1,"<null>");
@@ -2553,12 +2581,18 @@ void PropertyEditor::update_tree() {
};
notnil=true;
+ if (has_icon(res->get_type(),"EditorIcons")) {
+ type=res->get_type();
+ }
}
- if (p.hint==PROPERTY_HINT_RESOURCE_TYPE) {
+
+ if (type!=String()) {
+ if (type.find(",")!=-1)
+ type=type.get_slice(",",0);
//printf("prop %s , type %s\n",p.name.ascii().get_data(),p.hint_string.ascii().get_data());
- if (has_icon(p.hint_string,"EditorIcons"))
- item->set_icon( 0, get_icon(p.hint_string,"EditorIcons") );
+ if (has_icon(type,"EditorIcons"))
+ item->set_icon( 0, get_icon(type,"EditorIcons") );
else
item->set_icon( 0, get_icon("Object","EditorIcons") );
}
diff --git a/tools/editor/scene_tree_dock.cpp b/tools/editor/scene_tree_dock.cpp
index cff3913579..2012d96664 100644
--- a/tools/editor/scene_tree_dock.cpp
+++ b/tools/editor/scene_tree_dock.cpp
@@ -79,10 +79,22 @@ Node* SceneTreeDock::instance(const String& p_file) {
//accept->get_cancel()->hide();
accept->get_ok()->set_text("Ugh");
accept->set_text(String("Error loading scene from ")+p_file);
- accept->popup_centered(Size2(300,70));;
+ accept->popup_centered(Size2(300,70));
return NULL;
}
+ // If the scene hasn't been saved yet a cyclical dependency cannot exist.
+ if (edited_scene->get_filename()!="") {
+
+ if (_cyclical_dependency_exists(edited_scene->get_filename(), instanced_scene)) {
+
+ accept->get_ok()->set_text("Ok");
+ accept->set_text(String("Cannot instance the scene '")+p_file+String("' because the current scene exists within one of its' nodes."));
+ accept->popup_centered(Size2(300,90));
+ return NULL;
+ }
+ }
+
instanced_scene->generate_instance_state();
instanced_scene->set_filename( Globals::get_singleton()->localize_path(p_file) );
@@ -100,6 +112,25 @@ Node* SceneTreeDock::instance(const String& p_file) {
}
+bool SceneTreeDock::_cyclical_dependency_exists(const String& p_target_scene_path, Node* p_desired_node) {
+ int childCount = p_desired_node->get_child_count();
+
+ if (p_desired_node->get_filename()==p_target_scene_path) {
+ return true;
+ }
+
+ for (int i=0;i<childCount;i++) {
+ Node* child=p_desired_node->get_child(i);
+
+ if(_cyclical_dependency_exists(p_target_scene_path,child)) {
+ return true;
+ }
+ }
+
+ return false;
+}
+
+
static String _get_name_num_separator() {
switch(EditorSettings::get_singleton()->get("scenetree_editor/duplicate_node_name_num_separator").operator int()) {
case 0: return "";
@@ -1223,7 +1254,7 @@ SceneTreeDock::SceneTreeDock(EditorNode *p_editor,Node *p_scene_root,EditorSelec
tb = memnew( ToolButton );
tb->connect("pressed",this,"_tool_selected",make_binds(TOOL_INSTANCE, false));
- tb->set_tooltip("Instance a Node from scene file.");
+ tb->set_tooltip("Instance a scene file as a Node.");
hbc_top->add_child(tb);
tool_buttons[TOOL_INSTANCE]=tb;
diff --git a/tools/editor/scene_tree_dock.h b/tools/editor/scene_tree_dock.h
index ac5391f3b9..92ebfc5bee 100644
--- a/tools/editor/scene_tree_dock.h
+++ b/tools/editor/scene_tree_dock.h
@@ -102,6 +102,7 @@ class SceneTreeDock : public VBoxContainer {
void _load_request(const String& p_path);
void _script_open_request(const Ref<Script>& p_script);
+ bool _cyclical_dependency_exists(const String& p_target_scene_path, Node* p_desired_node);
void _node_selected();
void _node_renamed();