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authorJuan Linietsky <reduzio@gmail.com>2015-11-19 19:32:24 -0300
committerJuan Linietsky <reduzio@gmail.com>2015-11-19 19:32:24 -0300
commit2b1a482612e594e472c12d4dec171f124d45a621 (patch)
treed8b372b024491d0a72ade831fa525f10a0ece2d5 /tools
parent43ce972ddb60b8de684cb1e7a023bc070afd90db (diff)
parent5ee443bcc001f04fa22509eae59d90b27b43b994 (diff)
Merge pull request #2837 from AlexHolly/fix-restart-on-running
fix with refactoring, refresh re-run icon
Diffstat (limited to 'tools')
-rw-r--r--tools/editor/editor_node.cpp4
1 files changed, 1 insertions, 3 deletions
diff --git a/tools/editor/editor_node.cpp b/tools/editor/editor_node.cpp
index 5b9489992a..22acfd4d07 100644
--- a/tools/editor/editor_node.cpp
+++ b/tools/editor/editor_node.cpp
@@ -3817,9 +3817,7 @@ void EditorNode::_quick_run(const String& p_resource) {
void EditorNode::notify_child_process_exited() {
- play_button->set_pressed(false);
- play_scene_button->set_pressed(false);
- //pause_button->set_pressed(false);
+ _menu_option_confirm(RUN_STOP,false);
stop_button->set_pressed(false);
editor_run.stop();