diff options
author | reduz <juan@okamstudio.com> | 2015-05-31 21:13:24 -0300 |
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committer | reduz <juan@okamstudio.com> | 2015-05-31 21:13:24 -0300 |
commit | 07a466f6e6dd28bbb8b917690b634070537f1613 (patch) | |
tree | 0b3f318fa07ee4b3499b798ab0ebe73aa3d48f2c /tools | |
parent | d5348eebdc7228f7836582cd9bd4ed4f5fd59348 (diff) |
mesh preview
Diffstat (limited to 'tools')
-rw-r--r-- | tools/editor/editor_node.cpp | 1 | ||||
-rw-r--r-- | tools/editor/plugins/editor_preview_plugins.cpp | 112 | ||||
-rw-r--r-- | tools/editor/plugins/editor_preview_plugins.h | 19 |
3 files changed, 132 insertions, 0 deletions
diff --git a/tools/editor/editor_node.cpp b/tools/editor/editor_node.cpp index 500f8d232e..0166d45de8 100644 --- a/tools/editor/editor_node.cpp +++ b/tools/editor/editor_node.cpp @@ -4291,6 +4291,7 @@ EditorNode::EditorNode() { resource_preview->add_preview_generator( Ref<EditorMaterialPreviewPlugin>( memnew(EditorMaterialPreviewPlugin ))); resource_preview->add_preview_generator( Ref<EditorScriptPreviewPlugin>( memnew(EditorScriptPreviewPlugin ))); resource_preview->add_preview_generator( Ref<EditorSamplePreviewPlugin>( memnew(EditorSamplePreviewPlugin ))); + resource_preview->add_preview_generator( Ref<EditorMeshPreviewPlugin>( memnew(EditorMeshPreviewPlugin ))); circle_step_msec=OS::get_singleton()->get_ticks_msec(); circle_step_frame=OS::get_singleton()->get_frames_drawn();; diff --git a/tools/editor/plugins/editor_preview_plugins.cpp b/tools/editor/plugins/editor_preview_plugins.cpp index 64814cce6a..9532c6b9e9 100644 --- a/tools/editor/plugins/editor_preview_plugins.cpp +++ b/tools/editor/plugins/editor_preview_plugins.cpp @@ -5,6 +5,7 @@ #include "os/os.h" #include "scene/resources/material.h" #include "scene/resources/sample.h" +#include "scene/resources/mesh.h" bool EditorTexturePreviewPlugin::handles(const String& p_type) const { @@ -662,3 +663,114 @@ EditorSamplePreviewPlugin::EditorSamplePreviewPlugin() { } /////////////////////////////////////////////////////////////////////////// + +bool EditorMeshPreviewPlugin::handles(const String& p_type) const { + + return ObjectTypeDB::is_type(p_type,"Mesh"); //any Mesh +} + +Ref<Texture> EditorMeshPreviewPlugin::generate(const RES& p_from) { + + Ref<Mesh> mesh = p_from; + ERR_FAIL_COND_V(mesh.is_null(),Ref<Texture>()); + + VS::get_singleton()->instance_set_base(mesh_instance,mesh->get_rid()); + + AABB aabb= mesh->get_aabb(); + Vector3 ofs = aabb.pos + aabb.size*0.5; + aabb.pos-=ofs; + Transform xform; + xform.basis=Matrix3().rotated(Vector3(0,1,0),Math_PI*0.125); + xform.basis = Matrix3().rotated(Vector3(1,0,0),-Math_PI*0.125)*xform.basis; + AABB rot_aabb = xform.xform(aabb); + float m = MAX(rot_aabb.size.x,rot_aabb.size.y)*0.5; + if (m==0) + return Ref<Texture>(); + m=1.0/m; + m*=0.5; + //print_line("scale: "+rtos(m)); + xform.basis.scale(Vector3(m,m,m)); + xform.origin=-xform.basis.xform(ofs); //-ofs*m; + xform.origin.z-=rot_aabb.size.z*2; + VS::get_singleton()->instance_set_transform(mesh_instance,xform); + + + + VS::get_singleton()->viewport_queue_screen_capture(viewport); + VS::get_singleton()->viewport_set_render_target_update_mode(viewport,VS::RENDER_TARGET_UPDATE_ONCE); //once used for capture +// print_line("queue capture!"); + Image img; + + int timeout=1000; + while(timeout) { + //print_line("try capture?"); + OS::get_singleton()->delay_usec(10); + img = VS::get_singleton()->viewport_get_screen_capture(viewport); + if (!img.empty()) + break; + timeout--; + } + + //print_line("captured!"); + VS::get_singleton()->instance_set_base(mesh_instance,RID()); + + int thumbnail_size = EditorSettings::get_singleton()->get("file_dialog/thumbnail_size"); + img.resize(thumbnail_size,thumbnail_size); + + Ref<ImageTexture> ptex = Ref<ImageTexture>( memnew( ImageTexture )); + ptex->create_from_image(img,0); + return ptex; +} + +EditorMeshPreviewPlugin::EditorMeshPreviewPlugin() { + + scenario = VS::get_singleton()->scenario_create(); + viewport = VS::get_singleton()->viewport_create(); + VS::get_singleton()->viewport_set_as_render_target(viewport,true); + VS::get_singleton()->viewport_set_render_target_update_mode(viewport,VS::RENDER_TARGET_UPDATE_DISABLED); + VS::get_singleton()->viewport_set_scenario(viewport,scenario); + VS::ViewportRect vr; + vr.x=0; + vr.y=0; + vr.width=128; + vr.height=128; + VS::get_singleton()->viewport_set_rect(viewport,vr); + + camera = VS::get_singleton()->camera_create(); + VS::get_singleton()->viewport_attach_camera(viewport,camera); + VS::get_singleton()->camera_set_transform(camera,Transform(Matrix3(),Vector3(0,0,3))); +// VS::get_singleton()->camera_set_perspective(camera,45,0.1,10); + VS::get_singleton()->camera_set_orthogonal(camera,1.0,0.01,1000.0); + + light = VS::get_singleton()->light_create(VS::LIGHT_DIRECTIONAL); + light_instance = VS::get_singleton()->instance_create2(light,scenario); + VS::get_singleton()->instance_set_transform(light_instance,Transform().looking_at(Vector3(-1,-1,-1),Vector3(0,1,0))); + + light2 = VS::get_singleton()->light_create(VS::LIGHT_DIRECTIONAL); + VS::get_singleton()->light_set_color(light2,VS::LIGHT_COLOR_DIFFUSE,Color(0.7,0.7,0.7)); + VS::get_singleton()->light_set_color(light2,VS::LIGHT_COLOR_SPECULAR,Color(0.0,0.0,0.0)); + light_instance2 = VS::get_singleton()->instance_create2(light2,scenario); + + VS::get_singleton()->instance_set_transform(light_instance2,Transform().looking_at(Vector3(0,1,0),Vector3(0,0,1))); + +// sphere = VS::get_singleton()->mesh_create(); + mesh_instance = VS::get_singleton()->instance_create(); + VS::get_singleton()->instance_set_scenario(mesh_instance,scenario); + + + +} + +EditorMeshPreviewPlugin::~EditorMeshPreviewPlugin() { + + //VS::get_singleton()->free(sphere); + VS::get_singleton()->free(mesh_instance); + VS::get_singleton()->free(viewport); + VS::get_singleton()->free(light); + VS::get_singleton()->free(light_instance); + VS::get_singleton()->free(light2); + VS::get_singleton()->free(light_instance2); + VS::get_singleton()->free(camera); + VS::get_singleton()->free(scenario); + +} diff --git a/tools/editor/plugins/editor_preview_plugins.h b/tools/editor/plugins/editor_preview_plugins.h index fc42ebfc0e..98071e2a0e 100644 --- a/tools/editor/plugins/editor_preview_plugins.h +++ b/tools/editor/plugins/editor_preview_plugins.h @@ -65,5 +65,24 @@ public: }; +class EditorMeshPreviewPlugin : public EditorResourcePreviewGenerator { + + RID scenario; + RID mesh_instance; + RID viewport; + RID light; + RID light_instance; + RID light2; + RID light_instance2; + RID camera; +public: + + virtual bool handles(const String& p_type) const; + virtual Ref<Texture> generate(const RES& p_from); + + EditorMeshPreviewPlugin(); + ~EditorMeshPreviewPlugin(); +}; + #endif // EDITORPREVIEWPLUGINS_H |