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authormarcelofg55 <marcelofg55@gmail.com>2016-06-02 18:56:28 -0300
committermarcelofg55 <marcelofg55@gmail.com>2016-06-02 18:56:28 -0300
commit4e0f2389c3a79f1e558ee13e6d51e7dbe531368e (patch)
treea8bd2b831ae005a614d2a5c8a56ea4bccec3d59e /tools/translations/ru.po
parentbb223869e0d016d372d8f3d98b3d5680cc069368 (diff)
parentbc25492e636a82a30d77aa1b37edede0a2a9182f (diff)
Merge remote-tracking branch 'upstream/master'
Diffstat (limited to 'tools/translations/ru.po')
-rw-r--r--tools/translations/ru.po7080
1 files changed, 3541 insertions, 3539 deletions
diff --git a/tools/translations/ru.po b/tools/translations/ru.po
index 212970a790..3e6c31cf40 100644
--- a/tools/translations/ru.po
+++ b/tools/translations/ru.po
@@ -2,6 +2,7 @@
# Copyright (C) 2016 Juan Linietsky, Ariel Manzur and the Godot community
# This file is distributed under the same license as the Godot source code.
# DimOkGamer dimokgamer@gmail.com , 2016
+# Maxim toby3d Lebedev mail@toby3d.ru , 2016
#
#
msgid ""
@@ -15,115 +16,66 @@ msgstr ""
"MIME-Version: 1.0\n"
"Content-Type: text/plain; charset=UTF-8\n"
"Content-Transfer-Encoding: 8bit\n"
-"X-Generator: Poedit 1.8.7\n"
+"X-Generator: Poedit 1.8.8\n"
"Plural-Forms: nplurals=3; plural=(n%10==1 && n%100!=11 ? 0 : n%10>=2 && n"
"%10<=4 && (n%100<10 || n%100>=20) ? 1 : 2);\n"
-#: scene/audio/sample_player.cpp scene/2d/sample_player_2d.cpp
-msgid ""
-"A SampleLibrary resource must be created or set in the 'samples' property in "
-"order for SamplePlayer to play sound."
-msgstr ""
-"Чтобы SamplePlayer воспроизводил звук, нужно создать или установить ресурс "
-"SampleLibrary в параметре 'samples'."
-
-#: scene/3d/body_shape.cpp
-msgid ""
-"CollisionShape only serves to provide a collision shape to a CollisionObject "
-"derived node. Please only use it as a child of Area, StaticBody, RigidBody, "
-"KinematicBody, etc. to give them a shape."
-msgstr ""
-"CollisionShape служит только для обеспечения столкновений фигурам типа "
-"CollisionObject. Пожалуйста использовать его только в качестве дочернего для "
-"Area, StaticBody, RigidBody, KinematicBody и др. чтобы придать им форму."
-
-#: scene/3d/body_shape.cpp
-msgid ""
-"A shape must be provided for CollisionShape to function. Please create a "
-"shape resource for it!"
-msgstr ""
-"Шэйп должен быть предусмотрен для функций CollisionShape. Пожалуйста, "
-"создайте шэйп-ресурс для этого!"
-
-#: scene/3d/collision_polygon.cpp
+#: scene/2d/animated_sprite.cpp
msgid ""
-"CollisionPolygon only serves to provide a collision shape to a "
-"CollisionObject derived node. Please only use it as a child of Area, "
-"StaticBody, RigidBody, KinematicBody, etc. to give them a shape."
+"A SpriteFrames resource must be created or set in the 'Frames' property in "
+"order for AnimatedSprite to display frames."
msgstr ""
-"CollisionPolygon служит только для обеспечения столкновений фигурам типа "
-"CollisionObject. Пожалуйста использовать его только в качестве дочернего для "
-"Area, StaticBody, RigidBody, KinematicBody и др. чтобы придать им форму."
-
-#: scene/3d/collision_polygon.cpp
-msgid "An empty CollisionPolygon has no effect on collision."
-msgstr "Пустой CollisionPolygon не влияет на столкновения."
+"Чтобы AnimatedSprite отображал кадры, пожалуйста установите или создайте "
+"ресурс SpriteFrames в параметре 'Frames'"
-#: scene/3d/scenario_fx.cpp
+#: scene/2d/canvas_modulate.cpp
msgid ""
-"Only one WorldEnvironment is allowed per scene (or set of instanced scenes)."
+"Only one visible CanvasModulate is allowed per scene (or set of instanced "
+"scenes). The first created one will work, while the rest will be ignored."
msgstr ""
-"Только один WorldEnvironment допускается на сцену или совокупность "
-"приведённых сцен."
+"Только один видимый CanvasModulate на сцену (или совокупность приведённых "
+"сцен). Будет работать первый созданный, остальные будут проигнорированы."
-#: scene/3d/spatial_sample_player.cpp
+#: scene/2d/collision_polygon_2d.cpp
msgid ""
-"A SampleLibrary resource must be created or set in the 'samples' property in "
-"order for SpatialSamplePlayer to play sound."
+"CollisionPolygon2D only serves to provide a collision shape to a "
+"CollisionObject2D derived node. Please only use it as a child of Area2D, "
+"StaticBody2D, RigidBody2D, KinematicBody2D, etc. to give them a shape."
msgstr ""
-"Чтобы SpatialSamplePlayer воспроизводил звук, нужно создать или установить "
-"ресурс SampleLibrary в параметре 'samples'."
+"CollisionPolygon2D служит только для обеспечения столкновений фигурам типа "
+"CollisionObject2D. Пожалуйста использовать его только в качестве дочернего "
+"для Area2D, StaticBody2D, RigidBody2D, KinematicBody2D и др. чтобы придать им "
+"форму."
-#: scene/3d/navigation_mesh.cpp
-msgid "A NavigationMesh resource must be set or created for this node to work."
-msgstr "Ресурс NavigationMesh должен быть установлен или создан для этого нода."
+#: scene/2d/collision_polygon_2d.cpp
+msgid "An empty CollisionPolygon2D has no effect on collision."
+msgstr "Пустой CollisionPolygon2D не влияет на столкновения."
-#: scene/3d/navigation_mesh.cpp
+#: scene/2d/collision_shape_2d.cpp
msgid ""
-"NavigationMeshInstance must be a child or grandchild to a Navigation node. It "
-"only provides navigation data."
-msgstr ""
-"NavigationMeshInstance должен быть ребёнком или внуком нода Navigation. Он "
-"обеспечивает только навигационные данные."
-
-#: scene/resources/dynamic_font.cpp
-#: tools/editor/io_plugins/editor_font_import_plugin.cpp
-msgid "Error initializing FreeType."
-msgstr "Ошибка инициализации FreeType."
-
-#: scene/resources/dynamic_font.cpp
-#: tools/editor/io_plugins/editor_font_import_plugin.cpp
-msgid "Unknown font format."
-msgstr "Неизвестный формат шрифта."
-
-#: scene/resources/dynamic_font.cpp
-#: tools/editor/io_plugins/editor_font_import_plugin.cpp
-msgid "Error loading font."
-msgstr "Ошибка загрузки шрифта."
-
-#: scene/resources/dynamic_font.cpp
-#: tools/editor/io_plugins/editor_font_import_plugin.cpp
-msgid "Invalid font size."
-msgstr "Недопустимый размер шрифта."
-
-#: scene/2d/particles_2d.cpp
-msgid "Path property must point to a valid Particles2D node to work."
+"CollisionShape2D only serves to provide a collision shape to a "
+"CollisionObject2D derived node. Please only use it as a child of Area2D, "
+"StaticBody2D, RigidBody2D, KinematicBody2D, etc. to give them a shape."
msgstr ""
-"Свойство Path должен указывать на действительный нод Particles2D для работы."
+"CollisionShape2D служит только для обеспечения столкновений фигурам типа "
+"CollisionObject2D. Пожалуйста использовать его только в качестве дочернего "
+"для Area2D, StaticBody2D, RigidBody2D, KinematicBody2D и др. чтобы придать им "
+"форму."
-#: scene/2d/parallax_layer.cpp
+#: scene/2d/collision_shape_2d.cpp
msgid ""
-"ParallaxLayer node only works when set as child of a ParallaxBackground node."
+"A shape must be provided for CollisionShape2D to function. Please create a "
+"shape resource for it!"
msgstr ""
-"Нод ParallaxLayer работает только при установке его в качестве дочернего узла "
-"ParallaxBackground."
+"Шэйп должен быть предусмотрен для функций CollisionShape2D. Пожалуйста, "
+"создайте шэйп- ресурс для этого!"
-#: scene/2d/visibility_notifier_2d.cpp
+#: scene/2d/light_2d.cpp
msgid ""
-"VisibilityEnable2D works best when used with the edited scene root directly "
-"as parent."
+"A texture with the shape of the light must be supplied to the 'texture' "
+"property."
msgstr ""
-"VisibilityEnable2D работает лучше, когда используется, как дочерний нод корня."
+"Текстуры с формой света должна быть предоставлена параметру \"texture\"."
#: scene/2d/light_occluder_2d.cpp
msgid ""
@@ -153,6 +105,36 @@ msgstr ""
"NavigationPolygonInstance должен быть ребёнком или внуком нода Navigation2D. "
"Он обеспечивает только навигационные данные."
+#: scene/2d/parallax_layer.cpp
+msgid ""
+"ParallaxLayer node only works when set as child of a ParallaxBackground node."
+msgstr ""
+"Нод ParallaxLayer работает только при установке его в качестве дочернего узла "
+"ParallaxBackground."
+
+#: scene/2d/particles_2d.cpp
+msgid "Path property must point to a valid Particles2D node to work."
+msgstr ""
+"Свойство Path должен указывать на действительный нод Particles2D для работы."
+
+#: scene/2d/path_2d.cpp
+msgid "PathFollow2D only works when set as a child of a Path2D node."
+msgstr ""
+"PathFollow2D работает только при установке его в качестве дочернего узла "
+"Path2D."
+
+#: scene/2d/remote_transform_2d.cpp
+msgid "Path property must point to a valid Node2D node to work."
+msgstr "Свойство Path должен указывать на действительный нод Node2D для работы."
+
+#: scene/2d/sample_player_2d.cpp scene/audio/sample_player.cpp
+msgid ""
+"A SampleLibrary resource must be created or set in the 'samples' property in "
+"order for SamplePlayer to play sound."
+msgstr ""
+"Чтобы SamplePlayer воспроизводил звук, нужно создать или установить ресурс "
+"SampleLibrary в параметре 'samples'."
+
#: scene/2d/sprite.cpp
msgid ""
"Path property must point to a valid Viewport node to work. Such Viewport must "
@@ -169,82 +151,71 @@ msgstr ""
"Области просмотра установленная в свойстве path должна быть назначена \"целью "
"визуализации\" для того, чтобы этот спрайт работал."
-#: scene/2d/collision_polygon_2d.cpp
+#: scene/2d/visibility_notifier_2d.cpp
msgid ""
-"CollisionPolygon2D only serves to provide a collision shape to a "
-"CollisionObject2D derived node. Please only use it as a child of Area2D, "
-"StaticBody2D, RigidBody2D, KinematicBody2D, etc. to give them a shape."
+"VisibilityEnable2D works best when used with the edited scene root directly "
+"as parent."
msgstr ""
-"CollisionPolygon2D служит только для обеспечения столкновений фигурам типа "
-"CollisionObject2D. Пожалуйста использовать его только в качестве дочернего "
-"для Area2D, StaticBody2D, RigidBody2D, KinematicBody2D и др. чтобы придать им "
-"форму."
-
-#: scene/2d/collision_polygon_2d.cpp
-msgid "An empty CollisionPolygon2D has no effect on collision."
-msgstr "Пустой CollisionPolygon2D не влияет на столкновения."
+"VisibilityEnable2D работает лучше, когда используется, как дочерний нод корня."
-#: scene/2d/path_2d.cpp
-msgid "PathFollow2D only works when set as a child of a Path2D node."
+#: scene/3d/body_shape.cpp
+msgid ""
+"CollisionShape only serves to provide a collision shape to a CollisionObject "
+"derived node. Please only use it as a child of Area, StaticBody, RigidBody, "
+"KinematicBody, etc. to give them a shape."
msgstr ""
-"PathFollow2D работает только при установке его в качестве дочернего узла "
-"Path2D."
+"CollisionShape служит только для обеспечения столкновений фигурам типа "
+"CollisionObject. Пожалуйста использовать его только в качестве дочернего для "
+"Area, StaticBody, RigidBody, KinematicBody и др. чтобы придать им форму."
-#: scene/2d/canvas_modulate.cpp
+#: scene/3d/body_shape.cpp
msgid ""
-"Only one visible CanvasModulate is allowed per scene (or set of instanced "
-"scenes). The first created one will work, while the rest will be ignored."
+"A shape must be provided for CollisionShape to function. Please create a "
+"shape resource for it!"
msgstr ""
-"Только один видимый CanvasModulate на сцену (или совокупность приведённых "
-"сцен). Будет работать первый созданный, остальные будут проигнорированы."
+"Шэйп должен быть предусмотрен для функций CollisionShape. Пожалуйста, "
+"создайте шэйп-ресурс для этого!"
-#: scene/2d/animated_sprite.cpp
+#: scene/3d/collision_polygon.cpp
msgid ""
-"A SpriteFrames resource must be created or set in the 'Frames' property in "
-"order for AnimatedSprite to display frames."
+"CollisionPolygon only serves to provide a collision shape to a "
+"CollisionObject derived node. Please only use it as a child of Area, "
+"StaticBody, RigidBody, KinematicBody, etc. to give them a shape."
msgstr ""
-"Чтобы AnimatedSprite отображал кадры, пожалуйста установите или создайте "
-"ресурс SpriteFrames в параметре 'Frames'"
+"CollisionPolygon служит только для обеспечения столкновений фигурам типа "
+"CollisionObject. Пожалуйста использовать его только в качестве дочернего для "
+"Area, StaticBody, RigidBody, KinematicBody и др. чтобы придать им форму."
-#: scene/2d/remote_transform_2d.cpp
-msgid "Path property must point to a valid Node2D node to work."
-msgstr "Свойство Path должен указывать на действительный нод Node2D для работы."
+#: scene/3d/collision_polygon.cpp
+msgid "An empty CollisionPolygon has no effect on collision."
+msgstr "Пустой CollisionPolygon не влияет на столкновения."
-#: scene/2d/collision_shape_2d.cpp
-msgid ""
-"CollisionShape2D only serves to provide a collision shape to a "
-"CollisionObject2D derived node. Please only use it as a child of Area2D, "
-"StaticBody2D, RigidBody2D, KinematicBody2D, etc. to give them a shape."
-msgstr ""
-"CollisionShape2D служит только для обеспечения столкновений фигурам типа "
-"CollisionObject2D. Пожалуйста использовать его только в качестве дочернего "
-"для Area2D, StaticBody2D, RigidBody2D, KinematicBody2D и др. чтобы придать им "
-"форму."
+#: scene/3d/navigation_mesh.cpp
+msgid "A NavigationMesh resource must be set or created for this node to work."
+msgstr "Ресурс NavigationMesh должен быть установлен или создан для этого нода."
-#: scene/2d/collision_shape_2d.cpp
+#: scene/3d/navigation_mesh.cpp
msgid ""
-"A shape must be provided for CollisionShape2D to function. Please create a "
-"shape resource for it!"
+"NavigationMeshInstance must be a child or grandchild to a Navigation node. It "
+"only provides navigation data."
msgstr ""
-"Шэйп должен быть предусмотрен для функций CollisionShape2D. Пожалуйста, "
-"создайте шэйп- ресурс для этого!"
+"NavigationMeshInstance должен быть ребёнком или внуком нода Navigation. Он "
+"обеспечивает только навигационные данные."
-#: scene/2d/light_2d.cpp
+#: scene/3d/scenario_fx.cpp
msgid ""
-"A texture with the shape of the light must be supplied to the 'texture' "
-"property."
+"Only one WorldEnvironment is allowed per scene (or set of instanced scenes)."
msgstr ""
-"Текстуры с формой света должна быть предоставлена параметру \"texture\"."
+"Только один WorldEnvironment допускается на сцену или совокупность "
+"приведённых сцен."
-#: scene/gui/popup.cpp
+#: scene/3d/spatial_sample_player.cpp
msgid ""
-"Popups will hide by default unless you call popup() or any of the popup*() "
-"functions. Making them visible for editing is fine though, but they will hide "
-"upon running."
+"A SampleLibrary resource must be created or set in the 'samples' property in "
+"order for SpatialSamplePlayer to play sound."
msgstr ""
-"Всплывающие окна будут скрываться по умолчанию, если Вы не вызовете popup() "
-"или любой из popup*(). Делая их доступными для редактирования хорошая мысль, "
-"хотя они будут прятаться при запуске."
+"Чтобы SpatialSamplePlayer воспроизводил звук, нужно создать или установить "
+"ресурс SampleLibrary в параметре 'samples'."
#: scene/gui/dialogs.cpp tools/editor/io_plugins/editor_scene_import_plugin.cpp
msgid "Cancel"
@@ -252,58 +223,67 @@ msgstr "Отмена"
#: scene/gui/dialogs.cpp
msgid "OK"
-msgstr ""
+msgstr "Ок"
#: scene/gui/dialogs.cpp
msgid "Alert!"
-msgstr ""
+msgstr "Тревога!"
#: scene/gui/dialogs.cpp
msgid "Please Confirm..."
-msgstr ""
+msgstr "Подтверждение..."
-#: scene/gui/text_edit.cpp scene/gui/line_edit.cpp
-#: tools/editor/plugins/shader_editor_plugin.cpp
+#: scene/gui/line_edit.cpp scene/gui/text_edit.cpp
#: tools/editor/plugins/script_editor_plugin.cpp
+#: tools/editor/plugins/shader_editor_plugin.cpp
msgid "Cut"
msgstr "Вырезать"
-#: scene/gui/text_edit.cpp scene/gui/line_edit.cpp
-#: tools/editor/resources_dock.cpp tools/editor/property_editor.cpp
-#: tools/editor/plugins/shader_editor_plugin.cpp
+#: scene/gui/line_edit.cpp scene/gui/text_edit.cpp
#: tools/editor/plugins/script_editor_plugin.cpp
+#: tools/editor/plugins/shader_editor_plugin.cpp
+#: tools/editor/property_editor.cpp tools/editor/resources_dock.cpp
msgid "Copy"
msgstr "Копировать"
-#: scene/gui/text_edit.cpp scene/gui/line_edit.cpp
-#: tools/editor/resources_dock.cpp tools/editor/property_editor.cpp
-#: tools/editor/plugins/shader_editor_plugin.cpp
-#: tools/editor/plugins/script_editor_plugin.cpp
+#: scene/gui/line_edit.cpp scene/gui/text_edit.cpp
#: tools/editor/plugins/resource_preloader_editor_plugin.cpp
+#: tools/editor/plugins/script_editor_plugin.cpp
+#: tools/editor/plugins/shader_editor_plugin.cpp
#: tools/editor/plugins/sprite_frames_editor_plugin.cpp
+#: tools/editor/property_editor.cpp tools/editor/resources_dock.cpp
msgid "Paste"
msgstr "Вставить"
-#: scene/gui/text_edit.cpp scene/gui/line_edit.cpp
-#: tools/editor/project_export.cpp tools/editor/plugins/shader_editor_plugin.cpp
+#: scene/gui/line_edit.cpp scene/gui/text_edit.cpp
#: tools/editor/plugins/script_editor_plugin.cpp
+#: tools/editor/plugins/shader_editor_plugin.cpp tools/editor/project_export.cpp
msgid "Select All"
msgstr "Выбрать все"
-#: scene/gui/text_edit.cpp scene/gui/line_edit.cpp
-#: tools/editor/script_editor_debugger.cpp tools/editor/editor_log.cpp
-#: tools/editor/property_editor.cpp
-#: tools/editor/plugins/rich_text_editor_plugin.cpp
+#: scene/gui/line_edit.cpp scene/gui/text_edit.cpp tools/editor/editor_log.cpp
#: tools/editor/plugins/animation_tree_editor_plugin.cpp
+#: tools/editor/plugins/rich_text_editor_plugin.cpp
+#: tools/editor/property_editor.cpp tools/editor/script_editor_debugger.cpp
msgid "Clear"
msgstr "Очистить"
-#: scene/gui/text_edit.cpp scene/gui/line_edit.cpp tools/editor/editor_node.cpp
-#: tools/editor/plugins/shader_editor_plugin.cpp
+#: scene/gui/line_edit.cpp scene/gui/text_edit.cpp tools/editor/editor_node.cpp
#: tools/editor/plugins/script_editor_plugin.cpp
+#: tools/editor/plugins/shader_editor_plugin.cpp
msgid "Undo"
msgstr "Отменить"
+#: scene/gui/popup.cpp
+msgid ""
+"Popups will hide by default unless you call popup() or any of the popup*() "
+"functions. Making them visible for editing is fine though, but they will hide "
+"upon running."
+msgstr ""
+"Всплывающие окна будут скрываться по-умолчанию, если Вы не вызовете popup() "
+"или любой из popup*(). Делая их доступными для редактирования хорошая мысль, "
+"хотя они будут прятаться при запуске."
+
#: scene/main/viewport.cpp
msgid ""
"This viewport is not set as render target. If you intend for it to display "
@@ -317,797 +297,93 @@ msgstr ""
"сделайте его целью рендеринга и передайте его внутренние текстуры какому-то "
"другому Ноду для отображения."
-#: tools/editor/project_export.cpp
-msgid "Edit Script Options"
-msgstr "Редактировать параметры скрипта"
-
-#: tools/editor/project_export.cpp
-msgid "Please export outside the project folder!"
-msgstr "Пожалуйста экспортируйте вне папки проекта!"
-
-#: tools/editor/project_export.cpp
-msgid "Error exporting project!"
-msgstr "Ошибка экспортирования проекта!"
-
-#: tools/editor/project_export.cpp
-msgid "Error writing the project PCK!"
-msgstr "Ошибка записи PCK файла!"
-
-#: tools/editor/project_export.cpp
-msgid "No exporter for platform '%s' yet."
-msgstr "Данная платформа '%s' пока не поддерживается."
-
-#: tools/editor/project_export.cpp
-msgid "Include"
-msgstr "Включить"
-
-#: tools/editor/project_export.cpp
-msgid "Change Image Group"
-msgstr "Измените изображение группы"
-
-#: tools/editor/project_export.cpp
-msgid "Group name can't be empty!"
-msgstr "Название группы не может быть пустым!"
-
-#: tools/editor/project_export.cpp
-msgid "Invalid character in group name!"
-msgstr "Недопустимый символ в названии группы!"
-
-#: tools/editor/project_export.cpp
-msgid "Group name already exists!"
-msgstr "Название группы уже существует!"
-
-#: tools/editor/project_export.cpp
-msgid "Add Image Group"
-msgstr "Добавить изображение группы"
-
-#: tools/editor/project_export.cpp
-msgid "Delete Image Group"
-msgstr "Удалить изображение группы"
-
-#: tools/editor/project_export.cpp tools/editor/editor_import_export.cpp
-msgid "Error saving atlas:"
-msgstr "Ошибка сохранения атласа:"
-
-#: tools/editor/project_export.cpp
-msgid "Atlas Preview"
-msgstr "Предварительный просмотр атласа"
-
-#: tools/editor/project_export.cpp
-msgid "Project Export Settings"
-msgstr "Параметры экспорта проекта"
-
-#: tools/editor/project_export.cpp
-msgid "Target"
-msgstr "Цель"
-
-#: tools/editor/project_export.cpp
-msgid "Export to Platform"
-msgstr "Платформа для экспорта"
-
-#: tools/editor/project_export.cpp tools/editor/plugins/theme_editor_plugin.cpp
-msgid "Options"
-msgstr "Параметры"
-
-#: tools/editor/project_export.cpp
-msgid "Resources"
-msgstr "Ресурсы"
-
-#: tools/editor/project_export.cpp
-msgid "Export selected resources (including dependencies)."
-msgstr "Экспортировать выбранные ресурсы (включая зависимости)."
-
-#: tools/editor/project_export.cpp
-msgid "Export all resources in the project."
-msgstr "Экспортировать все ресурсы проекта"
-
-#: tools/editor/project_export.cpp
-msgid "Export all files in the project directory."
-msgstr "Экспортировать все файлы в папке проекта"
-
-#: tools/editor/project_export.cpp
-msgid "Export Mode:"
-msgstr "Режим экспортирования"
-
-#: tools/editor/project_export.cpp
-msgid "Resources to Export:"
-msgstr "Ресурсы для экспорта:"
-
-#: tools/editor/project_export.cpp tools/editor/plugins/script_editor_plugin.cpp
-msgid "File"
-msgstr "Файл"
-
-#: tools/editor/project_export.cpp
-msgid "Action"
-msgstr "Действие"
-
-#: tools/editor/project_export.cpp
-msgid ""
-"Filters to export non-resource files (comma-separated, e.g.: *.json, *.txt):"
-msgstr ""
-"Фильтр для экспорта не ресурсных файлов (через запятую, например: *.json, *."
-"txt):"
-
-#: tools/editor/project_export.cpp
-msgid "Filters to exclude from export (comma-separated, e.g.: *.json, *.txt):"
-msgstr "Фильтр для исключения (через запятую, например: *.json, *.txt):"
-
-#: tools/editor/project_export.cpp
-msgid "Convert text scenes to binary on export."
-msgstr "Преобразовать текстовые сцены в двоичные при экспорте."
-
-#: tools/editor/project_export.cpp
-msgid "Images"
-msgstr "Изображения"
-
-#: tools/editor/project_export.cpp
-msgid "Keep Original"
-msgstr "Оставить исходными"
-
-#: tools/editor/project_export.cpp
-msgid "Compress for Disk (Lossy, WebP)"
-msgstr "Сжать для Диска (с потерями, WebP)"
-
-#: tools/editor/project_export.cpp
-msgid "Compress for RAM (BC/PVRTC/ETC)"
-msgstr "Сжать для RAM (BC/PVRTC/ETC)"
-
-#: tools/editor/project_export.cpp
-msgid "Convert Images (*.png):"
-msgstr "Преобразовать изображения (*.png):"
-
-#: tools/editor/project_export.cpp
-msgid "Compress for Disk (Lossy) Quality:"
-msgstr "Сжать для Диска (с потерями) - Качество:"
-
-#: tools/editor/project_export.cpp
-msgid "Shrink All Images:"
-msgstr "Уменьшить все изображения (1 - оригинал, 2 - сжать в два раза...)"
-
-#: tools/editor/project_export.cpp
-msgid "Compress Formats:"
-msgstr "Формат для сжатия:"
-
-#: tools/editor/project_export.cpp
-msgid "Image Groups"
-msgstr "Группы изображений"
-
-#: tools/editor/project_export.cpp
-msgid "Groups:"
-msgstr "Группы"
-
-#: tools/editor/project_export.cpp tools/editor/editor_node.cpp
-msgid "Default"
-msgstr "По умолчанию"
-
-#: tools/editor/project_export.cpp
-msgid "Compress Disk"
-msgstr "Сжать для Диска"
-
-#: tools/editor/project_export.cpp
-msgid "Compress RAM"
-msgstr "Сжать для RAM"
-
-#: tools/editor/project_export.cpp
-msgid "Compress Mode:"
-msgstr "Режим сжатия:"
-
-#: tools/editor/project_export.cpp
-msgid "Lossy Quality:"
-msgstr "Потеря качества:"
-
-#: tools/editor/project_export.cpp
-msgid "Atlas:"
-msgstr "Атласы:"
-
-#: tools/editor/project_export.cpp
-msgid "Shrink By:"
-msgstr "Степень сжатия:"
-
-#: tools/editor/project_export.cpp
-msgid "Preview Atlas"
-msgstr "Предпросмотр атласа"
-
-#: tools/editor/project_export.cpp
-msgid "Image Filter:"
-msgstr "Фильтр:"
-
-#: tools/editor/project_export.cpp
-msgid "Images:"
-msgstr "Изображения:"
-
-#: tools/editor/project_export.cpp
-msgid "Select None"
-msgstr "Сбросить выделение"
-
-#: tools/editor/project_export.cpp tools/editor/groups_editor.cpp
-msgid "Group"
-msgstr "Группа"
-
-#: tools/editor/project_export.cpp
-msgid "Samples"
-msgstr "Сэмплы"
-
-#: tools/editor/project_export.cpp
-msgid "Sample Conversion Mode: (.wav files):"
-msgstr "Режим преобразования сэмплов ( .wav файлы)"
-
-#: tools/editor/project_export.cpp
-msgid "Keep"
-msgstr "Оставить оригинал"
-
-#: tools/editor/project_export.cpp
-msgid "Compress (RAM - IMA-ADPCM)"
-msgstr "Сжать (RAM - IMA-ADPCM)"
-
-#: tools/editor/project_export.cpp
-msgid "Sampling Rate Limit (Hz):"
-msgstr "Ограничение частоты сэмплов (Гц):"
-
-#: tools/editor/project_export.cpp
-msgid "Trim"
-msgstr "Обрезать"
-
-#: tools/editor/project_export.cpp
-msgid "Trailing Silence:"
-msgstr "Удаление тишины:"
-
-#: tools/editor/project_export.cpp
-msgid "Script"
-msgstr "Скрипт"
-
-#: tools/editor/project_export.cpp
-msgid "Script Export Mode:"
-msgstr "Режим экспортирования скриптов:"
-
-#: tools/editor/project_export.cpp
-msgid "Text"
-msgstr "Текст"
-
-#: tools/editor/project_export.cpp
-msgid "Compiled"
-msgstr "Компилированный"
-
-#: tools/editor/project_export.cpp
-msgid "Encrypted (Provide Key Below)"
-msgstr "Зашифрованный (Напишите ключ ниже)"
-
-#: tools/editor/project_export.cpp
-msgid "Script Encryption Key (256-bits as hex):"
-msgstr "Ключ шифрования скрипта (256-бит, а в шестнадцатеричном виде):"
-
-#: tools/editor/project_export.cpp
-msgid "Export PCK/Zip"
-msgstr "Экспортировать PCK/Zip"
-
-#: tools/editor/project_export.cpp tools/editor/editor_node.cpp
-msgid "Export Project"
-msgstr "Экспортировать проект"
-
-#: tools/editor/project_export.cpp tools/editor/editor_node.cpp
-msgid "Password:"
-msgstr "Пароль:"
-
-#: tools/editor/project_export.cpp
-msgid "Export Project PCK"
-msgstr "Экспортировать PCK проекта"
-
-#: tools/editor/project_export.cpp
-msgid "Export.."
-msgstr "Экспортировать.."
-
-#: tools/editor/project_export.cpp
-msgid "Project Export"
-msgstr "Экспортирование проекта"
-
-#: tools/editor/project_export.cpp
-msgid "Export Preset:"
-msgstr "Экспортировать настройки:"
-
-#: tools/editor/project_export.cpp tools/editor/editor_node.cpp
-msgid "Export"
-msgstr "Экспорт"
-
-#: tools/editor/code_editor.cpp
-msgid "Go to Line"
-msgstr "Перейти к строке"
-
-#: tools/editor/code_editor.cpp
-msgid "Line Number:"
-msgstr "Номер строки:"
-
-#: tools/editor/code_editor.cpp
-msgid "No Matches"
-msgstr "Нет совпадений"
-
-#: tools/editor/code_editor.cpp
-msgid "Replaced %d Ocurrence(s)."
-msgstr "Заменено совпадений: %d."
-
-#: tools/editor/code_editor.cpp
-msgid "Replace"
-msgstr "Заменить"
-
-#: tools/editor/code_editor.cpp
-msgid "Replace All"
-msgstr "Заменить всё"
-
-#: tools/editor/code_editor.cpp
-msgid "Match Case"
-msgstr "Учитывать регистр"
-
-#: tools/editor/code_editor.cpp
-msgid "Whole Words"
-msgstr "Целые слова"
-
-#: tools/editor/code_editor.cpp
-msgid "Selection Only"
-msgstr "Только выделять"
-
-#: tools/editor/code_editor.cpp tools/editor/project_settings.cpp
-#: tools/editor/addon_editor_plugin.cpp tools/editor/editor_help.cpp
-#: tools/editor/plugins/shader_editor_plugin.cpp
-#: tools/editor/plugins/script_editor_plugin.cpp
-msgid "Search"
-msgstr "Поиск"
-
-#: tools/editor/code_editor.cpp tools/editor/editor_help.cpp
-msgid "Find"
-msgstr "Найти"
-
-#: tools/editor/code_editor.cpp
-msgid "Next"
-msgstr "Следующий"
-
-#: tools/editor/code_editor.cpp
-msgid "Replaced %d ocurrence(s)."
-msgstr "Заменено %d совпадений."
-
-#: tools/editor/code_editor.cpp
-msgid "Not found!"
-msgstr "Не найдено!"
-
-#: tools/editor/code_editor.cpp
-msgid "Replace By"
-msgstr "Заменить чем"
-
-#: tools/editor/code_editor.cpp
-msgid "Case Sensitive"
-msgstr "Чувствительность регистра"
-
-#: tools/editor/code_editor.cpp
-msgid "Backwards"
-msgstr "В обратном направлении"
-
-#: tools/editor/code_editor.cpp
-msgid "Prompt On Replace"
-msgstr "Подтверждение замены"
-
-#: tools/editor/code_editor.cpp
-msgid "Skip"
-msgstr "Пропустить"
-
-#: tools/editor/code_editor.cpp tools/editor/script_editor_debugger.cpp
-msgid "Line:"
-msgstr "Стр:"
-
-#: tools/editor/code_editor.cpp
-msgid "Col:"
-msgstr "Стлб:"
-
-#: tools/editor/connections_dialog.cpp
-msgid "Method in target Node must be specified!"
-msgstr "Метод должен быть указан в целевом Ноде!"
-
-#: tools/editor/connections_dialog.cpp
-msgid "Connect To Node:"
-msgstr "Присоединить к ноду:"
-
-#: tools/editor/connections_dialog.cpp
-msgid "Binds (Extra Params):"
-msgstr "Связи (Необязательные параметры):"
-
-#: tools/editor/connections_dialog.cpp tools/editor/project_settings.cpp
-#: tools/editor/groups_editor.cpp tools/editor/plugins/theme_editor_plugin.cpp
-#: tools/editor/plugins/item_list_editor_plugin.cpp
-msgid "Add"
-msgstr "Добавить"
-
-#: tools/editor/connections_dialog.cpp tools/editor/dependency_editor.cpp
-#: tools/editor/project_manager.cpp
-#: tools/editor/plugins/animation_tree_editor_plugin.cpp
-#: tools/editor/plugins/theme_editor_plugin.cpp
-msgid "Remove"
-msgstr "Удалить"
-
-#: tools/editor/connections_dialog.cpp
-msgid "Path To Node:"
-msgstr "Путь к ноду"
-
-#: tools/editor/connections_dialog.cpp
-msgid "Method In Node:"
-msgstr "Название метода:"
+#: scene/resources/dynamic_font.cpp
+#: tools/editor/io_plugins/editor_font_import_plugin.cpp
+msgid "Error initializing FreeType."
+msgstr "Ошибка инициализации FreeType."
-#: tools/editor/connections_dialog.cpp
-msgid "Make Function"
-msgstr "Сделать функцию"
+#: scene/resources/dynamic_font.cpp
+#: tools/editor/io_plugins/editor_font_import_plugin.cpp
+msgid "Unknown font format."
+msgstr "Неизвестный формат шрифта."
-#: tools/editor/connections_dialog.cpp
-msgid "Deferred"
-msgstr "Отложенное"
+#: scene/resources/dynamic_font.cpp
+#: tools/editor/io_plugins/editor_font_import_plugin.cpp
+msgid "Error loading font."
+msgstr "Ошибка загрузки шрифта."
-#: tools/editor/connections_dialog.cpp
-msgid "Oneshot"
-msgstr "Один раз"
+#: scene/resources/dynamic_font.cpp
+#: tools/editor/io_plugins/editor_font_import_plugin.cpp
+msgid "Invalid font size."
+msgstr "Недопустимый размер шрифта."
-#: tools/editor/connections_dialog.cpp tools/editor/settings_config_dialog.cpp
-#: tools/editor/import_settings.cpp tools/editor/run_settings_dialog.cpp
-#: tools/editor/project_settings.cpp tools/editor/groups_editor.cpp
-#: tools/editor/property_editor.cpp tools/editor/addon_editor_plugin.cpp
-#: tools/editor/call_dialog.cpp
-#: tools/editor/plugins/sample_library_editor_plugin.cpp
+#: tools/editor/addon_editor_plugin.cpp tools/editor/call_dialog.cpp
+#: tools/editor/connections_dialog.cpp tools/editor/groups_editor.cpp
+#: tools/editor/import_settings.cpp
#: tools/editor/plugins/animation_player_editor_plugin.cpp
#: tools/editor/plugins/canvas_item_editor_plugin.cpp
-#: tools/editor/plugins/script_editor_plugin.cpp
#: tools/editor/plugins/resource_preloader_editor_plugin.cpp
+#: tools/editor/plugins/sample_library_editor_plugin.cpp
+#: tools/editor/plugins/script_editor_plugin.cpp
#: tools/editor/plugins/sprite_frames_editor_plugin.cpp
+#: tools/editor/project_settings.cpp tools/editor/property_editor.cpp
+#: tools/editor/run_settings_dialog.cpp tools/editor/settings_config_dialog.cpp
msgid "Close"
msgstr "Закрыть"
-#: tools/editor/connections_dialog.cpp
-msgid "Connect"
-msgstr "Присоединить"
-
-#: tools/editor/connections_dialog.cpp
-msgid "Connect '%s' to '%s'"
-msgstr "Присоединить '%s' к '%s'"
-
-#: tools/editor/connections_dialog.cpp
-msgid "Create Subscription"
-msgstr "Создать подписку"
-
-#: tools/editor/connections_dialog.cpp
-msgid "Connect.."
-msgstr "Присоединить.."
-
-#: tools/editor/connections_dialog.cpp
-#: tools/editor/plugins/animation_tree_editor_plugin.cpp
-msgid "Disconnect"
-msgstr "Отсоединить"
-
-#: tools/editor/connections_dialog.cpp
-msgid "Edit Connections.."
-msgstr "Изменить связи"
-
-#: tools/editor/connections_dialog.cpp
-msgid "Connections:"
-msgstr "Связи:"
-
-#: tools/editor/editor_sub_scene.cpp
-msgid "Select Node(s) to Import"
-msgstr "Выберите нод(ы) для импорта"
-
-#: tools/editor/editor_sub_scene.cpp
-msgid "Scene Path:"
-msgstr "Путь к сцене:"
-
-#: tools/editor/editor_sub_scene.cpp
-msgid "Import From Node:"
-msgstr "Импортировать из нода"
-
-#: tools/editor/settings_config_dialog.cpp tools/editor/editor_node.cpp
-msgid "Editor Settings"
-msgstr "Настройки редактора"
-
-#: tools/editor/settings_config_dialog.cpp tools/editor/project_settings.cpp
-msgid "General"
-msgstr "Основное"
-
-#: tools/editor/settings_config_dialog.cpp tools/editor/quick_open.cpp
-#: tools/editor/addon_editor_plugin.cpp tools/editor/editor_node.cpp
-#: tools/editor/editor_help.cpp tools/editor/create_dialog.cpp
-#: tools/editor/plugins/script_editor_plugin.cpp
+#: tools/editor/addon_editor_plugin.cpp tools/editor/create_dialog.cpp
+#: tools/editor/editor_help.cpp tools/editor/editor_node.cpp
+#: tools/editor/plugins/script_editor_plugin.cpp tools/editor/quick_open.cpp
+#: tools/editor/settings_config_dialog.cpp
msgid "Search:"
msgstr "Поиск:"
-#: tools/editor/settings_config_dialog.cpp tools/editor/project_settings.cpp
-#: tools/editor/addon_editor_plugin.cpp
-msgid "Plugins"
-msgstr "Плагины"
-
-#: tools/editor/settings_config_dialog.cpp
-msgid "Plugin List:"
-msgstr "Список плагинов:"
-
-#: tools/editor/editor_dir_dialog.cpp
-msgid "Choose a Directory"
-msgstr "Выбрать каталог"
-
-#: tools/editor/editor_dir_dialog.cpp tools/editor/editor_file_dialog.cpp
-msgid "Create Folder"
-msgstr "Создать папку"
-
-#: tools/editor/editor_dir_dialog.cpp tools/editor/editor_plugin_settings.cpp
-#: tools/editor/editor_file_dialog.cpp
-#: tools/editor/plugins/theme_editor_plugin.cpp
-msgid "Name:"
-msgstr "Имя:"
-
-#: tools/editor/editor_dir_dialog.cpp tools/editor/editor_file_dialog.cpp
-msgid "Could not create folder."
-msgstr "Невозможно создать папку."
-
-#: tools/editor/editor_dir_dialog.cpp
-msgid "Choose"
-msgstr "Выбрать"
-
-#: tools/editor/editor_file_system.cpp
-msgid "Cannot go into subdir:"
-msgstr "Невозможно перейти в подпапку:"
-
-#: tools/editor/editor_file_system.cpp
-msgid "ScanSources"
-msgstr "Просканировать исходники"
-
-#: tools/editor/dependency_editor.cpp
-msgid "Search Replacement For:"
-msgstr "Поиск замены для:"
-
-#: tools/editor/dependency_editor.cpp
-msgid "Dependencies For:"
-msgstr "Зависимости для:"
-
-#: tools/editor/dependency_editor.cpp
-msgid ""
-"Scene '%s' is currently being edited.\n"
-"Changes will not take effect unless reloaded."
-msgstr ""
-"Сцена '%s' в настоящее время редактируется.\n"
-"Изменения вступят в силу, после перезагрузки."
-
-#: tools/editor/dependency_editor.cpp
-msgid ""
-"Resource '%s' is in use.\n"
-"Changes will take effect when reloaded."
-msgstr ""
-"Ресурсу '% s' используется.\n"
-"Изменения вступят в силу после перезагрузке."
-
-#: tools/editor/dependency_editor.cpp
-msgid "Dependencies"
-msgstr "Зависимости"
-
-#: tools/editor/dependency_editor.cpp
-msgid "Resource"
-msgstr "Ресурс"
+#: tools/editor/addon_editor_plugin.cpp tools/editor/code_editor.cpp
+#: tools/editor/editor_help.cpp tools/editor/plugins/script_editor_plugin.cpp
+#: tools/editor/plugins/shader_editor_plugin.cpp
+#: tools/editor/project_settings.cpp
+msgid "Search"
+msgstr "Поиск"
-#: tools/editor/dependency_editor.cpp tools/editor/project_settings.cpp
+#: tools/editor/addon_editor_plugin.cpp tools/editor/editor_node.cpp
+#: tools/editor/io_plugins/editor_font_import_plugin.cpp
+#: tools/editor/io_plugins/editor_mesh_import_plugin.cpp
+#: tools/editor/io_plugins/editor_sample_import_plugin.cpp
+#: tools/editor/io_plugins/editor_scene_import_plugin.cpp
+#: tools/editor/io_plugins/editor_texture_import_plugin.cpp
+#: tools/editor/io_plugins/editor_translation_import_plugin.cpp
#: tools/editor/project_manager.cpp
-msgid "Path"
-msgstr "Путь"
-
-#: tools/editor/dependency_editor.cpp
-msgid "Dependencies:"
-msgstr "Зависимости:"
-
-#: tools/editor/dependency_editor.cpp
-msgid "Fix Broken"
-msgstr "Исправить ошибку"
-
-#: tools/editor/dependency_editor.cpp
-msgid "Dependency Editor"
-msgstr "Редактор зависимостей"
-
-#: tools/editor/dependency_editor.cpp
-msgid "Search Replacement Resource:"
-msgstr "Найти заменяемый ресурс:"
-
-#: tools/editor/dependency_editor.cpp
-msgid "Owners Of:"
-msgstr "Владельцы:"
-
-#: tools/editor/dependency_editor.cpp
-msgid ""
-"The files being removed are required by other resources in order for them to "
-"work.\n"
-"Remove them anyway? (no undo)"
-msgstr ""
-"Удаляемый файл требуется для правильной работы других ресурсов.\n"
-"Всё равно удалить его? (нельзя отменить)"
-
-#: tools/editor/dependency_editor.cpp
-msgid "Remove selected files from the project? (no undo)"
-msgstr "Удалить выбранный файл из проекта? (нельзя отменить!)"
-
-#: tools/editor/dependency_editor.cpp
-msgid "Error loading:"
-msgstr "Ошибка при загрузке:"
-
-#: tools/editor/dependency_editor.cpp
-msgid "Scene failed to load due to missing dependencies:"
-msgstr "Не удалось загрузить сцену из-за отсутствия зависимостей:"
-
-#: tools/editor/dependency_editor.cpp
-msgid "Open Anyway"
-msgstr "Всё равно открыть"
-
-#: tools/editor/dependency_editor.cpp
-msgid "Which action should be taken?"
-msgstr "Какое действие следует выполнить"
-
-#: tools/editor/dependency_editor.cpp
-msgid "Fix Dependencies"
-msgstr "Исправить зависимости"
-
-#: tools/editor/dependency_editor.cpp
-msgid "Errors loading!"
-msgstr "Ошибки загрузки!"
-
-#: tools/editor/dependency_editor.cpp
-msgid "Permanently delete %d item(s)? (No undo!)"
-msgstr "Навсегда удалить %d элемент(ов)? (нельзя отменить!)"
-
-#: tools/editor/dependency_editor.cpp
-msgid "Owns"
-msgstr "Кол-во"
-
-#: tools/editor/dependency_editor.cpp
-msgid "Resources Without Explicit Ownership:"
-msgstr "Ресурсы без явного владения:"
-
-#: tools/editor/dependency_editor.cpp tools/editor/editor_node.cpp
-msgid "Orphan Resource Explorer"
-msgstr "Обозреватель зависимостей ресурсов"
-
-#: tools/editor/dependency_editor.cpp
-msgid "Delete selected files?"
-msgstr "Удалить выбранные файлы?"
-
-#: tools/editor/dependency_editor.cpp tools/editor/scenes_dock.cpp
-#: tools/editor/editor_node.cpp tools/editor/plugins/item_list_editor_plugin.cpp
-msgid "Delete"
-msgstr "Удалить"
-
-#: tools/editor/spatial_editor_gizmos.cpp
-msgid "Change Light Radius"
-msgstr "Change Light Radius"
-
-#: tools/editor/spatial_editor_gizmos.cpp
-msgid "Change Camera FOV"
-msgstr "Change Camera FOV"
-
-#: tools/editor/spatial_editor_gizmos.cpp
-msgid "Change Camera Size"
-msgstr "Change Camera Size"
-
-#: tools/editor/spatial_editor_gizmos.cpp
-msgid "Change Sphere Shape Radius"
-msgstr "Change Sphere Shape Radius"
-
-#: tools/editor/spatial_editor_gizmos.cpp
-msgid "Change Box Shape Extents"
-msgstr "Change Box Shape Extents"
-
-#: tools/editor/spatial_editor_gizmos.cpp
-msgid "Change Capsule Shape Radius"
-msgstr "Change Box Shape Extents"
-
-#: tools/editor/spatial_editor_gizmos.cpp
-msgid "Change Capsule Shape Height"
-msgstr "Change Capsule Shape Height"
-
-#: tools/editor/spatial_editor_gizmos.cpp
-msgid "Change Ray Shape Length"
-msgstr "Change Ray Shape Length"
-
-#: tools/editor/spatial_editor_gizmos.cpp
-msgid "Change Notifier Extents"
-msgstr "Change Notifier Extents"
-
-#: tools/editor/script_create_dialog.cpp
-msgid "Invalid parent class name"
-msgstr "Недопустимое имя вышестоящего класса"
-
-#: tools/editor/script_create_dialog.cpp
-msgid "Valid chars:"
-msgstr "Допустимые символы:"
-
-#: tools/editor/script_create_dialog.cpp
-msgid "Invalid class name"
-msgstr "Недопустимое имя класса:"
-
-#: tools/editor/script_create_dialog.cpp
-msgid "Valid name"
-msgstr "Допустимое имя"
-
-#: tools/editor/script_create_dialog.cpp
-msgid "N/A"
-msgstr "Н/Д"
-
-#: tools/editor/script_create_dialog.cpp
-msgid "Class name is invalid!"
-msgstr "Имя класса является недействительным!"
-
-#: tools/editor/script_create_dialog.cpp
-msgid "Parent class name is invalid!"
-msgstr "Имя вышестоящего класса является недействительным!"
-
-#: tools/editor/script_create_dialog.cpp
-msgid "Invalid path!"
-msgstr "Недопустимый путь!"
-
-#: tools/editor/script_create_dialog.cpp
-msgid "Could not create script in filesystem."
-msgstr "Не удалось создать скрипт в файловой системе."
-
-#: tools/editor/script_create_dialog.cpp
-msgid "Path is empty"
-msgstr "Путь не назначен"
-
-#: tools/editor/script_create_dialog.cpp
-msgid "Path is not local"
-msgstr "Путь не локальный"
-
-#: tools/editor/script_create_dialog.cpp
-msgid "Invalid base path"
-msgstr "Недопустимый базовый путь"
-
-#: tools/editor/script_create_dialog.cpp
-msgid "File exists"
-msgstr "Файл существует"
-
-#: tools/editor/script_create_dialog.cpp
-msgid "Invalid extension"
-msgstr "Недопустимое расширение"
-
-#: tools/editor/script_create_dialog.cpp
-msgid "Valid path"
-msgstr "Допустимый путь"
-
-#: tools/editor/script_create_dialog.cpp
-msgid "Class Name:"
-msgstr "Имя Класса:"
+msgid "Import"
+msgstr "Импорт"
-#: tools/editor/script_create_dialog.cpp tools/editor/scene_tree_editor.cpp
-#: tools/editor/editor_help.cpp
-msgid "Inherits:"
-msgstr "Наследует:"
+#: tools/editor/addon_editor_plugin.cpp tools/editor/project_settings.cpp
+#: tools/editor/settings_config_dialog.cpp
+msgid "Plugins"
+msgstr "Плагины"
-#: tools/editor/script_create_dialog.cpp
-#: tools/editor/io_plugins/editor_translation_import_plugin.cpp
-msgid "Language"
-msgstr "Язык"
+#: tools/editor/addon_editor_plugin.cpp
+msgid "Sort:"
+msgstr "Сортировать:"
-#: tools/editor/script_create_dialog.cpp tools/editor/property_editor.cpp
-#: tools/editor/plugins/sample_library_editor_plugin.cpp
-#: tools/editor/plugins/animation_player_editor_plugin.cpp
-#: tools/editor/plugins/resource_preloader_editor_plugin.cpp
-#: tools/editor/plugins/sprite_frames_editor_plugin.cpp
-msgid "Error!"
-msgstr "Ошибка!"
+#: tools/editor/addon_editor_plugin.cpp
+msgid "Reverse"
+msgstr "Обратный"
-#: tools/editor/script_create_dialog.cpp
-msgid "Built-In Script"
-msgstr "Встроенный Скрипт"
+#: tools/editor/addon_editor_plugin.cpp tools/editor/project_settings.cpp
+msgid "Category:"
+msgstr "Категория:"
-#: tools/editor/script_create_dialog.cpp tools/editor/project_settings.cpp
-#: tools/editor/editor_file_dialog.cpp
-#: tools/editor/io_plugins/editor_font_import_plugin.cpp
-msgid "Path:"
-msgstr "Путь:"
+#: tools/editor/addon_editor_plugin.cpp
+msgid "All"
+msgstr "Все"
-#: tools/editor/script_create_dialog.cpp
-msgid "Create Node Script"
-msgstr "Создать скрипт для нода"
+#: tools/editor/addon_editor_plugin.cpp
+msgid "Site:"
+msgstr "Сайт:"
-#: tools/editor/script_create_dialog.cpp tools/editor/animation_editor.cpp
-#: tools/editor/project_manager.cpp tools/editor/create_dialog.cpp
-#: tools/editor/plugins/light_occluder_2d_editor_plugin.cpp
-#: tools/editor/plugins/mesh_instance_editor_plugin.cpp
-#: tools/editor/plugins/navigation_polygon_editor_plugin.cpp
-#: tools/editor/plugins/particles_editor_plugin.cpp
-msgid "Create"
-msgstr "Создать"
+#: tools/editor/addon_editor_plugin.cpp
+msgid "Assets ZIP File"
+msgstr "ZIP файл ассетов"
#: tools/editor/animation_editor.cpp
msgid "Disabled"
@@ -1119,79 +395,79 @@ msgstr "Все выбранные элементы"
#: tools/editor/animation_editor.cpp
msgid "Move Add Key"
-msgstr "Move Add Key"
+msgstr "Подвинут ключ"
#: tools/editor/animation_editor.cpp
msgid "Anim Change Transition"
-msgstr "Anim Change Transition"
+msgstr "Изменён переход анимации"
#: tools/editor/animation_editor.cpp
msgid "Anim Change Transform"
-msgstr "Anim Change Transform"
+msgstr "Изменено преобразование анимации"
#: tools/editor/animation_editor.cpp
msgid "Anim Change Value"
-msgstr "Anim Change Value"
+msgstr "Изменено значение анимации"
#: tools/editor/animation_editor.cpp
msgid "Anim Change Call"
-msgstr "Anim Change Call"
+msgstr "Изменён вызов анимации"
#: tools/editor/animation_editor.cpp
msgid "Anim Add Track"
-msgstr "Anim Add Track"
+msgstr "Добавлен новый трек"
#: tools/editor/animation_editor.cpp
msgid "Move Anim Track Up"
-msgstr "Move Anim Track Up"
+msgstr "Трек передвинут вверх"
#: tools/editor/animation_editor.cpp
msgid "Move Anim Track Down"
-msgstr "Move Anim Track Down"
+msgstr "Трек передвинут вниз"
#: tools/editor/animation_editor.cpp
msgid "Remove Anim Track"
-msgstr "Remove Anim Track"
+msgstr "Трек удалён"
#: tools/editor/animation_editor.cpp
msgid "Anim Duplicate Keys"
-msgstr "Anim Duplicate Keys"
+msgstr "Дублированы ключи анимации"
#: tools/editor/animation_editor.cpp
msgid "Set Transitions to:"
-msgstr "Set Transitions to:"
+msgstr "Установлен переход на:"
#: tools/editor/animation_editor.cpp
msgid "Anim Track Rename"
-msgstr "Anim Track Rename"
+msgstr "Трэк переименован"
#: tools/editor/animation_editor.cpp
msgid "Anim Track Change Interpolation"
-msgstr "Anim Track Change Interpolation"
+msgstr "Изменена интреполяция"
#: tools/editor/animation_editor.cpp
msgid "Anim Track Change Value Mode"
-msgstr "Anim Track Change Value Mode"
+msgstr "Изменён режим значений"
#: tools/editor/animation_editor.cpp
msgid "Edit Node Curve"
-msgstr "Edit Node Curve"
+msgstr "Кривая изменена"
#: tools/editor/animation_editor.cpp
msgid "Edit Selection Curve"
-msgstr "Edit Selection Curve"
+msgstr "Выбор кривой изменён"
#: tools/editor/animation_editor.cpp
msgid "Anim Delete Keys"
-msgstr "Anim Delete Keys"
+msgstr "Ключ удалён"
#: tools/editor/animation_editor.cpp
msgid "Anim Add Key"
-msgstr "Anim Add Key"
+msgstr "Ключ добавлен"
#: tools/editor/animation_editor.cpp
msgid "Anim Move Keys"
-msgstr "Anim Move Keys"
+msgstr "Ключ передвинут"
#: tools/editor/animation_editor.cpp
msgid "Scale Selection"
@@ -1263,41 +539,50 @@ msgstr "Создать новую дорожку для %s и вставить
msgid "Create %d NEW tracks and insert keys?"
msgstr "Создать %d новые дорожки и вставить ключи?"
+#: tools/editor/animation_editor.cpp tools/editor/create_dialog.cpp
+#: tools/editor/plugins/light_occluder_2d_editor_plugin.cpp
+#: tools/editor/plugins/mesh_instance_editor_plugin.cpp
+#: tools/editor/plugins/navigation_polygon_editor_plugin.cpp
+#: tools/editor/plugins/particles_editor_plugin.cpp
+#: tools/editor/project_manager.cpp tools/editor/script_create_dialog.cpp
+msgid "Create"
+msgstr "Создать"
+
#: tools/editor/animation_editor.cpp
msgid "Anim Create & Insert"
-msgstr "Anim Create & Insert"
+msgstr "Анимация создать и вставить"
#: tools/editor/animation_editor.cpp
msgid "Anim Insert Track & Key"
-msgstr "Anim Insert Track & Key"
+msgstr "Анимация вставка дорожки и ключа"
#: tools/editor/animation_editor.cpp
msgid "Anim Insert Key"
-msgstr "Anim Insert Key"
+msgstr "Вставка ключа анимации"
#: tools/editor/animation_editor.cpp
msgid "Change Anim Len"
-msgstr "Change Anim Len"
+msgstr "Изменена длинна анимации"
#: tools/editor/animation_editor.cpp
msgid "Change Anim Loop"
-msgstr "Change Anim Loop"
+msgstr "Изменено зацикливание анимации"
#: tools/editor/animation_editor.cpp
msgid "Anim Create Typed Value Key"
-msgstr "Anim Create Typed Value Key"
+msgstr "Создан ключ с вводимым значением"
#: tools/editor/animation_editor.cpp
msgid "Anim Insert"
-msgstr "Anim Insert"
+msgstr "Вставка на анимацию"
#: tools/editor/animation_editor.cpp
msgid "Anim Scale Keys"
-msgstr "Anim Scale Keys"
+msgstr "Масштабирование ключей анимации"
#: tools/editor/animation_editor.cpp
msgid "Anim Add Call Track"
-msgstr "Anim Add Call Track"
+msgstr "Добавлен ключ вызова в анимацию"
#: tools/editor/animation_editor.cpp
msgid "Animation zoom."
@@ -1397,721 +682,325 @@ msgstr "Подчистить все анимации"
#: tools/editor/animation_editor.cpp
msgid "Clean-Up Animation(s) (NO UNDO!)"
-msgstr "Подчистить анимацию (нельзя отменить)"
+msgstr "Подчистить анимацию(и) (нельзя отменить!)"
#: tools/editor/animation_editor.cpp
msgid "Clean-Up"
msgstr "Подчистить"
-#: tools/editor/script_editor_debugger.cpp
-msgid "Bytes:"
-msgstr "Байты:"
-
-#: tools/editor/script_editor_debugger.cpp tools/editor/project_settings.cpp
-#: tools/editor/scene_tree_editor.cpp
-#: tools/editor/plugins/theme_editor_plugin.cpp
-msgid "Type:"
-msgstr "Тип:"
-
-#: tools/editor/script_editor_debugger.cpp
-msgid "Warning"
-msgstr "Предупреждение"
-
-#: tools/editor/script_editor_debugger.cpp
-#: tools/editor/plugins/tile_set_editor_plugin.cpp
-msgid "Error"
-msgstr "Ошибка"
-
-#: tools/editor/script_editor_debugger.cpp tools/editor/editor_help.cpp
-msgid "Description:"
-msgstr "Описание:"
-
-#: tools/editor/script_editor_debugger.cpp tools/editor/editor_profiler.cpp
-msgid "Time:"
-msgstr "Время:"
-
-#: tools/editor/script_editor_debugger.cpp
-msgid "Error:"
-msgstr "Ошибка:"
-
-#: tools/editor/script_editor_debugger.cpp
-msgid "Source:"
-msgstr "Источник:"
-
-#: tools/editor/script_editor_debugger.cpp
-msgid "Function:"
-msgstr "Функция:"
-
-#: tools/editor/script_editor_debugger.cpp
-msgid "Errors"
-msgstr "Ошибки"
-
-#: tools/editor/script_editor_debugger.cpp
-#: tools/editor/plugins/script_editor_plugin.cpp
-msgid "Debugger"
-msgstr "Отладчик"
-
-#: tools/editor/script_editor_debugger.cpp
-msgid "Child Process Connected"
-msgstr "Дочерний процесс связан"
-
-#: tools/editor/script_editor_debugger.cpp tools/editor/editor_file_dialog.cpp
-msgid "File:"
-msgstr "Файл:"
-
-#: tools/editor/script_editor_debugger.cpp
-#: tools/editor/plugins/script_editor_plugin.cpp
-msgid "Step Into"
-msgstr "Шаг в"
-
-#: tools/editor/script_editor_debugger.cpp
-#: tools/editor/plugins/script_editor_plugin.cpp
-msgid "Step Over"
-msgstr "Шаг через"
-
-#: tools/editor/script_editor_debugger.cpp
-#: tools/editor/plugins/script_editor_plugin.cpp
-msgid "Break"
-msgstr "Пауза"
-
-#: tools/editor/script_editor_debugger.cpp
-#: tools/editor/plugins/script_editor_plugin.cpp
-msgid "Continue"
-msgstr "Продолжить"
-
-#: tools/editor/script_editor_debugger.cpp
-msgid "Inspect Previous Instance"
-msgstr "Осмотреть предыдущий экземпляр"
-
-#: tools/editor/script_editor_debugger.cpp
-msgid "Inspect Next Instance"
-msgstr "Осмотреть следующий экземпляр"
-
-#: tools/editor/script_editor_debugger.cpp
-msgid "Stack Frames"
-msgstr "Стек"
-
-#: tools/editor/script_editor_debugger.cpp
-msgid "Variable"
-msgstr "Переменная"
-
-#: tools/editor/script_editor_debugger.cpp
-msgid "Errors:"
-msgstr "Ошибки:"
-
-#: tools/editor/script_editor_debugger.cpp
-msgid "Stack Trace (if applicable):"
-msgstr "Трассировка стека (если применимо):"
-
-#: tools/editor/script_editor_debugger.cpp
-msgid "Remote Inspector"
-msgstr "Удалённый отладчик"
-
-#: tools/editor/script_editor_debugger.cpp
-msgid "Live Scene Tree:"
-msgstr "Дерево сцены в реальном времени:"
-
-#: tools/editor/script_editor_debugger.cpp
-msgid "Remote Object Properties: "
-msgstr "Параметры объекта:"
-
-#: tools/editor/script_editor_debugger.cpp
-msgid "Profiler"
-msgstr "Профайлер"
-
-#: tools/editor/script_editor_debugger.cpp
-msgid "Monitor"
-msgstr "Параметр"
-
-#: tools/editor/script_editor_debugger.cpp
-msgid "Value"
-msgstr "Значение"
-
-#: tools/editor/script_editor_debugger.cpp
-msgid "Monitors"
-msgstr "Мониторинг"
-
-#: tools/editor/script_editor_debugger.cpp
-msgid "List of Video Memory Usage by Resource:"
-msgstr "Список использования видеопамяти ресурсами:"
-
-#: tools/editor/script_editor_debugger.cpp
-msgid "Total:"
-msgstr "Всего:"
-
-#: tools/editor/script_editor_debugger.cpp
-msgid "Video Mem"
-msgstr "Видео память"
-
-#: tools/editor/script_editor_debugger.cpp
-msgid "Resource Path"
-msgstr "Путь ресурса"
-
-#: tools/editor/script_editor_debugger.cpp
-msgid "Type"
-msgstr "Тип"
-
-#: tools/editor/script_editor_debugger.cpp
-#: tools/editor/plugins/sample_library_editor_plugin.cpp
-msgid "Format"
-msgstr "Формат"
-
-#: tools/editor/script_editor_debugger.cpp
-msgid "Usage"
-msgstr "Использует"
-
-#: tools/editor/script_editor_debugger.cpp
-msgid "Misc"
-msgstr "Прочее"
-
-#: tools/editor/script_editor_debugger.cpp
-msgid "Clicked Control:"
-msgstr "Нажатый нод:"
-
-#: tools/editor/script_editor_debugger.cpp
-msgid "Clicked Control Type:"
-msgstr "Тип нажатого нода:"
-
-#: tools/editor/script_editor_debugger.cpp
-msgid "Live Edit Root:"
-msgstr "Редактирование корня в реальном времени:"
-
-#: tools/editor/script_editor_debugger.cpp
-msgid "Set From Tree"
-msgstr "Установить из дерева нодов"
-
-#: tools/editor/import_settings.cpp
-msgid "Imported Resources"
-msgstr "Импортированные ресурсы"
-
-#: tools/editor/import_settings.cpp tools/editor/editor_reimport_dialog.cpp
-#: tools/editor/editor_node.cpp
-msgid "Re-Import"
-msgstr "Импортировать снова"
-
-#: tools/editor/multi_node_edit.cpp
-msgid "MultiNode Set"
-msgstr "Мульти нодовый набор"
+#: tools/editor/array_property_edit.cpp
+msgid "Resize Array"
+msgstr "Изменить размер Массива"
-#: tools/editor/run_settings_dialog.cpp
-msgid "Run Mode:"
-msgstr "Режим запуска:"
+#: tools/editor/array_property_edit.cpp
+msgid "Change Array Value Type"
+msgstr "Изменение типа значения массива"
-#: tools/editor/run_settings_dialog.cpp
-msgid "Current Scene"
-msgstr "Текущая сцена"
+#: tools/editor/array_property_edit.cpp
+msgid "Change Array Value"
+msgstr "Изменить значение массива"
-#: tools/editor/run_settings_dialog.cpp
-msgid "Main Scene"
-msgstr "Главная сцена"
+#: tools/editor/call_dialog.cpp
+msgid "Method List For '%s':"
+msgstr "Список способ для '%s':"
-#: tools/editor/run_settings_dialog.cpp
-msgid "Main Scene Arguments:"
-msgstr "Аргументы главной сцены:"
+#: tools/editor/call_dialog.cpp
+msgid "Call"
+msgstr "Вызов"
-#: tools/editor/run_settings_dialog.cpp
-msgid "Scene Run Settings"
-msgstr "Параметры запуска сцены"
+#: tools/editor/call_dialog.cpp
+msgid "Method List:"
+msgstr "Список методов:"
-#: tools/editor/project_settings.cpp
-msgid "Key "
-msgstr "Кнопка"
+#: tools/editor/call_dialog.cpp
+msgid "Arguments:"
+msgstr "Аргументы:"
-#: tools/editor/project_settings.cpp
-msgid "Joy Button"
-msgstr "Кнопка геймпада"
+#: tools/editor/call_dialog.cpp
+msgid "Return:"
+msgstr "Возвращение:"
-#: tools/editor/project_settings.cpp
-msgid "Joy Axis"
-msgstr "Ось геймпада"
+#: tools/editor/code_editor.cpp
+msgid "Go to Line"
+msgstr "Перейти к строке"
-#: tools/editor/project_settings.cpp
-msgid "Mouse Button"
-msgstr "Кнопка мыши"
+#: tools/editor/code_editor.cpp
+msgid "Line Number:"
+msgstr "Номер строки:"
-#: tools/editor/project_settings.cpp
-msgid "Invalid action (anything goes but '/' or ':')."
-msgstr "Недопустимое название действия (подойдёт всё кроме '/' или ':')."
+#: tools/editor/code_editor.cpp
+msgid "No Matches"
+msgstr "Нет совпадений"
-#: tools/editor/project_settings.cpp
-msgid "Action '%s' already exists!"
-msgstr "Действие '%s' уже существует!"
+#: tools/editor/code_editor.cpp
+msgid "Replaced %d Ocurrence(s)."
+msgstr "Заменено совпадений: %d."
-#: tools/editor/project_settings.cpp
-msgid "Rename Input Action Event"
-msgstr "Переименовать действие"
+#: tools/editor/code_editor.cpp
+msgid "Replace"
+msgstr "Заменить"
-#: tools/editor/project_settings.cpp
-msgid "Add Input Action Event"
-msgstr "Добавить действие"
+#: tools/editor/code_editor.cpp
+msgid "Replace All"
+msgstr "Заменить всё"
-#: tools/editor/project_settings.cpp
-msgid "Meta+"
-msgstr "Meta+"
+#: tools/editor/code_editor.cpp
+msgid "Match Case"
+msgstr "Учитывать регистр"
-#: tools/editor/project_settings.cpp
-msgid "Shift+"
-msgstr "Shift+"
+#: tools/editor/code_editor.cpp
+msgid "Whole Words"
+msgstr "Целые слова"
-#: tools/editor/project_settings.cpp
-msgid "Alt+"
-msgstr "Alt+"
+#: tools/editor/code_editor.cpp
+msgid "Selection Only"
+msgstr "Только выделять"
-#: tools/editor/project_settings.cpp
-msgid "Control+"
-msgstr "Control+"
+#: tools/editor/code_editor.cpp tools/editor/editor_help.cpp
+msgid "Find"
+msgstr "Найти"
-#: tools/editor/project_settings.cpp
-msgid "Press a Key.."
-msgstr "Нажмите любую клавишу..."
+#: tools/editor/code_editor.cpp
+msgid "Next"
+msgstr "Следующий"
-#: tools/editor/project_settings.cpp
-msgid "Mouse Button Index:"
-msgstr "Индекс клавиши мыши:"
+#: tools/editor/code_editor.cpp
+msgid "Replaced %d ocurrence(s)."
+msgstr "Заменено совпадений: %d."
-#: tools/editor/project_settings.cpp
-msgid "Left Button"
-msgstr "Левая кнопка мыши"
+#: tools/editor/code_editor.cpp
+msgid "Not found!"
+msgstr "Не найдено!"
-#: tools/editor/project_settings.cpp
-msgid "Right Button"
-msgstr "Правая кнопка мыши"
+#: tools/editor/code_editor.cpp
+msgid "Replace By"
+msgstr "Заменить чем"
-#: tools/editor/project_settings.cpp
-msgid "Middle Button"
-msgstr "Средняя кнопка мыши"
+#: tools/editor/code_editor.cpp
+msgid "Case Sensitive"
+msgstr "Чувствительность регистра"
-#: tools/editor/project_settings.cpp
-msgid "Wheel Up Button"
-msgstr "Колёсико вверх"
+#: tools/editor/code_editor.cpp
+msgid "Backwards"
+msgstr "В обратном направлении"
-#: tools/editor/project_settings.cpp
-msgid "Wheel Down Button"
-msgstr "Колёсико вниз"
+#: tools/editor/code_editor.cpp
+msgid "Prompt On Replace"
+msgstr "Подтверждение замены"
-#: tools/editor/project_settings.cpp
-msgid "Button 6"
-msgstr "Кнопка 6"
+#: tools/editor/code_editor.cpp
+msgid "Skip"
+msgstr "Пропустить"
-#: tools/editor/project_settings.cpp
-msgid "Button 7"
-msgstr "Кнопка 7"
+#: tools/editor/code_editor.cpp tools/editor/script_editor_debugger.cpp
+msgid "Line:"
+msgstr "Стр:"
-#: tools/editor/project_settings.cpp
-msgid "Button 8"
-msgstr "Кнопка 8"
+#: tools/editor/code_editor.cpp
+msgid "Col:"
+msgstr "Стлб:"
-#: tools/editor/project_settings.cpp
-msgid "Button 9"
-msgstr "Кнопка 9"
+#: tools/editor/connections_dialog.cpp
+msgid "Method in target Node must be specified!"
+msgstr "Метод должен быть указан в целевом Ноде!"
-#: tools/editor/project_settings.cpp
-msgid "Joystick Axis Index:"
-msgstr "Индекс оси джойстика"
+#: tools/editor/connections_dialog.cpp
+msgid "Connect To Node:"
+msgstr "Присоединить к ноду:"
-#: tools/editor/project_settings.cpp
-msgid "Axis"
-msgstr "Ось"
+#: tools/editor/connections_dialog.cpp
+msgid "Binds (Extra Params):"
+msgstr "Связи (Необязательные параметры):"
+#: tools/editor/connections_dialog.cpp tools/editor/groups_editor.cpp
+#: tools/editor/plugins/item_list_editor_plugin.cpp
+#: tools/editor/plugins/theme_editor_plugin.cpp
#: tools/editor/project_settings.cpp
-msgid "Joystick Button Index:"
-msgstr "Индекс кнопки джойстика"
+msgid "Add"
+msgstr "Добавить"
-#: tools/editor/project_settings.cpp
-msgid "Add Input Action"
-msgstr "Добавить действие"
+#: tools/editor/connections_dialog.cpp tools/editor/dependency_editor.cpp
+#: tools/editor/plugins/animation_tree_editor_plugin.cpp
+#: tools/editor/plugins/theme_editor_plugin.cpp tools/editor/project_manager.cpp
+msgid "Remove"
+msgstr "Удалить"
-#: tools/editor/project_settings.cpp
-msgid "Erase Input Action Event"
-msgstr "Удалить действие"
+#: tools/editor/connections_dialog.cpp
+msgid "Path To Node:"
+msgstr "Путь к ноду:"
-#: tools/editor/project_settings.cpp
-msgid "Device"
-msgstr "Устройство:"
+#: tools/editor/connections_dialog.cpp
+msgid "Method In Node:"
+msgstr "Название метода:"
-#: tools/editor/project_settings.cpp
-msgid "Button"
-msgstr "Кнопка"
+#: tools/editor/connections_dialog.cpp
+msgid "Make Function"
+msgstr "Сделать функцию"
-#: tools/editor/project_settings.cpp
-msgid "Left Button."
-msgstr "Левая кнопка."
+#: tools/editor/connections_dialog.cpp
+msgid "Deferred"
+msgstr "Отложенное"
-#: tools/editor/project_settings.cpp
-msgid "Right Button."
-msgstr "Правая кнопка."
+#: tools/editor/connections_dialog.cpp
+msgid "Oneshot"
+msgstr "Один раз"
-#: tools/editor/project_settings.cpp
-msgid "Middle Button."
-msgstr "Средняя кнопка."
+#: tools/editor/connections_dialog.cpp
+msgid "Connect"
+msgstr "Присоединить"
-#: tools/editor/project_settings.cpp
-msgid "Wheel Up."
-msgstr "Колёсико вверх."
+#: tools/editor/connections_dialog.cpp
+msgid "Connect '%s' to '%s'"
+msgstr "Присоединить '%s' к '%s'"
-#: tools/editor/project_settings.cpp
-msgid "Wheel Down."
-msgstr "Колёсико вниз."
+#: tools/editor/connections_dialog.cpp
+msgid "Create Subscription"
+msgstr "Создать подписку"
-#: tools/editor/project_settings.cpp
-msgid "Toggle Persisting"
-msgstr "Toggle Persisting"
+#: tools/editor/connections_dialog.cpp
+msgid "Connect.."
+msgstr "Присоединить.."
-#: tools/editor/project_settings.cpp
-msgid "Error saving settings."
-msgstr "Error saving settings."
+#: tools/editor/connections_dialog.cpp
+#: tools/editor/plugins/animation_tree_editor_plugin.cpp
+msgid "Disconnect"
+msgstr "Отсоединить"
-#: tools/editor/project_settings.cpp
-msgid "Settings saved OK."
-msgstr "Settings saved OK."
+#: tools/editor/connections_dialog.cpp
+msgid "Edit Connections.."
+msgstr "Изменить связи.."
-#: tools/editor/project_settings.cpp
-msgid "Add Translation"
-msgstr "Add Translation"
+#: tools/editor/connections_dialog.cpp
+msgid "Connections:"
+msgstr "Связи:"
-#: tools/editor/project_settings.cpp
-msgid "Toggle AutoLoad Globals"
-msgstr "Toggle AutoLoad Globals"
+#: tools/editor/create_dialog.cpp
+msgid "Create New"
+msgstr "Создать новый"
-#: tools/editor/project_settings.cpp
-msgid "Invalid name."
-msgstr "Недопустимое имя"
+#: tools/editor/create_dialog.cpp tools/editor/editor_help.cpp
+#: tools/editor/plugins/script_editor_plugin.cpp tools/editor/quick_open.cpp
+msgid "Matches:"
+msgstr "Совпадения:"
-#: tools/editor/project_settings.cpp
-msgid "Valid characters:"
-msgstr "Допустимые символы:"
+#: tools/editor/dependency_editor.cpp
+msgid "Search Replacement For:"
+msgstr "Поиск замены для:"
-#: tools/editor/project_settings.cpp
-msgid "Invalid name. Must not collide with an existing engine class name."
-msgstr ""
-"Недопустимое имя. Не должно конфликтовать с существующим именем класса движка."
+#: tools/editor/dependency_editor.cpp
+msgid "Dependencies For:"
+msgstr "Зависимости для:"
-#: tools/editor/project_settings.cpp
-msgid "Invalid name. Must not collide with an existing buit-in type name."
+#: tools/editor/dependency_editor.cpp
+msgid ""
+"Scene '%s' is currently being edited.\n"
+"Changes will not take effect unless reloaded."
msgstr ""
-"Недопустимое имя. Не должно конфликтовать с существующим встроенным именем "
-"типа."
+"Сцена '%s' в настоящее время редактируется.\n"
+"Изменения вступят в силу, после перезагрузки."
-#: tools/editor/project_settings.cpp
-msgid "Invalid name. Must not collide with an existing global constant name."
+#: tools/editor/dependency_editor.cpp
+msgid ""
+"Resource '%s' is in use.\n"
+"Changes will take effect when reloaded."
msgstr ""
-"Недопустимое имя. Не должно конфликтовать с существующим глобальным именем "
-"константы."
-
-#: tools/editor/project_settings.cpp
-msgid "Add Autoload"
-msgstr "Add Autoload"
-
-#: tools/editor/project_settings.cpp
-msgid "Remove Autoload"
-msgstr "Remove Autoload"
-
-#: tools/editor/project_settings.cpp
-msgid "Move Autoload"
-msgstr "Move Autoload"
-
-#: tools/editor/project_settings.cpp
-msgid "Remove Translation"
-msgstr "Remove Translation"
-
-#: tools/editor/project_settings.cpp
-msgid "Add Remapped Path"
-msgstr "Add Remapped Path"
-
-#: tools/editor/project_settings.cpp
-msgid "Resource Remap Add Remap"
-msgstr "Resource Remap Add Remap"
-
-#: tools/editor/project_settings.cpp
-msgid "Change Resource Remap Language"
-msgstr "Change Resource Remap Language"
-
-#: tools/editor/project_settings.cpp
-msgid "Remove Resource Remap"
-msgstr "Remove Resource Remap"
-
-#: tools/editor/project_settings.cpp
-msgid "Remove Resource Remap Option"
-msgstr "Remove Resource Remap Option"
-
-#: tools/editor/project_settings.cpp
-msgid "Enable"
-msgstr "Включить"
-
-#: tools/editor/project_settings.cpp
-msgid "Project Settings (engine.cfg)"
-msgstr "Настройки проекта (engine.cfg)"
-
-#: tools/editor/project_settings.cpp tools/editor/addon_editor_plugin.cpp
-msgid "Category:"
-msgstr "Категория:"
-
-#: tools/editor/project_settings.cpp tools/editor/property_editor.cpp
-msgid "Property:"
-msgstr "Параметр"
-
-#: tools/editor/project_settings.cpp
-msgid "Del"
-msgstr "Удалить"
-
-#: tools/editor/project_settings.cpp
-msgid "Copy To Platform.."
-msgstr "Скопировать на платформу.."
-
-#: tools/editor/project_settings.cpp
-msgid "Input Map"
-msgstr "Список действий"
-
-#: tools/editor/project_settings.cpp
-msgid "Action:"
-msgstr "Действие:"
-
-#: tools/editor/project_settings.cpp
-msgid "Device:"
-msgstr "Девайс:"
-
-#: tools/editor/project_settings.cpp
-msgid "Index:"
-msgstr "Индекс:"
-
-#: tools/editor/project_settings.cpp
-msgid "Localization"
-msgstr "Локализация"
-
-#: tools/editor/project_settings.cpp
-msgid "Translations"
-msgstr "Переводы"
-
-#: tools/editor/project_settings.cpp
-msgid "Translations:"
-msgstr "Переводы:"
-
-#: tools/editor/project_settings.cpp
-msgid "Add.."
-msgstr "Добавить.."
-
-#: tools/editor/project_settings.cpp
-msgid "Remaps"
-msgstr "Переназначения"
+"Ресурсу '% s' используется.\n"
+"Изменения вступят в силу после перезагрузки."
-#: tools/editor/project_settings.cpp
-msgid "Resources:"
-msgstr "Ресурсы:"
+#: tools/editor/dependency_editor.cpp
+msgid "Dependencies"
+msgstr "Зависимости"
-#: tools/editor/project_settings.cpp
-msgid "Remaps by Locale:"
-msgstr "Заменить на язык:"
+#: tools/editor/dependency_editor.cpp
+msgid "Resource"
+msgstr "Ресурс"
+#: tools/editor/dependency_editor.cpp tools/editor/project_manager.cpp
#: tools/editor/project_settings.cpp
-msgid "Locale"
-msgstr "Язык"
+msgid "Path"
+msgstr "Путь"
-#: tools/editor/project_settings.cpp
-msgid "AutoLoad"
-msgstr "Автозагрузка"
+#: tools/editor/dependency_editor.cpp
+msgid "Dependencies:"
+msgstr "Зависимости:"
-#: tools/editor/project_settings.cpp
-msgid "Node Name:"
-msgstr "Имя Нода:"
+#: tools/editor/dependency_editor.cpp
+msgid "Fix Broken"
+msgstr "Исправить ошибку"
-#: tools/editor/project_settings.cpp
-msgid "List:"
-msgstr "Список:"
+#: tools/editor/dependency_editor.cpp
+msgid "Dependency Editor"
+msgstr "Редактор зависимостей"
-#: tools/editor/project_settings.cpp tools/editor/project_manager.cpp
-#: tools/editor/plugins/sample_library_editor_plugin.cpp
-#: tools/editor/io_plugins/editor_scene_import_plugin.cpp
-msgid "Name"
-msgstr "Имя"
+#: tools/editor/dependency_editor.cpp
+msgid "Search Replacement Resource:"
+msgstr "Найти заменяемый ресурс:"
-#: tools/editor/project_settings.cpp
-msgid "Singleton"
-msgstr "Синглтон"
+#: tools/editor/dependency_editor.cpp
+msgid "Owners Of:"
+msgstr "Владельцы:"
-#: tools/editor/scene_tree_editor.cpp
+#: tools/editor/dependency_editor.cpp
msgid ""
-"This item cannot be made visible because the parent is hidden. Unhide the "
-"parent first."
+"The files being removed are required by other resources in order for them to "
+"work.\n"
+"Remove them anyway? (no undo)"
msgstr ""
-"Этот объект не может быть отображён, потому что его родитель скрыт. "
-"Отобразите сначала родительский нод."
-
-#: tools/editor/scene_tree_editor.cpp
-msgid "Toggle Spatial Visible"
-msgstr "Toggle Spatial Visible"
-
-#: tools/editor/scene_tree_editor.cpp
-msgid "Toggle CanvasItem Visible"
-msgstr "Toggle CanvasItem Visible"
-
-#: tools/editor/scene_tree_editor.cpp
-msgid "Instance:"
-msgstr "Экземпляр:"
-
-#: tools/editor/scene_tree_editor.cpp
-msgid "Invalid node name, the following characters are not allowed:"
-msgstr "Недопустимые символы в названии нода:"
-
-#: tools/editor/scene_tree_editor.cpp
-msgid "Rename Node"
-msgstr "Rename Node"
-
-#: tools/editor/scene_tree_editor.cpp
-msgid "Scene Tree (Nodes):"
-msgstr "Дерево сцены (ноды):"
-
-#: tools/editor/scene_tree_editor.cpp
-msgid "Editable Children"
-msgstr "Редактируемые потомки"
-
-#: tools/editor/scene_tree_editor.cpp
-msgid "Load As Placeholder"
-msgstr "Загрузить как заполнитель"
-
-#: tools/editor/scene_tree_editor.cpp
-msgid "Open in Editor"
-msgstr "Открыть в редакторе"
-
-#: tools/editor/scene_tree_editor.cpp
-msgid "Clear Inheritance"
-msgstr "Очистить наследование"
-
-#: tools/editor/scene_tree_editor.cpp
-msgid "Clear Inheritance? (No Undo!)"
-msgstr "Очистить наследование?? (нельзя отменить)"
-
-#: tools/editor/scene_tree_editor.cpp
-msgid "Clear!"
-msgstr "Очистить!"
-
-#: tools/editor/scene_tree_editor.cpp
-msgid "Select a Node"
-msgstr "Выберете нод"
-
-#: tools/editor/editor_profiler.cpp
-msgid "Stop Profiling"
-msgstr "Остановить профилирование"
-
-#: tools/editor/editor_profiler.cpp
-msgid "Start Profiling"
-msgstr "Запустить профилирование"
-
-#: tools/editor/editor_profiler.cpp
-msgid "Measure:"
-msgstr "Единица измерения:"
-
-#: tools/editor/editor_profiler.cpp
-msgid "Frame Time (sec)"
-msgstr "Время кадра (сек)"
-
-#: tools/editor/editor_profiler.cpp
-msgid "Average Time (sec)"
-msgstr "Среднее время (сек)"
-
-#: tools/editor/editor_profiler.cpp
-msgid "Frame %"
-msgstr "Кадр %"
-
-#: tools/editor/editor_profiler.cpp
-msgid "Fixed Frame %"
-msgstr "Фиксированный кадр %"
-
-#: tools/editor/editor_profiler.cpp
-msgid "Inclusive"
-msgstr "Включительно"
-
-#: tools/editor/editor_profiler.cpp
-msgid "Self"
-msgstr "Сущность"
-
-#: tools/editor/editor_profiler.cpp
-msgid "Frame #:"
-msgstr "Кадр:"
-
-#: tools/editor/quick_open.cpp tools/editor/editor_help.cpp
-#: tools/editor/create_dialog.cpp tools/editor/plugins/script_editor_plugin.cpp
-msgid "Matches:"
-msgstr "Совпадения:"
-
-#: tools/editor/quick_open.cpp tools/editor/scenes_dock.cpp
-#: tools/editor/editor_file_dialog.cpp tools/editor/editor_node.cpp
-#: tools/editor/editor_help.cpp tools/editor/plugins/script_editor_plugin.cpp
-msgid "Open"
-msgstr "Открыть"
-
-#: tools/editor/editor_reimport_dialog.cpp
-msgid "Please wait for scan to complete."
-msgstr "Пожалуйста дождитесь окончания сканирования."
-
-#: tools/editor/editor_reimport_dialog.cpp
-msgid "Current scene must be saved to re-import."
-msgstr "Текущая сцена должна быть сохранена для повторного импорта."
-
-#: tools/editor/editor_reimport_dialog.cpp
-msgid "Save & Re-Import"
-msgstr "Сохранить & Переимпортировать"
-
-#: tools/editor/editor_reimport_dialog.cpp tools/editor/editor_node.cpp
-msgid "Re-Importing"
-msgstr "Переимпортировать"
-
-#: tools/editor/editor_reimport_dialog.cpp
-msgid "Re-Import Changed Resources"
-msgstr "Переимпортировать изменённые ресурсы"
+"Удаляемый файл требуется для правильной работы других ресурсов.\n"
+"Всё равно удалить его? (нельзя отменить)"
-#: tools/editor/resources_dock.cpp tools/editor/editor_node.cpp
-#: tools/editor/plugins/animation_player_editor_plugin.cpp
-msgid "Error saving resource!"
-msgstr "Ошибка при сохранении ресурса!"
+#: tools/editor/dependency_editor.cpp
+msgid "Remove selected files from the project? (no undo)"
+msgstr "Удалить выбранный файл из проекта? (нельзя отменить)"
-#: tools/editor/resources_dock.cpp
-msgid "Create New Resource"
-msgstr "Создать новый ресурс"
+#: tools/editor/dependency_editor.cpp
+msgid "Error loading:"
+msgstr "Ошибка при загрузке:"
-#: tools/editor/resources_dock.cpp
-msgid "Open Resource"
-msgstr "Открыть ресурс"
+#: tools/editor/dependency_editor.cpp
+msgid "Scene failed to load due to missing dependencies:"
+msgstr "Не удалось загрузить сцену из-за отсутствия зависимостей:"
-#: tools/editor/resources_dock.cpp
-msgid "Save Resource"
-msgstr "Сохранить ресурс"
+#: tools/editor/dependency_editor.cpp
+msgid "Open Anyway"
+msgstr "Всё равно открыть"
-#: tools/editor/resources_dock.cpp tools/editor/editor_node.cpp
-#: tools/editor/plugins/animation_player_editor_plugin.cpp
-msgid "Save Resource As.."
-msgstr "Сохранить ресурс как.."
+#: tools/editor/dependency_editor.cpp
+msgid "Which action should be taken?"
+msgstr "Какое действие следует выполнить?"
-#: tools/editor/resources_dock.cpp
-msgid "Resource Tools"
-msgstr "Инструменты ресурсов"
+#: tools/editor/dependency_editor.cpp
+msgid "Fix Dependencies"
+msgstr "Исправить зависимости"
-#: tools/editor/resources_dock.cpp
-msgid "Make Local"
-msgstr "Сделать локальным"
+#: tools/editor/dependency_editor.cpp
+msgid "Errors loading!"
+msgstr "Ошибки загрузки!"
-#: tools/editor/editor_run_script.cpp
-msgid "Write your logic in the _run() method."
-msgstr "Пишите ваш код в методе _run()."
+#: tools/editor/dependency_editor.cpp
+msgid "Permanently delete %d item(s)? (No undo!)"
+msgstr "Навсегда удалить %d элемент(ов)? (нельзя отменить!)"
-#: tools/editor/editor_run_script.cpp
-msgid "There is an edited scene already."
-msgstr "Уже существует отредактированная сцена."
+#: tools/editor/dependency_editor.cpp
+msgid "Owns"
+msgstr "Кол-во"
-#: tools/editor/editor_run_script.cpp
-msgid "Couldn't instance script:"
-msgstr "Скрипт не соответствует требованиям:"
+#: tools/editor/dependency_editor.cpp
+msgid "Resources Without Explicit Ownership:"
+msgstr "Ресурсы без явного владения:"
-#: tools/editor/editor_run_script.cpp
-msgid "Did you forget the 'tool' keyword?"
-msgstr "Быть может вы забыли слово \"tool\" в начале?"
+#: tools/editor/dependency_editor.cpp tools/editor/editor_node.cpp
+msgid "Orphan Resource Explorer"
+msgstr "Обзор подключённых ресурсов"
-#: tools/editor/editor_run_script.cpp
-msgid "Couldn't run script:"
-msgstr "Невозможно запустить скрипт:"
+#: tools/editor/dependency_editor.cpp
+msgid "Delete selected files?"
+msgstr "Удалить выбранные файлы?"
-#: tools/editor/editor_run_script.cpp
-msgid "Did you forget the '_run' method?"
-msgstr "Быть может вы забыли метод _run()?"
+#: tools/editor/dependency_editor.cpp tools/editor/editor_node.cpp
+#: tools/editor/plugins/item_list_editor_plugin.cpp tools/editor/scenes_dock.cpp
+msgid "Delete"
+msgstr "Удалить"
#: tools/editor/editor_data.cpp
msgid "Updating Scene"
@@ -2125,167 +1014,31 @@ msgstr "Сохранение локальных изменений.."
msgid "Updating scene.."
msgstr "Обновление сцены.."
-#: tools/editor/file_type_cache.cpp
-msgid "Can't open file_type_cache.cch for writing, not saving file type cache!"
-msgstr ""
-"Невозможно открыть file_type_cache.cch для записи. Не будет сохранён кэш "
-"типов файлов!"
-
-#: tools/editor/reparent_dialog.cpp tools/editor/scene_tree_dock.cpp
-msgid "Reparent Node"
-msgstr "Переподчинить нод"
-
-#: tools/editor/reparent_dialog.cpp
-msgid "Reparent Location (Select new Parent):"
-msgstr "Новое место (выберите нового Родителя):"
-
-#: tools/editor/reparent_dialog.cpp
-msgid "Keep Global Transform"
-msgstr "Сохранить Глобальные Преоброзования"
-
-#: tools/editor/reparent_dialog.cpp tools/editor/scene_tree_dock.cpp
-msgid "Reparent"
-msgstr "Переподчинить"
-
-#: tools/editor/editor_plugin_settings.cpp
-msgid "Installed Plugins:"
-msgstr "Установленные плагины:"
-
-#: tools/editor/editor_plugin_settings.cpp tools/editor/editor_node.cpp
-msgid "Update"
-msgstr "Обновление"
-
-#: tools/editor/editor_plugin_settings.cpp
-msgid "Version:"
-msgstr "Версия:"
+#: tools/editor/editor_dir_dialog.cpp
+msgid "Choose a Directory"
+msgstr "Выбрать каталог"
-#: tools/editor/editor_plugin_settings.cpp
-msgid "Author:"
-msgstr "Автор:"
+#: tools/editor/editor_dir_dialog.cpp tools/editor/editor_file_dialog.cpp
+msgid "Create Folder"
+msgstr "Создать папку"
+#: tools/editor/editor_dir_dialog.cpp tools/editor/editor_file_dialog.cpp
#: tools/editor/editor_plugin_settings.cpp
-msgid "Status:"
-msgstr "Статус:"
-
-#: tools/editor/scenes_dock.cpp tools/editor/editor_file_dialog.cpp
-msgid "Favorites:"
-msgstr "Избранное:"
-
-#: tools/editor/scenes_dock.cpp
-msgid "Same source and destination files, doing nothing."
-msgstr "Файл назначения и исходный файлы совпадают. Ничего не делать."
-
-#: tools/editor/scenes_dock.cpp
-msgid "Same source and destination paths, doing nothing."
-msgstr "Путь назначения и исходный пути совпадают. Ничего не делать."
-
-#: tools/editor/scenes_dock.cpp
-msgid "Can't move directories to within themselves."
-msgstr "Невозможно переместить каталоги внутрь себя."
-
-#: tools/editor/scenes_dock.cpp
-msgid "Can't operate on '..'"
-msgstr "Невозможно работать с '..'"
-
-#: tools/editor/scenes_dock.cpp
-msgid "Pick New Name and Location For:"
-msgstr "Выберете новое имя и расположение для:"
-
-#: tools/editor/scenes_dock.cpp
-msgid "No files selected!"
-msgstr "Файлы не выбраны:"
-
-#: tools/editor/scenes_dock.cpp
-msgid "Instance"
-msgstr "Экземпляр"
-
-#: tools/editor/scenes_dock.cpp
-msgid "Edit Dependencies.."
-msgstr "Редактировать зависимости.."
-
-#: tools/editor/scenes_dock.cpp
-msgid "View Owners.."
-msgstr "Просмотреть владельцев.."
-
-#: tools/editor/scenes_dock.cpp
-msgid "Rename or Move.."
-msgstr "Переименовать или Переместить.."
-
-#: tools/editor/scenes_dock.cpp
-msgid "Move To.."
-msgstr "Переместить в.."
-
-#: tools/editor/scenes_dock.cpp
-msgid "Info"
-msgstr "Информация"
-
-#: tools/editor/scenes_dock.cpp
-msgid "Show In File Manager"
-msgstr "Просмотреть в проводнике"
-
-#: tools/editor/scenes_dock.cpp tools/editor/editor_node.cpp
-msgid "Re-Import.."
-msgstr "Переимпортировать.."
-
-#: tools/editor/scenes_dock.cpp
-msgid "Previous Directory"
-msgstr "Предыдущий каталог"
-
-#: tools/editor/scenes_dock.cpp
-msgid "Next Directory"
-msgstr "Следующий каталог"
-
-#: tools/editor/scenes_dock.cpp
-msgid "Re-Scan Filesystem"
-msgstr "Повторное сканирование файловой системы"
-
-#: tools/editor/scenes_dock.cpp
-msgid "Toggle folder status as Favorite"
-msgstr "Переключить статус папки как избранной"
-
-#: tools/editor/scenes_dock.cpp
-msgid "Instance the selected scene(s) as child of the selected node."
-msgstr "Добавить выбранную сцену(сцены), как потомка выбранного нода."
-
-#: tools/editor/scenes_dock.cpp
-msgid "Move"
-msgstr "Переместить"
-
-#: tools/editor/editor_import_export.cpp
-msgid "Added:"
-msgstr "Добавлено:"
-
-#: tools/editor/editor_import_export.cpp
-msgid "Removed:"
-msgstr "Удалено:"
-
-#: tools/editor/editor_import_export.cpp
-msgid "Could not save atlas subtexture:"
-msgstr "Невозможно сохранить текстуру атласа:"
-
-#: tools/editor/editor_import_export.cpp
-msgid "Storing File:"
-msgstr "Сохранение файла:"
-
-#: tools/editor/editor_import_export.cpp
-msgid "Packing"
-msgstr "Упаковывание"
-
-#: tools/editor/editor_import_export.cpp
-msgid "Exporting for %s"
-msgstr "Экспортирование для %s"
+#: tools/editor/plugins/theme_editor_plugin.cpp
+msgid "Name:"
+msgstr "Имя:"
-#: tools/editor/editor_import_export.cpp
-msgid "Setting Up.."
-msgstr "Настройка.."
+#: tools/editor/editor_dir_dialog.cpp tools/editor/editor_file_dialog.cpp
+msgid "Could not create folder."
+msgstr "Невозможно создать папку."
-#: tools/editor/editor_settings.cpp
-msgid "Default (Same as Editor)"
-msgstr "По умолчанию (как редактор)"
+#: tools/editor/editor_dir_dialog.cpp
+msgid "Choose"
+msgstr "Выбрать"
#: tools/editor/editor_file_dialog.cpp
msgid "File Exists, Overwrite?"
-msgstr "Файл существует. Перезаписать?"
+msgstr "Файл существует, перезаписать?"
#: tools/editor/editor_file_dialog.cpp
msgid "All Recognized"
@@ -2295,6 +1048,12 @@ msgstr "Все разрешённые"
msgid "All Files (*)"
msgstr "Все файлы (*)"
+#: tools/editor/editor_file_dialog.cpp tools/editor/editor_help.cpp
+#: tools/editor/editor_node.cpp tools/editor/plugins/script_editor_plugin.cpp
+#: tools/editor/quick_open.cpp tools/editor/scenes_dock.cpp
+msgid "Open"
+msgstr "Открыть"
+
#: tools/editor/editor_file_dialog.cpp tools/editor/editor_node.cpp
#: tools/editor/plugins/animation_player_editor_plugin.cpp
#: tools/editor/plugins/script_editor_plugin.cpp
@@ -2306,17 +1065,31 @@ msgid "Save a File"
msgstr "Сохранить файл"
#: tools/editor/editor_file_dialog.cpp
+#: tools/editor/io_plugins/editor_font_import_plugin.cpp
+#: tools/editor/project_settings.cpp tools/editor/script_create_dialog.cpp
+msgid "Path:"
+msgstr "Путь:"
+
+#: tools/editor/editor_file_dialog.cpp tools/editor/scenes_dock.cpp
+msgid "Favorites:"
+msgstr "Избранное:"
+
+#: tools/editor/editor_file_dialog.cpp
msgid "Recent:"
msgstr "Недавнее:"
#: tools/editor/editor_file_dialog.cpp
msgid "Directories & Files:"
-msgstr "Каталоги & Файлы:"
+msgstr "Каталоги и файлы:"
#: tools/editor/editor_file_dialog.cpp
msgid "Preview:"
msgstr "Предпросмотр:"
+#: tools/editor/editor_file_dialog.cpp tools/editor/script_editor_debugger.cpp
+msgid "File:"
+msgstr "Файл:"
+
#: tools/editor/editor_file_dialog.cpp
msgid "Filter:"
msgstr "Фильтр:"
@@ -2325,133 +1098,106 @@ msgstr "Фильтр:"
msgid "Must use a valid extension."
msgstr "Нужно использовать доступное расширение."
-#: tools/editor/groups_editor.cpp
-msgid "Add to Group"
-msgstr "Добавить в группу"
-
-#: tools/editor/groups_editor.cpp
-msgid "Remove from Group"
-msgstr "Удалить из группы"
-
-#: tools/editor/groups_editor.cpp
-msgid "Group Editor"
-msgstr "Редактор групп"
-
-#: tools/editor/groups_editor.cpp
-msgid "Node Group(s)"
-msgstr "Группы нода"
-
-#: tools/editor/property_editor.cpp
-msgid "Preset.."
-msgstr "Предустановка.."
-
-#: tools/editor/property_editor.cpp
-msgid "Ease In"
-msgstr "Ease In"
+#: tools/editor/editor_file_system.cpp
+msgid "Cannot go into subdir:"
+msgstr "Невозможно перейти в подпапку:"
-#: tools/editor/property_editor.cpp
-msgid "Ease Out"
-msgstr "Ease Out"
+#: tools/editor/editor_file_system.cpp
+msgid "ScanSources"
+msgstr "Просканировать исходники"
-#: tools/editor/property_editor.cpp
-msgid "Zero"
-msgstr "Ноль"
+#: tools/editor/editor_help.cpp
+msgid "Search Classes"
+msgstr "Поиск классов"
-#: tools/editor/property_editor.cpp
-msgid "Easing In-Out"
-msgstr "Easing In-Out"
+#: tools/editor/editor_help.cpp
+msgid "Class List:"
+msgstr "Список классов:"
-#: tools/editor/property_editor.cpp
-msgid "Easing Out-In"
-msgstr "Easing Out-In"
+#: tools/editor/editor_help.cpp tools/editor/property_editor.cpp
+msgid "Class:"
+msgstr "Класс:"
-#: tools/editor/property_editor.cpp
-msgid "File.."
-msgstr "Файл.."
+#: tools/editor/editor_help.cpp tools/editor/scene_tree_editor.cpp
+#: tools/editor/script_create_dialog.cpp
+msgid "Inherits:"
+msgstr "Наследует:"
-#: tools/editor/property_editor.cpp
-msgid "Dir.."
-msgstr "Папка.."
+#: tools/editor/editor_help.cpp
+msgid "Inherited by:"
+msgstr "Унаследован:"
-#: tools/editor/property_editor.cpp
-#: tools/editor/plugins/script_editor_plugin.cpp
-msgid "New"
-msgstr "Новый"
+#: tools/editor/editor_help.cpp
+msgid "Brief Description:"
+msgstr "Краткое описание:"
-#: tools/editor/property_editor.cpp
-msgid "Load"
-msgstr "Загрузить"
+#: tools/editor/editor_help.cpp
+msgid "Public Methods:"
+msgstr "Список методов:"
-#: tools/editor/property_editor.cpp
-msgid "Assign"
-msgstr "Назначить"
+#: tools/editor/editor_help.cpp
+msgid "Members:"
+msgstr "Участники:"
-#: tools/editor/property_editor.cpp
-msgid "Error loading file: Not a resource!"
-msgstr "Ошибка загрузки файла: не ресурс!"
+#: tools/editor/editor_help.cpp
+msgid "GUI Theme Items:"
+msgstr "Тема элементов GUI:"
-#: tools/editor/property_editor.cpp
-msgid "Couldn't load image"
-msgstr "Невозможно загрузить изображение"
+#: tools/editor/editor_help.cpp
+msgid "Signals:"
+msgstr "Сигналы:"
-#: tools/editor/property_editor.cpp
-msgid "Bit %d, val %d."
-msgstr "Бит %d, значение %d."
+#: tools/editor/editor_help.cpp
+msgid "Constants:"
+msgstr "Константы:"
-#: tools/editor/property_editor.cpp tools/editor/editor_help.cpp
-msgid "Class:"
-msgstr "Класс:"
+#: tools/editor/editor_help.cpp tools/editor/script_editor_debugger.cpp
+msgid "Description:"
+msgstr "Описание:"
-#: tools/editor/property_editor.cpp
-msgid "On"
-msgstr "Вкл"
+#: tools/editor/editor_help.cpp
+msgid "Method Description:"
+msgstr "Описание методов:"
-#: tools/editor/property_editor.cpp
-msgid "Set"
-msgstr "Задать"
+#: tools/editor/editor_help.cpp
+msgid "Search Text"
+msgstr "Искать текст:"
-#: tools/editor/property_editor.cpp
-msgid "Properties:"
-msgstr "Свойства:"
+#: tools/editor/editor_import_export.cpp
+msgid "Added:"
+msgstr "Добавлено:"
-#: tools/editor/property_editor.cpp
-msgid "Global"
-msgstr "Глобальные"
+#: tools/editor/editor_import_export.cpp
+msgid "Removed:"
+msgstr "Удалено:"
-#: tools/editor/property_editor.cpp
-msgid "Sections:"
-msgstr "Разделы:"
+#: tools/editor/editor_import_export.cpp tools/editor/project_export.cpp
+msgid "Error saving atlas:"
+msgstr "Ошибка сохранения атласа:"
-#: tools/editor/addon_editor_plugin.cpp tools/editor/editor_node.cpp
-#: tools/editor/project_manager.cpp
-#: tools/editor/io_plugins/editor_texture_import_plugin.cpp
-#: tools/editor/io_plugins/editor_translation_import_plugin.cpp
-#: tools/editor/io_plugins/editor_scene_import_plugin.cpp
-#: tools/editor/io_plugins/editor_font_import_plugin.cpp
-#: tools/editor/io_plugins/editor_sample_import_plugin.cpp
-#: tools/editor/io_plugins/editor_mesh_import_plugin.cpp
-msgid "Import"
-msgstr "Импорт"
+#: tools/editor/editor_import_export.cpp
+msgid "Could not save atlas subtexture:"
+msgstr "Невозможно сохранить текстуру атласа:"
-#: tools/editor/addon_editor_plugin.cpp
-msgid "Sort:"
-msgstr "Сортировать:"
+#: tools/editor/editor_import_export.cpp
+msgid "Storing File:"
+msgstr "Сохранение файла:"
-#: tools/editor/addon_editor_plugin.cpp
-msgid "Reverse"
-msgstr "Обратный"
+#: tools/editor/editor_import_export.cpp
+msgid "Packing"
+msgstr "Упаковывание"
-#: tools/editor/addon_editor_plugin.cpp
-msgid "All"
-msgstr "Все"
+#: tools/editor/editor_import_export.cpp
+msgid "Exporting for %s"
+msgstr "Экспортирование для %s"
-#: tools/editor/addon_editor_plugin.cpp
-msgid "Site:"
-msgstr "Сайт:"
+#: tools/editor/editor_import_export.cpp
+msgid "Setting Up.."
+msgstr "Настройка.."
-#: tools/editor/addon_editor_plugin.cpp
-msgid "Assets ZIP File"
-msgstr "ZIP файл ассетов"
+#: tools/editor/editor_node.cpp tools/editor/editor_reimport_dialog.cpp
+msgid "Re-Importing"
+msgstr "Переимпортировать"
#: tools/editor/editor_node.cpp
msgid "Importing:"
@@ -2461,9 +1207,25 @@ msgstr "Импортируется:"
msgid "Node From Scene"
msgstr "Нод со сцены"
+#: tools/editor/editor_node.cpp tools/editor/scenes_dock.cpp
+msgid "Re-Import.."
+msgstr "Переимпортировать.."
+
+#: tools/editor/editor_node.cpp
+#: tools/editor/plugins/animation_player_editor_plugin.cpp
+#: tools/editor/resources_dock.cpp
+msgid "Error saving resource!"
+msgstr "Ошибка при сохранении ресурса!"
+
+#: tools/editor/editor_node.cpp
+#: tools/editor/plugins/animation_player_editor_plugin.cpp
+#: tools/editor/resources_dock.cpp
+msgid "Save Resource As.."
+msgstr "Сохранить ресурс как.."
+
#: tools/editor/editor_node.cpp tools/editor/scene_tree_dock.cpp
msgid "I see.."
-msgstr "Я понял"
+msgstr "Понимаю.."
#: tools/editor/editor_node.cpp
msgid "Can't open file for writing:"
@@ -2502,11 +1264,11 @@ msgstr "Не удалось загрузить ресурс."
#: tools/editor/editor_node.cpp
msgid "Can't load MeshLibrary for merging!"
-msgstr "Невозможно загрузить библиотеку мэшей для слияния!"
+msgstr "Невозможно загрузить библиотеку полисеток для слияния!"
#: tools/editor/editor_node.cpp
msgid "Error saving MeshLibrary!"
-msgstr "Ошибка сохранения библиотеки мэшей!"
+msgstr "Ошибка сохранения библиотеки полисеток!"
#: tools/editor/editor_node.cpp
msgid "Can't load TileSet for merging!"
@@ -2530,7 +1292,7 @@ msgstr "Ошибка при попытке сохранить макет!"
#: tools/editor/editor_node.cpp
msgid "Default editor layout overridden."
-msgstr "Переопределить макет по умолчанию."
+msgstr "Переопределить макет по-умолчанию."
#: tools/editor/editor_node.cpp
msgid "Layout name not found!"
@@ -2538,7 +1300,7 @@ msgstr "Название макета не найдено!"
#: tools/editor/editor_node.cpp
msgid "Restored default layout to base settings."
-msgstr "Вернуть макет по умолчанию к стандартному."
+msgstr "Вернуть макет по-умолчанию к стандартному."
#: tools/editor/editor_node.cpp
msgid "Copy Params"
@@ -2619,7 +1381,7 @@ msgstr "Сохранить переводимые строки"
#: tools/editor/editor_node.cpp
msgid "Export Mesh Library"
-msgstr "Экспортировать библиотеку мэшей"
+msgstr "Экспортировать библиотеку полисеток"
#: tools/editor/editor_node.cpp
msgid "Export Tile Set"
@@ -2643,7 +1405,7 @@ msgstr "Не возможно загрузить сцену, которая не
#: tools/editor/editor_node.cpp
msgid "Revert"
-msgstr "Вернуться"
+msgstr "Откатить"
#: tools/editor/editor_node.cpp
msgid "This action cannot be undone. Revert anyway?"
@@ -2663,7 +1425,7 @@ msgstr ""
#: tools/editor/editor_node.cpp tools/editor/scene_tree_dock.cpp
msgid "Ugh"
-msgstr "Нууу блин((("
+msgstr "Ясно"
#: tools/editor/editor_node.cpp
msgid ""
@@ -2690,6 +1452,10 @@ msgstr "Сохранить макет"
msgid "Delete Layout"
msgstr "Удалить макет"
+#: tools/editor/editor_node.cpp tools/editor/project_export.cpp
+msgid "Default"
+msgstr "По-умолчанию"
+
#: tools/editor/editor_node.cpp
msgid "Switch Scene Tab"
msgstr "Смена вкладки со сценой"
@@ -2721,7 +1487,7 @@ msgstr "Новая сцена"
#: tools/editor/editor_node.cpp
msgid "New Inherited Scene.."
-msgstr "Новая унаследованная Сцена"
+msgstr "Новая унаследованная Сцена.."
#: tools/editor/editor_node.cpp
msgid "Open Scene.."
@@ -2757,14 +1523,14 @@ msgstr "Переводимые строки.."
#: tools/editor/editor_node.cpp
msgid "MeshLibrary.."
-msgstr "Библиотека мэшей.."
+msgstr "Библиотека полисеток.."
#: tools/editor/editor_node.cpp
msgid "TileSet.."
msgstr "Набор тайлов.."
-#: tools/editor/editor_node.cpp tools/editor/plugins/shader_editor_plugin.cpp
-#: tools/editor/plugins/script_editor_plugin.cpp
+#: tools/editor/editor_node.cpp tools/editor/plugins/script_editor_plugin.cpp
+#: tools/editor/plugins/shader_editor_plugin.cpp
msgid "Redo"
msgstr "Повторить"
@@ -2800,6 +1566,10 @@ msgstr "Инструменты"
msgid "Export the project to many platforms."
msgstr "Экспортировать проект на многие платформы."
+#: tools/editor/editor_node.cpp tools/editor/project_export.cpp
+msgid "Export"
+msgstr "Экспорт"
+
#: tools/editor/editor_node.cpp
msgid "Play the project (F5)."
msgstr "Запустить проект (F5)."
@@ -2852,6 +1622,10 @@ msgstr "Видимые области навигации"
msgid "Settings"
msgstr "Настройки"
+#: tools/editor/editor_node.cpp tools/editor/settings_config_dialog.cpp
+msgid "Editor Settings"
+msgstr "Настройки редактора"
+
#: tools/editor/editor_node.cpp
msgid "Editor Layout"
msgstr "Макет редактора"
@@ -2926,6 +1700,15 @@ msgstr "Файловая система"
msgid "Output"
msgstr "Вывод"
+#: tools/editor/editor_node.cpp tools/editor/editor_reimport_dialog.cpp
+#: tools/editor/import_settings.cpp
+msgid "Re-Import"
+msgstr "Импортировать снова"
+
+#: tools/editor/editor_node.cpp tools/editor/editor_plugin_settings.cpp
+msgid "Update"
+msgstr "Обновление"
+
#: tools/editor/editor_node.cpp
msgid "Thanks from the Godot community!"
msgstr "Спасибо от сообщества Godot!"
@@ -2938,6 +1721,10 @@ msgstr "Спасибо!"
msgid "Import Templates From ZIP File"
msgstr "Импортировать шаблоны из ZIP файла"
+#: tools/editor/editor_node.cpp tools/editor/project_export.cpp
+msgid "Export Project"
+msgstr "Экспортировать проект"
+
#: tools/editor/editor_node.cpp
msgid "Export Library"
msgstr "Экспортировать библиотеку"
@@ -2946,6 +1733,10 @@ msgstr "Экспортировать библиотеку"
msgid "Merge With Existing"
msgstr "Объединить с существующей"
+#: tools/editor/editor_node.cpp tools/editor/project_export.cpp
+msgid "Password:"
+msgstr "Пароль:"
+
#: tools/editor/editor_node.cpp
msgid "Open & Run a Script"
msgstr "Открыть и запустить скрипт"
@@ -2954,455 +1745,711 @@ msgstr "Открыть и запустить скрипт"
msgid "Load Errors"
msgstr "Ошибки загрузки"
-#: tools/editor/call_dialog.cpp
-msgid "Method List For '%s':"
-msgstr "Список способ для '%s':"
+#: tools/editor/editor_plugin_settings.cpp
+msgid "Installed Plugins:"
+msgstr "Установленные плагины:"
-#: tools/editor/call_dialog.cpp
-msgid "Call"
-msgstr "Вызов"
+#: tools/editor/editor_plugin_settings.cpp
+msgid "Version:"
+msgstr "Версия:"
-#: tools/editor/call_dialog.cpp
-msgid "Method List:"
-msgstr "Список методов"
+#: tools/editor/editor_plugin_settings.cpp
+msgid "Author:"
+msgstr "Автор:"
-#: tools/editor/call_dialog.cpp
-msgid "Arguments:"
-msgstr "Аргументы:"
+#: tools/editor/editor_plugin_settings.cpp
+msgid "Status:"
+msgstr "Статус:"
-#: tools/editor/call_dialog.cpp
-msgid "Return:"
-msgstr "Возвращение:"
+#: tools/editor/editor_profiler.cpp
+msgid "Stop Profiling"
+msgstr "Остановить профилирование"
-#: tools/editor/pvrtc_compress.cpp
-msgid "Could not execute PVRTC tool:"
-msgstr "Невозможно запустить PVRTC инструмент:"
+#: tools/editor/editor_profiler.cpp
+msgid "Start Profiling"
+msgstr "Запустить профилирование"
-#: tools/editor/pvrtc_compress.cpp
-msgid "Can't load back converted image using PVRTC tool:"
+#: tools/editor/editor_profiler.cpp
+msgid "Measure:"
+msgstr "Единица измерения:"
+
+#: tools/editor/editor_profiler.cpp
+msgid "Frame Time (sec)"
+msgstr "Время кадра (сек)"
+
+#: tools/editor/editor_profiler.cpp
+msgid "Average Time (sec)"
+msgstr "Среднее время (сек)"
+
+#: tools/editor/editor_profiler.cpp
+msgid "Frame %"
+msgstr "Кадр %"
+
+#: tools/editor/editor_profiler.cpp
+msgid "Fixed Frame %"
+msgstr "Фиксированный кадр %"
+
+#: tools/editor/editor_profiler.cpp tools/editor/script_editor_debugger.cpp
+msgid "Time:"
+msgstr "Время:"
+
+#: tools/editor/editor_profiler.cpp
+msgid "Inclusive"
+msgstr "Включительно"
+
+#: tools/editor/editor_profiler.cpp
+msgid "Self"
+msgstr "Сущность"
+
+#: tools/editor/editor_profiler.cpp
+msgid "Frame #:"
+msgstr "Кадр #:"
+
+#: tools/editor/editor_reimport_dialog.cpp
+msgid "Please wait for scan to complete."
+msgstr "Пожалуйста дождитесь окончания сканирования."
+
+#: tools/editor/editor_reimport_dialog.cpp
+msgid "Current scene must be saved to re-import."
+msgstr "Текущая сцена должна быть сохранена для повторного импорта."
+
+#: tools/editor/editor_reimport_dialog.cpp
+msgid "Save & Re-Import"
+msgstr "Сохранить и переимпортировать"
+
+#: tools/editor/editor_reimport_dialog.cpp
+msgid "Re-Import Changed Resources"
+msgstr "Переимпортировать изменённые ресурсы"
+
+#: tools/editor/editor_run_script.cpp
+msgid "Write your logic in the _run() method."
+msgstr "Пишите ваш код в методе _run()."
+
+#: tools/editor/editor_run_script.cpp
+msgid "There is an edited scene already."
+msgstr "Уже существует отредактированная сцена."
+
+#: tools/editor/editor_run_script.cpp
+msgid "Couldn't instance script:"
+msgstr "Скрипт не соответствует требованиям:"
+
+#: tools/editor/editor_run_script.cpp
+msgid "Did you forget the 'tool' keyword?"
+msgstr "Быть может вы забыли слово \"tool\" в начале?"
+
+#: tools/editor/editor_run_script.cpp
+msgid "Couldn't run script:"
+msgstr "Невозможно запустить скрипт:"
+
+#: tools/editor/editor_run_script.cpp
+msgid "Did you forget the '_run' method?"
+msgstr "Быть может вы забыли метод _run()?"
+
+#: tools/editor/editor_settings.cpp
+msgid "Default (Same as Editor)"
+msgstr "По-умолчанию (как редактор)"
+
+#: tools/editor/editor_sub_scene.cpp
+msgid "Select Node(s) to Import"
+msgstr "Выберите нод(ы) для импорта"
+
+#: tools/editor/editor_sub_scene.cpp
+msgid "Scene Path:"
+msgstr "Путь к сцене:"
+
+#: tools/editor/editor_sub_scene.cpp
+msgid "Import From Node:"
+msgstr "Импортировать из нода:"
+
+#: tools/editor/file_type_cache.cpp
+msgid "Can't open file_type_cache.cch for writing, not saving file type cache!"
msgstr ""
-"Не возможно загрузить обратно конвертированное изображение используя PVRTC "
-"инструмент:"
+"Невозможно открыть file_type_cache.cch для записи. Не будет сохранён кэш "
+"типов файлов!"
-#: tools/editor/array_property_edit.cpp
-msgid "Resize Array"
-msgstr "Изменить размер Массива"
+#: tools/editor/groups_editor.cpp
+msgid "Add to Group"
+msgstr "Добавить в группу"
-#: tools/editor/array_property_edit.cpp
-msgid "Change Array Value Type"
-msgstr "Изменение типа значения массива"
+#: tools/editor/groups_editor.cpp
+msgid "Remove from Group"
+msgstr "Удалить из группы"
-#: tools/editor/array_property_edit.cpp
-msgid "Change Array Value"
-msgstr "Изменить значение массива"
+#: tools/editor/groups_editor.cpp
+msgid "Group Editor"
+msgstr "Редактор групп"
-#: tools/editor/editor_help.cpp
-msgid "Search Classes"
-msgstr "Поиск классов"
+#: tools/editor/groups_editor.cpp tools/editor/project_export.cpp
+msgid "Group"
+msgstr "Группа"
-#: tools/editor/editor_help.cpp
-msgid "Class List:"
-msgstr "Список классов:"
+#: tools/editor/groups_editor.cpp
+msgid "Node Group(s)"
+msgstr "Группы нода"
-#: tools/editor/editor_help.cpp
-msgid "Inherited by:"
-msgstr "Унаследован им:"
+#: tools/editor/import_settings.cpp
+msgid "Imported Resources"
+msgstr "Импортированные ресурсы"
-#: tools/editor/editor_help.cpp
-msgid "Brief Description:"
-msgstr "Краткое описание:"
+#: tools/editor/io_plugins/editor_font_import_plugin.cpp
+msgid "No source font file!"
+msgstr "Нет исходного файл шрифта!"
-#: tools/editor/editor_help.cpp
-msgid "Public Methods:"
-msgstr "Публичные методы:"
+#: tools/editor/io_plugins/editor_font_import_plugin.cpp
+msgid "No target font resource!"
+msgstr "Нет целевого ресурса шрифта!"
-#: tools/editor/editor_help.cpp
-msgid "Members:"
-msgstr "Участники:"
+#: tools/editor/io_plugins/editor_font_import_plugin.cpp
+msgid "Can't load/process source font."
+msgstr "Не удалось загрузить/исполнить исходный шрифт."
-#: tools/editor/editor_help.cpp
-msgid "GUI Theme Items:"
-msgstr "Тема элементов GUI:"
+#: tools/editor/io_plugins/editor_font_import_plugin.cpp
+msgid "Couldn't save font."
+msgstr "Невозможно сохранить шрифт."
-#: tools/editor/editor_help.cpp
-msgid "Signals:"
-msgstr "Сигналы:"
+#: tools/editor/io_plugins/editor_font_import_plugin.cpp
+msgid "Source Font:"
+msgstr "Исходный шрифт:"
-#: tools/editor/editor_help.cpp
-msgid "Constants:"
-msgstr "Константы:"
+#: tools/editor/io_plugins/editor_font_import_plugin.cpp
+msgid "Source Font Size:"
+msgstr "Исходный размер шрифта:"
-#: tools/editor/editor_help.cpp
-msgid "Method Description:"
-msgstr "Описание методов:"
+#: tools/editor/io_plugins/editor_font_import_plugin.cpp
+msgid "Dest Resource:"
+msgstr "Ресурс назначения:"
-#: tools/editor/editor_help.cpp
-msgid "Search Text"
-msgstr "Искать текст:"
+#: tools/editor/io_plugins/editor_font_import_plugin.cpp
+msgid "The quick brown fox jumps over the lazy dog."
+msgstr ""
+"Съешь ещё этих мягких французских булок да выпей чаю. \n"
+"The quick brown fox jumps over the lazy dog.\n"
+"0123456789`!@#$%^&*()_+-=\\/"
-#: tools/editor/project_manager.cpp
-msgid "Invalid project path, the path must exist!"
-msgstr "Неверный путь к проекту, путь должен существовать!"
+#: tools/editor/io_plugins/editor_font_import_plugin.cpp
+msgid "Test:"
+msgstr "Проверка:"
-#: tools/editor/project_manager.cpp
-msgid "Invalid project path, engine.cfg must not exist."
-msgstr "Недопустимый путь к проекту, engine.cfg не должен существовать."
+#: tools/editor/io_plugins/editor_font_import_plugin.cpp
+#: tools/editor/io_plugins/editor_mesh_import_plugin.cpp
+#: tools/editor/io_plugins/editor_sample_import_plugin.cpp
+#: tools/editor/io_plugins/editor_scene_import_plugin.cpp
+msgid "Options:"
+msgstr "Параметры:"
-#: tools/editor/project_manager.cpp
-msgid "Invalid project path, engine.cfg must exist."
-msgstr "Недопустимый путь к проекту, engine.cfg должен существовать."
+#: tools/editor/io_plugins/editor_font_import_plugin.cpp
+msgid "Font Import"
+msgstr "Импортирование шрифта"
-#: tools/editor/project_manager.cpp
-msgid "Imported Project"
-msgstr "Импортированный проект"
+#: tools/editor/io_plugins/editor_font_import_plugin.cpp
+#: tools/editor/io_plugins/editor_sample_import_plugin.cpp
+#: tools/editor/io_plugins/editor_scene_import_plugin.cpp
+#: tools/editor/io_plugins/editor_texture_import_plugin.cpp
+#: tools/editor/io_plugins/editor_translation_import_plugin.cpp
+msgid "Accept"
+msgstr "Принять"
-#: tools/editor/project_manager.cpp
-msgid "Invalid project path (changed anything?)."
-msgstr "Неверный путь к проекту (что-то изменили?)."
+#: tools/editor/io_plugins/editor_font_import_plugin.cpp
+msgid ""
+"This file is already a Godot font file, please supply a BMFont type file "
+"instead."
+msgstr ""
+"Это уже файл шрифта Godot, пожалуйста используйте BitMapFont за место него."
-#: tools/editor/project_manager.cpp
-msgid "Couldn't create engine.cfg in project path."
-msgstr "Не могу создать engine.cfg в папке проекта."
+#: tools/editor/io_plugins/editor_font_import_plugin.cpp
+msgid "Failed opening as BMFont file."
+msgstr "Ошибка открытия BitMapFont файла."
-#: tools/editor/project_manager.cpp
-msgid "Import Existing Project"
-msgstr "Импортировать существующий проект"
+#: tools/editor/io_plugins/editor_font_import_plugin.cpp
+msgid "Invalid font custom source."
+msgstr "Недопустимый шрифт пользовательского источника."
-#: tools/editor/project_manager.cpp
-msgid "Project Path (Must Exist):"
-msgstr "Путь к проекту (должен существовать):"
+#: tools/editor/io_plugins/editor_font_import_plugin.cpp
+#: tools/editor/plugins/theme_editor_plugin.cpp
+msgid "Font"
+msgstr "Шрифт"
-#: tools/editor/project_manager.cpp
-msgid "Project Name:"
-msgstr "Название проекта:"
+#: tools/editor/io_plugins/editor_mesh_import_plugin.cpp
+msgid "No meshes to import!"
+msgstr "Нет полисетки для импортирования!"
-#: tools/editor/project_manager.cpp
-msgid "Create New Project"
-msgstr "Создать новый проект"
+#: tools/editor/io_plugins/editor_mesh_import_plugin.cpp
+#: tools/editor/io_plugins/editor_sample_import_plugin.cpp
+msgid "Save path is empty!"
+msgstr "Путь сохранения пуст!"
-#: tools/editor/project_manager.cpp
-msgid "Project Path:"
-msgstr "Путь к проекту:"
+#: tools/editor/io_plugins/editor_mesh_import_plugin.cpp
+msgid "Single Mesh Import"
+msgstr "Импорт одиночной полисетки"
-#: tools/editor/project_manager.cpp
-msgid "Browse"
-msgstr "Обзор"
+#: tools/editor/io_plugins/editor_mesh_import_plugin.cpp
+msgid "Source Mesh(es):"
+msgstr "Исходная полисетка(и):"
-#: tools/editor/project_manager.cpp
-msgid "New Game Project"
-msgstr "Новый игровой проект"
+#: tools/editor/io_plugins/editor_mesh_import_plugin.cpp
+#: tools/editor/io_plugins/editor_sample_import_plugin.cpp
+#: tools/editor/io_plugins/editor_scene_import_plugin.cpp
+#: tools/editor/io_plugins/editor_texture_import_plugin.cpp
+#: tools/editor/io_plugins/editor_translation_import_plugin.cpp
+msgid "Target Path:"
+msgstr "Целевой путь:"
-#: tools/editor/project_manager.cpp
-msgid "That's a BINGO!"
-msgstr "Бинго!"
+#: tools/editor/io_plugins/editor_mesh_import_plugin.cpp
+msgid "Mesh"
+msgstr "Полисетка"
-#: tools/editor/project_manager.cpp
-msgid "Unnamed Project"
-msgstr "Безымянный проект"
+#: tools/editor/io_plugins/editor_mesh_import_plugin.cpp
+msgid "Surface %d"
+msgstr "Поверхностей %d"
-#: tools/editor/project_manager.cpp
-msgid "Are you sure to open more than one projects?"
-msgstr "Вы уверены, что открыть несколько проектов?"
+#: tools/editor/io_plugins/editor_sample_import_plugin.cpp
+msgid "No samples to import!"
+msgstr "Нет сэмплов для импорта!"
-#: tools/editor/project_manager.cpp
-msgid "Are you sure to run more than one projects?"
-msgstr "Вы уверены, что хотите запустить более одного проекта?"
+#: tools/editor/io_plugins/editor_sample_import_plugin.cpp
+#: tools/editor/io_plugins/editor_scene_import_plugin.cpp
+#: tools/editor/io_plugins/editor_texture_import_plugin.cpp
+msgid "Target path is empty."
+msgstr "Конечный путь пуст."
-#: tools/editor/project_manager.cpp
-msgid "Remove project from the list? (Folder contents will not be modified)"
-msgstr "Удалить проект из списка? (Содержимое папки не будет изменено)"
+#: tools/editor/io_plugins/editor_sample_import_plugin.cpp
+#: tools/editor/io_plugins/editor_scene_import_plugin.cpp
+#: tools/editor/io_plugins/editor_texture_import_plugin.cpp
+msgid "Target path must be a complete resource path."
+msgstr "Конечный путь должен быть полным путём к ресурсу."
-#: tools/editor/project_manager.cpp
-msgid "Recent Projects:"
-msgstr "Последние проекты:"
+#: tools/editor/io_plugins/editor_sample_import_plugin.cpp
+#: tools/editor/io_plugins/editor_scene_import_plugin.cpp
+#: tools/editor/io_plugins/editor_texture_import_plugin.cpp
+msgid "Target path must exist."
+msgstr "Конечный путь должен существовать."
-#: tools/editor/project_manager.cpp
-#: tools/editor/plugins/canvas_item_editor_plugin.cpp
-#: tools/editor/plugins/shader_editor_plugin.cpp
-#: tools/editor/plugins/script_editor_plugin.cpp
-#: tools/editor/plugins/polygon_2d_editor_plugin.cpp
-msgid "Edit"
-msgstr "Редактировать"
+#: tools/editor/io_plugins/editor_sample_import_plugin.cpp
+msgid "Import Audio Samples"
+msgstr "Импорт аудио сэмплов"
-#: tools/editor/project_manager.cpp
-msgid "Run"
-msgstr "Запустить"
+#: tools/editor/io_plugins/editor_sample_import_plugin.cpp
+msgid "Source Sample(s):"
+msgstr "Исходный сэмпл(ы):"
-#: tools/editor/project_manager.cpp
-msgid "Scan"
-msgstr "Сканировать"
+#: tools/editor/io_plugins/editor_sample_import_plugin.cpp
+msgid "Audio Sample"
+msgstr "Аудио сэмпл"
-#: tools/editor/project_manager.cpp
-msgid "New Project"
-msgstr "Новый проект"
+#: tools/editor/io_plugins/editor_scene_import_plugin.cpp
+msgid "New Clip"
+msgstr "Новый клип"
-#: tools/editor/project_manager.cpp
-msgid "Exit"
-msgstr "Выход"
+#: tools/editor/io_plugins/editor_scene_import_plugin.cpp
+msgid "Animation Options"
+msgstr "Параметры анимации"
-#: tools/editor/scene_tree_dock.cpp
-msgid "OK :("
-msgstr "Ок :("
+#: tools/editor/io_plugins/editor_scene_import_plugin.cpp
+msgid "Flags"
+msgstr "Флаги"
-#: tools/editor/scene_tree_dock.cpp
-msgid "No parent to instance a child at."
-msgstr "Нет родителя для добавления потомка."
+#: tools/editor/io_plugins/editor_scene_import_plugin.cpp
+msgid "Bake FPS:"
+msgstr "FPS:"
-#: tools/editor/scene_tree_dock.cpp
-msgid "Error loading scene from %s"
-msgstr "Ошибка при загрузке сцены из %s"
+#: tools/editor/io_plugins/editor_scene_import_plugin.cpp
+msgid "Optimizer"
+msgstr "Оптимизатор"
-#: tools/editor/scene_tree_dock.cpp
-msgid "Error instancing scene from %s"
-msgstr "Ошибка добавления сцены из %s"
+#: tools/editor/io_plugins/editor_scene_import_plugin.cpp
+msgid "Max Linear Error"
+msgstr "Макс. линейная погрешность"
-#: tools/editor/scene_tree_dock.cpp
-msgid "Ok"
-msgstr "Ок"
+#: tools/editor/io_plugins/editor_scene_import_plugin.cpp
+msgid "Max Angular Error"
+msgstr "Макс. угловая погрешность"
-#: tools/editor/scene_tree_dock.cpp
-msgid ""
-"Cannot instance the scene '%s' because the current scene exists within one of "
-"its nodes."
-msgstr ""
-"Невозможно добавить сцену %s, потому что текущая сцена существует в одном из "
-"его Нодов."
+#: tools/editor/io_plugins/editor_scene_import_plugin.cpp
+msgid "Max Angle"
+msgstr "Макс. угол"
-#: tools/editor/scene_tree_dock.cpp
-msgid "Instance Scene(s)"
-msgstr "Дополнить сценой(ами)"
+#: tools/editor/io_plugins/editor_scene_import_plugin.cpp
+msgid "Clips"
+msgstr "Клипы"
-#: tools/editor/scene_tree_dock.cpp
-msgid "This operation can't be done on the tree root."
-msgstr "Эта операция не может быть произведена над корнем дерева."
+#: tools/editor/io_plugins/editor_scene_import_plugin.cpp
+#: tools/editor/plugins/sample_library_editor_plugin.cpp
+#: tools/editor/project_manager.cpp tools/editor/project_settings.cpp
+msgid "Name"
+msgstr "Имя"
-#: tools/editor/scene_tree_dock.cpp
-msgid "Move Node In Parent"
-msgstr "Перемещение нода в Родительский"
+#: tools/editor/io_plugins/editor_scene_import_plugin.cpp
+msgid "Start(s)"
+msgstr "Нач(с.)"
-#: tools/editor/scene_tree_dock.cpp
-msgid "Move Nodes In Parent"
-msgstr "Перемещение нодов в родительский"
+#: tools/editor/io_plugins/editor_scene_import_plugin.cpp
+msgid "End(s)"
+msgstr "Кон(с.)"
-#: tools/editor/scene_tree_dock.cpp
-msgid "Duplicate Node(s)"
-msgstr "Дублировать нод(ы)"
+#: tools/editor/io_plugins/editor_scene_import_plugin.cpp
+#: tools/editor/plugins/sprite_frames_editor_plugin.cpp
+msgid "Loop"
+msgstr "Зациклить"
-#: tools/editor/scene_tree_dock.cpp
-msgid "Delete Node(s)?"
-msgstr "Удалить нод(ы)?"
+#: tools/editor/io_plugins/editor_scene_import_plugin.cpp
+msgid "Filters"
+msgstr "Фильтры"
-#: tools/editor/scene_tree_dock.cpp
-msgid "This operation can't be done without a scene."
-msgstr "Эта операция не может быть выполнена без сцены."
+#: tools/editor/io_plugins/editor_scene_import_plugin.cpp
+msgid "Source path is empty."
+msgstr "Путь к источнику пуст."
-#: tools/editor/scene_tree_dock.cpp
-msgid "This operation requires a single selected node."
-msgstr "Эта операция требует одного выбранного нода."
+#: tools/editor/io_plugins/editor_scene_import_plugin.cpp
+msgid "Couldn't load post-import script."
+msgstr "Не могу загрузить скрипт пост-процесса."
-#: tools/editor/scene_tree_dock.cpp
-msgid "This operation can't be done on instanced scenes."
-msgstr "Эта операция не может быть сделана на редактируемой сцене."
+#: tools/editor/io_plugins/editor_scene_import_plugin.cpp
+msgid "Invalid/broken script for post-import."
+msgstr "Поврежденный/сломанный сценарий для пост-импорта."
-#: tools/editor/scene_tree_dock.cpp
-msgid "Save New Scene As.."
-msgstr "Сохранить новую Сцену как.."
+#: tools/editor/io_plugins/editor_scene_import_plugin.cpp
+msgid "Error importing scene."
+msgstr "Ошибка импортирования сцены."
-#: tools/editor/scene_tree_dock.cpp
-msgid "Makes Sense!"
-msgstr "Уууу круто!"
+#: tools/editor/io_plugins/editor_scene_import_plugin.cpp
+msgid "Import 3D Scene"
+msgstr "Импорт 3D сцены"
-#: tools/editor/scene_tree_dock.cpp
-msgid "Can't operate on nodes from a foreign scene!"
-msgstr "Не могу работать с нодами из внешней сцены!"
+#: tools/editor/io_plugins/editor_scene_import_plugin.cpp
+msgid "Source Scene:"
+msgstr "Исходная сцена:"
-#: tools/editor/scene_tree_dock.cpp
-msgid "Can't operate on nodes the current scene inherits from!"
-msgstr ""
-"Не могу работать с нодами текущей сцены наследуемой откуда то!\n"
-"Очистите наследование, чтобы продолжить работу с ними."
+#: tools/editor/io_plugins/editor_scene_import_plugin.cpp
+msgid "Same as Target Scene"
+msgstr "Та же, что и у сцены"
-#: tools/editor/scene_tree_dock.cpp
-msgid "Remove Node(s)"
-msgstr "Удалить нод(ы)"
+#: tools/editor/io_plugins/editor_scene_import_plugin.cpp
+msgid "Shared"
+msgstr "Раздельно"
-#: tools/editor/scene_tree_dock.cpp
-msgid "Create Node"
-msgstr "Создать нод"
+#: tools/editor/io_plugins/editor_scene_import_plugin.cpp
+msgid "Target Texture Folder:"
+msgstr "Целевая папка текстуры:"
-#: tools/editor/scene_tree_dock.cpp
-msgid ""
-"Couldn't save new scene. Likely dependencies (instances) couldn't be "
-"satisfied."
+#: tools/editor/io_plugins/editor_scene_import_plugin.cpp
+msgid "Post-Process Script:"
+msgstr "Скрипт пост-процесса:"
+
+#: tools/editor/io_plugins/editor_scene_import_plugin.cpp
+msgid "Custom Root Node Type:"
+msgstr "Настраиваемый тип корневого нода:"
+
+#: tools/editor/io_plugins/editor_scene_import_plugin.cpp
+msgid "Auto"
+msgstr "Авто"
+
+#: tools/editor/io_plugins/editor_scene_import_plugin.cpp
+msgid "The Following Files are Missing:"
+msgstr "Отсутствуют следующие файлы:"
+
+#: tools/editor/io_plugins/editor_scene_import_plugin.cpp
+msgid "Import Anyway"
+msgstr "Импорт в любом случае"
+
+#: tools/editor/io_plugins/editor_scene_import_plugin.cpp
+msgid "Import & Open"
+msgstr "Импортировать и Открыть"
+
+#: tools/editor/io_plugins/editor_scene_import_plugin.cpp
+msgid "Edited scene has not been saved, open imported scene anyway?"
msgstr ""
-"Не возможно сохранить новую сцену. Вероятно, зависимости (экземпляры) не "
-"могли быть удовлетворены."
+"Редактируемая сцена не была сохранена, открыть импортированную сцену в любом "
+"случае?"
-#: tools/editor/scene_tree_dock.cpp
-msgid "Error saving scene."
-msgstr "Ошибка сохранения сцены."
+#: tools/editor/io_plugins/editor_scene_import_plugin.cpp
+#: tools/editor/plugins/cube_grid_theme_editor_plugin.cpp
+msgid "Import Scene"
+msgstr "Импортировать сцену"
-#: tools/editor/scene_tree_dock.cpp
-msgid "Error duplicating scene to save it."
-msgstr "Ошибка дублирования сцены, чтобы сохранить её."
+#: tools/editor/io_plugins/editor_scene_import_plugin.cpp
+msgid "Importing Scene.."
+msgstr "Импортирование сцены.."
-#: tools/editor/scene_tree_dock.cpp
-msgid "New Scene Root"
-msgstr "Новый корень сцены"
+#: tools/editor/io_plugins/editor_scene_import_plugin.cpp
+msgid "Running Custom Script.."
+msgstr "Запуск пользовательского скрипта.."
-#: tools/editor/scene_tree_dock.cpp
-msgid "Inherit Scene"
-msgstr "Унаследовать сцену"
+#: tools/editor/io_plugins/editor_scene_import_plugin.cpp
+msgid "Couldn't load post-import script:"
+msgstr "Не могу загрузить скрипт для пост-импорта:"
-#: tools/editor/scene_tree_dock.cpp
-msgid "Add Child Node"
-msgstr "Добавить дочерний нод"
+#: tools/editor/io_plugins/editor_scene_import_plugin.cpp
+msgid "Invalid/broken script for post-import:"
+msgstr "Повреждённый/сломанный скрипт для пост-импорта:"
-#: tools/editor/scene_tree_dock.cpp
-msgid "Instance Child Scene"
-msgstr "Добавить дочернюю сцену"
+#: tools/editor/io_plugins/editor_scene_import_plugin.cpp
+msgid "Error running post-import script:"
+msgstr "Ошибка запуска пост-импорт скрипта:"
-#: tools/editor/scene_tree_dock.cpp
-msgid "Change Type"
-msgstr "Изменить тип"
+#: tools/editor/io_plugins/editor_scene_import_plugin.cpp
+msgid "Import Image:"
+msgstr "Импорт изображения:"
-#: tools/editor/scene_tree_dock.cpp
-msgid "Edit Groups"
-msgstr "Редактировать группы"
+#: tools/editor/io_plugins/editor_scene_import_plugin.cpp
+msgid "Can't import a file over itself:"
+msgstr "Невозможно импортировать файл поверх негоже:"
-#: tools/editor/scene_tree_dock.cpp
-msgid "Edit Connections"
-msgstr "Редактировать связи"
+#: tools/editor/io_plugins/editor_scene_import_plugin.cpp
+msgid "Couldn't localize path: %s (already local)"
+msgstr "Невозможно локализовать путь: %s (уже локальный)"
-#: tools/editor/scene_tree_dock.cpp
-msgid "Add Script"
-msgstr "Добавить скрипт"
+#: tools/editor/io_plugins/editor_scene_import_plugin.cpp
+msgid "Saving.."
+msgstr "Сохранение.."
-#: tools/editor/scene_tree_dock.cpp
-#: tools/editor/plugins/script_editor_plugin.cpp
-msgid "Move Up"
-msgstr "Переместить вверх"
+#: tools/editor/io_plugins/editor_scene_import_plugin.cpp
+msgid "3D Scene Animation"
+msgstr "Анимация 3D сцены"
-#: tools/editor/scene_tree_dock.cpp
-#: tools/editor/plugins/script_editor_plugin.cpp
-msgid "Move Down"
-msgstr "Переместить вниз"
+#: tools/editor/io_plugins/editor_texture_import_plugin.cpp
+msgid "Uncompressed"
+msgstr "Несжатый"
-#: tools/editor/scene_tree_dock.cpp
-#: tools/editor/plugins/tile_map_editor_plugin.cpp
-msgid "Duplicate"
-msgstr "Дублировать"
+#: tools/editor/io_plugins/editor_texture_import_plugin.cpp
+msgid "Compress Lossless (PNG)"
+msgstr "Сжатие без потери качества (PNG)"
-#: tools/editor/scene_tree_dock.cpp
-msgid "Merge From Scene"
-msgstr "Соединить со сценой"
+#: tools/editor/io_plugins/editor_texture_import_plugin.cpp
+msgid "Compress Lossy (WebP)"
+msgstr "Сжатие с потерями (WebP)"
-#: tools/editor/scene_tree_dock.cpp
-msgid "Save Branch as Scene"
-msgstr "Сохранить ветку, как сцену"
+#: tools/editor/io_plugins/editor_texture_import_plugin.cpp
+msgid "Compress (VRAM)"
+msgstr "Сжатие (VRAM)"
-#: tools/editor/scene_tree_dock.cpp
-msgid "Delete Node(s)"
-msgstr "Удалить нод(ы)"
+#: tools/editor/io_plugins/editor_texture_import_plugin.cpp
+msgid "Texture Format"
+msgstr "Формат текстуры"
-#: tools/editor/scene_tree_dock.cpp
-msgid "Add/Create a New Node"
-msgstr "Добавить/создать новый узел"
+#: tools/editor/io_plugins/editor_texture_import_plugin.cpp
+msgid "Texture Compression Quality (WebP):"
+msgstr "Качество сжатия текстур (WebP):"
-#: tools/editor/scene_tree_dock.cpp
+#: tools/editor/io_plugins/editor_texture_import_plugin.cpp
+msgid "Texture Options"
+msgstr "Параметры текстуры"
+
+#: tools/editor/io_plugins/editor_texture_import_plugin.cpp
+msgid "Please specify some files!"
+msgstr "Пожалуйста, укажите некоторые файлы!"
+
+#: tools/editor/io_plugins/editor_texture_import_plugin.cpp
+msgid "At least one file needed for Atlas."
+msgstr "Для атласа нужен хотя бы 1 файл."
+
+#: tools/editor/io_plugins/editor_texture_import_plugin.cpp
+msgid "Error importing:"
+msgstr "Ошибка импортирования:"
+
+#: tools/editor/io_plugins/editor_texture_import_plugin.cpp
+msgid "Only one file is required for large texture."
+msgstr "Только один файл необходим для большой текстуры."
+
+#: tools/editor/io_plugins/editor_texture_import_plugin.cpp
+msgid "Max Texture Size:"
+msgstr "Максимальный размер текстуры:"
+
+#: tools/editor/io_plugins/editor_texture_import_plugin.cpp
+msgid "Import Textures for Atlas (2D)"
+msgstr "Импортировать текстуры для атласа (2D)"
+
+#: tools/editor/io_plugins/editor_texture_import_plugin.cpp
+msgid "Cell Size:"
+msgstr "Размер ячейки:"
+
+#: tools/editor/io_plugins/editor_texture_import_plugin.cpp
+msgid "Large Texture"
+msgstr "Большая текстура"
+
+#: tools/editor/io_plugins/editor_texture_import_plugin.cpp
+msgid "Import Large Textures (2D)"
+msgstr "Импорт больших текстур (2D)"
+
+#: tools/editor/io_plugins/editor_texture_import_plugin.cpp
+msgid "Source Texture"
+msgstr "Исходная текстура"
+
+#: tools/editor/io_plugins/editor_texture_import_plugin.cpp
+msgid "Base Atlas Texture"
+msgstr "Базовая текстура атласа"
+
+#: tools/editor/io_plugins/editor_texture_import_plugin.cpp
+msgid "Source Texture(s)"
+msgstr "Исходная текстура(ы)"
+
+#: tools/editor/io_plugins/editor_texture_import_plugin.cpp
+msgid "Import Textures for 2D"
+msgstr "Импорт текстур для 2D"
+
+#: tools/editor/io_plugins/editor_texture_import_plugin.cpp
+msgid "Import Textures for 3D"
+msgstr "Импорт текстур для 3D"
+
+#: tools/editor/io_plugins/editor_texture_import_plugin.cpp
+msgid "Import Textures"
+msgstr "Импорт текстур"
+
+#: tools/editor/io_plugins/editor_texture_import_plugin.cpp
+msgid "2D Texture"
+msgstr "2D текстура"
+
+#: tools/editor/io_plugins/editor_texture_import_plugin.cpp
+msgid "3D Texture"
+msgstr "3D текстура"
+
+#: tools/editor/io_plugins/editor_texture_import_plugin.cpp
+msgid "Atlas Texture"
+msgstr "Текстура атласа"
+
+#: tools/editor/io_plugins/editor_texture_import_plugin.cpp
msgid ""
-"Instance a scene file as a Node. Creates an inherited scene if no root node "
-"exists."
+"NOTICE: Importing 2D textures is not mandatory. Just copy png/jpg files to "
+"the project."
msgstr ""
-"Добавить файл сцены как нод. Создаёт наследуемую сцену, если корневой узел не "
-"существует."
+"ВНИМАНИЕ: Импортирование 2D текстур не обязательно. Просто скопируйте png/jpg "
+"файлы в папку проекта."
-#: tools/editor/create_dialog.cpp
-msgid "Create New"
-msgstr "Создать новый"
+#: tools/editor/io_plugins/editor_texture_import_plugin.cpp
+msgid "Source Texture(s):"
+msgstr "Исходные текстура(ы):"
-#: tools/editor/plugins/rich_text_editor_plugin.cpp
-msgid "Parse BBCode"
-msgstr "Парсить BB Код"
+#: tools/editor/io_plugins/editor_texture_import_plugin.cpp
+msgid "Crop empty space."
+msgstr "Обрезать пустое пространство."
-#: tools/editor/plugins/sample_library_editor_plugin.cpp
-msgid "Open Sample File(s)"
-msgstr "Открыть сэмпл(ы)"
+#: tools/editor/io_plugins/editor_texture_import_plugin.cpp
+msgid "Texture"
+msgstr "Текстура"
-#: tools/editor/plugins/sample_library_editor_plugin.cpp
-msgid "ERROR: Couldn't load sample!"
-msgstr "ОШИБКА: Не удалось загрузить сэмпл!"
+#: tools/editor/io_plugins/editor_texture_import_plugin.cpp
+msgid "Import Large Texture"
+msgstr "Импорт большой текстуры"
-#: tools/editor/plugins/sample_library_editor_plugin.cpp
-msgid "Add Sample"
-msgstr "Добавить сэмпл"
+#: tools/editor/io_plugins/editor_texture_import_plugin.cpp
+msgid "Load Source Image"
+msgstr "Загрузка исходного изображения"
-#: tools/editor/plugins/sample_library_editor_plugin.cpp
-msgid "Stop"
-msgstr "Остановить"
+#: tools/editor/io_plugins/editor_texture_import_plugin.cpp
+msgid "Slicing"
+msgstr "Нарезка"
-#: tools/editor/plugins/sample_library_editor_plugin.cpp
-msgid "Play"
-msgstr "Воспроизвести"
+#: tools/editor/io_plugins/editor_texture_import_plugin.cpp
+msgid "Inserting"
+msgstr "Вставка"
-#: tools/editor/plugins/sample_library_editor_plugin.cpp
-msgid "Rename Sample"
-msgstr "Переименовать сэмпл"
+#: tools/editor/io_plugins/editor_texture_import_plugin.cpp
+msgid "Saving"
+msgstr "Сохранение"
-#: tools/editor/plugins/sample_library_editor_plugin.cpp
-msgid "Delete Sample"
-msgstr "Удалить сэмпл"
+#: tools/editor/io_plugins/editor_texture_import_plugin.cpp
+msgid "Couldn't save large texture:"
+msgstr "Невозможно сохранить большую текстуру:"
-#: tools/editor/plugins/sample_library_editor_plugin.cpp
-msgid "16 Bits"
-msgstr "16 Бит"
+#: tools/editor/io_plugins/editor_texture_import_plugin.cpp
+msgid "Build Atlas For:"
+msgstr "Построение атласа для:"
-#: tools/editor/plugins/sample_library_editor_plugin.cpp
-msgid "8 Bits"
-msgstr "8 Бит"
+#: tools/editor/io_plugins/editor_texture_import_plugin.cpp
+msgid "Loading Image:"
+msgstr "Загрузка изображения:"
-#: tools/editor/plugins/sample_library_editor_plugin.cpp
-msgid "Stereo"
-msgstr "Стерео"
+#: tools/editor/io_plugins/editor_texture_import_plugin.cpp
+msgid "Couldn't load image:"
+msgstr "Невозможно загрузить изображение:"
-#: tools/editor/plugins/sample_library_editor_plugin.cpp
-msgid "Mono"
-msgstr "Моно"
+#: tools/editor/io_plugins/editor_texture_import_plugin.cpp
+msgid "Converting Images"
+msgstr "Преобразование изображений"
-#: tools/editor/plugins/sample_library_editor_plugin.cpp
-#: tools/editor/plugins/camera_editor_plugin.cpp
-msgid "Preview"
-msgstr "Предпросмотр"
+#: tools/editor/io_plugins/editor_texture_import_plugin.cpp
+msgid "Cropping Images"
+msgstr "Обрезка изображений"
-#: tools/editor/plugins/sample_library_editor_plugin.cpp
-msgid "Pitch"
-msgstr "Высота"
+#: tools/editor/io_plugins/editor_texture_import_plugin.cpp
+msgid "Blitting Images"
+msgstr "Блитирование Изображений"
-#: tools/editor/plugins/collision_polygon_editor_plugin.cpp
-msgid "Create Poly3D"
-msgstr "Create Poly3D"
+#: tools/editor/io_plugins/editor_texture_import_plugin.cpp
+msgid "Couldn't save atlas image:"
+msgstr "Невозможно сохранить изображение атласа:"
-#: tools/editor/plugins/collision_polygon_editor_plugin.cpp
-#: tools/editor/plugins/light_occluder_2d_editor_plugin.cpp
-#: tools/editor/plugins/collision_polygon_2d_editor_plugin.cpp
-#: tools/editor/plugins/polygon_2d_editor_plugin.cpp
-#: tools/editor/plugins/navigation_polygon_editor_plugin.cpp
-#: tools/editor/plugins/path_2d_editor_plugin.cpp
-msgid "Edit Poly"
-msgstr "Edit Poly"
+#: tools/editor/io_plugins/editor_texture_import_plugin.cpp
+msgid "Couldn't save converted texture:"
+msgstr "Невозможно сохранить конвертированную текстуру:"
-#: tools/editor/plugins/collision_polygon_editor_plugin.cpp
-#: tools/editor/plugins/light_occluder_2d_editor_plugin.cpp
-#: tools/editor/plugins/collision_polygon_2d_editor_plugin.cpp
-#: tools/editor/plugins/polygon_2d_editor_plugin.cpp
-#: tools/editor/plugins/navigation_polygon_editor_plugin.cpp
-#: tools/editor/plugins/path_2d_editor_plugin.cpp
-msgid "Edit Poly (Remove Point)"
-msgstr "Edit Poly (Remove Point)"
+#: tools/editor/io_plugins/editor_translation_import_plugin.cpp
+msgid "Invalid source!"
+msgstr "Неверный источник!"
+
+#: tools/editor/io_plugins/editor_translation_import_plugin.cpp
+msgid "Invalid translation source!"
+msgstr "Неверный источник перевода!"
+
+#: tools/editor/io_plugins/editor_translation_import_plugin.cpp
+msgid "Column"
+msgstr "Колонка"
+
+#: tools/editor/io_plugins/editor_translation_import_plugin.cpp
+#: tools/editor/script_create_dialog.cpp
+msgid "Language"
+msgstr "Язык"
+
+#: tools/editor/io_plugins/editor_translation_import_plugin.cpp
+msgid "No items to import!"
+msgstr "Нет элементов для импорта!"
+
+#: tools/editor/io_plugins/editor_translation_import_plugin.cpp
+msgid "No target path!"
+msgstr "Нет конечного пути!"
+
+#: tools/editor/io_plugins/editor_translation_import_plugin.cpp
+msgid "Import Translations"
+msgstr "Импорт переводов"
+
+#: tools/editor/io_plugins/editor_translation_import_plugin.cpp
+msgid "Couldn't import!"
+msgstr "Не удалось импортировать!"
+
+#: tools/editor/io_plugins/editor_translation_import_plugin.cpp
+msgid "Import Translation"
+msgstr "Импортирование перевода"
+
+#: tools/editor/io_plugins/editor_translation_import_plugin.cpp
+msgid "Source CSV:"
+msgstr "Исходный CSV:"
+
+#: tools/editor/io_plugins/editor_translation_import_plugin.cpp
+msgid "Ignore First Row"
+msgstr "Игнорировать первую строку"
+
+#: tools/editor/io_plugins/editor_translation_import_plugin.cpp
+msgid "Compress"
+msgstr "Сжимать"
+
+#: tools/editor/io_plugins/editor_translation_import_plugin.cpp
+msgid "Add to Project (engine.cfg)"
+msgstr "Добавить в проект (engine.cfg)"
+
+#: tools/editor/io_plugins/editor_translation_import_plugin.cpp
+msgid "Import Languages:"
+msgstr "Импортировать языки:"
+
+#: tools/editor/io_plugins/editor_translation_import_plugin.cpp
+msgid "Translation"
+msgstr "Перевод"
+
+#: tools/editor/multi_node_edit.cpp
+msgid "MultiNode Set"
+msgstr "Мульти нодовый набор"
#: tools/editor/plugins/animation_player_editor_plugin.cpp
msgid "Toggle Autoplay"
-msgstr "Toggle Autoplay"
+msgstr "Переключено автовоспроизведение"
#: tools/editor/plugins/animation_player_editor_plugin.cpp
msgid "New Animation Name:"
@@ -3441,11 +2488,11 @@ msgstr "Добавить анимацию"
#: tools/editor/plugins/animation_player_editor_plugin.cpp
msgid "Blend Next Changed"
-msgstr "Blend Next Changed"
+msgstr "изменена последующая анимация"
#: tools/editor/plugins/animation_player_editor_plugin.cpp
msgid "Change Blend Time"
-msgstr "Change Blend Time"
+msgstr "Изменено время \"смешивания\""
#: tools/editor/plugins/animation_player_editor_plugin.cpp
msgid "Load Animation"
@@ -3546,6 +2593,14 @@ msgid "Animation Name:"
msgstr "Название анимации:"
#: tools/editor/plugins/animation_player_editor_plugin.cpp
+#: tools/editor/plugins/resource_preloader_editor_plugin.cpp
+#: tools/editor/plugins/sample_library_editor_plugin.cpp
+#: tools/editor/plugins/sprite_frames_editor_plugin.cpp
+#: tools/editor/property_editor.cpp tools/editor/script_create_dialog.cpp
+msgid "Error!"
+msgstr "Ошибка!"
+
+#: tools/editor/plugins/animation_player_editor_plugin.cpp
msgid "Blend Times:"
msgstr "Время смешивания:"
@@ -3561,42 +2616,212 @@ msgstr "Межанимационный инструмент смешивания
msgid "Animation"
msgstr "Анимация"
-#: tools/editor/plugins/light_occluder_2d_editor_plugin.cpp
-#: tools/editor/plugins/collision_polygon_2d_editor_plugin.cpp
-#: tools/editor/plugins/polygon_2d_editor_plugin.cpp
-#: tools/editor/plugins/navigation_polygon_editor_plugin.cpp
-msgid "Create Poly"
-msgstr "Create Poly"
+#: tools/editor/plugins/animation_tree_editor_plugin.cpp
+msgid "New name:"
+msgstr "Новое имя:"
-#: tools/editor/plugins/light_occluder_2d_editor_plugin.cpp
-msgid "Create Occluder Polygon"
-msgstr "Create Occluder Polygon"
+#: tools/editor/plugins/animation_tree_editor_plugin.cpp
+#: tools/editor/plugins/multimesh_editor_plugin.cpp
+msgid "Scale:"
+msgstr "Масштаб:"
-#: tools/editor/plugins/light_occluder_2d_editor_plugin.cpp
-#: tools/editor/plugins/collision_polygon_2d_editor_plugin.cpp
-#: tools/editor/plugins/navigation_polygon_editor_plugin.cpp
-msgid "Create a new polygon from scratch."
-msgstr "Создать новый полигон с нуля."
+#: tools/editor/plugins/animation_tree_editor_plugin.cpp
+msgid "Fade In (s):"
+msgstr "Проявление (сек):"
-#: tools/editor/plugins/light_occluder_2d_editor_plugin.cpp
-#: tools/editor/plugins/navigation_polygon_editor_plugin.cpp
-msgid "Edit existing polygon:"
-msgstr "Редактировать существующий полигон:"
+#: tools/editor/plugins/animation_tree_editor_plugin.cpp
+msgid "Fade Out (s):"
+msgstr "Исчезновение (сек):"
-#: tools/editor/plugins/light_occluder_2d_editor_plugin.cpp
-#: tools/editor/plugins/navigation_polygon_editor_plugin.cpp
-msgid "LMB: Move Point."
-msgstr "ЛКМ: Передвинуть точку."
+#: tools/editor/plugins/animation_tree_editor_plugin.cpp
+msgid "Blend"
+msgstr "Смешивание"
-#: tools/editor/plugins/light_occluder_2d_editor_plugin.cpp
-#: tools/editor/plugins/navigation_polygon_editor_plugin.cpp
-msgid "Ctrl+LMB: Split Segment."
-msgstr "Ctrl+ЛКМ: Разделить сегмент."
+#: tools/editor/plugins/animation_tree_editor_plugin.cpp
+msgid "Mix"
+msgstr "Сочетание"
-#: tools/editor/plugins/light_occluder_2d_editor_plugin.cpp
-#: tools/editor/plugins/navigation_polygon_editor_plugin.cpp
-msgid "RMB: Erase Point."
-msgstr "ПКМ: Удалить точку."
+#: tools/editor/plugins/animation_tree_editor_plugin.cpp
+msgid "Auto Restart:"
+msgstr "Авто перезапуск:"
+
+#: tools/editor/plugins/animation_tree_editor_plugin.cpp
+msgid "Restart (s):"
+msgstr "Перезапуск (сек):"
+
+#: tools/editor/plugins/animation_tree_editor_plugin.cpp
+msgid "Random Restart (s):"
+msgstr "Случайность рестарта (с):"
+
+#: tools/editor/plugins/animation_tree_editor_plugin.cpp
+msgid "Start!"
+msgstr "Запуск!"
+
+#: tools/editor/plugins/animation_tree_editor_plugin.cpp
+#: tools/editor/plugins/multimesh_editor_plugin.cpp
+msgid "Amount:"
+msgstr "Величина:"
+
+#: tools/editor/plugins/animation_tree_editor_plugin.cpp
+msgid "Blend:"
+msgstr "Смешивание:"
+
+#: tools/editor/plugins/animation_tree_editor_plugin.cpp
+msgid "Blend 0:"
+msgstr "Смешивание 0:"
+
+#: tools/editor/plugins/animation_tree_editor_plugin.cpp
+msgid "Blend 1:"
+msgstr "Смешивание 1:"
+
+#: tools/editor/plugins/animation_tree_editor_plugin.cpp
+msgid "X-Fade Time (s):"
+msgstr "Время X-Fade (сек):"
+
+#: tools/editor/plugins/animation_tree_editor_plugin.cpp
+msgid "Current:"
+msgstr "Выбранный:"
+
+#: tools/editor/plugins/animation_tree_editor_plugin.cpp
+msgid "Add Input"
+msgstr "Добавить вход"
+
+#: tools/editor/plugins/animation_tree_editor_plugin.cpp
+msgid "Clear Auto-Advance"
+msgstr "Автоматическая очистка"
+
+#: tools/editor/plugins/animation_tree_editor_plugin.cpp
+msgid "Set Auto-Advance"
+msgstr "Автоматическая установка"
+
+#: tools/editor/plugins/animation_tree_editor_plugin.cpp
+msgid "Delete Input"
+msgstr "Удалить вход"
+
+#: tools/editor/plugins/animation_tree_editor_plugin.cpp
+msgid "Rename"
+msgstr "Переименовать"
+
+#: tools/editor/plugins/animation_tree_editor_plugin.cpp
+msgid "Animation tree is valid."
+msgstr "Дерево анимации действительно."
+
+#: tools/editor/plugins/animation_tree_editor_plugin.cpp
+msgid "Animation tree is invalid."
+msgstr "Дерево анимации не действительно."
+
+#: tools/editor/plugins/animation_tree_editor_plugin.cpp
+msgid "Animation Node"
+msgstr "Animation Node"
+
+#: tools/editor/plugins/animation_tree_editor_plugin.cpp
+msgid "OneShot Node"
+msgstr "OneShot Node"
+
+#: tools/editor/plugins/animation_tree_editor_plugin.cpp
+msgid "Mix Node"
+msgstr "Mix Node"
+
+#: tools/editor/plugins/animation_tree_editor_plugin.cpp
+msgid "Blend2 Node"
+msgstr "Blend2 Node"
+
+#: tools/editor/plugins/animation_tree_editor_plugin.cpp
+msgid "Blend3 Node"
+msgstr "Blend3 Node"
+
+#: tools/editor/plugins/animation_tree_editor_plugin.cpp
+msgid "Blend4 Node"
+msgstr "Blend4 Node"
+
+#: tools/editor/plugins/animation_tree_editor_plugin.cpp
+msgid "TimeScale Node"
+msgstr "TimeScale Node"
+
+#: tools/editor/plugins/animation_tree_editor_plugin.cpp
+msgid "TimeSeek Node"
+msgstr "TimeSeek Node"
+
+#: tools/editor/plugins/animation_tree_editor_plugin.cpp
+msgid "Transition Node"
+msgstr "Transition Node"
+
+#: tools/editor/plugins/animation_tree_editor_plugin.cpp
+msgid "Import Animations.."
+msgstr "Импортировать анимации.."
+
+#: tools/editor/plugins/animation_tree_editor_plugin.cpp
+msgid "Edit Node Filters"
+msgstr "Редактировать фильтры нода"
+
+#: tools/editor/plugins/animation_tree_editor_plugin.cpp
+msgid "Filters.."
+msgstr "Фильтры.."
+
+#: tools/editor/plugins/baked_light_baker.cpp
+msgid "Parsing %d Triangles:"
+msgstr "Парсинг %d треугольников:"
+
+#: tools/editor/plugins/baked_light_baker.cpp
+msgid "Triangle #"
+msgstr "Треугольник #"
+
+#: tools/editor/plugins/baked_light_baker.cpp
+msgid "Light Baker Setup:"
+msgstr "Параметры запекания света:"
+
+#: tools/editor/plugins/baked_light_baker.cpp
+msgid "Parsing Geometry"
+msgstr "Парсинг геометрии"
+
+#: tools/editor/plugins/baked_light_baker.cpp
+msgid "Fixing Lights"
+msgstr "Исправление света"
+
+#: tools/editor/plugins/baked_light_baker.cpp
+msgid "Making BVH"
+msgstr "Создание BVH"
+
+#: tools/editor/plugins/baked_light_baker.cpp
+msgid "Creating Light Octree"
+msgstr "Создание октодерева света"
+
+#: tools/editor/plugins/baked_light_baker.cpp
+msgid "Creating Octree Texture"
+msgstr "Создание текстуры октодерева"
+
+#: tools/editor/plugins/baked_light_baker.cpp
+msgid "Transfer to Lightmaps:"
+msgstr "Передача в карты освещения:"
+
+#: tools/editor/plugins/baked_light_baker.cpp
+msgid "Allocating Texture #"
+msgstr "Выделение текстуры #"
+
+#: tools/editor/plugins/baked_light_baker.cpp
+msgid "Baking Triangle #"
+msgstr "Запекание треугольников #"
+
+#: tools/editor/plugins/baked_light_baker.cpp
+msgid "Post-Processing Texture #"
+msgstr "Пост-обработка текстуры #"
+
+#: tools/editor/plugins/baked_light_editor_plugin.cpp
+msgid "BakedLightInstance does not contain a BakedLight resource."
+msgstr "BakedLightInstance не содержит BakedLight ресурс."
+
+#: tools/editor/plugins/baked_light_editor_plugin.cpp
+msgid "Bake!"
+msgstr "Запечь!"
+
+#: tools/editor/plugins/baked_light_editor_plugin.cpp
+msgid "Reset the lightmap octree baking process (start over)."
+msgstr "Сброс запекания света (начать сначала)."
+
+#: tools/editor/plugins/camera_editor_plugin.cpp
+#: tools/editor/plugins/sample_library_editor_plugin.cpp
+msgid "Preview"
+msgstr "Предпросмотр"
#: tools/editor/plugins/canvas_item_editor_plugin.cpp
msgid "Configure Snap"
@@ -3715,6 +2940,14 @@ msgid "Restores the object's children's ability to be selected."
msgstr "Восстанавливает возможность выбора потомков объекта."
#: tools/editor/plugins/canvas_item_editor_plugin.cpp
+#: tools/editor/plugins/polygon_2d_editor_plugin.cpp
+#: tools/editor/plugins/script_editor_plugin.cpp
+#: tools/editor/plugins/shader_editor_plugin.cpp
+#: tools/editor/project_manager.cpp
+msgid "Edit"
+msgstr "Редактировать"
+
+#: tools/editor/plugins/canvas_item_editor_plugin.cpp
#: tools/editor/plugins/spatial_editor_plugin.cpp
msgid "Use Snap"
msgstr "Использовать привязку"
@@ -3785,7 +3018,7 @@ msgstr "Сбросить масштаб"
#: tools/editor/plugins/canvas_item_editor_plugin.cpp
msgid "Zoom Set.."
-msgstr "Установить масштаб"
+msgstr "Установить масштаб.."
#: tools/editor/plugins/canvas_item_editor_plugin.cpp
msgid "Center Selection"
@@ -3827,219 +3060,207 @@ msgstr "Установить значение"
msgid "Snap (Pixels):"
msgstr "Привязка (пиксели):"
-#: tools/editor/plugins/tile_map_editor_plugin.cpp
-msgid "Paint TileMap"
-msgstr "Рисовать карту тайлов"
-
-#: tools/editor/plugins/tile_map_editor_plugin.cpp
-msgid "Erase TileMap"
-msgstr "Стирать карту тайлов"
-
-#: tools/editor/plugins/tile_map_editor_plugin.cpp
-msgid "Bucket"
-msgstr "Заливка"
-
-#: tools/editor/plugins/tile_map_editor_plugin.cpp
-msgid "Pick Tile"
-msgstr "Выбрать тайл"
-
-#: tools/editor/plugins/tile_map_editor_plugin.cpp
-msgid "Select"
-msgstr "Выделение"
-
-#: tools/editor/plugins/tile_map_editor_plugin.cpp
-msgid "Erase Selection"
-msgstr "Очистить выделенное"
-
-#: tools/editor/plugins/tile_map_editor_plugin.cpp
-msgid "Transpose"
-msgstr "Транспонировать"
-
-#: tools/editor/plugins/tile_map_editor_plugin.cpp
-msgid "Mirror X (A)"
-msgstr "Зеркально по X (A)"
-
-#: tools/editor/plugins/tile_map_editor_plugin.cpp
-msgid "Mirror Y (S)"
-msgstr "Зеркально по Y (S)"
+#: tools/editor/plugins/collision_polygon_2d_editor_plugin.cpp
+#: tools/editor/plugins/light_occluder_2d_editor_plugin.cpp
+#: tools/editor/plugins/navigation_polygon_editor_plugin.cpp
+#: tools/editor/plugins/polygon_2d_editor_plugin.cpp
+msgid "Create Poly"
+msgstr "Создан полигон"
-#: tools/editor/plugins/tile_map_editor_plugin.cpp
-msgid "Rotate 0 degrees"
-msgstr "Поворот на 0 градусов"
+#: tools/editor/plugins/collision_polygon_2d_editor_plugin.cpp
+#: tools/editor/plugins/collision_polygon_editor_plugin.cpp
+#: tools/editor/plugins/light_occluder_2d_editor_plugin.cpp
+#: tools/editor/plugins/navigation_polygon_editor_plugin.cpp
+#: tools/editor/plugins/path_2d_editor_plugin.cpp
+#: tools/editor/plugins/polygon_2d_editor_plugin.cpp
+msgid "Edit Poly"
+msgstr "Изменён полигон"
-#: tools/editor/plugins/tile_map_editor_plugin.cpp
-msgid "Rotate 90 degrees"
-msgstr "Поворот на 90 градусов"
+#: tools/editor/plugins/collision_polygon_2d_editor_plugin.cpp
+#: tools/editor/plugins/collision_polygon_editor_plugin.cpp
+#: tools/editor/plugins/light_occluder_2d_editor_plugin.cpp
+#: tools/editor/plugins/navigation_polygon_editor_plugin.cpp
+#: tools/editor/plugins/path_2d_editor_plugin.cpp
+#: tools/editor/plugins/polygon_2d_editor_plugin.cpp
+msgid "Edit Poly (Remove Point)"
+msgstr "Удалена точка полигона"
-#: tools/editor/plugins/tile_map_editor_plugin.cpp
-msgid "Rotate 180 degrees"
-msgstr "Поворот на 180 градусов"
+#: tools/editor/plugins/collision_polygon_2d_editor_plugin.cpp
+#: tools/editor/plugins/light_occluder_2d_editor_plugin.cpp
+#: tools/editor/plugins/navigation_polygon_editor_plugin.cpp
+msgid "Create a new polygon from scratch."
+msgstr "Создать новый полигон с нуля."
-#: tools/editor/plugins/tile_map_editor_plugin.cpp
-msgid "Rotate 270 degrees"
-msgstr "Поворот на 270 градусов"
+#: tools/editor/plugins/collision_polygon_editor_plugin.cpp
+msgid "Create Poly3D"
+msgstr "Создан Poly3D"
-#: tools/editor/plugins/animation_tree_editor_plugin.cpp
-msgid "New name:"
-msgstr "Новое имя:"
+#: tools/editor/plugins/collision_shape_2d_editor_plugin.cpp
+msgid "Set Handle"
+msgstr "Установить обработчик"
-#: tools/editor/plugins/animation_tree_editor_plugin.cpp
-#: tools/editor/plugins/multimesh_editor_plugin.cpp
-msgid "Scale:"
-msgstr "Масштаб:"
+#: tools/editor/plugins/color_ramp_editor_plugin.cpp
+msgid "Add/Remove Color Ramp Point"
+msgstr "Добавить/Удалить точку Color Ramp"
-#: tools/editor/plugins/animation_tree_editor_plugin.cpp
-msgid "Fade In (s):"
-msgstr "Проявление (сек):"
+#: tools/editor/plugins/color_ramp_editor_plugin.cpp
+#: tools/editor/plugins/shader_graph_editor_plugin.cpp
+msgid "Modify Color Ramp"
+msgstr "Изменена Color Ramp"
-#: tools/editor/plugins/animation_tree_editor_plugin.cpp
-msgid "Fade Out (s):"
-msgstr "Исчезновение (сек):"
+#: tools/editor/plugins/cube_grid_theme_editor_plugin.cpp
+msgid "Creating Mesh Library"
+msgstr "Создание библиотеки полисеток"
-#: tools/editor/plugins/animation_tree_editor_plugin.cpp
-msgid "Blend"
-msgstr "Смешивание"
+#: tools/editor/plugins/cube_grid_theme_editor_plugin.cpp
+msgid "Thumbnail.."
+msgstr "Миниатюра.."
-#: tools/editor/plugins/animation_tree_editor_plugin.cpp
-msgid "Mix"
-msgstr "Сочетание"
+#: tools/editor/plugins/cube_grid_theme_editor_plugin.cpp
+msgid "Remove item %d?"
+msgstr "Удалить элемент %d?"
-#: tools/editor/plugins/animation_tree_editor_plugin.cpp
-msgid "Auto Restart:"
-msgstr "Авто перезапуск:"
+#: tools/editor/plugins/cube_grid_theme_editor_plugin.cpp
+#: tools/editor/plugins/theme_editor_plugin.cpp
+#: tools/editor/plugins/tile_set_editor_plugin.cpp
+msgid "Add Item"
+msgstr "Добавить элемент"
-#: tools/editor/plugins/animation_tree_editor_plugin.cpp
-msgid "Restart (s):"
-msgstr "Перезапуск (сек):"
+#: tools/editor/plugins/cube_grid_theme_editor_plugin.cpp
+msgid "Remove Selected Item"
+msgstr "Удалить выбранный элемент"
-#: tools/editor/plugins/animation_tree_editor_plugin.cpp
-msgid "Random Restart (s):"
-msgstr "Случайность рестарта (с):"
+#: tools/editor/plugins/cube_grid_theme_editor_plugin.cpp
+msgid "Import from Scene"
+msgstr "Импортировать из сцены"
-#: tools/editor/plugins/animation_tree_editor_plugin.cpp
-msgid "Start!"
-msgstr "Запуск!"
+#: tools/editor/plugins/cube_grid_theme_editor_plugin.cpp
+msgid "Update from Scene"
+msgstr "Обновить из сцены"
-#: tools/editor/plugins/animation_tree_editor_plugin.cpp
-#: tools/editor/plugins/multimesh_editor_plugin.cpp
-msgid "Amount:"
-msgstr "Величина:"
+#: tools/editor/plugins/item_list_editor_plugin.cpp
+msgid "Item %d"
+msgstr "Элемент %d"
-#: tools/editor/plugins/animation_tree_editor_plugin.cpp
-msgid "Blend:"
-msgstr "Смешивание"
+#: tools/editor/plugins/item_list_editor_plugin.cpp
+msgid "Items"
+msgstr "Элементы"
-#: tools/editor/plugins/animation_tree_editor_plugin.cpp
-msgid "Blend 0:"
-msgstr "Смешивание 0:"
+#: tools/editor/plugins/item_list_editor_plugin.cpp
+msgid "Item List Editor"
+msgstr "Редактор списка элементов"
-#: tools/editor/plugins/animation_tree_editor_plugin.cpp
-msgid "Blend 1:"
-msgstr "Смешивание 1:"
+#: tools/editor/plugins/light_occluder_2d_editor_plugin.cpp
+msgid "Create Occluder Polygon"
+msgstr "Создан затеняющий полигон"
-#: tools/editor/plugins/animation_tree_editor_plugin.cpp
-msgid "X-Fade Time (s):"
-msgstr "Время X-Fade (сек):"
+#: tools/editor/plugins/light_occluder_2d_editor_plugin.cpp
+#: tools/editor/plugins/navigation_polygon_editor_plugin.cpp
+msgid "Edit existing polygon:"
+msgstr "Редактировать существующий полигон:"
-#: tools/editor/plugins/animation_tree_editor_plugin.cpp
-msgid "Current:"
-msgstr "Выбранный:"
+#: tools/editor/plugins/light_occluder_2d_editor_plugin.cpp
+#: tools/editor/plugins/navigation_polygon_editor_plugin.cpp
+msgid "LMB: Move Point."
+msgstr "ЛКМ: Передвинуть точку."
-#: tools/editor/plugins/animation_tree_editor_plugin.cpp
-msgid "Add Input"
-msgstr "Добавить вход"
+#: tools/editor/plugins/light_occluder_2d_editor_plugin.cpp
+#: tools/editor/plugins/navigation_polygon_editor_plugin.cpp
+msgid "Ctrl+LMB: Split Segment."
+msgstr "Ctrl+ЛКМ: Разделить сегмент."
-#: tools/editor/plugins/animation_tree_editor_plugin.cpp
-msgid "Clear Auto-Advance"
-msgstr "Автоматическая очистка"
+#: tools/editor/plugins/light_occluder_2d_editor_plugin.cpp
+#: tools/editor/plugins/navigation_polygon_editor_plugin.cpp
+msgid "RMB: Erase Point."
+msgstr "ПКМ: Удалить точку."
-#: tools/editor/plugins/animation_tree_editor_plugin.cpp
-msgid "Set Auto-Advance"
-msgstr "Автоматическая установка"
+#: tools/editor/plugins/mesh_instance_editor_plugin.cpp
+msgid "Mesh is empty!"
+msgstr "Полисетка пуста!"
-#: tools/editor/plugins/animation_tree_editor_plugin.cpp
-msgid "Delete Input"
-msgstr "Удалить вход"
+#: tools/editor/plugins/mesh_instance_editor_plugin.cpp
+msgid "Create Static Trimesh Body"
+msgstr "Создано вогнутое статичное тело"
-#: tools/editor/plugins/animation_tree_editor_plugin.cpp
-msgid "Rename"
-msgstr "Переименовать"
+#: tools/editor/plugins/mesh_instance_editor_plugin.cpp
+msgid "Create Static Convex Body"
+msgstr "Создано выпуклое статичное тело"
-#: tools/editor/plugins/animation_tree_editor_plugin.cpp
-msgid "Animation tree is valid."
-msgstr "Дерево анимации действительно."
+#: tools/editor/plugins/mesh_instance_editor_plugin.cpp
+msgid "This doesn't work on scene root!"
+msgstr "Это не работает на корне сцены!"
-#: tools/editor/plugins/animation_tree_editor_plugin.cpp
-msgid "Animation tree is invalid."
-msgstr "Дерево анимации не действительно."
+#: tools/editor/plugins/mesh_instance_editor_plugin.cpp
+msgid "Create Trimesh Shape"
+msgstr "Создана вогнутая форма"
-#: tools/editor/plugins/animation_tree_editor_plugin.cpp
-msgid "Animation Node"
-msgstr "Animation Node"
+#: tools/editor/plugins/mesh_instance_editor_plugin.cpp
+msgid "Create Convex Shape"
+msgstr "Создана выгнутая форма"
-#: tools/editor/plugins/animation_tree_editor_plugin.cpp
-msgid "OneShot Node"
-msgstr "OneShot Node"
+#: tools/editor/plugins/mesh_instance_editor_plugin.cpp
+msgid "Create Navigation Mesh"
+msgstr "Создать полисетку навигации"
-#: tools/editor/plugins/animation_tree_editor_plugin.cpp
-msgid "Mix Node"
-msgstr "Mix Node"
+#: tools/editor/plugins/mesh_instance_editor_plugin.cpp
+msgid "MeshInstance lacks a Mesh!"
+msgstr "В MeshInstance нет полисетки!"
-#: tools/editor/plugins/animation_tree_editor_plugin.cpp
-msgid "Blend2 Node"
-msgstr "Blend2 Node"
+#: tools/editor/plugins/mesh_instance_editor_plugin.cpp
+msgid "Could not create outline!"
+msgstr "Невозможно создать контур!"
-#: tools/editor/plugins/animation_tree_editor_plugin.cpp
-msgid "Blend3 Node"
-msgstr "Blend3 Node"
+#: tools/editor/plugins/mesh_instance_editor_plugin.cpp
+msgid "Create Outline"
+msgstr "Создать контур"
-#: tools/editor/plugins/animation_tree_editor_plugin.cpp
-msgid "Blend4 Node"
-msgstr "Blend4 Node"
+#: tools/editor/plugins/mesh_instance_editor_plugin.cpp
+msgid "Create Trimesh Static Body"
+msgstr "Создать вогнутое статичное тело"
-#: tools/editor/plugins/animation_tree_editor_plugin.cpp
-msgid "TimeScale Node"
-msgstr "TimeScale Node"
+#: tools/editor/plugins/mesh_instance_editor_plugin.cpp
+msgid "Create Convex Static Body"
+msgstr "Создать выпуклое статичное тело"
-#: tools/editor/plugins/animation_tree_editor_plugin.cpp
-msgid "TimeSeek Node"
-msgstr "TimeSeek Node"
+#: tools/editor/plugins/mesh_instance_editor_plugin.cpp
+msgid "Create Trimesh Collision Sibling"
+msgstr "Создать вогнутую область столкновения"
-#: tools/editor/plugins/animation_tree_editor_plugin.cpp
-msgid "Transition Node"
-msgstr "Transition Node"
+#: tools/editor/plugins/mesh_instance_editor_plugin.cpp
+msgid "Create Convex Collision Sibling"
+msgstr "Создать выпуклую область столкновения"
-#: tools/editor/plugins/animation_tree_editor_plugin.cpp
-msgid "Import Animations.."
-msgstr "Импортировать анимации.."
+#: tools/editor/plugins/mesh_instance_editor_plugin.cpp
+msgid "Create Outline Mesh.."
+msgstr "Создать полисетку обводки.."
-#: tools/editor/plugins/animation_tree_editor_plugin.cpp
-msgid "Edit Node Filters"
-msgstr "Редактировать фильтры нода"
+#: tools/editor/plugins/mesh_instance_editor_plugin.cpp
+msgid "Create Outline Mesh"
+msgstr "Создать полисетку обводки"
-#: tools/editor/plugins/animation_tree_editor_plugin.cpp
-msgid "Filters.."
-msgstr "Фильтры.."
+#: tools/editor/plugins/mesh_instance_editor_plugin.cpp
+msgid "Outline Size:"
+msgstr "Размер обводки:"
#: tools/editor/plugins/multimesh_editor_plugin.cpp
msgid "No mesh source specified (and no MultiMesh set in node)."
-msgstr "Не указан исходный мэш (и нету нода MultiMesh)."
+msgstr "Не указана исходная полисетка (и мульти полисетка не указана в ноде)."
#: tools/editor/plugins/multimesh_editor_plugin.cpp
msgid "No mesh source specified (and MultiMesh contains no Mesh)."
-msgstr "Не указан исходный мэш (и MultiMesh не содержит мэш)."
+msgstr "Не указана исходная полисетка (и в мульти полисетке нет полисетки)."
#: tools/editor/plugins/multimesh_editor_plugin.cpp
msgid "Mesh source is invalid (invalid path)."
-msgstr "Источник мэша является недействительным (неверный путь)."
+msgstr "Источник полисетки является недействительным (неверный путь)."
#: tools/editor/plugins/multimesh_editor_plugin.cpp
msgid "Mesh source is invalid (not a MeshInstance)."
-msgstr "Источник мэша является недействительным (не MeshInstance)."
+msgstr "Источник полисетки является недействительным (не MeshInstance)."
#: tools/editor/plugins/multimesh_editor_plugin.cpp
msgid "Mesh source is invalid (contains no Mesh resource)."
-msgstr "Источник мэша является недействительным (не содержит ресурс мэша)."
+msgstr "Источник полисетки является недействительным (нет ресурса полисетки)."
#: tools/editor/plugins/multimesh_editor_plugin.cpp
msgid "No surface source specified."
@@ -4047,15 +3268,15 @@ msgstr "Поверхность источника не определена."
#: tools/editor/plugins/multimesh_editor_plugin.cpp
msgid "Surface source is invalid (invalid path)."
-msgstr "Поверхность источника недопустима (неверный путь)"
+msgstr "Поверхность источника недопустима (неверный путь)."
#: tools/editor/plugins/multimesh_editor_plugin.cpp
msgid "Surface source is invalid (no geometry)."
-msgstr "Поверхность источника недопустима (нет геометрии)"
+msgstr "Поверхность источника недопустима (нет геометрии)."
#: tools/editor/plugins/multimesh_editor_plugin.cpp
msgid "Surface source is invalid (no faces)."
-msgstr "Поверхность источника недопустима (нет граней)"
+msgstr "Поверхность источника недопустима (нет граней)."
#: tools/editor/plugins/multimesh_editor_plugin.cpp
msgid "Parent has no solid faces to populate."
@@ -4067,7 +3288,7 @@ msgstr "Не удалось отобразить область."
#: tools/editor/plugins/multimesh_editor_plugin.cpp
msgid "Select a Source Mesh:"
-msgstr "Выберите источник мэша:"
+msgstr "Выберите источник полисетки:"
#: tools/editor/plugins/multimesh_editor_plugin.cpp
msgid "Select a Target Surface:"
@@ -4079,7 +3300,7 @@ msgstr "Заполнить поверхность"
#: tools/editor/plugins/multimesh_editor_plugin.cpp
msgid "Populate MultiMesh"
-msgstr "Заполнить мультиМэш"
+msgstr "Заполнить мульти полисетку"
#: tools/editor/plugins/multimesh_editor_plugin.cpp
msgid "Target Surface:"
@@ -4087,7 +3308,7 @@ msgstr "Целевая поверхность:"
#: tools/editor/plugins/multimesh_editor_plugin.cpp
msgid "Source Mesh:"
-msgstr "Исходный мэш:"
+msgstr "Исходная полисетка:"
#: tools/editor/plugins/multimesh_editor_plugin.cpp
msgid "X-Axis"
@@ -4121,31 +3342,578 @@ msgstr "Случайный размер:"
msgid "Populate"
msgstr "Заполнить"
-#: tools/editor/plugins/shader_editor_plugin.cpp
+#: tools/editor/plugins/navigation_polygon_editor_plugin.cpp
+msgid "Create Navigation Polygon"
+msgstr "Создать Navigation Polygon"
+
+#: tools/editor/plugins/navigation_polygon_editor_plugin.cpp
+msgid "Remove Poly And Point"
+msgstr "Удалить полигон и точку"
+
+#: tools/editor/plugins/particles_2d_editor_plugin.cpp
+msgid "Error loading image:"
+msgstr "Ошибка при загрузке изображения:"
+
+#: tools/editor/plugins/particles_2d_editor_plugin.cpp
+msgid "No pixels with transparency > 128 in image.."
+msgstr "Никаких пикселей с прозрачностью > 128 в изображении.."
+
+#: tools/editor/plugins/particles_2d_editor_plugin.cpp
+msgid "Set Emission Mask"
+msgstr "Установлена маска выброса"
+
+#: tools/editor/plugins/particles_2d_editor_plugin.cpp
+msgid "Clear Emission Mask"
+msgstr "Маска выброса очищена"
+
+#: tools/editor/plugins/particles_2d_editor_plugin.cpp
+msgid "Load Emission Mask"
+msgstr "Маска выброса загружена"
+
+#: tools/editor/plugins/particles_2d_editor_plugin.cpp
+msgid "Generated Point Count:"
+msgstr "Количество создаваемых точек:"
+
+#: tools/editor/plugins/particles_editor_plugin.cpp
+msgid "Node does not contain geometry."
+msgstr "Нод не содержит геометрии."
+
+#: tools/editor/plugins/particles_editor_plugin.cpp
+msgid "Node does not contain geometry (faces)."
+msgstr "Нод не содержит геометрии (грани)."
+
+#: tools/editor/plugins/particles_editor_plugin.cpp
+msgid "Faces contain no area!"
+msgstr "Грани не содержат зоны!"
+
+#: tools/editor/plugins/particles_editor_plugin.cpp
+msgid "No faces!"
+msgstr "Нет граней!"
+
+#: tools/editor/plugins/particles_editor_plugin.cpp
+msgid "Generate AABB"
+msgstr "Сгенерировать AABB"
+
+#: tools/editor/plugins/particles_editor_plugin.cpp
+msgid "Create Emitter From Mesh"
+msgstr "Создать излучатель из полисетки"
+
+#: tools/editor/plugins/particles_editor_plugin.cpp
+msgid "Create Emitter From Node"
+msgstr "Создать излучатель из нода"
+
+#: tools/editor/plugins/particles_editor_plugin.cpp
+msgid "Clear Emitter"
+msgstr "Очистить излучатель"
+
+#: tools/editor/plugins/particles_editor_plugin.cpp
+msgid "Create Emitter"
+msgstr "Создать излучатель"
+
+#: tools/editor/plugins/particles_editor_plugin.cpp
+msgid "Emission Positions:"
+msgstr "Количество выбросов:"
+
+#: tools/editor/plugins/particles_editor_plugin.cpp
+msgid "Emission Fill:"
+msgstr "Заполнение излучателя:"
+
+#: tools/editor/plugins/particles_editor_plugin.cpp
+msgid "Surface"
+msgstr "Поверхность"
+
+#: tools/editor/plugins/particles_editor_plugin.cpp
+msgid "Volume"
+msgstr "Объём"
+
+#: tools/editor/plugins/path_2d_editor_plugin.cpp
+msgid "Remove Point from Curve"
+msgstr "Удалена точка с кривой"
+
+#: tools/editor/plugins/path_2d_editor_plugin.cpp
+#: tools/editor/plugins/path_editor_plugin.cpp
+msgid "Add Point to Curve"
+msgstr "Добавить точку к кривой"
+
+#: tools/editor/plugins/path_2d_editor_plugin.cpp
+msgid "Move Point in Curve"
+msgstr "Точка кривой передвинута"
+
+#: tools/editor/plugins/path_2d_editor_plugin.cpp
+msgid "Move In-Control in Curve"
+msgstr "Передвинут входной луч у кривой"
+
+#: tools/editor/plugins/path_2d_editor_plugin.cpp
+msgid "Move Out-Control in Curve"
+msgstr "Передвинут выходной луч у кривой"
+
+#: tools/editor/plugins/path_2d_editor_plugin.cpp
+#: tools/editor/plugins/path_editor_plugin.cpp
+msgid "Select Points"
+msgstr "Выбрать точки"
+
+#: tools/editor/plugins/path_2d_editor_plugin.cpp
+#: tools/editor/plugins/path_editor_plugin.cpp
+msgid "Shift+Drag: Select Control Points"
+msgstr "Shift+Тащить: Выбрать точки управления"
+
+#: tools/editor/plugins/path_2d_editor_plugin.cpp
+#: tools/editor/plugins/path_editor_plugin.cpp
+msgid "Click: Add Point"
+msgstr "ЛКМ: Добавить точку"
+
+#: tools/editor/plugins/path_2d_editor_plugin.cpp
+#: tools/editor/plugins/path_editor_plugin.cpp
+msgid "Right Click: Delete Point"
+msgstr "ПКМ: Удалить точку"
+
+#: tools/editor/plugins/path_2d_editor_plugin.cpp
+msgid "Select Control Points (Shift+Drag)"
+msgstr "Выбор точек управления (Shift+Drag)"
+
+#: tools/editor/plugins/path_2d_editor_plugin.cpp
+#: tools/editor/plugins/path_editor_plugin.cpp
+msgid "Add Point (in empty space)"
+msgstr "Добавить точку (в пустом пространстрве)"
+
+#: tools/editor/plugins/path_2d_editor_plugin.cpp
+#: tools/editor/plugins/path_editor_plugin.cpp
+msgid "Split Segment (in curve)"
+msgstr "Разделить сегмент (в кривой)"
+
+#: tools/editor/plugins/path_2d_editor_plugin.cpp
+#: tools/editor/plugins/path_editor_plugin.cpp
+msgid "Delete Point"
+msgstr "Удалить точку"
+
+#: tools/editor/plugins/path_2d_editor_plugin.cpp
+#: tools/editor/plugins/path_editor_plugin.cpp
+msgid "Close Curve"
+msgstr "Сомкнуть кривую"
+
+#: tools/editor/plugins/path_editor_plugin.cpp
+msgid "Curve Point #"
+msgstr "Точка Кривой #"
+
+#: tools/editor/plugins/path_editor_plugin.cpp
+msgid "Set Curve Point Pos"
+msgstr "Установить позицию точки кривой"
+
+#: tools/editor/plugins/path_editor_plugin.cpp
+msgid "Set Curve In Pos"
+msgstr "Установить позицию входа кривой"
+
+#: tools/editor/plugins/path_editor_plugin.cpp
+msgid "Set Curve Out Pos"
+msgstr "Установить позицию выхода кривой"
+
+#: tools/editor/plugins/path_editor_plugin.cpp
+msgid "Split Path"
+msgstr "Разделить путь"
+
+#: tools/editor/plugins/path_editor_plugin.cpp
+msgid "Remove Path Point"
+msgstr "Удалить точку пути"
+
+#: tools/editor/plugins/polygon_2d_editor_plugin.cpp
+msgid "Create UV Map"
+msgstr "Создать UV карту"
+
+#: tools/editor/plugins/polygon_2d_editor_plugin.cpp
+msgid "Transform UV Map"
+msgstr "Преобразовать UV карту"
+
+#: tools/editor/plugins/polygon_2d_editor_plugin.cpp
+msgid "Polygon 2D UV Editor"
+msgstr "Polygon 2D UV редактор"
+
+#: tools/editor/plugins/polygon_2d_editor_plugin.cpp
+msgid "Move Point"
+msgstr "Передвинуть точку"
+
+#: tools/editor/plugins/polygon_2d_editor_plugin.cpp
+msgid "Ctrl: Rotate"
+msgstr "Ctrl: Поворот"
+
+#: tools/editor/plugins/polygon_2d_editor_plugin.cpp
+msgid "Shift: Move All"
+msgstr "Shift: Передвинуть все"
+
+#: tools/editor/plugins/polygon_2d_editor_plugin.cpp
+msgid "Shift+Ctrl: Scale"
+msgstr "Shift+Ctrl: Масштаб"
+
+#: tools/editor/plugins/polygon_2d_editor_plugin.cpp
+msgid "Move Polygon"
+msgstr "Передвинуть полигон"
+
+#: tools/editor/plugins/polygon_2d_editor_plugin.cpp
+msgid "Rotate Polygon"
+msgstr "Повернуть полигон"
+
+#: tools/editor/plugins/polygon_2d_editor_plugin.cpp
+msgid "Scale Polygon"
+msgstr "Масштабировать полигон"
+
+#: tools/editor/plugins/polygon_2d_editor_plugin.cpp
+msgid "Polygon->UV"
+msgstr "Полигон -> UV"
+
+#: tools/editor/plugins/polygon_2d_editor_plugin.cpp
+msgid "UV->Polygon"
+msgstr "UV -> Полигон"
+
+#: tools/editor/plugins/polygon_2d_editor_plugin.cpp
+msgid "Clear UV"
+msgstr "Очистить UV"
+
+#: tools/editor/plugins/polygon_2d_editor_plugin.cpp
+#: tools/editor/plugins/sprite_region_editor_plugin.cpp
+msgid "Snap"
+msgstr "Привязка"
+
+#: tools/editor/plugins/polygon_2d_editor_plugin.cpp
+#: tools/editor/plugins/sprite_region_editor_plugin.cpp
+msgid "Enable Snap"
+msgstr "Активировать привязку"
+
+#: tools/editor/plugins/polygon_2d_editor_plugin.cpp
+#: tools/editor/plugins/sprite_region_editor_plugin.cpp
+msgid "Grid"
+msgstr "Сетка"
+
+#: tools/editor/plugins/resource_preloader_editor_plugin.cpp
+msgid "ERROR: Couldn't load resource!"
+msgstr "ОШИБКА: Невозможно загрузить ресурс!"
+
+#: tools/editor/plugins/resource_preloader_editor_plugin.cpp
+msgid "Add Resource"
+msgstr "Добавить ресурс"
+
+#: tools/editor/plugins/resource_preloader_editor_plugin.cpp
+msgid "Rename Resource"
+msgstr "Переименовать ресурс"
+
+#: tools/editor/plugins/resource_preloader_editor_plugin.cpp
+#: tools/editor/plugins/sprite_frames_editor_plugin.cpp
+msgid "Delete Resource"
+msgstr "Удалить ресурс"
+
+#: tools/editor/plugins/resource_preloader_editor_plugin.cpp
+msgid "Resource clipboard is empty!"
+msgstr "Нет ресурса в буфере обмена!"
+
+#: tools/editor/plugins/resource_preloader_editor_plugin.cpp
+#: tools/editor/plugins/sprite_frames_editor_plugin.cpp
+msgid "Load Resource"
+msgstr "Загрузить ресурс"
+
+#: tools/editor/plugins/rich_text_editor_plugin.cpp
+msgid "Parse BBCode"
+msgstr "Парсить BB Код"
+
+#: tools/editor/plugins/sample_editor_plugin.cpp
+msgid "Length:"
+msgstr "Длинна:"
+
+#: tools/editor/plugins/sample_library_editor_plugin.cpp
+msgid "Open Sample File(s)"
+msgstr "Открыть сэмпл(ы)"
+
+#: tools/editor/plugins/sample_library_editor_plugin.cpp
+msgid "ERROR: Couldn't load sample!"
+msgstr "ОШИБКА: Не удалось загрузить сэмпл!"
+
+#: tools/editor/plugins/sample_library_editor_plugin.cpp
+msgid "Add Sample"
+msgstr "Добавить сэмпл"
+
+#: tools/editor/plugins/sample_library_editor_plugin.cpp
+msgid "Stop"
+msgstr "Остановить"
+
+#: tools/editor/plugins/sample_library_editor_plugin.cpp
+msgid "Play"
+msgstr "Воспроизвести"
+
+#: tools/editor/plugins/sample_library_editor_plugin.cpp
+msgid "Rename Sample"
+msgstr "Переименовать сэмпл"
+
+#: tools/editor/plugins/sample_library_editor_plugin.cpp
+msgid "Delete Sample"
+msgstr "Удалить сэмпл"
+
+#: tools/editor/plugins/sample_library_editor_plugin.cpp
+msgid "16 Bits"
+msgstr "16 Бит"
+
+#: tools/editor/plugins/sample_library_editor_plugin.cpp
+msgid "8 Bits"
+msgstr "8 Бит"
+
+#: tools/editor/plugins/sample_library_editor_plugin.cpp
+msgid "Stereo"
+msgstr "Стерео"
+
+#: tools/editor/plugins/sample_library_editor_plugin.cpp
+msgid "Mono"
+msgstr "Моно"
+
+#: tools/editor/plugins/sample_library_editor_plugin.cpp
+#: tools/editor/script_editor_debugger.cpp
+msgid "Format"
+msgstr "Формат"
+
+#: tools/editor/plugins/sample_library_editor_plugin.cpp
+msgid "Pitch"
+msgstr "Высота"
+
+#: tools/editor/plugins/script_editor_plugin.cpp
+msgid "Error while saving theme"
+msgstr "Ошибка во время сохранения темы"
+
+#: tools/editor/plugins/script_editor_plugin.cpp
+msgid "Error saving"
+msgstr "Ошибка сохранения"
+
+#: tools/editor/plugins/script_editor_plugin.cpp
+msgid "Error importing theme"
+msgstr "Ошибка импортирования темы"
+
+#: tools/editor/plugins/script_editor_plugin.cpp
+msgid "Error importing"
+msgstr "Ошибка импортирования"
+
+#: tools/editor/plugins/script_editor_plugin.cpp
+msgid "Import Theme"
+msgstr "Импортировать тему"
+
+#: tools/editor/plugins/script_editor_plugin.cpp
+msgid "Save Theme As.."
+msgstr "Сохранить тему как.."
+
+#: tools/editor/plugins/script_editor_plugin.cpp tools/editor/project_export.cpp
+msgid "File"
+msgstr "Файл"
+
+#: tools/editor/plugins/script_editor_plugin.cpp
+#: tools/editor/property_editor.cpp
+msgid "New"
+msgstr "Новый"
+
+#: tools/editor/plugins/script_editor_plugin.cpp
+msgid "Save All"
+msgstr "Сохранить всё"
+
+#: tools/editor/plugins/script_editor_plugin.cpp
+msgid "History Prev"
+msgstr "Предыдущий файл"
+
+#: tools/editor/plugins/script_editor_plugin.cpp
+msgid "History Next"
+msgstr "Следующий файл"
+
+#: tools/editor/plugins/script_editor_plugin.cpp
+msgid "Reload Theme"
+msgstr "Перезагрузить тему"
+
+#: tools/editor/plugins/script_editor_plugin.cpp
+msgid "Save Theme"
+msgstr "Сохранить тему"
+
+#: tools/editor/plugins/script_editor_plugin.cpp
+msgid "Save Theme As"
+msgstr "Сохранить тему как"
+
+#: tools/editor/plugins/script_editor_plugin.cpp
+#: tools/editor/scene_tree_dock.cpp
+msgid "Move Up"
+msgstr "Переместить вверх"
+
+#: tools/editor/plugins/script_editor_plugin.cpp
+#: tools/editor/scene_tree_dock.cpp
+msgid "Move Down"
+msgstr "Переместить вниз"
+
#: tools/editor/plugins/script_editor_plugin.cpp
+msgid "Indent Left"
+msgstr "Убрать отступ слева"
+
+#: tools/editor/plugins/script_editor_plugin.cpp
+msgid "Indent Right"
+msgstr "Добавить отступ"
+
+#: tools/editor/plugins/script_editor_plugin.cpp
+msgid "Toggle Comment"
+msgstr "Переключить комментарий"
+
+#: tools/editor/plugins/script_editor_plugin.cpp
+msgid "Clone Down"
+msgstr "Копировать вниз"
+
+#: tools/editor/plugins/script_editor_plugin.cpp
+msgid "Complete Symbol"
+msgstr "Список автозавершения"
+
+#: tools/editor/plugins/script_editor_plugin.cpp
+msgid "Trim Trailing Whitespace"
+msgstr "Удаление пробелов в конце строк"
+
+#: tools/editor/plugins/script_editor_plugin.cpp
+msgid "Auto Indent"
+msgstr "Автоотступ"
+
+#: tools/editor/plugins/script_editor_plugin.cpp
+#: tools/editor/plugins/shader_editor_plugin.cpp
msgid "Find.."
msgstr "Найти.."
-#: tools/editor/plugins/shader_editor_plugin.cpp
#: tools/editor/plugins/script_editor_plugin.cpp
+#: tools/editor/plugins/shader_editor_plugin.cpp
msgid "Find Next"
msgstr "Найти далее"
-#: tools/editor/plugins/shader_editor_plugin.cpp
#: tools/editor/plugins/script_editor_plugin.cpp
+#: tools/editor/plugins/shader_editor_plugin.cpp
msgid "Find Previous"
msgstr "Найти предыдущее"
-#: tools/editor/plugins/shader_editor_plugin.cpp
#: tools/editor/plugins/script_editor_plugin.cpp
+#: tools/editor/plugins/shader_editor_plugin.cpp
msgid "Replace.."
-msgstr "Заменить"
+msgstr "Заменить.."
-#: tools/editor/plugins/shader_editor_plugin.cpp
#: tools/editor/plugins/script_editor_plugin.cpp
+msgid "Goto Function.."
+msgstr "Перейти к функции.."
+
+#: tools/editor/plugins/script_editor_plugin.cpp
+#: tools/editor/plugins/shader_editor_plugin.cpp
msgid "Goto Line.."
msgstr "Перейти к строке.."
+#: tools/editor/plugins/script_editor_plugin.cpp
+msgid "Debug"
+msgstr "Отладка"
+
+#: tools/editor/plugins/script_editor_plugin.cpp
+msgid "Toggle Breakpoint"
+msgstr "Точка остановки"
+
+#: tools/editor/plugins/script_editor_plugin.cpp
+msgid "Remove All Breakpoints"
+msgstr "Удалить все точки остановок"
+
+#: tools/editor/plugins/script_editor_plugin.cpp
+msgid "Goto Next Breakpoint"
+msgstr "Перейти к следующей точке остановки"
+
+#: tools/editor/plugins/script_editor_plugin.cpp
+msgid "Goto Previous Breakpoint"
+msgstr "Перейти к предыдущей точке остановки"
+
+#: tools/editor/plugins/script_editor_plugin.cpp
+#: tools/editor/script_editor_debugger.cpp
+msgid "Step Over"
+msgstr "Шаг через"
+
+#: tools/editor/plugins/script_editor_plugin.cpp
+#: tools/editor/script_editor_debugger.cpp
+msgid "Step Into"
+msgstr "Шаг в"
+
+#: tools/editor/plugins/script_editor_plugin.cpp
+#: tools/editor/script_editor_debugger.cpp
+msgid "Break"
+msgstr "Пауза"
+
+#: tools/editor/plugins/script_editor_plugin.cpp
+#: tools/editor/script_editor_debugger.cpp
+msgid "Continue"
+msgstr "Продолжить"
+
+#: tools/editor/plugins/script_editor_plugin.cpp
+msgid "Keep Debugger Open"
+msgstr "Оставить отладчик открытым"
+
+#: tools/editor/plugins/script_editor_plugin.cpp
+msgid "Window"
+msgstr "Окно"
+
+#: tools/editor/plugins/script_editor_plugin.cpp
+msgid "Move Left"
+msgstr "Двигать влево"
+
+#: tools/editor/plugins/script_editor_plugin.cpp
+msgid "Move Right"
+msgstr "Двигать вправо"
+
+#: tools/editor/plugins/script_editor_plugin.cpp
+msgid "Help"
+msgstr "Справка"
+
+#: tools/editor/plugins/script_editor_plugin.cpp
+msgid "Contextual"
+msgstr "Контекстная"
+
+#: tools/editor/plugins/script_editor_plugin.cpp
+msgid "Tutorials"
+msgstr "Уроки"
+
+#: tools/editor/plugins/script_editor_plugin.cpp
+msgid "Open https://godotengine.org at tutorials section."
+msgstr "Открыть https://godotengine.org с разделом уроков."
+
+#: tools/editor/plugins/script_editor_plugin.cpp
+msgid "Classes"
+msgstr "Классы"
+
+#: tools/editor/plugins/script_editor_plugin.cpp
+msgid "Search the class hierarchy."
+msgstr "Поиск в классовой иерархии."
+
+#: tools/editor/plugins/script_editor_plugin.cpp
+msgid "Search Help"
+msgstr "Поиск внутри классов"
+
+#: tools/editor/plugins/script_editor_plugin.cpp
+msgid "Search the reference documentation."
+msgstr "Поиск справочной документации."
+
+#: tools/editor/plugins/script_editor_plugin.cpp
+msgid "Go to previous edited document."
+msgstr "Перейти к предыдущему редактируемому документу."
+
+#: tools/editor/plugins/script_editor_plugin.cpp
+msgid "Go to next edited document."
+msgstr "Перейти к следующему редактируемому документу."
+
+#: tools/editor/plugins/script_editor_plugin.cpp
+msgid "Create Script"
+msgstr "Создать скрипт"
+
+#: tools/editor/plugins/script_editor_plugin.cpp
+msgid ""
+"The following files are newer on disk.\n"
+"What action should be taken?:"
+msgstr ""
+"Следующие файлы новее на диске.\n"
+"Какие меры должны быть приняты?:"
+
+#: tools/editor/plugins/script_editor_plugin.cpp
+msgid "Reload"
+msgstr "Перезагрузить"
+
+#: tools/editor/plugins/script_editor_plugin.cpp
+msgid "Resave"
+msgstr "Пересохранить"
+
+#: tools/editor/plugins/script_editor_plugin.cpp
+#: tools/editor/script_editor_debugger.cpp
+msgid "Debugger"
+msgstr "Отладчик"
+
#: tools/editor/plugins/shader_editor_plugin.cpp
msgid "Vertex"
msgstr "Вертекс"
@@ -4158,165 +3926,129 @@ msgstr "Фрагмент"
msgid "Lighting"
msgstr "Освещение"
-#: tools/editor/plugins/theme_editor_plugin.cpp
-msgid "Can't save theme to file:"
-msgstr "Невозможно сохранить тему в файл:"
-
-#: tools/editor/plugins/theme_editor_plugin.cpp
-#: tools/editor/plugins/cube_grid_theme_editor_plugin.cpp
-#: tools/editor/plugins/tile_set_editor_plugin.cpp
-msgid "Add Item"
-msgstr "Добавить элемент"
-
-#: tools/editor/plugins/theme_editor_plugin.cpp
-msgid "Add All Items"
-msgstr "Добавить все элементы"
-
-#: tools/editor/plugins/theme_editor_plugin.cpp
-msgid "Add All"
-msgstr "Добавить все"
-
-#: tools/editor/plugins/theme_editor_plugin.cpp
-#: tools/editor/plugins/tile_set_editor_plugin.cpp
-msgid "Remove Item"
-msgstr "Удалить элемент"
-
-#: tools/editor/plugins/theme_editor_plugin.cpp
-msgid "Add Class Items"
-msgstr "Добавить элемент класса"
-
-#: tools/editor/plugins/theme_editor_plugin.cpp
-msgid "Remove Class Items"
-msgstr "Удалить элемент класса"
-
-#: tools/editor/plugins/theme_editor_plugin.cpp
-msgid "Create Template"
-msgstr "Создать шаблон"
-
-#: tools/editor/plugins/theme_editor_plugin.cpp
-msgid "CheckBox Radio1"
-msgstr "CheckBox Radio1"
+#: tools/editor/plugins/shader_graph_editor_plugin.cpp
+msgid "Change Scalar Constant"
+msgstr "Изменена числовая константа"
-#: tools/editor/plugins/theme_editor_plugin.cpp
-msgid "CheckBox Radio2"
-msgstr "CheckBox Radio2"
+#: tools/editor/plugins/shader_graph_editor_plugin.cpp
+msgid "Change Vec Constant"
+msgstr "Изменена векторная константа"
-#: tools/editor/plugins/theme_editor_plugin.cpp
-msgid "Item"
-msgstr "Элемент"
+#: tools/editor/plugins/shader_graph_editor_plugin.cpp
+msgid "Change RGB Constant"
+msgstr "Изменён RGB"
-#: tools/editor/plugins/theme_editor_plugin.cpp
-msgid "Check Item"
-msgstr "Проверить пункт"
+#: tools/editor/plugins/shader_graph_editor_plugin.cpp
+msgid "Change Scalar Operator"
+msgstr "Изменён числовой оператор"
-#: tools/editor/plugins/theme_editor_plugin.cpp
-msgid "Checked Item"
-msgstr "Проверенный пункт"
+#: tools/editor/plugins/shader_graph_editor_plugin.cpp
+msgid "Change Vec Operator"
+msgstr "Изменён векторный оператор"
-#: tools/editor/plugins/theme_editor_plugin.cpp
-msgid "Has"
-msgstr "Имеет"
+#: tools/editor/plugins/shader_graph_editor_plugin.cpp
+msgid "Change Vec Scalar Operator"
+msgstr "Изменён векторно числовой оператор"
-#: tools/editor/plugins/theme_editor_plugin.cpp
-msgid "Many"
-msgstr "Много"
+#: tools/editor/plugins/shader_graph_editor_plugin.cpp
+msgid "Change RGB Operator"
+msgstr "Изменён RGB оператор"
-#: tools/editor/plugins/theme_editor_plugin.cpp
-msgid "Have,Many,Several,Options!"
-msgstr "Имеет,Много,Разных,Опций!"
+#: tools/editor/plugins/shader_graph_editor_plugin.cpp
+msgid "Toggle Rot Only"
+msgstr "Переключён - только поворот"
-#: tools/editor/plugins/theme_editor_plugin.cpp
-msgid "Tab 1"
-msgstr "Вкладка 1"
+#: tools/editor/plugins/shader_graph_editor_plugin.cpp
+msgid "Change Scalar Function"
+msgstr "Изменена числовая функция"
-#: tools/editor/plugins/theme_editor_plugin.cpp
-msgid "Tab 2"
-msgstr "Вкладка 2"
+#: tools/editor/plugins/shader_graph_editor_plugin.cpp
+msgid "Change Vec Function"
+msgstr "Изменена векторная функция"
-#: tools/editor/plugins/theme_editor_plugin.cpp
-msgid "Tab 3"
-msgstr "Вкладка "
+#: tools/editor/plugins/shader_graph_editor_plugin.cpp
+msgid "Change Scalar Uniform"
+msgstr "Изменена числовая единица"
-#: tools/editor/plugins/theme_editor_plugin.cpp
-msgid "Data Type:"
-msgstr "Тип информации:"
+#: tools/editor/plugins/shader_graph_editor_plugin.cpp
+msgid "Change Vec Uniform"
+msgstr "Изменена векторная единица"
-#: tools/editor/plugins/theme_editor_plugin.cpp
-msgid "Icon"
-msgstr "Иконка"
+#: tools/editor/plugins/shader_graph_editor_plugin.cpp
+msgid "Change RGB Uniform"
+msgstr "Изменена RGB единица"
-#: tools/editor/plugins/theme_editor_plugin.cpp
-msgid "Style"
-msgstr "Стиль"
+#: tools/editor/plugins/shader_graph_editor_plugin.cpp
+msgid "Change Default Value"
+msgstr "Изменено стандартное значение"
-#: tools/editor/plugins/theme_editor_plugin.cpp
-#: tools/editor/io_plugins/editor_font_import_plugin.cpp
-msgid "Font"
-msgstr "Шрифт"
+#: tools/editor/plugins/shader_graph_editor_plugin.cpp
+msgid "Change XForm Uniform"
+msgstr "Изменена XForm единица"
-#: tools/editor/plugins/theme_editor_plugin.cpp
-msgid "Color"
-msgstr "Цвет"
+#: tools/editor/plugins/shader_graph_editor_plugin.cpp
+msgid "Change Texture Uniform"
+msgstr "Изменена тектурная единица"
-#: tools/editor/plugins/baked_light_editor_plugin.cpp
-msgid "BakedLightInstance does not contain a BakedLight resource."
-msgstr "BakedLightInstance не содержит BakedLight ресурс."
+#: tools/editor/plugins/shader_graph_editor_plugin.cpp
+msgid "Change Cubemap Uniform"
+msgstr "Изменена единица кубической карты"
-#: tools/editor/plugins/baked_light_editor_plugin.cpp
-msgid "Bake!"
-msgstr "Запечь!"
+#: tools/editor/plugins/shader_graph_editor_plugin.cpp
+msgid "Change Comment"
+msgstr "Изменён комментарий"
-#: tools/editor/plugins/baked_light_editor_plugin.cpp
-msgid "Reset the lightmap octree baking process (start over)."
-msgstr "Сброс запекания света (начать сначала)."
+#: tools/editor/plugins/shader_graph_editor_plugin.cpp
+msgid "Add/Remove to Color Ramp"
+msgstr "Добавлено/удалено с Color Ramp"
-#: tools/editor/plugins/baked_light_baker.cpp
-msgid "Parsing %d Triangles:"
-msgstr "Парсинг %d треугольников:"
+#: tools/editor/plugins/shader_graph_editor_plugin.cpp
+msgid "Add/Remove to Curve Map"
+msgstr "Добавлено/удалено с Curve Map"
-#: tools/editor/plugins/baked_light_baker.cpp
-msgid "Triangle #"
-msgstr "Треугольник #"
+#: tools/editor/plugins/shader_graph_editor_plugin.cpp
+msgid "Modify Curve Map"
+msgstr "Изменена карта кривой"
-#: tools/editor/plugins/baked_light_baker.cpp
-msgid "Light Baker Setup:"
-msgstr "Параметры запекания света:"
+#: tools/editor/plugins/shader_graph_editor_plugin.cpp
+msgid "Change Input Name"
+msgstr "Изменено входное имя"
-#: tools/editor/plugins/baked_light_baker.cpp
-msgid "Parsing Geometry"
-msgstr "Парсинг геометрии"
+#: tools/editor/plugins/shader_graph_editor_plugin.cpp
+msgid "Connect Graph Nodes"
+msgstr "Изменено имя графа"
-#: tools/editor/plugins/baked_light_baker.cpp
-msgid "Fixing Lights"
-msgstr "Исправление света"
+#: tools/editor/plugins/shader_graph_editor_plugin.cpp
+msgid "Disconnect Graph Nodes"
+msgstr "Графы разъединены"
-#: tools/editor/plugins/baked_light_baker.cpp
-msgid "Making BVH"
-msgstr "Создание BVH"
+#: tools/editor/plugins/shader_graph_editor_plugin.cpp
+msgid "Remove Shader Graph Node"
+msgstr "Удалён граф шейдера"
-#: tools/editor/plugins/baked_light_baker.cpp
-msgid "Creating Light Octree"
-msgstr "Создание октодерева света"
+#: tools/editor/plugins/shader_graph_editor_plugin.cpp
+msgid "Move Shader Graph Node"
+msgstr "Передвинут граф шейдера"
-#: tools/editor/plugins/baked_light_baker.cpp
-msgid "Creating Octree Texture"
-msgstr "Создание текстуры октодерева"
+#: tools/editor/plugins/shader_graph_editor_plugin.cpp
+msgid "Duplicate Graph Node(s)"
+msgstr "Граф(ы) дублированы"
-#: tools/editor/plugins/baked_light_baker.cpp
-msgid "Transfer to Lightmaps:"
-msgstr "Передача в карты освещения:"
+#: tools/editor/plugins/shader_graph_editor_plugin.cpp
+msgid "Delete Shader Graph Node(s)"
+msgstr "Удалён(ы) графы шейдера"
-#: tools/editor/plugins/baked_light_baker.cpp
-msgid "Allocating Texture #"
-msgstr "Выделение текстуры #"
+#: tools/editor/plugins/shader_graph_editor_plugin.cpp
+msgid "Error: Cyclic Connection Link"
+msgstr "Ошибка: Циклическая подключение"
-#: tools/editor/plugins/baked_light_baker.cpp
-msgid "Baking Triangle #"
-msgstr "Запекание треугольников #"
+#: tools/editor/plugins/shader_graph_editor_plugin.cpp
+msgid "Error: Missing Input Connections"
+msgstr "Ошибка: Отсутствует входное подключение"
-#: tools/editor/plugins/baked_light_baker.cpp
-msgid "Post-Processing Texture #"
-msgstr "Пост-обработка текстуры #"
+#: tools/editor/plugins/shader_graph_editor_plugin.cpp
+msgid "Add Shader Graph Node"
+msgstr "Добавлен граф шейдера"
#: tools/editor/plugins/spatial_editor_plugin.cpp
msgid "Orthogonal"
@@ -4336,19 +4068,19 @@ msgstr "Вид преобразования плоскости."
#: tools/editor/plugins/spatial_editor_plugin.cpp
msgid "X-Axis Transform."
-msgstr "Преобразование по X"
+msgstr "Преобразование по X."
#: tools/editor/plugins/spatial_editor_plugin.cpp
msgid "Y-Axis Transform."
-msgstr "Преобразование по Y"
+msgstr "Преобразование по Y."
#: tools/editor/plugins/spatial_editor_plugin.cpp
msgid "Z-Axis Transform."
-msgstr "Преобразование по Z"
+msgstr "Преобразование по Z."
#: tools/editor/plugins/spatial_editor_plugin.cpp
msgid "Scaling to %s%%."
-msgstr "Масштабирование до %s%%"
+msgstr "Масштабирование до %s%%."
#: tools/editor/plugins/spatial_editor_plugin.cpp
msgid "Rotating %s degrees."
@@ -4496,7 +4228,7 @@ msgstr "Локальные координаты"
#: tools/editor/plugins/spatial_editor_plugin.cpp
msgid "Transform Dialog.."
-msgstr "Окно преоброзования"
+msgstr "Окно преобразования.."
#: tools/editor/plugins/spatial_editor_plugin.cpp
msgid "Use Default Light"
@@ -4600,7 +4332,7 @@ msgstr "Изменение преобразования"
#: tools/editor/plugins/spatial_editor_plugin.cpp
msgid "Translate:"
-msgstr "Преоброзования:"
+msgstr "Преобразования:"
#: tools/editor/plugins/spatial_editor_plugin.cpp
msgid "Rotate (deg.):"
@@ -4608,11 +4340,11 @@ msgstr "Поворот (градусы):"
#: tools/editor/plugins/spatial_editor_plugin.cpp
msgid "Scale (ratio):"
-msgstr "Масштаб (соотношение)"
+msgstr "Масштаб (соотношение):"
#: tools/editor/plugins/spatial_editor_plugin.cpp
msgid "Transform Type"
-msgstr "Тип преоброзования"
+msgstr "Тип преобразования"
#: tools/editor/plugins/spatial_editor_plugin.cpp
msgid "Pre"
@@ -4622,1324 +4354,1594 @@ msgstr "До"
msgid "Post"
msgstr "После"
-#: tools/editor/plugins/script_editor_plugin.cpp
-msgid "Error while saving theme"
-msgstr "Ошибка во время сохранения темы"
+#: tools/editor/plugins/sprite_frames_editor_plugin.cpp
+msgid "ERROR: Couldn't load frame resource!"
+msgstr "ОШИБКА: Невозможно загрузить кадр!"
-#: tools/editor/plugins/script_editor_plugin.cpp
-msgid "Error saving"
-msgstr "Ошибка сохранения"
+#: tools/editor/plugins/sprite_frames_editor_plugin.cpp
+msgid "Add Frame"
+msgstr "Добавить кадр"
-#: tools/editor/plugins/script_editor_plugin.cpp
-msgid "Error importing theme"
-msgstr "Ошибка импортирования темы"
+#: tools/editor/plugins/sprite_frames_editor_plugin.cpp
+msgid "Resource clipboard is empty or not a texture!"
+msgstr "Буфер обмена чист или не содержит текстуру!"
-#: tools/editor/plugins/script_editor_plugin.cpp
-msgid "Error importing"
-msgstr "Ошибка импортирования"
+#: tools/editor/plugins/sprite_frames_editor_plugin.cpp
+msgid "Paste Frame"
+msgstr "Вставить кадр"
-#: tools/editor/plugins/script_editor_plugin.cpp
-msgid "Import Theme"
-msgstr "Импортировать тему"
+#: tools/editor/plugins/sprite_frames_editor_plugin.cpp
+msgid "Add Empty"
+msgstr "Добавить пустоту"
-#: tools/editor/plugins/script_editor_plugin.cpp
-msgid "Save Theme As.."
-msgstr "Сохранить тему как.."
+#: tools/editor/plugins/sprite_frames_editor_plugin.cpp
+msgid "Change Animation Loop"
+msgstr "Изменить цикличность анимации"
-#: tools/editor/plugins/script_editor_plugin.cpp
-msgid "Save All"
-msgstr "Сохранить всё"
+#: tools/editor/plugins/sprite_frames_editor_plugin.cpp
+msgid "Change Animation FPS"
+msgstr "Изменить FPS анимации"
-#: tools/editor/plugins/script_editor_plugin.cpp
-msgid "History Prev"
-msgstr "История - назад"
+#: tools/editor/plugins/sprite_frames_editor_plugin.cpp
+msgid "(empty)"
+msgstr "(пусто)"
-#: tools/editor/plugins/script_editor_plugin.cpp
-msgid "History Next"
-msgstr "История - вперёд"
+#: tools/editor/plugins/sprite_frames_editor_plugin.cpp
+msgid "Animations"
+msgstr "Анимации"
-#: tools/editor/plugins/script_editor_plugin.cpp
-msgid "Reload Theme"
-msgstr "Перезагрузить тему"
+#: tools/editor/plugins/sprite_frames_editor_plugin.cpp
+msgid "Speed (FPS):"
+msgstr "Скорость (FPS):"
-#: tools/editor/plugins/script_editor_plugin.cpp
-msgid "Save Theme"
-msgstr "Сохранить тему"
+#: tools/editor/plugins/sprite_frames_editor_plugin.cpp
+msgid "Animation Frames"
+msgstr "Кадры анимации"
-#: tools/editor/plugins/script_editor_plugin.cpp
-msgid "Save Theme As"
-msgstr "Сохранить тему как"
+#: tools/editor/plugins/sprite_frames_editor_plugin.cpp
+msgid "Insert Empty (Before)"
+msgstr "Вставить пустоту (До)"
-#: tools/editor/plugins/script_editor_plugin.cpp
-msgid "Indent Left"
-msgstr "Убрать отступ слева"
+#: tools/editor/plugins/sprite_frames_editor_plugin.cpp
+msgid "Insert Empty (After)"
+msgstr "Вставить пустоту (После)"
-#: tools/editor/plugins/script_editor_plugin.cpp
-msgid "Indent Right"
-msgstr "Добавить отступ"
+#: tools/editor/plugins/sprite_frames_editor_plugin.cpp
+msgid "Up"
+msgstr "Вверх"
-#: tools/editor/plugins/script_editor_plugin.cpp
-msgid "Toggle Comment"
-msgstr "Вкл/Выкл комментарий"
+#: tools/editor/plugins/sprite_frames_editor_plugin.cpp
+msgid "Down"
+msgstr "Вниз"
-#: tools/editor/plugins/script_editor_plugin.cpp
-msgid "Clone Down"
-msgstr "Копировать вниз"
+#: tools/editor/plugins/sprite_region_editor_plugin.cpp
+msgid "Set region_rect"
+msgstr "Установить прямоугольник региона"
-#: tools/editor/plugins/script_editor_plugin.cpp
-msgid "Complete Symbol"
-msgstr "Список автозавершения"
+#: tools/editor/plugins/sprite_region_editor_plugin.cpp
+msgid "Sprite Region Editor"
+msgstr "Редактор Области Спрайта"
-#: tools/editor/plugins/script_editor_plugin.cpp
-msgid "Trim Trailing Whitespace"
-msgstr "Удаление пробелов в конце строк"
+#: tools/editor/plugins/style_box_editor_plugin.cpp
+msgid "StyleBox Preview:"
+msgstr "StyleBox предпросмотр:"
-#: tools/editor/plugins/script_editor_plugin.cpp
-msgid "Auto Indent"
-msgstr "Автоотступ"
+#: tools/editor/plugins/theme_editor_plugin.cpp
+msgid "Can't save theme to file:"
+msgstr "Невозможно сохранить тему в файл:"
-#: tools/editor/plugins/script_editor_plugin.cpp
-msgid "Goto Function.."
-msgstr "Перейти к функции.."
+#: tools/editor/plugins/theme_editor_plugin.cpp
+msgid "Add All Items"
+msgstr "Добавить все элементы"
-#: tools/editor/plugins/script_editor_plugin.cpp
-msgid "Debug"
-msgstr "Отладка"
+#: tools/editor/plugins/theme_editor_plugin.cpp
+msgid "Add All"
+msgstr "Добавить все"
-#: tools/editor/plugins/script_editor_plugin.cpp
-msgid "Toggle Breakpoint"
-msgstr "Точка останова"
+#: tools/editor/plugins/theme_editor_plugin.cpp
+#: tools/editor/plugins/tile_set_editor_plugin.cpp
+msgid "Remove Item"
+msgstr "Удалить элемент"
-#: tools/editor/plugins/script_editor_plugin.cpp
-msgid "Remove All Breakpoints"
-msgstr "Удалить все точки останова"
+#: tools/editor/plugins/theme_editor_plugin.cpp
+msgid "Add Class Items"
+msgstr "Добавить элемент класса"
-#: tools/editor/plugins/script_editor_plugin.cpp
-msgid "Goto Next Breakpoint"
-msgstr "Перейти к следующей точке останова"
+#: tools/editor/plugins/theme_editor_plugin.cpp
+msgid "Remove Class Items"
+msgstr "Удалить элемент класса"
-#: tools/editor/plugins/script_editor_plugin.cpp
-msgid "Goto Previous Breakpoint"
-msgstr "Перейти к предыдущей точке останова"
+#: tools/editor/plugins/theme_editor_plugin.cpp
+msgid "Create Template"
+msgstr "Создать шаблон"
-#: tools/editor/plugins/script_editor_plugin.cpp
-msgid "Keep Debugger Open"
-msgstr "Оставить отладчик открытым"
+#: tools/editor/plugins/theme_editor_plugin.cpp
+msgid "CheckBox Radio1"
+msgstr "Чекбокс 1"
-#: tools/editor/plugins/script_editor_plugin.cpp
-msgid "Window"
-msgstr "Окно"
+#: tools/editor/plugins/theme_editor_plugin.cpp
+msgid "CheckBox Radio2"
+msgstr "Чекбокс 2"
-#: tools/editor/plugins/script_editor_plugin.cpp
-msgid "Move Left"
-msgstr "Двигать влево"
+#: tools/editor/plugins/theme_editor_plugin.cpp
+msgid "Item"
+msgstr "Элемент"
-#: tools/editor/plugins/script_editor_plugin.cpp
-msgid "Move Right"
-msgstr "Двигать вправо"
+#: tools/editor/plugins/theme_editor_plugin.cpp
+msgid "Check Item"
+msgstr "Проверить пункт"
-#: tools/editor/plugins/script_editor_plugin.cpp
-msgid "Help"
-msgstr "Справка"
+#: tools/editor/plugins/theme_editor_plugin.cpp
+msgid "Checked Item"
+msgstr "Проверенный пункт"
-#: tools/editor/plugins/script_editor_plugin.cpp
-msgid "Contextual"
-msgstr "Контекстная"
+#: tools/editor/plugins/theme_editor_plugin.cpp
+msgid "Has"
+msgstr "Имеет"
-#: tools/editor/plugins/script_editor_plugin.cpp
-msgid "Tutorials"
-msgstr "Уроки"
+#: tools/editor/plugins/theme_editor_plugin.cpp
+msgid "Many"
+msgstr "Много"
-#: tools/editor/plugins/script_editor_plugin.cpp
-msgid "Open https://godotengine.org at tutorials section."
-msgstr "Открыть https://godotengine.org с разделом уроков."
+#: tools/editor/plugins/theme_editor_plugin.cpp tools/editor/project_export.cpp
+msgid "Options"
+msgstr "Параметры"
-#: tools/editor/plugins/script_editor_plugin.cpp
-msgid "Classes"
-msgstr "Классы"
+#: tools/editor/plugins/theme_editor_plugin.cpp
+msgid "Have,Many,Several,Options!"
+msgstr "Имеет,Много,Разных,Опций!"
-#: tools/editor/plugins/script_editor_plugin.cpp
-msgid "Search the class hierarchy."
-msgstr "Поиск в классовой иерархии."
+#: tools/editor/plugins/theme_editor_plugin.cpp
+msgid "Tab 1"
+msgstr "Вкладка 1"
-#: tools/editor/plugins/script_editor_plugin.cpp
-msgid "Search Help"
-msgstr "Поиск внутри классов"
+#: tools/editor/plugins/theme_editor_plugin.cpp
+msgid "Tab 2"
+msgstr "Вкладка 2"
-#: tools/editor/plugins/script_editor_plugin.cpp
-msgid "Search the reference documentation."
-msgstr "Поиск справочной документации."
+#: tools/editor/plugins/theme_editor_plugin.cpp
+msgid "Tab 3"
+msgstr "Вкладка 3"
-#: tools/editor/plugins/script_editor_plugin.cpp
-msgid "Go to previous edited document."
-msgstr "Перейти к предыдущему редактируемому документу."
+#: tools/editor/plugins/theme_editor_plugin.cpp
+#: tools/editor/project_settings.cpp tools/editor/scene_tree_editor.cpp
+#: tools/editor/script_editor_debugger.cpp
+msgid "Type:"
+msgstr "Тип:"
-#: tools/editor/plugins/script_editor_plugin.cpp
-msgid "Go to next edited document."
-msgstr "Перейти к следующему редактируемому документу."
+#: tools/editor/plugins/theme_editor_plugin.cpp
+msgid "Data Type:"
+msgstr "Тип информации:"
-#: tools/editor/plugins/script_editor_plugin.cpp
-msgid "Create Script"
-msgstr "Создать скрипт"
+#: tools/editor/plugins/theme_editor_plugin.cpp
+msgid "Icon"
+msgstr "Иконка"
-#: tools/editor/plugins/script_editor_plugin.cpp
+#: tools/editor/plugins/theme_editor_plugin.cpp
+msgid "Style"
+msgstr "Стиль"
+
+#: tools/editor/plugins/theme_editor_plugin.cpp
+msgid "Color"
+msgstr "Цвет"
+
+#: tools/editor/plugins/tile_map_editor_plugin.cpp
+msgid "Paint TileMap"
+msgstr "Рисовать карту тайлов"
+
+#: tools/editor/plugins/tile_map_editor_plugin.cpp
+#: tools/editor/scene_tree_dock.cpp
+msgid "Duplicate"
+msgstr "Дублировать"
+
+#: tools/editor/plugins/tile_map_editor_plugin.cpp
+msgid "Erase TileMap"
+msgstr "Стирать карту тайлов"
+
+#: tools/editor/plugins/tile_map_editor_plugin.cpp
+msgid "Bucket"
+msgstr "Заливка"
+
+#: tools/editor/plugins/tile_map_editor_plugin.cpp
+msgid "Pick Tile"
+msgstr "Выбрать тайл"
+
+#: tools/editor/plugins/tile_map_editor_plugin.cpp
+msgid "Select"
+msgstr "Выделение"
+
+#: tools/editor/plugins/tile_map_editor_plugin.cpp
+msgid "Erase Selection"
+msgstr "Очистить выделенное"
+
+#: tools/editor/plugins/tile_map_editor_plugin.cpp
+msgid "Transpose"
+msgstr "Транспонировать"
+
+#: tools/editor/plugins/tile_map_editor_plugin.cpp
+msgid "Mirror X (A)"
+msgstr "Зеркально по X (A)"
+
+#: tools/editor/plugins/tile_map_editor_plugin.cpp
+msgid "Mirror Y (S)"
+msgstr "Зеркально по Y (S)"
+
+#: tools/editor/plugins/tile_map_editor_plugin.cpp
+msgid "Rotate 0 degrees"
+msgstr "Поворот на 0 градусов"
+
+#: tools/editor/plugins/tile_map_editor_plugin.cpp
+msgid "Rotate 90 degrees"
+msgstr "Поворот на 90 градусов"
+
+#: tools/editor/plugins/tile_map_editor_plugin.cpp
+msgid "Rotate 180 degrees"
+msgstr "Поворот на 180 градусов"
+
+#: tools/editor/plugins/tile_map_editor_plugin.cpp
+msgid "Rotate 270 degrees"
+msgstr "Поворот на 270 градусов"
+
+#: tools/editor/plugins/tile_set_editor_plugin.cpp
+msgid "Could not find tile:"
+msgstr "Невозможно найти тайл:"
+
+#: tools/editor/plugins/tile_set_editor_plugin.cpp
+msgid "Item name or ID:"
+msgstr "ID или имя элемента:"
+
+#: tools/editor/plugins/tile_set_editor_plugin.cpp
+msgid "Create from scene?"
+msgstr "Создать из сцены?"
+
+#: tools/editor/plugins/tile_set_editor_plugin.cpp
+msgid "Merge from scene?"
+msgstr "Слияние из сцены?"
+
+#: tools/editor/plugins/tile_set_editor_plugin.cpp
+msgid "Create from Scene"
+msgstr "Создать из сцены"
+
+#: tools/editor/plugins/tile_set_editor_plugin.cpp
+msgid "Merge from Scene"
+msgstr "Слияние из сцены"
+
+#: tools/editor/plugins/tile_set_editor_plugin.cpp
+#: tools/editor/script_editor_debugger.cpp
+msgid "Error"
+msgstr "Ошибка"
+
+#: tools/editor/project_export.cpp
+msgid "Edit Script Options"
+msgstr "Редактировать параметры скрипта"
+
+#: tools/editor/project_export.cpp
+msgid "Please export outside the project folder!"
+msgstr "Пожалуйста экспортируйте вне папки проекта!"
+
+#: tools/editor/project_export.cpp
+msgid "Error exporting project!"
+msgstr "Ошибка экспортирования проекта!"
+
+#: tools/editor/project_export.cpp
+msgid "Error writing the project PCK!"
+msgstr "Ошибка записи PCK файла!"
+
+#: tools/editor/project_export.cpp
+msgid "No exporter for platform '%s' yet."
+msgstr "Платформа '%s' пока не поддерживается."
+
+#: tools/editor/project_export.cpp
+msgid "Include"
+msgstr "Включить"
+
+#: tools/editor/project_export.cpp
+msgid "Change Image Group"
+msgstr "Измените изображение группы"
+
+#: tools/editor/project_export.cpp
+msgid "Group name can't be empty!"
+msgstr "Название группы не может быть пустым!"
+
+#: tools/editor/project_export.cpp
+msgid "Invalid character in group name!"
+msgstr "Недопустимый символ в названии группы!"
+
+#: tools/editor/project_export.cpp
+msgid "Group name already exists!"
+msgstr "Название группы уже существует!"
+
+#: tools/editor/project_export.cpp
+msgid "Add Image Group"
+msgstr "Добавлено изображение группы"
+
+#: tools/editor/project_export.cpp
+msgid "Delete Image Group"
+msgstr "Удалено изображение группы"
+
+#: tools/editor/project_export.cpp
+msgid "Atlas Preview"
+msgstr "Предварительный просмотр атласа"
+
+#: tools/editor/project_export.cpp
+msgid "Project Export Settings"
+msgstr "Параметры экспорта проекта"
+
+#: tools/editor/project_export.cpp
+msgid "Target"
+msgstr "Цель"
+
+#: tools/editor/project_export.cpp
+msgid "Export to Platform"
+msgstr "Платформа для экспорта"
+
+#: tools/editor/project_export.cpp
+msgid "Resources"
+msgstr "Ресурсы"
+
+#: tools/editor/project_export.cpp
+msgid "Export selected resources (including dependencies)."
+msgstr "Экспортировать выбранные ресурсы (включая зависимости)."
+
+#: tools/editor/project_export.cpp
+msgid "Export all resources in the project."
+msgstr "Экспортировать все ресурсы проекта."
+
+#: tools/editor/project_export.cpp
+msgid "Export all files in the project directory."
+msgstr "Экспортировать все файлы в папке проекта."
+
+#: tools/editor/project_export.cpp
+msgid "Export Mode:"
+msgstr "Режим экспортирования:"
+
+#: tools/editor/project_export.cpp
+msgid "Resources to Export:"
+msgstr "Ресурсы для экспорта:"
+
+#: tools/editor/project_export.cpp
+msgid "Action"
+msgstr "Действие"
+
+#: tools/editor/project_export.cpp
msgid ""
-"The following files are newer on disk.\n"
-"What action should be taken?:"
+"Filters to export non-resource files (comma-separated, e.g.: *.json, *.txt):"
msgstr ""
-"Следующие файлы новее на диске.\n"
-"Какие меры должны быть приняты?:"
+"Фильтр для экспорта не ресурсных файлов (через запятую, например: *.json, *."
+"txt):"
-#: tools/editor/plugins/script_editor_plugin.cpp
-msgid "Reload"
-msgstr "Перезагрузить"
+#: tools/editor/project_export.cpp
+msgid "Filters to exclude from export (comma-separated, e.g.: *.json, *.txt):"
+msgstr "Фильтр для исключения (через запятую, например: *.json, *.txt):"
-#: tools/editor/plugins/script_editor_plugin.cpp
-msgid "Resave"
-msgstr "Пересохранить"
+#: tools/editor/project_export.cpp
+msgid "Convert text scenes to binary on export."
+msgstr "Преобразовать текстовые сцены в двоичные при экспорте."
-#: tools/editor/plugins/style_box_editor_plugin.cpp
-msgid "StyleBox Preview:"
-msgstr "StyleBox предпросмотр:"
+#: tools/editor/project_export.cpp
+msgid "Images"
+msgstr "Изображения"
-#: tools/editor/plugins/sample_editor_plugin.cpp
-msgid "Length:"
-msgstr "Длинна:"
+#: tools/editor/project_export.cpp
+msgid "Keep Original"
+msgstr "Оставить исходными"
-#: tools/editor/plugins/shader_graph_editor_plugin.cpp
-msgid "Change Scalar Constant"
-msgstr "Change Scalar Constant"
+#: tools/editor/project_export.cpp
+msgid "Compress for Disk (Lossy, WebP)"
+msgstr "Сжать для диска (с потерями, WebP)"
-#: tools/editor/plugins/shader_graph_editor_plugin.cpp
-msgid "Change Vec Constant"
-msgstr "Change Vec Constant"
+#: tools/editor/project_export.cpp
+msgid "Compress for RAM (BC/PVRTC/ETC)"
+msgstr "Сжать для RAM (BC/PVRTC/ETC)"
-#: tools/editor/plugins/shader_graph_editor_plugin.cpp
-msgid "Change RGB Constant"
-msgstr "Change RGB Constant"
+#: tools/editor/project_export.cpp
+msgid "Convert Images (*.png):"
+msgstr "Преобразовать изображения (*.png):"
-#: tools/editor/plugins/shader_graph_editor_plugin.cpp
-msgid "Change Scalar Operator"
-msgstr "Change Scalar Operator"
+#: tools/editor/project_export.cpp
+msgid "Compress for Disk (Lossy) Quality:"
+msgstr "Качество сжатия для диска (с потерями):"
-#: tools/editor/plugins/shader_graph_editor_plugin.cpp
-msgid "Change Vec Operator"
-msgstr "Change Vec Operator"
+#: tools/editor/project_export.cpp
+msgid "Shrink All Images:"
+msgstr "Уменьшить все изображения (1 - оригинал, 2 - сжать в два раза...):"
-#: tools/editor/plugins/shader_graph_editor_plugin.cpp
-msgid "Change Vec Scalar Operator"
-msgstr "Change Vec Scalar Operator"
+#: tools/editor/project_export.cpp
+msgid "Compress Formats:"
+msgstr "Формат для сжатия:"
-#: tools/editor/plugins/shader_graph_editor_plugin.cpp
-msgid "Change RGB Operator"
-msgstr "Change RGB Operator"
+#: tools/editor/project_export.cpp
+msgid "Image Groups"
+msgstr "Группы изображений"
-#: tools/editor/plugins/shader_graph_editor_plugin.cpp
-msgid "Toggle Rot Only"
-msgstr "Toggle Rot Only"
+#: tools/editor/project_export.cpp
+msgid "Groups:"
+msgstr "Группы:"
-#: tools/editor/plugins/shader_graph_editor_plugin.cpp
-msgid "Change Scalar Function"
-msgstr "Change Scalar Function"
+#: tools/editor/project_export.cpp
+msgid "Compress Disk"
+msgstr "Сжать для Диска"
-#: tools/editor/plugins/shader_graph_editor_plugin.cpp
-msgid "Change Vec Function"
-msgstr "Change Vec Function"
+#: tools/editor/project_export.cpp
+msgid "Compress RAM"
+msgstr "Сжать для RAM"
-#: tools/editor/plugins/shader_graph_editor_plugin.cpp
-msgid "Change Scalar Uniform"
-msgstr "Change Scalar Uniform"
+#: tools/editor/project_export.cpp
+msgid "Compress Mode:"
+msgstr "Режим сжатия:"
-#: tools/editor/plugins/shader_graph_editor_plugin.cpp
-msgid "Change Vec Uniform"
-msgstr "Change Vec Uniform"
+#: tools/editor/project_export.cpp
+msgid "Lossy Quality:"
+msgstr "Потеря качества:"
-#: tools/editor/plugins/shader_graph_editor_plugin.cpp
-msgid "Change RGB Uniform"
-msgstr "Change RGB Uniform"
+#: tools/editor/project_export.cpp
+msgid "Atlas:"
+msgstr "Атласы:"
-#: tools/editor/plugins/shader_graph_editor_plugin.cpp
-msgid "Change Default Value"
-msgstr "Change Default Value"
+#: tools/editor/project_export.cpp
+msgid "Shrink By:"
+msgstr "Степень сжатия:"
-#: tools/editor/plugins/shader_graph_editor_plugin.cpp
-msgid "Change XForm Uniform"
-msgstr "Change XForm Uniform"
+#: tools/editor/project_export.cpp
+msgid "Preview Atlas"
+msgstr "Предпросмотр атласа"
-#: tools/editor/plugins/shader_graph_editor_plugin.cpp
-msgid "Change Texture Uniform"
-msgstr "Change Texture Uniform"
+#: tools/editor/project_export.cpp
+msgid "Image Filter:"
+msgstr "Фильтр:"
-#: tools/editor/plugins/shader_graph_editor_plugin.cpp
-msgid "Change Cubemap Uniform"
-msgstr "Change Cubemap Uniform"
+#: tools/editor/project_export.cpp
+msgid "Images:"
+msgstr "Изображения:"
-#: tools/editor/plugins/shader_graph_editor_plugin.cpp
-msgid "Change Comment"
-msgstr "Change Comment"
+#: tools/editor/project_export.cpp
+msgid "Select None"
+msgstr "Сбросить выделение"
-#: tools/editor/plugins/shader_graph_editor_plugin.cpp
-msgid "Add/Remove to Color Ramp"
-msgstr "Add/Remove to Color Ramp"
+#: tools/editor/project_export.cpp
+msgid "Samples"
+msgstr "Сэмплы"
-#: tools/editor/plugins/shader_graph_editor_plugin.cpp
-#: tools/editor/plugins/color_ramp_editor_plugin.cpp
-msgid "Modify Color Ramp"
-msgstr "Modify Color Ramp"
+#: tools/editor/project_export.cpp
+msgid "Sample Conversion Mode: (.wav files):"
+msgstr "Режим преобразования сэмплов ( .wav файлы):"
-#: tools/editor/plugins/shader_graph_editor_plugin.cpp
-msgid "Add/Remove to Curve Map"
-msgstr "Add/Remove to Curve Map"
+#: tools/editor/project_export.cpp
+msgid "Keep"
+msgstr "Оставить оригинал"
-#: tools/editor/plugins/shader_graph_editor_plugin.cpp
-msgid "Modify Curve Map"
-msgstr "Modify Curve Map"
+#: tools/editor/project_export.cpp
+msgid "Compress (RAM - IMA-ADPCM)"
+msgstr "Сжать (RAM - IMA-ADPCM)"
-#: tools/editor/plugins/shader_graph_editor_plugin.cpp
-msgid "Change Input Name"
-msgstr "Change Input Name"
+#: tools/editor/project_export.cpp
+msgid "Sampling Rate Limit (Hz):"
+msgstr "Ограничение частоты сэмплов (Гц):"
-#: tools/editor/plugins/shader_graph_editor_plugin.cpp
-msgid "Connect Graph Nodes"
-msgstr "Connect Graph Nodes"
+#: tools/editor/project_export.cpp
+msgid "Trim"
+msgstr "Обрезать"
-#: tools/editor/plugins/shader_graph_editor_plugin.cpp
-msgid "Disconnect Graph Nodes"
-msgstr "Disconnect Graph Nodes"
+#: tools/editor/project_export.cpp
+msgid "Trailing Silence:"
+msgstr "Удаление тишины:"
-#: tools/editor/plugins/shader_graph_editor_plugin.cpp
-msgid "Remove Shader Graph Node"
-msgstr "Remove Shader Graph Node"
+#: tools/editor/project_export.cpp
+msgid "Script"
+msgstr "Скрипт"
-#: tools/editor/plugins/shader_graph_editor_plugin.cpp
-msgid "Move Shader Graph Node"
-msgstr "Move Shader Graph Node"
+#: tools/editor/project_export.cpp
+msgid "Script Export Mode:"
+msgstr "Режим экспортирования скриптов:"
-#: tools/editor/plugins/shader_graph_editor_plugin.cpp
-msgid "Duplicate Graph Node(s)"
-msgstr "Duplicate Graph Node(s)"
+#: tools/editor/project_export.cpp
+msgid "Text"
+msgstr "Текстовый"
-#: tools/editor/plugins/shader_graph_editor_plugin.cpp
-msgid "Delete Shader Graph Node(s)"
-msgstr "Delete Shader Graph Node(s)"
+#: tools/editor/project_export.cpp
+msgid "Compiled"
+msgstr "Компилированный"
-#: tools/editor/plugins/shader_graph_editor_plugin.cpp
-msgid "Error: Cyclic Connection Link"
-msgstr "Ошибка: Циклическая подключение"
+#: tools/editor/project_export.cpp
+msgid "Encrypted (Provide Key Below)"
+msgstr "Зашифрованный (Напишите ключ ниже)"
-#: tools/editor/plugins/shader_graph_editor_plugin.cpp
-msgid "Error: Missing Input Connections"
-msgstr "Ошибка: Отсутствует входное подключение"
+#: tools/editor/project_export.cpp
+msgid "Script Encryption Key (256-bits as hex):"
+msgstr "Ключ шифрования скрипта (256-бит, а в шестнадцатеричном виде):"
-#: tools/editor/plugins/shader_graph_editor_plugin.cpp
-msgid "Add Shader Graph Node"
-msgstr "Add Shader Graph Node"
+#: tools/editor/project_export.cpp
+msgid "Export PCK/Zip"
+msgstr "Экспортировать PCK/Zip"
-#: tools/editor/plugins/mesh_instance_editor_plugin.cpp
-msgid "Mesh is empty!"
-msgstr "Мэш пустой!"
+#: tools/editor/project_export.cpp
+msgid "Export Project PCK"
+msgstr "Экспортировать PCK проекта"
-#: tools/editor/plugins/mesh_instance_editor_plugin.cpp
-msgid "Create Static Trimesh Body"
-msgstr "Create Static Trimesh Body"
+#: tools/editor/project_export.cpp
+msgid "Export.."
+msgstr "Экспортировать.."
-#: tools/editor/plugins/mesh_instance_editor_plugin.cpp
-msgid "Create Static Convex Body"
-msgstr "Create Static Convex Body"
+#: tools/editor/project_export.cpp
+msgid "Project Export"
+msgstr "Экспортирование проекта"
-#: tools/editor/plugins/mesh_instance_editor_plugin.cpp
-msgid "This doesn't work on scene root!"
-msgstr "Это не работает на корне сцены!"
+#: tools/editor/project_export.cpp
+msgid "Export Preset:"
+msgstr "Экспортировать настройки:"
-#: tools/editor/plugins/mesh_instance_editor_plugin.cpp
-msgid "Create Trimesh Shape"
-msgstr "Create Trimesh Shape"
+#: tools/editor/project_manager.cpp
+msgid "Invalid project path, the path must exist!"
+msgstr "Неверный путь к проекту, путь должен существовать!"
-#: tools/editor/plugins/mesh_instance_editor_plugin.cpp
-msgid "Create Convex Shape"
-msgstr "Create Convex Shape"
+#: tools/editor/project_manager.cpp
+msgid "Invalid project path, engine.cfg must not exist."
+msgstr "Недопустимый путь к проекту, engine.cfg не должен существовать."
-#: tools/editor/plugins/mesh_instance_editor_plugin.cpp
-msgid "Create Navigation Mesh"
-msgstr "Create Navigation Mesh"
+#: tools/editor/project_manager.cpp
+msgid "Invalid project path, engine.cfg must exist."
+msgstr "Недопустимый путь к проекту, engine.cfg должен существовать."
-#: tools/editor/plugins/mesh_instance_editor_plugin.cpp
-msgid "MeshInstance lacks a Mesh!"
-msgstr "В MeshInstance нет сетки!"
+#: tools/editor/project_manager.cpp
+msgid "Imported Project"
+msgstr "Импортированный проект"
-#: tools/editor/plugins/mesh_instance_editor_plugin.cpp
-msgid "Could not create outline!"
-msgstr "Невозможно создать контур!"
+#: tools/editor/project_manager.cpp
+msgid "Invalid project path (changed anything?)."
+msgstr "Неверный путь к проекту (что-то изменили?)."
-#: tools/editor/plugins/mesh_instance_editor_plugin.cpp
-msgid "Create Outline"
-msgstr "Создать контур"
+#: tools/editor/project_manager.cpp
+msgid "Couldn't create engine.cfg in project path."
+msgstr "Не могу создать engine.cfg в папке проекта."
-#: tools/editor/plugins/mesh_instance_editor_plugin.cpp
-msgid "Create Trimesh Static Body"
-msgstr "Создать вогнутый Static Body"
+#: tools/editor/project_manager.cpp
+msgid "Import Existing Project"
+msgstr "Импортировать существующий проект"
-#: tools/editor/plugins/mesh_instance_editor_plugin.cpp
-msgid "Create Convex Static Body"
-msgstr "Создать выпуклый Static Body"
+#: tools/editor/project_manager.cpp
+msgid "Project Path (Must Exist):"
+msgstr "Путь к проекту (должен существовать):"
-#: tools/editor/plugins/mesh_instance_editor_plugin.cpp
-msgid "Create Trimesh Collision Sibling"
-msgstr "Создать вогнутый Collision Sibling"
+#: tools/editor/project_manager.cpp
+msgid "Project Name:"
+msgstr "Название проекта:"
-#: tools/editor/plugins/mesh_instance_editor_plugin.cpp
-msgid "Create Convex Collision Sibling"
-msgstr "Создать выпуклый Collision Sibling"
+#: tools/editor/project_manager.cpp
+msgid "Create New Project"
+msgstr "Создать новый проект"
-#: tools/editor/plugins/mesh_instance_editor_plugin.cpp
-msgid "Create Outline Mesh.."
-msgstr "Создать мэш обводки.."
+#: tools/editor/project_manager.cpp
+msgid "Project Path:"
+msgstr "Путь к проекту:"
-#: tools/editor/plugins/mesh_instance_editor_plugin.cpp
-msgid "Create Outline Mesh"
-msgstr "Создать мэш обводки"
+#: tools/editor/project_manager.cpp
+msgid "Browse"
+msgstr "Обзор"
-#: tools/editor/plugins/mesh_instance_editor_plugin.cpp
-msgid "Outline Size:"
-msgstr "Размер обводки:"
+#: tools/editor/project_manager.cpp
+msgid "New Game Project"
+msgstr "Новый игровой проект"
-#: tools/editor/plugins/polygon_2d_editor_plugin.cpp
-msgid "Create UV Map"
-msgstr "Создать UV карту"
+#: tools/editor/project_manager.cpp
+msgid "That's a BINGO!"
+msgstr "Бинго!"
-#: tools/editor/plugins/polygon_2d_editor_plugin.cpp
-msgid "Transform UV Map"
-msgstr "Преобразовать UV карту"
+#: tools/editor/project_manager.cpp
+msgid "Unnamed Project"
+msgstr "Безымянный проект"
-#: tools/editor/plugins/polygon_2d_editor_plugin.cpp
-msgid "Polygon 2D UV Editor"
-msgstr "Polygon 2D UV редактор"
+#: tools/editor/project_manager.cpp
+msgid "Are you sure to open more than one projects?"
+msgstr "Вы уверены, что открыть несколько проектов?"
-#: tools/editor/plugins/polygon_2d_editor_plugin.cpp
-msgid "Move Point"
-msgstr "Передвинуть точку"
+#: tools/editor/project_manager.cpp
+msgid "Are you sure to run more than one projects?"
+msgstr "Вы уверены, что хотите запустить более одного проекта?"
-#: tools/editor/plugins/polygon_2d_editor_plugin.cpp
-msgid "Ctrl: Rotate"
-msgstr "Ctrl: Поворот"
+#: tools/editor/project_manager.cpp
+msgid "Remove project from the list? (Folder contents will not be modified)"
+msgstr "Удалить проект из списка? (Содержимое папки не будет изменено)"
-#: tools/editor/plugins/polygon_2d_editor_plugin.cpp
-msgid "Shift: Move All"
-msgstr "Shift: Передвинуть все"
+#: tools/editor/project_manager.cpp
+msgid "Recent Projects:"
+msgstr "Последние проекты:"
-#: tools/editor/plugins/polygon_2d_editor_plugin.cpp
-msgid "Shift+Ctrl: Scale"
-msgstr "Shift+Ctrl: Масштаб"
+#: tools/editor/project_manager.cpp
+msgid "Run"
+msgstr "Запустить"
-#: tools/editor/plugins/polygon_2d_editor_plugin.cpp
-msgid "Move Polygon"
-msgstr "Передвинуть полигон"
+#: tools/editor/project_manager.cpp
+msgid "Scan"
+msgstr "Сканировать"
-#: tools/editor/plugins/polygon_2d_editor_plugin.cpp
-msgid "Rotate Polygon"
-msgstr "Повернуть полигон"
+#: tools/editor/project_manager.cpp
+msgid "New Project"
+msgstr "Новый проект"
-#: tools/editor/plugins/polygon_2d_editor_plugin.cpp
-msgid "Scale Polygon"
-msgstr "Масштабировать полигон"
+#: tools/editor/project_manager.cpp
+msgid "Exit"
+msgstr "Выход"
-#: tools/editor/plugins/polygon_2d_editor_plugin.cpp
-msgid "Polygon->UV"
-msgstr "Полигон -> UV"
+#: tools/editor/project_settings.cpp
+msgid "Key "
+msgstr "Кнопка"
-#: tools/editor/plugins/polygon_2d_editor_plugin.cpp
-msgid "UV->Polygon"
-msgstr "UV -> Полигон"
+#: tools/editor/project_settings.cpp
+msgid "Joy Button"
+msgstr "Кнопка геймпада"
-#: tools/editor/plugins/polygon_2d_editor_plugin.cpp
-msgid "Clear UV"
-msgstr "Очистить UV"
+#: tools/editor/project_settings.cpp
+msgid "Joy Axis"
+msgstr "Ось геймпада"
-#: tools/editor/plugins/polygon_2d_editor_plugin.cpp
-#: tools/editor/plugins/sprite_region_editor_plugin.cpp
-msgid "Snap"
-msgstr "Привязка"
+#: tools/editor/project_settings.cpp
+msgid "Mouse Button"
+msgstr "Кнопка мыши"
-#: tools/editor/plugins/polygon_2d_editor_plugin.cpp
-#: tools/editor/plugins/sprite_region_editor_plugin.cpp
-msgid "Enable Snap"
-msgstr "Активировать привязку"
+#: tools/editor/project_settings.cpp
+msgid "Invalid action (anything goes but '/' or ':')."
+msgstr "Недопустимое название действия (подойдёт всё кроме '/' или ':')."
-#: tools/editor/plugins/polygon_2d_editor_plugin.cpp
-#: tools/editor/plugins/sprite_region_editor_plugin.cpp
-msgid "Grid"
-msgstr "Сетка"
+#: tools/editor/project_settings.cpp
+msgid "Action '%s' already exists!"
+msgstr "Действие '%s' уже существует!"
-#: tools/editor/plugins/sprite_region_editor_plugin.cpp
-msgid "Set region_rect"
-msgstr "Установить прямоугольник региона"
+#: tools/editor/project_settings.cpp
+msgid "Rename Input Action Event"
+msgstr "Переименовать действие"
-#: tools/editor/plugins/sprite_region_editor_plugin.cpp
-msgid "Sprite Region Editor"
-msgstr "Редактор Области Спрайта"
+#: tools/editor/project_settings.cpp
+msgid "Add Input Action Event"
+msgstr "Добавить действие"
-#: tools/editor/plugins/resource_preloader_editor_plugin.cpp
-msgid "ERROR: Couldn't load resource!"
-msgstr "ОШИБКА: Невозможно загрузить ресурс!"
+#: tools/editor/project_settings.cpp
+msgid "Meta+"
+msgstr "Meta+"
-#: tools/editor/plugins/resource_preloader_editor_plugin.cpp
-msgid "Add Resource"
-msgstr "Добавить ресурс"
+#: tools/editor/project_settings.cpp
+msgid "Shift+"
+msgstr "Shift+"
-#: tools/editor/plugins/resource_preloader_editor_plugin.cpp
-msgid "Rename Resource"
-msgstr "Переименовать ресурс"
+#: tools/editor/project_settings.cpp
+msgid "Alt+"
+msgstr "Alt+"
-#: tools/editor/plugins/resource_preloader_editor_plugin.cpp
-#: tools/editor/plugins/sprite_frames_editor_plugin.cpp
-msgid "Delete Resource"
-msgstr "Удалить ресурс"
+#: tools/editor/project_settings.cpp
+msgid "Control+"
+msgstr "Control+"
-#: tools/editor/plugins/resource_preloader_editor_plugin.cpp
-msgid "Resource clipboard is empty!"
-msgstr "Нет ресурса в буфере обмена!"
+#: tools/editor/project_settings.cpp
+msgid "Press a Key.."
+msgstr "Нажмите любую клавишу..."
-#: tools/editor/plugins/resource_preloader_editor_plugin.cpp
-#: tools/editor/plugins/sprite_frames_editor_plugin.cpp
-msgid "Load Resource"
-msgstr "Загрузить ресурс"
+#: tools/editor/project_settings.cpp
+msgid "Mouse Button Index:"
+msgstr "Индекс клавиши мыши:"
-#: tools/editor/plugins/sprite_frames_editor_plugin.cpp
-msgid "ERROR: Couldn't load frame resource!"
-msgstr "ОШИБКА: Невозможно загрузить кадр!"
+#: tools/editor/project_settings.cpp
+msgid "Left Button"
+msgstr "Левая кнопка мыши"
-#: tools/editor/plugins/sprite_frames_editor_plugin.cpp
-msgid "Add Frame"
-msgstr "Добавить кадр"
+#: tools/editor/project_settings.cpp
+msgid "Right Button"
+msgstr "Правая кнопка мыши"
-#: tools/editor/plugins/sprite_frames_editor_plugin.cpp
-msgid "Resource clipboard is empty or not a texture!"
-msgstr "Буфер обмена чист или не содержит текстуру!"
+#: tools/editor/project_settings.cpp
+msgid "Middle Button"
+msgstr "Средняя кнопка мыши"
-#: tools/editor/plugins/sprite_frames_editor_plugin.cpp
-msgid "Paste Frame"
-msgstr "Вставить кадр"
+#: tools/editor/project_settings.cpp
+msgid "Wheel Up Button"
+msgstr "Колёсико вверх"
-#: tools/editor/plugins/sprite_frames_editor_plugin.cpp
-msgid "Add Empty"
-msgstr "Добавить пустоту"
+#: tools/editor/project_settings.cpp
+msgid "Wheel Down Button"
+msgstr "Колёсико вниз"
-#: tools/editor/plugins/sprite_frames_editor_plugin.cpp
-msgid "Change Animation Loop"
-msgstr "Изменить цикличность анимации"
+#: tools/editor/project_settings.cpp
+msgid "Button 6"
+msgstr "Кнопка 6"
-#: tools/editor/plugins/sprite_frames_editor_plugin.cpp
-msgid "Change Animation FPS"
-msgstr "Изменить FPS анимации"
+#: tools/editor/project_settings.cpp
+msgid "Button 7"
+msgstr "Кнопка 7"
-#: tools/editor/plugins/sprite_frames_editor_plugin.cpp
-msgid "(empty)"
-msgstr "(пусто)"
+#: tools/editor/project_settings.cpp
+msgid "Button 8"
+msgstr "Кнопка 8"
-#: tools/editor/plugins/sprite_frames_editor_plugin.cpp
-msgid "Animations"
-msgstr "Анимации"
+#: tools/editor/project_settings.cpp
+msgid "Button 9"
+msgstr "Кнопка 9"
-#: tools/editor/plugins/sprite_frames_editor_plugin.cpp
-msgid "Speed (FPS):"
-msgstr "Скорость (FPS):"
+#: tools/editor/project_settings.cpp
+msgid "Joystick Axis Index:"
+msgstr "Индекс оси джойстика:"
-#: tools/editor/plugins/sprite_frames_editor_plugin.cpp
-#: tools/editor/io_plugins/editor_scene_import_plugin.cpp
-msgid "Loop"
-msgstr "Зациклить"
+#: tools/editor/project_settings.cpp
+msgid "Axis"
+msgstr "Ось"
-#: tools/editor/plugins/sprite_frames_editor_plugin.cpp
-msgid "Animation Frames"
-msgstr "Кадры анимации"
+#: tools/editor/project_settings.cpp
+msgid "Joystick Button Index:"
+msgstr "Индекс кнопки джойстика:"
-#: tools/editor/plugins/sprite_frames_editor_plugin.cpp
-msgid "Insert Empty (Before)"
-msgstr "Вставить пустоту (До)"
+#: tools/editor/project_settings.cpp
+msgid "Add Input Action"
+msgstr "Добавить действие"
-#: tools/editor/plugins/sprite_frames_editor_plugin.cpp
-msgid "Insert Empty (After)"
-msgstr "Вставить пустоту (После)"
+#: tools/editor/project_settings.cpp
+msgid "Erase Input Action Event"
+msgstr "Удалить действие"
-#: tools/editor/plugins/sprite_frames_editor_plugin.cpp
-msgid "Up"
-msgstr "Вверх"
+#: tools/editor/project_settings.cpp
+msgid "Device"
+msgstr "Устройство"
-#: tools/editor/plugins/sprite_frames_editor_plugin.cpp
-msgid "Down"
-msgstr "Вниз"
+#: tools/editor/project_settings.cpp
+msgid "Button"
+msgstr "Кнопка"
-#: tools/editor/plugins/navigation_polygon_editor_plugin.cpp
-msgid "Create Navigation Polygon"
-msgstr "Создать Navigation Polygon"
+#: tools/editor/project_settings.cpp
+msgid "Left Button."
+msgstr "Левая кнопка."
-#: tools/editor/plugins/navigation_polygon_editor_plugin.cpp
-msgid "Remove Poly And Point"
-msgstr "Удалить полигон и точку"
+#: tools/editor/project_settings.cpp
+msgid "Right Button."
+msgstr "Правая кнопка."
-#: tools/editor/plugins/collision_shape_2d_editor_plugin.cpp
-msgid "Set Handle"
-msgstr "Установить обработчик"
+#: tools/editor/project_settings.cpp
+msgid "Middle Button."
+msgstr "Средняя кнопка."
-#: tools/editor/plugins/particles_2d_editor_plugin.cpp
-msgid "Error loading image:"
-msgstr "Ошибка при загрузке изображения:"
+#: tools/editor/project_settings.cpp
+msgid "Wheel Up."
+msgstr "Колёсико вверх."
-#: tools/editor/plugins/particles_2d_editor_plugin.cpp
-msgid "No pixels with transparency > 128 in image.."
-msgstr "Никаких пикселей с прозрачностью > 128 в изображении.."
+#: tools/editor/project_settings.cpp
+msgid "Wheel Down."
+msgstr "Колёсико вниз."
-#: tools/editor/plugins/particles_2d_editor_plugin.cpp
-msgid "Set Emission Mask"
-msgstr "Set Emission Mask"
+#: tools/editor/project_settings.cpp
+msgid "Toggle Persisting"
+msgstr "Переключено настаивание"
-#: tools/editor/plugins/particles_2d_editor_plugin.cpp
-msgid "Clear Emission Mask"
-msgstr "Clear Emission Mask"
+#: tools/editor/project_settings.cpp
+msgid "Error saving settings."
+msgstr "Ошибка сохранения настроек."
-#: tools/editor/plugins/particles_2d_editor_plugin.cpp
-msgid "Load Emission Mask"
-msgstr "Load Emission Mask"
+#: tools/editor/project_settings.cpp
+msgid "Settings saved OK."
+msgstr "Настройки сохранены нормально."
-#: tools/editor/plugins/particles_2d_editor_plugin.cpp
-msgid "Generated Point Count:"
-msgstr "Количество создаваемых точек:"
+#: tools/editor/project_settings.cpp
+msgid "Add Translation"
+msgstr "Добавлен перевод"
-#: tools/editor/plugins/cube_grid_theme_editor_plugin.cpp
-msgid "Creating Mesh Library"
-msgstr "Создание библиотеки мэшей"
+#: tools/editor/project_settings.cpp
+msgid "Toggle AutoLoad Globals"
+msgstr "Переключена автозагрузка глобальных скриптов"
-#: tools/editor/plugins/cube_grid_theme_editor_plugin.cpp
-msgid "Thumbnail.."
-msgstr "Миниатюра.."
+#: tools/editor/project_settings.cpp
+msgid "Invalid name."
+msgstr "Недопустимое имя."
-#: tools/editor/plugins/cube_grid_theme_editor_plugin.cpp
-msgid "Remove item %d?"
-msgstr "Удалить элемент %d?"
+#: tools/editor/project_settings.cpp
+msgid "Valid characters:"
+msgstr "Допустимые символы:"
-#: tools/editor/plugins/cube_grid_theme_editor_plugin.cpp
-#: tools/editor/io_plugins/editor_scene_import_plugin.cpp
-msgid "Import Scene"
-msgstr "Импортировать сцену"
+#: tools/editor/project_settings.cpp
+msgid "Invalid name. Must not collide with an existing engine class name."
+msgstr ""
+"Недопустимое имя. Не должно конфликтовать с существующим именем класса движка."
-#: tools/editor/plugins/cube_grid_theme_editor_plugin.cpp
-msgid "Remove Selected Item"
-msgstr "Удалить выбранный элемент"
+#: tools/editor/project_settings.cpp
+msgid "Invalid name. Must not collide with an existing buit-in type name."
+msgstr ""
+"Недопустимое имя. Не должно конфликтовать с существующим встроенным именем "
+"типа."
-#: tools/editor/plugins/cube_grid_theme_editor_plugin.cpp
-msgid "Import from Scene"
-msgstr "Импортировать из сцены"
+#: tools/editor/project_settings.cpp
+msgid "Invalid name. Must not collide with an existing global constant name."
+msgstr ""
+"Недопустимое имя. Не должно конфликтовать с существующим глобальным именем "
+"константы."
-#: tools/editor/plugins/cube_grid_theme_editor_plugin.cpp
-msgid "Update from Scene"
-msgstr "Обновить из сцены"
+#: tools/editor/project_settings.cpp
+msgid "Add Autoload"
+msgstr "Добавлена автозагрузка"
-#: tools/editor/plugins/particles_editor_plugin.cpp
-msgid "Node does not contain geometry."
-msgstr "Нод не содержит геометрии."
+#: tools/editor/project_settings.cpp
+msgid "Remove Autoload"
+msgstr "Удалена автозагрузка"
-#: tools/editor/plugins/particles_editor_plugin.cpp
-msgid "Node does not contain geometry (faces)."
-msgstr "Нод не содержит геометрии (грани)."
+#: tools/editor/project_settings.cpp
+msgid "Move Autoload"
+msgstr "Передвинута автозагрузка"
-#: tools/editor/plugins/particles_editor_plugin.cpp
-msgid "Faces contain no area!"
-msgstr "Грани не содержат зоны!"
+#: tools/editor/project_settings.cpp
+msgid "Remove Translation"
+msgstr "Перевод удалён"
-#: tools/editor/plugins/particles_editor_plugin.cpp
-msgid "No faces!"
-msgstr "Нет граней!"
+#: tools/editor/project_settings.cpp
+msgid "Add Remapped Path"
+msgstr "Добавлен путь перенаправления"
-#: tools/editor/plugins/particles_editor_plugin.cpp
-msgid "Generate AABB"
-msgstr "Сгенерировать AABB"
+#: tools/editor/project_settings.cpp
+msgid "Resource Remap Add Remap"
+msgstr "Перенаправлен ресурс перенаправления"
-#: tools/editor/plugins/particles_editor_plugin.cpp
-msgid "Create Emitter From Mesh"
-msgstr "Создать излучатель из мэша"
+#: tools/editor/project_settings.cpp
+msgid "Change Resource Remap Language"
+msgstr "Изменён язык перенаправления"
-#: tools/editor/plugins/particles_editor_plugin.cpp
-msgid "Create Emitter From Node"
-msgstr "Создать излучатель из нода"
+#: tools/editor/project_settings.cpp
+msgid "Remove Resource Remap"
+msgstr "Удалён ресурс перенаправления"
-#: tools/editor/plugins/particles_editor_plugin.cpp
-msgid "Clear Emitter"
-msgstr "Очистить излучатель"
+#: tools/editor/project_settings.cpp
+msgid "Remove Resource Remap Option"
+msgstr "Удалён параметр ресурса перенаправления"
-#: tools/editor/plugins/particles_editor_plugin.cpp
-msgid "Create Emitter"
-msgstr "Создать излучатель"
+#: tools/editor/project_settings.cpp
+msgid "Enable"
+msgstr "Включить"
-#: tools/editor/plugins/particles_editor_plugin.cpp
-msgid "Emission Positions:"
-msgstr "Количество выбросов:"
+#: tools/editor/project_settings.cpp
+msgid "Project Settings (engine.cfg)"
+msgstr "Настройки проекта (engine.cfg)"
-#: tools/editor/plugins/particles_editor_plugin.cpp
-msgid "Emission Fill:"
-msgstr "Заполнение излучателя:"
+#: tools/editor/project_settings.cpp tools/editor/settings_config_dialog.cpp
+msgid "General"
+msgstr "Основное"
-#: tools/editor/plugins/particles_editor_plugin.cpp
-msgid "Surface"
-msgstr "Поверхность"
+#: tools/editor/project_settings.cpp tools/editor/property_editor.cpp
+msgid "Property:"
+msgstr "Параметр:"
-#: tools/editor/plugins/particles_editor_plugin.cpp
-msgid "Volume"
-msgstr "Объём"
+#: tools/editor/project_settings.cpp
+msgid "Del"
+msgstr "Удалить"
-#: tools/editor/plugins/item_list_editor_plugin.cpp
-msgid "Item %d"
-msgstr "Элемент %d"
+#: tools/editor/project_settings.cpp
+msgid "Copy To Platform.."
+msgstr "Скопировать на платформу.."
-#: tools/editor/plugins/item_list_editor_plugin.cpp
-msgid "Items"
-msgstr "Элементы"
+#: tools/editor/project_settings.cpp
+msgid "Input Map"
+msgstr "Список действий"
-#: tools/editor/plugins/item_list_editor_plugin.cpp
-msgid "Item List Editor"
-msgstr "Редактор списка элементов"
+#: tools/editor/project_settings.cpp
+msgid "Action:"
+msgstr "Действие:"
-#: tools/editor/plugins/color_ramp_editor_plugin.cpp
-msgid "Add/Remove Color Ramp Point"
-msgstr "Добавить/Удалить точку Color Ramp"
+#: tools/editor/project_settings.cpp
+msgid "Device:"
+msgstr "Девайс:"
-#: tools/editor/plugins/path_editor_plugin.cpp
-msgid "Curve Point #"
-msgstr "Точка Кривой #"
+#: tools/editor/project_settings.cpp
+msgid "Index:"
+msgstr "Индекс:"
-#: tools/editor/plugins/path_editor_plugin.cpp
-msgid "Set Curve Point Pos"
-msgstr "Установить позицию точки кривой"
+#: tools/editor/project_settings.cpp
+msgid "Localization"
+msgstr "Локализация"
-#: tools/editor/plugins/path_editor_plugin.cpp
-msgid "Set Curve In Pos"
-msgstr "Установить позицию входа кривой"
+#: tools/editor/project_settings.cpp
+msgid "Translations"
+msgstr "Переводы"
-#: tools/editor/plugins/path_editor_plugin.cpp
-msgid "Set Curve Out Pos"
-msgstr "Установить позицию выхода кривой"
+#: tools/editor/project_settings.cpp
+msgid "Translations:"
+msgstr "Переводы:"
-#: tools/editor/plugins/path_editor_plugin.cpp
-msgid "Split Path"
-msgstr "Разделить путь"
+#: tools/editor/project_settings.cpp
+msgid "Add.."
+msgstr "Добавить.."
-#: tools/editor/plugins/path_editor_plugin.cpp
-#: tools/editor/plugins/path_2d_editor_plugin.cpp
-msgid "Add Point to Curve"
-msgstr "Добавить точку к кривой"
+#: tools/editor/project_settings.cpp
+msgid "Remaps"
+msgstr "Переназначения"
-#: tools/editor/plugins/path_editor_plugin.cpp
-msgid "Remove Path Point"
-msgstr "Удалить точку пути"
+#: tools/editor/project_settings.cpp
+msgid "Resources:"
+msgstr "Ресурсы:"
-#: tools/editor/plugins/path_editor_plugin.cpp
-#: tools/editor/plugins/path_2d_editor_plugin.cpp
-msgid "Select Points"
-msgstr "Выбрать точки"
+#: tools/editor/project_settings.cpp
+msgid "Remaps by Locale:"
+msgstr "Заменить на язык:"
-#: tools/editor/plugins/path_editor_plugin.cpp
-#: tools/editor/plugins/path_2d_editor_plugin.cpp
-msgid "Shift+Drag: Select Control Points"
-msgstr "Shift+Тащить: Выбрать точки управления"
+#: tools/editor/project_settings.cpp
+msgid "Locale"
+msgstr "Язык"
-#: tools/editor/plugins/path_editor_plugin.cpp
-#: tools/editor/plugins/path_2d_editor_plugin.cpp
-msgid "Click: Add Point"
-msgstr "ЛКМ: Добавить точку"
+#: tools/editor/project_settings.cpp
+msgid "AutoLoad"
+msgstr "Автозагрузка"
-#: tools/editor/plugins/path_editor_plugin.cpp
-#: tools/editor/plugins/path_2d_editor_plugin.cpp
-msgid "Right Click: Delete Point"
-msgstr "ПКМ: Удалить точку"
+#: tools/editor/project_settings.cpp
+msgid "Node Name:"
+msgstr "Имя Нода:"
-#: tools/editor/plugins/path_editor_plugin.cpp
-#: tools/editor/plugins/path_2d_editor_plugin.cpp
-msgid "Add Point (in empty space)"
-msgstr "Добавить точку (в пустом пространстрве)"
+#: tools/editor/project_settings.cpp
+msgid "List:"
+msgstr "Список:"
-#: tools/editor/plugins/path_editor_plugin.cpp
-#: tools/editor/plugins/path_2d_editor_plugin.cpp
-msgid "Split Segment (in curve)"
-msgstr "Разделить сегмент (в кривой)"
+#: tools/editor/project_settings.cpp
+msgid "Singleton"
+msgstr "Синглтон"
-#: tools/editor/plugins/path_editor_plugin.cpp
-#: tools/editor/plugins/path_2d_editor_plugin.cpp
-msgid "Delete Point"
-msgstr "Удалить точку"
+#: tools/editor/property_editor.cpp
+msgid "Preset.."
+msgstr "Предустановка.."
-#: tools/editor/plugins/path_editor_plugin.cpp
-#: tools/editor/plugins/path_2d_editor_plugin.cpp
-msgid "Close Curve"
-msgstr "Сомкнуть кривую"
+#: tools/editor/property_editor.cpp
+msgid "Ease In"
+msgstr "Легко в"
-#: tools/editor/plugins/tile_set_editor_plugin.cpp
-msgid "Could not find tile:"
-msgstr "Невозможно найти тайл:"
+#: tools/editor/property_editor.cpp
+msgid "Ease Out"
+msgstr "Легко из"
-#: tools/editor/plugins/tile_set_editor_plugin.cpp
-msgid "Item name or ID:"
-msgstr "ID или имя элемента"
+#: tools/editor/property_editor.cpp
+msgid "Zero"
+msgstr "Ноль"
-#: tools/editor/plugins/tile_set_editor_plugin.cpp
-msgid "Create from scene?"
-msgstr "Создать из сцены?"
+#: tools/editor/property_editor.cpp
+msgid "Easing In-Out"
+msgstr "Легко в-из"
-#: tools/editor/plugins/tile_set_editor_plugin.cpp
-msgid "Merge from scene?"
-msgstr "Слияние из сцены?"
+#: tools/editor/property_editor.cpp
+msgid "Easing Out-In"
+msgstr "Легко из-в"
-#: tools/editor/plugins/tile_set_editor_plugin.cpp
-msgid "Create from Scene"
-msgstr "Создать из сцены"
+#: tools/editor/property_editor.cpp
+msgid "File.."
+msgstr "Файл.."
-#: tools/editor/plugins/tile_set_editor_plugin.cpp
-msgid "Merge from Scene"
-msgstr "Слияние из сцены"
+#: tools/editor/property_editor.cpp
+msgid "Dir.."
+msgstr "Папка.."
-#: tools/editor/plugins/path_2d_editor_plugin.cpp
-msgid "Remove Point from Curve"
-msgstr "Remove Point from Curve"
+#: tools/editor/property_editor.cpp
+msgid "Load"
+msgstr "Загрузить"
-#: tools/editor/plugins/path_2d_editor_plugin.cpp
-msgid "Move Point in Curve"
-msgstr "Move Point in Curve"
+#: tools/editor/property_editor.cpp
+msgid "Assign"
+msgstr "Назначить"
-#: tools/editor/plugins/path_2d_editor_plugin.cpp
-msgid "Move In-Control in Curve"
-msgstr "Move In-Control in Curve"
+#: tools/editor/property_editor.cpp
+msgid "Error loading file: Not a resource!"
+msgstr "Ошибка загрузки файла: Это не ресурс!"
-#: tools/editor/plugins/path_2d_editor_plugin.cpp
-msgid "Move Out-Control in Curve"
-msgstr "Move Out-Control in Curve"
+#: tools/editor/property_editor.cpp
+msgid "Couldn't load image"
+msgstr "Невозможно загрузить изображение"
-#: tools/editor/plugins/path_2d_editor_plugin.cpp
-msgid "Select Control Points (Shift+Drag)"
-msgstr "Выбор точек управления (Shift+Drag)"
+#: tools/editor/property_editor.cpp
+msgid "Bit %d, val %d."
+msgstr "Бит %d, значение %d."
-#: tools/editor/io_plugins/editor_texture_import_plugin.cpp
-msgid "Uncompressed"
-msgstr "Несжатый"
+#: tools/editor/property_editor.cpp
+msgid "On"
+msgstr "Вкл"
-#: tools/editor/io_plugins/editor_texture_import_plugin.cpp
-msgid "Compress Lossless (PNG)"
-msgstr "Сжатие без потери качества (PNG)"
+#: tools/editor/property_editor.cpp
+msgid "Set"
+msgstr "Задан"
-#: tools/editor/io_plugins/editor_texture_import_plugin.cpp
-msgid "Compress Lossy (WebP)"
-msgstr "Сжатие с потерями (WebP)"
+#: tools/editor/property_editor.cpp
+msgid "Properties:"
+msgstr "Свойства:"
-#: tools/editor/io_plugins/editor_texture_import_plugin.cpp
-msgid "Compress (VRAM)"
-msgstr "Сжатие (VRAM)"
+#: tools/editor/property_editor.cpp
+msgid "Global"
+msgstr "Глобальные"
-#: tools/editor/io_plugins/editor_texture_import_plugin.cpp
-msgid "Texture Format"
-msgstr "Формат текстуры"
+#: tools/editor/property_editor.cpp
+msgid "Sections:"
+msgstr "Разделы:"
-#: tools/editor/io_plugins/editor_texture_import_plugin.cpp
-msgid "Texture Compression Quality (WebP):"
-msgstr "Качество сжатия текстур (WebP):"
+#: tools/editor/pvrtc_compress.cpp
+msgid "Could not execute PVRTC tool:"
+msgstr "Невозможно запустить PVRTC инструмент:"
-#: tools/editor/io_plugins/editor_texture_import_plugin.cpp
-msgid "Texture Options"
-msgstr "Параметры текстуры"
+#: tools/editor/pvrtc_compress.cpp
+msgid "Can't load back converted image using PVRTC tool:"
+msgstr ""
+"Не возможно загрузить обратно конвертированное изображение используя PVRTC "
+"инструмент:"
-#: tools/editor/io_plugins/editor_texture_import_plugin.cpp
-msgid "Please specify some files!"
-msgstr "Пожалуйста, укажите некоторые файлы!"
+#: tools/editor/reparent_dialog.cpp tools/editor/scene_tree_dock.cpp
+msgid "Reparent Node"
+msgstr "Переподчинить нод"
-#: tools/editor/io_plugins/editor_texture_import_plugin.cpp
-#: tools/editor/io_plugins/editor_scene_import_plugin.cpp
-#: tools/editor/io_plugins/editor_sample_import_plugin.cpp
-msgid "Target path is empty."
-msgstr "Конечный путь пуст."
+#: tools/editor/reparent_dialog.cpp
+msgid "Reparent Location (Select new Parent):"
+msgstr "Новое место (выберите нового Родителя):"
-#: tools/editor/io_plugins/editor_texture_import_plugin.cpp
-#: tools/editor/io_plugins/editor_scene_import_plugin.cpp
-#: tools/editor/io_plugins/editor_sample_import_plugin.cpp
-msgid "Target path must be a complete resource path."
-msgstr "Конечный путь должен быть полным путём к ресурсу."
+#: tools/editor/reparent_dialog.cpp
+msgid "Keep Global Transform"
+msgstr "Сохранить глобальные преоброзования"
-#: tools/editor/io_plugins/editor_texture_import_plugin.cpp
-#: tools/editor/io_plugins/editor_scene_import_plugin.cpp
-#: tools/editor/io_plugins/editor_sample_import_plugin.cpp
-msgid "Target path must exist."
-msgstr "Конечный путь должен существовать."
+#: tools/editor/reparent_dialog.cpp tools/editor/scene_tree_dock.cpp
+msgid "Reparent"
+msgstr "Переподчинить"
-#: tools/editor/io_plugins/editor_texture_import_plugin.cpp
-msgid "At least one file needed for Atlas."
-msgstr "Для атласа нужен хотя бы 1 файл."
+#: tools/editor/resources_dock.cpp
+msgid "Create New Resource"
+msgstr "Создать новый ресурс"
-#: tools/editor/io_plugins/editor_texture_import_plugin.cpp
-msgid "Error importing:"
-msgstr "Ошибка импортирования:"
+#: tools/editor/resources_dock.cpp
+msgid "Open Resource"
+msgstr "Открыть ресурс"
-#: tools/editor/io_plugins/editor_texture_import_plugin.cpp
-msgid "Only one file is required for large texture."
-msgstr "Только один файл необходим для большой текстуры."
+#: tools/editor/resources_dock.cpp
+msgid "Save Resource"
+msgstr "Сохранить ресурс"
-#: tools/editor/io_plugins/editor_texture_import_plugin.cpp
-msgid "Max Texture Size:"
-msgstr "Максимальный размер текстуры:"
+#: tools/editor/resources_dock.cpp
+msgid "Resource Tools"
+msgstr "Инструменты ресурсов"
-#: tools/editor/io_plugins/editor_texture_import_plugin.cpp
-msgid "Import Textures for Atlas (2D)"
-msgstr "Импортировать текстуры для атласа (2D)"
+#: tools/editor/resources_dock.cpp
+msgid "Make Local"
+msgstr "Сделать локальным"
-#: tools/editor/io_plugins/editor_texture_import_plugin.cpp
-msgid "Cell Size:"
-msgstr "Размер ячейки:"
+#: tools/editor/run_settings_dialog.cpp
+msgid "Run Mode:"
+msgstr "Режим запуска:"
-#: tools/editor/io_plugins/editor_texture_import_plugin.cpp
-msgid "Large Texture"
-msgstr "Большая текстура"
+#: tools/editor/run_settings_dialog.cpp
+msgid "Current Scene"
+msgstr "Текущая сцена"
-#: tools/editor/io_plugins/editor_texture_import_plugin.cpp
-msgid "Import Large Textures (2D)"
-msgstr "Импорт больших текстур (2D)"
+#: tools/editor/run_settings_dialog.cpp
+msgid "Main Scene"
+msgstr "Главная сцена"
-#: tools/editor/io_plugins/editor_texture_import_plugin.cpp
-msgid "Source Texture"
-msgstr "Исходная текстура"
+#: tools/editor/run_settings_dialog.cpp
+msgid "Main Scene Arguments:"
+msgstr "Аргументы главной сцены:"
-#: tools/editor/io_plugins/editor_texture_import_plugin.cpp
-msgid "Base Atlas Texture"
-msgstr "Базовая текстура атласа"
+#: tools/editor/run_settings_dialog.cpp
+msgid "Scene Run Settings"
+msgstr "Параметры запуска сцены"
-#: tools/editor/io_plugins/editor_texture_import_plugin.cpp
-msgid "Source Texture(s)"
-msgstr "Исходная текстура(ы)"
+#: tools/editor/scene_tree_dock.cpp
+msgid "OK :("
+msgstr "Ок :("
-#: tools/editor/io_plugins/editor_texture_import_plugin.cpp
-msgid "Import Textures for 2D"
-msgstr "Импорт текстур для 2D"
+#: tools/editor/scene_tree_dock.cpp
+msgid "No parent to instance a child at."
+msgstr "Нет родителя для добавления потомка."
-#: tools/editor/io_plugins/editor_texture_import_plugin.cpp
-msgid "Import Textures for 3D"
-msgstr "Импорт текстур для 3D"
+#: tools/editor/scene_tree_dock.cpp
+msgid "Error loading scene from %s"
+msgstr "Ошибка при загрузке сцены из %s"
-#: tools/editor/io_plugins/editor_texture_import_plugin.cpp
-msgid "Import Textures"
-msgstr "Импорт текстур"
+#: tools/editor/scene_tree_dock.cpp
+msgid "Error instancing scene from %s"
+msgstr "Ошибка добавления сцены из %s"
-#: tools/editor/io_plugins/editor_texture_import_plugin.cpp
-msgid "2D Texture"
-msgstr "2D текстура"
+#: tools/editor/scene_tree_dock.cpp
+msgid "Ok"
+msgstr "Ок"
-#: tools/editor/io_plugins/editor_texture_import_plugin.cpp
-msgid "3D Texture"
-msgstr "3D текстура"
+#: tools/editor/scene_tree_dock.cpp
+msgid ""
+"Cannot instance the scene '%s' because the current scene exists within one of "
+"its nodes."
+msgstr ""
+"Невозможно добавить сцену %s, потому что текущая сцена существует в одном из "
+"его нодов."
-#: tools/editor/io_plugins/editor_texture_import_plugin.cpp
-msgid "Atlas Texture"
-msgstr "Текстура атласа"
+#: tools/editor/scene_tree_dock.cpp
+msgid "Instance Scene(s)"
+msgstr "Дополнить сценой(ами)"
-#: tools/editor/io_plugins/editor_texture_import_plugin.cpp
+#: tools/editor/scene_tree_dock.cpp
+msgid "This operation can't be done on the tree root."
+msgstr "Эта операция не может быть произведена над корнем дерева."
+
+#: tools/editor/scene_tree_dock.cpp
+msgid "Move Node In Parent"
+msgstr "Перемещение нода в Родительский"
+
+#: tools/editor/scene_tree_dock.cpp
+msgid "Move Nodes In Parent"
+msgstr "Перемещение нодов в родительский"
+
+#: tools/editor/scene_tree_dock.cpp
+msgid "Duplicate Node(s)"
+msgstr "Дублирован нод(ы)"
+
+#: tools/editor/scene_tree_dock.cpp
+msgid "Delete Node(s)?"
+msgstr "Удалить нод(ы)?"
+
+#: tools/editor/scene_tree_dock.cpp
+msgid "This operation can't be done without a scene."
+msgstr "Эта операция не может быть выполнена без сцены."
+
+#: tools/editor/scene_tree_dock.cpp
+msgid "This operation requires a single selected node."
+msgstr "Эта операция требует одного выбранного нода."
+
+#: tools/editor/scene_tree_dock.cpp
+msgid "This operation can't be done on instanced scenes."
+msgstr "Эта операция не может быть сделана на редактируемой сцене."
+
+#: tools/editor/scene_tree_dock.cpp
+msgid "Save New Scene As.."
+msgstr "Сохранить новую Сцену как.."
+
+#: tools/editor/scene_tree_dock.cpp
+msgid "Makes Sense!"
+msgstr "Уууу круто!"
+
+#: tools/editor/scene_tree_dock.cpp
+msgid "Can't operate on nodes from a foreign scene!"
+msgstr "Не могу работать с нодами из внешней сцены!"
+
+#: tools/editor/scene_tree_dock.cpp
+msgid "Can't operate on nodes the current scene inherits from!"
+msgstr ""
+"Не могу работать с нодами текущей сцены, наследуемой откуда-то!\n"
+"Очистите наследование, чтобы продолжить работу с ними."
+
+#: tools/editor/scene_tree_dock.cpp
+msgid "Remove Node(s)"
+msgstr "Удалён нод(ы)"
+
+#: tools/editor/scene_tree_dock.cpp
+msgid "Create Node"
+msgstr "Создан нод"
+
+#: tools/editor/scene_tree_dock.cpp
msgid ""
-"NOTICE: Importing 2D textures is not mandatory. Just copy png/jpg files to "
-"the project."
+"Couldn't save new scene. Likely dependencies (instances) couldn't be "
+"satisfied."
msgstr ""
-"ВНИМАНИЕ: Импортирование 2D текстур не обязательно. Просто скопируйте png/jpg "
-"файлы в папку проекта."
+"Не возможно сохранить новую сцену. Вероятно, зависимости (экземпляры) не "
+"могли быть удовлетворены."
-#: tools/editor/io_plugins/editor_texture_import_plugin.cpp
-msgid "Source Texture(s):"
-msgstr "Исходные текстура(ы):"
+#: tools/editor/scene_tree_dock.cpp
+msgid "Error saving scene."
+msgstr "Ошибка сохранения сцены."
-#: tools/editor/io_plugins/editor_texture_import_plugin.cpp
-msgid "Crop empty space."
-msgstr "Обрезать пустое пространство."
+#: tools/editor/scene_tree_dock.cpp
+msgid "Error duplicating scene to save it."
+msgstr "Ошибка дублирования сцены, чтобы сохранить её."
-#: tools/editor/io_plugins/editor_texture_import_plugin.cpp
-#: tools/editor/io_plugins/editor_translation_import_plugin.cpp
-#: tools/editor/io_plugins/editor_scene_import_plugin.cpp
-#: tools/editor/io_plugins/editor_sample_import_plugin.cpp
-#: tools/editor/io_plugins/editor_mesh_import_plugin.cpp
-msgid "Target Path:"
-msgstr "Целевой путь:"
+#: tools/editor/scene_tree_dock.cpp
+msgid "New Scene Root"
+msgstr "Новый корень сцены"
-#: tools/editor/io_plugins/editor_texture_import_plugin.cpp
-#: tools/editor/io_plugins/editor_translation_import_plugin.cpp
-#: tools/editor/io_plugins/editor_scene_import_plugin.cpp
-#: tools/editor/io_plugins/editor_font_import_plugin.cpp
-#: tools/editor/io_plugins/editor_sample_import_plugin.cpp
-msgid "Accept"
-msgstr "Принять"
+#: tools/editor/scene_tree_dock.cpp
+msgid "Inherit Scene"
+msgstr "Унаследовать сцену"
-#: tools/editor/io_plugins/editor_texture_import_plugin.cpp
-msgid "Texture"
-msgstr "Текстура"
+#: tools/editor/scene_tree_dock.cpp
+msgid "Add Child Node"
+msgstr "Добавить дочерний нод"
-#: tools/editor/io_plugins/editor_texture_import_plugin.cpp
-msgid "Import Large Texture"
-msgstr "Импорт большой текстуры"
+#: tools/editor/scene_tree_dock.cpp
+msgid "Instance Child Scene"
+msgstr "Добавить дочернюю сцену"
-#: tools/editor/io_plugins/editor_texture_import_plugin.cpp
-msgid "Load Source Image"
-msgstr "Загрузка исходного изображения"
+#: tools/editor/scene_tree_dock.cpp
+msgid "Change Type"
+msgstr "Изменить тип"
-#: tools/editor/io_plugins/editor_texture_import_plugin.cpp
-msgid "Slicing"
-msgstr "Нарезка"
+#: tools/editor/scene_tree_dock.cpp
+msgid "Edit Groups"
+msgstr "Редактировать группы"
-#: tools/editor/io_plugins/editor_texture_import_plugin.cpp
-msgid "Inserting"
-msgstr "Вставка"
+#: tools/editor/scene_tree_dock.cpp
+msgid "Edit Connections"
+msgstr "Редактировать связи"
-#: tools/editor/io_plugins/editor_texture_import_plugin.cpp
-msgid "Saving"
-msgstr "Сохранение"
+#: tools/editor/scene_tree_dock.cpp
+msgid "Add Script"
+msgstr "Добавить скрипт"
-#: tools/editor/io_plugins/editor_texture_import_plugin.cpp
-msgid "Couldn't save large texture:"
-msgstr "Невозможно сохранить большую текстуру:"
+#: tools/editor/scene_tree_dock.cpp
+msgid "Merge From Scene"
+msgstr "Соединить со сценой"
-#: tools/editor/io_plugins/editor_texture_import_plugin.cpp
-msgid "Build Atlas For:"
-msgstr "Построение атласа для:"
+#: tools/editor/scene_tree_dock.cpp
+msgid "Save Branch as Scene"
+msgstr "Сохранить ветку, как сцену"
-#: tools/editor/io_plugins/editor_texture_import_plugin.cpp
-msgid "Loading Image:"
-msgstr "Загрузка изображения:"
+#: tools/editor/scene_tree_dock.cpp
+msgid "Delete Node(s)"
+msgstr "Удалить нод(ы)"
-#: tools/editor/io_plugins/editor_texture_import_plugin.cpp
-msgid "Couldn't load image:"
-msgstr "Невозможно загрузить изображение:"
+#: tools/editor/scene_tree_dock.cpp
+msgid "Add/Create a New Node"
+msgstr "Добавить/создать новый узел"
-#: tools/editor/io_plugins/editor_texture_import_plugin.cpp
-msgid "Converting Images"
-msgstr "Преобразование изображений"
+#: tools/editor/scene_tree_dock.cpp
+msgid ""
+"Instance a scene file as a Node. Creates an inherited scene if no root node "
+"exists."
+msgstr ""
+"Добавить файл сцены как нод. Создаёт наследуемую сцену, если корневой узел не "
+"существует."
-#: tools/editor/io_plugins/editor_texture_import_plugin.cpp
-msgid "Cropping Images"
-msgstr "Обрезка изображений"
+#: tools/editor/scene_tree_editor.cpp
+msgid ""
+"This item cannot be made visible because the parent is hidden. Unhide the "
+"parent first."
+msgstr ""
+"Этот объект не может быть отображён, потому что его родитель скрыт. "
+"Отобразите сначала родительский нод."
-#: tools/editor/io_plugins/editor_texture_import_plugin.cpp
-msgid "Blitting Images"
-msgstr "Блитирование Изображений"
+#: tools/editor/scene_tree_editor.cpp
+msgid "Toggle Spatial Visible"
+msgstr "Переключена видимость Spatial"
-#: tools/editor/io_plugins/editor_texture_import_plugin.cpp
-msgid "Couldn't save atlas image:"
-msgstr "Невозможно сохранить изображение атласа:"
+#: tools/editor/scene_tree_editor.cpp
+msgid "Toggle CanvasItem Visible"
+msgstr "Переключена видимость CanvasItem"
-#: tools/editor/io_plugins/editor_texture_import_plugin.cpp
-msgid "Couldn't save converted texture:"
-msgstr "Невозможно сохранить конвертированную текстуру:"
+#: tools/editor/scene_tree_editor.cpp
+msgid "Instance:"
+msgstr "Экземпляр:"
-#: tools/editor/io_plugins/editor_translation_import_plugin.cpp
-msgid "Invalid source!"
-msgstr "Неверный источник!"
+#: tools/editor/scene_tree_editor.cpp
+msgid "Invalid node name, the following characters are not allowed:"
+msgstr "Недопустимые символы в названии нода:"
-#: tools/editor/io_plugins/editor_translation_import_plugin.cpp
-msgid "Invalid translation source!"
-msgstr "Неверный источник перевода!"
+#: tools/editor/scene_tree_editor.cpp
+msgid "Rename Node"
+msgstr "Нод переименован"
-#: tools/editor/io_plugins/editor_translation_import_plugin.cpp
-msgid "Column"
-msgstr "Колонка"
+#: tools/editor/scene_tree_editor.cpp
+msgid "Scene Tree (Nodes):"
+msgstr "Дерево сцены (ноды):"
-#: tools/editor/io_plugins/editor_translation_import_plugin.cpp
-msgid "No items to import!"
-msgstr "Нет элементов для импорта!"
+#: tools/editor/scene_tree_editor.cpp
+msgid "Editable Children"
+msgstr "Редактируемые потомки"
-#: tools/editor/io_plugins/editor_translation_import_plugin.cpp
-msgid "No target path!"
-msgstr "Нет конечного пути!"
+#: tools/editor/scene_tree_editor.cpp
+msgid "Load As Placeholder"
+msgstr "Загрузить как заполнитель"
-#: tools/editor/io_plugins/editor_translation_import_plugin.cpp
-msgid "Import Translations"
-msgstr "Импорт переводов"
+#: tools/editor/scene_tree_editor.cpp
+msgid "Open in Editor"
+msgstr "Открыть в редакторе"
-#: tools/editor/io_plugins/editor_translation_import_plugin.cpp
-msgid "Couldn't import!"
-msgstr "Не удалось импортировать!"
+#: tools/editor/scene_tree_editor.cpp
+msgid "Clear Inheritance"
+msgstr "Очистить наследование"
-#: tools/editor/io_plugins/editor_translation_import_plugin.cpp
-msgid "Import Translation"
-msgstr "Импортирование перевода"
+#: tools/editor/scene_tree_editor.cpp
+msgid "Clear Inheritance? (No Undo!)"
+msgstr "Очистить наследование? (нельзя отменить!)"
-#: tools/editor/io_plugins/editor_translation_import_plugin.cpp
-msgid "Source CSV:"
-msgstr "Исходный CSV:"
+#: tools/editor/scene_tree_editor.cpp
+msgid "Clear!"
+msgstr "Очистить!"
-#: tools/editor/io_plugins/editor_translation_import_plugin.cpp
-msgid "Ignore First Row"
-msgstr "Игнорировать первую строку"
+#: tools/editor/scene_tree_editor.cpp
+msgid "Select a Node"
+msgstr "Выберете нод"
-#: tools/editor/io_plugins/editor_translation_import_plugin.cpp
-msgid "Compress"
-msgstr "Сжимать"
+#: tools/editor/scenes_dock.cpp
+msgid "Same source and destination files, doing nothing."
+msgstr "Файл назначения и исходный файлы совпадают, нечего делать."
-#: tools/editor/io_plugins/editor_translation_import_plugin.cpp
-msgid "Add to Project (engine.cfg)"
-msgstr "Добавить в проект (engine.cfg)"
+#: tools/editor/scenes_dock.cpp
+msgid "Same source and destination paths, doing nothing."
+msgstr "Путь назначения и исходный пути совпадают, нечего делать."
-#: tools/editor/io_plugins/editor_translation_import_plugin.cpp
-msgid "Import Languages:"
-msgstr "Импортировать языки:"
+#: tools/editor/scenes_dock.cpp
+msgid "Can't move directories to within themselves."
+msgstr "Невозможно переместить каталоги внутрь себя."
-#: tools/editor/io_plugins/editor_translation_import_plugin.cpp
-msgid "Translation"
-msgstr "Перевод"
+#: tools/editor/scenes_dock.cpp
+msgid "Can't operate on '..'"
+msgstr "Невозможно работать с '..'"
-#: tools/editor/io_plugins/editor_scene_import_plugin.cpp
-msgid "New Clip"
-msgstr "Новый клип"
+#: tools/editor/scenes_dock.cpp
+msgid "Pick New Name and Location For:"
+msgstr "Выберете новое имя и расположение для:"
-#: tools/editor/io_plugins/editor_scene_import_plugin.cpp
-msgid "Animation Options"
-msgstr "Параметры анимации"
+#: tools/editor/scenes_dock.cpp
+msgid "No files selected!"
+msgstr "Файлы не выбраны!"
-#: tools/editor/io_plugins/editor_scene_import_plugin.cpp
-msgid "Flags"
-msgstr "Флаги"
+#: tools/editor/scenes_dock.cpp
+msgid "Instance"
+msgstr "Экземпляр"
-#: tools/editor/io_plugins/editor_scene_import_plugin.cpp
-msgid "Bake FPS:"
-msgstr "FPS:"
+#: tools/editor/scenes_dock.cpp
+msgid "Edit Dependencies.."
+msgstr "Редактировать зависимости.."
-#: tools/editor/io_plugins/editor_scene_import_plugin.cpp
-msgid "Optimizer"
-msgstr "Оптимизатор"
+#: tools/editor/scenes_dock.cpp
+msgid "View Owners.."
+msgstr "Просмотреть владельцев.."
-#: tools/editor/io_plugins/editor_scene_import_plugin.cpp
-msgid "Max Linear Error"
-msgstr "Макс. линейная погрешность"
+#: tools/editor/scenes_dock.cpp
+msgid "Rename or Move.."
+msgstr "Переименовать или Переместить.."
-#: tools/editor/io_plugins/editor_scene_import_plugin.cpp
-msgid "Max Angular Error"
-msgstr "Макс. угловая погрешность"
+#: tools/editor/scenes_dock.cpp
+msgid "Move To.."
+msgstr "Переместить в.."
-#: tools/editor/io_plugins/editor_scene_import_plugin.cpp
-msgid "Max Angle"
-msgstr "Макс. угол"
+#: tools/editor/scenes_dock.cpp
+msgid "Info"
+msgstr "Информация"
-#: tools/editor/io_plugins/editor_scene_import_plugin.cpp
-msgid "Clips"
-msgstr "Клипы"
+#: tools/editor/scenes_dock.cpp
+msgid "Show In File Manager"
+msgstr "Просмотреть в проводнике"
-#: tools/editor/io_plugins/editor_scene_import_plugin.cpp
-msgid "Start(s)"
-msgstr "Нач(с.)"
+#: tools/editor/scenes_dock.cpp
+msgid "Previous Directory"
+msgstr "Предыдущий каталог"
-#: tools/editor/io_plugins/editor_scene_import_plugin.cpp
-msgid "End(s)"
-msgstr "Кон(с.)"
+#: tools/editor/scenes_dock.cpp
+msgid "Next Directory"
+msgstr "Следующий каталог"
-#: tools/editor/io_plugins/editor_scene_import_plugin.cpp
-msgid "Filters"
-msgstr "Фильтры"
+#: tools/editor/scenes_dock.cpp
+msgid "Re-Scan Filesystem"
+msgstr "Повторное сканирование файловой системы"
-#: tools/editor/io_plugins/editor_scene_import_plugin.cpp
-msgid "Source path is empty."
-msgstr "Путь к источнику пуст."
+#: tools/editor/scenes_dock.cpp
+msgid "Toggle folder status as Favorite"
+msgstr "Переключить статус папки как избранной"
-#: tools/editor/io_plugins/editor_scene_import_plugin.cpp
-msgid "Couldn't load post-import script."
-msgstr "Не могу загрузить скрипт пост-процесса."
+#: tools/editor/scenes_dock.cpp
+msgid "Instance the selected scene(s) as child of the selected node."
+msgstr "Добавить выбранную сцену(сцены), как потомка выбранного нода."
-#: tools/editor/io_plugins/editor_scene_import_plugin.cpp
-msgid "Invalid/broken script for post-import."
-msgstr "Поврежденный/сломанный сценарий для пост-импорта."
+#: tools/editor/scenes_dock.cpp
+msgid "Move"
+msgstr "Переместить"
-#: tools/editor/io_plugins/editor_scene_import_plugin.cpp
-msgid "Error importing scene."
-msgstr "Ошибка импортирования сцены."
+#: tools/editor/script_create_dialog.cpp
+msgid "Invalid parent class name"
+msgstr "Недопустимое имя вышестоящего класса"
-#: tools/editor/io_plugins/editor_scene_import_plugin.cpp
-msgid "Import 3D Scene"
-msgstr "Импорт 3D сцены"
+#: tools/editor/script_create_dialog.cpp
+msgid "Valid chars:"
+msgstr "Допустимые символы:"
-#: tools/editor/io_plugins/editor_scene_import_plugin.cpp
-msgid "Source Scene:"
-msgstr "Исходная сцена:"
+#: tools/editor/script_create_dialog.cpp
+msgid "Invalid class name"
+msgstr "Недопустимое имя класса"
-#: tools/editor/io_plugins/editor_scene_import_plugin.cpp
-msgid "Same as Target Scene"
-msgstr "Та же, что и у сцены"
+#: tools/editor/script_create_dialog.cpp
+msgid "Valid name"
+msgstr "Допустимое имя"
-#: tools/editor/io_plugins/editor_scene_import_plugin.cpp
-msgid "Shared"
-msgstr "Раздельно"
+#: tools/editor/script_create_dialog.cpp
+msgid "N/A"
+msgstr "Н/Д"
-#: tools/editor/io_plugins/editor_scene_import_plugin.cpp
-msgid "Target Texture Folder:"
-msgstr "Целевая папка текстуры:"
+#: tools/editor/script_create_dialog.cpp
+msgid "Class name is invalid!"
+msgstr "Имя класса является недействительным!"
-#: tools/editor/io_plugins/editor_scene_import_plugin.cpp
-#: tools/editor/io_plugins/editor_font_import_plugin.cpp
-#: tools/editor/io_plugins/editor_sample_import_plugin.cpp
-#: tools/editor/io_plugins/editor_mesh_import_plugin.cpp
-msgid "Options:"
-msgstr "Параметры:"
+#: tools/editor/script_create_dialog.cpp
+msgid "Parent class name is invalid!"
+msgstr "Имя вышестоящего класса является недействительным!"
-#: tools/editor/io_plugins/editor_scene_import_plugin.cpp
-msgid "Post-Process Script:"
-msgstr "Скрипт пост-процесса:"
+#: tools/editor/script_create_dialog.cpp
+msgid "Invalid path!"
+msgstr "Недопустимый путь!"
-#: tools/editor/io_plugins/editor_scene_import_plugin.cpp
-msgid "Custom Root Node Type:"
-msgstr "Настраиваемый тип корневого нода:"
+#: tools/editor/script_create_dialog.cpp
+msgid "Could not create script in filesystem."
+msgstr "Не удалось создать скрипт в файловой системе."
-#: tools/editor/io_plugins/editor_scene_import_plugin.cpp
-msgid "Auto"
-msgstr "Авто"
+#: tools/editor/script_create_dialog.cpp
+msgid "Path is empty"
+msgstr "Путь не назначен"
-#: tools/editor/io_plugins/editor_scene_import_plugin.cpp
-msgid "The Following Files are Missing:"
-msgstr "Отсутствуют следующие файлы:"
+#: tools/editor/script_create_dialog.cpp
+msgid "Path is not local"
+msgstr "Путь не локальный"
-#: tools/editor/io_plugins/editor_scene_import_plugin.cpp
-msgid "Import Anyway"
-msgstr "Импорт в любом случае"
+#: tools/editor/script_create_dialog.cpp
+msgid "Invalid base path"
+msgstr "Недопустимый базовый путь"
-#: tools/editor/io_plugins/editor_scene_import_plugin.cpp
-msgid "Import & Open"
-msgstr "Импортировать & Открыть"
+#: tools/editor/script_create_dialog.cpp
+msgid "File exists"
+msgstr "Файл существует"
-#: tools/editor/io_plugins/editor_scene_import_plugin.cpp
-msgid "Edited scene has not been saved, open imported scene anyway?"
-msgstr ""
-"Редактируемая сцена не была сохранена, открыть импортированную сцену в любом "
-"случае?"
+#: tools/editor/script_create_dialog.cpp
+msgid "Invalid extension"
+msgstr "Недопустимое расширение"
-#: tools/editor/io_plugins/editor_scene_import_plugin.cpp
-msgid "Importing Scene.."
-msgstr "Импортирование сцены.."
+#: tools/editor/script_create_dialog.cpp
+msgid "Valid path"
+msgstr "Допустимый путь"
-#: tools/editor/io_plugins/editor_scene_import_plugin.cpp
-msgid "Running Custom Script.."
-msgstr "Запуск пользовательского скрипта.."
+#: tools/editor/script_create_dialog.cpp
+msgid "Class Name:"
+msgstr "Имя Класса:"
-#: tools/editor/io_plugins/editor_scene_import_plugin.cpp
-msgid "Couldn't load post-import script:"
-msgstr "Не могу загрузить скрипт для пост-импорта:"
+#: tools/editor/script_create_dialog.cpp
+msgid "Built-In Script"
+msgstr "Встроенный Скрипт"
-#: tools/editor/io_plugins/editor_scene_import_plugin.cpp
-msgid "Invalid/broken script for post-import:"
-msgstr "Повреждённый/сломанный скрипт для пост-импорта:"
+#: tools/editor/script_create_dialog.cpp
+msgid "Create Node Script"
+msgstr "Создать скрипт для нода"
-#: tools/editor/io_plugins/editor_scene_import_plugin.cpp
-msgid "Error running post-import script:"
-msgstr "Ошибка запуска пост-импорт скрипта:"
+#: tools/editor/script_editor_debugger.cpp
+msgid "Bytes:"
+msgstr "Байты:"
-#: tools/editor/io_plugins/editor_scene_import_plugin.cpp
-msgid "Import Image:"
-msgstr "Импорт изображения:"
+#: tools/editor/script_editor_debugger.cpp
+msgid "Warning"
+msgstr "Предупреждение"
-#: tools/editor/io_plugins/editor_scene_import_plugin.cpp
-msgid "Can't import a file over itself:"
-msgstr "Невозможно импортировать файл поверх негоже:"
+#: tools/editor/script_editor_debugger.cpp
+msgid "Error:"
+msgstr "Ошибка:"
-#: tools/editor/io_plugins/editor_scene_import_plugin.cpp
-msgid "Couldn't localize path: %s (already local)"
-msgstr "Невозможно локализовать путь: %s (уже локальный)"
+#: tools/editor/script_editor_debugger.cpp
+msgid "Source:"
+msgstr "Источник:"
-#: tools/editor/io_plugins/editor_scene_import_plugin.cpp
-msgid "Saving.."
-msgstr "Сохранение.."
+#: tools/editor/script_editor_debugger.cpp
+msgid "Function:"
+msgstr "Функция:"
-#: tools/editor/io_plugins/editor_scene_import_plugin.cpp
-msgid "3D Scene Animation"
-msgstr "Анимация 3D сцены"
+#: tools/editor/script_editor_debugger.cpp
+msgid "Errors"
+msgstr "Ошибки"
-#: tools/editor/io_plugins/editor_font_import_plugin.cpp
-msgid "No source font file!"
-msgstr "Нет исходного файл шрифта!"
+#: tools/editor/script_editor_debugger.cpp
+msgid "Child Process Connected"
+msgstr "Дочерний процесс связан"
-#: tools/editor/io_plugins/editor_font_import_plugin.cpp
-msgid "No target font resource!"
-msgstr "Нет целевого ресурса шрифта!"
+#: tools/editor/script_editor_debugger.cpp
+msgid "Inspect Previous Instance"
+msgstr "Осмотреть предыдущий экземпляр"
-#: tools/editor/io_plugins/editor_font_import_plugin.cpp
-msgid "Can't load/process source font."
-msgstr "Не удалось загрузить/исполнить исходный шрифт."
+#: tools/editor/script_editor_debugger.cpp
+msgid "Inspect Next Instance"
+msgstr "Осмотреть следующий экземпляр"
-#: tools/editor/io_plugins/editor_font_import_plugin.cpp
-msgid "Couldn't save font."
-msgstr "Невозможно сохранить шрифт."
+#: tools/editor/script_editor_debugger.cpp
+msgid "Stack Frames"
+msgstr "Стек"
-#: tools/editor/io_plugins/editor_font_import_plugin.cpp
-msgid "Source Font:"
-msgstr "Исходный шрифт:"
+#: tools/editor/script_editor_debugger.cpp
+msgid "Variable"
+msgstr "Переменная"
-#: tools/editor/io_plugins/editor_font_import_plugin.cpp
-msgid "Source Font Size:"
-msgstr "Исходный размер шрифта:"
+#: tools/editor/script_editor_debugger.cpp
+msgid "Errors:"
+msgstr "Ошибки:"
-#: tools/editor/io_plugins/editor_font_import_plugin.cpp
-msgid "Dest Resource:"
-msgstr "Ресурс назначения:"
+#: tools/editor/script_editor_debugger.cpp
+msgid "Stack Trace (if applicable):"
+msgstr "Трассировка стека (если применимо):"
-#: tools/editor/io_plugins/editor_font_import_plugin.cpp
-msgid "The quick brown fox jumps over the lazy dog."
-msgstr ""
-"Съешь ещё этих мягких французских булок да выпей чаю. \n"
-"The quick brown fox jumps over the lazy dog.\n"
-"0123456789`!@#$%^&*()_+-=\\/"
+#: tools/editor/script_editor_debugger.cpp
+msgid "Remote Inspector"
+msgstr "Удалённый отладчик"
-#: tools/editor/io_plugins/editor_font_import_plugin.cpp
-msgid "Test:"
-msgstr "Проверка:"
+#: tools/editor/script_editor_debugger.cpp
+msgid "Live Scene Tree:"
+msgstr "Дерево сцены в реальном времени:"
-#: tools/editor/io_plugins/editor_font_import_plugin.cpp
-msgid "Font Import"
-msgstr "Импортирование шрифта"
+#: tools/editor/script_editor_debugger.cpp
+msgid "Remote Object Properties: "
+msgstr "Параметры объекта:"
-#: tools/editor/io_plugins/editor_font_import_plugin.cpp
-msgid ""
-"This file is already a Godot font file, please supply a BMFont type file "
-"instead."
-msgstr ""
-"Это уже файл шрифта Godot, пожалуйста используйте BitMapFont за место него."
+#: tools/editor/script_editor_debugger.cpp
+msgid "Profiler"
+msgstr "Профайлер"
-#: tools/editor/io_plugins/editor_font_import_plugin.cpp
-msgid "Failed opening as BMFont file."
-msgstr "Ошибка открытия BitMapFont файла."
+#: tools/editor/script_editor_debugger.cpp
+msgid "Monitor"
+msgstr "Параметр"
-#: tools/editor/io_plugins/editor_font_import_plugin.cpp
-msgid "Invalid font custom source."
-msgstr "Недопустимый шрифт пользовательского источника."
+#: tools/editor/script_editor_debugger.cpp
+msgid "Value"
+msgstr "Значение"
-#: tools/editor/io_plugins/editor_sample_import_plugin.cpp
-msgid "No samples to import!"
-msgstr "Нет сэмплов для импорта!"
+#: tools/editor/script_editor_debugger.cpp
+msgid "Monitors"
+msgstr "Мониторинг"
-#: tools/editor/io_plugins/editor_sample_import_plugin.cpp
-#: tools/editor/io_plugins/editor_mesh_import_plugin.cpp
-msgid "Save path is empty!"
-msgstr "Путь сохранения пуст!"
+#: tools/editor/script_editor_debugger.cpp
+msgid "List of Video Memory Usage by Resource:"
+msgstr "Список использования видеопамяти ресурсами:"
-#: tools/editor/io_plugins/editor_sample_import_plugin.cpp
-msgid "Import Audio Samples"
-msgstr "Импорт аудио сэмплов"
+#: tools/editor/script_editor_debugger.cpp
+msgid "Total:"
+msgstr "Всего:"
-#: tools/editor/io_plugins/editor_sample_import_plugin.cpp
-msgid "Source Sample(s):"
-msgstr "Исходный сэмпл (ы)"
+#: tools/editor/script_editor_debugger.cpp
+msgid "Video Mem"
+msgstr "Видео память"
-#: tools/editor/io_plugins/editor_sample_import_plugin.cpp
-msgid "Audio Sample"
-msgstr "Аудио сэмпл"
+#: tools/editor/script_editor_debugger.cpp
+msgid "Resource Path"
+msgstr "Путь ресурса"
-#: tools/editor/io_plugins/editor_mesh_import_plugin.cpp
-msgid "No meshes to import!"
-msgstr "Нет мэша для импорта!"
+#: tools/editor/script_editor_debugger.cpp
+msgid "Type"
+msgstr "Тип"
-#: tools/editor/io_plugins/editor_mesh_import_plugin.cpp
-msgid "Single Mesh Import"
-msgstr "Импорт одиночного мэша"
+#: tools/editor/script_editor_debugger.cpp
+msgid "Usage"
+msgstr "Использует"
-#: tools/editor/io_plugins/editor_mesh_import_plugin.cpp
-msgid "Source Mesh(es):"
-msgstr "Исходный мэш(ы)"
+#: tools/editor/script_editor_debugger.cpp
+msgid "Misc"
+msgstr "Прочее"
-#: tools/editor/io_plugins/editor_mesh_import_plugin.cpp
-msgid "Mesh"
-msgstr "Мэш"
+#: tools/editor/script_editor_debugger.cpp
+msgid "Clicked Control:"
+msgstr "Нажатый нод:"
-#: tools/editor/io_plugins/editor_mesh_import_plugin.cpp
-msgid "Surface %d"
-msgstr "Поверхностей %d"
+#: tools/editor/script_editor_debugger.cpp
+msgid "Clicked Control Type:"
+msgstr "Тип нажатого нода:"
+
+#: tools/editor/script_editor_debugger.cpp
+msgid "Live Edit Root:"
+msgstr "Редактирование корня в реальном времени:"
+
+#: tools/editor/script_editor_debugger.cpp
+msgid "Set From Tree"
+msgstr "Установить из дерева нодов"
+
+#: tools/editor/settings_config_dialog.cpp
+msgid "Plugin List:"
+msgstr "Список плагинов:"
+
+#: tools/editor/spatial_editor_gizmos.cpp
+msgid "Change Light Radius"
+msgstr "Изменён радиус света"
+
+#: tools/editor/spatial_editor_gizmos.cpp
+msgid "Change Camera FOV"
+msgstr "Изменён FOV камеры"
+
+#: tools/editor/spatial_editor_gizmos.cpp
+msgid "Change Camera Size"
+msgstr "Изменён размер камеры"
+
+#: tools/editor/spatial_editor_gizmos.cpp
+msgid "Change Sphere Shape Radius"
+msgstr "Изменён радиус сферы"
+
+#: tools/editor/spatial_editor_gizmos.cpp
+msgid "Change Box Shape Extents"
+msgstr "Изменены границы прямоугольника"
+
+#: tools/editor/spatial_editor_gizmos.cpp
+msgid "Change Capsule Shape Radius"
+msgstr "Изменён радиус капсулы"
+
+#: tools/editor/spatial_editor_gizmos.cpp
+msgid "Change Capsule Shape Height"
+msgstr "Изменена высота капуслы"
+
+#: tools/editor/spatial_editor_gizmos.cpp
+msgid "Change Ray Shape Length"
+msgstr "Изменена длинна луча"
+
+#: tools/editor/spatial_editor_gizmos.cpp
+msgid "Change Notifier Extents"
+msgstr "Изменены границы уведомителя"
#~ msgid "Overwrite Existing Scene"
#~ msgstr "Перезаписать существующую сцену"