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authorRémi Verschelde <rverschelde@gmail.com>2017-02-09 00:07:44 +0100
committerRémi Verschelde <rverschelde@gmail.com>2017-02-09 00:08:27 +0100
commitb87a232668d9f9f3b32c2fceb60bc5f6ef46df22 (patch)
tree40bf3a8b94fbca24f9bf144e4ac9eee7f3c011d0 /tools/translations/id.po
parentb19c9bd1983b8c72621595b7c22daade4ebf6625 (diff)
Reorder the folders in tools to prepare moving tools/editor
- `certs` and `editor_fonts` go to `thirdparty` - `dist` and `scripts` go to a new `misc` folder - `collada` and `doc` go to `tools/editor` The next step will be to rename `tools/editor` to `editor` directly, but this will be done at the right time to avoid breaking too many PRs.
Diffstat (limited to 'tools/translations/id.po')
-rw-r--r--tools/translations/id.po6947
1 files changed, 0 insertions, 6947 deletions
diff --git a/tools/translations/id.po b/tools/translations/id.po
deleted file mode 100644
index 30bd357a21..0000000000
--- a/tools/translations/id.po
+++ /dev/null
@@ -1,6947 +0,0 @@
-# Indonesian translation of the Godot Engine editor
-# Copyright (C) 2016-2017 Juan Linietsky, Ariel Manzur and the Godot community
-# This file is distributed under the same license as the Godot source code.
-#
-# Abdul Aziz Muslim Alqudsy <abdul.aziz.muslim.alqudsy@gmail.com>, 2016.
-# Andevid Dynmyn <doyan4forum@gmail.com>, 2016.
-# Andinawan Asa <asaandinawan@gmail.com>, 2016.
-# Khairul Hidayat <khairulcyber4rt@gmail.com>, 2016.
-# yursan9 <rizal.sagi@gmail.com>, 2016.
-#
-msgid ""
-msgstr ""
-"Project-Id-Version: Godot Engine editor\n"
-"PO-Revision-Date: 2016-10-15 04:17+0000\n"
-"Last-Translator: Andevid Dynmyn <doyan4forum@gmail.com>\n"
-"Language-Team: Indonesian <https://hosted.weblate.org/projects/godot-engine/"
-"godot/id/>\n"
-"Language: id\n"
-"Content-Type: text/plain; charset=UTF-8\n"
-"Content-Transfer-Encoding: 8-bit\n"
-"Plural-Forms: nplurals=1; plural=0;\n"
-"X-Generator: Weblate 2.9-dev\n"
-
-#: modules/gdscript/gd_functions.cpp
-#: modules/visual_script/visual_script_builtin_funcs.cpp
-msgid "Invalid type argument to convert(), use TYPE_* constants."
-msgstr ""
-"Tipe argument salah dalam menggunakan convert(), gunakan konstanta TYPE_*."
-
-#: modules/gdscript/gd_functions.cpp
-#: modules/visual_script/visual_script_builtin_funcs.cpp
-msgid "Not enough bytes for decoding bytes, or invalid format."
-msgstr "Tidak cukup bytes untuk menerjemahkan, atau format tidak sah."
-
-#: modules/gdscript/gd_functions.cpp
-msgid "step argument is zero!"
-msgstr "Langkah argumen adalah nol!"
-
-#: modules/gdscript/gd_functions.cpp
-#, fuzzy
-msgid "Not a script with an instance"
-msgstr "Skrip tidak mempunyai turunannya"
-
-#: modules/gdscript/gd_functions.cpp
-msgid "Not based on a script"
-msgstr "Tidak berbasis skrip"
-
-#: modules/gdscript/gd_functions.cpp
-msgid "Not based on a resource file"
-msgstr "Tidak berbasis resource file"
-
-#: modules/gdscript/gd_functions.cpp
-msgid "Invalid instance dictionary format (missing @path)"
-msgstr "Format kamus acuan tidak sah (@path hilang)"
-
-#: modules/gdscript/gd_functions.cpp
-msgid "Invalid instance dictionary format (can't load script at @path)"
-msgstr "Format kamus acuan tidak sah (tidak dapat memuat script pada @path)"
-
-#: modules/gdscript/gd_functions.cpp
-msgid "Invalid instance dictionary format (invalid script at @path)"
-msgstr "Format kamus acuan tidak sah (skrip tidak sah pada @path)"
-
-#: modules/gdscript/gd_functions.cpp
-msgid "Invalid instance dictionary (invalid subclasses)"
-msgstr "Kamus acuan tidak sah (sub kelas tidak sah)"
-
-#: modules/visual_script/visual_script.cpp
-msgid ""
-"A node yielded without working memory, please read the docs on how to yield "
-"properly!"
-msgstr ""
-"Sebuah node dihasilkan tanpa kerja memori, silahkan baca dokumentasi tentang "
-"bagaimana menggunakannya dengan benar!"
-
-#: modules/visual_script/visual_script.cpp
-msgid ""
-"Node yielded, but did not return a function state in the first working "
-"memory."
-msgstr ""
-"Node dihasilkan, tetapi keadaan sebuah fungsi tidak kembali saat kerja "
-"memori pertama."
-
-#: modules/visual_script/visual_script.cpp
-msgid ""
-"Return value must be assigned to first element of node working memory! Fix "
-"your node please."
-msgstr ""
-"Nilai pengembalian harus ditetapkan pada elemen pertama dari node kerja "
-"memori! Silahkan perbaiki node anda."
-
-#: modules/visual_script/visual_script.cpp
-msgid "Node returned an invalid sequence output: "
-msgstr "Node mengembalikan sebuah keluaran urutan yang tidak sah: "
-
-#: modules/visual_script/visual_script.cpp
-msgid "Found sequence bit but not the node in the stack, report bug!"
-msgstr ""
-"Telah ditemukan urutan dalam jumlah sedikit tetapi bukan node dalam jumlah "
-"besar, laporkan bug!"
-
-#: modules/visual_script/visual_script.cpp
-msgid "Stack overflow with stack depth: "
-msgstr "Tumpukan melimpah dengan kedalaman tumpukan: "
-
-#: modules/visual_script/visual_script_editor.cpp
-msgid "Functions:"
-msgstr "Fungsi-fungsi:"
-
-#: modules/visual_script/visual_script_editor.cpp
-msgid "Variables:"
-msgstr "Variabel-variabel:"
-
-#: modules/visual_script/visual_script_editor.cpp tools/editor/editor_help.cpp
-msgid "Signals:"
-msgstr "Sinyal-sinyal:"
-
-#: modules/visual_script/visual_script_editor.cpp
-msgid "Name is not a valid identifier:"
-msgstr "Nama bukan sebuah pengidentifikasi yang sah:"
-
-#: modules/visual_script/visual_script_editor.cpp
-msgid "Name already in use by another func/var/signal:"
-msgstr "Nama telah digunakan oleh fungsi/variabel/sinyal yang lain:"
-
-#: modules/visual_script/visual_script_editor.cpp
-msgid "Rename Function"
-msgstr "Namai kembali Fungsi"
-
-#: modules/visual_script/visual_script_editor.cpp
-msgid "Rename Variable"
-msgstr "Namai kembali Variabel"
-
-#: modules/visual_script/visual_script_editor.cpp
-msgid "Rename Signal"
-msgstr "Namai kembali Sinyal"
-
-#: modules/visual_script/visual_script_editor.cpp
-msgid "Add Function"
-msgstr "Tambahkan Fungsi"
-
-#: modules/visual_script/visual_script_editor.cpp
-msgid "Add Variable"
-msgstr "Tambahkan Variabel"
-
-#: modules/visual_script/visual_script_editor.cpp
-msgid "Add Signal"
-msgstr "Tambahkan Sinyal"
-
-#: modules/visual_script/visual_script_editor.cpp
-msgid "Remove Function"
-msgstr "Hapus Fungsi"
-
-#: modules/visual_script/visual_script_editor.cpp
-msgid "Remove Variable"
-msgstr "Hapus Variabel"
-
-#: modules/visual_script/visual_script_editor.cpp
-msgid "Editing Variable:"
-msgstr "Mengedit Variabel:"
-
-#: modules/visual_script/visual_script_editor.cpp
-msgid "Remove Signal"
-msgstr "Hapus Sinyal"
-
-#: modules/visual_script/visual_script_editor.cpp
-msgid "Editing Signal:"
-msgstr "Mengedit Sinyal:"
-
-#: modules/visual_script/visual_script_editor.cpp
-#, fuzzy
-msgid "Change Expression"
-msgstr "Ubah Transisi Anim"
-
-#: modules/visual_script/visual_script_editor.cpp
-msgid "Add Node"
-msgstr "Tambahkan Node"
-
-#: modules/visual_script/visual_script_editor.cpp
-msgid "Hold Meta to drop a Getter. Hold Shift to drop a generic signature."
-msgstr ""
-
-#: modules/visual_script/visual_script_editor.cpp
-msgid "Hold Ctrl to drop a Getter. Hold Shift to drop a generic signature."
-msgstr ""
-
-#: modules/visual_script/visual_script_editor.cpp
-msgid "Hold Meta to drop a simple reference to the node."
-msgstr ""
-
-#: modules/visual_script/visual_script_editor.cpp
-msgid "Hold Ctrl to drop a simple reference to the node."
-msgstr ""
-
-#: modules/visual_script/visual_script_editor.cpp
-msgid "Hold Meta to drop a Variable Setter."
-msgstr ""
-
-#: modules/visual_script/visual_script_editor.cpp
-msgid "Hold Ctrl to drop a Variable Setter."
-msgstr ""
-
-#: modules/visual_script/visual_script_editor.cpp
-#, fuzzy
-msgid "Add Preload Node"
-msgstr "Tambahkan Node"
-
-#: modules/visual_script/visual_script_editor.cpp
-msgid "Add Node(s) From Tree"
-msgstr "Tambahkan Node (Node-node) dari Tree"
-
-#: modules/visual_script/visual_script_editor.cpp
-msgid "Add Getter Property"
-msgstr "Tambahkan Properti Getter"
-
-#: modules/visual_script/visual_script_editor.cpp
-msgid "Add Setter Property"
-msgstr "Tambahkan Properti Setter"
-
-#: modules/visual_script/visual_script_editor.cpp
-#, fuzzy
-msgid "Condition"
-msgstr "Transisi"
-
-#: modules/visual_script/visual_script_editor.cpp
-msgid "Sequence"
-msgstr ""
-
-#: modules/visual_script/visual_script_editor.cpp
-msgid "Switch"
-msgstr ""
-
-#: modules/visual_script/visual_script_editor.cpp
-msgid "Iterator"
-msgstr ""
-
-#: modules/visual_script/visual_script_editor.cpp
-msgid "While"
-msgstr ""
-
-#: modules/visual_script/visual_script_editor.cpp
-#, fuzzy
-msgid "Return"
-msgstr "Kembali:"
-
-#: modules/visual_script/visual_script_editor.cpp tools/editor/call_dialog.cpp
-msgid "Call"
-msgstr "Panggil"
-
-#: modules/visual_script/visual_script_editor.cpp
-msgid "Get"
-msgstr ""
-
-#: modules/visual_script/visual_script_editor.cpp
-#: tools/editor/property_editor.cpp
-msgid "Set"
-msgstr ""
-
-#: modules/visual_script/visual_script_editor.cpp
-#: tools/editor/plugins/canvas_item_editor_plugin.cpp
-#: tools/editor/plugins/polygon_2d_editor_plugin.cpp
-#: tools/editor/plugins/script_text_editor.cpp
-#: tools/editor/plugins/shader_editor_plugin.cpp
-#: tools/editor/project_manager.cpp
-msgid "Edit"
-msgstr "Edit"
-
-#: modules/visual_script/visual_script_editor.cpp
-msgid "Base Type:"
-msgstr "Tipe Dasar:"
-
-#: modules/visual_script/visual_script_editor.cpp tools/editor/editor_help.cpp
-msgid "Members:"
-msgstr "Member-member:"
-
-#: modules/visual_script/visual_script_editor.cpp
-msgid "Available Nodes:"
-msgstr "Node-node yang Tersedia:"
-
-#: modules/visual_script/visual_script_editor.cpp
-msgid "Select or create a function to edit graph"
-msgstr "Pilih atau ciptakan sebuah fungsi untuk mengedit grafik"
-
-#: modules/visual_script/visual_script_editor.cpp tools/editor/call_dialog.cpp
-#: tools/editor/connections_dialog.cpp
-#: tools/editor/plugins/animation_player_editor_plugin.cpp
-#: tools/editor/plugins/canvas_item_editor_plugin.cpp
-#: tools/editor/plugins/resource_preloader_editor_plugin.cpp
-#: tools/editor/plugins/sample_library_editor_plugin.cpp
-#: tools/editor/plugins/script_editor_plugin.cpp
-#: tools/editor/plugins/sprite_frames_editor_plugin.cpp
-#: tools/editor/project_settings.cpp tools/editor/property_editor.cpp
-#: tools/editor/run_settings_dialog.cpp tools/editor/settings_config_dialog.cpp
-msgid "Close"
-msgstr "Tutup"
-
-#: modules/visual_script/visual_script_editor.cpp
-msgid "Edit Signal Arguments:"
-msgstr "Edit Argumen-argumen Sinyal:"
-
-#: modules/visual_script/visual_script_editor.cpp
-msgid "Edit Variable:"
-msgstr "Edit Variabel:"
-
-#: modules/visual_script/visual_script_editor.cpp
-msgid "Change"
-msgstr "Ubah"
-
-#: modules/visual_script/visual_script_editor.cpp
-msgid "Delete Selected"
-msgstr "Hapus yang Dipilih"
-
-#: modules/visual_script/visual_script_editor.cpp
-#: tools/editor/plugins/script_text_editor.cpp
-msgid "Toggle Breakpoint"
-msgstr "Beralih Breakpoint"
-
-#: modules/visual_script/visual_script_editor.cpp
-#, fuzzy
-msgid "Find Node Type"
-msgstr "Cari Tipe Node"
-
-#: modules/visual_script/visual_script_editor.cpp
-#, fuzzy
-msgid "Copy Nodes"
-msgstr "Salin Resource"
-
-#: modules/visual_script/visual_script_editor.cpp
-msgid "Cut Nodes"
-msgstr ""
-
-#: modules/visual_script/visual_script_editor.cpp
-#, fuzzy
-msgid "Paste Nodes"
-msgstr "Path ke Node:"
-
-#: modules/visual_script/visual_script_flow_control.cpp
-msgid "Input type not iterable: "
-msgstr "Tipe masukan tidak iterable: "
-
-#: modules/visual_script/visual_script_flow_control.cpp
-msgid "Iterator became invalid"
-msgstr "Iterator menjadi tidak sah"
-
-#: modules/visual_script/visual_script_flow_control.cpp
-msgid "Iterator became invalid: "
-msgstr "Iterator menjadi tidak sah: "
-
-#: modules/visual_script/visual_script_func_nodes.cpp
-msgid "Invalid index property name."
-msgstr "Nama properti index tidak sah."
-
-#: modules/visual_script/visual_script_func_nodes.cpp
-msgid "Base object is not a Node!"
-msgstr "Objek dasar bukan sebuah Node!"
-
-#: modules/visual_script/visual_script_func_nodes.cpp
-msgid "Path does not lead Node!"
-msgstr "Path tidak menunjukkan Node!"
-
-#: modules/visual_script/visual_script_func_nodes.cpp
-msgid "Invalid index property name '%s' in node %s."
-msgstr "Nama properti index '%s' tidak sah dalam node %s."
-
-#: modules/visual_script/visual_script_nodes.cpp
-msgid ": Invalid argument of type: "
-msgstr ": Argumen tidak sah dari tipe: "
-
-#: modules/visual_script/visual_script_nodes.cpp
-msgid ": Invalid arguments: "
-msgstr ": Argumen-argumen tidak sah: "
-
-#: modules/visual_script/visual_script_nodes.cpp
-msgid "VariableGet not found in script: "
-msgstr "VariableGet tidak ditemukan dalam script: "
-
-#: modules/visual_script/visual_script_nodes.cpp
-msgid "VariableSet not found in script: "
-msgstr "VariableSet tidak ditemukan dalam script: "
-
-#: modules/visual_script/visual_script_nodes.cpp
-msgid "Custom node has no _step() method, can't process graph."
-msgstr ""
-"Node modifikasi tidak memiliki method _step(), tidak bisa memproses grafik."
-
-#: modules/visual_script/visual_script_nodes.cpp
-msgid ""
-"Invalid return value from _step(), must be integer (seq out), or string "
-"(error)."
-msgstr ""
-"Nilai kembali dari _step() tidak sah, seharusnya integer (seq out), atau "
-"string (error)."
-
-#: modules/visual_script/visual_script_nodes.cpp
-msgid "just pressed"
-msgstr ""
-
-#: modules/visual_script/visual_script_nodes.cpp
-msgid "just released"
-msgstr ""
-
-#: platform/uwp/export/export.cpp
-msgid ""
-"Couldn't read the certficate file. Are the path and password both correct?"
-msgstr ""
-
-#: platform/uwp/export/export.cpp
-msgid "Error creating the signature object."
-msgstr ""
-
-#: platform/uwp/export/export.cpp
-msgid "Error creating the package signature."
-msgstr ""
-
-#: platform/uwp/export/export.cpp
-msgid ""
-"No export templates found.\n"
-"Download and install export templates."
-msgstr ""
-
-#: platform/uwp/export/export.cpp
-msgid "Custom debug package not found."
-msgstr ""
-
-#: platform/uwp/export/export.cpp
-msgid "Custom release package not found."
-msgstr ""
-
-#: platform/uwp/export/export.cpp
-#, fuzzy
-msgid "Invalid unique name."
-msgstr "Nama tidak sah."
-
-#: platform/uwp/export/export.cpp
-#, fuzzy
-msgid "Invalid product GUID."
-msgstr "Ukuran font tidak sah."
-
-#: platform/uwp/export/export.cpp
-msgid "Invalid publisher GUID."
-msgstr ""
-
-#: platform/uwp/export/export.cpp
-msgid "Invalid background color."
-msgstr ""
-
-#: platform/uwp/export/export.cpp
-msgid "Invalid Store Logo image dimensions (should be 50x50)."
-msgstr ""
-
-#: platform/uwp/export/export.cpp
-msgid "Invalid square 44x44 logo image dimensions (should be 44x44)."
-msgstr ""
-
-#: platform/uwp/export/export.cpp
-msgid "Invalid square 71x71 logo image dimensions (should be 71x71)."
-msgstr ""
-
-#: platform/uwp/export/export.cpp
-msgid "Invalid square 150x150 logo image dimensions (should be 150x150)."
-msgstr ""
-
-#: platform/uwp/export/export.cpp
-msgid "Invalid square 310x310 logo image dimensions (should be 310x310)."
-msgstr ""
-
-#: platform/uwp/export/export.cpp
-msgid "Invalid wide 310x150 logo image dimensions (should be 310x150)."
-msgstr ""
-
-#: platform/uwp/export/export.cpp
-msgid "Invalid splash screen image dimensions (should be 620x300)."
-msgstr ""
-
-#: scene/2d/animated_sprite.cpp
-msgid ""
-"A SpriteFrames resource must be created or set in the 'Frames' property in "
-"order for AnimatedSprite to display frames."
-msgstr ""
-"Sebuah resource SpriteFrames seharusnya diciptakan atau diatur dalam "
-"properti 'Frames' agar AnimatedSprite menampilkan frame-frame."
-
-#: scene/2d/canvas_modulate.cpp
-msgid ""
-"Only one visible CanvasModulate is allowed per scene (or set of instanced "
-"scenes). The first created one will work, while the rest will be ignored."
-msgstr ""
-"Hanya satu visible CanvasModulate yang diizinkan per scene (atau atur pada "
-"scene-scene yang diacu). Yang diciptakan pertama akan bekerja, sedangkan "
-"sisanya akan diabaikan."
-
-#: scene/2d/collision_polygon_2d.cpp
-msgid ""
-"CollisionPolygon2D only serves to provide a collision shape to a "
-"CollisionObject2D derived node. Please only use it as a child of Area2D, "
-"StaticBody2D, RigidBody2D, KinematicBody2D, etc. to give them a shape."
-msgstr ""
-"CollisionPolygon2D hanya berfungsi untuk menyediakan sebuah bentuk collision "
-"pada sebuah CollisionObject2D node asal. Mohon hanya gunakan itu sebagai "
-"sebuah child dari Area2D, StaticBody2D, RigidBody2D, KinematicBody2D, dll. "
-"untuk memberikan mereka sebuah bentuk."
-
-#: scene/2d/collision_polygon_2d.cpp
-msgid "An empty CollisionPolygon2D has no effect on collision."
-msgstr ""
-"Sebuah CollisionPolygon2D yang kosong tidak memiliki efek pada collision."
-
-#: scene/2d/collision_shape_2d.cpp
-msgid ""
-"CollisionShape2D only serves to provide a collision shape to a "
-"CollisionObject2D derived node. Please only use it as a child of Area2D, "
-"StaticBody2D, RigidBody2D, KinematicBody2D, etc. to give them a shape."
-msgstr ""
-"CollisionShape2D hanya berfungsi untuk menyediakan sebuah bentuk collision "
-"pada sebuah CollisionObject2D node asal. Mohon hanya gunakan itu sebagai "
-"sebuah child dari Area2D, StaticBody2D, RigidBody2D, KinematicBody2D, dll. "
-"untuk memberikan mereka sebuah bentuk."
-
-#: scene/2d/collision_shape_2d.cpp
-msgid ""
-"A shape must be provided for CollisionShape2D to function. Please create a "
-"shape resource for it!"
-msgstr ""
-"Sebuah bentuk harus disediakan untuk CollisionShape2D untuk fungsi. Mohon "
-"ciptakan resource bentuk untuk itu!"
-
-#: scene/2d/light_2d.cpp
-msgid ""
-"A texture with the shape of the light must be supplied to the 'texture' "
-"property."
-msgstr ""
-"Sebuah tekstur dengan bentuk cahaya harus disuplai ke properti 'texture'."
-
-#: scene/2d/light_occluder_2d.cpp
-msgid ""
-"An occluder polygon must be set (or drawn) for this occluder to take effect."
-msgstr ""
-"Sebuah polygon occluder harus diatur (atau digambar) untuk occluder ini "
-"berpengaruh."
-
-#: scene/2d/light_occluder_2d.cpp
-msgid "The occluder polygon for this occluder is empty. Please draw a polygon!"
-msgstr ""
-"Polygon occluder untuk occluder ini kosong. Mohon gambar dulu sebuah polygon!"
-
-#: scene/2d/navigation_polygon.cpp
-msgid ""
-"A NavigationPolygon resource must be set or created for this node to work. "
-"Please set a property or draw a polygon."
-msgstr ""
-"Sebuah resource NavigationPolygon harus diatur atau diciptakan untuk node "
-"ini bekerja. Mohon atur sebuah properti atau gambar sebuah polygon."
-
-#: scene/2d/navigation_polygon.cpp
-msgid ""
-"NavigationPolygonInstance must be a child or grandchild to a Navigation2D "
-"node. It only provides navigation data."
-msgstr ""
-"NavigationPolygonInstance harus menjadi sebuah child atau grandchild ke "
-"sebuah node Navigation2D. Ini hanya menyediakan data navigasi."
-
-#: scene/2d/parallax_layer.cpp
-msgid ""
-"ParallaxLayer node only works when set as child of a ParallaxBackground node."
-msgstr ""
-"Node ParallaxLayer hanya bekerja ketika diatur sebagai child dari sebuah "
-"node ParallaxBackground."
-
-#: scene/2d/particles_2d.cpp
-msgid "Path property must point to a valid Particles2D node to work."
-msgstr ""
-"Properti path harus menunjuk ke sebuah node Particles2D yang sah agar "
-"bekerja."
-
-#: scene/2d/path_2d.cpp
-msgid "PathFollow2D only works when set as a child of a Path2D node."
-msgstr ""
-"PathFollow2D hanya bekerja ketika diatur sebagai sebuah child dari sebuah "
-"node Path2D."
-
-#: scene/2d/remote_transform_2d.cpp
-msgid "Path property must point to a valid Node2D node to work."
-msgstr ""
-"Properti path harus menunjuk pada sebuah node Node2D yang sah untuk bekerja."
-
-#: scene/2d/sample_player_2d.cpp scene/audio/sample_player.cpp
-msgid ""
-"A SampleLibrary resource must be created or set in the 'samples' property in "
-"order for SamplePlayer to play sound."
-msgstr ""
-"Sebuah resource SampleLibrary harus diciptakan atau diatur didalam properti "
-"'samples' agar SamplePlayer memainkan suara."
-
-#: scene/2d/sprite.cpp
-msgid ""
-"Path property must point to a valid Viewport node to work. Such Viewport "
-"must be set to 'render target' mode."
-msgstr ""
-"Properti path harus menunjuk pada node Viewport yang sah untuk bekerja. "
-"Viewport tersebut harus diatur ke mode 'render target'."
-
-#: scene/2d/sprite.cpp
-msgid ""
-"The Viewport set in the path property must be set as 'render target' in "
-"order for this sprite to work."
-msgstr ""
-"Pengaturan Vieport dalam properti path harus diatur sebagai 'render target' "
-"agar sprite bekerja."
-
-#: scene/2d/visibility_notifier_2d.cpp
-msgid ""
-"VisibilityEnable2D works best when used with the edited scene root directly "
-"as parent."
-msgstr ""
-"VisibilityEnable2D bekerja dengan sangat baik ketika digunakan dengan "
-"mengedit root scene secara langsung sebagai parent."
-
-#: scene/3d/body_shape.cpp
-msgid ""
-"CollisionShape only serves to provide a collision shape to a CollisionObject "
-"derived node. Please only use it as a child of Area, StaticBody, RigidBody, "
-"KinematicBody, etc. to give them a shape."
-msgstr ""
-"CollisionShape hanya berfungsi untuk memberikan sebuah bentuk collision ke "
-"node CollisionObject asal. Mohon hanya gunakan ini sebagai child dari Area, "
-"StaticBody, RigidBody, KinematicBody, dll. untuk memberi mereka sebuah "
-"bentuk."
-
-#: scene/3d/body_shape.cpp
-msgid ""
-"A shape must be provided for CollisionShape to function. Please create a "
-"shape resource for it!"
-msgstr ""
-"Sebuah bentuk harus disediakan untuk CollisionShape untuk fungsi. Mohon "
-"ciptakan sebuah resource bentuk untuk itu!"
-
-#: scene/3d/collision_polygon.cpp
-msgid ""
-"CollisionPolygon only serves to provide a collision shape to a "
-"CollisionObject derived node. Please only use it as a child of Area, "
-"StaticBody, RigidBody, KinematicBody, etc. to give them a shape."
-msgstr ""
-"CollisionPolygon hanya berfungsi untuk menyediakan sebuah bentuk collision "
-"ke node CollisionObject asal. Mohon hanya gunakan ini sebagai child dari "
-"Area, StaticBody, RigidBody, KinematicBody, dll. untuk memberi mereka bentuk."
-
-#: scene/3d/collision_polygon.cpp
-msgid "An empty CollisionPolygon has no effect on collision."
-msgstr ""
-"Sebuah CollisionPolygon yang kosong tidak memiliki efek pada collision."
-
-#: scene/3d/navigation_mesh.cpp
-msgid "A NavigationMesh resource must be set or created for this node to work."
-msgstr ""
-"Sebuah resource NavigationMesh harus diatur atau diciptakan untuk node ini "
-"bekerja."
-
-#: scene/3d/navigation_mesh.cpp
-msgid ""
-"NavigationMeshInstance must be a child or grandchild to a Navigation node. "
-"It only provides navigation data."
-msgstr ""
-"NavigationMeshInstance harus menjadi child atau grandchild untuk sebuah node "
-"Navigation. Ini hanya menyediakan data navigasi."
-
-#: scene/3d/remote_transform.cpp
-#, fuzzy
-msgid "Path property must point to a valid Spatial node to work."
-msgstr ""
-"Properti path harus menunjuk ke sebuah node Particles2D yang sah agar "
-"bekerja."
-
-#: scene/3d/scenario_fx.cpp
-msgid ""
-"Only one WorldEnvironment is allowed per scene (or set of instanced scenes)."
-msgstr ""
-"Hanya satu WorldEnvironment yang diizinkan per scene (atau atur scene-scene "
-"yang diacu)."
-
-#: scene/3d/spatial_sample_player.cpp
-msgid ""
-"A SampleLibrary resource must be created or set in the 'samples' property in "
-"order for SpatialSamplePlayer to play sound."
-msgstr ""
-"Sebuah resource SampleLibrary harus dibuat atau diatur didalam properti "
-"'samples' agar SpatialSamplePlayer memainkan suara."
-
-#: scene/3d/sprite_3d.cpp
-msgid ""
-"A SpriteFrames resource must be created or set in the 'Frames' property in "
-"order for AnimatedSprite3D to display frames."
-msgstr ""
-"Sebuah resource SpriteFrames harus diciptakan atau diatur didalam properti "
-"'Frames' agar AnimatedSprite3D menampilkan frame-frame."
-
-#: scene/gui/dialogs.cpp tools/editor/io_plugins/editor_scene_import_plugin.cpp
-msgid "Cancel"
-msgstr "Batal"
-
-#: scene/gui/dialogs.cpp tools/editor/plugins/canvas_item_editor_plugin.cpp
-#: tools/editor/scene_tree_dock.cpp
-msgid "OK"
-msgstr "Oke"
-
-#: scene/gui/dialogs.cpp
-msgid "Alert!"
-msgstr "Peringatan!"
-
-#: scene/gui/dialogs.cpp
-msgid "Please Confirm..."
-msgstr "Mohon konfirmasi..."
-
-#: scene/gui/file_dialog.cpp tools/editor/editor_file_dialog.cpp
-msgid "File Exists, Overwrite?"
-msgstr "File telah ada, Overwrite?"
-
-#: scene/gui/file_dialog.cpp tools/editor/editor_file_dialog.cpp
-msgid "All Recognized"
-msgstr "Semua diakui"
-
-#: scene/gui/file_dialog.cpp tools/editor/editor_file_dialog.cpp
-msgid "All Files (*)"
-msgstr "Semua File-file (*)"
-
-#: scene/gui/file_dialog.cpp tools/editor/editor_file_dialog.cpp
-#: tools/editor/editor_help.cpp tools/editor/editor_node.cpp
-#: tools/editor/filesystem_dock.cpp
-#: tools/editor/plugins/script_editor_plugin.cpp
-#: tools/editor/property_selector.cpp tools/editor/quick_open.cpp
-msgid "Open"
-msgstr "Buka"
-
-#: scene/gui/file_dialog.cpp
-msgid "Open a File"
-msgstr "Buka sebuah File"
-
-#: scene/gui/file_dialog.cpp
-msgid "Open File(s)"
-msgstr "Buka File (File-file)"
-
-#: scene/gui/file_dialog.cpp
-msgid "Open a Directory"
-msgstr "Buka sebuah Direktori"
-
-#: scene/gui/file_dialog.cpp
-msgid "Open a File or Directory"
-msgstr "Buka sebuah File atau Direktori"
-
-#: scene/gui/file_dialog.cpp tools/editor/editor_file_dialog.cpp
-#: tools/editor/editor_node.cpp
-#: tools/editor/plugins/animation_player_editor_plugin.cpp
-#: tools/editor/plugins/script_editor_plugin.cpp
-msgid "Save"
-msgstr "Simpan"
-
-#: scene/gui/file_dialog.cpp tools/editor/editor_file_dialog.cpp
-msgid "Save a File"
-msgstr "Simpan sebuah File"
-
-#: scene/gui/file_dialog.cpp tools/editor/editor_dir_dialog.cpp
-#: tools/editor/editor_file_dialog.cpp
-msgid "Create Folder"
-msgstr "Buat Folder"
-
-#: scene/gui/file_dialog.cpp tools/editor/editor_autoload_settings.cpp
-#: tools/editor/editor_file_dialog.cpp
-#: tools/editor/io_plugins/editor_font_import_plugin.cpp
-#: tools/editor/script_create_dialog.cpp
-msgid "Path:"
-msgstr "Path:"
-
-#: scene/gui/file_dialog.cpp tools/editor/editor_file_dialog.cpp
-msgid "Directories & Files:"
-msgstr "Direktori-direktori & File-file:"
-
-#: scene/gui/file_dialog.cpp tools/editor/editor_file_dialog.cpp
-#: tools/editor/script_editor_debugger.cpp
-msgid "File:"
-msgstr "File:"
-
-#: scene/gui/file_dialog.cpp tools/editor/editor_file_dialog.cpp
-msgid "Filter:"
-msgstr "Filter:"
-
-#: scene/gui/file_dialog.cpp tools/editor/editor_dir_dialog.cpp
-#: tools/editor/editor_file_dialog.cpp tools/editor/editor_plugin_settings.cpp
-#: tools/editor/plugins/theme_editor_plugin.cpp
-msgid "Name:"
-msgstr "Nama:"
-
-#: scene/gui/file_dialog.cpp tools/editor/editor_dir_dialog.cpp
-#: tools/editor/editor_file_dialog.cpp
-msgid "Could not create folder."
-msgstr "Tidak dapat membuat folder."
-
-#: scene/gui/file_dialog.cpp tools/editor/editor_file_dialog.cpp
-msgid "Must use a valid extension."
-msgstr "Harus menggunakan ekstensi yang sah."
-
-#: scene/gui/input_action.cpp tools/editor/project_settings.cpp
-#: tools/editor/settings_config_dialog.cpp
-msgid "Shift+"
-msgstr "Shift+"
-
-#: scene/gui/input_action.cpp tools/editor/project_settings.cpp
-#: tools/editor/settings_config_dialog.cpp
-msgid "Alt+"
-msgstr "Alt+"
-
-#: scene/gui/input_action.cpp
-msgid "Ctrl+"
-msgstr "Ctrl+"
-
-#: scene/gui/input_action.cpp tools/editor/project_settings.cpp
-#: tools/editor/settings_config_dialog.cpp
-msgid "Meta+"
-msgstr "Meta+"
-
-#: scene/gui/input_action.cpp tools/editor/project_settings.cpp
-msgid "Device"
-msgstr "Perangkat"
-
-#: scene/gui/input_action.cpp tools/editor/project_settings.cpp
-msgid "Button"
-msgstr "Tombol"
-
-#: scene/gui/input_action.cpp tools/editor/project_settings.cpp
-msgid "Left Button."
-msgstr "Tombol Kiri."
-
-#: scene/gui/input_action.cpp tools/editor/project_settings.cpp
-msgid "Right Button."
-msgstr "Tombol Kanan."
-
-#: scene/gui/input_action.cpp tools/editor/project_settings.cpp
-msgid "Middle Button."
-msgstr "Tombol Tengah."
-
-#: scene/gui/input_action.cpp tools/editor/project_settings.cpp
-#, fuzzy
-msgid "Wheel Up."
-msgstr "Scroll keatas."
-
-#: scene/gui/input_action.cpp tools/editor/project_settings.cpp
-#, fuzzy
-msgid "Wheel Down."
-msgstr "Scroll kebawah."
-
-#: scene/gui/input_action.cpp tools/editor/project_settings.cpp
-msgid "Axis"
-msgstr "Axis"
-
-#: scene/gui/line_edit.cpp scene/gui/text_edit.cpp
-#: tools/editor/plugins/script_text_editor.cpp
-#: tools/editor/plugins/shader_editor_plugin.cpp
-msgid "Cut"
-msgstr "Potong"
-
-#: scene/gui/line_edit.cpp scene/gui/text_edit.cpp
-#: tools/editor/plugins/script_text_editor.cpp
-#: tools/editor/plugins/shader_editor_plugin.cpp
-#: tools/editor/property_editor.cpp tools/editor/resources_dock.cpp
-msgid "Copy"
-msgstr "Kopy"
-
-#: scene/gui/line_edit.cpp scene/gui/text_edit.cpp
-#: tools/editor/plugins/resource_preloader_editor_plugin.cpp
-#: tools/editor/plugins/script_text_editor.cpp
-#: tools/editor/plugins/shader_editor_plugin.cpp
-#: tools/editor/plugins/sprite_frames_editor_plugin.cpp
-#: tools/editor/property_editor.cpp tools/editor/resources_dock.cpp
-msgid "Paste"
-msgstr "Tempel"
-
-#: scene/gui/line_edit.cpp scene/gui/text_edit.cpp
-#: tools/editor/plugins/script_text_editor.cpp
-#: tools/editor/plugins/shader_editor_plugin.cpp
-#: tools/editor/project_export.cpp
-msgid "Select All"
-msgstr "Pilih Semua"
-
-#: scene/gui/line_edit.cpp scene/gui/text_edit.cpp tools/editor/editor_log.cpp
-#: tools/editor/plugins/animation_tree_editor_plugin.cpp
-#: tools/editor/plugins/rich_text_editor_plugin.cpp
-#: tools/editor/property_editor.cpp tools/editor/script_editor_debugger.cpp
-msgid "Clear"
-msgstr "Bersihkan"
-
-#: scene/gui/line_edit.cpp scene/gui/text_edit.cpp tools/editor/editor_node.cpp
-#: tools/editor/plugins/script_text_editor.cpp
-#: tools/editor/plugins/shader_editor_plugin.cpp
-msgid "Undo"
-msgstr "Batal"
-
-#: scene/gui/popup.cpp
-msgid ""
-"Popups will hide by default unless you call popup() or any of the popup*() "
-"functions. Making them visible for editing is fine though, but they will "
-"hide upon running."
-msgstr ""
-"Popup-popup akan sembunyi secara default kecuali panggil popup() atau apapun "
-"dari fungsi-fungsi popup*(). Meskipun membuat mereka terlihat untuk mengedit "
-"itu baik, tetapi mereka akan sembunyi saat berjalan."
-
-#: scene/main/viewport.cpp
-#, fuzzy
-msgid ""
-"This viewport is not set as render target. If you intend for it to display "
-"its contents directly to the screen, make it a child of a Control so it can "
-"obtain a size. Otherwise, make it a RenderTarget and assign its internal "
-"texture to some node for display."
-msgstr ""
-"Viewport ini tidak diatur sebagai target render. Jika anda berniat untuk "
-"menampilkan konten-kontennya secara langsung ke layar, buatlah sebuah child "
-"dari kontrol jadi hal tersebut bisa memperoleh ukuran. Jika tidak, buatlah "
-"sebuah RenderTarget dan tetapkannya tekstur internal untuk beberapa node "
-"untuk ditampilkan."
-
-#: scene/resources/dynamic_font.cpp
-#: tools/editor/io_plugins/editor_font_import_plugin.cpp
-msgid "Error initializing FreeType."
-msgstr "Error menginisialisasi FreeType."
-
-#: scene/resources/dynamic_font.cpp
-#: tools/editor/io_plugins/editor_font_import_plugin.cpp
-msgid "Unknown font format."
-msgstr "Format font tidak diketahui."
-
-#: scene/resources/dynamic_font.cpp
-#: tools/editor/io_plugins/editor_font_import_plugin.cpp
-msgid "Error loading font."
-msgstr "Error memuat font."
-
-#: scene/resources/dynamic_font.cpp
-#: tools/editor/io_plugins/editor_font_import_plugin.cpp
-msgid "Invalid font size."
-msgstr "Ukuran font tidak sah."
-
-#: tools/editor/animation_editor.cpp
-msgid "Disabled"
-msgstr "Dinonaktifkan"
-
-#: tools/editor/animation_editor.cpp
-msgid "All Selection"
-msgstr "Semua pilihan"
-
-#: tools/editor/animation_editor.cpp
-msgid "Move Add Key"
-msgstr "Pindahkan Kunci Tambah"
-
-#: tools/editor/animation_editor.cpp
-#, fuzzy
-msgid "Anim Change Transition"
-msgstr "Ubah Transisi Anim"
-
-#: tools/editor/animation_editor.cpp
-#, fuzzy
-msgid "Anim Change Transform"
-msgstr "Ubah Transformasi Anim"
-
-#: tools/editor/animation_editor.cpp
-#, fuzzy
-msgid "Anim Change Value"
-msgstr "Ubah Nilai Anim"
-
-#: tools/editor/animation_editor.cpp
-#, fuzzy
-msgid "Anim Change Call"
-msgstr "Ubah Panggilan Anim"
-
-#: tools/editor/animation_editor.cpp
-#, fuzzy
-msgid "Anim Add Track"
-msgstr "Tambah Track Anim"
-
-#: tools/editor/animation_editor.cpp
-#, fuzzy
-msgid "Anim Duplicate Keys"
-msgstr "Duplikat Tombol Anim"
-
-#: tools/editor/animation_editor.cpp
-#, fuzzy
-msgid "Move Anim Track Up"
-msgstr "Pindahkan Track Anim ke Atas"
-
-#: tools/editor/animation_editor.cpp
-#, fuzzy
-msgid "Move Anim Track Down"
-msgstr "Pindahkan Track Anim ke Bawah"
-
-#: tools/editor/animation_editor.cpp
-#, fuzzy
-msgid "Remove Anim Track"
-msgstr "Hapus Track Anim"
-
-#: tools/editor/animation_editor.cpp
-msgid "Set Transitions to:"
-msgstr "Atur transisi ke:"
-
-#: tools/editor/animation_editor.cpp
-#, fuzzy
-msgid "Anim Track Rename"
-msgstr "Namai Kembali Track Anim"
-
-#: tools/editor/animation_editor.cpp
-msgid "Anim Track Change Interpolation"
-msgstr ""
-
-#: tools/editor/animation_editor.cpp
-msgid "Anim Track Change Value Mode"
-msgstr "Ganti Mode Nilai Track Anim"
-
-#: tools/editor/animation_editor.cpp
-msgid "Edit Node Curve"
-msgstr "Edit Kurva Node"
-
-#: tools/editor/animation_editor.cpp
-msgid "Edit Selection Curve"
-msgstr "Edit Kurva Pilihan"
-
-#: tools/editor/animation_editor.cpp
-msgid "Anim Delete Keys"
-msgstr "Hapus Kunci Anim"
-
-#: tools/editor/animation_editor.cpp
-#: tools/editor/plugins/tile_map_editor_plugin.cpp
-msgid "Duplicate Selection"
-msgstr "Duplikat Pilihan"
-
-#: tools/editor/animation_editor.cpp
-msgid "Duplicate Transposed"
-msgstr "Duplikat Dialihkan"
-
-#: tools/editor/animation_editor.cpp
-msgid "Remove Selection"
-msgstr "Hapus Pilihan"
-
-#: tools/editor/animation_editor.cpp
-msgid "Continuous"
-msgstr "Lanjut"
-
-#: tools/editor/animation_editor.cpp
-msgid "Discrete"
-msgstr "Berlainan"
-
-#: tools/editor/animation_editor.cpp
-msgid "Trigger"
-msgstr "Pemicu"
-
-#: tools/editor/animation_editor.cpp
-msgid "Anim Add Key"
-msgstr "Tambah Kunci Anim"
-
-#: tools/editor/animation_editor.cpp
-msgid "Anim Move Keys"
-msgstr "Pindahkan Kunci Anim"
-
-#: tools/editor/animation_editor.cpp
-#, fuzzy
-msgid "Scale Selection"
-msgstr "Beri Skala Seleksi"
-
-#: tools/editor/animation_editor.cpp
-#, fuzzy
-msgid "Scale From Cursor"
-msgstr "Beri Skala dari Kursor"
-
-#: tools/editor/animation_editor.cpp
-msgid "Goto Next Step"
-msgstr "Lanjut ke Langkah Berikutnya"
-
-#: tools/editor/animation_editor.cpp
-msgid "Goto Prev Step"
-msgstr "Lanjut ke Langkah Sebelumnya"
-
-#: tools/editor/animation_editor.cpp tools/editor/property_editor.cpp
-msgid "Linear"
-msgstr "Linier"
-
-#: tools/editor/animation_editor.cpp
-#: tools/editor/plugins/theme_editor_plugin.cpp
-msgid "Constant"
-msgstr "Konstan"
-
-#: tools/editor/animation_editor.cpp
-#, fuzzy
-msgid "In"
-msgstr "Kedalam"
-
-#: tools/editor/animation_editor.cpp
-#, fuzzy
-msgid "Out"
-msgstr "Keluar"
-
-#: tools/editor/animation_editor.cpp
-msgid "In-Out"
-msgstr "Masuk-Keluar"
-
-#: tools/editor/animation_editor.cpp
-msgid "Out-In"
-msgstr "Keluar-Masuk"
-
-#: tools/editor/animation_editor.cpp
-msgid "Transitions"
-msgstr "Transisi"
-
-#: tools/editor/animation_editor.cpp
-msgid "Optimize Animation"
-msgstr "Optimalkan Animasi"
-
-#: tools/editor/animation_editor.cpp
-msgid "Clean-Up Animation"
-msgstr "Bersihkan Animasi"
-
-#: tools/editor/animation_editor.cpp
-msgid "Create NEW track for %s and insert key?"
-msgstr "Buat track BARU untuk %s dan masukkan tombol?"
-
-#: tools/editor/animation_editor.cpp
-msgid "Create %d NEW tracks and insert keys?"
-msgstr "Buat track BARU %d dan masukkan tombol-tombol?"
-
-#: tools/editor/animation_editor.cpp tools/editor/create_dialog.cpp
-#: tools/editor/plugins/light_occluder_2d_editor_plugin.cpp
-#: tools/editor/plugins/mesh_instance_editor_plugin.cpp
-#: tools/editor/plugins/navigation_polygon_editor_plugin.cpp
-#: tools/editor/plugins/particles_editor_plugin.cpp
-#: tools/editor/project_manager.cpp tools/editor/script_create_dialog.cpp
-msgid "Create"
-msgstr "Buat"
-
-#: tools/editor/animation_editor.cpp
-#, fuzzy
-msgid "Anim Create & Insert"
-msgstr "Anim Buat & Masukan"
-
-#: tools/editor/animation_editor.cpp
-#, fuzzy
-msgid "Anim Insert Track & Key"
-msgstr "Masukkan Track & Tombol Anim"
-
-#: tools/editor/animation_editor.cpp
-#, fuzzy
-msgid "Anim Insert Key"
-msgstr "Anim Masukkan Tombol"
-
-#: tools/editor/animation_editor.cpp
-msgid "Change Anim Len"
-msgstr "Ubah Panjang Animasi"
-
-#: tools/editor/animation_editor.cpp
-msgid "Change Anim Loop"
-msgstr "Ubah Perulangan Animasi"
-
-#: tools/editor/animation_editor.cpp
-msgid "Anim Create Typed Value Key"
-msgstr "Buat Nilai Kunci Animasi Tertulis"
-
-#: tools/editor/animation_editor.cpp
-#, fuzzy
-msgid "Anim Insert"
-msgstr "Anim Masukkan"
-
-#: tools/editor/animation_editor.cpp
-msgid "Anim Scale Keys"
-msgstr "Skala Kunci Anim"
-
-#: tools/editor/animation_editor.cpp
-msgid "Anim Add Call Track"
-msgstr "Tambah Pemanggilan Track Anim"
-
-#: tools/editor/animation_editor.cpp
-msgid "Animation zoom."
-msgstr "Zoom animasi."
-
-#: tools/editor/animation_editor.cpp
-msgid "Length (s):"
-msgstr "Panjang:"
-
-#: tools/editor/animation_editor.cpp
-msgid "Animation length (in seconds)."
-msgstr "Panjang animasi (dalam detik)."
-
-#: tools/editor/animation_editor.cpp
-msgid "Step (s):"
-msgstr "Langkah:"
-
-#: tools/editor/animation_editor.cpp
-msgid "Cursor step snap (in seconds)."
-msgstr "Langkah kursor sekejap (dalam detik)."
-
-#: tools/editor/animation_editor.cpp
-msgid "Enable/Disable looping in animation."
-msgstr "Aktifkan/Nonaktifkan pengulangan dalam animasi."
-
-#: tools/editor/animation_editor.cpp
-msgid "Add new tracks."
-msgstr "Tambah tracks baru."
-
-#: tools/editor/animation_editor.cpp
-msgid "Move current track up."
-msgstr "Pindahkan track sekarang ke atas."
-
-#: tools/editor/animation_editor.cpp
-msgid "Move current track down."
-msgstr "Pindahkan track sekarang ke bawah."
-
-#: tools/editor/animation_editor.cpp
-msgid "Remove selected track."
-msgstr "Hapus track yang dipilih."
-
-#: tools/editor/animation_editor.cpp
-msgid "Track tools"
-msgstr "Alat track"
-
-#: tools/editor/animation_editor.cpp
-msgid "Enable editing of individual keys by clicking them."
-msgstr "Aktifkan penyuntingan tombol-tombol individual dengan mengkliknya."
-
-#: tools/editor/animation_editor.cpp
-#, fuzzy
-msgid "Anim. Optimizer"
-msgstr "Anim. Optimisasi"
-
-#: tools/editor/animation_editor.cpp
-msgid "Max. Linear Error:"
-msgstr "Maks. Linier Error:"
-
-#: tools/editor/animation_editor.cpp
-msgid "Max. Angular Error:"
-msgstr "Maks. Angular Error:"
-
-#: tools/editor/animation_editor.cpp
-msgid "Max Optimizable Angle:"
-msgstr "Maksimal Angle yang dapat Dioptimalkan:"
-
-#: tools/editor/animation_editor.cpp
-msgid "Optimize"
-msgstr "Optimasi"
-
-#: tools/editor/animation_editor.cpp
-msgid "Select an AnimationPlayer from the Scene Tree to edit animations."
-msgstr "Pilih sebuah AnimationPlayer dari Scene Tree untuk menyunting animasi."
-
-#: tools/editor/animation_editor.cpp
-msgid "Key"
-msgstr "Tombol"
-
-#: tools/editor/animation_editor.cpp
-msgid "Transition"
-msgstr "Transisi"
-
-#: tools/editor/animation_editor.cpp
-msgid "Scale Ratio:"
-msgstr "Skala Rasio:"
-
-#: tools/editor/animation_editor.cpp
-msgid "Call Functions in Which Node?"
-msgstr "Memanggil Fungsi-Fungsi dalam Node yang Mana?"
-
-#: tools/editor/animation_editor.cpp
-msgid "Remove invalid keys"
-msgstr "Hapus Tombol-tombol yang tidak sah"
-
-#: tools/editor/animation_editor.cpp
-msgid "Remove unresolved and empty tracks"
-msgstr "Hapus tracks yang kosong dan belum diselesaikan"
-
-#: tools/editor/animation_editor.cpp
-msgid "Clean-up all animations"
-msgstr "Bersihkan semua animasi"
-
-#: tools/editor/animation_editor.cpp
-msgid "Clean-Up Animation(s) (NO UNDO!)"
-msgstr "Bersihkan Animasi (Tidak Dapat Dikembalikan!)"
-
-#: tools/editor/animation_editor.cpp
-msgid "Clean-Up"
-msgstr "Bersihkan"
-
-#: tools/editor/array_property_edit.cpp
-msgid "Resize Array"
-msgstr "Ubah ukuran Array"
-
-#: tools/editor/array_property_edit.cpp
-msgid "Change Array Value Type"
-msgstr "Ubah Tipe Nilai Array"
-
-#: tools/editor/array_property_edit.cpp
-msgid "Change Array Value"
-msgstr "Ubah Nilai Array"
-
-#: tools/editor/asset_library_editor_plugin.cpp tools/editor/create_dialog.cpp
-#: tools/editor/editor_help.cpp tools/editor/editor_node.cpp
-#: tools/editor/plugins/script_editor_plugin.cpp
-#: tools/editor/property_selector.cpp tools/editor/quick_open.cpp
-#: tools/editor/settings_config_dialog.cpp
-msgid "Search:"
-msgstr "Cari:"
-
-#: tools/editor/asset_library_editor_plugin.cpp
-msgid "Sort:"
-msgstr "Sortir:"
-
-#: tools/editor/asset_library_editor_plugin.cpp
-msgid "Reverse"
-msgstr "Terbalik"
-
-#: tools/editor/asset_library_editor_plugin.cpp
-#: tools/editor/project_settings.cpp
-msgid "Category:"
-msgstr "Kategori:"
-
-#: tools/editor/asset_library_editor_plugin.cpp
-msgid "All"
-msgstr "Semua"
-
-#: tools/editor/asset_library_editor_plugin.cpp
-msgid "Site:"
-msgstr "Situs:"
-
-#: tools/editor/asset_library_editor_plugin.cpp
-msgid "Support.."
-msgstr "Dukungan.."
-
-#: tools/editor/asset_library_editor_plugin.cpp
-msgid "Official"
-msgstr "Resmi"
-
-#: tools/editor/asset_library_editor_plugin.cpp
-msgid "Community"
-msgstr "Komunitas"
-
-#: tools/editor/asset_library_editor_plugin.cpp
-msgid "Testing"
-msgstr "Menguji"
-
-#: tools/editor/asset_library_editor_plugin.cpp
-msgid "Assets ZIP File"
-msgstr "Aset-aset File ZIP"
-
-#: tools/editor/call_dialog.cpp
-msgid "Method List For '%s':"
-msgstr "Daftar Fungsi Untuk '%s':"
-
-#: tools/editor/call_dialog.cpp
-msgid "Method List:"
-msgstr "Daftar Fungsi:"
-
-#: tools/editor/call_dialog.cpp
-msgid "Arguments:"
-msgstr "Argumen:"
-
-#: tools/editor/call_dialog.cpp
-#, fuzzy
-msgid "Return:"
-msgstr "Kembali:"
-
-#: tools/editor/code_editor.cpp
-msgid "Go to Line"
-msgstr "Pergi ke Barisan"
-
-#: tools/editor/code_editor.cpp
-msgid "Line Number:"
-msgstr "Nomor Barisan:"
-
-#: tools/editor/code_editor.cpp
-msgid "No Matches"
-msgstr "Tidak ada yang cocok"
-
-#: tools/editor/code_editor.cpp
-#, fuzzy
-msgid "Replaced %d Ocurrence(s)."
-msgstr "Diganti Kejadian (Kejadian-kejadian) %d."
-
-#: tools/editor/code_editor.cpp
-msgid "Replace"
-msgstr "Tukar"
-
-#: tools/editor/code_editor.cpp
-msgid "Replace All"
-msgstr "Tukar Semua"
-
-#: tools/editor/code_editor.cpp
-msgid "Match Case"
-msgstr "Kasus Kecocokan"
-
-#: tools/editor/code_editor.cpp
-msgid "Whole Words"
-msgstr "Semua Kata"
-
-#: tools/editor/code_editor.cpp
-msgid "Selection Only"
-msgstr "Hanya yang Dipilih"
-
-#: tools/editor/code_editor.cpp tools/editor/editor_help.cpp
-#: tools/editor/plugins/script_editor_plugin.cpp
-#: tools/editor/plugins/script_text_editor.cpp
-#: tools/editor/plugins/shader_editor_plugin.cpp
-#: tools/editor/project_settings.cpp
-msgid "Search"
-msgstr "Cari"
-
-#: tools/editor/code_editor.cpp tools/editor/editor_help.cpp
-msgid "Find"
-msgstr "Cari"
-
-#: tools/editor/code_editor.cpp
-msgid "Next"
-msgstr "Berikutnya"
-
-#: tools/editor/code_editor.cpp
-#, fuzzy
-msgid "Replaced %d ocurrence(s)."
-msgstr "Diganti kejadian (kejadian-kejadian) %d."
-
-#: tools/editor/code_editor.cpp
-msgid "Not found!"
-msgstr "Tidak ditemukan!"
-
-#: tools/editor/code_editor.cpp
-msgid "Replace By"
-msgstr "Ganti dengan"
-
-#: tools/editor/code_editor.cpp
-#, fuzzy
-msgid "Case Sensitive"
-msgstr "Case Sensitive"
-
-#: tools/editor/code_editor.cpp
-msgid "Backwards"
-msgstr "Ke belakang"
-
-#: tools/editor/code_editor.cpp
-#, fuzzy
-msgid "Prompt On Replace"
-msgstr "Cepat Pada Penggantian"
-
-#: tools/editor/code_editor.cpp
-msgid "Skip"
-msgstr "Lalui"
-
-#: tools/editor/code_editor.cpp
-#: tools/editor/plugins/canvas_item_editor_plugin.cpp
-msgid "Zoom In"
-msgstr "Perbesar Pandangan"
-
-#: tools/editor/code_editor.cpp
-#: tools/editor/plugins/canvas_item_editor_plugin.cpp
-msgid "Zoom Out"
-msgstr "Perkecil Pandangan"
-
-#: tools/editor/code_editor.cpp
-msgid "Reset Zoom"
-msgstr "Kebalikan Semula Pandangan"
-
-#: tools/editor/code_editor.cpp tools/editor/script_editor_debugger.cpp
-msgid "Line:"
-msgstr "Baris:"
-
-#: tools/editor/code_editor.cpp
-msgid "Col:"
-msgstr "Kolom:"
-
-#: tools/editor/connections_dialog.cpp
-msgid "Method in target Node must be specified!"
-msgstr "Method dalam Node target harus spesifik!"
-
-#: tools/editor/connections_dialog.cpp
-msgid ""
-"Target method not found! Specify a valid method or attach a script to target "
-"Node."
-msgstr ""
-
-#: tools/editor/connections_dialog.cpp
-msgid "Connect To Node:"
-msgstr "Sambungkan Ke Node:"
-
-#: tools/editor/connections_dialog.cpp
-#: tools/editor/editor_autoload_settings.cpp tools/editor/groups_editor.cpp
-#: tools/editor/plugins/item_list_editor_plugin.cpp
-#: tools/editor/plugins/theme_editor_plugin.cpp
-#: tools/editor/project_settings.cpp
-msgid "Add"
-msgstr "Tambah"
-
-#: tools/editor/connections_dialog.cpp tools/editor/dependency_editor.cpp
-#: tools/editor/plugins/animation_tree_editor_plugin.cpp
-#: tools/editor/plugins/theme_editor_plugin.cpp
-#: tools/editor/project_manager.cpp
-msgid "Remove"
-msgstr "Hapus"
-
-#: tools/editor/connections_dialog.cpp
-msgid "Add Extra Call Argument:"
-msgstr "Tambah Argumen Panggilan Ekstra:"
-
-#: tools/editor/connections_dialog.cpp
-msgid "Extra Call Arguments:"
-msgstr "Argumen-argumen Panggilan Ekstra:"
-
-#: tools/editor/connections_dialog.cpp
-msgid "Path to Node:"
-msgstr "Path ke Node:"
-
-#: tools/editor/connections_dialog.cpp
-msgid "Make Function"
-msgstr "Buat Fungsi"
-
-#: tools/editor/connections_dialog.cpp
-msgid "Deferred"
-msgstr "Ditunda"
-
-#: tools/editor/connections_dialog.cpp
-msgid "Oneshot"
-msgstr "Satu Waktu"
-
-#: tools/editor/connections_dialog.cpp
-msgid "Connect"
-msgstr "Menghubungkan"
-
-#: tools/editor/connections_dialog.cpp
-msgid "Connect '%s' to '%s'"
-msgstr "Sambungkan '%s' ke '%s'"
-
-#: tools/editor/connections_dialog.cpp
-msgid "Connecting Signal:"
-msgstr "Menyambungkan Sinyal:"
-
-#: tools/editor/connections_dialog.cpp
-msgid "Create Subscription"
-msgstr "Buat Subskribsi"
-
-#: tools/editor/connections_dialog.cpp
-msgid "Connect.."
-msgstr "Menyambungkan.."
-
-#: tools/editor/connections_dialog.cpp
-#: tools/editor/plugins/animation_tree_editor_plugin.cpp
-msgid "Disconnect"
-msgstr "Tidak tersambung"
-
-#: tools/editor/connections_dialog.cpp tools/editor/node_dock.cpp
-msgid "Signals"
-msgstr "Sinyal-sinyal"
-
-#: tools/editor/create_dialog.cpp
-msgid "Create New"
-msgstr "Buat Baru"
-
-#: tools/editor/create_dialog.cpp tools/editor/editor_file_dialog.cpp
-#: tools/editor/filesystem_dock.cpp
-msgid "Favorites:"
-msgstr "Favorit:"
-
-#: tools/editor/create_dialog.cpp tools/editor/editor_file_dialog.cpp
-msgid "Recent:"
-msgstr "Saat ini:"
-
-#: tools/editor/create_dialog.cpp tools/editor/editor_help.cpp
-#: tools/editor/plugins/script_editor_plugin.cpp
-#: tools/editor/property_selector.cpp tools/editor/quick_open.cpp
-#, fuzzy
-msgid "Matches:"
-msgstr "Kecocokan:"
-
-#: tools/editor/create_dialog.cpp tools/editor/editor_help.cpp
-#: tools/editor/property_selector.cpp tools/editor/script_editor_debugger.cpp
-msgid "Description:"
-msgstr "Deskripsi:"
-
-#: tools/editor/dependency_editor.cpp
-msgid "Search Replacement For:"
-msgstr "Cari Ganti Untuk:"
-
-#: tools/editor/dependency_editor.cpp
-msgid "Dependencies For:"
-msgstr "Ketergantungan Untuk:"
-
-#: tools/editor/dependency_editor.cpp
-msgid ""
-"Scene '%s' is currently being edited.\n"
-"Changes will not take effect unless reloaded."
-msgstr ""
-"Scene '%s' sedang disunting saat ini.\n"
-"Perubahan-perubahan tidak akan berefek kecuali dimuat ulang."
-
-#: tools/editor/dependency_editor.cpp
-msgid ""
-"Resource '%s' is in use.\n"
-"Changes will take effect when reloaded."
-msgstr ""
-"Resource '%s' sedang digunakan.\n"
-"Perubahan-perubahan akan terjadi ketika dimuat ulang."
-
-#: tools/editor/dependency_editor.cpp
-msgid "Dependencies"
-msgstr "Ketergantungan"
-
-#: tools/editor/dependency_editor.cpp
-msgid "Resource"
-msgstr "Resource"
-
-#: tools/editor/dependency_editor.cpp tools/editor/editor_autoload_settings.cpp
-#: tools/editor/project_manager.cpp tools/editor/project_settings.cpp
-msgid "Path"
-msgstr "Path"
-
-#: tools/editor/dependency_editor.cpp
-msgid "Dependencies:"
-msgstr "Ketergantungan:"
-
-#: tools/editor/dependency_editor.cpp
-msgid "Fix Broken"
-msgstr "Perbaiki yang Rusak"
-
-#: tools/editor/dependency_editor.cpp
-#, fuzzy
-msgid "Dependency Editor"
-msgstr "Editor Ketergantungan"
-
-#: tools/editor/dependency_editor.cpp
-msgid "Search Replacement Resource:"
-msgstr "Cari Resource Pengganti:"
-
-#: tools/editor/dependency_editor.cpp
-msgid "Owners Of:"
-msgstr "Pemilik Dari:"
-
-#: tools/editor/dependency_editor.cpp
-#, fuzzy
-msgid ""
-"The files being removed are required by other resources in order for them to "
-"work.\n"
-"Remove them anyway? (no undo)"
-msgstr ""
-"File-file yang telah dihapus diperlukan oleh resource-resource lainnya agar "
-"mereka bekerja.\n"
-"Hapus saja mereka? (tanpa membatalkan/undo)"
-
-#: tools/editor/dependency_editor.cpp
-#, fuzzy
-msgid "Remove selected files from the project? (no undo)"
-msgstr "Hapus file-file yang dipilih dari proyek? (tanpa membatalkan/undo)"
-
-#: tools/editor/dependency_editor.cpp
-msgid "Error loading:"
-msgstr "Error memuat:"
-
-#: tools/editor/dependency_editor.cpp
-#, fuzzy
-msgid "Scene failed to load due to missing dependencies:"
-msgstr "Scene gagal memuat disebabkan oleh ketergantungan yang hilang:"
-
-#: tools/editor/dependency_editor.cpp
-msgid "Open Anyway"
-msgstr "Buka Saja"
-
-#: tools/editor/dependency_editor.cpp
-msgid "Which action should be taken?"
-msgstr "Tindakan mana yang seharusnya diambil?"
-
-#: tools/editor/dependency_editor.cpp
-#, fuzzy
-msgid "Fix Dependencies"
-msgstr "Perbaiki Ketergantungan"
-
-#: tools/editor/dependency_editor.cpp
-msgid "Errors loading!"
-msgstr "Gagal memuat!"
-
-#: tools/editor/dependency_editor.cpp
-msgid "Permanently delete %d item(s)? (No undo!)"
-msgstr "Hapus secara permanen %d item? (Tidak dapat dikembalikan!)"
-
-#: tools/editor/dependency_editor.cpp
-msgid "Owns"
-msgstr "Memiliki"
-
-#: tools/editor/dependency_editor.cpp
-msgid "Resources Without Explicit Ownership:"
-msgstr "Resource-resource tanpa kepemilikan yang jelas:"
-
-#: tools/editor/dependency_editor.cpp tools/editor/editor_node.cpp
-#, fuzzy
-msgid "Orphan Resource Explorer"
-msgstr "Penjelajah Resource Orphan"
-
-#: tools/editor/dependency_editor.cpp
-msgid "Delete selected files?"
-msgstr "Hapus file yang dipilih?"
-
-#: tools/editor/dependency_editor.cpp tools/editor/editor_node.cpp
-#: tools/editor/filesystem_dock.cpp
-#: tools/editor/plugins/item_list_editor_plugin.cpp
-#: tools/editor/scene_tree_dock.cpp
-msgid "Delete"
-msgstr "Hapus"
-
-#: tools/editor/editor_autoload_settings.cpp
-msgid "Invalid name."
-msgstr "Nama tidak sah."
-
-#: tools/editor/editor_autoload_settings.cpp
-msgid "Valid characters:"
-msgstr "Karakter sah:"
-
-#: tools/editor/editor_autoload_settings.cpp
-#, fuzzy
-msgid "Invalid name. Must not collide with an existing engine class name."
-msgstr "Nama tidak sah. Harus tidak serupa dengan class name engine yang ada."
-
-#: tools/editor/editor_autoload_settings.cpp
-msgid "Invalid name. Must not collide with an existing buit-in type name."
-msgstr "Nama tidak sah. Tidak boleh serupa dengan nama bawaan."
-
-#: tools/editor/editor_autoload_settings.cpp
-msgid "Invalid name. Must not collide with an existing global constant name."
-msgstr ""
-"Nama tidak sah. Tidak boleh serupa dengan nama konstanta global yang ada."
-
-#: tools/editor/editor_autoload_settings.cpp
-msgid "Invalid Path."
-msgstr "Path Tidak Sah."
-
-#: tools/editor/editor_autoload_settings.cpp
-msgid "File does not exist."
-msgstr "File tidak ada."
-
-#: tools/editor/editor_autoload_settings.cpp
-msgid "Not in resource path."
-msgstr "Tidak didalam path resource."
-
-#: tools/editor/editor_autoload_settings.cpp
-msgid "Add AutoLoad"
-msgstr "Tambahkan AutoLoad"
-
-#: tools/editor/editor_autoload_settings.cpp
-msgid "Autoload '%s' already exists!"
-msgstr "Autoload '%s' telah ada!"
-
-#: tools/editor/editor_autoload_settings.cpp
-msgid "Rename Autoload"
-msgstr "Namai kembali Autoload"
-
-#: tools/editor/editor_autoload_settings.cpp
-msgid "Toggle AutoLoad Globals"
-msgstr "Beralih AutoLoad Globals"
-
-#: tools/editor/editor_autoload_settings.cpp
-msgid "Move Autoload"
-msgstr "Pindahkan Autoload"
-
-#: tools/editor/editor_autoload_settings.cpp
-msgid "Remove Autoload"
-msgstr "Hapus Autoload"
-
-#: tools/editor/editor_autoload_settings.cpp
-#, fuzzy
-msgid "Enable"
-msgstr "Aktifkan"
-
-#: tools/editor/editor_autoload_settings.cpp
-msgid "Rearrange Autoloads"
-msgstr "Mengatur kembali Autoload-autoload"
-
-#: tools/editor/editor_autoload_settings.cpp
-msgid "Node Name:"
-msgstr "Nama Node:"
-
-#: tools/editor/editor_autoload_settings.cpp
-#: tools/editor/io_plugins/editor_scene_import_plugin.cpp
-#: tools/editor/plugins/sample_library_editor_plugin.cpp
-#: tools/editor/project_manager.cpp
-msgid "Name"
-msgstr "Nama"
-
-#: tools/editor/editor_autoload_settings.cpp
-msgid "Singleton"
-msgstr "Singleton"
-
-#: tools/editor/editor_autoload_settings.cpp
-msgid "List:"
-msgstr "Daftar:"
-
-#: tools/editor/editor_data.cpp
-msgid "Updating Scene"
-msgstr "Memperbaharui Scene"
-
-#: tools/editor/editor_data.cpp
-msgid "Storing local changes.."
-msgstr "Menyimpan perubahan-perubahan lokal.."
-
-#: tools/editor/editor_data.cpp
-msgid "Updating scene.."
-msgstr "Memperbaharui scene.."
-
-#: tools/editor/editor_dir_dialog.cpp
-msgid "Choose a Directory"
-msgstr "Pilih sebuah Direktori"
-
-#: tools/editor/editor_dir_dialog.cpp
-msgid "Choose"
-msgstr "Pilih"
-
-#: tools/editor/editor_file_dialog.cpp
-#, fuzzy
-msgid "Go Back"
-msgstr "Mundur"
-
-#: tools/editor/editor_file_dialog.cpp
-#, fuzzy
-msgid "Go Forward"
-msgstr "Maju"
-
-#: tools/editor/editor_file_dialog.cpp
-#, fuzzy
-msgid "Go Up"
-msgstr "Naik"
-
-#: tools/editor/editor_file_dialog.cpp
-msgid "Refresh"
-msgstr "Segarkan"
-
-#: tools/editor/editor_file_dialog.cpp
-msgid "Toggle Hidden Files"
-msgstr "Beralih File Tersembunyi"
-
-#: tools/editor/editor_file_dialog.cpp
-msgid "Toggle Favorite"
-msgstr "Beralih Favorit"
-
-#: tools/editor/editor_file_dialog.cpp
-msgid "Toggle Mode"
-msgstr "Beralih Mode"
-
-#: tools/editor/editor_file_dialog.cpp
-msgid "Focus Path"
-msgstr "Garis Fokus"
-
-#: tools/editor/editor_file_dialog.cpp
-msgid "Move Favorite Up"
-msgstr "Pindahkan Favorit Keatas"
-
-#: tools/editor/editor_file_dialog.cpp
-msgid "Move Favorite Down"
-msgstr "Pindahkan Favorit Kebawah"
-
-#: tools/editor/editor_file_dialog.cpp
-msgid "Preview:"
-msgstr "Pratinjau:"
-
-#: tools/editor/editor_file_system.cpp
-msgid "ScanSources"
-msgstr "Sumber Pemindaian"
-
-#: tools/editor/editor_help.cpp tools/editor/plugins/script_editor_plugin.cpp
-msgid "Search Help"
-msgstr "Mencari Bantuan"
-
-#: tools/editor/editor_help.cpp
-msgid "Class List:"
-msgstr "Daftar Class:"
-
-#: tools/editor/editor_help.cpp
-msgid "Search Classes"
-msgstr "Cari Kelas"
-
-#: tools/editor/editor_help.cpp tools/editor/property_editor.cpp
-msgid "Class:"
-msgstr "Kelas:"
-
-#: tools/editor/editor_help.cpp tools/editor/scene_tree_editor.cpp
-#: tools/editor/script_create_dialog.cpp
-msgid "Inherits:"
-msgstr "Turunan:"
-
-#: tools/editor/editor_help.cpp
-msgid "Inherited by:"
-msgstr "Diturunkan oleh:"
-
-#: tools/editor/editor_help.cpp
-msgid "Brief Description:"
-msgstr "Deskripsi Singkat:"
-
-#: tools/editor/editor_help.cpp
-msgid "Public Methods:"
-msgstr "Metode Publik:"
-
-#: tools/editor/editor_help.cpp
-msgid "GUI Theme Items:"
-msgstr "Item-item Tema GUI:"
-
-#: tools/editor/editor_help.cpp
-msgid "Constants:"
-msgstr "Konstanta:"
-
-#: tools/editor/editor_help.cpp
-#, fuzzy
-msgid "Property Description:"
-msgstr "Deskripsi Singkat:"
-
-#: tools/editor/editor_help.cpp
-msgid "Method Description:"
-msgstr "Deskripsi Metode:"
-
-#: tools/editor/editor_help.cpp
-msgid "Search Text"
-msgstr "Mencari Teks"
-
-#: tools/editor/editor_import_export.cpp
-msgid "Added:"
-msgstr "Ditambahkan:"
-
-#: tools/editor/editor_import_export.cpp
-msgid "Removed:"
-msgstr "Dihapus:"
-
-#: tools/editor/editor_import_export.cpp tools/editor/project_export.cpp
-msgid "Error saving atlas:"
-msgstr "Gagal menyimpan atlas:"
-
-#: tools/editor/editor_import_export.cpp
-msgid "Could not save atlas subtexture:"
-msgstr "Tidak dapat menyimpan sub tekstur atlas:"
-
-#: tools/editor/editor_import_export.cpp
-msgid "Storing File:"
-msgstr "Menyimpan File:"
-
-#: tools/editor/editor_import_export.cpp
-msgid "Packing"
-msgstr "Mengemas"
-
-#: tools/editor/editor_import_export.cpp
-msgid "Exporting for %s"
-msgstr "Mengekspor untuk %s"
-
-#: tools/editor/editor_import_export.cpp
-msgid "Setting Up.."
-msgstr "Mengatur.."
-
-#: tools/editor/editor_log.cpp
-msgid " Output:"
-msgstr " Keluaran:"
-
-#: tools/editor/editor_node.cpp tools/editor/editor_reimport_dialog.cpp
-msgid "Re-Importing"
-msgstr "Mengimpor ulang"
-
-#: tools/editor/editor_node.cpp
-msgid "Importing:"
-msgstr "Mengimpor:"
-
-#: tools/editor/editor_node.cpp
-msgid "Node From Scene"
-msgstr "Node Dari Scene"
-
-#: tools/editor/editor_node.cpp
-#: tools/editor/plugins/animation_player_editor_plugin.cpp
-#: tools/editor/resources_dock.cpp
-msgid "Error saving resource!"
-msgstr "Error menyimpan resource!"
-
-#: tools/editor/editor_node.cpp
-#: tools/editor/plugins/animation_player_editor_plugin.cpp
-#: tools/editor/resources_dock.cpp
-msgid "Save Resource As.."
-msgstr "Simpan Resource Sebagai.."
-
-#: tools/editor/editor_node.cpp
-#: tools/editor/plugins/canvas_item_editor_plugin.cpp
-#: tools/editor/scene_tree_dock.cpp
-#, fuzzy
-msgid "I see.."
-msgstr "Aku tahu.."
-
-#: tools/editor/editor_node.cpp
-msgid "Can't open file for writing:"
-msgstr "Tidak dapat membuka file untuk menulis:"
-
-#: tools/editor/editor_node.cpp
-msgid "Requested file format unknown:"
-msgstr "Format file yang diminta tidak diketahui:"
-
-#: tools/editor/editor_node.cpp
-msgid "Error while saving."
-msgstr "Error saat menyimpan."
-
-#: tools/editor/editor_node.cpp
-msgid "Saving Scene"
-msgstr "Menyimpan Scene"
-
-#: tools/editor/editor_node.cpp
-msgid "Analyzing"
-msgstr "Menganalisis"
-
-#: tools/editor/editor_node.cpp
-msgid "Creating Thumbnail"
-msgstr "Membuat Thumbnail"
-
-#: tools/editor/editor_node.cpp
-msgid ""
-"Couldn't save scene. Likely dependencies (instances) couldn't be satisfied."
-msgstr ""
-"Tidak dapat menyimpan scene. Dependensi (instance) mungkin tidak terpenuhi."
-
-#: tools/editor/editor_node.cpp
-msgid "Failed to load resource."
-msgstr "Gagal memuat resource."
-
-#: tools/editor/editor_node.cpp
-msgid "Can't load MeshLibrary for merging!"
-msgstr "Tidak dapat memuat MeshLibrary untuk menggabungkan!"
-
-#: tools/editor/editor_node.cpp
-#, fuzzy
-msgid "Error saving MeshLibrary!"
-msgstr "Error menyimpan MeshLibrary!"
-
-#: tools/editor/editor_node.cpp
-msgid "Can't load TileSet for merging!"
-msgstr "Tidak dapat memuat TileSet untuk menggabungkan!"
-
-#: tools/editor/editor_node.cpp
-msgid "Error saving TileSet!"
-msgstr "Error menyimpan TileSet!"
-
-#: tools/editor/editor_node.cpp
-msgid "Can't open export templates zip."
-msgstr "Tidak dapat membuka ekspor template-template zip."
-
-#: tools/editor/editor_node.cpp
-msgid "Loading Export Templates"
-msgstr "Memuat Ekspor Template-template."
-
-#: tools/editor/editor_node.cpp
-msgid "Error trying to save layout!"
-msgstr "Error mencoba untuk menyimpan layout!"
-
-#: tools/editor/editor_node.cpp
-msgid "Default editor layout overridden."
-msgstr "Layout editor default ditimpa."
-
-#: tools/editor/editor_node.cpp
-msgid "Layout name not found!"
-msgstr "Nama layout tidak ditemukan!"
-
-#: tools/editor/editor_node.cpp
-msgid "Restored default layout to base settings."
-msgstr "Mengembalikan semula layout default ke pengaturan-pengaturan awal."
-
-#: tools/editor/editor_node.cpp
-msgid "Copy Params"
-msgstr "Salin Parameter"
-
-#: tools/editor/editor_node.cpp
-msgid "Paste Params"
-msgstr "Tempel Parameter"
-
-#: tools/editor/editor_node.cpp
-#: tools/editor/plugins/resource_preloader_editor_plugin.cpp
-msgid "Paste Resource"
-msgstr "Tempel Resource"
-
-#: tools/editor/editor_node.cpp
-msgid "Copy Resource"
-msgstr "Salin Resource"
-
-#: tools/editor/editor_node.cpp
-msgid "Make Built-In"
-msgstr "Buat Menjadi Bawaan"
-
-#: tools/editor/editor_node.cpp
-msgid "Make Sub-Resources Unique"
-msgstr "Membuat sub-Resource Unik"
-
-#: tools/editor/editor_node.cpp
-msgid "Open in Help"
-msgstr "Buka di Bantuan"
-
-#: tools/editor/editor_node.cpp
-msgid "There is no defined scene to run."
-msgstr "Tidak ada definisi scene untuk dijalankan."
-
-#: tools/editor/editor_node.cpp
-msgid ""
-"No main scene has ever been defined, select one?\n"
-"You can change it later in later in \"Project Settings\" under the "
-"'application' category."
-msgstr ""
-"Tidak ada scene utama yang pernah didefinisikan, pilih satu?\n"
-"Anda dapat mengubahnya nanti di akhir dalam \"Project Settings\" dibawah "
-"kategori 'application'."
-
-#: tools/editor/editor_node.cpp
-msgid ""
-"Selected scene '%s' does not exist, select a valid one?\n"
-"You can change it later in \"Project Settings\" under the 'application' "
-"category."
-msgstr ""
-"Scene '%s' tidak tersedia, pilih yang sah?\n"
-"Anda dapat menggantinya kemudian di \"Pengaturan Proyek\" di bawah kategori "
-"'aplikasi'."
-
-#: tools/editor/editor_node.cpp
-msgid ""
-"Selected scene '%s' is not a scene file, select a valid one?\n"
-"You can change it later in \"Project Settings\" under the 'application' "
-"category."
-msgstr ""
-"Scene '%s' bukanlah sebuah file scene, pilih yang sah?\n"
-"Anda dapat menggantinya kemudian di \"Pengaturan Proyek\" di bawah kategori "
-"'aplikasi'."
-
-#: tools/editor/editor_node.cpp
-msgid "Current scene was never saved, please save it prior to running."
-msgstr ""
-"Scene saat ini belum pernah disimpan, mohon simpat dahulu untuk "
-"menjalankannya."
-
-#: tools/editor/editor_node.cpp
-msgid "Could not start subprocess!"
-msgstr "Tidak dapat memulai subprocess!"
-
-#: tools/editor/editor_node.cpp
-msgid "Open Scene"
-msgstr "Buka Scene"
-
-#: tools/editor/editor_node.cpp
-msgid "Open Base Scene"
-msgstr "Buka Scene Dasar"
-
-#: tools/editor/editor_node.cpp
-msgid "Quick Open Scene.."
-msgstr "Buka Cepat Scene.."
-
-#: tools/editor/editor_node.cpp
-msgid "Quick Open Script.."
-msgstr "Buka Cepat Script.."
-
-#: tools/editor/editor_node.cpp
-msgid "Yes"
-msgstr "Ya"
-
-#: tools/editor/editor_node.cpp
-msgid "Close scene? (Unsaved changes will be lost)"
-msgstr "Tutup scene? (Perubahan-perubahan yang belum disimpan akan hilang)"
-
-#: tools/editor/editor_node.cpp
-msgid "Save Scene As.."
-msgstr "Simpan Scene Sebagai.."
-
-#: tools/editor/editor_node.cpp
-msgid "This scene has never been saved. Save before running?"
-msgstr "Scene ini belum pernah disimpan. Simpan sebelum menjalankan?"
-
-#: tools/editor/editor_node.cpp
-msgid "Please save the scene first."
-msgstr "Mohon simpan scene terlebih dahulu."
-
-#: tools/editor/editor_node.cpp
-msgid "Save Translatable Strings"
-msgstr "Simpan Kalimat yang Dapat Diterjemahkan"
-
-#: tools/editor/editor_node.cpp
-msgid "Export Mesh Library"
-msgstr "Ekspor Mesh Library"
-
-#: tools/editor/editor_node.cpp
-msgid "Export Tile Set"
-msgstr "Ekspor Tile Set"
-
-#: tools/editor/editor_node.cpp
-msgid "Quit"
-msgstr "Keluar"
-
-#: tools/editor/editor_node.cpp
-msgid "Exit the editor?"
-msgstr "Keluar editor?"
-
-#: tools/editor/editor_node.cpp
-msgid "Current scene not saved. Open anyway?"
-msgstr "Scene saat ini tidak disimpan. Buka saja?"
-
-#: tools/editor/editor_node.cpp
-msgid "Can't reload a scene that was never saved."
-msgstr "Tidak bisa memuat ulang scene yang tidak pernah disimpan."
-
-#: tools/editor/editor_node.cpp
-msgid "Revert"
-msgstr "Pulihkan"
-
-#: tools/editor/editor_node.cpp
-msgid "This action cannot be undone. Revert anyway?"
-msgstr "Tindakan ini tidak dapat dibatalkan. Pulihkan saja?"
-
-#: tools/editor/editor_node.cpp
-msgid "Quick Run Scene.."
-msgstr "Jalankan Cepat Scene.."
-
-#: tools/editor/editor_node.cpp
-msgid ""
-"Open Project Manager? \n"
-"(Unsaved changes will be lost)"
-msgstr ""
-"Buka Manajer Proyek?\n"
-"(Perubahan yang tidak disimpan akan hilang)"
-
-#: tools/editor/editor_node.cpp
-msgid "Pick a Main Scene"
-msgstr "Pilih sebuah Scene Utama"
-
-#: tools/editor/editor_node.cpp
-#: tools/editor/plugins/canvas_item_editor_plugin.cpp
-#: tools/editor/scene_tree_dock.cpp tools/editor/script_create_dialog.cpp
-#, fuzzy
-msgid "Ugh"
-msgstr "Wadoo"
-
-#: tools/editor/editor_node.cpp
-msgid ""
-"Error loading scene, it must be inside the project path. Use 'Import' to "
-"open the scene, then save it inside the project path."
-msgstr ""
-"Gagal memuat scene, harus dalam alamat proyek. Gunakan 'Impor\" untuk "
-"membuka scene tersebut, kemudian simpan di dalam alamat proyek."
-
-#: tools/editor/editor_node.cpp
-msgid "Error loading scene."
-msgstr "Gagal memuat scene."
-
-#: tools/editor/editor_node.cpp
-msgid "Scene '%s' has broken dependencies:"
-msgstr "Scene '%s' memiliki dependensi yang rusak:"
-
-#: tools/editor/editor_node.cpp
-msgid "Save Layout"
-msgstr "Simpan Penampilan"
-
-#: tools/editor/editor_node.cpp
-msgid "Delete Layout"
-msgstr "Hapus Penampilan"
-
-#: tools/editor/editor_node.cpp tools/editor/project_export.cpp
-msgid "Default"
-msgstr "Bawaan"
-
-#: tools/editor/editor_node.cpp
-msgid "Switch Scene Tab"
-msgstr "Pilih Tab Scene"
-
-#: tools/editor/editor_node.cpp
-msgid "%d more file(s)"
-msgstr "%d file lagi"
-
-#: tools/editor/editor_node.cpp
-msgid "%d more file(s) or folder(s)"
-msgstr "%d file atau folder lagi"
-
-#: tools/editor/editor_node.cpp
-#: tools/editor/io_plugins/editor_scene_import_plugin.cpp
-msgid "Scene"
-msgstr "Suasana"
-
-#: tools/editor/editor_node.cpp
-msgid "Go to previously opened scene."
-msgstr "Pergi ke scene yang dibuka sebelumnya."
-
-#: tools/editor/editor_node.cpp
-msgid "Next tab"
-msgstr "Tab selanjutnya"
-
-#: tools/editor/editor_node.cpp
-msgid "Previous tab"
-msgstr "Tab sebelumnya"
-
-#: tools/editor/editor_node.cpp
-msgid "Operations with scene files."
-msgstr "Operasi dengan file scene."
-
-#: tools/editor/editor_node.cpp
-msgid "New Scene"
-msgstr "Scene Baru"
-
-#: tools/editor/editor_node.cpp
-msgid "New Inherited Scene.."
-msgstr "Scene Turunan Baru.."
-
-#: tools/editor/editor_node.cpp
-msgid "Open Scene.."
-msgstr "Buka Scene.."
-
-#: tools/editor/editor_node.cpp
-msgid "Save Scene"
-msgstr "Simpan Scene"
-
-#: tools/editor/editor_node.cpp
-msgid "Save all Scenes"
-msgstr ""
-
-#: tools/editor/editor_node.cpp
-msgid "Close Scene"
-msgstr ""
-
-#: tools/editor/editor_node.cpp
-msgid "Close Goto Prev. Scene"
-msgstr ""
-
-#: tools/editor/editor_node.cpp
-msgid "Open Recent"
-msgstr ""
-
-#: tools/editor/editor_node.cpp
-msgid "Quick Filter Files.."
-msgstr ""
-
-#: tools/editor/editor_node.cpp
-msgid "Convert To.."
-msgstr ""
-
-#: tools/editor/editor_node.cpp
-msgid "Translatable Strings.."
-msgstr ""
-
-#: tools/editor/editor_node.cpp
-msgid "MeshLibrary.."
-msgstr ""
-
-#: tools/editor/editor_node.cpp
-msgid "TileSet.."
-msgstr ""
-
-#: tools/editor/editor_node.cpp tools/editor/plugins/script_text_editor.cpp
-#: tools/editor/plugins/shader_editor_plugin.cpp
-msgid "Redo"
-msgstr ""
-
-#: tools/editor/editor_node.cpp
-msgid "Run Script"
-msgstr ""
-
-#: tools/editor/editor_node.cpp
-msgid "Project Settings"
-msgstr ""
-
-#: tools/editor/editor_node.cpp
-msgid "Revert Scene"
-msgstr ""
-
-#: tools/editor/editor_node.cpp
-msgid "Quit to Project List"
-msgstr ""
-
-#: tools/editor/editor_node.cpp
-msgid "Distraction Free Mode"
-msgstr "Mode Tanpa Gangguan"
-
-#: tools/editor/editor_node.cpp
-msgid "Import assets to the project."
-msgstr ""
-
-#: tools/editor/editor_node.cpp
-#: tools/editor/io_plugins/editor_bitmask_import_plugin.cpp
-#: tools/editor/io_plugins/editor_font_import_plugin.cpp
-#: tools/editor/io_plugins/editor_mesh_import_plugin.cpp
-#: tools/editor/io_plugins/editor_sample_import_plugin.cpp
-#: tools/editor/io_plugins/editor_scene_import_plugin.cpp
-#: tools/editor/io_plugins/editor_texture_import_plugin.cpp
-#: tools/editor/io_plugins/editor_translation_import_plugin.cpp
-#: tools/editor/project_manager.cpp
-msgid "Import"
-msgstr ""
-
-#: tools/editor/editor_node.cpp
-msgid "Miscellaneous project or scene-wide tools."
-msgstr ""
-
-#: tools/editor/editor_node.cpp
-msgid "Tools"
-msgstr ""
-
-#: tools/editor/editor_node.cpp
-msgid "Export the project to many platforms."
-msgstr ""
-
-#: tools/editor/editor_node.cpp tools/editor/project_export.cpp
-msgid "Export"
-msgstr ""
-
-#: tools/editor/editor_node.cpp
-msgid "Play the project."
-msgstr ""
-
-#: tools/editor/editor_node.cpp
-#: tools/editor/plugins/sample_library_editor_plugin.cpp
-msgid "Play"
-msgstr ""
-
-#: tools/editor/editor_node.cpp
-msgid "Pause the scene"
-msgstr ""
-
-#: tools/editor/editor_node.cpp
-msgid "Pause Scene"
-msgstr ""
-
-#: tools/editor/editor_node.cpp
-msgid "Stop the scene."
-msgstr ""
-
-#: tools/editor/editor_node.cpp
-#: tools/editor/plugins/sample_library_editor_plugin.cpp
-msgid "Stop"
-msgstr ""
-
-#: tools/editor/editor_node.cpp
-msgid "Play the edited scene."
-msgstr ""
-
-#: tools/editor/editor_node.cpp
-msgid "Play Scene"
-msgstr ""
-
-#: tools/editor/editor_node.cpp
-msgid "Play custom scene"
-msgstr ""
-
-#: tools/editor/editor_node.cpp
-msgid "Play Custom Scene"
-msgstr ""
-
-#: tools/editor/editor_node.cpp
-msgid "Debug options"
-msgstr ""
-
-#: tools/editor/editor_node.cpp
-msgid "Deploy with Remote Debug"
-msgstr ""
-
-#: tools/editor/editor_node.cpp
-msgid ""
-"When exporting or deploying, the resulting executable will attempt to "
-"connect to the IP of this computer in order to be debugged."
-msgstr ""
-
-#: tools/editor/editor_node.cpp
-msgid "Small Deploy with Network FS"
-msgstr ""
-
-#: tools/editor/editor_node.cpp
-msgid ""
-"When this option is enabled, export or deploy will produce a minimal "
-"executable.\n"
-"The filesystem will be provided from the project by the editor over the "
-"network.\n"
-"On Android, deploy will use the USB cable for faster performance. This "
-"option speeds up testing for games with a large footprint."
-msgstr ""
-
-#: tools/editor/editor_node.cpp
-msgid "Visible Collision Shapes"
-msgstr ""
-
-#: tools/editor/editor_node.cpp
-msgid ""
-"Collision shapes and raycast nodes (for 2D and 3D) will be visible on the "
-"running game if this option is turned on."
-msgstr ""
-
-#: tools/editor/editor_node.cpp
-msgid "Visible Navigation"
-msgstr ""
-
-#: tools/editor/editor_node.cpp
-msgid ""
-"Navigation meshes and polygons will be visible on the running game if this "
-"option is turned on."
-msgstr ""
-
-#: tools/editor/editor_node.cpp
-msgid "Sync Scene Changes"
-msgstr ""
-
-#: tools/editor/editor_node.cpp
-msgid ""
-"When this option is turned on, any changes made to the scene in the editor "
-"will be replicated in the running game.\n"
-"When used remotely on a device, this is more efficient with network "
-"filesystem."
-msgstr ""
-
-#: tools/editor/editor_node.cpp
-msgid "Sync Script Changes"
-msgstr ""
-
-#: tools/editor/editor_node.cpp
-msgid ""
-"When this option is turned on, any script that is saved will be reloaded on "
-"the running game.\n"
-"When used remotely on a device, this is more efficient with network "
-"filesystem."
-msgstr ""
-
-#: tools/editor/editor_node.cpp tools/editor/plugins/spatial_editor_plugin.cpp
-msgid "Settings"
-msgstr ""
-
-#: tools/editor/editor_node.cpp tools/editor/settings_config_dialog.cpp
-msgid "Editor Settings"
-msgstr ""
-
-#: tools/editor/editor_node.cpp
-msgid "Editor Layout"
-msgstr ""
-
-#: tools/editor/editor_node.cpp
-#, fuzzy
-msgid "Toggle Fullscreen"
-msgstr "Mode Layar Penuh"
-
-#: tools/editor/editor_node.cpp
-msgid "Install Export Templates"
-msgstr ""
-
-#: tools/editor/editor_node.cpp
-msgid "About"
-msgstr ""
-
-#: tools/editor/editor_node.cpp
-msgid "Alerts when an external resource has changed."
-msgstr ""
-
-#: tools/editor/editor_node.cpp
-msgid "Spins when the editor window repaints!"
-msgstr ""
-
-#: tools/editor/editor_node.cpp
-msgid "Update Always"
-msgstr ""
-
-#: tools/editor/editor_node.cpp
-msgid "Update Changes"
-msgstr ""
-
-#: tools/editor/editor_node.cpp
-msgid "Disable Update Spinner"
-msgstr ""
-
-#: tools/editor/editor_node.cpp
-msgid "Inspector"
-msgstr ""
-
-#: tools/editor/editor_node.cpp
-msgid "Create a new resource in memory and edit it."
-msgstr ""
-
-#: tools/editor/editor_node.cpp
-msgid "Load an existing resource from disk and edit it."
-msgstr ""
-
-#: tools/editor/editor_node.cpp
-msgid "Save the currently edited resource."
-msgstr ""
-
-#: tools/editor/editor_node.cpp tools/editor/plugins/script_editor_plugin.cpp
-msgid "Save As.."
-msgstr ""
-
-#: tools/editor/editor_node.cpp
-msgid "Go to the previous edited object in history."
-msgstr ""
-
-#: tools/editor/editor_node.cpp
-msgid "Go to the next edited object in history."
-msgstr ""
-
-#: tools/editor/editor_node.cpp
-msgid "History of recently edited objects."
-msgstr ""
-
-#: tools/editor/editor_node.cpp
-msgid "Object properties."
-msgstr ""
-
-#: tools/editor/editor_node.cpp
-msgid "FileSystem"
-msgstr ""
-
-#: tools/editor/editor_node.cpp tools/editor/node_dock.cpp
-msgid "Node"
-msgstr ""
-
-#: tools/editor/editor_node.cpp
-msgid "Output"
-msgstr ""
-
-#: tools/editor/editor_node.cpp tools/editor/editor_reimport_dialog.cpp
-msgid "Re-Import"
-msgstr ""
-
-#: tools/editor/editor_node.cpp tools/editor/editor_plugin_settings.cpp
-msgid "Update"
-msgstr ""
-
-#: tools/editor/editor_node.cpp
-msgid "Thanks from the Godot community!"
-msgstr ""
-
-#: tools/editor/editor_node.cpp
-msgid "Thanks!"
-msgstr ""
-
-#: tools/editor/editor_node.cpp
-msgid "Import Templates From ZIP File"
-msgstr ""
-
-#: tools/editor/editor_node.cpp tools/editor/project_export.cpp
-msgid "Export Project"
-msgstr ""
-
-#: tools/editor/editor_node.cpp
-msgid "Export Library"
-msgstr ""
-
-#: tools/editor/editor_node.cpp
-msgid "Merge With Existing"
-msgstr ""
-
-#: tools/editor/editor_node.cpp tools/editor/project_export.cpp
-msgid "Password:"
-msgstr ""
-
-#: tools/editor/editor_node.cpp
-msgid "Open & Run a Script"
-msgstr ""
-
-#: tools/editor/editor_node.cpp
-msgid "Load Errors"
-msgstr ""
-
-#: tools/editor/editor_plugin_settings.cpp
-msgid "Installed Plugins:"
-msgstr ""
-
-#: tools/editor/editor_plugin_settings.cpp
-msgid "Version:"
-msgstr ""
-
-#: tools/editor/editor_plugin_settings.cpp
-msgid "Author:"
-msgstr ""
-
-#: tools/editor/editor_plugin_settings.cpp
-msgid "Status:"
-msgstr ""
-
-#: tools/editor/editor_profiler.cpp
-msgid "Stop Profiling"
-msgstr ""
-
-#: tools/editor/editor_profiler.cpp
-msgid "Start Profiling"
-msgstr ""
-
-#: tools/editor/editor_profiler.cpp
-msgid "Measure:"
-msgstr ""
-
-#: tools/editor/editor_profiler.cpp
-msgid "Frame Time (sec)"
-msgstr ""
-
-#: tools/editor/editor_profiler.cpp
-msgid "Average Time (sec)"
-msgstr ""
-
-#: tools/editor/editor_profiler.cpp
-msgid "Frame %"
-msgstr ""
-
-#: tools/editor/editor_profiler.cpp
-msgid "Fixed Frame %"
-msgstr ""
-
-#: tools/editor/editor_profiler.cpp tools/editor/script_editor_debugger.cpp
-msgid "Time:"
-msgstr ""
-
-#: tools/editor/editor_profiler.cpp
-msgid "Inclusive"
-msgstr ""
-
-#: tools/editor/editor_profiler.cpp
-msgid "Self"
-msgstr ""
-
-#: tools/editor/editor_profiler.cpp
-msgid "Frame #:"
-msgstr ""
-
-#: tools/editor/editor_reimport_dialog.cpp
-msgid "Please wait for scan to complete."
-msgstr ""
-
-#: tools/editor/editor_reimport_dialog.cpp
-msgid "Current scene must be saved to re-import."
-msgstr ""
-
-#: tools/editor/editor_reimport_dialog.cpp
-msgid "Save & Re-Import"
-msgstr ""
-
-#: tools/editor/editor_reimport_dialog.cpp
-msgid "Re-Import Changed Resources"
-msgstr ""
-
-#: tools/editor/editor_run_script.cpp
-msgid "Write your logic in the _run() method."
-msgstr ""
-
-#: tools/editor/editor_run_script.cpp
-msgid "There is an edited scene already."
-msgstr ""
-
-#: tools/editor/editor_run_script.cpp
-msgid "Couldn't instance script:"
-msgstr ""
-
-#: tools/editor/editor_run_script.cpp
-msgid "Did you forget the 'tool' keyword?"
-msgstr ""
-
-#: tools/editor/editor_run_script.cpp
-msgid "Couldn't run script:"
-msgstr ""
-
-#: tools/editor/editor_run_script.cpp
-msgid "Did you forget the '_run' method?"
-msgstr ""
-
-#: tools/editor/editor_settings.cpp
-msgid "Default (Same as Editor)"
-msgstr ""
-
-#: tools/editor/editor_sub_scene.cpp
-msgid "Select Node(s) to Import"
-msgstr ""
-
-#: tools/editor/editor_sub_scene.cpp
-msgid "Scene Path:"
-msgstr ""
-
-#: tools/editor/editor_sub_scene.cpp
-msgid "Import From Node:"
-msgstr ""
-
-#: tools/editor/file_type_cache.cpp
-msgid "Can't open file_type_cache.cch for writing, not saving file type cache!"
-msgstr ""
-
-#: tools/editor/filesystem_dock.cpp
-msgid "Same source and destination files, doing nothing."
-msgstr ""
-
-#: tools/editor/filesystem_dock.cpp
-msgid "Same source and destination paths, doing nothing."
-msgstr ""
-
-#: tools/editor/filesystem_dock.cpp
-msgid "Can't move directories to within themselves."
-msgstr ""
-
-#: tools/editor/filesystem_dock.cpp
-msgid "Can't operate on '..'"
-msgstr ""
-
-#: tools/editor/filesystem_dock.cpp
-msgid "Pick New Name and Location For:"
-msgstr ""
-
-#: tools/editor/filesystem_dock.cpp
-msgid "No files selected!"
-msgstr ""
-
-#: tools/editor/filesystem_dock.cpp
-msgid "Instance"
-msgstr ""
-
-#: tools/editor/filesystem_dock.cpp
-msgid "Edit Dependencies.."
-msgstr ""
-
-#: tools/editor/filesystem_dock.cpp
-msgid "View Owners.."
-msgstr ""
-
-#: tools/editor/filesystem_dock.cpp
-msgid "Copy Path"
-msgstr ""
-
-#: tools/editor/filesystem_dock.cpp
-msgid "Rename or Move.."
-msgstr ""
-
-#: tools/editor/filesystem_dock.cpp
-msgid "Move To.."
-msgstr ""
-
-#: tools/editor/filesystem_dock.cpp
-msgid "Info"
-msgstr ""
-
-#: tools/editor/filesystem_dock.cpp
-msgid "Show In File Manager"
-msgstr ""
-
-#: tools/editor/filesystem_dock.cpp
-msgid "Re-Import.."
-msgstr ""
-
-#: tools/editor/filesystem_dock.cpp
-msgid "Previous Directory"
-msgstr ""
-
-#: tools/editor/filesystem_dock.cpp
-msgid "Next Directory"
-msgstr ""
-
-#: tools/editor/filesystem_dock.cpp
-msgid "Re-Scan Filesystem"
-msgstr ""
-
-#: tools/editor/filesystem_dock.cpp
-msgid "Toggle folder status as Favorite"
-msgstr ""
-
-#: tools/editor/filesystem_dock.cpp
-msgid "Instance the selected scene(s) as child of the selected node."
-msgstr ""
-
-#: tools/editor/filesystem_dock.cpp
-msgid "Move"
-msgstr ""
-
-#: tools/editor/groups_editor.cpp
-msgid "Add to Group"
-msgstr ""
-
-#: tools/editor/groups_editor.cpp
-msgid "Remove from Group"
-msgstr ""
-
-#: tools/editor/io_plugins/editor_bitmask_import_plugin.cpp
-msgid "No bit masks to import!"
-msgstr ""
-
-#: tools/editor/io_plugins/editor_bitmask_import_plugin.cpp
-#: tools/editor/io_plugins/editor_sample_import_plugin.cpp
-#: tools/editor/io_plugins/editor_scene_import_plugin.cpp
-#: tools/editor/io_plugins/editor_texture_import_plugin.cpp
-msgid "Target path is empty."
-msgstr ""
-
-#: tools/editor/io_plugins/editor_bitmask_import_plugin.cpp
-#: tools/editor/io_plugins/editor_sample_import_plugin.cpp
-#: tools/editor/io_plugins/editor_scene_import_plugin.cpp
-#: tools/editor/io_plugins/editor_texture_import_plugin.cpp
-msgid "Target path must be a complete resource path."
-msgstr ""
-
-#: tools/editor/io_plugins/editor_bitmask_import_plugin.cpp
-#: tools/editor/io_plugins/editor_sample_import_plugin.cpp
-#: tools/editor/io_plugins/editor_scene_import_plugin.cpp
-#: tools/editor/io_plugins/editor_texture_import_plugin.cpp
-msgid "Target path must exist."
-msgstr ""
-
-#: tools/editor/io_plugins/editor_bitmask_import_plugin.cpp
-#: tools/editor/io_plugins/editor_mesh_import_plugin.cpp
-#: tools/editor/io_plugins/editor_sample_import_plugin.cpp
-msgid "Save path is empty!"
-msgstr ""
-
-#: tools/editor/io_plugins/editor_bitmask_import_plugin.cpp
-msgid "Import BitMasks"
-msgstr ""
-
-#: tools/editor/io_plugins/editor_bitmask_import_plugin.cpp
-#: tools/editor/io_plugins/editor_texture_import_plugin.cpp
-msgid "Source Texture(s):"
-msgstr ""
-
-#: tools/editor/io_plugins/editor_bitmask_import_plugin.cpp
-#: tools/editor/io_plugins/editor_mesh_import_plugin.cpp
-#: tools/editor/io_plugins/editor_sample_import_plugin.cpp
-#: tools/editor/io_plugins/editor_scene_import_plugin.cpp
-#: tools/editor/io_plugins/editor_texture_import_plugin.cpp
-#: tools/editor/io_plugins/editor_translation_import_plugin.cpp
-#: tools/editor/project_export.cpp
-msgid "Target Path:"
-msgstr ""
-
-#: tools/editor/io_plugins/editor_bitmask_import_plugin.cpp
-#: tools/editor/io_plugins/editor_font_import_plugin.cpp
-#: tools/editor/io_plugins/editor_sample_import_plugin.cpp
-#: tools/editor/io_plugins/editor_scene_import_plugin.cpp
-#: tools/editor/io_plugins/editor_texture_import_plugin.cpp
-#: tools/editor/io_plugins/editor_translation_import_plugin.cpp
-msgid "Accept"
-msgstr ""
-
-#: tools/editor/io_plugins/editor_bitmask_import_plugin.cpp
-msgid "Bit Mask"
-msgstr ""
-
-#: tools/editor/io_plugins/editor_font_import_plugin.cpp
-msgid "No source font file!"
-msgstr ""
-
-#: tools/editor/io_plugins/editor_font_import_plugin.cpp
-msgid "No target font resource!"
-msgstr ""
-
-#: tools/editor/io_plugins/editor_font_import_plugin.cpp
-msgid ""
-"Invalid file extension.\n"
-"Please use .fnt."
-msgstr ""
-
-#: tools/editor/io_plugins/editor_font_import_plugin.cpp
-msgid "Can't load/process source font."
-msgstr ""
-
-#: tools/editor/io_plugins/editor_font_import_plugin.cpp
-msgid "Couldn't save font."
-msgstr ""
-
-#: tools/editor/io_plugins/editor_font_import_plugin.cpp
-msgid "Source Font:"
-msgstr ""
-
-#: tools/editor/io_plugins/editor_font_import_plugin.cpp
-msgid "Source Font Size:"
-msgstr ""
-
-#: tools/editor/io_plugins/editor_font_import_plugin.cpp
-msgid "Dest Resource:"
-msgstr ""
-
-#: tools/editor/io_plugins/editor_font_import_plugin.cpp
-msgid "The quick brown fox jumps over the lazy dog."
-msgstr ""
-
-#: tools/editor/io_plugins/editor_font_import_plugin.cpp
-msgid "Test:"
-msgstr ""
-
-#: tools/editor/io_plugins/editor_font_import_plugin.cpp
-#: tools/editor/io_plugins/editor_mesh_import_plugin.cpp
-#: tools/editor/io_plugins/editor_sample_import_plugin.cpp
-#: tools/editor/io_plugins/editor_scene_import_plugin.cpp
-msgid "Options:"
-msgstr ""
-
-#: tools/editor/io_plugins/editor_font_import_plugin.cpp
-msgid "Font Import"
-msgstr ""
-
-#: tools/editor/io_plugins/editor_font_import_plugin.cpp
-msgid ""
-"This file is already a Godot font file, please supply a BMFont type file "
-"instead."
-msgstr ""
-
-#: tools/editor/io_plugins/editor_font_import_plugin.cpp
-msgid "Failed opening as BMFont file."
-msgstr ""
-
-#: tools/editor/io_plugins/editor_font_import_plugin.cpp
-msgid "Invalid font custom source."
-msgstr ""
-
-#: tools/editor/io_plugins/editor_font_import_plugin.cpp
-#: tools/editor/plugins/theme_editor_plugin.cpp
-msgid "Font"
-msgstr ""
-
-#: tools/editor/io_plugins/editor_mesh_import_plugin.cpp
-msgid "No meshes to import!"
-msgstr ""
-
-#: tools/editor/io_plugins/editor_mesh_import_plugin.cpp
-msgid "Single Mesh Import"
-msgstr ""
-
-#: tools/editor/io_plugins/editor_mesh_import_plugin.cpp
-msgid "Source Mesh(es):"
-msgstr ""
-
-#: tools/editor/io_plugins/editor_mesh_import_plugin.cpp
-#: tools/editor/plugins/mesh_instance_editor_plugin.cpp
-msgid "Mesh"
-msgstr ""
-
-#: tools/editor/io_plugins/editor_mesh_import_plugin.cpp
-msgid "Surface %d"
-msgstr ""
-
-#: tools/editor/io_plugins/editor_sample_import_plugin.cpp
-msgid "No samples to import!"
-msgstr ""
-
-#: tools/editor/io_plugins/editor_sample_import_plugin.cpp
-msgid "Import Audio Samples"
-msgstr ""
-
-#: tools/editor/io_plugins/editor_sample_import_plugin.cpp
-msgid "Source Sample(s):"
-msgstr ""
-
-#: tools/editor/io_plugins/editor_sample_import_plugin.cpp
-msgid "Audio Sample"
-msgstr ""
-
-#: tools/editor/io_plugins/editor_scene_import_plugin.cpp
-msgid "New Clip"
-msgstr ""
-
-#: tools/editor/io_plugins/editor_scene_import_plugin.cpp
-msgid "Animation Options"
-msgstr ""
-
-#: tools/editor/io_plugins/editor_scene_import_plugin.cpp
-msgid "Flags"
-msgstr ""
-
-#: tools/editor/io_plugins/editor_scene_import_plugin.cpp
-msgid "Bake FPS:"
-msgstr ""
-
-#: tools/editor/io_plugins/editor_scene_import_plugin.cpp
-msgid "Optimizer"
-msgstr ""
-
-#: tools/editor/io_plugins/editor_scene_import_plugin.cpp
-msgid "Max Linear Error"
-msgstr ""
-
-#: tools/editor/io_plugins/editor_scene_import_plugin.cpp
-msgid "Max Angular Error"
-msgstr ""
-
-#: tools/editor/io_plugins/editor_scene_import_plugin.cpp
-msgid "Max Angle"
-msgstr ""
-
-#: tools/editor/io_plugins/editor_scene_import_plugin.cpp
-msgid "Clips"
-msgstr ""
-
-#: tools/editor/io_plugins/editor_scene_import_plugin.cpp
-msgid "Start(s)"
-msgstr ""
-
-#: tools/editor/io_plugins/editor_scene_import_plugin.cpp
-msgid "End(s)"
-msgstr ""
-
-#: tools/editor/io_plugins/editor_scene_import_plugin.cpp
-#: tools/editor/plugins/sprite_frames_editor_plugin.cpp
-msgid "Loop"
-msgstr ""
-
-#: tools/editor/io_plugins/editor_scene_import_plugin.cpp
-msgid "Filters"
-msgstr ""
-
-#: tools/editor/io_plugins/editor_scene_import_plugin.cpp
-msgid "Source path is empty."
-msgstr ""
-
-#: tools/editor/io_plugins/editor_scene_import_plugin.cpp
-msgid "Couldn't load post-import script."
-msgstr ""
-
-#: tools/editor/io_plugins/editor_scene_import_plugin.cpp
-msgid "Invalid/broken script for post-import."
-msgstr ""
-
-#: tools/editor/io_plugins/editor_scene_import_plugin.cpp
-msgid "Error importing scene."
-msgstr ""
-
-#: tools/editor/io_plugins/editor_scene_import_plugin.cpp
-msgid "Import 3D Scene"
-msgstr ""
-
-#: tools/editor/io_plugins/editor_scene_import_plugin.cpp
-msgid "Source Scene:"
-msgstr ""
-
-#: tools/editor/io_plugins/editor_scene_import_plugin.cpp
-msgid "Same as Target Scene"
-msgstr ""
-
-#: tools/editor/io_plugins/editor_scene_import_plugin.cpp
-msgid "Shared"
-msgstr ""
-
-#: tools/editor/io_plugins/editor_scene_import_plugin.cpp
-msgid "Target Texture Folder:"
-msgstr ""
-
-#: tools/editor/io_plugins/editor_scene_import_plugin.cpp
-msgid "Post-Process Script:"
-msgstr ""
-
-#: tools/editor/io_plugins/editor_scene_import_plugin.cpp
-msgid "Custom Root Node Type:"
-msgstr ""
-
-#: tools/editor/io_plugins/editor_scene_import_plugin.cpp
-msgid "Auto"
-msgstr ""
-
-#: tools/editor/io_plugins/editor_scene_import_plugin.cpp
-#, fuzzy
-msgid "Root Node Name:"
-msgstr "Nama Node:"
-
-#: tools/editor/io_plugins/editor_scene_import_plugin.cpp
-msgid "The Following Files are Missing:"
-msgstr ""
-
-#: tools/editor/io_plugins/editor_scene_import_plugin.cpp
-msgid "Import Anyway"
-msgstr ""
-
-#: tools/editor/io_plugins/editor_scene_import_plugin.cpp
-msgid "Import & Open"
-msgstr ""
-
-#: tools/editor/io_plugins/editor_scene_import_plugin.cpp
-msgid "Edited scene has not been saved, open imported scene anyway?"
-msgstr ""
-
-#: tools/editor/io_plugins/editor_scene_import_plugin.cpp
-#: tools/editor/plugins/cube_grid_theme_editor_plugin.cpp
-msgid "Import Scene"
-msgstr ""
-
-#: tools/editor/io_plugins/editor_scene_import_plugin.cpp
-msgid "Importing Scene.."
-msgstr ""
-
-#: tools/editor/io_plugins/editor_scene_import_plugin.cpp
-msgid "Running Custom Script.."
-msgstr ""
-
-#: tools/editor/io_plugins/editor_scene_import_plugin.cpp
-msgid "Couldn't load post-import script:"
-msgstr ""
-
-#: tools/editor/io_plugins/editor_scene_import_plugin.cpp
-msgid "Invalid/broken script for post-import (check console):"
-msgstr ""
-
-#: tools/editor/io_plugins/editor_scene_import_plugin.cpp
-msgid "Error running post-import script:"
-msgstr ""
-
-#: tools/editor/io_plugins/editor_scene_import_plugin.cpp
-msgid "Import Image:"
-msgstr ""
-
-#: tools/editor/io_plugins/editor_scene_import_plugin.cpp
-msgid "Can't import a file over itself:"
-msgstr ""
-
-#: tools/editor/io_plugins/editor_scene_import_plugin.cpp
-msgid "Couldn't localize path: %s (already local)"
-msgstr ""
-
-#: tools/editor/io_plugins/editor_scene_import_plugin.cpp
-msgid "Saving.."
-msgstr ""
-
-#: tools/editor/io_plugins/editor_scene_import_plugin.cpp
-msgid "3D Scene Animation"
-msgstr ""
-
-#: tools/editor/io_plugins/editor_texture_import_plugin.cpp
-msgid "Uncompressed"
-msgstr ""
-
-#: tools/editor/io_plugins/editor_texture_import_plugin.cpp
-msgid "Compress Lossless (PNG)"
-msgstr ""
-
-#: tools/editor/io_plugins/editor_texture_import_plugin.cpp
-msgid "Compress Lossy (WebP)"
-msgstr ""
-
-#: tools/editor/io_plugins/editor_texture_import_plugin.cpp
-msgid "Compress (VRAM)"
-msgstr ""
-
-#: tools/editor/io_plugins/editor_texture_import_plugin.cpp
-msgid "Texture Format"
-msgstr ""
-
-#: tools/editor/io_plugins/editor_texture_import_plugin.cpp
-msgid "Texture Compression Quality (WebP):"
-msgstr ""
-
-#: tools/editor/io_plugins/editor_texture_import_plugin.cpp
-msgid "Texture Options"
-msgstr ""
-
-#: tools/editor/io_plugins/editor_texture_import_plugin.cpp
-msgid "Please specify some files!"
-msgstr ""
-
-#: tools/editor/io_plugins/editor_texture_import_plugin.cpp
-msgid "At least one file needed for Atlas."
-msgstr ""
-
-#: tools/editor/io_plugins/editor_texture_import_plugin.cpp
-msgid "Error importing:"
-msgstr ""
-
-#: tools/editor/io_plugins/editor_texture_import_plugin.cpp
-msgid "Only one file is required for large texture."
-msgstr ""
-
-#: tools/editor/io_plugins/editor_texture_import_plugin.cpp
-msgid "Max Texture Size:"
-msgstr ""
-
-#: tools/editor/io_plugins/editor_texture_import_plugin.cpp
-msgid "Import Textures for Atlas (2D)"
-msgstr ""
-
-#: tools/editor/io_plugins/editor_texture_import_plugin.cpp
-msgid "Cell Size:"
-msgstr ""
-
-#: tools/editor/io_plugins/editor_texture_import_plugin.cpp
-msgid "Large Texture"
-msgstr ""
-
-#: tools/editor/io_plugins/editor_texture_import_plugin.cpp
-msgid "Import Large Textures (2D)"
-msgstr ""
-
-#: tools/editor/io_plugins/editor_texture_import_plugin.cpp
-msgid "Source Texture"
-msgstr ""
-
-#: tools/editor/io_plugins/editor_texture_import_plugin.cpp
-msgid "Base Atlas Texture"
-msgstr ""
-
-#: tools/editor/io_plugins/editor_texture_import_plugin.cpp
-msgid "Source Texture(s)"
-msgstr ""
-
-#: tools/editor/io_plugins/editor_texture_import_plugin.cpp
-msgid "Import Textures for 2D"
-msgstr ""
-
-#: tools/editor/io_plugins/editor_texture_import_plugin.cpp
-msgid "Import Textures for 3D"
-msgstr ""
-
-#: tools/editor/io_plugins/editor_texture_import_plugin.cpp
-msgid "Import Textures"
-msgstr ""
-
-#: tools/editor/io_plugins/editor_texture_import_plugin.cpp
-msgid "2D Texture"
-msgstr ""
-
-#: tools/editor/io_plugins/editor_texture_import_plugin.cpp
-msgid "3D Texture"
-msgstr ""
-
-#: tools/editor/io_plugins/editor_texture_import_plugin.cpp
-msgid "Atlas Texture"
-msgstr ""
-
-#: tools/editor/io_plugins/editor_texture_import_plugin.cpp
-msgid ""
-"NOTICE: Importing 2D textures is not mandatory. Just copy png/jpg files to "
-"the project."
-msgstr ""
-
-#: tools/editor/io_plugins/editor_texture_import_plugin.cpp
-msgid "Crop empty space."
-msgstr ""
-
-#: tools/editor/io_plugins/editor_texture_import_plugin.cpp
-msgid "Texture"
-msgstr ""
-
-#: tools/editor/io_plugins/editor_texture_import_plugin.cpp
-msgid "Import Large Texture"
-msgstr ""
-
-#: tools/editor/io_plugins/editor_texture_import_plugin.cpp
-msgid "Load Source Image"
-msgstr ""
-
-#: tools/editor/io_plugins/editor_texture_import_plugin.cpp
-msgid "Slicing"
-msgstr ""
-
-#: tools/editor/io_plugins/editor_texture_import_plugin.cpp
-msgid "Inserting"
-msgstr ""
-
-#: tools/editor/io_plugins/editor_texture_import_plugin.cpp
-msgid "Saving"
-msgstr ""
-
-#: tools/editor/io_plugins/editor_texture_import_plugin.cpp
-msgid "Couldn't save large texture:"
-msgstr ""
-
-#: tools/editor/io_plugins/editor_texture_import_plugin.cpp
-msgid "Build Atlas For:"
-msgstr ""
-
-#: tools/editor/io_plugins/editor_texture_import_plugin.cpp
-msgid "Loading Image:"
-msgstr ""
-
-#: tools/editor/io_plugins/editor_texture_import_plugin.cpp
-msgid "Couldn't load image:"
-msgstr ""
-
-#: tools/editor/io_plugins/editor_texture_import_plugin.cpp
-msgid "Converting Images"
-msgstr ""
-
-#: tools/editor/io_plugins/editor_texture_import_plugin.cpp
-msgid "Cropping Images"
-msgstr ""
-
-#: tools/editor/io_plugins/editor_texture_import_plugin.cpp
-msgid "Blitting Images"
-msgstr ""
-
-#: tools/editor/io_plugins/editor_texture_import_plugin.cpp
-msgid "Couldn't save atlas image:"
-msgstr ""
-
-#: tools/editor/io_plugins/editor_texture_import_plugin.cpp
-msgid "Couldn't save converted texture:"
-msgstr ""
-
-#: tools/editor/io_plugins/editor_translation_import_plugin.cpp
-msgid "Invalid source!"
-msgstr ""
-
-#: tools/editor/io_plugins/editor_translation_import_plugin.cpp
-msgid "Invalid translation source!"
-msgstr ""
-
-#: tools/editor/io_plugins/editor_translation_import_plugin.cpp
-msgid "Column"
-msgstr ""
-
-#: tools/editor/io_plugins/editor_translation_import_plugin.cpp
-#: tools/editor/script_create_dialog.cpp
-msgid "Language"
-msgstr ""
-
-#: tools/editor/io_plugins/editor_translation_import_plugin.cpp
-msgid "No items to import!"
-msgstr ""
-
-#: tools/editor/io_plugins/editor_translation_import_plugin.cpp
-msgid "No target path!"
-msgstr ""
-
-#: tools/editor/io_plugins/editor_translation_import_plugin.cpp
-msgid "Import Translations"
-msgstr ""
-
-#: tools/editor/io_plugins/editor_translation_import_plugin.cpp
-msgid "Couldn't import!"
-msgstr ""
-
-#: tools/editor/io_plugins/editor_translation_import_plugin.cpp
-msgid "Import Translation"
-msgstr ""
-
-#: tools/editor/io_plugins/editor_translation_import_plugin.cpp
-msgid "Source CSV:"
-msgstr ""
-
-#: tools/editor/io_plugins/editor_translation_import_plugin.cpp
-msgid "Ignore First Row"
-msgstr ""
-
-#: tools/editor/io_plugins/editor_translation_import_plugin.cpp
-msgid "Compress"
-msgstr ""
-
-#: tools/editor/io_plugins/editor_translation_import_plugin.cpp
-msgid "Add to Project (godot.cfg)"
-msgstr ""
-
-#: tools/editor/io_plugins/editor_translation_import_plugin.cpp
-msgid "Import Languages:"
-msgstr ""
-
-#: tools/editor/io_plugins/editor_translation_import_plugin.cpp
-msgid "Translation"
-msgstr ""
-
-#: tools/editor/multi_node_edit.cpp
-msgid "MultiNode Set"
-msgstr ""
-
-#: tools/editor/node_dock.cpp
-msgid "Groups"
-msgstr ""
-
-#: tools/editor/node_dock.cpp
-msgid "Select a Node to edit Signals and Groups."
-msgstr ""
-
-#: tools/editor/plugins/animation_player_editor_plugin.cpp
-msgid "Toggle Autoplay"
-msgstr ""
-
-#: tools/editor/plugins/animation_player_editor_plugin.cpp
-msgid "New Animation Name:"
-msgstr ""
-
-#: tools/editor/plugins/animation_player_editor_plugin.cpp
-msgid "New Anim"
-msgstr ""
-
-#: tools/editor/plugins/animation_player_editor_plugin.cpp
-msgid "Change Animation Name:"
-msgstr ""
-
-#: tools/editor/plugins/animation_player_editor_plugin.cpp
-#: tools/editor/plugins/sprite_frames_editor_plugin.cpp
-msgid "Remove Animation"
-msgstr ""
-
-#: tools/editor/plugins/animation_player_editor_plugin.cpp
-msgid "ERROR: Invalid animation name!"
-msgstr ""
-
-#: tools/editor/plugins/animation_player_editor_plugin.cpp
-msgid "ERROR: Animation name already exists!"
-msgstr ""
-
-#: tools/editor/plugins/animation_player_editor_plugin.cpp
-#: tools/editor/plugins/sprite_frames_editor_plugin.cpp
-msgid "Rename Animation"
-msgstr ""
-
-#: tools/editor/plugins/animation_player_editor_plugin.cpp
-#: tools/editor/plugins/sprite_frames_editor_plugin.cpp
-msgid "Add Animation"
-msgstr ""
-
-#: tools/editor/plugins/animation_player_editor_plugin.cpp
-msgid "Blend Next Changed"
-msgstr ""
-
-#: tools/editor/plugins/animation_player_editor_plugin.cpp
-msgid "Change Blend Time"
-msgstr ""
-
-#: tools/editor/plugins/animation_player_editor_plugin.cpp
-msgid "Load Animation"
-msgstr ""
-
-#: tools/editor/plugins/animation_player_editor_plugin.cpp
-msgid "Duplicate Animation"
-msgstr ""
-
-#: tools/editor/plugins/animation_player_editor_plugin.cpp
-msgid "ERROR: No animation to copy!"
-msgstr ""
-
-#: tools/editor/plugins/animation_player_editor_plugin.cpp
-msgid "ERROR: No animation resource on clipboard!"
-msgstr ""
-
-#: tools/editor/plugins/animation_player_editor_plugin.cpp
-msgid "Pasted Animation"
-msgstr ""
-
-#: tools/editor/plugins/animation_player_editor_plugin.cpp
-msgid "Paste Animation"
-msgstr ""
-
-#: tools/editor/plugins/animation_player_editor_plugin.cpp
-msgid "ERROR: No animation to edit!"
-msgstr ""
-
-#: tools/editor/plugins/animation_player_editor_plugin.cpp
-msgid "Play selected animation backwards from current pos. (A)"
-msgstr ""
-
-#: tools/editor/plugins/animation_player_editor_plugin.cpp
-msgid "Play selected animation backwards from end. (Shift+A)"
-msgstr ""
-
-#: tools/editor/plugins/animation_player_editor_plugin.cpp
-msgid "Stop animation playback. (S)"
-msgstr ""
-
-#: tools/editor/plugins/animation_player_editor_plugin.cpp
-msgid "Play selected animation from start. (Shift+D)"
-msgstr ""
-
-#: tools/editor/plugins/animation_player_editor_plugin.cpp
-msgid "Play selected animation from current pos. (D)"
-msgstr ""
-
-#: tools/editor/plugins/animation_player_editor_plugin.cpp
-msgid "Animation position (in seconds)."
-msgstr ""
-
-#: tools/editor/plugins/animation_player_editor_plugin.cpp
-msgid "Scale animation playback globally for the node."
-msgstr ""
-
-#: tools/editor/plugins/animation_player_editor_plugin.cpp
-msgid "Create new animation in player."
-msgstr ""
-
-#: tools/editor/plugins/animation_player_editor_plugin.cpp
-msgid "Load animation from disk."
-msgstr ""
-
-#: tools/editor/plugins/animation_player_editor_plugin.cpp
-msgid "Load an animation from disk."
-msgstr ""
-
-#: tools/editor/plugins/animation_player_editor_plugin.cpp
-msgid "Save the current animation"
-msgstr ""
-
-#: tools/editor/plugins/animation_player_editor_plugin.cpp
-msgid "Save As"
-msgstr ""
-
-#: tools/editor/plugins/animation_player_editor_plugin.cpp
-msgid "Display list of animations in player."
-msgstr ""
-
-#: tools/editor/plugins/animation_player_editor_plugin.cpp
-msgid "Autoplay on Load"
-msgstr ""
-
-#: tools/editor/plugins/animation_player_editor_plugin.cpp
-msgid "Edit Target Blend Times"
-msgstr ""
-
-#: tools/editor/plugins/animation_player_editor_plugin.cpp
-msgid "Animation Tools"
-msgstr ""
-
-#: tools/editor/plugins/animation_player_editor_plugin.cpp
-msgid "Copy Animation"
-msgstr ""
-
-#: tools/editor/plugins/animation_player_editor_plugin.cpp
-msgid "Create New Animation"
-msgstr ""
-
-#: tools/editor/plugins/animation_player_editor_plugin.cpp
-msgid "Animation Name:"
-msgstr ""
-
-#: tools/editor/plugins/animation_player_editor_plugin.cpp
-#: tools/editor/plugins/resource_preloader_editor_plugin.cpp
-#: tools/editor/plugins/sample_library_editor_plugin.cpp
-#: tools/editor/plugins/sprite_frames_editor_plugin.cpp
-#: tools/editor/property_editor.cpp tools/editor/script_create_dialog.cpp
-msgid "Error!"
-msgstr ""
-
-#: tools/editor/plugins/animation_player_editor_plugin.cpp
-msgid "Blend Times:"
-msgstr ""
-
-#: tools/editor/plugins/animation_player_editor_plugin.cpp
-msgid "Next (Auto Queue):"
-msgstr ""
-
-#: tools/editor/plugins/animation_player_editor_plugin.cpp
-msgid "Cross-Animation Blend Times"
-msgstr ""
-
-#: tools/editor/plugins/animation_player_editor_plugin.cpp
-#: tools/editor/plugins/canvas_item_editor_plugin.cpp
-msgid "Animation"
-msgstr ""
-
-#: tools/editor/plugins/animation_tree_editor_plugin.cpp
-msgid "New name:"
-msgstr ""
-
-#: tools/editor/plugins/animation_tree_editor_plugin.cpp
-#: tools/editor/plugins/multimesh_editor_plugin.cpp
-msgid "Scale:"
-msgstr ""
-
-#: tools/editor/plugins/animation_tree_editor_plugin.cpp
-msgid "Fade In (s):"
-msgstr ""
-
-#: tools/editor/plugins/animation_tree_editor_plugin.cpp
-msgid "Fade Out (s):"
-msgstr ""
-
-#: tools/editor/plugins/animation_tree_editor_plugin.cpp
-msgid "Blend"
-msgstr ""
-
-#: tools/editor/plugins/animation_tree_editor_plugin.cpp
-msgid "Mix"
-msgstr ""
-
-#: tools/editor/plugins/animation_tree_editor_plugin.cpp
-msgid "Auto Restart:"
-msgstr ""
-
-#: tools/editor/plugins/animation_tree_editor_plugin.cpp
-msgid "Restart (s):"
-msgstr ""
-
-#: tools/editor/plugins/animation_tree_editor_plugin.cpp
-msgid "Random Restart (s):"
-msgstr ""
-
-#: tools/editor/plugins/animation_tree_editor_plugin.cpp
-msgid "Start!"
-msgstr ""
-
-#: tools/editor/plugins/animation_tree_editor_plugin.cpp
-#: tools/editor/plugins/multimesh_editor_plugin.cpp
-msgid "Amount:"
-msgstr ""
-
-#: tools/editor/plugins/animation_tree_editor_plugin.cpp
-msgid "Blend:"
-msgstr ""
-
-#: tools/editor/plugins/animation_tree_editor_plugin.cpp
-msgid "Blend 0:"
-msgstr ""
-
-#: tools/editor/plugins/animation_tree_editor_plugin.cpp
-msgid "Blend 1:"
-msgstr ""
-
-#: tools/editor/plugins/animation_tree_editor_plugin.cpp
-msgid "X-Fade Time (s):"
-msgstr ""
-
-#: tools/editor/plugins/animation_tree_editor_plugin.cpp
-msgid "Current:"
-msgstr ""
-
-#: tools/editor/plugins/animation_tree_editor_plugin.cpp
-msgid "Add Input"
-msgstr ""
-
-#: tools/editor/plugins/animation_tree_editor_plugin.cpp
-msgid "Clear Auto-Advance"
-msgstr ""
-
-#: tools/editor/plugins/animation_tree_editor_plugin.cpp
-msgid "Set Auto-Advance"
-msgstr ""
-
-#: tools/editor/plugins/animation_tree_editor_plugin.cpp
-msgid "Delete Input"
-msgstr ""
-
-#: tools/editor/plugins/animation_tree_editor_plugin.cpp
-msgid "Rename"
-msgstr ""
-
-#: tools/editor/plugins/animation_tree_editor_plugin.cpp
-msgid "Animation tree is valid."
-msgstr ""
-
-#: tools/editor/plugins/animation_tree_editor_plugin.cpp
-msgid "Animation tree is invalid."
-msgstr ""
-
-#: tools/editor/plugins/animation_tree_editor_plugin.cpp
-msgid "Animation Node"
-msgstr ""
-
-#: tools/editor/plugins/animation_tree_editor_plugin.cpp
-msgid "OneShot Node"
-msgstr ""
-
-#: tools/editor/plugins/animation_tree_editor_plugin.cpp
-msgid "Mix Node"
-msgstr ""
-
-#: tools/editor/plugins/animation_tree_editor_plugin.cpp
-msgid "Blend2 Node"
-msgstr ""
-
-#: tools/editor/plugins/animation_tree_editor_plugin.cpp
-msgid "Blend3 Node"
-msgstr ""
-
-#: tools/editor/plugins/animation_tree_editor_plugin.cpp
-msgid "Blend4 Node"
-msgstr ""
-
-#: tools/editor/plugins/animation_tree_editor_plugin.cpp
-msgid "TimeScale Node"
-msgstr ""
-
-#: tools/editor/plugins/animation_tree_editor_plugin.cpp
-msgid "TimeSeek Node"
-msgstr ""
-
-#: tools/editor/plugins/animation_tree_editor_plugin.cpp
-msgid "Transition Node"
-msgstr ""
-
-#: tools/editor/plugins/animation_tree_editor_plugin.cpp
-msgid "Import Animations.."
-msgstr ""
-
-#: tools/editor/plugins/animation_tree_editor_plugin.cpp
-msgid "Edit Node Filters"
-msgstr ""
-
-#: tools/editor/plugins/animation_tree_editor_plugin.cpp
-msgid "Filters.."
-msgstr ""
-
-#: tools/editor/plugins/baked_light_baker.cpp
-msgid "Parsing %d Triangles:"
-msgstr ""
-
-#: tools/editor/plugins/baked_light_baker.cpp
-msgid "Triangle #"
-msgstr ""
-
-#: tools/editor/plugins/baked_light_baker.cpp
-msgid "Light Baker Setup:"
-msgstr ""
-
-#: tools/editor/plugins/baked_light_baker.cpp
-msgid "Parsing Geometry"
-msgstr ""
-
-#: tools/editor/plugins/baked_light_baker.cpp
-msgid "Fixing Lights"
-msgstr ""
-
-#: tools/editor/plugins/baked_light_baker.cpp
-msgid "Making BVH"
-msgstr ""
-
-#: tools/editor/plugins/baked_light_baker.cpp
-msgid "Creating Light Octree"
-msgstr ""
-
-#: tools/editor/plugins/baked_light_baker.cpp
-msgid "Creating Octree Texture"
-msgstr ""
-
-#: tools/editor/plugins/baked_light_baker.cpp
-msgid "Transfer to Lightmaps:"
-msgstr ""
-
-#: tools/editor/plugins/baked_light_baker.cpp
-msgid "Allocating Texture #"
-msgstr ""
-
-#: tools/editor/plugins/baked_light_baker.cpp
-msgid "Baking Triangle #"
-msgstr ""
-
-#: tools/editor/plugins/baked_light_baker.cpp
-msgid "Post-Processing Texture #"
-msgstr ""
-
-#: tools/editor/plugins/baked_light_editor_plugin.cpp
-msgid "Bake!"
-msgstr ""
-
-#: tools/editor/plugins/baked_light_editor_plugin.cpp
-msgid "Reset the lightmap octree baking process (start over)."
-msgstr ""
-
-#: tools/editor/plugins/camera_editor_plugin.cpp
-#: tools/editor/plugins/sample_library_editor_plugin.cpp
-msgid "Preview"
-msgstr ""
-
-#: tools/editor/plugins/canvas_item_editor_plugin.cpp
-msgid "Configure Snap"
-msgstr ""
-
-#: tools/editor/plugins/canvas_item_editor_plugin.cpp
-#: tools/editor/plugins/polygon_2d_editor_plugin.cpp
-msgid "Grid Offset:"
-msgstr ""
-
-#: tools/editor/plugins/canvas_item_editor_plugin.cpp
-#: tools/editor/plugins/polygon_2d_editor_plugin.cpp
-msgid "Grid Step:"
-msgstr ""
-
-#: tools/editor/plugins/canvas_item_editor_plugin.cpp
-msgid "Rotation Offset:"
-msgstr ""
-
-#: tools/editor/plugins/canvas_item_editor_plugin.cpp
-msgid "Rotation Step:"
-msgstr ""
-
-#: tools/editor/plugins/canvas_item_editor_plugin.cpp
-msgid "Move Pivot"
-msgstr ""
-
-#: tools/editor/plugins/canvas_item_editor_plugin.cpp
-msgid "Move Action"
-msgstr ""
-
-#: tools/editor/plugins/canvas_item_editor_plugin.cpp
-msgid "Edit IK Chain"
-msgstr ""
-
-#: tools/editor/plugins/canvas_item_editor_plugin.cpp
-msgid "Edit CanvasItem"
-msgstr ""
-
-#: tools/editor/plugins/canvas_item_editor_plugin.cpp
-msgid "Change Anchors"
-msgstr ""
-
-#: tools/editor/plugins/canvas_item_editor_plugin.cpp
-msgid "Zoom (%):"
-msgstr ""
-
-#: tools/editor/plugins/canvas_item_editor_plugin.cpp
-msgid "Paste Pose"
-msgstr ""
-
-#: tools/editor/plugins/canvas_item_editor_plugin.cpp
-msgid "Select Mode"
-msgstr ""
-
-#: tools/editor/plugins/canvas_item_editor_plugin.cpp
-msgid "Drag: Rotate"
-msgstr ""
-
-#: tools/editor/plugins/canvas_item_editor_plugin.cpp
-msgid "Alt+Drag: Move"
-msgstr ""
-
-#: tools/editor/plugins/canvas_item_editor_plugin.cpp
-msgid "Press 'v' to Change Pivot, 'Shift+v' to Drag Pivot (while moving)."
-msgstr ""
-
-#: tools/editor/plugins/canvas_item_editor_plugin.cpp
-msgid "Alt+RMB: Depth list selection"
-msgstr ""
-
-#: tools/editor/plugins/canvas_item_editor_plugin.cpp
-msgid "Move Mode"
-msgstr ""
-
-#: tools/editor/plugins/canvas_item_editor_plugin.cpp
-msgid "Rotate Mode"
-msgstr ""
-
-#: tools/editor/plugins/canvas_item_editor_plugin.cpp
-#: tools/editor/plugins/spatial_editor_plugin.cpp
-msgid ""
-"Show a list of all objects at the position clicked\n"
-"(same as Alt+RMB in select mode)."
-msgstr ""
-
-#: tools/editor/plugins/canvas_item_editor_plugin.cpp
-msgid "Click to change object's rotation pivot."
-msgstr ""
-
-#: tools/editor/plugins/canvas_item_editor_plugin.cpp
-msgid "Pan Mode"
-msgstr ""
-
-#: tools/editor/plugins/canvas_item_editor_plugin.cpp
-msgid "Lock the selected object in place (can't be moved)."
-msgstr ""
-
-#: tools/editor/plugins/canvas_item_editor_plugin.cpp
-msgid "Unlock the selected object (can be moved)."
-msgstr ""
-
-#: tools/editor/plugins/canvas_item_editor_plugin.cpp
-msgid "Makes sure the object's children are not selectable."
-msgstr ""
-
-#: tools/editor/plugins/canvas_item_editor_plugin.cpp
-msgid "Restores the object's children's ability to be selected."
-msgstr ""
-
-#: tools/editor/plugins/canvas_item_editor_plugin.cpp
-#: tools/editor/plugins/spatial_editor_plugin.cpp
-msgid "Use Snap"
-msgstr ""
-
-#: tools/editor/plugins/canvas_item_editor_plugin.cpp
-#: tools/editor/plugins/polygon_2d_editor_plugin.cpp
-msgid "Show Grid"
-msgstr ""
-
-#: tools/editor/plugins/canvas_item_editor_plugin.cpp
-msgid "Use Rotation Snap"
-msgstr ""
-
-#: tools/editor/plugins/canvas_item_editor_plugin.cpp
-msgid "Snap Relative"
-msgstr ""
-
-#: tools/editor/plugins/canvas_item_editor_plugin.cpp
-#: tools/editor/plugins/spatial_editor_plugin.cpp
-msgid "Configure Snap.."
-msgstr ""
-
-#: tools/editor/plugins/canvas_item_editor_plugin.cpp
-msgid "Use Pixel Snap"
-msgstr ""
-
-#: tools/editor/plugins/canvas_item_editor_plugin.cpp
-msgid "Expand to Parent"
-msgstr ""
-
-#: tools/editor/plugins/canvas_item_editor_plugin.cpp
-msgid "Skeleton.."
-msgstr ""
-
-#: tools/editor/plugins/canvas_item_editor_plugin.cpp
-msgid "Make Bones"
-msgstr ""
-
-#: tools/editor/plugins/canvas_item_editor_plugin.cpp
-msgid "Clear Bones"
-msgstr ""
-
-#: tools/editor/plugins/canvas_item_editor_plugin.cpp
-msgid "Show Bones"
-msgstr ""
-
-#: tools/editor/plugins/canvas_item_editor_plugin.cpp
-msgid "Make IK Chain"
-msgstr ""
-
-#: tools/editor/plugins/canvas_item_editor_plugin.cpp
-msgid "Clear IK Chain"
-msgstr ""
-
-#: tools/editor/plugins/canvas_item_editor_plugin.cpp
-#: tools/editor/plugins/spatial_editor_plugin.cpp
-msgid "View"
-msgstr ""
-
-#: tools/editor/plugins/canvas_item_editor_plugin.cpp
-msgid "Zoom Reset"
-msgstr ""
-
-#: tools/editor/plugins/canvas_item_editor_plugin.cpp
-msgid "Zoom Set.."
-msgstr ""
-
-#: tools/editor/plugins/canvas_item_editor_plugin.cpp
-msgid "Center Selection"
-msgstr ""
-
-#: tools/editor/plugins/canvas_item_editor_plugin.cpp
-msgid "Frame Selection"
-msgstr ""
-
-#: tools/editor/plugins/canvas_item_editor_plugin.cpp
-msgid "Anchor"
-msgstr ""
-
-#: tools/editor/plugins/canvas_item_editor_plugin.cpp
-msgid "Insert Keys"
-msgstr ""
-
-#: tools/editor/plugins/canvas_item_editor_plugin.cpp
-msgid "Insert Key"
-msgstr ""
-
-#: tools/editor/plugins/canvas_item_editor_plugin.cpp
-msgid "Insert Key (Existing Tracks)"
-msgstr ""
-
-#: tools/editor/plugins/canvas_item_editor_plugin.cpp
-msgid "Copy Pose"
-msgstr ""
-
-#: tools/editor/plugins/canvas_item_editor_plugin.cpp
-msgid "Clear Pose"
-msgstr ""
-
-#: tools/editor/plugins/canvas_item_editor_plugin.cpp
-msgid "Set a Value"
-msgstr ""
-
-#: tools/editor/plugins/canvas_item_editor_plugin.cpp
-msgid "Snap (Pixels):"
-msgstr ""
-
-#: tools/editor/plugins/canvas_item_editor_plugin.cpp
-msgid "Add %s"
-msgstr ""
-
-#: tools/editor/plugins/canvas_item_editor_plugin.cpp
-msgid "Adding %s..."
-msgstr ""
-
-#: tools/editor/plugins/canvas_item_editor_plugin.cpp
-#: tools/editor/scene_tree_dock.cpp
-msgid "Create Node"
-msgstr ""
-
-#: tools/editor/plugins/canvas_item_editor_plugin.cpp
-#: tools/editor/scene_tree_dock.cpp
-msgid "Error instancing scene from %s"
-msgstr ""
-
-#: tools/editor/plugins/canvas_item_editor_plugin.cpp
-#: tools/editor/scene_tree_dock.cpp
-msgid "OK :("
-msgstr ""
-
-#: tools/editor/plugins/canvas_item_editor_plugin.cpp
-#: tools/editor/scene_tree_dock.cpp
-msgid "No parent to instance a child at."
-msgstr ""
-
-#: tools/editor/plugins/canvas_item_editor_plugin.cpp
-#: tools/editor/scene_tree_dock.cpp
-msgid "This operation requires a single selected node."
-msgstr ""
-
-#: tools/editor/plugins/canvas_item_editor_plugin.cpp
-#, fuzzy
-msgid "Change default type"
-msgstr "Ubah Tipe Nilai Array"
-
-#: tools/editor/plugins/canvas_item_editor_plugin.cpp
-msgid ""
-"Drag & drop + Shift : Add node as sibling\n"
-"Drag & drop + Alt : Change node type"
-msgstr ""
-
-#: tools/editor/plugins/collision_polygon_2d_editor_plugin.cpp
-#: tools/editor/plugins/light_occluder_2d_editor_plugin.cpp
-#: tools/editor/plugins/navigation_polygon_editor_plugin.cpp
-#: tools/editor/plugins/polygon_2d_editor_plugin.cpp
-msgid "Create Poly"
-msgstr ""
-
-#: tools/editor/plugins/collision_polygon_2d_editor_plugin.cpp
-#: tools/editor/plugins/collision_polygon_editor_plugin.cpp
-#: tools/editor/plugins/light_occluder_2d_editor_plugin.cpp
-#: tools/editor/plugins/navigation_polygon_editor_plugin.cpp
-#: tools/editor/plugins/path_2d_editor_plugin.cpp
-#: tools/editor/plugins/polygon_2d_editor_plugin.cpp
-msgid "Edit Poly"
-msgstr ""
-
-#: tools/editor/plugins/collision_polygon_2d_editor_plugin.cpp
-#: tools/editor/plugins/collision_polygon_editor_plugin.cpp
-#: tools/editor/plugins/light_occluder_2d_editor_plugin.cpp
-#: tools/editor/plugins/navigation_polygon_editor_plugin.cpp
-#: tools/editor/plugins/path_2d_editor_plugin.cpp
-#: tools/editor/plugins/polygon_2d_editor_plugin.cpp
-msgid "Edit Poly (Remove Point)"
-msgstr ""
-
-#: tools/editor/plugins/collision_polygon_2d_editor_plugin.cpp
-#: tools/editor/plugins/light_occluder_2d_editor_plugin.cpp
-#: tools/editor/plugins/navigation_polygon_editor_plugin.cpp
-msgid "Create a new polygon from scratch."
-msgstr ""
-
-#: tools/editor/plugins/collision_polygon_editor_plugin.cpp
-msgid "Create Poly3D"
-msgstr ""
-
-#: tools/editor/plugins/collision_shape_2d_editor_plugin.cpp
-msgid "Set Handle"
-msgstr ""
-
-#: tools/editor/plugins/color_ramp_editor_plugin.cpp
-msgid "Add/Remove Color Ramp Point"
-msgstr ""
-
-#: tools/editor/plugins/color_ramp_editor_plugin.cpp
-#: tools/editor/plugins/shader_graph_editor_plugin.cpp
-msgid "Modify Color Ramp"
-msgstr ""
-
-#: tools/editor/plugins/cube_grid_theme_editor_plugin.cpp
-msgid "Creating Mesh Library"
-msgstr ""
-
-#: tools/editor/plugins/cube_grid_theme_editor_plugin.cpp
-msgid "Thumbnail.."
-msgstr ""
-
-#: tools/editor/plugins/cube_grid_theme_editor_plugin.cpp
-msgid "Remove item %d?"
-msgstr ""
-
-#: tools/editor/plugins/cube_grid_theme_editor_plugin.cpp
-#: tools/editor/plugins/theme_editor_plugin.cpp
-#: tools/editor/plugins/tile_set_editor_plugin.cpp
-msgid "Add Item"
-msgstr ""
-
-#: tools/editor/plugins/cube_grid_theme_editor_plugin.cpp
-msgid "Remove Selected Item"
-msgstr ""
-
-#: tools/editor/plugins/cube_grid_theme_editor_plugin.cpp
-msgid "Import from Scene"
-msgstr ""
-
-#: tools/editor/plugins/cube_grid_theme_editor_plugin.cpp
-msgid "Update from Scene"
-msgstr ""
-
-#: tools/editor/plugins/item_list_editor_plugin.cpp
-msgid "Item %d"
-msgstr ""
-
-#: tools/editor/plugins/item_list_editor_plugin.cpp
-msgid "Items"
-msgstr ""
-
-#: tools/editor/plugins/item_list_editor_plugin.cpp
-msgid "Item List Editor"
-msgstr ""
-
-#: tools/editor/plugins/light_occluder_2d_editor_plugin.cpp
-msgid "Create Occluder Polygon"
-msgstr ""
-
-#: tools/editor/plugins/light_occluder_2d_editor_plugin.cpp
-#: tools/editor/plugins/navigation_polygon_editor_plugin.cpp
-msgid "Edit existing polygon:"
-msgstr ""
-
-#: tools/editor/plugins/light_occluder_2d_editor_plugin.cpp
-#: tools/editor/plugins/navigation_polygon_editor_plugin.cpp
-msgid "LMB: Move Point."
-msgstr ""
-
-#: tools/editor/plugins/light_occluder_2d_editor_plugin.cpp
-#: tools/editor/plugins/navigation_polygon_editor_plugin.cpp
-msgid "Ctrl+LMB: Split Segment."
-msgstr ""
-
-#: tools/editor/plugins/light_occluder_2d_editor_plugin.cpp
-#: tools/editor/plugins/navigation_polygon_editor_plugin.cpp
-msgid "RMB: Erase Point."
-msgstr ""
-
-#: tools/editor/plugins/mesh_instance_editor_plugin.cpp
-msgid "Mesh is empty!"
-msgstr ""
-
-#: tools/editor/plugins/mesh_instance_editor_plugin.cpp
-msgid "Create Static Trimesh Body"
-msgstr ""
-
-#: tools/editor/plugins/mesh_instance_editor_plugin.cpp
-msgid "Create Static Convex Body"
-msgstr ""
-
-#: tools/editor/plugins/mesh_instance_editor_plugin.cpp
-msgid "This doesn't work on scene root!"
-msgstr ""
-
-#: tools/editor/plugins/mesh_instance_editor_plugin.cpp
-msgid "Create Trimesh Shape"
-msgstr ""
-
-#: tools/editor/plugins/mesh_instance_editor_plugin.cpp
-msgid "Create Convex Shape"
-msgstr ""
-
-#: tools/editor/plugins/mesh_instance_editor_plugin.cpp
-msgid "Create Navigation Mesh"
-msgstr ""
-
-#: tools/editor/plugins/mesh_instance_editor_plugin.cpp
-msgid "MeshInstance lacks a Mesh!"
-msgstr ""
-
-#: tools/editor/plugins/mesh_instance_editor_plugin.cpp
-msgid "Mesh has not surface to create outlines from!"
-msgstr ""
-
-#: tools/editor/plugins/mesh_instance_editor_plugin.cpp
-msgid "Could not create outline!"
-msgstr ""
-
-#: tools/editor/plugins/mesh_instance_editor_plugin.cpp
-msgid "Create Outline"
-msgstr ""
-
-#: tools/editor/plugins/mesh_instance_editor_plugin.cpp
-msgid "Create Trimesh Static Body"
-msgstr ""
-
-#: tools/editor/plugins/mesh_instance_editor_plugin.cpp
-msgid "Create Convex Static Body"
-msgstr ""
-
-#: tools/editor/plugins/mesh_instance_editor_plugin.cpp
-msgid "Create Trimesh Collision Sibling"
-msgstr ""
-
-#: tools/editor/plugins/mesh_instance_editor_plugin.cpp
-msgid "Create Convex Collision Sibling"
-msgstr ""
-
-#: tools/editor/plugins/mesh_instance_editor_plugin.cpp
-msgid "Create Outline Mesh.."
-msgstr ""
-
-#: tools/editor/plugins/mesh_instance_editor_plugin.cpp
-msgid "Create Outline Mesh"
-msgstr ""
-
-#: tools/editor/plugins/mesh_instance_editor_plugin.cpp
-msgid "Outline Size:"
-msgstr ""
-
-#: tools/editor/plugins/multimesh_editor_plugin.cpp
-msgid "No mesh source specified (and no MultiMesh set in node)."
-msgstr ""
-
-#: tools/editor/plugins/multimesh_editor_plugin.cpp
-msgid "No mesh source specified (and MultiMesh contains no Mesh)."
-msgstr ""
-
-#: tools/editor/plugins/multimesh_editor_plugin.cpp
-msgid "Mesh source is invalid (invalid path)."
-msgstr ""
-
-#: tools/editor/plugins/multimesh_editor_plugin.cpp
-msgid "Mesh source is invalid (not a MeshInstance)."
-msgstr ""
-
-#: tools/editor/plugins/multimesh_editor_plugin.cpp
-msgid "Mesh source is invalid (contains no Mesh resource)."
-msgstr ""
-
-#: tools/editor/plugins/multimesh_editor_plugin.cpp
-msgid "No surface source specified."
-msgstr ""
-
-#: tools/editor/plugins/multimesh_editor_plugin.cpp
-msgid "Surface source is invalid (invalid path)."
-msgstr ""
-
-#: tools/editor/plugins/multimesh_editor_plugin.cpp
-msgid "Surface source is invalid (no geometry)."
-msgstr ""
-
-#: tools/editor/plugins/multimesh_editor_plugin.cpp
-msgid "Surface source is invalid (no faces)."
-msgstr ""
-
-#: tools/editor/plugins/multimesh_editor_plugin.cpp
-msgid "Parent has no solid faces to populate."
-msgstr ""
-
-#: tools/editor/plugins/multimesh_editor_plugin.cpp
-msgid "Couldn't map area."
-msgstr ""
-
-#: tools/editor/plugins/multimesh_editor_plugin.cpp
-msgid "Select a Source Mesh:"
-msgstr ""
-
-#: tools/editor/plugins/multimesh_editor_plugin.cpp
-msgid "Select a Target Surface:"
-msgstr ""
-
-#: tools/editor/plugins/multimesh_editor_plugin.cpp
-msgid "Populate Surface"
-msgstr ""
-
-#: tools/editor/plugins/multimesh_editor_plugin.cpp
-msgid "Populate MultiMesh"
-msgstr ""
-
-#: tools/editor/plugins/multimesh_editor_plugin.cpp
-msgid "Target Surface:"
-msgstr ""
-
-#: tools/editor/plugins/multimesh_editor_plugin.cpp
-msgid "Source Mesh:"
-msgstr ""
-
-#: tools/editor/plugins/multimesh_editor_plugin.cpp
-msgid "X-Axis"
-msgstr ""
-
-#: tools/editor/plugins/multimesh_editor_plugin.cpp
-msgid "Y-Axis"
-msgstr ""
-
-#: tools/editor/plugins/multimesh_editor_plugin.cpp
-msgid "Z-Axis"
-msgstr ""
-
-#: tools/editor/plugins/multimesh_editor_plugin.cpp
-msgid "Mesh Up Axis:"
-msgstr ""
-
-#: tools/editor/plugins/multimesh_editor_plugin.cpp
-msgid "Random Rotation:"
-msgstr ""
-
-#: tools/editor/plugins/multimesh_editor_plugin.cpp
-msgid "Random Tilt:"
-msgstr ""
-
-#: tools/editor/plugins/multimesh_editor_plugin.cpp
-msgid "Random Scale:"
-msgstr ""
-
-#: tools/editor/plugins/multimesh_editor_plugin.cpp
-msgid "Populate"
-msgstr ""
-
-#: tools/editor/plugins/navigation_polygon_editor_plugin.cpp
-msgid "Create Navigation Polygon"
-msgstr ""
-
-#: tools/editor/plugins/navigation_polygon_editor_plugin.cpp
-msgid "Remove Poly And Point"
-msgstr ""
-
-#: tools/editor/plugins/particles_2d_editor_plugin.cpp
-msgid "Error loading image:"
-msgstr ""
-
-#: tools/editor/plugins/particles_2d_editor_plugin.cpp
-msgid "No pixels with transparency > 128 in image.."
-msgstr ""
-
-#: tools/editor/plugins/particles_2d_editor_plugin.cpp
-msgid "Set Emission Mask"
-msgstr ""
-
-#: tools/editor/plugins/particles_2d_editor_plugin.cpp
-msgid "Clear Emission Mask"
-msgstr ""
-
-#: tools/editor/plugins/particles_2d_editor_plugin.cpp
-msgid "Load Emission Mask"
-msgstr ""
-
-#: tools/editor/plugins/particles_2d_editor_plugin.cpp
-msgid "Generated Point Count:"
-msgstr ""
-
-#: tools/editor/plugins/particles_editor_plugin.cpp
-msgid "Node does not contain geometry."
-msgstr ""
-
-#: tools/editor/plugins/particles_editor_plugin.cpp
-msgid "Node does not contain geometry (faces)."
-msgstr ""
-
-#: tools/editor/plugins/particles_editor_plugin.cpp
-msgid "Faces contain no area!"
-msgstr ""
-
-#: tools/editor/plugins/particles_editor_plugin.cpp
-msgid "No faces!"
-msgstr ""
-
-#: tools/editor/plugins/particles_editor_plugin.cpp
-msgid "Generate AABB"
-msgstr ""
-
-#: tools/editor/plugins/particles_editor_plugin.cpp
-msgid "Create Emitter From Mesh"
-msgstr ""
-
-#: tools/editor/plugins/particles_editor_plugin.cpp
-msgid "Create Emitter From Node"
-msgstr ""
-
-#: tools/editor/plugins/particles_editor_plugin.cpp
-msgid "Clear Emitter"
-msgstr ""
-
-#: tools/editor/plugins/particles_editor_plugin.cpp
-msgid "Create Emitter"
-msgstr ""
-
-#: tools/editor/plugins/particles_editor_plugin.cpp
-msgid "Emission Positions:"
-msgstr ""
-
-#: tools/editor/plugins/particles_editor_plugin.cpp
-msgid "Emission Fill:"
-msgstr ""
-
-#: tools/editor/plugins/particles_editor_plugin.cpp
-msgid "Surface"
-msgstr ""
-
-#: tools/editor/plugins/particles_editor_plugin.cpp
-msgid "Volume"
-msgstr ""
-
-#: tools/editor/plugins/path_2d_editor_plugin.cpp
-msgid "Remove Point from Curve"
-msgstr ""
-
-#: tools/editor/plugins/path_2d_editor_plugin.cpp
-#: tools/editor/plugins/path_editor_plugin.cpp
-msgid "Add Point to Curve"
-msgstr ""
-
-#: tools/editor/plugins/path_2d_editor_plugin.cpp
-msgid "Move Point in Curve"
-msgstr ""
-
-#: tools/editor/plugins/path_2d_editor_plugin.cpp
-msgid "Move In-Control in Curve"
-msgstr ""
-
-#: tools/editor/plugins/path_2d_editor_plugin.cpp
-msgid "Move Out-Control in Curve"
-msgstr ""
-
-#: tools/editor/plugins/path_2d_editor_plugin.cpp
-#: tools/editor/plugins/path_editor_plugin.cpp
-msgid "Select Points"
-msgstr ""
-
-#: tools/editor/plugins/path_2d_editor_plugin.cpp
-#: tools/editor/plugins/path_editor_plugin.cpp
-msgid "Shift+Drag: Select Control Points"
-msgstr ""
-
-#: tools/editor/plugins/path_2d_editor_plugin.cpp
-#: tools/editor/plugins/path_editor_plugin.cpp
-msgid "Click: Add Point"
-msgstr ""
-
-#: tools/editor/plugins/path_2d_editor_plugin.cpp
-#: tools/editor/plugins/path_editor_plugin.cpp
-msgid "Right Click: Delete Point"
-msgstr ""
-
-#: tools/editor/plugins/path_2d_editor_plugin.cpp
-msgid "Select Control Points (Shift+Drag)"
-msgstr ""
-
-#: tools/editor/plugins/path_2d_editor_plugin.cpp
-#: tools/editor/plugins/path_editor_plugin.cpp
-msgid "Add Point (in empty space)"
-msgstr ""
-
-#: tools/editor/plugins/path_2d_editor_plugin.cpp
-#: tools/editor/plugins/path_editor_plugin.cpp
-msgid "Split Segment (in curve)"
-msgstr ""
-
-#: tools/editor/plugins/path_2d_editor_plugin.cpp
-#: tools/editor/plugins/path_editor_plugin.cpp
-msgid "Delete Point"
-msgstr ""
-
-#: tools/editor/plugins/path_2d_editor_plugin.cpp
-#: tools/editor/plugins/path_editor_plugin.cpp
-msgid "Close Curve"
-msgstr ""
-
-#: tools/editor/plugins/path_editor_plugin.cpp
-msgid "Curve Point #"
-msgstr ""
-
-#: tools/editor/plugins/path_editor_plugin.cpp
-msgid "Set Curve Point Pos"
-msgstr ""
-
-#: tools/editor/plugins/path_editor_plugin.cpp
-msgid "Set Curve In Pos"
-msgstr ""
-
-#: tools/editor/plugins/path_editor_plugin.cpp
-msgid "Set Curve Out Pos"
-msgstr ""
-
-#: tools/editor/plugins/path_editor_plugin.cpp
-msgid "Split Path"
-msgstr ""
-
-#: tools/editor/plugins/path_editor_plugin.cpp
-msgid "Remove Path Point"
-msgstr ""
-
-#: tools/editor/plugins/polygon_2d_editor_plugin.cpp
-msgid "Create UV Map"
-msgstr ""
-
-#: tools/editor/plugins/polygon_2d_editor_plugin.cpp
-msgid "Transform UV Map"
-msgstr ""
-
-#: tools/editor/plugins/polygon_2d_editor_plugin.cpp
-msgid "Polygon 2D UV Editor"
-msgstr ""
-
-#: tools/editor/plugins/polygon_2d_editor_plugin.cpp
-msgid "Move Point"
-msgstr ""
-
-#: tools/editor/plugins/polygon_2d_editor_plugin.cpp
-msgid "Ctrl: Rotate"
-msgstr ""
-
-#: tools/editor/plugins/polygon_2d_editor_plugin.cpp
-msgid "Shift: Move All"
-msgstr ""
-
-#: tools/editor/plugins/polygon_2d_editor_plugin.cpp
-msgid "Shift+Ctrl: Scale"
-msgstr ""
-
-#: tools/editor/plugins/polygon_2d_editor_plugin.cpp
-msgid "Move Polygon"
-msgstr ""
-
-#: tools/editor/plugins/polygon_2d_editor_plugin.cpp
-msgid "Rotate Polygon"
-msgstr ""
-
-#: tools/editor/plugins/polygon_2d_editor_plugin.cpp
-msgid "Scale Polygon"
-msgstr ""
-
-#: tools/editor/plugins/polygon_2d_editor_plugin.cpp
-msgid "Polygon->UV"
-msgstr ""
-
-#: tools/editor/plugins/polygon_2d_editor_plugin.cpp
-msgid "UV->Polygon"
-msgstr ""
-
-#: tools/editor/plugins/polygon_2d_editor_plugin.cpp
-msgid "Clear UV"
-msgstr ""
-
-#: tools/editor/plugins/polygon_2d_editor_plugin.cpp
-#: tools/editor/plugins/spatial_editor_plugin.cpp
-msgid "Snap"
-msgstr ""
-
-#: tools/editor/plugins/polygon_2d_editor_plugin.cpp
-msgid "Enable Snap"
-msgstr ""
-
-#: tools/editor/plugins/polygon_2d_editor_plugin.cpp
-msgid "Grid"
-msgstr ""
-
-#: tools/editor/plugins/resource_preloader_editor_plugin.cpp
-msgid "ERROR: Couldn't load resource!"
-msgstr ""
-
-#: tools/editor/plugins/resource_preloader_editor_plugin.cpp
-msgid "Add Resource"
-msgstr ""
-
-#: tools/editor/plugins/resource_preloader_editor_plugin.cpp
-msgid "Rename Resource"
-msgstr ""
-
-#: tools/editor/plugins/resource_preloader_editor_plugin.cpp
-#: tools/editor/plugins/sprite_frames_editor_plugin.cpp
-msgid "Delete Resource"
-msgstr ""
-
-#: tools/editor/plugins/resource_preloader_editor_plugin.cpp
-msgid "Resource clipboard is empty!"
-msgstr ""
-
-#: tools/editor/plugins/resource_preloader_editor_plugin.cpp
-#: tools/editor/plugins/sprite_frames_editor_plugin.cpp
-msgid "Load Resource"
-msgstr ""
-
-#: tools/editor/plugins/rich_text_editor_plugin.cpp
-msgid "Parse BBCode"
-msgstr ""
-
-#: tools/editor/plugins/sample_editor_plugin.cpp
-msgid "Length:"
-msgstr ""
-
-#: tools/editor/plugins/sample_library_editor_plugin.cpp
-msgid "Open Sample File(s)"
-msgstr ""
-
-#: tools/editor/plugins/sample_library_editor_plugin.cpp
-msgid "ERROR: Couldn't load sample!"
-msgstr ""
-
-#: tools/editor/plugins/sample_library_editor_plugin.cpp
-msgid "Add Sample"
-msgstr ""
-
-#: tools/editor/plugins/sample_library_editor_plugin.cpp
-msgid "Rename Sample"
-msgstr ""
-
-#: tools/editor/plugins/sample_library_editor_plugin.cpp
-msgid "Delete Sample"
-msgstr ""
-
-#: tools/editor/plugins/sample_library_editor_plugin.cpp
-msgid "16 Bits"
-msgstr ""
-
-#: tools/editor/plugins/sample_library_editor_plugin.cpp
-msgid "8 Bits"
-msgstr ""
-
-#: tools/editor/plugins/sample_library_editor_plugin.cpp
-msgid "Stereo"
-msgstr ""
-
-#: tools/editor/plugins/sample_library_editor_plugin.cpp
-msgid "Mono"
-msgstr ""
-
-#: tools/editor/plugins/sample_library_editor_plugin.cpp
-#: tools/editor/script_editor_debugger.cpp
-msgid "Format"
-msgstr ""
-
-#: tools/editor/plugins/sample_library_editor_plugin.cpp
-msgid "Pitch"
-msgstr ""
-
-#: tools/editor/plugins/script_editor_plugin.cpp
-msgid "Error while saving theme"
-msgstr ""
-
-#: tools/editor/plugins/script_editor_plugin.cpp
-msgid "Error saving"
-msgstr ""
-
-#: tools/editor/plugins/script_editor_plugin.cpp
-msgid "Error importing theme"
-msgstr ""
-
-#: tools/editor/plugins/script_editor_plugin.cpp
-msgid "Error importing"
-msgstr ""
-
-#: tools/editor/plugins/script_editor_plugin.cpp
-msgid "Import Theme"
-msgstr ""
-
-#: tools/editor/plugins/script_editor_plugin.cpp
-msgid "Save Theme As.."
-msgstr ""
-
-#: tools/editor/plugins/script_editor_plugin.cpp
-msgid "Next script"
-msgstr ""
-
-#: tools/editor/plugins/script_editor_plugin.cpp
-msgid "Previous script"
-msgstr ""
-
-#: tools/editor/plugins/script_editor_plugin.cpp
-#: tools/editor/project_export.cpp
-msgid "File"
-msgstr ""
-
-#: tools/editor/plugins/script_editor_plugin.cpp
-#: tools/editor/property_editor.cpp
-msgid "New"
-msgstr ""
-
-#: tools/editor/plugins/script_editor_plugin.cpp
-msgid "Save All"
-msgstr ""
-
-#: tools/editor/plugins/script_editor_plugin.cpp
-msgid "Soft Reload Script"
-msgstr ""
-
-#: tools/editor/plugins/script_editor_plugin.cpp
-msgid "History Prev"
-msgstr ""
-
-#: tools/editor/plugins/script_editor_plugin.cpp
-msgid "History Next"
-msgstr ""
-
-#: tools/editor/plugins/script_editor_plugin.cpp
-msgid "Reload Theme"
-msgstr ""
-
-#: tools/editor/plugins/script_editor_plugin.cpp
-msgid "Save Theme"
-msgstr ""
-
-#: tools/editor/plugins/script_editor_plugin.cpp
-msgid "Save Theme As"
-msgstr ""
-
-#: tools/editor/plugins/script_editor_plugin.cpp
-msgid "Close Docs"
-msgstr ""
-
-#: tools/editor/plugins/script_editor_plugin.cpp
-#, fuzzy
-msgid "Close All"
-msgstr "Tutup"
-
-#: tools/editor/plugins/script_editor_plugin.cpp
-#: tools/editor/plugins/script_text_editor.cpp
-#: tools/editor/plugins/shader_editor_plugin.cpp
-msgid "Find.."
-msgstr ""
-
-#: tools/editor/plugins/script_editor_plugin.cpp
-#: tools/editor/plugins/script_text_editor.cpp
-#: tools/editor/plugins/shader_editor_plugin.cpp
-msgid "Find Next"
-msgstr ""
-
-#: tools/editor/plugins/script_editor_plugin.cpp
-msgid "Debug"
-msgstr ""
-
-#: tools/editor/plugins/script_editor_plugin.cpp
-#: tools/editor/script_editor_debugger.cpp
-msgid "Step Over"
-msgstr ""
-
-#: tools/editor/plugins/script_editor_plugin.cpp
-#: tools/editor/script_editor_debugger.cpp
-msgid "Step Into"
-msgstr ""
-
-#: tools/editor/plugins/script_editor_plugin.cpp
-#: tools/editor/script_editor_debugger.cpp
-msgid "Break"
-msgstr ""
-
-#: tools/editor/plugins/script_editor_plugin.cpp
-#: tools/editor/script_editor_debugger.cpp
-msgid "Continue"
-msgstr ""
-
-#: tools/editor/plugins/script_editor_plugin.cpp
-msgid "Keep Debugger Open"
-msgstr ""
-
-#: tools/editor/plugins/script_editor_plugin.cpp
-msgid "Window"
-msgstr ""
-
-#: tools/editor/plugins/script_editor_plugin.cpp
-msgid "Move Left"
-msgstr ""
-
-#: tools/editor/plugins/script_editor_plugin.cpp
-msgid "Move Right"
-msgstr ""
-
-#: tools/editor/plugins/script_editor_plugin.cpp
-msgid "Tutorials"
-msgstr ""
-
-#: tools/editor/plugins/script_editor_plugin.cpp
-msgid "Open https://godotengine.org at tutorials section."
-msgstr ""
-
-#: tools/editor/plugins/script_editor_plugin.cpp
-msgid "Classes"
-msgstr ""
-
-#: tools/editor/plugins/script_editor_plugin.cpp
-msgid "Search the class hierarchy."
-msgstr ""
-
-#: tools/editor/plugins/script_editor_plugin.cpp
-msgid "Search the reference documentation."
-msgstr ""
-
-#: tools/editor/plugins/script_editor_plugin.cpp
-msgid "Go to previous edited document."
-msgstr ""
-
-#: tools/editor/plugins/script_editor_plugin.cpp
-msgid "Go to next edited document."
-msgstr ""
-
-#: tools/editor/plugins/script_editor_plugin.cpp
-msgid "Create Script"
-msgstr ""
-
-#: tools/editor/plugins/script_editor_plugin.cpp
-msgid ""
-"The following files are newer on disk.\n"
-"What action should be taken?:"
-msgstr ""
-
-#: tools/editor/plugins/script_editor_plugin.cpp
-msgid "Reload"
-msgstr ""
-
-#: tools/editor/plugins/script_editor_plugin.cpp
-msgid "Resave"
-msgstr ""
-
-#: tools/editor/plugins/script_editor_plugin.cpp
-#: tools/editor/script_editor_debugger.cpp
-msgid "Debugger"
-msgstr ""
-
-#: tools/editor/plugins/script_editor_plugin.cpp
-msgid ""
-"Built-in scripts can only be edited when the scene they belong to is loaded"
-msgstr ""
-
-#: tools/editor/plugins/script_text_editor.cpp
-msgid "Pick Color"
-msgstr ""
-
-#: tools/editor/plugins/script_text_editor.cpp tools/editor/scene_tree_dock.cpp
-msgid "Move Up"
-msgstr ""
-
-#: tools/editor/plugins/script_text_editor.cpp tools/editor/scene_tree_dock.cpp
-msgid "Move Down"
-msgstr ""
-
-#: tools/editor/plugins/script_text_editor.cpp
-msgid "Indent Left"
-msgstr ""
-
-#: tools/editor/plugins/script_text_editor.cpp
-msgid "Indent Right"
-msgstr ""
-
-#: tools/editor/plugins/script_text_editor.cpp
-msgid "Toggle Comment"
-msgstr ""
-
-#: tools/editor/plugins/script_text_editor.cpp
-msgid "Clone Down"
-msgstr ""
-
-#: tools/editor/plugins/script_text_editor.cpp
-msgid "Complete Symbol"
-msgstr ""
-
-#: tools/editor/plugins/script_text_editor.cpp
-msgid "Trim Trailing Whitespace"
-msgstr ""
-
-#: tools/editor/plugins/script_text_editor.cpp
-msgid "Auto Indent"
-msgstr ""
-
-#: tools/editor/plugins/script_text_editor.cpp
-msgid "Remove All Breakpoints"
-msgstr ""
-
-#: tools/editor/plugins/script_text_editor.cpp
-msgid "Goto Next Breakpoint"
-msgstr ""
-
-#: tools/editor/plugins/script_text_editor.cpp
-msgid "Goto Previous Breakpoint"
-msgstr ""
-
-#: tools/editor/plugins/script_text_editor.cpp
-#: tools/editor/plugins/shader_editor_plugin.cpp
-msgid "Find Previous"
-msgstr ""
-
-#: tools/editor/plugins/script_text_editor.cpp
-#: tools/editor/plugins/shader_editor_plugin.cpp
-msgid "Replace.."
-msgstr ""
-
-#: tools/editor/plugins/script_text_editor.cpp
-msgid "Goto Function.."
-msgstr ""
-
-#: tools/editor/plugins/script_text_editor.cpp
-#: tools/editor/plugins/shader_editor_plugin.cpp
-msgid "Goto Line.."
-msgstr ""
-
-#: tools/editor/plugins/script_text_editor.cpp
-msgid "Contextual Help"
-msgstr ""
-
-#: tools/editor/plugins/shader_graph_editor_plugin.cpp
-msgid "Change Scalar Constant"
-msgstr ""
-
-#: tools/editor/plugins/shader_graph_editor_plugin.cpp
-msgid "Change Vec Constant"
-msgstr ""
-
-#: tools/editor/plugins/shader_graph_editor_plugin.cpp
-msgid "Change RGB Constant"
-msgstr ""
-
-#: tools/editor/plugins/shader_graph_editor_plugin.cpp
-msgid "Change Scalar Operator"
-msgstr ""
-
-#: tools/editor/plugins/shader_graph_editor_plugin.cpp
-msgid "Change Vec Operator"
-msgstr ""
-
-#: tools/editor/plugins/shader_graph_editor_plugin.cpp
-msgid "Change Vec Scalar Operator"
-msgstr ""
-
-#: tools/editor/plugins/shader_graph_editor_plugin.cpp
-msgid "Change RGB Operator"
-msgstr ""
-
-#: tools/editor/plugins/shader_graph_editor_plugin.cpp
-msgid "Toggle Rot Only"
-msgstr ""
-
-#: tools/editor/plugins/shader_graph_editor_plugin.cpp
-msgid "Change Scalar Function"
-msgstr ""
-
-#: tools/editor/plugins/shader_graph_editor_plugin.cpp
-msgid "Change Vec Function"
-msgstr ""
-
-#: tools/editor/plugins/shader_graph_editor_plugin.cpp
-msgid "Change Scalar Uniform"
-msgstr ""
-
-#: tools/editor/plugins/shader_graph_editor_plugin.cpp
-msgid "Change Vec Uniform"
-msgstr ""
-
-#: tools/editor/plugins/shader_graph_editor_plugin.cpp
-msgid "Change RGB Uniform"
-msgstr ""
-
-#: tools/editor/plugins/shader_graph_editor_plugin.cpp
-msgid "Change Default Value"
-msgstr ""
-
-#: tools/editor/plugins/shader_graph_editor_plugin.cpp
-msgid "Change XForm Uniform"
-msgstr ""
-
-#: tools/editor/plugins/shader_graph_editor_plugin.cpp
-msgid "Change Texture Uniform"
-msgstr ""
-
-#: tools/editor/plugins/shader_graph_editor_plugin.cpp
-msgid "Change Cubemap Uniform"
-msgstr ""
-
-#: tools/editor/plugins/shader_graph_editor_plugin.cpp
-msgid "Change Comment"
-msgstr ""
-
-#: tools/editor/plugins/shader_graph_editor_plugin.cpp
-msgid "Add/Remove to Color Ramp"
-msgstr ""
-
-#: tools/editor/plugins/shader_graph_editor_plugin.cpp
-msgid "Add/Remove to Curve Map"
-msgstr ""
-
-#: tools/editor/plugins/shader_graph_editor_plugin.cpp
-msgid "Modify Curve Map"
-msgstr ""
-
-#: tools/editor/plugins/shader_graph_editor_plugin.cpp
-msgid "Change Input Name"
-msgstr ""
-
-#: tools/editor/plugins/shader_graph_editor_plugin.cpp
-msgid "Connect Graph Nodes"
-msgstr ""
-
-#: tools/editor/plugins/shader_graph_editor_plugin.cpp
-msgid "Disconnect Graph Nodes"
-msgstr ""
-
-#: tools/editor/plugins/shader_graph_editor_plugin.cpp
-msgid "Remove Shader Graph Node"
-msgstr ""
-
-#: tools/editor/plugins/shader_graph_editor_plugin.cpp
-msgid "Move Shader Graph Node"
-msgstr ""
-
-#: tools/editor/plugins/shader_graph_editor_plugin.cpp
-msgid "Duplicate Graph Node(s)"
-msgstr ""
-
-#: tools/editor/plugins/shader_graph_editor_plugin.cpp
-msgid "Delete Shader Graph Node(s)"
-msgstr ""
-
-#: tools/editor/plugins/shader_graph_editor_plugin.cpp
-msgid "Error: Cyclic Connection Link"
-msgstr ""
-
-#: tools/editor/plugins/shader_graph_editor_plugin.cpp
-msgid "Error: Missing Input Connections"
-msgstr ""
-
-#: tools/editor/plugins/shader_graph_editor_plugin.cpp
-msgid "Add Shader Graph Node"
-msgstr ""
-
-#: tools/editor/plugins/spatial_editor_plugin.cpp
-msgid "Orthogonal"
-msgstr ""
-
-#: tools/editor/plugins/spatial_editor_plugin.cpp
-msgid "Perspective"
-msgstr ""
-
-#: tools/editor/plugins/spatial_editor_plugin.cpp
-msgid "Transform Aborted."
-msgstr ""
-
-#: tools/editor/plugins/spatial_editor_plugin.cpp
-msgid "X-Axis Transform."
-msgstr ""
-
-#: tools/editor/plugins/spatial_editor_plugin.cpp
-msgid "Y-Axis Transform."
-msgstr ""
-
-#: tools/editor/plugins/spatial_editor_plugin.cpp
-msgid "Z-Axis Transform."
-msgstr ""
-
-#: tools/editor/plugins/spatial_editor_plugin.cpp
-msgid "View Plane Transform."
-msgstr ""
-
-#: tools/editor/plugins/spatial_editor_plugin.cpp
-msgid "Scaling to %s%%."
-msgstr ""
-
-#: tools/editor/plugins/spatial_editor_plugin.cpp
-msgid "Rotating %s degrees."
-msgstr ""
-
-#: tools/editor/plugins/spatial_editor_plugin.cpp
-msgid "Bottom View."
-msgstr ""
-
-#: tools/editor/plugins/spatial_editor_plugin.cpp
-msgid "Bottom"
-msgstr ""
-
-#: tools/editor/plugins/spatial_editor_plugin.cpp
-msgid "Top View."
-msgstr ""
-
-#: tools/editor/plugins/spatial_editor_plugin.cpp
-msgid "Top"
-msgstr ""
-
-#: tools/editor/plugins/spatial_editor_plugin.cpp
-msgid "Rear View."
-msgstr ""
-
-#: tools/editor/plugins/spatial_editor_plugin.cpp
-msgid "Rear"
-msgstr ""
-
-#: tools/editor/plugins/spatial_editor_plugin.cpp
-msgid "Front View."
-msgstr ""
-
-#: tools/editor/plugins/spatial_editor_plugin.cpp
-msgid "Front"
-msgstr ""
-
-#: tools/editor/plugins/spatial_editor_plugin.cpp
-msgid "Left View."
-msgstr ""
-
-#: tools/editor/plugins/spatial_editor_plugin.cpp
-msgid "Left"
-msgstr ""
-
-#: tools/editor/plugins/spatial_editor_plugin.cpp
-msgid "Right View."
-msgstr ""
-
-#: tools/editor/plugins/spatial_editor_plugin.cpp
-msgid "Right"
-msgstr ""
-
-#: tools/editor/plugins/spatial_editor_plugin.cpp
-msgid "Keying is disabled (no key inserted)."
-msgstr ""
-
-#: tools/editor/plugins/spatial_editor_plugin.cpp
-msgid "Animation Key Inserted."
-msgstr ""
-
-#: tools/editor/plugins/spatial_editor_plugin.cpp
-msgid "Align with view"
-msgstr ""
-
-#: tools/editor/plugins/spatial_editor_plugin.cpp
-msgid "Environment"
-msgstr ""
-
-#: tools/editor/plugins/spatial_editor_plugin.cpp
-msgid "Audio Listener"
-msgstr ""
-
-#: tools/editor/plugins/spatial_editor_plugin.cpp
-msgid "Gizmos"
-msgstr ""
-
-#: tools/editor/plugins/spatial_editor_plugin.cpp
-msgid "XForm Dialog"
-msgstr ""
-
-#: tools/editor/plugins/spatial_editor_plugin.cpp
-msgid "No scene selected to instance!"
-msgstr ""
-
-#: tools/editor/plugins/spatial_editor_plugin.cpp
-msgid "Instance at Cursor"
-msgstr ""
-
-#: tools/editor/plugins/spatial_editor_plugin.cpp
-msgid "Could not instance scene!"
-msgstr ""
-
-#: tools/editor/plugins/spatial_editor_plugin.cpp
-msgid "Move Mode (W)"
-msgstr ""
-
-#: tools/editor/plugins/spatial_editor_plugin.cpp
-msgid "Rotate Mode (E)"
-msgstr ""
-
-#: tools/editor/plugins/spatial_editor_plugin.cpp
-msgid "Scale Mode (R)"
-msgstr ""
-
-#: tools/editor/plugins/spatial_editor_plugin.cpp
-msgid "Bottom View"
-msgstr ""
-
-#: tools/editor/plugins/spatial_editor_plugin.cpp
-msgid "Top View"
-msgstr ""
-
-#: tools/editor/plugins/spatial_editor_plugin.cpp
-msgid "Rear View"
-msgstr ""
-
-#: tools/editor/plugins/spatial_editor_plugin.cpp
-msgid "Front View"
-msgstr ""
-
-#: tools/editor/plugins/spatial_editor_plugin.cpp
-msgid "Left View"
-msgstr ""
-
-#: tools/editor/plugins/spatial_editor_plugin.cpp
-msgid "Right View"
-msgstr ""
-
-#: tools/editor/plugins/spatial_editor_plugin.cpp
-msgid "Switch Perspective/Orthogonal view"
-msgstr ""
-
-#: tools/editor/plugins/spatial_editor_plugin.cpp
-msgid "Insert Animation Key"
-msgstr ""
-
-#: tools/editor/plugins/spatial_editor_plugin.cpp
-msgid "Focus Origin"
-msgstr ""
-
-#: tools/editor/plugins/spatial_editor_plugin.cpp
-msgid "Focus Selection"
-msgstr ""
-
-#: tools/editor/plugins/spatial_editor_plugin.cpp
-msgid "Align Selection With View"
-msgstr ""
-
-#: tools/editor/plugins/spatial_editor_plugin.cpp
-msgid "Transform"
-msgstr ""
-
-#: tools/editor/plugins/spatial_editor_plugin.cpp
-msgid "Local Coords"
-msgstr ""
-
-#: tools/editor/plugins/spatial_editor_plugin.cpp
-msgid "Transform Dialog.."
-msgstr ""
-
-#: tools/editor/plugins/spatial_editor_plugin.cpp
-msgid "Use Default Light"
-msgstr ""
-
-#: tools/editor/plugins/spatial_editor_plugin.cpp
-msgid "Use Default sRGB"
-msgstr ""
-
-#: tools/editor/plugins/spatial_editor_plugin.cpp
-msgid "1 Viewport"
-msgstr ""
-
-#: tools/editor/plugins/spatial_editor_plugin.cpp
-msgid "2 Viewports"
-msgstr ""
-
-#: tools/editor/plugins/spatial_editor_plugin.cpp
-msgid "2 Viewports (Alt)"
-msgstr ""
-
-#: tools/editor/plugins/spatial_editor_plugin.cpp
-msgid "3 Viewports"
-msgstr ""
-
-#: tools/editor/plugins/spatial_editor_plugin.cpp
-msgid "3 Viewports (Alt)"
-msgstr ""
-
-#: tools/editor/plugins/spatial_editor_plugin.cpp
-msgid "4 Viewports"
-msgstr ""
-
-#: tools/editor/plugins/spatial_editor_plugin.cpp
-msgid "Display Normal"
-msgstr ""
-
-#: tools/editor/plugins/spatial_editor_plugin.cpp
-msgid "Display Wireframe"
-msgstr ""
-
-#: tools/editor/plugins/spatial_editor_plugin.cpp
-msgid "Display Overdraw"
-msgstr ""
-
-#: tools/editor/plugins/spatial_editor_plugin.cpp
-msgid "Display Shadeless"
-msgstr ""
-
-#: tools/editor/plugins/spatial_editor_plugin.cpp
-msgid "View Origin"
-msgstr ""
-
-#: tools/editor/plugins/spatial_editor_plugin.cpp
-msgid "View Grid"
-msgstr ""
-
-#: tools/editor/plugins/spatial_editor_plugin.cpp
-msgid "Snap Settings"
-msgstr ""
-
-#: tools/editor/plugins/spatial_editor_plugin.cpp
-msgid "Translate Snap:"
-msgstr ""
-
-#: tools/editor/plugins/spatial_editor_plugin.cpp
-msgid "Rotate Snap (deg.):"
-msgstr ""
-
-#: tools/editor/plugins/spatial_editor_plugin.cpp
-msgid "Scale Snap (%):"
-msgstr ""
-
-#: tools/editor/plugins/spatial_editor_plugin.cpp
-msgid "Viewport Settings"
-msgstr ""
-
-#: tools/editor/plugins/spatial_editor_plugin.cpp
-msgid "Default Light Normal:"
-msgstr ""
-
-#: tools/editor/plugins/spatial_editor_plugin.cpp
-msgid "Ambient Light Color:"
-msgstr ""
-
-#: tools/editor/plugins/spatial_editor_plugin.cpp
-msgid "Perspective FOV (deg.):"
-msgstr ""
-
-#: tools/editor/plugins/spatial_editor_plugin.cpp
-msgid "View Z-Near:"
-msgstr ""
-
-#: tools/editor/plugins/spatial_editor_plugin.cpp
-msgid "View Z-Far:"
-msgstr ""
-
-#: tools/editor/plugins/spatial_editor_plugin.cpp
-msgid "Transform Change"
-msgstr ""
-
-#: tools/editor/plugins/spatial_editor_plugin.cpp
-msgid "Translate:"
-msgstr ""
-
-#: tools/editor/plugins/spatial_editor_plugin.cpp
-msgid "Rotate (deg.):"
-msgstr ""
-
-#: tools/editor/plugins/spatial_editor_plugin.cpp
-msgid "Scale (ratio):"
-msgstr ""
-
-#: tools/editor/plugins/spatial_editor_plugin.cpp
-msgid "Transform Type"
-msgstr ""
-
-#: tools/editor/plugins/spatial_editor_plugin.cpp
-msgid "Pre"
-msgstr ""
-
-#: tools/editor/plugins/spatial_editor_plugin.cpp
-msgid "Post"
-msgstr ""
-
-#: tools/editor/plugins/sprite_frames_editor_plugin.cpp
-msgid "ERROR: Couldn't load frame resource!"
-msgstr ""
-
-#: tools/editor/plugins/sprite_frames_editor_plugin.cpp
-msgid "Add Frame"
-msgstr ""
-
-#: tools/editor/plugins/sprite_frames_editor_plugin.cpp
-msgid "Resource clipboard is empty or not a texture!"
-msgstr ""
-
-#: tools/editor/plugins/sprite_frames_editor_plugin.cpp
-msgid "Paste Frame"
-msgstr ""
-
-#: tools/editor/plugins/sprite_frames_editor_plugin.cpp
-msgid "Add Empty"
-msgstr ""
-
-#: tools/editor/plugins/sprite_frames_editor_plugin.cpp
-msgid "Change Animation Loop"
-msgstr ""
-
-#: tools/editor/plugins/sprite_frames_editor_plugin.cpp
-msgid "Change Animation FPS"
-msgstr ""
-
-#: tools/editor/plugins/sprite_frames_editor_plugin.cpp
-msgid "(empty)"
-msgstr ""
-
-#: tools/editor/plugins/sprite_frames_editor_plugin.cpp
-msgid "Animations"
-msgstr ""
-
-#: tools/editor/plugins/sprite_frames_editor_plugin.cpp
-msgid "Speed (FPS):"
-msgstr ""
-
-#: tools/editor/plugins/sprite_frames_editor_plugin.cpp
-msgid "Animation Frames"
-msgstr ""
-
-#: tools/editor/plugins/sprite_frames_editor_plugin.cpp
-msgid "Insert Empty (Before)"
-msgstr ""
-
-#: tools/editor/plugins/sprite_frames_editor_plugin.cpp
-msgid "Insert Empty (After)"
-msgstr ""
-
-#: tools/editor/plugins/sprite_frames_editor_plugin.cpp
-msgid "Up"
-msgstr ""
-
-#: tools/editor/plugins/sprite_frames_editor_plugin.cpp
-msgid "Down"
-msgstr ""
-
-#: tools/editor/plugins/style_box_editor_plugin.cpp
-msgid "StyleBox Preview:"
-msgstr ""
-
-#: tools/editor/plugins/texture_region_editor_plugin.cpp
-msgid "Snap Mode:"
-msgstr ""
-
-#: tools/editor/plugins/texture_region_editor_plugin.cpp
-msgid "<None>"
-msgstr ""
-
-#: tools/editor/plugins/texture_region_editor_plugin.cpp
-msgid "Pixel Snap"
-msgstr ""
-
-#: tools/editor/plugins/texture_region_editor_plugin.cpp
-msgid "Grid Snap"
-msgstr ""
-
-#: tools/editor/plugins/texture_region_editor_plugin.cpp
-msgid "Auto Slice"
-msgstr ""
-
-#: tools/editor/plugins/texture_region_editor_plugin.cpp
-msgid "Offset:"
-msgstr ""
-
-#: tools/editor/plugins/texture_region_editor_plugin.cpp
-msgid "Step:"
-msgstr ""
-
-#: tools/editor/plugins/texture_region_editor_plugin.cpp
-msgid "Separation:"
-msgstr ""
-
-#: tools/editor/plugins/texture_region_editor_plugin.cpp
-msgid "Texture Region"
-msgstr ""
-
-#: tools/editor/plugins/texture_region_editor_plugin.cpp
-msgid "Texture Region Editor"
-msgstr ""
-
-#: tools/editor/plugins/theme_editor_plugin.cpp
-msgid "Can't save theme to file:"
-msgstr ""
-
-#: tools/editor/plugins/theme_editor_plugin.cpp
-msgid "Add All Items"
-msgstr ""
-
-#: tools/editor/plugins/theme_editor_plugin.cpp
-msgid "Add All"
-msgstr ""
-
-#: tools/editor/plugins/theme_editor_plugin.cpp
-#: tools/editor/plugins/tile_set_editor_plugin.cpp
-msgid "Remove Item"
-msgstr ""
-
-#: tools/editor/plugins/theme_editor_plugin.cpp
-msgid "Theme"
-msgstr ""
-
-#: tools/editor/plugins/theme_editor_plugin.cpp
-msgid "Add Class Items"
-msgstr ""
-
-#: tools/editor/plugins/theme_editor_plugin.cpp
-msgid "Remove Class Items"
-msgstr ""
-
-#: tools/editor/plugins/theme_editor_plugin.cpp
-msgid "Create Empty Template"
-msgstr ""
-
-#: tools/editor/plugins/theme_editor_plugin.cpp
-msgid "Create Empty Editor Template"
-msgstr ""
-
-#: tools/editor/plugins/theme_editor_plugin.cpp
-msgid "CheckBox Radio1"
-msgstr ""
-
-#: tools/editor/plugins/theme_editor_plugin.cpp
-msgid "CheckBox Radio2"
-msgstr ""
-
-#: tools/editor/plugins/theme_editor_plugin.cpp
-msgid "Item"
-msgstr ""
-
-#: tools/editor/plugins/theme_editor_plugin.cpp
-msgid "Check Item"
-msgstr ""
-
-#: tools/editor/plugins/theme_editor_plugin.cpp
-msgid "Checked Item"
-msgstr ""
-
-#: tools/editor/plugins/theme_editor_plugin.cpp
-msgid "Has"
-msgstr ""
-
-#: tools/editor/plugins/theme_editor_plugin.cpp
-msgid "Many"
-msgstr ""
-
-#: tools/editor/plugins/theme_editor_plugin.cpp tools/editor/project_export.cpp
-msgid "Options"
-msgstr ""
-
-#: tools/editor/plugins/theme_editor_plugin.cpp
-msgid "Have,Many,Several,Options!"
-msgstr ""
-
-#: tools/editor/plugins/theme_editor_plugin.cpp
-msgid "Tab 1"
-msgstr ""
-
-#: tools/editor/plugins/theme_editor_plugin.cpp
-msgid "Tab 2"
-msgstr ""
-
-#: tools/editor/plugins/theme_editor_plugin.cpp
-msgid "Tab 3"
-msgstr ""
-
-#: tools/editor/plugins/theme_editor_plugin.cpp
-#: tools/editor/project_settings.cpp tools/editor/scene_tree_editor.cpp
-#: tools/editor/script_editor_debugger.cpp
-msgid "Type:"
-msgstr ""
-
-#: tools/editor/plugins/theme_editor_plugin.cpp
-msgid "Data Type:"
-msgstr ""
-
-#: tools/editor/plugins/theme_editor_plugin.cpp
-msgid "Icon"
-msgstr ""
-
-#: tools/editor/plugins/theme_editor_plugin.cpp
-msgid "Style"
-msgstr ""
-
-#: tools/editor/plugins/theme_editor_plugin.cpp
-msgid "Color"
-msgstr ""
-
-#: tools/editor/plugins/tile_map_editor_plugin.cpp
-msgid "Paint TileMap"
-msgstr ""
-
-#: tools/editor/plugins/tile_map_editor_plugin.cpp
-#: tools/editor/scene_tree_dock.cpp
-msgid "Duplicate"
-msgstr ""
-
-#: tools/editor/plugins/tile_map_editor_plugin.cpp
-msgid "Erase TileMap"
-msgstr ""
-
-#: tools/editor/plugins/tile_map_editor_plugin.cpp
-msgid "Erase selection"
-msgstr ""
-
-#: tools/editor/plugins/tile_map_editor_plugin.cpp
-msgid "Find tile"
-msgstr ""
-
-#: tools/editor/plugins/tile_map_editor_plugin.cpp
-msgid "Transpose"
-msgstr ""
-
-#: tools/editor/plugins/tile_map_editor_plugin.cpp
-msgid "Mirror X"
-msgstr ""
-
-#: tools/editor/plugins/tile_map_editor_plugin.cpp
-msgid "Mirror Y"
-msgstr ""
-
-#: tools/editor/plugins/tile_map_editor_plugin.cpp
-msgid "Bucket"
-msgstr ""
-
-#: tools/editor/plugins/tile_map_editor_plugin.cpp
-msgid "Pick Tile"
-msgstr ""
-
-#: tools/editor/plugins/tile_map_editor_plugin.cpp
-msgid "Select"
-msgstr ""
-
-#: tools/editor/plugins/tile_map_editor_plugin.cpp
-msgid "Rotate 0 degrees"
-msgstr ""
-
-#: tools/editor/plugins/tile_map_editor_plugin.cpp
-msgid "Rotate 90 degrees"
-msgstr ""
-
-#: tools/editor/plugins/tile_map_editor_plugin.cpp
-msgid "Rotate 180 degrees"
-msgstr ""
-
-#: tools/editor/plugins/tile_map_editor_plugin.cpp
-msgid "Rotate 270 degrees"
-msgstr ""
-
-#: tools/editor/plugins/tile_set_editor_plugin.cpp
-msgid "Could not find tile:"
-msgstr ""
-
-#: tools/editor/plugins/tile_set_editor_plugin.cpp
-msgid "Item name or ID:"
-msgstr ""
-
-#: tools/editor/plugins/tile_set_editor_plugin.cpp
-msgid "Create from scene?"
-msgstr ""
-
-#: tools/editor/plugins/tile_set_editor_plugin.cpp
-msgid "Merge from scene?"
-msgstr ""
-
-#: tools/editor/plugins/tile_set_editor_plugin.cpp
-msgid "Create from Scene"
-msgstr ""
-
-#: tools/editor/plugins/tile_set_editor_plugin.cpp
-msgid "Merge from Scene"
-msgstr ""
-
-#: tools/editor/plugins/tile_set_editor_plugin.cpp
-#: tools/editor/script_editor_debugger.cpp
-msgid "Error"
-msgstr ""
-
-#: tools/editor/project_export.cpp
-msgid "Edit Script Options"
-msgstr ""
-
-#: tools/editor/project_export.cpp
-msgid "Please export outside the project folder!"
-msgstr ""
-
-#: tools/editor/project_export.cpp
-msgid "Error exporting project!"
-msgstr ""
-
-#: tools/editor/project_export.cpp
-msgid "Error writing the project PCK!"
-msgstr ""
-
-#: tools/editor/project_export.cpp
-msgid "No exporter for platform '%s' yet."
-msgstr ""
-
-#: tools/editor/project_export.cpp
-#, fuzzy
-msgid "Create Android keystore"
-msgstr "Buat Folder"
-
-#: tools/editor/project_export.cpp
-msgid "Full name"
-msgstr ""
-
-#: tools/editor/project_export.cpp
-msgid "Organizational unit"
-msgstr ""
-
-#: tools/editor/project_export.cpp
-#, fuzzy
-msgid "Organization"
-msgstr "Transisi"
-
-#: tools/editor/project_export.cpp
-msgid "City"
-msgstr ""
-
-#: tools/editor/project_export.cpp
-msgid "State"
-msgstr ""
-
-#: tools/editor/project_export.cpp
-msgid "2 letter country code"
-msgstr ""
-
-#: tools/editor/project_export.cpp
-msgid "User alias"
-msgstr ""
-
-#: tools/editor/project_export.cpp
-msgid "Password"
-msgstr ""
-
-#: tools/editor/project_export.cpp
-#, fuzzy
-msgid "at least 6 characters"
-msgstr "Karakter sah:"
-
-#: tools/editor/project_export.cpp
-msgid "File name"
-msgstr ""
-
-#: tools/editor/project_export.cpp
-msgid "Path : (better to save outside of project)"
-msgstr ""
-
-#: tools/editor/project_export.cpp
-msgid ""
-"Release keystore is not set.\n"
-"Do you want to create one?"
-msgstr ""
-
-#: tools/editor/project_export.cpp
-msgid "Fill Keystore/Release User and Release Password"
-msgstr ""
-
-#: tools/editor/project_export.cpp
-msgid "Include"
-msgstr ""
-
-#: tools/editor/project_export.cpp
-msgid "Change Image Group"
-msgstr ""
-
-#: tools/editor/project_export.cpp
-msgid "Group name can't be empty!"
-msgstr ""
-
-#: tools/editor/project_export.cpp
-msgid "Invalid character in group name!"
-msgstr ""
-
-#: tools/editor/project_export.cpp
-msgid "Group name already exists!"
-msgstr ""
-
-#: tools/editor/project_export.cpp
-msgid "Add Image Group"
-msgstr ""
-
-#: tools/editor/project_export.cpp
-msgid "Delete Image Group"
-msgstr ""
-
-#: tools/editor/project_export.cpp
-msgid "Atlas Preview"
-msgstr ""
-
-#: tools/editor/project_export.cpp
-msgid "Project Export Settings"
-msgstr ""
-
-#: tools/editor/project_export.cpp
-msgid "Target"
-msgstr ""
-
-#: tools/editor/project_export.cpp
-msgid "Export to Platform"
-msgstr ""
-
-#: tools/editor/project_export.cpp
-msgid "Resources"
-msgstr ""
-
-#: tools/editor/project_export.cpp
-msgid "Export selected resources (including dependencies)."
-msgstr ""
-
-#: tools/editor/project_export.cpp
-msgid "Export all resources in the project."
-msgstr ""
-
-#: tools/editor/project_export.cpp
-msgid "Export all files in the project directory."
-msgstr ""
-
-#: tools/editor/project_export.cpp
-msgid "Export Mode:"
-msgstr ""
-
-#: tools/editor/project_export.cpp
-msgid "Resources to Export:"
-msgstr ""
-
-#: tools/editor/project_export.cpp
-msgid "Action"
-msgstr ""
-
-#: tools/editor/project_export.cpp
-msgid ""
-"Filters to export non-resource files (comma-separated, e.g.: *.json, *.txt):"
-msgstr ""
-
-#: tools/editor/project_export.cpp
-msgid "Filters to exclude from export (comma-separated, e.g.: *.json, *.txt):"
-msgstr ""
-
-#: tools/editor/project_export.cpp
-msgid "Convert text scenes to binary on export."
-msgstr ""
-
-#: tools/editor/project_export.cpp
-msgid "Images"
-msgstr ""
-
-#: tools/editor/project_export.cpp
-msgid "Keep Original"
-msgstr ""
-
-#: tools/editor/project_export.cpp
-msgid "Compress for Disk (Lossy, WebP)"
-msgstr ""
-
-#: tools/editor/project_export.cpp
-msgid "Compress for RAM (BC/PVRTC/ETC)"
-msgstr ""
-
-#: tools/editor/project_export.cpp
-msgid "Convert Images (*.png):"
-msgstr ""
-
-#: tools/editor/project_export.cpp
-msgid "Compress for Disk (Lossy) Quality:"
-msgstr ""
-
-#: tools/editor/project_export.cpp
-msgid "Shrink All Images:"
-msgstr ""
-
-#: tools/editor/project_export.cpp
-msgid "Compress Formats:"
-msgstr ""
-
-#: tools/editor/project_export.cpp
-msgid "Image Groups"
-msgstr ""
-
-#: tools/editor/project_export.cpp
-msgid "Groups:"
-msgstr ""
-
-#: tools/editor/project_export.cpp
-msgid "Compress Disk"
-msgstr ""
-
-#: tools/editor/project_export.cpp
-msgid "Compress RAM"
-msgstr ""
-
-#: tools/editor/project_export.cpp
-msgid "Compress Mode:"
-msgstr ""
-
-#: tools/editor/project_export.cpp
-msgid "Lossy Quality:"
-msgstr ""
-
-#: tools/editor/project_export.cpp
-msgid "Atlas:"
-msgstr ""
-
-#: tools/editor/project_export.cpp
-msgid "Shrink By:"
-msgstr ""
-
-#: tools/editor/project_export.cpp
-msgid "Preview Atlas"
-msgstr ""
-
-#: tools/editor/project_export.cpp
-msgid "Image Filter:"
-msgstr ""
-
-#: tools/editor/project_export.cpp
-msgid "Images:"
-msgstr ""
-
-#: tools/editor/project_export.cpp
-msgid "Select None"
-msgstr ""
-
-#: tools/editor/project_export.cpp
-msgid "Group"
-msgstr ""
-
-#: tools/editor/project_export.cpp
-msgid "Samples"
-msgstr ""
-
-#: tools/editor/project_export.cpp
-msgid "Sample Conversion Mode: (.wav files):"
-msgstr ""
-
-#: tools/editor/project_export.cpp
-msgid "Keep"
-msgstr ""
-
-#: tools/editor/project_export.cpp
-msgid "Compress (RAM - IMA-ADPCM)"
-msgstr ""
-
-#: tools/editor/project_export.cpp
-msgid "Sampling Rate Limit (Hz):"
-msgstr ""
-
-#: tools/editor/project_export.cpp
-msgid "Trim"
-msgstr ""
-
-#: tools/editor/project_export.cpp
-msgid "Trailing Silence:"
-msgstr ""
-
-#: tools/editor/project_export.cpp
-msgid "Script"
-msgstr ""
-
-#: tools/editor/project_export.cpp
-msgid "Script Export Mode:"
-msgstr ""
-
-#: tools/editor/project_export.cpp
-msgid "Text"
-msgstr ""
-
-#: tools/editor/project_export.cpp
-msgid "Compiled"
-msgstr ""
-
-#: tools/editor/project_export.cpp
-msgid "Encrypted (Provide Key Below)"
-msgstr ""
-
-#: tools/editor/project_export.cpp
-msgid "Script Encryption Key (256-bits as hex):"
-msgstr ""
-
-#: tools/editor/project_export.cpp
-msgid "Export PCK/Zip"
-msgstr ""
-
-#: tools/editor/project_export.cpp
-msgid "Export Project PCK"
-msgstr ""
-
-#: tools/editor/project_export.cpp
-msgid "Export.."
-msgstr ""
-
-#: tools/editor/project_export.cpp
-msgid "Project Export"
-msgstr ""
-
-#: tools/editor/project_export.cpp
-msgid "Export Preset:"
-msgstr ""
-
-#: tools/editor/project_manager.cpp
-msgid "Invalid project path, the path must exist!"
-msgstr ""
-
-#: tools/editor/project_manager.cpp
-msgid "Invalid project path, godot.cfg must not exist."
-msgstr ""
-
-#: tools/editor/project_manager.cpp
-msgid "Invalid project path, godot.cfg must exist."
-msgstr ""
-
-#: tools/editor/project_manager.cpp
-msgid "Imported Project"
-msgstr ""
-
-#: tools/editor/project_manager.cpp
-msgid "Invalid project path (changed anything?)."
-msgstr ""
-
-#: tools/editor/project_manager.cpp
-msgid "Couldn't create godot.cfg in project path."
-msgstr ""
-
-#: tools/editor/project_manager.cpp
-msgid "The following files failed extraction from package:"
-msgstr ""
-
-#: tools/editor/project_manager.cpp
-msgid "Package Installed Successfully!"
-msgstr ""
-
-#: tools/editor/project_manager.cpp
-msgid "Import Existing Project"
-msgstr ""
-
-#: tools/editor/project_manager.cpp
-msgid "Project Path (Must Exist):"
-msgstr ""
-
-#: tools/editor/project_manager.cpp
-msgid "Project Name:"
-msgstr ""
-
-#: tools/editor/project_manager.cpp
-msgid "Create New Project"
-msgstr ""
-
-#: tools/editor/project_manager.cpp
-msgid "Project Path:"
-msgstr ""
-
-#: tools/editor/project_manager.cpp
-msgid "Install Project:"
-msgstr ""
-
-#: tools/editor/project_manager.cpp
-msgid "Install"
-msgstr ""
-
-#: tools/editor/project_manager.cpp
-msgid "Browse"
-msgstr ""
-
-#: tools/editor/project_manager.cpp
-msgid "New Game Project"
-msgstr ""
-
-#: tools/editor/project_manager.cpp
-msgid "That's a BINGO!"
-msgstr ""
-
-#: tools/editor/project_manager.cpp
-msgid "Unnamed Project"
-msgstr ""
-
-#: tools/editor/project_manager.cpp
-msgid "Are you sure to open more than one project?"
-msgstr ""
-
-#: tools/editor/project_manager.cpp
-msgid "Are you sure to run more than one project?"
-msgstr ""
-
-#: tools/editor/project_manager.cpp
-msgid "Remove project from the list? (Folder contents will not be modified)"
-msgstr ""
-
-#: tools/editor/project_manager.cpp
-msgid ""
-"You are about the scan %s folders for existing Godot projects. Do you "
-"confirm?"
-msgstr ""
-
-#: tools/editor/project_manager.cpp
-msgid "Project Manager"
-msgstr ""
-
-#: tools/editor/project_manager.cpp
-msgid "Project List"
-msgstr ""
-
-#: tools/editor/project_manager.cpp
-msgid "Run"
-msgstr ""
-
-#: tools/editor/project_manager.cpp
-msgid "Scan"
-msgstr ""
-
-#: tools/editor/project_manager.cpp
-msgid "Select a Folder to Scan"
-msgstr ""
-
-#: tools/editor/project_manager.cpp
-msgid "New Project"
-msgstr ""
-
-#: tools/editor/project_manager.cpp
-msgid "Exit"
-msgstr ""
-
-#: tools/editor/project_settings.cpp
-msgid "Key "
-msgstr ""
-
-#: tools/editor/project_settings.cpp
-msgid "Joy Button"
-msgstr ""
-
-#: tools/editor/project_settings.cpp
-msgid "Joy Axis"
-msgstr ""
-
-#: tools/editor/project_settings.cpp
-msgid "Mouse Button"
-msgstr ""
-
-#: tools/editor/project_settings.cpp
-msgid "Invalid action (anything goes but '/' or ':')."
-msgstr ""
-
-#: tools/editor/project_settings.cpp
-msgid "Action '%s' already exists!"
-msgstr ""
-
-#: tools/editor/project_settings.cpp
-msgid "Rename Input Action Event"
-msgstr ""
-
-#: tools/editor/project_settings.cpp
-msgid "Add Input Action Event"
-msgstr ""
-
-#: tools/editor/project_settings.cpp tools/editor/settings_config_dialog.cpp
-msgid "Control+"
-msgstr ""
-
-#: tools/editor/project_settings.cpp tools/editor/settings_config_dialog.cpp
-msgid "Press a Key.."
-msgstr ""
-
-#: tools/editor/project_settings.cpp
-msgid "Mouse Button Index:"
-msgstr ""
-
-#: tools/editor/project_settings.cpp
-msgid "Left Button"
-msgstr ""
-
-#: tools/editor/project_settings.cpp
-msgid "Right Button"
-msgstr ""
-
-#: tools/editor/project_settings.cpp
-msgid "Middle Button"
-msgstr ""
-
-#: tools/editor/project_settings.cpp
-msgid "Wheel Up Button"
-msgstr ""
-
-#: tools/editor/project_settings.cpp
-msgid "Wheel Down Button"
-msgstr ""
-
-#: tools/editor/project_settings.cpp
-msgid "Button 6"
-msgstr ""
-
-#: tools/editor/project_settings.cpp
-msgid "Button 7"
-msgstr ""
-
-#: tools/editor/project_settings.cpp
-msgid "Button 8"
-msgstr ""
-
-#: tools/editor/project_settings.cpp
-msgid "Button 9"
-msgstr ""
-
-#: tools/editor/project_settings.cpp
-msgid "Joystick Axis Index:"
-msgstr ""
-
-#: tools/editor/project_settings.cpp
-msgid "Joystick Button Index:"
-msgstr ""
-
-#: tools/editor/project_settings.cpp
-msgid "Add Input Action"
-msgstr ""
-
-#: tools/editor/project_settings.cpp
-msgid "Erase Input Action Event"
-msgstr ""
-
-#: tools/editor/project_settings.cpp
-msgid "Error saving settings."
-msgstr ""
-
-#: tools/editor/project_settings.cpp
-msgid "Settings saved OK."
-msgstr ""
-
-#: tools/editor/project_settings.cpp
-msgid "Add Translation"
-msgstr ""
-
-#: tools/editor/project_settings.cpp
-msgid "Remove Translation"
-msgstr ""
-
-#: tools/editor/project_settings.cpp
-msgid "Add Remapped Path"
-msgstr ""
-
-#: tools/editor/project_settings.cpp
-msgid "Resource Remap Add Remap"
-msgstr ""
-
-#: tools/editor/project_settings.cpp
-msgid "Change Resource Remap Language"
-msgstr ""
-
-#: tools/editor/project_settings.cpp
-msgid "Remove Resource Remap"
-msgstr ""
-
-#: tools/editor/project_settings.cpp
-msgid "Remove Resource Remap Option"
-msgstr ""
-
-#: tools/editor/project_settings.cpp
-msgid "Project Settings (godot.cfg)"
-msgstr ""
-
-#: tools/editor/project_settings.cpp tools/editor/settings_config_dialog.cpp
-msgid "General"
-msgstr ""
-
-#: tools/editor/project_settings.cpp tools/editor/property_editor.cpp
-msgid "Property:"
-msgstr ""
-
-#: tools/editor/project_settings.cpp
-msgid "Del"
-msgstr ""
-
-#: tools/editor/project_settings.cpp
-msgid "Copy To Platform.."
-msgstr ""
-
-#: tools/editor/project_settings.cpp
-msgid "Input Map"
-msgstr ""
-
-#: tools/editor/project_settings.cpp
-msgid "Action:"
-msgstr ""
-
-#: tools/editor/project_settings.cpp
-msgid "Device:"
-msgstr ""
-
-#: tools/editor/project_settings.cpp
-msgid "Index:"
-msgstr ""
-
-#: tools/editor/project_settings.cpp
-msgid "Localization"
-msgstr ""
-
-#: tools/editor/project_settings.cpp
-msgid "Translations"
-msgstr ""
-
-#: tools/editor/project_settings.cpp
-msgid "Translations:"
-msgstr ""
-
-#: tools/editor/project_settings.cpp
-msgid "Add.."
-msgstr ""
-
-#: tools/editor/project_settings.cpp
-msgid "Remaps"
-msgstr ""
-
-#: tools/editor/project_settings.cpp
-msgid "Resources:"
-msgstr ""
-
-#: tools/editor/project_settings.cpp
-msgid "Remaps by Locale:"
-msgstr ""
-
-#: tools/editor/project_settings.cpp
-msgid "Locale"
-msgstr ""
-
-#: tools/editor/project_settings.cpp
-msgid "AutoLoad"
-msgstr ""
-
-#: tools/editor/project_settings.cpp
-msgid "Plugins"
-msgstr ""
-
-#: tools/editor/property_editor.cpp
-msgid "Preset.."
-msgstr ""
-
-#: tools/editor/property_editor.cpp
-msgid "Ease In"
-msgstr ""
-
-#: tools/editor/property_editor.cpp
-msgid "Ease Out"
-msgstr ""
-
-#: tools/editor/property_editor.cpp
-msgid "Zero"
-msgstr ""
-
-#: tools/editor/property_editor.cpp
-msgid "Easing In-Out"
-msgstr ""
-
-#: tools/editor/property_editor.cpp
-msgid "Easing Out-In"
-msgstr ""
-
-#: tools/editor/property_editor.cpp
-msgid "File.."
-msgstr ""
-
-#: tools/editor/property_editor.cpp
-msgid "Dir.."
-msgstr ""
-
-#: tools/editor/property_editor.cpp tools/editor/script_create_dialog.cpp
-msgid "Load"
-msgstr ""
-
-#: tools/editor/property_editor.cpp
-msgid "Assign"
-msgstr ""
-
-#: tools/editor/property_editor.cpp
-#, fuzzy
-msgid "New Script"
-msgstr "Scene Baru"
-
-#: tools/editor/property_editor.cpp
-msgid "Error loading file: Not a resource!"
-msgstr ""
-
-#: tools/editor/property_editor.cpp
-msgid "Couldn't load image"
-msgstr ""
-
-#: tools/editor/property_editor.cpp
-msgid "Bit %d, val %d."
-msgstr ""
-
-#: tools/editor/property_editor.cpp
-msgid "On"
-msgstr ""
-
-#: tools/editor/property_editor.cpp
-msgid "Properties:"
-msgstr ""
-
-#: tools/editor/property_editor.cpp
-msgid "Sections:"
-msgstr ""
-
-#: tools/editor/property_selector.cpp
-#, fuzzy
-msgid "Select Property"
-msgstr "Tambahkan Properti Setter"
-
-#: tools/editor/property_selector.cpp
-#, fuzzy
-msgid "Select Method"
-msgstr "Metode Publik:"
-
-#: tools/editor/pvrtc_compress.cpp
-msgid "Could not execute PVRTC tool:"
-msgstr ""
-
-#: tools/editor/pvrtc_compress.cpp
-msgid "Can't load back converted image using PVRTC tool:"
-msgstr ""
-
-#: tools/editor/reparent_dialog.cpp tools/editor/scene_tree_dock.cpp
-msgid "Reparent Node"
-msgstr ""
-
-#: tools/editor/reparent_dialog.cpp
-msgid "Reparent Location (Select new Parent):"
-msgstr ""
-
-#: tools/editor/reparent_dialog.cpp
-msgid "Keep Global Transform"
-msgstr ""
-
-#: tools/editor/reparent_dialog.cpp tools/editor/scene_tree_dock.cpp
-msgid "Reparent"
-msgstr ""
-
-#: tools/editor/resources_dock.cpp
-msgid "Create New Resource"
-msgstr ""
-
-#: tools/editor/resources_dock.cpp
-msgid "Open Resource"
-msgstr ""
-
-#: tools/editor/resources_dock.cpp
-msgid "Save Resource"
-msgstr ""
-
-#: tools/editor/resources_dock.cpp
-msgid "Resource Tools"
-msgstr ""
-
-#: tools/editor/resources_dock.cpp
-msgid "Make Local"
-msgstr ""
-
-#: tools/editor/run_settings_dialog.cpp
-msgid "Run Mode:"
-msgstr ""
-
-#: tools/editor/run_settings_dialog.cpp
-msgid "Current Scene"
-msgstr ""
-
-#: tools/editor/run_settings_dialog.cpp
-msgid "Main Scene"
-msgstr ""
-
-#: tools/editor/run_settings_dialog.cpp
-msgid "Main Scene Arguments:"
-msgstr ""
-
-#: tools/editor/run_settings_dialog.cpp
-msgid "Scene Run Settings"
-msgstr ""
-
-#: tools/editor/scene_tree_dock.cpp
-msgid "No parent to instance the scenes at."
-msgstr ""
-
-#: tools/editor/scene_tree_dock.cpp
-msgid "Error loading scene from %s"
-msgstr ""
-
-#: tools/editor/scene_tree_dock.cpp
-msgid "Ok"
-msgstr ""
-
-#: tools/editor/scene_tree_dock.cpp
-msgid ""
-"Cannot instance the scene '%s' because the current scene exists within one "
-"of its nodes."
-msgstr ""
-
-#: tools/editor/scene_tree_dock.cpp
-msgid "Instance Scene(s)"
-msgstr ""
-
-#: tools/editor/scene_tree_dock.cpp
-msgid "This operation can't be done on the tree root."
-msgstr ""
-
-#: tools/editor/scene_tree_dock.cpp
-msgid "Move Node In Parent"
-msgstr ""
-
-#: tools/editor/scene_tree_dock.cpp
-msgid "Move Nodes In Parent"
-msgstr ""
-
-#: tools/editor/scene_tree_dock.cpp
-msgid "Duplicate Node(s)"
-msgstr ""
-
-#: tools/editor/scene_tree_dock.cpp
-msgid "Delete Node(s)?"
-msgstr ""
-
-#: tools/editor/scene_tree_dock.cpp
-msgid "This operation can't be done without a scene."
-msgstr ""
-
-#: tools/editor/scene_tree_dock.cpp
-msgid "This operation can't be done on instanced scenes."
-msgstr ""
-
-#: tools/editor/scene_tree_dock.cpp
-msgid "Save New Scene As.."
-msgstr ""
-
-#: tools/editor/scene_tree_dock.cpp
-msgid "Makes Sense!"
-msgstr ""
-
-#: tools/editor/scene_tree_dock.cpp
-msgid "Can't operate on nodes from a foreign scene!"
-msgstr ""
-
-#: tools/editor/scene_tree_dock.cpp
-msgid "Can't operate on nodes the current scene inherits from!"
-msgstr ""
-
-#: tools/editor/scene_tree_dock.cpp
-msgid "Remove Node(s)"
-msgstr ""
-
-#: tools/editor/scene_tree_dock.cpp
-msgid ""
-"Couldn't save new scene. Likely dependencies (instances) couldn't be "
-"satisfied."
-msgstr ""
-
-#: tools/editor/scene_tree_dock.cpp
-msgid "Error saving scene."
-msgstr ""
-
-#: tools/editor/scene_tree_dock.cpp
-msgid "Error duplicating scene to save it."
-msgstr ""
-
-#: tools/editor/scene_tree_dock.cpp
-msgid "Edit Groups"
-msgstr ""
-
-#: tools/editor/scene_tree_dock.cpp
-msgid "Edit Connections"
-msgstr ""
-
-#: tools/editor/scene_tree_dock.cpp
-msgid "Delete Node(s)"
-msgstr ""
-
-#: tools/editor/scene_tree_dock.cpp
-msgid "Add Child Node"
-msgstr ""
-
-#: tools/editor/scene_tree_dock.cpp
-msgid "Instance Child Scene"
-msgstr ""
-
-#: tools/editor/scene_tree_dock.cpp
-msgid "Change Type"
-msgstr ""
-
-#: tools/editor/scene_tree_dock.cpp
-#, fuzzy
-msgid "Attach Script"
-msgstr "Scene Baru"
-
-#: tools/editor/scene_tree_dock.cpp
-#, fuzzy
-msgid "Clear Script"
-msgstr "Scene Baru"
-
-#: tools/editor/scene_tree_dock.cpp
-msgid "Merge From Scene"
-msgstr ""
-
-#: tools/editor/scene_tree_dock.cpp
-msgid "Save Branch as Scene"
-msgstr ""
-
-#: tools/editor/scene_tree_dock.cpp
-msgid "Delete (No Confirm)"
-msgstr ""
-
-#: tools/editor/scene_tree_dock.cpp
-msgid "Add/Create a New Node"
-msgstr ""
-
-#: tools/editor/scene_tree_dock.cpp
-msgid ""
-"Instance a scene file as a Node. Creates an inherited scene if no root node "
-"exists."
-msgstr ""
-
-#: tools/editor/scene_tree_dock.cpp
-msgid "Attach a new or existing script for the selected node."
-msgstr ""
-
-#: tools/editor/scene_tree_dock.cpp
-msgid "Clear a script for the selected node."
-msgstr ""
-
-#: tools/editor/scene_tree_editor.cpp
-msgid "Toggle Spatial Visible"
-msgstr ""
-
-#: tools/editor/scene_tree_editor.cpp
-msgid "Toggle CanvasItem Visible"
-msgstr ""
-
-#: tools/editor/scene_tree_editor.cpp
-msgid "Instance:"
-msgstr ""
-
-#: tools/editor/scene_tree_editor.cpp
-msgid "Invalid node name, the following characters are not allowed:"
-msgstr ""
-
-#: tools/editor/scene_tree_editor.cpp
-msgid "Rename Node"
-msgstr ""
-
-#: tools/editor/scene_tree_editor.cpp
-msgid "Scene Tree (Nodes):"
-msgstr ""
-
-#: tools/editor/scene_tree_editor.cpp
-msgid "Editable Children"
-msgstr ""
-
-#: tools/editor/scene_tree_editor.cpp
-msgid "Load As Placeholder"
-msgstr ""
-
-#: tools/editor/scene_tree_editor.cpp
-msgid "Discard Instancing"
-msgstr ""
-
-#: tools/editor/scene_tree_editor.cpp
-msgid "Open in Editor"
-msgstr ""
-
-#: tools/editor/scene_tree_editor.cpp
-msgid "Clear Inheritance"
-msgstr ""
-
-#: tools/editor/scene_tree_editor.cpp
-msgid "Clear Inheritance? (No Undo!)"
-msgstr ""
-
-#: tools/editor/scene_tree_editor.cpp
-msgid "Clear!"
-msgstr ""
-
-#: tools/editor/scene_tree_editor.cpp
-msgid "Select a Node"
-msgstr ""
-
-#: tools/editor/script_create_dialog.cpp
-msgid "Invalid parent class name"
-msgstr ""
-
-#: tools/editor/script_create_dialog.cpp
-msgid "Valid chars:"
-msgstr ""
-
-#: tools/editor/script_create_dialog.cpp
-msgid "Invalid class name"
-msgstr ""
-
-#: tools/editor/script_create_dialog.cpp
-msgid "Valid name"
-msgstr ""
-
-#: tools/editor/script_create_dialog.cpp
-msgid "N/A"
-msgstr ""
-
-#: tools/editor/script_create_dialog.cpp
-msgid "Class name is invalid!"
-msgstr ""
-
-#: tools/editor/script_create_dialog.cpp
-msgid "Parent class name is invalid!"
-msgstr ""
-
-#: tools/editor/script_create_dialog.cpp
-msgid "Invalid path!"
-msgstr ""
-
-#: tools/editor/script_create_dialog.cpp
-msgid "Could not create script in filesystem."
-msgstr ""
-
-#: tools/editor/script_create_dialog.cpp
-#, fuzzy
-msgid "Error loading script from %s"
-msgstr "Error memuat font."
-
-#: tools/editor/script_create_dialog.cpp
-msgid "Path is empty"
-msgstr ""
-
-#: tools/editor/script_create_dialog.cpp
-msgid "Path is not local"
-msgstr ""
-
-#: tools/editor/script_create_dialog.cpp
-msgid "Invalid base path"
-msgstr ""
-
-#: tools/editor/script_create_dialog.cpp
-msgid "Invalid extension"
-msgstr ""
-
-#: tools/editor/script_create_dialog.cpp
-#, fuzzy
-msgid "Create new script"
-msgstr "Buat Subskribsi"
-
-#: tools/editor/script_create_dialog.cpp
-msgid "Load existing script"
-msgstr ""
-
-#: tools/editor/script_create_dialog.cpp
-msgid "Class Name:"
-msgstr ""
-
-#: tools/editor/script_create_dialog.cpp
-msgid "Built-In Script"
-msgstr ""
-
-#: tools/editor/script_create_dialog.cpp
-#, fuzzy
-msgid "Attach Node Script"
-msgstr "Scene Baru"
-
-#: tools/editor/script_editor_debugger.cpp
-msgid "Bytes:"
-msgstr ""
-
-#: tools/editor/script_editor_debugger.cpp
-msgid "Warning"
-msgstr ""
-
-#: tools/editor/script_editor_debugger.cpp
-msgid "Error:"
-msgstr ""
-
-#: tools/editor/script_editor_debugger.cpp
-msgid "Source:"
-msgstr ""
-
-#: tools/editor/script_editor_debugger.cpp
-msgid "Function:"
-msgstr ""
-
-#: tools/editor/script_editor_debugger.cpp
-msgid "Errors"
-msgstr ""
-
-#: tools/editor/script_editor_debugger.cpp
-msgid "Child Process Connected"
-msgstr ""
-
-#: tools/editor/script_editor_debugger.cpp
-msgid "Inspect Previous Instance"
-msgstr ""
-
-#: tools/editor/script_editor_debugger.cpp
-msgid "Inspect Next Instance"
-msgstr ""
-
-#: tools/editor/script_editor_debugger.cpp
-msgid "Stack Frames"
-msgstr ""
-
-#: tools/editor/script_editor_debugger.cpp
-msgid "Variable"
-msgstr ""
-
-#: tools/editor/script_editor_debugger.cpp
-msgid "Errors:"
-msgstr ""
-
-#: tools/editor/script_editor_debugger.cpp
-msgid "Stack Trace (if applicable):"
-msgstr ""
-
-#: tools/editor/script_editor_debugger.cpp
-msgid "Remote Inspector"
-msgstr ""
-
-#: tools/editor/script_editor_debugger.cpp
-msgid "Live Scene Tree:"
-msgstr ""
-
-#: tools/editor/script_editor_debugger.cpp
-msgid "Remote Object Properties: "
-msgstr ""
-
-#: tools/editor/script_editor_debugger.cpp
-msgid "Profiler"
-msgstr ""
-
-#: tools/editor/script_editor_debugger.cpp
-msgid "Monitor"
-msgstr ""
-
-#: tools/editor/script_editor_debugger.cpp
-msgid "Value"
-msgstr ""
-
-#: tools/editor/script_editor_debugger.cpp
-msgid "Monitors"
-msgstr ""
-
-#: tools/editor/script_editor_debugger.cpp
-msgid "List of Video Memory Usage by Resource:"
-msgstr ""
-
-#: tools/editor/script_editor_debugger.cpp
-msgid "Total:"
-msgstr ""
-
-#: tools/editor/script_editor_debugger.cpp
-msgid "Video Mem"
-msgstr ""
-
-#: tools/editor/script_editor_debugger.cpp
-msgid "Resource Path"
-msgstr ""
-
-#: tools/editor/script_editor_debugger.cpp
-msgid "Type"
-msgstr ""
-
-#: tools/editor/script_editor_debugger.cpp
-msgid "Usage"
-msgstr ""
-
-#: tools/editor/script_editor_debugger.cpp
-msgid "Misc"
-msgstr ""
-
-#: tools/editor/script_editor_debugger.cpp
-msgid "Clicked Control:"
-msgstr ""
-
-#: tools/editor/script_editor_debugger.cpp
-msgid "Clicked Control Type:"
-msgstr ""
-
-#: tools/editor/script_editor_debugger.cpp
-msgid "Live Edit Root:"
-msgstr ""
-
-#: tools/editor/script_editor_debugger.cpp
-#, fuzzy
-msgid "Set From Tree"
-msgstr "Menyetel Dari Keturunan"
-
-#: tools/editor/settings_config_dialog.cpp
-msgid "Shortcuts"
-msgstr ""
-
-#: tools/editor/spatial_editor_gizmos.cpp
-msgid "Change Light Radius"
-msgstr "Ganti Radius Lampu"
-
-#: tools/editor/spatial_editor_gizmos.cpp
-#, fuzzy
-msgid "Change Camera FOV"
-msgstr "Ganti FOV Kamera"
-
-#: tools/editor/spatial_editor_gizmos.cpp
-#, fuzzy
-msgid "Change Camera Size"
-msgstr "Ganti Ukuran Kamera"
-
-#: tools/editor/spatial_editor_gizmos.cpp
-msgid "Change Sphere Shape Radius"
-msgstr "Ganti Radius Bentuk Bola"
-
-#: tools/editor/spatial_editor_gizmos.cpp
-msgid "Change Box Shape Extents"
-msgstr ""
-
-#: tools/editor/spatial_editor_gizmos.cpp
-msgid "Change Capsule Shape Radius"
-msgstr ""
-
-#: tools/editor/spatial_editor_gizmos.cpp
-msgid "Change Capsule Shape Height"
-msgstr ""
-
-#: tools/editor/spatial_editor_gizmos.cpp
-msgid "Change Ray Shape Length"
-msgstr ""
-
-#: tools/editor/spatial_editor_gizmos.cpp
-msgid "Change Notifier Extents"
-msgstr ""
-
-#: tools/editor/spatial_editor_gizmos.cpp
-msgid "Change Probe Extents"
-msgstr ""
-
-#~ msgid "BakedLightInstance does not contain a BakedLight resource."
-#~ msgstr "BakedLightInstance tidak berisi resource BakedLight."
-
-#, fuzzy
-#~ msgid ""
-#~ "Paths cannot start with '/', absolute paths must start with 'res://', "
-#~ "'user://', or 'local://'"
-#~ msgstr ""
-#~ "Path tidak bisa diawali dengan '/', tetapi absolut path harus diawali "
-#~ "dengan 'res://', 'user://', atau 'local://'"
-
-#~ msgid ""
-#~ "Custom node has no _get_output_port_unsequenced(idx,wmem), but "
-#~ "unsequenced ports were specified."
-#~ msgstr ""
-#~ "Node modifikasi tidak memiliki _get_output_port_unsequenced(idx,wmem), "
-#~ "tetapi port-port unsequenced dispesifikasikan."