diff options
author | Rémi Verschelde <rverschelde@gmail.com> | 2017-02-09 00:07:44 +0100 |
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committer | Rémi Verschelde <rverschelde@gmail.com> | 2017-02-09 00:08:27 +0100 |
commit | b87a232668d9f9f3b32c2fceb60bc5f6ef46df22 (patch) | |
tree | 40bf3a8b94fbca24f9bf144e4ac9eee7f3c011d0 /tools/translations/id.po | |
parent | b19c9bd1983b8c72621595b7c22daade4ebf6625 (diff) |
Reorder the folders in tools to prepare moving tools/editor
- `certs` and `editor_fonts` go to `thirdparty`
- `dist` and `scripts` go to a new `misc` folder
- `collada` and `doc` go to `tools/editor`
The next step will be to rename `tools/editor` to `editor` directly,
but this will be done at the right time to avoid breaking too many PRs.
Diffstat (limited to 'tools/translations/id.po')
-rw-r--r-- | tools/translations/id.po | 6947 |
1 files changed, 0 insertions, 6947 deletions
diff --git a/tools/translations/id.po b/tools/translations/id.po deleted file mode 100644 index 30bd357a21..0000000000 --- a/tools/translations/id.po +++ /dev/null @@ -1,6947 +0,0 @@ -# Indonesian translation of the Godot Engine editor -# Copyright (C) 2016-2017 Juan Linietsky, Ariel Manzur and the Godot community -# This file is distributed under the same license as the Godot source code. -# -# Abdul Aziz Muslim Alqudsy <abdul.aziz.muslim.alqudsy@gmail.com>, 2016. -# Andevid Dynmyn <doyan4forum@gmail.com>, 2016. -# Andinawan Asa <asaandinawan@gmail.com>, 2016. -# Khairul Hidayat <khairulcyber4rt@gmail.com>, 2016. -# yursan9 <rizal.sagi@gmail.com>, 2016. -# -msgid "" -msgstr "" -"Project-Id-Version: Godot Engine editor\n" -"PO-Revision-Date: 2016-10-15 04:17+0000\n" -"Last-Translator: Andevid Dynmyn <doyan4forum@gmail.com>\n" -"Language-Team: Indonesian <https://hosted.weblate.org/projects/godot-engine/" -"godot/id/>\n" -"Language: id\n" -"Content-Type: text/plain; charset=UTF-8\n" -"Content-Transfer-Encoding: 8-bit\n" -"Plural-Forms: nplurals=1; plural=0;\n" -"X-Generator: Weblate 2.9-dev\n" - -#: modules/gdscript/gd_functions.cpp -#: modules/visual_script/visual_script_builtin_funcs.cpp -msgid "Invalid type argument to convert(), use TYPE_* constants." -msgstr "" -"Tipe argument salah dalam menggunakan convert(), gunakan konstanta TYPE_*." - -#: modules/gdscript/gd_functions.cpp -#: modules/visual_script/visual_script_builtin_funcs.cpp -msgid "Not enough bytes for decoding bytes, or invalid format." -msgstr "Tidak cukup bytes untuk menerjemahkan, atau format tidak sah." - -#: modules/gdscript/gd_functions.cpp -msgid "step argument is zero!" -msgstr "Langkah argumen adalah nol!" - -#: modules/gdscript/gd_functions.cpp -#, fuzzy -msgid "Not a script with an instance" -msgstr "Skrip tidak mempunyai turunannya" - -#: modules/gdscript/gd_functions.cpp -msgid "Not based on a script" -msgstr "Tidak berbasis skrip" - -#: modules/gdscript/gd_functions.cpp -msgid "Not based on a resource file" -msgstr "Tidak berbasis resource file" - -#: modules/gdscript/gd_functions.cpp -msgid "Invalid instance dictionary format (missing @path)" -msgstr "Format kamus acuan tidak sah (@path hilang)" - -#: modules/gdscript/gd_functions.cpp -msgid "Invalid instance dictionary format (can't load script at @path)" -msgstr "Format kamus acuan tidak sah (tidak dapat memuat script pada @path)" - -#: modules/gdscript/gd_functions.cpp -msgid "Invalid instance dictionary format (invalid script at @path)" -msgstr "Format kamus acuan tidak sah (skrip tidak sah pada @path)" - -#: modules/gdscript/gd_functions.cpp -msgid "Invalid instance dictionary (invalid subclasses)" -msgstr "Kamus acuan tidak sah (sub kelas tidak sah)" - -#: modules/visual_script/visual_script.cpp -msgid "" -"A node yielded without working memory, please read the docs on how to yield " -"properly!" -msgstr "" -"Sebuah node dihasilkan tanpa kerja memori, silahkan baca dokumentasi tentang " -"bagaimana menggunakannya dengan benar!" - -#: modules/visual_script/visual_script.cpp -msgid "" -"Node yielded, but did not return a function state in the first working " -"memory." -msgstr "" -"Node dihasilkan, tetapi keadaan sebuah fungsi tidak kembali saat kerja " -"memori pertama." - -#: modules/visual_script/visual_script.cpp -msgid "" -"Return value must be assigned to first element of node working memory! Fix " -"your node please." -msgstr "" -"Nilai pengembalian harus ditetapkan pada elemen pertama dari node kerja " -"memori! Silahkan perbaiki node anda." - -#: modules/visual_script/visual_script.cpp -msgid "Node returned an invalid sequence output: " -msgstr "Node mengembalikan sebuah keluaran urutan yang tidak sah: " - -#: modules/visual_script/visual_script.cpp -msgid "Found sequence bit but not the node in the stack, report bug!" -msgstr "" -"Telah ditemukan urutan dalam jumlah sedikit tetapi bukan node dalam jumlah " -"besar, laporkan bug!" - -#: modules/visual_script/visual_script.cpp -msgid "Stack overflow with stack depth: " -msgstr "Tumpukan melimpah dengan kedalaman tumpukan: " - -#: modules/visual_script/visual_script_editor.cpp -msgid "Functions:" -msgstr "Fungsi-fungsi:" - -#: modules/visual_script/visual_script_editor.cpp -msgid "Variables:" -msgstr "Variabel-variabel:" - -#: modules/visual_script/visual_script_editor.cpp tools/editor/editor_help.cpp -msgid "Signals:" -msgstr "Sinyal-sinyal:" - -#: modules/visual_script/visual_script_editor.cpp -msgid "Name is not a valid identifier:" -msgstr "Nama bukan sebuah pengidentifikasi yang sah:" - -#: modules/visual_script/visual_script_editor.cpp -msgid "Name already in use by another func/var/signal:" -msgstr "Nama telah digunakan oleh fungsi/variabel/sinyal yang lain:" - -#: modules/visual_script/visual_script_editor.cpp -msgid "Rename Function" -msgstr "Namai kembali Fungsi" - -#: modules/visual_script/visual_script_editor.cpp -msgid "Rename Variable" -msgstr "Namai kembali Variabel" - -#: modules/visual_script/visual_script_editor.cpp -msgid "Rename Signal" -msgstr "Namai kembali Sinyal" - -#: modules/visual_script/visual_script_editor.cpp -msgid "Add Function" -msgstr "Tambahkan Fungsi" - -#: modules/visual_script/visual_script_editor.cpp -msgid "Add Variable" -msgstr "Tambahkan Variabel" - -#: modules/visual_script/visual_script_editor.cpp -msgid "Add Signal" -msgstr "Tambahkan Sinyal" - -#: modules/visual_script/visual_script_editor.cpp -msgid "Remove Function" -msgstr "Hapus Fungsi" - -#: modules/visual_script/visual_script_editor.cpp -msgid "Remove Variable" -msgstr "Hapus Variabel" - -#: modules/visual_script/visual_script_editor.cpp -msgid "Editing Variable:" -msgstr "Mengedit Variabel:" - -#: modules/visual_script/visual_script_editor.cpp -msgid "Remove Signal" -msgstr "Hapus Sinyal" - -#: modules/visual_script/visual_script_editor.cpp -msgid "Editing Signal:" -msgstr "Mengedit Sinyal:" - -#: modules/visual_script/visual_script_editor.cpp -#, fuzzy -msgid "Change Expression" -msgstr "Ubah Transisi Anim" - -#: modules/visual_script/visual_script_editor.cpp -msgid "Add Node" -msgstr "Tambahkan Node" - -#: modules/visual_script/visual_script_editor.cpp -msgid "Hold Meta to drop a Getter. Hold Shift to drop a generic signature." -msgstr "" - -#: modules/visual_script/visual_script_editor.cpp -msgid "Hold Ctrl to drop a Getter. Hold Shift to drop a generic signature." -msgstr "" - -#: modules/visual_script/visual_script_editor.cpp -msgid "Hold Meta to drop a simple reference to the node." -msgstr "" - -#: modules/visual_script/visual_script_editor.cpp -msgid "Hold Ctrl to drop a simple reference to the node." -msgstr "" - -#: modules/visual_script/visual_script_editor.cpp -msgid "Hold Meta to drop a Variable Setter." -msgstr "" - -#: modules/visual_script/visual_script_editor.cpp -msgid "Hold Ctrl to drop a Variable Setter." -msgstr "" - -#: modules/visual_script/visual_script_editor.cpp -#, fuzzy -msgid "Add Preload Node" -msgstr "Tambahkan Node" - -#: modules/visual_script/visual_script_editor.cpp -msgid "Add Node(s) From Tree" -msgstr "Tambahkan Node (Node-node) dari Tree" - -#: modules/visual_script/visual_script_editor.cpp -msgid "Add Getter Property" -msgstr "Tambahkan Properti Getter" - -#: modules/visual_script/visual_script_editor.cpp -msgid "Add Setter Property" -msgstr "Tambahkan Properti Setter" - -#: modules/visual_script/visual_script_editor.cpp -#, fuzzy -msgid "Condition" -msgstr "Transisi" - -#: modules/visual_script/visual_script_editor.cpp -msgid "Sequence" -msgstr "" - -#: modules/visual_script/visual_script_editor.cpp -msgid "Switch" -msgstr "" - -#: modules/visual_script/visual_script_editor.cpp -msgid "Iterator" -msgstr "" - -#: modules/visual_script/visual_script_editor.cpp -msgid "While" -msgstr "" - -#: modules/visual_script/visual_script_editor.cpp -#, fuzzy -msgid "Return" -msgstr "Kembali:" - -#: modules/visual_script/visual_script_editor.cpp tools/editor/call_dialog.cpp -msgid "Call" -msgstr "Panggil" - -#: modules/visual_script/visual_script_editor.cpp -msgid "Get" -msgstr "" - -#: modules/visual_script/visual_script_editor.cpp -#: tools/editor/property_editor.cpp -msgid "Set" -msgstr "" - -#: modules/visual_script/visual_script_editor.cpp -#: tools/editor/plugins/canvas_item_editor_plugin.cpp -#: tools/editor/plugins/polygon_2d_editor_plugin.cpp -#: tools/editor/plugins/script_text_editor.cpp -#: tools/editor/plugins/shader_editor_plugin.cpp -#: tools/editor/project_manager.cpp -msgid "Edit" -msgstr "Edit" - -#: modules/visual_script/visual_script_editor.cpp -msgid "Base Type:" -msgstr "Tipe Dasar:" - -#: modules/visual_script/visual_script_editor.cpp tools/editor/editor_help.cpp -msgid "Members:" -msgstr "Member-member:" - -#: modules/visual_script/visual_script_editor.cpp -msgid "Available Nodes:" -msgstr "Node-node yang Tersedia:" - -#: modules/visual_script/visual_script_editor.cpp -msgid "Select or create a function to edit graph" -msgstr "Pilih atau ciptakan sebuah fungsi untuk mengedit grafik" - -#: modules/visual_script/visual_script_editor.cpp tools/editor/call_dialog.cpp -#: tools/editor/connections_dialog.cpp -#: tools/editor/plugins/animation_player_editor_plugin.cpp -#: tools/editor/plugins/canvas_item_editor_plugin.cpp -#: tools/editor/plugins/resource_preloader_editor_plugin.cpp -#: tools/editor/plugins/sample_library_editor_plugin.cpp -#: tools/editor/plugins/script_editor_plugin.cpp -#: tools/editor/plugins/sprite_frames_editor_plugin.cpp -#: tools/editor/project_settings.cpp tools/editor/property_editor.cpp -#: tools/editor/run_settings_dialog.cpp tools/editor/settings_config_dialog.cpp -msgid "Close" -msgstr "Tutup" - -#: modules/visual_script/visual_script_editor.cpp -msgid "Edit Signal Arguments:" -msgstr "Edit Argumen-argumen Sinyal:" - -#: modules/visual_script/visual_script_editor.cpp -msgid "Edit Variable:" -msgstr "Edit Variabel:" - -#: modules/visual_script/visual_script_editor.cpp -msgid "Change" -msgstr "Ubah" - -#: modules/visual_script/visual_script_editor.cpp -msgid "Delete Selected" -msgstr "Hapus yang Dipilih" - -#: modules/visual_script/visual_script_editor.cpp -#: tools/editor/plugins/script_text_editor.cpp -msgid "Toggle Breakpoint" -msgstr "Beralih Breakpoint" - -#: modules/visual_script/visual_script_editor.cpp -#, fuzzy -msgid "Find Node Type" -msgstr "Cari Tipe Node" - -#: modules/visual_script/visual_script_editor.cpp -#, fuzzy -msgid "Copy Nodes" -msgstr "Salin Resource" - -#: modules/visual_script/visual_script_editor.cpp -msgid "Cut Nodes" -msgstr "" - -#: modules/visual_script/visual_script_editor.cpp -#, fuzzy -msgid "Paste Nodes" -msgstr "Path ke Node:" - -#: modules/visual_script/visual_script_flow_control.cpp -msgid "Input type not iterable: " -msgstr "Tipe masukan tidak iterable: " - -#: modules/visual_script/visual_script_flow_control.cpp -msgid "Iterator became invalid" -msgstr "Iterator menjadi tidak sah" - -#: modules/visual_script/visual_script_flow_control.cpp -msgid "Iterator became invalid: " -msgstr "Iterator menjadi tidak sah: " - -#: modules/visual_script/visual_script_func_nodes.cpp -msgid "Invalid index property name." -msgstr "Nama properti index tidak sah." - -#: modules/visual_script/visual_script_func_nodes.cpp -msgid "Base object is not a Node!" -msgstr "Objek dasar bukan sebuah Node!" - -#: modules/visual_script/visual_script_func_nodes.cpp -msgid "Path does not lead Node!" -msgstr "Path tidak menunjukkan Node!" - -#: modules/visual_script/visual_script_func_nodes.cpp -msgid "Invalid index property name '%s' in node %s." -msgstr "Nama properti index '%s' tidak sah dalam node %s." - -#: modules/visual_script/visual_script_nodes.cpp -msgid ": Invalid argument of type: " -msgstr ": Argumen tidak sah dari tipe: " - -#: modules/visual_script/visual_script_nodes.cpp -msgid ": Invalid arguments: " -msgstr ": Argumen-argumen tidak sah: " - -#: modules/visual_script/visual_script_nodes.cpp -msgid "VariableGet not found in script: " -msgstr "VariableGet tidak ditemukan dalam script: " - -#: modules/visual_script/visual_script_nodes.cpp -msgid "VariableSet not found in script: " -msgstr "VariableSet tidak ditemukan dalam script: " - -#: modules/visual_script/visual_script_nodes.cpp -msgid "Custom node has no _step() method, can't process graph." -msgstr "" -"Node modifikasi tidak memiliki method _step(), tidak bisa memproses grafik." - -#: modules/visual_script/visual_script_nodes.cpp -msgid "" -"Invalid return value from _step(), must be integer (seq out), or string " -"(error)." -msgstr "" -"Nilai kembali dari _step() tidak sah, seharusnya integer (seq out), atau " -"string (error)." - -#: modules/visual_script/visual_script_nodes.cpp -msgid "just pressed" -msgstr "" - -#: modules/visual_script/visual_script_nodes.cpp -msgid "just released" -msgstr "" - -#: platform/uwp/export/export.cpp -msgid "" -"Couldn't read the certficate file. Are the path and password both correct?" -msgstr "" - -#: platform/uwp/export/export.cpp -msgid "Error creating the signature object." -msgstr "" - -#: platform/uwp/export/export.cpp -msgid "Error creating the package signature." -msgstr "" - -#: platform/uwp/export/export.cpp -msgid "" -"No export templates found.\n" -"Download and install export templates." -msgstr "" - -#: platform/uwp/export/export.cpp -msgid "Custom debug package not found." -msgstr "" - -#: platform/uwp/export/export.cpp -msgid "Custom release package not found." -msgstr "" - -#: platform/uwp/export/export.cpp -#, fuzzy -msgid "Invalid unique name." -msgstr "Nama tidak sah." - -#: platform/uwp/export/export.cpp -#, fuzzy -msgid "Invalid product GUID." -msgstr "Ukuran font tidak sah." - -#: platform/uwp/export/export.cpp -msgid "Invalid publisher GUID." -msgstr "" - -#: platform/uwp/export/export.cpp -msgid "Invalid background color." -msgstr "" - -#: platform/uwp/export/export.cpp -msgid "Invalid Store Logo image dimensions (should be 50x50)." -msgstr "" - -#: platform/uwp/export/export.cpp -msgid "Invalid square 44x44 logo image dimensions (should be 44x44)." -msgstr "" - -#: platform/uwp/export/export.cpp -msgid "Invalid square 71x71 logo image dimensions (should be 71x71)." -msgstr "" - -#: platform/uwp/export/export.cpp -msgid "Invalid square 150x150 logo image dimensions (should be 150x150)." -msgstr "" - -#: platform/uwp/export/export.cpp -msgid "Invalid square 310x310 logo image dimensions (should be 310x310)." -msgstr "" - -#: platform/uwp/export/export.cpp -msgid "Invalid wide 310x150 logo image dimensions (should be 310x150)." -msgstr "" - -#: platform/uwp/export/export.cpp -msgid "Invalid splash screen image dimensions (should be 620x300)." -msgstr "" - -#: scene/2d/animated_sprite.cpp -msgid "" -"A SpriteFrames resource must be created or set in the 'Frames' property in " -"order for AnimatedSprite to display frames." -msgstr "" -"Sebuah resource SpriteFrames seharusnya diciptakan atau diatur dalam " -"properti 'Frames' agar AnimatedSprite menampilkan frame-frame." - -#: scene/2d/canvas_modulate.cpp -msgid "" -"Only one visible CanvasModulate is allowed per scene (or set of instanced " -"scenes). The first created one will work, while the rest will be ignored." -msgstr "" -"Hanya satu visible CanvasModulate yang diizinkan per scene (atau atur pada " -"scene-scene yang diacu). Yang diciptakan pertama akan bekerja, sedangkan " -"sisanya akan diabaikan." - -#: scene/2d/collision_polygon_2d.cpp -msgid "" -"CollisionPolygon2D only serves to provide a collision shape to a " -"CollisionObject2D derived node. Please only use it as a child of Area2D, " -"StaticBody2D, RigidBody2D, KinematicBody2D, etc. to give them a shape." -msgstr "" -"CollisionPolygon2D hanya berfungsi untuk menyediakan sebuah bentuk collision " -"pada sebuah CollisionObject2D node asal. Mohon hanya gunakan itu sebagai " -"sebuah child dari Area2D, StaticBody2D, RigidBody2D, KinematicBody2D, dll. " -"untuk memberikan mereka sebuah bentuk." - -#: scene/2d/collision_polygon_2d.cpp -msgid "An empty CollisionPolygon2D has no effect on collision." -msgstr "" -"Sebuah CollisionPolygon2D yang kosong tidak memiliki efek pada collision." - -#: scene/2d/collision_shape_2d.cpp -msgid "" -"CollisionShape2D only serves to provide a collision shape to a " -"CollisionObject2D derived node. Please only use it as a child of Area2D, " -"StaticBody2D, RigidBody2D, KinematicBody2D, etc. to give them a shape." -msgstr "" -"CollisionShape2D hanya berfungsi untuk menyediakan sebuah bentuk collision " -"pada sebuah CollisionObject2D node asal. Mohon hanya gunakan itu sebagai " -"sebuah child dari Area2D, StaticBody2D, RigidBody2D, KinematicBody2D, dll. " -"untuk memberikan mereka sebuah bentuk." - -#: scene/2d/collision_shape_2d.cpp -msgid "" -"A shape must be provided for CollisionShape2D to function. Please create a " -"shape resource for it!" -msgstr "" -"Sebuah bentuk harus disediakan untuk CollisionShape2D untuk fungsi. Mohon " -"ciptakan resource bentuk untuk itu!" - -#: scene/2d/light_2d.cpp -msgid "" -"A texture with the shape of the light must be supplied to the 'texture' " -"property." -msgstr "" -"Sebuah tekstur dengan bentuk cahaya harus disuplai ke properti 'texture'." - -#: scene/2d/light_occluder_2d.cpp -msgid "" -"An occluder polygon must be set (or drawn) for this occluder to take effect." -msgstr "" -"Sebuah polygon occluder harus diatur (atau digambar) untuk occluder ini " -"berpengaruh." - -#: scene/2d/light_occluder_2d.cpp -msgid "The occluder polygon for this occluder is empty. Please draw a polygon!" -msgstr "" -"Polygon occluder untuk occluder ini kosong. Mohon gambar dulu sebuah polygon!" - -#: scene/2d/navigation_polygon.cpp -msgid "" -"A NavigationPolygon resource must be set or created for this node to work. " -"Please set a property or draw a polygon." -msgstr "" -"Sebuah resource NavigationPolygon harus diatur atau diciptakan untuk node " -"ini bekerja. Mohon atur sebuah properti atau gambar sebuah polygon." - -#: scene/2d/navigation_polygon.cpp -msgid "" -"NavigationPolygonInstance must be a child or grandchild to a Navigation2D " -"node. It only provides navigation data." -msgstr "" -"NavigationPolygonInstance harus menjadi sebuah child atau grandchild ke " -"sebuah node Navigation2D. Ini hanya menyediakan data navigasi." - -#: scene/2d/parallax_layer.cpp -msgid "" -"ParallaxLayer node only works when set as child of a ParallaxBackground node." -msgstr "" -"Node ParallaxLayer hanya bekerja ketika diatur sebagai child dari sebuah " -"node ParallaxBackground." - -#: scene/2d/particles_2d.cpp -msgid "Path property must point to a valid Particles2D node to work." -msgstr "" -"Properti path harus menunjuk ke sebuah node Particles2D yang sah agar " -"bekerja." - -#: scene/2d/path_2d.cpp -msgid "PathFollow2D only works when set as a child of a Path2D node." -msgstr "" -"PathFollow2D hanya bekerja ketika diatur sebagai sebuah child dari sebuah " -"node Path2D." - -#: scene/2d/remote_transform_2d.cpp -msgid "Path property must point to a valid Node2D node to work." -msgstr "" -"Properti path harus menunjuk pada sebuah node Node2D yang sah untuk bekerja." - -#: scene/2d/sample_player_2d.cpp scene/audio/sample_player.cpp -msgid "" -"A SampleLibrary resource must be created or set in the 'samples' property in " -"order for SamplePlayer to play sound." -msgstr "" -"Sebuah resource SampleLibrary harus diciptakan atau diatur didalam properti " -"'samples' agar SamplePlayer memainkan suara." - -#: scene/2d/sprite.cpp -msgid "" -"Path property must point to a valid Viewport node to work. Such Viewport " -"must be set to 'render target' mode." -msgstr "" -"Properti path harus menunjuk pada node Viewport yang sah untuk bekerja. " -"Viewport tersebut harus diatur ke mode 'render target'." - -#: scene/2d/sprite.cpp -msgid "" -"The Viewport set in the path property must be set as 'render target' in " -"order for this sprite to work." -msgstr "" -"Pengaturan Vieport dalam properti path harus diatur sebagai 'render target' " -"agar sprite bekerja." - -#: scene/2d/visibility_notifier_2d.cpp -msgid "" -"VisibilityEnable2D works best when used with the edited scene root directly " -"as parent." -msgstr "" -"VisibilityEnable2D bekerja dengan sangat baik ketika digunakan dengan " -"mengedit root scene secara langsung sebagai parent." - -#: scene/3d/body_shape.cpp -msgid "" -"CollisionShape only serves to provide a collision shape to a CollisionObject " -"derived node. Please only use it as a child of Area, StaticBody, RigidBody, " -"KinematicBody, etc. to give them a shape." -msgstr "" -"CollisionShape hanya berfungsi untuk memberikan sebuah bentuk collision ke " -"node CollisionObject asal. Mohon hanya gunakan ini sebagai child dari Area, " -"StaticBody, RigidBody, KinematicBody, dll. untuk memberi mereka sebuah " -"bentuk." - -#: scene/3d/body_shape.cpp -msgid "" -"A shape must be provided for CollisionShape to function. Please create a " -"shape resource for it!" -msgstr "" -"Sebuah bentuk harus disediakan untuk CollisionShape untuk fungsi. Mohon " -"ciptakan sebuah resource bentuk untuk itu!" - -#: scene/3d/collision_polygon.cpp -msgid "" -"CollisionPolygon only serves to provide a collision shape to a " -"CollisionObject derived node. Please only use it as a child of Area, " -"StaticBody, RigidBody, KinematicBody, etc. to give them a shape." -msgstr "" -"CollisionPolygon hanya berfungsi untuk menyediakan sebuah bentuk collision " -"ke node CollisionObject asal. Mohon hanya gunakan ini sebagai child dari " -"Area, StaticBody, RigidBody, KinematicBody, dll. untuk memberi mereka bentuk." - -#: scene/3d/collision_polygon.cpp -msgid "An empty CollisionPolygon has no effect on collision." -msgstr "" -"Sebuah CollisionPolygon yang kosong tidak memiliki efek pada collision." - -#: scene/3d/navigation_mesh.cpp -msgid "A NavigationMesh resource must be set or created for this node to work." -msgstr "" -"Sebuah resource NavigationMesh harus diatur atau diciptakan untuk node ini " -"bekerja." - -#: scene/3d/navigation_mesh.cpp -msgid "" -"NavigationMeshInstance must be a child or grandchild to a Navigation node. " -"It only provides navigation data." -msgstr "" -"NavigationMeshInstance harus menjadi child atau grandchild untuk sebuah node " -"Navigation. Ini hanya menyediakan data navigasi." - -#: scene/3d/remote_transform.cpp -#, fuzzy -msgid "Path property must point to a valid Spatial node to work." -msgstr "" -"Properti path harus menunjuk ke sebuah node Particles2D yang sah agar " -"bekerja." - -#: scene/3d/scenario_fx.cpp -msgid "" -"Only one WorldEnvironment is allowed per scene (or set of instanced scenes)." -msgstr "" -"Hanya satu WorldEnvironment yang diizinkan per scene (atau atur scene-scene " -"yang diacu)." - -#: scene/3d/spatial_sample_player.cpp -msgid "" -"A SampleLibrary resource must be created or set in the 'samples' property in " -"order for SpatialSamplePlayer to play sound." -msgstr "" -"Sebuah resource SampleLibrary harus dibuat atau diatur didalam properti " -"'samples' agar SpatialSamplePlayer memainkan suara." - -#: scene/3d/sprite_3d.cpp -msgid "" -"A SpriteFrames resource must be created or set in the 'Frames' property in " -"order for AnimatedSprite3D to display frames." -msgstr "" -"Sebuah resource SpriteFrames harus diciptakan atau diatur didalam properti " -"'Frames' agar AnimatedSprite3D menampilkan frame-frame." - -#: scene/gui/dialogs.cpp tools/editor/io_plugins/editor_scene_import_plugin.cpp -msgid "Cancel" -msgstr "Batal" - -#: scene/gui/dialogs.cpp tools/editor/plugins/canvas_item_editor_plugin.cpp -#: tools/editor/scene_tree_dock.cpp -msgid "OK" -msgstr "Oke" - -#: scene/gui/dialogs.cpp -msgid "Alert!" -msgstr "Peringatan!" - -#: scene/gui/dialogs.cpp -msgid "Please Confirm..." -msgstr "Mohon konfirmasi..." - -#: scene/gui/file_dialog.cpp tools/editor/editor_file_dialog.cpp -msgid "File Exists, Overwrite?" -msgstr "File telah ada, Overwrite?" - -#: scene/gui/file_dialog.cpp tools/editor/editor_file_dialog.cpp -msgid "All Recognized" -msgstr "Semua diakui" - -#: scene/gui/file_dialog.cpp tools/editor/editor_file_dialog.cpp -msgid "All Files (*)" -msgstr "Semua File-file (*)" - -#: scene/gui/file_dialog.cpp tools/editor/editor_file_dialog.cpp -#: tools/editor/editor_help.cpp tools/editor/editor_node.cpp -#: tools/editor/filesystem_dock.cpp -#: tools/editor/plugins/script_editor_plugin.cpp -#: tools/editor/property_selector.cpp tools/editor/quick_open.cpp -msgid "Open" -msgstr "Buka" - -#: scene/gui/file_dialog.cpp -msgid "Open a File" -msgstr "Buka sebuah File" - -#: scene/gui/file_dialog.cpp -msgid "Open File(s)" -msgstr "Buka File (File-file)" - -#: scene/gui/file_dialog.cpp -msgid "Open a Directory" -msgstr "Buka sebuah Direktori" - -#: scene/gui/file_dialog.cpp -msgid "Open a File or Directory" -msgstr "Buka sebuah File atau Direktori" - -#: scene/gui/file_dialog.cpp tools/editor/editor_file_dialog.cpp -#: tools/editor/editor_node.cpp -#: tools/editor/plugins/animation_player_editor_plugin.cpp -#: tools/editor/plugins/script_editor_plugin.cpp -msgid "Save" -msgstr "Simpan" - -#: scene/gui/file_dialog.cpp tools/editor/editor_file_dialog.cpp -msgid "Save a File" -msgstr "Simpan sebuah File" - -#: scene/gui/file_dialog.cpp tools/editor/editor_dir_dialog.cpp -#: tools/editor/editor_file_dialog.cpp -msgid "Create Folder" -msgstr "Buat Folder" - -#: scene/gui/file_dialog.cpp tools/editor/editor_autoload_settings.cpp -#: tools/editor/editor_file_dialog.cpp -#: tools/editor/io_plugins/editor_font_import_plugin.cpp -#: tools/editor/script_create_dialog.cpp -msgid "Path:" -msgstr "Path:" - -#: scene/gui/file_dialog.cpp tools/editor/editor_file_dialog.cpp -msgid "Directories & Files:" -msgstr "Direktori-direktori & File-file:" - -#: scene/gui/file_dialog.cpp tools/editor/editor_file_dialog.cpp -#: tools/editor/script_editor_debugger.cpp -msgid "File:" -msgstr "File:" - -#: scene/gui/file_dialog.cpp tools/editor/editor_file_dialog.cpp -msgid "Filter:" -msgstr "Filter:" - -#: scene/gui/file_dialog.cpp tools/editor/editor_dir_dialog.cpp -#: tools/editor/editor_file_dialog.cpp tools/editor/editor_plugin_settings.cpp -#: tools/editor/plugins/theme_editor_plugin.cpp -msgid "Name:" -msgstr "Nama:" - -#: scene/gui/file_dialog.cpp tools/editor/editor_dir_dialog.cpp -#: tools/editor/editor_file_dialog.cpp -msgid "Could not create folder." -msgstr "Tidak dapat membuat folder." - -#: scene/gui/file_dialog.cpp tools/editor/editor_file_dialog.cpp -msgid "Must use a valid extension." -msgstr "Harus menggunakan ekstensi yang sah." - -#: scene/gui/input_action.cpp tools/editor/project_settings.cpp -#: tools/editor/settings_config_dialog.cpp -msgid "Shift+" -msgstr "Shift+" - -#: scene/gui/input_action.cpp tools/editor/project_settings.cpp -#: tools/editor/settings_config_dialog.cpp -msgid "Alt+" -msgstr "Alt+" - -#: scene/gui/input_action.cpp -msgid "Ctrl+" -msgstr "Ctrl+" - -#: scene/gui/input_action.cpp tools/editor/project_settings.cpp -#: tools/editor/settings_config_dialog.cpp -msgid "Meta+" -msgstr "Meta+" - -#: scene/gui/input_action.cpp tools/editor/project_settings.cpp -msgid "Device" -msgstr "Perangkat" - -#: scene/gui/input_action.cpp tools/editor/project_settings.cpp -msgid "Button" -msgstr "Tombol" - -#: scene/gui/input_action.cpp tools/editor/project_settings.cpp -msgid "Left Button." -msgstr "Tombol Kiri." - -#: scene/gui/input_action.cpp tools/editor/project_settings.cpp -msgid "Right Button." -msgstr "Tombol Kanan." - -#: scene/gui/input_action.cpp tools/editor/project_settings.cpp -msgid "Middle Button." -msgstr "Tombol Tengah." - -#: scene/gui/input_action.cpp tools/editor/project_settings.cpp -#, fuzzy -msgid "Wheel Up." -msgstr "Scroll keatas." - -#: scene/gui/input_action.cpp tools/editor/project_settings.cpp -#, fuzzy -msgid "Wheel Down." -msgstr "Scroll kebawah." - -#: scene/gui/input_action.cpp tools/editor/project_settings.cpp -msgid "Axis" -msgstr "Axis" - -#: scene/gui/line_edit.cpp scene/gui/text_edit.cpp -#: tools/editor/plugins/script_text_editor.cpp -#: tools/editor/plugins/shader_editor_plugin.cpp -msgid "Cut" -msgstr "Potong" - -#: scene/gui/line_edit.cpp scene/gui/text_edit.cpp -#: tools/editor/plugins/script_text_editor.cpp -#: tools/editor/plugins/shader_editor_plugin.cpp -#: tools/editor/property_editor.cpp tools/editor/resources_dock.cpp -msgid "Copy" -msgstr "Kopy" - -#: scene/gui/line_edit.cpp scene/gui/text_edit.cpp -#: tools/editor/plugins/resource_preloader_editor_plugin.cpp -#: tools/editor/plugins/script_text_editor.cpp -#: tools/editor/plugins/shader_editor_plugin.cpp -#: tools/editor/plugins/sprite_frames_editor_plugin.cpp -#: tools/editor/property_editor.cpp tools/editor/resources_dock.cpp -msgid "Paste" -msgstr "Tempel" - -#: scene/gui/line_edit.cpp scene/gui/text_edit.cpp -#: tools/editor/plugins/script_text_editor.cpp -#: tools/editor/plugins/shader_editor_plugin.cpp -#: tools/editor/project_export.cpp -msgid "Select All" -msgstr "Pilih Semua" - -#: scene/gui/line_edit.cpp scene/gui/text_edit.cpp tools/editor/editor_log.cpp -#: tools/editor/plugins/animation_tree_editor_plugin.cpp -#: tools/editor/plugins/rich_text_editor_plugin.cpp -#: tools/editor/property_editor.cpp tools/editor/script_editor_debugger.cpp -msgid "Clear" -msgstr "Bersihkan" - -#: scene/gui/line_edit.cpp scene/gui/text_edit.cpp tools/editor/editor_node.cpp -#: tools/editor/plugins/script_text_editor.cpp -#: tools/editor/plugins/shader_editor_plugin.cpp -msgid "Undo" -msgstr "Batal" - -#: scene/gui/popup.cpp -msgid "" -"Popups will hide by default unless you call popup() or any of the popup*() " -"functions. Making them visible for editing is fine though, but they will " -"hide upon running." -msgstr "" -"Popup-popup akan sembunyi secara default kecuali panggil popup() atau apapun " -"dari fungsi-fungsi popup*(). Meskipun membuat mereka terlihat untuk mengedit " -"itu baik, tetapi mereka akan sembunyi saat berjalan." - -#: scene/main/viewport.cpp -#, fuzzy -msgid "" -"This viewport is not set as render target. If you intend for it to display " -"its contents directly to the screen, make it a child of a Control so it can " -"obtain a size. Otherwise, make it a RenderTarget and assign its internal " -"texture to some node for display." -msgstr "" -"Viewport ini tidak diatur sebagai target render. Jika anda berniat untuk " -"menampilkan konten-kontennya secara langsung ke layar, buatlah sebuah child " -"dari kontrol jadi hal tersebut bisa memperoleh ukuran. Jika tidak, buatlah " -"sebuah RenderTarget dan tetapkannya tekstur internal untuk beberapa node " -"untuk ditampilkan." - -#: scene/resources/dynamic_font.cpp -#: tools/editor/io_plugins/editor_font_import_plugin.cpp -msgid "Error initializing FreeType." -msgstr "Error menginisialisasi FreeType." - -#: scene/resources/dynamic_font.cpp -#: tools/editor/io_plugins/editor_font_import_plugin.cpp -msgid "Unknown font format." -msgstr "Format font tidak diketahui." - -#: scene/resources/dynamic_font.cpp -#: tools/editor/io_plugins/editor_font_import_plugin.cpp -msgid "Error loading font." -msgstr "Error memuat font." - -#: scene/resources/dynamic_font.cpp -#: tools/editor/io_plugins/editor_font_import_plugin.cpp -msgid "Invalid font size." -msgstr "Ukuran font tidak sah." - -#: tools/editor/animation_editor.cpp -msgid "Disabled" -msgstr "Dinonaktifkan" - -#: tools/editor/animation_editor.cpp -msgid "All Selection" -msgstr "Semua pilihan" - -#: tools/editor/animation_editor.cpp -msgid "Move Add Key" -msgstr "Pindahkan Kunci Tambah" - -#: tools/editor/animation_editor.cpp -#, fuzzy -msgid "Anim Change Transition" -msgstr "Ubah Transisi Anim" - -#: tools/editor/animation_editor.cpp -#, fuzzy -msgid "Anim Change Transform" -msgstr "Ubah Transformasi Anim" - -#: tools/editor/animation_editor.cpp -#, fuzzy -msgid "Anim Change Value" -msgstr "Ubah Nilai Anim" - -#: tools/editor/animation_editor.cpp -#, fuzzy -msgid "Anim Change Call" -msgstr "Ubah Panggilan Anim" - -#: tools/editor/animation_editor.cpp -#, fuzzy -msgid "Anim Add Track" -msgstr "Tambah Track Anim" - -#: tools/editor/animation_editor.cpp -#, fuzzy -msgid "Anim Duplicate Keys" -msgstr "Duplikat Tombol Anim" - -#: tools/editor/animation_editor.cpp -#, fuzzy -msgid "Move Anim Track Up" -msgstr "Pindahkan Track Anim ke Atas" - -#: tools/editor/animation_editor.cpp -#, fuzzy -msgid "Move Anim Track Down" -msgstr "Pindahkan Track Anim ke Bawah" - -#: tools/editor/animation_editor.cpp -#, fuzzy -msgid "Remove Anim Track" -msgstr "Hapus Track Anim" - -#: tools/editor/animation_editor.cpp -msgid "Set Transitions to:" -msgstr "Atur transisi ke:" - -#: tools/editor/animation_editor.cpp -#, fuzzy -msgid "Anim Track Rename" -msgstr "Namai Kembali Track Anim" - -#: tools/editor/animation_editor.cpp -msgid "Anim Track Change Interpolation" -msgstr "" - -#: tools/editor/animation_editor.cpp -msgid "Anim Track Change Value Mode" -msgstr "Ganti Mode Nilai Track Anim" - -#: tools/editor/animation_editor.cpp -msgid "Edit Node Curve" -msgstr "Edit Kurva Node" - -#: tools/editor/animation_editor.cpp -msgid "Edit Selection Curve" -msgstr "Edit Kurva Pilihan" - -#: tools/editor/animation_editor.cpp -msgid "Anim Delete Keys" -msgstr "Hapus Kunci Anim" - -#: tools/editor/animation_editor.cpp -#: tools/editor/plugins/tile_map_editor_plugin.cpp -msgid "Duplicate Selection" -msgstr "Duplikat Pilihan" - -#: tools/editor/animation_editor.cpp -msgid "Duplicate Transposed" -msgstr "Duplikat Dialihkan" - -#: tools/editor/animation_editor.cpp -msgid "Remove Selection" -msgstr "Hapus Pilihan" - -#: tools/editor/animation_editor.cpp -msgid "Continuous" -msgstr "Lanjut" - -#: tools/editor/animation_editor.cpp -msgid "Discrete" -msgstr "Berlainan" - -#: tools/editor/animation_editor.cpp -msgid "Trigger" -msgstr "Pemicu" - -#: tools/editor/animation_editor.cpp -msgid "Anim Add Key" -msgstr "Tambah Kunci Anim" - -#: tools/editor/animation_editor.cpp -msgid "Anim Move Keys" -msgstr "Pindahkan Kunci Anim" - -#: tools/editor/animation_editor.cpp -#, fuzzy -msgid "Scale Selection" -msgstr "Beri Skala Seleksi" - -#: tools/editor/animation_editor.cpp -#, fuzzy -msgid "Scale From Cursor" -msgstr "Beri Skala dari Kursor" - -#: tools/editor/animation_editor.cpp -msgid "Goto Next Step" -msgstr "Lanjut ke Langkah Berikutnya" - -#: tools/editor/animation_editor.cpp -msgid "Goto Prev Step" -msgstr "Lanjut ke Langkah Sebelumnya" - -#: tools/editor/animation_editor.cpp tools/editor/property_editor.cpp -msgid "Linear" -msgstr "Linier" - -#: tools/editor/animation_editor.cpp -#: tools/editor/plugins/theme_editor_plugin.cpp -msgid "Constant" -msgstr "Konstan" - -#: tools/editor/animation_editor.cpp -#, fuzzy -msgid "In" -msgstr "Kedalam" - -#: tools/editor/animation_editor.cpp -#, fuzzy -msgid "Out" -msgstr "Keluar" - -#: tools/editor/animation_editor.cpp -msgid "In-Out" -msgstr "Masuk-Keluar" - -#: tools/editor/animation_editor.cpp -msgid "Out-In" -msgstr "Keluar-Masuk" - -#: tools/editor/animation_editor.cpp -msgid "Transitions" -msgstr "Transisi" - -#: tools/editor/animation_editor.cpp -msgid "Optimize Animation" -msgstr "Optimalkan Animasi" - -#: tools/editor/animation_editor.cpp -msgid "Clean-Up Animation" -msgstr "Bersihkan Animasi" - -#: tools/editor/animation_editor.cpp -msgid "Create NEW track for %s and insert key?" -msgstr "Buat track BARU untuk %s dan masukkan tombol?" - -#: tools/editor/animation_editor.cpp -msgid "Create %d NEW tracks and insert keys?" -msgstr "Buat track BARU %d dan masukkan tombol-tombol?" - -#: tools/editor/animation_editor.cpp tools/editor/create_dialog.cpp -#: tools/editor/plugins/light_occluder_2d_editor_plugin.cpp -#: tools/editor/plugins/mesh_instance_editor_plugin.cpp -#: tools/editor/plugins/navigation_polygon_editor_plugin.cpp -#: tools/editor/plugins/particles_editor_plugin.cpp -#: tools/editor/project_manager.cpp tools/editor/script_create_dialog.cpp -msgid "Create" -msgstr "Buat" - -#: tools/editor/animation_editor.cpp -#, fuzzy -msgid "Anim Create & Insert" -msgstr "Anim Buat & Masukan" - -#: tools/editor/animation_editor.cpp -#, fuzzy -msgid "Anim Insert Track & Key" -msgstr "Masukkan Track & Tombol Anim" - -#: tools/editor/animation_editor.cpp -#, fuzzy -msgid "Anim Insert Key" -msgstr "Anim Masukkan Tombol" - -#: tools/editor/animation_editor.cpp -msgid "Change Anim Len" -msgstr "Ubah Panjang Animasi" - -#: tools/editor/animation_editor.cpp -msgid "Change Anim Loop" -msgstr "Ubah Perulangan Animasi" - -#: tools/editor/animation_editor.cpp -msgid "Anim Create Typed Value Key" -msgstr "Buat Nilai Kunci Animasi Tertulis" - -#: tools/editor/animation_editor.cpp -#, fuzzy -msgid "Anim Insert" -msgstr "Anim Masukkan" - -#: tools/editor/animation_editor.cpp -msgid "Anim Scale Keys" -msgstr "Skala Kunci Anim" - -#: tools/editor/animation_editor.cpp -msgid "Anim Add Call Track" -msgstr "Tambah Pemanggilan Track Anim" - -#: tools/editor/animation_editor.cpp -msgid "Animation zoom." -msgstr "Zoom animasi." - -#: tools/editor/animation_editor.cpp -msgid "Length (s):" -msgstr "Panjang:" - -#: tools/editor/animation_editor.cpp -msgid "Animation length (in seconds)." -msgstr "Panjang animasi (dalam detik)." - -#: tools/editor/animation_editor.cpp -msgid "Step (s):" -msgstr "Langkah:" - -#: tools/editor/animation_editor.cpp -msgid "Cursor step snap (in seconds)." -msgstr "Langkah kursor sekejap (dalam detik)." - -#: tools/editor/animation_editor.cpp -msgid "Enable/Disable looping in animation." -msgstr "Aktifkan/Nonaktifkan pengulangan dalam animasi." - -#: tools/editor/animation_editor.cpp -msgid "Add new tracks." -msgstr "Tambah tracks baru." - -#: tools/editor/animation_editor.cpp -msgid "Move current track up." -msgstr "Pindahkan track sekarang ke atas." - -#: tools/editor/animation_editor.cpp -msgid "Move current track down." -msgstr "Pindahkan track sekarang ke bawah." - -#: tools/editor/animation_editor.cpp -msgid "Remove selected track." -msgstr "Hapus track yang dipilih." - -#: tools/editor/animation_editor.cpp -msgid "Track tools" -msgstr "Alat track" - -#: tools/editor/animation_editor.cpp -msgid "Enable editing of individual keys by clicking them." -msgstr "Aktifkan penyuntingan tombol-tombol individual dengan mengkliknya." - -#: tools/editor/animation_editor.cpp -#, fuzzy -msgid "Anim. Optimizer" -msgstr "Anim. Optimisasi" - -#: tools/editor/animation_editor.cpp -msgid "Max. Linear Error:" -msgstr "Maks. Linier Error:" - -#: tools/editor/animation_editor.cpp -msgid "Max. Angular Error:" -msgstr "Maks. Angular Error:" - -#: tools/editor/animation_editor.cpp -msgid "Max Optimizable Angle:" -msgstr "Maksimal Angle yang dapat Dioptimalkan:" - -#: tools/editor/animation_editor.cpp -msgid "Optimize" -msgstr "Optimasi" - -#: tools/editor/animation_editor.cpp -msgid "Select an AnimationPlayer from the Scene Tree to edit animations." -msgstr "Pilih sebuah AnimationPlayer dari Scene Tree untuk menyunting animasi." - -#: tools/editor/animation_editor.cpp -msgid "Key" -msgstr "Tombol" - -#: tools/editor/animation_editor.cpp -msgid "Transition" -msgstr "Transisi" - -#: tools/editor/animation_editor.cpp -msgid "Scale Ratio:" -msgstr "Skala Rasio:" - -#: tools/editor/animation_editor.cpp -msgid "Call Functions in Which Node?" -msgstr "Memanggil Fungsi-Fungsi dalam Node yang Mana?" - -#: tools/editor/animation_editor.cpp -msgid "Remove invalid keys" -msgstr "Hapus Tombol-tombol yang tidak sah" - -#: tools/editor/animation_editor.cpp -msgid "Remove unresolved and empty tracks" -msgstr "Hapus tracks yang kosong dan belum diselesaikan" - -#: tools/editor/animation_editor.cpp -msgid "Clean-up all animations" -msgstr "Bersihkan semua animasi" - -#: tools/editor/animation_editor.cpp -msgid "Clean-Up Animation(s) (NO UNDO!)" -msgstr "Bersihkan Animasi (Tidak Dapat Dikembalikan!)" - -#: tools/editor/animation_editor.cpp -msgid "Clean-Up" -msgstr "Bersihkan" - -#: tools/editor/array_property_edit.cpp -msgid "Resize Array" -msgstr "Ubah ukuran Array" - -#: tools/editor/array_property_edit.cpp -msgid "Change Array Value Type" -msgstr "Ubah Tipe Nilai Array" - -#: tools/editor/array_property_edit.cpp -msgid "Change Array Value" -msgstr "Ubah Nilai Array" - -#: tools/editor/asset_library_editor_plugin.cpp tools/editor/create_dialog.cpp -#: tools/editor/editor_help.cpp tools/editor/editor_node.cpp -#: tools/editor/plugins/script_editor_plugin.cpp -#: tools/editor/property_selector.cpp tools/editor/quick_open.cpp -#: tools/editor/settings_config_dialog.cpp -msgid "Search:" -msgstr "Cari:" - -#: tools/editor/asset_library_editor_plugin.cpp -msgid "Sort:" -msgstr "Sortir:" - -#: tools/editor/asset_library_editor_plugin.cpp -msgid "Reverse" -msgstr "Terbalik" - -#: tools/editor/asset_library_editor_plugin.cpp -#: tools/editor/project_settings.cpp -msgid "Category:" -msgstr "Kategori:" - -#: tools/editor/asset_library_editor_plugin.cpp -msgid "All" -msgstr "Semua" - -#: tools/editor/asset_library_editor_plugin.cpp -msgid "Site:" -msgstr "Situs:" - -#: tools/editor/asset_library_editor_plugin.cpp -msgid "Support.." -msgstr "Dukungan.." - -#: tools/editor/asset_library_editor_plugin.cpp -msgid "Official" -msgstr "Resmi" - -#: tools/editor/asset_library_editor_plugin.cpp -msgid "Community" -msgstr "Komunitas" - -#: tools/editor/asset_library_editor_plugin.cpp -msgid "Testing" -msgstr "Menguji" - -#: tools/editor/asset_library_editor_plugin.cpp -msgid "Assets ZIP File" -msgstr "Aset-aset File ZIP" - -#: tools/editor/call_dialog.cpp -msgid "Method List For '%s':" -msgstr "Daftar Fungsi Untuk '%s':" - -#: tools/editor/call_dialog.cpp -msgid "Method List:" -msgstr "Daftar Fungsi:" - -#: tools/editor/call_dialog.cpp -msgid "Arguments:" -msgstr "Argumen:" - -#: tools/editor/call_dialog.cpp -#, fuzzy -msgid "Return:" -msgstr "Kembali:" - -#: tools/editor/code_editor.cpp -msgid "Go to Line" -msgstr "Pergi ke Barisan" - -#: tools/editor/code_editor.cpp -msgid "Line Number:" -msgstr "Nomor Barisan:" - -#: tools/editor/code_editor.cpp -msgid "No Matches" -msgstr "Tidak ada yang cocok" - -#: tools/editor/code_editor.cpp -#, fuzzy -msgid "Replaced %d Ocurrence(s)." -msgstr "Diganti Kejadian (Kejadian-kejadian) %d." - -#: tools/editor/code_editor.cpp -msgid "Replace" -msgstr "Tukar" - -#: tools/editor/code_editor.cpp -msgid "Replace All" -msgstr "Tukar Semua" - -#: tools/editor/code_editor.cpp -msgid "Match Case" -msgstr "Kasus Kecocokan" - -#: tools/editor/code_editor.cpp -msgid "Whole Words" -msgstr "Semua Kata" - -#: tools/editor/code_editor.cpp -msgid "Selection Only" -msgstr "Hanya yang Dipilih" - -#: tools/editor/code_editor.cpp tools/editor/editor_help.cpp -#: tools/editor/plugins/script_editor_plugin.cpp -#: tools/editor/plugins/script_text_editor.cpp -#: tools/editor/plugins/shader_editor_plugin.cpp -#: tools/editor/project_settings.cpp -msgid "Search" -msgstr "Cari" - -#: tools/editor/code_editor.cpp tools/editor/editor_help.cpp -msgid "Find" -msgstr "Cari" - -#: tools/editor/code_editor.cpp -msgid "Next" -msgstr "Berikutnya" - -#: tools/editor/code_editor.cpp -#, fuzzy -msgid "Replaced %d ocurrence(s)." -msgstr "Diganti kejadian (kejadian-kejadian) %d." - -#: tools/editor/code_editor.cpp -msgid "Not found!" -msgstr "Tidak ditemukan!" - -#: tools/editor/code_editor.cpp -msgid "Replace By" -msgstr "Ganti dengan" - -#: tools/editor/code_editor.cpp -#, fuzzy -msgid "Case Sensitive" -msgstr "Case Sensitive" - -#: tools/editor/code_editor.cpp -msgid "Backwards" -msgstr "Ke belakang" - -#: tools/editor/code_editor.cpp -#, fuzzy -msgid "Prompt On Replace" -msgstr "Cepat Pada Penggantian" - -#: tools/editor/code_editor.cpp -msgid "Skip" -msgstr "Lalui" - -#: tools/editor/code_editor.cpp -#: tools/editor/plugins/canvas_item_editor_plugin.cpp -msgid "Zoom In" -msgstr "Perbesar Pandangan" - -#: tools/editor/code_editor.cpp -#: tools/editor/plugins/canvas_item_editor_plugin.cpp -msgid "Zoom Out" -msgstr "Perkecil Pandangan" - -#: tools/editor/code_editor.cpp -msgid "Reset Zoom" -msgstr "Kebalikan Semula Pandangan" - -#: tools/editor/code_editor.cpp tools/editor/script_editor_debugger.cpp -msgid "Line:" -msgstr "Baris:" - -#: tools/editor/code_editor.cpp -msgid "Col:" -msgstr "Kolom:" - -#: tools/editor/connections_dialog.cpp -msgid "Method in target Node must be specified!" -msgstr "Method dalam Node target harus spesifik!" - -#: tools/editor/connections_dialog.cpp -msgid "" -"Target method not found! Specify a valid method or attach a script to target " -"Node." -msgstr "" - -#: tools/editor/connections_dialog.cpp -msgid "Connect To Node:" -msgstr "Sambungkan Ke Node:" - -#: tools/editor/connections_dialog.cpp -#: tools/editor/editor_autoload_settings.cpp tools/editor/groups_editor.cpp -#: tools/editor/plugins/item_list_editor_plugin.cpp -#: tools/editor/plugins/theme_editor_plugin.cpp -#: tools/editor/project_settings.cpp -msgid "Add" -msgstr "Tambah" - -#: tools/editor/connections_dialog.cpp tools/editor/dependency_editor.cpp -#: tools/editor/plugins/animation_tree_editor_plugin.cpp -#: tools/editor/plugins/theme_editor_plugin.cpp -#: tools/editor/project_manager.cpp -msgid "Remove" -msgstr "Hapus" - -#: tools/editor/connections_dialog.cpp -msgid "Add Extra Call Argument:" -msgstr "Tambah Argumen Panggilan Ekstra:" - -#: tools/editor/connections_dialog.cpp -msgid "Extra Call Arguments:" -msgstr "Argumen-argumen Panggilan Ekstra:" - -#: tools/editor/connections_dialog.cpp -msgid "Path to Node:" -msgstr "Path ke Node:" - -#: tools/editor/connections_dialog.cpp -msgid "Make Function" -msgstr "Buat Fungsi" - -#: tools/editor/connections_dialog.cpp -msgid "Deferred" -msgstr "Ditunda" - -#: tools/editor/connections_dialog.cpp -msgid "Oneshot" -msgstr "Satu Waktu" - -#: tools/editor/connections_dialog.cpp -msgid "Connect" -msgstr "Menghubungkan" - -#: tools/editor/connections_dialog.cpp -msgid "Connect '%s' to '%s'" -msgstr "Sambungkan '%s' ke '%s'" - -#: tools/editor/connections_dialog.cpp -msgid "Connecting Signal:" -msgstr "Menyambungkan Sinyal:" - -#: tools/editor/connections_dialog.cpp -msgid "Create Subscription" -msgstr "Buat Subskribsi" - -#: tools/editor/connections_dialog.cpp -msgid "Connect.." -msgstr "Menyambungkan.." - -#: tools/editor/connections_dialog.cpp -#: tools/editor/plugins/animation_tree_editor_plugin.cpp -msgid "Disconnect" -msgstr "Tidak tersambung" - -#: tools/editor/connections_dialog.cpp tools/editor/node_dock.cpp -msgid "Signals" -msgstr "Sinyal-sinyal" - -#: tools/editor/create_dialog.cpp -msgid "Create New" -msgstr "Buat Baru" - -#: tools/editor/create_dialog.cpp tools/editor/editor_file_dialog.cpp -#: tools/editor/filesystem_dock.cpp -msgid "Favorites:" -msgstr "Favorit:" - -#: tools/editor/create_dialog.cpp tools/editor/editor_file_dialog.cpp -msgid "Recent:" -msgstr "Saat ini:" - -#: tools/editor/create_dialog.cpp tools/editor/editor_help.cpp -#: tools/editor/plugins/script_editor_plugin.cpp -#: tools/editor/property_selector.cpp tools/editor/quick_open.cpp -#, fuzzy -msgid "Matches:" -msgstr "Kecocokan:" - -#: tools/editor/create_dialog.cpp tools/editor/editor_help.cpp -#: tools/editor/property_selector.cpp tools/editor/script_editor_debugger.cpp -msgid "Description:" -msgstr "Deskripsi:" - -#: tools/editor/dependency_editor.cpp -msgid "Search Replacement For:" -msgstr "Cari Ganti Untuk:" - -#: tools/editor/dependency_editor.cpp -msgid "Dependencies For:" -msgstr "Ketergantungan Untuk:" - -#: tools/editor/dependency_editor.cpp -msgid "" -"Scene '%s' is currently being edited.\n" -"Changes will not take effect unless reloaded." -msgstr "" -"Scene '%s' sedang disunting saat ini.\n" -"Perubahan-perubahan tidak akan berefek kecuali dimuat ulang." - -#: tools/editor/dependency_editor.cpp -msgid "" -"Resource '%s' is in use.\n" -"Changes will take effect when reloaded." -msgstr "" -"Resource '%s' sedang digunakan.\n" -"Perubahan-perubahan akan terjadi ketika dimuat ulang." - -#: tools/editor/dependency_editor.cpp -msgid "Dependencies" -msgstr "Ketergantungan" - -#: tools/editor/dependency_editor.cpp -msgid "Resource" -msgstr "Resource" - -#: tools/editor/dependency_editor.cpp tools/editor/editor_autoload_settings.cpp -#: tools/editor/project_manager.cpp tools/editor/project_settings.cpp -msgid "Path" -msgstr "Path" - -#: tools/editor/dependency_editor.cpp -msgid "Dependencies:" -msgstr "Ketergantungan:" - -#: tools/editor/dependency_editor.cpp -msgid "Fix Broken" -msgstr "Perbaiki yang Rusak" - -#: tools/editor/dependency_editor.cpp -#, fuzzy -msgid "Dependency Editor" -msgstr "Editor Ketergantungan" - -#: tools/editor/dependency_editor.cpp -msgid "Search Replacement Resource:" -msgstr "Cari Resource Pengganti:" - -#: tools/editor/dependency_editor.cpp -msgid "Owners Of:" -msgstr "Pemilik Dari:" - -#: tools/editor/dependency_editor.cpp -#, fuzzy -msgid "" -"The files being removed are required by other resources in order for them to " -"work.\n" -"Remove them anyway? (no undo)" -msgstr "" -"File-file yang telah dihapus diperlukan oleh resource-resource lainnya agar " -"mereka bekerja.\n" -"Hapus saja mereka? (tanpa membatalkan/undo)" - -#: tools/editor/dependency_editor.cpp -#, fuzzy -msgid "Remove selected files from the project? (no undo)" -msgstr "Hapus file-file yang dipilih dari proyek? (tanpa membatalkan/undo)" - -#: tools/editor/dependency_editor.cpp -msgid "Error loading:" -msgstr "Error memuat:" - -#: tools/editor/dependency_editor.cpp -#, fuzzy -msgid "Scene failed to load due to missing dependencies:" -msgstr "Scene gagal memuat disebabkan oleh ketergantungan yang hilang:" - -#: tools/editor/dependency_editor.cpp -msgid "Open Anyway" -msgstr "Buka Saja" - -#: tools/editor/dependency_editor.cpp -msgid "Which action should be taken?" -msgstr "Tindakan mana yang seharusnya diambil?" - -#: tools/editor/dependency_editor.cpp -#, fuzzy -msgid "Fix Dependencies" -msgstr "Perbaiki Ketergantungan" - -#: tools/editor/dependency_editor.cpp -msgid "Errors loading!" -msgstr "Gagal memuat!" - -#: tools/editor/dependency_editor.cpp -msgid "Permanently delete %d item(s)? (No undo!)" -msgstr "Hapus secara permanen %d item? (Tidak dapat dikembalikan!)" - -#: tools/editor/dependency_editor.cpp -msgid "Owns" -msgstr "Memiliki" - -#: tools/editor/dependency_editor.cpp -msgid "Resources Without Explicit Ownership:" -msgstr "Resource-resource tanpa kepemilikan yang jelas:" - -#: tools/editor/dependency_editor.cpp tools/editor/editor_node.cpp -#, fuzzy -msgid "Orphan Resource Explorer" -msgstr "Penjelajah Resource Orphan" - -#: tools/editor/dependency_editor.cpp -msgid "Delete selected files?" -msgstr "Hapus file yang dipilih?" - -#: tools/editor/dependency_editor.cpp tools/editor/editor_node.cpp -#: tools/editor/filesystem_dock.cpp -#: tools/editor/plugins/item_list_editor_plugin.cpp -#: tools/editor/scene_tree_dock.cpp -msgid "Delete" -msgstr "Hapus" - -#: tools/editor/editor_autoload_settings.cpp -msgid "Invalid name." -msgstr "Nama tidak sah." - -#: tools/editor/editor_autoload_settings.cpp -msgid "Valid characters:" -msgstr "Karakter sah:" - -#: tools/editor/editor_autoload_settings.cpp -#, fuzzy -msgid "Invalid name. Must not collide with an existing engine class name." -msgstr "Nama tidak sah. Harus tidak serupa dengan class name engine yang ada." - -#: tools/editor/editor_autoload_settings.cpp -msgid "Invalid name. Must not collide with an existing buit-in type name." -msgstr "Nama tidak sah. Tidak boleh serupa dengan nama bawaan." - -#: tools/editor/editor_autoload_settings.cpp -msgid "Invalid name. Must not collide with an existing global constant name." -msgstr "" -"Nama tidak sah. Tidak boleh serupa dengan nama konstanta global yang ada." - -#: tools/editor/editor_autoload_settings.cpp -msgid "Invalid Path." -msgstr "Path Tidak Sah." - -#: tools/editor/editor_autoload_settings.cpp -msgid "File does not exist." -msgstr "File tidak ada." - -#: tools/editor/editor_autoload_settings.cpp -msgid "Not in resource path." -msgstr "Tidak didalam path resource." - -#: tools/editor/editor_autoload_settings.cpp -msgid "Add AutoLoad" -msgstr "Tambahkan AutoLoad" - -#: tools/editor/editor_autoload_settings.cpp -msgid "Autoload '%s' already exists!" -msgstr "Autoload '%s' telah ada!" - -#: tools/editor/editor_autoload_settings.cpp -msgid "Rename Autoload" -msgstr "Namai kembali Autoload" - -#: tools/editor/editor_autoload_settings.cpp -msgid "Toggle AutoLoad Globals" -msgstr "Beralih AutoLoad Globals" - -#: tools/editor/editor_autoload_settings.cpp -msgid "Move Autoload" -msgstr "Pindahkan Autoload" - -#: tools/editor/editor_autoload_settings.cpp -msgid "Remove Autoload" -msgstr "Hapus Autoload" - -#: tools/editor/editor_autoload_settings.cpp -#, fuzzy -msgid "Enable" -msgstr "Aktifkan" - -#: tools/editor/editor_autoload_settings.cpp -msgid "Rearrange Autoloads" -msgstr "Mengatur kembali Autoload-autoload" - -#: tools/editor/editor_autoload_settings.cpp -msgid "Node Name:" -msgstr "Nama Node:" - -#: tools/editor/editor_autoload_settings.cpp -#: tools/editor/io_plugins/editor_scene_import_plugin.cpp -#: tools/editor/plugins/sample_library_editor_plugin.cpp -#: tools/editor/project_manager.cpp -msgid "Name" -msgstr "Nama" - -#: tools/editor/editor_autoload_settings.cpp -msgid "Singleton" -msgstr "Singleton" - -#: tools/editor/editor_autoload_settings.cpp -msgid "List:" -msgstr "Daftar:" - -#: tools/editor/editor_data.cpp -msgid "Updating Scene" -msgstr "Memperbaharui Scene" - -#: tools/editor/editor_data.cpp -msgid "Storing local changes.." -msgstr "Menyimpan perubahan-perubahan lokal.." - -#: tools/editor/editor_data.cpp -msgid "Updating scene.." -msgstr "Memperbaharui scene.." - -#: tools/editor/editor_dir_dialog.cpp -msgid "Choose a Directory" -msgstr "Pilih sebuah Direktori" - -#: tools/editor/editor_dir_dialog.cpp -msgid "Choose" -msgstr "Pilih" - -#: tools/editor/editor_file_dialog.cpp -#, fuzzy -msgid "Go Back" -msgstr "Mundur" - -#: tools/editor/editor_file_dialog.cpp -#, fuzzy -msgid "Go Forward" -msgstr "Maju" - -#: tools/editor/editor_file_dialog.cpp -#, fuzzy -msgid "Go Up" -msgstr "Naik" - -#: tools/editor/editor_file_dialog.cpp -msgid "Refresh" -msgstr "Segarkan" - -#: tools/editor/editor_file_dialog.cpp -msgid "Toggle Hidden Files" -msgstr "Beralih File Tersembunyi" - -#: tools/editor/editor_file_dialog.cpp -msgid "Toggle Favorite" -msgstr "Beralih Favorit" - -#: tools/editor/editor_file_dialog.cpp -msgid "Toggle Mode" -msgstr "Beralih Mode" - -#: tools/editor/editor_file_dialog.cpp -msgid "Focus Path" -msgstr "Garis Fokus" - -#: tools/editor/editor_file_dialog.cpp -msgid "Move Favorite Up" -msgstr "Pindahkan Favorit Keatas" - -#: tools/editor/editor_file_dialog.cpp -msgid "Move Favorite Down" -msgstr "Pindahkan Favorit Kebawah" - -#: tools/editor/editor_file_dialog.cpp -msgid "Preview:" -msgstr "Pratinjau:" - -#: tools/editor/editor_file_system.cpp -msgid "ScanSources" -msgstr "Sumber Pemindaian" - -#: tools/editor/editor_help.cpp tools/editor/plugins/script_editor_plugin.cpp -msgid "Search Help" -msgstr "Mencari Bantuan" - -#: tools/editor/editor_help.cpp -msgid "Class List:" -msgstr "Daftar Class:" - -#: tools/editor/editor_help.cpp -msgid "Search Classes" -msgstr "Cari Kelas" - -#: tools/editor/editor_help.cpp tools/editor/property_editor.cpp -msgid "Class:" -msgstr "Kelas:" - -#: tools/editor/editor_help.cpp tools/editor/scene_tree_editor.cpp -#: tools/editor/script_create_dialog.cpp -msgid "Inherits:" -msgstr "Turunan:" - -#: tools/editor/editor_help.cpp -msgid "Inherited by:" -msgstr "Diturunkan oleh:" - -#: tools/editor/editor_help.cpp -msgid "Brief Description:" -msgstr "Deskripsi Singkat:" - -#: tools/editor/editor_help.cpp -msgid "Public Methods:" -msgstr "Metode Publik:" - -#: tools/editor/editor_help.cpp -msgid "GUI Theme Items:" -msgstr "Item-item Tema GUI:" - -#: tools/editor/editor_help.cpp -msgid "Constants:" -msgstr "Konstanta:" - -#: tools/editor/editor_help.cpp -#, fuzzy -msgid "Property Description:" -msgstr "Deskripsi Singkat:" - -#: tools/editor/editor_help.cpp -msgid "Method Description:" -msgstr "Deskripsi Metode:" - -#: tools/editor/editor_help.cpp -msgid "Search Text" -msgstr "Mencari Teks" - -#: tools/editor/editor_import_export.cpp -msgid "Added:" -msgstr "Ditambahkan:" - -#: tools/editor/editor_import_export.cpp -msgid "Removed:" -msgstr "Dihapus:" - -#: tools/editor/editor_import_export.cpp tools/editor/project_export.cpp -msgid "Error saving atlas:" -msgstr "Gagal menyimpan atlas:" - -#: tools/editor/editor_import_export.cpp -msgid "Could not save atlas subtexture:" -msgstr "Tidak dapat menyimpan sub tekstur atlas:" - -#: tools/editor/editor_import_export.cpp -msgid "Storing File:" -msgstr "Menyimpan File:" - -#: tools/editor/editor_import_export.cpp -msgid "Packing" -msgstr "Mengemas" - -#: tools/editor/editor_import_export.cpp -msgid "Exporting for %s" -msgstr "Mengekspor untuk %s" - -#: tools/editor/editor_import_export.cpp -msgid "Setting Up.." -msgstr "Mengatur.." - -#: tools/editor/editor_log.cpp -msgid " Output:" -msgstr " Keluaran:" - -#: tools/editor/editor_node.cpp tools/editor/editor_reimport_dialog.cpp -msgid "Re-Importing" -msgstr "Mengimpor ulang" - -#: tools/editor/editor_node.cpp -msgid "Importing:" -msgstr "Mengimpor:" - -#: tools/editor/editor_node.cpp -msgid "Node From Scene" -msgstr "Node Dari Scene" - -#: tools/editor/editor_node.cpp -#: tools/editor/plugins/animation_player_editor_plugin.cpp -#: tools/editor/resources_dock.cpp -msgid "Error saving resource!" -msgstr "Error menyimpan resource!" - -#: tools/editor/editor_node.cpp -#: tools/editor/plugins/animation_player_editor_plugin.cpp -#: tools/editor/resources_dock.cpp -msgid "Save Resource As.." -msgstr "Simpan Resource Sebagai.." - -#: tools/editor/editor_node.cpp -#: tools/editor/plugins/canvas_item_editor_plugin.cpp -#: tools/editor/scene_tree_dock.cpp -#, fuzzy -msgid "I see.." -msgstr "Aku tahu.." - -#: tools/editor/editor_node.cpp -msgid "Can't open file for writing:" -msgstr "Tidak dapat membuka file untuk menulis:" - -#: tools/editor/editor_node.cpp -msgid "Requested file format unknown:" -msgstr "Format file yang diminta tidak diketahui:" - -#: tools/editor/editor_node.cpp -msgid "Error while saving." -msgstr "Error saat menyimpan." - -#: tools/editor/editor_node.cpp -msgid "Saving Scene" -msgstr "Menyimpan Scene" - -#: tools/editor/editor_node.cpp -msgid "Analyzing" -msgstr "Menganalisis" - -#: tools/editor/editor_node.cpp -msgid "Creating Thumbnail" -msgstr "Membuat Thumbnail" - -#: tools/editor/editor_node.cpp -msgid "" -"Couldn't save scene. Likely dependencies (instances) couldn't be satisfied." -msgstr "" -"Tidak dapat menyimpan scene. Dependensi (instance) mungkin tidak terpenuhi." - -#: tools/editor/editor_node.cpp -msgid "Failed to load resource." -msgstr "Gagal memuat resource." - -#: tools/editor/editor_node.cpp -msgid "Can't load MeshLibrary for merging!" -msgstr "Tidak dapat memuat MeshLibrary untuk menggabungkan!" - -#: tools/editor/editor_node.cpp -#, fuzzy -msgid "Error saving MeshLibrary!" -msgstr "Error menyimpan MeshLibrary!" - -#: tools/editor/editor_node.cpp -msgid "Can't load TileSet for merging!" -msgstr "Tidak dapat memuat TileSet untuk menggabungkan!" - -#: tools/editor/editor_node.cpp -msgid "Error saving TileSet!" -msgstr "Error menyimpan TileSet!" - -#: tools/editor/editor_node.cpp -msgid "Can't open export templates zip." -msgstr "Tidak dapat membuka ekspor template-template zip." - -#: tools/editor/editor_node.cpp -msgid "Loading Export Templates" -msgstr "Memuat Ekspor Template-template." - -#: tools/editor/editor_node.cpp -msgid "Error trying to save layout!" -msgstr "Error mencoba untuk menyimpan layout!" - -#: tools/editor/editor_node.cpp -msgid "Default editor layout overridden." -msgstr "Layout editor default ditimpa." - -#: tools/editor/editor_node.cpp -msgid "Layout name not found!" -msgstr "Nama layout tidak ditemukan!" - -#: tools/editor/editor_node.cpp -msgid "Restored default layout to base settings." -msgstr "Mengembalikan semula layout default ke pengaturan-pengaturan awal." - -#: tools/editor/editor_node.cpp -msgid "Copy Params" -msgstr "Salin Parameter" - -#: tools/editor/editor_node.cpp -msgid "Paste Params" -msgstr "Tempel Parameter" - -#: tools/editor/editor_node.cpp -#: tools/editor/plugins/resource_preloader_editor_plugin.cpp -msgid "Paste Resource" -msgstr "Tempel Resource" - -#: tools/editor/editor_node.cpp -msgid "Copy Resource" -msgstr "Salin Resource" - -#: tools/editor/editor_node.cpp -msgid "Make Built-In" -msgstr "Buat Menjadi Bawaan" - -#: tools/editor/editor_node.cpp -msgid "Make Sub-Resources Unique" -msgstr "Membuat sub-Resource Unik" - -#: tools/editor/editor_node.cpp -msgid "Open in Help" -msgstr "Buka di Bantuan" - -#: tools/editor/editor_node.cpp -msgid "There is no defined scene to run." -msgstr "Tidak ada definisi scene untuk dijalankan." - -#: tools/editor/editor_node.cpp -msgid "" -"No main scene has ever been defined, select one?\n" -"You can change it later in later in \"Project Settings\" under the " -"'application' category." -msgstr "" -"Tidak ada scene utama yang pernah didefinisikan, pilih satu?\n" -"Anda dapat mengubahnya nanti di akhir dalam \"Project Settings\" dibawah " -"kategori 'application'." - -#: tools/editor/editor_node.cpp -msgid "" -"Selected scene '%s' does not exist, select a valid one?\n" -"You can change it later in \"Project Settings\" under the 'application' " -"category." -msgstr "" -"Scene '%s' tidak tersedia, pilih yang sah?\n" -"Anda dapat menggantinya kemudian di \"Pengaturan Proyek\" di bawah kategori " -"'aplikasi'." - -#: tools/editor/editor_node.cpp -msgid "" -"Selected scene '%s' is not a scene file, select a valid one?\n" -"You can change it later in \"Project Settings\" under the 'application' " -"category." -msgstr "" -"Scene '%s' bukanlah sebuah file scene, pilih yang sah?\n" -"Anda dapat menggantinya kemudian di \"Pengaturan Proyek\" di bawah kategori " -"'aplikasi'." - -#: tools/editor/editor_node.cpp -msgid "Current scene was never saved, please save it prior to running." -msgstr "" -"Scene saat ini belum pernah disimpan, mohon simpat dahulu untuk " -"menjalankannya." - -#: tools/editor/editor_node.cpp -msgid "Could not start subprocess!" -msgstr "Tidak dapat memulai subprocess!" - -#: tools/editor/editor_node.cpp -msgid "Open Scene" -msgstr "Buka Scene" - -#: tools/editor/editor_node.cpp -msgid "Open Base Scene" -msgstr "Buka Scene Dasar" - -#: tools/editor/editor_node.cpp -msgid "Quick Open Scene.." -msgstr "Buka Cepat Scene.." - -#: tools/editor/editor_node.cpp -msgid "Quick Open Script.." -msgstr "Buka Cepat Script.." - -#: tools/editor/editor_node.cpp -msgid "Yes" -msgstr "Ya" - -#: tools/editor/editor_node.cpp -msgid "Close scene? (Unsaved changes will be lost)" -msgstr "Tutup scene? (Perubahan-perubahan yang belum disimpan akan hilang)" - -#: tools/editor/editor_node.cpp -msgid "Save Scene As.." -msgstr "Simpan Scene Sebagai.." - -#: tools/editor/editor_node.cpp -msgid "This scene has never been saved. Save before running?" -msgstr "Scene ini belum pernah disimpan. Simpan sebelum menjalankan?" - -#: tools/editor/editor_node.cpp -msgid "Please save the scene first." -msgstr "Mohon simpan scene terlebih dahulu." - -#: tools/editor/editor_node.cpp -msgid "Save Translatable Strings" -msgstr "Simpan Kalimat yang Dapat Diterjemahkan" - -#: tools/editor/editor_node.cpp -msgid "Export Mesh Library" -msgstr "Ekspor Mesh Library" - -#: tools/editor/editor_node.cpp -msgid "Export Tile Set" -msgstr "Ekspor Tile Set" - -#: tools/editor/editor_node.cpp -msgid "Quit" -msgstr "Keluar" - -#: tools/editor/editor_node.cpp -msgid "Exit the editor?" -msgstr "Keluar editor?" - -#: tools/editor/editor_node.cpp -msgid "Current scene not saved. Open anyway?" -msgstr "Scene saat ini tidak disimpan. Buka saja?" - -#: tools/editor/editor_node.cpp -msgid "Can't reload a scene that was never saved." -msgstr "Tidak bisa memuat ulang scene yang tidak pernah disimpan." - -#: tools/editor/editor_node.cpp -msgid "Revert" -msgstr "Pulihkan" - -#: tools/editor/editor_node.cpp -msgid "This action cannot be undone. Revert anyway?" -msgstr "Tindakan ini tidak dapat dibatalkan. Pulihkan saja?" - -#: tools/editor/editor_node.cpp -msgid "Quick Run Scene.." -msgstr "Jalankan Cepat Scene.." - -#: tools/editor/editor_node.cpp -msgid "" -"Open Project Manager? \n" -"(Unsaved changes will be lost)" -msgstr "" -"Buka Manajer Proyek?\n" -"(Perubahan yang tidak disimpan akan hilang)" - -#: tools/editor/editor_node.cpp -msgid "Pick a Main Scene" -msgstr "Pilih sebuah Scene Utama" - -#: tools/editor/editor_node.cpp -#: tools/editor/plugins/canvas_item_editor_plugin.cpp -#: tools/editor/scene_tree_dock.cpp tools/editor/script_create_dialog.cpp -#, fuzzy -msgid "Ugh" -msgstr "Wadoo" - -#: tools/editor/editor_node.cpp -msgid "" -"Error loading scene, it must be inside the project path. Use 'Import' to " -"open the scene, then save it inside the project path." -msgstr "" -"Gagal memuat scene, harus dalam alamat proyek. Gunakan 'Impor\" untuk " -"membuka scene tersebut, kemudian simpan di dalam alamat proyek." - -#: tools/editor/editor_node.cpp -msgid "Error loading scene." -msgstr "Gagal memuat scene." - -#: tools/editor/editor_node.cpp -msgid "Scene '%s' has broken dependencies:" -msgstr "Scene '%s' memiliki dependensi yang rusak:" - -#: tools/editor/editor_node.cpp -msgid "Save Layout" -msgstr "Simpan Penampilan" - -#: tools/editor/editor_node.cpp -msgid "Delete Layout" -msgstr "Hapus Penampilan" - -#: tools/editor/editor_node.cpp tools/editor/project_export.cpp -msgid "Default" -msgstr "Bawaan" - -#: tools/editor/editor_node.cpp -msgid "Switch Scene Tab" -msgstr "Pilih Tab Scene" - -#: tools/editor/editor_node.cpp -msgid "%d more file(s)" -msgstr "%d file lagi" - -#: tools/editor/editor_node.cpp -msgid "%d more file(s) or folder(s)" -msgstr "%d file atau folder lagi" - -#: tools/editor/editor_node.cpp -#: tools/editor/io_plugins/editor_scene_import_plugin.cpp -msgid "Scene" -msgstr "Suasana" - -#: tools/editor/editor_node.cpp -msgid "Go to previously opened scene." -msgstr "Pergi ke scene yang dibuka sebelumnya." - -#: tools/editor/editor_node.cpp -msgid "Next tab" -msgstr "Tab selanjutnya" - -#: tools/editor/editor_node.cpp -msgid "Previous tab" -msgstr "Tab sebelumnya" - -#: tools/editor/editor_node.cpp -msgid "Operations with scene files." -msgstr "Operasi dengan file scene." - -#: tools/editor/editor_node.cpp -msgid "New Scene" -msgstr "Scene Baru" - -#: tools/editor/editor_node.cpp -msgid "New Inherited Scene.." -msgstr "Scene Turunan Baru.." - -#: tools/editor/editor_node.cpp -msgid "Open Scene.." -msgstr "Buka Scene.." - -#: tools/editor/editor_node.cpp -msgid "Save Scene" -msgstr "Simpan Scene" - -#: tools/editor/editor_node.cpp -msgid "Save all Scenes" -msgstr "" - -#: tools/editor/editor_node.cpp -msgid "Close Scene" -msgstr "" - -#: tools/editor/editor_node.cpp -msgid "Close Goto Prev. Scene" -msgstr "" - -#: tools/editor/editor_node.cpp -msgid "Open Recent" -msgstr "" - -#: tools/editor/editor_node.cpp -msgid "Quick Filter Files.." -msgstr "" - -#: tools/editor/editor_node.cpp -msgid "Convert To.." -msgstr "" - -#: tools/editor/editor_node.cpp -msgid "Translatable Strings.." -msgstr "" - -#: tools/editor/editor_node.cpp -msgid "MeshLibrary.." -msgstr "" - -#: tools/editor/editor_node.cpp -msgid "TileSet.." -msgstr "" - -#: tools/editor/editor_node.cpp tools/editor/plugins/script_text_editor.cpp -#: tools/editor/plugins/shader_editor_plugin.cpp -msgid "Redo" -msgstr "" - -#: tools/editor/editor_node.cpp -msgid "Run Script" -msgstr "" - -#: tools/editor/editor_node.cpp -msgid "Project Settings" -msgstr "" - -#: tools/editor/editor_node.cpp -msgid "Revert Scene" -msgstr "" - -#: tools/editor/editor_node.cpp -msgid "Quit to Project List" -msgstr "" - -#: tools/editor/editor_node.cpp -msgid "Distraction Free Mode" -msgstr "Mode Tanpa Gangguan" - -#: tools/editor/editor_node.cpp -msgid "Import assets to the project." -msgstr "" - -#: tools/editor/editor_node.cpp -#: tools/editor/io_plugins/editor_bitmask_import_plugin.cpp -#: tools/editor/io_plugins/editor_font_import_plugin.cpp -#: tools/editor/io_plugins/editor_mesh_import_plugin.cpp -#: tools/editor/io_plugins/editor_sample_import_plugin.cpp -#: tools/editor/io_plugins/editor_scene_import_plugin.cpp -#: tools/editor/io_plugins/editor_texture_import_plugin.cpp -#: tools/editor/io_plugins/editor_translation_import_plugin.cpp -#: tools/editor/project_manager.cpp -msgid "Import" -msgstr "" - -#: tools/editor/editor_node.cpp -msgid "Miscellaneous project or scene-wide tools." -msgstr "" - -#: tools/editor/editor_node.cpp -msgid "Tools" -msgstr "" - -#: tools/editor/editor_node.cpp -msgid "Export the project to many platforms." -msgstr "" - -#: tools/editor/editor_node.cpp tools/editor/project_export.cpp -msgid "Export" -msgstr "" - -#: tools/editor/editor_node.cpp -msgid "Play the project." -msgstr "" - -#: tools/editor/editor_node.cpp -#: tools/editor/plugins/sample_library_editor_plugin.cpp -msgid "Play" -msgstr "" - -#: tools/editor/editor_node.cpp -msgid "Pause the scene" -msgstr "" - -#: tools/editor/editor_node.cpp -msgid "Pause Scene" -msgstr "" - -#: tools/editor/editor_node.cpp -msgid "Stop the scene." -msgstr "" - -#: tools/editor/editor_node.cpp -#: tools/editor/plugins/sample_library_editor_plugin.cpp -msgid "Stop" -msgstr "" - -#: tools/editor/editor_node.cpp -msgid "Play the edited scene." -msgstr "" - -#: tools/editor/editor_node.cpp -msgid "Play Scene" -msgstr "" - -#: tools/editor/editor_node.cpp -msgid "Play custom scene" -msgstr "" - -#: tools/editor/editor_node.cpp -msgid "Play Custom Scene" -msgstr "" - -#: tools/editor/editor_node.cpp -msgid "Debug options" -msgstr "" - -#: tools/editor/editor_node.cpp -msgid "Deploy with Remote Debug" -msgstr "" - -#: tools/editor/editor_node.cpp -msgid "" -"When exporting or deploying, the resulting executable will attempt to " -"connect to the IP of this computer in order to be debugged." -msgstr "" - -#: tools/editor/editor_node.cpp -msgid "Small Deploy with Network FS" -msgstr "" - -#: tools/editor/editor_node.cpp -msgid "" -"When this option is enabled, export or deploy will produce a minimal " -"executable.\n" -"The filesystem will be provided from the project by the editor over the " -"network.\n" -"On Android, deploy will use the USB cable for faster performance. This " -"option speeds up testing for games with a large footprint." -msgstr "" - -#: tools/editor/editor_node.cpp -msgid "Visible Collision Shapes" -msgstr "" - -#: tools/editor/editor_node.cpp -msgid "" -"Collision shapes and raycast nodes (for 2D and 3D) will be visible on the " -"running game if this option is turned on." -msgstr "" - -#: tools/editor/editor_node.cpp -msgid "Visible Navigation" -msgstr "" - -#: tools/editor/editor_node.cpp -msgid "" -"Navigation meshes and polygons will be visible on the running game if this " -"option is turned on." -msgstr "" - -#: tools/editor/editor_node.cpp -msgid "Sync Scene Changes" -msgstr "" - -#: tools/editor/editor_node.cpp -msgid "" -"When this option is turned on, any changes made to the scene in the editor " -"will be replicated in the running game.\n" -"When used remotely on a device, this is more efficient with network " -"filesystem." -msgstr "" - -#: tools/editor/editor_node.cpp -msgid "Sync Script Changes" -msgstr "" - -#: tools/editor/editor_node.cpp -msgid "" -"When this option is turned on, any script that is saved will be reloaded on " -"the running game.\n" -"When used remotely on a device, this is more efficient with network " -"filesystem." -msgstr "" - -#: tools/editor/editor_node.cpp tools/editor/plugins/spatial_editor_plugin.cpp -msgid "Settings" -msgstr "" - -#: tools/editor/editor_node.cpp tools/editor/settings_config_dialog.cpp -msgid "Editor Settings" -msgstr "" - -#: tools/editor/editor_node.cpp -msgid "Editor Layout" -msgstr "" - -#: tools/editor/editor_node.cpp -#, fuzzy -msgid "Toggle Fullscreen" -msgstr "Mode Layar Penuh" - -#: tools/editor/editor_node.cpp -msgid "Install Export Templates" -msgstr "" - -#: tools/editor/editor_node.cpp -msgid "About" -msgstr "" - -#: tools/editor/editor_node.cpp -msgid "Alerts when an external resource has changed." -msgstr "" - -#: tools/editor/editor_node.cpp -msgid "Spins when the editor window repaints!" -msgstr "" - -#: tools/editor/editor_node.cpp -msgid "Update Always" -msgstr "" - -#: tools/editor/editor_node.cpp -msgid "Update Changes" -msgstr "" - -#: tools/editor/editor_node.cpp -msgid "Disable Update Spinner" -msgstr "" - -#: tools/editor/editor_node.cpp -msgid "Inspector" -msgstr "" - -#: tools/editor/editor_node.cpp -msgid "Create a new resource in memory and edit it." -msgstr "" - -#: tools/editor/editor_node.cpp -msgid "Load an existing resource from disk and edit it." -msgstr "" - -#: tools/editor/editor_node.cpp -msgid "Save the currently edited resource." -msgstr "" - -#: tools/editor/editor_node.cpp tools/editor/plugins/script_editor_plugin.cpp -msgid "Save As.." -msgstr "" - -#: tools/editor/editor_node.cpp -msgid "Go to the previous edited object in history." -msgstr "" - -#: tools/editor/editor_node.cpp -msgid "Go to the next edited object in history." -msgstr "" - -#: tools/editor/editor_node.cpp -msgid "History of recently edited objects." -msgstr "" - -#: tools/editor/editor_node.cpp -msgid "Object properties." -msgstr "" - -#: tools/editor/editor_node.cpp -msgid "FileSystem" -msgstr "" - -#: tools/editor/editor_node.cpp tools/editor/node_dock.cpp -msgid "Node" -msgstr "" - -#: tools/editor/editor_node.cpp -msgid "Output" -msgstr "" - -#: tools/editor/editor_node.cpp tools/editor/editor_reimport_dialog.cpp -msgid "Re-Import" -msgstr "" - -#: tools/editor/editor_node.cpp tools/editor/editor_plugin_settings.cpp -msgid "Update" -msgstr "" - -#: tools/editor/editor_node.cpp -msgid "Thanks from the Godot community!" -msgstr "" - -#: tools/editor/editor_node.cpp -msgid "Thanks!" -msgstr "" - -#: tools/editor/editor_node.cpp -msgid "Import Templates From ZIP File" -msgstr "" - -#: tools/editor/editor_node.cpp tools/editor/project_export.cpp -msgid "Export Project" -msgstr "" - -#: tools/editor/editor_node.cpp -msgid "Export Library" -msgstr "" - -#: tools/editor/editor_node.cpp -msgid "Merge With Existing" -msgstr "" - -#: tools/editor/editor_node.cpp tools/editor/project_export.cpp -msgid "Password:" -msgstr "" - -#: tools/editor/editor_node.cpp -msgid "Open & Run a Script" -msgstr "" - -#: tools/editor/editor_node.cpp -msgid "Load Errors" -msgstr "" - -#: tools/editor/editor_plugin_settings.cpp -msgid "Installed Plugins:" -msgstr "" - -#: tools/editor/editor_plugin_settings.cpp -msgid "Version:" -msgstr "" - -#: tools/editor/editor_plugin_settings.cpp -msgid "Author:" -msgstr "" - -#: tools/editor/editor_plugin_settings.cpp -msgid "Status:" -msgstr "" - -#: tools/editor/editor_profiler.cpp -msgid "Stop Profiling" -msgstr "" - -#: tools/editor/editor_profiler.cpp -msgid "Start Profiling" -msgstr "" - -#: tools/editor/editor_profiler.cpp -msgid "Measure:" -msgstr "" - -#: tools/editor/editor_profiler.cpp -msgid "Frame Time (sec)" -msgstr "" - -#: tools/editor/editor_profiler.cpp -msgid "Average Time (sec)" -msgstr "" - -#: tools/editor/editor_profiler.cpp -msgid "Frame %" -msgstr "" - -#: tools/editor/editor_profiler.cpp -msgid "Fixed Frame %" -msgstr "" - -#: tools/editor/editor_profiler.cpp tools/editor/script_editor_debugger.cpp -msgid "Time:" -msgstr "" - -#: tools/editor/editor_profiler.cpp -msgid "Inclusive" -msgstr "" - -#: tools/editor/editor_profiler.cpp -msgid "Self" -msgstr "" - -#: tools/editor/editor_profiler.cpp -msgid "Frame #:" -msgstr "" - -#: tools/editor/editor_reimport_dialog.cpp -msgid "Please wait for scan to complete." -msgstr "" - -#: tools/editor/editor_reimport_dialog.cpp -msgid "Current scene must be saved to re-import." -msgstr "" - -#: tools/editor/editor_reimport_dialog.cpp -msgid "Save & Re-Import" -msgstr "" - -#: tools/editor/editor_reimport_dialog.cpp -msgid "Re-Import Changed Resources" -msgstr "" - -#: tools/editor/editor_run_script.cpp -msgid "Write your logic in the _run() method." -msgstr "" - -#: tools/editor/editor_run_script.cpp -msgid "There is an edited scene already." -msgstr "" - -#: tools/editor/editor_run_script.cpp -msgid "Couldn't instance script:" -msgstr "" - -#: tools/editor/editor_run_script.cpp -msgid "Did you forget the 'tool' keyword?" -msgstr "" - -#: tools/editor/editor_run_script.cpp -msgid "Couldn't run script:" -msgstr "" - -#: tools/editor/editor_run_script.cpp -msgid "Did you forget the '_run' method?" -msgstr "" - -#: tools/editor/editor_settings.cpp -msgid "Default (Same as Editor)" -msgstr "" - -#: tools/editor/editor_sub_scene.cpp -msgid "Select Node(s) to Import" -msgstr "" - -#: tools/editor/editor_sub_scene.cpp -msgid "Scene Path:" -msgstr "" - -#: tools/editor/editor_sub_scene.cpp -msgid "Import From Node:" -msgstr "" - -#: tools/editor/file_type_cache.cpp -msgid "Can't open file_type_cache.cch for writing, not saving file type cache!" -msgstr "" - -#: tools/editor/filesystem_dock.cpp -msgid "Same source and destination files, doing nothing." -msgstr "" - -#: tools/editor/filesystem_dock.cpp -msgid "Same source and destination paths, doing nothing." -msgstr "" - -#: tools/editor/filesystem_dock.cpp -msgid "Can't move directories to within themselves." -msgstr "" - -#: tools/editor/filesystem_dock.cpp -msgid "Can't operate on '..'" -msgstr "" - -#: tools/editor/filesystem_dock.cpp -msgid "Pick New Name and Location For:" -msgstr "" - -#: tools/editor/filesystem_dock.cpp -msgid "No files selected!" -msgstr "" - -#: tools/editor/filesystem_dock.cpp -msgid "Instance" -msgstr "" - -#: tools/editor/filesystem_dock.cpp -msgid "Edit Dependencies.." -msgstr "" - -#: tools/editor/filesystem_dock.cpp -msgid "View Owners.." -msgstr "" - -#: tools/editor/filesystem_dock.cpp -msgid "Copy Path" -msgstr "" - -#: tools/editor/filesystem_dock.cpp -msgid "Rename or Move.." -msgstr "" - -#: tools/editor/filesystem_dock.cpp -msgid "Move To.." -msgstr "" - -#: tools/editor/filesystem_dock.cpp -msgid "Info" -msgstr "" - -#: tools/editor/filesystem_dock.cpp -msgid "Show In File Manager" -msgstr "" - -#: tools/editor/filesystem_dock.cpp -msgid "Re-Import.." -msgstr "" - -#: tools/editor/filesystem_dock.cpp -msgid "Previous Directory" -msgstr "" - -#: tools/editor/filesystem_dock.cpp -msgid "Next Directory" -msgstr "" - -#: tools/editor/filesystem_dock.cpp -msgid "Re-Scan Filesystem" -msgstr "" - -#: tools/editor/filesystem_dock.cpp -msgid "Toggle folder status as Favorite" -msgstr "" - -#: tools/editor/filesystem_dock.cpp -msgid "Instance the selected scene(s) as child of the selected node." -msgstr "" - -#: tools/editor/filesystem_dock.cpp -msgid "Move" -msgstr "" - -#: tools/editor/groups_editor.cpp -msgid "Add to Group" -msgstr "" - -#: tools/editor/groups_editor.cpp -msgid "Remove from Group" -msgstr "" - -#: tools/editor/io_plugins/editor_bitmask_import_plugin.cpp -msgid "No bit masks to import!" -msgstr "" - -#: tools/editor/io_plugins/editor_bitmask_import_plugin.cpp -#: tools/editor/io_plugins/editor_sample_import_plugin.cpp -#: tools/editor/io_plugins/editor_scene_import_plugin.cpp -#: tools/editor/io_plugins/editor_texture_import_plugin.cpp -msgid "Target path is empty." -msgstr "" - -#: tools/editor/io_plugins/editor_bitmask_import_plugin.cpp -#: tools/editor/io_plugins/editor_sample_import_plugin.cpp -#: tools/editor/io_plugins/editor_scene_import_plugin.cpp -#: tools/editor/io_plugins/editor_texture_import_plugin.cpp -msgid "Target path must be a complete resource path." -msgstr "" - -#: tools/editor/io_plugins/editor_bitmask_import_plugin.cpp -#: tools/editor/io_plugins/editor_sample_import_plugin.cpp -#: tools/editor/io_plugins/editor_scene_import_plugin.cpp -#: tools/editor/io_plugins/editor_texture_import_plugin.cpp -msgid "Target path must exist." -msgstr "" - -#: tools/editor/io_plugins/editor_bitmask_import_plugin.cpp -#: tools/editor/io_plugins/editor_mesh_import_plugin.cpp -#: tools/editor/io_plugins/editor_sample_import_plugin.cpp -msgid "Save path is empty!" -msgstr "" - -#: tools/editor/io_plugins/editor_bitmask_import_plugin.cpp -msgid "Import BitMasks" -msgstr "" - -#: tools/editor/io_plugins/editor_bitmask_import_plugin.cpp -#: tools/editor/io_plugins/editor_texture_import_plugin.cpp -msgid "Source Texture(s):" -msgstr "" - -#: tools/editor/io_plugins/editor_bitmask_import_plugin.cpp -#: tools/editor/io_plugins/editor_mesh_import_plugin.cpp -#: tools/editor/io_plugins/editor_sample_import_plugin.cpp -#: tools/editor/io_plugins/editor_scene_import_plugin.cpp -#: tools/editor/io_plugins/editor_texture_import_plugin.cpp -#: tools/editor/io_plugins/editor_translation_import_plugin.cpp -#: tools/editor/project_export.cpp -msgid "Target Path:" -msgstr "" - -#: tools/editor/io_plugins/editor_bitmask_import_plugin.cpp -#: tools/editor/io_plugins/editor_font_import_plugin.cpp -#: tools/editor/io_plugins/editor_sample_import_plugin.cpp -#: tools/editor/io_plugins/editor_scene_import_plugin.cpp -#: tools/editor/io_plugins/editor_texture_import_plugin.cpp -#: tools/editor/io_plugins/editor_translation_import_plugin.cpp -msgid "Accept" -msgstr "" - -#: tools/editor/io_plugins/editor_bitmask_import_plugin.cpp -msgid "Bit Mask" -msgstr "" - -#: tools/editor/io_plugins/editor_font_import_plugin.cpp -msgid "No source font file!" -msgstr "" - -#: tools/editor/io_plugins/editor_font_import_plugin.cpp -msgid "No target font resource!" -msgstr "" - -#: tools/editor/io_plugins/editor_font_import_plugin.cpp -msgid "" -"Invalid file extension.\n" -"Please use .fnt." -msgstr "" - -#: tools/editor/io_plugins/editor_font_import_plugin.cpp -msgid "Can't load/process source font." -msgstr "" - -#: tools/editor/io_plugins/editor_font_import_plugin.cpp -msgid "Couldn't save font." -msgstr "" - -#: tools/editor/io_plugins/editor_font_import_plugin.cpp -msgid "Source Font:" -msgstr "" - -#: tools/editor/io_plugins/editor_font_import_plugin.cpp -msgid "Source Font Size:" -msgstr "" - -#: tools/editor/io_plugins/editor_font_import_plugin.cpp -msgid "Dest Resource:" -msgstr "" - -#: tools/editor/io_plugins/editor_font_import_plugin.cpp -msgid "The quick brown fox jumps over the lazy dog." -msgstr "" - -#: tools/editor/io_plugins/editor_font_import_plugin.cpp -msgid "Test:" -msgstr "" - -#: tools/editor/io_plugins/editor_font_import_plugin.cpp -#: tools/editor/io_plugins/editor_mesh_import_plugin.cpp -#: tools/editor/io_plugins/editor_sample_import_plugin.cpp -#: tools/editor/io_plugins/editor_scene_import_plugin.cpp -msgid "Options:" -msgstr "" - -#: tools/editor/io_plugins/editor_font_import_plugin.cpp -msgid "Font Import" -msgstr "" - -#: tools/editor/io_plugins/editor_font_import_plugin.cpp -msgid "" -"This file is already a Godot font file, please supply a BMFont type file " -"instead." -msgstr "" - -#: tools/editor/io_plugins/editor_font_import_plugin.cpp -msgid "Failed opening as BMFont file." -msgstr "" - -#: tools/editor/io_plugins/editor_font_import_plugin.cpp -msgid "Invalid font custom source." -msgstr "" - -#: tools/editor/io_plugins/editor_font_import_plugin.cpp -#: tools/editor/plugins/theme_editor_plugin.cpp -msgid "Font" -msgstr "" - -#: tools/editor/io_plugins/editor_mesh_import_plugin.cpp -msgid "No meshes to import!" -msgstr "" - -#: tools/editor/io_plugins/editor_mesh_import_plugin.cpp -msgid "Single Mesh Import" -msgstr "" - -#: tools/editor/io_plugins/editor_mesh_import_plugin.cpp -msgid "Source Mesh(es):" -msgstr "" - -#: tools/editor/io_plugins/editor_mesh_import_plugin.cpp -#: tools/editor/plugins/mesh_instance_editor_plugin.cpp -msgid "Mesh" -msgstr "" - -#: tools/editor/io_plugins/editor_mesh_import_plugin.cpp -msgid "Surface %d" -msgstr "" - -#: tools/editor/io_plugins/editor_sample_import_plugin.cpp -msgid "No samples to import!" -msgstr "" - -#: tools/editor/io_plugins/editor_sample_import_plugin.cpp -msgid "Import Audio Samples" -msgstr "" - -#: tools/editor/io_plugins/editor_sample_import_plugin.cpp -msgid "Source Sample(s):" -msgstr "" - -#: tools/editor/io_plugins/editor_sample_import_plugin.cpp -msgid "Audio Sample" -msgstr "" - -#: tools/editor/io_plugins/editor_scene_import_plugin.cpp -msgid "New Clip" -msgstr "" - -#: tools/editor/io_plugins/editor_scene_import_plugin.cpp -msgid "Animation Options" -msgstr "" - -#: tools/editor/io_plugins/editor_scene_import_plugin.cpp -msgid "Flags" -msgstr "" - -#: tools/editor/io_plugins/editor_scene_import_plugin.cpp -msgid "Bake FPS:" -msgstr "" - -#: tools/editor/io_plugins/editor_scene_import_plugin.cpp -msgid "Optimizer" -msgstr "" - -#: tools/editor/io_plugins/editor_scene_import_plugin.cpp -msgid "Max Linear Error" -msgstr "" - -#: tools/editor/io_plugins/editor_scene_import_plugin.cpp -msgid "Max Angular Error" -msgstr "" - -#: tools/editor/io_plugins/editor_scene_import_plugin.cpp -msgid "Max Angle" -msgstr "" - -#: tools/editor/io_plugins/editor_scene_import_plugin.cpp -msgid "Clips" -msgstr "" - -#: tools/editor/io_plugins/editor_scene_import_plugin.cpp -msgid "Start(s)" -msgstr "" - -#: tools/editor/io_plugins/editor_scene_import_plugin.cpp -msgid "End(s)" -msgstr "" - -#: tools/editor/io_plugins/editor_scene_import_plugin.cpp -#: tools/editor/plugins/sprite_frames_editor_plugin.cpp -msgid "Loop" -msgstr "" - -#: tools/editor/io_plugins/editor_scene_import_plugin.cpp -msgid "Filters" -msgstr "" - -#: tools/editor/io_plugins/editor_scene_import_plugin.cpp -msgid "Source path is empty." -msgstr "" - -#: tools/editor/io_plugins/editor_scene_import_plugin.cpp -msgid "Couldn't load post-import script." -msgstr "" - -#: tools/editor/io_plugins/editor_scene_import_plugin.cpp -msgid "Invalid/broken script for post-import." -msgstr "" - -#: tools/editor/io_plugins/editor_scene_import_plugin.cpp -msgid "Error importing scene." -msgstr "" - -#: tools/editor/io_plugins/editor_scene_import_plugin.cpp -msgid "Import 3D Scene" -msgstr "" - -#: tools/editor/io_plugins/editor_scene_import_plugin.cpp -msgid "Source Scene:" -msgstr "" - -#: tools/editor/io_plugins/editor_scene_import_plugin.cpp -msgid "Same as Target Scene" -msgstr "" - -#: tools/editor/io_plugins/editor_scene_import_plugin.cpp -msgid "Shared" -msgstr "" - -#: tools/editor/io_plugins/editor_scene_import_plugin.cpp -msgid "Target Texture Folder:" -msgstr "" - -#: tools/editor/io_plugins/editor_scene_import_plugin.cpp -msgid "Post-Process Script:" -msgstr "" - -#: tools/editor/io_plugins/editor_scene_import_plugin.cpp -msgid "Custom Root Node Type:" -msgstr "" - -#: tools/editor/io_plugins/editor_scene_import_plugin.cpp -msgid "Auto" -msgstr "" - -#: tools/editor/io_plugins/editor_scene_import_plugin.cpp -#, fuzzy -msgid "Root Node Name:" -msgstr "Nama Node:" - -#: tools/editor/io_plugins/editor_scene_import_plugin.cpp -msgid "The Following Files are Missing:" -msgstr "" - -#: tools/editor/io_plugins/editor_scene_import_plugin.cpp -msgid "Import Anyway" -msgstr "" - -#: tools/editor/io_plugins/editor_scene_import_plugin.cpp -msgid "Import & Open" -msgstr "" - -#: tools/editor/io_plugins/editor_scene_import_plugin.cpp -msgid "Edited scene has not been saved, open imported scene anyway?" -msgstr "" - -#: tools/editor/io_plugins/editor_scene_import_plugin.cpp -#: tools/editor/plugins/cube_grid_theme_editor_plugin.cpp -msgid "Import Scene" -msgstr "" - -#: tools/editor/io_plugins/editor_scene_import_plugin.cpp -msgid "Importing Scene.." -msgstr "" - -#: tools/editor/io_plugins/editor_scene_import_plugin.cpp -msgid "Running Custom Script.." -msgstr "" - -#: tools/editor/io_plugins/editor_scene_import_plugin.cpp -msgid "Couldn't load post-import script:" -msgstr "" - -#: tools/editor/io_plugins/editor_scene_import_plugin.cpp -msgid "Invalid/broken script for post-import (check console):" -msgstr "" - -#: tools/editor/io_plugins/editor_scene_import_plugin.cpp -msgid "Error running post-import script:" -msgstr "" - -#: tools/editor/io_plugins/editor_scene_import_plugin.cpp -msgid "Import Image:" -msgstr "" - -#: tools/editor/io_plugins/editor_scene_import_plugin.cpp -msgid "Can't import a file over itself:" -msgstr "" - -#: tools/editor/io_plugins/editor_scene_import_plugin.cpp -msgid "Couldn't localize path: %s (already local)" -msgstr "" - -#: tools/editor/io_plugins/editor_scene_import_plugin.cpp -msgid "Saving.." -msgstr "" - -#: tools/editor/io_plugins/editor_scene_import_plugin.cpp -msgid "3D Scene Animation" -msgstr "" - -#: tools/editor/io_plugins/editor_texture_import_plugin.cpp -msgid "Uncompressed" -msgstr "" - -#: tools/editor/io_plugins/editor_texture_import_plugin.cpp -msgid "Compress Lossless (PNG)" -msgstr "" - -#: tools/editor/io_plugins/editor_texture_import_plugin.cpp -msgid "Compress Lossy (WebP)" -msgstr "" - -#: tools/editor/io_plugins/editor_texture_import_plugin.cpp -msgid "Compress (VRAM)" -msgstr "" - -#: tools/editor/io_plugins/editor_texture_import_plugin.cpp -msgid "Texture Format" -msgstr "" - -#: tools/editor/io_plugins/editor_texture_import_plugin.cpp -msgid "Texture Compression Quality (WebP):" -msgstr "" - -#: tools/editor/io_plugins/editor_texture_import_plugin.cpp -msgid "Texture Options" -msgstr "" - -#: tools/editor/io_plugins/editor_texture_import_plugin.cpp -msgid "Please specify some files!" -msgstr "" - -#: tools/editor/io_plugins/editor_texture_import_plugin.cpp -msgid "At least one file needed for Atlas." -msgstr "" - -#: tools/editor/io_plugins/editor_texture_import_plugin.cpp -msgid "Error importing:" -msgstr "" - -#: tools/editor/io_plugins/editor_texture_import_plugin.cpp -msgid "Only one file is required for large texture." -msgstr "" - -#: tools/editor/io_plugins/editor_texture_import_plugin.cpp -msgid "Max Texture Size:" -msgstr "" - -#: tools/editor/io_plugins/editor_texture_import_plugin.cpp -msgid "Import Textures for Atlas (2D)" -msgstr "" - -#: tools/editor/io_plugins/editor_texture_import_plugin.cpp -msgid "Cell Size:" -msgstr "" - -#: tools/editor/io_plugins/editor_texture_import_plugin.cpp -msgid "Large Texture" -msgstr "" - -#: tools/editor/io_plugins/editor_texture_import_plugin.cpp -msgid "Import Large Textures (2D)" -msgstr "" - -#: tools/editor/io_plugins/editor_texture_import_plugin.cpp -msgid "Source Texture" -msgstr "" - -#: tools/editor/io_plugins/editor_texture_import_plugin.cpp -msgid "Base Atlas Texture" -msgstr "" - -#: tools/editor/io_plugins/editor_texture_import_plugin.cpp -msgid "Source Texture(s)" -msgstr "" - -#: tools/editor/io_plugins/editor_texture_import_plugin.cpp -msgid "Import Textures for 2D" -msgstr "" - -#: tools/editor/io_plugins/editor_texture_import_plugin.cpp -msgid "Import Textures for 3D" -msgstr "" - -#: tools/editor/io_plugins/editor_texture_import_plugin.cpp -msgid "Import Textures" -msgstr "" - -#: tools/editor/io_plugins/editor_texture_import_plugin.cpp -msgid "2D Texture" -msgstr "" - -#: tools/editor/io_plugins/editor_texture_import_plugin.cpp -msgid "3D Texture" -msgstr "" - -#: tools/editor/io_plugins/editor_texture_import_plugin.cpp -msgid "Atlas Texture" -msgstr "" - -#: tools/editor/io_plugins/editor_texture_import_plugin.cpp -msgid "" -"NOTICE: Importing 2D textures is not mandatory. Just copy png/jpg files to " -"the project." -msgstr "" - -#: tools/editor/io_plugins/editor_texture_import_plugin.cpp -msgid "Crop empty space." -msgstr "" - -#: tools/editor/io_plugins/editor_texture_import_plugin.cpp -msgid "Texture" -msgstr "" - -#: tools/editor/io_plugins/editor_texture_import_plugin.cpp -msgid "Import Large Texture" -msgstr "" - -#: tools/editor/io_plugins/editor_texture_import_plugin.cpp -msgid "Load Source Image" -msgstr "" - -#: tools/editor/io_plugins/editor_texture_import_plugin.cpp -msgid "Slicing" -msgstr "" - -#: tools/editor/io_plugins/editor_texture_import_plugin.cpp -msgid "Inserting" -msgstr "" - -#: tools/editor/io_plugins/editor_texture_import_plugin.cpp -msgid "Saving" -msgstr "" - -#: tools/editor/io_plugins/editor_texture_import_plugin.cpp -msgid "Couldn't save large texture:" -msgstr "" - -#: tools/editor/io_plugins/editor_texture_import_plugin.cpp -msgid "Build Atlas For:" -msgstr "" - -#: tools/editor/io_plugins/editor_texture_import_plugin.cpp -msgid "Loading Image:" -msgstr "" - -#: tools/editor/io_plugins/editor_texture_import_plugin.cpp -msgid "Couldn't load image:" -msgstr "" - -#: tools/editor/io_plugins/editor_texture_import_plugin.cpp -msgid "Converting Images" -msgstr "" - -#: tools/editor/io_plugins/editor_texture_import_plugin.cpp -msgid "Cropping Images" -msgstr "" - -#: tools/editor/io_plugins/editor_texture_import_plugin.cpp -msgid "Blitting Images" -msgstr "" - -#: tools/editor/io_plugins/editor_texture_import_plugin.cpp -msgid "Couldn't save atlas image:" -msgstr "" - -#: tools/editor/io_plugins/editor_texture_import_plugin.cpp -msgid "Couldn't save converted texture:" -msgstr "" - -#: tools/editor/io_plugins/editor_translation_import_plugin.cpp -msgid "Invalid source!" -msgstr "" - -#: tools/editor/io_plugins/editor_translation_import_plugin.cpp -msgid "Invalid translation source!" -msgstr "" - -#: tools/editor/io_plugins/editor_translation_import_plugin.cpp -msgid "Column" -msgstr "" - -#: tools/editor/io_plugins/editor_translation_import_plugin.cpp -#: tools/editor/script_create_dialog.cpp -msgid "Language" -msgstr "" - -#: tools/editor/io_plugins/editor_translation_import_plugin.cpp -msgid "No items to import!" -msgstr "" - -#: tools/editor/io_plugins/editor_translation_import_plugin.cpp -msgid "No target path!" -msgstr "" - -#: tools/editor/io_plugins/editor_translation_import_plugin.cpp -msgid "Import Translations" -msgstr "" - -#: tools/editor/io_plugins/editor_translation_import_plugin.cpp -msgid "Couldn't import!" -msgstr "" - -#: tools/editor/io_plugins/editor_translation_import_plugin.cpp -msgid "Import Translation" -msgstr "" - -#: tools/editor/io_plugins/editor_translation_import_plugin.cpp -msgid "Source CSV:" -msgstr "" - -#: tools/editor/io_plugins/editor_translation_import_plugin.cpp -msgid "Ignore First Row" -msgstr "" - -#: tools/editor/io_plugins/editor_translation_import_plugin.cpp -msgid "Compress" -msgstr "" - -#: tools/editor/io_plugins/editor_translation_import_plugin.cpp -msgid "Add to Project (godot.cfg)" -msgstr "" - -#: tools/editor/io_plugins/editor_translation_import_plugin.cpp -msgid "Import Languages:" -msgstr "" - -#: tools/editor/io_plugins/editor_translation_import_plugin.cpp -msgid "Translation" -msgstr "" - -#: tools/editor/multi_node_edit.cpp -msgid "MultiNode Set" -msgstr "" - -#: tools/editor/node_dock.cpp -msgid "Groups" -msgstr "" - -#: tools/editor/node_dock.cpp -msgid "Select a Node to edit Signals and Groups." -msgstr "" - -#: tools/editor/plugins/animation_player_editor_plugin.cpp -msgid "Toggle Autoplay" -msgstr "" - -#: tools/editor/plugins/animation_player_editor_plugin.cpp -msgid "New Animation Name:" -msgstr "" - -#: tools/editor/plugins/animation_player_editor_plugin.cpp -msgid "New Anim" -msgstr "" - -#: tools/editor/plugins/animation_player_editor_plugin.cpp -msgid "Change Animation Name:" -msgstr "" - -#: tools/editor/plugins/animation_player_editor_plugin.cpp -#: tools/editor/plugins/sprite_frames_editor_plugin.cpp -msgid "Remove Animation" -msgstr "" - -#: tools/editor/plugins/animation_player_editor_plugin.cpp -msgid "ERROR: Invalid animation name!" -msgstr "" - -#: tools/editor/plugins/animation_player_editor_plugin.cpp -msgid "ERROR: Animation name already exists!" -msgstr "" - -#: tools/editor/plugins/animation_player_editor_plugin.cpp -#: tools/editor/plugins/sprite_frames_editor_plugin.cpp -msgid "Rename Animation" -msgstr "" - -#: tools/editor/plugins/animation_player_editor_plugin.cpp -#: tools/editor/plugins/sprite_frames_editor_plugin.cpp -msgid "Add Animation" -msgstr "" - -#: tools/editor/plugins/animation_player_editor_plugin.cpp -msgid "Blend Next Changed" -msgstr "" - -#: tools/editor/plugins/animation_player_editor_plugin.cpp -msgid "Change Blend Time" -msgstr "" - -#: tools/editor/plugins/animation_player_editor_plugin.cpp -msgid "Load Animation" -msgstr "" - -#: tools/editor/plugins/animation_player_editor_plugin.cpp -msgid "Duplicate Animation" -msgstr "" - -#: tools/editor/plugins/animation_player_editor_plugin.cpp -msgid "ERROR: No animation to copy!" -msgstr "" - -#: tools/editor/plugins/animation_player_editor_plugin.cpp -msgid "ERROR: No animation resource on clipboard!" -msgstr "" - -#: tools/editor/plugins/animation_player_editor_plugin.cpp -msgid "Pasted Animation" -msgstr "" - -#: tools/editor/plugins/animation_player_editor_plugin.cpp -msgid "Paste Animation" -msgstr "" - -#: tools/editor/plugins/animation_player_editor_plugin.cpp -msgid "ERROR: No animation to edit!" -msgstr "" - -#: tools/editor/plugins/animation_player_editor_plugin.cpp -msgid "Play selected animation backwards from current pos. (A)" -msgstr "" - -#: tools/editor/plugins/animation_player_editor_plugin.cpp -msgid "Play selected animation backwards from end. (Shift+A)" -msgstr "" - -#: tools/editor/plugins/animation_player_editor_plugin.cpp -msgid "Stop animation playback. (S)" -msgstr "" - -#: tools/editor/plugins/animation_player_editor_plugin.cpp -msgid "Play selected animation from start. (Shift+D)" -msgstr "" - -#: tools/editor/plugins/animation_player_editor_plugin.cpp -msgid "Play selected animation from current pos. (D)" -msgstr "" - -#: tools/editor/plugins/animation_player_editor_plugin.cpp -msgid "Animation position (in seconds)." -msgstr "" - -#: tools/editor/plugins/animation_player_editor_plugin.cpp -msgid "Scale animation playback globally for the node." -msgstr "" - -#: tools/editor/plugins/animation_player_editor_plugin.cpp -msgid "Create new animation in player." -msgstr "" - -#: tools/editor/plugins/animation_player_editor_plugin.cpp -msgid "Load animation from disk." -msgstr "" - -#: tools/editor/plugins/animation_player_editor_plugin.cpp -msgid "Load an animation from disk." -msgstr "" - -#: tools/editor/plugins/animation_player_editor_plugin.cpp -msgid "Save the current animation" -msgstr "" - -#: tools/editor/plugins/animation_player_editor_plugin.cpp -msgid "Save As" -msgstr "" - -#: tools/editor/plugins/animation_player_editor_plugin.cpp -msgid "Display list of animations in player." -msgstr "" - -#: tools/editor/plugins/animation_player_editor_plugin.cpp -msgid "Autoplay on Load" -msgstr "" - -#: tools/editor/plugins/animation_player_editor_plugin.cpp -msgid "Edit Target Blend Times" -msgstr "" - -#: tools/editor/plugins/animation_player_editor_plugin.cpp -msgid "Animation Tools" -msgstr "" - -#: tools/editor/plugins/animation_player_editor_plugin.cpp -msgid "Copy Animation" -msgstr "" - -#: tools/editor/plugins/animation_player_editor_plugin.cpp -msgid "Create New Animation" -msgstr "" - -#: tools/editor/plugins/animation_player_editor_plugin.cpp -msgid "Animation Name:" -msgstr "" - -#: tools/editor/plugins/animation_player_editor_plugin.cpp -#: tools/editor/plugins/resource_preloader_editor_plugin.cpp -#: tools/editor/plugins/sample_library_editor_plugin.cpp -#: tools/editor/plugins/sprite_frames_editor_plugin.cpp -#: tools/editor/property_editor.cpp tools/editor/script_create_dialog.cpp -msgid "Error!" -msgstr "" - -#: tools/editor/plugins/animation_player_editor_plugin.cpp -msgid "Blend Times:" -msgstr "" - -#: tools/editor/plugins/animation_player_editor_plugin.cpp -msgid "Next (Auto Queue):" -msgstr "" - -#: tools/editor/plugins/animation_player_editor_plugin.cpp -msgid "Cross-Animation Blend Times" -msgstr "" - -#: tools/editor/plugins/animation_player_editor_plugin.cpp -#: tools/editor/plugins/canvas_item_editor_plugin.cpp -msgid "Animation" -msgstr "" - -#: tools/editor/plugins/animation_tree_editor_plugin.cpp -msgid "New name:" -msgstr "" - -#: tools/editor/plugins/animation_tree_editor_plugin.cpp -#: tools/editor/plugins/multimesh_editor_plugin.cpp -msgid "Scale:" -msgstr "" - -#: tools/editor/plugins/animation_tree_editor_plugin.cpp -msgid "Fade In (s):" -msgstr "" - -#: tools/editor/plugins/animation_tree_editor_plugin.cpp -msgid "Fade Out (s):" -msgstr "" - -#: tools/editor/plugins/animation_tree_editor_plugin.cpp -msgid "Blend" -msgstr "" - -#: tools/editor/plugins/animation_tree_editor_plugin.cpp -msgid "Mix" -msgstr "" - -#: tools/editor/plugins/animation_tree_editor_plugin.cpp -msgid "Auto Restart:" -msgstr "" - -#: tools/editor/plugins/animation_tree_editor_plugin.cpp -msgid "Restart (s):" -msgstr "" - -#: tools/editor/plugins/animation_tree_editor_plugin.cpp -msgid "Random Restart (s):" -msgstr "" - -#: tools/editor/plugins/animation_tree_editor_plugin.cpp -msgid "Start!" -msgstr "" - -#: tools/editor/plugins/animation_tree_editor_plugin.cpp -#: tools/editor/plugins/multimesh_editor_plugin.cpp -msgid "Amount:" -msgstr "" - -#: tools/editor/plugins/animation_tree_editor_plugin.cpp -msgid "Blend:" -msgstr "" - -#: tools/editor/plugins/animation_tree_editor_plugin.cpp -msgid "Blend 0:" -msgstr "" - -#: tools/editor/plugins/animation_tree_editor_plugin.cpp -msgid "Blend 1:" -msgstr "" - -#: tools/editor/plugins/animation_tree_editor_plugin.cpp -msgid "X-Fade Time (s):" -msgstr "" - -#: tools/editor/plugins/animation_tree_editor_plugin.cpp -msgid "Current:" -msgstr "" - -#: tools/editor/plugins/animation_tree_editor_plugin.cpp -msgid "Add Input" -msgstr "" - -#: tools/editor/plugins/animation_tree_editor_plugin.cpp -msgid "Clear Auto-Advance" -msgstr "" - -#: tools/editor/plugins/animation_tree_editor_plugin.cpp -msgid "Set Auto-Advance" -msgstr "" - -#: tools/editor/plugins/animation_tree_editor_plugin.cpp -msgid "Delete Input" -msgstr "" - -#: tools/editor/plugins/animation_tree_editor_plugin.cpp -msgid "Rename" -msgstr "" - -#: tools/editor/plugins/animation_tree_editor_plugin.cpp -msgid "Animation tree is valid." -msgstr "" - -#: tools/editor/plugins/animation_tree_editor_plugin.cpp -msgid "Animation tree is invalid." -msgstr "" - -#: tools/editor/plugins/animation_tree_editor_plugin.cpp -msgid "Animation Node" -msgstr "" - -#: tools/editor/plugins/animation_tree_editor_plugin.cpp -msgid "OneShot Node" -msgstr "" - -#: tools/editor/plugins/animation_tree_editor_plugin.cpp -msgid "Mix Node" -msgstr "" - -#: tools/editor/plugins/animation_tree_editor_plugin.cpp -msgid "Blend2 Node" -msgstr "" - -#: tools/editor/plugins/animation_tree_editor_plugin.cpp -msgid "Blend3 Node" -msgstr "" - -#: tools/editor/plugins/animation_tree_editor_plugin.cpp -msgid "Blend4 Node" -msgstr "" - -#: tools/editor/plugins/animation_tree_editor_plugin.cpp -msgid "TimeScale Node" -msgstr "" - -#: tools/editor/plugins/animation_tree_editor_plugin.cpp -msgid "TimeSeek Node" -msgstr "" - -#: tools/editor/plugins/animation_tree_editor_plugin.cpp -msgid "Transition Node" -msgstr "" - -#: tools/editor/plugins/animation_tree_editor_plugin.cpp -msgid "Import Animations.." -msgstr "" - -#: tools/editor/plugins/animation_tree_editor_plugin.cpp -msgid "Edit Node Filters" -msgstr "" - -#: tools/editor/plugins/animation_tree_editor_plugin.cpp -msgid "Filters.." -msgstr "" - -#: tools/editor/plugins/baked_light_baker.cpp -msgid "Parsing %d Triangles:" -msgstr "" - -#: tools/editor/plugins/baked_light_baker.cpp -msgid "Triangle #" -msgstr "" - -#: tools/editor/plugins/baked_light_baker.cpp -msgid "Light Baker Setup:" -msgstr "" - -#: tools/editor/plugins/baked_light_baker.cpp -msgid "Parsing Geometry" -msgstr "" - -#: tools/editor/plugins/baked_light_baker.cpp -msgid "Fixing Lights" -msgstr "" - -#: tools/editor/plugins/baked_light_baker.cpp -msgid "Making BVH" -msgstr "" - -#: tools/editor/plugins/baked_light_baker.cpp -msgid "Creating Light Octree" -msgstr "" - -#: tools/editor/plugins/baked_light_baker.cpp -msgid "Creating Octree Texture" -msgstr "" - -#: tools/editor/plugins/baked_light_baker.cpp -msgid "Transfer to Lightmaps:" -msgstr "" - -#: tools/editor/plugins/baked_light_baker.cpp -msgid "Allocating Texture #" -msgstr "" - -#: tools/editor/plugins/baked_light_baker.cpp -msgid "Baking Triangle #" -msgstr "" - -#: tools/editor/plugins/baked_light_baker.cpp -msgid "Post-Processing Texture #" -msgstr "" - -#: tools/editor/plugins/baked_light_editor_plugin.cpp -msgid "Bake!" -msgstr "" - -#: tools/editor/plugins/baked_light_editor_plugin.cpp -msgid "Reset the lightmap octree baking process (start over)." -msgstr "" - -#: tools/editor/plugins/camera_editor_plugin.cpp -#: tools/editor/plugins/sample_library_editor_plugin.cpp -msgid "Preview" -msgstr "" - -#: tools/editor/plugins/canvas_item_editor_plugin.cpp -msgid "Configure Snap" -msgstr "" - -#: tools/editor/plugins/canvas_item_editor_plugin.cpp -#: tools/editor/plugins/polygon_2d_editor_plugin.cpp -msgid "Grid Offset:" -msgstr "" - -#: tools/editor/plugins/canvas_item_editor_plugin.cpp -#: tools/editor/plugins/polygon_2d_editor_plugin.cpp -msgid "Grid Step:" -msgstr "" - -#: tools/editor/plugins/canvas_item_editor_plugin.cpp -msgid "Rotation Offset:" -msgstr "" - -#: tools/editor/plugins/canvas_item_editor_plugin.cpp -msgid "Rotation Step:" -msgstr "" - -#: tools/editor/plugins/canvas_item_editor_plugin.cpp -msgid "Move Pivot" -msgstr "" - -#: tools/editor/plugins/canvas_item_editor_plugin.cpp -msgid "Move Action" -msgstr "" - -#: tools/editor/plugins/canvas_item_editor_plugin.cpp -msgid "Edit IK Chain" -msgstr "" - -#: tools/editor/plugins/canvas_item_editor_plugin.cpp -msgid "Edit CanvasItem" -msgstr "" - -#: tools/editor/plugins/canvas_item_editor_plugin.cpp -msgid "Change Anchors" -msgstr "" - -#: tools/editor/plugins/canvas_item_editor_plugin.cpp -msgid "Zoom (%):" -msgstr "" - -#: tools/editor/plugins/canvas_item_editor_plugin.cpp -msgid "Paste Pose" -msgstr "" - -#: tools/editor/plugins/canvas_item_editor_plugin.cpp -msgid "Select Mode" -msgstr "" - -#: tools/editor/plugins/canvas_item_editor_plugin.cpp -msgid "Drag: Rotate" -msgstr "" - -#: tools/editor/plugins/canvas_item_editor_plugin.cpp -msgid "Alt+Drag: Move" -msgstr "" - -#: tools/editor/plugins/canvas_item_editor_plugin.cpp -msgid "Press 'v' to Change Pivot, 'Shift+v' to Drag Pivot (while moving)." -msgstr "" - -#: tools/editor/plugins/canvas_item_editor_plugin.cpp -msgid "Alt+RMB: Depth list selection" -msgstr "" - -#: tools/editor/plugins/canvas_item_editor_plugin.cpp -msgid "Move Mode" -msgstr "" - -#: tools/editor/plugins/canvas_item_editor_plugin.cpp -msgid "Rotate Mode" -msgstr "" - -#: tools/editor/plugins/canvas_item_editor_plugin.cpp -#: tools/editor/plugins/spatial_editor_plugin.cpp -msgid "" -"Show a list of all objects at the position clicked\n" -"(same as Alt+RMB in select mode)." -msgstr "" - -#: tools/editor/plugins/canvas_item_editor_plugin.cpp -msgid "Click to change object's rotation pivot." -msgstr "" - -#: tools/editor/plugins/canvas_item_editor_plugin.cpp -msgid "Pan Mode" -msgstr "" - -#: tools/editor/plugins/canvas_item_editor_plugin.cpp -msgid "Lock the selected object in place (can't be moved)." -msgstr "" - -#: tools/editor/plugins/canvas_item_editor_plugin.cpp -msgid "Unlock the selected object (can be moved)." -msgstr "" - -#: tools/editor/plugins/canvas_item_editor_plugin.cpp -msgid "Makes sure the object's children are not selectable." -msgstr "" - -#: tools/editor/plugins/canvas_item_editor_plugin.cpp -msgid "Restores the object's children's ability to be selected." -msgstr "" - -#: tools/editor/plugins/canvas_item_editor_plugin.cpp -#: tools/editor/plugins/spatial_editor_plugin.cpp -msgid "Use Snap" -msgstr "" - -#: tools/editor/plugins/canvas_item_editor_plugin.cpp -#: tools/editor/plugins/polygon_2d_editor_plugin.cpp -msgid "Show Grid" -msgstr "" - -#: tools/editor/plugins/canvas_item_editor_plugin.cpp -msgid "Use Rotation Snap" -msgstr "" - -#: tools/editor/plugins/canvas_item_editor_plugin.cpp -msgid "Snap Relative" -msgstr "" - -#: tools/editor/plugins/canvas_item_editor_plugin.cpp -#: tools/editor/plugins/spatial_editor_plugin.cpp -msgid "Configure Snap.." -msgstr "" - -#: tools/editor/plugins/canvas_item_editor_plugin.cpp -msgid "Use Pixel Snap" -msgstr "" - -#: tools/editor/plugins/canvas_item_editor_plugin.cpp -msgid "Expand to Parent" -msgstr "" - -#: tools/editor/plugins/canvas_item_editor_plugin.cpp -msgid "Skeleton.." -msgstr "" - -#: tools/editor/plugins/canvas_item_editor_plugin.cpp -msgid "Make Bones" -msgstr "" - -#: tools/editor/plugins/canvas_item_editor_plugin.cpp -msgid "Clear Bones" -msgstr "" - -#: tools/editor/plugins/canvas_item_editor_plugin.cpp -msgid "Show Bones" -msgstr "" - -#: tools/editor/plugins/canvas_item_editor_plugin.cpp -msgid "Make IK Chain" -msgstr "" - -#: tools/editor/plugins/canvas_item_editor_plugin.cpp -msgid "Clear IK Chain" -msgstr "" - -#: tools/editor/plugins/canvas_item_editor_plugin.cpp -#: tools/editor/plugins/spatial_editor_plugin.cpp -msgid "View" -msgstr "" - -#: tools/editor/plugins/canvas_item_editor_plugin.cpp -msgid "Zoom Reset" -msgstr "" - -#: tools/editor/plugins/canvas_item_editor_plugin.cpp -msgid "Zoom Set.." -msgstr "" - -#: tools/editor/plugins/canvas_item_editor_plugin.cpp -msgid "Center Selection" -msgstr "" - -#: tools/editor/plugins/canvas_item_editor_plugin.cpp -msgid "Frame Selection" -msgstr "" - -#: tools/editor/plugins/canvas_item_editor_plugin.cpp -msgid "Anchor" -msgstr "" - -#: tools/editor/plugins/canvas_item_editor_plugin.cpp -msgid "Insert Keys" -msgstr "" - -#: tools/editor/plugins/canvas_item_editor_plugin.cpp -msgid "Insert Key" -msgstr "" - -#: tools/editor/plugins/canvas_item_editor_plugin.cpp -msgid "Insert Key (Existing Tracks)" -msgstr "" - -#: tools/editor/plugins/canvas_item_editor_plugin.cpp -msgid "Copy Pose" -msgstr "" - -#: tools/editor/plugins/canvas_item_editor_plugin.cpp -msgid "Clear Pose" -msgstr "" - -#: tools/editor/plugins/canvas_item_editor_plugin.cpp -msgid "Set a Value" -msgstr "" - -#: tools/editor/plugins/canvas_item_editor_plugin.cpp -msgid "Snap (Pixels):" -msgstr "" - -#: tools/editor/plugins/canvas_item_editor_plugin.cpp -msgid "Add %s" -msgstr "" - -#: tools/editor/plugins/canvas_item_editor_plugin.cpp -msgid "Adding %s..." -msgstr "" - -#: tools/editor/plugins/canvas_item_editor_plugin.cpp -#: tools/editor/scene_tree_dock.cpp -msgid "Create Node" -msgstr "" - -#: tools/editor/plugins/canvas_item_editor_plugin.cpp -#: tools/editor/scene_tree_dock.cpp -msgid "Error instancing scene from %s" -msgstr "" - -#: tools/editor/plugins/canvas_item_editor_plugin.cpp -#: tools/editor/scene_tree_dock.cpp -msgid "OK :(" -msgstr "" - -#: tools/editor/plugins/canvas_item_editor_plugin.cpp -#: tools/editor/scene_tree_dock.cpp -msgid "No parent to instance a child at." -msgstr "" - -#: tools/editor/plugins/canvas_item_editor_plugin.cpp -#: tools/editor/scene_tree_dock.cpp -msgid "This operation requires a single selected node." -msgstr "" - -#: tools/editor/plugins/canvas_item_editor_plugin.cpp -#, fuzzy -msgid "Change default type" -msgstr "Ubah Tipe Nilai Array" - -#: tools/editor/plugins/canvas_item_editor_plugin.cpp -msgid "" -"Drag & drop + Shift : Add node as sibling\n" -"Drag & drop + Alt : Change node type" -msgstr "" - -#: tools/editor/plugins/collision_polygon_2d_editor_plugin.cpp -#: tools/editor/plugins/light_occluder_2d_editor_plugin.cpp -#: tools/editor/plugins/navigation_polygon_editor_plugin.cpp -#: tools/editor/plugins/polygon_2d_editor_plugin.cpp -msgid "Create Poly" -msgstr "" - -#: tools/editor/plugins/collision_polygon_2d_editor_plugin.cpp -#: tools/editor/plugins/collision_polygon_editor_plugin.cpp -#: tools/editor/plugins/light_occluder_2d_editor_plugin.cpp -#: tools/editor/plugins/navigation_polygon_editor_plugin.cpp -#: tools/editor/plugins/path_2d_editor_plugin.cpp -#: tools/editor/plugins/polygon_2d_editor_plugin.cpp -msgid "Edit Poly" -msgstr "" - -#: tools/editor/plugins/collision_polygon_2d_editor_plugin.cpp -#: tools/editor/plugins/collision_polygon_editor_plugin.cpp -#: tools/editor/plugins/light_occluder_2d_editor_plugin.cpp -#: tools/editor/plugins/navigation_polygon_editor_plugin.cpp -#: tools/editor/plugins/path_2d_editor_plugin.cpp -#: tools/editor/plugins/polygon_2d_editor_plugin.cpp -msgid "Edit Poly (Remove Point)" -msgstr "" - -#: tools/editor/plugins/collision_polygon_2d_editor_plugin.cpp -#: tools/editor/plugins/light_occluder_2d_editor_plugin.cpp -#: tools/editor/plugins/navigation_polygon_editor_plugin.cpp -msgid "Create a new polygon from scratch." -msgstr "" - -#: tools/editor/plugins/collision_polygon_editor_plugin.cpp -msgid "Create Poly3D" -msgstr "" - -#: tools/editor/plugins/collision_shape_2d_editor_plugin.cpp -msgid "Set Handle" -msgstr "" - -#: tools/editor/plugins/color_ramp_editor_plugin.cpp -msgid "Add/Remove Color Ramp Point" -msgstr "" - -#: tools/editor/plugins/color_ramp_editor_plugin.cpp -#: tools/editor/plugins/shader_graph_editor_plugin.cpp -msgid "Modify Color Ramp" -msgstr "" - -#: tools/editor/plugins/cube_grid_theme_editor_plugin.cpp -msgid "Creating Mesh Library" -msgstr "" - -#: tools/editor/plugins/cube_grid_theme_editor_plugin.cpp -msgid "Thumbnail.." -msgstr "" - -#: tools/editor/plugins/cube_grid_theme_editor_plugin.cpp -msgid "Remove item %d?" -msgstr "" - -#: tools/editor/plugins/cube_grid_theme_editor_plugin.cpp -#: tools/editor/plugins/theme_editor_plugin.cpp -#: tools/editor/plugins/tile_set_editor_plugin.cpp -msgid "Add Item" -msgstr "" - -#: tools/editor/plugins/cube_grid_theme_editor_plugin.cpp -msgid "Remove Selected Item" -msgstr "" - -#: tools/editor/plugins/cube_grid_theme_editor_plugin.cpp -msgid "Import from Scene" -msgstr "" - -#: tools/editor/plugins/cube_grid_theme_editor_plugin.cpp -msgid "Update from Scene" -msgstr "" - -#: tools/editor/plugins/item_list_editor_plugin.cpp -msgid "Item %d" -msgstr "" - -#: tools/editor/plugins/item_list_editor_plugin.cpp -msgid "Items" -msgstr "" - -#: tools/editor/plugins/item_list_editor_plugin.cpp -msgid "Item List Editor" -msgstr "" - -#: tools/editor/plugins/light_occluder_2d_editor_plugin.cpp -msgid "Create Occluder Polygon" -msgstr "" - -#: tools/editor/plugins/light_occluder_2d_editor_plugin.cpp -#: tools/editor/plugins/navigation_polygon_editor_plugin.cpp -msgid "Edit existing polygon:" -msgstr "" - -#: tools/editor/plugins/light_occluder_2d_editor_plugin.cpp -#: tools/editor/plugins/navigation_polygon_editor_plugin.cpp -msgid "LMB: Move Point." -msgstr "" - -#: tools/editor/plugins/light_occluder_2d_editor_plugin.cpp -#: tools/editor/plugins/navigation_polygon_editor_plugin.cpp -msgid "Ctrl+LMB: Split Segment." -msgstr "" - -#: tools/editor/plugins/light_occluder_2d_editor_plugin.cpp -#: tools/editor/plugins/navigation_polygon_editor_plugin.cpp -msgid "RMB: Erase Point." -msgstr "" - -#: tools/editor/plugins/mesh_instance_editor_plugin.cpp -msgid "Mesh is empty!" -msgstr "" - -#: tools/editor/plugins/mesh_instance_editor_plugin.cpp -msgid "Create Static Trimesh Body" -msgstr "" - -#: tools/editor/plugins/mesh_instance_editor_plugin.cpp -msgid "Create Static Convex Body" -msgstr "" - -#: tools/editor/plugins/mesh_instance_editor_plugin.cpp -msgid "This doesn't work on scene root!" -msgstr "" - -#: tools/editor/plugins/mesh_instance_editor_plugin.cpp -msgid "Create Trimesh Shape" -msgstr "" - -#: tools/editor/plugins/mesh_instance_editor_plugin.cpp -msgid "Create Convex Shape" -msgstr "" - -#: tools/editor/plugins/mesh_instance_editor_plugin.cpp -msgid "Create Navigation Mesh" -msgstr "" - -#: tools/editor/plugins/mesh_instance_editor_plugin.cpp -msgid "MeshInstance lacks a Mesh!" -msgstr "" - -#: tools/editor/plugins/mesh_instance_editor_plugin.cpp -msgid "Mesh has not surface to create outlines from!" -msgstr "" - -#: tools/editor/plugins/mesh_instance_editor_plugin.cpp -msgid "Could not create outline!" -msgstr "" - -#: tools/editor/plugins/mesh_instance_editor_plugin.cpp -msgid "Create Outline" -msgstr "" - -#: tools/editor/plugins/mesh_instance_editor_plugin.cpp -msgid "Create Trimesh Static Body" -msgstr "" - -#: tools/editor/plugins/mesh_instance_editor_plugin.cpp -msgid "Create Convex Static Body" -msgstr "" - -#: tools/editor/plugins/mesh_instance_editor_plugin.cpp -msgid "Create Trimesh Collision Sibling" -msgstr "" - -#: tools/editor/plugins/mesh_instance_editor_plugin.cpp -msgid "Create Convex Collision Sibling" -msgstr "" - -#: tools/editor/plugins/mesh_instance_editor_plugin.cpp -msgid "Create Outline Mesh.." -msgstr "" - -#: tools/editor/plugins/mesh_instance_editor_plugin.cpp -msgid "Create Outline Mesh" -msgstr "" - -#: tools/editor/plugins/mesh_instance_editor_plugin.cpp -msgid "Outline Size:" -msgstr "" - -#: tools/editor/plugins/multimesh_editor_plugin.cpp -msgid "No mesh source specified (and no MultiMesh set in node)." -msgstr "" - -#: tools/editor/plugins/multimesh_editor_plugin.cpp -msgid "No mesh source specified (and MultiMesh contains no Mesh)." -msgstr "" - -#: tools/editor/plugins/multimesh_editor_plugin.cpp -msgid "Mesh source is invalid (invalid path)." -msgstr "" - -#: tools/editor/plugins/multimesh_editor_plugin.cpp -msgid "Mesh source is invalid (not a MeshInstance)." -msgstr "" - -#: tools/editor/plugins/multimesh_editor_plugin.cpp -msgid "Mesh source is invalid (contains no Mesh resource)." -msgstr "" - -#: tools/editor/plugins/multimesh_editor_plugin.cpp -msgid "No surface source specified." -msgstr "" - -#: tools/editor/plugins/multimesh_editor_plugin.cpp -msgid "Surface source is invalid (invalid path)." -msgstr "" - -#: tools/editor/plugins/multimesh_editor_plugin.cpp -msgid "Surface source is invalid (no geometry)." -msgstr "" - -#: tools/editor/plugins/multimesh_editor_plugin.cpp -msgid "Surface source is invalid (no faces)." -msgstr "" - -#: tools/editor/plugins/multimesh_editor_plugin.cpp -msgid "Parent has no solid faces to populate." -msgstr "" - -#: tools/editor/plugins/multimesh_editor_plugin.cpp -msgid "Couldn't map area." -msgstr "" - -#: tools/editor/plugins/multimesh_editor_plugin.cpp -msgid "Select a Source Mesh:" -msgstr "" - -#: tools/editor/plugins/multimesh_editor_plugin.cpp -msgid "Select a Target Surface:" -msgstr "" - -#: tools/editor/plugins/multimesh_editor_plugin.cpp -msgid "Populate Surface" -msgstr "" - -#: tools/editor/plugins/multimesh_editor_plugin.cpp -msgid "Populate MultiMesh" -msgstr "" - -#: tools/editor/plugins/multimesh_editor_plugin.cpp -msgid "Target Surface:" -msgstr "" - -#: tools/editor/plugins/multimesh_editor_plugin.cpp -msgid "Source Mesh:" -msgstr "" - -#: tools/editor/plugins/multimesh_editor_plugin.cpp -msgid "X-Axis" -msgstr "" - -#: tools/editor/plugins/multimesh_editor_plugin.cpp -msgid "Y-Axis" -msgstr "" - -#: tools/editor/plugins/multimesh_editor_plugin.cpp -msgid "Z-Axis" -msgstr "" - -#: tools/editor/plugins/multimesh_editor_plugin.cpp -msgid "Mesh Up Axis:" -msgstr "" - -#: tools/editor/plugins/multimesh_editor_plugin.cpp -msgid "Random Rotation:" -msgstr "" - -#: tools/editor/plugins/multimesh_editor_plugin.cpp -msgid "Random Tilt:" -msgstr "" - -#: tools/editor/plugins/multimesh_editor_plugin.cpp -msgid "Random Scale:" -msgstr "" - -#: tools/editor/plugins/multimesh_editor_plugin.cpp -msgid "Populate" -msgstr "" - -#: tools/editor/plugins/navigation_polygon_editor_plugin.cpp -msgid "Create Navigation Polygon" -msgstr "" - -#: tools/editor/plugins/navigation_polygon_editor_plugin.cpp -msgid "Remove Poly And Point" -msgstr "" - -#: tools/editor/plugins/particles_2d_editor_plugin.cpp -msgid "Error loading image:" -msgstr "" - -#: tools/editor/plugins/particles_2d_editor_plugin.cpp -msgid "No pixels with transparency > 128 in image.." -msgstr "" - -#: tools/editor/plugins/particles_2d_editor_plugin.cpp -msgid "Set Emission Mask" -msgstr "" - -#: tools/editor/plugins/particles_2d_editor_plugin.cpp -msgid "Clear Emission Mask" -msgstr "" - -#: tools/editor/plugins/particles_2d_editor_plugin.cpp -msgid "Load Emission Mask" -msgstr "" - -#: tools/editor/plugins/particles_2d_editor_plugin.cpp -msgid "Generated Point Count:" -msgstr "" - -#: tools/editor/plugins/particles_editor_plugin.cpp -msgid "Node does not contain geometry." -msgstr "" - -#: tools/editor/plugins/particles_editor_plugin.cpp -msgid "Node does not contain geometry (faces)." -msgstr "" - -#: tools/editor/plugins/particles_editor_plugin.cpp -msgid "Faces contain no area!" -msgstr "" - -#: tools/editor/plugins/particles_editor_plugin.cpp -msgid "No faces!" -msgstr "" - -#: tools/editor/plugins/particles_editor_plugin.cpp -msgid "Generate AABB" -msgstr "" - -#: tools/editor/plugins/particles_editor_plugin.cpp -msgid "Create Emitter From Mesh" -msgstr "" - -#: tools/editor/plugins/particles_editor_plugin.cpp -msgid "Create Emitter From Node" -msgstr "" - -#: tools/editor/plugins/particles_editor_plugin.cpp -msgid "Clear Emitter" -msgstr "" - -#: tools/editor/plugins/particles_editor_plugin.cpp -msgid "Create Emitter" -msgstr "" - -#: tools/editor/plugins/particles_editor_plugin.cpp -msgid "Emission Positions:" -msgstr "" - -#: tools/editor/plugins/particles_editor_plugin.cpp -msgid "Emission Fill:" -msgstr "" - -#: tools/editor/plugins/particles_editor_plugin.cpp -msgid "Surface" -msgstr "" - -#: tools/editor/plugins/particles_editor_plugin.cpp -msgid "Volume" -msgstr "" - -#: tools/editor/plugins/path_2d_editor_plugin.cpp -msgid "Remove Point from Curve" -msgstr "" - -#: tools/editor/plugins/path_2d_editor_plugin.cpp -#: tools/editor/plugins/path_editor_plugin.cpp -msgid "Add Point to Curve" -msgstr "" - -#: tools/editor/plugins/path_2d_editor_plugin.cpp -msgid "Move Point in Curve" -msgstr "" - -#: tools/editor/plugins/path_2d_editor_plugin.cpp -msgid "Move In-Control in Curve" -msgstr "" - -#: tools/editor/plugins/path_2d_editor_plugin.cpp -msgid "Move Out-Control in Curve" -msgstr "" - -#: tools/editor/plugins/path_2d_editor_plugin.cpp -#: tools/editor/plugins/path_editor_plugin.cpp -msgid "Select Points" -msgstr "" - -#: tools/editor/plugins/path_2d_editor_plugin.cpp -#: tools/editor/plugins/path_editor_plugin.cpp -msgid "Shift+Drag: Select Control Points" -msgstr "" - -#: tools/editor/plugins/path_2d_editor_plugin.cpp -#: tools/editor/plugins/path_editor_plugin.cpp -msgid "Click: Add Point" -msgstr "" - -#: tools/editor/plugins/path_2d_editor_plugin.cpp -#: tools/editor/plugins/path_editor_plugin.cpp -msgid "Right Click: Delete Point" -msgstr "" - -#: tools/editor/plugins/path_2d_editor_plugin.cpp -msgid "Select Control Points (Shift+Drag)" -msgstr "" - -#: tools/editor/plugins/path_2d_editor_plugin.cpp -#: tools/editor/plugins/path_editor_plugin.cpp -msgid "Add Point (in empty space)" -msgstr "" - -#: tools/editor/plugins/path_2d_editor_plugin.cpp -#: tools/editor/plugins/path_editor_plugin.cpp -msgid "Split Segment (in curve)" -msgstr "" - -#: tools/editor/plugins/path_2d_editor_plugin.cpp -#: tools/editor/plugins/path_editor_plugin.cpp -msgid "Delete Point" -msgstr "" - -#: tools/editor/plugins/path_2d_editor_plugin.cpp -#: tools/editor/plugins/path_editor_plugin.cpp -msgid "Close Curve" -msgstr "" - -#: tools/editor/plugins/path_editor_plugin.cpp -msgid "Curve Point #" -msgstr "" - -#: tools/editor/plugins/path_editor_plugin.cpp -msgid "Set Curve Point Pos" -msgstr "" - -#: tools/editor/plugins/path_editor_plugin.cpp -msgid "Set Curve In Pos" -msgstr "" - -#: tools/editor/plugins/path_editor_plugin.cpp -msgid "Set Curve Out Pos" -msgstr "" - -#: tools/editor/plugins/path_editor_plugin.cpp -msgid "Split Path" -msgstr "" - -#: tools/editor/plugins/path_editor_plugin.cpp -msgid "Remove Path Point" -msgstr "" - -#: tools/editor/plugins/polygon_2d_editor_plugin.cpp -msgid "Create UV Map" -msgstr "" - -#: tools/editor/plugins/polygon_2d_editor_plugin.cpp -msgid "Transform UV Map" -msgstr "" - -#: tools/editor/plugins/polygon_2d_editor_plugin.cpp -msgid "Polygon 2D UV Editor" -msgstr "" - -#: tools/editor/plugins/polygon_2d_editor_plugin.cpp -msgid "Move Point" -msgstr "" - -#: tools/editor/plugins/polygon_2d_editor_plugin.cpp -msgid "Ctrl: Rotate" -msgstr "" - -#: tools/editor/plugins/polygon_2d_editor_plugin.cpp -msgid "Shift: Move All" -msgstr "" - -#: tools/editor/plugins/polygon_2d_editor_plugin.cpp -msgid "Shift+Ctrl: Scale" -msgstr "" - -#: tools/editor/plugins/polygon_2d_editor_plugin.cpp -msgid "Move Polygon" -msgstr "" - -#: tools/editor/plugins/polygon_2d_editor_plugin.cpp -msgid "Rotate Polygon" -msgstr "" - -#: tools/editor/plugins/polygon_2d_editor_plugin.cpp -msgid "Scale Polygon" -msgstr "" - -#: tools/editor/plugins/polygon_2d_editor_plugin.cpp -msgid "Polygon->UV" -msgstr "" - -#: tools/editor/plugins/polygon_2d_editor_plugin.cpp -msgid "UV->Polygon" -msgstr "" - -#: tools/editor/plugins/polygon_2d_editor_plugin.cpp -msgid "Clear UV" -msgstr "" - -#: tools/editor/plugins/polygon_2d_editor_plugin.cpp -#: tools/editor/plugins/spatial_editor_plugin.cpp -msgid "Snap" -msgstr "" - -#: tools/editor/plugins/polygon_2d_editor_plugin.cpp -msgid "Enable Snap" -msgstr "" - -#: tools/editor/plugins/polygon_2d_editor_plugin.cpp -msgid "Grid" -msgstr "" - -#: tools/editor/plugins/resource_preloader_editor_plugin.cpp -msgid "ERROR: Couldn't load resource!" -msgstr "" - -#: tools/editor/plugins/resource_preloader_editor_plugin.cpp -msgid "Add Resource" -msgstr "" - -#: tools/editor/plugins/resource_preloader_editor_plugin.cpp -msgid "Rename Resource" -msgstr "" - -#: tools/editor/plugins/resource_preloader_editor_plugin.cpp -#: tools/editor/plugins/sprite_frames_editor_plugin.cpp -msgid "Delete Resource" -msgstr "" - -#: tools/editor/plugins/resource_preloader_editor_plugin.cpp -msgid "Resource clipboard is empty!" -msgstr "" - -#: tools/editor/plugins/resource_preloader_editor_plugin.cpp -#: tools/editor/plugins/sprite_frames_editor_plugin.cpp -msgid "Load Resource" -msgstr "" - -#: tools/editor/plugins/rich_text_editor_plugin.cpp -msgid "Parse BBCode" -msgstr "" - -#: tools/editor/plugins/sample_editor_plugin.cpp -msgid "Length:" -msgstr "" - -#: tools/editor/plugins/sample_library_editor_plugin.cpp -msgid "Open Sample File(s)" -msgstr "" - -#: tools/editor/plugins/sample_library_editor_plugin.cpp -msgid "ERROR: Couldn't load sample!" -msgstr "" - -#: tools/editor/plugins/sample_library_editor_plugin.cpp -msgid "Add Sample" -msgstr "" - -#: tools/editor/plugins/sample_library_editor_plugin.cpp -msgid "Rename Sample" -msgstr "" - -#: tools/editor/plugins/sample_library_editor_plugin.cpp -msgid "Delete Sample" -msgstr "" - -#: tools/editor/plugins/sample_library_editor_plugin.cpp -msgid "16 Bits" -msgstr "" - -#: tools/editor/plugins/sample_library_editor_plugin.cpp -msgid "8 Bits" -msgstr "" - -#: tools/editor/plugins/sample_library_editor_plugin.cpp -msgid "Stereo" -msgstr "" - -#: tools/editor/plugins/sample_library_editor_plugin.cpp -msgid "Mono" -msgstr "" - -#: tools/editor/plugins/sample_library_editor_plugin.cpp -#: tools/editor/script_editor_debugger.cpp -msgid "Format" -msgstr "" - -#: tools/editor/plugins/sample_library_editor_plugin.cpp -msgid "Pitch" -msgstr "" - -#: tools/editor/plugins/script_editor_plugin.cpp -msgid "Error while saving theme" -msgstr "" - -#: tools/editor/plugins/script_editor_plugin.cpp -msgid "Error saving" -msgstr "" - -#: tools/editor/plugins/script_editor_plugin.cpp -msgid "Error importing theme" -msgstr "" - -#: tools/editor/plugins/script_editor_plugin.cpp -msgid "Error importing" -msgstr "" - -#: tools/editor/plugins/script_editor_plugin.cpp -msgid "Import Theme" -msgstr "" - -#: tools/editor/plugins/script_editor_plugin.cpp -msgid "Save Theme As.." -msgstr "" - -#: tools/editor/plugins/script_editor_plugin.cpp -msgid "Next script" -msgstr "" - -#: tools/editor/plugins/script_editor_plugin.cpp -msgid "Previous script" -msgstr "" - -#: tools/editor/plugins/script_editor_plugin.cpp -#: tools/editor/project_export.cpp -msgid "File" -msgstr "" - -#: tools/editor/plugins/script_editor_plugin.cpp -#: tools/editor/property_editor.cpp -msgid "New" -msgstr "" - -#: tools/editor/plugins/script_editor_plugin.cpp -msgid "Save All" -msgstr "" - -#: tools/editor/plugins/script_editor_plugin.cpp -msgid "Soft Reload Script" -msgstr "" - -#: tools/editor/plugins/script_editor_plugin.cpp -msgid "History Prev" -msgstr "" - -#: tools/editor/plugins/script_editor_plugin.cpp -msgid "History Next" -msgstr "" - -#: tools/editor/plugins/script_editor_plugin.cpp -msgid "Reload Theme" -msgstr "" - -#: tools/editor/plugins/script_editor_plugin.cpp -msgid "Save Theme" -msgstr "" - -#: tools/editor/plugins/script_editor_plugin.cpp -msgid "Save Theme As" -msgstr "" - -#: tools/editor/plugins/script_editor_plugin.cpp -msgid "Close Docs" -msgstr "" - -#: tools/editor/plugins/script_editor_plugin.cpp -#, fuzzy -msgid "Close All" -msgstr "Tutup" - -#: tools/editor/plugins/script_editor_plugin.cpp -#: tools/editor/plugins/script_text_editor.cpp -#: tools/editor/plugins/shader_editor_plugin.cpp -msgid "Find.." -msgstr "" - -#: tools/editor/plugins/script_editor_plugin.cpp -#: tools/editor/plugins/script_text_editor.cpp -#: tools/editor/plugins/shader_editor_plugin.cpp -msgid "Find Next" -msgstr "" - -#: tools/editor/plugins/script_editor_plugin.cpp -msgid "Debug" -msgstr "" - -#: tools/editor/plugins/script_editor_plugin.cpp -#: tools/editor/script_editor_debugger.cpp -msgid "Step Over" -msgstr "" - -#: tools/editor/plugins/script_editor_plugin.cpp -#: tools/editor/script_editor_debugger.cpp -msgid "Step Into" -msgstr "" - -#: tools/editor/plugins/script_editor_plugin.cpp -#: tools/editor/script_editor_debugger.cpp -msgid "Break" -msgstr "" - -#: tools/editor/plugins/script_editor_plugin.cpp -#: tools/editor/script_editor_debugger.cpp -msgid "Continue" -msgstr "" - -#: tools/editor/plugins/script_editor_plugin.cpp -msgid "Keep Debugger Open" -msgstr "" - -#: tools/editor/plugins/script_editor_plugin.cpp -msgid "Window" -msgstr "" - -#: tools/editor/plugins/script_editor_plugin.cpp -msgid "Move Left" -msgstr "" - -#: tools/editor/plugins/script_editor_plugin.cpp -msgid "Move Right" -msgstr "" - -#: tools/editor/plugins/script_editor_plugin.cpp -msgid "Tutorials" -msgstr "" - -#: tools/editor/plugins/script_editor_plugin.cpp -msgid "Open https://godotengine.org at tutorials section." -msgstr "" - -#: tools/editor/plugins/script_editor_plugin.cpp -msgid "Classes" -msgstr "" - -#: tools/editor/plugins/script_editor_plugin.cpp -msgid "Search the class hierarchy." -msgstr "" - -#: tools/editor/plugins/script_editor_plugin.cpp -msgid "Search the reference documentation." -msgstr "" - -#: tools/editor/plugins/script_editor_plugin.cpp -msgid "Go to previous edited document." -msgstr "" - -#: tools/editor/plugins/script_editor_plugin.cpp -msgid "Go to next edited document." -msgstr "" - -#: tools/editor/plugins/script_editor_plugin.cpp -msgid "Create Script" -msgstr "" - -#: tools/editor/plugins/script_editor_plugin.cpp -msgid "" -"The following files are newer on disk.\n" -"What action should be taken?:" -msgstr "" - -#: tools/editor/plugins/script_editor_plugin.cpp -msgid "Reload" -msgstr "" - -#: tools/editor/plugins/script_editor_plugin.cpp -msgid "Resave" -msgstr "" - -#: tools/editor/plugins/script_editor_plugin.cpp -#: tools/editor/script_editor_debugger.cpp -msgid "Debugger" -msgstr "" - -#: tools/editor/plugins/script_editor_plugin.cpp -msgid "" -"Built-in scripts can only be edited when the scene they belong to is loaded" -msgstr "" - -#: tools/editor/plugins/script_text_editor.cpp -msgid "Pick Color" -msgstr "" - -#: tools/editor/plugins/script_text_editor.cpp tools/editor/scene_tree_dock.cpp -msgid "Move Up" -msgstr "" - -#: tools/editor/plugins/script_text_editor.cpp tools/editor/scene_tree_dock.cpp -msgid "Move Down" -msgstr "" - -#: tools/editor/plugins/script_text_editor.cpp -msgid "Indent Left" -msgstr "" - -#: tools/editor/plugins/script_text_editor.cpp -msgid "Indent Right" -msgstr "" - -#: tools/editor/plugins/script_text_editor.cpp -msgid "Toggle Comment" -msgstr "" - -#: tools/editor/plugins/script_text_editor.cpp -msgid "Clone Down" -msgstr "" - -#: tools/editor/plugins/script_text_editor.cpp -msgid "Complete Symbol" -msgstr "" - -#: tools/editor/plugins/script_text_editor.cpp -msgid "Trim Trailing Whitespace" -msgstr "" - -#: tools/editor/plugins/script_text_editor.cpp -msgid "Auto Indent" -msgstr "" - -#: tools/editor/plugins/script_text_editor.cpp -msgid "Remove All Breakpoints" -msgstr "" - -#: tools/editor/plugins/script_text_editor.cpp -msgid "Goto Next Breakpoint" -msgstr "" - -#: tools/editor/plugins/script_text_editor.cpp -msgid "Goto Previous Breakpoint" -msgstr "" - -#: tools/editor/plugins/script_text_editor.cpp -#: tools/editor/plugins/shader_editor_plugin.cpp -msgid "Find Previous" -msgstr "" - -#: tools/editor/plugins/script_text_editor.cpp -#: tools/editor/plugins/shader_editor_plugin.cpp -msgid "Replace.." -msgstr "" - -#: tools/editor/plugins/script_text_editor.cpp -msgid "Goto Function.." -msgstr "" - -#: tools/editor/plugins/script_text_editor.cpp -#: tools/editor/plugins/shader_editor_plugin.cpp -msgid "Goto Line.." -msgstr "" - -#: tools/editor/plugins/script_text_editor.cpp -msgid "Contextual Help" -msgstr "" - -#: tools/editor/plugins/shader_graph_editor_plugin.cpp -msgid "Change Scalar Constant" -msgstr "" - -#: tools/editor/plugins/shader_graph_editor_plugin.cpp -msgid "Change Vec Constant" -msgstr "" - -#: tools/editor/plugins/shader_graph_editor_plugin.cpp -msgid "Change RGB Constant" -msgstr "" - -#: tools/editor/plugins/shader_graph_editor_plugin.cpp -msgid "Change Scalar Operator" -msgstr "" - -#: tools/editor/plugins/shader_graph_editor_plugin.cpp -msgid "Change Vec Operator" -msgstr "" - -#: tools/editor/plugins/shader_graph_editor_plugin.cpp -msgid "Change Vec Scalar Operator" -msgstr "" - -#: tools/editor/plugins/shader_graph_editor_plugin.cpp -msgid "Change RGB Operator" -msgstr "" - -#: tools/editor/plugins/shader_graph_editor_plugin.cpp -msgid "Toggle Rot Only" -msgstr "" - -#: tools/editor/plugins/shader_graph_editor_plugin.cpp -msgid "Change Scalar Function" -msgstr "" - -#: tools/editor/plugins/shader_graph_editor_plugin.cpp -msgid "Change Vec Function" -msgstr "" - -#: tools/editor/plugins/shader_graph_editor_plugin.cpp -msgid "Change Scalar Uniform" -msgstr "" - -#: tools/editor/plugins/shader_graph_editor_plugin.cpp -msgid "Change Vec Uniform" -msgstr "" - -#: tools/editor/plugins/shader_graph_editor_plugin.cpp -msgid "Change RGB Uniform" -msgstr "" - -#: tools/editor/plugins/shader_graph_editor_plugin.cpp -msgid "Change Default Value" -msgstr "" - -#: tools/editor/plugins/shader_graph_editor_plugin.cpp -msgid "Change XForm Uniform" -msgstr "" - -#: tools/editor/plugins/shader_graph_editor_plugin.cpp -msgid "Change Texture Uniform" -msgstr "" - -#: tools/editor/plugins/shader_graph_editor_plugin.cpp -msgid "Change Cubemap Uniform" -msgstr "" - -#: tools/editor/plugins/shader_graph_editor_plugin.cpp -msgid "Change Comment" -msgstr "" - -#: tools/editor/plugins/shader_graph_editor_plugin.cpp -msgid "Add/Remove to Color Ramp" -msgstr "" - -#: tools/editor/plugins/shader_graph_editor_plugin.cpp -msgid "Add/Remove to Curve Map" -msgstr "" - -#: tools/editor/plugins/shader_graph_editor_plugin.cpp -msgid "Modify Curve Map" -msgstr "" - -#: tools/editor/plugins/shader_graph_editor_plugin.cpp -msgid "Change Input Name" -msgstr "" - -#: tools/editor/plugins/shader_graph_editor_plugin.cpp -msgid "Connect Graph Nodes" -msgstr "" - -#: tools/editor/plugins/shader_graph_editor_plugin.cpp -msgid "Disconnect Graph Nodes" -msgstr "" - -#: tools/editor/plugins/shader_graph_editor_plugin.cpp -msgid "Remove Shader Graph Node" -msgstr "" - -#: tools/editor/plugins/shader_graph_editor_plugin.cpp -msgid "Move Shader Graph Node" -msgstr "" - -#: tools/editor/plugins/shader_graph_editor_plugin.cpp -msgid "Duplicate Graph Node(s)" -msgstr "" - -#: tools/editor/plugins/shader_graph_editor_plugin.cpp -msgid "Delete Shader Graph Node(s)" -msgstr "" - -#: tools/editor/plugins/shader_graph_editor_plugin.cpp -msgid "Error: Cyclic Connection Link" -msgstr "" - -#: tools/editor/plugins/shader_graph_editor_plugin.cpp -msgid "Error: Missing Input Connections" -msgstr "" - -#: tools/editor/plugins/shader_graph_editor_plugin.cpp -msgid "Add Shader Graph Node" -msgstr "" - -#: tools/editor/plugins/spatial_editor_plugin.cpp -msgid "Orthogonal" -msgstr "" - -#: tools/editor/plugins/spatial_editor_plugin.cpp -msgid "Perspective" -msgstr "" - -#: tools/editor/plugins/spatial_editor_plugin.cpp -msgid "Transform Aborted." -msgstr "" - -#: tools/editor/plugins/spatial_editor_plugin.cpp -msgid "X-Axis Transform." -msgstr "" - -#: tools/editor/plugins/spatial_editor_plugin.cpp -msgid "Y-Axis Transform." -msgstr "" - -#: tools/editor/plugins/spatial_editor_plugin.cpp -msgid "Z-Axis Transform." -msgstr "" - -#: tools/editor/plugins/spatial_editor_plugin.cpp -msgid "View Plane Transform." -msgstr "" - -#: tools/editor/plugins/spatial_editor_plugin.cpp -msgid "Scaling to %s%%." -msgstr "" - -#: tools/editor/plugins/spatial_editor_plugin.cpp -msgid "Rotating %s degrees." -msgstr "" - -#: tools/editor/plugins/spatial_editor_plugin.cpp -msgid "Bottom View." -msgstr "" - -#: tools/editor/plugins/spatial_editor_plugin.cpp -msgid "Bottom" -msgstr "" - -#: tools/editor/plugins/spatial_editor_plugin.cpp -msgid "Top View." -msgstr "" - -#: tools/editor/plugins/spatial_editor_plugin.cpp -msgid "Top" -msgstr "" - -#: tools/editor/plugins/spatial_editor_plugin.cpp -msgid "Rear View." -msgstr "" - -#: tools/editor/plugins/spatial_editor_plugin.cpp -msgid "Rear" -msgstr "" - -#: tools/editor/plugins/spatial_editor_plugin.cpp -msgid "Front View." -msgstr "" - -#: tools/editor/plugins/spatial_editor_plugin.cpp -msgid "Front" -msgstr "" - -#: tools/editor/plugins/spatial_editor_plugin.cpp -msgid "Left View." -msgstr "" - -#: tools/editor/plugins/spatial_editor_plugin.cpp -msgid "Left" -msgstr "" - -#: tools/editor/plugins/spatial_editor_plugin.cpp -msgid "Right View." -msgstr "" - -#: tools/editor/plugins/spatial_editor_plugin.cpp -msgid "Right" -msgstr "" - -#: tools/editor/plugins/spatial_editor_plugin.cpp -msgid "Keying is disabled (no key inserted)." -msgstr "" - -#: tools/editor/plugins/spatial_editor_plugin.cpp -msgid "Animation Key Inserted." -msgstr "" - -#: tools/editor/plugins/spatial_editor_plugin.cpp -msgid "Align with view" -msgstr "" - -#: tools/editor/plugins/spatial_editor_plugin.cpp -msgid "Environment" -msgstr "" - -#: tools/editor/plugins/spatial_editor_plugin.cpp -msgid "Audio Listener" -msgstr "" - -#: tools/editor/plugins/spatial_editor_plugin.cpp -msgid "Gizmos" -msgstr "" - -#: tools/editor/plugins/spatial_editor_plugin.cpp -msgid "XForm Dialog" -msgstr "" - -#: tools/editor/plugins/spatial_editor_plugin.cpp -msgid "No scene selected to instance!" -msgstr "" - -#: tools/editor/plugins/spatial_editor_plugin.cpp -msgid "Instance at Cursor" -msgstr "" - -#: tools/editor/plugins/spatial_editor_plugin.cpp -msgid "Could not instance scene!" -msgstr "" - -#: tools/editor/plugins/spatial_editor_plugin.cpp -msgid "Move Mode (W)" -msgstr "" - -#: tools/editor/plugins/spatial_editor_plugin.cpp -msgid "Rotate Mode (E)" -msgstr "" - -#: tools/editor/plugins/spatial_editor_plugin.cpp -msgid "Scale Mode (R)" -msgstr "" - -#: tools/editor/plugins/spatial_editor_plugin.cpp -msgid "Bottom View" -msgstr "" - -#: tools/editor/plugins/spatial_editor_plugin.cpp -msgid "Top View" -msgstr "" - -#: tools/editor/plugins/spatial_editor_plugin.cpp -msgid "Rear View" -msgstr "" - -#: tools/editor/plugins/spatial_editor_plugin.cpp -msgid "Front View" -msgstr "" - -#: tools/editor/plugins/spatial_editor_plugin.cpp -msgid "Left View" -msgstr "" - -#: tools/editor/plugins/spatial_editor_plugin.cpp -msgid "Right View" -msgstr "" - -#: tools/editor/plugins/spatial_editor_plugin.cpp -msgid "Switch Perspective/Orthogonal view" -msgstr "" - -#: tools/editor/plugins/spatial_editor_plugin.cpp -msgid "Insert Animation Key" -msgstr "" - -#: tools/editor/plugins/spatial_editor_plugin.cpp -msgid "Focus Origin" -msgstr "" - -#: tools/editor/plugins/spatial_editor_plugin.cpp -msgid "Focus Selection" -msgstr "" - -#: tools/editor/plugins/spatial_editor_plugin.cpp -msgid "Align Selection With View" -msgstr "" - -#: tools/editor/plugins/spatial_editor_plugin.cpp -msgid "Transform" -msgstr "" - -#: tools/editor/plugins/spatial_editor_plugin.cpp -msgid "Local Coords" -msgstr "" - -#: tools/editor/plugins/spatial_editor_plugin.cpp -msgid "Transform Dialog.." -msgstr "" - -#: tools/editor/plugins/spatial_editor_plugin.cpp -msgid "Use Default Light" -msgstr "" - -#: tools/editor/plugins/spatial_editor_plugin.cpp -msgid "Use Default sRGB" -msgstr "" - -#: tools/editor/plugins/spatial_editor_plugin.cpp -msgid "1 Viewport" -msgstr "" - -#: tools/editor/plugins/spatial_editor_plugin.cpp -msgid "2 Viewports" -msgstr "" - -#: tools/editor/plugins/spatial_editor_plugin.cpp -msgid "2 Viewports (Alt)" -msgstr "" - -#: tools/editor/plugins/spatial_editor_plugin.cpp -msgid "3 Viewports" -msgstr "" - -#: tools/editor/plugins/spatial_editor_plugin.cpp -msgid "3 Viewports (Alt)" -msgstr "" - -#: tools/editor/plugins/spatial_editor_plugin.cpp -msgid "4 Viewports" -msgstr "" - -#: tools/editor/plugins/spatial_editor_plugin.cpp -msgid "Display Normal" -msgstr "" - -#: tools/editor/plugins/spatial_editor_plugin.cpp -msgid "Display Wireframe" -msgstr "" - -#: tools/editor/plugins/spatial_editor_plugin.cpp -msgid "Display Overdraw" -msgstr "" - -#: tools/editor/plugins/spatial_editor_plugin.cpp -msgid "Display Shadeless" -msgstr "" - -#: tools/editor/plugins/spatial_editor_plugin.cpp -msgid "View Origin" -msgstr "" - -#: tools/editor/plugins/spatial_editor_plugin.cpp -msgid "View Grid" -msgstr "" - -#: tools/editor/plugins/spatial_editor_plugin.cpp -msgid "Snap Settings" -msgstr "" - -#: tools/editor/plugins/spatial_editor_plugin.cpp -msgid "Translate Snap:" -msgstr "" - -#: tools/editor/plugins/spatial_editor_plugin.cpp -msgid "Rotate Snap (deg.):" -msgstr "" - -#: tools/editor/plugins/spatial_editor_plugin.cpp -msgid "Scale Snap (%):" -msgstr "" - -#: tools/editor/plugins/spatial_editor_plugin.cpp -msgid "Viewport Settings" -msgstr "" - -#: tools/editor/plugins/spatial_editor_plugin.cpp -msgid "Default Light Normal:" -msgstr "" - -#: tools/editor/plugins/spatial_editor_plugin.cpp -msgid "Ambient Light Color:" -msgstr "" - -#: tools/editor/plugins/spatial_editor_plugin.cpp -msgid "Perspective FOV (deg.):" -msgstr "" - -#: tools/editor/plugins/spatial_editor_plugin.cpp -msgid "View Z-Near:" -msgstr "" - -#: tools/editor/plugins/spatial_editor_plugin.cpp -msgid "View Z-Far:" -msgstr "" - -#: tools/editor/plugins/spatial_editor_plugin.cpp -msgid "Transform Change" -msgstr "" - -#: tools/editor/plugins/spatial_editor_plugin.cpp -msgid "Translate:" -msgstr "" - -#: tools/editor/plugins/spatial_editor_plugin.cpp -msgid "Rotate (deg.):" -msgstr "" - -#: tools/editor/plugins/spatial_editor_plugin.cpp -msgid "Scale (ratio):" -msgstr "" - -#: tools/editor/plugins/spatial_editor_plugin.cpp -msgid "Transform Type" -msgstr "" - -#: tools/editor/plugins/spatial_editor_plugin.cpp -msgid "Pre" -msgstr "" - -#: tools/editor/plugins/spatial_editor_plugin.cpp -msgid "Post" -msgstr "" - -#: tools/editor/plugins/sprite_frames_editor_plugin.cpp -msgid "ERROR: Couldn't load frame resource!" -msgstr "" - -#: tools/editor/plugins/sprite_frames_editor_plugin.cpp -msgid "Add Frame" -msgstr "" - -#: tools/editor/plugins/sprite_frames_editor_plugin.cpp -msgid "Resource clipboard is empty or not a texture!" -msgstr "" - -#: tools/editor/plugins/sprite_frames_editor_plugin.cpp -msgid "Paste Frame" -msgstr "" - -#: tools/editor/plugins/sprite_frames_editor_plugin.cpp -msgid "Add Empty" -msgstr "" - -#: tools/editor/plugins/sprite_frames_editor_plugin.cpp -msgid "Change Animation Loop" -msgstr "" - -#: tools/editor/plugins/sprite_frames_editor_plugin.cpp -msgid "Change Animation FPS" -msgstr "" - -#: tools/editor/plugins/sprite_frames_editor_plugin.cpp -msgid "(empty)" -msgstr "" - -#: tools/editor/plugins/sprite_frames_editor_plugin.cpp -msgid "Animations" -msgstr "" - -#: tools/editor/plugins/sprite_frames_editor_plugin.cpp -msgid "Speed (FPS):" -msgstr "" - -#: tools/editor/plugins/sprite_frames_editor_plugin.cpp -msgid "Animation Frames" -msgstr "" - -#: tools/editor/plugins/sprite_frames_editor_plugin.cpp -msgid "Insert Empty (Before)" -msgstr "" - -#: tools/editor/plugins/sprite_frames_editor_plugin.cpp -msgid "Insert Empty (After)" -msgstr "" - -#: tools/editor/plugins/sprite_frames_editor_plugin.cpp -msgid "Up" -msgstr "" - -#: tools/editor/plugins/sprite_frames_editor_plugin.cpp -msgid "Down" -msgstr "" - -#: tools/editor/plugins/style_box_editor_plugin.cpp -msgid "StyleBox Preview:" -msgstr "" - -#: tools/editor/plugins/texture_region_editor_plugin.cpp -msgid "Snap Mode:" -msgstr "" - -#: tools/editor/plugins/texture_region_editor_plugin.cpp -msgid "<None>" -msgstr "" - -#: tools/editor/plugins/texture_region_editor_plugin.cpp -msgid "Pixel Snap" -msgstr "" - -#: tools/editor/plugins/texture_region_editor_plugin.cpp -msgid "Grid Snap" -msgstr "" - -#: tools/editor/plugins/texture_region_editor_plugin.cpp -msgid "Auto Slice" -msgstr "" - -#: tools/editor/plugins/texture_region_editor_plugin.cpp -msgid "Offset:" -msgstr "" - -#: tools/editor/plugins/texture_region_editor_plugin.cpp -msgid "Step:" -msgstr "" - -#: tools/editor/plugins/texture_region_editor_plugin.cpp -msgid "Separation:" -msgstr "" - -#: tools/editor/plugins/texture_region_editor_plugin.cpp -msgid "Texture Region" -msgstr "" - -#: tools/editor/plugins/texture_region_editor_plugin.cpp -msgid "Texture Region Editor" -msgstr "" - -#: tools/editor/plugins/theme_editor_plugin.cpp -msgid "Can't save theme to file:" -msgstr "" - -#: tools/editor/plugins/theme_editor_plugin.cpp -msgid "Add All Items" -msgstr "" - -#: tools/editor/plugins/theme_editor_plugin.cpp -msgid "Add All" -msgstr "" - -#: tools/editor/plugins/theme_editor_plugin.cpp -#: tools/editor/plugins/tile_set_editor_plugin.cpp -msgid "Remove Item" -msgstr "" - -#: tools/editor/plugins/theme_editor_plugin.cpp -msgid "Theme" -msgstr "" - -#: tools/editor/plugins/theme_editor_plugin.cpp -msgid "Add Class Items" -msgstr "" - -#: tools/editor/plugins/theme_editor_plugin.cpp -msgid "Remove Class Items" -msgstr "" - -#: tools/editor/plugins/theme_editor_plugin.cpp -msgid "Create Empty Template" -msgstr "" - -#: tools/editor/plugins/theme_editor_plugin.cpp -msgid "Create Empty Editor Template" -msgstr "" - -#: tools/editor/plugins/theme_editor_plugin.cpp -msgid "CheckBox Radio1" -msgstr "" - -#: tools/editor/plugins/theme_editor_plugin.cpp -msgid "CheckBox Radio2" -msgstr "" - -#: tools/editor/plugins/theme_editor_plugin.cpp -msgid "Item" -msgstr "" - -#: tools/editor/plugins/theme_editor_plugin.cpp -msgid "Check Item" -msgstr "" - -#: tools/editor/plugins/theme_editor_plugin.cpp -msgid "Checked Item" -msgstr "" - -#: tools/editor/plugins/theme_editor_plugin.cpp -msgid "Has" -msgstr "" - -#: tools/editor/plugins/theme_editor_plugin.cpp -msgid "Many" -msgstr "" - -#: tools/editor/plugins/theme_editor_plugin.cpp tools/editor/project_export.cpp -msgid "Options" -msgstr "" - -#: tools/editor/plugins/theme_editor_plugin.cpp -msgid "Have,Many,Several,Options!" -msgstr "" - -#: tools/editor/plugins/theme_editor_plugin.cpp -msgid "Tab 1" -msgstr "" - -#: tools/editor/plugins/theme_editor_plugin.cpp -msgid "Tab 2" -msgstr "" - -#: tools/editor/plugins/theme_editor_plugin.cpp -msgid "Tab 3" -msgstr "" - -#: tools/editor/plugins/theme_editor_plugin.cpp -#: tools/editor/project_settings.cpp tools/editor/scene_tree_editor.cpp -#: tools/editor/script_editor_debugger.cpp -msgid "Type:" -msgstr "" - -#: tools/editor/plugins/theme_editor_plugin.cpp -msgid "Data Type:" -msgstr "" - -#: tools/editor/plugins/theme_editor_plugin.cpp -msgid "Icon" -msgstr "" - -#: tools/editor/plugins/theme_editor_plugin.cpp -msgid "Style" -msgstr "" - -#: tools/editor/plugins/theme_editor_plugin.cpp -msgid "Color" -msgstr "" - -#: tools/editor/plugins/tile_map_editor_plugin.cpp -msgid "Paint TileMap" -msgstr "" - -#: tools/editor/plugins/tile_map_editor_plugin.cpp -#: tools/editor/scene_tree_dock.cpp -msgid "Duplicate" -msgstr "" - -#: tools/editor/plugins/tile_map_editor_plugin.cpp -msgid "Erase TileMap" -msgstr "" - -#: tools/editor/plugins/tile_map_editor_plugin.cpp -msgid "Erase selection" -msgstr "" - -#: tools/editor/plugins/tile_map_editor_plugin.cpp -msgid "Find tile" -msgstr "" - -#: tools/editor/plugins/tile_map_editor_plugin.cpp -msgid "Transpose" -msgstr "" - -#: tools/editor/plugins/tile_map_editor_plugin.cpp -msgid "Mirror X" -msgstr "" - -#: tools/editor/plugins/tile_map_editor_plugin.cpp -msgid "Mirror Y" -msgstr "" - -#: tools/editor/plugins/tile_map_editor_plugin.cpp -msgid "Bucket" -msgstr "" - -#: tools/editor/plugins/tile_map_editor_plugin.cpp -msgid "Pick Tile" -msgstr "" - -#: tools/editor/plugins/tile_map_editor_plugin.cpp -msgid "Select" -msgstr "" - -#: tools/editor/plugins/tile_map_editor_plugin.cpp -msgid "Rotate 0 degrees" -msgstr "" - -#: tools/editor/plugins/tile_map_editor_plugin.cpp -msgid "Rotate 90 degrees" -msgstr "" - -#: tools/editor/plugins/tile_map_editor_plugin.cpp -msgid "Rotate 180 degrees" -msgstr "" - -#: tools/editor/plugins/tile_map_editor_plugin.cpp -msgid "Rotate 270 degrees" -msgstr "" - -#: tools/editor/plugins/tile_set_editor_plugin.cpp -msgid "Could not find tile:" -msgstr "" - -#: tools/editor/plugins/tile_set_editor_plugin.cpp -msgid "Item name or ID:" -msgstr "" - -#: tools/editor/plugins/tile_set_editor_plugin.cpp -msgid "Create from scene?" -msgstr "" - -#: tools/editor/plugins/tile_set_editor_plugin.cpp -msgid "Merge from scene?" -msgstr "" - -#: tools/editor/plugins/tile_set_editor_plugin.cpp -msgid "Create from Scene" -msgstr "" - -#: tools/editor/plugins/tile_set_editor_plugin.cpp -msgid "Merge from Scene" -msgstr "" - -#: tools/editor/plugins/tile_set_editor_plugin.cpp -#: tools/editor/script_editor_debugger.cpp -msgid "Error" -msgstr "" - -#: tools/editor/project_export.cpp -msgid "Edit Script Options" -msgstr "" - -#: tools/editor/project_export.cpp -msgid "Please export outside the project folder!" -msgstr "" - -#: tools/editor/project_export.cpp -msgid "Error exporting project!" -msgstr "" - -#: tools/editor/project_export.cpp -msgid "Error writing the project PCK!" -msgstr "" - -#: tools/editor/project_export.cpp -msgid "No exporter for platform '%s' yet." -msgstr "" - -#: tools/editor/project_export.cpp -#, fuzzy -msgid "Create Android keystore" -msgstr "Buat Folder" - -#: tools/editor/project_export.cpp -msgid "Full name" -msgstr "" - -#: tools/editor/project_export.cpp -msgid "Organizational unit" -msgstr "" - -#: tools/editor/project_export.cpp -#, fuzzy -msgid "Organization" -msgstr "Transisi" - -#: tools/editor/project_export.cpp -msgid "City" -msgstr "" - -#: tools/editor/project_export.cpp -msgid "State" -msgstr "" - -#: tools/editor/project_export.cpp -msgid "2 letter country code" -msgstr "" - -#: tools/editor/project_export.cpp -msgid "User alias" -msgstr "" - -#: tools/editor/project_export.cpp -msgid "Password" -msgstr "" - -#: tools/editor/project_export.cpp -#, fuzzy -msgid "at least 6 characters" -msgstr "Karakter sah:" - -#: tools/editor/project_export.cpp -msgid "File name" -msgstr "" - -#: tools/editor/project_export.cpp -msgid "Path : (better to save outside of project)" -msgstr "" - -#: tools/editor/project_export.cpp -msgid "" -"Release keystore is not set.\n" -"Do you want to create one?" -msgstr "" - -#: tools/editor/project_export.cpp -msgid "Fill Keystore/Release User and Release Password" -msgstr "" - -#: tools/editor/project_export.cpp -msgid "Include" -msgstr "" - -#: tools/editor/project_export.cpp -msgid "Change Image Group" -msgstr "" - -#: tools/editor/project_export.cpp -msgid "Group name can't be empty!" -msgstr "" - -#: tools/editor/project_export.cpp -msgid "Invalid character in group name!" -msgstr "" - -#: tools/editor/project_export.cpp -msgid "Group name already exists!" -msgstr "" - -#: tools/editor/project_export.cpp -msgid "Add Image Group" -msgstr "" - -#: tools/editor/project_export.cpp -msgid "Delete Image Group" -msgstr "" - -#: tools/editor/project_export.cpp -msgid "Atlas Preview" -msgstr "" - -#: tools/editor/project_export.cpp -msgid "Project Export Settings" -msgstr "" - -#: tools/editor/project_export.cpp -msgid "Target" -msgstr "" - -#: tools/editor/project_export.cpp -msgid "Export to Platform" -msgstr "" - -#: tools/editor/project_export.cpp -msgid "Resources" -msgstr "" - -#: tools/editor/project_export.cpp -msgid "Export selected resources (including dependencies)." -msgstr "" - -#: tools/editor/project_export.cpp -msgid "Export all resources in the project." -msgstr "" - -#: tools/editor/project_export.cpp -msgid "Export all files in the project directory." -msgstr "" - -#: tools/editor/project_export.cpp -msgid "Export Mode:" -msgstr "" - -#: tools/editor/project_export.cpp -msgid "Resources to Export:" -msgstr "" - -#: tools/editor/project_export.cpp -msgid "Action" -msgstr "" - -#: tools/editor/project_export.cpp -msgid "" -"Filters to export non-resource files (comma-separated, e.g.: *.json, *.txt):" -msgstr "" - -#: tools/editor/project_export.cpp -msgid "Filters to exclude from export (comma-separated, e.g.: *.json, *.txt):" -msgstr "" - -#: tools/editor/project_export.cpp -msgid "Convert text scenes to binary on export." -msgstr "" - -#: tools/editor/project_export.cpp -msgid "Images" -msgstr "" - -#: tools/editor/project_export.cpp -msgid "Keep Original" -msgstr "" - -#: tools/editor/project_export.cpp -msgid "Compress for Disk (Lossy, WebP)" -msgstr "" - -#: tools/editor/project_export.cpp -msgid "Compress for RAM (BC/PVRTC/ETC)" -msgstr "" - -#: tools/editor/project_export.cpp -msgid "Convert Images (*.png):" -msgstr "" - -#: tools/editor/project_export.cpp -msgid "Compress for Disk (Lossy) Quality:" -msgstr "" - -#: tools/editor/project_export.cpp -msgid "Shrink All Images:" -msgstr "" - -#: tools/editor/project_export.cpp -msgid "Compress Formats:" -msgstr "" - -#: tools/editor/project_export.cpp -msgid "Image Groups" -msgstr "" - -#: tools/editor/project_export.cpp -msgid "Groups:" -msgstr "" - -#: tools/editor/project_export.cpp -msgid "Compress Disk" -msgstr "" - -#: tools/editor/project_export.cpp -msgid "Compress RAM" -msgstr "" - -#: tools/editor/project_export.cpp -msgid "Compress Mode:" -msgstr "" - -#: tools/editor/project_export.cpp -msgid "Lossy Quality:" -msgstr "" - -#: tools/editor/project_export.cpp -msgid "Atlas:" -msgstr "" - -#: tools/editor/project_export.cpp -msgid "Shrink By:" -msgstr "" - -#: tools/editor/project_export.cpp -msgid "Preview Atlas" -msgstr "" - -#: tools/editor/project_export.cpp -msgid "Image Filter:" -msgstr "" - -#: tools/editor/project_export.cpp -msgid "Images:" -msgstr "" - -#: tools/editor/project_export.cpp -msgid "Select None" -msgstr "" - -#: tools/editor/project_export.cpp -msgid "Group" -msgstr "" - -#: tools/editor/project_export.cpp -msgid "Samples" -msgstr "" - -#: tools/editor/project_export.cpp -msgid "Sample Conversion Mode: (.wav files):" -msgstr "" - -#: tools/editor/project_export.cpp -msgid "Keep" -msgstr "" - -#: tools/editor/project_export.cpp -msgid "Compress (RAM - IMA-ADPCM)" -msgstr "" - -#: tools/editor/project_export.cpp -msgid "Sampling Rate Limit (Hz):" -msgstr "" - -#: tools/editor/project_export.cpp -msgid "Trim" -msgstr "" - -#: tools/editor/project_export.cpp -msgid "Trailing Silence:" -msgstr "" - -#: tools/editor/project_export.cpp -msgid "Script" -msgstr "" - -#: tools/editor/project_export.cpp -msgid "Script Export Mode:" -msgstr "" - -#: tools/editor/project_export.cpp -msgid "Text" -msgstr "" - -#: tools/editor/project_export.cpp -msgid "Compiled" -msgstr "" - -#: tools/editor/project_export.cpp -msgid "Encrypted (Provide Key Below)" -msgstr "" - -#: tools/editor/project_export.cpp -msgid "Script Encryption Key (256-bits as hex):" -msgstr "" - -#: tools/editor/project_export.cpp -msgid "Export PCK/Zip" -msgstr "" - -#: tools/editor/project_export.cpp -msgid "Export Project PCK" -msgstr "" - -#: tools/editor/project_export.cpp -msgid "Export.." -msgstr "" - -#: tools/editor/project_export.cpp -msgid "Project Export" -msgstr "" - -#: tools/editor/project_export.cpp -msgid "Export Preset:" -msgstr "" - -#: tools/editor/project_manager.cpp -msgid "Invalid project path, the path must exist!" -msgstr "" - -#: tools/editor/project_manager.cpp -msgid "Invalid project path, godot.cfg must not exist." -msgstr "" - -#: tools/editor/project_manager.cpp -msgid "Invalid project path, godot.cfg must exist." -msgstr "" - -#: tools/editor/project_manager.cpp -msgid "Imported Project" -msgstr "" - -#: tools/editor/project_manager.cpp -msgid "Invalid project path (changed anything?)." -msgstr "" - -#: tools/editor/project_manager.cpp -msgid "Couldn't create godot.cfg in project path." -msgstr "" - -#: tools/editor/project_manager.cpp -msgid "The following files failed extraction from package:" -msgstr "" - -#: tools/editor/project_manager.cpp -msgid "Package Installed Successfully!" -msgstr "" - -#: tools/editor/project_manager.cpp -msgid "Import Existing Project" -msgstr "" - -#: tools/editor/project_manager.cpp -msgid "Project Path (Must Exist):" -msgstr "" - -#: tools/editor/project_manager.cpp -msgid "Project Name:" -msgstr "" - -#: tools/editor/project_manager.cpp -msgid "Create New Project" -msgstr "" - -#: tools/editor/project_manager.cpp -msgid "Project Path:" -msgstr "" - -#: tools/editor/project_manager.cpp -msgid "Install Project:" -msgstr "" - -#: tools/editor/project_manager.cpp -msgid "Install" -msgstr "" - -#: tools/editor/project_manager.cpp -msgid "Browse" -msgstr "" - -#: tools/editor/project_manager.cpp -msgid "New Game Project" -msgstr "" - -#: tools/editor/project_manager.cpp -msgid "That's a BINGO!" -msgstr "" - -#: tools/editor/project_manager.cpp -msgid "Unnamed Project" -msgstr "" - -#: tools/editor/project_manager.cpp -msgid "Are you sure to open more than one project?" -msgstr "" - -#: tools/editor/project_manager.cpp -msgid "Are you sure to run more than one project?" -msgstr "" - -#: tools/editor/project_manager.cpp -msgid "Remove project from the list? (Folder contents will not be modified)" -msgstr "" - -#: tools/editor/project_manager.cpp -msgid "" -"You are about the scan %s folders for existing Godot projects. Do you " -"confirm?" -msgstr "" - -#: tools/editor/project_manager.cpp -msgid "Project Manager" -msgstr "" - -#: tools/editor/project_manager.cpp -msgid "Project List" -msgstr "" - -#: tools/editor/project_manager.cpp -msgid "Run" -msgstr "" - -#: tools/editor/project_manager.cpp -msgid "Scan" -msgstr "" - -#: tools/editor/project_manager.cpp -msgid "Select a Folder to Scan" -msgstr "" - -#: tools/editor/project_manager.cpp -msgid "New Project" -msgstr "" - -#: tools/editor/project_manager.cpp -msgid "Exit" -msgstr "" - -#: tools/editor/project_settings.cpp -msgid "Key " -msgstr "" - -#: tools/editor/project_settings.cpp -msgid "Joy Button" -msgstr "" - -#: tools/editor/project_settings.cpp -msgid "Joy Axis" -msgstr "" - -#: tools/editor/project_settings.cpp -msgid "Mouse Button" -msgstr "" - -#: tools/editor/project_settings.cpp -msgid "Invalid action (anything goes but '/' or ':')." -msgstr "" - -#: tools/editor/project_settings.cpp -msgid "Action '%s' already exists!" -msgstr "" - -#: tools/editor/project_settings.cpp -msgid "Rename Input Action Event" -msgstr "" - -#: tools/editor/project_settings.cpp -msgid "Add Input Action Event" -msgstr "" - -#: tools/editor/project_settings.cpp tools/editor/settings_config_dialog.cpp -msgid "Control+" -msgstr "" - -#: tools/editor/project_settings.cpp tools/editor/settings_config_dialog.cpp -msgid "Press a Key.." -msgstr "" - -#: tools/editor/project_settings.cpp -msgid "Mouse Button Index:" -msgstr "" - -#: tools/editor/project_settings.cpp -msgid "Left Button" -msgstr "" - -#: tools/editor/project_settings.cpp -msgid "Right Button" -msgstr "" - -#: tools/editor/project_settings.cpp -msgid "Middle Button" -msgstr "" - -#: tools/editor/project_settings.cpp -msgid "Wheel Up Button" -msgstr "" - -#: tools/editor/project_settings.cpp -msgid "Wheel Down Button" -msgstr "" - -#: tools/editor/project_settings.cpp -msgid "Button 6" -msgstr "" - -#: tools/editor/project_settings.cpp -msgid "Button 7" -msgstr "" - -#: tools/editor/project_settings.cpp -msgid "Button 8" -msgstr "" - -#: tools/editor/project_settings.cpp -msgid "Button 9" -msgstr "" - -#: tools/editor/project_settings.cpp -msgid "Joystick Axis Index:" -msgstr "" - -#: tools/editor/project_settings.cpp -msgid "Joystick Button Index:" -msgstr "" - -#: tools/editor/project_settings.cpp -msgid "Add Input Action" -msgstr "" - -#: tools/editor/project_settings.cpp -msgid "Erase Input Action Event" -msgstr "" - -#: tools/editor/project_settings.cpp -msgid "Error saving settings." -msgstr "" - -#: tools/editor/project_settings.cpp -msgid "Settings saved OK." -msgstr "" - -#: tools/editor/project_settings.cpp -msgid "Add Translation" -msgstr "" - -#: tools/editor/project_settings.cpp -msgid "Remove Translation" -msgstr "" - -#: tools/editor/project_settings.cpp -msgid "Add Remapped Path" -msgstr "" - -#: tools/editor/project_settings.cpp -msgid "Resource Remap Add Remap" -msgstr "" - -#: tools/editor/project_settings.cpp -msgid "Change Resource Remap Language" -msgstr "" - -#: tools/editor/project_settings.cpp -msgid "Remove Resource Remap" -msgstr "" - -#: tools/editor/project_settings.cpp -msgid "Remove Resource Remap Option" -msgstr "" - -#: tools/editor/project_settings.cpp -msgid "Project Settings (godot.cfg)" -msgstr "" - -#: tools/editor/project_settings.cpp tools/editor/settings_config_dialog.cpp -msgid "General" -msgstr "" - -#: tools/editor/project_settings.cpp tools/editor/property_editor.cpp -msgid "Property:" -msgstr "" - -#: tools/editor/project_settings.cpp -msgid "Del" -msgstr "" - -#: tools/editor/project_settings.cpp -msgid "Copy To Platform.." -msgstr "" - -#: tools/editor/project_settings.cpp -msgid "Input Map" -msgstr "" - -#: tools/editor/project_settings.cpp -msgid "Action:" -msgstr "" - -#: tools/editor/project_settings.cpp -msgid "Device:" -msgstr "" - -#: tools/editor/project_settings.cpp -msgid "Index:" -msgstr "" - -#: tools/editor/project_settings.cpp -msgid "Localization" -msgstr "" - -#: tools/editor/project_settings.cpp -msgid "Translations" -msgstr "" - -#: tools/editor/project_settings.cpp -msgid "Translations:" -msgstr "" - -#: tools/editor/project_settings.cpp -msgid "Add.." -msgstr "" - -#: tools/editor/project_settings.cpp -msgid "Remaps" -msgstr "" - -#: tools/editor/project_settings.cpp -msgid "Resources:" -msgstr "" - -#: tools/editor/project_settings.cpp -msgid "Remaps by Locale:" -msgstr "" - -#: tools/editor/project_settings.cpp -msgid "Locale" -msgstr "" - -#: tools/editor/project_settings.cpp -msgid "AutoLoad" -msgstr "" - -#: tools/editor/project_settings.cpp -msgid "Plugins" -msgstr "" - -#: tools/editor/property_editor.cpp -msgid "Preset.." -msgstr "" - -#: tools/editor/property_editor.cpp -msgid "Ease In" -msgstr "" - -#: tools/editor/property_editor.cpp -msgid "Ease Out" -msgstr "" - -#: tools/editor/property_editor.cpp -msgid "Zero" -msgstr "" - -#: tools/editor/property_editor.cpp -msgid "Easing In-Out" -msgstr "" - -#: tools/editor/property_editor.cpp -msgid "Easing Out-In" -msgstr "" - -#: tools/editor/property_editor.cpp -msgid "File.." -msgstr "" - -#: tools/editor/property_editor.cpp -msgid "Dir.." -msgstr "" - -#: tools/editor/property_editor.cpp tools/editor/script_create_dialog.cpp -msgid "Load" -msgstr "" - -#: tools/editor/property_editor.cpp -msgid "Assign" -msgstr "" - -#: tools/editor/property_editor.cpp -#, fuzzy -msgid "New Script" -msgstr "Scene Baru" - -#: tools/editor/property_editor.cpp -msgid "Error loading file: Not a resource!" -msgstr "" - -#: tools/editor/property_editor.cpp -msgid "Couldn't load image" -msgstr "" - -#: tools/editor/property_editor.cpp -msgid "Bit %d, val %d." -msgstr "" - -#: tools/editor/property_editor.cpp -msgid "On" -msgstr "" - -#: tools/editor/property_editor.cpp -msgid "Properties:" -msgstr "" - -#: tools/editor/property_editor.cpp -msgid "Sections:" -msgstr "" - -#: tools/editor/property_selector.cpp -#, fuzzy -msgid "Select Property" -msgstr "Tambahkan Properti Setter" - -#: tools/editor/property_selector.cpp -#, fuzzy -msgid "Select Method" -msgstr "Metode Publik:" - -#: tools/editor/pvrtc_compress.cpp -msgid "Could not execute PVRTC tool:" -msgstr "" - -#: tools/editor/pvrtc_compress.cpp -msgid "Can't load back converted image using PVRTC tool:" -msgstr "" - -#: tools/editor/reparent_dialog.cpp tools/editor/scene_tree_dock.cpp -msgid "Reparent Node" -msgstr "" - -#: tools/editor/reparent_dialog.cpp -msgid "Reparent Location (Select new Parent):" -msgstr "" - -#: tools/editor/reparent_dialog.cpp -msgid "Keep Global Transform" -msgstr "" - -#: tools/editor/reparent_dialog.cpp tools/editor/scene_tree_dock.cpp -msgid "Reparent" -msgstr "" - -#: tools/editor/resources_dock.cpp -msgid "Create New Resource" -msgstr "" - -#: tools/editor/resources_dock.cpp -msgid "Open Resource" -msgstr "" - -#: tools/editor/resources_dock.cpp -msgid "Save Resource" -msgstr "" - -#: tools/editor/resources_dock.cpp -msgid "Resource Tools" -msgstr "" - -#: tools/editor/resources_dock.cpp -msgid "Make Local" -msgstr "" - -#: tools/editor/run_settings_dialog.cpp -msgid "Run Mode:" -msgstr "" - -#: tools/editor/run_settings_dialog.cpp -msgid "Current Scene" -msgstr "" - -#: tools/editor/run_settings_dialog.cpp -msgid "Main Scene" -msgstr "" - -#: tools/editor/run_settings_dialog.cpp -msgid "Main Scene Arguments:" -msgstr "" - -#: tools/editor/run_settings_dialog.cpp -msgid "Scene Run Settings" -msgstr "" - -#: tools/editor/scene_tree_dock.cpp -msgid "No parent to instance the scenes at." -msgstr "" - -#: tools/editor/scene_tree_dock.cpp -msgid "Error loading scene from %s" -msgstr "" - -#: tools/editor/scene_tree_dock.cpp -msgid "Ok" -msgstr "" - -#: tools/editor/scene_tree_dock.cpp -msgid "" -"Cannot instance the scene '%s' because the current scene exists within one " -"of its nodes." -msgstr "" - -#: tools/editor/scene_tree_dock.cpp -msgid "Instance Scene(s)" -msgstr "" - -#: tools/editor/scene_tree_dock.cpp -msgid "This operation can't be done on the tree root." -msgstr "" - -#: tools/editor/scene_tree_dock.cpp -msgid "Move Node In Parent" -msgstr "" - -#: tools/editor/scene_tree_dock.cpp -msgid "Move Nodes In Parent" -msgstr "" - -#: tools/editor/scene_tree_dock.cpp -msgid "Duplicate Node(s)" -msgstr "" - -#: tools/editor/scene_tree_dock.cpp -msgid "Delete Node(s)?" -msgstr "" - -#: tools/editor/scene_tree_dock.cpp -msgid "This operation can't be done without a scene." -msgstr "" - -#: tools/editor/scene_tree_dock.cpp -msgid "This operation can't be done on instanced scenes." -msgstr "" - -#: tools/editor/scene_tree_dock.cpp -msgid "Save New Scene As.." -msgstr "" - -#: tools/editor/scene_tree_dock.cpp -msgid "Makes Sense!" -msgstr "" - -#: tools/editor/scene_tree_dock.cpp -msgid "Can't operate on nodes from a foreign scene!" -msgstr "" - -#: tools/editor/scene_tree_dock.cpp -msgid "Can't operate on nodes the current scene inherits from!" -msgstr "" - -#: tools/editor/scene_tree_dock.cpp -msgid "Remove Node(s)" -msgstr "" - -#: tools/editor/scene_tree_dock.cpp -msgid "" -"Couldn't save new scene. Likely dependencies (instances) couldn't be " -"satisfied." -msgstr "" - -#: tools/editor/scene_tree_dock.cpp -msgid "Error saving scene." -msgstr "" - -#: tools/editor/scene_tree_dock.cpp -msgid "Error duplicating scene to save it." -msgstr "" - -#: tools/editor/scene_tree_dock.cpp -msgid "Edit Groups" -msgstr "" - -#: tools/editor/scene_tree_dock.cpp -msgid "Edit Connections" -msgstr "" - -#: tools/editor/scene_tree_dock.cpp -msgid "Delete Node(s)" -msgstr "" - -#: tools/editor/scene_tree_dock.cpp -msgid "Add Child Node" -msgstr "" - -#: tools/editor/scene_tree_dock.cpp -msgid "Instance Child Scene" -msgstr "" - -#: tools/editor/scene_tree_dock.cpp -msgid "Change Type" -msgstr "" - -#: tools/editor/scene_tree_dock.cpp -#, fuzzy -msgid "Attach Script" -msgstr "Scene Baru" - -#: tools/editor/scene_tree_dock.cpp -#, fuzzy -msgid "Clear Script" -msgstr "Scene Baru" - -#: tools/editor/scene_tree_dock.cpp -msgid "Merge From Scene" -msgstr "" - -#: tools/editor/scene_tree_dock.cpp -msgid "Save Branch as Scene" -msgstr "" - -#: tools/editor/scene_tree_dock.cpp -msgid "Delete (No Confirm)" -msgstr "" - -#: tools/editor/scene_tree_dock.cpp -msgid "Add/Create a New Node" -msgstr "" - -#: tools/editor/scene_tree_dock.cpp -msgid "" -"Instance a scene file as a Node. Creates an inherited scene if no root node " -"exists." -msgstr "" - -#: tools/editor/scene_tree_dock.cpp -msgid "Attach a new or existing script for the selected node." -msgstr "" - -#: tools/editor/scene_tree_dock.cpp -msgid "Clear a script for the selected node." -msgstr "" - -#: tools/editor/scene_tree_editor.cpp -msgid "Toggle Spatial Visible" -msgstr "" - -#: tools/editor/scene_tree_editor.cpp -msgid "Toggle CanvasItem Visible" -msgstr "" - -#: tools/editor/scene_tree_editor.cpp -msgid "Instance:" -msgstr "" - -#: tools/editor/scene_tree_editor.cpp -msgid "Invalid node name, the following characters are not allowed:" -msgstr "" - -#: tools/editor/scene_tree_editor.cpp -msgid "Rename Node" -msgstr "" - -#: tools/editor/scene_tree_editor.cpp -msgid "Scene Tree (Nodes):" -msgstr "" - -#: tools/editor/scene_tree_editor.cpp -msgid "Editable Children" -msgstr "" - -#: tools/editor/scene_tree_editor.cpp -msgid "Load As Placeholder" -msgstr "" - -#: tools/editor/scene_tree_editor.cpp -msgid "Discard Instancing" -msgstr "" - -#: tools/editor/scene_tree_editor.cpp -msgid "Open in Editor" -msgstr "" - -#: tools/editor/scene_tree_editor.cpp -msgid "Clear Inheritance" -msgstr "" - -#: tools/editor/scene_tree_editor.cpp -msgid "Clear Inheritance? (No Undo!)" -msgstr "" - -#: tools/editor/scene_tree_editor.cpp -msgid "Clear!" -msgstr "" - -#: tools/editor/scene_tree_editor.cpp -msgid "Select a Node" -msgstr "" - -#: tools/editor/script_create_dialog.cpp -msgid "Invalid parent class name" -msgstr "" - -#: tools/editor/script_create_dialog.cpp -msgid "Valid chars:" -msgstr "" - -#: tools/editor/script_create_dialog.cpp -msgid "Invalid class name" -msgstr "" - -#: tools/editor/script_create_dialog.cpp -msgid "Valid name" -msgstr "" - -#: tools/editor/script_create_dialog.cpp -msgid "N/A" -msgstr "" - -#: tools/editor/script_create_dialog.cpp -msgid "Class name is invalid!" -msgstr "" - -#: tools/editor/script_create_dialog.cpp -msgid "Parent class name is invalid!" -msgstr "" - -#: tools/editor/script_create_dialog.cpp -msgid "Invalid path!" -msgstr "" - -#: tools/editor/script_create_dialog.cpp -msgid "Could not create script in filesystem." -msgstr "" - -#: tools/editor/script_create_dialog.cpp -#, fuzzy -msgid "Error loading script from %s" -msgstr "Error memuat font." - -#: tools/editor/script_create_dialog.cpp -msgid "Path is empty" -msgstr "" - -#: tools/editor/script_create_dialog.cpp -msgid "Path is not local" -msgstr "" - -#: tools/editor/script_create_dialog.cpp -msgid "Invalid base path" -msgstr "" - -#: tools/editor/script_create_dialog.cpp -msgid "Invalid extension" -msgstr "" - -#: tools/editor/script_create_dialog.cpp -#, fuzzy -msgid "Create new script" -msgstr "Buat Subskribsi" - -#: tools/editor/script_create_dialog.cpp -msgid "Load existing script" -msgstr "" - -#: tools/editor/script_create_dialog.cpp -msgid "Class Name:" -msgstr "" - -#: tools/editor/script_create_dialog.cpp -msgid "Built-In Script" -msgstr "" - -#: tools/editor/script_create_dialog.cpp -#, fuzzy -msgid "Attach Node Script" -msgstr "Scene Baru" - -#: tools/editor/script_editor_debugger.cpp -msgid "Bytes:" -msgstr "" - -#: tools/editor/script_editor_debugger.cpp -msgid "Warning" -msgstr "" - -#: tools/editor/script_editor_debugger.cpp -msgid "Error:" -msgstr "" - -#: tools/editor/script_editor_debugger.cpp -msgid "Source:" -msgstr "" - -#: tools/editor/script_editor_debugger.cpp -msgid "Function:" -msgstr "" - -#: tools/editor/script_editor_debugger.cpp -msgid "Errors" -msgstr "" - -#: tools/editor/script_editor_debugger.cpp -msgid "Child Process Connected" -msgstr "" - -#: tools/editor/script_editor_debugger.cpp -msgid "Inspect Previous Instance" -msgstr "" - -#: tools/editor/script_editor_debugger.cpp -msgid "Inspect Next Instance" -msgstr "" - -#: tools/editor/script_editor_debugger.cpp -msgid "Stack Frames" -msgstr "" - -#: tools/editor/script_editor_debugger.cpp -msgid "Variable" -msgstr "" - -#: tools/editor/script_editor_debugger.cpp -msgid "Errors:" -msgstr "" - -#: tools/editor/script_editor_debugger.cpp -msgid "Stack Trace (if applicable):" -msgstr "" - -#: tools/editor/script_editor_debugger.cpp -msgid "Remote Inspector" -msgstr "" - -#: tools/editor/script_editor_debugger.cpp -msgid "Live Scene Tree:" -msgstr "" - -#: tools/editor/script_editor_debugger.cpp -msgid "Remote Object Properties: " -msgstr "" - -#: tools/editor/script_editor_debugger.cpp -msgid "Profiler" -msgstr "" - -#: tools/editor/script_editor_debugger.cpp -msgid "Monitor" -msgstr "" - -#: tools/editor/script_editor_debugger.cpp -msgid "Value" -msgstr "" - -#: tools/editor/script_editor_debugger.cpp -msgid "Monitors" -msgstr "" - -#: tools/editor/script_editor_debugger.cpp -msgid "List of Video Memory Usage by Resource:" -msgstr "" - -#: tools/editor/script_editor_debugger.cpp -msgid "Total:" -msgstr "" - -#: tools/editor/script_editor_debugger.cpp -msgid "Video Mem" -msgstr "" - -#: tools/editor/script_editor_debugger.cpp -msgid "Resource Path" -msgstr "" - -#: tools/editor/script_editor_debugger.cpp -msgid "Type" -msgstr "" - -#: tools/editor/script_editor_debugger.cpp -msgid "Usage" -msgstr "" - -#: tools/editor/script_editor_debugger.cpp -msgid "Misc" -msgstr "" - -#: tools/editor/script_editor_debugger.cpp -msgid "Clicked Control:" -msgstr "" - -#: tools/editor/script_editor_debugger.cpp -msgid "Clicked Control Type:" -msgstr "" - -#: tools/editor/script_editor_debugger.cpp -msgid "Live Edit Root:" -msgstr "" - -#: tools/editor/script_editor_debugger.cpp -#, fuzzy -msgid "Set From Tree" -msgstr "Menyetel Dari Keturunan" - -#: tools/editor/settings_config_dialog.cpp -msgid "Shortcuts" -msgstr "" - -#: tools/editor/spatial_editor_gizmos.cpp -msgid "Change Light Radius" -msgstr "Ganti Radius Lampu" - -#: tools/editor/spatial_editor_gizmos.cpp -#, fuzzy -msgid "Change Camera FOV" -msgstr "Ganti FOV Kamera" - -#: tools/editor/spatial_editor_gizmos.cpp -#, fuzzy -msgid "Change Camera Size" -msgstr "Ganti Ukuran Kamera" - -#: tools/editor/spatial_editor_gizmos.cpp -msgid "Change Sphere Shape Radius" -msgstr "Ganti Radius Bentuk Bola" - -#: tools/editor/spatial_editor_gizmos.cpp -msgid "Change Box Shape Extents" -msgstr "" - -#: tools/editor/spatial_editor_gizmos.cpp -msgid "Change Capsule Shape Radius" -msgstr "" - -#: tools/editor/spatial_editor_gizmos.cpp -msgid "Change Capsule Shape Height" -msgstr "" - -#: tools/editor/spatial_editor_gizmos.cpp -msgid "Change Ray Shape Length" -msgstr "" - -#: tools/editor/spatial_editor_gizmos.cpp -msgid "Change Notifier Extents" -msgstr "" - -#: tools/editor/spatial_editor_gizmos.cpp -msgid "Change Probe Extents" -msgstr "" - -#~ msgid "BakedLightInstance does not contain a BakedLight resource." -#~ msgstr "BakedLightInstance tidak berisi resource BakedLight." - -#, fuzzy -#~ msgid "" -#~ "Paths cannot start with '/', absolute paths must start with 'res://', " -#~ "'user://', or 'local://'" -#~ msgstr "" -#~ "Path tidak bisa diawali dengan '/', tetapi absolut path harus diawali " -#~ "dengan 'res://', 'user://', atau 'local://'" - -#~ msgid "" -#~ "Custom node has no _get_output_port_unsequenced(idx,wmem), but " -#~ "unsequenced ports were specified." -#~ msgstr "" -#~ "Node modifikasi tidak memiliki _get_output_port_unsequenced(idx,wmem), " -#~ "tetapi port-port unsequenced dispesifikasikan." |