diff options
author | Juan Linietsky <reduzio@gmail.com> | 2014-02-24 09:53:33 -0300 |
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committer | Juan Linietsky <reduzio@gmail.com> | 2014-02-24 09:53:33 -0300 |
commit | 4b07eb8deb03ce8c7870d621cd03d04d45f4caaa (patch) | |
tree | 3314811f8a347ae60d951163c19d291b46381511 /tools/script_plugins/time | |
parent | 51609ffc04290f8bd1ecbd9cf1639c0cc6368fac (diff) |
-moved script to modules
Diffstat (limited to 'tools/script_plugins/time')
-rw-r--r-- | tools/script_plugins/time/plugin.cfg | 14 | ||||
-rw-r--r-- | tools/script_plugins/time/time.gd | 32 |
2 files changed, 46 insertions, 0 deletions
diff --git a/tools/script_plugins/time/plugin.cfg b/tools/script_plugins/time/plugin.cfg new file mode 100644 index 0000000000..5430306a79 --- /dev/null +++ b/tools/script_plugins/time/plugin.cfg @@ -0,0 +1,14 @@ +[plugin] + +name="The Time" +description="This plugin displays the current local time, with great accuracy, by harvesting the power of quartz crystals inside your computer.\nIt may also serve as simple example on how to write a non-installable editor plugin, or just remind you that it's time to go back home." +author="Juan Linietsky" +version="1.0" +installs=false +script="time.gd" + + + + + + diff --git a/tools/script_plugins/time/time.gd b/tools/script_plugins/time/time.gd new file mode 100644 index 0000000000..66b3e9ed04 --- /dev/null +++ b/tools/script_plugins/time/time.gd @@ -0,0 +1,32 @@ +tool # Always declare as Tool, if it's meant to run in the editor. +extends EditorPlugin + +var timer = null +var label = null + +func _timeout(): + if (label): + var time = OS.get_time() + label.set_text(str(time.hour).pad_zeros(2)+":"+str(time.minute).pad_zeros(2)+":"+str(time.second).pad_zeros(2)) + +func get_name(): + return "The Time" + + +func _init(): + print("PLUGIN INIT") + timer = Timer.new() + add_child(timer) + timer.set_wait_time(0.5) + timer.set_one_shot(false) + timer.connect("timeout",self,"_timeout") + +func _enter_scene(): + label = Label.new() + add_custom_control(CONTAINER_TOOLBAR,label) + timer.start() + +func _exit_scene(): + timer.stop() + label.free() + label=null |