diff options
author | Juan Linietsky <reduzio@gmail.com> | 2015-11-19 00:08:47 -0300 |
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committer | Juan Linietsky <reduzio@gmail.com> | 2015-11-19 00:08:47 -0300 |
commit | 0168947084af1991a2af978956e823afb7b17d33 (patch) | |
tree | 90cf698b22105ecb62f3a8c5d127a63928c475ef /tools/pe_bliss/pe_resource_viewer.h | |
parent | ea035f308b178ebead3239ae6fd92a4fe5592950 (diff) | |
parent | 69fa5ed1c083c8e8bdef9833a37b448ad526c1e4 (diff) |
Merge pull request #2518 from masoudbh3/godot-icons
Add icon to exe file in windows export
Diffstat (limited to 'tools/pe_bliss/pe_resource_viewer.h')
-rw-r--r-- | tools/pe_bliss/pe_resource_viewer.h | 153 |
1 files changed, 153 insertions, 0 deletions
diff --git a/tools/pe_bliss/pe_resource_viewer.h b/tools/pe_bliss/pe_resource_viewer.h new file mode 100644 index 0000000000..e585da6a87 --- /dev/null +++ b/tools/pe_bliss/pe_resource_viewer.h @@ -0,0 +1,153 @@ +/*************************************************************************/ +/* Copyright (c) 2015 dx, http://kaimi.ru */ +/* */ +/* Permission is hereby granted, free of charge, to any person */ +/* obtaining a copy of this software and associated documentation */ +/* files (the "Software"), to deal in the Software without */ +/* restriction, including without limitation the rights to use, */ +/* copy, modify, merge, publish, distribute, sublicense, and/or */ +/* sell copies of the Software, and to permit persons to whom the */ +/* Software is furnished to do so, subject to the following conditions: */ +/* The above copyright notice and this permission notice shall be */ +/* included in all copies or substantial portions of the Software. */ +/* */ +/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ +/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ +/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/ +/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ +/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ +/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ +/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ +/*************************************************************************/ +#pragma once +#include <map> +#include <string> +#include "pe_structures.h" +#include "pe_resources.h" +#include "message_table.h" +#include "resource_data_info.h" + +namespace pe_bliss +{ + //PE resource manager allows to read resources from PE files +class pe_resource_viewer +{ +public: + //Resource type enumeration + enum resource_type + { + resource_cursor = 1, + resource_bitmap = 2, + resource_icon = 3, + resource_menu = 4, + resource_dialog = 5, + resource_string = 6, + resource_fontdir = 7, + resource_font = 8, + resource_accelerator = 9, + resource_rcdata = 10, + resource_message_table = 11, + resource_cursor_group = 12, + resource_icon_group = 14, + resource_version = 16, + resource_dlginclude = 17, + resource_plugplay = 19, + resource_vxd = 20, + resource_anicursor = 21, + resource_aniicon = 22, + resource_html = 23, + resource_manifest = 24 + }; + +public: + //Some useful typedefs + typedef std::vector<uint32_t> resource_type_list; + typedef std::vector<uint32_t> resource_id_list; + typedef std::vector<std::wstring> resource_name_list; + typedef std::vector<uint32_t> resource_language_list; + +public: + //Constructor from root resource_directory from PE file + explicit pe_resource_viewer(const resource_directory& root_directory); + + const resource_directory& get_root_directory() const; + + //Lists resource types existing in PE file (non-named only) + const resource_type_list list_resource_types() const; + //Returns true if resource type exists + bool resource_exists(resource_type type) const; + //Returns true if resource name exists + bool resource_exists(const std::wstring& root_name) const; + + //Lists resource names existing in PE file by resource type + const resource_name_list list_resource_names(resource_type type) const; + //Lists resource names existing in PE file by resource name + const resource_name_list list_resource_names(const std::wstring& root_name) const; + //Lists resource IDs existing in PE file by resource type + const resource_id_list list_resource_ids(resource_type type) const; + //Lists resource IDs existing in PE file by resource name + const resource_id_list list_resource_ids(const std::wstring& root_name) const; + //Returns resource count by type + unsigned long get_resource_count(resource_type type) const; + //Returns resource count by name + unsigned long get_resource_count(const std::wstring& root_name) const; + + //Returns language count of resource by resource type and name + unsigned long get_language_count(resource_type type, const std::wstring& name) const; + //Returns language count of resource by resource names + unsigned long get_language_count(const std::wstring& root_name, const std::wstring& name) const; + //Returns language count of resource by resource type and ID + unsigned long get_language_count(resource_type type, uint32_t id) const; + //Returns language count of resource by resource name and ID + unsigned long get_language_count(const std::wstring& root_name, uint32_t id) const; + //Lists resource languages by resource type and name + const resource_language_list list_resource_languages(resource_type type, const std::wstring& name) const; + //Lists resource languages by resource names + const resource_language_list list_resource_languages(const std::wstring& root_name, const std::wstring& name) const; + //Lists resource languages by resource type and ID + const resource_language_list list_resource_languages(resource_type type, uint32_t id) const; + //Lists resource languages by resource name and ID + const resource_language_list list_resource_languages(const std::wstring& root_name, uint32_t id) const; + + //Returns raw resource data by type, name and language + const resource_data_info get_resource_data_by_name(uint32_t language, resource_type type, const std::wstring& name) const; + //Returns raw resource data by root name, name and language + const resource_data_info get_resource_data_by_name(uint32_t language, const std::wstring& root_name, const std::wstring& name) const; + //Returns raw resource data by type, ID and language + const resource_data_info get_resource_data_by_id(uint32_t language, resource_type type, uint32_t id) const; + //Returns raw resource data by root name, ID and language + const resource_data_info get_resource_data_by_id(uint32_t language, const std::wstring& root_name, uint32_t id) const; + //Returns raw resource data by type, name and index in language directory (instead of language) + const resource_data_info get_resource_data_by_name(resource_type type, const std::wstring& name, uint32_t index = 0) const; + //Returns raw resource data by root name, name and index in language directory (instead of language) + const resource_data_info get_resource_data_by_name(const std::wstring& root_name, const std::wstring& name, uint32_t index = 0) const; + //Returns raw resource data by type, ID and index in language directory (instead of language) + const resource_data_info get_resource_data_by_id(resource_type type, uint32_t id, uint32_t index = 0) const; + //Returns raw resource data by root name, ID and index in language directory (instead of language) + const resource_data_info get_resource_data_by_id(const std::wstring& root_name, uint32_t id, uint32_t index = 0) const; + +protected: + //Root resource directory. We're not copying it, because it might be heavy + const resource_directory& root_dir_; + + //Helper function to get ID list from entry list + static const resource_id_list get_id_list(const resource_directory::entry_list& entries); + //Helper function to get name list from entry list + static const resource_name_list get_name_list(const resource_directory::entry_list& entries); + +protected: + //Helper structure - finder of resource_directory_entry that is named + struct has_name + { + public: + bool operator()(const resource_directory_entry& entry) const; + }; + + //Helper structure - finder of resource_directory_entry that is not named (has id) + struct has_id + { + public: + bool operator()(const resource_directory_entry& entry) const; + }; +}; +} |