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authorJuan Linietsky <reduzio@gmail.com>2014-02-15 02:01:39 -0300
committerJuan Linietsky <reduzio@gmail.com>2014-02-15 02:02:41 -0300
commit9afdb3e0ad5bfbdafe307212f5d4ebcc7c3ac852 (patch)
treed25ef63dfe50d59987b4a611c1d1773185a3e35d /tools/ios_xcode_template/godot_ios
parentb0870e487c6cc68bb0a2cef7174f3f5697667a2e (diff)
-fixed bug in Button now exporting font property
-made GUI Theme editor usable -editor does not allow to export or create .pck in the same path as a project -changed .pck format (lacked support for versioning so couldn't change it), previous was causing crashes and is now incompatible, just re-export. -will not look for .pck files recursively, was causing unexpected behaviors -fixed execution of Godot in paths with non unicode characters in Windows, OSX and Linux.
Diffstat (limited to 'tools/ios_xcode_template/godot_ios')
-rw-r--r--tools/ios_xcode_template/godot_ios/en.lproj/InfoPlist.strings2
-rw-r--r--tools/ios_xcode_template/godot_ios/godot_ios-Info.plist47
-rw-r--r--tools/ios_xcode_template/godot_ios/godot_ios-Prefix.pch16
-rw-r--r--tools/ios_xcode_template/godot_ios/main.m18
4 files changed, 83 insertions, 0 deletions
diff --git a/tools/ios_xcode_template/godot_ios/en.lproj/InfoPlist.strings b/tools/ios_xcode_template/godot_ios/en.lproj/InfoPlist.strings
new file mode 100644
index 0000000000..477b28ff8f
--- /dev/null
+++ b/tools/ios_xcode_template/godot_ios/en.lproj/InfoPlist.strings
@@ -0,0 +1,2 @@
+/* Localized versions of Info.plist keys */
+
diff --git a/tools/ios_xcode_template/godot_ios/godot_ios-Info.plist b/tools/ios_xcode_template/godot_ios/godot_ios-Info.plist
new file mode 100644
index 0000000000..f34ebb97f0
--- /dev/null
+++ b/tools/ios_xcode_template/godot_ios/godot_ios-Info.plist
@@ -0,0 +1,47 @@
+<?xml version="1.0" encoding="UTF-8"?>
+<!DOCTYPE plist PUBLIC "-//Apple//DTD PLIST 1.0//EN" "http://www.apple.com/DTDs/PropertyList-1.0.dtd">
+<plist version="1.0">
+<dict>
+ <key>CFBundleDevelopmentRegion</key>
+ <string>en</string>
+ <key>CFBundleDisplayName</key>
+ <string>${PRODUCT_NAME}</string>
+ <key>CFBundleExecutable</key>
+ <string>godot_opt.iphone</string>
+ <key>CFBundleIdentifier</key>
+ <string>com.okamstudios.${PRODUCT_NAME:rfc1034identifier}</string>
+ <key>CFBundleInfoDictionaryVersion</key>
+ <string>6.0</string>
+ <key>CFBundleName</key>
+ <string>${PRODUCT_NAME}</string>
+ <key>CFBundlePackageType</key>
+ <string>APPL</string>
+ <key>CFBundleShortVersionString</key>
+ <string>1.0</string>
+ <key>CFBundleSignature</key>
+ <string>????</string>
+ <key>CFBundleVersion</key>
+ <string>1.0</string>
+ <key>LSRequiresIPhoneOS</key>
+ <true/>
+ <key>UIRequiredDeviceCapabilities</key>
+ <array>
+ <string>armv7</string>
+ </array>
+ <key>UIStatusBarHidden</key>
+ <true/>
+ <key>UISupportedInterfaceOrientations</key>
+ <array>
+ <string>UIInterfaceOrientationPortrait</string>
+ <string>UIInterfaceOrientationLandscapeLeft</string>
+ <string>UIInterfaceOrientationLandscapeRight</string>
+ </array>
+ <key>UISupportedInterfaceOrientations~ipad</key>
+ <array>
+ <string>UIInterfaceOrientationPortrait</string>
+ <string>UIInterfaceOrientationPortraitUpsideDown</string>
+ <string>UIInterfaceOrientationLandscapeLeft</string>
+ <string>UIInterfaceOrientationLandscapeRight</string>
+ </array>
+</dict>
+</plist>
diff --git a/tools/ios_xcode_template/godot_ios/godot_ios-Prefix.pch b/tools/ios_xcode_template/godot_ios/godot_ios-Prefix.pch
new file mode 100644
index 0000000000..82a2bb4507
--- /dev/null
+++ b/tools/ios_xcode_template/godot_ios/godot_ios-Prefix.pch
@@ -0,0 +1,16 @@
+//
+// Prefix header
+//
+// The contents of this file are implicitly included at the beginning of every source file.
+//
+
+#import <Availability.h>
+
+#ifndef __IPHONE_5_0
+#warning "This project uses features only available in iOS SDK 5.0 and later."
+#endif
+
+#ifdef __OBJC__
+ #import <UIKit/UIKit.h>
+ #import <Foundation/Foundation.h>
+#endif
diff --git a/tools/ios_xcode_template/godot_ios/main.m b/tools/ios_xcode_template/godot_ios/main.m
new file mode 100644
index 0000000000..dca55f40ce
--- /dev/null
+++ b/tools/ios_xcode_template/godot_ios/main.m
@@ -0,0 +1,18 @@
+//
+// main.m
+// godot_ios
+//
+// Created by Ariel m on 2/14/14.
+// Copyright (c) 2014 Okam. All rights reserved.
+//
+
+#import <UIKit/UIKit.h>
+
+#import "AppDelegate.h"
+
+int main(int argc, char * argv[])
+{
+ @autoreleasepool {
+ return UIApplicationMain(argc, argv, nil, NSStringFromClass([AppDelegate class]));
+ }
+}