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authorRémi Verschelde <rverschelde@gmail.com>2015-11-27 18:47:30 +0100
committerRémi Verschelde <rverschelde@gmail.com>2015-11-27 18:54:09 +0100
commit55d56d9b7cf240fb426c58a62aad21a6997ee550 (patch)
treec73aa996a847c4069a17a9c5108768f547cba9f7 /tools/ios_xcode_template/godot_ios.xcodeproj
parented4738fbed6d08e85bbf2b60b9dcad64bd4c8753 (diff)
Replace hardcoded references to Okam Studio by Godot Engine
Since the engine development is now independent. Fixes #2836.
Diffstat (limited to 'tools/ios_xcode_template/godot_ios.xcodeproj')
-rw-r--r--tools/ios_xcode_template/godot_ios.xcodeproj/project.pbxproj2
1 files changed, 1 insertions, 1 deletions
diff --git a/tools/ios_xcode_template/godot_ios.xcodeproj/project.pbxproj b/tools/ios_xcode_template/godot_ios.xcodeproj/project.pbxproj
index 7cd4da0f4a..4ae1ec8a53 100644
--- a/tools/ios_xcode_template/godot_ios.xcodeproj/project.pbxproj
+++ b/tools/ios_xcode_template/godot_ios.xcodeproj/project.pbxproj
@@ -192,7 +192,7 @@
isa = PBXProject;
attributes = {
LastUpgradeCheck = 0500;
- ORGANIZATIONNAME = Okam;
+ ORGANIZATIONNAME = GodotEngine;
TargetAttributes = {
D0BCFE5F18AEBDA3004A7AAE = {
TestTargetID = D0BCFE3318AEBDA2004A7AAE;