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author | Juan Linietsky <reduzio@gmail.com> | 2014-10-27 22:54:32 -0300 |
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committer | Juan Linietsky <reduzio@gmail.com> | 2014-10-27 22:54:32 -0300 |
commit | e82dc402052a47b44bb3bcf50ee4801257f92778 (patch) | |
tree | 01c2cd8692b5569cae778f6504b76b3d1f9ccdad /tools/export/blender25/io_scene_dae | |
parent | 9608d4255eb6c76b1c4496f4494c829133e096f4 (diff) |
-Much improvement to baked light baker
-Fixed many bugs in stretch mode
-Fixes to camera project and unproject as consequence of the above
-added setget to script (documented in script doc)
-more fixes to collada exporter for blender
Diffstat (limited to 'tools/export/blender25/io_scene_dae')
-rw-r--r-- | tools/export/blender25/io_scene_dae/export_dae.py | 10 |
1 files changed, 9 insertions, 1 deletions
diff --git a/tools/export/blender25/io_scene_dae/export_dae.py b/tools/export/blender25/io_scene_dae/export_dae.py index 7899098e3d..a92b97b8a9 100644 --- a/tools/export/blender25/io_scene_dae/export_dae.py +++ b/tools/export/blender25/io_scene_dae/export_dae.py @@ -485,9 +485,17 @@ class DaeExporter: uv_layer_count=len(mesh.uv_textures) if (len(mesh.uv_textures)): - mesh.calc_tangents() + try: + mesh.calc_tangents() + except: + print("Warning, blender API is fucked up, not exporting UVs for this object.") + uv_layer_count=0 + mesh.calc_normals_split() + has_tangents=False + else: mesh.calc_normals_split() + has_tangents=False for fi in range(len(mesh.polygons)): |