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author | Juan Linietsky <reduzio@gmail.com> | 2014-11-05 21:20:42 -0300 |
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committer | Juan Linietsky <reduzio@gmail.com> | 2014-11-05 21:20:42 -0300 |
commit | 0dbedd18fc62f700e92a4cf581e505d849bc47ad (patch) | |
tree | 8f2c85b4d9227e441fd35ab4873009faa656bcba /tools/export/blender25/io_scene_dae | |
parent | d14baf6e41bcdbe4968e0513beccc09dfb160ecd (diff) |
SceneMainLoop -> SceneTree
-=-=-=-=-=-=-=-=-=-=-=-=-=-
*YOUR SOURCE MIGHT NOT WORK*
For mor information on fix:
https://github.com/okamstudio/godot/wiki/devel_scene_tree
Other stuff:
-Shower of bullets demo
-Fixes all around
Diffstat (limited to 'tools/export/blender25/io_scene_dae')
-rw-r--r-- | tools/export/blender25/io_scene_dae/export_dae.py | 6 |
1 files changed, 5 insertions, 1 deletions
diff --git a/tools/export/blender25/io_scene_dae/export_dae.py b/tools/export/blender25/io_scene_dae/export_dae.py index a92b97b8a9..d3337033c8 100644 --- a/tools/export/blender25/io_scene_dae/export_dae.py +++ b/tools/export/blender25/io_scene_dae/export_dae.py @@ -185,7 +185,11 @@ class DaeExporter: else: #export relative, always, no one wants absolute paths. - imgpath = os.path.relpath(imgpath,os.path.dirname(self.path)).replace("\\","/") # export unix compatible always + try: + imgpath = os.path.relpath(imgpath,os.path.dirname(self.path)).replace("\\","/") # export unix compatible always + except: + pass #fails sometimes, not sure why + imgid = self.new_id("image") |