diff options
author | Rémi Verschelde <remi@verschelde.fr> | 2016-04-18 08:09:53 +0200 |
---|---|---|
committer | Rémi Verschelde <remi@verschelde.fr> | 2016-04-18 08:09:53 +0200 |
commit | f124b5e0acc0e06eb1e641902c68efd96cf7281a (patch) | |
tree | b0268c3978fd4dc89f878e814d6df5a2faf5921b /tools/editor | |
parent | c04b3edac4fb1f99f7a58bb3b634954666db47e6 (diff) | |
parent | 3029f5ee02483021aadd5d5bc48becb2490791f1 (diff) |
Merge pull request #4299 from neikeq/pr-issue-4297
Keep editable instances data when replacing tree root node
Diffstat (limited to 'tools/editor')
-rw-r--r-- | tools/editor/scene_tree_dock.cpp | 1 |
1 files changed, 1 insertions, 0 deletions
diff --git a/tools/editor/scene_tree_dock.cpp b/tools/editor/scene_tree_dock.cpp index 6b2961ea72..c6115ba87a 100644 --- a/tools/editor/scene_tree_dock.cpp +++ b/tools/editor/scene_tree_dock.cpp @@ -1317,6 +1317,7 @@ void SceneTreeDock::_create() { if (n==edited_scene) { edited_scene=newnode; editor->set_edited_scene(newnode); + newnode->set_editable_instances(n->get_editable_instances()); } //small hack to make collisionshapes and other kind of nodes to work |