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authorJuan Linietsky <juan@okamstudio.com>2015-01-21 00:57:37 -0300
committerJuan Linietsky <juan@okamstudio.com>2015-01-21 00:57:37 -0300
commitc6eabbbec5a9fec7a0d473fe67a544af3454c3d2 (patch)
tree770c9bae12f78e1bde32f8f8e55eabf4548a7a3b /tools/editor
parent14ade5500f091cd3d4e3668631fac49b1a4c546d (diff)
fixed world vertex issues in canvas item shader
Diffstat (limited to 'tools/editor')
-rw-r--r--tools/editor/plugins/shader_editor_plugin.cpp2
1 files changed, 1 insertions, 1 deletions
diff --git a/tools/editor/plugins/shader_editor_plugin.cpp b/tools/editor/plugins/shader_editor_plugin.cpp
index 81b5cd8f78..2fcd4e8cd1 100644
--- a/tools/editor/plugins/shader_editor_plugin.cpp
+++ b/tools/editor/plugins/shader_editor_plugin.cpp
@@ -396,7 +396,7 @@ void ShaderEditor::edit(const Ref<Shader>& p_shader) {
light_editor->set_edited_shader(shader,ShaderLanguage::SHADER_CANVAS_ITEM_LIGHT);
}
- vertex_editor->set_edited_shader(shader,ShaderLanguage::SHADER_MATERIAL_VERTEX);
+ //vertex_editor->set_edited_shader(shader,ShaderLanguage::SHADER_MATERIAL_VERTEX);
// see if already has it