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authorPeace Sells <PeaceSells50@gmail.com>2015-07-09 20:51:49 -0600
committerPeace Sells <PeaceSells50@gmail.com>2015-07-09 20:51:49 -0600
commita009fadfff40d6339031a70c760103c76edfdce7 (patch)
treef6232dc48a70d76048af85052cafad27d6c659f6 /tools/editor
parentf697ec2fe022583dde5f3ae650f49cfd7f237c33 (diff)
Added GridMap settings which allows the user to enter a pick distance.
Diffstat (limited to 'tools/editor')
-rw-r--r--tools/editor/editor_settings.cpp1
1 files changed, 1 insertions, 0 deletions
diff --git a/tools/editor/editor_settings.cpp b/tools/editor/editor_settings.cpp
index 0df9fcadef..f16f7c2992 100644
--- a/tools/editor/editor_settings.cpp
+++ b/tools/editor/editor_settings.cpp
@@ -443,6 +443,7 @@ void EditorSettings::_load_defaults() {
set("scenetree_editor/duplicate_node_name_num_separator",0);
hints["scenetree_editor/duplicate_node_name_num_separator"]=PropertyInfo(Variant::INT,"scenetree_editor/duplicate_node_name_num_separator",PROPERTY_HINT_ENUM, "None,Space,Underscore,Dash");
+ set("gridmap_editor/pick_distance", 5000.0);
set("3d_editor/default_fov",45.0);
set("3d_editor/default_z_near",0.1);