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authorJuan Linietsky <reduzio@gmail.com>2015-09-24 18:06:15 -0300
committerJuan Linietsky <reduzio@gmail.com>2015-09-24 18:06:15 -0300
commit82a3304458738b410a5aff8994ce587413aeb464 (patch)
treeb54672bc649a80ebbe1e11b0488c7dfdc6c109e7 /tools/editor
parent59e1ad27731e66c58a3d5ee9d783eac74a1d48d9 (diff)
Added ability to set custom mouse cursors. Not hardware accelerated yet.
Diffstat (limited to 'tools/editor')
-rw-r--r--tools/editor/editor_import_export.cpp13
-rw-r--r--tools/editor/editor_node.cpp14
2 files changed, 21 insertions, 6 deletions
diff --git a/tools/editor/editor_import_export.cpp b/tools/editor/editor_import_export.cpp
index 84fc14d2ec..0f7b4a5e09 100644
--- a/tools/editor/editor_import_export.cpp
+++ b/tools/editor/editor_import_export.cpp
@@ -842,6 +842,17 @@ Error EditorExportPlatform::export_project_files(EditorExportSaveFunction p_func
boot_splash=splash;
}
}
+ StringName custom_cursor;
+ {
+ String splash=Globals::get_singleton()->get("display/custom_mouse_cursor"); //avoid splash from being converted
+ splash=splash.strip_edges();
+ if (splash!=String()) {
+ if (!splash.begins_with("res://"))
+ splash="res://"+splash;
+ splash=splash.simplify_path();
+ custom_cursor=splash;
+ }
+ }
@@ -853,7 +864,7 @@ Error EditorExportPlatform::export_project_files(EditorExportSaveFunction p_func
String src=files[i];
Vector<uint8_t> buf;
- if (src==boot_splash)
+ if (src==boot_splash || src==custom_cursor)
buf = get_exported_file_default(src); //bootsplash must be kept if used
else
buf = get_exported_file(src);
diff --git a/tools/editor/editor_node.cpp b/tools/editor/editor_node.cpp
index 63684dcc93..14ed75d1ab 100644
--- a/tools/editor/editor_node.cpp
+++ b/tools/editor/editor_node.cpp
@@ -93,7 +93,7 @@
#include "plugins/light_occluder_2d_editor_plugin.h"
#include "plugins/color_ramp_editor_plugin.h"
#include "plugins/collision_shape_2d_editor_plugin.h"
-#include "os/input.h"
+#include "main/input_default.h"
// end
#include "tools/editor/io_plugins/editor_texture_import_plugin.h"
#include "tools/editor/io_plugins/editor_scene_import_plugin.h"
@@ -4390,11 +4390,15 @@ EditorNode::EditorNode() {
EditorHelp::generate_doc(); //before any editor classes are crated
- if (!OS::get_singleton()->has_touchscreen_ui_hint() && Input::get_singleton()) {
- //only if no touchscreen ui hint, set emulation
- InputDefault *id = Input::get_singleton()->cast_to<InputDefault>();
- if (id)
+ InputDefault *id = Input::get_singleton()->cast_to<InputDefault>();
+
+ if (id) {
+
+ if (!OS::get_singleton()->has_touchscreen_ui_hint() && Input::get_singleton()) {
+ //only if no touchscreen ui hint, set emulation
id->set_emulate_touch(false); //just disable just in case
+ }
+ id->set_custom_mouse_cursor(RES());
}