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author | Ignacio Etcheverry <neikeq@users.noreply.github.com> | 2016-09-08 22:10:50 +0200 |
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committer | GitHub <noreply@github.com> | 2016-09-08 22:10:50 +0200 |
commit | 7c4f6c654b846cba3548af89d05e211750bb1088 (patch) | |
tree | 497ef4a241e71e217768d9f4b2a61c968f29e035 /tools/editor | |
parent | 5c87f143321d1b788f71d0326d36a1c886518678 (diff) | |
parent | 82728b3384b31c98a7b467c43ebb0d5325a29549 (diff) |
Merge pull request #6190 from iammangod96/patch-1
Fixed running the game before saving scene
Diffstat (limited to 'tools/editor')
-rw-r--r-- | tools/editor/editor_node.cpp | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/tools/editor/editor_node.cpp b/tools/editor/editor_node.cpp index f4b67f6e2b..8496530db3 100644 --- a/tools/editor/editor_node.cpp +++ b/tools/editor/editor_node.cpp @@ -1228,7 +1228,7 @@ void EditorNode::_dialog_action(String p_file) { //_save_scene(p_file); _save_scene_with_preview(p_file); - _run(false); + _run(true); } } break; |