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authorMariano Javier Suligoy <marianognu.easyrpg@gmail.com>2015-08-30 19:37:23 -0300
committerMariano Javier Suligoy <marianognu.easyrpg@gmail.com>2015-08-30 19:37:23 -0300
commit680402cebf63066abcc93e7e8035e457c6305874 (patch)
treedd6a7ad059beb33ea01640a53d0daab506378acc /tools/editor
parentc688b55019e485ddf66cd119173016ec6c8bd4e5 (diff)
Add missing icons, also make MSVC2010 happy
Diffstat (limited to 'tools/editor')
-rw-r--r--tools/editor/plugins/shader_graph_editor_plugin.cpp15
1 files changed, 11 insertions, 4 deletions
diff --git a/tools/editor/plugins/shader_graph_editor_plugin.cpp b/tools/editor/plugins/shader_graph_editor_plugin.cpp
index 5da287aa69..1997b268a7 100644
--- a/tools/editor/plugins/shader_graph_editor_plugin.cpp
+++ b/tools/editor/plugins/shader_graph_editor_plugin.cpp
@@ -2413,12 +2413,21 @@ void ShaderGraphView::_create_node(int p_id) {
Array colors;
colors.push_back("Color");
colors.push_back("LightColor");
+ colors.push_back("Light");
+ colors.push_back("Diffuse");
+ colors.push_back("Specular");
+ colors.push_back("Emmision");
Array reals;
reals.push_back("Alpha");
- reals.push_back("NormapMapDepth");
+ reals.push_back("DiffuseAlpha");
+ reals.push_back("NormalMapDepth");
reals.push_back("SpecExp");
+ reals.push_back("Glow");
+ reals.push_back("ShadeParam");
+ reals.push_back("SpecularExp");
reals.push_back("LightAlpha");
reals.push_back("PointSize");
+ reals.push_back("Discard");
int idx=0;
for (List<ShaderGraph::SlotInfo>::Element *E=si.front();E;E=E->next()) {
@@ -2739,10 +2748,8 @@ const char* ShaderGraphEditor::node_names[ShaderGraph::NODE_TYPE_MAX]={
ShaderGraphEditor::ShaderGraphEditor(bool p_2d) {
_2d=p_2d;
- HBoxContainer *hbc = memnew( HBoxContainer );
popup = memnew( PopupMenu );
- hbc->add_child(popup);
- add_child(hbc);
+ add_child(popup);
tabs = memnew(TabContainer);