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authorRĂ©mi Verschelde <rverschelde@gmail.com>2017-01-02 14:17:42 +0100
committerGitHub <noreply@github.com>2017-01-02 14:17:42 +0100
commit3e1b5ad2237053e94c1b2d12798630d2157c9ac8 (patch)
tree7751872b439a0e5440222e5bd970ef59fe5ac0d8 /tools/editor
parent1a2a57e2eedfc6b0dd06e70a0e0e9d4fef1014f2 (diff)
parentf33e21e7afc64990bca106e6b349cbe2f7e81c0e (diff)
Merge pull request #7382 from volzhs/fix-visibility
Able to change visibility when ancestor node is hidden
Diffstat (limited to 'tools/editor')
-rw-r--r--tools/editor/scene_tree_editor.cpp28
-rw-r--r--tools/editor/scene_tree_editor.h1
2 files changed, 15 insertions, 14 deletions
diff --git a/tools/editor/scene_tree_editor.cpp b/tools/editor/scene_tree_editor.cpp
index dd0d5ac342..aa74f47e8d 100644
--- a/tools/editor/scene_tree_editor.cpp
+++ b/tools/editor/scene_tree_editor.cpp
@@ -208,13 +208,6 @@ void SceneTreeEditor::_cell_button_pressed(Object *p_item,int p_column,int p_id)
if (n->is_type("Spatial")) {
- Spatial *ci = n->cast_to<Spatial>();
- if (!ci->is_visible() && ci->get_parent_spatial() && !ci->get_parent_spatial()->is_visible()) {
- error->set_text(TTR("This item cannot be made visible because the parent is hidden. Unhide the parent first."));
- error->popup_centered_minsize();
- return;
- }
-
bool v = !bool(n->call("is_hidden"));
undo_redo->create_action(TTR("Toggle Spatial Visible"));
undo_redo->add_do_method(n,"_set_visible_",!v);
@@ -222,12 +215,6 @@ void SceneTreeEditor::_cell_button_pressed(Object *p_item,int p_column,int p_id)
undo_redo->commit_action();
} else if (n->is_type("CanvasItem")) {
- CanvasItem *ci = n->cast_to<CanvasItem>();
- if (!ci->is_visible() && ci->get_parent_item() && !ci->get_parent_item()->is_visible()) {
- error->set_text(TTR("This item cannot be made visible because the parent is hidden. Unhide the parent first."));
- error->popup_centered_minsize();
- return;
- }
bool v = !bool(n->call("is_hidden"));
undo_redo->create_action(TTR("Toggle CanvasItem Visible"));
undo_redo->add_do_method(n,v?"hide":"show");
@@ -415,6 +402,7 @@ bool SceneTreeEditor::_add_nodes(Node *p_node,TreeItem *p_parent) {
if (!p_node->is_connected("visibility_changed",this,"_node_visibility_changed"))
p_node->connect("visibility_changed",this,"_node_visibility_changed",varray(p_node));
+ _update_visibility_color(p_node, item);
} else if (p_node->is_type("Spatial")) {
bool h = p_node->call("is_hidden");
@@ -426,6 +414,7 @@ bool SceneTreeEditor::_add_nodes(Node *p_node,TreeItem *p_parent) {
if (!p_node->is_connected("visibility_changed",this,"_node_visibility_changed"))
p_node->connect("visibility_changed",this,"_node_visibility_changed",varray(p_node));
+ _update_visibility_color(p_node, item);
}
}
@@ -491,9 +480,20 @@ void SceneTreeEditor::_node_visibility_changed(Node *p_node) {
else
item->set_button(0,idx,get_icon("Visible","EditorIcons"));
-
+ _update_visibility_color(p_node, item);
}
+void SceneTreeEditor::_update_visibility_color(Node *p_node, TreeItem *p_item) {
+ if (p_node->is_type("CanvasItem") || p_node->is_type("Spatial")) {
+ Color color(1,1,1,1);
+ bool visible_on_screen = p_node->call("is_visible");
+ if (!visible_on_screen) {
+ color = Color(0.6,0.6,0.6,1);
+ }
+ int idx=p_item->get_button_by_id(0,BUTTON_VISIBILITY);
+ p_item->set_button_color(0,idx,color);
+ }
+}
void SceneTreeEditor::_node_script_changed(Node *p_node) {
diff --git a/tools/editor/scene_tree_editor.h b/tools/editor/scene_tree_editor.h
index bdc3f8b17b..3e0e2f1677 100644
--- a/tools/editor/scene_tree_editor.h
+++ b/tools/editor/scene_tree_editor.h
@@ -117,6 +117,7 @@ class SceneTreeEditor : public Control {
void _update_selection(TreeItem *item);
void _node_script_changed(Node *p_node);
void _node_visibility_changed(Node *p_node);
+ void _update_visibility_color(Node *p_node, TreeItem *p_item);
void _subscene_option(int p_idx);
void _node_replace_owner(Node* p_base,Node* p_node,Node* p_root);