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authorAnton Yabchinskiy <arn@bestmx.ru>2015-11-02 20:25:01 +0300
committerAnton Yabchinskiy <arn@bestmx.ru>2015-11-02 20:25:01 +0300
commit3b9868d2e44740c03861c64020a8b5d4d6da031d (patch)
tree8ff5f9671122f946487848ce286d336c9b650c2c /tools/editor
parentdc8df8a91a995796f0f330bf6bb6b209f6dfce08 (diff)
parentb2f9acb8c96aed0505cbac21661e21e4acef710f (diff)
Merge branch 'master' of github.com:okamstudio/godot
Diffstat (limited to 'tools/editor')
-rw-r--r--tools/editor/animation_editor.cpp38
-rw-r--r--tools/editor/animation_editor.h6
-rw-r--r--tools/editor/array_property_edit.cpp231
-rw-r--r--tools/editor/array_property_edit.h36
-rw-r--r--tools/editor/dependency_editor.cpp512
-rw-r--r--tools/editor/dependency_editor.h94
-rw-r--r--tools/editor/editor_data.cpp47
-rw-r--r--tools/editor/editor_data.h12
-rw-r--r--tools/editor/editor_file_dialog.cpp5
-rw-r--r--tools/editor/editor_file_system.cpp44
-rw-r--r--tools/editor/editor_file_system.h9
-rw-r--r--tools/editor/editor_help.cpp26
-rw-r--r--tools/editor/editor_import_export.cpp121
-rw-r--r--tools/editor/editor_import_export.h29
-rw-r--r--tools/editor/editor_log.cpp21
-rw-r--r--tools/editor/editor_log.h4
-rw-r--r--tools/editor/editor_node.cpp553
-rw-r--r--tools/editor/editor_node.h45
-rw-r--r--tools/editor/editor_path.cpp6
-rw-r--r--tools/editor/editor_plugin.cpp1
-rw-r--r--tools/editor/editor_run.cpp97
-rw-r--r--tools/editor/editor_run.h10
-rw-r--r--tools/editor/editor_run_native.cpp51
-rw-r--r--tools/editor/editor_run_native.h13
-rw-r--r--tools/editor/editor_settings.cpp42
-rw-r--r--tools/editor/editor_settings.h1
-rw-r--r--tools/editor/fileserver/editor_file_server.cpp20
-rw-r--r--tools/editor/icons/icon_anchor.pngbin0 -> 428 bytes
-rw-r--r--tools/editor/icons/icon_audio_stream_opus.pngbin0 -> 559 bytes
-rw-r--r--tools/editor/icons/icon_control_align_bottom_center.pngbin0 -> 174 bytes
-rw-r--r--tools/editor/icons/icon_control_align_bottom_left.pngbin0 -> 172 bytes
-rw-r--r--tools/editor/icons/icon_control_align_bottom_right.pngbin0 -> 174 bytes
-rw-r--r--tools/editor/icons/icon_control_align_bottom_wide.pngbin0 -> 174 bytes
-rw-r--r--tools/editor/icons/icon_control_align_center.pngbin0 -> 181 bytes
-rw-r--r--tools/editor/icons/icon_control_align_center_left.pngbin0 -> 172 bytes
-rw-r--r--tools/editor/icons/icon_control_align_center_right.pngbin0 -> 171 bytes
-rw-r--r--tools/editor/icons/icon_control_align_left_center.pngbin0 -> 183 bytes
-rw-r--r--tools/editor/icons/icon_control_align_left_wide.pngbin0 -> 166 bytes
-rw-r--r--tools/editor/icons/icon_control_align_right_center.pngbin0 -> 181 bytes
-rw-r--r--tools/editor/icons/icon_control_align_right_wide.pngbin0 -> 167 bytes
-rw-r--r--tools/editor/icons/icon_control_align_top_center.pngbin0 -> 181 bytes
-rw-r--r--tools/editor/icons/icon_control_align_top_left.pngbin0 -> 176 bytes
-rw-r--r--tools/editor/icons/icon_control_align_top_right.pngbin0 -> 183 bytes
-rw-r--r--tools/editor/icons/icon_control_align_top_wide.pngbin0 -> 179 bytes
-rw-r--r--tools/editor/icons/icon_control_align_wide.pngbin0 -> 165 bytes
-rw-r--r--tools/editor/icons/icon_control_hcenter_wide.pngbin0 -> 182 bytes
-rw-r--r--tools/editor/icons/icon_control_vcenter_wide.pngbin0 -> 171 bytes
-rw-r--r--tools/editor/icons/icon_debug.pngbin0 -> 659 bytes
-rw-r--r--tools/editor/icons/icon_file_list.pngbin260 -> 288 bytes
-rw-r--r--tools/editor/icons/icon_filesystem.pngbin0 -> 241 bytes
-rw-r--r--tools/editor/icons/icon_grid.pngbin0 -> 354 bytes
-rw-r--r--tools/editor/icons/icon_history.pngbin0 -> 572 bytes
-rw-r--r--tools/editor/icons/icon_live_debug.pngbin0 -> 583 bytes
-rw-r--r--tools/editor/icons/icon_multi_node_edit.pngbin0 -> 576 bytes
-rw-r--r--tools/editor/icons/icon_non_favorite.pngbin0 -> 469 bytes
-rw-r--r--tools/editor/icons/icon_patch_9_frame.pngbin0 -> 431 bytes
-rw-r--r--tools/editor/icons/icon_region_edit.pngbin0 -> 171 bytes
-rw-r--r--tools/editor/icons/icon_remote.pngbin0 -> 707 bytes
-rw-r--r--tools/editor/inspector_dock.cpp22
-rw-r--r--tools/editor/inspector_dock.h35
-rw-r--r--tools/editor/io_plugins/editor_import_collada.cpp245
-rw-r--r--tools/editor/io_plugins/editor_sample_import_plugin.cpp2
-rw-r--r--tools/editor/io_plugins/editor_texture_import_plugin.cpp107
-rw-r--r--tools/editor/io_plugins/editor_texture_import_plugin.h2
-rw-r--r--tools/editor/multi_node_edit.cpp118
-rw-r--r--tools/editor/multi_node_edit.h32
-rw-r--r--tools/editor/plugins/animation_player_editor_plugin.cpp44
-rw-r--r--tools/editor/plugins/animation_player_editor_plugin.h7
-rw-r--r--tools/editor/plugins/canvas_item_editor_plugin.cpp125
-rw-r--r--tools/editor/plugins/canvas_item_editor_plugin.h20
-rw-r--r--tools/editor/plugins/editor_preview_plugins.cpp2
-rw-r--r--tools/editor/plugins/mesh_editor_plugin.cpp2
-rw-r--r--tools/editor/plugins/multimesh_editor_plugin.cpp2
-rw-r--r--tools/editor/plugins/particles_2d_editor_plugin.cpp1
-rw-r--r--tools/editor/plugins/particles_editor_plugin.cpp1
-rw-r--r--tools/editor/plugins/path_editor_plugin.cpp1194
-rw-r--r--tools/editor/plugins/polygon_2d_editor_plugin.cpp157
-rw-r--r--tools/editor/plugins/polygon_2d_editor_plugin.h17
-rw-r--r--tools/editor/plugins/script_editor_plugin.cpp20
-rw-r--r--tools/editor/plugins/script_editor_plugin.h7
-rw-r--r--tools/editor/plugins/shader_graph_editor_plugin.cpp2035
-rw-r--r--tools/editor/plugins/shader_graph_editor_plugin.h17
-rw-r--r--tools/editor/plugins/spatial_editor_plugin.cpp20
-rw-r--r--tools/editor/plugins/sprite_region_editor_plugin.cpp565
-rw-r--r--tools/editor/plugins/sprite_region_editor_plugin.h125
-rw-r--r--tools/editor/plugins/tile_map_editor_plugin.cpp17
-rw-r--r--tools/editor/project_export.cpp9
-rw-r--r--tools/editor/project_export.h3
-rw-r--r--tools/editor/project_manager.cpp7
-rw-r--r--tools/editor/project_settings.cpp49
-rw-r--r--tools/editor/property_editor.cpp923
-rw-r--r--tools/editor/property_editor.h51
-rw-r--r--tools/editor/quick_open.cpp42
-rw-r--r--tools/editor/quick_open.h10
-rw-r--r--tools/editor/reparent_dialog.cpp1
-rw-r--r--tools/editor/scene_tree_dock.cpp120
-rw-r--r--tools/editor/scene_tree_dock.h2
-rw-r--r--tools/editor/scene_tree_editor.cpp125
-rw-r--r--tools/editor/scene_tree_editor.h8
-rw-r--r--tools/editor/scenes_dock.cpp1160
-rw-r--r--tools/editor/scenes_dock.h130
-rw-r--r--tools/editor/script_create_dialog.cpp8
-rw-r--r--tools/editor/script_editor_debugger.cpp598
-rw-r--r--tools/editor/script_editor_debugger.h56
-rw-r--r--tools/editor/spatial_editor_gizmos.cpp6382
-rw-r--r--tools/editor/spatial_editor_gizmos.h978
106 files changed, 11717 insertions, 5960 deletions
diff --git a/tools/editor/animation_editor.cpp b/tools/editor/animation_editor.cpp
index d431af6c8d..5df49bd327 100644
--- a/tools/editor/animation_editor.cpp
+++ b/tools/editor/animation_editor.cpp
@@ -33,6 +33,7 @@
#include "io/resource_saver.h"
#include "pair.h"
#include "scene/gui/separator.h"
+#include "editor_node.h"
/* Missing to fix:
*Set
@@ -634,9 +635,14 @@ void AnimationKeyEditor::_menu_track(int p_type) {
last_menu_track_opt=p_type;
switch(p_type) {
- case TRACK_MENU_ADD_VALUE_TRACK:
- case TRACK_MENU_ADD_TRANSFORM_TRACK:
case TRACK_MENU_ADD_CALL_TRACK: {
+ if (root) {
+ call_select->popup_centered_ratio();
+ break;
+ }
+ } break;
+ case TRACK_MENU_ADD_VALUE_TRACK:
+ case TRACK_MENU_ADD_TRANSFORM_TRACK: {
undo_redo->create_action("Anim Add Track");
undo_redo->add_do_method(animation.ptr(),"add_track",p_type);
@@ -2363,7 +2369,7 @@ void AnimationKeyEditor::_track_editor_input_event(const InputEvent& p_input) {
te->update();
track_editor->set_tooltip("");
- if (!track_editor->has_focus() && (!get_focus_owner() || !get_focus_owner()->cast_to<LineEdit>()))
+ if (!track_editor->has_focus() && (!get_focus_owner() || !get_focus_owner()->is_text_field()))
track_editor->call_deferred("grab_focus");
@@ -2735,6 +2741,7 @@ void AnimationKeyEditor::_notification(int p_what) {
}
+ call_select->connect("selected",this,"_add_call_track");
// rename_anim->set_icon( get_icon("Rename","EditorIcons") );
/*
edit_anim->set_icon( get_icon("Edit","EditorIcons") );
@@ -3456,6 +3463,26 @@ void AnimationKeyEditor::_scale() {
}
+void AnimationKeyEditor::_add_call_track(const NodePath& p_base) {
+
+ print_line("BASE IS "+String(p_base));
+ Node* base = EditorNode::get_singleton()->get_edited_scene();
+ if (!base)
+ return;
+ Node* from=base->get_node(p_base);
+ if (!from || !root)
+ return;
+
+ NodePath path = root->get_path_to(from);
+
+ undo_redo->create_action("Anim Add Call Track");
+ undo_redo->add_do_method(animation.ptr(),"add_track",Animation::TYPE_METHOD);
+ undo_redo->add_do_method(animation.ptr(),"track_set_path",animation->get_track_count(),path);
+ undo_redo->add_undo_method(animation.ptr(),"remove_track",animation->get_track_count());
+ undo_redo->commit_action();
+
+}
+
void AnimationKeyEditor::cleanup() {
set_animation(Ref<Animation>());
@@ -3503,6 +3530,7 @@ void AnimationKeyEditor::_bind_methods() {
ObjectTypeDB::bind_method(_MD("_animation_optimize"),&AnimationKeyEditor::_animation_optimize);
ObjectTypeDB::bind_method(_MD("_curve_transition_changed"),&AnimationKeyEditor::_curve_transition_changed);
ObjectTypeDB::bind_method(_MD("_toggle_edit_curves"),&AnimationKeyEditor::_toggle_edit_curves);
+ ObjectTypeDB::bind_method(_MD("_add_call_track"),&AnimationKeyEditor::_add_call_track);
ADD_SIGNAL( MethodInfo("resource_selected", PropertyInfo( Variant::OBJECT, "res"),PropertyInfo( Variant::STRING, "prop") ) );
@@ -3815,7 +3843,9 @@ AnimationKeyEditor::AnimationKeyEditor(UndoRedo *p_undo_redo, EditorHistory *p_h
scale_dialog->connect("confirmed",this,"_scale");
add_child(scale_dialog);
-
+ call_select = memnew( SceneTreeDialog );
+ add_child(call_select);
+ call_select->set_title("Call Functions in Which Node?");
}
diff --git a/tools/editor/animation_editor.h b/tools/editor/animation_editor.h
index 35053fb6a3..4a1cc21154 100644
--- a/tools/editor/animation_editor.h
+++ b/tools/editor/animation_editor.h
@@ -44,7 +44,7 @@
#include "scene_tree_editor.h"
#include "editor_data.h"
#include "property_editor.h"
-
+#include "scene_tree_editor.h"
class AnimationKeyEdit;
class AnimationCurveEdit;
@@ -206,6 +206,8 @@ class AnimationKeyEditor : public VBoxContainer {
PropertyEditor *key_editor;
+ SceneTreeDialog *call_select;
+
Ref<Animation> animation;
void _update_paths();
@@ -299,6 +301,8 @@ class AnimationKeyEditor : public VBoxContainer {
void _toggle_edit_curves();
void _animation_len_update();
+ void _add_call_track(const NodePath& p_base);
+
void _root_removed();
protected:
diff --git a/tools/editor/array_property_edit.cpp b/tools/editor/array_property_edit.cpp
new file mode 100644
index 0000000000..9cd443270b
--- /dev/null
+++ b/tools/editor/array_property_edit.cpp
@@ -0,0 +1,231 @@
+#include "array_property_edit.h"
+
+#include "editor_node.h"
+
+#define ITEMS_PER_PAGE 100
+
+Variant ArrayPropertyEdit::get_array() const{
+
+ Object*o = ObjectDB::get_instance(obj);
+ if (!o)
+ return Array();
+ Variant arr=o->get(property);
+ if (!arr.is_array()) {
+ Variant::CallError ce;
+ arr=Variant::construct(default_type,NULL,0,ce);
+ }
+ return arr;
+}
+
+void ArrayPropertyEdit::_notif_change() {
+ _change_notify();
+}
+void ArrayPropertyEdit::_notif_changev(const String& p_v) {
+
+ _change_notify(p_v.utf8().get_data());
+}
+
+void ArrayPropertyEdit::_set_size(int p_size) {
+
+ Variant arr = get_array();
+ arr.call("resize",p_size);
+ Object*o = ObjectDB::get_instance(obj);
+ if (!o)
+ return;
+
+ o->set(property,arr);
+
+}
+
+void ArrayPropertyEdit::_set_value(int p_idx,const Variant& p_value) {
+
+ Variant arr = get_array();
+ arr.set(p_idx,p_value);
+ Object*o = ObjectDB::get_instance(obj);
+ if (!o)
+ return;
+
+ o->set(property,arr);
+}
+
+bool ArrayPropertyEdit::_set(const StringName& p_name, const Variant& p_value){
+
+ String pn=p_name;
+
+ if (pn.begins_with("array/")) {
+
+ if (pn=="array/size") {
+
+ Variant arr = get_array();
+ int size = arr.call("size");
+
+ int newsize=p_value;
+ if (newsize==size)
+ return true;
+
+ UndoRedo *ur = EditorNode::get_singleton()->get_undo_redo();
+ ur->create_action("Resize Array");
+ ur->add_do_method(this,"_set_size",newsize);
+ ur->add_undo_method(this,"_set_size",size);
+ if (newsize<size) {
+ for(int i=newsize;i<size;i++) {
+ ur->add_undo_method(this,"_set_value",i,arr.get(i));
+
+ }
+ }
+ ur->add_do_method(this,"_notif_change");
+ ur->add_undo_method(this,"_notif_change");
+ ur->commit_action();
+ return true;
+ }
+ if (pn=="array/page") {
+ page=p_value;
+ _change_notify();
+ return true;
+ }
+ } else if (pn.begins_with("indices")) {
+
+ if (pn.find("_")!=-1) {
+ //type
+ int idx=pn.get_slicec('/',1).get_slicec('_',0).to_int();
+
+ int type = p_value;
+
+ Variant arr = get_array();
+
+ Variant value = arr.get(idx);
+ if (value.get_type()!=type && type>=0 && type<Variant::VARIANT_MAX) {
+ Variant::CallError ce;
+ Variant new_value=Variant::construct(Variant::Type(type),NULL,0,ce);
+ UndoRedo *ur = EditorNode::get_singleton()->get_undo_redo();
+
+ ur->create_action("Change Array Value Type");
+ ur->add_do_method(this,"_set_value",idx,new_value);
+ ur->add_undo_method(this,"_set_value",idx,value);
+ ur->add_do_method(this,"_notif_change");
+ ur->add_undo_method(this,"_notif_change");
+ ur->commit_action();
+
+ }
+ return true;
+
+ } else {
+ int idx=pn.get_slicec('/',1).to_int();
+ Variant arr = get_array();
+
+ Variant value = arr.get(idx);
+ UndoRedo *ur = EditorNode::get_singleton()->get_undo_redo();
+
+ ur->create_action("Change Array Value");
+ ur->add_do_method(this,"_set_value",idx,p_value);
+ ur->add_undo_method(this,"_set_value",idx,value);
+ ur->add_do_method(this,"_notif_changev",p_name);
+ ur->add_undo_method(this,"_notif_changev",p_name);
+ ur->commit_action();
+ return true;
+ }
+ }
+
+ return false;
+}
+
+bool ArrayPropertyEdit::_get(const StringName& p_name,Variant &r_ret) const {
+
+ Variant arr = get_array();
+ //int size = arr.call("size");
+
+ String pn=p_name;
+ if (pn.begins_with("array/")) {
+
+ if (pn=="array/size") {
+ r_ret=arr.call("size");
+ return true;
+ }
+ if (pn=="array/page") {
+ r_ret=page;
+ return true;
+ }
+ } else if (pn.begins_with("indices")) {
+
+ if (pn.find("_")!=-1) {
+ //type
+ int idx=pn.get_slicec('/',1).get_slicec('_',0).to_int();
+ bool valid;
+ r_ret=arr.get(idx,&valid);
+ if (valid)
+ r_ret=r_ret.get_type();
+ return valid;
+
+ } else {
+ int idx=pn.get_slicec('/',1).to_int();
+ bool valid;
+ r_ret=arr.get(idx,&valid);
+ return valid;
+ }
+ }
+
+ return false;
+}
+
+void ArrayPropertyEdit::_get_property_list( List<PropertyInfo> *p_list) const{
+
+ Variant arr = get_array();
+ int size = arr.call("size");
+
+ p_list->push_back( PropertyInfo(Variant::INT,"array/size",PROPERTY_HINT_RANGE,"0,100000,1") );
+ int pages = size/ITEMS_PER_PAGE;
+ if (pages>0)
+ p_list->push_back( PropertyInfo(Variant::INT,"array/page",PROPERTY_HINT_RANGE,"0,"+itos(pages)+",1") );
+
+ int offset=page*ITEMS_PER_PAGE;
+
+ int items=MIN(size-offset,ITEMS_PER_PAGE);
+
+
+ for(int i=0;i<items;i++) {
+
+ Variant v=arr.get(i+offset);
+ if (arr.get_type()==Variant::ARRAY) {
+ p_list->push_back(PropertyInfo(Variant::INT,"indices/"+itos(i+offset)+"_type",PROPERTY_HINT_ENUM,vtypes));
+ }
+ if (arr.get_type()!=Variant::ARRAY || v.get_type()!=Variant::NIL) {
+ PropertyInfo pi(v.get_type(),"indices/"+itos(i+offset));
+ if (v.get_type()==Variant::OBJECT) {
+ pi.hint=PROPERTY_HINT_RESOURCE_TYPE;
+ pi.hint_string="Resource";
+ }
+ p_list->push_back(pi);
+ }
+ }
+
+}
+
+void ArrayPropertyEdit::edit(Object* p_obj,const StringName& p_prop,Variant::Type p_deftype) {
+
+ page=0;
+ property=p_prop;
+ obj=p_obj->get_instance_ID();
+ default_type=p_deftype;
+
+}
+
+void ArrayPropertyEdit::_bind_methods() {
+
+ ObjectTypeDB::bind_method(_MD("_set_size"),&ArrayPropertyEdit::_set_size);
+ ObjectTypeDB::bind_method(_MD("_set_value"),&ArrayPropertyEdit::_set_value);
+ ObjectTypeDB::bind_method(_MD("_notif_change"),&ArrayPropertyEdit::_notif_change);
+ ObjectTypeDB::bind_method(_MD("_notif_changev"),&ArrayPropertyEdit::_notif_changev);
+}
+
+ArrayPropertyEdit::ArrayPropertyEdit()
+{
+ page=0;
+ for(int i=0;i<Variant::VARIANT_MAX;i++) {
+
+ if (i>0)
+ vtypes+=",";
+ vtypes+=Variant::get_type_name( Variant::Type(i) );
+ }
+ default_type=Variant::NIL;
+
+}
diff --git a/tools/editor/array_property_edit.h b/tools/editor/array_property_edit.h
new file mode 100644
index 0000000000..acfb8e68ed
--- /dev/null
+++ b/tools/editor/array_property_edit.h
@@ -0,0 +1,36 @@
+#ifndef ARRAY_PROPERTY_EDIT_H
+#define ARRAY_PROPERTY_EDIT_H
+
+#include "scene/main/node.h"
+
+class ArrayPropertyEdit : public Reference {
+
+ OBJ_TYPE(ArrayPropertyEdit,Reference);
+
+ int page;
+ ObjectID obj;
+ StringName property;
+ String vtypes;
+ Variant get_array() const;
+ Variant::Type default_type;
+
+ void _notif_change();
+ void _notif_changev(const String& p_v);
+ void _set_size(int p_size);
+ void _set_value(int p_idx,const Variant& p_value);
+
+protected:
+
+ static void _bind_methods();
+ bool _set(const StringName& p_name, const Variant& p_value);
+ bool _get(const StringName& p_name,Variant &r_ret) const;
+ void _get_property_list( List<PropertyInfo> *p_list) const;
+
+public:
+
+ void edit(Object* p_obj, const StringName& p_prop, Variant::Type p_deftype);
+
+ ArrayPropertyEdit();
+};
+
+#endif // ARRAY_PROPERTY_EDIT_H
diff --git a/tools/editor/dependency_editor.cpp b/tools/editor/dependency_editor.cpp
new file mode 100644
index 0000000000..c04e82a08a
--- /dev/null
+++ b/tools/editor/dependency_editor.cpp
@@ -0,0 +1,512 @@
+#include "dependency_editor.h"
+#include "os/file_access.h"
+#include "scene/gui/margin_container.h"
+#include "io/resource_loader.h"
+#include "editor_node.h"
+
+void DependencyEditor::_notification(int p_what){
+
+
+}
+
+void DependencyEditor::_searched(const String& p_path) {
+
+ Map<String,String> dep_rename;
+ dep_rename[replacing]=p_path;
+
+
+ ResourceLoader::rename_dependencies(editing,dep_rename);
+
+ _update_list();
+ _update_file();
+}
+
+void DependencyEditor::_load_pressed(Object* p_item,int p_cell,int p_button){
+
+ TreeItem *ti=p_item->cast_to<TreeItem>();
+ String fname = ti->get_text(0);
+ replacing = ti->get_text(1);
+
+ search->set_title("Search Replacement For: "+replacing.get_file());
+
+ search->clear_filters();
+ List<String> ext;
+ ResourceLoader::get_recognized_extensions_for_type(ti->get_metadata(0),&ext);
+ for (List<String>::Element *E=ext.front();E;E=E->next()) {
+ search->add_filter("*"+E->get());
+ }
+ search->popup_centered_ratio();
+
+}
+
+void DependencyEditor::_fix_and_find(EditorFileSystemDirectory *efsd, Map<String,Map<String,String> >& candidates){
+
+ for(int i=0;i<efsd->get_subdir_count();i++) {
+ _fix_and_find(efsd->get_subdir(i),candidates);
+ }
+
+ for(int i=0;i<efsd->get_file_count();i++) {
+
+ String file = efsd->get_file(i);
+ if (!candidates.has(file))
+ continue;
+
+ String path = efsd->get_file_path(i);
+ Map<String,String> &ss = candidates[file];
+
+
+ for(Map<String,String>::Element *E=candidates[file].front();E;E=E->next()) {
+
+ if (E->get()==String()) {
+ E->get()=path;
+ continue;
+ }
+
+ //must match the best, using subdirs
+ String existing=E->get().replace_first("res://","");
+ String current=path.replace_first("res://","");
+ String lost=E->key().replace_first("res://","");
+
+ Vector<String> existingv=existing.split("/");
+ existingv.invert();
+ Vector<String> currentv=current.split("/");
+ currentv.invert();
+ Vector<String> lostv=lost.split("/");
+ lostv.invert();
+
+ int existing_score=0;
+ int current_score=0;
+
+ for(int j=0;j<lostv.size();j++) {
+
+ if (j<existingv.size() && lostv[j]==existingv[j]) {
+ existing_score++;
+ }
+ if (j<currentv.size() && lostv[j]==currentv[j]) {
+ current_score++;
+ }
+ }
+
+ if (current_score > existing_score) {
+
+ //if it was the same, could track distance to new path but..
+
+ E->get()=path; //replace by more accurate
+ }
+
+ }
+
+ }
+
+}
+
+
+void DependencyEditor::_fix_all(){
+
+ if (!EditorFileSystem::get_singleton()->get_filesystem())
+ return;
+
+ Map<String,Map<String,String> > candidates;
+
+ for (List<String>::Element *E=missing.front();E;E=E->next()) {
+
+ String base = E->get().get_file();
+ if (!candidates.has(base)) {
+ candidates[base]=Map<String,String>();
+ }
+
+ candidates[base][E->get()]="";
+ }
+
+ _fix_and_find(EditorFileSystem::get_singleton()->get_filesystem(),candidates);
+
+ Map<String,String> remaps;
+
+ for (Map<String,Map<String,String> >::Element *E=candidates.front();E;E=E->next()) {
+
+ for (Map<String,String>::Element *F=E->get().front();F;F=F->next()) {
+
+ if (F->get()!=String()) {
+ remaps[F->key()]=F->get();
+ }
+ }
+
+ }
+
+ if (remaps.size()) {
+
+ ResourceLoader::rename_dependencies(editing,remaps);
+
+ _update_list();
+ _update_file();
+ }
+}
+
+void DependencyEditor::_update_file() {
+
+ EditorFileSystem::get_singleton()->update_file(editing);
+
+}
+
+void DependencyEditor::_update_list() {
+
+ List<String> deps;
+ ResourceLoader::get_dependencies(editing,&deps,true);
+
+ tree->clear();
+ missing.clear();
+
+ TreeItem *root = tree->create_item();
+
+ Ref<Texture> folder = get_icon("folder","FileDialog");
+
+ bool broken=false;
+
+ for(List<String>::Element *E=deps.front();E;E=E->next()) {
+
+ TreeItem *item = tree->create_item(root);
+
+ String n = E->get();
+ String path;
+ String type;
+
+ if (n.find("::")!=-1) {
+ path = n.get_slice("::",0);
+ type = n.get_slice("::",1);
+ } else {
+ path=n;
+ type="Resource";
+ }
+ String name = path.get_file();
+
+ Ref<Texture> icon;
+ if (has_icon(type,"EditorIcons")) {
+ icon=get_icon(type,"EditorIcons");
+ } else {
+ icon=get_icon("Object","EditorIcons");
+ }
+ item->set_text(0,name);
+ item->set_icon(0,icon);
+ item->set_metadata(0,type);
+ item->set_text(1,path);
+
+ if (!FileAccess::exists(path)) {
+ item->set_custom_color(1,Color(1,0.4,0.3));
+ missing.push_back(path);
+ broken=true;
+ }
+
+ item->add_button(1,folder,0);
+ }
+
+ fixdeps->set_disabled(!broken);
+
+}
+
+
+
+void DependencyEditor::edit(const String& p_path) {
+
+
+ editing=p_path;
+ set_title("Dependencies For: "+p_path.get_file());
+
+ _update_list();
+ popup_centered_ratio();
+
+ if (EditorNode::get_singleton()->is_scene_open(p_path)) {
+ EditorNode::get_singleton()->show_warning("Scene '"+p_path.get_file()+"' is currently being edited.\nChanges will not take effect unless reloaded.");
+ } else if (ResourceCache::has(p_path)) {
+ EditorNode::get_singleton()->show_warning("Resource '"+p_path.get_file()+"' is in use.\nChanges will take effect when reloaded.");
+ }
+}
+
+
+void DependencyEditor::_bind_methods() {
+
+ ObjectTypeDB::bind_method(_MD("_searched"),&DependencyEditor::_searched);
+ ObjectTypeDB::bind_method(_MD("_load_pressed"),&DependencyEditor::_load_pressed);
+ ObjectTypeDB::bind_method(_MD("_fix_all"),&DependencyEditor::_fix_all);
+
+}
+
+DependencyEditor::DependencyEditor() {
+
+ VBoxContainer *vb = memnew( VBoxContainer );
+ vb->set_name("Dependencies");
+ add_child(vb);
+ set_child_rect(vb);
+
+ tree = memnew( Tree );
+ tree->set_columns(2);
+ tree->set_column_titles_visible(true);
+ tree->set_column_title(0,"Resource");
+ tree->set_column_title(1,"Path");
+ tree->set_hide_root(true);
+ tree->connect("button_pressed",this,"_load_pressed");
+
+ HBoxContainer *hbc = memnew( HBoxContainer );
+ Label *label = memnew( Label("Dependencies:"));
+ hbc->add_child(label);
+ hbc->add_spacer();
+ fixdeps = memnew( Button("Fix Broken"));
+ hbc->add_child(fixdeps);
+ fixdeps->connect("pressed",this,"_fix_all");
+
+ vb->add_child(hbc);
+
+ MarginContainer *mc = memnew( MarginContainer );
+ mc->set_v_size_flags(SIZE_EXPAND_FILL);
+
+ mc->add_child(tree);
+ vb->add_child(mc);
+
+ set_title("Dependency Editor");
+ search = memnew( EditorFileDialog );
+ search->connect("file_selected",this,"_searched");
+ search->set_mode(EditorFileDialog::MODE_OPEN_FILE);
+ search->set_title("Search Replacement Resource:");
+ add_child(search);
+
+}
+
+/////////////////////////////////////
+
+
+
+void DependencyEditorOwners::_fill_owners(EditorFileSystemDirectory *efsd) {
+
+ if (!efsd)
+ return;
+
+ for(int i=0;i<efsd->get_subdir_count();i++) {
+ _fill_owners(efsd->get_subdir(i));
+ }
+
+ for(int i=0;i<efsd->get_file_count();i++) {
+
+ Vector<String> deps = efsd->get_file_deps(i);
+ //print_line(":::"+efsd->get_file_path(i));
+ bool found=false;
+ for(int j=0;j<deps.size();j++) {
+ //print_line("\t"+deps[j]+" vs "+editing);
+ if (deps[j]==editing) {
+ //print_line("found");
+ found=true;
+ break;
+ }
+ }
+ if (!found)
+ continue;
+
+ Ref<Texture> icon;
+ String type=efsd->get_file_type(i);
+ if (!has_icon(type,"EditorIcons")) {
+ icon=get_icon("Object","EditorIcons");
+ } else {
+ icon=get_icon(type,"EditorIcons");
+ }
+
+ owners->add_item(efsd->get_file_path(i),icon);
+ }
+
+}
+
+void DependencyEditorOwners::show(const String& p_path) {
+
+ editing=p_path;
+ owners->clear();
+ _fill_owners(EditorFileSystem::get_singleton()->get_filesystem());
+ popup_centered_ratio();
+
+ set_title("Owners Of: "+p_path.get_file());
+
+}
+
+DependencyEditorOwners::DependencyEditorOwners() {
+
+
+ owners = memnew( ItemList );
+ add_child(owners);
+ set_child_rect(owners);
+
+
+}
+
+///////////////////////
+
+
+void DependencyRemoveDialog::_fill_owners(EditorFileSystemDirectory *efsd) {
+
+ if (!efsd)
+ return;
+
+ for(int i=0;i<efsd->get_subdir_count();i++) {
+ _fill_owners(efsd->get_subdir(i));
+ }
+
+ for(int i=0;i<efsd->get_file_count();i++) {
+
+ Vector<String> deps = efsd->get_file_deps(i);
+ //print_line(":::"+efsd->get_file_path(i));
+ Set<String> met;
+ for(int j=0;j<deps.size();j++) {
+ if (files.has(deps[j])) {
+ met.insert(deps[j]);
+ }
+ }
+ if (!met.size())
+ continue;
+
+ exist=true;
+
+ Ref<Texture> icon;
+ String type=efsd->get_file_type(i);
+ if (!has_icon(type,"EditorIcons")) {
+ icon=get_icon("Object","EditorIcons");
+ } else {
+ icon=get_icon(type,"EditorIcons");
+ }
+
+
+ for(Set<String>::Element *E=met.front();E;E=E->next()) {
+
+ String which = E->get();
+ if (!files[which]) {
+ TreeItem *ti=owners->create_item(owners->get_root());
+ ti->set_text(0,which.get_file());
+ files[which]=ti;
+
+ }
+ TreeItem *ti=owners->create_item(files[which]);
+ ti->set_text(0,efsd->get_file_path(i));
+ ti->set_icon(0,icon);
+ }
+
+ }
+
+}
+
+void DependencyRemoveDialog::show(const Vector<String> &to_erase) {
+
+ exist=false;
+ owners->clear();
+ files.clear();
+ TreeItem *root=owners->create_item();
+ for(int i=0;i<to_erase.size();i++) {
+ files[to_erase[i]]=NULL;
+ }
+
+ _fill_owners(EditorFileSystem::get_singleton()->get_filesystem());
+
+ if (exist) {
+ owners->show();
+ text->set_text("The files being removed are required by other resources in order for them to work.\nRemove them anyway? (no undo)");
+ popup_centered_minsize(Size2(500,220));
+ } else {
+ owners->hide();
+ text->set_text("Remove selected files from the project? (no undo)");
+ popup_centered_minsize(Size2(400,100));
+ }
+
+}
+
+void DependencyRemoveDialog::ok_pressed() {
+
+
+ DirAccess *da = DirAccess::create(DirAccess::ACCESS_RESOURCES);
+ for (Map<String,TreeItem*>::Element *E=files.front();E;E=E->next()) {
+
+ da->remove(E->key());
+ EditorFileSystem::get_singleton()->update_file(E->key());
+ }
+ memdelete(da);
+
+}
+
+DependencyRemoveDialog::DependencyRemoveDialog() {
+
+ VBoxContainer *vb = memnew( VBoxContainer );
+ add_child(vb);
+ set_child_rect(vb);
+
+ text = memnew( Label );
+ vb->add_child(text);
+
+ owners = memnew( Tree );
+ owners->set_hide_root(true);
+ vb->add_child(owners);
+ owners->set_v_size_flags(SIZE_EXPAND_FILL);
+ get_ok()->set_text("Remove");
+}
+
+
+//////////////
+
+
+void DependencyErrorDialog::show(const String& p_for_file,const Vector<String> &report) {
+
+
+ for_file=p_for_file;
+ set_title("Error loading: "+p_for_file.get_file());
+ files->clear();
+
+ TreeItem *root = files->create_item(NULL);
+ for(int i=0;i<report.size();i++) {
+
+ String dep;
+ String type="Object";
+ dep=report[i].get_slice("::",0);
+ if (report[i].get_slice_count("::")>0)
+ type=report[i].get_slice("::",1);
+
+ Ref<Texture> icon;
+ if (!has_icon(type,"EditorIcons")) {
+ icon=get_icon("Object","EditorIcons");
+ } else {
+ icon=get_icon(type,"EditorIcons");
+ }
+
+ TreeItem *ti=files->create_item(root);
+ ti->set_text(0,dep);
+ ti->set_icon(0,icon);
+
+ }
+
+ popup_centered_minsize(Size2(500,220));
+
+}
+
+void DependencyErrorDialog::ok_pressed() {
+
+ EditorNode::get_singleton()->load_scene(for_file,true);
+}
+
+void DependencyErrorDialog::custom_action(const String&) {
+
+ EditorNode::get_singleton()->fix_dependencies(for_file);
+}
+
+DependencyErrorDialog::DependencyErrorDialog() {
+
+ VBoxContainer *vb = memnew( VBoxContainer );
+ add_child(vb);
+ set_child_rect(vb);
+
+
+ files = memnew( Tree );
+ files->set_hide_root(true);
+ vb->add_margin_child("Scene failed to load due to missing dependencies:",files,true);
+ files->set_v_size_flags(SIZE_EXPAND_FILL);
+ get_ok()->set_text("Open Anyway");
+
+ text = memnew( Label );
+ vb->add_child(text);
+ text->set_text("Which action should be taken?");
+
+
+ fdep=add_button("Fix Dependencies",true,"fixdeps");
+
+ set_title("Errors loading!");
+
+}
diff --git a/tools/editor/dependency_editor.h b/tools/editor/dependency_editor.h
new file mode 100644
index 0000000000..1c328e7a93
--- /dev/null
+++ b/tools/editor/dependency_editor.h
@@ -0,0 +1,94 @@
+#ifndef DEPENDENCY_EDITOR_H
+#define DEPENDENCY_EDITOR_H
+
+#include "scene/gui/dialogs.h"
+#include "scene/gui/tree.h"
+#include "scene/gui/tab_container.h"
+#include "editor_file_dialog.h"
+
+class EditorFileSystemDirectory;
+
+class DependencyEditor : public AcceptDialog {
+ OBJ_TYPE(DependencyEditor,AcceptDialog);
+
+
+ Tree *tree;
+ Button *fixdeps;
+
+ EditorFileDialog *search;
+
+ String replacing;
+ String editing;
+ List<String> missing;
+
+
+ void _fix_and_find(EditorFileSystemDirectory *efsd, Map<String,Map<String,String> >& candidates);
+
+ void _searched(const String& p_path);
+ void _load_pressed(Object* p_item,int p_cell,int p_button);
+ void _fix_all();
+ void _update_list();
+
+ void _update_file();
+
+protected:
+
+ static void _bind_methods();
+ void _notification(int p_what);
+public:
+
+
+ void edit(const String& p_path);
+ DependencyEditor();
+};
+
+class DependencyEditorOwners : public AcceptDialog {
+ OBJ_TYPE(DependencyEditorOwners,AcceptDialog);
+
+ ItemList *owners;
+ String editing;
+ void _fill_owners(EditorFileSystemDirectory *efsd);
+
+public:
+
+ void show(const String& p_path);
+ DependencyEditorOwners();
+};
+
+class DependencyRemoveDialog : public ConfirmationDialog {
+ OBJ_TYPE(DependencyRemoveDialog,ConfirmationDialog);
+
+
+ Label *text;
+ Tree *owners;
+ bool exist;
+ Map<String,TreeItem*> files;
+ void _fill_owners(EditorFileSystemDirectory *efsd);
+
+ void ok_pressed();
+
+public:
+
+ void show(const Vector<String> &to_erase);
+ DependencyRemoveDialog();
+};
+
+
+class DependencyErrorDialog : public ConfirmationDialog {
+ OBJ_TYPE(DependencyErrorDialog,ConfirmationDialog);
+
+
+ String for_file;
+ Button *fdep;
+ Label *text;
+ Tree *files;
+ void ok_pressed();
+ void custom_action(const String&);
+
+public:
+
+ void show(const String& p_for,const Vector<String> &report);
+ DependencyErrorDialog();
+};
+
+#endif // DEPENDENCY_EDITOR_H
diff --git a/tools/editor/editor_data.cpp b/tools/editor/editor_data.cpp
index f729a6c869..673ee30adb 100644
--- a/tools/editor/editor_data.cpp
+++ b/tools/editor/editor_data.cpp
@@ -39,7 +39,7 @@ void EditorHistory::_cleanup_history() {
bool fail=false;
for(int j=0;j<history[i].path.size();j++) {
- if (!history[i].path[j].res.is_null())
+ if (!history[i].path[j].ref.is_null())
continue;
if (ObjectDB::get_instance(history[i].path[j].object))
@@ -70,10 +70,10 @@ void EditorHistory::_add_object(ObjectID p_object,const String& p_property,int p
Object *obj = ObjectDB::get_instance(p_object);
ERR_FAIL_COND(!obj);
- Resource *r = obj->cast_to<Resource>();
+ Reference *r = obj->cast_to<Reference>();
Obj o;
if (r)
- o.res=RES(r);
+ o.ref=REF(r);
o.object=p_object;
o.property=p_property;
@@ -123,6 +123,27 @@ void EditorHistory::add_object(ObjectID p_object,int p_relevel){
_add_object(p_object,"",p_relevel);
}
+int EditorHistory::get_history_len() {
+ return history.size();
+}
+int EditorHistory::get_history_pos() {
+ return current;
+}
+
+ObjectID EditorHistory::get_history_obj(int p_obj) const {
+ ERR_FAIL_INDEX_V(p_obj,history.size(),0);
+ ERR_FAIL_INDEX_V(history[p_obj].level,history[p_obj].path.size(),0);
+ return history[p_obj].path[history[p_obj].level].object;
+}
+
+bool EditorHistory::is_at_begining() const {
+ return current<=0;
+}
+bool EditorHistory::is_at_end() const {
+
+ return ((current+1)>=history.size());
+}
+
bool EditorHistory::next() {
@@ -432,6 +453,7 @@ int EditorData::add_edited_scene(int p_at_pos) {
es.root=NULL;
es.history_current=-1;
es.version=0;
+ es.live_edit_root=NodePath(String("/root"));
if (p_at_pos==edited_scene.size())
edited_scene.push_back(es);
@@ -522,7 +544,7 @@ Ref<Script> EditorData::get_scene_root_script(int p_idx) const {
if (!edited_scene[p_idx].root)
return Ref<Script>();
Ref<Script> s=edited_scene[p_idx].root->get_script();
- if (!s.is_valid()) {
+ if (!s.is_valid() && edited_scene[p_idx].root->get_child_count()) {
Node *n = edited_scene[p_idx].root->get_child(0);
while(!s.is_valid() && n && n->get_filename()==String()) {
s=n->get_script();
@@ -552,6 +574,23 @@ String EditorData::get_scene_path(int p_idx) const {
}
+void EditorData::set_edited_scene_live_edit_root(const NodePath& p_root) {
+ ERR_FAIL_INDEX(current_edited_scene,edited_scene.size());
+
+ edited_scene[current_edited_scene].live_edit_root=p_root;
+
+}
+NodePath EditorData::get_edited_scene_live_edit_root() {
+
+ ERR_FAIL_INDEX_V(current_edited_scene,edited_scene.size(),String());
+
+ return edited_scene[current_edited_scene].live_edit_root;
+
+
+
+}
+
+
void EditorData::save_edited_scene_state(EditorSelection *p_selection, EditorHistory *p_history, const Dictionary& p_custom) {
ERR_FAIL_INDEX(current_edited_scene,edited_scene.size());
diff --git a/tools/editor/editor_data.h b/tools/editor/editor_data.h
index 14a50da082..c5ee83ae63 100644
--- a/tools/editor/editor_data.h
+++ b/tools/editor/editor_data.h
@@ -45,7 +45,7 @@ class EditorHistory {
struct Obj {
- RES res;
+ REF ref;
ObjectID object;
String property;
};
@@ -75,10 +75,17 @@ friend class EditorData;
public:
+ bool is_at_begining() const;
+ bool is_at_end() const;
+
void add_object(ObjectID p_object);
void add_object(ObjectID p_object,const String& p_subprop);
void add_object(ObjectID p_object,int p_relevel);
+ int get_history_len();
+ int get_history_pos();
+ ObjectID get_history_obj(int p_obj) const;
+
bool next();
bool previous();
ObjectID get_current();
@@ -129,6 +136,7 @@ private:
int history_current;
Dictionary custom_state;
uint64_t version;
+ NodePath live_edit_root;
};
@@ -183,6 +191,8 @@ public:
uint64_t get_edited_scene_version() const;
uint64_t get_scene_version(int p_idx) const;
void clear_edited_scenes();
+ void set_edited_scene_live_edit_root(const NodePath& p_root);
+ NodePath get_edited_scene_live_edit_root();
void set_plugin_window_layout(Ref<ConfigFile> p_layout);
diff --git a/tools/editor/editor_file_dialog.cpp b/tools/editor/editor_file_dialog.cpp
index b1bbd71f7b..c62347d129 100644
--- a/tools/editor/editor_file_dialog.cpp
+++ b/tools/editor/editor_file_dialog.cpp
@@ -190,7 +190,7 @@ void EditorFileDialog::_thumbnail_done(const String& p_path,const Ref<Texture>&
void EditorFileDialog::_request_single_thumbnail(const String& p_path) {
EditorResourcePreview::get_singleton()->queue_resource_preview(p_path,this,"_thumbnail_done",p_path);
- print_line("want file "+p_path);
+ //print_line("want file "+p_path);
set_process(true);
preview_waiting=true;
preview_wheel_timeout=0;
@@ -359,7 +359,7 @@ void EditorFileDialog::_item_dc_selected(int p_item) {
if (d["dir"]) {
- print_line("change dir: "+String(d["name"]));
+ //print_line("change dir: "+String(d["name"]));
dir_access->change_dir(d["name"]);
if (mode==MODE_OPEN_FILE || mode==MODE_OPEN_FILES || mode==MODE_OPEN_DIR)
file->set_text("");
@@ -536,6 +536,7 @@ void EditorFileDialog::update_file_list() {
if (get_icon_func) {
+
Ref<Texture> icon = get_icon_func(base_dir.plus_file(files.front()->get()));
//ti->set_icon(0,icon);
if (display_mode==DISPLAY_THUMBNAILS) {
diff --git a/tools/editor/editor_file_system.cpp b/tools/editor/editor_file_system.cpp
index d741087a9f..33e4a15c85 100644
--- a/tools/editor/editor_file_system.cpp
+++ b/tools/editor/editor_file_system.cpp
@@ -94,6 +94,12 @@ bool EditorFileSystemDirectory::get_file_meta(int p_idx) const {
return files[p_idx].meta.enabled;
}
+Vector<String> EditorFileSystemDirectory::get_file_deps(int p_idx) const {
+
+ ERR_FAIL_INDEX_V(p_idx,files.size(),Vector<String>());
+ return files[p_idx].meta.deps;
+
+}
Vector<String> EditorFileSystemDirectory::get_missing_sources(int p_idx) const {
ERR_FAIL_INDEX_V(p_idx,files.size(),Vector<String>());
@@ -118,7 +124,7 @@ bool EditorFileSystemDirectory::is_missing_sources(int p_idx) const {
return false;
}
-String EditorFileSystemDirectory::get_file_type(int p_idx) const {
+StringName EditorFileSystemDirectory::get_file_type(int p_idx) const {
ERR_FAIL_INDEX_V(p_idx,files.size(),"");
return files[p_idx].type;
@@ -198,6 +204,13 @@ EditorFileSystemDirectory::ImportMeta EditorFileSystem::_get_meta(const String&
}
m.import_editor=imd->get_editor();
}
+
+ List<String> deps;
+ ResourceLoader::get_dependencies(p_path,&deps);
+ for(List<String>::Element *E=deps.front();E;E=E->next()) {
+ m.deps.push_back(E->get());
+ }
+
return m;
}
@@ -358,7 +371,7 @@ void EditorFileSystem::_scan_scenes() {
String project=Globals::get_singleton()->get_resource_path();
- String fscache = EditorSettings::get_singleton()->get_project_settings_path().plus_file("file_cache");
+ String fscache = EditorSettings::get_singleton()->get_project_settings_path().plus_file("filesystem_cache");
FileAccess *f =FileAccess::open(fscache,FileAccess::READ);
if (f) {
@@ -397,7 +410,7 @@ void EditorFileSystem::_scan_scenes() {
} else {
Vector<String> split = l.split("::");
- ERR_CONTINUE( split.size() != 4);
+ ERR_CONTINUE( split.size() != 5);
String name = split[0];
String file;
@@ -429,6 +442,15 @@ void EditorFileSystem::_scan_scenes() {
}
}
+ String deps = split[4].strip_edges();
+ if (deps.length()) {
+ Vector<String> dp = deps.split("<>");
+ for(int i=0;i<dp.size();i++) {
+ String path=dp[i];
+ fc.meta.deps.push_back(path);
+ }
+ }
+
file_cache[name]=fc;
ERR_CONTINUE(!dc);
@@ -530,6 +552,7 @@ void EditorFileSystem::scan() {
thread = Thread::create(_thread_func,this,s);
//tree->hide();
//progress->show();
+
}
@@ -798,6 +821,14 @@ void EditorFileSystem::_save_type_cache_fs(DirItem *p_dir,FileAccess *p_file) {
}
}
+ s+="::";
+ for(int j=0;j<p_dir->files[i]->meta.deps.size();j++) {
+
+ if (j>0)
+ s+="<>";
+ s+=p_dir->files[i]->meta.deps[j];
+ }
+
p_file->store_line(s);
}
@@ -1037,6 +1068,13 @@ void EditorFileSystem::update_file(const String& p_file) {
return;
}
+ if (!FileAccess::exists(p_file)) {
+ //was removed
+ fs->files.remove(cpos);
+ call_deferred("emit_signal","filesystem_changed"); //update later
+ return;
+
+ }
String type = ResourceLoader::get_resource_type(p_file);
diff --git a/tools/editor/editor_file_system.h b/tools/editor/editor_file_system.h
index 3f413292fe..f79dd209ef 100644
--- a/tools/editor/editor_file_system.h
+++ b/tools/editor/editor_file_system.h
@@ -59,13 +59,14 @@ class EditorFileSystemDirectory : public Object {
Vector<Source> sources;
String import_editor;
+ Vector<String> deps;
bool enabled;
};
struct FileInfo {
String file;
- String type;
+ StringName type;
uint64_t modified_time;
ImportMeta meta;
@@ -87,10 +88,11 @@ public:
int get_file_count() const;
String get_file(int p_idx) const;
String get_file_path(int p_idx) const;
- String get_file_type(int p_idx) const;
+ StringName get_file_type(int p_idx) const;
bool get_file_meta(int p_idx) const;
bool is_missing_sources(int p_idx) const;
Vector<String> get_missing_sources(int p_idx) const;
+ Vector<String> get_file_deps(int p_idx) const;
EditorFileSystemDirectory *get_parent();
@@ -120,7 +122,7 @@ class EditorFileSystem : public Node {
String path;
String name;
Vector<DirItem*> dirs;
- Vector<SceneItem*> files;
+ Vector<SceneItem*> files;
~DirItem();
};
@@ -149,6 +151,7 @@ class EditorFileSystem : public Node {
String type;
uint64_t modification_time;
EditorFileSystemDirectory::ImportMeta meta;
+ Vector<String> deps;
};
struct DirCache {
diff --git a/tools/editor/editor_help.cpp b/tools/editor/editor_help.cpp
index 213c18e1b0..46ed2194a8 100644
--- a/tools/editor/editor_help.cpp
+++ b/tools/editor/editor_help.cpp
@@ -547,6 +547,7 @@ Error EditorHelp::_goto_desc(const String& p_class,bool p_update_history,int p_v
class_desc->pop();
class_desc->add_newline();
class_desc->add_newline();
+ class_desc->add_newline();
}
@@ -563,6 +564,7 @@ Error EditorHelp::_goto_desc(const String& p_class,bool p_update_history,int p_v
_add_text(cd.brief_description);
class_desc->add_newline();
class_desc->add_newline();
+ class_desc->add_newline();
}
bool method_descr=false;
@@ -637,7 +639,6 @@ Error EditorHelp::_goto_desc(const String& p_class,bool p_update_history,int p_v
if (cd.properties.size()) {
-
class_desc->push_color(EditorSettings::get_singleton()->get("text_editor/keyword_color"));
class_desc->push_font(doc_title_font);
class_desc->add_text("Members:");
@@ -715,9 +716,10 @@ Error EditorHelp::_goto_desc(const String& p_class,bool p_update_history,int p_v
class_desc->add_newline();
}
- class_desc->add_newline();
class_desc->pop();
+ class_desc->add_newline();
+ class_desc->add_newline();
}
if (cd.signals.size()) {
@@ -779,6 +781,7 @@ Error EditorHelp::_goto_desc(const String& p_class,bool p_update_history,int p_v
class_desc->pop();
class_desc->add_newline();
+ class_desc->add_newline();
}
@@ -823,6 +826,7 @@ Error EditorHelp::_goto_desc(const String& p_class,bool p_update_history,int p_v
class_desc->pop();
class_desc->add_newline();
+ class_desc->add_newline();
}
@@ -830,6 +834,7 @@ Error EditorHelp::_goto_desc(const String& p_class,bool p_update_history,int p_v
if (cd.description!="") {
description_line=class_desc->get_line_count()-2;
+
class_desc->push_color(EditorSettings::get_singleton()->get("text_editor/keyword_color"));
class_desc->push_font(doc_title_font);
class_desc->add_text("Description:");
@@ -837,10 +842,10 @@ Error EditorHelp::_goto_desc(const String& p_class,bool p_update_history,int p_v
class_desc->pop();
class_desc->add_newline();
- class_desc->add_newline();
_add_text(cd.description);
class_desc->add_newline();
class_desc->add_newline();
+ class_desc->add_newline();
}
if (method_descr) {
@@ -853,12 +858,16 @@ Error EditorHelp::_goto_desc(const String& p_class,bool p_update_history,int p_v
class_desc->add_newline();
class_desc->add_newline();
+ class_desc->push_indent(1);
for(int i=0;i<cd.methods.size();i++) {
method_line[cd.methods[i].name]=class_desc->get_line_count()-2;
+ if( cd.methods[i].description != "") {
+ class_desc->add_newline();
+ }
class_desc->push_font(doc_code_font);
_add_type(cd.methods[i].return_type);
@@ -899,9 +908,12 @@ Error EditorHelp::_goto_desc(const String& p_class,bool p_update_history,int p_v
class_desc->pop();
- class_desc->add_newline();
- class_desc->add_newline();
- _add_text(cd.methods[i].description);
+ if( cd.methods[i].description != "") {
+ class_desc->add_text(" ");
+ _add_text(cd.methods[i].description);
+ class_desc->add_newline();
+ class_desc->add_newline();
+ }
class_desc->add_newline();
class_desc->add_newline();
@@ -1392,6 +1404,8 @@ EditorHelp::EditorHelp(EditorNode *p_editor) {
PanelContainer *pc = memnew( PanelContainer );
Ref<StyleBoxFlat> style( memnew( StyleBoxFlat ) );
style->set_bg_color( EditorSettings::get_singleton()->get("text_editor/background_color") );
+ style->set_default_margin(MARGIN_LEFT,20);
+ style->set_default_margin(MARGIN_TOP,20);
pc->add_style_override("panel", style); //get_stylebox("normal","TextEdit"));
h_split->add_child(pc);
class_desc = memnew( RichTextLabel );
diff --git a/tools/editor/editor_import_export.cpp b/tools/editor/editor_import_export.cpp
index 4e6435b22e..b13473e61c 100644
--- a/tools/editor/editor_import_export.cpp
+++ b/tools/editor/editor_import_export.cpp
@@ -40,6 +40,7 @@
#include "io/resource_saver.h"
#include "io/md5.h"
#include "io_plugins/editor_texture_import_plugin.h"
+#include "tools/editor/plugins/script_editor_plugin.h"
String EditorImportPlugin::validate_source_path(const String& p_path) {
@@ -254,7 +255,16 @@ static void _add_filter_to_list(Set<StringName>& r_list,const String& p_filter)
}
+Vector<uint8_t> EditorExportPlatform::get_exported_file_default(String& p_fname) const {
+ FileAccess *f = FileAccess::open(p_fname,FileAccess::READ);
+ ERR_FAIL_COND_V(!f,Vector<uint8_t>());
+ Vector<uint8_t> ret;
+ ret.resize(f->get_len());
+ int rbs = f->get_buffer(ret.ptr(),ret.size());
+ memdelete(f);
+ return ret;
+}
Vector<uint8_t> EditorExportPlatform::get_exported_file(String& p_fname) const {
@@ -269,13 +279,9 @@ Vector<uint8_t> EditorExportPlatform::get_exported_file(String& p_fname) const {
}
- FileAccess *f = FileAccess::open(p_fname,FileAccess::READ);
- ERR_FAIL_COND_V(!f,Vector<uint8_t>());
- Vector<uint8_t> ret;
- ret.resize(f->get_len());
- int rbs = f->get_buffer(ret.ptr(),ret.size());
- memdelete(f);
- return ret;
+ return get_exported_file_default(p_fname);
+
+
}
Vector<StringName> EditorExportPlatform::get_dependencies(bool p_bundles) const {
@@ -556,6 +562,7 @@ Error EditorExportPlatform::export_project_files(EditorExportSaveFunction p_func
group_shrink*=EditorImportExport::get_singleton()->get_export_image_shrink();
switch(EditorImportExport::get_singleton()->image_export_group_get_image_action(E->get())) {
+ case EditorImportExport::IMAGE_ACTION_KEEP:
case EditorImportExport::IMAGE_ACTION_NONE: {
switch(EditorImportExport::get_singleton()->get_export_image_action()) {
@@ -580,7 +587,7 @@ Error EditorExportPlatform::export_project_files(EditorExportSaveFunction p_func
} break; //use default
case EditorImportExport::IMAGE_ACTION_COMPRESS_RAM: {
group_format=EditorTextureImportPlugin::IMAGE_FORMAT_COMPRESS_RAM;
- } break; //use default
+ } break; //use default
}
String image_list_md5;
@@ -824,13 +831,43 @@ Error EditorExportPlatform::export_project_files(EditorExportSaveFunction p_func
StringName engine_cfg="res://engine.cfg";
+ StringName boot_splash;
+ {
+ String splash=Globals::get_singleton()->get("application/boot_splash"); //avoid splash from being converted
+ splash=splash.strip_edges();
+ if (splash!=String()) {
+ if (!splash.begins_with("res://"))
+ splash="res://"+splash;
+ splash=splash.simplify_path();
+ boot_splash=splash;
+ }
+ }
+ StringName custom_cursor;
+ {
+ String splash=Globals::get_singleton()->get("display/custom_mouse_cursor"); //avoid splash from being converted
+ splash=splash.strip_edges();
+ if (splash!=String()) {
+ if (!splash.begins_with("res://"))
+ splash="res://"+splash;
+ splash=splash.simplify_path();
+ custom_cursor=splash;
+ }
+ }
+
+
+
for(int i=0;i<files.size();i++) {
if (remap_files.has(files[i]) || files[i]==engine_cfg) //gonna be remapped (happened before!)
continue; //from atlas?
String src=files[i];
- Vector<uint8_t> buf = get_exported_file(src);
+ Vector<uint8_t> buf;
+
+ if (src==boot_splash || src==custom_cursor)
+ buf = get_exported_file_default(src); //bootsplash must be kept if used
+ else
+ buf = get_exported_file(src);
ERR_CONTINUE( saved.has(src) );
@@ -916,6 +953,59 @@ static int _get_pad(int p_alignment, int p_n) {
return pad;
};
+void EditorExportPlatform::gen_export_flags(Vector<String> &r_flags, int p_flags) {
+
+ String host = EditorSettings::get_singleton()->get("network/debug_host");
+
+ if (p_flags&EXPORT_DUMB_CLIENT) {
+ int port = EditorSettings::get_singleton()->get("file_server/port");
+ String passwd = EditorSettings::get_singleton()->get("file_server/password");
+ r_flags.push_back("-rfs");
+ r_flags.push_back(host+":"+itos(port));
+ if (passwd!="") {
+ r_flags.push_back("-rfs_pass");
+ r_flags.push_back(passwd);
+ }
+ }
+
+ if (p_flags&EXPORT_REMOTE_DEBUG) {
+
+ r_flags.push_back("-rdebug");
+ r_flags.push_back(host+":"+String::num(GLOBAL_DEF("debug/debug_port", 6007)));
+
+ List<String> breakpoints;
+ ScriptEditor::get_singleton()->get_breakpoints(&breakpoints);
+
+
+ if (breakpoints.size()) {
+
+ r_flags.push_back("-bp");
+ String bpoints;
+ for(const List<String>::Element *E=breakpoints.front();E;E=E->next()) {
+
+ bpoints+=E->get().replace(" ","%20");
+ if (E->next())
+ bpoints+=",";
+ }
+
+ r_flags.push_back(bpoints);
+ }
+
+ }
+
+ if (p_flags&EXPORT_VIEW_COLLISONS) {
+
+ r_flags.push_back("-debugcol");
+ }
+
+ if (p_flags&EXPORT_VIEW_NAVIGATION) {
+
+ r_flags.push_back("-debugnav");
+ }
+
+
+}
+
Error EditorExportPlatform::save_pack_file(void *p_userdata,const String& p_path, const Vector<uint8_t>& p_data,int p_file,int p_total) {
@@ -1029,7 +1119,7 @@ Error EditorExportPlatform::save_pack(FileAccess *dst,bool p_make_bundles, int p
return OK;
}
-Error EditorExportPlatformPC::export_project(const String& p_path, bool p_debug, bool p_dumb) {
+Error EditorExportPlatformPC::export_project(const String& p_path, bool p_debug, int p_flags) {
@@ -1330,12 +1420,12 @@ EditorImportExport::ImageAction EditorImportExport::get_export_image_action() co
return image_action;
}
-void EditorImportExport::set_export_image_shrink(int p_shrink) {
+void EditorImportExport::set_export_image_shrink(float p_shrink) {
image_shrink=p_shrink;
}
-int EditorImportExport::get_export_image_shrink() const{
+float EditorImportExport::get_export_image_shrink() const{
return image_shrink;
}
@@ -1406,12 +1496,12 @@ bool EditorImportExport::image_export_group_get_make_atlas(const StringName& p_e
return image_groups[p_export_group].make_atlas;
}
-void EditorImportExport::image_export_group_set_shrink(const StringName& p_export_group,int p_amount){
+void EditorImportExport::image_export_group_set_shrink(const StringName& p_export_group,float p_amount){
ERR_FAIL_COND(!image_groups.has(p_export_group));
image_groups[p_export_group].shrink=p_amount;
}
-int EditorImportExport::image_export_group_get_shrink(const StringName& p_export_group) const{
+float EditorImportExport::image_export_group_get_shrink(const StringName& p_export_group) const{
ERR_FAIL_COND_V(!image_groups.has(p_export_group),1);
return image_groups[p_export_group].shrink;
@@ -1565,6 +1655,8 @@ void EditorImportExport::load_config() {
g.action=IMAGE_ACTION_COMPRESS_RAM;
else if (action=="compress_disk")
g.action=IMAGE_ACTION_COMPRESS_DISK;
+ else if (action=="keep")
+ g.action=IMAGE_ACTION_KEEP;
}
if (d.has("atlas"))
@@ -1692,6 +1784,7 @@ void EditorImportExport::save_config() {
case IMAGE_ACTION_NONE: d["action"]="default"; break;
case IMAGE_ACTION_COMPRESS_RAM: d["action"]="compress_ram"; break;
case IMAGE_ACTION_COMPRESS_DISK: d["action"]="compress_disk"; break;
+ case IMAGE_ACTION_KEEP: d["action"]="keep"; break;
}
diff --git a/tools/editor/editor_import_export.h b/tools/editor/editor_import_export.h
index 9704d4a695..245adffbfd 100644
--- a/tools/editor/editor_import_export.h
+++ b/tools/editor/editor_import_export.h
@@ -83,6 +83,7 @@ public:
typedef Error (*EditorExportSaveFunction)(void *p_userdata,const String& p_path, const Vector<uint8_t>& p_data,int p_file,int p_total);
protected:
+ Vector<uint8_t> get_exported_file_default(String& p_fname) const;
virtual Vector<uint8_t> get_exported_file(String& p_fname) const;
virtual Vector<StringName> get_dependencies(bool p_bundles) const;
@@ -104,6 +105,7 @@ protected:
};
+ void gen_export_flags(Vector<String> &r_flags, int p_flags);
static Error save_pack_file(void *p_userdata,const String& p_path, const Vector<uint8_t>& p_data,int p_file,int p_total);
public:
@@ -119,6 +121,13 @@ public:
IMAGE_COMPRESSION_ETC2, // ericsson new compression format (can handle alpha)
};
+ enum ExportFlags {
+ EXPORT_DUMB_CLIENT=1,
+ EXPORT_REMOTE_DEBUG=2,
+ EXPORT_VIEW_COLLISONS=4,
+ EXPORT_VIEW_NAVIGATION=8
+ };
+
Error export_project_files(EditorExportSaveFunction p_func, void* p_udata,bool p_make_bundles);
@@ -131,14 +140,14 @@ public:
virtual int get_device_count() const { return 0; }
virtual String get_device_name(int p_device) const { return ""; }
virtual String get_device_info(int p_device) const { return ""; }
- virtual Error run(int p_device,bool p_dumb=false) { return OK; }
+ virtual Error run(int p_device,int p_flags) { return OK; }
virtual bool can_export(String *r_error=NULL) const=0;
virtual bool requieres_password(bool p_debug) const { return false; }
virtual String get_binary_extension() const=0;
- virtual Error export_project(const String& p_path,bool p_debug,bool p_dumb=false)=0;
+ virtual Error export_project(const String& p_path,bool p_debug,int p_flags=0)=0;
EditorExportPlatform() {};
};
@@ -188,7 +197,7 @@ public:
virtual ImageCompression get_image_compression() const { return IMAGE_COMPRESSION_BC; }
virtual String get_binary_extension() const { return binary_extension; }
- virtual Error export_project(const String& p_path,bool p_debug,bool p_dumb=false);
+ virtual Error export_project(const String& p_path, bool p_debug, int p_flags=0);
virtual void set_release_binary32(const String& p_binary) { release_binary32=p_binary; }
virtual void set_debug_binary32(const String& p_binary) { debug_binary32=p_binary; }
virtual void set_release_binary64(const String& p_binary) { release_binary64=p_binary; }
@@ -226,6 +235,8 @@ public:
IMAGE_ACTION_NONE,
IMAGE_ACTION_COMPRESS_DISK,
IMAGE_ACTION_COMPRESS_RAM,
+ IMAGE_ACTION_KEEP //for group
+
};
enum ScriptAction {
@@ -241,7 +252,7 @@ protected:
ImageAction action;
bool make_atlas;
float lossy_quality;
- int shrink;
+ float shrink;
};
Vector<Ref<EditorExportPlugin> > export_plugins;
@@ -249,7 +260,7 @@ protected:
Map<String,int> by_idx;
ImageAction image_action;
float image_action_compress_quality;
- int image_shrink;
+ float image_shrink;
Set<String> image_formats;
ExportFilter export_filter;
@@ -299,8 +310,8 @@ public:
void set_export_image_action(ImageAction p_action);
ImageAction get_export_image_action() const;
- void set_export_image_shrink(int p_shrink);
- int get_export_image_shrink() const;
+ void set_export_image_shrink(float p_shrink);
+ float get_export_image_shrink() const;
void set_export_image_quality(float p_quality);
float get_export_image_quality() const;
@@ -315,8 +326,8 @@ public:
ImageAction image_export_group_get_image_action(const StringName& p_export_group) const;
void image_export_group_set_make_atlas(const StringName& p_export_group,bool p_make);
bool image_export_group_get_make_atlas(const StringName& p_export_group) const;
- void image_export_group_set_shrink(const StringName& p_export_group,int p_amount);
- int image_export_group_get_shrink(const StringName& p_export_group) const;
+ void image_export_group_set_shrink(const StringName& p_export_group,float p_amount);
+ float image_export_group_get_shrink(const StringName& p_export_group) const;
void image_export_group_set_lossy_quality(const StringName& p_export_group,float p_quality);
float image_export_group_get_lossy_quality(const StringName& p_export_group) const;
diff --git a/tools/editor/editor_log.cpp b/tools/editor/editor_log.cpp
index 8d49655960..2d26490a8a 100644
--- a/tools/editor/editor_log.cpp
+++ b/tools/editor/editor_log.cpp
@@ -104,6 +104,17 @@ void EditorLog::_close_request() {
}
+void EditorLog::_clear_request() {
+
+ log->clear();
+
+}
+
+void EditorLog::clear() {
+ _clear_request();
+}
+
+
void EditorLog::add_message(const String& p_msg,bool p_error) {
@@ -167,9 +178,12 @@ void EditorLog::_bind_methods() {
ObjectTypeDB::bind_method(_MD("_close_request"),&EditorLog::_close_request );
ObjectTypeDB::bind_method(_MD("_flip_request"),&EditorLog::_flip_request );
+ ObjectTypeDB::bind_method(_MD("_clear_request"),&EditorLog::_clear_request );
+
//ObjectTypeDB::bind_method(_MD("_dragged"),&EditorLog::_dragged );
ADD_SIGNAL( MethodInfo("close_request"));
ADD_SIGNAL( MethodInfo("show_request"));
+ ADD_SIGNAL( MethodInfo("clear_request"));
}
EditorLog::EditorLog() {
@@ -198,6 +212,11 @@ EditorLog::EditorLog() {
//pd->connect("dragged",this,"_dragged");
//pd->set_default_cursor_shape(Control::CURSOR_MOVE);
+ clearbutton = memnew( Button );
+ hb->add_child(clearbutton);
+ clearbutton->set_text("Clear");
+ clearbutton->connect("pressed", this,"_clear_request");
+
tb = memnew( TextureButton );
hb->add_child(tb);
tb->connect("pressed",this,"_close_request");
@@ -241,8 +260,8 @@ void EditorLog::deinit() {
}
+
EditorLog::~EditorLog() {
}
-
diff --git a/tools/editor/editor_log.h b/tools/editor/editor_log.h
index 1141d03911..6950ffa1a0 100644
--- a/tools/editor/editor_log.h
+++ b/tools/editor/editor_log.h
@@ -45,6 +45,7 @@ class EditorLog : public PanelContainer {
OBJ_TYPE( EditorLog, PanelContainer );
ToolButton *button;
+ Button *clearbutton;
Label *title;
RichTextLabel *log;
TextureButton *tb;
@@ -58,10 +59,10 @@ class EditorLog : public PanelContainer {
Thread::ID current;
-
// void _dragged(const Point2& p_ofs);
void _close_request();
void _flip_request();
+ void _clear_request();
static void _undo_redo_cbk(void *p_self,const String& p_name);
protected:
@@ -73,6 +74,7 @@ public:
void deinit();
ToolButton *get_button();
+ void clear();
EditorLog();
~EditorLog();
};
diff --git a/tools/editor/editor_node.cpp b/tools/editor/editor_node.cpp
index 7789008c62..a3d7cbd7cf 100644
--- a/tools/editor/editor_node.cpp
+++ b/tools/editor/editor_node.cpp
@@ -58,6 +58,7 @@
// plugins
#include "plugins/sprite_frames_editor_plugin.h"
+#include "plugins/sprite_region_editor_plugin.h"
#include "plugins/canvas_item_editor_plugin.h"
#include "plugins/spatial_editor_plugin.h"
#include "plugins/sample_editor_plugin.h"
@@ -93,6 +94,7 @@
#include "plugins/light_occluder_2d_editor_plugin.h"
#include "plugins/color_ramp_editor_plugin.h"
#include "plugins/collision_shape_2d_editor_plugin.h"
+#include "main/input_default.h"
// end
#include "tools/editor/io_plugins/editor_texture_import_plugin.h"
#include "tools/editor/io_plugins/editor_scene_import_plugin.h"
@@ -103,6 +105,7 @@
#include "plugins/editor_preview_plugins.h"
+#include "script_editor_debugger.h"
EditorNode *EditorNode::singleton=NULL;
@@ -457,17 +460,74 @@ void EditorNode::open_resource(const String& p_type) {
current_option=RESOURCE_LOAD;
}
-void EditorNode::save_resource(const Ref<Resource>& p_resource) {
+void EditorNode::save_resource_in_path(const Ref<Resource>& p_resource,const String& p_path) {
+
+ editor_data.apply_changes_in_editors();
+ int flg=0;
+ if (EditorSettings::get_singleton()->get("on_save/compress_binary_resources"))
+ flg|=ResourceSaver::FLAG_COMPRESS;
+ if (EditorSettings::get_singleton()->get("on_save/save_paths_as_relative"))
+ flg|=ResourceSaver::FLAG_RELATIVE_PATHS;
+
+ String path = Globals::get_singleton()->localize_path(p_path);
+ Error err = ResourceSaver::save(path,p_resource,flg|ResourceSaver::FLAG_REPLACE_SUBRESOURCE_PATHS);
+
+ if (err!=OK) {
+ accept->set_text("Error saving resource!");
+ accept->popup_centered_minsize();
+ return;
+ }
+// EditorFileSystem::get_singleton()->update_file(path,p_resource->get_type());
+
+ ((Resource*)p_resource.ptr())->set_path(path);
+ emit_signal("resource_saved",p_resource);
+
+}
+
+void EditorNode::save_resource(const Ref<Resource>& p_resource) {
- ERR_FAIL_COND(p_resource.is_null() || p_resource->get_path()=="" || p_resource->get_path().find("::")!=-1);
- resources_dock->save_resource(p_resource->get_path(),p_resource);
+ if (p_resource->get_path().is_resource_file()) {
+ save_resource_in_path(p_resource,p_resource->get_path());
+ } else {
+ save_resource_as(p_resource);
+ }
}
void EditorNode::save_resource_as(const Ref<Resource>& p_resource) {
- resources_dock->save_resource_as(p_resource);
+ file->set_mode(EditorFileDialog::MODE_SAVE_FILE);
+ bool relpaths = (p_resource->has_meta("__editor_relpaths__") && p_resource->get_meta("__editor_relpaths__").operator bool());
+ List<String> extensions;
+ Ref<PackedScene> sd = memnew( PackedScene );
+ ResourceSaver::get_recognized_extensions(p_resource,&extensions);
+ file->clear_filters();
+ for(int i=0;i<extensions.size();i++) {
+
+ file->add_filter("*."+extensions[i]+" ; "+extensions[i].to_upper());
+ }
+
+ //file->set_current_path(current_path);
+ if (p_resource->get_path()!="") {
+ file->set_current_path(p_resource->get_path());
+ if (extensions.size()) {
+ String ext=p_resource->get_path().extension().to_lower();
+ if (extensions.find(ext)==NULL) {
+ file->set_current_path(p_resource->get_path().replacen("."+ext,"."+extensions.front()->get()));
+ }
+ }
+ } else {
+
+ String existing;
+ if (extensions.size()) {
+ existing="new_"+p_resource->get_type().to_lower()+"."+extensions.front()->get().to_lower();
+ }
+ file->set_current_path(existing);
+
+ }
+ file->popup_centered_ratio();
+ file->set_title("Save Resource As..");
}
@@ -916,6 +976,7 @@ void EditorNode::_save_scene(String p_file) {
//EditorFileSystem::get_singleton()->update_file(p_file,sdata->get_type());
set_current_version(editor_data.get_undo_redo().get_version());
_update_title();
+ _update_scene_tabs();
} else {
_dialog_display_file_error(p_file,err);
@@ -1047,6 +1108,11 @@ void EditorNode::_dialog_action(String p_file) {
push_item(res.operator->() );
+ } break;
+ case FILE_NEW_INHERITED_SCENE: {
+
+
+ load_scene(p_file,false,true);
} break;
case FILE_OPEN_SCENE: {
@@ -1318,10 +1384,22 @@ void EditorNode::_dialog_action(String p_file) {
unzClose(pkg);
} break;
+ case RESOURCE_SAVE:
+ case RESOURCE_SAVE_AS: {
+
+ uint32_t current = editor_history.get_current();
+ Object *current_obj = current>0 ? ObjectDB::get_instance(current) : NULL;
+
+ ERR_FAIL_COND(!current_obj->cast_to<Resource>())
+
+ RES current_res = RES(current_obj->cast_to<Resource>());
+
+ save_resource_in_path(current_res,p_file);
+
+ } break;
default: { //save scene?
-
if (file->get_mode()==FileDialog::MODE_SAVE_FILE) {
//_save_scene(p_file);
@@ -1356,6 +1434,67 @@ void EditorNode::push_item(Object *p_object,const String& p_property) {
}
+void EditorNode::_select_history(int p_idx) {
+
+ //push it to the top, it is not correct, but it's more useful
+ ObjectID id=editor_history.get_history_obj(p_idx);
+ Object* obj=ObjectDB::get_instance(id);
+ if (!obj)
+ return;
+ push_item(obj);
+}
+
+void EditorNode::_prepare_history() {
+
+ int history_to = MAX(0,editor_history.get_history_len()-25);
+
+ editor_history_menu->get_popup()->clear();
+
+ Ref<Texture> base_icon = gui_base->get_icon("Object","EditorIcons");
+ Set<ObjectID> already;
+ for(int i=editor_history.get_history_len()-1;i>=history_to;i--) {
+
+
+ ObjectID id=editor_history.get_history_obj(i);
+ Object* obj=ObjectDB::get_instance(id);
+ if (!obj || already.has(id)) {
+ if (history_to>0) {
+ history_to--;
+ }
+ continue;
+ }
+
+ already.insert(id);
+
+ Ref<Texture> icon = gui_base->get_icon("Object","EditorIcons");
+ if (gui_base->has_icon(obj->get_type(),"EditorIcons"))
+ icon=gui_base->get_icon(obj->get_type(),"EditorIcons");
+ else
+ icon=base_icon;
+
+ String text;
+ if (obj->cast_to<Resource>()) {
+ Resource *r=obj->cast_to<Resource>();
+ if (r->get_path().is_resource_file())
+ text=r->get_path().get_file();
+ else if (r->get_name()!=String()) {
+ text=r->get_name();
+ } else {
+ text=r->get_type();
+ }
+ } else if (obj->cast_to<Node>()) {
+ text=obj->cast_to<Node>()->get_name();
+ } else {
+ text=obj->get_type();
+ }
+
+ if (i==editor_history.get_history_pos()) {
+ text="["+text+"]";
+ }
+ editor_history_menu->get_popup()->add_icon_item(icon,text,i);
+ }
+}
+
void EditorNode::_property_editor_forward() {
if (editor_history.next())
@@ -1400,6 +1539,9 @@ void EditorNode::_edit_current() {
uint32_t current = editor_history.get_current();
Object *current_obj = current>0 ? ObjectDB::get_instance(current) : NULL;
+ property_back->set_disabled( editor_history.is_at_begining() );
+ property_forward->set_disabled( editor_history.is_at_end() );
+
this->current=current_obj;
editor_path->update_path();
@@ -1414,7 +1556,10 @@ void EditorNode::_edit_current() {
object_menu->set_disabled(true);
- if (current_obj->is_type("Resource")) {
+ bool is_resource = current_obj->is_type("Resource");
+ resource_save_button->set_disabled(!is_resource);
+
+ if (is_resource) {
Resource *current_res = current_obj->cast_to<Resource>();
@@ -1423,12 +1568,11 @@ void EditorNode::_edit_current() {
property_editor->edit( current_res );
object_menu->set_disabled(false);
- resources_dock->add_resource(Ref<Resource>(current_res));
- //top_pallete->set_current_tab(1);
- }
+ //resources_dock->add_resource(Ref<Resource>(current_res));
- if (current_obj->is_type("Node")) {
+ //top_pallete->set_current_tab(1);
+ } else if (current_obj->is_type("Node")) {
Node * current_node = current_obj->cast_to<Node>();
ERR_FAIL_COND(!current_node);
@@ -1443,6 +1587,12 @@ void EditorNode::_edit_current() {
//top_pallete->set_current_tab(0);
+ } else {
+
+ property_editor->edit( current_obj );
+ //scene_tree_dock->set_selected(current_node);
+ //object_menu->get_popup()->clear();
+
}
/* Take care of PLUGIN EDITOR */
@@ -1515,7 +1665,13 @@ void EditorNode::_edit_current() {
p->add_item("Copy Params",OBJECT_COPY_PARAMS);
p->add_item("Set Params",OBJECT_PASTE_PARAMS);
p->add_separator();
- p->add_item("Make Resources Unique",OBJECT_UNIQUE_RESOURCES);
+ p->add_item("Paste Resource",RESOURCE_PASTE);
+ if (is_resource) {
+ p->add_item("Copy Resource",RESOURCE_COPY);
+ p->add_item("Make Built-In",RESOURCE_UNREF);
+ }
+ p->add_separator();
+ p->add_item("Make Sub-Resources Unique",OBJECT_UNIQUE_RESOURCES);
p->add_separator();
p->add_icon_item(gui_base->get_icon("Help","EditorIcons"),"Class Reference",OBJECT_REQUEST_HELP);
List<MethodInfo> methods;
@@ -1548,6 +1704,20 @@ void EditorNode::_edit_current() {
_update_keying();
}
+void EditorNode::_resource_created() {
+
+ Object *c = create_dialog->instance_selected();
+
+ ERR_FAIL_COND(!c);
+ Resource *r = c->cast_to<Resource>();
+ ERR_FAIL_COND(!r);
+
+ REF res( r );
+
+ push_item(c);
+
+}
+
void EditorNode::_resource_selected(const RES& p_res,const String& p_property) {
@@ -1585,7 +1755,6 @@ void EditorNode::_run(bool p_current,const String& p_custom) {
Node *scene = editor_data.get_edited_scene_root();
if (!scene) {
-
current_option=-1;
//accept->get_cancel()->hide();
accept->get_ok()->set_text("I see..");
@@ -1666,6 +1835,10 @@ void EditorNode::_run(bool p_current,const String& p_custom) {
editor_data.save_editor_external_data();
}
+ if (bool(EDITOR_DEF("run/always_clear_output_on_play", true))) {
+ log->clear();
+ }
+
List<String> breakpoints;
editor_data.get_editor_breakpoints(&breakpoints);
@@ -1757,11 +1930,13 @@ void EditorNode::_menu_option_confirm(int p_option,bool p_confirmed) {
int idx = editor_data.add_edited_scene(-1);
_scene_tab_changed(idx);
+ editor_data.clear_editor_states();
//_cleanup_scene();
} break;
+ case FILE_NEW_INHERITED_SCENE:
case FILE_OPEN_SCENE: {
@@ -1782,7 +1957,7 @@ void EditorNode::_menu_option_confirm(int p_option,bool p_confirmed) {
if (scene) {
file->set_current_path(scene->get_filename());
};
- file->set_title("Open Scene");
+ file->set_title(p_option==FILE_OPEN_SCENE?"Open Scene":"Open Base Scene");
file->popup_centered_ratio();
} break;
@@ -1799,6 +1974,13 @@ void EditorNode::_menu_option_confirm(int p_option,bool p_confirmed) {
quick_open->set_title("Quick Open Script..");
} break;
+ case FILE_QUICK_OPEN_FILE: {
+
+
+ quick_open->popup("Resource",false,true);
+ quick_open->set_title("Quick Search File..");
+
+ } break;
case FILE_RUN_SCRIPT: {
file_script->popup_centered_ratio();
@@ -2261,7 +2443,70 @@ void EditorNode::_menu_option_confirm(int p_option,bool p_confirmed) {
} break;
#endif
-
+ case RESOURCE_NEW: {
+
+ create_dialog->popup_centered_ratio();
+ } break;
+ case RESOURCE_LOAD: {
+
+ open_resource();
+ } break;
+ case RESOURCE_SAVE: {
+
+
+ uint32_t current = editor_history.get_current();
+ Object *current_obj = current>0 ? ObjectDB::get_instance(current) : NULL;
+
+ ERR_FAIL_COND(!current_obj->cast_to<Resource>())
+
+ RES current_res = RES(current_obj->cast_to<Resource>());
+
+ save_resource(current_res);
+
+ } break;
+ case RESOURCE_SAVE_AS: {
+
+ uint32_t current = editor_history.get_current();
+ Object *current_obj = current>0 ? ObjectDB::get_instance(current) : NULL;
+
+ ERR_FAIL_COND(!current_obj->cast_to<Resource>())
+
+ RES current_res = RES(current_obj->cast_to<Resource>());
+
+ save_resource_as(current_res);
+
+ } break;
+ case RESOURCE_UNREF: {
+
+ uint32_t current = editor_history.get_current();
+ Object *current_obj = current>0 ? ObjectDB::get_instance(current) : NULL;
+
+ ERR_FAIL_COND(!current_obj->cast_to<Resource>())
+
+ RES current_res = RES(current_obj->cast_to<Resource>());
+ current_res->set_path("");
+ _edit_current();
+ } break;
+ case RESOURCE_COPY: {
+
+ uint32_t current = editor_history.get_current();
+ Object *current_obj = current>0 ? ObjectDB::get_instance(current) : NULL;
+
+ ERR_FAIL_COND(!current_obj->cast_to<Resource>())
+
+ RES current_res = RES(current_obj->cast_to<Resource>());
+
+ EditorSettings::get_singleton()->set_resource_clipboard(current_res);
+
+ } break;
+ case RESOURCE_PASTE: {
+
+ RES r = EditorSettings::get_singleton()->get_resource_clipboard();
+ if (r.is_valid()) {
+ push_item(EditorSettings::get_singleton()->get_resource_clipboard().ptr(),String());
+ }
+
+ } break;
case OBJECT_REQUEST_HELP: {
if (current) {
@@ -2364,6 +2609,13 @@ void EditorNode::_menu_option_confirm(int p_option,bool p_confirmed) {
_run(true);
} break;
+ case RUN_PLAY_NATIVE: {
+
+ emit_signal("play_pressed");
+ editor_run.run_native_notify();
+
+
+ } break;
case RUN_SCENE_SETTINGS: {
run_settings_dialog->popup_run_settings();
@@ -2395,28 +2647,57 @@ void EditorNode::_menu_option_confirm(int p_option,bool p_confirmed) {
case RUN_FILE_SERVER: {
//file_server
- bool ischecked = fileserver_menu->get_popup()->is_item_checked( fileserver_menu->get_popup()->get_item_index(RUN_FILE_SERVER));
+ bool ischecked = debug_button->get_popup()->is_item_checked( debug_button->get_popup()->get_item_index(RUN_FILE_SERVER));
if (ischecked) {
file_server->stop();
- fileserver_menu->set_icon(gui_base->get_icon("FileServer","EditorIcons"));
- fileserver_menu->get_popup()->set_item_text( fileserver_menu->get_popup()->get_item_index(RUN_FILE_SERVER),"Enable File Server");
+ //debug_button->set_icon(gui_base->get_icon("FileServer","EditorIcons"));
+ //debug_button->get_popup()->set_item_text( debug_button->get_popup()->get_item_index(RUN_FILE_SERVER),"Enable File Server");
} else {
file_server->start();
- fileserver_menu->set_icon(gui_base->get_icon("FileServerActive","EditorIcons"));
- fileserver_menu->get_popup()->set_item_text( fileserver_menu->get_popup()->get_item_index(RUN_FILE_SERVER),"Disable File Server");
+ //debug_button->set_icon(gui_base->get_icon("FileServerActive","EditorIcons"));
+ //debug_button->get_popup()->set_item_text( debug_button->get_popup()->get_item_index(RUN_FILE_SERVER),"Disable File Server");
}
- fileserver_menu->get_popup()->set_item_checked( fileserver_menu->get_popup()->get_item_index(RUN_FILE_SERVER),!ischecked);
+ debug_button->get_popup()->set_item_checked( debug_button->get_popup()->get_item_index(RUN_FILE_SERVER),!ischecked);
+
+ } break;
+ case RUN_LIVE_DEBUG: {
+
+ bool ischecked = debug_button->get_popup()->is_item_checked( debug_button->get_popup()->get_item_index(RUN_LIVE_DEBUG));
+ debug_button->get_popup()->set_item_checked( debug_button->get_popup()->get_item_index(RUN_LIVE_DEBUG),!ischecked);
+ ScriptEditor::get_singleton()->get_debugger()->set_live_debugging(!ischecked);
} break;
+
case RUN_DEPLOY_DUMB_CLIENTS: {
- bool ischecked = fileserver_menu->get_popup()->is_item_checked( fileserver_menu->get_popup()->get_item_index(RUN_DEPLOY_DUMB_CLIENTS));
- fileserver_menu->get_popup()->set_item_checked( fileserver_menu->get_popup()->get_item_index(RUN_DEPLOY_DUMB_CLIENTS),!ischecked);
+ bool ischecked = debug_button->get_popup()->is_item_checked( debug_button->get_popup()->get_item_index(RUN_DEPLOY_DUMB_CLIENTS));
+ debug_button->get_popup()->set_item_checked( debug_button->get_popup()->get_item_index(RUN_DEPLOY_DUMB_CLIENTS),!ischecked);
run_native->set_deploy_dumb(!ischecked);
} break;
+ case RUN_DEPLOY_REMOTE_DEBUG: {
+
+ bool ischecked = debug_button->get_popup()->is_item_checked( debug_button->get_popup()->get_item_index(RUN_DEPLOY_REMOTE_DEBUG));
+ debug_button->get_popup()->set_item_checked( debug_button->get_popup()->get_item_index(RUN_DEPLOY_REMOTE_DEBUG),!ischecked);
+ run_native->set_deploy_debug_remote(!ischecked);
+
+ } break;
+ case RUN_DEBUG_COLLISONS: {
+
+ bool ischecked = debug_button->get_popup()->is_item_checked( debug_button->get_popup()->get_item_index(RUN_DEBUG_COLLISONS));
+ debug_button->get_popup()->set_item_checked( debug_button->get_popup()->get_item_index(RUN_DEBUG_COLLISONS),!ischecked);
+ run_native->set_debug_collisions(!ischecked);
+ editor_run.set_debug_collisions(!ischecked);
+ } break;
+ case RUN_DEBUG_NAVIGATION: {
+
+ bool ischecked = debug_button->get_popup()->is_item_checked( debug_button->get_popup()->get_item_index(RUN_DEBUG_NAVIGATION));
+ debug_button->get_popup()->set_item_checked( debug_button->get_popup()->get_item_index(RUN_DEBUG_NAVIGATION),!ischecked);
+ run_native->set_debug_navigation(!ischecked);
+ editor_run.set_debug_navigation(!ischecked);
+ } break;
case SETTINGS_UPDATE_ALWAYS: {
update_menu->get_popup()->set_item_checked(0,true);
@@ -2665,6 +2946,20 @@ void EditorNode::_remove_edited_scene() {
unsaved_cache=false;
}
}
+
+void EditorNode::_remove_scene(int index) {
+// printf("Attempting to remove scene %d (current is %d)\n", index, editor_data.get_edited_scene());
+ if (editor_data.get_edited_scene() == index) {
+ //Scene to remove is current scene
+ _remove_edited_scene();
+ }
+ else {
+ // Scene to remove is not active scene.");
+ editor_data.remove_scene(index);
+ editor_data.get_undo_redo().clear_history();
+ }
+}
+
void EditorNode::set_edited_scene(Node *p_scene) {
if (get_editor_data().get_edited_scene_root()) {
@@ -3018,11 +3313,26 @@ void EditorNode::set_current_scene(int p_idx) {
call_deferred("_set_main_scene_state",state); //do after everything else is done setting up
//print_line("set current 6 ");
changing_scene=false;
+ ScriptEditor::get_singleton()->get_debugger()->update_live_edit_root();
}
-Error EditorNode::load_scene(const String& p_scene) {
+bool EditorNode::is_scene_open(const String& p_path) {
+
+ for(int i=0;i<editor_data.get_edited_scene_count();i++) {
+ if (editor_data.get_scene_path(i)==p_path)
+ return true;
+ }
+
+ return false;
+}
+
+void EditorNode::fix_dependencies(const String& p_for_file) {
+ dependency_fixer->edit(p_for_file);
+}
+
+Error EditorNode::load_scene(const String& p_scene, bool p_ignore_broken_deps,bool p_set_inherited) {
if (!is_inside_tree()) {
defer_load_scene = p_scene;
@@ -3068,6 +3378,8 @@ Error EditorNode::load_scene(const String& p_scene) {
//_cleanup_scene(); // i'm sorry but this MUST happen to avoid modified resources to not be reloaded.
+ dependency_errors.clear();
+
Ref<PackedScene> sdata = ResourceLoader::load(lpath,"",true);
if (!sdata.is_valid()) {
@@ -3085,6 +3397,35 @@ Error EditorNode::load_scene(const String& p_scene) {
return ERR_FILE_NOT_FOUND;
}
+ if (!p_ignore_broken_deps && dependency_errors.has(lpath)) {
+
+ current_option=-1;
+ Vector<String> errors;
+ for(Set<String>::Element *E=dependency_errors[lpath].front();E;E=E->next()) {
+
+ errors.push_back(E->get());
+ }
+ dependency_error->show(lpath,errors);
+ opening_prev=false;
+
+ if (prev!=-1) {
+ set_current_scene(prev);
+ editor_data.remove_scene(idx);
+ }
+ return ERR_FILE_MISSING_DEPENDENCIES;
+ }
+
+ dependency_errors.erase(lpath); //at least not self path
+
+ for (Map<String,Set<String> >::Element *E=dependency_errors.front();E;E=E->next()) {
+
+ String txt="Scene '"+E->key()+"' has broken dependencies:\n";
+ for(Set<String>::Element *F=E->get().front();F;F=F->next()) {
+ txt+="\t"+F->get()+"\n";
+ }
+ add_io_error(txt);
+ }
+
sdata->set_path(lpath,true); //take over path
Node*new_scene=sdata->instance(true);
@@ -3121,6 +3462,16 @@ Error EditorNode::load_scene(const String& p_scene) {
}
*/
+ if (p_set_inherited) {
+ Ref<SceneState> state = sdata->get_state();
+ state->set_path(lpath);
+ new_scene->set_scene_inherited_state(state);
+ new_scene->set_filename(String());
+ if (new_scene->get_scene_instance_state().is_valid())
+ new_scene->get_scene_instance_state()->set_path(String());
+ }
+
+
set_edited_scene(new_scene);
_get_scene_metadata();
/*
@@ -3155,6 +3506,8 @@ Error EditorNode::load_scene(const String& p_scene) {
prev_scene->set_disabled(previous_scenes.size()==0);
opening_prev=false;
+ ScriptEditor::get_singleton()->get_debugger()->update_live_edit_root();
+
//top_pallete->set_current_tab(0); //always go to scene
push_item(new_scene);
@@ -3378,9 +3731,12 @@ void EditorNode::hide_animation_player_editors() {
void EditorNode::_quick_opened(const String& p_resource) {
- print_line("quick_opened");
- if (quick_open->get_base_type()=="PackedScene") {
+ if (current_option==FILE_QUICK_OPEN_FILE) {
+ scenes_dock->open(p_resource);
+ return;
+ }
+ if (quick_open->get_base_type()=="PackedScene") {
open_request(p_resource);
} else {
load_resource(p_resource);
@@ -3565,6 +3921,8 @@ void EditorNode::_bind_methods() {
ObjectTypeDB::bind_method("_quick_opened",&EditorNode::_quick_opened);
ObjectTypeDB::bind_method("_quick_run",&EditorNode::_quick_run);
+ ObjectTypeDB::bind_method("_resource_created",&EditorNode::_resource_created);
+
ObjectTypeDB::bind_method("_import_action",&EditorNode::_import_action);
//ObjectTypeDB::bind_method("_import",&EditorNode::_import);
// ObjectTypeDB::bind_method("_import_conflicts_solved",&EditorNode::_import_conflicts_solved);
@@ -3590,10 +3948,13 @@ void EditorNode::_bind_methods() {
ObjectTypeDB::bind_method("set_current_scene",&EditorNode::set_current_scene);
ObjectTypeDB::bind_method("set_current_version",&EditorNode::set_current_version);
ObjectTypeDB::bind_method("_scene_tab_changed",&EditorNode::_scene_tab_changed);
+ ObjectTypeDB::bind_method("_scene_tab_closed",&EditorNode::_scene_tab_closed);
ObjectTypeDB::bind_method("_scene_tab_script_edited",&EditorNode::_scene_tab_script_edited);
ObjectTypeDB::bind_method("_set_main_scene_state",&EditorNode::_set_main_scene_state);
ObjectTypeDB::bind_method("_update_scene_tabs",&EditorNode::_update_scene_tabs);
+ ObjectTypeDB::bind_method("_prepare_history",&EditorNode::_prepare_history);
+ ObjectTypeDB::bind_method("_select_history",&EditorNode::_select_history);
ObjectTypeDB::bind_method(_MD("add_editor_import_plugin", "plugin"), &EditorNode::add_editor_import_plugin);
@@ -4042,6 +4403,12 @@ void EditorNode::_scene_tab_script_edited(int p_tab) {
edit_resource(script);
}
+void EditorNode::_scene_tab_closed(int p_tab) {
+ _remove_scene(p_tab);
+ _update_scene_tabs();
+}
+
+
void EditorNode::_scene_tab_changed(int p_tab) {
@@ -4074,6 +4441,19 @@ void EditorNode::_scene_tab_changed(int p_tab) {
EditorNode::EditorNode() {
EditorHelp::generate_doc(); //before any editor classes are crated
+ SceneState::set_disable_placeholders(true);
+
+ InputDefault *id = Input::get_singleton()->cast_to<InputDefault>();
+
+ if (id) {
+
+ if (!OS::get_singleton()->has_touchscreen_ui_hint() && Input::get_singleton()) {
+ //only if no touchscreen ui hint, set emulation
+ id->set_emulate_touch(false); //just disable just in case
+ }
+ id->set_custom_mouse_cursor(RES());
+ }
+
singleton=this;
last_checked_version=0;
@@ -4090,6 +4470,7 @@ EditorNode::EditorNode() {
ResourceLoader::set_abort_on_missing_resources(false);
FileDialog::set_default_show_hidden_files(EditorSettings::get_singleton()->get("file_dialog/show_hidden_files"));
ResourceLoader::set_error_notify_func(this,_load_error_notify);
+ ResourceLoader::set_dependency_error_notify_func(this,_dependency_error_report);
ResourceLoader::set_timestamp_on_load(true);
ResourceSaver::set_timestamp_on_save(true);
@@ -4195,8 +4576,10 @@ EditorNode::EditorNode() {
scene_tabs=memnew( Tabs );
scene_tabs->add_tab("unsaved");
scene_tabs->set_tab_align(Tabs::ALIGN_CENTER);
+ scene_tabs->set_tab_close_display_policy(Tabs::SHOW_HOVER);
scene_tabs->connect("tab_changed",this,"_scene_tab_changed");
scene_tabs->connect("right_button_pressed",this,"_scene_tab_script_edited");
+ scene_tabs->connect("tab_close", this, "_scene_tab_closed");
top_dark_vb->add_child(scene_tabs);
//left
left_l_hsplit = memnew( HSplitContainer );
@@ -4333,6 +4716,7 @@ EditorNode::EditorNode() {
main_editor_tabs = memnew( Tabs );
main_editor_tabs->connect("tab_changed",this,"_editor_select");
+ main_editor_tabs->set_tab_close_display_policy(Tabs::SHOW_NEVER);
HBoxContainer *srth = memnew( HBoxContainer );
srt->add_child( srth );
Control *tec = memnew( Control );
@@ -4451,6 +4835,7 @@ EditorNode::EditorNode() {
file_menu->set_tooltip("Operations with scene files.");
p=file_menu->get_popup();
p->add_item("New Scene",FILE_NEW_SCENE);
+ p->add_item("New Inherited Scene..",FILE_NEW_INHERITED_SCENE);
p->add_item("Open Scene..",FILE_OPEN_SCENE,KEY_MASK_CMD+KEY_O);
p->add_separator();
p->add_item("Save Scene",FILE_SAVE_SCENE,KEY_MASK_CMD+KEY_S);
@@ -4463,6 +4848,7 @@ EditorNode::EditorNode() {
p->add_separator();
p->add_item("Quick Open Scene..",FILE_QUICK_OPEN_SCENE,KEY_MASK_SHIFT+KEY_MASK_CMD+KEY_O);
p->add_item("Quick Open Script..",FILE_QUICK_OPEN_SCRIPT,KEY_MASK_ALT+KEY_MASK_CMD+KEY_O);
+ p->add_item("Quick Search File..",FILE_QUICK_OPEN_FILE,KEY_MASK_ALT+KEY_MASK_CMD+KEY_P);
p->add_separator();
PopupMenu *pm_export = memnew(PopupMenu );
@@ -4594,6 +4980,7 @@ EditorNode::EditorNode() {
menu_hb->add_child(native_play_button);
native_play_button->hide();
native_play_button->get_popup()->connect("item_pressed",this,"_run_in_device");
+ run_native->connect("native_run",this,"_menu_option",varray(RUN_PLAY_NATIVE));
// VSeparator *s1 = memnew( VSeparator );
// play_hb->add_child(s1);
@@ -4614,21 +5001,24 @@ EditorNode::EditorNode() {
play_custom_scene_button->connect("pressed", this,"_menu_option",make_binds(RUN_PLAY_CUSTOM_SCENE));
play_custom_scene_button->set_tooltip("Play custom scene ("+keycode_get_string(KEY_MASK_CMD|KEY_MASK_SHIFT|KEY_F5)+").");
- fileserver_menu = memnew( MenuButton );
- play_hb->add_child(fileserver_menu);
- fileserver_menu->set_flat(true);
- fileserver_menu->set_focus_mode(Control::FOCUS_NONE);
- fileserver_menu->set_icon(gui_base->get_icon("FileServer","EditorIcons"));
- //fileserver_menu->connect("pressed", this,"_menu_option",make_binds(RUN_PLAY_CUSTOM_SCENE));
- fileserver_menu->set_tooltip("Serve the project filesystem to remote clients.");
-
- p=fileserver_menu->get_popup();
- p->add_check_item("Enable File Server",RUN_FILE_SERVER);
- p->set_item_tooltip(p->get_item_index(RUN_FILE_SERVER),"Enable/Disable the File Server.");
+ debug_button = memnew( MenuButton );
+ debug_button->set_flat(true);
+ play_hb->add_child(debug_button);
+ //debug_button->set_toggle_mode(true);
+ debug_button->set_focus_mode(Control::FOCUS_NONE);
+ debug_button->set_icon(gui_base->get_icon("Remote","EditorIcons"));
+ //debug_button->connect("pressed", this,"_menu_option",make_binds(RUN_LIVE_DEBUG));
+ debug_button->set_tooltip("Debug Options");
+
+ p=debug_button->get_popup();
+ p->add_check_item("Live Editing",RUN_LIVE_DEBUG);
+ p->add_check_item("File Server",RUN_FILE_SERVER);
p->add_separator();
- p->add_check_item("Deploy Dumb Clients",RUN_DEPLOY_DUMB_CLIENTS);
- //p->set_item_checked( p->get_item_index(RUN_DEPLOY_DUMB_CLIENTS),true );
- p->set_item_tooltip(p->get_item_index(RUN_DEPLOY_DUMB_CLIENTS),"Deploy dumb clients when the File Server is active.");
+ p->add_check_item("Deploy Remote Debug",RUN_DEPLOY_REMOTE_DEBUG);
+ p->add_check_item("Deploy File Server Clients",RUN_DEPLOY_DUMB_CLIENTS);
+ p->add_separator();
+ p->add_check_item("Visible Collision Shapes",RUN_DEBUG_COLLISONS);
+ p->add_check_item("Visible Navigation",RUN_DEBUG_NAVIGATION);
p->connect("item_pressed",this,"_menu_option");
/*
@@ -4704,13 +5094,14 @@ EditorNode::EditorNode() {
scene_tree_dock->set_name("Scene");
//top_pallete->add_child(scene_tree_dock);
dock_slot[DOCK_SLOT_LEFT_UR]->add_child(scene_tree_dock);
-
+#if 0
resources_dock = memnew( ResourcesDock(this) );
resources_dock->set_name("Resources");
//top_pallete->add_child(resources_dock);
dock_slot[DOCK_SLOT_RIGHT_BL]->add_child(resources_dock);
//top_pallete->set_v_size_flags(Control::SIZE_EXPAND_FILL);
-
+#endif
+ dock_slot[DOCK_SLOT_RIGHT_BL]->hide();
/*Control *editor_spacer = memnew( Control );
editor_spacer->set_custom_minimum_size(Size2(260,200));
editor_spacer->set_v_size_flags(Control::SIZE_EXPAND_FILL);
@@ -4735,27 +5126,40 @@ EditorNode::EditorNode() {
dock_slot[DOCK_SLOT_RIGHT_UL]->add_child(prop_editor_base);
HBoxContainer *prop_editor_hb = memnew( HBoxContainer );
- prop_editor_base->add_child(prop_editor_hb);
- editor_path = memnew( EditorPath(&editor_history) );
- editor_path->set_h_size_flags(Control::SIZE_EXPAND_FILL);
- prop_editor_hb->add_child(editor_path);
- property_editor = memnew( PropertyEditor );
- property_editor->set_autoclear(true);
- property_editor->set_show_categories(true);
- property_editor->set_v_size_flags(Control::SIZE_EXPAND_FILL);
-
- property_editor->hide_top_label();
-
- prop_editor_base->add_child( property_editor );
- property_editor->set_undo_redo(&editor_data.get_undo_redo());
+ prop_editor_base->add_child(prop_editor_hb);
+ resource_new_button = memnew( ToolButton );
+ resource_new_button->set_tooltip("Create a new resource in memory and edit it");
+ resource_new_button->set_icon(gui_base->get_icon("New","EditorIcons"));
+ prop_editor_hb->add_child(resource_new_button);
+ resource_new_button->connect("pressed",this,"_menu_option",varray(RESOURCE_NEW));
+ resource_new_button->set_focus_mode(Control::FOCUS_NONE);
+
+ resource_load_button = memnew( ToolButton );
+ resource_load_button->set_tooltip("Load an existing resource from disk and edit it");
+ resource_load_button->set_icon(gui_base->get_icon("Load","EditorIcons"));
+ prop_editor_hb->add_child(resource_load_button);
+ resource_load_button->connect("pressed",this,"_menu_option",varray(RESOURCE_LOAD));
+ resource_load_button->set_focus_mode(Control::FOCUS_NONE);
+
+ resource_save_button = memnew( MenuButton );
+ resource_save_button->set_tooltip("Save the currently edited resource");
+ resource_save_button->set_icon(gui_base->get_icon("Save","EditorIcons"));
+ prop_editor_hb->add_child(resource_save_button);
+ resource_save_button->get_popup()->add_item("Save",RESOURCE_SAVE);
+ resource_save_button->get_popup()->add_item("Save As..",RESOURCE_SAVE_AS);
+ resource_save_button->get_popup()->connect("item_pressed",this,"_menu_option");
+ resource_save_button->set_focus_mode(Control::FOCUS_NONE);
+ resource_save_button->set_disabled(true);
+
+ prop_editor_hb->add_spacer();
-
property_back = memnew( ToolButton );
property_back->set_icon( gui_base->get_icon("Back","EditorIcons") );
property_back->set_flat(true);
property_back->set_tooltip("Go to the previous edited object in history.");
+ property_back->set_disabled(true);
prop_editor_hb->add_child( property_back );
@@ -4763,14 +5167,48 @@ EditorNode::EditorNode() {
property_forward->set_icon( gui_base->get_icon("Forward","EditorIcons") );
property_forward->set_flat(true);
property_forward->set_tooltip("Go to the next edited object in history.");
+ property_forward->set_disabled(true);
prop_editor_hb->add_child( property_forward );
+
+ editor_history_menu = memnew( MenuButton );
+ editor_history_menu->set_icon( gui_base->get_icon("History","EditorIcons"));
+ prop_editor_hb->add_child(editor_history_menu);
+ editor_history_menu->connect("about_to_show",this,"_prepare_history");
+ editor_history_menu->get_popup()->connect("item_pressed",this,"_select_history");
+
+
+ prop_editor_hb = memnew( HBoxContainer ); //again...
+
+ prop_editor_base->add_child(prop_editor_hb);
+ editor_path = memnew( EditorPath(&editor_history) );
+ editor_path->set_h_size_flags(Control::SIZE_EXPAND_FILL);
+ prop_editor_hb->add_child(editor_path);
+
+
object_menu = memnew( MenuButton );
object_menu->set_icon(gui_base->get_icon("Tools","EditorIcons"));
prop_editor_hb->add_child( object_menu );
object_menu->set_tooltip("Object properties.");
+ create_dialog = memnew( CreateDialog );
+ gui_base->add_child(create_dialog);
+ create_dialog->set_base_type("Resource");
+ create_dialog->connect("create",this,"_resource_created");
+
+
+ property_editor = memnew( PropertyEditor );
+ property_editor->set_autoclear(true);
+ property_editor->set_show_categories(true);
+ property_editor->set_v_size_flags(Control::SIZE_EXPAND_FILL);
+ property_editor->set_use_doc_hints(true);
+
+ property_editor->hide_top_label();
+
+ prop_editor_base->add_child( property_editor );
+ property_editor->set_undo_redo(&editor_data.get_undo_redo());
+
scenes_dock = memnew( ScenesDock(this) );
scenes_dock->set_name("FileSystem");
@@ -4898,7 +5336,11 @@ EditorNode::EditorNode() {
+ dependency_error = memnew( DependencyErrorDialog );
+ gui_base->add_child(dependency_error);
+ dependency_fixer = memnew( DependencyEditor );
+ gui_base->add_child( dependency_fixer );
settings_config_dialog = memnew( EditorSettingsDialog );
gui_base->add_child(settings_config_dialog);
@@ -5076,6 +5518,7 @@ EditorNode::EditorNode() {
add_editor_plugin( memnew( TileSetEditorPlugin(this) ) );
add_editor_plugin( memnew( TileMapEditorPlugin(this) ) );
add_editor_plugin( memnew( SpriteFramesEditorPlugin(this) ) );
+ add_editor_plugin( memnew( SpriteRegionEditorPlugin(this) ) );
add_editor_plugin( memnew( Particles2DEditorPlugin(this) ) );
add_editor_plugin( memnew( Path2DEditorPlugin(this) ) );
add_editor_plugin( memnew( PathEditorPlugin(this) ) );
diff --git a/tools/editor/editor_node.h b/tools/editor/editor_node.h
index 495f069b55..56e455c9c0 100644
--- a/tools/editor/editor_node.h
+++ b/tools/editor/editor_node.h
@@ -107,6 +107,7 @@ class EditorNode : public Node {
enum MenuOptions {
FILE_NEW_SCENE,
+ FILE_NEW_INHERITED_SCENE,
FILE_OPEN_SCENE,
FILE_SAVE_SCENE,
FILE_SAVE_AS_SCENE,
@@ -123,6 +124,7 @@ class EditorNode : public Node {
FILE_OPEN_OLD_SCENE,
FILE_QUICK_OPEN_SCENE,
FILE_QUICK_OPEN_SCRIPT,
+ FILE_QUICK_OPEN_FILE,
FILE_RUN_SCRIPT,
FILE_OPEN_PREV,
FILE_CLOSE,
@@ -137,6 +139,7 @@ class EditorNode : public Node {
RESOURCE_SAVE_AS,
RESOURCE_UNREF,
RESOURCE_COPY,
+ RESOURCE_PASTE,
OBJECT_COPY_PARAMS,
OBJECT_PASTE_PARAMS,
OBJECT_UNIQUE_RESOURCES,
@@ -146,12 +149,17 @@ class EditorNode : public Node {
RUN_PAUSE,
RUN_STOP,
RUN_PLAY_SCENE,
+ RUN_PLAY_NATIVE,
RUN_PLAY_CUSTOM_SCENE,
RUN_SCENE_SETTINGS,
RUN_SETTINGS,
RUN_PROJECT_MANAGER,
RUN_FILE_SERVER,
RUN_DEPLOY_DUMB_CLIENTS,
+ RUN_LIVE_DEBUG,
+ RUN_DEBUG_COLLISONS,
+ RUN_DEBUG_NAVIGATION,
+ RUN_DEPLOY_REMOTE_DEBUG,
SETTINGS_UPDATE_ALWAYS,
SETTINGS_UPDATE_CHANGES,
SETTINGS_IMPORT,
@@ -239,8 +247,9 @@ class EditorNode : public Node {
ToolButton *animation_menu;
ToolButton *play_scene_button;
ToolButton *play_custom_scene_button;
+ MenuButton *debug_button;
TextureProgress *audio_vu;
- MenuButton *fileserver_menu;
+ //MenuButton *fileserver_menu;
TextEdit *load_errors;
AcceptDialog *load_error_dialog;
@@ -252,11 +261,13 @@ class EditorNode : public Node {
Button *property_back;
Button *property_forward;
SceneTreeDock *scene_tree_dock;
- ResourcesDock *resources_dock;
+ //ResourcesDock *resources_dock;
PropertyEditor *property_editor;
ScenesDock *scenes_dock;
EditorRunNative *run_native;
+ CreateDialog *create_dialog;
+
CallDialog *call_dialog;
ConfirmationDialog *confirmation;
ConfirmationDialog *import_confirmation;
@@ -294,6 +305,10 @@ class EditorNode : public Node {
HBoxContainer *animation_panel_hb;
VBoxContainer *animation_vb;
EditorPath *editor_path;
+ ToolButton *resource_new_button;
+ ToolButton *resource_load_button;
+ MenuButton *resource_save_button;
+ MenuButton *editor_history_menu;
AnimationKeyEditor *animation_editor;
EditorLog *log;
CenterContainer *tabs_center;
@@ -308,6 +323,9 @@ class EditorNode : public Node {
ProgressDialog *progress_dialog;
BackgroundProgress *progress_hb;
+ DependencyErrorDialog *dependency_error;
+ DependencyEditor *dependency_fixer;
+
TabContainer *dock_slot[DOCK_SLOT_MAX];
Rect2 dock_select_rect[DOCK_SLOT_MAX];
int dock_select_rect_over;
@@ -363,6 +381,7 @@ class EditorNode : public Node {
int current_option;
//void _animation_visibility_toggle();
+ void _resource_created();
void _resource_selected(const RES& p_res,const String& p_property="");
void _menu_option(int p_option);
void _menu_confirm_current();
@@ -371,6 +390,9 @@ class EditorNode : public Node {
void _property_editor_forward();
void _property_editor_back();
+ void _select_history(int p_idx);
+ void _prepare_history();
+
void _fs_changed();
void _sources_changed(bool p_exist);
@@ -439,6 +461,7 @@ class EditorNode : public Node {
void _cleanup_scene();
void _remove_edited_scene();
+ void _remove_scene(int index);
bool _find_and_save_resource(RES p_res,Map<RES,bool>& processed,int32_t flags);
bool _find_and_save_edited_subresources(Object *obj,Map<RES,bool>& processed,int32_t flags);
void _save_edited_subresources(Node* scene,Map<RES,bool>& processed,int32_t flags);
@@ -447,6 +470,16 @@ class EditorNode : public Node {
void _save_scene_with_preview(String p_file);
+ Map<String,Set<String> > dependency_errors;
+
+ static void _dependency_error_report(void *ud,const String& p_path,const String& p_dep,const String& p_type) {
+ EditorNode*en=(EditorNode*)ud;
+ if (!en->dependency_errors.has(p_path))
+ en->dependency_errors[p_path]=Set<String>();
+ en->dependency_errors[p_path].insert(p_dep+"::"+p_type);
+
+ }
+
struct ExportDefer {
String platform;
String path;
@@ -469,6 +502,7 @@ class EditorNode : public Node {
void _dock_split_dragged(int ofs);
void _dock_popup_exit();
void _scene_tab_changed(int p_tab);
+ void _scene_tab_closed(int p_tab);
void _scene_tab_script_edited(int p_tab);
Dictionary _get_main_scene_state();
@@ -499,6 +533,8 @@ public:
void edit_node(Node *p_node);
void edit_resource(const Ref<Resource>& p_resource);
void open_resource(const String& p_type="");
+
+ void save_resource_in_path(const Ref<Resource>& p_resource,const String& p_path);
void save_resource(const Ref<Resource>& p_resource);
void save_resource_as(const Ref<Resource>& p_resource);
@@ -530,10 +566,13 @@ public:
Viewport *get_scene_root() { return scene_root; } //root of the scene being edited
Error save_optimized_copy(const String& p_scene,const String& p_preset);
+ void fix_dependencies(const String& p_for_file);
void clear_scene() { _cleanup_scene(); }
- Error load_scene(const String& p_scene);
+ Error load_scene(const String& p_scene, bool p_ignore_broken_deps=false, bool p_set_inherited=false);
Error load_resource(const String& p_scene);
+ bool is_scene_open(const String& p_path);
+
void set_current_version(uint64_t p_version);
void set_current_scene(int p_idx);
diff --git a/tools/editor/editor_path.cpp b/tools/editor/editor_path.cpp
index 86fd79d014..94e2efe346 100644
--- a/tools/editor/editor_path.cpp
+++ b/tools/editor/editor_path.cpp
@@ -73,7 +73,11 @@ void EditorPath::_notification(int p_what) {
if (obj->cast_to<Resource>()) {
Resource *r = obj->cast_to<Resource>();
- name=r->get_name();
+ if (r->get_path().is_resource_file())
+ name=r->get_path().get_file();
+ else
+ name=r->get_name();
+
if (name=="")
name=r->get_type();
} else if (obj->cast_to<Node>()) {
diff --git a/tools/editor/editor_plugin.cpp b/tools/editor/editor_plugin.cpp
index 04c34d9a88..7417d707bb 100644
--- a/tools/editor/editor_plugin.cpp
+++ b/tools/editor/editor_plugin.cpp
@@ -74,6 +74,7 @@ void EditorPlugin::add_custom_control(CustomControlContainer p_location,Control
case CONTAINER_CANVAS_EDITOR_SIDE: {
CanvasItemEditor::get_singleton()->get_palette_split()->add_child(p_control);
+ CanvasItemEditor::get_singleton()->get_palette_split()->move_child(p_control,0);
} break;
case CONTAINER_CANVAS_EDITOR_BOTTOM: {
diff --git a/tools/editor/editor_run.cpp b/tools/editor/editor_run.cpp
index 77c5f419b1..b635cea84b 100644
--- a/tools/editor/editor_run.cpp
+++ b/tools/editor/editor_run.cpp
@@ -28,7 +28,7 @@
/*************************************************************************/
#include "editor_run.h"
#include "globals.h"
-
+#include "editor_settings.h"
EditorRun::Status EditorRun::get_status() const {
@@ -61,6 +61,77 @@ Error EditorRun::run(const String& p_scene,const String p_custom_args,const List
}
}
+ if (debug_collisions) {
+ args.push_back("-debugcol");
+ }
+
+ if (debug_navigation) {
+ args.push_back("-debugnav");
+ }
+
+ int screen = EditorSettings::get_singleton()->get("game_window_placement/screen");
+
+ if (screen==0) {
+ screen=OS::get_singleton()->get_current_screen();
+ } else {
+ screen--;
+ }
+
+ Rect2 screen_rect;
+ screen_rect.pos=OS::get_singleton()->get_screen_position(screen);
+ screen_rect.size=OS::get_singleton()->get_screen_size(screen);
+
+
+ Size2 desired_size;
+
+ desired_size.x=Globals::get_singleton()->get("display/width");
+ desired_size.y=Globals::get_singleton()->get("display/height");
+
+ Size2 test_size;
+ test_size.x=Globals::get_singleton()->get("display/test_width");
+ test_size.y=Globals::get_singleton()->get("display/test_height");
+ if (test_size.x>0 && test_size.y>0) {
+
+ desired_size=test_size;
+ }
+
+
+ int window_placement=EditorSettings::get_singleton()->get("game_window_placement/rect");
+
+ switch(window_placement) {
+ case 0: { // default
+
+ args.push_back("-p");
+ args.push_back(itos(screen_rect.pos.x)+"x"+itos(screen_rect.pos.y));
+ } break;
+ case 1: { // centered
+ Vector2 pos=screen_rect.pos+((screen_rect.size-desired_size)/2).floor();
+ args.push_back("-p");
+ args.push_back(itos(pos.x)+"x"+itos(pos.y));
+ } break;
+ case 2: { // custom pos
+ Vector2 pos = EditorSettings::get_singleton()->get("game_window_placement/rect_custom_position");
+ pos+=screen_rect.pos;
+ args.push_back("-p");
+ args.push_back(itos(pos.x)+"x"+itos(pos.y));
+ } break;
+ case 3: { // force maximized
+ Vector2 pos=screen_rect.pos;
+ args.push_back("-p");
+ args.push_back(itos(pos.x)+"x"+itos(pos.y));
+ args.push_back("-mx");
+
+ } break;
+ case 4: { // force fullscreen
+
+ Vector2 pos=screen_rect.pos;
+ args.push_back("-p");
+ args.push_back(itos(pos.x)+"x"+itos(pos.y));
+ args.push_back("-f");
+ } break;
+ }
+
+
if (p_breakpoints.size()) {
args.push_back("-bp");
@@ -105,7 +176,31 @@ void EditorRun::stop() {
status=STATUS_STOP;
}
+void EditorRun::set_debug_collisions(bool p_debug) {
+
+ debug_collisions=p_debug;
+}
+
+bool EditorRun::get_debug_collisions() const{
+
+ return debug_collisions;
+}
+
+void EditorRun::set_debug_navigation(bool p_debug) {
+
+ debug_navigation=p_debug;
+}
+
+bool EditorRun::get_debug_navigation() const{
+
+ return debug_navigation;
+}
+
+
EditorRun::EditorRun() {
status=STATUS_STOP;
+ debug_collisions=false;
+ debug_navigation=false;
+
}
diff --git a/tools/editor/editor_run.h b/tools/editor/editor_run.h
index 5541cc84fa..e1b0b081c7 100644
--- a/tools/editor/editor_run.h
+++ b/tools/editor/editor_run.h
@@ -43,12 +43,22 @@ public:
OS::ProcessID pid;
private:
+ bool debug_collisions;
+ bool debug_navigation;
Status status;
public:
Status get_status() const;
Error run(const String& p_scene,const String p_custom_args,const List<String>& p_breakpoints,const String& p_edited_scene);
+ void run_native_notify() { status=STATUS_PLAY; }
void stop();
+
+ void set_debug_collisions(bool p_debug);
+ bool get_debug_collisions() const;
+
+ void set_debug_navigation(bool p_debug);
+ bool get_debug_navigation() const;
+
EditorRun();
};
diff --git a/tools/editor/editor_run_native.cpp b/tools/editor/editor_run_native.cpp
index 83b1753ea2..2eedba93dc 100644
--- a/tools/editor/editor_run_native.cpp
+++ b/tools/editor/editor_run_native.cpp
@@ -101,12 +101,28 @@ void EditorRunNative::_run_native(int p_idx,const String& p_platform) {
Ref<EditorExportPlatform> eep = EditorImportExport::get_singleton()->get_export_platform(p_platform);
ERR_FAIL_COND(eep.is_null());
- eep->run(p_idx,deploy_dumb);
+ if (deploy_debug_remote) {
+ emit_signal("native_run");
+
+ }
+ int flags=0;
+ if (deploy_debug_remote)
+ flags|=EditorExportPlatform::EXPORT_REMOTE_DEBUG;
+ if (deploy_dumb)
+ flags|=EditorExportPlatform::EXPORT_DUMB_CLIENT;
+ if (debug_collisions)
+ flags|=EditorExportPlatform::EXPORT_VIEW_COLLISONS;
+ if (debug_navigation)
+ flags|=EditorExportPlatform::EXPORT_VIEW_NAVIGATION;
+
+ eep->run(p_idx,flags);
}
void EditorRunNative::_bind_methods() {
ObjectTypeDB::bind_method("_run_native",&EditorRunNative::_run_native);
+
+ ADD_SIGNAL(MethodInfo("native_run"));
}
void EditorRunNative::set_deploy_dumb(bool p_enabled) {
@@ -119,10 +135,43 @@ bool EditorRunNative::is_deploy_dumb_enabled() const{
return deploy_dumb;
}
+void EditorRunNative::set_deploy_debug_remote(bool p_enabled) {
+
+ deploy_debug_remote=p_enabled;
+}
+
+bool EditorRunNative::is_deploy_debug_remote_enabled() const{
+
+ return deploy_debug_remote;
+}
+
+void EditorRunNative::set_debug_collisions(bool p_debug) {
+
+ debug_collisions=p_debug;
+}
+
+bool EditorRunNative::get_debug_collisions() const{
+
+ return debug_collisions;
+}
+
+void EditorRunNative::set_debug_navigation(bool p_debug) {
+
+ debug_navigation=p_debug;
+}
+
+bool EditorRunNative::get_debug_navigation() const{
+
+ return debug_navigation;
+}
EditorRunNative::EditorRunNative()
{
set_process(true);
first=true;
deploy_dumb=false;
+ deploy_debug_remote=false;
+ debug_collisions=false;
+ debug_navigation=false;
+
}
diff --git a/tools/editor/editor_run_native.h b/tools/editor/editor_run_native.h
index 1512dc5dd9..77d6dc198e 100644
--- a/tools/editor/editor_run_native.h
+++ b/tools/editor/editor_run_native.h
@@ -39,6 +39,9 @@ class EditorRunNative : public HBoxContainer {
Map<StringName,MenuButton*> menus;
bool first;
bool deploy_dumb;
+ bool deploy_debug_remote;
+ bool debug_collisions;
+ bool debug_navigation;
void _run_native(int p_idx,const String& p_platform);
@@ -50,6 +53,16 @@ public:
void set_deploy_dumb(bool p_enabled);
bool is_deploy_dumb_enabled() const;
+
+ void set_deploy_debug_remote(bool p_enabled);
+ bool is_deploy_debug_remote_enabled() const;
+
+ void set_debug_collisions(bool p_debug);
+ bool get_debug_collisions() const;
+
+ void set_debug_navigation(bool p_debug);
+ bool get_debug_navigation() const;
+
EditorRunNative();
};
diff --git a/tools/editor/editor_settings.cpp b/tools/editor/editor_settings.cpp
index 0df9fcadef..651b30c724 100644
--- a/tools/editor/editor_settings.cpp
+++ b/tools/editor/editor_settings.cpp
@@ -274,6 +274,7 @@ void EditorSettings::create() {
print_line("EditorSettings: Load OK!");
}
+ singleton->setup_network();
singleton->load_favorites();
singleton->scan_plugins();
@@ -289,6 +290,7 @@ void EditorSettings::create() {
singleton->config_file_path=config_file_path;
singleton->settings_path=config_path+"/"+config_dir;
singleton->_load_defaults();
+ singleton->setup_network();
singleton->scan_plugins();
@@ -330,6 +332,35 @@ Error EditorSettings::_load_plugin(const String& p_path, Plugin &plugin) {
return OK;
}
+void EditorSettings::setup_network() {
+
+ List<IP_Address> local_ip;
+ IP::get_singleton()->get_local_addresses(&local_ip);
+ String lip;
+ String hint;
+ String current=get("network/debug_host");
+
+ for(List<IP_Address>::Element *E=local_ip.front();E;E=E->next()) {
+
+ String ip = E->get();
+ if (ip=="127.0.0.1")
+ continue;
+
+ if (lip!="")
+ lip=ip;
+ if (ip==current)
+ lip=current; //so it saves
+ if (hint!="")
+ hint+=",";
+ hint+=ip;
+
+ }
+
+ set("network/debug_host",lip);
+ add_property_hint(PropertyInfo(Variant::STRING,"network/debug_host",PROPERTY_HINT_ENUM,hint));
+
+}
+
void EditorSettings::scan_plugins() {
Map<String,Plugin> new_plugins;
@@ -443,6 +474,7 @@ void EditorSettings::_load_defaults() {
set("scenetree_editor/duplicate_node_name_num_separator",0);
hints["scenetree_editor/duplicate_node_name_num_separator"]=PropertyInfo(Variant::INT,"scenetree_editor/duplicate_node_name_num_separator",PROPERTY_HINT_ENUM, "None,Space,Underscore,Dash");
+ set("gridmap_editor/pick_distance", 5000.0);
set("3d_editor/default_fov",45.0);
set("3d_editor/default_z_near",0.1);
@@ -465,6 +497,16 @@ void EditorSettings::_load_defaults() {
set("2d_editor/bone_selected_color",Color(0.9,0.45,0.45,0.9));
set("2d_editor/bone_ik_color",Color(0.9,0.9,0.45,0.9));
+ set("game_window_placement/rect",0);
+ hints["game_window_placement/rect"]=PropertyInfo(Variant::INT,"game_window_placement/rect",PROPERTY_HINT_ENUM,"Default,Centered,Custom Position,Force Maximized,Force Full Screen");
+ String screen_hints="Default (Same as Editor)";
+ for(int i=0;i<OS::get_singleton()->get_screen_count();i++) {
+ screen_hints+=",Monitor "+itos(i+1);
+ }
+ set("game_window_placement/rect_custom_position",Vector2());
+ set("game_window_placement/screen",0);
+ hints["game_window_placement/screen"]=PropertyInfo(Variant::INT,"game_window_placement/screen",PROPERTY_HINT_ENUM,screen_hints);
+
set("on_save/compress_binary_resources",true);
set("on_save/save_modified_external_resources",true);
set("on_save/save_paths_as_relative",false);
diff --git a/tools/editor/editor_settings.h b/tools/editor/editor_settings.h
index 6b7e6eb989..4ba940cd1c 100644
--- a/tools/editor/editor_settings.h
+++ b/tools/editor/editor_settings.h
@@ -113,6 +113,7 @@ public:
void scan_plugins();
void enable_plugins();
+ void setup_network();
void raise_order(const String& p_name);
static void create();
diff --git a/tools/editor/fileserver/editor_file_server.cpp b/tools/editor/fileserver/editor_file_server.cpp
index b66a1d522b..ea95e4da1c 100644
--- a/tools/editor/fileserver/editor_file_server.cpp
+++ b/tools/editor/fileserver/editor_file_server.cpp
@@ -318,27 +318,7 @@ EditorFileServer::EditorFileServer() {
cmd=CMD_NONE;
thread=Thread::create(_thread_start,this);
- List<IP_Address> local_ip;
- IP::get_singleton()->get_local_addresses(&local_ip);
EDITOR_DEF("file_server/port",6010);
- String lip;
- String hint;
- for(List<IP_Address>::Element *E=local_ip.front();E;E=E->next()) {
-
- String ip = E->get();
- if (ip=="127.0.0.1")
- continue;
-
- if (lip!="")
- lip=ip;
- if (hint!="")
- hint+=",";
- hint+=ip;
-
- }
-
- EDITOR_DEF("file_server/host",lip);
- EditorSettings::get_singleton()->add_property_hint(PropertyInfo(Variant::STRING,"file_server/host",PROPERTY_HINT_ENUM,hint));
EDITOR_DEF("file_server/password","");
}
diff --git a/tools/editor/icons/icon_anchor.png b/tools/editor/icons/icon_anchor.png
new file mode 100644
index 0000000000..1f9f9fa139
--- /dev/null
+++ b/tools/editor/icons/icon_anchor.png
Binary files differ
diff --git a/tools/editor/icons/icon_audio_stream_opus.png b/tools/editor/icons/icon_audio_stream_opus.png
new file mode 100644
index 0000000000..69b0c83b4d
--- /dev/null
+++ b/tools/editor/icons/icon_audio_stream_opus.png
Binary files differ
diff --git a/tools/editor/icons/icon_control_align_bottom_center.png b/tools/editor/icons/icon_control_align_bottom_center.png
new file mode 100644
index 0000000000..5ce9fe5c1c
--- /dev/null
+++ b/tools/editor/icons/icon_control_align_bottom_center.png
Binary files differ
diff --git a/tools/editor/icons/icon_control_align_bottom_left.png b/tools/editor/icons/icon_control_align_bottom_left.png
new file mode 100644
index 0000000000..6c5129bf95
--- /dev/null
+++ b/tools/editor/icons/icon_control_align_bottom_left.png
Binary files differ
diff --git a/tools/editor/icons/icon_control_align_bottom_right.png b/tools/editor/icons/icon_control_align_bottom_right.png
new file mode 100644
index 0000000000..8857f4e940
--- /dev/null
+++ b/tools/editor/icons/icon_control_align_bottom_right.png
Binary files differ
diff --git a/tools/editor/icons/icon_control_align_bottom_wide.png b/tools/editor/icons/icon_control_align_bottom_wide.png
new file mode 100644
index 0000000000..56f009b8e4
--- /dev/null
+++ b/tools/editor/icons/icon_control_align_bottom_wide.png
Binary files differ
diff --git a/tools/editor/icons/icon_control_align_center.png b/tools/editor/icons/icon_control_align_center.png
new file mode 100644
index 0000000000..acd42525fa
--- /dev/null
+++ b/tools/editor/icons/icon_control_align_center.png
Binary files differ
diff --git a/tools/editor/icons/icon_control_align_center_left.png b/tools/editor/icons/icon_control_align_center_left.png
new file mode 100644
index 0000000000..997074b097
--- /dev/null
+++ b/tools/editor/icons/icon_control_align_center_left.png
Binary files differ
diff --git a/tools/editor/icons/icon_control_align_center_right.png b/tools/editor/icons/icon_control_align_center_right.png
new file mode 100644
index 0000000000..b5cae63f7a
--- /dev/null
+++ b/tools/editor/icons/icon_control_align_center_right.png
Binary files differ
diff --git a/tools/editor/icons/icon_control_align_left_center.png b/tools/editor/icons/icon_control_align_left_center.png
new file mode 100644
index 0000000000..7bb4dfb567
--- /dev/null
+++ b/tools/editor/icons/icon_control_align_left_center.png
Binary files differ
diff --git a/tools/editor/icons/icon_control_align_left_wide.png b/tools/editor/icons/icon_control_align_left_wide.png
new file mode 100644
index 0000000000..1b0a6cff95
--- /dev/null
+++ b/tools/editor/icons/icon_control_align_left_wide.png
Binary files differ
diff --git a/tools/editor/icons/icon_control_align_right_center.png b/tools/editor/icons/icon_control_align_right_center.png
new file mode 100644
index 0000000000..cf12d44c6a
--- /dev/null
+++ b/tools/editor/icons/icon_control_align_right_center.png
Binary files differ
diff --git a/tools/editor/icons/icon_control_align_right_wide.png b/tools/editor/icons/icon_control_align_right_wide.png
new file mode 100644
index 0000000000..406ed25aed
--- /dev/null
+++ b/tools/editor/icons/icon_control_align_right_wide.png
Binary files differ
diff --git a/tools/editor/icons/icon_control_align_top_center.png b/tools/editor/icons/icon_control_align_top_center.png
new file mode 100644
index 0000000000..da7ede984a
--- /dev/null
+++ b/tools/editor/icons/icon_control_align_top_center.png
Binary files differ
diff --git a/tools/editor/icons/icon_control_align_top_left.png b/tools/editor/icons/icon_control_align_top_left.png
new file mode 100644
index 0000000000..84a224fbbe
--- /dev/null
+++ b/tools/editor/icons/icon_control_align_top_left.png
Binary files differ
diff --git a/tools/editor/icons/icon_control_align_top_right.png b/tools/editor/icons/icon_control_align_top_right.png
new file mode 100644
index 0000000000..3b58eead9c
--- /dev/null
+++ b/tools/editor/icons/icon_control_align_top_right.png
Binary files differ
diff --git a/tools/editor/icons/icon_control_align_top_wide.png b/tools/editor/icons/icon_control_align_top_wide.png
new file mode 100644
index 0000000000..869ae26134
--- /dev/null
+++ b/tools/editor/icons/icon_control_align_top_wide.png
Binary files differ
diff --git a/tools/editor/icons/icon_control_align_wide.png b/tools/editor/icons/icon_control_align_wide.png
new file mode 100644
index 0000000000..57a2933b25
--- /dev/null
+++ b/tools/editor/icons/icon_control_align_wide.png
Binary files differ
diff --git a/tools/editor/icons/icon_control_hcenter_wide.png b/tools/editor/icons/icon_control_hcenter_wide.png
new file mode 100644
index 0000000000..739ea5baeb
--- /dev/null
+++ b/tools/editor/icons/icon_control_hcenter_wide.png
Binary files differ
diff --git a/tools/editor/icons/icon_control_vcenter_wide.png b/tools/editor/icons/icon_control_vcenter_wide.png
new file mode 100644
index 0000000000..44cbb8f344
--- /dev/null
+++ b/tools/editor/icons/icon_control_vcenter_wide.png
Binary files differ
diff --git a/tools/editor/icons/icon_debug.png b/tools/editor/icons/icon_debug.png
new file mode 100644
index 0000000000..03b98aa9e4
--- /dev/null
+++ b/tools/editor/icons/icon_debug.png
Binary files differ
diff --git a/tools/editor/icons/icon_file_list.png b/tools/editor/icons/icon_file_list.png
index e5e9213e61..ab790a85a5 100644
--- a/tools/editor/icons/icon_file_list.png
+++ b/tools/editor/icons/icon_file_list.png
Binary files differ
diff --git a/tools/editor/icons/icon_filesystem.png b/tools/editor/icons/icon_filesystem.png
new file mode 100644
index 0000000000..6841f9a792
--- /dev/null
+++ b/tools/editor/icons/icon_filesystem.png
Binary files differ
diff --git a/tools/editor/icons/icon_grid.png b/tools/editor/icons/icon_grid.png
new file mode 100644
index 0000000000..dcdd86c9b5
--- /dev/null
+++ b/tools/editor/icons/icon_grid.png
Binary files differ
diff --git a/tools/editor/icons/icon_history.png b/tools/editor/icons/icon_history.png
new file mode 100644
index 0000000000..5c306c3ac9
--- /dev/null
+++ b/tools/editor/icons/icon_history.png
Binary files differ
diff --git a/tools/editor/icons/icon_live_debug.png b/tools/editor/icons/icon_live_debug.png
new file mode 100644
index 0000000000..ad55646b9a
--- /dev/null
+++ b/tools/editor/icons/icon_live_debug.png
Binary files differ
diff --git a/tools/editor/icons/icon_multi_node_edit.png b/tools/editor/icons/icon_multi_node_edit.png
new file mode 100644
index 0000000000..357c062cbd
--- /dev/null
+++ b/tools/editor/icons/icon_multi_node_edit.png
Binary files differ
diff --git a/tools/editor/icons/icon_non_favorite.png b/tools/editor/icons/icon_non_favorite.png
new file mode 100644
index 0000000000..edd806fbe8
--- /dev/null
+++ b/tools/editor/icons/icon_non_favorite.png
Binary files differ
diff --git a/tools/editor/icons/icon_patch_9_frame.png b/tools/editor/icons/icon_patch_9_frame.png
new file mode 100644
index 0000000000..c8f38fa61a
--- /dev/null
+++ b/tools/editor/icons/icon_patch_9_frame.png
Binary files differ
diff --git a/tools/editor/icons/icon_region_edit.png b/tools/editor/icons/icon_region_edit.png
new file mode 100644
index 0000000000..824607f2cc
--- /dev/null
+++ b/tools/editor/icons/icon_region_edit.png
Binary files differ
diff --git a/tools/editor/icons/icon_remote.png b/tools/editor/icons/icon_remote.png
new file mode 100644
index 0000000000..792d958a46
--- /dev/null
+++ b/tools/editor/icons/icon_remote.png
Binary files differ
diff --git a/tools/editor/inspector_dock.cpp b/tools/editor/inspector_dock.cpp
new file mode 100644
index 0000000000..57d19c3ec8
--- /dev/null
+++ b/tools/editor/inspector_dock.cpp
@@ -0,0 +1,22 @@
+#include "inspector_dock.h"
+
+#if 0
+void InspectorDock::_go_next() {
+
+
+}
+
+void InspectorDock::_go_prev() {
+
+
+}
+
+void InspectorDock::_bind_methods() {
+
+}
+
+InspectorDock::InspectorDock() {
+
+
+}
+#endif
diff --git a/tools/editor/inspector_dock.h b/tools/editor/inspector_dock.h
new file mode 100644
index 0000000000..90f043aba8
--- /dev/null
+++ b/tools/editor/inspector_dock.h
@@ -0,0 +1,35 @@
+#ifndef INSPECTOR_DOCK_H
+#define INSPECTOR_DOCK_H
+
+#include "scene/gui/box_container.h"
+#include "property_editor.h"
+
+
+//this is for now bundled in EditorNode, will be moved away here eventually
+
+#if 0
+class InspectorDock : public VBoxContainer
+{
+ OBJ_TYPE(InspectorDock,VBoxContainer);
+
+ PropertyEditor *property_editor;
+
+ EditorHistory editor_history;
+
+ void _go_next();
+ void _go_prev();
+
+protected:
+
+ static void _bind_methods();
+public:
+
+ EditorHistory &get_editor_history();
+
+ PropertyEditor *get_property_editor();
+
+ InspectorDock();
+};
+
+#endif
+#endif // INSPECTOR_DOCK_H
diff --git a/tools/editor/io_plugins/editor_import_collada.cpp b/tools/editor/io_plugins/editor_import_collada.cpp
index d510333a32..d57cff850e 100644
--- a/tools/editor/io_plugins/editor_import_collada.cpp
+++ b/tools/editor/io_plugins/editor_import_collada.cpp
@@ -710,10 +710,126 @@ Error ColladaImport::_create_mesh_surfaces(bool p_optimize,Ref<Mesh>& p_mesh,con
//find largest source..
+ /************************/
+ /* ADD WEIGHTS IF EXIST */
+ /************************/
+
+ Map<int,Vector<Collada::Vertex::Weight> > pre_weights;
+
+ bool has_weights=false;
+
+ if (skin_controller) {
+
+ const Collada::SkinControllerData::Source *weight_src=NULL;
+ int weight_ofs=0;
+
+ if (skin_controller->weights.sources.has("WEIGHT")) {
+
+ String weight_id = skin_controller->weights.sources["WEIGHT"].source;
+ weight_ofs = skin_controller->weights.sources["WEIGHT"].offset;
+ if (skin_controller->sources.has(weight_id)) {
+
+ weight_src = &skin_controller->sources[weight_id];
+
+ }
+ }
+
+ int joint_ofs=0;
+
+ if (skin_controller->weights.sources.has("JOINT")) {
+
+ joint_ofs = skin_controller->weights.sources["JOINT"].offset;
+ }
+
+ //should be OK, given this was pre-checked.
+
+ int index_ofs=0;
+ int wstride = skin_controller->weights.sources.size();
+ for(int w_i=0;w_i<skin_controller->weights.sets.size();w_i++) {
+
+ int amount = skin_controller->weights.sets[w_i];
+
+ Vector<Collada::Vertex::Weight> weights;
+
+ for (int a_i=0;a_i<amount;a_i++) {
+
+ Collada::Vertex::Weight w;
+
+ int read_from = index_ofs+a_i*wstride;
+ ERR_FAIL_INDEX_V(read_from+wstride-1,skin_controller->weights.indices.size(),ERR_INVALID_DATA);
+ int weight_index = skin_controller->weights.indices[read_from+weight_ofs];
+ ERR_FAIL_INDEX_V(weight_index,weight_src->array.size(),ERR_INVALID_DATA);
+
+ w.weight = weight_src->array[weight_index];
+
+ int bone_index = skin_controller->weights.indices[read_from+joint_ofs];
+ if (bone_index==-1)
+ continue; //ignore this weight (refers to bind shape)
+ ERR_FAIL_INDEX_V(bone_index,bone_remap.size(),ERR_INVALID_DATA);
+
+ w.bone_idx=bone_remap[bone_index];
+
+
+ weights.push_back(w);
+ }
+
+ /* FIX WEIGHTS */
+
+
+
+ weights.sort();
+
+ if (weights.size()>4) {
+ //cap to 4 and make weights add up 1
+ weights.resize(4);
+
+ }
+
+ //make sure weights allways add up to 1
+ float total=0;
+ for(int i=0;i<weights.size();i++)
+ total+=weights[i].weight;
+ if (total)
+ for(int i=0;i<weights.size();i++)
+ weights[i].weight/=total;
+
+ if (weights.size()==0 || total==0) { //if nothing, add a weight to bone 0
+ //no weights assigned
+ Collada::Vertex::Weight w;
+ w.bone_idx=0;
+ w.weight=1.0;
+ weights.clear();
+ weights.push_back(w);
+
+ }
+
+ pre_weights[w_i]=weights;
+
+ /*
+ for(Set<int>::Element *E=vertex_map[w_i].front();E;E=E->next()) {
+
+ int dst = E->get();
+ ERR_EXPLAIN("invalid vertex index in array");
+ ERR_FAIL_INDEX_V(dst,vertex_array.size(),ERR_INVALID_DATA);
+ vertex_array[dst].weights=weights;
+
+ }*/
+
+
+
+
+ index_ofs+=wstride*amount;
+
+ }
+
+ //vertices need to be localized
+ has_weights=true;
+
+ }
Set<Collada::Vertex> vertex_set; //vertex set will be the vertices
List<int> indices_list; //indices will be the indices
- Map<int,Set<int> > vertex_map; //map vertices (for setting skinning/morph)
+ //Map<int,Set<int> > vertex_map; //map vertices (for setting skinning/morph)
/**************************/
/* CREATE PRIMITIVE ARRAY */
@@ -753,11 +869,16 @@ Error ColladaImport::_create_mesh_surfaces(bool p_optimize,Ref<Mesh>& p_mesh,con
if (!p_optimize)
vertex.uid=vertidx++;
+
+
int vertex_index=p.indices[src+vertex_ofs]; //used for index field (later used by controllers)
int vertex_pos = (vertex_src->stride?vertex_src->stride:3) * vertex_index;
ERR_FAIL_INDEX_V(vertex_pos,vertex_src->array.size(),ERR_INVALID_DATA);
vertex.vertex=Vector3(vertex_src->array[vertex_pos+0],vertex_src->array[vertex_pos+1],vertex_src->array[vertex_pos+2]);
+ if (pre_weights.has(vertex_index)) {
+ vertex.weights=pre_weights[vertex_index];
+ }
if (normal_src) {
@@ -836,9 +957,9 @@ Error ColladaImport::_create_mesh_surfaces(bool p_optimize,Ref<Mesh>& p_mesh,con
vertex_set.insert(vertex);
}
- if (!vertex_map.has(vertex_index))
+ /* if (!vertex_map.has(vertex_index))
vertex_map[vertex_index]=Set<int>();
- vertex_map[vertex_index].insert(index); //should be outside..
+ vertex_map[vertex_index].insert(index); //should be outside..*/
//build triangles if needed
if (j==0)
prev2[0]=index;
@@ -874,120 +995,10 @@ Error ColladaImport::_create_mesh_surfaces(bool p_optimize,Ref<Mesh>& p_mesh,con
vertex_array[F->get().idx]=F->get();
}
- /************************/
- /* ADD WEIGHTS IF EXIST */
- /************************/
-
-
- bool has_weights=false;
-
- if (skin_controller) {
-
- const Collada::SkinControllerData::Source *weight_src=NULL;
- int weight_ofs=0;
-
- if (skin_controller->weights.sources.has("WEIGHT")) {
-
- String weight_id = skin_controller->weights.sources["WEIGHT"].source;
- weight_ofs = skin_controller->weights.sources["WEIGHT"].offset;
- if (skin_controller->sources.has(weight_id)) {
-
- weight_src = &skin_controller->sources[weight_id];
-
- }
- }
-
- int joint_ofs=0;
-
- if (skin_controller->weights.sources.has("JOINT")) {
-
- joint_ofs = skin_controller->weights.sources["JOINT"].offset;
- }
-
- //should be OK, given this was pre-checked.
-
- int index_ofs=0;
- int wstride = skin_controller->weights.sources.size();
- for(int w_i=0;w_i<skin_controller->weights.sets.size();w_i++) {
-
- int amount = skin_controller->weights.sets[w_i];
-
- if (vertex_map.has(w_i)) { //vertex may no longer be here, don't bother converting
- Vector<Collada::Vertex::Weight> weights;
-
- for (int a_i=0;a_i<amount;a_i++) {
-
- Collada::Vertex::Weight w;
-
- int read_from = index_ofs+a_i*wstride;
- ERR_FAIL_INDEX_V(read_from+wstride-1,skin_controller->weights.indices.size(),ERR_INVALID_DATA);
- int weight_index = skin_controller->weights.indices[read_from+weight_ofs];
- ERR_FAIL_INDEX_V(weight_index,weight_src->array.size(),ERR_INVALID_DATA);
-
- w.weight = weight_src->array[weight_index];
-
- int bone_index = skin_controller->weights.indices[read_from+joint_ofs];
- if (bone_index==-1)
- continue; //ignore this weight (refers to bind shape)
- ERR_FAIL_INDEX_V(bone_index,bone_remap.size(),ERR_INVALID_DATA);
-
- w.bone_idx=bone_remap[bone_index];
-
-
- weights.push_back(w);
- }
-
- /* FIX WEIGHTS */
-
-
-
- weights.sort();
-
- if (weights.size()>4) {
- //cap to 4 and make weights add up 1
- weights.resize(4);
-
- }
-
- //make sure weights allways add up to 1
- float total=0;
- for(int i=0;i<weights.size();i++)
- total+=weights[i].weight;
- if (total)
- for(int i=0;i<weights.size();i++)
- weights[i].weight/=total;
-
- if (weights.size()==0 || total==0) { //if nothing, add a weight to bone 0
- //no weights assigned
- Collada::Vertex::Weight w;
- w.bone_idx=0;
- w.weight=1.0;
- weights.clear();
- weights.push_back(w);
-
- }
-
-
- for(Set<int>::Element *E=vertex_map[w_i].front();E;E=E->next()) {
-
- int dst = E->get();
- ERR_EXPLAIN("invalid vertex index in array");
- ERR_FAIL_INDEX_V(dst,vertex_array.size(),ERR_INVALID_DATA);
- vertex_array[dst].weights=weights;
-
- }
-
- } else {
- //zzprint_line("no vertex found for index "+itos(w_i));
- }
-
- index_ofs+=wstride*amount;
-
- }
-
- //vertices need to be localized
+ if (has_weights) {
+ //if skeleton, localize
Transform local_xform = p_local_xform;
for(int i=0;i<vertex_array.size();i++) {
@@ -1000,11 +1011,9 @@ Error ColladaImport::_create_mesh_surfaces(bool p_optimize,Ref<Mesh>& p_mesh,con
//vertex_array[i].tangent.normal*=-1.0;
}
}
-
- has_weights=true;
-
}
+
DVector<int> index_array;
index_array.resize(indices_list.size());
DVector<int>::Write index_arrayw = index_array.write();
diff --git a/tools/editor/io_plugins/editor_sample_import_plugin.cpp b/tools/editor/io_plugins/editor_sample_import_plugin.cpp
index 9491f957c3..9298b35b3b 100644
--- a/tools/editor/io_plugins/editor_sample_import_plugin.cpp
+++ b/tools/editor/io_plugins/editor_sample_import_plugin.cpp
@@ -710,7 +710,7 @@ void EditorSampleImportPlugin::_compress_ima_adpcm(const Vector<float>& p_data,D
*(out++) =0;
for (i=0;i<datalen;i++) {
- int step,diff,vpdiff,signed_nibble,p,mask;
+ int step,diff,vpdiff,mask;
uint8_t nibble;
int16_t xm_sample;
diff --git a/tools/editor/io_plugins/editor_texture_import_plugin.cpp b/tools/editor/io_plugins/editor_texture_import_plugin.cpp
index 4f7ec1839a..8d5a4f1dcf 100644
--- a/tools/editor/io_plugins/editor_texture_import_plugin.cpp
+++ b/tools/editor/io_plugins/editor_texture_import_plugin.cpp
@@ -828,7 +828,7 @@ Error EditorTextureImportPlugin::import(const String& p_path, const Ref<Resource
}
-Error EditorTextureImportPlugin::_process_texture_data(Ref<ImageTexture> &texture,int format, float quality,int flags,EditorExportPlatform::ImageCompression p_compr,int tex_flags,int shrink) {
+Error EditorTextureImportPlugin::_process_texture_data(Ref<ImageTexture> &texture,int format, float quality,int flags,EditorExportPlatform::ImageCompression p_compr,int tex_flags,float shrink) {
if (format==IMAGE_FORMAT_COMPRESS_DISK_LOSSLESS || format==IMAGE_FORMAT_COMPRESS_DISK_LOSSY) {
@@ -866,7 +866,7 @@ Error EditorTextureImportPlugin::_process_texture_data(Ref<ImageTexture> &textur
int orig_w=image.get_width();
int orig_h=image.get_height();
- image.resize(orig_w/shrink,orig_h/shrink);
+ image.resize(orig_w/shrink,orig_h/shrink,Image::INTERPOLATE_CUBIC);
texture->create_from_image(image,tex_flags);
texture->set_size_override(Size2(orig_w,orig_h));
@@ -926,7 +926,7 @@ Error EditorTextureImportPlugin::_process_texture_data(Ref<ImageTexture> &textur
int orig_h=image.get_height();
if (shrink>1) {
- image.resize(orig_w/shrink,orig_h/shrink);
+ image.resize(orig_w/shrink,orig_h/shrink,Image::INTERPOLATE_CUBIC);
texture->create_from_image(image,tex_flags);
texture->set_size_override(Size2(orig_w,orig_h));
}
@@ -987,7 +987,7 @@ Error EditorTextureImportPlugin::import2(const String& p_path, const Ref<Resourc
tex_flags|=Texture::FLAG_ANISOTROPIC_FILTER;
print_line("path: "+p_path+" flags: "+itos(tex_flags));
- int shrink=1;
+ float shrink=1;
if (from->has_option("shrink"))
shrink=from->get_option("shrink");
@@ -1068,12 +1068,14 @@ Error EditorTextureImportPlugin::import2(const String& p_path, const Ref<Resourc
//prepare atlas!
Vector< Image > sources;
+ Vector< Image > tsources;
bool alpha=false;
bool crop = from->get_option("crop");
EditorProgress ep("make_atlas","Build Atlas For: "+p_path.get_file(),from->get_source_count()+3);
print_line("sources: "+itos(from->get_source_count()));
+
for(int i=0;i<from->get_source_count();i++) {
String path = EditorImportPlugin::expand_source_path(from->get_source_path(i));
@@ -1091,17 +1093,57 @@ Error EditorTextureImportPlugin::import2(const String& p_path, const Ref<Resourc
if (src.detect_alpha())
alpha=true;
- sources.push_back(src);
+ tsources.push_back(src);
}
ep.step("Converting Images",sources.size());
- for(int i=0;i<sources.size();i++) {
+ int base_index=0;
+
+
+ Map<uint64_t,int> source_md5;
+ Map<int,List<int> > source_map;
+
+ for(int i=0;i<tsources.size();i++) {
+
+ Image src = tsources[i];
if (alpha) {
- sources[i].convert(Image::FORMAT_RGBA);
+ src.convert(Image::FORMAT_RGBA);
} else {
- sources[i].convert(Image::FORMAT_RGB);
+ src.convert(Image::FORMAT_RGB);
+ }
+
+ DVector<uint8_t> data = src.get_data();
+ MD5_CTX md5;
+ DVector<uint8_t>::Read r=data.read();
+ MD5Init(&md5);
+ int len=data.size();
+ for(int j=0;j<len;j++) {
+ uint8_t b = r[j];
+ b>>=2; //to aid in comparing
+ MD5Update(&md5,(unsigned char*)&b,1);
+ }
+ MD5Final(&md5);
+ uint64_t *cmp = (uint64_t*)md5.digest; //less bits, but still useful for this
+
+ tsources[i]=Image(); //clear
+
+ if (source_md5.has(*cmp)) {
+ int sidx=source_md5[*cmp];
+ source_map[sidx].push_back(i);
+ print_line("REUSING "+from->get_source_path(i));
+
+ } else {
+ int sidx=sources.size();
+ source_md5[*cmp]=sidx;
+ sources.push_back(src);
+ List<int> sm;
+ sm.push_back(i);
+ source_map[sidx]=sm;
+
}
+
+
}
//texturepacker is not really good for optimizing, so..
@@ -1138,31 +1180,59 @@ Error EditorTextureImportPlugin::import2(const String& p_path, const Ref<Resourc
ep.step("Blitting Images",sources.size()+2);
+ bool blit_to_po2=tex_flags&Texture::FLAG_MIPMAPS;
+ int atlas_w=dst_size.width;
+ int atlas_h=dst_size.height;
+ if (blit_to_po2) {
+ atlas_w=nearest_power_of_2(dst_size.width);
+ atlas_h=nearest_power_of_2(dst_size.height);
+ }
Image atlas;
- atlas.create(nearest_power_of_2(dst_size.width),nearest_power_of_2(dst_size.height),0,alpha?Image::FORMAT_RGBA:Image::FORMAT_RGB);
+ atlas.create(atlas_w,atlas_h,0,alpha?Image::FORMAT_RGBA:Image::FORMAT_RGB);
+
+
+ atlases.resize(from->get_source_count());
for(int i=0;i<sources.size();i++) {
int x=dst_positions[i].x;
int y=dst_positions[i].y;
- Ref<AtlasTexture> at = memnew( AtlasTexture );
Size2 sz = Size2(sources[i].get_width(),sources[i].get_height());
+
+ Rect2 region;
+ Rect2 margin;
+
if (crop && sz!=crops[i].size) {
Rect2 rect = crops[i];
rect.size=sz-rect.size;
- at->set_region(Rect2(x+border,y+border,crops[i].size.width,crops[i].size.height));
- at->set_margin(rect);
+ region=Rect2(x+border,y+border,crops[i].size.width,crops[i].size.height);
+ margin=rect;
atlas.blit_rect(sources[i],crops[i],Point2(x+border,y+border));
} else {
- at->set_region(Rect2(x+border,y+border,sz.x,sz.y));
+ region=Rect2(x+border,y+border,sz.x,sz.y);
atlas.blit_rect(sources[i],Rect2(0,0,sources[i].get_width(),sources[i].get_height()),Point2(x+border,y+border));
}
- String apath = p_path.get_base_dir().plus_file(from->get_source_path(i).get_file().basename()+".atex");
- print_line("Atlas Tex: "+apath);
- at->set_path(apath);
- atlases.push_back(at);
+ ERR_CONTINUE( !source_map.has(i) );
+ for (List<int>::Element *E=source_map[i].front();E;E=E->next()) {
+
+ String apath = p_path.get_base_dir().plus_file(from->get_source_path(E->get()).get_file().basename()+".atex");
+
+ Ref<AtlasTexture> at;
+
+ if (ResourceCache::has(apath)) {
+ at = Ref<AtlasTexture>( ResourceCache::get(apath)->cast_to<AtlasTexture>() );
+ } else {
+
+ at = Ref<AtlasTexture>( memnew( AtlasTexture ) );
+ }
+ at->set_region(region);
+ at->set_margin(margin);
+ at->set_path(apath);
+ atlases[E->get()]=at;
+ print_line("Atlas Tex: "+apath);
+ }
}
if (ResourceCache::has(p_path)) {
texture = Ref<ImageTexture> ( ResourceCache::get(p_path)->cast_to<ImageTexture>() );
@@ -1414,6 +1484,9 @@ Vector<uint8_t> EditorTextureImportPlugin::custom_export(const String& p_path, c
case EditorImportExport::IMAGE_ACTION_COMPRESS_RAM: {
group_format=EditorTextureImportPlugin::IMAGE_FORMAT_COMPRESS_RAM;
} break; //use default
+ case EditorImportExport::IMAGE_ACTION_KEEP: {
+ return Vector<uint8_t>();
+ } break; //use default
}
diff --git a/tools/editor/io_plugins/editor_texture_import_plugin.h b/tools/editor/io_plugins/editor_texture_import_plugin.h
index 02d09d9e17..78383d1d77 100644
--- a/tools/editor/io_plugins/editor_texture_import_plugin.h
+++ b/tools/editor/io_plugins/editor_texture_import_plugin.h
@@ -70,7 +70,7 @@ private:
static EditorTextureImportPlugin *singleton[MODE_MAX];
//used by other importers such as mesh
- Error _process_texture_data(Ref<ImageTexture> &texture, int format, float quality, int flags,EditorExportPlatform::ImageCompression p_compr,int tex_flags,int shrink);
+ Error _process_texture_data(Ref<ImageTexture> &texture, int format, float quality, int flags,EditorExportPlatform::ImageCompression p_compr,int tex_flags,float shrink);
void compress_image(EditorExportPlatform::ImageCompression p_mode,Image& image,bool p_smaller);
public:
diff --git a/tools/editor/multi_node_edit.cpp b/tools/editor/multi_node_edit.cpp
new file mode 100644
index 0000000000..cfa998bee9
--- /dev/null
+++ b/tools/editor/multi_node_edit.cpp
@@ -0,0 +1,118 @@
+#include "multi_node_edit.h"
+#include "editor_node.h"
+
+bool MultiNodeEdit::_set(const StringName& p_name, const Variant& p_value){
+
+ Node *es = EditorNode::get_singleton()->get_edited_scene();
+ if (!es)
+ return false;
+
+ UndoRedo *ur=EditorNode::get_singleton()->get_undo_redo();
+
+ ur->create_action("MultiNode Set "+String(p_name));
+ for (const List<NodePath>::Element *E=nodes.front();E;E=E->next()) {
+
+ if (!es->has_node(E->get()))
+ continue;
+
+ Node*n=es->get_node(E->get());
+ if (!n)
+ continue;
+
+ ur->add_do_property(n,p_name,p_value);
+ ur->add_undo_property(n,p_name,n->get(p_name));
+
+ }
+
+ ur->commit_action();
+ return true;
+}
+
+bool MultiNodeEdit::_get(const StringName& p_name,Variant &r_ret) const {
+
+ Node *es = EditorNode::get_singleton()->get_edited_scene();
+ if (!es)
+ return false;
+
+ for (const List<NodePath>::Element *E=nodes.front();E;E=E->next()) {
+
+ if (!es->has_node(E->get()))
+ continue;
+
+ const Node*n=es->get_node(E->get());
+ if (!n)
+ continue;
+
+ bool found;
+ r_ret=n->get(p_name,&found);
+ if (found)
+ return true;
+
+ }
+
+ return false;
+}
+
+void MultiNodeEdit::_get_property_list( List<PropertyInfo> *p_list) const{
+
+ HashMap<String,PLData> usage;
+
+ Node *es = EditorNode::get_singleton()->get_edited_scene();
+ if (!es)
+ return;
+
+ int nc=0;
+
+ List<PLData*> datas;
+
+ for (const List<NodePath>::Element *E=nodes.front();E;E=E->next()) {
+
+ if (!es->has_node(E->get()))
+ continue;
+
+ Node*n=es->get_node(E->get());
+ if (!n)
+ continue;
+
+ List<PropertyInfo> plist;
+ n->get_property_list(&plist,true);
+
+ for(List<PropertyInfo>::Element *F=plist.front();F;F=F->next()) {
+
+ if (!usage.has(F->get().name)) {
+ PLData pld;
+ pld.uses=0;
+ pld.info=F->get();
+ usage[F->get().name]=pld;
+ datas.push_back(usage.getptr(F->get().name));
+ }
+
+ usage[F->get().name].uses++;
+ }
+
+ nc++;
+ }
+
+ for (List<PLData*>::Element *E=datas.front();E;E=E->next()) {
+
+ if (nc==E->get()->uses) {
+ p_list->push_back(E->get()->info);
+ }
+ }
+
+
+}
+
+void MultiNodeEdit::clear_nodes() {
+
+ nodes.clear();
+}
+
+void MultiNodeEdit::add_node(const NodePath& p_node){
+
+ nodes.push_back(p_node);
+}
+
+MultiNodeEdit::MultiNodeEdit()
+{
+}
diff --git a/tools/editor/multi_node_edit.h b/tools/editor/multi_node_edit.h
new file mode 100644
index 0000000000..5a0cabf4be
--- /dev/null
+++ b/tools/editor/multi_node_edit.h
@@ -0,0 +1,32 @@
+#ifndef MULTI_NODE_EDIT_H
+#define MULTI_NODE_EDIT_H
+
+#include "scene/main/node.h"
+
+class MultiNodeEdit : public Reference {
+
+ OBJ_TYPE(MultiNodeEdit,Reference);
+
+ List<NodePath> nodes;
+ struct PLData {
+ int uses;
+ PropertyInfo info;
+ };
+
+protected:
+
+ bool _set(const StringName& p_name, const Variant& p_value);
+ bool _get(const StringName& p_name,Variant &r_ret) const;
+ void _get_property_list( List<PropertyInfo> *p_list) const;
+
+public:
+
+
+
+ void clear_nodes();
+ void add_node(const NodePath& p_node);
+
+ MultiNodeEdit();
+};
+
+#endif // MULTI_NODE_EDIT_H
diff --git a/tools/editor/plugins/animation_player_editor_plugin.cpp b/tools/editor/plugins/animation_player_editor_plugin.cpp
index 05b12543d2..f8c484e886 100644
--- a/tools/editor/plugins/animation_player_editor_plugin.cpp
+++ b/tools/editor/plugins/animation_player_editor_plugin.cpp
@@ -549,6 +549,49 @@ void AnimationPlayerEditor::ensure_visibility() {
_animation_edit();
}
+Dictionary AnimationPlayerEditor::get_state() const {
+
+ Dictionary d;
+
+ d["visible"]=is_visible();
+ if (is_visible() && player) {
+ d["player"]=EditorNode::get_singleton()->get_edited_scene()->get_path_to(player);
+ d["animation"]=player->get_current_animation();
+ d["editing"]=edit_anim->is_pressed();
+ }
+
+ return d;
+
+}
+void AnimationPlayerEditor::set_state(const Dictionary& p_state) {
+
+ if (p_state.has("visible") && p_state["visible"]) {
+
+ Node *n = EditorNode::get_singleton()->get_edited_scene()->get_node(p_state["player"]);
+ if (n && n->cast_to<AnimationPlayer>()) {
+ player=n->cast_to<AnimationPlayer>();
+ _update_player();
+ show();
+ set_process(true);
+ ensure_visibility();
+ EditorNode::get_singleton()->animation_panel_make_visible(true);
+
+ if (p_state.has("animation")) {
+ String anim = p_state["animation"];
+ _select_anim_by_name(anim);
+ if (p_state.has("editing") && p_state["editing"]) {
+
+ edit_anim->set_pressed(true);
+ _animation_edit();
+ }
+ }
+
+ }
+ }
+
+}
+
+
void AnimationPlayerEditor::_animation_resource_edit() {
if (animation->get_item_count()) {
@@ -1350,6 +1393,7 @@ AnimationPlayerEditorPlugin::AnimationPlayerEditorPlugin(EditorNode *p_node) {
editor=p_node;
anim_editor = memnew( AnimationPlayerEditor(editor) );
+ anim_editor->set_undo_redo(editor->get_undo_redo());
editor->get_animation_panel()->add_child(anim_editor);
/*
editor->get_viewport()->add_child(anim_editor);
diff --git a/tools/editor/plugins/animation_player_editor_plugin.h b/tools/editor/plugins/animation_player_editor_plugin.h
index 9f0413088d..5705742565 100644
--- a/tools/editor/plugins/animation_player_editor_plugin.h
+++ b/tools/editor/plugins/animation_player_editor_plugin.h
@@ -151,6 +151,10 @@ protected:
static void _bind_methods();
public:
+ Dictionary get_state() const;
+ void set_state(const Dictionary& p_state);
+
+
void ensure_visibility();
void set_undo_redo(UndoRedo *p_undo_redo) { undo_redo=p_undo_redo; }
@@ -167,6 +171,9 @@ class AnimationPlayerEditorPlugin : public EditorPlugin {
public:
+ virtual Dictionary get_state() const { return anim_editor->get_state(); }
+ virtual void set_state(const Dictionary& p_state) { anim_editor->set_state(p_state); }
+
virtual String get_name() const { return "Anim"; }
bool has_main_screen() const { return false; }
virtual void edit(Object *p_node);
diff --git a/tools/editor/plugins/canvas_item_editor_plugin.cpp b/tools/editor/plugins/canvas_item_editor_plugin.cpp
index f2738f0a62..d318f6f6fa 100644
--- a/tools/editor/plugins/canvas_item_editor_plugin.cpp
+++ b/tools/editor/plugins/canvas_item_editor_plugin.cpp
@@ -144,6 +144,9 @@ void CanvasItemEditor::_unhandled_key_input(const InputEvent& p_ev) {
if (!is_visible())
return;
+ if (p_ev.key.mod.control)
+ // prevent to change tool mode when control key is pressed
+ return;
if (p_ev.key.pressed && !p_ev.key.echo && p_ev.key.scancode==KEY_Q)
_tool_select(TOOL_SELECT);
if (p_ev.key.pressed && !p_ev.key.echo && p_ev.key.scancode==KEY_W)
@@ -1281,7 +1284,7 @@ void CanvasItemEditor::_viewport_input_event(const InputEvent& p_event) {
if (p_event.type==InputEvent::MOUSE_MOTION) {
- if (!viewport->has_focus())
+ if (!viewport->has_focus() && (!get_focus_owner() || !get_focus_owner()->is_text_field()))
viewport->call_deferred("grab_focus");
const InputEventMouseMotion &m=p_event.mouse_motion;
@@ -1910,12 +1913,20 @@ void CanvasItemEditor::_notification(int p_what) {
List<Node*> &selection = editor_selection->get_selected_node_list();
+ bool all_control=true;
+ bool has_control=false;
+
for(List<Node*>::Element *E=selection.front();E;E=E->next()) {
CanvasItem *canvas_item = E->get()->cast_to<CanvasItem>();
if (!canvas_item || !canvas_item->is_visible())
continue;
+ if (canvas_item->cast_to<Control>())
+ has_control=true;
+ else
+ all_control=false;
+
CanvasItemEditorSelectedItem *se=editor_selection->get_node_editor_data<CanvasItemEditorSelectedItem>(canvas_item);
if (!se)
continue;
@@ -1932,6 +1943,13 @@ void CanvasItemEditor::_notification(int p_what) {
}
+ bool show_anchor = all_control && has_control;
+ if (show_anchor != !anchor_menu->is_hidden()) {
+ if (show_anchor)
+ anchor_menu->show();
+ else
+ anchor_menu->hide();
+ }
for(Map<ObjectID,BoneList>::Element *E=bone_list.front();E;E=E->next()) {
@@ -1974,6 +1992,32 @@ void CanvasItemEditor::_notification(int p_what) {
ungroup_button->set_icon(get_icon("Ungroup","EditorIcons"));
key_insert_button->set_icon(get_icon("Key","EditorIcons"));
+
+ //anchor_menu->add_icon_override("Align Top Left");
+ anchor_menu->set_icon(get_icon("Anchor","EditorIcons"));
+ PopupMenu *p=anchor_menu->get_popup();
+
+ p->add_icon_item(get_icon("ControlAlignTopLeft","EditorIcons"),"Top Left",ANCHOR_ALIGN_TOP_LEFT);
+ p->add_icon_item(get_icon("ControlAlignTopRight","EditorIcons"),"Top Right",ANCHOR_ALIGN_TOP_RIGHT);
+ p->add_icon_item(get_icon("ControlAlignBottomRight","EditorIcons"),"Bottom Right",ANCHOR_ALIGN_BOTTOM_RIGHT);
+ p->add_icon_item(get_icon("ControlAlignBottomLeft","EditorIcons"),"Bottom Left",ANCHOR_ALIGN_BOTTOM_LEFT);
+ p->add_separator();
+ p->add_icon_item(get_icon("ControlAlignLeftCenter","EditorIcons"),"Center Left",ANCHOR_ALIGN_CENTER_LEFT);
+ p->add_icon_item(get_icon("ControlAlignTopCenter","EditorIcons"),"Center Top",ANCHOR_ALIGN_CENTER_TOP);
+ p->add_icon_item(get_icon("ControlAlignRightCenter","EditorIcons"),"Center Right",ANCHOR_ALIGN_CENTER_RIGHT);
+ p->add_icon_item(get_icon("ControlAlignBottomCenter","EditorIcons"),"Center Bottom",ANCHOR_ALIGN_CENTER_BOTTOM);
+ p->add_icon_item(get_icon("ControlAlignCenter","EditorIcons"),"Center",ANCHOR_ALIGN_CENTER);
+ p->add_separator();
+ p->add_icon_item(get_icon("ControlAlignLeftWide","EditorIcons"),"Left Wide",ANCHOR_ALIGN_LEFT_WIDE);
+ p->add_icon_item(get_icon("ControlAlignTopWide","EditorIcons"),"Top Wide",ANCHOR_ALIGN_TOP_WIDE);
+ p->add_icon_item(get_icon("ControlAlignRightWide","EditorIcons"),"Right Wide",ANCHOR_ALIGN_RIGHT_WIDE);
+ p->add_icon_item(get_icon("ControlAlignBottomWide","EditorIcons"),"Bottom Wide",ANCHOR_ALIGN_BOTTOM_WIDE);
+ p->add_icon_item(get_icon("ControlVcenterWide","EditorIcons"),"VCenter Wide ",ANCHOR_ALIGN_VCENTER_WIDE);
+ p->add_icon_item(get_icon("ControlHcenterWide","EditorIcons"),"HCenter Wide ",ANCHOR_ALIGN_HCENTER_WIDE);
+ p->add_separator();
+ p->add_icon_item(get_icon("ControlAlignWide","EditorIcons"),"Full Rect",ANCHOR_ALIGN_WIDE);
+
+
}
if (p_what==NOTIFICATION_READY) {
@@ -2179,6 +2223,27 @@ void CanvasItemEditor::_update_scroll(float) {
}
+void CanvasItemEditor::_set_anchor(Control::AnchorType p_left,Control::AnchorType p_top,Control::AnchorType p_right,Control::AnchorType p_bottom) {
+ List<Node*> &selection = editor_selection->get_selected_node_list();
+
+ undo_redo->create_action("Change Anchors");
+ for(List<Node*>::Element *E=selection.front();E;E=E->next()) {
+
+ Control *c = E->get()->cast_to<Control>();
+
+ undo_redo->add_do_method(c,"set_anchor",MARGIN_LEFT,p_left);
+ undo_redo->add_do_method(c,"set_anchor",MARGIN_TOP,p_top);
+ undo_redo->add_do_method(c,"set_anchor",MARGIN_RIGHT,p_right);
+ undo_redo->add_do_method(c,"set_anchor",MARGIN_BOTTOM,p_bottom);
+ undo_redo->add_undo_method(c,"set_anchor",MARGIN_LEFT,c->get_anchor(MARGIN_LEFT));
+ undo_redo->add_undo_method(c,"set_anchor",MARGIN_TOP,c->get_anchor(MARGIN_TOP));
+ undo_redo->add_undo_method(c,"set_anchor",MARGIN_RIGHT,c->get_anchor(MARGIN_RIGHT));
+ undo_redo->add_undo_method(c,"set_anchor",MARGIN_BOTTOM,c->get_anchor(MARGIN_BOTTOM));
+ }
+
+ undo_redo->commit_action();
+
+}
void CanvasItemEditor::_popup_callback(int p_op) {
@@ -2381,6 +2446,56 @@ void CanvasItemEditor::_popup_callback(int p_op) {
case SPACE_VERTICAL: {
//space_selected_items< proj_vector2_y, compare_items_y >();
} break;
+ case ANCHOR_ALIGN_TOP_LEFT: {
+ _set_anchor(ANCHOR_BEGIN,ANCHOR_BEGIN,ANCHOR_BEGIN,ANCHOR_BEGIN);
+ } break;
+ case ANCHOR_ALIGN_TOP_RIGHT: {
+ _set_anchor(ANCHOR_END,ANCHOR_BEGIN,ANCHOR_END,ANCHOR_BEGIN);
+ } break;
+ case ANCHOR_ALIGN_BOTTOM_LEFT: {
+ _set_anchor(ANCHOR_BEGIN,ANCHOR_END,ANCHOR_BEGIN,ANCHOR_END);
+ } break;
+ case ANCHOR_ALIGN_BOTTOM_RIGHT: {
+ _set_anchor(ANCHOR_END,ANCHOR_END,ANCHOR_END,ANCHOR_END);
+ } break;
+ case ANCHOR_ALIGN_CENTER_LEFT: {
+ _set_anchor(ANCHOR_BEGIN,ANCHOR_CENTER,ANCHOR_BEGIN,ANCHOR_CENTER);
+ } break;
+ case ANCHOR_ALIGN_CENTER_RIGHT: {
+
+ _set_anchor(ANCHOR_END,ANCHOR_CENTER,ANCHOR_END,ANCHOR_CENTER);
+ } break;
+ case ANCHOR_ALIGN_CENTER_TOP: {
+ _set_anchor(ANCHOR_CENTER,ANCHOR_BEGIN,ANCHOR_CENTER,ANCHOR_BEGIN);
+ } break;
+ case ANCHOR_ALIGN_CENTER_BOTTOM: {
+ _set_anchor(ANCHOR_CENTER,ANCHOR_END,ANCHOR_CENTER,ANCHOR_END);
+ } break;
+ case ANCHOR_ALIGN_CENTER: {
+ _set_anchor(ANCHOR_CENTER,ANCHOR_CENTER,ANCHOR_CENTER,ANCHOR_CENTER);
+ } break;
+ case ANCHOR_ALIGN_TOP_WIDE: {
+ _set_anchor(ANCHOR_BEGIN,ANCHOR_BEGIN,ANCHOR_END,ANCHOR_BEGIN);
+ } break;
+ case ANCHOR_ALIGN_LEFT_WIDE: {
+ _set_anchor(ANCHOR_BEGIN,ANCHOR_BEGIN,ANCHOR_BEGIN,ANCHOR_END);
+ } break;
+ case ANCHOR_ALIGN_RIGHT_WIDE: {
+ _set_anchor(ANCHOR_END,ANCHOR_BEGIN,ANCHOR_END,ANCHOR_END);
+ } break;
+ case ANCHOR_ALIGN_BOTTOM_WIDE: {
+ _set_anchor(ANCHOR_BEGIN,ANCHOR_END,ANCHOR_END,ANCHOR_END);
+ } break;
+ case ANCHOR_ALIGN_VCENTER_WIDE: {
+ _set_anchor(ANCHOR_CENTER,ANCHOR_BEGIN,ANCHOR_CENTER,ANCHOR_END);
+ } break;
+ case ANCHOR_ALIGN_HCENTER_WIDE: {
+ _set_anchor(ANCHOR_BEGIN,ANCHOR_CENTER,ANCHOR_END,ANCHOR_CENTER);
+ } break;
+ case ANCHOR_ALIGN_WIDE: {
+ _set_anchor(ANCHOR_BEGIN,ANCHOR_BEGIN,ANCHOR_END,ANCHOR_END);
+ } break;
+
case ANIM_INSERT_KEY:
case ANIM_INSERT_KEY_EXISTING: {
@@ -2999,6 +3114,14 @@ CanvasItemEditor::CanvasItemEditor(EditorNode *p_editor) {
p->add_item("Center Selection", VIEW_CENTER_TO_SELECTION, KEY_F);
p->add_item("Frame Selection", VIEW_FRAME_TO_SELECTION, KEY_MASK_CMD|KEY_F);
+ anchor_menu = memnew( MenuButton );
+ anchor_menu->set_text("Anchor");
+ hb->add_child(anchor_menu);
+ anchor_menu->get_popup()->connect("item_pressed", this,"_popup_callback");
+ anchor_menu->hide();
+
+ //p = anchor_menu->get_popup();
+
animation_hb = memnew( HBoxContainer );
diff --git a/tools/editor/plugins/canvas_item_editor_plugin.h b/tools/editor/plugins/canvas_item_editor_plugin.h
index 48a34e2d07..485422028e 100644
--- a/tools/editor/plugins/canvas_item_editor_plugin.h
+++ b/tools/editor/plugins/canvas_item_editor_plugin.h
@@ -90,6 +90,23 @@ class CanvasItemEditor : public VBoxContainer {
UNGROUP_SELECTED,
ALIGN_HORIZONTAL,
ALIGN_VERTICAL,
+ ANCHOR_ALIGN_TOP_LEFT,
+ ANCHOR_ALIGN_TOP_RIGHT,
+ ANCHOR_ALIGN_BOTTOM_LEFT,
+ ANCHOR_ALIGN_BOTTOM_RIGHT,
+ ANCHOR_ALIGN_CENTER_LEFT,
+ ANCHOR_ALIGN_CENTER_RIGHT,
+ ANCHOR_ALIGN_CENTER_TOP,
+ ANCHOR_ALIGN_CENTER_BOTTOM,
+ ANCHOR_ALIGN_CENTER,
+ ANCHOR_ALIGN_TOP_WIDE,
+ ANCHOR_ALIGN_LEFT_WIDE,
+ ANCHOR_ALIGN_RIGHT_WIDE,
+ ANCHOR_ALIGN_BOTTOM_WIDE,
+ ANCHOR_ALIGN_VCENTER_WIDE,
+ ANCHOR_ALIGN_HCENTER_WIDE,
+ ANCHOR_ALIGN_WIDE,
+
SPACE_HORIZONTAL,
SPACE_VERTICAL,
EXPAND_TO_PARENT,
@@ -225,6 +242,7 @@ class CanvasItemEditor : public VBoxContainer {
MenuButton *view_menu;
HBoxContainer *animation_hb;
MenuButton *animation_menu;
+ MenuButton *anchor_menu;
Button *key_loc_button;
Button *key_rot_button;
@@ -305,6 +323,8 @@ class CanvasItemEditor : public VBoxContainer {
void _viewport_input_event(const InputEvent& p_event);
void _viewport_draw();
+ void _set_anchor(Control::AnchorType p_left,Control::AnchorType p_top,Control::AnchorType p_right,Control::AnchorType p_bottom);
+
HSplitContainer *palette_split;
VSplitContainer *bottom_split;
diff --git a/tools/editor/plugins/editor_preview_plugins.cpp b/tools/editor/plugins/editor_preview_plugins.cpp
index a77ba9a605..c2b3ecfcda 100644
--- a/tools/editor/plugins/editor_preview_plugins.cpp
+++ b/tools/editor/plugins/editor_preview_plugins.cpp
@@ -25,7 +25,7 @@ Ref<Texture> EditorTexturePreviewPlugin::generate(const RES& p_from) {
if (img.is_compressed()) {
if (img.decompress()!=OK)
return Ref<Texture>();
- } else if (img.get_format()!=Image::FORMAT_RGB && img.get_format()!=Image::FORMAT_RGB) {
+ } else if (img.get_format()!=Image::FORMAT_RGB && img.get_format()!=Image::FORMAT_RGBA) {
img.convert(Image::FORMAT_RGBA);
}
diff --git a/tools/editor/plugins/mesh_editor_plugin.cpp b/tools/editor/plugins/mesh_editor_plugin.cpp
index 2c64b2eb6b..13d4c8db5a 100644
--- a/tools/editor/plugins/mesh_editor_plugin.cpp
+++ b/tools/editor/plugins/mesh_editor_plugin.cpp
@@ -216,6 +216,8 @@ MeshInstanceEditor::MeshInstanceEditor() {
SpatialEditor::get_singleton()->add_control_to_menu_panel(options);
options->set_text("Mesh");
+ options->set_icon(EditorNode::get_singleton()->get_gui_base()->get_icon("MeshInstance","EditorIcons"));
+
options->get_popup()->add_item("Create Trimesh Static Body",MENU_OPTION_CREATE_STATIC_TRIMESH_BODY);
options->get_popup()->add_item("Create Convex Static Body",MENU_OPTION_CREATE_STATIC_CONVEX_BODY);
options->get_popup()->add_separator();
diff --git a/tools/editor/plugins/multimesh_editor_plugin.cpp b/tools/editor/plugins/multimesh_editor_plugin.cpp
index 0df906117e..3c88b1d3a8 100644
--- a/tools/editor/plugins/multimesh_editor_plugin.cpp
+++ b/tools/editor/plugins/multimesh_editor_plugin.cpp
@@ -330,6 +330,8 @@ MultiMeshEditor::MultiMeshEditor() {
options->set_area_as_parent_rect();
options->set_text("MultiMesh");
+ options->set_icon(EditorNode::get_singleton()->get_gui_base()->get_icon("MultiMeshInstance","EditorIcons"));
+
options->get_popup()->add_item("Populate Surface");
options->get_popup()->connect("item_pressed", this,"_menu_option");
diff --git a/tools/editor/plugins/particles_2d_editor_plugin.cpp b/tools/editor/plugins/particles_2d_editor_plugin.cpp
index fdf534a3a8..dadfa8bfdc 100644
--- a/tools/editor/plugins/particles_2d_editor_plugin.cpp
+++ b/tools/editor/plugins/particles_2d_editor_plugin.cpp
@@ -146,6 +146,7 @@ void Particles2DEditorPlugin::_notification(int p_what) {
if (p_what==NOTIFICATION_ENTER_TREE) {
menu->get_popup()->connect("item_pressed",this,"_menu_callback");
+ menu->set_icon(menu->get_popup()->get_icon("Particles2D","EditorIcons"));
file->connect("file_selected",this,"_file_selected");
}
}
diff --git a/tools/editor/plugins/particles_editor_plugin.cpp b/tools/editor/plugins/particles_editor_plugin.cpp
index f6f01d82ca..5c84d9a86a 100644
--- a/tools/editor/plugins/particles_editor_plugin.cpp
+++ b/tools/editor/plugins/particles_editor_plugin.cpp
@@ -111,6 +111,7 @@ void ParticlesEditor::_populate() {
void ParticlesEditor::_notification(int p_notification) {
if (p_notification==NOTIFICATION_ENTER_TREE) {
+ options->set_icon(options->get_popup()->get_icon("Particles","EditorIcons"));
}
}
diff --git a/tools/editor/plugins/path_editor_plugin.cpp b/tools/editor/plugins/path_editor_plugin.cpp
index 4af22e956f..f4bdf50fe9 100644
--- a/tools/editor/plugins/path_editor_plugin.cpp
+++ b/tools/editor/plugins/path_editor_plugin.cpp
@@ -1,597 +1,597 @@
-/*************************************************************************/
-/* path_editor_plugin.cpp */
-/*************************************************************************/
-/* This file is part of: */
-/* GODOT ENGINE */
-/* http://www.godotengine.org */
-/*************************************************************************/
-/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */
-/* */
-/* Permission is hereby granted, free of charge, to any person obtaining */
-/* a copy of this software and associated documentation files (the */
-/* "Software"), to deal in the Software without restriction, including */
-/* without limitation the rights to use, copy, modify, merge, publish, */
-/* distribute, sublicense, and/or sell copies of the Software, and to */
-/* permit persons to whom the Software is furnished to do so, subject to */
-/* the following conditions: */
-/* */
-/* The above copyright notice and this permission notice shall be */
-/* included in all copies or substantial portions of the Software. */
-/* */
-/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
-/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
-/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
-/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
-/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
-/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
-/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
-/*************************************************************************/
-#include "path_editor_plugin.h"
-#include "spatial_editor_plugin.h"
-#include "scene/resources/curve.h"
-#include "os/keyboard.h"
-
-String PathSpatialGizmo::get_handle_name(int p_idx) const {
-
- Ref<Curve3D> c = path->get_curve();
- if (c.is_null())
- return "";
-
- if (p_idx<c->get_point_count()) {
-
- return "Curve Point #"+itos(p_idx);
- }
-
- p_idx=p_idx-c->get_point_count()+1;
-
- int idx=p_idx/2;
- int t=p_idx%2;
- String n = "Curve Point #"+itos(idx);
- if (t==0)
- n+=" In";
- else
- n+=" Out";
-
- return n;
-
-
-}
-Variant PathSpatialGizmo::get_handle_value(int p_idx) const{
-
- Ref<Curve3D> c = path->get_curve();
- if (c.is_null())
- return Variant();
-
- if (p_idx<c->get_point_count()) {
-
- original=c->get_point_pos(p_idx);
- return original;
- }
-
- p_idx=p_idx-c->get_point_count()+1;
-
- int idx=p_idx/2;
- int t=p_idx%2;
-
- Vector3 ofs;
- if (t==0)
- ofs=c->get_point_in(idx);
- else
- ofs= c->get_point_out(idx);
-
- original=ofs+c->get_point_pos(idx);
-
- return ofs;
-
-}
-void PathSpatialGizmo::set_handle(int p_idx,Camera *p_camera, const Point2& p_point){
-
- Ref<Curve3D> c = path->get_curve();
- if (c.is_null())
- return;
-
- Transform gt = path->get_global_transform();
- Transform gi = gt.affine_inverse();
- Vector3 ray_from = p_camera->project_ray_origin(p_point);
- Vector3 ray_dir = p_camera->project_ray_normal(p_point);
-
- if (p_idx<c->get_point_count()) {
-
- Plane p(gt.xform(original),p_camera->get_transform().basis.get_axis(2));
-
- Vector3 inters;
-
- if (p.intersects_ray(ray_from,ray_dir,&inters)) {
-
- Vector3 local = gi.xform(inters);
- c->set_point_pos(p_idx,local);
- }
-
- return;
- }
-
- p_idx=p_idx-c->get_point_count()+1;
-
- int idx=p_idx/2;
- int t=p_idx%2;
-
- Vector3 base = c->get_point_pos(idx);
-
- Plane p(gt.xform(original),p_camera->get_transform().basis.get_axis(2));
-
- Vector3 inters;
-
- if (p.intersects_ray(ray_from,ray_dir,&inters)) {
-
- Vector3 local = gi.xform(inters)-base;
- if (t==0) {
- c->set_point_in(idx,local);
- } else {
- c->set_point_out(idx,local);
- }
- }
-
-}
-
-void PathSpatialGizmo::commit_handle(int p_idx,const Variant& p_restore,bool p_cancel){
-
- Ref<Curve3D> c = path->get_curve();
- if (c.is_null())
- return;
-
- UndoRedo *ur = SpatialEditor::get_singleton()->get_undo_redo();
-
- if (p_idx<c->get_point_count()) {
-
- if (p_cancel) {
-
- c->set_point_pos(p_idx,p_restore);
- return;
- }
- ur->create_action("Set Curve Point Pos");
- ur->add_do_method(c.ptr(),"set_point_pos",p_idx,c->get_point_pos(p_idx));
- ur->add_undo_method(c.ptr(),"set_point_pos",p_idx,p_restore);
- ur->commit_action();
-
- return;
- }
-
- p_idx=p_idx-c->get_point_count()+1;
-
- int idx=p_idx/2;
- int t=p_idx%2;
-
- Vector3 ofs;
-
- if (p_cancel) {
-
-
-
- return;
- }
-
-
-
- if (t==0) {
-
- if (p_cancel) {
-
- c->set_point_in(p_idx,p_restore);
- return;
- }
- ur->create_action("Set Curve In Pos");
- ur->add_do_method(c.ptr(),"set_point_in",idx,c->get_point_in(idx));
- ur->add_undo_method(c.ptr(),"set_point_in",idx,p_restore);
- ur->commit_action();
-
-
- } else {
- if (p_cancel) {
-
- c->set_point_out(idx,p_restore);
- return;
- }
- ur->create_action("Set Curve Out Pos");
- ur->add_do_method(c.ptr(),"set_point_out",idx,c->get_point_out(idx));
- ur->add_undo_method(c.ptr(),"set_point_out",idx,p_restore);
- ur->commit_action();
-
- }
-
-}
-
-
-void PathSpatialGizmo::redraw(){
-
- clear();
-
- Ref<Curve3D> c = path->get_curve();
- if (c.is_null())
- return;
-
- Vector3Array v3a=c->tesselate();
- //Vector3Array v3a=c->get_baked_points();
-
- int v3s = v3a.size();
- if (v3s==0)
- return;
- Vector<Vector3> v3p;
- Vector3Array::Read r = v3a.read();
-
- for(int i=0;i<v3s-1;i++) {
-
- v3p.push_back(r[i]);
- v3p.push_back(r[i+1]);
- //v3p.push_back(r[i]);
- //v3p.push_back(r[i]+Vector3(0,0.2,0));
- }
-
- add_lines(v3p,PathEditorPlugin::singleton->path_material);
- add_collision_segments(v3p);
-
- if (PathEditorPlugin::singleton->get_edited_path()==path) {
- v3p.clear();
- Vector<Vector3> handles;
- Vector<Vector3> sec_handles;
-
- for(int i=0;i<c->get_point_count();i++) {
-
- Vector3 p = c->get_point_pos(i);
- handles.push_back(p);
- if (i>0) {
- v3p.push_back(p);
- v3p.push_back(p+c->get_point_in(i));
- sec_handles.push_back(p+c->get_point_in(i));
- }
-
- if (i<c->get_point_count()-1) {
- v3p.push_back(p);
- v3p.push_back(p+c->get_point_out(i));
- sec_handles.push_back(p+c->get_point_out(i));
- }
- }
-
- add_lines(v3p,PathEditorPlugin::singleton->path_thin_material);
- add_handles(handles);
- add_handles(sec_handles,false,true);
- }
-
-}
-
-PathSpatialGizmo::PathSpatialGizmo(Path* p_path){
-
- path=p_path;
- set_spatial_node(p_path);
-
-
-
-}
-
-bool PathEditorPlugin::create_spatial_gizmo(Spatial* p_spatial) {
-
- if (p_spatial->cast_to<Path>()) {
-
-
- Ref<PathSpatialGizmo> psg = memnew( PathSpatialGizmo(p_spatial->cast_to<Path>()));
- p_spatial->set_gizmo(psg);
- return true;
- }
-
- return false;
-}
-
-bool PathEditorPlugin::forward_spatial_input_event(Camera* p_camera,const InputEvent& p_event) {
-
- if (!path)
- return false;
- Ref<Curve3D> c=path->get_curve();
- if (c.is_null())
- return false;
- Transform gt = path->get_global_transform();
- Transform it = gt.affine_inverse();
-
- static const int click_dist = 10; //should make global
-
-
- if (p_event.type==InputEvent::MOUSE_BUTTON) {
-
- const InputEventMouseButton &mb=p_event.mouse_button;
- Point2 mbpos(mb.x,mb.y);
-
- if (mb.pressed && mb.button_index==BUTTON_LEFT && (curve_create->is_pressed() || (curve_edit->is_pressed() && mb.mod.control))) {
- //click into curve, break it down
- Vector3Array v3a = c->tesselate();
- int idx=0;
- int rc=v3a.size();
- int closest_seg=-1;
- Vector3 closest_seg_point;
- float closest_d=1e20;
-
- if (rc>=2) {
- Vector3Array::Read r = v3a.read();
-
- if (p_camera->unproject_position(gt.xform(c->get_point_pos(0))).distance_to(mbpos)<click_dist)
- return false; //nope, existing
-
-
- for(int i=0;i<c->get_point_count()-1;i++) {
- //find the offset and point index of the place to break up
- int j=idx;
- if (p_camera->unproject_position(gt.xform(c->get_point_pos(i+1))).distance_to(mbpos)<click_dist)
- return false; //nope, existing
-
-
- while(j<rc && c->get_point_pos(i+1)!=r[j]) {
-
- Vector3 from =r[j];
- Vector3 to =r[j+1];
- real_t cdist = from.distance_to(to);
- from=gt.xform(from);
- to=gt.xform(to);
- if (cdist>0) {
- Vector2 s[2];
- s[0] = p_camera->unproject_position(from);
- s[1] = p_camera->unproject_position(to);
- Vector2 inters = Geometry::get_closest_point_to_segment_2d(mbpos,s);
- float d = inters.distance_to(mbpos);
-
- if (d<10 && d<closest_d) {
-
-
- closest_d=d;
- closest_seg=i;
- Vector3 ray_from=p_camera->project_ray_origin(mbpos);
- Vector3 ray_dir=p_camera->project_ray_normal(mbpos);
-
- Vector3 ra,rb;
- Geometry::get_closest_points_between_segments(ray_from,ray_from+ray_dir*4096,from,to,ra,rb);
-
- closest_seg_point=it.xform(rb);
- }
-
- }
- j++;
-
- }
- if (idx==j)
- idx++; //force next
- else
- idx=j; //swap
-
-
- if (j==rc)
- break;
- }
- }
-
- UndoRedo *ur = editor->get_undo_redo();
- if (closest_seg!=-1) {
- //subdivide
-
- ur->create_action("Split Path");
- ur->add_do_method(c.ptr(),"add_point",closest_seg_point,Vector3(),Vector3(),closest_seg+1);
- ur->add_undo_method(c.ptr(),"remove_point",closest_seg+1);
- ur->commit_action();;
- return true;
-
- } else {
-
- Vector3 org;
- if (c->get_point_count()==0)
- org=path->get_transform().get_origin();
- else
- org=gt.xform(c->get_point_pos(c->get_point_count()));
- Plane p(org,p_camera->get_transform().basis.get_axis(2));
- Vector3 ray_from=p_camera->project_ray_origin(mbpos);
- Vector3 ray_dir=p_camera->project_ray_normal(mbpos);
-
- Vector3 inters;
- if (p.intersects_ray(ray_from,ray_dir,&inters)) {
-
- ur->create_action("Add Point to Curve");
- ur->add_do_method(c.ptr(),"add_point",it.xform(inters),Vector3(),Vector3(),-1);
- ur->add_undo_method(c.ptr(),"remove_point",c->get_point_count());
- ur->commit_action();;
- return true;
- }
-
- //add new at pos
- }
-
- } else if (mb.pressed && ((mb.button_index==BUTTON_LEFT && curve_del->is_pressed()) || (mb.button_index==BUTTON_RIGHT && curve_edit->is_pressed()))) {
-
- int erase_idx=-1;
- for(int i=0;i<c->get_point_count();i++) {
- //find the offset and point index of the place to break up
- if (p_camera->unproject_position(gt.xform(c->get_point_pos(i))).distance_to(mbpos)<click_dist) {
-
- erase_idx=i;
- break;
- }
- }
-
- if (erase_idx!=-1) {
-
- UndoRedo *ur = editor->get_undo_redo();
- ur->create_action("Remove Path Point");
- ur->add_do_method(c.ptr(),"remove_point",erase_idx);
- ur->add_undo_method(c.ptr(),"add_point",c->get_point_pos(erase_idx),c->get_point_in(erase_idx),c->get_point_out(erase_idx),erase_idx);
- ur->commit_action();
- return true;
- }
- }
-
- }
-
- return false;
-}
-
-
-void PathEditorPlugin::edit(Object *p_object) {
-
- if (p_object) {
- path=p_object->cast_to<Path>();
- if (path) {
-
- if (path->get_curve().is_valid()) {
- path->get_curve()->emit_signal("changed");
- }
- }
- } else {
- Path *pre=path;
- path=NULL;
- if (pre) {
- pre->get_curve()->emit_signal("changed");
- }
- }
-// collision_polygon_editor->edit(p_object->cast_to<Node>());
-}
-
-bool PathEditorPlugin::handles(Object *p_object) const {
-
- return p_object->is_type("Path");
-}
-
-void PathEditorPlugin::make_visible(bool p_visible) {
-
- if (p_visible) {
-
- curve_create->show();
- curve_edit->show();
- curve_del->show();
- curve_close->show();
- sep->show();
- } else {
-
- curve_create->hide();
- curve_edit->hide();
- curve_del->hide();
- curve_close->hide();
- sep->hide();
-
- {
- Path *pre=path;
- path=NULL;
- if (pre && pre->get_curve().is_valid()) {
- pre->get_curve()->emit_signal("changed");
- }
- }
- }
-
-}
-
-void PathEditorPlugin::_mode_changed(int p_idx) {
-
- curve_create->set_pressed(p_idx==0);
- curve_edit->set_pressed(p_idx==1);
- curve_del->set_pressed(p_idx==2);
-}
-
-void PathEditorPlugin::_close_curve() {
-
- Ref<Curve3D> c = path->get_curve();
- if (c.is_null())
- return ;
- if (c->get_point_count()<2)
- return;
- c->add_point(c->get_point_pos(0),c->get_point_in(0),c->get_point_out(0));
-
-}
-
-void PathEditorPlugin::_notification(int p_what) {
-
- if (p_what==NOTIFICATION_ENTER_TREE) {
-
- curve_create->connect("pressed",this,"_mode_changed",make_binds(0));
- curve_edit->connect("pressed",this,"_mode_changed",make_binds(1));
- curve_del->connect("pressed",this,"_mode_changed",make_binds(2));
- curve_close->connect("pressed",this,"_close_curve");
- }
-}
-
-void PathEditorPlugin::_bind_methods() {
-
- ObjectTypeDB::bind_method(_MD("_mode_changed"),&PathEditorPlugin::_mode_changed);
- ObjectTypeDB::bind_method(_MD("_close_curve"),&PathEditorPlugin::_close_curve);
-}
-
-PathEditorPlugin* PathEditorPlugin::singleton=NULL;
-
-
-PathEditorPlugin::PathEditorPlugin(EditorNode *p_node) {
-
- path=NULL;
- editor=p_node;
- singleton=this;
-
- path_material = Ref<FixedMaterial>( memnew( FixedMaterial ));
- path_material->set_parameter( FixedMaterial::PARAM_DIFFUSE,Color(0.5,0.5,1.0,0.8) );
- path_material->set_fixed_flag(FixedMaterial::FLAG_USE_ALPHA, true);
- path_material->set_line_width(3);
- path_material->set_flag(Material::FLAG_DOUBLE_SIDED,true);
- path_material->set_flag(Material::FLAG_UNSHADED,true);
-
- path_thin_material = Ref<FixedMaterial>( memnew( FixedMaterial ));
- path_thin_material->set_parameter( FixedMaterial::PARAM_DIFFUSE,Color(0.5,0.5,1.0,0.4) );
- path_thin_material->set_fixed_flag(FixedMaterial::FLAG_USE_ALPHA, true);
- path_thin_material->set_line_width(1);
- path_thin_material->set_flag(Material::FLAG_DOUBLE_SIDED,true);
- path_thin_material->set_flag(Material::FLAG_UNSHADED,true);
-
- SpatialEditor::get_singleton()->add_gizmo_plugin(this);
-
- sep = memnew( VSeparator);
- sep->hide();
- SpatialEditor::get_singleton()->add_control_to_menu_panel(sep);
- curve_edit = memnew( ToolButton );
- curve_edit->set_icon(SpatialEditor::get_singleton()->get_icon("CurveEdit","EditorIcons"));
- curve_edit->set_toggle_mode(true);
- curve_edit->hide();
- curve_edit->set_focus_mode(Control::FOCUS_NONE);
- curve_edit->set_tooltip("Select Points\nShift+Drag: Select Control Points\n"+keycode_get_string(KEY_MASK_CMD)+"Click: Add Point\nRight Click: Delete Point.");
- SpatialEditor::get_singleton()->add_control_to_menu_panel(curve_edit);
- curve_create = memnew( ToolButton );
- curve_create->set_icon(SpatialEditor::get_singleton()->get_icon("CurveCreate","EditorIcons"));
- curve_create->set_toggle_mode(true);
- curve_create->hide();
- curve_create->set_focus_mode(Control::FOCUS_NONE);
- curve_create->set_tooltip("Add Point (in empty space)\nSplit Segment (in curve).");
- SpatialEditor::get_singleton()->add_control_to_menu_panel(curve_create);
- curve_del = memnew( ToolButton );
- curve_del->set_icon(SpatialEditor::get_singleton()->get_icon("CurveDelete","EditorIcons"));
- curve_del->set_toggle_mode(true);
- curve_del->hide();
- curve_del->set_focus_mode(Control::FOCUS_NONE);
- curve_del->set_tooltip("Delete Point.");
- SpatialEditor::get_singleton()->add_control_to_menu_panel(curve_del);
- curve_close = memnew( ToolButton );
- curve_close->set_icon(SpatialEditor::get_singleton()->get_icon("CurveClose","EditorIcons"));
- curve_close->hide();
- curve_close->set_focus_mode(Control::FOCUS_NONE);
- curve_close->set_tooltip("Close Curve");
- SpatialEditor::get_singleton()->add_control_to_menu_panel(curve_close);
-
-
-
- curve_edit->set_pressed(true);
- /*
- collision_polygon_editor = memnew( PathEditor(p_node) );
- editor->get_viewport()->add_child(collision_polygon_editor);
-
- collision_polygon_editor->set_margin(MARGIN_LEFT,200);
- collision_polygon_editor->set_margin(MARGIN_RIGHT,230);
- collision_polygon_editor->set_margin(MARGIN_TOP,0);
- collision_polygon_editor->set_margin(MARGIN_BOTTOM,10);
-
-
- collision_polygon_editor->hide();
- */
-
-
-}
-
-
-PathEditorPlugin::~PathEditorPlugin()
-{
-}
-
+/*************************************************************************/
+/* path_editor_plugin.cpp */
+/*************************************************************************/
+/* This file is part of: */
+/* GODOT ENGINE */
+/* http://www.godotengine.org */
+/*************************************************************************/
+/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */
+/* */
+/* Permission is hereby granted, free of charge, to any person obtaining */
+/* a copy of this software and associated documentation files (the */
+/* "Software"), to deal in the Software without restriction, including */
+/* without limitation the rights to use, copy, modify, merge, publish, */
+/* distribute, sublicense, and/or sell copies of the Software, and to */
+/* permit persons to whom the Software is furnished to do so, subject to */
+/* the following conditions: */
+/* */
+/* The above copyright notice and this permission notice shall be */
+/* included in all copies or substantial portions of the Software. */
+/* */
+/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
+/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
+/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
+/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
+/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
+/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
+/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
+/*************************************************************************/
+#include "path_editor_plugin.h"
+#include "spatial_editor_plugin.h"
+#include "scene/resources/curve.h"
+#include "os/keyboard.h"
+
+String PathSpatialGizmo::get_handle_name(int p_idx) const {
+
+ Ref<Curve3D> c = path->get_curve();
+ if (c.is_null())
+ return "";
+
+ if (p_idx<c->get_point_count()) {
+
+ return "Curve Point #"+itos(p_idx);
+ }
+
+ p_idx=p_idx-c->get_point_count()+1;
+
+ int idx=p_idx/2;
+ int t=p_idx%2;
+ String n = "Curve Point #"+itos(idx);
+ if (t==0)
+ n+=" In";
+ else
+ n+=" Out";
+
+ return n;
+
+
+}
+Variant PathSpatialGizmo::get_handle_value(int p_idx) const{
+
+ Ref<Curve3D> c = path->get_curve();
+ if (c.is_null())
+ return Variant();
+
+ if (p_idx<c->get_point_count()) {
+
+ original=c->get_point_pos(p_idx);
+ return original;
+ }
+
+ p_idx=p_idx-c->get_point_count()+1;
+
+ int idx=p_idx/2;
+ int t=p_idx%2;
+
+ Vector3 ofs;
+ if (t==0)
+ ofs=c->get_point_in(idx);
+ else
+ ofs= c->get_point_out(idx);
+
+ original=ofs+c->get_point_pos(idx);
+
+ return ofs;
+
+}
+void PathSpatialGizmo::set_handle(int p_idx,Camera *p_camera, const Point2& p_point){
+
+ Ref<Curve3D> c = path->get_curve();
+ if (c.is_null())
+ return;
+
+ Transform gt = path->get_global_transform();
+ Transform gi = gt.affine_inverse();
+ Vector3 ray_from = p_camera->project_ray_origin(p_point);
+ Vector3 ray_dir = p_camera->project_ray_normal(p_point);
+
+ if (p_idx<c->get_point_count()) {
+
+ Plane p(gt.xform(original),p_camera->get_transform().basis.get_axis(2));
+
+ Vector3 inters;
+
+ if (p.intersects_ray(ray_from,ray_dir,&inters)) {
+
+ Vector3 local = gi.xform(inters);
+ c->set_point_pos(p_idx,local);
+ }
+
+ return;
+ }
+
+ p_idx=p_idx-c->get_point_count()+1;
+
+ int idx=p_idx/2;
+ int t=p_idx%2;
+
+ Vector3 base = c->get_point_pos(idx);
+
+ Plane p(gt.xform(original),p_camera->get_transform().basis.get_axis(2));
+
+ Vector3 inters;
+
+ if (p.intersects_ray(ray_from,ray_dir,&inters)) {
+
+ Vector3 local = gi.xform(inters)-base;
+ if (t==0) {
+ c->set_point_in(idx,local);
+ } else {
+ c->set_point_out(idx,local);
+ }
+ }
+
+}
+
+void PathSpatialGizmo::commit_handle(int p_idx,const Variant& p_restore,bool p_cancel){
+
+ Ref<Curve3D> c = path->get_curve();
+ if (c.is_null())
+ return;
+
+ UndoRedo *ur = SpatialEditor::get_singleton()->get_undo_redo();
+
+ if (p_idx<c->get_point_count()) {
+
+ if (p_cancel) {
+
+ c->set_point_pos(p_idx,p_restore);
+ return;
+ }
+ ur->create_action("Set Curve Point Pos");
+ ur->add_do_method(c.ptr(),"set_point_pos",p_idx,c->get_point_pos(p_idx));
+ ur->add_undo_method(c.ptr(),"set_point_pos",p_idx,p_restore);
+ ur->commit_action();
+
+ return;
+ }
+
+ p_idx=p_idx-c->get_point_count()+1;
+
+ int idx=p_idx/2;
+ int t=p_idx%2;
+
+ Vector3 ofs;
+
+ if (p_cancel) {
+
+
+
+ return;
+ }
+
+
+
+ if (t==0) {
+
+ if (p_cancel) {
+
+ c->set_point_in(p_idx,p_restore);
+ return;
+ }
+ ur->create_action("Set Curve In Pos");
+ ur->add_do_method(c.ptr(),"set_point_in",idx,c->get_point_in(idx));
+ ur->add_undo_method(c.ptr(),"set_point_in",idx,p_restore);
+ ur->commit_action();
+
+
+ } else {
+ if (p_cancel) {
+
+ c->set_point_out(idx,p_restore);
+ return;
+ }
+ ur->create_action("Set Curve Out Pos");
+ ur->add_do_method(c.ptr(),"set_point_out",idx,c->get_point_out(idx));
+ ur->add_undo_method(c.ptr(),"set_point_out",idx,p_restore);
+ ur->commit_action();
+
+ }
+
+}
+
+
+void PathSpatialGizmo::redraw(){
+
+ clear();
+
+ Ref<Curve3D> c = path->get_curve();
+ if (c.is_null())
+ return;
+
+ Vector3Array v3a=c->tesselate();
+ //Vector3Array v3a=c->get_baked_points();
+
+ int v3s = v3a.size();
+ if (v3s==0)
+ return;
+ Vector<Vector3> v3p;
+ Vector3Array::Read r = v3a.read();
+
+ for(int i=0;i<v3s-1;i++) {
+
+ v3p.push_back(r[i]);
+ v3p.push_back(r[i+1]);
+ //v3p.push_back(r[i]);
+ //v3p.push_back(r[i]+Vector3(0,0.2,0));
+ }
+
+ add_lines(v3p,PathEditorPlugin::singleton->path_material);
+ add_collision_segments(v3p);
+
+ if (PathEditorPlugin::singleton->get_edited_path()==path) {
+ v3p.clear();
+ Vector<Vector3> handles;
+ Vector<Vector3> sec_handles;
+
+ for(int i=0;i<c->get_point_count();i++) {
+
+ Vector3 p = c->get_point_pos(i);
+ handles.push_back(p);
+ if (i>0) {
+ v3p.push_back(p);
+ v3p.push_back(p+c->get_point_in(i));
+ sec_handles.push_back(p+c->get_point_in(i));
+ }
+
+ if (i<c->get_point_count()-1) {
+ v3p.push_back(p);
+ v3p.push_back(p+c->get_point_out(i));
+ sec_handles.push_back(p+c->get_point_out(i));
+ }
+ }
+
+ add_lines(v3p,PathEditorPlugin::singleton->path_thin_material);
+ add_handles(handles);
+ add_handles(sec_handles,false,true);
+ }
+
+}
+
+PathSpatialGizmo::PathSpatialGizmo(Path* p_path){
+
+ path=p_path;
+ set_spatial_node(p_path);
+
+
+
+}
+
+bool PathEditorPlugin::create_spatial_gizmo(Spatial* p_spatial) {
+
+ if (p_spatial->cast_to<Path>()) {
+
+
+ Ref<PathSpatialGizmo> psg = memnew( PathSpatialGizmo(p_spatial->cast_to<Path>()));
+ p_spatial->set_gizmo(psg);
+ return true;
+ }
+
+ return false;
+}
+
+bool PathEditorPlugin::forward_spatial_input_event(Camera* p_camera,const InputEvent& p_event) {
+
+ if (!path)
+ return false;
+ Ref<Curve3D> c=path->get_curve();
+ if (c.is_null())
+ return false;
+ Transform gt = path->get_global_transform();
+ Transform it = gt.affine_inverse();
+
+ static const int click_dist = 10; //should make global
+
+
+ if (p_event.type==InputEvent::MOUSE_BUTTON) {
+
+ const InputEventMouseButton &mb=p_event.mouse_button;
+ Point2 mbpos(mb.x,mb.y);
+
+ if (mb.pressed && mb.button_index==BUTTON_LEFT && (curve_create->is_pressed() || (curve_edit->is_pressed() && mb.mod.control))) {
+ //click into curve, break it down
+ Vector3Array v3a = c->tesselate();
+ int idx=0;
+ int rc=v3a.size();
+ int closest_seg=-1;
+ Vector3 closest_seg_point;
+ float closest_d=1e20;
+
+ if (rc>=2) {
+ Vector3Array::Read r = v3a.read();
+
+ if (p_camera->unproject_position(gt.xform(c->get_point_pos(0))).distance_to(mbpos)<click_dist)
+ return false; //nope, existing
+
+
+ for(int i=0;i<c->get_point_count()-1;i++) {
+ //find the offset and point index of the place to break up
+ int j=idx;
+ if (p_camera->unproject_position(gt.xform(c->get_point_pos(i+1))).distance_to(mbpos)<click_dist)
+ return false; //nope, existing
+
+
+ while(j<rc && c->get_point_pos(i+1)!=r[j]) {
+
+ Vector3 from =r[j];
+ Vector3 to =r[j+1];
+ real_t cdist = from.distance_to(to);
+ from=gt.xform(from);
+ to=gt.xform(to);
+ if (cdist>0) {
+ Vector2 s[2];
+ s[0] = p_camera->unproject_position(from);
+ s[1] = p_camera->unproject_position(to);
+ Vector2 inters = Geometry::get_closest_point_to_segment_2d(mbpos,s);
+ float d = inters.distance_to(mbpos);
+
+ if (d<10 && d<closest_d) {
+
+
+ closest_d=d;
+ closest_seg=i;
+ Vector3 ray_from=p_camera->project_ray_origin(mbpos);
+ Vector3 ray_dir=p_camera->project_ray_normal(mbpos);
+
+ Vector3 ra,rb;
+ Geometry::get_closest_points_between_segments(ray_from,ray_from+ray_dir*4096,from,to,ra,rb);
+
+ closest_seg_point=it.xform(rb);
+ }
+
+ }
+ j++;
+
+ }
+ if (idx==j)
+ idx++; //force next
+ else
+ idx=j; //swap
+
+
+ if (j==rc)
+ break;
+ }
+ }
+
+ UndoRedo *ur = editor->get_undo_redo();
+ if (closest_seg!=-1) {
+ //subdivide
+
+ ur->create_action("Split Path");
+ ur->add_do_method(c.ptr(),"add_point",closest_seg_point,Vector3(),Vector3(),closest_seg+1);
+ ur->add_undo_method(c.ptr(),"remove_point",closest_seg+1);
+ ur->commit_action();;
+ return true;
+
+ } else {
+
+ Vector3 org;
+ if (c->get_point_count()==0)
+ org=path->get_transform().get_origin();
+ else
+ org=gt.xform(c->get_point_pos(c->get_point_count()));
+ Plane p(org,p_camera->get_transform().basis.get_axis(2));
+ Vector3 ray_from=p_camera->project_ray_origin(mbpos);
+ Vector3 ray_dir=p_camera->project_ray_normal(mbpos);
+
+ Vector3 inters;
+ if (p.intersects_ray(ray_from,ray_dir,&inters)) {
+
+ ur->create_action("Add Point to Curve");
+ ur->add_do_method(c.ptr(),"add_point",it.xform(inters),Vector3(),Vector3(),-1);
+ ur->add_undo_method(c.ptr(),"remove_point",c->get_point_count());
+ ur->commit_action();;
+ return true;
+ }
+
+ //add new at pos
+ }
+
+ } else if (mb.pressed && ((mb.button_index==BUTTON_LEFT && curve_del->is_pressed()) || (mb.button_index==BUTTON_RIGHT && curve_edit->is_pressed()))) {
+
+ int erase_idx=-1;
+ for(int i=0;i<c->get_point_count();i++) {
+ //find the offset and point index of the place to break up
+ if (p_camera->unproject_position(gt.xform(c->get_point_pos(i))).distance_to(mbpos)<click_dist) {
+
+ erase_idx=i;
+ break;
+ }
+ }
+
+ if (erase_idx!=-1) {
+
+ UndoRedo *ur = editor->get_undo_redo();
+ ur->create_action("Remove Path Point");
+ ur->add_do_method(c.ptr(),"remove_point",erase_idx);
+ ur->add_undo_method(c.ptr(),"add_point",c->get_point_pos(erase_idx),c->get_point_in(erase_idx),c->get_point_out(erase_idx),erase_idx);
+ ur->commit_action();
+ return true;
+ }
+ }
+
+ }
+
+ return false;
+}
+
+
+void PathEditorPlugin::edit(Object *p_object) {
+
+ if (p_object) {
+ path=p_object->cast_to<Path>();
+ if (path) {
+
+ if (path->get_curve().is_valid()) {
+ path->get_curve()->emit_signal("changed");
+ }
+ }
+ } else {
+ Path *pre=path;
+ path=NULL;
+ if (pre) {
+ pre->get_curve()->emit_signal("changed");
+ }
+ }
+// collision_polygon_editor->edit(p_object->cast_to<Node>());
+}
+
+bool PathEditorPlugin::handles(Object *p_object) const {
+
+ return p_object->is_type("Path");
+}
+
+void PathEditorPlugin::make_visible(bool p_visible) {
+
+ if (p_visible) {
+
+ curve_create->show();
+ curve_edit->show();
+ curve_del->show();
+ curve_close->show();
+ sep->show();
+ } else {
+
+ curve_create->hide();
+ curve_edit->hide();
+ curve_del->hide();
+ curve_close->hide();
+ sep->hide();
+
+ {
+ Path *pre=path;
+ path=NULL;
+ if (pre && pre->get_curve().is_valid()) {
+ pre->get_curve()->emit_signal("changed");
+ }
+ }
+ }
+
+}
+
+void PathEditorPlugin::_mode_changed(int p_idx) {
+
+ curve_create->set_pressed(p_idx==0);
+ curve_edit->set_pressed(p_idx==1);
+ curve_del->set_pressed(p_idx==2);
+}
+
+void PathEditorPlugin::_close_curve() {
+
+ Ref<Curve3D> c = path->get_curve();
+ if (c.is_null())
+ return ;
+ if (c->get_point_count()<2)
+ return;
+ c->add_point(c->get_point_pos(0),c->get_point_in(0),c->get_point_out(0));
+
+}
+
+void PathEditorPlugin::_notification(int p_what) {
+
+ if (p_what==NOTIFICATION_ENTER_TREE) {
+
+ curve_create->connect("pressed",this,"_mode_changed",make_binds(0));
+ curve_edit->connect("pressed",this,"_mode_changed",make_binds(1));
+ curve_del->connect("pressed",this,"_mode_changed",make_binds(2));
+ curve_close->connect("pressed",this,"_close_curve");
+ }
+}
+
+void PathEditorPlugin::_bind_methods() {
+
+ ObjectTypeDB::bind_method(_MD("_mode_changed"),&PathEditorPlugin::_mode_changed);
+ ObjectTypeDB::bind_method(_MD("_close_curve"),&PathEditorPlugin::_close_curve);
+}
+
+PathEditorPlugin* PathEditorPlugin::singleton=NULL;
+
+
+PathEditorPlugin::PathEditorPlugin(EditorNode *p_node) {
+
+ path=NULL;
+ editor=p_node;
+ singleton=this;
+
+ path_material = Ref<FixedMaterial>( memnew( FixedMaterial ));
+ path_material->set_parameter( FixedMaterial::PARAM_DIFFUSE,Color(0.5,0.5,1.0,0.8) );
+ path_material->set_fixed_flag(FixedMaterial::FLAG_USE_ALPHA, true);
+ path_material->set_line_width(3);
+ path_material->set_flag(Material::FLAG_DOUBLE_SIDED,true);
+ path_material->set_flag(Material::FLAG_UNSHADED,true);
+
+ path_thin_material = Ref<FixedMaterial>( memnew( FixedMaterial ));
+ path_thin_material->set_parameter( FixedMaterial::PARAM_DIFFUSE,Color(0.5,0.5,1.0,0.4) );
+ path_thin_material->set_fixed_flag(FixedMaterial::FLAG_USE_ALPHA, true);
+ path_thin_material->set_line_width(1);
+ path_thin_material->set_flag(Material::FLAG_DOUBLE_SIDED,true);
+ path_thin_material->set_flag(Material::FLAG_UNSHADED,true);
+
+ SpatialEditor::get_singleton()->add_gizmo_plugin(this);
+
+ sep = memnew( VSeparator);
+ sep->hide();
+ SpatialEditor::get_singleton()->add_control_to_menu_panel(sep);
+ curve_edit = memnew( ToolButton );
+ curve_edit->set_icon(SpatialEditor::get_singleton()->get_icon("CurveEdit","EditorIcons"));
+ curve_edit->set_toggle_mode(true);
+ curve_edit->hide();
+ curve_edit->set_focus_mode(Control::FOCUS_NONE);
+ curve_edit->set_tooltip("Select Points\nShift+Drag: Select Control Points\n"+keycode_get_string(KEY_MASK_CMD)+"Click: Add Point\nRight Click: Delete Point.");
+ SpatialEditor::get_singleton()->add_control_to_menu_panel(curve_edit);
+ curve_create = memnew( ToolButton );
+ curve_create->set_icon(SpatialEditor::get_singleton()->get_icon("CurveCreate","EditorIcons"));
+ curve_create->set_toggle_mode(true);
+ curve_create->hide();
+ curve_create->set_focus_mode(Control::FOCUS_NONE);
+ curve_create->set_tooltip("Add Point (in empty space)\nSplit Segment (in curve).");
+ SpatialEditor::get_singleton()->add_control_to_menu_panel(curve_create);
+ curve_del = memnew( ToolButton );
+ curve_del->set_icon(SpatialEditor::get_singleton()->get_icon("CurveDelete","EditorIcons"));
+ curve_del->set_toggle_mode(true);
+ curve_del->hide();
+ curve_del->set_focus_mode(Control::FOCUS_NONE);
+ curve_del->set_tooltip("Delete Point.");
+ SpatialEditor::get_singleton()->add_control_to_menu_panel(curve_del);
+ curve_close = memnew( ToolButton );
+ curve_close->set_icon(SpatialEditor::get_singleton()->get_icon("CurveClose","EditorIcons"));
+ curve_close->hide();
+ curve_close->set_focus_mode(Control::FOCUS_NONE);
+ curve_close->set_tooltip("Close Curve");
+ SpatialEditor::get_singleton()->add_control_to_menu_panel(curve_close);
+
+
+
+ curve_edit->set_pressed(true);
+ /*
+ collision_polygon_editor = memnew( PathEditor(p_node) );
+ editor->get_viewport()->add_child(collision_polygon_editor);
+
+ collision_polygon_editor->set_margin(MARGIN_LEFT,200);
+ collision_polygon_editor->set_margin(MARGIN_RIGHT,230);
+ collision_polygon_editor->set_margin(MARGIN_TOP,0);
+ collision_polygon_editor->set_margin(MARGIN_BOTTOM,10);
+
+
+ collision_polygon_editor->hide();
+ */
+
+
+}
+
+
+PathEditorPlugin::~PathEditorPlugin()
+{
+}
+
diff --git a/tools/editor/plugins/polygon_2d_editor_plugin.cpp b/tools/editor/plugins/polygon_2d_editor_plugin.cpp
index d25880fdff..3029dcf2ab 100644
--- a/tools/editor/plugins/polygon_2d_editor_plugin.cpp
+++ b/tools/editor/plugins/polygon_2d_editor_plugin.cpp
@@ -50,6 +50,9 @@ void Polygon2DEditor::_notification(int p_what) {
uv_button[UV_MODE_ROTATE]->set_icon(get_icon("ToolRotate","EditorIcons"));
uv_button[UV_MODE_SCALE]->set_icon(get_icon("ToolScale","EditorIcons"));
+ b_snap_grid->set_icon( get_icon("Grid", "EditorIcons"));
+ b_snap_enable->set_icon( get_icon("Snap", "EditorIcons"));
+ uv_icon_zoom->set_texture( get_icon("Zoom", "EditorIcons"));
} break;
case NOTIFICATION_FIXED_PROCESS: {
@@ -158,6 +161,41 @@ void Polygon2DEditor::_menu_option(int p_option) {
}
}
+void Polygon2DEditor::_set_use_snap(bool p_use)
+{
+ use_snap=p_use;
+}
+
+void Polygon2DEditor::_set_show_grid(bool p_show)
+{
+ snap_show_grid=p_show;
+ uv_edit_draw->update();
+}
+
+void Polygon2DEditor::_set_snap_off_x(float p_val)
+{
+ snap_offset.x=p_val;
+ uv_edit_draw->update();
+}
+
+void Polygon2DEditor::_set_snap_off_y(float p_val)
+{
+ snap_offset.y=p_val;
+ uv_edit_draw->update();
+}
+
+void Polygon2DEditor::_set_snap_step_x(float p_val)
+{
+ snap_step.x=p_val;
+ uv_edit_draw->update();
+}
+
+void Polygon2DEditor::_set_snap_step_y(float p_val)
+{
+ snap_step.y=p_val;
+ uv_edit_draw->update();
+}
+
void Polygon2DEditor::_wip_close() {
undo_redo->create_action("Create Poly");
@@ -494,7 +532,7 @@ void Polygon2DEditor::_uv_input(const InputEvent& p_input) {
Vector2 tuv=mtx.xform(uv_prev[i]);
if (tuv.distance_to(Vector2(mb.x,mb.y))<8) {
-
+ uv_drag_from=tuv;
uv_drag_index=i;
}
}
@@ -545,7 +583,7 @@ void Polygon2DEditor::_uv_input(const InputEvent& p_input) {
} else if (uv_drag) {
- Vector2 uv_drag_to(mm.x,mm.y);
+ Vector2 uv_drag_to=snap_point(Vector2(mm.x,mm.y));
Vector2 drag = mtx.affine_inverse().xform(uv_drag_to) - mtx.affine_inverse().xform(uv_drag_from);
@@ -649,6 +687,33 @@ void Polygon2DEditor::_uv_draw() {
uv_edit_draw->draw_texture(base_tex,Point2());
VS::get_singleton()->canvas_item_add_set_transform(uv_edit_draw->get_canvas_item(),Matrix32());
+ if (snap_show_grid) {
+ Size2 s = uv_edit_draw->get_size();
+ int last_cell;
+
+ if (snap_step.x!=0) {
+ for(int i=0;i<s.width;i++) {
+ int cell = Math::fast_ftoi(Math::floor((mtx.affine_inverse().xform(Vector2(i,0)).x-snap_offset.x)/snap_step.x));
+ if (i==0)
+ last_cell=cell;
+ if (last_cell!=cell)
+ uv_edit_draw->draw_line(Point2(i,0),Point2(i,s.height),Color(0.3,0.7,1,0.3));
+ last_cell=cell;
+ }
+ }
+
+ if (snap_step.y!=0) {
+ for(int i=0;i<s.height;i++) {
+ int cell = Math::fast_ftoi(Math::floor((mtx.affine_inverse().xform(Vector2(0,i)).y-snap_offset.y)/snap_step.y));
+ if (i==0)
+ last_cell=cell;
+ if (last_cell!=cell)
+ uv_edit_draw->draw_line(Point2(0,i),Point2(s.width,i),Color(0.3,0.7,1,0.3));
+ last_cell=cell;
+ }
+ }
+ }
+
DVector<Vector2> uvs = node->get_uv();
Ref<Texture> handle = get_icon("EditorHandle","EditorIcons");
@@ -720,8 +785,27 @@ void Polygon2DEditor::_bind_methods() {
ObjectTypeDB::bind_method(_MD("_uv_input"),&Polygon2DEditor::_uv_input);
ObjectTypeDB::bind_method(_MD("_uv_scroll_changed"),&Polygon2DEditor::_uv_scroll_changed);
ObjectTypeDB::bind_method(_MD("_node_removed"),&Polygon2DEditor::_node_removed);
+ ObjectTypeDB::bind_method(_MD("_set_use_snap"),&Polygon2DEditor::_set_use_snap);
+ ObjectTypeDB::bind_method(_MD("_set_show_grid"),&Polygon2DEditor::_set_show_grid);
+ ObjectTypeDB::bind_method(_MD("_set_snap_off_x"),&Polygon2DEditor::_set_snap_off_x);
+ ObjectTypeDB::bind_method(_MD("_set_snap_off_y"),&Polygon2DEditor::_set_snap_off_y);
+ ObjectTypeDB::bind_method(_MD("_set_snap_step_x"),&Polygon2DEditor::_set_snap_step_x);
+ ObjectTypeDB::bind_method(_MD("_set_snap_step_y"),&Polygon2DEditor::_set_snap_step_y);
+
+}
+inline float _snap_scalar(float p_offset, float p_step, float p_target) {
+ return p_step != 0 ? Math::stepify(p_target - p_offset, p_step) + p_offset : p_target;
+}
+
+Vector2 Polygon2DEditor::snap_point(Vector2 p_target) const {
+ if (use_snap) {
+ p_target.x = _snap_scalar(snap_offset.x*uv_draw_zoom-uv_draw_ofs.x, snap_step.x*uv_draw_zoom, p_target.x);
+ p_target.y = _snap_scalar(snap_offset.y*uv_draw_zoom-uv_draw_ofs.y, snap_step.y*uv_draw_zoom, p_target.y);
+ }
+
+ return p_target;
}
Polygon2DEditor::Polygon2DEditor(EditorNode *p_editor) {
@@ -731,6 +815,10 @@ Polygon2DEditor::Polygon2DEditor(EditorNode *p_editor) {
editor=p_editor;
undo_redo = editor->get_undo_redo();
+ snap_step=Vector2(10,10);
+ use_snap=false;
+ snap_show_grid=false;
+
add_child( memnew( VSeparator ));
button_create = memnew( ToolButton );
add_child(button_create);
@@ -800,9 +888,72 @@ Polygon2DEditor::Polygon2DEditor(EditorNode *p_editor) {
uv_menu->get_popup()->add_separator();
uv_menu->get_popup()->add_item("Clear UV",UVEDIT_UV_CLEAR);
uv_menu->get_popup()->connect("item_pressed",this,"_menu_option");
+
+ uv_mode_hb->add_child( memnew( VSeparator ));
+
+ b_snap_enable = memnew( ToolButton );
+ uv_mode_hb->add_child(b_snap_enable);
+ b_snap_enable->set_text("Snap");
+ b_snap_enable->set_focus_mode(FOCUS_NONE);
+ b_snap_enable->set_toggle_mode(true);
+ b_snap_enable->set_pressed(use_snap);
+ b_snap_enable->set_tooltip("Enable Snap");
+ b_snap_enable->connect("toggled",this,"_set_use_snap");
+
+ b_snap_grid = memnew( ToolButton );
+ uv_mode_hb->add_child(b_snap_grid);
+ b_snap_grid->set_text("Grid");
+ b_snap_grid->set_focus_mode(FOCUS_NONE);
+ b_snap_grid->set_toggle_mode(true);
+ b_snap_grid->set_pressed(snap_show_grid);
+ b_snap_grid->set_tooltip("Show Grid");
+ b_snap_grid->connect("toggled",this,"_set_show_grid");
+
+ uv_mode_hb->add_child( memnew( VSeparator ));
+ uv_mode_hb->add_child( memnew( Label("Grid Offset:") ) );
+
+ SpinBox *sb_off_x = memnew( SpinBox );
+ sb_off_x->set_min(-256);
+ sb_off_x->set_max(256);
+ sb_off_x->set_step(1);
+ sb_off_x->set_val(snap_offset.x);
+ sb_off_x->set_suffix("px");
+ sb_off_x->connect("value_changed", this, "_set_snap_off_x");
+ uv_mode_hb->add_child(sb_off_x);
+
+ SpinBox *sb_off_y = memnew( SpinBox );
+ sb_off_y->set_min(-256);
+ sb_off_y->set_max(256);
+ sb_off_y->set_step(1);
+ sb_off_y->set_val(snap_offset.y);
+ sb_off_y->set_suffix("px");
+ sb_off_y->connect("value_changed", this, "_set_snap_off_y");
+ uv_mode_hb->add_child(sb_off_y);
+
+ uv_mode_hb->add_child( memnew( VSeparator ));
+ uv_mode_hb->add_child( memnew( Label("Grid Step:") ) );
+
+ SpinBox *sb_step_x = memnew( SpinBox );
+ sb_step_x->set_min(-256);
+ sb_step_x->set_max(256);
+ sb_step_x->set_step(1);
+ sb_step_x->set_val(snap_step.x);
+ sb_step_x->set_suffix("px");
+ sb_step_x->connect("value_changed", this, "_set_snap_step_x");
+ uv_mode_hb->add_child(sb_step_x);
+
+ SpinBox *sb_step_y = memnew( SpinBox );
+ sb_step_y->set_min(-256);
+ sb_step_y->set_max(256);
+ sb_step_y->set_step(1);
+ sb_step_y->set_val(snap_step.y);
+ sb_step_y->set_suffix("px");
+ sb_step_y->connect("value_changed", this, "_set_snap_step_y");
+ uv_mode_hb->add_child(sb_step_y);
+
uv_mode_hb->add_child( memnew( VSeparator ));
uv_icon_zoom = memnew( TextureFrame );
- uv_main_hb->add_child( uv_icon_zoom );
+ uv_mode_hb->add_child( uv_icon_zoom );
uv_zoom = memnew( HSlider );
uv_zoom->set_min(0.01);
uv_zoom->set_max(4);
diff --git a/tools/editor/plugins/polygon_2d_editor_plugin.h b/tools/editor/plugins/polygon_2d_editor_plugin.h
index 8f807cb7e8..0939c44264 100644
--- a/tools/editor/plugins/polygon_2d_editor_plugin.h
+++ b/tools/editor/plugins/polygon_2d_editor_plugin.h
@@ -41,6 +41,8 @@ class Polygon2DEditor : public HBoxContainer {
UVMode uv_mode;
AcceptDialog *uv_edit;
ToolButton *uv_button[4];
+ ToolButton *b_snap_enable;
+ ToolButton *b_snap_grid;
Control *uv_edit_draw;
HSlider *uv_zoom;
SpinBox *uv_zoom_value;
@@ -78,6 +80,11 @@ class Polygon2DEditor : public HBoxContainer {
Vector<Vector2> wip;
bool wip_active;
+ bool use_snap;
+ bool snap_show_grid;
+ Vector2 snap_offset;
+ Vector2 snap_step;
+
void _uv_scroll_changed(float);
void _uv_input(const InputEvent& p_input);
void _uv_draw();
@@ -86,10 +93,20 @@ class Polygon2DEditor : public HBoxContainer {
void _canvas_draw();
void _menu_option(int p_option);
+ void _set_use_snap(bool p_use);
+ void _set_show_grid(bool p_show);
+ void _set_snap_off_x(float p_val);
+ void _set_snap_off_y(float p_val);
+ void _set_snap_step_x(float p_val);
+ void _set_snap_step_y(float p_val);
+
protected:
void _notification(int p_what);
void _node_removed(Node *p_node);
static void _bind_methods();
+
+ Vector2 snap_point(Vector2 p_target) const;
+
public:
bool forward_input_event(const InputEvent& p_event);
diff --git a/tools/editor/plugins/script_editor_plugin.cpp b/tools/editor/plugins/script_editor_plugin.cpp
index 3ef240e74c..bd0f580a34 100644
--- a/tools/editor/plugins/script_editor_plugin.cpp
+++ b/tools/editor/plugins/script_editor_plugin.cpp
@@ -211,7 +211,6 @@ void ScriptEditorQuickOpen::_bind_methods() {
ObjectTypeDB::bind_method(_MD("_confirmed"),&ScriptEditorQuickOpen::_confirmed);
ObjectTypeDB::bind_method(_MD("_sbox_input"),&ScriptEditorQuickOpen::_sbox_input);
-
ADD_SIGNAL(MethodInfo("goto_line",PropertyInfo(Variant::INT,"line")));
}
@@ -547,6 +546,10 @@ void ScriptEditor::_show_debugger(bool p_show) {
}
+void ScriptEditor::_script_created(Ref<Script> p_script) {
+ editor->push_item(p_script.operator->());
+}
+
void ScriptEditor::_goto_script_line2(int p_line) {
int selected = tab_container->get_current_tab();
@@ -574,7 +577,7 @@ void ScriptEditor::_close_current_tab() {
int selected = tab_container->get_current_tab();
if (selected<0 || selected>=tab_container->get_child_count())
return;
-
+
ScriptTextEditor *current = tab_container->get_child(selected)->cast_to<ScriptTextEditor>();
if (!current)
return;
@@ -753,7 +756,6 @@ void ScriptEditor::_menu_option(int p_option) {
if (p_option==FILE_OPEN) {
-
editor->open_resource("Script");
return;
}
@@ -766,8 +768,11 @@ void ScriptEditor::_menu_option(int p_option) {
return;
switch(p_option) {
+ case FILE_NEW: {
+ script_create_dialog->config("Node", ".gd");
+ script_create_dialog->popup_centered(Size2(300, 300));
+ } break;
case FILE_SAVE: {
-
if (!_test_script_times_on_disk())
return;
editor->save_resource( current->get_edited_script() );
@@ -1101,6 +1106,7 @@ void ScriptEditor::_menu_option(int p_option) {
int line=current->get_text_edit()->cursor_get_line();
bool dobreak = !current->get_text_edit()->is_line_set_as_breakpoint(line);
current->get_text_edit()->set_line_as_breakpoint(line,dobreak);
+ get_debugger()->set_breakpoint(current->get_edited_script()->get_path(),line+1,dobreak);
} break;
case DEBUG_NEXT: {
@@ -1418,6 +1424,7 @@ void ScriptEditor::_bind_methods() {
ObjectTypeDB::bind_method("_update_script_names",&ScriptEditor::_update_script_names);
ObjectTypeDB::bind_method("_tree_changed",&ScriptEditor::_tree_changed);
ObjectTypeDB::bind_method("_script_selected",&ScriptEditor::_script_selected);
+ ObjectTypeDB::bind_method("_script_created",&ScriptEditor::_script_created);
ObjectTypeDB::bind_method("_script_split_dragged",&ScriptEditor::_script_split_dragged);
}
@@ -1802,6 +1809,7 @@ ScriptEditor::ScriptEditor(EditorNode *p_editor) {
file_menu = memnew( MenuButton );
menu_hb->add_child(file_menu);
file_menu->set_text("File");
+ file_menu->get_popup()->add_item("New",FILE_NEW);
file_menu->get_popup()->add_item("Open",FILE_OPEN);
file_menu->get_popup()->add_separator();
file_menu->get_popup()->add_item("Save",FILE_SAVE,KEY_MASK_ALT|KEY_MASK_CMD|KEY_S);
@@ -1898,6 +1906,10 @@ ScriptEditor::ScriptEditor(EditorNode *p_editor) {
add_child(erase_tab_confirm);
erase_tab_confirm->connect("confirmed", this,"_close_current_tab");
+ script_create_dialog = memnew(ScriptCreateDialog);
+ script_create_dialog->set_title("Create Script");
+ add_child(script_create_dialog);
+ script_create_dialog->connect("script_created", this, "_script_created");
goto_line_dialog = memnew(GotoLineDialog);
add_child(goto_line_dialog);
diff --git a/tools/editor/plugins/script_editor_plugin.h b/tools/editor/plugins/script_editor_plugin.h
index 0dd152cb25..e635a1974b 100644
--- a/tools/editor/plugins/script_editor_plugin.h
+++ b/tools/editor/plugins/script_editor_plugin.h
@@ -30,6 +30,7 @@
#define SCRIPT_EDITOR_PLUGIN_H
#include "tools/editor/editor_plugin.h"
+#include "tools/editor/script_create_dialog.h"
#include "scene/gui/tab_container.h"
#include "scene/gui/text_edit.h"
#include "scene/gui/menu_button.h"
@@ -115,7 +116,7 @@ class ScriptEditor : public VBoxContainer {
EditorNode *editor;
enum {
-
+ FILE_NEW,
FILE_OPEN,
FILE_SAVE,
FILE_SAVE_AS,
@@ -167,6 +168,7 @@ class ScriptEditor : public VBoxContainer {
FindReplaceDialog *find_replace_dialog;
GotoLineDialog *goto_line_dialog;
ConfirmationDialog *erase_tab_confirm;
+ ScriptCreateDialog *script_create_dialog;
ScriptEditorDebugger* debugger;
ToolButton *scripts_visible;
@@ -207,6 +209,7 @@ class ScriptEditor : public VBoxContainer {
void _breaked(bool p_breaked,bool p_can_debug);
void _show_debugger(bool p_show);
void _update_window_menu();
+ void _script_created(Ref<Script> p_script);
void _editor_settings_changed();
void _autosave_scripts();
@@ -250,6 +253,8 @@ public:
void set_window_layout(Ref<ConfigFile> p_layout);
void get_window_layout(Ref<ConfigFile> p_layout);
+ ScriptEditorDebugger *get_debugger() { return debugger; }
+
ScriptEditor(EditorNode *p_editor);
~ScriptEditor();
};
diff --git a/tools/editor/plugins/shader_graph_editor_plugin.cpp b/tools/editor/plugins/shader_graph_editor_plugin.cpp
index 03fcbffa24..684e7e32ef 100644
--- a/tools/editor/plugins/shader_graph_editor_plugin.cpp
+++ b/tools/editor/plugins/shader_graph_editor_plugin.cpp
@@ -29,6 +29,7 @@
#include "shader_graph_editor_plugin.h"
+#include "scene/gui/check_box.h"
#include "scene/gui/menu_button.h"
#include "scene/gui/panel.h"
#include "spatial_editor_plugin.h"
@@ -454,43 +455,43 @@ void GraphCurveMapEdit::_plot_curve(const Vector2& p_a,const Vector2& p_b,const
d3 = d * d * d;
/* construct a temporary matrix for determining the forward differencing deltas */
- tmp2[0][0] = 0; tmp2[0][1] = 0; tmp2[0][2] = 0; tmp2[0][3] = 1;
- tmp2[1][0] = d3; tmp2[1][1] = d2; tmp2[1][2] = d; tmp2[1][3] = 0;
- tmp2[2][0] = 6*d3; tmp2[2][1] = 2*d2; tmp2[2][2] = 0; tmp2[2][3] = 0;
- tmp2[3][0] = 6*d3; tmp2[3][1] = 0; tmp2[3][2] = 0; tmp2[3][3] = 0;
+ tmp2[0][0] = 0; tmp2[0][1] = 0; tmp2[0][2] = 0; tmp2[0][3] = 1;
+ tmp2[1][0] = d3; tmp2[1][1] = d2; tmp2[1][2] = d; tmp2[1][3] = 0;
+ tmp2[2][0] = 6*d3; tmp2[2][1] = 2*d2; tmp2[2][2] = 0; tmp2[2][3] = 0;
+ tmp2[3][0] = 6*d3; tmp2[3][1] = 0; tmp2[3][2] = 0; tmp2[3][3] = 0;
/* compose the basis and geometry matrices */
static const float CR_basis[4][4] =
{
- { -0.5, 1.5, -1.5, 0.5 },
- { 1.0, -2.5, 2.0, -0.5 },
- { -0.5, 0.0, 0.5, 0.0 },
- { 0.0, 1.0, 0.0, 0.0 },
+ { -0.5, 1.5, -1.5, 0.5 },
+ { 1.0, -2.5, 2.0, -0.5 },
+ { -0.5, 0.0, 0.5, 0.0 },
+ { 0.0, 1.0, 0.0, 0.0 },
};
for (i = 0; i < 4; i++)
- {
- for (j = 0; j < 4; j++)
+ {
+ for (j = 0; j < 4; j++)
{
- tmp1[i][j] = (CR_basis[i][0] * geometry[0][j] +
- CR_basis[i][1] * geometry[1][j] +
- CR_basis[i][2] * geometry[2][j] +
- CR_basis[i][3] * geometry[3][j]);
+ tmp1[i][j] = (CR_basis[i][0] * geometry[0][j] +
+ CR_basis[i][1] * geometry[1][j] +
+ CR_basis[i][2] * geometry[2][j] +
+ CR_basis[i][3] * geometry[3][j]);
}
- }
+ }
/* compose the above results to get the deltas matrix */
for (i = 0; i < 4; i++)
- {
- for (j = 0; j < 4; j++)
+ {
+ for (j = 0; j < 4; j++)
{
- deltas[i][j] = (tmp2[i][0] * tmp1[0][j] +
- tmp2[i][1] * tmp1[1][j] +
- tmp2[i][2] * tmp1[2][j] +
- tmp2[i][3] * tmp1[3][j]);
+ deltas[i][j] = (tmp2[i][0] * tmp1[0][j] +
+ tmp2[i][1] * tmp1[1][j] +
+ tmp2[i][2] * tmp1[2][j] +
+ tmp2[i][3] * tmp1[3][j]);
}
- }
+ }
/* extract the x deltas */
@@ -509,15 +510,15 @@ void GraphCurveMapEdit::_plot_curve(const Vector2& p_a,const Vector2& p_b,const
lastx = CLAMP (x, 0, xmax);
lasty = CLAMP (y, 0, ymax);
-/* if (fix255)
- {
- cd->curve[cd->outline][lastx] = lasty;
- }
- else
- {
- cd->curve_ptr[cd->outline][lastx] = lasty;
- if(gb_debug) printf("bender_plot_curve xmax:%d ymax:%d\n", (int)xmax, (int)ymax);
- }
+ /* if (fix255)
+ {
+ cd->curve[cd->outline][lastx] = lasty;
+ }
+ else
+ {
+ cd->curve_ptr[cd->outline][lastx] = lasty;
+ if(gb_debug) printf("bender_plot_curve xmax:%d ymax:%d\n", (int)xmax, (int)ymax);
+ }
*/
/* loop over the curve */
for (i = 0; i < ntimes; i++)
@@ -590,9 +591,9 @@ void GraphCurveMapEdit::_notification(int p_what){
}
/*if (i==-1 && prev.offset==next.offset) {
- prev=next;
- continue;
- }*/
+ prev=next;
+ continue;
+ }*/
_plot_curve(prev2,prev,next,next2);
@@ -608,10 +609,10 @@ void GraphCurveMapEdit::_notification(int p_what){
draw_rect(Rect2( Vector2(points[i].offset,1.0-points[i].height)*get_size()-Vector2(2,2),Vector2(5,5)),col);
}
-/* if (grabbed!=-1) {
+ /* if (grabbed!=-1) {
- draw_rect(Rect2(total_w+3,0,h,h),points[grabbed].color);
- }
+ draw_rect(Rect2(total_w+3,0,h,h),points[grabbed].color);
+ }
*/
if (has_focus()) {
@@ -840,6 +841,7 @@ void ShaderGraphView::_xform_input_changed(int p_id, Node *p_button){
ped_popup->set_pos(tb->get_global_pos()+Vector2(0,tb->get_size().height));
ped_popup->set_size(tb->get_size());
edited_id=p_id;
+ edited_def=-1;
ped_popup->edit(NULL,"",Variant::TRANSFORM,graph->xform_input_node_get_value(type,p_id),PROPERTY_HINT_NONE,"");
ped_popup->popup();
@@ -850,6 +852,7 @@ void ShaderGraphView::_xform_const_changed(int p_id, Node *p_button){
ped_popup->set_pos(tb->get_global_pos()+Vector2(0,tb->get_size().height));
ped_popup->set_size(tb->get_size());
edited_id=p_id;
+ edited_def=-1;
ped_popup->edit(NULL,"",Variant::TRANSFORM,graph->xform_const_node_get_value(type,p_id),PROPERTY_HINT_NONE,"");
ped_popup->popup();
@@ -879,6 +882,35 @@ void ShaderGraphView::_cube_input_change(int p_id){
void ShaderGraphView::_variant_edited() {
+ if (edited_def != -1) {
+
+ Variant v = ped_popup->get_variant();
+ Variant v2 = graph->default_get_value(type,edited_id,edited_def);
+ if (v2.get_type() == Variant::NIL)
+ switch (v.get_type()) {
+ case Variant::VECTOR3:
+ v2=Vector3();
+ break;
+ case Variant::REAL:
+ v2=0.0;
+ break;
+ case Variant::TRANSFORM:
+ v2=Transform();
+ break;
+ case Variant::COLOR:
+ v2=Color();
+ break;
+ }
+ UndoRedo *ur=EditorNode::get_singleton()->get_undo_redo();
+ ur->create_action("Change default value");
+ ur->add_do_method(graph.ptr(),"default_set_value",type,edited_id,edited_def, v);
+ ur->add_undo_method(graph.ptr(),"default_set_value",type,edited_id,edited_def, v2);
+ ur->add_do_method(this,"_update_graph");
+ ur->add_undo_method(this,"_update_graph");
+ ur->commit_action();
+ return;
+ }
+
if (graph->node_get_type(type,edited_id)==ShaderGraph::NODE_XFORM_CONST) {
UndoRedo *ur=EditorNode::get_singleton()->get_undo_redo();
@@ -1043,6 +1075,7 @@ void ShaderGraphView::_tex_edited(int p_id,Node* p_button) {
ped_popup->set_pos(tb->get_global_pos()+Vector2(0,tb->get_size().height));
ped_popup->set_size(tb->get_size());
edited_id=p_id;
+ edited_def=-1;
ped_popup->edit(NULL,"",Variant::OBJECT,graph->texture_input_node_get_value(type,p_id),PROPERTY_HINT_RESOURCE_TYPE,"Texture");
}
@@ -1052,6 +1085,7 @@ void ShaderGraphView::_cube_edited(int p_id,Node* p_button) {
ped_popup->set_pos(tb->get_global_pos()+Vector2(0,tb->get_size().height));
ped_popup->set_size(tb->get_size());
edited_id=p_id;
+ edited_def=-1;
ped_popup->edit(NULL,"",Variant::OBJECT,graph->cubemap_input_node_get_value(type,p_id),PROPERTY_HINT_RESOURCE_TYPE,"CubeMap");
}
@@ -1156,14 +1190,24 @@ void ShaderGraphView::_node_removed(int p_id) {
}
+void ShaderGraphView::_begin_node_move()
+{
+ UndoRedo *ur=EditorNode::get_singleton()->get_undo_redo();
+ ur->create_action("Move Shader Graph Node");
+}
+
void ShaderGraphView::_node_moved(const Vector2& p_from, const Vector2& p_to,int p_id) {
ERR_FAIL_COND(!node_map.has(p_id));
UndoRedo *ur=EditorNode::get_singleton()->get_undo_redo();
- ur->create_action("Move Shader Graph Node");
ur->add_do_method(this,"_move_node",p_id,p_to);
ur->add_undo_method(this,"_move_node",p_id,p_from);
+}
+
+void ShaderGraphView::_end_node_move()
+{
+ UndoRedo *ur=EditorNode::get_singleton()->get_undo_redo();
ur->commit_action();
}
@@ -1174,860 +1218,1244 @@ void ShaderGraphView::_move_node(int p_id,const Vector2& p_to) {
graph->node_set_pos(type,p_id,p_to);
}
+void ShaderGraphView::_duplicate_nodes_request()
+{
+ Array s_id;
+
+ for(Map<int,GraphNode*>::Element *E=node_map.front();E;E=E->next()) {
+ ShaderGraph::NodeType t=graph->node_get_type(type, E->key());
+ if (t==ShaderGraph::NODE_OUTPUT || t==ShaderGraph::NODE_INPUT)
+ continue;
+ GraphNode *gn = E->get();
+ if (gn && gn->is_selected())
+ s_id.push_back(E->key());
+ }
-void ShaderGraphView::_create_node(int p_id) {
-
-
- GraphNode *gn = memnew( GraphNode );
- gn->set_show_close_button(true);
- Color typecol[4]={
- Color(0.9,0.4,1),
- Color(0.8,1,0.2),
- Color(1,0.2,0.2),
- Color(0,1,1)
- };
-
-
- switch(graph->node_get_type(type,p_id)) {
-
- case ShaderGraph::NODE_INPUT: {
+ if (s_id.size()==0)
+ return;
- gn->set_title("Input");
+ UndoRedo *ur=EditorNode::get_singleton()->get_undo_redo();
+ ur->create_action("Duplicate Graph Node(s)");
+ ur->add_do_method(this,"_duplicate_nodes",s_id);
+ List<int> n_ids = graph->generate_ids(type, s_id.size());
+ for (List<int>::Element *E=n_ids.front();E;E=E->next())
+ ur->add_undo_method(graph.ptr(),"node_remove",type,E->get());
+ ur->add_do_method(this,"_update_graph");
+ ur->add_undo_method(this,"_update_graph");
+ ur->commit_action();
- List<ShaderGraph::SlotInfo> si;
- ShaderGraph::get_input_output_node_slot_info(graph->get_mode(),type,&si);
+}
- int idx=0;
- for (List<ShaderGraph::SlotInfo>::Element *E=si.front();E;E=E->next()) {
- ShaderGraph::SlotInfo& s=E->get();
- if (s.dir==ShaderGraph::SLOT_IN) {
+void ShaderGraphView::_duplicate_nodes(const Array &p_nodes)
+{
+ List<int> n = List<int>();
+ for (int i=0; i<p_nodes.size();i++)
+ n.push_back(p_nodes.get(i));
+ graph->duplicate_nodes(type, n);
+ call_deferred("_update_graph");
+}
- Label *l= memnew( Label );
- l->set_text(s.name);
- l->set_align(Label::ALIGN_RIGHT);
- gn->add_child(l);
- gn->set_slot(idx,false,0,Color(),true,s.type,typecol[s.type]);
- idx++;
- }
- }
+void ShaderGraphView::_delete_nodes_request()
+{
+ List<int> s_id=List<int>();
+
+ for(Map<int,GraphNode*>::Element *E=node_map.front();E;E=E->next()) {
+ ShaderGraph::NodeType t=graph->node_get_type(type, E->key());
+ if (t==ShaderGraph::NODE_OUTPUT)
+ continue;
+ GraphNode *gn = E->get();
+ if (gn && gn->is_selected())
+ s_id.push_back(E->key());
+ }
- } break; // all inputs (case Shader type dependent)
- case ShaderGraph::NODE_SCALAR_CONST: {
- gn->set_title("Scalar");
- SpinBox *sb = memnew( SpinBox );
- sb->set_min(-100000);
- sb->set_max(100000);
- sb->set_step(0.001);
- sb->set_val(graph->scalar_const_node_get_value(type,p_id));
- sb->connect("value_changed",this,"_scalar_const_changed",varray(p_id));
- gn->add_child(sb);
- gn->set_slot(0,false,0,Color(),true,ShaderGraph::SLOT_TYPE_SCALAR,typecol[ShaderGraph::SLOT_TYPE_SCALAR]);
-
- } break; //scalar constant
- case ShaderGraph::NODE_VEC_CONST: {
-
- gn->set_title("Vector");
- Array v3p(true);
- for(int i=0;i<3;i++) {
- HBoxContainer *hbc = memnew( HBoxContainer );
- Label *l = memnew( Label );
- l->set_text(String::chr('X'+i));
- hbc->add_child(l);
- SpinBox *sb = memnew( SpinBox );
- sb->set_h_size_flags(Control::SIZE_EXPAND_FILL);
- sb->set_min(-100000);
- sb->set_max(100000);
- sb->set_step(0.001);
- sb->set_val(graph->vec_const_node_get_value(type,p_id)[i]);
- sb->connect("value_changed",this,"_vec_const_changed",varray(p_id,v3p));
- v3p.push_back(sb);
- hbc->add_child(sb);
- gn->add_child(hbc);
- }
- gn->set_slot(0,false,0,Color(),true,ShaderGraph::SLOT_TYPE_VEC,typecol[ShaderGraph::SLOT_TYPE_VEC]);
+ if (s_id.size()==0)
+ return;
- } break; //vec3 constant
- case ShaderGraph::NODE_RGB_CONST: {
+ UndoRedo *ur=EditorNode::get_singleton()->get_undo_redo();
+ ur->create_action("Delete Shader Graph Node(s)");
- gn->set_title("Color");
- ColorPickerButton *cpb = memnew( ColorPickerButton );
- cpb->set_color(graph->rgb_const_node_get_value(type,p_id));
- cpb->connect("color_changed",this,"_rgb_const_changed",varray(p_id));
- gn->add_child(cpb);
- Label *l = memnew( Label );
- l->set_text("RGB");
- l->set_align(Label::ALIGN_RIGHT);
- gn->add_child(l);
- l = memnew( Label );
- l->set_text("Alpha");
- l->set_align(Label::ALIGN_RIGHT);
- gn->add_child(l);
-
- gn->set_slot(1,false,0,Color(),true,ShaderGraph::SLOT_TYPE_VEC,typecol[ShaderGraph::SLOT_TYPE_VEC]);
- gn->set_slot(2,false,0,Color(),true,ShaderGraph::SLOT_TYPE_SCALAR,typecol[ShaderGraph::SLOT_TYPE_SCALAR]);
-
- } break; //rgb constant (shows a color picker instead)
- case ShaderGraph::NODE_XFORM_CONST: {
- gn->set_title("XForm");
- ToolButton *edit = memnew( ToolButton );
- edit->set_text("edit..");
- edit->connect("pressed",this,"_xform_const_changed",varray(p_id,edit));
- gn->add_child(edit);
- gn->set_slot(0,false,0,Color(),true,ShaderGraph::SLOT_TYPE_XFORM,typecol[ShaderGraph::SLOT_TYPE_XFORM]);
-
- } break; // 4x4 matrix constant
- case ShaderGraph::NODE_TIME: {
-
- gn->set_title("Time");
- Label *l = memnew( Label );
- l->set_text("(s)");
- l->set_align(Label::ALIGN_RIGHT);
- gn->add_child(l);
- gn->set_slot(0,false,0,Color(),true,ShaderGraph::SLOT_TYPE_SCALAR,typecol[ShaderGraph::SLOT_TYPE_SCALAR]);
+ for (List<int>::Element *N=s_id.front();N;N=N->next()) {
+ ur->add_do_method(graph.ptr(),"node_remove",type,N->get());
+ ur->add_undo_method(graph.ptr(),"node_add",type,graph->node_get_type(type,N->get()),N->get());
+ ur->add_undo_method(graph.ptr(),"node_set_state",type,N->get(),graph->node_get_state(type,N->get()));
+ List<ShaderGraph::Connection> conns;
- } break; // time in seconds
- case ShaderGraph::NODE_SCREEN_TEX: {
+ graph->get_node_connections(type,&conns);
+ for(List<ShaderGraph::Connection>::Element *E=conns.front();E;E=E->next()) {
- gn->set_title("ScreenTex");
- HBoxContainer *hbc = memnew( HBoxContainer );
- hbc->add_constant_override("separation",0);
- hbc->add_child( memnew(Label("UV")));
- hbc->add_spacer();
- hbc->add_child( memnew(Label("RGB")));
- gn->add_child(hbc);
- gn->set_slot(0,true,ShaderGraph::SLOT_TYPE_VEC,typecol[ShaderGraph::SLOT_TYPE_VEC],true,ShaderGraph::SLOT_TYPE_VEC,typecol[ShaderGraph::SLOT_TYPE_VEC]);
-
- } break; // screen texture sampler (takes UV) (only usable in fragment case Shader)
- case ShaderGraph::NODE_SCALAR_OP: {
-
- gn->set_title("ScalarOp");
- static const char* op_name[ShaderGraph::SCALAR_MAX_OP]={
- "Add",
- "Sub",
- "Mul",
- "Div",
- "Mod",
- "Pow",
- "Max",
- "Min",
- "Atan2"
- };
-
- OptionButton *ob = memnew( OptionButton );
- for(int i=0;i<ShaderGraph::SCALAR_MAX_OP;i++) {
-
- ob->add_item(op_name[i],i);
+ if (E->get().dst_id==N->get() || E->get().src_id==N->get()) {
+ ur->add_undo_method(graph.ptr(),"connect_node",type,E->get().src_id,E->get().src_slot,E->get().dst_id,E->get().dst_slot);
}
+ }
+ }
+ ur->add_do_method(this,"_update_graph");
+ ur->add_undo_method(this,"_update_graph");
+ ur->commit_action();
- ob->select(graph->scalar_op_node_get_op(type,p_id));
- ob->connect("item_selected",this,"_scalar_op_changed",varray(p_id));
- gn->add_child(ob);
-
- HBoxContainer *hbc = memnew( HBoxContainer );
- hbc->add_constant_override("separation",0);
- hbc->add_child( memnew(Label("a")));
- hbc->add_spacer();
- hbc->add_child( memnew(Label("out")));
- gn->add_child(hbc);
- gn->add_child( memnew(Label("b")));
-
- gn->set_slot(1,true,ShaderGraph::SLOT_TYPE_SCALAR,typecol[ShaderGraph::SLOT_TYPE_SCALAR],true,ShaderGraph::SLOT_TYPE_SCALAR,typecol[ShaderGraph::SLOT_TYPE_SCALAR]);
- gn->set_slot(2,true,ShaderGraph::SLOT_TYPE_SCALAR,typecol[ShaderGraph::SLOT_TYPE_SCALAR],false,0,Color());
-
-
- } break; // scalar vs scalar op (mul: { } break; add: { } break; div: { } break; etc)
- case ShaderGraph::NODE_VEC_OP: {
-
- gn->set_title("VecOp");
- static const char* op_name[ShaderGraph::VEC_MAX_OP]={
- "Add",
- "Sub",
- "Mul",
- "Div",
- "Mod",
- "Pow",
- "Max",
- "Min",
- "Cross"
- };
-
- OptionButton *ob = memnew( OptionButton );
- for(int i=0;i<ShaderGraph::VEC_MAX_OP;i++) {
-
- ob->add_item(op_name[i],i);
- }
+}
- ob->select(graph->vec_op_node_get_op(type,p_id));
- ob->connect("item_selected",this,"_vec_op_changed",varray(p_id));
- gn->add_child(ob);
+void ShaderGraphView::_default_changed(int p_id, Node *p_button, int p_param, int v_type, String p_hint)
+{
+ ToolButton *tb = p_button->cast_to<ToolButton>();
+ ped_popup->set_pos(tb->get_global_pos()+Vector2(0,tb->get_size().height));
+ ped_popup->set_size(tb->get_size());
+ edited_id=p_id;
+ edited_def=p_param;
+ Variant::Type vt = (Variant::Type)v_type;
+ Variant v = graph->default_get_value(type,p_id,edited_def);
+ int h=PROPERTY_HINT_NONE;
+ if (v.get_type() == Variant::NIL)
+ switch (vt) {
+ case Variant::VECTOR3:
+ v=Vector3();
+ break;
+ case Variant::REAL:
+ h=PROPERTY_HINT_RANGE;
+ v=0.0;
+ break;
+ case Variant::TRANSFORM:
+ v=Transform();
+ break;
+ case Variant::COLOR:
+ h=PROPERTY_HINT_COLOR_NO_ALPHA;
+ v=Color();
+ break;
+ }
- HBoxContainer *hbc = memnew( HBoxContainer );
- hbc->add_constant_override("separation",0);
- hbc->add_child( memnew(Label("a")));
- hbc->add_spacer();
- hbc->add_child( memnew(Label("out")));
- gn->add_child(hbc);
- gn->add_child( memnew(Label("b")));
+ ped_popup->edit(NULL,"",vt,v,h,p_hint);
- gn->set_slot(1,true,ShaderGraph::SLOT_TYPE_VEC,typecol[ShaderGraph::SLOT_TYPE_VEC],true,ShaderGraph::SLOT_TYPE_VEC,typecol[ShaderGraph::SLOT_TYPE_VEC]);
- gn->set_slot(2,true,ShaderGraph::SLOT_TYPE_VEC,typecol[ShaderGraph::SLOT_TYPE_VEC],false,0,Color());
+ ped_popup->popup();
+}
+ToolButton *ShaderGraphView::make_label(String text, Variant::Type v_type) {
+ ToolButton *l = memnew( ToolButton );
+ l->set_text(text);
+ l->set_text_align(ToolButton::ALIGN_LEFT);
+ l->add_style_override("hover", l->get_stylebox("normal", "ToolButton"));
+ l->add_style_override("pressed", l->get_stylebox("normal", "ToolButton"));
+ l->add_style_override("focus", l->get_stylebox("normal", "ToolButton"));
+ switch (v_type) {
+ case Variant::REAL:
+ l->set_icon(ped_popup->get_icon("Real", "EditorIcons"));
+ break;
+ case Variant::VECTOR3:
+ l->set_icon(ped_popup->get_icon("Vector", "EditorIcons"));
+ break;
+ case Variant::TRANSFORM:
+ l->set_icon(ped_popup->get_icon("Matrix", "EditorIcons"));
+ break;
+ case Variant::COLOR:
+ l->set_icon(ped_popup->get_icon("Color", "EditorIcons"));
+ }
+ return l;
+}
- } break; // vec3 vs vec3 op (mul: { } break;ad: { } break;div: { } break;crossprod: { } break;etc)
- case ShaderGraph::NODE_VEC_SCALAR_OP: {
+ToolButton *ShaderGraphView::make_editor(String text,GraphNode* gn,int p_id,int param,Variant::Type v_type, String p_hint) {
+ ToolButton *edit = memnew( ToolButton );
+ edit->set_text(text);
+ edit->set_text_align(ToolButton::ALIGN_LEFT);
+ edit->set_flat(false);
+ edit->add_style_override("normal", gn->get_stylebox("defaultframe", "GraphNode"));
+ edit->add_style_override("hover", gn->get_stylebox("defaultframe", "GraphNode"));
+ edit->add_style_override("pressed", gn->get_stylebox("defaultframe", "GraphNode"));
+ edit->add_style_override("focus", gn->get_stylebox("defaultfocus", "GraphNode"));
+ edit->connect("pressed",this,"_default_changed",varray(p_id,edit,param,v_type,p_hint));
+
+ switch (v_type) {
+ case Variant::REAL:
+ edit->set_icon(ped_popup->get_icon("Real", "EditorIcons"));
+ break;
+ case Variant::VECTOR3:
+ edit->set_icon(ped_popup->get_icon("Vector", "EditorIcons"));
+ break;
+ case Variant::TRANSFORM:
+ edit->set_icon(ped_popup->get_icon("Matrix", "EditorIcons"));
+ break;
+ case Variant::COLOR:
+ Image icon_color = Image(15,15,false,Image::FORMAT_RGB);
+ Color c = graph->default_get_value(type,p_id,param);
+ for (int x=1;x<14;x++)
+ for (int y=1;y<14;y++)
+ icon_color.put_pixel(x,y,c);
+ Ref<ImageTexture> t;
+ t.instance();
+ t->create_from_image(icon_color);
+ edit->set_icon(t);
+ break;
+ }
+ return edit;
+}
- gn->set_title("VecScalarOp");
- static const char* op_name[ShaderGraph::VEC_SCALAR_MAX_OP]={
- "Mul",
- "Div",
- "Pow",
- };
+void ShaderGraphView::_create_node(int p_id) {
- OptionButton *ob = memnew( OptionButton );
- for(int i=0;i<ShaderGraph::VEC_SCALAR_MAX_OP;i++) {
- ob->add_item(op_name[i],i);
- }
+ GraphNode *gn = memnew( GraphNode );
+ gn->set_show_close_button(true);
+ Color typecol[4]={
+ Color(0.9,0.4,1),
+ Color(0.8,1,0.2),
+ Color(1,0.2,0.2),
+ Color(0,1,1)
+ };
- ob->select(graph->vec_scalar_op_node_get_op(type,p_id));
- ob->connect("item_selected",this,"_vec_scalar_op_changed",varray(p_id));
- gn->add_child(ob);
+ const String hint_spin = "-65536,65535,0.001";
+ const String hint_slider = "0.0,1.0,0.01,slider";
- HBoxContainer *hbc = memnew( HBoxContainer );
- hbc->add_constant_override("separation",0);
- hbc->add_child( memnew(Label("a")));
- hbc->add_spacer();
- hbc->add_child( memnew(Label("out")));
- gn->add_child(hbc);
- gn->add_child( memnew(Label("b")));
- gn->set_slot(1,true,ShaderGraph::SLOT_TYPE_VEC,typecol[ShaderGraph::SLOT_TYPE_VEC],true,ShaderGraph::SLOT_TYPE_VEC,typecol[ShaderGraph::SLOT_TYPE_VEC]);
- gn->set_slot(2,true,ShaderGraph::SLOT_TYPE_SCALAR,typecol[ShaderGraph::SLOT_TYPE_SCALAR],false,0,Color());
+ switch(graph->node_get_type(type,p_id)) {
+ case ShaderGraph::NODE_INPUT: {
- } break; // vec3 vs scalar op (mul: { } break; add: { } break; div: { } break; etc)
- case ShaderGraph::NODE_RGB_OP: {
+ gn->set_title("Input");
- gn->set_title("RGB Op");
- static const char* op_name[ShaderGraph::RGB_MAX_OP]={
- "Screen",
- "Difference",
- "Darken",
- "Lighten",
- "Overlay",
- "Dodge",
- "Burn",
- "SoftLight",
- "HardLight"
- };
+ List<ShaderGraph::SlotInfo> si;
+ ShaderGraph::get_input_output_node_slot_info(graph->get_mode(),type,&si);
- OptionButton *ob = memnew( OptionButton );
- for(int i=0;i<ShaderGraph::RGB_MAX_OP;i++) {
+ int idx=0;
+ for (List<ShaderGraph::SlotInfo>::Element *E=si.front();E;E=E->next()) {
+ ShaderGraph::SlotInfo& s=E->get();
+ if (s.dir==ShaderGraph::SLOT_IN) {
- ob->add_item(op_name[i],i);
+ Label *l= memnew( Label );
+ l->set_text(s.name);
+ l->set_align(Label::ALIGN_RIGHT);
+ gn->add_child(l);
+ gn->set_slot(idx,false,0,Color(),true,s.type,typecol[s.type]);
+ idx++;
}
+ }
- ob->select(graph->rgb_op_node_get_op(type,p_id));
- ob->connect("item_selected",this,"_rgb_op_changed",varray(p_id));
- gn->add_child(ob);
-
+ } break; // all inputs (case Shader type dependent)
+ case ShaderGraph::NODE_SCALAR_CONST: {
+ gn->set_title("Scalar");
+ SpinBox *sb = memnew( SpinBox );
+ sb->set_min(-100000);
+ sb->set_max(100000);
+ sb->set_step(0.001);
+ sb->set_val(graph->scalar_const_node_get_value(type,p_id));
+ sb->connect("value_changed",this,"_scalar_const_changed",varray(p_id));
+ gn->add_child(sb);
+ gn->set_slot(0,false,0,Color(),true,ShaderGraph::SLOT_TYPE_SCALAR,typecol[ShaderGraph::SLOT_TYPE_SCALAR]);
+
+ } break; //scalar constant
+ case ShaderGraph::NODE_VEC_CONST: {
+
+ gn->set_title("Vector");
+ Array v3p(true);
+ for(int i=0;i<3;i++) {
HBoxContainer *hbc = memnew( HBoxContainer );
- hbc->add_constant_override("separation",0);
- hbc->add_child( memnew(Label("a")));
- hbc->add_spacer();
- hbc->add_child( memnew(Label("out")));
+ Label *l = memnew( Label );
+ l->set_text(String::chr('X'+i));
+ hbc->add_child(l);
+ SpinBox *sb = memnew( SpinBox );
+ sb->set_h_size_flags(Control::SIZE_EXPAND_FILL);
+ sb->set_min(-100000);
+ sb->set_max(100000);
+ sb->set_step(0.001);
+ sb->set_val(graph->vec_const_node_get_value(type,p_id)[i]);
+ sb->connect("value_changed",this,"_vec_const_changed",varray(p_id,v3p));
+ v3p.push_back(sb);
+ hbc->add_child(sb);
gn->add_child(hbc);
- gn->add_child( memnew(Label("b")));
+ }
+ gn->set_slot(0,false,0,Color(),true,ShaderGraph::SLOT_TYPE_VEC,typecol[ShaderGraph::SLOT_TYPE_VEC]);
+
+ } break; //vec3 constant
+ case ShaderGraph::NODE_RGB_CONST: {
+
+ gn->set_title("Color");
+ ColorPickerButton *cpb = memnew( ColorPickerButton );
+ cpb->set_color(graph->rgb_const_node_get_value(type,p_id));
+ cpb->connect("color_changed",this,"_rgb_const_changed",varray(p_id));
+ gn->add_child(cpb);
+ Label *l = memnew( Label );
+ l->set_text("RGB");
+ l->set_align(Label::ALIGN_RIGHT);
+ gn->add_child(l);
+ l = memnew( Label );
+ l->set_text("Alpha");
+ l->set_align(Label::ALIGN_RIGHT);
+ gn->add_child(l);
+
+ gn->set_slot(1,false,0,Color(),true,ShaderGraph::SLOT_TYPE_VEC,typecol[ShaderGraph::SLOT_TYPE_VEC]);
+ gn->set_slot(2,false,0,Color(),true,ShaderGraph::SLOT_TYPE_SCALAR,typecol[ShaderGraph::SLOT_TYPE_SCALAR]);
+
+ } break; //rgb constant (shows a color picker instead)
+ case ShaderGraph::NODE_XFORM_CONST: {
+ gn->set_title("XForm");
+ ToolButton *edit = memnew( ToolButton );
+ edit->set_text("edit..");
+ edit->connect("pressed",this,"_xform_const_changed",varray(p_id,edit));
+ gn->add_child(edit);
+ gn->set_slot(0,false,0,Color(),true,ShaderGraph::SLOT_TYPE_XFORM,typecol[ShaderGraph::SLOT_TYPE_XFORM]);
+
+ } break; // 4x4 matrix constant
+ case ShaderGraph::NODE_TIME: {
+
+ gn->set_title("Time");
+ Label *l = memnew( Label );
+ l->set_text("(s)");
+ l->set_align(Label::ALIGN_RIGHT);
+ gn->add_child(l);
+ gn->set_slot(0,false,0,Color(),true,ShaderGraph::SLOT_TYPE_SCALAR,typecol[ShaderGraph::SLOT_TYPE_SCALAR]);
+
+ } break; // time in seconds
+ case ShaderGraph::NODE_SCREEN_TEX: {
+
+ gn->set_title("ScreenTex");
+ HBoxContainer *hbc = memnew( HBoxContainer );
+ hbc->add_constant_override("separation",0);
+ if (!graph->is_slot_connected(type,p_id,0)) {
+ Vector3 v = graph->default_get_value(type, p_id, 0);
+ hbc->add_child(make_editor("UV: " + v,gn,p_id,0,Variant::VECTOR3));
+ } else {
+ hbc->add_child(make_label("UV",Variant::VECTOR3));
+ }
+ hbc->add_spacer();
+ hbc->add_child( memnew(Label("RGB")));
+ gn->add_child(hbc);
+ gn->set_slot(0,true,ShaderGraph::SLOT_TYPE_VEC,typecol[ShaderGraph::SLOT_TYPE_VEC],true,ShaderGraph::SLOT_TYPE_VEC,typecol[ShaderGraph::SLOT_TYPE_VEC]);
+
+ } break; // screen texture sampler (takes UV) (only usable in fragment case Shader)
+ case ShaderGraph::NODE_SCALAR_OP: {
+
+ gn->set_title("ScalarOp");
+ static const char* op_name[ShaderGraph::SCALAR_MAX_OP]={
+ "Add",
+ "Sub",
+ "Mul",
+ "Div",
+ "Mod",
+ "Pow",
+ "Max",
+ "Min",
+ "Atan2"
+ };
+
+ OptionButton *ob = memnew( OptionButton );
+ for(int i=0;i<ShaderGraph::SCALAR_MAX_OP;i++) {
+
+ ob->add_item(op_name[i],i);
+ }
- gn->set_slot(1,true,ShaderGraph::SLOT_TYPE_VEC,typecol[ShaderGraph::SLOT_TYPE_VEC],true,ShaderGraph::SLOT_TYPE_VEC,typecol[ShaderGraph::SLOT_TYPE_VEC]);
- gn->set_slot(2,true,ShaderGraph::SLOT_TYPE_VEC,typecol[ShaderGraph::SLOT_TYPE_VEC],false,0,Color());
+ ob->select(graph->scalar_op_node_get_op(type,p_id));
+ ob->connect("item_selected",this,"_scalar_op_changed",varray(p_id));
+ gn->add_child(ob);
+
+ HBoxContainer *hbc = memnew( HBoxContainer );
+ hbc->add_constant_override("separation",0);
+ if (graph->is_slot_connected(type, p_id, 0)) {
+ hbc->add_child(make_label("a",Variant::REAL));
+ } else {
+ float v = graph->default_get_value(type,p_id,0);
+ hbc->add_child(make_editor(String("a: ")+Variant(v),gn,p_id,0,Variant::REAL,hint_spin));
+ }
+ hbc->add_spacer();
+ hbc->add_child( memnew(Label("out")));
+ gn->add_child(hbc);
+ if (graph->is_slot_connected(type, p_id, 1)) {
+ gn->add_child(make_label("b",Variant::REAL));
+ } else {
+ float v = graph->default_get_value(type,p_id,1);
+ gn->add_child(make_editor(String("b: ")+Variant(v),gn,p_id,1,Variant::REAL,hint_spin));
+ }
- } break; // vec3 vs vec3 rgb op (with scalar amount): { } break; like brighten: { } break; darken: { } break; burn: { } break; dodge: { } break; multiply: { } break; etc.
- case ShaderGraph::NODE_XFORM_MULT: {
+ gn->set_slot(1,true,ShaderGraph::SLOT_TYPE_SCALAR,typecol[ShaderGraph::SLOT_TYPE_SCALAR],true,ShaderGraph::SLOT_TYPE_SCALAR,typecol[ShaderGraph::SLOT_TYPE_SCALAR]);
+ gn->set_slot(2,true,ShaderGraph::SLOT_TYPE_SCALAR,typecol[ShaderGraph::SLOT_TYPE_SCALAR],false,0,Color());
- gn->set_title("XFMult");
- HBoxContainer *hbc = memnew( HBoxContainer );
- hbc->add_child( memnew(Label("a")));
- hbc->add_spacer();
- hbc->add_child( memnew(Label("out")));
- gn->add_child(hbc);
- gn->add_child( memnew(Label("b")));
- gn->set_slot(0,true,ShaderGraph::SLOT_TYPE_XFORM,typecol[ShaderGraph::SLOT_TYPE_XFORM],true,ShaderGraph::SLOT_TYPE_XFORM,typecol[ShaderGraph::SLOT_TYPE_XFORM]);
- gn->set_slot(1,true,ShaderGraph::SLOT_TYPE_XFORM,typecol[ShaderGraph::SLOT_TYPE_XFORM],false,0,Color());
+ } break; // scalar vs scalar op (mul: { } break; add: { } break; div: { } break; etc)
+ case ShaderGraph::NODE_VEC_OP: {
+ gn->set_title("VecOp");
+ static const char* op_name[ShaderGraph::VEC_MAX_OP]={
+ "Add",
+ "Sub",
+ "Mul",
+ "Div",
+ "Mod",
+ "Pow",
+ "Max",
+ "Min",
+ "Cross"
+ };
- } break; // mat4 x mat4
- case ShaderGraph::NODE_XFORM_VEC_MULT: {
+ OptionButton *ob = memnew( OptionButton );
+ for(int i=0;i<ShaderGraph::VEC_MAX_OP;i++) {
- gn->set_title("XFVecMult");
+ ob->add_item(op_name[i],i);
+ }
- Button *button = memnew( Button("RotOnly"));
- button->set_toggle_mode(true);
- button->set_pressed(graph->xform_vec_mult_node_get_no_translation(type,p_id));
- button->connect("toggled",this,"_xform_inv_rev_changed",varray(p_id));
+ ob->select(graph->vec_op_node_get_op(type,p_id));
+ ob->connect("item_selected",this,"_vec_op_changed",varray(p_id));
+ gn->add_child(ob);
+
+ HBoxContainer *hbc = memnew( HBoxContainer );
+ hbc->add_constant_override("separation",0);
+ if (graph->is_slot_connected(type, p_id, 0)) {
+ hbc->add_child(make_label("a",Variant::VECTOR3));
+ } else {
+ Vector3 v = graph->default_get_value(type,p_id,0);
+ hbc->add_child(make_editor(String("a: ")+v,gn,p_id,0,Variant::VECTOR3));
+ }
+ hbc->add_spacer();
+ hbc->add_child( memnew(Label("out")));
+ gn->add_child(hbc);
+ if (graph->is_slot_connected(type, p_id, 1)) {
+ gn->add_child(make_label("b",Variant::VECTOR3));
+ } else {
+ Vector3 v = graph->default_get_value(type,p_id,1);
+ gn->add_child(make_editor(String("b: ")+v,gn,p_id,1,Variant::VECTOR3));
+ }
- gn->add_child(button);
+ gn->set_slot(1,true,ShaderGraph::SLOT_TYPE_VEC,typecol[ShaderGraph::SLOT_TYPE_VEC],true,ShaderGraph::SLOT_TYPE_VEC,typecol[ShaderGraph::SLOT_TYPE_VEC]);
+ gn->set_slot(2,true,ShaderGraph::SLOT_TYPE_VEC,typecol[ShaderGraph::SLOT_TYPE_VEC],false,0,Color());
- HBoxContainer *hbc = memnew( HBoxContainer );
- hbc->add_constant_override("separation",0);
- hbc->add_child( memnew(Label("xf")));
- hbc->add_spacer();
- Label *l = memnew(Label("out"));
- l->set_align(Label::ALIGN_RIGHT);
- hbc->add_child( l);
- gn->add_child(hbc);
- gn->add_child( memnew(Label("vec")));
- gn->set_slot(1,true,ShaderGraph::SLOT_TYPE_XFORM,typecol[ShaderGraph::SLOT_TYPE_XFORM],true,ShaderGraph::SLOT_TYPE_VEC,typecol[ShaderGraph::SLOT_TYPE_VEC]);
- gn->set_slot(2,true,ShaderGraph::SLOT_TYPE_VEC,typecol[ShaderGraph::SLOT_TYPE_VEC],false,0,Color());
+ } break; // vec3 vs vec3 op (mul: { } break;ad: { } break;div: { } break;crossprod: { } break;etc)
+ case ShaderGraph::NODE_VEC_SCALAR_OP: {
- } break;
- case ShaderGraph::NODE_XFORM_VEC_INV_MULT: {
+ gn->set_title("VecScalarOp");
+ static const char* op_name[ShaderGraph::VEC_SCALAR_MAX_OP]={
+ "Mul",
+ "Div",
+ "Pow",
+ };
- gn->set_title("XFVecInvMult");
+ OptionButton *ob = memnew( OptionButton );
+ for(int i=0;i<ShaderGraph::VEC_SCALAR_MAX_OP;i++) {
+ ob->add_item(op_name[i],i);
+ }
- Button *button = memnew( Button("RotOnly"));
- button->set_toggle_mode(true);
- button->set_pressed(graph->xform_vec_mult_node_get_no_translation(type,p_id));
- button->connect("toggled",this,"_xform_inv_rev_changed",varray(p_id));
+ ob->select(graph->vec_scalar_op_node_get_op(type,p_id));
+ ob->connect("item_selected",this,"_vec_scalar_op_changed",varray(p_id));
+ gn->add_child(ob);
+
+ HBoxContainer *hbc = memnew( HBoxContainer );
+ hbc->add_constant_override("separation",0);
+ if (graph->is_slot_connected(type, p_id, 0)) {
+ hbc->add_child(make_label("a",Variant::VECTOR3));
+ } else {
+ Vector3 v = graph->default_get_value(type,p_id,0);
+ hbc->add_child(make_editor(String("a: ")+v,gn,p_id,0,Variant::VECTOR3));
+ }
+ hbc->add_spacer();
+ hbc->add_child( memnew(Label("out")));
+ gn->add_child(hbc);
+
+ if (graph->is_slot_connected(type, p_id, 1)) {
+ gn->add_child(make_label("b",Variant::REAL));
+ } else {
+ float v = graph->default_get_value(type,p_id,1);
+ gn->add_child(make_editor(String("b: ")+Variant(v),gn,p_id,1,Variant::REAL,hint_spin));
+ }
+ gn->set_slot(1,true,ShaderGraph::SLOT_TYPE_VEC,typecol[ShaderGraph::SLOT_TYPE_VEC],true,ShaderGraph::SLOT_TYPE_VEC,typecol[ShaderGraph::SLOT_TYPE_VEC]);
+ gn->set_slot(2,true,ShaderGraph::SLOT_TYPE_SCALAR,typecol[ShaderGraph::SLOT_TYPE_SCALAR],false,0,Color());
+
+
+ } break; // vec3 vs scalar op (mul: { } break; add: { } break; div: { } break; etc)
+ case ShaderGraph::NODE_RGB_OP: {
+
+ gn->set_title("RGB Op");
+ static const char* op_name[ShaderGraph::RGB_MAX_OP]={
+ "Screen",
+ "Difference",
+ "Darken",
+ "Lighten",
+ "Overlay",
+ "Dodge",
+ "Burn",
+ "SoftLight",
+ "HardLight"
+ };
+
+ OptionButton *ob = memnew( OptionButton );
+ for(int i=0;i<ShaderGraph::RGB_MAX_OP;i++) {
+
+ ob->add_item(op_name[i],i);
+ }
- gn->add_child(button);
+ ob->select(graph->rgb_op_node_get_op(type,p_id));
+ ob->connect("item_selected",this,"_rgb_op_changed",varray(p_id));
+ gn->add_child(ob);
- gn->add_child( memnew(Label("vec")));
- HBoxContainer *hbc = memnew( HBoxContainer );
- hbc->add_constant_override("separation",0);
- hbc->add_child( memnew(Label("xf")));
- hbc->add_spacer();
- Label *l = memnew(Label("out"));
- l->set_align(Label::ALIGN_RIGHT);
- hbc->add_child( l);
- gn->add_child(hbc);
+ HBoxContainer *hbc = memnew( HBoxContainer );
+ hbc->add_constant_override("separation",0);
+ if (graph->is_slot_connected(type, p_id, 0)) {
+ hbc->add_child(make_label("a",Variant::COLOR));
+ } else {
+ hbc->add_child(make_editor(String("a: "),gn,p_id,0,Variant::COLOR));
+ }
+ hbc->add_spacer();
+ hbc->add_child( memnew(Label("out")));
+ gn->add_child(hbc);
+ if (graph->is_slot_connected(type, p_id, 1)) {
+ gn->add_child(make_label("b",Variant::COLOR));
+ } else {
+ gn->add_child(make_editor(String("b: "),gn,p_id,1,Variant::COLOR));
+ }
- gn->set_slot(1,true,ShaderGraph::SLOT_TYPE_VEC,typecol[ShaderGraph::SLOT_TYPE_VEC],false,0,Color());
- gn->set_slot(2,true,ShaderGraph::SLOT_TYPE_XFORM,typecol[ShaderGraph::SLOT_TYPE_XFORM],true,ShaderGraph::SLOT_TYPE_VEC,typecol[ShaderGraph::SLOT_TYPE_VEC]);
-
-
- } break; // mat4 x vec3 inverse mult (with no-translation option)
- case ShaderGraph::NODE_SCALAR_FUNC: {
-
- gn->set_title("ScalarFunc");
- static const char* func_name[ShaderGraph::SCALAR_MAX_FUNC]={
- "Sin",
- "Cos",
- "Tan",
- "ASin",
- "ACos",
- "ATan",
- "SinH",
- "CosH",
- "TanH",
- "Log",
- "Exp",
- "Sqrt",
- "Abs",
- "Sign",
- "Floor",
- "Round",
- "Ceil",
- "Frac",
- "Satr",
- "Neg"
- };
-
- OptionButton *ob = memnew( OptionButton );
- for(int i=0;i<ShaderGraph::SCALAR_MAX_FUNC;i++) {
-
- ob->add_item(func_name[i],i);
- }
+ gn->set_slot(1,true,ShaderGraph::SLOT_TYPE_VEC,typecol[ShaderGraph::SLOT_TYPE_VEC],true,ShaderGraph::SLOT_TYPE_VEC,typecol[ShaderGraph::SLOT_TYPE_VEC]);
+ gn->set_slot(2,true,ShaderGraph::SLOT_TYPE_VEC,typecol[ShaderGraph::SLOT_TYPE_VEC],false,0,Color());
- ob->select(graph->scalar_func_node_get_function(type,p_id));
- ob->connect("item_selected",this,"_scalar_func_changed",varray(p_id));
- gn->add_child(ob);
+ } break; // vec3 vs vec3 rgb op (with scalar amount): { } break; like brighten: { } break; darken: { } break; burn: { } break; dodge: { } break; multiply: { } break; etc.
+ case ShaderGraph::NODE_XFORM_MULT: {
- HBoxContainer *hbc = memnew( HBoxContainer );
- hbc->add_child( memnew(Label("in")));
- hbc->add_spacer();
- hbc->add_child( memnew(Label("out")));
- gn->add_child(hbc);
+ gn->set_title("XFMult");
+ HBoxContainer *hbc = memnew( HBoxContainer );
+ if (graph->is_slot_connected(type, p_id, 0)) {
+ hbc->add_child(make_label("a",Variant::TRANSFORM));
+ } else {
+ hbc->add_child(make_editor(String("a: edit..."),gn,p_id,0,Variant::TRANSFORM));
+ }
+ hbc->add_spacer();
+ hbc->add_child( memnew(Label("out")));
+ gn->add_child(hbc);
+ if (graph->is_slot_connected(type, p_id, 1)) {
+ gn->add_child(make_label("b",Variant::TRANSFORM));
+ } else {
+ gn->add_child(make_editor(String("b: edit..."),gn,p_id,1,Variant::TRANSFORM));
+ }
- gn->set_slot(1,true,ShaderGraph::SLOT_TYPE_SCALAR,typecol[ShaderGraph::SLOT_TYPE_SCALAR],true,ShaderGraph::SLOT_TYPE_SCALAR,typecol[ShaderGraph::SLOT_TYPE_SCALAR]);
+ gn->set_slot(0,true,ShaderGraph::SLOT_TYPE_XFORM,typecol[ShaderGraph::SLOT_TYPE_XFORM],true,ShaderGraph::SLOT_TYPE_XFORM,typecol[ShaderGraph::SLOT_TYPE_XFORM]);
+ gn->set_slot(1,true,ShaderGraph::SLOT_TYPE_XFORM,typecol[ShaderGraph::SLOT_TYPE_XFORM],false,0,Color());
- } break; // scalar function (sin: { } break; cos: { } break; etc)
- case ShaderGraph::NODE_VEC_FUNC: {
+ } break; // mat4 x mat4
+ case ShaderGraph::NODE_XFORM_VEC_MULT: {
+ gn->set_title("XFVecMult");
+ CheckBox *button = memnew (CheckBox("RotOnly"));
+ button->set_pressed(graph->xform_vec_mult_node_get_no_translation(type,p_id));
+ button->connect("toggled",this,"_xform_inv_rev_changed",varray(p_id));
- gn->set_title("VecFunc");
- static const char* func_name[ShaderGraph::VEC_MAX_FUNC]={
- "Normalize",
- "Saturate",
- "Negate",
- "Reciprocal",
- "RGB to HSV",
- "HSV to RGB",
- };
+ gn->add_child(button);
- OptionButton *ob = memnew( OptionButton );
- for(int i=0;i<ShaderGraph::VEC_MAX_FUNC;i++) {
+ HBoxContainer *hbc = memnew( HBoxContainer );
+ hbc->add_constant_override("separation",0);
+ if (graph->is_slot_connected(type, p_id, 0)) {
+ hbc->add_child(make_label("xf",Variant::TRANSFORM));
+ } else {
+ hbc->add_child(make_editor(String("xf: edit..."),gn,p_id,0,Variant::TRANSFORM));
+ }
+ hbc->add_spacer();
+ Label *l = memnew(Label("out"));
+ l->set_align(Label::ALIGN_RIGHT);
+ hbc->add_child( l);
+ gn->add_child(hbc);
+ if (graph->is_slot_connected(type, p_id, 1)) {
+ gn->add_child(make_label("a",Variant::VECTOR3));
+ } else {
+ Vector3 v = graph->default_get_value(type,p_id,1);
+ gn->add_child(make_editor(String("a: ")+v,gn,p_id,1,Variant::VECTOR3));
+ }
- ob->add_item(func_name[i],i);
- }
+ gn->set_slot(1,true,ShaderGraph::SLOT_TYPE_XFORM,typecol[ShaderGraph::SLOT_TYPE_XFORM],true,ShaderGraph::SLOT_TYPE_VEC,typecol[ShaderGraph::SLOT_TYPE_VEC]);
+ gn->set_slot(2,true,ShaderGraph::SLOT_TYPE_VEC,typecol[ShaderGraph::SLOT_TYPE_VEC],false,0,Color());
- ob->select(graph->vec_func_node_get_function(type,p_id));
- ob->connect("item_selected",this,"_vec_func_changed",varray(p_id));
- gn->add_child(ob);
+ } break;
+ case ShaderGraph::NODE_XFORM_VEC_INV_MULT: {
- HBoxContainer *hbc = memnew( HBoxContainer );
- hbc->add_constant_override("separation",0);
- hbc->add_child( memnew(Label("in")));
- hbc->add_spacer();
- hbc->add_child( memnew(Label("out")));
- gn->add_child(hbc);
+ gn->set_title("XFVecInvMult");
- gn->set_slot(1,true,ShaderGraph::SLOT_TYPE_VEC,typecol[ShaderGraph::SLOT_TYPE_VEC],true,ShaderGraph::SLOT_TYPE_VEC,typecol[ShaderGraph::SLOT_TYPE_VEC]);
- } break; // vector function (normalize: { } break; negate: { } break; reciprocal: { } break; rgb2hsv: { } break; hsv2rgb: { } break; etc: { } break; etc)
- case ShaderGraph::NODE_VEC_LEN: {
- gn->set_title("VecLength");
- HBoxContainer *hbc = memnew( HBoxContainer );
- hbc->add_child( memnew(Label("in")));
- hbc->add_spacer();
- hbc->add_child( memnew(Label("len")));
- gn->add_child(hbc);
+ CheckBox *button = memnew( CheckBox("RotOnly"));
+ button->set_pressed(graph->xform_vec_mult_node_get_no_translation(type,p_id));
+ button->connect("toggled",this,"_xform_inv_rev_changed",varray(p_id));
- gn->set_slot(0,true,ShaderGraph::SLOT_TYPE_VEC,typecol[ShaderGraph::SLOT_TYPE_VEC],true,ShaderGraph::SLOT_TYPE_SCALAR,typecol[ShaderGraph::SLOT_TYPE_SCALAR]);
+ gn->add_child(button);
- } break; // vec3 length
- case ShaderGraph::NODE_DOT_PROD: {
+ if (graph->is_slot_connected(type, p_id, 0)) {
+ gn->add_child(make_label("a",Variant::VECTOR3));
+ } else {
+ Vector3 v = graph->default_get_value(type,p_id,0);
+ gn->add_child(make_editor(String("a: ")+v,gn,p_id,0,Variant::VECTOR3));
+ }
+ HBoxContainer *hbc = memnew( HBoxContainer );
+ hbc->add_constant_override("separation",0);
+ if (graph->is_slot_connected(type, p_id, 1)) {
+ hbc->add_child(make_label("xf", Variant::TRANSFORM));
+ } else {
+ hbc->add_child(make_editor(String("xf: edit..."),gn,p_id,1,Variant::TRANSFORM));
+ }
+ hbc->add_spacer();
+ Label *l = memnew(Label("out"));
+ l->set_align(Label::ALIGN_RIGHT);
+ hbc->add_child( l);
+ gn->add_child(hbc);
+
+ gn->set_slot(1,true,ShaderGraph::SLOT_TYPE_VEC,typecol[ShaderGraph::SLOT_TYPE_VEC],false,0,Color());
+ gn->set_slot(2,true,ShaderGraph::SLOT_TYPE_XFORM,typecol[ShaderGraph::SLOT_TYPE_XFORM],true,ShaderGraph::SLOT_TYPE_VEC,typecol[ShaderGraph::SLOT_TYPE_VEC]);
+
+
+ } break; // mat4 x vec3 inverse mult (with no-translation option)
+ case ShaderGraph::NODE_SCALAR_FUNC: {
+
+ gn->set_title("ScalarFunc");
+ static const char* func_name[ShaderGraph::SCALAR_MAX_FUNC]={
+ "Sin",
+ "Cos",
+ "Tan",
+ "ASin",
+ "ACos",
+ "ATan",
+ "SinH",
+ "CosH",
+ "TanH",
+ "Log",
+ "Exp",
+ "Sqrt",
+ "Abs",
+ "Sign",
+ "Floor",
+ "Round",
+ "Ceil",
+ "Frac",
+ "Satr",
+ "Neg"
+ };
+
+ OptionButton *ob = memnew( OptionButton );
+ for(int i=0;i<ShaderGraph::SCALAR_MAX_FUNC;i++) {
+
+ ob->add_item(func_name[i],i);
+ }
- gn->set_title("DotProduct");
- HBoxContainer *hbc = memnew( HBoxContainer );
- hbc->add_constant_override("separation",0);
- hbc->add_child( memnew(Label("a")));
- hbc->add_spacer();
- hbc->add_child( memnew(Label("dp")));
- gn->add_child(hbc);
- gn->add_child( memnew(Label("b")));
+ ob->select(graph->scalar_func_node_get_function(type,p_id));
+ ob->connect("item_selected",this,"_scalar_func_changed",varray(p_id));
+ gn->add_child(ob);
- gn->set_slot(0,true,ShaderGraph::SLOT_TYPE_VEC,typecol[ShaderGraph::SLOT_TYPE_VEC],true,ShaderGraph::SLOT_TYPE_SCALAR,typecol[ShaderGraph::SLOT_TYPE_SCALAR]);
- gn->set_slot(1,true,ShaderGraph::SLOT_TYPE_VEC,typecol[ShaderGraph::SLOT_TYPE_VEC],false,0,Color());
+ HBoxContainer *hbc = memnew( HBoxContainer );
+ if (graph->is_slot_connected(type, p_id, 0)) {
+ hbc->add_child(make_label("in", Variant::REAL));
+ } else {
+ float v = graph->default_get_value(type,p_id,0);
+ hbc->add_child(make_editor(String("in: ")+Variant(v),gn,p_id,0,Variant::REAL,hint_spin));
+ }
+ hbc->add_spacer();
+ hbc->add_child( memnew(Label("out")));
+ gn->add_child(hbc);
- } break; // vec3 . vec3 (dot product -> scalar output)
- case ShaderGraph::NODE_VEC_TO_SCALAR: {
+ gn->set_slot(1,true,ShaderGraph::SLOT_TYPE_SCALAR,typecol[ShaderGraph::SLOT_TYPE_SCALAR],true,ShaderGraph::SLOT_TYPE_SCALAR,typecol[ShaderGraph::SLOT_TYPE_SCALAR]);
- gn->set_title("Vec2Scalar");
- HBoxContainer *hbc = memnew( HBoxContainer );
- hbc->add_constant_override("separation",0);
- hbc->add_child( memnew(Label("vec")));
- hbc->add_spacer();
- Label *l=memnew(Label("x"));
- l->set_align(Label::ALIGN_RIGHT);
- hbc->add_child( l);
- gn->add_child(hbc);
- l=memnew(Label("y"));
- l->set_align(Label::ALIGN_RIGHT);
- gn->add_child( l );
- l=memnew(Label("z"));
- l->set_align(Label::ALIGN_RIGHT);
- gn->add_child( l);
- gn->set_slot(0,true,ShaderGraph::SLOT_TYPE_VEC,typecol[ShaderGraph::SLOT_TYPE_VEC],true,ShaderGraph::SLOT_TYPE_SCALAR,typecol[ShaderGraph::SLOT_TYPE_SCALAR]);
- gn->set_slot(1,false,0,Color(),true,ShaderGraph::SLOT_TYPE_SCALAR,typecol[ShaderGraph::SLOT_TYPE_SCALAR]);
- gn->set_slot(2,false,0,Color(),true,ShaderGraph::SLOT_TYPE_SCALAR,typecol[ShaderGraph::SLOT_TYPE_SCALAR]);
+ } break; // scalar function (sin: { } break; cos: { } break; etc)
+ case ShaderGraph::NODE_VEC_FUNC: {
+ gn->set_title("VecFunc");
+ static const char* func_name[ShaderGraph::VEC_MAX_FUNC]={
+ "Normalize",
+ "Saturate",
+ "Negate",
+ "Reciprocal",
+ "RGB to HSV",
+ "HSV to RGB",
+ };
- } break; // 1 vec3 input: { } break; 3 scalar outputs
- case ShaderGraph::NODE_SCALAR_TO_VEC: {
+ OptionButton *ob = memnew( OptionButton );
+ for(int i=0;i<ShaderGraph::VEC_MAX_FUNC;i++) {
- gn->set_title("Scalar2Vec");
- HBoxContainer *hbc = memnew( HBoxContainer );
- hbc->add_child( memnew(Label("x")));
- hbc->add_spacer();
- hbc->add_child( memnew(Label("vec")));
- gn->add_child(hbc);
- gn->add_child( memnew(Label("y")));
- gn->add_child( memnew(Label("z")));
+ ob->add_item(func_name[i],i);
+ }
- gn->set_slot(0,true,ShaderGraph::SLOT_TYPE_SCALAR,typecol[ShaderGraph::SLOT_TYPE_SCALAR],true,ShaderGraph::SLOT_TYPE_VEC,typecol[ShaderGraph::SLOT_TYPE_VEC]);
- gn->set_slot(1,true,ShaderGraph::SLOT_TYPE_SCALAR,typecol[ShaderGraph::SLOT_TYPE_SCALAR],false,0,Color());
- gn->set_slot(2,true,ShaderGraph::SLOT_TYPE_SCALAR,typecol[ShaderGraph::SLOT_TYPE_SCALAR],false,0,Color());
+ ob->select(graph->vec_func_node_get_function(type,p_id));
+ ob->connect("item_selected",this,"_vec_func_changed",varray(p_id));
+ gn->add_child(ob);
+
+ HBoxContainer *hbc = memnew( HBoxContainer );
+ hbc->add_constant_override("separation",0);
+ if (graph->is_slot_connected(type, p_id, 0)) {
+ hbc->add_child(make_label("in", Variant::VECTOR3));
+ } else {
+ Vector3 v = graph->default_get_value(type,p_id,0);
+ hbc->add_child(make_editor(String("in: ")+v,gn,p_id,0,Variant::VECTOR3));
+ }
+ hbc->add_spacer();
+ hbc->add_child( memnew(Label("out")));
+ gn->add_child(hbc);
+
+ gn->set_slot(1,true,ShaderGraph::SLOT_TYPE_VEC,typecol[ShaderGraph::SLOT_TYPE_VEC],true,ShaderGraph::SLOT_TYPE_VEC,typecol[ShaderGraph::SLOT_TYPE_VEC]);
+
+ } break; // vector function (normalize: { } break; negate: { } break; reciprocal: { } break; rgb2hsv: { } break; hsv2rgb: { } break; etc: { } break; etc)
+ case ShaderGraph::NODE_VEC_LEN: {
+ gn->set_title("VecLength");
+ HBoxContainer *hbc = memnew( HBoxContainer );
+ if (graph->is_slot_connected(type, p_id, 0)) {
+ hbc->add_child(make_label("in", Variant::VECTOR3));
+ } else {
+ Vector3 v = graph->default_get_value(type,p_id,0);
+ hbc->add_child(make_editor(String("in: ")+v,gn,p_id,0,Variant::VECTOR3));
+ }
+ hbc->add_spacer();
+ hbc->add_child( memnew(Label("len")));
+ gn->add_child(hbc);
+
+ gn->set_slot(0,true,ShaderGraph::SLOT_TYPE_VEC,typecol[ShaderGraph::SLOT_TYPE_VEC],true,ShaderGraph::SLOT_TYPE_SCALAR,typecol[ShaderGraph::SLOT_TYPE_SCALAR]);
+
+ } break; // vec3 length
+ case ShaderGraph::NODE_DOT_PROD: {
+
+ gn->set_title("DotProduct");
+ HBoxContainer *hbc = memnew( HBoxContainer );
+ hbc->add_constant_override("separation",0);
+ if (graph->is_slot_connected(type, p_id, 0)) {
+ hbc->add_child(make_label("a", Variant::VECTOR3));
+ } else {
+ Vector3 v = graph->default_get_value(type,p_id,0);
+ hbc->add_child(make_editor(String("a: ")+v,gn,p_id,0,Variant::VECTOR3));
+ }
+ hbc->add_spacer();
+ hbc->add_child( memnew(Label("dp")));
+ gn->add_child(hbc);
+ if (graph->is_slot_connected(type, p_id, 1)) {
+ gn->add_child(make_label("b", Variant::VECTOR3));
+ } else {
+ Vector3 v = graph->default_get_value(type,p_id,1);
+ gn->add_child(make_editor(String("b: ")+v,gn,p_id,1,Variant::VECTOR3));
+ }
- } break; // 3 scalar input: { } break; 1 vec3 output
- case ShaderGraph::NODE_VEC_TO_XFORM: {
+ gn->set_slot(0,true,ShaderGraph::SLOT_TYPE_VEC,typecol[ShaderGraph::SLOT_TYPE_VEC],true,ShaderGraph::SLOT_TYPE_SCALAR,typecol[ShaderGraph::SLOT_TYPE_SCALAR]);
+ gn->set_slot(1,true,ShaderGraph::SLOT_TYPE_VEC,typecol[ShaderGraph::SLOT_TYPE_VEC],false,0,Color());
- gn->set_title("Vec2XForm");
- HBoxContainer *hbc = memnew( HBoxContainer );
- hbc->add_constant_override("separation",0);
- hbc->add_child( memnew(Label("x")));
- hbc->add_spacer();
- hbc->add_child( memnew(Label("xf")));
- gn->add_child(hbc);
- gn->add_child( memnew(Label("y")));
- gn->add_child( memnew(Label("z")));
- gn->add_child( memnew(Label("ofs")));
+ } break; // vec3 . vec3 (dot product -> scalar output)
+ case ShaderGraph::NODE_VEC_TO_SCALAR: {
- gn->set_slot(0,true,ShaderGraph::SLOT_TYPE_VEC,typecol[ShaderGraph::SLOT_TYPE_VEC],true,ShaderGraph::SLOT_TYPE_XFORM,typecol[ShaderGraph::SLOT_TYPE_XFORM]);
- gn->set_slot(1,true,ShaderGraph::SLOT_TYPE_VEC,typecol[ShaderGraph::SLOT_TYPE_VEC],false,0,Color());
- gn->set_slot(2,true,ShaderGraph::SLOT_TYPE_VEC,typecol[ShaderGraph::SLOT_TYPE_VEC],false,0,Color());
- gn->set_slot(3,true,ShaderGraph::SLOT_TYPE_VEC,typecol[ShaderGraph::SLOT_TYPE_VEC],false,0,Color());
+ gn->set_title("Vec2Scalar");
+ HBoxContainer *hbc = memnew( HBoxContainer );
+ hbc->add_constant_override("separation",0);
+ if (graph->is_slot_connected(type, p_id, 0)) {
+ hbc->add_child(make_label("vec", Variant::VECTOR3));
+ } else {
+ Vector3 v = graph->default_get_value(type,p_id,0);
+ hbc->add_child(make_editor(String("vec: ")+v,gn,p_id,0,Variant::VECTOR3));
+ }
+ hbc->add_spacer();
+ Label *l=memnew(Label("x"));
+ l->set_align(Label::ALIGN_RIGHT);
+ hbc->add_child( l);
+ gn->add_child(hbc);
+ l=memnew(Label("y"));
+ l->set_align(Label::ALIGN_RIGHT);
+ gn->add_child( l );
+ l=memnew(Label("z"));
+ l->set_align(Label::ALIGN_RIGHT);
+ gn->add_child( l);
+
+ gn->set_slot(0,true,ShaderGraph::SLOT_TYPE_VEC,typecol[ShaderGraph::SLOT_TYPE_VEC],true,ShaderGraph::SLOT_TYPE_SCALAR,typecol[ShaderGraph::SLOT_TYPE_SCALAR]);
+ gn->set_slot(1,false,0,Color(),true,ShaderGraph::SLOT_TYPE_SCALAR,typecol[ShaderGraph::SLOT_TYPE_SCALAR]);
+ gn->set_slot(2,false,0,Color(),true,ShaderGraph::SLOT_TYPE_SCALAR,typecol[ShaderGraph::SLOT_TYPE_SCALAR]);
+
+
+
+
+ } break; // 1 vec3 input: { } break; 3 scalar outputs
+ case ShaderGraph::NODE_SCALAR_TO_VEC: {
+
+ gn->set_title("Scalar2Vec");
+ HBoxContainer *hbc = memnew( HBoxContainer );
+ if (graph->is_slot_connected(type, p_id, 0)) {
+ hbc->add_child(make_label("x", Variant::REAL));
+ } else {
+ float v = graph->default_get_value(type,p_id,0);
+ hbc->add_child(make_editor(String("x: ")+Variant(v),gn,p_id,0,Variant::REAL));
+ }
+ hbc->add_spacer();
+ hbc->add_child( memnew(Label("vec")));
+ gn->add_child(hbc);
+ if (graph->is_slot_connected(type, p_id, 1)) {
+ gn->add_child(make_label("y", Variant::REAL));
+ } else {
+ float v = graph->default_get_value(type,p_id,1);
+ gn->add_child(make_editor(String("y: ")+Variant(v),gn,p_id,1,Variant::REAL));
+ }
+ if (graph->is_slot_connected(type, p_id, 2)) {
+ gn->add_child(make_label("in", Variant::REAL));
+ } else {
+ float v = graph->default_get_value(type,p_id,2);
+ gn->add_child(make_editor(String("in: ")+Variant(v),gn,p_id,2,Variant::REAL));
+ }
- } break; // 3 vec input: { } break; 1 xform output
- case ShaderGraph::NODE_XFORM_TO_VEC: {
+ gn->set_slot(0,true,ShaderGraph::SLOT_TYPE_SCALAR,typecol[ShaderGraph::SLOT_TYPE_SCALAR],true,ShaderGraph::SLOT_TYPE_VEC,typecol[ShaderGraph::SLOT_TYPE_VEC]);
+ gn->set_slot(1,true,ShaderGraph::SLOT_TYPE_SCALAR,typecol[ShaderGraph::SLOT_TYPE_SCALAR],false,0,Color());
+ gn->set_slot(2,true,ShaderGraph::SLOT_TYPE_SCALAR,typecol[ShaderGraph::SLOT_TYPE_SCALAR],false,0,Color());
+
+ } break; // 3 scalar input: { } break; 1 vec3 output
+ case ShaderGraph::NODE_VEC_TO_XFORM: {
+
+ gn->set_title("Vec2XForm");
+ HBoxContainer *hbc = memnew( HBoxContainer );
+ hbc->add_constant_override("separation",0);
+ if (graph->is_slot_connected(type, p_id, 0)) {
+ hbc->add_child(make_label("x", Variant::VECTOR3));
+ } else {
+ Vector3 v = graph->default_get_value(type,p_id,0);
+ hbc->add_child(make_editor(String("x: ")+v,gn,p_id,0,Variant::VECTOR3));
+ }
+ hbc->add_spacer();
+ hbc->add_child( memnew(Label("xf")));
+ gn->add_child(hbc);
+ if (graph->is_slot_connected(type, p_id, 1)) {
+ gn->add_child(make_label("y", Variant::VECTOR3));
+ } else {
+ Vector3 v = graph->default_get_value(type,p_id,1);
+ gn->add_child(make_editor(String("y: ")+v,gn,p_id,1,Variant::VECTOR3));
+ }
+ if (graph->is_slot_connected(type, p_id, 2)) {
+ gn->add_child(make_label("z", Variant::VECTOR3));
+ } else {
+ Vector3 v = graph->default_get_value(type,p_id,2);
+ gn->add_child(make_editor(String("z: ")+v,gn,p_id,2,Variant::VECTOR3));
+ }
+ if (graph->is_slot_connected(type, p_id, 3)) {
+ gn->add_child(make_label("ofs", Variant::VECTOR3));
+ } else {
+ Vector3 v = graph->default_get_value(type,p_id,3);
+ gn->add_child(make_editor(String("ofs: ")+v,gn,p_id,3,Variant::VECTOR3));
+ }
- gn->set_title("XForm2Vec");
+ gn->set_slot(0,true,ShaderGraph::SLOT_TYPE_VEC,typecol[ShaderGraph::SLOT_TYPE_VEC],true,ShaderGraph::SLOT_TYPE_XFORM,typecol[ShaderGraph::SLOT_TYPE_XFORM]);
+ gn->set_slot(1,true,ShaderGraph::SLOT_TYPE_VEC,typecol[ShaderGraph::SLOT_TYPE_VEC],false,0,Color());
+ gn->set_slot(2,true,ShaderGraph::SLOT_TYPE_VEC,typecol[ShaderGraph::SLOT_TYPE_VEC],false,0,Color());
+ gn->set_slot(3,true,ShaderGraph::SLOT_TYPE_VEC,typecol[ShaderGraph::SLOT_TYPE_VEC],false,0,Color());
- HBoxContainer *hbc = memnew( HBoxContainer );
- hbc->add_constant_override("separation",0);
- hbc->add_child( memnew(Label("xf")));
- hbc->add_spacer();
- Label *l=memnew(Label("x"));
- l->set_align(Label::ALIGN_RIGHT);
- hbc->add_child( l);
- gn->add_child(hbc);
- l=memnew(Label("y"));
- l->set_align(Label::ALIGN_RIGHT);
- gn->add_child( l );
- l=memnew(Label("z"));
- l->set_align(Label::ALIGN_RIGHT);
- gn->add_child( l);
- l=memnew(Label("ofs"));
- l->set_align(Label::ALIGN_RIGHT);
- gn->add_child( l);
-
- gn->set_slot(0,true,ShaderGraph::SLOT_TYPE_XFORM,typecol[ShaderGraph::SLOT_TYPE_XFORM],true,ShaderGraph::SLOT_TYPE_VEC,typecol[ShaderGraph::SLOT_TYPE_VEC]);
- gn->set_slot(1,false,0,Color(),true,ShaderGraph::SLOT_TYPE_VEC,typecol[ShaderGraph::SLOT_TYPE_VEC]);
- gn->set_slot(2,false,0,Color(),true,ShaderGraph::SLOT_TYPE_VEC,typecol[ShaderGraph::SLOT_TYPE_VEC]);
- gn->set_slot(3,false,0,Color(),true,ShaderGraph::SLOT_TYPE_VEC,typecol[ShaderGraph::SLOT_TYPE_VEC]);
-
- } break; // 3 vec input: { } break; 1 xform output
- case ShaderGraph::NODE_SCALAR_INTERP: {
-
- gn->set_title("ScalarInterp");
- HBoxContainer *hbc = memnew( HBoxContainer );
- hbc->add_constant_override("separation",0);
- hbc->add_child( memnew(Label("a")));
- hbc->add_spacer();
- hbc->add_child( memnew(Label("interp")));
- gn->add_child(hbc);
- gn->add_child( memnew(Label("b")));
- gn->add_child( memnew(Label("c")));
+ } break; // 3 vec input: { } break; 1 xform output
+ case ShaderGraph::NODE_XFORM_TO_VEC: {
- gn->set_slot(0,true,ShaderGraph::SLOT_TYPE_SCALAR,typecol[ShaderGraph::SLOT_TYPE_SCALAR],true,ShaderGraph::SLOT_TYPE_SCALAR,typecol[ShaderGraph::SLOT_TYPE_SCALAR]);
- gn->set_slot(1,true,ShaderGraph::SLOT_TYPE_SCALAR,typecol[ShaderGraph::SLOT_TYPE_SCALAR],false,0,Color());
- gn->set_slot(2,true,ShaderGraph::SLOT_TYPE_SCALAR,typecol[ShaderGraph::SLOT_TYPE_SCALAR],false,0,Color());
+ gn->set_title("XForm2Vec");
+ HBoxContainer *hbc = memnew( HBoxContainer );
+ hbc->add_constant_override("separation",0);
+ if (graph->is_slot_connected(type, p_id, 0)) {
+ hbc->add_child(make_label("fx", Variant::TRANSFORM));
+ } else {
+ hbc->add_child(make_editor(String("fx: edit..."),gn,p_id,0,Variant::TRANSFORM));
+ }
+ hbc->add_spacer();
+ Label *l=memnew(Label("x"));
+ l->set_align(Label::ALIGN_RIGHT);
+ hbc->add_child( l);
+ gn->add_child(hbc);
+ l=memnew(Label("y"));
+ l->set_align(Label::ALIGN_RIGHT);
+ gn->add_child( l );
+ l=memnew(Label("z"));
+ l->set_align(Label::ALIGN_RIGHT);
+ gn->add_child( l);
+ l=memnew(Label("ofs"));
+ l->set_align(Label::ALIGN_RIGHT);
+ gn->add_child( l);
+
+ gn->set_slot(0,true,ShaderGraph::SLOT_TYPE_XFORM,typecol[ShaderGraph::SLOT_TYPE_XFORM],true,ShaderGraph::SLOT_TYPE_VEC,typecol[ShaderGraph::SLOT_TYPE_VEC]);
+ gn->set_slot(1,false,0,Color(),true,ShaderGraph::SLOT_TYPE_VEC,typecol[ShaderGraph::SLOT_TYPE_VEC]);
+ gn->set_slot(2,false,0,Color(),true,ShaderGraph::SLOT_TYPE_VEC,typecol[ShaderGraph::SLOT_TYPE_VEC]);
+ gn->set_slot(3,false,0,Color(),true,ShaderGraph::SLOT_TYPE_VEC,typecol[ShaderGraph::SLOT_TYPE_VEC]);
+
+ } break; // 3 vec input: { } break; 1 xform output
+ case ShaderGraph::NODE_SCALAR_INTERP: {
+
+ gn->set_title("ScalarInterp");
+ HBoxContainer *hbc = memnew( HBoxContainer );
+ hbc->add_constant_override("separation",0);
+ if (graph->is_slot_connected(type, p_id, 0)) {
+ hbc->add_child(make_label("a", Variant::REAL));
+ } else {
+ float v = graph->default_get_value(type,p_id,0);
+ hbc->add_child(make_editor(String("a: ")+Variant(v),gn,p_id,0,Variant::REAL,hint_spin));
+ }
+ hbc->add_spacer();
+ hbc->add_child( memnew(Label("interp")));
+ gn->add_child(hbc);
+ if (graph->is_slot_connected(type, p_id, 1)) {
+ gn->add_child(make_label("b", Variant::REAL));
+ } else {
+ float v = graph->default_get_value(type,p_id,1);
+ gn->add_child(make_editor(String("b: ")+Variant(v),gn,p_id,1,Variant::REAL,hint_spin));
+ }
+ if (graph->is_slot_connected(type, p_id, 2)) {
+ gn->add_child(make_label("c", Variant::REAL));
+ } else {
+ float v = graph->default_get_value(type,p_id,2);
+ gn->add_child(make_editor(String("c: ")+Variant(v),gn,p_id,2,Variant::REAL,hint_slider));
+ }
- } break; // scalar interpolation (with optional curve)
- case ShaderGraph::NODE_VEC_INTERP: {
+ gn->set_slot(0,true,ShaderGraph::SLOT_TYPE_SCALAR,typecol[ShaderGraph::SLOT_TYPE_SCALAR],true,ShaderGraph::SLOT_TYPE_SCALAR,typecol[ShaderGraph::SLOT_TYPE_SCALAR]);
+ gn->set_slot(1,true,ShaderGraph::SLOT_TYPE_SCALAR,typecol[ShaderGraph::SLOT_TYPE_SCALAR],false,0,Color());
+ gn->set_slot(2,true,ShaderGraph::SLOT_TYPE_SCALAR,typecol[ShaderGraph::SLOT_TYPE_SCALAR],false,0,Color());
- gn->set_title("VecInterp");
- HBoxContainer *hbc = memnew( HBoxContainer );
- hbc->add_child( memnew(Label("a")));
- hbc->add_spacer();
- hbc->add_child( memnew(Label("interp")));
- gn->add_child(hbc);
- gn->add_child( memnew(Label("b")));
- gn->add_child( memnew(Label("c")));
- gn->set_slot(0,true,ShaderGraph::SLOT_TYPE_VEC,typecol[ShaderGraph::SLOT_TYPE_VEC],true,ShaderGraph::SLOT_TYPE_VEC,typecol[ShaderGraph::SLOT_TYPE_VEC]);
- gn->set_slot(1,true,ShaderGraph::SLOT_TYPE_VEC,typecol[ShaderGraph::SLOT_TYPE_VEC],false,0,Color());
- gn->set_slot(2,true,ShaderGraph::SLOT_TYPE_SCALAR,typecol[ShaderGraph::SLOT_TYPE_SCALAR],false,0,Color());
+ } break; // scalar interpolation (with optional curve)
+ case ShaderGraph::NODE_VEC_INTERP: {
- } break; // vec3 interpolation (with optional curve)
- case ShaderGraph::NODE_COLOR_RAMP: {
+ gn->set_title("VecInterp");
+ HBoxContainer *hbc = memnew( HBoxContainer );
+ if (graph->is_slot_connected(type, p_id, 0)) {
+ hbc->add_child(make_label("a", Variant::VECTOR3));
+ } else {
+ Vector3 v = graph->default_get_value(type,p_id,0);
+ hbc->add_child(make_editor(String("a: ")+v,gn,p_id,0,Variant::VECTOR3));
+ }
+ hbc->add_spacer();
+ hbc->add_child( memnew(Label("interp")));
+ gn->add_child(hbc);
+ if (graph->is_slot_connected(type, p_id, 1)) {
+ gn->add_child(make_label("b", Variant::VECTOR3));
+ } else {
+ Vector3 v = graph->default_get_value(type,p_id,1);
+ gn->add_child(make_editor(String("b: ")+v,gn,p_id,1,Variant::VECTOR3));
+ }
+ if (graph->is_slot_connected(type, p_id, 2)) {
+ gn->add_child(make_label("c", Variant::REAL));
+ } else {
+ float v = graph->default_get_value(type,p_id,2);
+ gn->add_child(make_editor(String("c: ")+Variant(v),gn,p_id,2,Variant::REAL,hint_slider));
+ }
- gn->set_title("ColorRamp");
- GraphColorRampEdit * ramp = memnew( GraphColorRampEdit );
+ gn->set_slot(0,true,ShaderGraph::SLOT_TYPE_VEC,typecol[ShaderGraph::SLOT_TYPE_VEC],true,ShaderGraph::SLOT_TYPE_VEC,typecol[ShaderGraph::SLOT_TYPE_VEC]);
+ gn->set_slot(1,true,ShaderGraph::SLOT_TYPE_VEC,typecol[ShaderGraph::SLOT_TYPE_VEC],false,0,Color());
+ gn->set_slot(2,true,ShaderGraph::SLOT_TYPE_SCALAR,typecol[ShaderGraph::SLOT_TYPE_SCALAR],false,0,Color());
- DVector<real_t> offsets = graph->color_ramp_node_get_offsets(type,p_id);
- DVector<Color> colors = graph->color_ramp_node_get_colors(type,p_id);
+ } break; // vec3 interpolation (with optional curve)
+ case ShaderGraph::NODE_COLOR_RAMP: {
- int oc = offsets.size();
+ gn->set_title("ColorRamp");
+ GraphColorRampEdit * ramp = memnew( GraphColorRampEdit );
- if (oc) {
- DVector<real_t>::Read rofs = offsets.read();
- DVector<Color>::Read rcol = colors.read();
+ DVector<real_t> offsets = graph->color_ramp_node_get_offsets(type,p_id);
+ DVector<Color> colors = graph->color_ramp_node_get_colors(type,p_id);
- Vector<float> ofsv;
- Vector<Color> colorv;
- for(int i=0;i<oc;i++) {
- ofsv.push_back(rofs[i]);
- colorv.push_back(rcol[i]);
- }
+ int oc = offsets.size();
- ramp->set_ramp(ofsv,colorv);
+ if (oc) {
+ DVector<real_t>::Read rofs = offsets.read();
+ DVector<Color>::Read rcol = colors.read();
+ Vector<float> ofsv;
+ Vector<Color> colorv;
+ for(int i=0;i<oc;i++) {
+ ofsv.push_back(rofs[i]);
+ colorv.push_back(rcol[i]);
}
- ramp->connect("ramp_changed",this,"_color_ramp_changed",varray(p_id,ramp));
- ramp->set_custom_minimum_size(Size2(128,1));
- gn->add_child(ramp);
+ ramp->set_ramp(ofsv,colorv);
+ }
- HBoxContainer *hbc = memnew( HBoxContainer );
- hbc->add_constant_override("separation",0);
- hbc->add_child( memnew(Label("c")));
- hbc->add_spacer();
- Label *l=memnew(Label("rgb"));
- l->set_align(Label::ALIGN_RIGHT);
- hbc->add_child( l);
- gn->add_child(hbc);
- l=memnew(Label("alpha"));
- l->set_align(Label::ALIGN_RIGHT);
- gn->add_child( l);
+ ramp->connect("ramp_changed",this,"_color_ramp_changed",varray(p_id,ramp));
+ ramp->set_custom_minimum_size(Size2(128,1));
+ gn->add_child(ramp);
- gn->set_slot(1,true,ShaderGraph::SLOT_TYPE_SCALAR,typecol[ShaderGraph::SLOT_TYPE_SCALAR],true,ShaderGraph::SLOT_TYPE_VEC,typecol[ShaderGraph::SLOT_TYPE_VEC]);
- gn->set_slot(2,false,ShaderGraph::SLOT_MAX,Color(),true,ShaderGraph::SLOT_TYPE_SCALAR,typecol[ShaderGraph::SLOT_TYPE_SCALAR]);
+ HBoxContainer *hbc = memnew( HBoxContainer );
+ hbc->add_constant_override("separation",0);
+ if (graph->is_slot_connected(type, p_id, 0)) {
+ hbc->add_child(make_label("c", Variant::REAL));
+ } else {
+ float v = graph->default_get_value(type,p_id,0);
+ hbc->add_child(make_editor(String("c: ")+Variant(v),gn,p_id,0,Variant::REAL,hint_slider));
+ }
+ hbc->add_spacer();
+ Label *l=memnew(Label("rgb"));
+ l->set_align(Label::ALIGN_RIGHT);
+ hbc->add_child( l);
+ gn->add_child(hbc);
+ l=memnew(Label("alpha"));
+ l->set_align(Label::ALIGN_RIGHT);
+ gn->add_child( l);
- } break; // scalar interpolation (with optional curve)
- case ShaderGraph::NODE_CURVE_MAP: {
+ gn->set_slot(1,true,ShaderGraph::SLOT_TYPE_SCALAR,typecol[ShaderGraph::SLOT_TYPE_SCALAR],true,ShaderGraph::SLOT_TYPE_VEC,typecol[ShaderGraph::SLOT_TYPE_VEC]);
+ gn->set_slot(2,false,ShaderGraph::SLOT_MAX,Color(),true,ShaderGraph::SLOT_TYPE_SCALAR,typecol[ShaderGraph::SLOT_TYPE_SCALAR]);
- gn->set_title("CurveMap");
- GraphCurveMapEdit * map = memnew( GraphCurveMapEdit );
- DVector<Vector2> points = graph->curve_map_node_get_points(type,p_id);
+ } break; // scalar interpolation (with optional curve)
+ case ShaderGraph::NODE_CURVE_MAP: {
- int oc = points.size();
+ gn->set_title("CurveMap");
+ GraphCurveMapEdit * map = memnew( GraphCurveMapEdit );
- if (oc) {
- DVector<Vector2>::Read rofs = points.read();
+ DVector<Vector2> points = graph->curve_map_node_get_points(type,p_id);
+ int oc = points.size();
- Vector<Vector2> ofsv;
- for(int i=0;i<oc;i++) {
- ofsv.push_back(rofs[i]);
- }
+ if (oc) {
+ DVector<Vector2>::Read rofs = points.read();
- map->set_points(ofsv);
+ Vector<Vector2> ofsv;
+ for(int i=0;i<oc;i++) {
+ ofsv.push_back(rofs[i]);
}
- map->connect("curve_changed",this,"_curve_changed",varray(p_id,map));
- //map->connect("map_changed",this,"_curve_map_changed",varray(p_id,map));
- map->set_custom_minimum_size(Size2(128,64));
- gn->add_child(map);
+ map->set_points(ofsv);
+ }
+ map->connect("curve_changed",this,"_curve_changed",varray(p_id,map));
+
+ //map->connect("map_changed",this,"_curve_map_changed",varray(p_id,map));
+ map->set_custom_minimum_size(Size2(128,64));
+ gn->add_child(map);
+
+ HBoxContainer *hbc = memnew( HBoxContainer );
+ hbc->add_constant_override("separation",0);
+ if (graph->is_slot_connected(type, p_id, 0)) {
+ hbc->add_child(make_label("c", Variant::REAL));
+ } else {
+ float v = graph->default_get_value(type,p_id,0);
+ hbc->add_child(make_editor(String("c: ")+Variant(v),gn,p_id,0,Variant::REAL,hint_slider));
+ }
+ hbc->add_spacer();
+ Label *l=memnew(Label("cmap"));
+ l->set_align(Label::ALIGN_RIGHT);
+ hbc->add_child( l);
+ gn->add_child(hbc);
+
+
+ gn->set_slot(1,true,ShaderGraph::SLOT_TYPE_SCALAR,typecol[ShaderGraph::SLOT_TYPE_SCALAR],true,ShaderGraph::SLOT_TYPE_SCALAR,typecol[ShaderGraph::SLOT_TYPE_SCALAR]);
+
+
+ } break; // scalar interpolation (with optional curve)
+
+ case ShaderGraph::NODE_SCALAR_INPUT: {
+
+ gn->set_title("ScalarUniform");
+ LineEdit *le = memnew( LineEdit );
+ gn->add_child(le);
+ le->set_text(graph->input_node_get_name(type,p_id));
+ le->connect("text_entered",this,"_input_name_changed",varray(p_id,le));
+ SpinBox *sb = memnew( SpinBox );
+ sb->set_min(-100000);
+ sb->set_max(100000);
+ sb->set_step(0.001);
+ sb->set_val(graph->scalar_input_node_get_value(type,p_id));
+ sb->connect("value_changed",this,"_scalar_input_changed",varray(p_id));
+ gn->add_child(sb);
+ gn->set_slot(1,false,0,Color(),true,ShaderGraph::SLOT_TYPE_SCALAR,typecol[ShaderGraph::SLOT_TYPE_SCALAR]);
+
+ } break; // scalar uniform (assignable in material)
+ case ShaderGraph::NODE_VEC_INPUT: {
+
+ gn->set_title("VectorUniform");
+ LineEdit *le = memnew( LineEdit );
+ gn->add_child(le);
+ le->set_text(graph->input_node_get_name(type,p_id));
+ le->connect("text_entered",this,"_input_name_changed",varray(p_id,le));
+ Array v3p(true);
+ for(int i=0;i<3;i++) {
HBoxContainer *hbc = memnew( HBoxContainer );
- hbc->add_constant_override("separation",0);
- hbc->add_child( memnew(Label("c")));
- hbc->add_spacer();
- Label *l=memnew(Label("cmap"));
- l->set_align(Label::ALIGN_RIGHT);
- hbc->add_child( l);
- gn->add_child(hbc);
-
-
- gn->set_slot(1,true,ShaderGraph::SLOT_TYPE_SCALAR,typecol[ShaderGraph::SLOT_TYPE_SCALAR],true,ShaderGraph::SLOT_TYPE_SCALAR,typecol[ShaderGraph::SLOT_TYPE_SCALAR]);
-
-
- } break; // scalar interpolation (with optional curve)
-
- case ShaderGraph::NODE_SCALAR_INPUT: {
-
- gn->set_title("ScalarUniform");
- LineEdit *le = memnew( LineEdit );
- gn->add_child(le);
- le->set_text(graph->input_node_get_name(type,p_id));
- le->connect("text_entered",this,"_input_name_changed",varray(p_id,le));
+ Label *l = memnew( Label );
+ l->set_text(String::chr('X'+i));
+ hbc->add_child(l);
SpinBox *sb = memnew( SpinBox );
+ sb->set_h_size_flags(Control::SIZE_EXPAND_FILL);
sb->set_min(-100000);
sb->set_max(100000);
sb->set_step(0.001);
- sb->set_val(graph->scalar_input_node_get_value(type,p_id));
- sb->connect("value_changed",this,"_scalar_input_changed",varray(p_id));
- gn->add_child(sb);
- gn->set_slot(1,false,0,Color(),true,ShaderGraph::SLOT_TYPE_SCALAR,typecol[ShaderGraph::SLOT_TYPE_SCALAR]);
-
- } break; // scalar uniform (assignable in material)
- case ShaderGraph::NODE_VEC_INPUT: {
-
- gn->set_title("VectorUniform");
- LineEdit *le = memnew( LineEdit );
- gn->add_child(le);
- le->set_text(graph->input_node_get_name(type,p_id));
- le->connect("text_entered",this,"_input_name_changed",varray(p_id,le));
- Array v3p(true);
- for(int i=0;i<3;i++) {
- HBoxContainer *hbc = memnew( HBoxContainer );
- Label *l = memnew( Label );
- l->set_text(String::chr('X'+i));
- hbc->add_child(l);
- SpinBox *sb = memnew( SpinBox );
- sb->set_h_size_flags(Control::SIZE_EXPAND_FILL);
- sb->set_min(-100000);
- sb->set_max(100000);
- sb->set_step(0.001);
- sb->set_val(graph->vec_input_node_get_value(type,p_id)[i]);
- sb->connect("value_changed",this,"_vec_input_changed",varray(p_id,v3p));
- v3p.push_back(sb);
- hbc->add_child(sb);
- gn->add_child(hbc);
- }
- gn->set_slot(1,false,0,Color(),true,ShaderGraph::SLOT_TYPE_VEC,typecol[ShaderGraph::SLOT_TYPE_VEC]);
-
- } break; // vec3 uniform (assignable in material)
- case ShaderGraph::NODE_RGB_INPUT: {
-
- gn->set_title("ColorUniform");
- LineEdit *le = memnew( LineEdit );
- gn->add_child(le);
- le->set_text(graph->input_node_get_name(type,p_id));
- le->connect("text_entered",this,"_input_name_changed",varray(p_id,le));
- ColorPickerButton *cpb = memnew( ColorPickerButton );
- cpb->set_color(graph->rgb_input_node_get_value(type,p_id));
- cpb->connect("color_changed",this,"_rgb_input_changed",varray(p_id));
- gn->add_child(cpb);
- Label *l = memnew( Label );
- l->set_text("RGB");
- l->set_align(Label::ALIGN_RIGHT);
- gn->add_child(l);
- l = memnew( Label );
- l->set_text("Alpha");
- l->set_align(Label::ALIGN_RIGHT);
- gn->add_child(l);
-
- gn->set_slot(2,false,0,Color(),true,ShaderGraph::SLOT_TYPE_VEC,typecol[ShaderGraph::SLOT_TYPE_VEC]);
- gn->set_slot(3,false,0,Color(),true,ShaderGraph::SLOT_TYPE_SCALAR,typecol[ShaderGraph::SLOT_TYPE_SCALAR]);
-
-
- } break; // color uniform (assignable in material)
- case ShaderGraph::NODE_XFORM_INPUT: {
- gn->set_title("XFUniform");
- LineEdit *le = memnew( LineEdit );
- gn->add_child(le);
- le->set_text(graph->input_node_get_name(type,p_id));
- le->connect("text_entered",this,"_input_name_changed",varray(p_id,le));
- ToolButton *edit = memnew( ToolButton );
- edit->set_text("edit..");
- edit->connect("pressed",this,"_xform_input_changed",varray(p_id,edit));
- gn->add_child(edit);
- gn->set_slot(1,false,0,Color(),true,ShaderGraph::SLOT_TYPE_XFORM,typecol[ShaderGraph::SLOT_TYPE_XFORM]);
-
- } break; // mat4 uniform (assignable in material)
- case ShaderGraph::NODE_TEXTURE_INPUT: {
-
- gn->set_title("TexUniform");
- LineEdit *le = memnew( LineEdit );
- gn->add_child(le);
- le->set_text(graph->input_node_get_name(type,p_id));
- le->connect("text_entered",this,"_input_name_changed",varray(p_id,le));
- TextureFrame *tex = memnew( TextureFrame );
- tex->set_expand(true);
- tex->set_custom_minimum_size(Size2(80,80));
- gn->add_child(tex);
- tex->set_texture(graph->texture_input_node_get_value(type,p_id));
- ToolButton *edit = memnew( ToolButton );
- edit->set_text("edit..");
- edit->connect("pressed",this,"_tex_edited",varray(p_id,edit));
- gn->add_child(edit);
-
- HBoxContainer *hbc = memnew( HBoxContainer );
- hbc->add_constant_override("separation",0);
- hbc->add_child( memnew(Label("UV")));
- hbc->add_spacer();
- Label *l=memnew(Label("RGB"));
- l->set_align(Label::ALIGN_RIGHT);
- hbc->add_child(l);
- gn->add_child(hbc);
- l = memnew( Label );
- l->set_text("Alpha");
- l->set_align(Label::ALIGN_RIGHT);
- gn->add_child(l);
-
- gn->set_slot(3,true,ShaderGraph::SLOT_TYPE_VEC,typecol[ShaderGraph::SLOT_TYPE_VEC],true,ShaderGraph::SLOT_TYPE_VEC,typecol[ShaderGraph::SLOT_TYPE_VEC]);
- gn->set_slot(4,false,0,Color(),true,ShaderGraph::SLOT_TYPE_SCALAR,typecol[ShaderGraph::SLOT_TYPE_SCALAR]);
-
- } break; // texture input (assignable in material)
- case ShaderGraph::NODE_CUBEMAP_INPUT: {
-
- gn->set_title("TexUniform");
- LineEdit *le = memnew( LineEdit );
- gn->add_child(le);
- le->set_text(graph->input_node_get_name(type,p_id));
- le->connect("text_entered",this,"_input_name_changed",varray(p_id,le));
-
- ToolButton *edit = memnew( ToolButton );
- edit->set_text("edit..");
- edit->connect("pressed",this,"_cube_edited",varray(p_id,edit));
- gn->add_child(edit);
-
-
- HBoxContainer *hbc = memnew( HBoxContainer );
- hbc->add_constant_override("separation",0);
- hbc->add_child( memnew(Label("UV")));
- hbc->add_spacer();
- Label *l=memnew(Label("RGB"));
- l->set_align(Label::ALIGN_RIGHT);
- hbc->add_child(l);
+ sb->set_val(graph->vec_input_node_get_value(type,p_id)[i]);
+ sb->connect("value_changed",this,"_vec_input_changed",varray(p_id,v3p));
+ v3p.push_back(sb);
+ hbc->add_child(sb);
gn->add_child(hbc);
- l = memnew( Label );
- l->set_text("Alpha");
- l->set_align(Label::ALIGN_RIGHT);
- gn->add_child(l);
-
- gn->set_slot(2,true,ShaderGraph::SLOT_TYPE_VEC,typecol[ShaderGraph::SLOT_TYPE_VEC],true,ShaderGraph::SLOT_TYPE_VEC,typecol[ShaderGraph::SLOT_TYPE_VEC]);
- gn->set_slot(3,false,0,Color(),true,ShaderGraph::SLOT_TYPE_SCALAR,typecol[ShaderGraph::SLOT_TYPE_SCALAR]);
-
- } break; // cubemap input (assignable in material)
- case ShaderGraph::NODE_DEFAULT_TEXTURE: {
-
- gn->set_title("CanvasItemTex");
- HBoxContainer *hbc = memnew( HBoxContainer );
- hbc->add_constant_override("separation",0);
- hbc->add_child( memnew(Label("UV")));
- hbc->add_spacer();
- Label *l=memnew(Label("RGB"));
- l->set_align(Label::ALIGN_RIGHT);
- hbc->add_child(l);
- gn->add_child(hbc);
- l = memnew( Label );
- l->set_text("Alpha");
- l->set_align(Label::ALIGN_RIGHT);
- gn->add_child(l);
-
- gn->set_slot(0,true,ShaderGraph::SLOT_TYPE_VEC,typecol[ShaderGraph::SLOT_TYPE_VEC],true,ShaderGraph::SLOT_TYPE_VEC,typecol[ShaderGraph::SLOT_TYPE_VEC]);
- gn->set_slot(1,false,0,Color(),true,ShaderGraph::SLOT_TYPE_SCALAR,typecol[ShaderGraph::SLOT_TYPE_SCALAR]);
-
-
- } break; // screen texture sampler (takes UV) (only usable in fragment case Shader)
-
- case ShaderGraph::NODE_OUTPUT: {
- gn->set_title("Output");
-
- List<ShaderGraph::SlotInfo> si;
- ShaderGraph::get_input_output_node_slot_info(graph->get_mode(),type,&si);
-
- int idx=0;
- for (List<ShaderGraph::SlotInfo>::Element *E=si.front();E;E=E->next()) {
- ShaderGraph::SlotInfo& s=E->get();
- if (s.dir==ShaderGraph::SLOT_OUT) {
-
- Label *l= memnew( Label );
- l->set_text(s.name);
- l->set_align(Label::ALIGN_LEFT);
- gn->add_child(l);
- gn->set_slot(idx,true,s.type,typecol[s.type],false,0,Color());
- idx++;
- }
+ }
+ gn->set_slot(1,false,0,Color(),true,ShaderGraph::SLOT_TYPE_VEC,typecol[ShaderGraph::SLOT_TYPE_VEC]);
+
+ } break; // vec3 uniform (assignable in material)
+ case ShaderGraph::NODE_RGB_INPUT: {
+
+ gn->set_title("ColorUniform");
+ LineEdit *le = memnew( LineEdit );
+ gn->add_child(le);
+ le->set_text(graph->input_node_get_name(type,p_id));
+ le->connect("text_entered",this,"_input_name_changed",varray(p_id,le));
+ ColorPickerButton *cpb = memnew( ColorPickerButton );
+ cpb->set_color(graph->rgb_input_node_get_value(type,p_id));
+ cpb->connect("color_changed",this,"_rgb_input_changed",varray(p_id));
+ gn->add_child(cpb);
+ Label *l = memnew( Label );
+ l->set_text("RGB");
+ l->set_align(Label::ALIGN_RIGHT);
+ gn->add_child(l);
+ l = memnew( Label );
+ l->set_text("Alpha");
+ l->set_align(Label::ALIGN_RIGHT);
+ gn->add_child(l);
+
+ gn->set_slot(2,false,0,Color(),true,ShaderGraph::SLOT_TYPE_VEC,typecol[ShaderGraph::SLOT_TYPE_VEC]);
+ gn->set_slot(3,false,0,Color(),true,ShaderGraph::SLOT_TYPE_SCALAR,typecol[ShaderGraph::SLOT_TYPE_SCALAR]);
+
+
+ } break; // color uniform (assignable in material)
+ case ShaderGraph::NODE_XFORM_INPUT: {
+ gn->set_title("XFUniform");
+ LineEdit *le = memnew( LineEdit );
+ gn->add_child(le);
+ le->set_text(graph->input_node_get_name(type,p_id));
+ le->connect("text_entered",this,"_input_name_changed",varray(p_id,le));
+ ToolButton *edit = memnew( ToolButton );
+ edit->set_text("edit..");
+ edit->connect("pressed",this,"_xform_input_changed",varray(p_id,edit));
+ gn->add_child(edit);
+ gn->set_slot(1,false,0,Color(),true,ShaderGraph::SLOT_TYPE_XFORM,typecol[ShaderGraph::SLOT_TYPE_XFORM]);
+
+ } break; // mat4 uniform (assignable in material)
+ case ShaderGraph::NODE_TEXTURE_INPUT: {
+
+ gn->set_title("TexUniform");
+ LineEdit *le = memnew( LineEdit );
+ gn->add_child(le);
+ le->set_text(graph->input_node_get_name(type,p_id));
+ le->connect("text_entered",this,"_input_name_changed",varray(p_id,le));
+ TextureFrame *tex = memnew( TextureFrame );
+ tex->set_expand(true);
+ tex->set_custom_minimum_size(Size2(80,80));
+ gn->add_child(tex);
+ tex->set_texture(graph->texture_input_node_get_value(type,p_id));
+ ToolButton *edit = memnew( ToolButton );
+ edit->set_text("edit..");
+ edit->connect("pressed",this,"_tex_edited",varray(p_id,edit));
+ gn->add_child(edit);
+
+ HBoxContainer *hbc = memnew( HBoxContainer );
+ hbc->add_constant_override("separation",0);
+ if (graph->is_slot_connected(type, p_id, 0)) {
+ hbc->add_child(make_label("UV", Variant::VECTOR3));
+ } else {
+ Vector3 v = graph->default_get_value(type,p_id,0);
+ hbc->add_child(make_editor(String("UV: ")+v,gn,p_id,0,Variant::VECTOR3));
+ }
+ hbc->add_spacer();
+ Label *l=memnew(Label("RGB"));
+ l->set_align(Label::ALIGN_RIGHT);
+ hbc->add_child(l);
+ gn->add_child(hbc);
+ l = memnew( Label );
+ l->set_text("Alpha");
+ l->set_align(Label::ALIGN_RIGHT);
+ gn->add_child(l);
+
+ gn->set_slot(3,true,ShaderGraph::SLOT_TYPE_VEC,typecol[ShaderGraph::SLOT_TYPE_VEC],true,ShaderGraph::SLOT_TYPE_VEC,typecol[ShaderGraph::SLOT_TYPE_VEC]);
+ gn->set_slot(4,false,0,Color(),true,ShaderGraph::SLOT_TYPE_SCALAR,typecol[ShaderGraph::SLOT_TYPE_SCALAR]);
+
+ } break; // texture input (assignable in material)
+ case ShaderGraph::NODE_CUBEMAP_INPUT: {
+
+ gn->set_title("TexUniform");
+ LineEdit *le = memnew( LineEdit );
+ gn->add_child(le);
+ le->set_text(graph->input_node_get_name(type,p_id));
+ le->connect("text_entered",this,"_input_name_changed",varray(p_id,le));
+
+ ToolButton *edit = memnew( ToolButton );
+ edit->set_text("edit..");
+ edit->connect("pressed",this,"_cube_edited",varray(p_id,edit));
+ gn->add_child(edit);
+
+
+ HBoxContainer *hbc = memnew( HBoxContainer );
+ hbc->add_constant_override("separation",0);
+ if (graph->is_slot_connected(type, p_id, 0)) {
+ hbc->add_child(make_label("UV", Variant::VECTOR3));
+ } else {
+ Vector3 v = graph->default_get_value(type,p_id,0);
+ hbc->add_child(make_editor(String("UV: ")+v,gn,p_id,0,Variant::VECTOR3));
+ }
+ hbc->add_spacer();
+ Label *l=memnew(Label("RGB"));
+ l->set_align(Label::ALIGN_RIGHT);
+ hbc->add_child(l);
+ gn->add_child(hbc);
+ l = memnew( Label );
+ l->set_text("Alpha");
+ l->set_align(Label::ALIGN_RIGHT);
+ gn->add_child(l);
+
+ gn->set_slot(2,true,ShaderGraph::SLOT_TYPE_VEC,typecol[ShaderGraph::SLOT_TYPE_VEC],true,ShaderGraph::SLOT_TYPE_VEC,typecol[ShaderGraph::SLOT_TYPE_VEC]);
+ gn->set_slot(3,false,0,Color(),true,ShaderGraph::SLOT_TYPE_SCALAR,typecol[ShaderGraph::SLOT_TYPE_SCALAR]);
+
+ } break; // cubemap input (assignable in material)
+ case ShaderGraph::NODE_DEFAULT_TEXTURE: {
+
+ gn->set_title("CanvasItemTex");
+ HBoxContainer *hbc = memnew( HBoxContainer );
+ hbc->add_constant_override("separation",0);
+ if (graph->is_slot_connected(type, p_id, 0)) {
+ hbc->add_child(make_label("UV", Variant::VECTOR3));
+ } else {
+ Vector3 v = graph->default_get_value(type,p_id,0);
+ hbc->add_child(make_editor(String("UV: ")+v,gn,p_id,0,Variant::VECTOR3));
+ }
+ hbc->add_spacer();
+ Label *l=memnew(Label("RGB"));
+ l->set_align(Label::ALIGN_RIGHT);
+ hbc->add_child(l);
+ gn->add_child(hbc);
+ l = memnew( Label );
+ l->set_text("Alpha");
+ l->set_align(Label::ALIGN_RIGHT);
+ gn->add_child(l);
+
+ gn->set_slot(0,true,ShaderGraph::SLOT_TYPE_VEC,typecol[ShaderGraph::SLOT_TYPE_VEC],true,ShaderGraph::SLOT_TYPE_VEC,typecol[ShaderGraph::SLOT_TYPE_VEC]);
+ gn->set_slot(1,false,0,Color(),true,ShaderGraph::SLOT_TYPE_SCALAR,typecol[ShaderGraph::SLOT_TYPE_SCALAR]);
+
+
+ } break; // screen texture sampler (takes UV) (only usable in fragment case Shader)
+
+ case ShaderGraph::NODE_OUTPUT: {
+ gn->set_title("Output");
+ gn->set_show_close_button(false);
+
+ List<ShaderGraph::SlotInfo> si;
+ ShaderGraph::get_input_output_node_slot_info(graph->get_mode(),type,&si);
+
+ Array colors;
+ colors.push_back("Color");
+ colors.push_back("LightColor");
+ colors.push_back("Light");
+ colors.push_back("Diffuse");
+ colors.push_back("Specular");
+ colors.push_back("Emmision");
+ Array reals;
+ reals.push_back("Alpha");
+ reals.push_back("DiffuseAlpha");
+ reals.push_back("NormalMapDepth");
+ reals.push_back("SpecExp");
+ reals.push_back("Glow");
+ reals.push_back("ShadeParam");
+ reals.push_back("SpecularExp");
+ reals.push_back("LightAlpha");
+ reals.push_back("PointSize");
+ reals.push_back("Discard");
+
+ int idx=0;
+ for (List<ShaderGraph::SlotInfo>::Element *E=si.front();E;E=E->next()) {
+ ShaderGraph::SlotInfo& s=E->get();
+ if (s.dir==ShaderGraph::SLOT_OUT) {
+ Variant::Type v;
+ if (colors.find(s.name)>=0)
+ v=Variant::COLOR;
+ else if (reals.find(s.name)>=0)
+ v=Variant::REAL;
+ else
+ v=Variant::VECTOR3;
+ gn->add_child(make_label(s.name, v));
+ gn->set_slot(idx,true,s.type,typecol[s.type],false,0,Color());
+ idx++;
}
+ }
- } break; // output (case Shader type dependent)
- case ShaderGraph::NODE_COMMENT: {
- gn->set_title("Comment");
- TextEdit *te = memnew(TextEdit);
- te->set_custom_minimum_size(Size2(100,100));
- gn->add_child(te);
- te->set_text(graph->comment_node_get_text(type,p_id));
- te->connect("text_changed",this,"_comment_edited",varray(p_id,te));
+ } break; // output (case Shader type dependent)
+ case ShaderGraph::NODE_COMMENT: {
+ gn->set_title("Comment");
+ TextEdit *te = memnew(TextEdit);
+ te->set_custom_minimum_size(Size2(100,100));
+ gn->add_child(te);
+ te->set_text(graph->comment_node_get_text(type,p_id));
+ te->connect("text_changed",this,"_comment_edited",varray(p_id,te));
- } break; // comment
+ } break; // comment
@@ -2076,8 +2504,6 @@ void ShaderGraphView::_update_graph() {
graph_edit->connect_node(node_map[E->get().src_id]->get_name(),E->get().src_slot,node_map[E->get().dst_id]->get_name(),E->get().dst_slot);
}
-
-
}
void ShaderGraphView::_sg_updated() {
@@ -2085,9 +2511,9 @@ void ShaderGraphView::_sg_updated() {
if (!graph.is_valid())
return;
switch(graph->get_graph_error(type)) {
- case ShaderGraph::GRAPH_OK: status->set_text(""); break;
- case ShaderGraph::GRAPH_ERROR_CYCLIC: status->set_text("Error: Cyclic Connection Link"); break;
- case ShaderGraph::GRAPH_ERROR_MISSING_CONNECTIONS: status->set_text("Error: Missing Input Connections"); break;
+ case ShaderGraph::GRAPH_OK: status->set_text(""); break;
+ case ShaderGraph::GRAPH_ERROR_CYCLIC: status->set_text("Error: Cyclic Connection Link"); break;
+ case ShaderGraph::GRAPH_ERROR_MISSING_CONNECTIONS: status->set_text("Error: Missing Input Connections"); break;
}
}
@@ -2112,9 +2538,12 @@ void ShaderGraphView::_notification(int p_what) {
ped_popup->connect("variant_changed",this,"_variant_edited");
}
- }
+}
+
+void ShaderGraphView::add_node(int p_type, const Vector2 &location) {
-void ShaderGraphView::add_node(int p_type) {
+ if ((p_type==ShaderGraph::NODE_INPUT||p_type==ShaderGraph::NODE_INPUT) && graph->node_count(type, p_type)>0)
+ return;
List<int> existing;
graph->get_node_list(type,&existing);
@@ -2127,7 +2556,7 @@ void ShaderGraphView::add_node(int p_type) {
}
}
- Vector2 init_ofs(20,20);
+ Vector2 init_ofs = location;
while(true) {
bool valid=true;
for(List<int>::Element *E=existing.front();E;E=E->next()) {
@@ -2157,12 +2586,18 @@ void ShaderGraphView::add_node(int p_type) {
void ShaderGraphView::_bind_methods() {
ObjectTypeDB::bind_method("_update_graph",&ShaderGraphView::_update_graph);
+ ObjectTypeDB::bind_method("_begin_node_move", &ShaderGraphView::_begin_node_move);
ObjectTypeDB::bind_method("_node_moved",&ShaderGraphView::_node_moved);
+ ObjectTypeDB::bind_method("_end_node_move", &ShaderGraphView::_end_node_move);
ObjectTypeDB::bind_method("_move_node",&ShaderGraphView::_move_node);
ObjectTypeDB::bind_method("_node_removed",&ShaderGraphView::_node_removed);
ObjectTypeDB::bind_method("_connection_request",&ShaderGraphView::_connection_request);
ObjectTypeDB::bind_method("_disconnection_request",&ShaderGraphView::_disconnection_request);
+ ObjectTypeDB::bind_method("_duplicate_nodes_request", &ShaderGraphView::_duplicate_nodes_request);
+ ObjectTypeDB::bind_method("_duplicate_nodes", &ShaderGraphView::_duplicate_nodes);
+ ObjectTypeDB::bind_method("_delete_nodes_request", &ShaderGraphView::_delete_nodes_request);
+ ObjectTypeDB::bind_method("_default_changed",&ShaderGraphView::_default_changed);
ObjectTypeDB::bind_method("_scalar_const_changed",&ShaderGraphView::_scalar_const_changed);
ObjectTypeDB::bind_method("_vec_const_changed",&ShaderGraphView::_vec_const_changed);
ObjectTypeDB::bind_method("_rgb_const_changed",&ShaderGraphView::_rgb_const_changed);
@@ -2200,6 +2635,8 @@ ShaderGraphView::ShaderGraphView(ShaderGraph::ShaderType p_type) {
graph_edit->add_child(ped_popup);
status = memnew( Label );
graph_edit->get_top_layer()->add_child(status);
+ graph_edit->connect("_begin_node_move", this, "_begin_node_move");
+ graph_edit->connect("_end_node_move", this, "_end_node_move");
status->set_pos(Vector2(5,5));
status->add_color_override("font_color_shadow",Color(0,0,0));
status->add_color_override("font_color",Color(1,0.4,0.3));
@@ -2222,9 +2659,18 @@ void ShaderGraphEditor::_add_node(int p_type) {
ShaderGraph::ShaderType shader_type=ShaderGraph::ShaderType(tabs->get_current_tab());
- graph_edits[shader_type]->add_node(p_type);
+ graph_edits[shader_type]->add_node(p_type, next_location);
}
+void ShaderGraphEditor::_popup_requested(const Vector2 &p_position)
+{
+ next_location = get_local_mouse_pos();
+ popup->set_global_pos(p_position);
+ popup->set_size( Size2( 200, 0) );
+ popup->popup();
+ popup->call_deferred("grab_click_focus");
+ popup->set_invalidate_click_until_motion();
+}
void ShaderGraphEditor::_notification(int p_what) {
if (p_what==NOTIFICATION_ENTER_TREE) {
@@ -2243,11 +2689,11 @@ void ShaderGraphEditor::_notification(int p_what) {
if (nn.ends_with(":")) {
addsep=true;
}
- menu->get_popup()->add_icon_item(get_icon(ic,"EditorIcons"),v,i);
+ popup->add_icon_item(get_icon(ic,"EditorIcons"),v,i);
if (addsep)
- menu->get_popup()->add_separator();
+ popup->add_separator();
}
- menu->get_popup()->connect("item_pressed",this,"_add_node");
+ popup->connect("item_pressed",this,"_add_node");
}
@@ -2256,7 +2702,7 @@ void ShaderGraphEditor::_notification(int p_what) {
void ShaderGraphEditor::_bind_methods() {
ObjectTypeDB::bind_method("_add_node",&ShaderGraphEditor::_add_node);
-
+ ObjectTypeDB::bind_method("_popup_requested",&ShaderGraphEditor::_popup_requested);
}
@@ -2285,16 +2731,16 @@ const char* ShaderGraphEditor::node_names[ShaderGraph::NODE_TYPE_MAX]={
"GraphVecsToXform:Vectors -> XForm:", // 3 vec input", 1 xform output
"GraphScalarInterp:Scalar Interpolate", // scalar interpolation (with optional curve)
"GraphVecInterp:Vector Interpolate:", // vec3 interpolation (with optional curve)
- "GraphColorRamp:Color Ramp", // vec3 interpolation (with optional curve)
- "GraphCurveMap:Curve Remap:", // vec3 interpolation (with optional curve)
- "GraphScalarUniform:Scalar Uniform", // scalar uniform (assignable in material)
+ "GraphColorRamp:Color Ramp", // vec3 interpolation (with optional curve)
+ "GraphCurveMap:Curve Remap:", // vec3 interpolation (with optional curve)
+ "GraphScalarUniform:Scalar Uniform", // scalar uniform (assignable in material)
"GraphVectorUniform:Vector Uniform", // vec3 uniform (assignable in material)
"GraphRgbUniform:RGB Uniform", // color uniform (assignable in material)
"GraphXformUniform:XForm Uniform", // mat4 uniform (assignable in material)
"GraphTextureUniform:Texture Uniform", // texture input (assignable in material)
"GraphCubeUniform:CubeMap Uniform:", // cubemap input (assignable in material)
- "GraphDefaultTexture:CanvasItem Texture:", // cubemap input (assignable in material)
- "Output", // output (shader type dependent)
+ "GraphDefaultTexture:CanvasItem Texture:", // cubemap input (assignable in material)
+ "Output", // output (shader type dependent)
"GraphComment:Comment", // comment
@@ -2302,11 +2748,8 @@ const char* ShaderGraphEditor::node_names[ShaderGraph::NODE_TYPE_MAX]={
ShaderGraphEditor::ShaderGraphEditor(bool p_2d) {
_2d=p_2d;
- HBoxContainer *hbc = memnew( HBoxContainer );
- menu = memnew( MenuButton );
- menu->set_text("Add Node..");
- hbc->add_child(menu);
- add_child(hbc);
+ popup = memnew( PopupMenu );
+ add_child(popup);
tabs = memnew(TabContainer);
@@ -2325,8 +2768,10 @@ ShaderGraphEditor::ShaderGraphEditor(bool p_2d) {
tabs->add_child(graph_edits[i]->get_graph_edit());
graph_edits[i]->get_graph_edit()->connect("connection_request",graph_edits[i],"_connection_request");
graph_edits[i]->get_graph_edit()->connect("disconnection_request",graph_edits[i],"_disconnection_request");
+ graph_edits[i]->get_graph_edit()->connect("duplicate_nodes_request", graph_edits[i], "_duplicate_nodes_request");
+ graph_edits[i]->get_graph_edit()->connect("popup_request",this,"_popup_requested");
+ graph_edits[i]->get_graph_edit()->connect("delete_nodes_request",graph_edits[i],"_delete_nodes_request");
graph_edits[i]->get_graph_edit()->set_right_disconnects(true);
-
}
tabs->set_current_tab(1);
@@ -2374,9 +2819,9 @@ ShaderGraphEditorPlugin::ShaderGraphEditorPlugin(EditorNode *p_node, bool p_2d)
SpatialEditor::get_singleton()->get_shader_split()->add_child(shader_editor);
-// editor->get_viewport()->add_child(shader_editor);
-// shader_editor->set_area_as_parent_rect();
-// shader_editor->hide();
+ // editor->get_viewport()->add_child(shader_editor);
+ // shader_editor->set_area_as_parent_rect();
+ // shader_editor->hide();
}
diff --git a/tools/editor/plugins/shader_graph_editor_plugin.h b/tools/editor/plugins/shader_graph_editor_plugin.h
index 0051fbfd74..39e9b29d45 100644
--- a/tools/editor/plugins/shader_graph_editor_plugin.h
+++ b/tools/editor/plugins/shader_graph_editor_plugin.h
@@ -129,6 +129,7 @@ class ShaderGraphView : public Node {
GraphEdit *graph_edit;
Ref<ShaderGraph> graph;
int edited_id;
+ int edited_def;
ShaderGraph::ShaderType type;
@@ -136,13 +137,23 @@ class ShaderGraphView : public Node {
void _create_node(int p_id);
+ ToolButton *make_label(String text, Variant::Type v_type = Variant::NIL);
+ ToolButton *make_editor(String text, GraphNode* gn, int p_id, int param, Variant::Type type, String p_hint="");
void _connection_request(const String& p_from, int p_from_slot,const String& p_to,int p_to_slot);
void _disconnection_request(const String& p_from, int p_from_slot,const String& p_to,int p_to_slot);
void _node_removed(int p_id);
+ void _begin_node_move();
void _node_moved(const Vector2& p_from, const Vector2& p_to,int p_id);
+ void _end_node_move();
void _move_node(int p_id,const Vector2& p_to);
+ void _duplicate_nodes_request();
+ void _duplicate_nodes(const Array &p_nodes);
+ void _delete_nodes_request();
+
+
+ void _default_changed(int p_id, Node* p_button, int p_param, int v_type, String p_hint);
void _scalar_const_changed(double p_value,int p_id);
void _vec_const_changed(double p_value, int p_id, Array p_arr);
@@ -175,7 +186,7 @@ protected:
static void _bind_methods();
public:
- void add_node(int p_type);
+ void add_node(int p_type, const Vector2 &location);
GraphEdit *get_graph_edit() { return graph_edit; }
void set_graph(Ref<ShaderGraph> p_graph);
@@ -186,13 +197,15 @@ class ShaderGraphEditor : public VBoxContainer {
OBJ_TYPE(ShaderGraphEditor,VBoxContainer);
- MenuButton *menu;
+ PopupMenu *popup;
TabContainer *tabs;
ShaderGraphView *graph_edits[ShaderGraph::SHADER_TYPE_MAX];
static const char* node_names[ShaderGraph::NODE_TYPE_MAX];
+ Vector2 next_location;
bool _2d;
void _add_node(int p_type);
+ void _popup_requested(const Vector2 &p_position);
protected:
void _notification(int p_what);
static void _bind_methods();
diff --git a/tools/editor/plugins/spatial_editor_plugin.cpp b/tools/editor/plugins/spatial_editor_plugin.cpp
index 77663f39c0..3ab9339265 100644
--- a/tools/editor/plugins/spatial_editor_plugin.cpp
+++ b/tools/editor/plugins/spatial_editor_plugin.cpp
@@ -677,7 +677,8 @@ bool SpatialEditorViewport::_gizmo_select(const Vector2& p_screenpos,bool p_hili
void SpatialEditorViewport::_smouseenter() {
- surface->grab_focus();
+ if (!surface->has_focus() && (!get_focus_owner() || !get_focus_owner()->is_text_field()))
+ surface->grab_focus();
}
void SpatialEditorViewport::_sinput(const InputEvent &p_event) {
@@ -2168,7 +2169,18 @@ void SpatialEditorViewport::set_state(const Dictionary& p_state) {
view_menu->get_popup()->set_item_checked( idx, listener );
}
-
+ if (p_state.has("previewing")) {
+ Node *pv = EditorNode::get_singleton()->get_edited_scene()->get_node(p_state["previewing"]);
+ if (pv && pv->cast_to<Camera>()) {
+ previewing=pv->cast_to<Camera>();
+ previewing->connect("exit_tree",this,"_preview_exited_scene");
+ VS::get_singleton()->viewport_attach_camera( viewport->get_viewport(), previewing->get_camera() ); //replace
+ view_menu->hide();
+ surface->update();
+ preview_camera->set_pressed(true);
+ preview_camera->show();
+ }
+ }
}
Dictionary SpatialEditorViewport::get_state() const {
@@ -2181,6 +2193,10 @@ Dictionary SpatialEditorViewport::get_state() const {
d["use_environment"]=camera->get_environment().is_valid();
d["use_orthogonal"]=camera->get_projection()==Camera::PROJECTION_ORTHOGONAL;
d["listener"]=viewport->is_audio_listener();
+ if (previewing) {
+ d["previewing"]=EditorNode::get_singleton()->get_edited_scene()->get_path_to(previewing);
+ }
+
return d;
}
diff --git a/tools/editor/plugins/sprite_region_editor_plugin.cpp b/tools/editor/plugins/sprite_region_editor_plugin.cpp
new file mode 100644
index 0000000000..35c53cf562
--- /dev/null
+++ b/tools/editor/plugins/sprite_region_editor_plugin.cpp
@@ -0,0 +1,565 @@
+/*************************************************************************/
+/* sprite_region_editor_plugin.cpp */
+/*************************************************************************/
+/* This file is part of: */
+/* GODOT ENGINE */
+/* http://www.godotengine.org */
+/*************************************************************************/
+/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */
+/* */
+/* Author: Mariano Suligoy */
+/* */
+/* Permission is hereby granted, free of charge, to any person obtaining */
+/* a copy of this software and associated documentation files (the */
+/* "Software"), to deal in the Software without restriction, including */
+/* without limitation the rights to use, copy, modify, merge, publish, */
+/* distribute, sublicense, and/or sell copies of the Software, and to */
+/* permit persons to whom the Software is furnished to do so, subject to */
+/* the following conditions: */
+/* */
+/* The above copyright notice and this permission notice shall be */
+/* included in all copies or substantial portions of the Software. */
+/* */
+/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
+/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
+/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
+/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
+/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
+/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
+/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
+/*************************************************************************/
+
+#include "sprite_region_editor_plugin.h"
+#include "scene/gui/check_box.h"
+#include "os/input.h"
+#include "os/keyboard.h"
+
+void SpriteRegionEditor::_region_draw()
+{
+ Ref<Texture> base_tex = node->get_texture();
+ if (base_tex.is_null())
+ return;
+
+ Matrix32 mtx;
+ mtx.elements[2]=-draw_ofs;
+ mtx.scale_basis(Vector2(draw_zoom,draw_zoom));
+
+ VS::get_singleton()->canvas_item_set_clip(edit_draw->get_canvas_item(),true);
+ VS::get_singleton()->canvas_item_add_set_transform(edit_draw->get_canvas_item(),mtx);
+ edit_draw->draw_texture(base_tex,Point2());
+ VS::get_singleton()->canvas_item_add_set_transform(edit_draw->get_canvas_item(),Matrix32());
+
+ if (snap_show_grid) {
+ Size2 s = edit_draw->get_size();
+ int last_cell;
+
+ if (snap_step.x!=0) {
+ for(int i=0;i<s.width;i++) {
+ int cell = Math::fast_ftoi(Math::floor((mtx.affine_inverse().xform(Vector2(i,0)).x-snap_offset.x)/snap_step.x));
+ if (i==0)
+ last_cell=cell;
+ if (last_cell!=cell)
+ edit_draw->draw_line(Point2(i,0),Point2(i,s.height),Color(0.3,0.7,1,0.3));
+ last_cell=cell;
+ }
+ }
+
+ if (snap_step.y!=0) {
+ for(int i=0;i<s.height;i++) {
+ int cell = Math::fast_ftoi(Math::floor((mtx.affine_inverse().xform(Vector2(0,i)).y-snap_offset.y)/snap_step.y));
+ if (i==0)
+ last_cell=cell;
+ if (last_cell!=cell)
+ edit_draw->draw_line(Point2(0,i),Point2(s.width,i),Color(0.3,0.7,1,0.3));
+ last_cell=cell;
+ }
+ }
+ }
+
+ Ref<Texture> select_handle = get_icon("EditorHandle","EditorIcons");
+
+ Rect2 scroll_rect(Point2(),mtx.basis_xform(base_tex->get_size()));
+ scroll_rect.expand_to(mtx.basis_xform(edit_draw->get_size()));
+
+ Vector2 endpoints[4]={
+ mtx.basis_xform(rect.pos),
+ mtx.basis_xform(rect.pos+Vector2(rect.size.x,0)),
+ mtx.basis_xform(rect.pos+rect.size),
+ mtx.basis_xform(rect.pos+Vector2(0,rect.size.y))
+ };
+
+ for(int i=0;i<4;i++) {
+
+ int prev = (i+3)%4;
+ int next = (i+1)%4;
+
+ Vector2 ofs = ((endpoints[i] - endpoints[prev]).normalized() + ((endpoints[i] - endpoints[next]).normalized())).normalized();
+ ofs*=1.4144*(select_handle->get_size().width/2);
+
+ edit_draw->draw_line(endpoints[i]-draw_ofs, endpoints[next]-draw_ofs, Color(0.9,0.5,0.5), 2);
+
+ edit_draw->draw_texture(select_handle,(endpoints[i]+ofs-(select_handle->get_size()/2)).floor()-draw_ofs);
+
+ ofs = (endpoints[next]-endpoints[i])/2;
+ ofs += (endpoints[next]-endpoints[i]).tangent().normalized()*(select_handle->get_size().width/2);
+
+ edit_draw->draw_texture(select_handle,(endpoints[i]+ofs-(select_handle->get_size()/2)).floor()-draw_ofs);
+
+ scroll_rect.expand_to(endpoints[i]);
+ }
+
+ scroll_rect=scroll_rect.grow(200);
+ updating_scroll=true;
+ hscroll->set_min(scroll_rect.pos.x);
+ hscroll->set_max(scroll_rect.pos.x+scroll_rect.size.x);
+ hscroll->set_page(edit_draw->get_size().x);
+ hscroll->set_val(draw_ofs.x);
+ hscroll->set_step(0.001);
+
+ vscroll->set_min(scroll_rect.pos.y);
+ vscroll->set_max(scroll_rect.pos.y+scroll_rect.size.y);
+ vscroll->set_page(edit_draw->get_size().y);
+ vscroll->set_val(draw_ofs.y);
+ vscroll->set_step(0.001);
+ updating_scroll=false;
+}
+
+void SpriteRegionEditor::_region_input(const InputEvent& p_input)
+{
+ Matrix32 mtx;
+ mtx.elements[2]=-draw_ofs;
+ mtx.scale_basis(Vector2(draw_zoom,draw_zoom));
+
+ Vector2 endpoints[8]={
+ mtx.xform(rect.pos)+Vector2(-4,-4),
+ mtx.xform(rect.pos+Vector2(rect.size.x/2,0))+Vector2(0,-4),
+ mtx.xform(rect.pos+Vector2(rect.size.x,0))+Vector2(4,-4),
+ mtx.xform(rect.pos+Vector2(rect.size.x,rect.size.y/2))+Vector2(4,0),
+ mtx.xform(rect.pos+rect.size)+Vector2(4,4),
+ mtx.xform(rect.pos+Vector2(rect.size.x/2,rect.size.y))+Vector2(0,4),
+ mtx.xform(rect.pos+Vector2(0,rect.size.y))+Vector2(-4,4),
+ mtx.xform(rect.pos+Vector2(0,rect.size.y/2))+Vector2(-4,0)
+ };
+
+ if (p_input.type==InputEvent::MOUSE_BUTTON) {
+
+
+ const InputEventMouseButton &mb=p_input.mouse_button;
+
+ if (mb.button_index==BUTTON_LEFT) {
+
+
+ if (mb.pressed) {
+
+ drag_from=mtx.affine_inverse().xform(Vector2(mb.x,mb.y));
+ drag_from=snap_point(drag_from);
+ drag=true;
+ rect_prev=node->get_region_rect();
+
+ drag_index=-1;
+ for(int i=0;i<8;i++) {
+
+ Vector2 tuv=endpoints[i];
+ if (tuv.distance_to(Vector2(mb.x,mb.y))<8) {
+ drag_index=i;
+ creating = false;
+ }
+ }
+
+ if (drag_index==-1) {
+ creating = true;
+ rect = Rect2(drag_from,Size2());
+ }
+
+ } else if (drag) {
+
+ undo_redo->create_action("Set region_rect");
+ undo_redo->add_do_method(node,"set_region_rect",node->get_region_rect());
+ undo_redo->add_undo_method(node,"set_region_rect",rect_prev);
+ undo_redo->add_do_method(edit_draw,"update");
+ undo_redo->add_undo_method(edit_draw,"update");
+ undo_redo->commit_action();
+
+ drag=false;
+ }
+
+ } else if (mb.button_index==BUTTON_RIGHT && mb.pressed) {
+
+ if (drag) {
+ drag=false;
+ node->set_region_rect(rect_prev);
+ rect=rect_prev;
+ edit_draw->update();
+ }
+
+ } else if (mb.button_index==BUTTON_WHEEL_UP && mb.pressed) {
+
+ zoom->set_val( zoom->get_val()/0.9 );
+ } else if (mb.button_index==BUTTON_WHEEL_DOWN && mb.pressed) {
+
+ zoom->set_val( zoom->get_val()*0.9);
+ }
+
+ } else if (p_input.type==InputEvent::MOUSE_MOTION) {
+
+ const InputEventMouseMotion &mm=p_input.mouse_motion;
+
+ if (mm.button_mask&BUTTON_MASK_MIDDLE || Input::get_singleton()->is_key_pressed(KEY_SPACE)) {
+
+ Vector2 draged(mm.relative_x,mm.relative_y);
+ hscroll->set_val( hscroll->get_val()-draged.x );
+ vscroll->set_val( vscroll->get_val()-draged.y );
+
+ } else if (drag) {
+
+ Vector2 new_pos = mtx.affine_inverse().xform(Vector2(mm.x,mm.y));
+ new_pos = snap_point(new_pos);
+
+ if (creating) {
+ rect = Rect2(drag_from,Size2());
+ rect.expand_to(new_pos);
+ node->set_region_rect(rect);
+ edit_draw->update();
+ return;
+ }
+
+ switch(drag_index) {
+ case 0: {
+ Vector2 p=rect_prev.pos+rect_prev.size;
+ rect = Rect2(p,Size2());
+ rect.expand_to(new_pos);
+ node->set_region_rect(rect);
+ } break;
+ case 1: {
+ Vector2 p=rect_prev.pos+Vector2(0,rect_prev.size.y);
+ rect = Rect2(p,Size2(rect_prev.size.x,0));
+ rect.expand_to(new_pos);
+ node->set_region_rect(rect);
+ } break;
+ case 2: {
+ Vector2 p=rect_prev.pos+Vector2(0,rect_prev.size.y);
+ rect = Rect2(p,Size2());
+ rect.expand_to(new_pos);
+ node->set_region_rect(rect);
+ } break;
+ case 3: {
+ Vector2 p=rect_prev.pos;
+ rect = Rect2(p,Size2(0,rect_prev.size.y));
+ rect.expand_to(new_pos);
+ node->set_region_rect(rect);
+ } break;
+ case 4: {
+ Vector2 p=rect_prev.pos;
+ rect = Rect2(p,Size2());
+ rect.expand_to(new_pos);
+ node->set_region_rect(rect);
+ } break;
+ case 5: {
+ Vector2 p=rect_prev.pos;
+ rect = Rect2(p,Size2(rect_prev.size.x,0));
+ rect.expand_to(new_pos);
+ node->set_region_rect(rect);
+ } break;
+ case 6: {
+ Vector2 p=rect_prev.pos+Vector2(rect_prev.size.x,0);
+ rect = Rect2(p,Size2());
+ rect.expand_to(new_pos);
+ node->set_region_rect(rect);
+ } break;
+ case 7: {
+ Vector2 p=rect_prev.pos+Vector2(rect_prev.size.x,0);
+ rect = Rect2(p,Size2(0,rect_prev.size.y));
+ rect.expand_to(new_pos);
+ node->set_region_rect(rect);
+ } break;
+
+ }
+ edit_draw->update();
+ }
+
+ }
+}
+
+void SpriteRegionEditor::_scroll_changed(float)
+{
+ if (updating_scroll)
+ return;
+
+ draw_ofs.x=hscroll->get_val();
+ draw_ofs.y=vscroll->get_val();
+ draw_zoom=zoom->get_val();
+ print_line("_scroll_changed");
+ edit_draw->update();
+}
+
+void SpriteRegionEditor::_set_use_snap(bool p_use)
+{
+ use_snap=p_use;
+}
+
+void SpriteRegionEditor::_set_show_grid(bool p_show)
+{
+ snap_show_grid=p_show;
+ edit_draw->update();
+}
+
+void SpriteRegionEditor::_set_snap_off_x(float p_val)
+{
+ snap_offset.x=p_val;
+ edit_draw->update();
+}
+
+void SpriteRegionEditor::_set_snap_off_y(float p_val)
+{
+ snap_offset.y=p_val;
+ edit_draw->update();
+}
+
+void SpriteRegionEditor::_set_snap_step_x(float p_val)
+{
+ snap_step.x=p_val;
+ edit_draw->update();
+}
+
+void SpriteRegionEditor::_set_snap_step_y(float p_val)
+{
+ snap_step.y=p_val;
+ edit_draw->update();
+}
+
+void SpriteRegionEditor::_notification(int p_what)
+{
+ switch(p_what) {
+
+ case NOTIFICATION_READY: {
+ edit_node->set_icon( get_icon("RegionEdit","EditorIcons"));
+ b_snap_grid->set_icon( get_icon("Grid", "EditorIcons"));
+ b_snap_enable->set_icon( get_icon("Snap", "EditorIcons"));
+ icon_zoom->set_texture( get_icon("Zoom", "EditorIcons"));
+ } break;
+ }
+}
+
+void SpriteRegionEditor::_node_removed(Node *p_node)
+{
+ if(p_node==node) {
+ node=NULL;
+ hide();
+ }
+}
+
+void SpriteRegionEditor::_bind_methods()
+{
+ ObjectTypeDB::bind_method(_MD("_edit_node"),&SpriteRegionEditor::_edit_node);
+ ObjectTypeDB::bind_method(_MD("_region_draw"),&SpriteRegionEditor::_region_draw);
+ ObjectTypeDB::bind_method(_MD("_region_input"),&SpriteRegionEditor::_region_input);
+ ObjectTypeDB::bind_method(_MD("_scroll_changed"),&SpriteRegionEditor::_scroll_changed);
+ ObjectTypeDB::bind_method(_MD("_node_removed"),&SpriteRegionEditor::_node_removed);
+ ObjectTypeDB::bind_method(_MD("_set_use_snap"),&SpriteRegionEditor::_set_use_snap);
+ ObjectTypeDB::bind_method(_MD("_set_show_grid"),&SpriteRegionEditor::_set_show_grid);
+ ObjectTypeDB::bind_method(_MD("_set_snap_off_x"),&SpriteRegionEditor::_set_snap_off_x);
+ ObjectTypeDB::bind_method(_MD("_set_snap_off_y"),&SpriteRegionEditor::_set_snap_off_y);
+ ObjectTypeDB::bind_method(_MD("_set_snap_step_x"),&SpriteRegionEditor::_set_snap_step_x);
+ ObjectTypeDB::bind_method(_MD("_set_snap_step_y"),&SpriteRegionEditor::_set_snap_step_y);
+}
+
+void SpriteRegionEditor::edit(Node *p_sprite)
+{
+ if (p_sprite) {
+ node=p_sprite->cast_to<Sprite>();
+ node->connect("exit_tree",this,"_node_removed",varray(),CONNECT_ONESHOT);
+ } else {
+ if (node)
+ node->disconnect("exit_tree",this,"_node_removed");
+ node=NULL;
+ }
+
+}
+void SpriteRegionEditor::_edit_node()
+{
+ if (node->get_texture().is_null()) {
+
+ error->set_text("No texture in this sprite.\nSet a texture to be able to edit Region.");
+ error->popup_centered_minsize();
+ return;
+ }
+
+ rect=node->get_region_rect();
+ dlg_editor->popup_centered_ratio(0.85);
+}
+
+inline float _snap_scalar(float p_offset, float p_step, float p_target) {
+ return p_step != 0 ? Math::stepify(p_target - p_offset, p_step) + p_offset : p_target;
+}
+
+Vector2 SpriteRegionEditor::snap_point(Vector2 p_target) const {
+ if (use_snap) {
+ p_target.x = _snap_scalar(snap_offset.x, snap_step.x, p_target.x);
+ p_target.y = _snap_scalar(snap_offset.y, snap_step.y, p_target.y);
+ }
+ p_target = p_target.snapped(Size2(1, 1));
+
+ return p_target;
+}
+
+SpriteRegionEditor::SpriteRegionEditor(EditorNode* p_editor)
+{
+ node=NULL;
+ editor=p_editor;
+ undo_redo = editor->get_undo_redo();
+
+ snap_step=Vector2(10,10);
+ use_snap=false;
+ snap_show_grid=false;
+
+ add_child( memnew( VSeparator ));
+ edit_node = memnew( ToolButton );
+ add_child(edit_node);
+ edit_node->connect("pressed",this,"_edit_node");
+
+ dlg_editor = memnew( AcceptDialog );
+ add_child(dlg_editor);
+ dlg_editor->set_title("Sprite Region Editor");
+ dlg_editor->set_self_opacity(0.9);
+
+ VBoxContainer *main_vb = memnew( VBoxContainer );
+ dlg_editor->add_child(main_vb);
+ dlg_editor->set_child_rect(main_vb);
+ HBoxContainer *hb_tools = memnew( HBoxContainer );
+ main_vb->add_child(hb_tools);
+
+ b_snap_enable = memnew( ToolButton );
+ hb_tools->add_child(b_snap_enable);
+ b_snap_enable->set_text("Snap");
+ b_snap_enable->set_focus_mode(FOCUS_NONE);
+ b_snap_enable->set_toggle_mode(true);
+ b_snap_enable->set_pressed(use_snap);
+ b_snap_enable->set_tooltip("Enable Snap");
+ b_snap_enable->connect("toggled",this,"_set_use_snap");
+
+ b_snap_grid = memnew( ToolButton );
+ hb_tools->add_child(b_snap_grid);
+ b_snap_grid->set_text("Grid");
+ b_snap_grid->set_focus_mode(FOCUS_NONE);
+ b_snap_grid->set_toggle_mode(true);
+ b_snap_grid->set_pressed(snap_show_grid);
+ b_snap_grid->set_tooltip("Show Grid");
+ b_snap_grid->connect("toggled",this,"_set_show_grid");
+
+ hb_tools->add_child( memnew( VSeparator ));
+ hb_tools->add_child( memnew( Label("Grid Offset:") ) );
+
+ SpinBox *sb_off_x = memnew( SpinBox );
+ sb_off_x->set_min(-256);
+ sb_off_x->set_max(256);
+ sb_off_x->set_step(1);
+ sb_off_x->set_val(snap_offset.x);
+ sb_off_x->set_suffix("px");
+ sb_off_x->connect("value_changed", this, "_set_snap_off_x");
+ hb_tools->add_child(sb_off_x);
+
+ SpinBox *sb_off_y = memnew( SpinBox );
+ sb_off_y->set_min(-256);
+ sb_off_y->set_max(256);
+ sb_off_y->set_step(1);
+ sb_off_y->set_val(snap_offset.y);
+ sb_off_y->set_suffix("px");
+ sb_off_y->connect("value_changed", this, "_set_snap_off_y");
+ hb_tools->add_child(sb_off_y);
+
+ hb_tools->add_child( memnew( VSeparator ));
+ hb_tools->add_child( memnew( Label("Grid Step:") ) );
+
+ SpinBox *sb_step_x = memnew( SpinBox );
+ sb_step_x->set_min(-256);
+ sb_step_x->set_max(256);
+ sb_step_x->set_step(1);
+ sb_step_x->set_val(snap_step.x);
+ sb_step_x->set_suffix("px");
+ sb_step_x->connect("value_changed", this, "_set_snap_step_x");
+ hb_tools->add_child(sb_step_x);
+
+ SpinBox *sb_step_y = memnew( SpinBox );
+ sb_step_y->set_min(-256);
+ sb_step_y->set_max(256);
+ sb_step_y->set_step(1);
+ sb_step_y->set_val(snap_step.y);
+ sb_step_y->set_suffix("px");
+ sb_step_y->connect("value_changed", this, "_set_snap_step_y");
+ hb_tools->add_child(sb_step_y);
+
+// MARIANOGNU::TODO: Add more tools?
+
+ HBoxContainer *main_hb = memnew( HBoxContainer );
+ main_vb->add_child(main_hb);
+ edit_draw = memnew( Control );
+ main_hb->add_child(edit_draw);
+ main_hb->set_v_size_flags(SIZE_EXPAND_FILL);
+ edit_draw->set_h_size_flags(SIZE_EXPAND_FILL);
+
+
+ hb_tools->add_child( memnew( VSeparator ));
+ icon_zoom = memnew( TextureFrame );
+ hb_tools->add_child(icon_zoom);
+
+ zoom = memnew( HSlider );
+ zoom->set_min(0.01);
+ zoom->set_max(4);
+ zoom->set_val(1);
+ zoom->set_step(0.01);
+ hb_tools->add_child(zoom);
+ zoom->set_custom_minimum_size(Size2(200,0));
+ zoom_value = memnew( SpinBox );
+ zoom->share(zoom_value);
+ zoom_value->set_custom_minimum_size(Size2(50,0));
+ hb_tools->add_child(zoom_value);
+ zoom->connect("value_changed",this,"_scroll_changed");
+
+
+
+ vscroll = memnew( VScrollBar);
+ main_hb->add_child(vscroll);
+ vscroll->connect("value_changed",this,"_scroll_changed");
+ hscroll = memnew( HScrollBar );
+ main_vb->add_child(hscroll);
+ hscroll->connect("value_changed",this,"_scroll_changed");
+
+ edit_draw->connect("draw",this,"_region_draw");
+ edit_draw->connect("input_event",this,"_region_input");
+ draw_zoom=1.0;
+ updating_scroll=false;
+
+ error = memnew( AcceptDialog);
+ add_child(error);
+
+}
+
+void SpriteRegionEditorPlugin::edit(Object *p_node)
+{
+ region_editor->edit(p_node->cast_to<Node>());
+}
+
+bool SpriteRegionEditorPlugin::handles(Object *p_node) const
+{
+ return p_node->is_type("Sprite");
+}
+
+void SpriteRegionEditorPlugin::make_visible(bool p_visible)
+{
+ if (p_visible) {
+ region_editor->show();
+ } else {
+ region_editor->hide();
+ region_editor->edit(NULL);
+ }
+}
+
+SpriteRegionEditorPlugin::SpriteRegionEditorPlugin(EditorNode *p_node)
+{
+ editor = p_node;
+ region_editor= memnew ( SpriteRegionEditor(p_node) );
+ CanvasItemEditor::get_singleton()->add_control_to_menu_panel(region_editor);
+
+ region_editor->hide();
+}
+
diff --git a/tools/editor/plugins/sprite_region_editor_plugin.h b/tools/editor/plugins/sprite_region_editor_plugin.h
new file mode 100644
index 0000000000..cf69395f40
--- /dev/null
+++ b/tools/editor/plugins/sprite_region_editor_plugin.h
@@ -0,0 +1,125 @@
+/*************************************************************************/
+/* sprite_region_editor_plugin.h */
+/*************************************************************************/
+/* This file is part of: */
+/* GODOT ENGINE */
+/* http://www.godotengine.org */
+/*************************************************************************/
+/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */
+/* */
+/* Author: Mariano Suligoy */
+/* */
+/* Permission is hereby granted, free of charge, to any person obtaining */
+/* a copy of this software and associated documentation files (the */
+/* "Software"), to deal in the Software without restriction, including */
+/* without limitation the rights to use, copy, modify, merge, publish, */
+/* distribute, sublicense, and/or sell copies of the Software, and to */
+/* permit persons to whom the Software is furnished to do so, subject to */
+/* the following conditions: */
+/* */
+/* The above copyright notice and this permission notice shall be */
+/* included in all copies or substantial portions of the Software. */
+/* */
+/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
+/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
+/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
+/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
+/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
+/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
+/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
+/*************************************************************************/
+
+#ifndef SPRITE_REGION_EDITOR_PLUGIN_H
+#define SPRITE_REGION_EDITOR_PLUGIN_H
+
+#include "canvas_item_editor_plugin.h"
+#include "tools/editor/editor_plugin.h"
+#include "tools/editor/editor_node.h"
+#include "scene/2d/sprite.h"
+
+class SpriteRegionEditor : public HBoxContainer {
+
+ OBJ_TYPE(SpriteRegionEditor, HBoxContainer );
+
+ ToolButton *edit_node;
+// Button *use_region;
+ ToolButton *b_snap_enable;
+ ToolButton *b_snap_grid;
+ TextureFrame *icon_zoom;
+ HSlider *zoom;
+ SpinBox *zoom_value;
+ Control *edit_draw;
+
+ VScrollBar *vscroll;
+ HScrollBar *hscroll;
+
+ Sprite *node;
+ EditorNode *editor;
+ AcceptDialog *dlg_editor;
+ UndoRedo* undo_redo;
+
+ Vector2 draw_ofs;
+ float draw_zoom;
+ bool updating_scroll;
+
+ bool use_snap;
+ bool snap_show_grid;
+ Vector2 snap_offset;
+ Vector2 snap_step;
+
+ Rect2 rect;
+ Rect2 rect_prev;
+ bool drag;
+ bool creating;
+ Vector2 drag_from;
+ int drag_index;
+
+ AcceptDialog *error;
+
+ void _set_use_snap(bool p_use);
+ void _set_show_grid(bool p_show);
+ void _set_snap_off_x(float p_val);
+ void _set_snap_off_y(float p_val);
+ void _set_snap_step_x(float p_val);
+ void _set_snap_step_y(float p_val);
+
+protected:
+
+ void _notification(int p_what);
+ void _node_removed(Node *p_node);
+ static void _bind_methods();
+
+ Vector2 snap_point(Vector2 p_target) const;
+
+public:
+
+ void edit();
+ void _edit_node();
+ void _region_draw();
+ void _region_input(const InputEvent &p_input);
+ void _scroll_changed(float);
+
+ void edit(Node *p_sprite);
+ SpriteRegionEditor(EditorNode* p_editor);
+
+};
+
+class SpriteRegionEditorPlugin : public EditorPlugin
+{
+
+ OBJ_TYPE( SpriteRegionEditorPlugin, EditorPlugin );
+
+ SpriteRegionEditor *region_editor;
+ EditorNode *editor;
+public:
+
+ virtual String get_name() const { return "Sprite"; }
+ bool has_main_screen() const { return false; }
+ virtual void edit(Object *p_node);
+ virtual bool handles(Object *p_node) const;
+ virtual void make_visible(bool p_visible);
+
+ SpriteRegionEditorPlugin(EditorNode *p_node);
+};
+
+#endif // SPRITE_REGION_EDITOR_PLUGIN_H
diff --git a/tools/editor/plugins/tile_map_editor_plugin.cpp b/tools/editor/plugins/tile_map_editor_plugin.cpp
index 017a26441d..66c7a39096 100644
--- a/tools/editor/plugins/tile_map_editor_plugin.cpp
+++ b/tools/editor/plugins/tile_map_editor_plugin.cpp
@@ -107,8 +107,8 @@ void TileMapEditor::_set_cell(const Point2i& p_pos,int p_value,bool p_flip_h, bo
if (p_with_undo) {
- undo_redo->add_do_method(this,"_set_cell_shortened",Point2(p_pos),p_value,p_flip_h,p_flip_v,p_transpose);
- undo_redo->add_undo_method(this,"_set_cell_shortened",Point2(p_pos),prev_val,prev_flip_h,prev_flip_v,prev_transpose);
+ undo_redo->add_do_method(node,"set_cellv",Point2(p_pos),p_value,p_flip_h,p_flip_v,p_transpose);
+ undo_redo->add_undo_method(node,"set_cellv",Point2(p_pos),prev_val,prev_flip_h,prev_flip_v,prev_transpose);
} else {
node->set_cell(p_pos.x,p_pos.y,p_value,p_flip_h,p_flip_v,p_transpose);
@@ -314,8 +314,8 @@ bool TileMapEditor::forward_input_event(const InputEvent& p_event) {
for(Map<Point2i,CellOp>::Element *E=paint_undo.front();E;E=E->next()) {
Point2i p=E->key();
- undo_redo->add_do_method(this,"_set_cell_shortened",Point2(p),node->get_cell(p.x,p.y),node->is_cell_x_flipped(p.x,p.y),node->is_cell_y_flipped(p.x,p.y),node->is_cell_transposed(p.x,p.y));
- undo_redo->add_undo_method(this,"_set_cell_shortened",Point2(p),E->get().idx,E->get().xf,E->get().yf,E->get().tr);
+ undo_redo->add_do_method(node,"set_cellv",Point2(p),node->get_cell(p.x,p.y),node->is_cell_x_flipped(p.x,p.y),node->is_cell_y_flipped(p.x,p.y),node->is_cell_transposed(p.x,p.y));
+ undo_redo->add_undo_method(node,"set_cellv",Point2(p),E->get().idx,E->get().xf,E->get().yf,E->get().tr);
}
undo_redo->commit_action();
@@ -344,7 +344,7 @@ bool TileMapEditor::forward_input_event(const InputEvent& p_event) {
//return true;
_set_cell(local,TileMap::INVALID_CELL);
return true;
- } else {
+ } else if (!mb.pressed) {
if (tool==TOOL_ERASING) {
@@ -353,9 +353,10 @@ bool TileMapEditor::forward_input_event(const InputEvent& p_event) {
for(Map<Point2i,CellOp>::Element *E=paint_undo.front();E;E=E->next()) {
Point2i p=E->key();
- //undo_redo->add_do_method(node,"set_cell",p.x,p.y,node->get_cell(p.x,p.y),node->is_cell_x_flipped(p.x,p.y),node->is_cell_y_flipped(p.x,p.y),node->is_cell_transposed(p.x,p.y));
- _set_cell(p,TileMap::INVALID_CELL,false,false,false,true);
- undo_redo->add_undo_method(this,"_set_cell_shortened",Point2(p),E->get().idx,E->get().xf,E->get().yf,E->get().tr);
+ //undo_redo->add_do_method(node,"set_cell",p,node->get_cell(p.x,p.y),node->is_cell_x_flipped(p.x,p.y),node->is_cell_y_flipped(p.x,p.y),node->is_cell_transposed(p.x,p.y));
+ //_set_cell(p,TileMap::INVALID_CELL,false,false,false,true);
+ undo_redo->add_do_method(node,"set_cellv",Point2(p),TileMap::INVALID_CELL,false,false,false);
+ undo_redo->add_undo_method(node,"set_cellv",Point2(p),E->get().idx,E->get().xf,E->get().yf,E->get().tr);
}
undo_redo->commit_action();
diff --git a/tools/editor/project_export.cpp b/tools/editor/project_export.cpp
index a087f23c25..6003b976aa 100644
--- a/tools/editor/project_export.cpp
+++ b/tools/editor/project_export.cpp
@@ -80,7 +80,7 @@ bool ProjectExportDialog::_create_tree(TreeItem *p_parent,EditorFileSystemDirect
String path = p_dir->get_file_path(i);
fitem->set_tooltip(0,path);
fitem->set_metadata(0,path);
- Ref<Texture> icon = get_icon( (has_icon(p_dir->get_file_type(i),"EditorIcons")?p_dir->get_file_type(i):String("Object")),"EditorIcons");
+ Ref<Texture> icon = get_icon( (has_icon(p_dir->get_file_type(i),ei)?p_dir->get_file_type(i):ot),ei);
fitem->set_icon(0,icon);
fitem->set_cell_mode(1,TreeItem::CELL_MODE_RANGE);
@@ -1156,7 +1156,7 @@ ProjectExportDialog::ProjectExportDialog(EditorNode *p_editor) {
image_shrink = memnew( SpinBox );
image_shrink->set_min(1);
image_shrink->set_max(8);
- image_shrink->set_step(1);
+ image_shrink->set_step(0.1);
image_vb->add_margin_child("Shrink All Images:",image_shrink);
sections->add_child(image_vb);
@@ -1216,6 +1216,7 @@ ProjectExportDialog::ProjectExportDialog(EditorNode *p_editor) {
group_image_action->add_item("Default");
group_image_action->add_item("Compress Disk");
group_image_action->add_item("Compress RAM");
+ group_image_action->add_item("Keep Original");
group_options->add_margin_child("Compress Mode:",group_image_action);
group_image_action->connect("item_selected",this,"_group_changed");
@@ -1236,7 +1237,7 @@ ProjectExportDialog::ProjectExportDialog(EditorNode *p_editor) {
group_shrink->set_min(1);
group_shrink->set_max(8);
group_shrink->set_val(1);
- group_shrink->set_step(1);
+ group_shrink->set_step(0.001);
group_options->add_margin_child("Shrink By:",group_shrink);
group_shrink->connect("value_changed",this,"_group_changed");
@@ -1372,6 +1373,8 @@ ProjectExportDialog::ProjectExportDialog(EditorNode *p_editor) {
button_export = add_button("Export..",!OS::get_singleton()->get_swap_ok_cancel(),"export_pck");
updating_script=false;
+ ei="EditorIcons";
+ ot="Object";
}
diff --git a/tools/editor/project_export.h b/tools/editor/project_export.h
index c88233ae01..d85e688e58 100644
--- a/tools/editor/project_export.h
+++ b/tools/editor/project_export.h
@@ -78,6 +78,9 @@ private:
HBoxContainer *plat_errors;
Label *platform_error_string;
+ StringName ei;
+ StringName ot;
+
Tree * tree;
EditorFileDialog *pck_export;
diff --git a/tools/editor/project_manager.cpp b/tools/editor/project_manager.cpp
index f1eecd53b0..9f47291433 100644
--- a/tools/editor/project_manager.cpp
+++ b/tools/editor/project_manager.cpp
@@ -245,7 +245,8 @@ public:
project_name->clear();
if (import_mode) {
- set_title("Import Existing Project:");
+ set_title("Import Existing Project");
+ get_ok()->set_text("Import");
pp->set_text("Project Path: (Must exist)");
pn->set_text("Project Name:");
pn->hide();
@@ -254,7 +255,8 @@ public:
popup_centered(Size2(500,125));
} else {
- set_title("Create New Project:");
+ set_title("Create New Project");
+ get_ok()->set_text("Create");
pp->set_text("Project Path:");
pn->set_text("Project Name:");
pn->show();
@@ -313,7 +315,6 @@ public:
l->add_color_override("font_color",Color(1,0.4,0.3,0.8));
l->set_align(Label::ALIGN_CENTER);
- get_ok()->set_text("Create");
DirAccess *d = DirAccess::create(DirAccess::ACCESS_FILESYSTEM);
project_path->set_text(d->get_current_dir());
memdelete(d);
diff --git a/tools/editor/project_settings.cpp b/tools/editor/project_settings.cpp
index fea9c705ef..25a2750166 100644
--- a/tools/editor/project_settings.cpp
+++ b/tools/editor/project_settings.cpp
@@ -771,18 +771,47 @@ void ProjectSettings::_autoload_add() {
void ProjectSettings::_autoload_delete(Object *p_item,int p_column, int p_button) {
+
TreeItem *ti=p_item->cast_to<TreeItem>();
String name = "autoload/"+ti->get_text(0);
- undo_redo->create_action("Remove Autoload");
- undo_redo->add_do_property(Globals::get_singleton(),name,Variant());
- undo_redo->add_undo_property(Globals::get_singleton(),name,Globals::get_singleton()->get(name));
- undo_redo->add_undo_method(Globals::get_singleton(),"set_persisting",name,true);
- undo_redo->add_do_method(this,"_update_autoload");
- undo_redo->add_undo_method(this,"_update_autoload");
- undo_redo->add_do_method(this,"_settings_changed");
- undo_redo->add_undo_method(this,"_settings_changed");
- undo_redo->commit_action();
+ if (p_button==0) {
+ //delete
+ undo_redo->create_action("Remove Autoload");
+ undo_redo->add_do_property(Globals::get_singleton(),name,Variant());
+ undo_redo->add_undo_property(Globals::get_singleton(),name,Globals::get_singleton()->get(name));
+ undo_redo->add_undo_method(Globals::get_singleton(),"set_persisting",name,true);
+ undo_redo->add_do_method(this,"_update_autoload");
+ undo_redo->add_undo_method(this,"_update_autoload");
+ undo_redo->add_do_method(this,"_settings_changed");
+ undo_redo->add_undo_method(this,"_settings_changed");
+ undo_redo->commit_action();
+ } else {
+
+ TreeItem *swap;
+
+ if (p_button==1) {
+ swap=ti->get_prev();
+ } else if (p_button==2) {
+ swap=ti->get_next();
+ }
+ if (!swap)
+ return;
+
+ String swap_name= "autoload/"+swap->get_text(0);
+
+ undo_redo->create_action("Move Autoload");
+ undo_redo->add_do_method(Globals::get_singleton(),"set_order",swap_name,Globals::get_singleton()->get_order(name));
+ undo_redo->add_do_method(Globals::get_singleton(),"set_order",name,Globals::get_singleton()->get_order(swap_name));
+ undo_redo->add_undo_method(Globals::get_singleton(),"set_order",swap_name,Globals::get_singleton()->get_order(swap_name));
+ undo_redo->add_undo_method(Globals::get_singleton(),"set_order",name,Globals::get_singleton()->get_order(name));
+ undo_redo->add_do_method(this,"_update_autoload");
+ undo_redo->add_undo_method(this,"_update_autoload");
+ undo_redo->add_do_method(this,"_settings_changed");
+ undo_redo->add_undo_method(this,"_settings_changed");
+ undo_redo->commit_action();
+
+ }
}
@@ -1134,6 +1163,8 @@ void ProjectSettings::_update_autoload() {
TreeItem *t = autoload_list->create_item(root);
t->set_text(0,name);
t->set_text(1,Globals::get_singleton()->get(pi.name));
+ t->add_button(1,get_icon("MoveUp","EditorIcons"),1);
+ t->add_button(1,get_icon("MoveDown","EditorIcons"),2);
t->add_button(1,get_icon("Del","EditorIcons"),0);
}
diff --git a/tools/editor/property_editor.cpp b/tools/editor/property_editor.cpp
index 955c426d2b..549a3f7ffb 100644
--- a/tools/editor/property_editor.cpp
+++ b/tools/editor/property_editor.cpp
@@ -39,17 +39,22 @@
#include "editor_settings.h"
#include "editor_import_export.h"
#include "editor_node.h"
+#include "multi_node_edit.h"
+#include "array_property_edit.h"
+#include "editor_help.h"
+#include "scene/resources/packed_scene.h"
+
void CustomPropertyEditor::_notification(int p_what) {
-
+
if (p_what==NOTIFICATION_DRAW) {
-
+
RID ci = get_canvas_item();
- get_stylebox("panel","PopupMenu")->draw(ci,Rect2(Point2(),get_size()));
+ get_stylebox("panel","PopupMenu")->draw(ci,Rect2(Point2(),get_size()));
/*
if (v.get_type()==Variant::COLOR) {
-
+
VisualServer::get_singleton()->canvas_item_add_rect(ci, Rect2( 10,10,60, get_size().height-20 ), v );
}*/
}
@@ -210,11 +215,11 @@ void CustomPropertyEditor::_menu_option(int p_which) {
}
Variant CustomPropertyEditor::get_variant() const {
-
- return v;
+
+ return v;
}
String CustomPropertyEditor::get_name() const {
-
+
return name;
}
@@ -232,9 +237,11 @@ bool CustomPropertyEditor::edit(Object* p_owner,const String& p_name,Variant::Ty
inheritors_array.clear();
text_edit->hide();
easing_draw->hide();
-
+ spinbox->hide();
+ slider->hide();
+
for (int i=0;i<MAX_VALUE_EDITORS;i++) {
-
+
value_editor[i]->hide();
value_label[i]->hide();
if (i<4)
@@ -242,8 +249,8 @@ bool CustomPropertyEditor::edit(Object* p_owner,const String& p_name,Variant::Ty
}
for (int i=0;i<MAX_ACTION_BUTTONS;i++) {
-
- action_buttons[i]->hide();
+
+ action_buttons[i]->hide();
}
for(int i=0;i<20;i++)
@@ -253,11 +260,49 @@ bool CustomPropertyEditor::edit(Object* p_owner,const String& p_name,Variant::Ty
switch(type) {
-
+
case Variant::INT:
case Variant::REAL: {
- if (hint==PROPERTY_HINT_ALL_FLAGS) {
+ if (hint==PROPERTY_HINT_RANGE) {
+
+ int c = hint_text.get_slice_count(",");
+ float min=0,max=100,step=1;
+ if (c>=1) {
+
+ if (!hint_text.get_slice(",",0).empty())
+ min=hint_text.get_slice(",",0).to_double();
+ }
+ if (c>=2) {
+
+ if (!hint_text.get_slice(",",1).empty())
+ max=hint_text.get_slice(",",1).to_double();
+ }
+
+ if (type==Variant::REAL && c>=3) {
+
+ if (!hint_text.get_slice(",",2).empty())
+ step= hint_text.get_slice(",",2).to_double();
+ }
+
+ if (c>=4 && hint_text.get_slice(",",3)=="slider") {
+ slider->set_min(min);
+ slider->set_max(max);
+ slider->set_step((type==Variant::REAL) ? step : 1);
+ slider->set_val(v);
+ slider->show();
+ set_size(Size2(110,30));
+ } else {
+ spinbox->set_min(min);
+ spinbox->set_max(max);
+ spinbox->set_step((type==Variant::REAL) ? step : 1);
+ spinbox->set_val(v);
+ spinbox->show();
+ set_size(Size2(70,35));
+ }
+
+
+ } else if (hint==PROPERTY_HINT_ALL_FLAGS) {
uint32_t flgs = v;
for(int i=0;i<2;i++) {
@@ -405,7 +450,7 @@ bool CustomPropertyEditor::edit(Object* p_owner,const String& p_name,Variant::Ty
value_editor[3]->set_text( String::num( r.size.y) );
} break;
case Variant::VECTOR3: {
-
+
List<String> names;
names.push_back("x");
names.push_back("y");
@@ -417,7 +462,7 @@ bool CustomPropertyEditor::edit(Object* p_owner,const String& p_name,Variant::Ty
value_editor[2]->set_text( String::num( vec.z) );
} break;
case Variant::PLANE: {
-
+
List<String> names;
names.push_back("x");
names.push_back("y");
@@ -429,10 +474,10 @@ bool CustomPropertyEditor::edit(Object* p_owner,const String& p_name,Variant::Ty
value_editor[1]->set_text( String::num( plane.normal.y ) );
value_editor[2]->set_text( String::num( plane.normal.z ) );
value_editor[3]->set_text( String::num( plane.d ) );
-
+
} break;
case Variant::QUAT: {
-
+
List<String> names;
names.push_back("x");
names.push_back("y");
@@ -447,7 +492,7 @@ bool CustomPropertyEditor::edit(Object* p_owner,const String& p_name,Variant::Ty
} break;
case Variant::_AABB: {
-
+
List<String> names;
names.push_back("px");
names.push_back("py");
@@ -456,7 +501,7 @@ bool CustomPropertyEditor::edit(Object* p_owner,const String& p_name,Variant::Ty
names.push_back("sy");
names.push_back("sz");
config_value_editors(6,3,16,names);
-
+
AABB aabb=v;
value_editor[0]->set_text( String::num( aabb.pos.x ) );
value_editor[1]->set_text( String::num( aabb.pos.y ) );
@@ -464,7 +509,7 @@ bool CustomPropertyEditor::edit(Object* p_owner,const String& p_name,Variant::Ty
value_editor[3]->set_text( String::num( aabb.size.x ) );
value_editor[4]->set_text( String::num( aabb.size.y ) );
value_editor[5]->set_text( String::num( aabb.size.z ) );
-
+
} break;
case Variant::MATRIX32: {
@@ -485,7 +530,7 @@ bool CustomPropertyEditor::edit(Object* p_owner,const String& p_name,Variant::Ty
} break;
case Variant::MATRIX3: {
-
+
List<String> names;
names.push_back("xx");
names.push_back("xy");
@@ -497,17 +542,17 @@ bool CustomPropertyEditor::edit(Object* p_owner,const String& p_name,Variant::Ty
names.push_back("zy");
names.push_back("zz");
config_value_editors(9,3,16,names);
-
+
Matrix3 basis=v;
for(int i=0;i<9;i++) {
-
+
value_editor[i]->set_text( String::num( basis.elements[i/3][i%3] ) );
}
-
+
} break;
case Variant::TRANSFORM: {
-
-
+
+
List<String> names;
names.push_back("xx");
names.push_back("xy");
@@ -522,20 +567,20 @@ bool CustomPropertyEditor::edit(Object* p_owner,const String& p_name,Variant::Ty
names.push_back("zz");
names.push_back("zo");
config_value_editors(12,4,16,names);
-
+
Transform tr=v;
for(int i=0;i<9;i++) {
-
+
value_editor[(i/3)*4+i%3]->set_text( String::num( tr.basis.elements[i/3][i%3] ) );
}
-
+
value_editor[3]->set_text( String::num( tr.origin.x ) );
value_editor[7]->set_text( String::num( tr.origin.y ) );
value_editor[11]->set_text( String::num( tr.origin.z ) );
-
+
} break;
case Variant::COLOR: {
-
+
color_picker->show();
color_picker->set_edit_alpha(hint!=PROPERTY_HINT_COLOR_NO_ALPHA);
@@ -549,13 +594,13 @@ bool CustomPropertyEditor::edit(Object* p_owner,const String& p_name,Variant::Ty
float values[4]={c.r,c.g,c.b,c.a};
for (int i=0;i<4;i++) {
int y=m+i*h;
-
+
value_editor[i]->show();
- value_label[i]->show();
+ value_label[i]->show();
value_label[i]->set_pos(Point2(ofs,y));
scroll[i]->set_min(0);
scroll[i]->set_max(1.0);
- scroll[i]->set_page(0);
+ scroll[i]->set_page(0);
scroll[i]->set_pos(Point2(ofs+15,y+Math::floor((h-scroll[i]->get_minimum_size().height)/2.0)));
scroll[i]->set_val(values[i]);
scroll[i]->set_size(Size2(120,1));
@@ -563,30 +608,30 @@ bool CustomPropertyEditor::edit(Object* p_owner,const String& p_name,Variant::Ty
value_editor[i]->set_pos(Point2(ofs+140,y));
value_editor[i]->set_size(Size2(40,h));
value_editor[i]->set_text( String::num(values[i],2 ));
-
+
}
-
+
value_label[0]->set_text("R");
value_label[1]->set_text("G");
value_label[2]->set_text("B");
value_label[3]->set_text("A");
-
+
Size2 new_size = value_editor[3]->get_pos() + value_editor[3]->get_size() + Point2(10,10);
set_size( new_size );
*/
-
+
} break;
case Variant::IMAGE: {
-
+
List<String> names;
names.push_back("New");
names.push_back("Load");
names.push_back("Clear");
config_action_buttons(names);
-
+
} break;
case Variant::NODE_PATH: {
-
+
List<String> names;
names.push_back("Assign");
names.push_back("Clear");
@@ -594,7 +639,7 @@ bool CustomPropertyEditor::edit(Object* p_owner,const String& p_name,Variant::Ty
} break;
case Variant::OBJECT: {
-
+
if (hint!=PROPERTY_HINT_RESOURCE_TYPE)
break;
@@ -700,40 +745,40 @@ bool CustomPropertyEditor::edit(Object* p_owner,const String& p_name,Variant::Ty
} break;
case Variant::INPUT_EVENT: {
-
-
+
+
} break;
case Variant::DICTIONARY: {
-
-
+
+
} break;
case Variant::RAW_ARRAY: {
-
-
+
+
} break;
case Variant::INT_ARRAY: {
-
-
+
+
} break;
case Variant::REAL_ARRAY: {
-
-
+
+
} break;
case Variant::STRING_ARRAY: {
-
-
+
+
} break;
case Variant::VECTOR3_ARRAY: {
-
-
+
+
} break;
case Variant::COLOR_ARRAY: {
-
-
+
+
} break;
default: {}
- }
-
+ }
+
updating=false;
return true;
}
@@ -741,7 +786,7 @@ bool CustomPropertyEditor::edit(Object* p_owner,const String& p_name,Variant::Ty
void CustomPropertyEditor::_file_selected(String p_file) {
switch(type) {
-
+
case Variant::STRING: {
if (hint==PROPERTY_HINT_FILE || hint==PROPERTY_HINT_DIR) {
@@ -879,9 +924,9 @@ void CustomPropertyEditor::_node_path_selected(NodePath p_path) {
void CustomPropertyEditor::_action_pressed(int p_which) {
- if (updating)
+ if (updating)
return;
-
+
switch(type) {
case Variant::INT: {
@@ -964,7 +1009,7 @@ void CustomPropertyEditor::_action_pressed(int p_which) {
} break;
case Variant::NODE_PATH: {
-
+
if (p_which==0) {
@@ -975,60 +1020,60 @@ void CustomPropertyEditor::_action_pressed(int p_which) {
v=NodePath();
emit_signal("variant_changed");
- }
+ }
} break;
case Variant::OBJECT: {
-
+
if (p_which==0) {
-
+
ERR_FAIL_COND( inheritors_array.empty() );
String intype=inheritors_array[0];
-
+
if (hint==PROPERTY_HINT_RESOURCE_TYPE) {
-
+
Object *obj = ObjectTypeDB::instance(intype);
ERR_BREAK( !obj );
Resource *res=obj->cast_to<Resource>();
ERR_BREAK( !res );
-
+
v=Ref<Resource>(res).get_ref_ptr();
emit_signal("variant_changed");
hide();
-
+
}
} else if (p_which==1) {
-
+
file->set_access(EditorFileDialog::ACCESS_RESOURCES);
file->set_mode(EditorFileDialog::MODE_OPEN_FILE);
List<String> extensions;
String type=(hint==PROPERTY_HINT_RESOURCE_TYPE)?hint_text:String();
-
+
ResourceLoader::get_recognized_extensions_for_type(type,&extensions);
file->clear_filters();
for (List<String>::Element *E=extensions.front();E;E=E->next()) {
-
+
file->add_filter("*."+E->get()+" ; "+E->get().to_upper() );
-
+
}
-
+
file->popup_centered_ratio();
-
+
} else if (p_which==2) {
-
+
RefPtr RefPtr=v;
if (!RefPtr.is_null()) {
emit_signal("resource_edit_request");
- hide();
+ hide();
}
-
+
} else if (p_which==3) {
-
-
+
+
v=Variant();
emit_signal("variant_changed");
hide();
@@ -1071,7 +1116,7 @@ void CustomPropertyEditor::_action_pressed(int p_which) {
emit_signal("variant_changed");
hide();
}
-
+
} break;
case Variant::IMAGE: {
@@ -1110,16 +1155,16 @@ void CustomPropertyEditor::_action_pressed(int p_which) {
}
void CustomPropertyEditor::_scroll_modified(double p_value) {
-
- if (updating)
+
+ if (updating)
return;
/*
switch(type) {
-
+
case Variant::COLOR: {
-
+
for (int i=0;i<4;i++) {
-
+
value_editor[i]->set_text( String::num(scroll[i]->get_val(),2) );
}
Color c;
@@ -1144,7 +1189,7 @@ void CustomPropertyEditor::_drag_easing(const InputEvent& p_ev) {
float rel = p_ev.mouse_motion.relative_x;
if (rel==0)
- return;
+ return;
bool flip=hint_text=="attenuation";
@@ -1227,7 +1272,7 @@ void CustomPropertyEditor::_text_edit_changed() {
}
void CustomPropertyEditor::_modified(String p_string) {
-
+
if (updating)
return;
updating=true;
@@ -1268,17 +1313,17 @@ void CustomPropertyEditor::_modified(String p_string) {
} break;
case Variant::VECTOR3: {
-
+
Vector3 vec;
vec.x=value_editor[0]->get_text().to_double();
vec.y=value_editor[1]->get_text().to_double();
vec.z=value_editor[2]->get_text().to_double();
v=vec;
emit_signal("variant_changed");
-
+
} break;
case Variant::PLANE: {
-
+
Plane pl;
pl.normal.x=value_editor[0]->get_text().to_double();
pl.normal.y=value_editor[1]->get_text().to_double();
@@ -1286,10 +1331,10 @@ void CustomPropertyEditor::_modified(String p_string) {
pl.d=value_editor[3]->get_text().to_double();
v=pl;
emit_signal("variant_changed");
-
+
} break;
case Variant::QUAT: {
-
+
Quat q;
q.x=value_editor[0]->get_text().to_double();
q.y=value_editor[1]->get_text().to_double();
@@ -1297,10 +1342,10 @@ void CustomPropertyEditor::_modified(String p_string) {
q.w=value_editor[3]->get_text().to_double();
v=q;
emit_signal("variant_changed");
-
+
} break;
case Variant::_AABB: {
-
+
Vector3 pos;
pos.x=value_editor[0]->get_text().to_double();
pos.y=value_editor[1]->get_text().to_double();
@@ -1309,10 +1354,10 @@ void CustomPropertyEditor::_modified(String p_string) {
size.x=value_editor[3]->get_text().to_double();
size.y=value_editor[4]->get_text().to_double();
size.z=value_editor[5]->get_text().to_double();
-
+
v=AABB(pos,size);
emit_signal("variant_changed");
-
+
} break;
case Variant::MATRIX32: {
@@ -1327,39 +1372,39 @@ void CustomPropertyEditor::_modified(String p_string) {
} break;
case Variant::MATRIX3: {
-
+
Matrix3 m;
for(int i=0;i<9;i++) {
-
+
m.elements[i/3][i%3]=value_editor[i]->get_text().to_double();
}
-
+
v=m;
emit_signal("variant_changed");
-
+
} break;
case Variant::TRANSFORM: {
-
+
Matrix3 basis;
for(int i=0;i<9;i++) {
-
+
basis.elements[i/3][i%3]=value_editor[(i/3)*4+i%3]->get_text().to_double();
}
-
+
Vector3 origin;
origin.x=value_editor[3]->get_text().to_double();
origin.y=value_editor[7]->get_text().to_double();
origin.z=value_editor[11]->get_text().to_double();
-
+
v=Transform(basis,origin);
emit_signal("variant_changed");
-
-
+
+
} break;
case Variant::COLOR: {
/*
for (int i=0;i<4;i++) {
-
+
scroll[i]->set_val( value_editor[i]->get_text().to_double() );
}
Color c;
@@ -1373,51 +1418,57 @@ void CustomPropertyEditor::_modified(String p_string) {
*/
} break;
case Variant::IMAGE: {
-
-
+
+
} break;
case Variant::NODE_PATH: {
-
-
- } break;
+
+
+ } break;
case Variant::INPUT_EVENT: {
-
-
+
+
} break;
case Variant::DICTIONARY: {
-
-
+
+
} break;
case Variant::RAW_ARRAY: {
-
-
+
+
} break;
case Variant::INT_ARRAY: {
-
-
+
+
} break;
case Variant::REAL_ARRAY: {
-
-
+
+
} break;
case Variant::STRING_ARRAY: {
-
-
+
+
} break;
case Variant::VECTOR3_ARRAY: {
-
-
+
+
} break;
case Variant::COLOR_ARRAY: {
-
-
+
+
} break;
default: {}
- }
-
+ }
+
updating=false;
}
+void CustomPropertyEditor::_range_modified(double p_value)
+{
+ v=p_value;
+ emit_signal("variant_changed");
+}
+
void CustomPropertyEditor::_focus_enter() {
switch(type) {
case Variant::REAL:
@@ -1474,10 +1525,10 @@ void CustomPropertyEditor::config_action_buttons(const List<String>& p_strings)
set_size( Size2( w, m*2+(h+m)*p_strings.size() ) );
for (int i=0;i<MAX_ACTION_BUTTONS;i++) {
-
+
if (i<p_strings.size()) {
action_buttons[i]->show();
- action_buttons[i]->set_text(p_strings[i]);
+ action_buttons[i]->set_text(p_strings[i]);
action_buttons[i]->set_pos( Point2( m, m+i*(h+m) ));
action_buttons[i]->set_size( Size2( w-m*2, h ) );
action_buttons[i]->set_flat(true);
@@ -1485,29 +1536,29 @@ void CustomPropertyEditor::config_action_buttons(const List<String>& p_strings)
action_buttons[i]->hide();
}
}
-
-
+
+
}
void CustomPropertyEditor::config_value_editors(int p_amount, int p_columns,int p_label_w,const List<String>& p_strings) {
-
+
int w=80;
int h=20;
int m=10;
-
+
int rows=((p_amount-1)/p_columns)+1;
-
+
set_size( Size2( m*(1+p_columns)+(w+p_label_w)*p_columns, m*(1+rows)+h*rows ) );
-
+
for (int i=0;i<MAX_VALUE_EDITORS;i++) {
-
+
int c=i%p_columns;
int r=i/p_columns;
-
+
if (i<p_amount) {
value_editor[i]->show();
value_label[i]->show();
- value_label[i]->set_text(i<p_strings.size()?p_strings[i]:String(""));
+ value_label[i]->set_text(i<p_strings.size()?p_strings[i]:String(""));
value_editor[i]->set_pos( Point2( m+p_label_w+c*(w+m+p_label_w), m+r*(h+m) ));
value_editor[i]->set_size( Size2( w, h ) );
value_label[i]->set_pos( Point2( m+c*(w+m+p_label_w), m+r*(h+m) ) );
@@ -1517,16 +1568,17 @@ void CustomPropertyEditor::config_value_editors(int p_amount, int p_columns,int
value_label[i]->hide();
}
}
-
-
-
+
+
+
}
void CustomPropertyEditor::_bind_methods() {
-
+
ObjectTypeDB::bind_method("_focus_enter", &CustomPropertyEditor::_focus_enter);
ObjectTypeDB::bind_method("_focus_exit", &CustomPropertyEditor::_focus_exit);
ObjectTypeDB::bind_method("_modified",&CustomPropertyEditor::_modified);
+ ObjectTypeDB::bind_method("_range_modified", &CustomPropertyEditor::_range_modified);
ObjectTypeDB::bind_method("_scroll_modified",&CustomPropertyEditor::_scroll_modified);
ObjectTypeDB::bind_method("_action_pressed",&CustomPropertyEditor::_action_pressed);
ObjectTypeDB::bind_method("_file_selected",&CustomPropertyEditor::_file_selected);
@@ -1543,13 +1595,13 @@ void CustomPropertyEditor::_bind_methods() {
ADD_SIGNAL( MethodInfo("resource_edit_request") );
}
CustomPropertyEditor::CustomPropertyEditor() {
-
-
+
+
read_only=false;
updating=false;
-
+
for (int i=0;i<MAX_VALUE_EDITORS;i++) {
-
+
value_editor[i]=memnew( LineEdit );
add_child( value_editor[i] );
value_label[i]=memnew( Label );
@@ -1560,17 +1612,17 @@ CustomPropertyEditor::CustomPropertyEditor() {
value_editor[i]->connect("focus_enter", this, "_focus_enter");
value_editor[i]->connect("focus_exit", this, "_focus_exit");
}
-
+
for(int i=0;i<4;i++) {
-
+
scroll[i] = memnew( HScrollBar );
scroll[i]->hide();
scroll[i]->set_min(0);
scroll[i]->set_max(1.0);
- scroll[i]->set_step(0.01);
+ scroll[i]->set_step(0.01);
add_child(scroll[i]);
scroll[i]->connect("value_changed", this,"_scroll_modified");
-
+
}
for(int i=0;i<20;i++) {
@@ -1594,15 +1646,15 @@ CustomPropertyEditor::CustomPropertyEditor() {
text_edit->connect("text_changed",this,"_text_edit_changed");
for (int i=0;i<MAX_ACTION_BUTTONS;i++) {
-
+
action_buttons[i]=memnew(Button);
- action_buttons[i]->hide();
+ action_buttons[i]->hide();
add_child(action_buttons[i]);
Vector<Variant> binds;
binds.push_back(i);
action_buttons[i]->connect("pressed", this,"_action_pressed",binds);
}
-
+
color_picker = memnew( ColorPicker );
add_child(color_picker);
color_picker->hide();
@@ -1615,7 +1667,7 @@ CustomPropertyEditor::CustomPropertyEditor() {
file = memnew ( EditorFileDialog );
add_child(file);
file->hide();
-
+
file->connect("file_selected", this,"_file_selected");
file->connect("dir_selected", this,"_file_selected");
@@ -1623,12 +1675,12 @@ CustomPropertyEditor::CustomPropertyEditor() {
error->set_title("Error!");
add_child(error);
//error->get_cancel()->hide();
-
+
type_button = memnew( MenuButton );
add_child(type_button);
type_button->hide();
type_button->get_popup()->connect("item_pressed", this,"_type_create_selected");
-
+
scene_tree = memnew( SceneTreeDialog );
add_child(scene_tree);
@@ -1650,52 +1702,182 @@ CustomPropertyEditor::CustomPropertyEditor() {
menu = memnew(PopupMenu);
add_child(menu);
menu->connect("item_pressed",this,"_menu_option");
-}
+ spinbox = memnew ( SpinBox );
+ add_child(spinbox);
+ spinbox->set_area_as_parent_rect(5);
+ spinbox->connect("value_changed",this,"_range_modified");
+ slider = memnew ( HSlider );
+ add_child(slider);
+ slider->set_area_as_parent_rect(5);
+ slider->connect("value_changed",this,"_range_modified");
+}
-Node *PropertyEditor::get_instanced_node() {
+bool PropertyEditor::_might_be_in_instance() {
- //this sucks badly
if (!obj)
return NULL;
Node *node = obj->cast_to<Node>();
+
+ Node* edited_scene =EditorNode::get_singleton()->get_edited_scene();
+
+ bool might_be=false;
+
+ while(node) {
+
+ if (node->get_scene_instance_state().is_valid()) {
+ might_be=true;
+ break;
+ }
+ if (node==edited_scene) {
+ if (node->get_scene_inherited_state().is_valid()) {
+ might_be=true;
+ break;
+ }
+ might_be=false;
+ break;
+ }
+ node=node->get_owner();
+ }
+
+ return might_be;
+
+}
+
+bool PropertyEditor::_get_instanced_node_original_property(const StringName& p_prop, Variant& value) {
+
+ Node *node = obj->cast_to<Node>();
+
if (!node)
- return NULL;
+ return false;
- if (node->get_filename()=="")
- return NULL;
+ Node *orig=node;
+
+ Node* edited_scene =EditorNode::get_singleton()->get_edited_scene();
+
+ bool found=false;
+
+// print_line("for prop - "+String(p_prop));
+
+
+ while(node) {
+
+ Ref<SceneState> ss;
+
+ if (node==edited_scene) {
+ ss=node->get_scene_inherited_state();
- if (!node->get_owner())
- return NULL; //scene root i guess
+ } else {
+ ss=node->get_scene_instance_state();
+ }
+ // print_line("at - "+String(edited_scene->get_path_to(node)));
+
+ if (ss.is_valid()) {
+
+ NodePath np = node->get_path_to(orig);
+ int node_idx = ss->find_node_by_path(np);
+ // print_line("\t valid, nodeidx "+itos(node_idx));
+ if (node_idx>=0) {
+ bool lfound=false;
+ Variant lvar;
+ lvar=ss->get_property_value(node_idx,p_prop,lfound);
+ if (lfound) {
+
+ found=true;
+ value=lvar;
+ // print_line("\t found value "+String(value));
+ }
+ }
+ }
+ if (node==edited_scene) {
+ //just in case
+ break;
+ }
+ node=node->get_owner();
+
+ }
- return node;
+ return found;
+}
+
+bool PropertyEditor::_is_property_different(const Variant& p_current, const Variant& p_orig,int p_usage) {
+
+
+ {
+ Node *node = obj->cast_to<Node>();
+ if (!node)
+ return false;
+
+ Node* edited_scene =EditorNode::get_singleton()->get_edited_scene();
+ bool found_state=false;
+
+ // print_line("for prop - "+String(p_prop));
+
+
+ while(node) {
+
+ Ref<SceneState> ss;
+
+ if (node==edited_scene) {
+ ss=node->get_scene_inherited_state();
+
+ } else {
+ ss=node->get_scene_instance_state();
+ }
+
+ if (ss.is_valid()) {
+ found_state=true;
+ }
+ if (node==edited_scene) {
+ //just in case
+ break;
+ }
+ node=node->get_owner();
+ }
+
+ if (!found_state)
+ return false; //pointless to check if we are not comparing against anything.
+ }
+
+ if (p_orig.get_type()==Variant::NIL) {
+
+
+
+ //special cases
+ if (p_current.is_zero() && p_usage&PROPERTY_USAGE_STORE_IF_NONZERO)
+ return false;
+ if (p_current.is_one() && p_usage&PROPERTY_USAGE_STORE_IF_NONONE)
+ return false;
+ }
+
+ return bool(Variant::evaluate(Variant::OP_NOT_EQUAL,p_current,p_orig));
}
TreeItem *PropertyEditor::find_item(TreeItem *p_item,const String& p_name) {
-
-
+
+
if (!p_item)
return NULL;
-
+
String name = p_item->get_metadata(1);
-
+
if (name==p_name) {
-
+
return p_item;
}
-
+
TreeItem *c=p_item->get_children();
-
+
while (c) {
-
+
TreeItem *found = find_item(c,p_name);
if (found)
return found;
c=c->get_next();
}
-
+
return NULL;
}
@@ -1718,9 +1900,9 @@ void PropertyEditor::_changed_callbacks(Object *p_changed,const String& p_prop)
if (p_prop==String())
update_tree_pending=true;
else {
-
+
pending[p_prop]=p_prop;
-
+
}
}
@@ -1732,7 +1914,7 @@ void PropertyEditor::update_property(const String& p_prop) {
void PropertyEditor::set_item_text(TreeItem *p_item, int p_type, const String& p_name, int p_hint, const String& p_hint_text) {
-
+
switch( p_type ) {
case Variant::BOOL: {
@@ -1825,7 +2007,7 @@ void PropertyEditor::set_item_text(TreeItem *p_item, int p_type, const String& p
} break;
case Variant::IMAGE: {
-
+
Image img = obj->get( p_name );
if (img.empty())
p_item->set_text(1,"[Image (empty)]");
@@ -1904,9 +2086,11 @@ void PropertyEditor::set_item_text(TreeItem *p_item, int p_type, const String& p
} break;
default: {};
}
-
+
}
+
+
void PropertyEditor::_notification(int p_what) {
if (p_what==NOTIFICATION_ENTER_TREE) {
@@ -1919,10 +2103,10 @@ void PropertyEditor::_notification(int p_what) {
edit(NULL);
}
-
+
if (p_what==NOTIFICATION_FIXED_PROCESS) {
-
-
+
+
if (refresh_countdown>0) {
refresh_countdown-=get_fixed_process_delta_time();
if (refresh_countdown<=0) {
@@ -1932,27 +2116,31 @@ void PropertyEditor::_notification(int p_what) {
}
changing=true;
-
+
if (update_tree_pending) {
update_tree();
update_tree_pending=false;
-
+
} else {
-
- const String *k=NULL;
+
+ const String *k=NULL;
while ((k=pending.next(k))) {
-
+
TreeItem * item = find_item(tree->get_root(),*k);
if (!item)
continue;
-
- if (get_instanced_node()) {
- Dictionary d = get_instanced_node()->get_instance_state();
- if (d.has(*k)) {
+ if (_might_be_in_instance()) {
+
+
+ Variant vorig;
+ Dictionary d=item->get_metadata(0);
+ int usage = d.has("usage")?int(int(d["usage"])&(PROPERTY_USAGE_STORE_IF_NONONE|PROPERTY_USAGE_STORE_IF_NONZERO)):0;
+
+
+ if (_get_instanced_node_original_property(*k,vorig) || usage) {
Variant v = obj->get(*k);
- Variant vorig = d[*k];
int found=-1;
for(int i=0;i<item->get_button_count(1);i++) {
@@ -1963,7 +2151,7 @@ void PropertyEditor::_notification(int p_what) {
}
}
- bool changed = ! (v==vorig);
+ bool changed = _is_property_different(v,vorig,usage);
if ((found!=-1)!=changed) {
@@ -1980,15 +2168,15 @@ void PropertyEditor::_notification(int p_what) {
}
}
- Dictionary d=item->get_metadata(0);
+ Dictionary d=item->get_metadata(0);
set_item_text(item,d["type"],d["name"],d["hint"],d["hint_text"]);
- }
+ }
}
-
+
pending.clear();
-
+
changing=false;
-
+
}
}
@@ -2046,12 +2234,14 @@ void PropertyEditor::_refresh_item(TreeItem *p_item) {
if (name!=String()) {
- if (get_instanced_node()) {
+ if (_might_be_in_instance()) {
- Dictionary d = get_instanced_node()->get_instance_state();
- if (d.has(name)) {
+ Variant vorig;
+ Dictionary d=p_item->get_metadata(0);
+ int usage = d.has("usage")?int(int(d["usage"])&(PROPERTY_USAGE_STORE_IF_NONONE|PROPERTY_USAGE_STORE_IF_NONZERO)):0;
+
+ if (_get_instanced_node_original_property(name,vorig) || usage) {
Variant v = obj->get(name);
- Variant vorig = d[name];
int found=-1;
for(int i=0;i<p_item->get_button_count(1);i++) {
@@ -2062,7 +2252,7 @@ void PropertyEditor::_refresh_item(TreeItem *p_item) {
}
}
- bool changed = ! (v==vorig);
+ bool changed = _is_property_different(v,vorig,usage);
if ((found!=-1)!=changed) {
@@ -2212,6 +2402,23 @@ void PropertyEditor::update_tree() {
sep->set_selectable(1,false);
sep->set_custom_bg_color(0,get_color("prop_category","Editor"));
sep->set_custom_bg_color(1,get_color("prop_category","Editor"));
+
+ if (use_doc_hints) {
+ StringName type=p.name;
+ if (!class_descr_cache.has(type)) {
+
+ String descr;
+ DocData *dd=EditorHelp::get_doc_data();
+ Map<String,DocData::ClassDoc>::Element *E=dd->class_list.find(type);
+ if (E) {
+ descr=E->get().brief_description;
+ }
+ class_descr_cache[type]=descr.world_wrap(80);
+
+ }
+
+ sep->set_tooltip(0,"Class: "+p.name+":\n\n"+class_descr_cache[type]);
+ }
//sep->set_custom_color(0,Color(1,1,1));
@@ -2265,25 +2472,62 @@ void PropertyEditor::update_tree() {
item->set_tooltip(0, p.name);
+ if (use_doc_hints) {
+ StringName setter;
+ StringName type;
+ if (ObjectTypeDB::get_setter_and_type_for_property(obj->get_type_name(),p.name,type,setter)) {
+
+ String descr;
+ bool found=false;
+ Map<StringName,Map<StringName,String> >::Element *E=descr_cache.find(type);
+ if (E) {
+
+ Map<StringName,String>::Element *F=E->get().find(setter);
+ if (F) {
+ found=true;
+ descr=F->get();
+ }
+ }
+ if (!found) {
+
+ DocData *dd=EditorHelp::get_doc_data();
+ Map<String,DocData::ClassDoc>::Element *E=dd->class_list.find(type);
+ if (E) {
+ for(int i=0;i<E->get().methods.size();i++) {
+ if (E->get().methods[i].name==setter.operator String()) {
+ descr=E->get().methods[i].description.strip_edges().world_wrap(80);
+ }
+ }
+ }
+
+ descr_cache[type][setter]=descr;
+ }
+
+ item->set_tooltip(0, "Property: "+p.name+"\n\n"+descr);
+ }
+ }
+ //EditorHelp::get_doc_data();
+
Dictionary d;
d["name"]=p.name;
d["type"]=(int)p.type;
d["hint"]=(int)p.hint;
d["hint_text"]=p.hint_string;
-
+ d["usage"]=(int)p.usage;
+
item->set_metadata( 0, d );
item->set_metadata( 1, p.name );
if (draw_red)
item->set_custom_color(0,Color(0.8,0.4,0.20));
-
+
if (p.name==selected_property) {
item->select(1);
}
-
+
//printf("property %s type %i\n",p.name.ascii().get_data(),p.type);
switch( p.type ) {
@@ -2347,8 +2591,10 @@ void PropertyEditor::update_tree() {
item->set_cell_mode( 1, TreeItem::CELL_MODE_RANGE );
+ if (p.hint==PROPERTY_HINT_SPRITE_FRAME) {
+ item->set_range_config(1,0,99999,1);
- if (p.hint==PROPERTY_HINT_RANGE || p.hint==PROPERTY_HINT_EXP_RANGE) {
+ } else if (p.hint==PROPERTY_HINT_RANGE || p.hint==PROPERTY_HINT_EXP_RANGE) {
int c = p.hint_string.get_slice_count(",");
float min=0,max=100,step=1;
@@ -2364,8 +2610,8 @@ void PropertyEditor::update_tree() {
if (p.type==Variant::REAL && c>=3) {
step= p.hint_string.get_slice(",",2).to_double();
- }
-
+ }
+
item->set_range_config(1,min,max,step,p.hint==PROPERTY_HINT_EXP_RANGE);
} else if (p.hint==PROPERTY_HINT_ENUM) {
@@ -2449,11 +2695,32 @@ void PropertyEditor::update_tree() {
}
} break;
+ case Variant::ARRAY: {
+
+ item->set_cell_mode( 1, TreeItem::CELL_MODE_CUSTOM );
+ item->add_button(1,get_icon("EditResource","EditorIcons"));
+
+
+ Variant v = obj->get(p.name);
+ if (v.is_array())
+ item->set_text(1,"Array["+itos(v.call("size"))+"]");
+ else
+ item->set_text(1,"Array[]");
+ item->set_icon( 0, get_icon("ArrayData","EditorIcons") );
+
+
+ } break;
+
case Variant::INT_ARRAY: {
item->set_cell_mode( 1, TreeItem::CELL_MODE_CUSTOM );
- item->set_editable( 1, !read_only );
- item->set_text(1,"[IntArray]");
+ item->add_button(1,get_icon("EditResource","EditorIcons"));
+
+ Variant v = obj->get(p.name);
+ if (v.is_array())
+ item->set_text(1,"IntArray["+itos(v.call("size"))+"]");
+ else
+ item->set_text(1,"IntArray[]");
item->set_icon( 0, get_icon("ArrayInt","EditorIcons") );
@@ -2461,26 +2728,86 @@ void PropertyEditor::update_tree() {
case Variant::REAL_ARRAY: {
item->set_cell_mode( 1, TreeItem::CELL_MODE_CUSTOM );
- item->set_editable( 1, !read_only );
- item->set_text(1,"[RealArray]");
+ item->add_button(1,get_icon("EditResource","EditorIcons"));
+
+ Variant v = obj->get(p.name);
+ if (v.is_array())
+ item->set_text(1,"FloatArray["+itos(v.call("size"))+"]");
+ else
+ item->set_text(1,"FloatArray[]");
item->set_icon( 0, get_icon("ArrayReal","EditorIcons") );
+
} break;
case Variant::STRING_ARRAY: {
item->set_cell_mode( 1, TreeItem::CELL_MODE_CUSTOM );
- item->set_editable( 1, !read_only );
- item->set_text(1,"[StringArray]");
+ item->add_button(1,get_icon("EditResource","EditorIcons"));
+
+ Variant v = obj->get(p.name);
+ if (v.is_array())
+ item->set_text(1,"String["+itos(v.call("size"))+"]");
+ else
+ item->set_text(1,"String[]");
item->set_icon( 0, get_icon("ArrayString","EditorIcons") );
+
} break;
case Variant::RAW_ARRAY: {
item->set_cell_mode( 1, TreeItem::CELL_MODE_CUSTOM );
- item->set_editable( 1, !read_only );
- item->set_text(1,"[Raw Data]");
+ item->add_button(1,get_icon("EditResource","EditorIcons"));
+
+ Variant v = obj->get(p.name);
+ if (v.is_array())
+ item->set_text(1,"Byte["+itos(v.call("size"))+"]");
+ else
+ item->set_text(1,"Byte[]");
item->set_icon( 0, get_icon("ArrayData","EditorIcons") );
+
+ } break;
+ case Variant::VECTOR2_ARRAY: {
+
+ item->set_cell_mode( 1, TreeItem::CELL_MODE_CUSTOM );
+ item->add_button(1,get_icon("EditResource","EditorIcons"));
+
+ Variant v = obj->get(p.name);
+ if (v.is_array())
+ item->set_text(1,"Vector2["+itos(v.call("size"))+"]");
+ else
+ item->set_text(1,"Vector2[]");
+ item->set_icon( 0, get_icon("Vector2","EditorIcons") );
+
+
+ } break;
+ case Variant::VECTOR3_ARRAY: {
+
+ item->set_cell_mode( 1, TreeItem::CELL_MODE_CUSTOM );
+ item->add_button(1,get_icon("EditResource","EditorIcons"));
+
+ Variant v = obj->get(p.name);
+ if (v.is_array())
+ item->set_text(1,"Vector3["+itos(v.call("size"))+"]");
+ else
+ item->set_text(1,"Vector3[]");
+ item->set_icon( 0, get_icon("Vector","EditorIcons") );
+
+
+ } break;
+ case Variant::COLOR_ARRAY: {
+
+ item->set_cell_mode( 1, TreeItem::CELL_MODE_CUSTOM );
+ item->add_button(1,get_icon("EditResource","EditorIcons"));
+
+ Variant v = obj->get(p.name);
+ if (v.is_array())
+ item->set_text(1,"Color["+itos(v.call("size"))+"]");
+ else
+ item->set_text(1,"Color[]");
+ item->set_icon( 0, get_icon("Color","EditorIcons") );
+
+
} break;
case Variant::VECTOR2: {
@@ -2548,7 +2875,7 @@ void PropertyEditor::update_tree() {
} break;
case Variant::IMAGE: {
-
+
item->set_cell_mode( 1, TreeItem::CELL_MODE_CUSTOM );
item->set_editable( 1, !read_only );
Image img = obj->get( p.name );
@@ -2557,7 +2884,7 @@ void PropertyEditor::update_tree() {
else
item->set_text(1,"[Image "+itos(img.get_width())+"x"+itos(img.get_height())+"]");
item->set_icon( 0,get_icon("Image","EditorIcons") );
-
+
} break;
case Variant::NODE_PATH: {
@@ -2638,14 +2965,17 @@ void PropertyEditor::update_tree() {
}
}
- if (get_instanced_node()) {
+ if (_might_be_in_instance()) {
- Dictionary d = get_instanced_node()->get_instance_state();
- if (d.has(p.name)) {
+ Variant vorig;
+ Dictionary d=item->get_metadata(0);
+ int usage = d.has("usage")?int(int(d["usage"])&(PROPERTY_USAGE_STORE_IF_NONONE|PROPERTY_USAGE_STORE_IF_NONZERO)):0;
+ if (_get_instanced_node_original_property(p.name,vorig) || usage) {
Variant v = obj->get(p.name);
- Variant vorig = d[p.name];
- if (! (v==vorig)) {
+
+ if (_is_property_different(v,vorig,usage)) {
+ //print_line("FOR "+String(p.name)+" RELOAD WITH: "+String(v)+"("+Variant::get_type_name(v.get_type())+")=="+String(vorig)+"("+Variant::get_type_name(vorig.get_type())+")");
item->add_button(1,get_icon("Reload","EditorIcons"),3);
}
}
@@ -2676,7 +3006,7 @@ void PropertyEditor::_edit_set(const String& p_name, const Variant& p_value) {
}
}
- if (!undo_redo) {
+ if (!undo_redo || obj->cast_to<MultiNodeEdit>() || obj->cast_to<ArrayPropertyEdit>()) { //kind of hacky
obj->set(p_name,p_value);
_changed_callbacks(obj,p_name);
@@ -2708,10 +3038,10 @@ void PropertyEditor::_edit_set(const String& p_name, const Variant& p_value) {
void PropertyEditor::_item_edited() {
-
- TreeItem * item = tree->get_edited();
+
+ TreeItem * item = tree->get_edited();
Dictionary d = item->get_metadata(0);
-
+
String name=d["name"];
if (tree->get_edited_column()==0) {
@@ -2740,12 +3070,12 @@ void PropertyEditor::_item_edited() {
int hint= d["hint"];
String hint_text=d["hint_text"];
switch(type) {
-
+
case Variant::NIL: {
-
- } break;
+
+ } break;
case Variant::BOOL: {
-
+
_edit_set(name,item->is_checked(1));
} break;
case Variant::INT:
@@ -2764,7 +3094,7 @@ void PropertyEditor::_item_edited() {
_edit_set(name,item->get_range(1));
} break;
case Variant::STRING: {
-
+
if (hint==PROPERTY_HINT_ENUM) {
int idx= item->get_range(1);
@@ -2782,64 +3112,64 @@ void PropertyEditor::_item_edited() {
}
} break;
// math types
-
+
case Variant::VECTOR3: {
-
+
} break;
case Variant::PLANE: {
-
+
} break;
case Variant::QUAT: {
-
+
} break;
case Variant::_AABB: {
-
+
} break;
case Variant::MATRIX3: {
-
+
} break;
case Variant::TRANSFORM: {
-
+
} break;
-
+
case Variant::COLOR: {
//_edit_set(name,item->get_custom_bg_color(0));
} break;
case Variant::IMAGE: {
-
+
} break;
case Variant::NODE_PATH: {
-
+
} break;
case Variant::INPUT_EVENT: {
-
+
} break;
case Variant::DICTIONARY: {
-
+
} break;
-
+
// arrays
case Variant::RAW_ARRAY: {
-
+
} break;
case Variant::INT_ARRAY: {
-
+
} break;
case Variant::REAL_ARRAY: {
-
+
} break;
case Variant::STRING_ARRAY: {
-
+
} break;
case Variant::VECTOR3_ARRAY: {
-
+
} break;
case Variant::COLOR_ARRAY: {
-
+
} break;
-
-
+
+
};
}
@@ -2890,24 +3220,24 @@ void PropertyEditor::_custom_editor_request(bool p_arrow) {
}
void PropertyEditor::edit(Object* p_object) {
-
+
if (obj==p_object)
return;
if (obj) {
-
+
obj->remove_change_receptor(this);
}
obj=p_object;
update_tree();
-
+
if (obj) {
-
+
obj->add_change_receptor(this);
}
-
-
+
+
}
void PropertyEditor::_set_range_def(Object *p_item, String prop,float p_frame) {
@@ -2942,17 +3272,18 @@ void PropertyEditor::_edit_button(Object *p_item, int p_column, int p_button) {
call_deferred("_set_range_def",ti,prop,ti->get_range(p_column)+1.0);
} else if (p_button==3) {
- if (!get_instanced_node())
+ if (!_might_be_in_instance())
return;
if (!d.has("name"))
return;
String prop=d["name"];
- Dictionary d2 = get_instanced_node()->get_instance_state();
- if (d2.has(prop)) {
+ Variant vorig;
+
+ if (_get_instanced_node_original_property(prop,vorig)) {
- _edit_set(prop,d2[prop]);
+ _edit_set(prop,vorig);
}
} else {
@@ -2996,15 +3327,28 @@ void PropertyEditor::_edit_button(Object *p_item, int p_column, int p_button) {
emit_signal("resource_selected",r,n);
}
+ } else if (t==Variant::ARRAY || t==Variant::INT_ARRAY || t==Variant::REAL_ARRAY || t==Variant::STRING_ARRAY || t==Variant::VECTOR2_ARRAY || t==Variant::VECTOR3_ARRAY || t==Variant::COLOR_ARRAY || t==Variant::RAW_ARRAY) {
+
+ Variant v = obj->get(n);
+
+ if (v.get_type()!=t) {
+ Variant::CallError ce;
+ v=Variant::construct(Variant::Type(t),NULL,0,ce);
+ }
+
+ Ref<ArrayPropertyEdit> ape = memnew( ArrayPropertyEdit );
+ ape->edit(obj,n,Variant::Type(t));
+
+ EditorNode::get_singleton()->push_item(ape.ptr());
}
}
}
void PropertyEditor::_node_removed(Node *p_node) {
-
+
if (p_node==obj) {
-
+
edit(NULL);
}
}
@@ -3064,9 +3408,9 @@ void PropertyEditor::_bind_methods() {
ObjectTypeDB::bind_method( "_item_edited",&PropertyEditor::_item_edited);
ObjectTypeDB::bind_method( "_item_selected",&PropertyEditor::_item_selected);
ObjectTypeDB::bind_method( "_custom_editor_request",&PropertyEditor::_custom_editor_request);
- ObjectTypeDB::bind_method( "_custom_editor_edited",&PropertyEditor::_custom_editor_edited);
- ObjectTypeDB::bind_method( "_resource_edit_request",&PropertyEditor::_resource_edit_request);
- ObjectTypeDB::bind_method( "_node_removed",&PropertyEditor::_node_removed);
+ ObjectTypeDB::bind_method( "_custom_editor_edited",&PropertyEditor::_custom_editor_edited);
+ ObjectTypeDB::bind_method( "_resource_edit_request",&PropertyEditor::_resource_edit_request);
+ ObjectTypeDB::bind_method( "_node_removed",&PropertyEditor::_node_removed);
ObjectTypeDB::bind_method( "_edit_button",&PropertyEditor::_edit_button);
ObjectTypeDB::bind_method( "_changed_callback",&PropertyEditor::_changed_callbacks);
ObjectTypeDB::bind_method( "_draw_flags",&PropertyEditor::_draw_flags);
@@ -3126,29 +3470,29 @@ void PropertyEditor::set_show_categories(bool p_show) {
}
PropertyEditor::PropertyEditor() {
-
+
_prop_edited="property_edited";
_prop_edited_name.push_back(String());
undo_redo=NULL;
obj=NULL;
changing=false;
update_tree_pending=false;
-
+
top_label = memnew( Label );
top_label->set_text("Properties:");
top_label->set_anchor( MARGIN_RIGHT, ANCHOR_END );
top_label->set_begin( Point2( 10,0) );
- top_label->set_end( Point2( 0,12) );
-
- add_child(top_label);
+ top_label->set_end( Point2( 0,12) );
+
+ add_child(top_label);
+
-
tree = memnew( Tree );
tree->set_anchor( MARGIN_RIGHT, ANCHOR_END );
- tree->set_anchor( MARGIN_BOTTOM, ANCHOR_END );
+ tree->set_anchor( MARGIN_BOTTOM, ANCHOR_END );
tree->set_begin( Point2(0,19 ));
tree->set_end( Point2(0,0 ));
-
+
tree->set_columns(2);
tree->set_column_expand(0,true);
tree->set_column_min_width(0,30);
@@ -3156,21 +3500,21 @@ PropertyEditor::PropertyEditor() {
tree->set_column_min_width(1,18);
//tree->set_hide_root(true);
- add_child( tree );
-
+ add_child( tree );
+
tree->connect("item_edited", this,"_item_edited",varray(),CONNECT_DEFERRED);
tree->connect("cell_selected", this,"_item_selected");
-
+
set_fixed_process(true);
-
+
custom_editor = memnew( CustomPropertyEditor );
add_child(custom_editor);
-
+
tree->connect("custom_popup_edited", this,"_custom_editor_request");
tree->connect("button_pressed", this,"_edit_button");
custom_editor->connect("variant_changed", this,"_custom_editor_edited");
custom_editor->connect("resource_edit_request", this,"_resource_edit_request",make_binds(),CONNECT_DEFERRED);
-
+
capitalize_paths=true;
autoclear=false;
tree->set_column_title(0,"Property");
@@ -3181,6 +3525,7 @@ PropertyEditor::PropertyEditor() {
read_only=false;
show_categories=false;
refresh_countdown=0;
+ use_doc_hints=false;
}
diff --git a/tools/editor/property_editor.h b/tools/editor/property_editor.h
index de5cac8711..dcb7b66abd 100644
--- a/tools/editor/property_editor.h
+++ b/tools/editor/property_editor.h
@@ -46,9 +46,9 @@
*/
class CustomPropertyEditor : public Popup {
-
+
OBJ_TYPE( CustomPropertyEditor, Popup );
-
+
enum {
MAX_VALUE_EDITORS=12,
MAX_ACTION_BUTTONS=5,
@@ -93,6 +93,8 @@ class CustomPropertyEditor : public Popup {
TextEdit *text_edit;
bool read_only;
Button *checks20[20];
+ SpinBox *spinbox;
+ HSlider *slider;
Control *easing_draw;
@@ -105,6 +107,7 @@ class CustomPropertyEditor : public Popup {
void _file_selected(String p_file);
void _scroll_modified(double p_value);
void _modified(String p_string);
+ void _range_modified(double p_value);
void _focus_enter();
void _focus_exit();
void _action_pressed(int p_which);
@@ -113,33 +116,34 @@ class CustomPropertyEditor : public Popup {
void _color_changed(const Color& p_color);
void _draw_easing();
void _menu_option(int p_which);
-
+
void _drag_easing(const InputEvent& p_ev);
void _node_path_selected(NodePath p_path);
void show_value_editors(int p_amount);
void config_value_editors(int p_amount, int p_columns,int p_label_w,const List<String>& p_strings);
void config_action_buttons(const List<String>& p_strings);
+
protected:
void _notification(int p_what);
- static void _bind_methods();
-
-public:
+ static void _bind_methods();
+
+public:
Variant get_variant() const;
String get_name() const;
-
+
void set_read_only(bool p_read_only) { read_only=p_read_only; }
bool edit(Object* p_owner,const String& p_name,Variant::Type p_type, const Variant& p_variant,int p_hint,String p_hint_text);
-
+
CustomPropertyEditor();
};
class PropertyEditor : public Control {
-
+
OBJ_TYPE( PropertyEditor, Control );
-
+
Tree *tree;
Label *top_label;
//Object *object;
@@ -157,41 +161,49 @@ class PropertyEditor : public Control {
bool read_only;
bool show_categories;
float refresh_countdown;
+ bool use_doc_hints;
HashMap<String,String> pending;
String selected_property;
+
+ Map<StringName,Map<StringName,String> > descr_cache;
+ Map<StringName,String > class_descr_cache;
CustomPropertyEditor *custom_editor;
-
+
void _resource_edit_request();
void _custom_editor_edited();
void _custom_editor_request(bool p_arrow);
-
+
void _item_selected();
void _item_edited();
TreeItem *get_parent_node(String p_path,HashMap<String,TreeItem*>& item_paths,TreeItem *root);
-
+
void set_item_text(TreeItem *p_item, int p_type, const String& p_name, int p_hint=PROPERTY_HINT_NONE, const String& p_hint_text="");
-
+
TreeItem *find_item(TreeItem *p_item,const String& p_name);
-
-
+
+
virtual void _changed_callback(Object *p_changed,const char * p_what);
virtual void _changed_callbacks(Object *p_changed,const String& p_callback);
+
void _edit_button(Object *p_item, int p_column, int p_button);
-
+
void _node_removed(Node *p_node);
void _edit_set(const String& p_name, const Variant& p_value);
void _draw_flags(Object *ti,const Rect2& p_rect);
- Node *get_instanced_node();
+ bool _might_be_in_instance();
+ bool _get_instanced_node_original_property(const StringName& p_prop,Variant& value);
+ bool _is_property_different(const Variant& p_current, const Variant& p_orig,int p_usage=0);
+
void _refresh_item(TreeItem *p_item);
void _set_range_def(Object *p_item, String prop, float p_frame);
UndoRedo *undo_redo;
protected:
-
+
void _notification(int p_what);
static void _bind_methods();
public:
@@ -217,6 +229,7 @@ public:
void set_autoclear(bool p_enable);
void set_show_categories(bool p_show);
+ void set_use_doc_hints(bool p_enable) { use_doc_hints=p_enable; }
PropertyEditor();
~PropertyEditor();
diff --git a/tools/editor/quick_open.cpp b/tools/editor/quick_open.cpp
index 749318386c..6135a4ab64 100644
--- a/tools/editor/quick_open.cpp
+++ b/tools/editor/quick_open.cpp
@@ -30,8 +30,9 @@
#include "os/keyboard.h"
-void EditorQuickOpen::popup(const String& p_base, bool p_dontclear) {
+void EditorQuickOpen::popup(const StringName &p_base, bool p_dontclear, bool p_add_dirs) {
+ add_directories=p_add_dirs;
popup_centered_ratio(0.6);
if (p_dontclear)
search_box->select_all();
@@ -66,27 +67,53 @@ void EditorQuickOpen::_sbox_input(const InputEvent& p_ie) {
void EditorQuickOpen::_parse_fs(EditorFileSystemDirectory *efsd) {
- for(int i=0;i<efsd->get_subdir_count();i++) {
+ if (!add_directories) {
+ for(int i=0;i<efsd->get_subdir_count();i++) {
- _parse_fs(efsd->get_subdir(i));
+ _parse_fs(efsd->get_subdir(i));
+ }
}
+ TreeItem *root = search_options->get_root();
+
+ if (add_directories) {
+ String path = efsd->get_path();
+ if (!path.ends_with("/"))
+ path+="/";
+ if (path!="res://") {
+ path=path.substr(6,path.length());
+ if (path.findn(search_box->get_text())!=-1) {
+ TreeItem *ti = search_options->create_item(root);
+ ti->set_text(0,path);
+ Ref<Texture> icon = get_icon("folder","FileDialog");
+ ti->set_icon(0,icon);
+ }
+ }
+ }
for(int i=0;i<efsd->get_file_count();i++) {
String file = efsd->get_file_path(i);
file=file.substr(6,file.length());
if (ObjectTypeDB::is_type(efsd->get_file_type(i),base_type) && (search_box->get_text()=="" || file.findn(search_box->get_text())!=-1)) {
- TreeItem *root = search_options->get_root();
TreeItem *ti = search_options->create_item(root);
ti->set_text(0,file);
- Ref<Texture> icon = get_icon( (has_icon(efsd->get_file_type(i),"EditorIcons")?efsd->get_file_type(i):String("Object")),"EditorIcons");
+ Ref<Texture> icon = get_icon( (has_icon(efsd->get_file_type(i),ei)?efsd->get_file_type(i):ot),ei);
ti->set_icon(0,icon);
if (root->get_children()==ti)
ti->select(0);
}
}
+
+
+ if (add_directories) {
+ for(int i=0;i<efsd->get_subdir_count();i++) {
+
+ _parse_fs(efsd->get_subdir(i));
+ }
+ }
+
}
void EditorQuickOpen::_update_search() {
@@ -118,7 +145,7 @@ void EditorQuickOpen::_notification(int p_what) {
}
-String EditorQuickOpen::get_base_type() const {
+StringName EditorQuickOpen::get_base_type() const {
return base_type;
}
@@ -152,4 +179,7 @@ EditorQuickOpen::EditorQuickOpen() {
set_hide_on_ok(false);
search_options->connect("item_activated",this,"_confirmed");
search_options->set_hide_root(true);
+ ei="EditorIcons";
+ ot="Object";
+ add_directories=false;
}
diff --git a/tools/editor/quick_open.h b/tools/editor/quick_open.h
index 63652a442a..8b38256d39 100644
--- a/tools/editor/quick_open.h
+++ b/tools/editor/quick_open.h
@@ -38,7 +38,11 @@ class EditorQuickOpen : public ConfirmationDialog {
LineEdit *search_box;
Tree *search_options;
- String base_type;
+ StringName base_type;
+ StringName ei;
+ StringName ot;
+ bool add_directories;
+
void _update_search();
@@ -55,9 +59,9 @@ protected:
static void _bind_methods();
public:
- String get_base_type() const;
+ StringName get_base_type() const;
- void popup(const String& p_base,bool p_dontclear=false);
+ void popup(const StringName& p_base,bool p_dontclear=false,bool p_add_dirs=false);
EditorQuickOpen();
};
diff --git a/tools/editor/reparent_dialog.cpp b/tools/editor/reparent_dialog.cpp
index 6d0c5b867e..78ba47d54b 100644
--- a/tools/editor/reparent_dialog.cpp
+++ b/tools/editor/reparent_dialog.cpp
@@ -103,6 +103,7 @@ ReparentDialog::ReparentDialog() {
add_child(node_only);
node_only->hide();
+ tree->set_show_enabled_subscene(true);
//vbc->add_margin_child("Options:",node_only);;
diff --git a/tools/editor/scene_tree_dock.cpp b/tools/editor/scene_tree_dock.cpp
index 49cbebdb43..08aa68d792 100644
--- a/tools/editor/scene_tree_dock.cpp
+++ b/tools/editor/scene_tree_dock.cpp
@@ -33,11 +33,12 @@
#include "scene/resources/packed_scene.h"
#include "editor_settings.h"
#include "tools/editor/plugins/canvas_item_editor_plugin.h"
-
+#include "script_editor_debugger.h"
+#include "tools/editor/plugins/script_editor_plugin.h"
+#include "multi_node_edit.h"
void SceneTreeDock::_unhandled_key_input(InputEvent p_event) {
-
uint32_t sc = p_event.key.get_scancode_with_modifiers();
if (!p_event.key.pressed || p_event.key.echo)
return;
@@ -70,7 +71,7 @@ Node* SceneTreeDock::instance(const String& p_file) {
Node*instanced_scene=NULL;
Ref<PackedScene> sdata = ResourceLoader::load(p_file);
if (sdata.is_valid())
- instanced_scene=sdata->instance();
+ instanced_scene=sdata->instance(true);
if (!instanced_scene) {
@@ -95,7 +96,7 @@ Node* SceneTreeDock::instance(const String& p_file) {
}
}
- instanced_scene->generate_instance_state();
+ //instanced_scene->generate_instance_state();
instanced_scene->set_filename( Globals::get_singleton()->localize_path(p_file) );
editor_data->get_undo_redo().create_action("Instance Scene");
@@ -105,6 +106,13 @@ Node* SceneTreeDock::instance(const String& p_file) {
editor_data->get_undo_redo().add_do_method(editor_selection,"add_node",instanced_scene);
editor_data->get_undo_redo().add_do_reference(instanced_scene);
editor_data->get_undo_redo().add_undo_method(parent,"remove_child",instanced_scene);
+
+
+ String new_name = parent->validate_child_name(instanced_scene->get_name());
+ ScriptEditorDebugger *sed = ScriptEditor::get_singleton()->get_debugger();
+ editor_data->get_undo_redo().add_do_method(sed,"live_debug_instance_node",edited_scene->get_path_to(parent),p_file,new_name);
+ editor_data->get_undo_redo().add_undo_method(sed,"live_debug_remove_node",NodePath(String(edited_scene->get_path_to(parent))+"/"+new_name));
+
editor_data->get_undo_redo().commit_action();
@@ -150,8 +158,8 @@ void SceneTreeDock::_tool_selected(int p_tool, bool p_confirm_override) {
case TOOL_NEW: {
- if (!_validate_no_foreign())
- break;
+ //if (!_validate_no_foreign())
+ // break;
create_dialog->popup_centered_ratio();
} break;
case TOOL_INSTANCE: {
@@ -168,8 +176,8 @@ void SceneTreeDock::_tool_selected(int p_tool, bool p_confirm_override) {
break;
}
- if (!_validate_no_foreign())
- break;
+ //if (!_validate_no_foreign())
+ // break;
file->set_mode(EditorFileDialog::MODE_OPEN_FILE);
List<String> extensions;
@@ -194,8 +202,8 @@ void SceneTreeDock::_tool_selected(int p_tool, bool p_confirm_override) {
if (!current)
break;
- if (!_validate_no_foreign())
- break;
+ //if (!_validate_no_foreign())
+ // break;
connect_dialog->popup_centered_ratio();
connect_dialog->set_node(current);
@@ -205,8 +213,8 @@ void SceneTreeDock::_tool_selected(int p_tool, bool p_confirm_override) {
Node *current = scene_tree->get_selected();
if (!current)
break;
- if (!_validate_no_foreign())
- break;
+ //if (!_validate_no_foreign())
+ // break;
groups_editor->set_current(current);
groups_editor->popup_centered_ratio();
} break;
@@ -216,8 +224,8 @@ void SceneTreeDock::_tool_selected(int p_tool, bool p_confirm_override) {
if (!selected)
break;
- if (!_validate_no_foreign())
- break;
+ //if (!_validate_no_foreign())
+ // break;
Ref<Script> existing = selected->get_script();
if (existing.is_valid())
@@ -389,9 +397,14 @@ void SceneTreeDock::_tool_selected(int p_tool, bool p_confirm_override) {
editor_data->get_undo_redo().add_do_method(d,"set_owner",node->get_owner());
}
editor_data->get_undo_redo().add_do_method(editor_selection,"add_node",dup);
- editor_data->get_undo_redo().add_undo_method(parent,"remove_child",dup);
+ editor_data->get_undo_redo().add_undo_method(parent,"remove_child",dup);
editor_data->get_undo_redo().add_do_reference(dup);
+ ScriptEditorDebugger *sed = ScriptEditor::get_singleton()->get_debugger();
+
+ editor_data->get_undo_redo().add_do_method(sed,"live_debug_duplicate_node",edited_scene->get_path_to(node),attempt);
+ editor_data->get_undo_redo().add_undo_method(sed,"live_debug_remove_node",NodePath(String(edited_scene->get_path_to(parent))+"/"+attempt));
+
//parent->add_child(dup);
//reselect.push_back(dup);
}
@@ -437,6 +450,19 @@ void SceneTreeDock::_tool_selected(int p_tool, bool p_confirm_override) {
reparent_dialog->set_current( nodeset );
} break;
+ case TOOL_MULTI_EDIT: {
+
+ Node*root=EditorNode::get_singleton()->get_edited_scene();
+ if (!root)
+ break;
+ Ref<MultiNodeEdit> mne = memnew( MultiNodeEdit );
+ for (const Map<Node*,Object*>::Element *E=EditorNode::get_singleton()->get_editor_selection()->get_selection().front();E;E=E->next()) {
+ mne->add_node(root->get_path_to(E->key()));
+ }
+
+ EditorNode::get_singleton()->push_item(mne.ptr());
+
+ } break;
case TOOL_ERASE: {
List<Node*> remove_list = editor_selection->get_selected_node_list();
@@ -494,6 +520,7 @@ void SceneTreeDock::_notification(int p_what) {
"MoveDown",
"Duplicate",
"Reparent",
+ "MultiNodeEdit",
"Remove",
};
@@ -502,6 +529,8 @@ void SceneTreeDock::_notification(int p_what) {
for(int i=0;i<TOOL_BUTTON_MAX;i++)
tool_buttons[i]->set_icon(get_icon(button_names[i],"EditorIcons"));
+ EditorNode::get_singleton()->get_editor_selection()->connect("selection_changed",this,"_selection_changed");
+
} break;
}
}
@@ -544,9 +573,9 @@ Node *SceneTreeDock::_duplicate(Node *p_node, Map<Node*,Node*> &duplimap) {
Ref<PackedScene> sd = ResourceLoader::load( p_node->get_filename() );
ERR_FAIL_COND_V(!sd.is_valid(),NULL);
- node = sd->instance();
+ node = sd->instance(true);
ERR_FAIL_COND_V(!node,NULL);
- node->generate_instance_state();
+ //node->generate_instance_state();
} else {
Object *obj = ObjectTypeDB::instance(p_node->get_type());
ERR_FAIL_COND_V(!obj,NULL);
@@ -845,6 +874,16 @@ bool SceneTreeDock::_validate_no_foreign() {
return false;
}
+
+ if (edited_scene->get_scene_inherited_state().is_valid() && edited_scene->get_scene_inherited_state()->find_node_by_path(edited_scene->get_path_to(E->get()))>=0) {
+
+ accept->get_ok()->set_text("Makes Sense!");
+ accept->set_text("Can't operate on nodes the current scene inherits from!");
+ accept->popup_centered_minsize();
+ return false;
+
+ }
+
}
return true;
@@ -903,6 +942,13 @@ void SceneTreeDock::_node_reparent(NodePath p_path,bool p_node_only) {
editor_data->get_undo_redo().add_do_method(node->get_parent(),"remove_child",node);
editor_data->get_undo_redo().add_do_method(new_parent,"add_child",node);
+
+ ScriptEditorDebugger *sed = ScriptEditor::get_singleton()->get_debugger();
+ String new_name = new_parent->validate_child_name(node->get_name());
+ editor_data->get_undo_redo().add_do_method(sed,"live_debug_reparent_node",edited_scene->get_path_to(node),edited_scene->get_path_to(new_parent),new_name,-1);
+ editor_data->get_undo_redo().add_undo_method(sed,"live_debug_reparent_node",NodePath(String(edited_scene->get_path_to(new_parent))+"/"+new_name),edited_scene->get_path_to(node->get_parent()),node->get_name(),node->get_index());
+
+
editor_data->get_undo_redo().add_do_method(this,"_set_owners",edited_scene,owners);
if (editor->get_animation_editor()->get_root()==node)
@@ -1025,6 +1071,11 @@ void SceneTreeDock::_delete_confirm() {
editor_data->get_undo_redo().add_undo_method(this,"_set_owners",edited_scene,owners);
//editor_data->get_undo_redo().add_undo_method(n,"set_owner",n->get_owner());
editor_data->get_undo_redo().add_undo_reference(n);
+
+ ScriptEditorDebugger *sed = ScriptEditor::get_singleton()->get_debugger();
+ editor_data->get_undo_redo().add_do_method(sed,"live_debug_remove_and_keep_node",edited_scene->get_path_to(n),n->get_instance_ID());
+ editor_data->get_undo_redo().add_undo_method(sed,"live_debug_restore_node",n->get_instance_ID(),edited_scene->get_path_to(n->get_parent()),n->get_index());
+
}
@@ -1038,21 +1089,33 @@ void SceneTreeDock::_update_tool_buttons() {
Node *sel = scene_tree->get_selected();
bool disable = !sel || (sel!=edited_scene && sel->get_owner()!=edited_scene);
+ disable = disable || (edited_scene->get_scene_inherited_state().is_valid() && edited_scene->get_scene_inherited_state()->find_node_by_path(edited_scene->get_path_to(sel))>=0);
bool disable_root = disable || sel->get_parent()==scene_root;
+ bool disable_edit = !sel;
- tool_buttons[TOOL_INSTANCE]->set_disabled(disable);
+ tool_buttons[TOOL_INSTANCE]->set_disabled(disable_edit);
tool_buttons[TOOL_REPLACE]->set_disabled(disable);
- tool_buttons[TOOL_CONNECT]->set_disabled(disable);
- tool_buttons[TOOL_GROUP]->set_disabled(disable);
- tool_buttons[TOOL_SCRIPT]->set_disabled(disable);
+ tool_buttons[TOOL_CONNECT]->set_disabled(disable_edit);
+ tool_buttons[TOOL_GROUP]->set_disabled(disable_edit);
+ tool_buttons[TOOL_SCRIPT]->set_disabled(disable_edit);
tool_buttons[TOOL_MOVE_UP]->set_disabled(disable_root);
tool_buttons[TOOL_MOVE_DOWN]->set_disabled(disable_root);
tool_buttons[TOOL_DUPLICATE]->set_disabled(disable_root);
tool_buttons[TOOL_REPARENT]->set_disabled(disable_root);
tool_buttons[TOOL_ERASE]->set_disabled(disable);
+ tool_buttons[TOOL_MULTI_EDIT]->set_disabled(EditorNode::get_singleton()->get_editor_selection()->get_selection().size()<2);
+
}
+
+void SceneTreeDock::_selection_changed() {
+
+ tool_buttons[TOOL_MULTI_EDIT]->set_disabled(EditorNode::get_singleton()->get_editor_selection()->get_selection().size()<2);
+
+}
+
+
void SceneTreeDock::_create() {
@@ -1082,12 +1145,20 @@ void SceneTreeDock::_create() {
editor_data->get_undo_redo().create_action("Create Node");
if (edited_scene) {
+
editor_data->get_undo_redo().add_do_method(parent,"add_child",child);
editor_data->get_undo_redo().add_do_method(child,"set_owner",edited_scene);
editor_data->get_undo_redo().add_do_method(editor_selection,"clear");
editor_data->get_undo_redo().add_do_method(editor_selection,"add_node",child);
editor_data->get_undo_redo().add_do_reference(child);
editor_data->get_undo_redo().add_undo_method(parent,"remove_child",child);
+
+
+ String new_name = parent->validate_child_name(child->get_type());
+ ScriptEditorDebugger *sed = ScriptEditor::get_singleton()->get_debugger();
+ editor_data->get_undo_redo().add_do_method(sed,"live_debug_create_node",edited_scene->get_path_to(parent),child->get_type(),new_name);
+ editor_data->get_undo_redo().add_undo_method(sed,"live_debug_remove_node",NodePath(String(edited_scene->get_path_to(parent))+"/"+new_name));
+
} else {
editor_data->get_undo_redo().add_do_method(editor,"set_edited_scene",child);
@@ -1229,6 +1300,7 @@ void SceneTreeDock::_bind_methods() {
ObjectTypeDB::bind_method(_MD("_delete_confirm"),&SceneTreeDock::_delete_confirm);
ObjectTypeDB::bind_method(_MD("_node_prerenamed"),&SceneTreeDock::_node_prerenamed);
ObjectTypeDB::bind_method(_MD("_import_subscene"),&SceneTreeDock::_import_subscene);
+ ObjectTypeDB::bind_method(_MD("_selection_changed"),&SceneTreeDock::_selection_changed);
ObjectTypeDB::bind_method(_MD("instance"),&SceneTreeDock::instance);
}
@@ -1332,6 +1404,12 @@ SceneTreeDock::SceneTreeDock(EditorNode *p_editor,Node *p_scene_root,EditorSelec
hbc_bottom->add_spacer();
tb = memnew( ToolButton );
+ tb->connect("pressed",this,"_tool_selected",make_binds(TOOL_MULTI_EDIT, false));
+ tb->set_tooltip("Multi-Edit Selected Nodes");
+ hbc_bottom->add_child(tb);
+ tool_buttons[TOOL_MULTI_EDIT]=tb;
+
+ tb = memnew( ToolButton );
tb->connect("pressed",this,"_tool_selected",make_binds(TOOL_ERASE, false));
tb->set_tooltip("Erase Selected Node(s)");
hbc_bottom->add_child(tb);
diff --git a/tools/editor/scene_tree_dock.h b/tools/editor/scene_tree_dock.h
index f0bbbad6be..b1c53d2ff9 100644
--- a/tools/editor/scene_tree_dock.h
+++ b/tools/editor/scene_tree_dock.h
@@ -62,6 +62,7 @@ class SceneTreeDock : public VBoxContainer {
TOOL_MOVE_DOWN,
TOOL_DUPLICATE,
TOOL_REPARENT,
+ TOOL_MULTI_EDIT,
TOOL_ERASE,
TOOL_BUTTON_MAX
};
@@ -119,6 +120,7 @@ class SceneTreeDock : public VBoxContainer {
void _import_subscene();
bool _validate_no_foreign();
+ void _selection_changed();
void _fill_path_renames(Vector<StringName> base_path,Vector<StringName> new_base_path,Node * p_node, List<Pair<NodePath,NodePath> > *p_renames);
diff --git a/tools/editor/scene_tree_editor.cpp b/tools/editor/scene_tree_editor.cpp
index fd841028a2..60395d5ff5 100644
--- a/tools/editor/scene_tree_editor.cpp
+++ b/tools/editor/scene_tree_editor.cpp
@@ -34,6 +34,8 @@
#include "scene/main/viewport.h"
#include "tools/editor/plugins/canvas_item_editor_plugin.h"
+#include "scene/resources/packed_scene.h"
+
Node *SceneTreeEditor::get_scene_node() {
ERR_FAIL_COND_V(!is_inside_tree(),NULL);
@@ -57,22 +59,58 @@ void SceneTreeEditor::_subscene_option(int p_idx) {
switch(p_idx) {
- case SCENE_MENU_SHOW_CHILDREN: {
+ case SCENE_MENU_EDITABLE_CHILDREN: {
- if (node->has_meta("__editor_show_subtree")) {
- instance_menu->set_item_checked(0,true);
- node->set_meta("__editor_show_subtree",Variant());
- _update_tree();
- } else {
- node->set_meta("__editor_show_subtree",true);
- _update_tree();
+ bool editable = EditorNode::get_singleton()->get_edited_scene()->is_editable_instance(node);
+ editable = !editable;
+
+ //node->set_instance_children_editable(editable);
+ EditorNode::get_singleton()->get_edited_scene()->set_editable_instance(node,editable);
+ instance_menu->set_item_checked(0,editable);
+ if (editable) {
+ node->set_scene_instance_load_placeholder(false);
+ instance_menu->set_item_checked(1,false);
+ }
+
+ _update_tree();
+
+ } break;
+ case SCENE_MENU_USE_PLACEHOLDER: {
+
+ bool placeholder = node->get_scene_instance_load_placeholder();
+ placeholder = !placeholder;
+
+ //node->set_instance_children_editable(editable);
+ if (placeholder) {
+ EditorNode::get_singleton()->get_edited_scene()->set_editable_instance(node,false);
}
+ node->set_scene_instance_load_placeholder(placeholder);
+ instance_menu->set_item_checked(0,false);
+ instance_menu->set_item_checked(1,placeholder);
+
+ _update_tree();
} break;
case SCENE_MENU_OPEN: {
emit_signal("open",node->get_filename());
} break;
+ case SCENE_MENU_CLEAR_INHERITANCE: {
+ clear_inherit_confirm->popup_centered_minsize();
+ } break;
+ case SCENE_MENU_OPEN_INHERITED: {
+ if (node && node->get_scene_inherited_state().is_valid()) {
+ emit_signal("open",node->get_scene_inherited_state()->get_path());
+ }
+ } break;
+ case SCENE_MENU_CLEAR_INHERITANCE_CONFIRM: {
+ if (node && node->get_scene_inherited_state().is_valid()) {
+ node->set_scene_inherited_state(Ref<SceneState>());
+ update_tree();
+ EditorNode::get_singleton()->get_property_editor()->update_tree();
+ }
+
+ } break;
}
@@ -94,15 +132,33 @@ void SceneTreeEditor::_cell_button_pressed(Object *p_item,int p_column,int p_id)
Rect2 item_rect = tree->get_item_rect(item,0);
item_rect.pos.y-=tree->get_scroll().y;
item_rect.pos+=tree->get_global_pos();
- instance_menu->set_pos(item_rect.pos+Vector2(0,item_rect.size.y));
- instance_menu->set_size(Vector2(item_rect.size.x,0));
- if (n->has_meta("__editor_show_subtree"))
- instance_menu->set_item_checked(0,true);
- else
- instance_menu->set_item_checked(0,false);
- instance_menu->popup();
- instance_node=n->get_instance_ID();
+ if (n==get_scene_node()) {
+ inheritance_menu->set_pos(item_rect.pos+Vector2(0,item_rect.size.y));
+ inheritance_menu->set_size(Vector2(item_rect.size.x,0));
+ inheritance_menu->popup();
+ instance_node=n->get_instance_ID();
+
+ } else {
+ instance_menu->set_pos(item_rect.pos+Vector2(0,item_rect.size.y));
+ instance_menu->set_size(Vector2(item_rect.size.x,0));
+ if (EditorNode::get_singleton()->get_edited_scene()->is_editable_instance(n))
+ instance_menu->set_item_checked(0,true);
+ else
+ instance_menu->set_item_checked(0,false);
+
+ if (n->get_owner()==get_scene_node()) {
+ instance_menu->set_item_checked(1,n->get_scene_instance_load_placeholder());
+ instance_menu->set_item_disabled(1,false);
+ } else {
+
+ instance_menu->set_item_checked(1,false);
+ instance_menu->set_item_disabled(1,true);
+ }
+
+ instance_menu->popup();
+ instance_node=n->get_instance_ID();
+ }
//emit_signal("open",n->get_filename());
} else if (p_id==BUTTON_SCRIPT) {
RefPtr script=n->get_script();
@@ -168,20 +224,22 @@ void SceneTreeEditor::_add_nodes(Node *p_node,TreeItem *p_parent) {
bool part_of_subscene=false;
- if (!display_foreign && p_node->get_owner()!=get_scene_node() && p_node!=get_scene_node()) {
+ if (!display_foreign && p_node->get_owner()!=get_scene_node() && p_node!=get_scene_node()) {
- if ((show_enabled_subscene || can_open_instance) && p_node->get_owner() && p_node->get_owner()->get_owner()==get_scene_node() && p_node->get_owner()->has_meta("__editor_show_subtree")) {
+ if ((show_enabled_subscene || can_open_instance) && p_node->get_owner() && (get_scene_node()->is_editable_instance(p_node->get_owner()))) {
part_of_subscene=true;
//allow
} else {
return;
}
+ } else {
+ part_of_subscene = get_scene_node()->get_scene_inherited_state().is_valid() && get_scene_node()->get_scene_inherited_state()->find_node_by_path(get_scene_node()->get_path_to(p_node))>=0;
}
TreeItem *item = tree->create_item(p_parent);
item->set_text(0, p_node->get_name() );
- if (can_rename && (p_node->get_owner() == get_scene_node() || p_node==get_scene_node()))
+ if (can_rename && !part_of_subscene /*(p_node->get_owner() == get_scene_node() || p_node==get_scene_node())*/)
item->set_editable(0, true);
item->set_selectable(0,true);
@@ -199,6 +257,7 @@ void SceneTreeEditor::_add_nodes(Node *p_node,TreeItem *p_parent) {
icon=get_icon( (has_icon(p_node->get_type(),"EditorIcons")?p_node->get_type():String("Object")),"EditorIcons");
item->set_icon(0, icon );
item->set_metadata( 0,p_node->get_path() );
+
if (part_of_subscene) {
//item->set_selectable(0,marked_selectable);
@@ -221,7 +280,10 @@ void SceneTreeEditor::_add_nodes(Node *p_node,TreeItem *p_parent) {
}
}
- if (p_node!=get_scene_node() && p_node->get_filename()!="" && can_open_instance) {
+ if (p_node==get_scene_node() && p_node->get_scene_inherited_state().is_valid()) {
+ item->add_button(0,get_icon("InstanceOptions","EditorIcons"),BUTTON_SUBSCENE);
+ item->set_tooltip(0,"Inherits: "+p_node->get_scene_inherited_state()->get_path()+"\nType: "+p_node->get_type());
+ } else if (p_node!=get_scene_node() && p_node->get_filename()!="" && can_open_instance) {
item->add_button(0,get_icon("InstanceOptions","EditorIcons"),BUTTON_SUBSCENE);
item->set_tooltip(0,"Instance: "+p_node->get_filename()+"\nType: "+p_node->get_type());
@@ -487,8 +549,11 @@ void SceneTreeEditor::_notification(int p_what) {
get_tree()->connect("tree_changed",this,"_tree_changed");
get_tree()->connect("node_removed",this,"_node_removed");
- instance_menu->set_item_icon(2,get_icon("Load","EditorIcons"));
+ instance_menu->set_item_icon(3,get_icon("Load","EditorIcons"));
tree->connect("item_collapsed",this,"_cell_collapsed");
+ inheritance_menu->set_item_icon(2,get_icon("Load","EditorIcons"));
+ clear_inherit_confirm->connect("confirmed",this,"_subscene_option",varray(SCENE_MENU_CLEAR_INHERITANCE_CONFIRM));
+
// get_scene()->connect("tree_changed",this,"_tree_changed",Vector<Variant>(),CONNECT_DEFERRED);
// get_scene()->connect("node_removed",this,"_node_removed",Vector<Variant>(),CONNECT_DEFERRED);
@@ -499,6 +564,7 @@ void SceneTreeEditor::_notification(int p_what) {
get_tree()->disconnect("tree_changed",this,"_tree_changed");
get_tree()->disconnect("node_removed",this,"_node_removed");
tree->disconnect("item_collapsed",this,"_cell_collapsed");
+ clear_inherit_confirm->disconnect("confirmed",this,"_subscene_option");
_update_tree();
}
@@ -788,12 +854,27 @@ SceneTreeEditor::SceneTreeEditor(bool p_label,bool p_can_rename, bool p_can_open
blocked=0;
instance_menu = memnew( PopupMenu );
- instance_menu->add_check_item("Show Children",SCENE_MENU_SHOW_CHILDREN);
+ instance_menu->add_check_item("Editable Children",SCENE_MENU_EDITABLE_CHILDREN);
+ instance_menu->add_check_item("Load As Placeholder",SCENE_MENU_USE_PLACEHOLDER);
instance_menu->add_separator();
instance_menu->add_item("Open in Editor",SCENE_MENU_OPEN);
instance_menu->connect("item_pressed",this,"_subscene_option");
add_child(instance_menu);
+ inheritance_menu = memnew( PopupMenu );
+ inheritance_menu->add_item("Clear Inheritance",SCENE_MENU_CLEAR_INHERITANCE);
+ inheritance_menu->add_separator();
+ inheritance_menu->add_item("Open in Editor",SCENE_MENU_OPEN_INHERITED);
+ inheritance_menu->connect("item_pressed",this,"_subscene_option");
+
+ add_child(inheritance_menu);
+
+ clear_inherit_confirm = memnew( ConfirmationDialog );
+ clear_inherit_confirm->set_text("Clear Inheritance? (No Undo!)");
+ clear_inherit_confirm->get_ok()->set_text("Clear!");
+ add_child(clear_inherit_confirm);
+
+
}
diff --git a/tools/editor/scene_tree_editor.h b/tools/editor/scene_tree_editor.h
index b05a52a2da..50cca4e24b 100644
--- a/tools/editor/scene_tree_editor.h
+++ b/tools/editor/scene_tree_editor.h
@@ -52,16 +52,22 @@ class SceneTreeEditor : public Control {
};
enum {
- SCENE_MENU_SHOW_CHILDREN,
+ SCENE_MENU_EDITABLE_CHILDREN,
+ SCENE_MENU_USE_PLACEHOLDER,
SCENE_MENU_OPEN,
+ SCENE_MENU_CLEAR_INHERITANCE,
+ SCENE_MENU_OPEN_INHERITED,
+ SCENE_MENU_CLEAR_INHERITANCE_CONFIRM,
};
Tree *tree;
Node *selected;
PopupMenu *instance_menu;
+ PopupMenu *inheritance_menu;
ObjectID instance_node;
AcceptDialog *error;
+ ConfirmationDialog *clear_inherit_confirm;
int blocked;
diff --git a/tools/editor/scenes_dock.cpp b/tools/editor/scenes_dock.cpp
index 9153616775..7d9c5b24b2 100644
--- a/tools/editor/scenes_dock.cpp
+++ b/tools/editor/scenes_dock.cpp
@@ -35,15 +35,30 @@
#include "os/os.h"
#include "editor_node.h"
+#include "editor_settings.h"
+
bool ScenesDock::_create_tree(TreeItem *p_parent,EditorFileSystemDirectory *p_dir) {
- String search_term = tree_filter->get_search_term();
- ScenesDockFilter::FilterOption file_filter = tree_filter->get_file_filter();
TreeItem *item = tree->create_item(p_parent);
- item->set_text(0,p_dir->get_name()+"/");
+ String dname=p_dir->get_name();
+ if (dname=="")
+ dname="res://";
+
+ item->set_text(0,dname);
item->set_icon(0,get_icon("Folder","EditorIcons"));
- item->set_custom_bg_color(0,get_color("prop_subsection","Editor"));
+ item->set_selectable(0,true);
+ String lpath = p_dir->get_path();
+ if (lpath!="res://" && lpath.ends_with("/")) {
+ lpath=lpath.substr(0,lpath.length()-1);
+ }
+ item->set_metadata(0,lpath);
+ if (lpath==path) {
+ item->select(0);
+ }
+
+
+ //item->set_custom_bg_color(0,get_color("prop_subsection","Editor"));
bool has_items=false;
@@ -52,7 +67,7 @@ bool ScenesDock::_create_tree(TreeItem *p_parent,EditorFileSystemDirectory *p_di
if (_create_tree(item,p_dir->get_subdir(i)))
has_items=true;
}
-
+#if 0
for (int i=0;i<p_dir->get_file_count();i++) {
String file_name = p_dir->get_file(i);
@@ -89,13 +104,13 @@ bool ScenesDock::_create_tree(TreeItem *p_parent,EditorFileSystemDirectory *p_di
has_items=true;
}
-
- if (!has_items) {
+#endif
+ /*if (!has_items) {
memdelete(item);
return false;
- }
+ }*/
return true;
}
@@ -105,7 +120,28 @@ void ScenesDock::_update_tree() {
tree->clear();
updating_tree=true;
- _create_tree(NULL,EditorFileSystem::get_singleton()->get_filesystem());
+ TreeItem *root = tree->create_item();
+ TreeItem *favorites = tree->create_item(root);
+ favorites->set_icon(0, get_icon("Favorites","EditorIcons") );
+ favorites->set_text(0,"Favorites:");
+ favorites->set_selectable(0,false);
+ Vector<String> faves = EditorSettings::get_singleton()->get_favorite_dirs();
+ for(int i=0;i<faves.size();i++) {
+ if (!faves[i].begins_with("res://"))
+ continue;
+
+ TreeItem *ti = tree->create_item(favorites);
+ String fv = faves[i];
+ if (fv=="res://")
+ ti->set_text(0,"/");
+ else
+ ti->set_text(0,faves[i].get_file());
+ ti->set_icon(0,get_icon("Folder","EditorIcons"));
+ ti->set_selectable(0,true);
+ ti->set_metadata(0,faves[i]);
+ }
+
+ _create_tree(root,EditorFileSystem::get_singleton()->get_filesystem());
updating_tree=false;
}
@@ -117,68 +153,192 @@ void ScenesDock::_notification(int p_what) {
case NOTIFICATION_ENTER_TREE: {
+ if (initialized)
+ return;
+ initialized=false;
- EditorFileSystem::get_singleton()->connect("filesystem_changed",this,"_update_tree");
+ EditorFileSystem::get_singleton()->connect("filesystem_changed",this,"_fs_changed");
button_reload->set_icon( get_icon("Reload","EditorIcons"));
button_favorite->set_icon( get_icon("Favorites","EditorIcons"));
+ button_fav_up->set_icon( get_icon("MoveUp","EditorIcons"));
+ button_fav_down->set_icon( get_icon("MoveDown","EditorIcons"));
button_instance->set_icon( get_icon("Add","EditorIcons"));
button_open->set_icon( get_icon("Folder","EditorIcons"));
+ button_back->set_icon( get_icon("Filesystem","EditorIcons"));
+ display_mode->set_icon( get_icon("FileList","EditorIcons"));
+ display_mode->connect("pressed",this,"_change_file_display");
+ file_options->set_icon( get_icon("Tools","EditorIcons"));
+ files->connect("item_activated",this,"_select_file");
+ button_hist_next->connect("pressed",this,"_fw_history");
+ button_hist_prev->connect("pressed",this,"_bw_history");
- String path = Globals::get_singleton()->get_resource_path()+"/favorites.cfg";
- FileAccess *f=FileAccess::open(path,FileAccess::READ);
- if (f) {
+ button_hist_next->set_icon( get_icon("Forward","EditorIcons"));
+ button_hist_prev->set_icon( get_icon("Back","EditorIcons"));
+ file_options->get_popup()->connect("item_pressed",this,"_file_option");
- String l = f->get_line();
- while(l!="") {
- favorites.insert(l);
- l = f->get_line();
-
- }
+ button_back->connect("pressed",this,"_go_to_tree",varray(),CONNECT_DEFERRED);
+ current_path->connect("text_entered",this,"_go_to_dir");
+ _update_tree(); //maybe it finished already
- f->close();
- memdelete(f);
+ if (EditorFileSystem::get_singleton()->is_scanning()) {
+ _set_scannig_mode();
}
-
-
- _update_tree(); //maybe it finished already
+ } break;
+ case NOTIFICATION_PROCESS: {
+ if (EditorFileSystem::get_singleton()->is_scanning()) {
+ scanning_progress->set_val(EditorFileSystem::get_singleton()->get_scanning_progress()*100);
+ }
} break;
case NOTIFICATION_EXIT_TREE: {
} break;
- case NOTIFICATION_PROCESS: {
- } break;
}
}
-void ScenesDock::_favorite_toggled() {
- if (updating_tree)
+
+
+void ScenesDock::_dir_selected() {
+
+ TreeItem *ti = tree->get_selected();
+ if (!ti)
return;
+ String dir = ti->get_metadata(0);
+ bool found=false;
+ Vector<String> favorites = EditorSettings::get_singleton()->get_favorite_dirs();
+ for(int i=0;i<favorites.size();i++) {
+
+ if (favorites[i]==dir) {
+ found=true;
+ break;
+ }
+ }
+
+
+ button_favorite->set_pressed(found);
+ if (ti->get_parent() && ti->get_parent()->get_parent()==tree->get_root() && !ti->get_parent()->get_prev()) {
+
+ //a favorite!!!
+ button_fav_up->set_disabled(!ti->get_prev());
+ button_fav_down->set_disabled(!ti->get_next());
+ } else {
+ button_fav_up->set_disabled(true);
+ button_fav_down->set_disabled(true);
+
+ }
+}
+
+void ScenesDock::_fav_up_pressed() {
TreeItem *sel = tree->get_selected();
if (!sel)
- return; //?
+ return ;
- bool faved = sel->is_checked(0);
- String path = sel->get_metadata(0);
- if (faved)
- favorites.insert(path);
- else
- favorites.erase(path);
+ if (!sel->get_prev())
+ return;
+
+ String sw = sel->get_prev()->get_metadata(0);
+ String txt = sel->get_metadata(0);
+
+ Vector<String> favorited = EditorSettings::get_singleton()->get_favorite_dirs();
+
+ int a_idx=favorited.find(sw);
+ int b_idx=favorited.find(txt);
+
+ if (a_idx==-1 || b_idx==-1)
+ return;
+ SWAP(favorited[a_idx],favorited[b_idx]);
+
+ EditorSettings::get_singleton()->set_favorite_dirs(favorited);
+
+ _update_tree();
- timer->start();
+ if (!tree->get_root() || !tree->get_root()->get_children() || !tree->get_root()->get_children()->get_children())
+ return;
+ sel = tree->get_root()->get_children()->get_children();
+ while(sel) {
+ String t = sel->get_metadata(0);
+ if (t==txt) {
+ sel->select(0);
+ return;
+ }
+ sel=sel->get_next();
+ }
}
-void ScenesDock::_favorites_toggled(bool p_toggled) {
+void ScenesDock::_fav_down_pressed() {
+
+ TreeItem *sel = tree->get_selected();
+ if (!sel)
+ return ;
+
+ if (!sel->get_next())
+ return;
+
+ String sw = sel->get_next()->get_metadata(0);
+ String txt = sel->get_metadata(0);
+
+ Vector<String> favorited = EditorSettings::get_singleton()->get_favorite_dirs();
+
+ int a_idx=favorited.find(sw);
+ int b_idx=favorited.find(txt);
+
+ if (a_idx==-1 || b_idx==-1)
+ return;
+ SWAP(favorited[a_idx],favorited[b_idx]);
+
+ EditorSettings::get_singleton()->set_favorite_dirs(favorited);
_update_tree();
+
+ if (!tree->get_root() || !tree->get_root()->get_children() || !tree->get_root()->get_children()->get_children())
+ return;
+ sel = tree->get_root()->get_children()->get_children();
+ while(sel) {
+
+ String t = sel->get_metadata(0);
+ if (t==txt) {
+ sel->select(0);
+ return;
+ }
+ sel=sel->get_next();
+ }
+}
+
+void ScenesDock::_favorites_pressed() {
+
+ TreeItem *sel = tree->get_selected();
+ if (!sel)
+ return ;
+ String dir = sel->get_metadata(0);
+
+ int idx = -1;
+ Vector<String> favorites = EditorSettings::get_singleton()->get_favorite_dirs();
+ for(int i=0;i<favorites.size();i++) {
+
+ if (favorites[i]==dir) {
+ idx=i;
+ break;
+ }
+ }
+
+ if (button_favorite->is_pressed() && idx==-1) {
+ favorites.push_back(dir);
+ EditorSettings::get_singleton()->set_favorite_dirs(favorites);
+ _update_tree();
+ } else if (!button_favorite->is_pressed() && idx!=-1) {
+ favorites.remove(idx);
+ EditorSettings::get_singleton()->set_favorite_dirs(favorites);
+ _update_tree();
+ }
+
}
String ScenesDock::get_selected_path() const {
@@ -199,65 +359,712 @@ void ScenesDock::_instance_pressed() {
emit_signal("instance",path);
}
-void ScenesDock::_open_pressed(){
+void ScenesDock::_thumbnail_done(const String& p_path,const Ref<Texture>& p_preview, const Variant& p_udata) {
- TreeItem *sel = tree->get_selected();
- if (!sel) {
+ if (p_preview.is_valid() && path==p_path.get_base_dir()) {
+
+ int idx=p_udata;
+ if (idx>=files->get_item_count())
+ return;
+ String fpath = files->get_item_metadata(idx);
+ if (fpath!=p_path)
+ return;
+ files->set_item_icon(idx,p_preview);
+
+ }
+
+}
+
+void ScenesDock::_change_file_display() {
+
+ if (display_mode->is_pressed()) {
+ display_mode->set_icon( get_icon("FileThumbnail","EditorIcons"));
+
+ } else {
+ display_mode->set_icon( get_icon("FileList","EditorIcons"));
+ }
+
+ _update_files(true);
+}
+
+void ScenesDock::_update_files(bool p_keep_selection) {
+
+ Set<String> cselection;
+
+ if (p_keep_selection) {
+
+ for(int i=0;i<files->get_item_count();i++) {
+
+ if (files->is_selected(i))
+ cselection.insert(files->get_item_text(i));
+ }
+ }
+
+ files->clear();
+
+ EditorFileSystemDirectory *efd = EditorFileSystem::get_singleton()->get_path(path);
+ if (!efd)
return;
+
+ int thumbnail_size = EditorSettings::get_singleton()->get("file_dialog/thumbnail_size");
+ Ref<Texture> folder_thumbnail;
+ Ref<Texture> file_thumbnail;
+
+ bool use_thumbnails=!display_mode->is_pressed();
+
+ if (use_thumbnails) { //thumbnails
+
+ files->set_max_columns(0);
+ files->set_icon_mode(ItemList::ICON_MODE_TOP);
+ files->set_fixed_column_width(thumbnail_size*3/2);
+ files->set_max_text_lines(2);
+ files->set_min_icon_size(Size2(thumbnail_size,thumbnail_size));
+
+ if (!has_icon("ResizedFolder","EditorIcons")) {
+ Ref<ImageTexture> folder = get_icon("FolderBig","EditorIcons");
+ Image img = folder->get_data();
+ img.resize(thumbnail_size,thumbnail_size);
+ Ref<ImageTexture> resized_folder = Ref<ImageTexture>( memnew( ImageTexture));
+ resized_folder->create_from_image(img,0);
+ Theme::get_default()->set_icon("ResizedFolder","EditorIcons",resized_folder);
+ }
+
+ folder_thumbnail = get_icon("ResizedFolder","EditorIcons");
+
+ if (!has_icon("ResizedFile","EditorIcons")) {
+ Ref<ImageTexture> file = get_icon("FileBig","EditorIcons");
+ Image img = file->get_data();
+ img.resize(thumbnail_size,thumbnail_size);
+ Ref<ImageTexture> resized_file = Ref<ImageTexture>( memnew( ImageTexture));
+ resized_file->create_from_image(img,0);
+ Theme::get_default()->set_icon("ResizedFile","EditorIcons",resized_file);
+ }
+
+ file_thumbnail = get_icon("ResizedFile","EditorIcons");
+
+ } else {
+
+ files->set_icon_mode(ItemList::ICON_MODE_LEFT);
+ files->set_max_columns(1);
+ files->set_max_text_lines(1);
+ files->set_fixed_column_width(0);
+ files->set_min_icon_size(Size2());
+
}
- String path = sel->get_metadata(0);
- if (ResourceLoader::get_resource_type(path)=="PackedScene") {
- editor->open_request(path);
+ if (path!="res://") {
+
+ if (use_thumbnails) {
+ files->add_item("..",folder_thumbnail,true);
+ } else {
+ files->add_item("..",get_icon("folder","FileDialog"),true);
+ }
+
+ String bd = path.get_base_dir();
+ if (bd!="res://" && !bd.ends_with("/"))
+ bd+="/";
+
+ files->set_item_metadata(files->get_item_count()-1,bd);
+ }
+
+ for(int i=0;i<efd->get_subdir_count();i++) {
+
+ String dname=efd->get_subdir(i)->get_name();
+
+
+ if (use_thumbnails) {
+ files->add_item(dname,folder_thumbnail,true);
+ } else {
+ files->add_item(dname,get_icon("folder","FileDialog"),true);
+ }
+
+ files->set_item_metadata(files->get_item_count()-1,path.plus_file(dname)+"/");
+
+ if (cselection.has(dname))
+ files->select(files->get_item_count()-1,false);
+ }
+
+ for(int i=0;i<efd->get_file_count();i++) {
+
+ String fname=efd->get_file(i);
+ String fp = path.plus_file(fname);
+
+
+ String type = efd->get_file_type(i);
+ Ref<Texture> type_icon;
+
+ if (has_icon(type,"EditorIcons")) {
+ type_icon=get_icon(type,"EditorIcons");
+ } else {
+ type_icon=get_icon("Object","EditorIcons");
+ }
+
+ if (use_thumbnails) {
+ files->add_item(fname,file_thumbnail,true);
+ files->set_item_metadata(files->get_item_count()-1,fp);
+ files->set_item_tag_icon(files->get_item_count()-1,type_icon);
+ EditorResourcePreview::get_singleton()->queue_resource_preview(fp,this,"_thumbnail_done",files->get_item_count()-1);
+ } else {
+ files->add_item(fname,type_icon,true);
+ files->set_item_metadata(files->get_item_count()-1,fp);
+
+ }
+
+ if (cselection.has(fname))
+ files->select(files->get_item_count()-1,false);
+
+ }
+
+
+}
+
+void ScenesDock::_select_file(int p_idx) {
+
+ files->select(p_idx,true);
+ _open_pressed();
+}
+
+void ScenesDock::_go_to_tree() {
+
+ tree->show();
+ files->hide();
+ path_hb->hide();
+ _update_tree();
+ tree->grab_focus();
+ tree->ensure_cursor_is_visible();
+ button_favorite->show();
+ button_fav_up->show();
+ button_fav_down->show();
+ button_open->hide();
+ button_instance->hide();
+ button_open->hide();
+ file_options->hide();
+ tree_mode=true;
+}
+
+void ScenesDock::_go_to_dir(const String& p_dir){
+
+ DirAccess *da = DirAccess::create(DirAccess::ACCESS_RESOURCES);
+ if (da->change_dir(p_dir)==OK) {
+ path=da->get_current_dir();
+ _update_files(false);
+ }
+ current_path->set_text(path);
+ memdelete(da);
+
+
+}
+void ScenesDock::_fs_changed() {
+
+ button_hist_prev->set_disabled(history_pos==0);
+ button_hist_next->set_disabled(history_pos+1==history.size());
+ scanning_vb->hide();
+
+ if (tree_mode) {
+
+ tree->show();
+ button_favorite->show();
+ button_fav_up->show();
+ button_fav_down->show();
+ _update_tree();
+ } else {
+ files->show();
+ path_hb->show();
+ button_instance->show();
+ button_open->show();
+ file_options->show();
+ _update_files(true);
+ }
+
+ set_process(false);
+}
+
+void ScenesDock::_set_scannig_mode() {
+
+ tree->hide();
+ button_favorite->hide();
+ button_fav_up->hide();
+ button_fav_down->hide();
+ button_instance->hide();
+ button_open->hide();
+ file_options->hide();
+ button_hist_prev->set_disabled(true);
+ button_hist_next->set_disabled(true);
+ scanning_vb->show();
+ path_hb->hide();
+ files->hide();
+ set_process(true);
+ if (EditorFileSystem::get_singleton()->is_scanning()) {
+ scanning_progress->set_val(EditorFileSystem::get_singleton()->get_scanning_progress()*100);
+ } else {
+ scanning_progress->set_val(0);
+ }
+
+}
+
+void ScenesDock::_fw_history() {
+
+ if (history_pos<history.size()-1)
+ history_pos++;
+
+ path=history[history_pos];
+
+ if (tree_mode) {
+ _update_tree();
+ tree->grab_focus();
+ tree->ensure_cursor_is_visible();
+ } else {
+ _update_files(false);
+ current_path->set_text(path);
+ }
+
+ button_hist_prev->set_disabled(history_pos==0);
+ button_hist_next->set_disabled(history_pos+1==history.size());
+
+}
+
+void ScenesDock::_bw_history() {
+
+ if (history_pos>0)
+ history_pos--;
+
+ path=history[history_pos];
+
+ if (tree_mode) {
+ _update_tree();
+ tree->grab_focus();
+ tree->ensure_cursor_is_visible();
} else {
+ _update_files(false);
+ current_path->set_text(path);
+ }
+
+ button_hist_prev->set_disabled(history_pos==0);
+ button_hist_next->set_disabled(history_pos+1==history.size());
+
+}
+
+void ScenesDock::_push_to_history() {
- /*
+ history.resize(history_pos+1);
+ if (history[history_pos]!=path) {
+ history.push_back(path);
+ history_pos++;
+ }
+
+ button_hist_prev->set_disabled(history_pos==0);
+ button_hist_next->set_disabled(history_pos+1==history.size());
+
+}
+
+
+void ScenesDock::_find_inside_move_files(EditorFileSystemDirectory *efsd,Vector<String>& files) {
- RES res = ResourceLoader::load(path);
- if (res.is_null()) {
+ for(int i=0;i<efsd->get_subdir_count();i++) {
+ _find_inside_move_files(efsd->get_subdir(i),files);
+ }
+ for(int i=0;i<efsd->get_file_count();i++) {
+ files.push_back(efsd->get_file_path(i));
+ }
+
+}
+void ScenesDock::_find_remaps(EditorFileSystemDirectory *efsd,Map<String,String> &renames,List<String>& to_remaps) {
+ for(int i=0;i<efsd->get_subdir_count();i++) {
+ _find_remaps(efsd->get_subdir(i),renames,to_remaps);
+ }
+ for(int i=0;i<efsd->get_file_count();i++) {
+ Vector<String> deps=efsd->get_file_deps(i);
+ for(int j=0;j<deps.size();j++) {
+ if (renames.has(deps[j])) {
+ to_remaps.push_back(efsd->get_file_path(i));
+ break;
+ }
+ }
+ }
+}
+
+
+void ScenesDock::_rename_operation(const String& p_to_path) {
+
+ if (move_files[0]==p_to_path) {
+ EditorNode::get_singleton()->show_warning("Same source and destination files, doing nothing.");
+ return;
+ }
+ if (FileAccess::exists(p_to_path)) {
+ EditorNode::get_singleton()->show_warning("Target file exists, can't overwrite. Delete first.");
+ return;
+ }
+
+ Map<String,String> renames;
+ renames[move_files[0]]=p_to_path;
+
+ List<String> remap;
+
+ _find_remaps(EditorFileSystem::get_singleton()->get_filesystem(),renames,remap);
+ print_line("found files to remap: "+itos(remap.size()));
+
+ //perform remaps
+ for(List<String>::Element *E=remap.front();E;E=E->next()) {
+
+ Error err = ResourceLoader::rename_dependencies(E->get(),renames);
+ print_line("remapping: "+E->get());
+
+ if (err!=OK) {
+ EditorNode::get_singleton()->add_io_error("Can't rename deps for:\n"+E->get()+"\n");
+ }
+ }
+
+ //finally, perform moves
+
+ DirAccess *da=DirAccess::create(DirAccess::ACCESS_RESOURCES);
+
+ Error err = da->rename(move_files[0],p_to_path);
+ print_line("moving file "+move_files[0]+" to "+p_to_path);
+ if (err!=OK) {
+ EditorNode::get_singleton()->add_io_error("Error moving file:\n"+move_files[0]+"\n");
+ }
+
+ //rescan everything
+ memdelete(da);
+ print_line("call rescan!");
+ _rescan();
+}
+
+
+void ScenesDock::_move_operation(const String& p_to_path) {
+
+ if (p_to_path==path) {
+ EditorNode::get_singleton()->show_warning("Same source and destination paths, doing nothing.");
+ return;
+ }
+
+ //find files inside dirs to be moved
+
+ Vector<String> inside_files;
+
+ for(int i=0;i<move_dirs.size();i++) {
+ if (p_to_path.begins_with(move_dirs[i])) {
+ EditorNode::get_singleton()->show_warning("Can't move directories to within themselves");
return;
- }*/
+ }
- editor->load_resource(path);
+ EditorFileSystemDirectory *efsd=EditorFileSystem::get_singleton()->get_path(move_dirs[i]);
+ if (!efsd)
+ continue;
+ _find_inside_move_files(efsd,inside_files);
}
-// emit_signal("open",path);
+ //make list of remaps
+ Map<String,String> renames;
+ String repfrom=path=="res://"?path:String(path+"/");
+ String repto=p_to_path=="res://"?p_to_path:String(p_to_path+"/");
+
+ for(int i=0;i<move_files.size();i++) {
+ renames[move_files[i]]=move_files[i].replace_first(repfrom,repto);
+ print_line("move file "+move_files[i]+" -> "+renames[move_files[i]]);
+ }
+ for(int i=0;i<inside_files.size();i++) {
+ renames[inside_files[i]]=inside_files[i].replace_first(repfrom,repto);
+ print_line("inside file "+inside_files[i]+" -> "+renames[inside_files[i]]);
+ }
+
+ //make list of files that will be run the remapping
+ List<String> remap;
+ _find_remaps(EditorFileSystem::get_singleton()->get_filesystem(),renames,remap);
+ print_line("found files to remap: "+itos(remap.size()));
+
+ //perform remaps
+ for(List<String>::Element *E=remap.front();E;E=E->next()) {
+
+ Error err = ResourceLoader::rename_dependencies(E->get(),renames);
+ print_line("remapping: "+E->get());
+
+ if (err!=OK) {
+ EditorNode::get_singleton()->add_io_error("Can't rename deps for:\n"+E->get()+"\n");
+ }
+ }
+
+ //finally, perform moves
+
+ DirAccess *da=DirAccess::create(DirAccess::ACCESS_RESOURCES);
+
+ for(int i=0;i<move_files.size();i++) {
+
+ String to = move_files[i].replace_first(repfrom,repto);
+ Error err = da->rename(move_files[i],to);
+ print_line("moving file "+move_files[i]+" to "+to);
+ if (err!=OK) {
+ EditorNode::get_singleton()->add_io_error("Error moving file:\n"+move_files[i]+"\n");
+ }
+ }
+
+ for(int i=0;i<move_dirs.size();i++) {
+
+ String to = p_to_path.plus_file(move_dirs[i].get_file());
+ Error err = da->rename(move_dirs[i],to);
+ print_line("moving dir "+move_dirs[i]+" to "+to);
+ if (err!=OK) {
+ EditorNode::get_singleton()->add_io_error("Error moving dir:\n"+move_dirs[i]+"\n");
+ }
+ }
+
+ memdelete(da);
+ //rescan everything
+ print_line("call rescan!");
+ _rescan();
+
+}
+
+void ScenesDock::_file_option(int p_option) {
+
+ switch(p_option) {
+
+ case FILE_DEPENDENCIES: {
+
+ int idx = files->get_current();
+ if (idx<0 || idx>=files->get_item_count())
+ break;
+ String path = files->get_item_metadata(idx);
+ deps_editor->edit(path);
+ } break;
+ case FILE_OWNERS: {
+
+ int idx = files->get_current();
+ if (idx<0 || idx>=files->get_item_count())
+ break;
+ String path = files->get_item_metadata(idx);
+ owners_editor->show(path);
+ } break;
+ case FILE_MOVE: {
+
+ move_dirs.clear();;
+ move_files.clear();
+
+ for(int i=0;i<files->get_item_count();i++) {
+
+ String path = files->get_item_metadata(i);
+ if (!files->is_selected(i))
+ continue;
+
+ if (files->get_item_text(i)=="..") {
+ EditorNode::get_singleton()->show_warning("Can't operate on '..'");
+ return;
+ }
+
+ if (path.ends_with("/")) {
+ move_dirs.push_back(path.substr(0,path.length()-1));
+ } else {
+ move_files.push_back(path);
+ }
+ }
+
+
+ if (move_dirs.empty() && move_files.size()==1) {
+
+ rename_dialog->clear_filters();
+ rename_dialog->add_filter("*."+move_files[0].extension());
+ rename_dialog->set_mode(EditorFileDialog::MODE_SAVE_FILE);
+ rename_dialog->set_current_path(move_files[0]);
+ rename_dialog->popup_centered_ratio();
+ rename_dialog->set_title("Pick New Name and Location For: "+move_files[0].get_file());
+
+
+ } else {
+ //just move
+ move_dialog->popup_centered_ratio();
+ }
+
+
+ } break;
+ case FILE_REMOVE: {
+
+ Vector<String> torem;
+
+ for(int i=0;i<files->get_item_count();i++) {
+
+ String path = files->get_item_metadata(i);
+ if (path.ends_with("/") || !files->is_selected(i))
+ continue;
+ torem.push_back(path);
+ }
+
+ if (torem.empty()) {
+ EditorNode::get_singleton()->show_warning("No files selected!");
+ break;
+ }
+
+ remove_dialog->show(torem);
+ //1) find if used
+ //2) warn
+
+ } break;
+ case FILE_INFO: {
+
+ } break;
+
+ }
}
-void ScenesDock::_save_favorites() {
+void ScenesDock::_open_pressed(){
+
+
+ if (tree_mode) {
+
+ TreeItem *sel = tree->get_selected();
+ if (!sel) {
+ return;
+ }
+ path = sel->get_metadata(0);
+ /*if (path!="res://" && path.ends_with("/")) {
+ path=path.substr(0,path.length()-1);
+ }*/
+
+ tree_mode=false;
+
+ tree->hide();
+ files->show();
+ path_hb->show();
+ button_favorite->hide();
+ button_fav_up->hide();
+ button_fav_down->hide();
+ button_instance->show();
+ button_open->show();
+ file_options->show();
+
+ _update_files(false);
- String path = Globals::get_singleton()->get_resource_path()+"/favorites.cfg";
- FileAccess *f=FileAccess::open(path,FileAccess::WRITE);
- ERR_FAIL_COND(!f);
- for(Set<String>::Element *E=favorites.front();E;E=E->next() ) {
+ current_path->set_text(path);
- CharString utf8f = E->get().utf8();
- f->store_buffer((const uint8_t*)utf8f.get_data(),utf8f.length());
- f->store_8('\n');
+ _push_to_history();
+
+
+ } else {
+
+ int idx=-1;
+ for(int i=0;i<files->get_item_count();i++) {
+ if (files->is_selected(i)) {
+ idx=i;
+ break;
+ }
+ }
+
+ if (idx<0)
+ return;
+
+
+
+ String path = files->get_item_metadata(idx);
+
+ if (path.ends_with("/")) {
+ if (path!="res://") {
+ path=path.substr(0,path.length()-1);
+ }
+ this->path=path;
+ _update_files(false);
+ current_path->set_text(path);
+ _push_to_history();
+ } else {
+
+ if (ResourceLoader::get_resource_type(path)=="PackedScene") {
+
+ editor->open_request(path);
+ } else {
+
+ editor->load_resource(path);
+ }
+ }
}
- f->close();
- memdelete(f);
+// emit_signal("open",path);
+
}
+
void ScenesDock::_rescan() {
+ _set_scannig_mode();
EditorFileSystem::get_singleton()->scan();
+
+}
+
+void ScenesDock::fix_dependencies(const String& p_for_file) {
+ deps_editor->edit(p_for_file);
+}
+
+void ScenesDock::open(const String& p_path) {
+
+
+ String npath;
+ String nfile;
+
+ if (p_path.ends_with("/")) {
+
+ if (p_path!="res://")
+ npath=p_path.substr(0,p_path.length()-1);
+ else
+ npath="res://";
+ } else {
+ nfile=p_path.get_file();
+ npath=p_path.get_base_dir();
+ }
+
+ path=npath;
+
+ if (tree_mode && nfile=="") {
+ _update_tree();
+ tree->grab_focus();
+ tree->call_deferred("ensure_cursor_is_visible");
+ _push_to_history();
+ return;
+ } else if (tree_mode){
+ _update_tree();
+ tree->grab_focus();
+ tree->ensure_cursor_is_visible();
+ _open_pressed();
+ current_path->set_text(path);
+ } else {
+ _update_files(false);
+ _push_to_history();
+ }
+
+ for(int i=0;i<files->get_item_count();i++) {
+
+ String md = files->get_item_metadata(i);
+ if (md==p_path) {
+ files->select(i,true);
+ files->ensure_current_is_visible();
+ break;
+ }
+ }
+
}
void ScenesDock::_bind_methods() {
ObjectTypeDB::bind_method(_MD("_update_tree"),&ScenesDock::_update_tree);
ObjectTypeDB::bind_method(_MD("_rescan"),&ScenesDock::_rescan);
- ObjectTypeDB::bind_method(_MD("_favorites_toggled"),&ScenesDock::_favorites_toggled);
- ObjectTypeDB::bind_method(_MD("_favorite_toggled"),&ScenesDock::_favorite_toggled);
+ ObjectTypeDB::bind_method(_MD("_favorites_pressed"),&ScenesDock::_favorites_pressed);
ObjectTypeDB::bind_method(_MD("_instance_pressed"),&ScenesDock::_instance_pressed);
ObjectTypeDB::bind_method(_MD("_open_pressed"),&ScenesDock::_open_pressed);
- ObjectTypeDB::bind_method(_MD("_save_favorites"),&ScenesDock::_save_favorites);
+
+ ObjectTypeDB::bind_method(_MD("_thumbnail_done"),&ScenesDock::_thumbnail_done);
+ ObjectTypeDB::bind_method(_MD("_select_file"), &ScenesDock::_select_file);
+ ObjectTypeDB::bind_method(_MD("_go_to_tree"), &ScenesDock::_go_to_tree);
+ ObjectTypeDB::bind_method(_MD("_go_to_dir"), &ScenesDock::_go_to_dir);
+ ObjectTypeDB::bind_method(_MD("_change_file_display"), &ScenesDock::_change_file_display);
+ ObjectTypeDB::bind_method(_MD("_fw_history"), &ScenesDock::_fw_history);
+ ObjectTypeDB::bind_method(_MD("_bw_history"), &ScenesDock::_bw_history);
+ ObjectTypeDB::bind_method(_MD("_fs_changed"), &ScenesDock::_fs_changed);
+ ObjectTypeDB::bind_method(_MD("_dir_selected"), &ScenesDock::_dir_selected);
+ ObjectTypeDB::bind_method(_MD("_fav_up_pressed"), &ScenesDock::_fav_up_pressed);
+ ObjectTypeDB::bind_method(_MD("_fav_down_pressed"), &ScenesDock::_fav_down_pressed);
+ ObjectTypeDB::bind_method(_MD("_file_option"), &ScenesDock::_file_option);
+ ObjectTypeDB::bind_method(_MD("_move_operation"), &ScenesDock::_move_operation);
+ ObjectTypeDB::bind_method(_MD("_rename_operation"), &ScenesDock::_rename_operation);
ADD_SIGNAL(MethodInfo("instance"));
ADD_SIGNAL(MethodInfo("open"));
@@ -271,153 +1078,156 @@ ScenesDock::ScenesDock(EditorNode *p_editor) {
HBoxContainer *toolbar_hbc = memnew( HBoxContainer );
add_child(toolbar_hbc);
+ button_hist_prev = memnew( ToolButton );
+ toolbar_hbc->add_child(button_hist_prev);
+ button_hist_prev->set_disabled(true);
+ button_hist_prev->set_tooltip("Previous Directory");
+
+ button_hist_next = memnew( ToolButton );
+ toolbar_hbc->add_child(button_hist_next);
+ button_hist_next->set_disabled(true);
+ button_hist_prev->set_focus_mode(FOCUS_NONE);
+ button_hist_next->set_focus_mode(FOCUS_NONE);
+ button_hist_next->set_tooltip("Next Directory");
+
button_reload = memnew( Button );
button_reload->set_flat(true);
button_reload->connect("pressed",this,"_rescan");
toolbar_hbc->add_child(button_reload);
+ button_reload->set_focus_mode(FOCUS_NONE);
+ button_reload->set_tooltip("Re-Scan Filesystem");
+
+ toolbar_hbc->add_spacer();
+
+ button_fav_up = memnew( ToolButton );
+ button_fav_up->set_flat(true);
+ toolbar_hbc->add_child(button_fav_up);
+ button_fav_up->set_disabled(true);
+ button_fav_up->connect("pressed",this,"_fav_up_pressed");
+ button_fav_up->set_tooltip("Move Favorite Up");
+
+ button_fav_down = memnew( ToolButton );
+ button_fav_down->set_flat(true);
+ toolbar_hbc->add_child(button_fav_down);
+ button_fav_down->set_disabled(true);
+ button_fav_down->connect("pressed",this,"_fav_down_pressed");
+ button_fav_down->set_tooltip("Move Favorite Down");
button_favorite = memnew( Button );
button_favorite->set_flat(true);
button_favorite->set_toggle_mode(true);
- button_favorite->connect("toggled",this,"_favorites_toggled");
+ button_favorite->connect("pressed",this,"_favorites_pressed");
toolbar_hbc->add_child(button_favorite);
+ button_favorite->set_tooltip("Toggle folder status as Favorite");
+
+ button_favorite->set_focus_mode(FOCUS_NONE);
+ button_fav_up->set_focus_mode(FOCUS_NONE);
+ button_fav_down->set_focus_mode(FOCUS_NONE);
- toolbar_hbc->add_spacer();
button_open = memnew( Button );
button_open->set_flat(true);
button_open->connect("pressed",this,"_open_pressed");
toolbar_hbc->add_child(button_open);
+ button_open->hide();
+ button_open->set_focus_mode(FOCUS_NONE);
+ button_open->set_tooltip("Open the selected file.\nOpen as scene if a scene, or as resource otherwise.");
+
button_instance = memnew( Button );
button_instance->set_flat(true);
button_instance->connect("pressed",this,"_instance_pressed");
toolbar_hbc->add_child(button_instance);
+ button_instance->hide();
+ button_instance->set_focus_mode(FOCUS_NONE);
+ button_instance->set_tooltip("Instance the selected scene(s) as child of the selected node.");
+
+
+ file_options = memnew( MenuButton );
+ toolbar_hbc->add_child(file_options);
+ file_options->get_popup()->add_item("Rename or Move",FILE_MOVE);
+ file_options->get_popup()->add_item("Delete",FILE_REMOVE);
+ file_options->get_popup()->add_separator();
+ file_options->get_popup()->add_item("Edit Dependencies",FILE_DEPENDENCIES);
+ file_options->get_popup()->add_item("View Owners",FILE_OWNERS);
+ //file_options->get_popup()->add_item("Info",FILE_INFO);
+ file_options->hide();
+ file_options->set_focus_mode(FOCUS_NONE);
+ file_options->set_tooltip("Miscenaneous options related to resources on disk.");
tree = memnew( Tree );
- tree_filter=memnew( ScenesDockFilter() );
- tree_filter->connect("filter_changed", this, "_update_tree");
- add_child(tree_filter);
+
+ tree->set_hide_root(true);
add_child(tree);
+
tree->set_v_size_flags(SIZE_EXPAND_FILL);
tree->connect("item_edited",this,"_favorite_toggled");
tree->connect("item_activated",this,"_open_pressed");
-
- timer = memnew( Timer );
- timer->set_one_shot(true);
- timer->set_wait_time(2);
- timer->connect("timeout",this,"_save_favorites");
- add_child(timer);
-
+ tree->connect("cell_selected",this,"_dir_selected");
+
+ files = memnew( ItemList );
+ files->set_v_size_flags(SIZE_EXPAND_FILL);
+ files->set_select_mode(ItemList::SELECT_MULTI);
+
+ path_hb = memnew( HBoxContainer );
+ button_back = memnew( ToolButton );
+ path_hb->add_child(button_back);
+ current_path=memnew( LineEdit );
+ current_path->set_h_size_flags(SIZE_EXPAND_FILL);
+ path_hb->add_child(current_path);
+ display_mode = memnew( ToolButton );
+ path_hb->add_child(display_mode);
+ display_mode->set_toggle_mode(true);
+ add_child(path_hb);
+ path_hb->hide();
+
+
+ add_child(files);
+ files->hide();
+
+ scanning_vb = memnew( VBoxContainer );
+ Label *slabel = memnew( Label );
+ slabel->set_text("Scanning Files,\nPlease Wait..");
+ slabel->set_align(Label::ALIGN_CENTER);
+ scanning_vb->add_child(slabel);
+ scanning_progress = memnew( ProgressBar );
+ scanning_vb->add_child(scanning_progress);
+ add_child(scanning_vb);
+ scanning_vb->hide();
+
+
+
+ deps_editor = memnew( DependencyEditor );
+ add_child(deps_editor);
+
+ owners_editor = memnew( DependencyEditorOwners);
+ add_child(owners_editor);
+
+ remove_dialog = memnew( DependencyRemoveDialog);
+ add_child(remove_dialog);
+
+ move_dialog = memnew( EditorDirDialog );
+ add_child(move_dialog);
+ move_dialog->connect("dir_selected",this,"_move_operation");
+ move_dialog->get_ok()->set_text("Move");
+
+ rename_dialog = memnew( EditorFileDialog );
+ rename_dialog->set_mode(EditorFileDialog::MODE_SAVE_FILE);
+ rename_dialog->connect("file_selected",this,"_rename_operation");
+ add_child(rename_dialog);
updating_tree=false;
+ initialized=false;
-}
-
-ScenesDock::~ScenesDock() {
-
-}
-
-void ScenesDockFilter::_setup_filters() {
-
- filter_option->clear();
- filter_option->add_item("Path");
- filter_option->add_item("Name");
- filter_option->add_item("Folder");
-#if 0
- List<String> extensions;
- ResourceLoader::get_recognized_extensions_for_type("",&extensions);
-
- file_filter->add_item("All Files (*)");
- filters.push_back("*");
-
- List<String> filter_texts;
- for(int i=0;i<extensions.size();i++) {
- filter_texts.push_back("*."+extensions[i]+" ; "+extensions[i].to_upper());
- filters.push_back(extensions[i]);
- }
- for(int i=0;i<filter_texts.size();i++) {
-
- String flt=filter_texts[i].get_slice(";",0).strip_edges();
- String desc=filter_texts[i].get_slice(";",1).strip_edges();
- if (desc.length())
- file_filter->add_item(desc+" ( "+flt+" )");
- else
- file_filter->add_item("( "+flt+" )");
- }
-#endif
-}
-
-void ScenesDockFilter::_command(int p_command) {
- switch (p_command) {
-
- case CMD_CLEAR_FILTER: {
- if (search_box->get_text()!="") {
- search_box->clear();
- emit_signal("filter_changed");
- }
- }break;
- }
-}
-
-void ScenesDockFilter::_search_text_changed(const String &p_newtext) {
- emit_signal("filter_changed");
-}
-
-String ScenesDockFilter::get_search_term() {
- return search_box->get_text().strip_edges();
-}
-
-ScenesDockFilter::FilterOption ScenesDockFilter::get_file_filter() {
- return _current_filter;
-}
-
-void ScenesDockFilter::_file_filter_selected(int p_idx) {
- FilterOption selected = (FilterOption)(filter_option->get_selected());
- if (_current_filter != selected ) {
- _current_filter = selected;
- emit_signal("filter_changed");
- }
-}
-
-void ScenesDockFilter::_notification(int p_what) {
- switch(p_what) {
- case NOTIFICATION_ENTER_TREE: {
- clear_search_button->set_icon(get_icon("CloseHover","EditorIcons"));
- } break;
- }
-}
-
-void ScenesDockFilter::_bind_methods() {
+ history.push_back("res://");
+ history_pos=0;
+ tree_mode=true;
- ObjectTypeDB::bind_method(_MD("_command"),&ScenesDockFilter::_command);
- ObjectTypeDB::bind_method(_MD("_search_text_changed"), &ScenesDockFilter::_search_text_changed);
- ObjectTypeDB::bind_method(_MD("_file_filter_selected"), &ScenesDockFilter::_file_filter_selected);
- ADD_SIGNAL( MethodInfo("filter_changed") );
}
-ScenesDockFilter::ScenesDockFilter() {
-
- _current_filter = FILTER_PATH;
-
- filter_option = memnew( OptionButton );
- filter_option->set_custom_minimum_size(Size2(60,10));
- filter_option->set_clip_text(true);
- filter_option->connect("item_selected", this, "_file_filter_selected");
- add_child(filter_option);
-
- _setup_filters();
-
- search_box = memnew( LineEdit );
- search_box->connect("text_changed",this,"_search_text_changed");
- search_box->set_h_size_flags(SIZE_EXPAND_FILL);
- add_child(search_box);
-
- clear_search_button = memnew( ToolButton );
- clear_search_button->connect("pressed",this,"_command",make_binds(CMD_CLEAR_FILTER));
- add_child(clear_search_button);
+ScenesDock::~ScenesDock() {
}
diff --git a/tools/editor/scenes_dock.h b/tools/editor/scenes_dock.h
index de7ab51edc..d045124bf7 100644
--- a/tools/editor/scenes_dock.h
+++ b/tools/editor/scenes_dock.h
@@ -36,40 +36,112 @@
#include "scene/gui/tool_button.h"
#include "scene/gui/option_button.h"
#include "scene/gui/box_container.h"
+#include "scene/gui/menu_button.h"
+#include "scene/gui/item_list.h"
+#include "scene/gui/progress_bar.h"
+
#include "os/dir_access.h"
#include "os/thread.h"
#include "editor_file_system.h"
-
+#include "editor_dir_dialog.h"
+#include "dependency_editor.h"
class EditorNode;
-class ScenesDockFilter;
+
class ScenesDock : public VBoxContainer {
OBJ_TYPE( ScenesDock, VBoxContainer );
+ enum FileMenu {
+ FILE_DEPENDENCIES,
+ FILE_OWNERS,
+ FILE_MOVE,
+ FILE_REMOVE,
+ FILE_REIMPORT,
+ FILE_INFO
+ };
+
+
+ VBoxContainer *scanning_vb;
+ ProgressBar *scanning_progress;
+
EditorNode *editor;
Set<String> favorites;
Button *button_reload;
Button *button_instance;
Button *button_favorite;
+ Button *button_fav_up;
+ Button *button_fav_down;
Button *button_open;
- Timer *timer;
+ Button *button_back;
+ Button *display_mode;
+ Button *button_hist_next;
+ Button *button_hist_prev;
+ LineEdit *current_path;
+ HBoxContainer *path_hb;
+
+ MenuButton *file_options;
+
+
+ DependencyEditor *deps_editor;
+ DependencyEditorOwners *owners_editor;
+ DependencyRemoveDialog *remove_dialog;
+
+ EditorDirDialog *move_dialog;
+ EditorFileDialog *rename_dialog;
- ScenesDockFilter *tree_filter;
+ Vector<String> move_dirs;
+ Vector<String> move_files;
+
+
+ Vector<String> history;
+ int history_pos;
+
+ String path;
+
+ bool initialized;
bool updating_tree;
- Tree * tree;
+ Tree * tree; //directories
+ ItemList *files;
+
+ bool tree_mode;
+
+ void _go_to_tree();
+ void _go_to_dir(const String& p_dir);
+ void _select_file(int p_idx);
+
bool _create_tree(TreeItem *p_parent,EditorFileSystemDirectory *p_dir);
+ void _thumbnail_done(const String& p_path,const Ref<Texture>& p_preview, const Variant& p_udata);
+ void _find_inside_move_files(EditorFileSystemDirectory *efsd,Vector<String>& files);
+ void _find_remaps(EditorFileSystemDirectory *efsd,Map<String,String> &renames,List<String>& to_remaps);
+
+ void _rename_operation(const String& p_to_path);
+ void _move_operation(const String& p_to_path);
+
+
+ void _file_option(int p_option);
+ void _update_files(bool p_keep_selection);
+ void _change_file_display();
+ void _fs_changed();
+ void _fw_history();
+ void _bw_history();
+ void _push_to_history();
+
+ void _fav_up_pressed();
+ void _fav_down_pressed();
+ void _dir_selected();
void _update_tree();
void _rescan();
- void _favorites_toggled(bool);
- void _favorite_toggled();
+ void _set_scannig_mode();
+
+ void _favorites_pressed();
void _instance_pressed();
void _open_pressed();
- void _save_favorites();
+
protected:
void _notification(int p_what);
@@ -77,48 +149,14 @@ protected:
public:
String get_selected_path() const;
+ void open(const String& p_path);
+
+ void fix_dependencies(const String& p_for_file);
+
ScenesDock(EditorNode *p_editor);
~ScenesDock();
};
-class ScenesDockFilter : public HBoxContainer {
-
- OBJ_TYPE( ScenesDockFilter, HBoxContainer );
-
-private:
- friend class ScenesDock;
-
- enum Command {
- CMD_CLEAR_FILTER,
- };
-
- Tree *tree;
- OptionButton *filter_option;
- LineEdit *search_box;
- ToolButton *clear_search_button;
-
- enum FilterOption {
- FILTER_PATH, // NAME or Folder
- FILTER_NAME,
- FILTER_FOLDER,
- };
- FilterOption _current_filter;
- //Vector<String> filters;
-
- void _command(int p_command);
- void _search_text_changed(const String& p_newtext);
- void _setup_filters();
- void _file_filter_selected(int p_idx);
-
-protected:
- void _notification(int p_what);
- static void _bind_methods();
-
-public:
- String get_search_term();
- FilterOption get_file_filter();
- ScenesDockFilter();
-};
#endif // SCENES_DOCK_H
diff --git a/tools/editor/script_create_dialog.cpp b/tools/editor/script_create_dialog.cpp
index bdfb66f0f2..622150ab68 100644
--- a/tools/editor/script_create_dialog.cpp
+++ b/tools/editor/script_create_dialog.cpp
@@ -74,17 +74,17 @@ bool ScriptCreateDialog::_validate(const String& p_string) {
void ScriptCreateDialog::_class_name_changed(const String& p_name) {
if (!_validate(parent_name->get_text())) {
- error_label->set_text("INVALID PARENT CLASS NAME");
+ error_label->set_text("Invaild parent class name");
error_label->add_color_override("font_color",Color(1,0.4,0.0,0.8));
} else if (class_name->is_editable()) {
if (class_name->get_text()=="") {
error_label->set_text("Valid Chars: a-z A-Z 0-9 _");
error_label->add_color_override("font_color",Color(1,1,1,0.6));
} else if (!_validate(class_name->get_text())) {
- error_label->set_text("INVALID CLASS NAME");
+ error_label->set_text("Invalid class name");
error_label->add_color_override("font_color",Color(1,0.2,0.2,0.8));
} else {
- error_label->set_text("Name is Valid");
+ error_label->set_text("Valid Name");
error_label->add_color_override("font_color",Color(0,1.0,0.8,0.8));
}
} else {
@@ -363,7 +363,7 @@ ScriptCreateDialog::ScriptCreateDialog() {
set_size(Size2(200,150));
set_hide_on_ok(false);
- set_title("Create Script for Node..");;
+ set_title("Create Script for Node");
file_browse = memnew( EditorFileDialog );
file_browse->connect("file_selected",this,"_file_selected");
diff --git a/tools/editor/script_editor_debugger.cpp b/tools/editor/script_editor_debugger.cpp
index 13734f2c4b..8e0e7ddb49 100644
--- a/tools/editor/script_editor_debugger.cpp
+++ b/tools/editor/script_editor_debugger.cpp
@@ -169,6 +169,17 @@ void ScriptEditorDebugger::_scene_tree_request() {
}
+void ScriptEditorDebugger::_video_mem_request() {
+
+ ERR_FAIL_COND(connection.is_null());
+ ERR_FAIL_COND(!connection->is_connected());
+
+ Array msg;
+ msg.push_back("request_video_mem");
+ ppeer->put_var(msg);
+
+}
+
Size2 ScriptEditorDebugger::get_minimum_size() const {
Size2 ms = Control::get_minimum_size();
@@ -241,6 +252,33 @@ void ScriptEditorDebugger::_parse_message(const String& p_msg,const Array& p_dat
lv[level]=it;
}
+ le_clear->set_disabled(false);
+ le_set->set_disabled(false);
+
+ } else if (p_msg=="message:video_mem") {
+
+ vmem_tree->clear();
+ TreeItem* root=vmem_tree->create_item();
+
+ int total=0;
+
+ for(int i=0;i<p_data.size();i+=4) {
+
+ TreeItem *it = vmem_tree->create_item(root);
+ String type=p_data[i+1];
+ int bytes=p_data[i+3].operator int();
+ it->set_text(0,p_data[i+0]); //path
+ it->set_text(1,type); //type
+ it->set_text(2,p_data[i+2]); //type
+ it->set_text(3,String::humanize_size(bytes)); //type
+ total+=bytes;
+
+ if (has_icon(type,"EditorIcons"))
+ it->set_icon(0,get_icon(type,"EditorIcons"));
+ }
+
+ vmem_total->set_tooltip("Bytes: "+itos(total));
+ vmem_total->set_text(String::humanize_size(total));
} else if (p_msg=="stack_dump") {
@@ -342,6 +380,63 @@ void ScriptEditorDebugger::_parse_message(const String& p_msg,const Array& p_dat
perf_history.push_front(p);
perf_draw->update();
+ } else if (p_msg=="error") {
+
+ Array err = p_data[0];
+
+ Array vals;
+ vals.push_back(err[0]);
+ vals.push_back(err[1]);
+ vals.push_back(err[2]);
+ vals.push_back(err[3]);
+
+ bool warning = err[9];
+ bool e;
+ String time = String("%d:%02d:%02d:%04d").sprintf(vals,&e);
+ String txt=time+" - "+String(err[8]);
+
+ String tooltip="Type:"+String(warning?"Warning":"Error");
+ tooltip+="\nDescription: "+String(err[8]);
+ tooltip+="\nTime: "+time;
+ tooltip+="\nC Error: "+String(err[7]);
+ tooltip+="\nC Source: "+String(err[5])+":"+String(err[6]);
+ tooltip+="\nC Function: "+String(err[4]);
+
+
+
+ error_list->add_item(txt,EditorNode::get_singleton()->get_gui_base()->get_icon(warning?"Warning":"Error","EditorIcons"));
+ error_list->set_item_tooltip( error_list->get_item_count() -1,tooltip );
+
+ int scc = p_data[1];
+
+ Array stack;
+ stack.resize(scc);
+ for(int i=0;i<scc;i++) {
+ stack[i]=p_data[2+i];
+ }
+
+ error_list->set_item_metadata( error_list->get_item_count() -1,stack );
+
+ error_count++;
+ /*
+ int count = p_data[1];
+
+ Array cstack;
+
+ OutputError oe = errors.front()->get();
+
+ packet_peer_stream->put_var(oe.hr);
+ packet_peer_stream->put_var(oe.min);
+ packet_peer_stream->put_var(oe.sec);
+ packet_peer_stream->put_var(oe.msec);
+ packet_peer_stream->put_var(oe.source_func);
+ packet_peer_stream->put_var(oe.source_file);
+ packet_peer_stream->put_var(oe.source_line);
+ packet_peer_stream->put_var(oe.error);
+ packet_peer_stream->put_var(oe.error_descr);
+ packet_peer_stream->put_var(oe.warning);
+ packet_peer_stream->put_var(oe.callstack);
+ */
} else if (p_msg=="kill_me") {
editor->call_deferred("stop_child_process");
@@ -443,10 +538,24 @@ void ScriptEditorDebugger::_notification(int p_what) {
tb->set_hover_texture( get_icon("CloseHover","EditorIcons"));
tb->set_pressed_texture( get_icon("Close","EditorIcons"));
scene_tree_refresh->set_icon( get_icon("Reload","EditorIcons"));
+ le_set->connect("pressed",this,"_live_edit_set");
+ le_clear->connect("pressed",this,"_live_edit_clear");
+ error_list->connect("item_selected",this,"_error_selected");
+ error_stack->connect("item_selected",this,"_error_stack_selected");
+ vmem_refresh->set_icon( get_icon("Reload","EditorIcons"));
} break;
case NOTIFICATION_PROCESS: {
+ if (error_count!=last_error_count) {
+
+ if (error_count==0) {
+ error_split->set_name("Errors");
+ } else {
+ error_split->set_name("Errors ("+itos(error_count)+")");
+ }
+ last_error_count=error_count;
+ }
if (connection.is_null()) {
if (server->is_connection_available()) {
@@ -468,6 +577,15 @@ void ScriptEditorDebugger::_notification(int p_what) {
emit_signal("show_debugger",true);
reason->set_text("Child Process Connected");
reason->set_tooltip("Child Process Connected");
+ scene_tree->clear();
+ le_set->set_disabled(true);
+ le_clear->set_disabled(false);
+ error_list->clear();
+ error_stack->clear();
+ error_count=0;
+ //live_edit_root->set_text("/root");
+
+ update_live_edit_root();
} else {
@@ -613,6 +731,10 @@ void ScriptEditorDebugger::stop(){
log_forced_visible=false;
}
+ node_path_cache.clear();
+ res_path_cache.clear();
+ le_clear->set_disabled(false);
+ le_set->set_disabled(true);
hide();
@@ -664,6 +786,381 @@ String ScriptEditorDebugger::get_var_value(const String& p_var) const {
return variables->get_var_value(p_var);
}
+int ScriptEditorDebugger::_get_node_path_cache(const NodePath& p_path) {
+
+ const int *r = node_path_cache.getptr(p_path);
+ if (r)
+ return *r;
+
+ last_path_id++;
+
+ node_path_cache[p_path]=last_path_id;
+ Array msg;
+ msg.push_back("live_node_path");
+ msg.push_back(p_path);
+ msg.push_back(last_path_id);
+ ppeer->put_var(msg);
+
+
+ return last_path_id;
+}
+
+int ScriptEditorDebugger::_get_res_path_cache(const String& p_path) {
+
+ Map<String,int>::Element *E=res_path_cache.find(p_path);
+
+ if (E)
+ return E->get();
+
+ last_path_id++;
+
+ res_path_cache[p_path]=last_path_id;
+ Array msg;
+ msg.push_back("live_res_path");
+ msg.push_back(p_path);
+ msg.push_back(last_path_id);
+ ppeer->put_var(msg);
+
+
+ return last_path_id;
+}
+
+void ScriptEditorDebugger::_method_changed(Object*p_base,const StringName& p_name,VARIANT_ARG_DECLARE) {
+
+ if (!p_base || !live_debug || !connection.is_valid() || !editor->get_edited_scene())
+ return;
+
+ Node *node = p_base->cast_to<Node>();
+
+ VARIANT_ARGPTRS
+
+ for(int i=0;i<VARIANT_ARG_MAX;i++) {
+ //no pointers, sorry
+ if (argptr[i] && (argptr[i]->get_type()==Variant::OBJECT || argptr[i]->get_type()==Variant::_RID))
+ return;
+ }
+
+ if (node) {
+
+ NodePath path = editor->get_edited_scene()->get_path_to(node);
+ int pathid = _get_node_path_cache(path);
+
+
+
+ Array msg;
+ msg.push_back("live_node_call");
+ msg.push_back(pathid);
+ msg.push_back(p_name);
+ for(int i=0;i<VARIANT_ARG_MAX;i++) {
+ //no pointers, sorry
+ msg.push_back(*argptr[i]);
+ }
+ ppeer->put_var(msg);
+
+ return;
+
+ }
+
+ Resource *res = p_base->cast_to<Resource>();
+
+ if (res && res->get_path()!=String()) {
+
+ String respath = res->get_path();
+ int pathid = _get_res_path_cache(respath);
+
+ Array msg;
+ msg.push_back("live_res_call");
+ msg.push_back(pathid);
+ msg.push_back(p_name);
+ for(int i=0;i<VARIANT_ARG_MAX;i++) {
+ //no pointers, sorry
+ msg.push_back(*argptr[i]);
+ }
+ ppeer->put_var(msg);
+
+ return;
+ }
+
+ //print_line("method");
+}
+
+void ScriptEditorDebugger::_property_changed(Object*p_base,const StringName& p_property,const Variant& p_value){
+
+ if (!p_base || !live_debug || !connection.is_valid() || !editor->get_edited_scene())
+ return;
+
+ Node *node = p_base->cast_to<Node>();
+
+ if (node) {
+
+ NodePath path = editor->get_edited_scene()->get_path_to(node);
+ int pathid = _get_node_path_cache(path);
+
+
+ if (p_value.is_ref()) {
+ Ref<Resource> res = p_value;
+ if (res.is_valid() && res->get_path()!=String()) {
+
+ Array msg;
+ msg.push_back("live_node_prop_res");
+ msg.push_back(pathid);
+ msg.push_back(p_property);
+ msg.push_back(res->get_path());
+ ppeer->put_var(msg);
+ }
+ } else {
+
+ Array msg;
+ msg.push_back("live_node_prop");
+ msg.push_back(pathid);
+ msg.push_back(p_property);
+ msg.push_back(p_value);
+ ppeer->put_var(msg);
+ }
+
+
+ return;
+
+ }
+
+ Resource *res = p_base->cast_to<Resource>();
+
+ if (res && res->get_path()!=String()) {
+
+ String respath = res->get_path();
+ int pathid = _get_res_path_cache(respath);
+
+
+ if (p_value.is_ref()) {
+ Ref<Resource> res = p_value;
+ if (res.is_valid() && res->get_path()!=String()) {
+
+ Array msg;
+ msg.push_back("live_res_prop_res");
+ msg.push_back(pathid);
+ msg.push_back(p_property);
+ msg.push_back(res->get_path());
+ ppeer->put_var(msg);
+ }
+ } else {
+
+ Array msg;
+ msg.push_back("live_res_prop");
+ msg.push_back(pathid);
+ msg.push_back(p_property);
+ msg.push_back(p_value);
+ ppeer->put_var(msg);
+ }
+
+
+ return;
+ }
+
+
+ //print_line("prop");
+}
+
+void ScriptEditorDebugger::_method_changeds(void *p_ud,Object*p_base,const StringName& p_name,VARIANT_ARG_DECLARE) {
+
+ ScriptEditorDebugger *sed = (ScriptEditorDebugger*)p_ud;
+ sed->_method_changed(p_base,p_name,VARIANT_ARG_PASS);
+
+
+}
+
+void ScriptEditorDebugger::_property_changeds(void *p_ud,Object*p_base,const StringName& p_property,const Variant& p_value){
+
+ ScriptEditorDebugger *sed = (ScriptEditorDebugger*)p_ud;
+ sed->_property_changed(p_base,p_property,p_value);
+
+}
+
+void ScriptEditorDebugger::set_live_debugging(bool p_enable) {
+
+ live_debug=p_enable;
+}
+
+void ScriptEditorDebugger::_live_edit_set() {
+
+ if (!connection.is_valid())
+ return;
+
+ TreeItem* ti = scene_tree->get_selected();
+ if (!ti)
+ return;
+ String path;
+
+ while(ti) {
+ String lp=ti->get_text(0);
+ path="/"+lp+path;
+ ti=ti->get_parent();
+
+ }
+
+ NodePath np = path;
+
+ editor->get_editor_data().set_edited_scene_live_edit_root(np);
+
+ update_live_edit_root();
+
+
+}
+
+void ScriptEditorDebugger::_live_edit_clear() {
+
+ NodePath np = NodePath("/root");
+ editor->get_editor_data().set_edited_scene_live_edit_root(np);
+
+ update_live_edit_root();
+
+}
+
+void ScriptEditorDebugger::update_live_edit_root() {
+
+ NodePath np = editor->get_editor_data().get_edited_scene_live_edit_root();
+
+ if (connection.is_valid()) {
+ Array msg;
+ msg.push_back("live_set_root");
+ msg.push_back(np);
+ if (editor->get_edited_scene())
+ msg.push_back(editor->get_edited_scene()->get_filename());
+ else
+ msg.push_back("");
+ ppeer->put_var(msg);
+ }
+ live_edit_root->set_text(np);
+
+}
+
+void ScriptEditorDebugger::live_debug_create_node(const NodePath& p_parent,const String& p_type,const String& p_name) {
+
+ if (live_debug && connection.is_valid()) {
+ Array msg;
+ msg.push_back("live_create_node");
+ msg.push_back(p_parent);
+ msg.push_back(p_type);
+ msg.push_back(p_name);
+ ppeer->put_var(msg);
+ }
+}
+
+void ScriptEditorDebugger::live_debug_instance_node(const NodePath& p_parent,const String& p_path,const String& p_name){
+
+ if (live_debug && connection.is_valid()) {
+ Array msg;
+ msg.push_back("live_instance_node");
+ msg.push_back(p_parent);
+ msg.push_back(p_path);
+ msg.push_back(p_name);
+ ppeer->put_var(msg);
+ }
+
+}
+void ScriptEditorDebugger::live_debug_remove_node(const NodePath& p_at){
+
+ if (live_debug && connection.is_valid()) {
+ Array msg;
+ msg.push_back("live_remove_node");
+ msg.push_back(p_at);
+ ppeer->put_var(msg);
+ }
+
+}
+void ScriptEditorDebugger::live_debug_remove_and_keep_node(const NodePath& p_at,ObjectID p_keep_id) {
+
+ if (live_debug && connection.is_valid()) {
+ Array msg;
+ msg.push_back("live_remove_and_keep_node");
+ msg.push_back(p_at);
+ msg.push_back(p_keep_id);
+ ppeer->put_var(msg);
+ }
+
+}
+void ScriptEditorDebugger::live_debug_restore_node(ObjectID p_id, const NodePath& p_at, int p_at_pos){
+
+ if (live_debug && connection.is_valid()) {
+ Array msg;
+ msg.push_back("live_restore_node");
+ msg.push_back(p_id);
+ msg.push_back(p_at);
+ msg.push_back(p_at_pos);
+ ppeer->put_var(msg);
+ }
+
+}
+void ScriptEditorDebugger::live_debug_duplicate_node(const NodePath& p_at,const String& p_new_name){
+
+ if (live_debug && connection.is_valid()) {
+ Array msg;
+ msg.push_back("live_duplicate_node");
+ msg.push_back(p_at);
+ msg.push_back(p_new_name);
+ ppeer->put_var(msg);
+ }
+
+}
+void ScriptEditorDebugger::live_debug_reparent_node(const NodePath& p_at, const NodePath& p_new_place, const String &p_new_name, int p_at_pos){
+
+ if (live_debug && connection.is_valid()) {
+ Array msg;
+ msg.push_back("live_reparent_node");
+ msg.push_back(p_at);
+ msg.push_back(p_new_place);
+ msg.push_back(p_new_name);
+ msg.push_back(p_at_pos);
+ ppeer->put_var(msg);
+ }
+
+}
+
+void ScriptEditorDebugger::set_breakpoint(const String& p_path,int p_line,bool p_enabled) {
+
+ if (connection.is_valid()) {
+ Array msg;
+ msg.push_back("breakpoint");
+ msg.push_back(p_path);
+ msg.push_back(p_line);
+ msg.push_back(p_enabled);
+ ppeer->put_var(msg);
+ }
+}
+
+
+void ScriptEditorDebugger::_error_selected(int p_idx) {
+
+ error_stack->clear();
+ Array st=error_list->get_item_metadata(p_idx);
+ for(int i=0;i<st.size();i+=2) {
+
+ String script=st[i];
+ int line=st[i+1];
+ Array md;
+ md.push_back(st[i]);
+ md.push_back(st[i+1]);
+
+ String str = script.get_file()+":"+itos(line);
+
+ error_stack->add_item(str);
+ error_stack->set_item_metadata(error_stack->get_item_count()-1,md);
+ error_stack->set_item_tooltip(error_stack->get_item_count()-1,"File: "+String(st[i])+"\nLine: "+itos(line));
+ }
+}
+
+void ScriptEditorDebugger:: _error_stack_selected(int p_idx){
+
+ Array arr = error_stack->get_item_metadata(p_idx);
+ if (arr.size()!=2)
+ return;
+
+
+ Ref<Script> s = ResourceLoader::load(arr[0]);
+ emit_signal("goto_script_line",s,int(arr[1])-1);
+
+}
+
+
void ScriptEditorDebugger::_bind_methods() {
ObjectTypeDB::bind_method(_MD("_stack_dump_frame_selected"),&ScriptEditorDebugger::_stack_dump_frame_selected);
@@ -676,6 +1173,20 @@ void ScriptEditorDebugger::_bind_methods() {
ObjectTypeDB::bind_method(_MD("_performance_draw"),&ScriptEditorDebugger::_performance_draw);
ObjectTypeDB::bind_method(_MD("_performance_select"),&ScriptEditorDebugger::_performance_select);
ObjectTypeDB::bind_method(_MD("_scene_tree_request"),&ScriptEditorDebugger::_scene_tree_request);
+ ObjectTypeDB::bind_method(_MD("_video_mem_request"),&ScriptEditorDebugger::_video_mem_request);
+ ObjectTypeDB::bind_method(_MD("_live_edit_set"),&ScriptEditorDebugger::_live_edit_set);
+ ObjectTypeDB::bind_method(_MD("_live_edit_clear"),&ScriptEditorDebugger::_live_edit_clear);
+
+ ObjectTypeDB::bind_method(_MD("_error_selected"),&ScriptEditorDebugger::_error_selected);
+ ObjectTypeDB::bind_method(_MD("_error_stack_selected"),&ScriptEditorDebugger::_error_stack_selected);
+
+ ObjectTypeDB::bind_method(_MD("live_debug_create_node"),&ScriptEditorDebugger::live_debug_create_node);
+ ObjectTypeDB::bind_method(_MD("live_debug_instance_node"),&ScriptEditorDebugger::live_debug_instance_node);
+ ObjectTypeDB::bind_method(_MD("live_debug_remove_node"),&ScriptEditorDebugger::live_debug_remove_node);
+ ObjectTypeDB::bind_method(_MD("live_debug_remove_and_keep_node"),&ScriptEditorDebugger::live_debug_remove_and_keep_node);
+ ObjectTypeDB::bind_method(_MD("live_debug_restore_node"),&ScriptEditorDebugger::live_debug_restore_node);
+ ObjectTypeDB::bind_method(_MD("live_debug_duplicate_node"),&ScriptEditorDebugger::live_debug_duplicate_node);
+ ObjectTypeDB::bind_method(_MD("live_debug_reparent_node"),&ScriptEditorDebugger::live_debug_reparent_node);
ADD_SIGNAL(MethodInfo("goto_script_line"));
ADD_SIGNAL(MethodInfo("breaked",PropertyInfo(Variant::BOOL,"reallydid")));
@@ -789,6 +1300,23 @@ ScriptEditorDebugger::ScriptEditorDebugger(EditorNode *p_editor){
vbc->add_child(hbc);
+ error_split = memnew( HSplitContainer );
+ VBoxContainer *errvb = memnew( VBoxContainer );
+ errvb->set_h_size_flags(SIZE_EXPAND_FILL);
+ error_list = memnew( ItemList );
+ errvb->add_margin_child("Errors:",error_list,true);
+ error_split->add_child(errvb);
+
+ errvb = memnew( VBoxContainer );
+ errvb->set_h_size_flags(SIZE_EXPAND_FILL);
+ error_stack = memnew( ItemList );
+ errvb->add_margin_child("Stack Trace (if applies):",error_stack,true);
+ error_split->add_child(errvb);
+
+ error_split->set_name("Errors");
+ tabs->add_child(error_split);
+
+
HSplitContainer *hsp = memnew( HSplitContainer );
perf_monitors = memnew(Tree);
@@ -832,6 +1360,48 @@ ScriptEditorDebugger::ScriptEditorDebugger(EditorNode *p_editor){
}
+ VBoxContainer *vmem_vb = memnew( VBoxContainer );
+ HBoxContainer *vmem_hb = memnew( HBoxContainer );
+ Label *vmlb = memnew(Label("List of Video Memory Usage by Resource: ") );
+ vmlb->set_h_size_flags(SIZE_EXPAND_FILL);
+ vmem_hb->add_child( vmlb );
+ vmem_hb->add_child( memnew(Label("Total: ")) );
+ vmem_total = memnew( LineEdit );
+ vmem_total->set_editable(false);
+ vmem_total->set_custom_minimum_size(Size2(100,1));
+ vmem_hb->add_child(vmem_total);
+ vmem_refresh = memnew( Button );
+ vmem_hb->add_child(vmem_refresh);
+ vmem_vb->add_child(vmem_hb);
+ vmem_refresh->connect("pressed",this,"_video_mem_request");
+
+ MarginContainer *vmmc = memnew( MarginContainer );
+ vmmc = memnew( MarginContainer );
+ vmem_tree = memnew( Tree );
+ vmem_tree->set_v_size_flags(SIZE_EXPAND_FILL);
+ vmem_tree->set_h_size_flags(SIZE_EXPAND_FILL);
+ vmmc->add_child(vmem_tree);
+ vmmc->set_v_size_flags(SIZE_EXPAND_FILL);
+ vmem_vb->add_child(vmmc);
+
+ vmem_vb->set_name("Video Mem");
+ vmem_tree->set_columns(4);
+ vmem_tree->set_column_titles_visible(true);
+ vmem_tree->set_column_title(0,"Resource Path");
+ vmem_tree->set_column_expand(0,true);
+ vmem_tree->set_column_expand(1,false);
+ vmem_tree->set_column_title(1,"Type");
+ vmem_tree->set_column_min_width(1,100);
+ vmem_tree->set_column_expand(2,false);
+ vmem_tree->set_column_title(2,"Format");
+ vmem_tree->set_column_min_width(2,150);
+ vmem_tree->set_column_expand(3,false);
+ vmem_tree->set_column_title(3,"Usage");
+ vmem_tree->set_column_min_width(3,80);
+ vmem_tree->set_hide_root(true);
+
+ tabs->add_child(vmem_vb);
+
info = memnew( HSplitContainer );
info->set_name("Info");
tabs->add_child(info);
@@ -843,6 +1413,26 @@ ScriptEditorDebugger::ScriptEditorDebugger(EditorNode *p_editor){
info_left->add_margin_child("Clicked Control:",clicked_ctrl);
clicked_ctrl_type = memnew( LineEdit );
info_left->add_margin_child("Clicked Control Type:",clicked_ctrl_type);
+
+ live_edit_root = memnew( LineEdit );
+
+ {
+ HBoxContainer *lehb = memnew( HBoxContainer );
+ Label *l = memnew( Label("Live Edit Root:") );
+ lehb->add_child(l);
+ l->set_h_size_flags(SIZE_EXPAND_FILL);
+ le_set = memnew( Button("Set From Tree") );
+ lehb->add_child(le_set);
+ le_clear = memnew( Button("Clear") );
+ lehb->add_child(le_clear);
+ info_left->add_child(lehb);
+ MarginContainer *mc = memnew( MarginContainer );
+ mc->add_child(live_edit_root);
+ info_left->add_child(mc);
+ le_set->set_disabled(true);
+ le_clear->set_disabled(true);
+ }
+
VBoxContainer *info_right = memnew(VBoxContainer);
info_right->set_h_size_flags(SIZE_EXPAND_FILL);
info->add_child(info_right);
@@ -868,6 +1458,14 @@ ScriptEditorDebugger::ScriptEditorDebugger(EditorNode *p_editor){
hide();
log_forced_visible=false;
+ p_editor->get_undo_redo()->set_method_notify_callback(_method_changeds,this);
+ p_editor->get_undo_redo()->set_property_notify_callback(_property_changeds,this);
+ live_debug=false;
+ last_path_id=false;
+ error_count=0;
+ last_error_count=0;
+
+
}
ScriptEditorDebugger::~ScriptEditorDebugger() {
diff --git a/tools/editor/script_editor_debugger.h b/tools/editor/script_editor_debugger.h
index c59cc1cf9d..6b66a62dd5 100644
--- a/tools/editor/script_editor_debugger.h
+++ b/tools/editor/script_editor_debugger.h
@@ -45,6 +45,7 @@ class TextureButton;
class AcceptDialog;
class TreeItem;
class HSplitContainer;
+class ItemList;
class ScriptEditorDebugger : public Control {
@@ -56,9 +57,21 @@ class ScriptEditorDebugger : public Control {
LineEdit *clicked_ctrl;
LineEdit *clicked_ctrl_type;
+ LineEdit *live_edit_root;
Tree *scene_tree;
HSplitContainer *info;
Button *scene_tree_refresh;
+ Button *le_set;
+ Button *le_clear;
+
+ HSplitContainer *error_split;
+ ItemList *error_list;
+ ItemList *error_stack;
+
+ int error_count;
+ int last_error_count;
+
+
TextureButton *tb;
@@ -83,6 +96,10 @@ class ScriptEditorDebugger : public Control {
Tree *perf_monitors;
Control *perf_draw;
+ Tree *vmem_tree;
+ Button *vmem_refresh;
+ LineEdit *vmem_total;
+
Tree *stack_dump;
PropertyEditor *inspector;
@@ -94,11 +111,17 @@ class ScriptEditorDebugger : public Control {
Array message;
int pending_in_queue;
+ HashMap<NodePath,int> node_path_cache;
+ int last_path_id;
+ Map<String,int> res_path_cache;
+
EditorNode *editor;
bool breaked;
+ bool live_debug;
+
void _performance_draw();
void _performance_select(Object *, int, bool);
void _stack_dump_frame_selected();
@@ -108,6 +131,24 @@ class ScriptEditorDebugger : public Control {
void _scene_tree_request();
void _parse_message(const String& p_msg,const Array& p_data);
+ void _video_mem_request();
+
+ int _get_node_path_cache(const NodePath& p_path);
+
+ int _get_res_path_cache(const String& p_path);
+
+ void _live_edit_set();
+ void _live_edit_clear();
+
+ void _method_changed(Object*p_base,const StringName& p_name,VARIANT_ARG_DECLARE);
+ void _property_changed(Object*p_base,const StringName& p_property,const Variant& p_value);
+
+ static void _method_changeds(void *p_ud,Object*p_base,const StringName& p_name,VARIANT_ARG_DECLARE);
+ static void _property_changeds(void *p_ud,Object*p_base,const StringName& p_property,const Variant& p_value);
+
+ void _error_selected(int p_idx);
+ void _error_stack_selected(int p_idx);
+
protected:
void _notification(int p_what);
@@ -127,6 +168,21 @@ public:
String get_var_value(const String& p_var) const;
+ void set_live_debugging(bool p_enable);
+
+ void live_debug_create_node(const NodePath& p_parent,const String& p_type,const String& p_name);
+ void live_debug_instance_node(const NodePath& p_parent,const String& p_path,const String& p_name);
+ void live_debug_remove_node(const NodePath& p_at);
+ void live_debug_remove_and_keep_node(const NodePath& p_at,ObjectID p_keep_id);
+ void live_debug_restore_node(ObjectID p_id,const NodePath& p_at,int p_at_pos);
+ void live_debug_duplicate_node(const NodePath& p_at,const String& p_new_name);
+ void live_debug_reparent_node(const NodePath& p_at,const NodePath& p_new_place,const String& p_new_name,int p_at_pos);
+
+ void set_breakpoint(const String& p_path,int p_line,bool p_enabled);
+
+ void update_live_edit_root();
+
+
virtual Size2 get_minimum_size() const;
ScriptEditorDebugger(EditorNode *p_editor=NULL);
~ScriptEditorDebugger();
diff --git a/tools/editor/spatial_editor_gizmos.cpp b/tools/editor/spatial_editor_gizmos.cpp
index 521a10bbd0..4dc9c4f43e 100644
--- a/tools/editor/spatial_editor_gizmos.cpp
+++ b/tools/editor/spatial_editor_gizmos.cpp
@@ -1,3191 +1,3191 @@
-/*************************************************************************/
-/* spatial_editor_gizmos.cpp */
-/*************************************************************************/
-/* This file is part of: */
-/* GODOT ENGINE */
-/* http://www.godotengine.org */
-/*************************************************************************/
-/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */
-/* */
-/* Permission is hereby granted, free of charge, to any person obtaining */
-/* a copy of this software and associated documentation files (the */
-/* "Software"), to deal in the Software without restriction, including */
-/* without limitation the rights to use, copy, modify, merge, publish, */
-/* distribute, sublicense, and/or sell copies of the Software, and to */
-/* permit persons to whom the Software is furnished to do so, subject to */
-/* the following conditions: */
-/* */
-/* The above copyright notice and this permission notice shall be */
-/* included in all copies or substantial portions of the Software. */
-/* */
-/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
-/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
-/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
-/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
-/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
-/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
-/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
-/*************************************************************************/
-#include "spatial_editor_gizmos.h"
-#include "geometry.h"
-#include "scene/3d/camera.h"
-#include "scene/resources/surface_tool.h"
-#include "scene/resources/sphere_shape.h"
-#include "scene/resources/box_shape.h"
-#include "scene/resources/capsule_shape.h"
-#include "scene/resources/ray_shape.h"
-#include "scene/resources/convex_polygon_shape.h"
-#include "scene/resources/plane_shape.h"
-#include "quick_hull.h"
-
-// Keep small children away from this file.
-// It's so ugly it will eat them alive
-
-#define HANDLE_HALF_SIZE 0.05
-
-void SpatialGizmoTool::clear() {
-
- for(int i=0;i<instances.size();i++) {
-
- if (instances[i].instance.is_valid())
- VS::get_singleton()->free(instances[i].instance);
-
-
- }
-
- billboard_handle=false;
- collision_segments.clear();
- collision_mesh=Ref<TriangleMesh>();
- instances.clear();
- handles.clear();
- secondary_handles.clear();
-}
-
-void SpatialGizmoTool::Instance::create_instance(Spatial *p_base) {
-
- instance = VS::get_singleton()->instance_create2(mesh->get_rid(),p_base->get_world()->get_scenario());
- VS::get_singleton()->instance_attach_object_instance_ID(instance,p_base->get_instance_ID());
- if (billboard)
- VS::get_singleton()->instance_geometry_set_flag(instance,VS::INSTANCE_FLAG_BILLBOARD,true);
- if (unscaled)
- VS::get_singleton()->instance_geometry_set_flag(instance,VS::INSTANCE_FLAG_DEPH_SCALE,true);
- if (skeleton.is_valid())
- VS::get_singleton()->instance_attach_skeleton(instance,skeleton);
- if (extra_margin)
- VS::get_singleton()->instance_set_extra_visibility_margin(instance,1);
- VS::get_singleton()->instance_geometry_set_flag(instance,VS::INSTANCE_FLAG_CAST_SHADOW,false);
- VS::get_singleton()->instance_geometry_set_flag(instance,VS::INSTANCE_FLAG_RECEIVE_SHADOWS,false);
- VS::get_singleton()->instance_set_layer_mask(instance,1<<SpatialEditorViewport::GIZMO_EDIT_LAYER); //gizmos are 26
-}
-
-
-
-void SpatialGizmoTool::add_mesh(const Ref<Mesh>& p_mesh,bool p_billboard, const RID &p_skeleton) {
-
- ERR_FAIL_COND(!spatial_node);
- Instance ins;
-
- ins.billboard=p_billboard;
- ins.mesh=p_mesh;
- ins.skeleton=p_skeleton;
- if (valid) {
- ins.create_instance(spatial_node);
- VS::get_singleton()->instance_set_transform(ins.instance,spatial_node->get_global_transform());
- }
-
- instances.push_back(ins);
-
-}
-
-void SpatialGizmoTool::add_lines(const Vector<Vector3> &p_lines, const Ref<Material> &p_material,bool p_billboard){
-
- ERR_FAIL_COND(!spatial_node);
- Instance ins;
-
- Ref<Mesh> mesh = memnew( Mesh );
- Array a;
- a.resize(Mesh::ARRAY_MAX);
-
- a[Mesh::ARRAY_VERTEX]=p_lines;
-
- DVector<Color> color;
- color.resize(p_lines.size());
- {
- DVector<Color>::Write w = color.write();
- for(int i=0;i<p_lines.size();i++) {
- if (is_selected())
- w[i]=Color(1,1,1,0.6);
- else
- w[i]=Color(1,1,1,0.25);
- }
-
- }
-
- a[Mesh::ARRAY_COLOR]=color;
-
-
- mesh->add_surface(Mesh::PRIMITIVE_LINES,a);
- mesh->surface_set_material(0,p_material);
-
- if (p_billboard) {
- float md=0;
- for(int i=0;i<p_lines.size();i++) {
-
- md=MAX(0,p_lines[i].length());
-
- }
- if (md) {
- mesh->set_custom_aabb(AABB(Vector3(-md,-md,-md),Vector3(md,md,md)*2.0));
- }
- }
-
- ins.billboard=p_billboard;
- ins.mesh=mesh;
- if (valid) {
- ins.create_instance(spatial_node);
- VS::get_singleton()->instance_set_transform(ins.instance,spatial_node->get_global_transform());
- }
-
- instances.push_back(ins);
-
-}
-
-void SpatialGizmoTool::add_unscaled_billboard(const Ref<Material>& p_material,float p_scale) {
-
- ERR_FAIL_COND(!spatial_node);
- Instance ins;
-
- Vector<Vector3 > vs;
- Vector<Vector2 > uv;
-
- vs.push_back(Vector3(-p_scale,p_scale,0));
- vs.push_back(Vector3(p_scale,p_scale,0));
- vs.push_back(Vector3(p_scale,-p_scale,0));
- vs.push_back(Vector3(-p_scale,-p_scale,0));
-
- uv.push_back(Vector2(1,0));
- uv.push_back(Vector2(0,0));
- uv.push_back(Vector2(0,1));
- uv.push_back(Vector2(1,1));
-
- Ref<Mesh> mesh = memnew( Mesh );
- Array a;
- a.resize(Mesh::ARRAY_MAX);
- a[Mesh::ARRAY_VERTEX]=vs;
- a[Mesh::ARRAY_TEX_UV]=uv;
- mesh->add_surface(Mesh::PRIMITIVE_TRIANGLE_FAN,a);
- mesh->surface_set_material(0,p_material);
-
- if (true) {
- float md=0;
- for(int i=0;i<vs.size();i++) {
-
- md=MAX(0,vs[i].length());
-
- }
- if (md) {
- mesh->set_custom_aabb(AABB(Vector3(-md,-md,-md),Vector3(md,md,md)*2.0));
- }
- }
-
- ins.mesh=mesh;
- ins.unscaled=true;
- ins.billboard=true;
- if (valid) {
- ins.create_instance(spatial_node);
- VS::get_singleton()->instance_set_transform(ins.instance,spatial_node->get_global_transform());
- }
-
- instances.push_back(ins);
-
-
-}
-
-void SpatialGizmoTool::add_collision_triangles(const Ref<TriangleMesh>& p_tmesh) {
-
- collision_mesh=p_tmesh;
-}
-
-void SpatialGizmoTool::add_collision_segments(const Vector<Vector3> &p_lines) {
-
- int from=collision_segments.size();
- collision_segments.resize(from+p_lines.size());
- for(int i=0;i<p_lines.size();i++) {
-
- collision_segments[from+i]=p_lines[i];
- }
-}
-
-
-void SpatialGizmoTool::add_handles(const Vector<Vector3> &p_handles, bool p_billboard,bool p_secondary){
-
- billboard_handle=p_billboard;
-
- if (!is_selected())
- return;
-
- ERR_FAIL_COND(!spatial_node);
-
- ERR_FAIL_COND(!spatial_node);
- Instance ins;
-
-
- Ref<Mesh> mesh = memnew( Mesh );
-#if 1
-
- Array a;
- a.resize(VS::ARRAY_MAX);
- a[VS::ARRAY_VERTEX]=p_handles;
- DVector<Color> colors;
- {
- colors.resize(p_handles.size());
- DVector<Color>::Write w=colors.write();
- for(int i=0;i<p_handles.size();i++) {
-
- Color col(1,1,1,1);
- if (SpatialEditor::get_singleton()->get_over_gizmo_handle()!=i)
- col=Color(0.9,0.9,0.9,0.9);
- w[i]=col;
- }
-
- }
- a[VS::ARRAY_COLOR]=colors;
- mesh->add_surface(Mesh::PRIMITIVE_POINTS,a);
- mesh->surface_set_material(0,SpatialEditorGizmos::singleton->handle2_material);
-
- if (p_billboard) {
- float md=0;
- for(int i=0;i<p_handles.size();i++) {
-
- md=MAX(0,p_handles[i].length());
-
- }
- if (md) {
- mesh->set_custom_aabb(AABB(Vector3(-md,-md,-md),Vector3(md,md,md)*2.0));
- }
- }
-
-
-
-#else
- for(int ih=0;ih<p_handles.size();ih++) {
-
-
- Vector<Vector3> vertices;
- Vector<Vector3> normals;
-
- int vtx_idx=0;
-#define ADD_VTX(m_idx);\
- vertices.push_back( (face_points[m_idx]*HANDLE_HALF_SIZE+p_handles[ih]) );\
- normals.push_back( normal_points[m_idx] );\
- vtx_idx++;\
-
- for (int i=0;i<6;i++) {
-
-
- Vector3 face_points[4];
- Vector3 normal_points[4];
- float uv_points[8]={0,0,0,1,1,1,1,0};
-
- for (int j=0;j<4;j++) {
-
- float v[3];
- v[0]=1.0;
- v[1]=1-2*((j>>1)&1);
- v[2]=v[1]*(1-2*(j&1));
-
- for (int k=0;k<3;k++) {
-
- if (i<3)
- face_points[j][(i+k)%3]=v[k]*(i>=3?-1:1);
- else
- face_points[3-j][(i+k)%3]=v[k]*(i>=3?-1:1);
- }
- normal_points[j]=Vector3();
- normal_points[j][i%3]=(i>=3?-1:1);
- }
- //tri 1
- ADD_VTX(0);
- ADD_VTX(1);
- ADD_VTX(2);
- //tri 2
- ADD_VTX(2);
- ADD_VTX(3);
- ADD_VTX(0);
-
- }
-
-
- Array d;
- d.resize(VS::ARRAY_MAX);
- d[VisualServer::ARRAY_NORMAL]= normals ;
- d[VisualServer::ARRAY_VERTEX]= vertices ;
-
- mesh->add_surface(Mesh::PRIMITIVE_TRIANGLES,d);
- mesh->surface_set_material(ih,SpatialEditorGizmos::singleton->handle_material);
-
-
- }
-#endif
- ins.mesh=mesh;
- ins.billboard=p_billboard;
- ins.extra_margin=true;
- if (valid) {
- ins.create_instance(spatial_node);
- VS::get_singleton()->instance_set_transform(ins.instance,spatial_node->get_global_transform());
- }
- instances.push_back(ins);
- if (!p_secondary) {
- int chs=handles.size();
- handles.resize(chs+p_handles.size());
- for(int i=0;i<p_handles.size();i++) {
- handles[i+chs]=p_handles[i];
- }
- } else {
-
- int chs=secondary_handles.size();
- secondary_handles.resize(chs+p_handles.size());
- for(int i=0;i<p_handles.size();i++) {
- secondary_handles[i+chs]=p_handles[i];
- }
-
- }
-
-}
-
-
-void SpatialGizmoTool::set_spatial_node(Spatial *p_node){
-
- spatial_node=p_node;
-
-}
-
-bool SpatialGizmoTool::intersect_frustum(const Camera *p_camera,const Vector<Plane> &p_frustum) {
-
- ERR_FAIL_COND_V(!spatial_node,false);
- ERR_FAIL_COND_V(!valid,false);
-
- if (collision_segments.size()) {
-
- const Plane *p=p_frustum.ptr();
- int fc=p_frustum.size();
-
- int vc=collision_segments.size();
- const Vector3* vptr=collision_segments.ptr();
- Transform t = spatial_node->get_global_transform();
-
- for(int i=0;i<vc/2;i++) {
-
-
- Vector3 a=t.xform(vptr[i*2+0]);
- Vector3 b=t.xform(vptr[i*2+1]);
-
- bool any_out=false;
- for(int j=0;j<fc;j++) {
-
- if (p[j].distance_to(a) > 0 && p[j].distance_to(b) >0) {
-
- any_out=true;
- break;
- }
- }
-
- if (!any_out)
- return true;
- }
-
- return false;
- }
-
- return false;
-}
-
-
-bool SpatialGizmoTool::intersect_ray(const Camera *p_camera,const Point2& p_point, Vector3& r_pos, Vector3& r_normal,int *r_gizmo_handle,bool p_sec_first) {
-
- ERR_FAIL_COND_V(!spatial_node,false);
- ERR_FAIL_COND_V(!valid,false);
-
- if (r_gizmo_handle) {
-
- Transform t = spatial_node->get_global_transform();
- t.orthonormalize();
- if (billboard_handle) {
- t.set_look_at(t.origin,t.origin+p_camera->get_transform().basis.get_axis(2),p_camera->get_transform().basis.get_axis(1));
- }
- Transform ti=t.affine_inverse();
-
- Vector3 ray_from=ti.xform(p_camera->project_ray_origin(p_point));
- Vector3 ray_dir=t.basis.xform_inv(p_camera->project_ray_normal(p_point)).normalized();
- Vector3 ray_to = ray_from+ray_dir*4096;
-
- float min_d=1e20;
- int idx=-1;
-
- for(int i=0;i<secondary_handles.size();i++) {
-#if 1
-
-
- Vector3 hpos = t.xform(secondary_handles[i]);
- Vector2 p = p_camera->unproject_position(hpos);
- if (p.distance_to(p_point)<SpatialEditorGizmos::singleton->handle_t->get_width()*0.6) {
-
-
- real_t dp = p_camera->get_transform().origin.distance_to(hpos);
- if (dp<min_d) {
-
- r_pos=t.xform(hpos);
- r_normal=p_camera->get_transform().basis.get_axis(2);
- min_d=dp;
- idx=i+handles.size();
-
- }
-
- }
-
-#else
- AABB aabb;
- aabb.pos=Vector3(-1,-1,-1)*HANDLE_HALF_SIZE;
- aabb.size=aabb.pos*-2;
- aabb.pos+=secondary_handles[i];
-
-
- Vector3 rpos,rnorm;
-
- if (aabb.intersects_segment(ray_from,ray_to,&rpos,&rnorm)) {
-
- real_t dp = ray_dir.dot(rpos);
- if (dp<min_d) {
-
- r_pos=t.xform(rpos);
- r_normal=ti.basis.xform_inv(rnorm).normalized();
- min_d=dp;
- idx=i+handles.size();
-
- }
- }
-#endif
- }
-
- if (p_sec_first && idx!=-1) {
-
- *r_gizmo_handle=idx;
- return true;
- }
-
- min_d=1e20;
-
- for(int i=0;i<handles.size();i++) {
-
-#if 1
-
-
- Vector3 hpos = t.xform(handles[i]);
- Vector2 p = p_camera->unproject_position(hpos);
- if (p.distance_to(p_point)<SpatialEditorGizmos::singleton->handle_t->get_width()*0.6) {
-
-
- real_t dp = p_camera->get_transform().origin.distance_to(hpos);
- if (dp<min_d) {
-
- r_pos=t.xform(hpos);
- r_normal=p_camera->get_transform().basis.get_axis(2);
- min_d=dp;
- idx=i;
-
- }
-
- }
-
-#else
-
- AABB aabb;
- aabb.pos=Vector3(-1,-1,-1)*HANDLE_HALF_SIZE;
- aabb.size=aabb.pos*-2;
- aabb.pos+=handles[i];
-
-
- Vector3 rpos,rnorm;
-
- if (aabb.intersects_segment(ray_from,ray_to,&rpos,&rnorm)) {
-
- real_t dp = ray_dir.dot(rpos);
- if (dp<min_d) {
-
- r_pos=t.xform(rpos);
- r_normal=ti.basis.xform_inv(rnorm).normalized();
- min_d=dp;
- idx=i;
-
- }
- }
-#endif
- }
-
- if (idx>=0) {
- *r_gizmo_handle=idx;
- return true;
- }
-
-
- }
-
- if (collision_segments.size()) {
-
- Plane camp(p_camera->get_transform().origin,(-p_camera->get_transform().basis.get_axis(2)).normalized());
-
- int vc=collision_segments.size();
- const Vector3* vptr=collision_segments.ptr();
- Transform t = spatial_node->get_global_transform();
- if (billboard_handle) {
- t.set_look_at(t.origin,t.origin+p_camera->get_transform().basis.get_axis(2),p_camera->get_transform().basis.get_axis(1));
- }
-
- Vector3 cp;
- float cpd=1e20;
-
- for(int i=0;i<vc/2;i++) {
-
-
- Vector3 a=t.xform(vptr[i*2+0]);
- Vector3 b=t.xform(vptr[i*2+1]);
- Vector2 s[2];
- s[0] = p_camera->unproject_position(a);
- s[1] = p_camera->unproject_position(b);
-
-
- Vector2 p = Geometry::get_closest_point_to_segment_2d(p_point,s);
-
- float pd = p.distance_to(p_point);
-
- if (pd<cpd) {
-
-
- float d = s[0].distance_to(s[1]);
- Vector3 tcp;
- if (d>0) {
-
- float d2=s[0].distance_to(p)/d;
- tcp = a+(b-a)*d2;
-
- } else {
- tcp=a;
-
- }
-
- if (camp.distance_to(tcp)<p_camera->get_znear())
- continue;
- cp=tcp;
- cpd=pd;
- }
- }
-
- if (cpd<8) {
-
- r_pos=cp;
- r_normal=-p_camera->project_ray_normal(p_point);
- return true;
- }
-
- return false;
- }
-
-
- if (collision_mesh.is_valid()) {
- Transform gt = spatial_node->get_global_transform();
-
- if (billboard_handle) {
- gt.set_look_at(gt.origin,gt.origin+p_camera->get_transform().basis.get_axis(2),p_camera->get_transform().basis.get_axis(1));
- }
-
- Transform ai=gt.affine_inverse();
- Vector3 ray_from = ai.xform(p_camera->project_ray_origin(p_point));
- Vector3 ray_dir=ai.basis.xform(p_camera->project_ray_normal(p_point)).normalized();
- Vector3 rpos,rnorm;
-
-#if 1
-
-
-
- if (collision_mesh->intersect_ray(ray_from,ray_dir,rpos,rnorm)) {
-
- r_pos=gt.xform(rpos);
- r_normal=gt.basis.xform(rnorm).normalized();
- return true;
- }
-#else
-
- if (collision_mesh->intersect_segment(ray_from,ray_from+ray_dir*4906.0,rpos,rnorm)) {
-
- r_pos=gt.xform(rpos);
- r_normal=gt.basis.xform(rnorm).normalized();
- return true;
- }
-
-#endif
- }
-
- return false;
-
-}
-
-
-
-void SpatialGizmoTool::create() {
-
- ERR_FAIL_COND(!spatial_node);
- ERR_FAIL_COND(valid);
- valid=true;
-
- for(int i=0;i<instances.size();i++) {
-
- instances[i].create_instance(spatial_node);
- }
-
- transform();
-
-}
-
-void SpatialGizmoTool::transform(){
-
- ERR_FAIL_COND(!spatial_node);
- ERR_FAIL_COND(!valid);
- for(int i=0;i<instances.size();i++) {
- VS::get_singleton()->instance_set_transform(instances[i].instance,spatial_node->get_global_transform());
- }
-
-}
-
-
-void SpatialGizmoTool::free(){
-
- ERR_FAIL_COND(!spatial_node);
- ERR_FAIL_COND(!valid);
-
- for(int i=0;i<instances.size();i++) {
-
- if (instances[i].instance.is_valid())
- VS::get_singleton()->free(instances[i].instance);
- instances[i].instance=RID();
- }
-
- valid=false;
-
-
-}
-
-
-
-SpatialGizmoTool::SpatialGizmoTool() {
- valid=false;
- billboard_handle=false;
-
-}
-
-SpatialGizmoTool::~SpatialGizmoTool(){
-
- clear();
-}
-
-Vector3 SpatialGizmoTool::get_handle_pos(int p_idx) const {
-
- ERR_FAIL_INDEX_V(p_idx,handles.size(),Vector3());
-
- return handles[p_idx];
-
-}
-
-//// light gizmo
-
-
-String LightSpatialGizmo::get_handle_name(int p_idx) const {
-
- if (p_idx==0)
- return "Radius";
- else
- return "Aperture";
-}
-
-
-Variant LightSpatialGizmo::get_handle_value(int p_idx) const{
-
- if (p_idx==0)
- return light->get_parameter(Light::PARAM_RADIUS);
- if (p_idx==1)
- return light->get_parameter(Light::PARAM_SPOT_ANGLE);
-
- return Variant();
-}
-
-
-static float _find_closest_angle_to_half_pi_arc(const Vector3& p_from, const Vector3& p_to, float p_arc_radius,const Transform& p_arc_xform) {
-
- //bleh, discrete is simpler
- static const int arc_test_points=64;
- float min_d = 1e20;
- Vector3 min_p;
-
-
- for(int i=0;i<arc_test_points;i++) {
-
- float a = i*Math_PI*0.5/arc_test_points;
- float an = (i+1)*Math_PI*0.5/arc_test_points;
- Vector3 p=Vector3( Math::cos(a), 0, -Math::sin(a) )*p_arc_radius;
- Vector3 n=Vector3( Math::cos(an), 0,- Math::sin(an) )*p_arc_radius;
-
- Vector3 ra,rb;
- Geometry::get_closest_points_between_segments(p,n,p_from,p_to,ra,rb);
-
- float d = ra.distance_to(rb);
- if (d<min_d) {
- min_d=d;
- min_p=ra;
- }
-
- }
-
- //min_p = p_arc_xform.affine_inverse().xform(min_p);
- float a = Vector2(min_p.x,-min_p.z).atan2();
- return a*180.0/Math_PI;
-}
-
-
-void LightSpatialGizmo::set_handle(int p_idx,Camera *p_camera, const Point2& p_point) {
-
- Transform gt = light->get_global_transform();
- gt.orthonormalize();
- Transform gi = gt.affine_inverse();
-
- Vector3 ray_from = p_camera->project_ray_origin(p_point);
- Vector3 ray_dir = p_camera->project_ray_normal(p_point);
-
- Vector3 s[2]={gi.xform(ray_from),gi.xform(ray_from+ray_dir*4096)};
- if (p_idx==0) {
-
- if (light->cast_to<SpotLight>()) {
- Vector3 ra,rb;
- Geometry::get_closest_points_between_segments(Vector3(),Vector3(0,0,-4096),s[0],s[1],ra,rb);
-
- float d = -ra.z;
- if (d<0)
- d=0;
-
- light->set_parameter(Light::PARAM_RADIUS,d);
- } else if (light->cast_to<OmniLight>()) {
-
- Plane cp=Plane( gt.origin, p_camera->get_transform().basis.get_axis(2));
-
- Vector3 inters;
- if (cp.intersects_ray(ray_from,ray_dir,&inters)) {
-
- float r = inters.distance_to(gt.origin);
- light->set_parameter(Light::PARAM_RADIUS,r);
- }
-
- }
-
- } else if (p_idx==1) {
-
- float a = _find_closest_angle_to_half_pi_arc(s[0],s[1],light->get_parameter(Light::PARAM_RADIUS),gt);
- light->set_parameter(Light::PARAM_SPOT_ANGLE,CLAMP(a,0.01,89.99));
- }
-}
-
-void LightSpatialGizmo::commit_handle(int p_idx,const Variant& p_restore,bool p_cancel){
-
- if (p_cancel) {
-
- light->set_parameter(p_idx==0?Light::PARAM_RADIUS:Light::PARAM_SPOT_ANGLE,p_restore);
-
- } else if (p_idx==0) {
-
- UndoRedo *ur = SpatialEditor::get_singleton()->get_undo_redo();
- ur->create_action("Change Light Radius");
- ur->add_do_method(light,"set_parameter",Light::PARAM_RADIUS,light->get_parameter(Light::PARAM_RADIUS));
- ur->add_undo_method(light,"set_parameter",Light::PARAM_RADIUS,p_restore);
- ur->commit_action();
- } else if (p_idx==1) {
-
- UndoRedo *ur = SpatialEditor::get_singleton()->get_undo_redo();
- ur->create_action("Change Light Radius");
- ur->add_do_method(light,"set_parameter",Light::PARAM_SPOT_ANGLE,light->get_parameter(Light::PARAM_SPOT_ANGLE));
- ur->add_undo_method(light,"set_parameter",Light::PARAM_SPOT_ANGLE,p_restore);
- ur->commit_action();
-
- }
-}
-
-
-
-void LightSpatialGizmo::redraw() {
-
-
- if (light->cast_to<DirectionalLight>()) {
-
-
-
- const int arrow_points=5;
- Vector3 arrow[arrow_points]={
- Vector3(0,0,2),
- Vector3(1,1,2),
- Vector3(1,1,-1),
- Vector3(2,2,-1),
- Vector3(0,0,-3)
- };
-
- int arrow_sides=4;
-
- Vector<Vector3> lines;
-
-
- for(int i = 0; i < arrow_sides ; i++) {
-
-
- Matrix3 ma(Vector3(0,0,1),Math_PI*2*float(i)/arrow_sides);
- Matrix3 mb(Vector3(0,0,1),Math_PI*2*float(i+1)/arrow_sides);
-
-
- for(int j=1;j<arrow_points-1;j++) {
-
- if (j!=2) {
- lines.push_back(ma.xform(arrow[j]));
- lines.push_back(ma.xform(arrow[j+1]));
- }
- if (j<arrow_points-1) {
- lines.push_back(ma.xform(arrow[j]));
- lines.push_back(mb.xform(arrow[j]));
- }
-
- }
- }
-
- add_lines(lines,SpatialEditorGizmos::singleton->light_material);
- add_collision_segments(lines);
- add_unscaled_billboard(SpatialEditorGizmos::singleton->light_material_directional_icon,0.05);
-
- }
-
- if (light->cast_to<OmniLight>()) {
-
- clear();
-
-
- OmniLight *on = light->cast_to<OmniLight>();
-
- float r = on->get_parameter(Light::PARAM_RADIUS);
-
- Vector<Vector3> points;
-
- for(int i=0;i<=360;i++) {
-
- float ra=Math::deg2rad(i);
- float rb=Math::deg2rad(i+1);
- Point2 a = Vector2(Math::sin(ra),Math::cos(ra))*r;
- Point2 b = Vector2(Math::sin(rb),Math::cos(rb))*r;
-
- /*points.push_back(Vector3(a.x,0,a.y));
- points.push_back(Vector3(b.x,0,b.y));
- points.push_back(Vector3(0,a.x,a.y));
- points.push_back(Vector3(0,b.x,b.y));*/
- points.push_back(Vector3(a.x,a.y,0));
- points.push_back(Vector3(b.x,b.y,0));
-
- }
-
- add_lines(points,SpatialEditorGizmos::singleton->light_material,true);
- add_collision_segments(points);
-
- add_unscaled_billboard(SpatialEditorGizmos::singleton->light_material_omni_icon,0.05);
-
- Vector<Vector3> handles;
- handles.push_back(Vector3(r,0,0));
- add_handles(handles,true);
-
-
- }
-
-
- if (light->cast_to<SpotLight>()) {
-
- clear();
-
- Vector<Vector3> points;
- SpotLight *on = light->cast_to<SpotLight>();
-
- float r = on->get_parameter(Light::PARAM_RADIUS);
- float w = r*Math::sin(Math::deg2rad(on->get_parameter(Light::PARAM_SPOT_ANGLE)));
- float d = r*Math::cos(Math::deg2rad(on->get_parameter(Light::PARAM_SPOT_ANGLE)));
-
-
-
- for(int i=0;i<360;i++) {
-
- float ra=Math::deg2rad(i);
- float rb=Math::deg2rad(i+1);
- Point2 a = Vector2(Math::sin(ra),Math::cos(ra))*w;
- Point2 b = Vector2(Math::sin(rb),Math::cos(rb))*w;
-
- /*points.push_back(Vector3(a.x,0,a.y));
- points.push_back(Vector3(b.x,0,b.y));
- points.push_back(Vector3(0,a.x,a.y));
- points.push_back(Vector3(0,b.x,b.y));*/
- points.push_back(Vector3(a.x,a.y,-d));
- points.push_back(Vector3(b.x,b.y,-d));
-
- if (i%90==0) {
-
- points.push_back(Vector3(a.x,a.y,-d));
- points.push_back(Vector3());
-
- }
-
-
- }
-
- points.push_back(Vector3(0,0,-r));
- points.push_back(Vector3());
-
- add_lines(points,SpatialEditorGizmos::singleton->light_material);
-
- Vector<Vector3> handles;
- handles.push_back(Vector3(0,0,-r));
-
- Vector<Vector3> collision_segments;
-
- for(int i=0;i<64;i++) {
-
- float ra=i*Math_PI*2.0/64.0;
- float rb=(i+1)*Math_PI*2.0/64.0;
- Point2 a = Vector2(Math::sin(ra),Math::cos(ra))*w;
- Point2 b = Vector2(Math::sin(rb),Math::cos(rb))*w;
-
- collision_segments.push_back(Vector3(a.x,a.y,-d));
- collision_segments.push_back(Vector3(b.x,b.y,-d));
-
- if (i%16==0) {
-
- collision_segments.push_back(Vector3(a.x,a.y,-d));
- collision_segments.push_back(Vector3());
-
- }
-
- if (i==16) {
-
- handles.push_back(Vector3(a.x,a.y,-d));
- }
-
- }
-
- collision_segments.push_back(Vector3(0,0,-r));
- collision_segments.push_back(Vector3());
-
-
- add_handles(handles);
- add_collision_segments(collision_segments);
- add_unscaled_billboard(SpatialEditorGizmos::singleton->light_material_omni_icon,0.05);
-
- }
-
-}
-
-LightSpatialGizmo::LightSpatialGizmo(Light* p_light){
-
- light=p_light;
- set_spatial_node(p_light);
-
-}
-
-//////
-
-String CameraSpatialGizmo::get_handle_name(int p_idx) const {
-
- if (camera->get_projection()==Camera::PROJECTION_PERSPECTIVE) {
- return "FOV";
- } else {
- return "Size";
- }
-}
-Variant CameraSpatialGizmo::get_handle_value(int p_idx) const{
-
- if (camera->get_projection()==Camera::PROJECTION_PERSPECTIVE) {
- return camera->get_fov();
- } else {
-
- return camera->get_size();
- }
-}
-void CameraSpatialGizmo::set_handle(int p_idx,Camera *p_camera, const Point2& p_point){
-
- Transform gt = camera->get_global_transform();
- gt.orthonormalize();
- Transform gi = gt.affine_inverse();
-
- Vector3 ray_from = p_camera->project_ray_origin(p_point);
- Vector3 ray_dir = p_camera->project_ray_normal(p_point);
-
- Vector3 s[2]={gi.xform(ray_from),gi.xform(ray_from+ray_dir*4096)};
-
- if (camera->get_projection()==Camera::PROJECTION_PERSPECTIVE) {
- Transform gt=camera->get_global_transform();
- float a = _find_closest_angle_to_half_pi_arc(s[0],s[1],1.0,gt);
- camera->set("fov",a);
- } else {
-
- Vector3 ra,rb;
- Geometry::get_closest_points_between_segments(Vector3(0,0,-1),Vector3(4096,0,-1),s[0],s[1],ra,rb);
- float d = ra.x * 2.0;
- if (d<0)
- d=0;
-
- camera->set("size",d);
- }
-
-}
-void CameraSpatialGizmo::commit_handle(int p_idx,const Variant& p_restore,bool p_cancel){
-
- if (camera->get_projection()==Camera::PROJECTION_PERSPECTIVE) {
-
- if (p_cancel) {
-
- camera->set("fov",p_restore);
- } else {
- UndoRedo *ur = SpatialEditor::get_singleton()->get_undo_redo();
- ur->create_action("Change Camera FOV");
- ur->add_do_property(camera,"fov",camera->get_fov());
- ur->add_undo_property(camera,"fov",p_restore);
- ur->commit_action();
- }
-
- } else {
-
- if (p_cancel) {
-
- camera->set("size",p_restore);
- } else {
- UndoRedo *ur = SpatialEditor::get_singleton()->get_undo_redo();
- ur->create_action("Change Camera Size");
- ur->add_do_property(camera,"size",camera->get_size());
- ur->add_undo_property(camera,"size",p_restore);
- ur->commit_action();
- }
-
- }
-
-}
-
-void CameraSpatialGizmo::redraw(){
-
- clear();
-
- Vector<Vector3> lines;
- Vector<Vector3> handles;
-
-
- switch(camera->get_projection()) {
-
- case Camera::PROJECTION_PERSPECTIVE: {
-
- float fov = camera->get_fov();
-
- Vector3 side=Vector3( Math::sin(Math::deg2rad(fov)), 0, -Math::cos(Math::deg2rad(fov)) );
- Vector3 nside=side;
- nside.x=-nside.x;
- Vector3 up=Vector3(0,side.x,0);
-
-
-#define ADD_TRIANGLE( m_a, m_b, m_c)\
-{\
- lines.push_back(m_a);\
- lines.push_back(m_b);\
- lines.push_back(m_b);\
- lines.push_back(m_c);\
- lines.push_back(m_c);\
- lines.push_back(m_a);\
-}
-
- ADD_TRIANGLE( Vector3(), side+up, side-up );
- ADD_TRIANGLE( Vector3(), nside+up, nside-up );
- ADD_TRIANGLE( Vector3(), side+up, nside+up );
- ADD_TRIANGLE( Vector3(), side-up, nside-up );
-
- handles.push_back(side);
- side.x*=0.25;
- nside.x*=0.25;
- Vector3 tup( 0, up.y*3/2,side.z);
- ADD_TRIANGLE( tup, side+up, nside+up );
-
- } break;
- case Camera::PROJECTION_ORTHOGONAL: {
-
-#define ADD_QUAD( m_a, m_b, m_c, m_d)\
-{\
- lines.push_back(m_a);\
- lines.push_back(m_b);\
- lines.push_back(m_b);\
- lines.push_back(m_c);\
- lines.push_back(m_c);\
- lines.push_back(m_d);\
- lines.push_back(m_d);\
- lines.push_back(m_a);\
-}
- float size = camera->get_size();
-
- float hsize=size*0.5;
- Vector3 right(hsize,0,0);
- Vector3 up(0,hsize,0);
- Vector3 back(0,0,-1.0);
- Vector3 front(0,0,0);
-
- ADD_QUAD( -up-right,-up+right,up+right,up-right);
- ADD_QUAD( -up-right+back,-up+right+back,up+right+back,up-right+back);
- ADD_QUAD( up+right,up+right+back,up-right+back,up-right);
- ADD_QUAD( -up+right,-up+right+back,-up-right+back,-up-right);
- handles.push_back(right+back);
-
- right.x*=0.25;
- Vector3 tup( 0, up.y*3/2,back.z );
- ADD_TRIANGLE( tup, right+up+back, -right+up+back );
-
- } break;
-
- }
-
- add_lines(lines,SpatialEditorGizmos::singleton->camera_material);
- add_collision_segments(lines);
- add_handles(handles);
-}
-
-
-CameraSpatialGizmo::CameraSpatialGizmo(Camera* p_camera){
-
- camera=p_camera;
- set_spatial_node(camera);
-}
-
-
-
-
-//////
-
-void MeshInstanceSpatialGizmo::redraw() {
-
- Ref<Mesh> m = mesh->get_mesh();
- if (!m.is_valid())
- return; //none
-
- Ref<TriangleMesh> tm = m->generate_triangle_mesh();
- if (tm.is_valid())
- add_collision_triangles(tm);
-}
-
-MeshInstanceSpatialGizmo::MeshInstanceSpatialGizmo(MeshInstance* p_mesh) {
-
- mesh=p_mesh;
- set_spatial_node(p_mesh);
-}
-
-/////
-
-
-void Position3DSpatialGizmo::redraw() {
-
- clear();
- add_mesh(SpatialEditorGizmos::singleton->pos3d_mesh);
- Vector<Vector3> cursor_points;
- float cs = 0.25;
- cursor_points.push_back(Vector3(+cs,0,0));
- cursor_points.push_back(Vector3(-cs,0,0));
- cursor_points.push_back(Vector3(0,+cs,0));
- cursor_points.push_back(Vector3(0,-cs,0));
- cursor_points.push_back(Vector3(0,0,+cs));
- cursor_points.push_back(Vector3(0,0,-cs));
- add_collision_segments(cursor_points);
-
-}
-
-
-Position3DSpatialGizmo::Position3DSpatialGizmo(Position3D* p_p3d) {
-
- p3d=p_p3d;
- set_spatial_node(p3d);
-}
-
-
-/////
-
-void SkeletonSpatialGizmo::redraw() {
-
- clear();
-
- Ref<SurfaceTool> surface_tool( memnew( SurfaceTool ));
-
-
- surface_tool->begin(Mesh::PRIMITIVE_LINES);
- surface_tool->set_material(SpatialEditorGizmos::singleton->skeleton_material);
- Vector<Transform> grests;
- grests.resize(skel->get_bone_count());
-
- Vector<int> bones;
- Vector<float> weights;
- bones.resize(4);
- weights.resize(4);
-
- for(int i=0;i<4;i++) {
- bones[i]=0;
- weights[i]=0;
- }
-
- weights[0]=1;
-
-
- AABB aabb;
-
- Color bonecolor = Color(1.0,0.4,0.4,0.3);
- Color rootcolor = Color(0.4,1.0,0.4,0.1);
-
- for (int i=0;i<skel->get_bone_count();i++) {
-
- int parent = skel->get_bone_parent(i);
-
- if (parent>=0) {
- grests[i]=grests[parent] * skel->get_bone_rest(i);
-
- Vector3 v0 = grests[parent].origin;
- Vector3 v1 = grests[i].origin;
- Vector3 d = (v1-v0).normalized();
- float dist = v0.distance_to(v1);
-
- //find closest axis
- int closest=-1;
- float closest_d = 0.0;
-
- for(int j=0;j<3;j++) {
- float dp = Math::abs(grests[parent].basis[j].normalized().dot(d));
- if (j==0 || dp>closest_d)
- closest=j;
- }
-
- //find closest other
- Vector3 first;
- Vector3 points[4];
- int pointidx=0;
- for(int j=0;j<3;j++) {
-
- bones[0]=parent;
- surface_tool->add_bones(bones);
- surface_tool->add_weights(weights);
- surface_tool->add_color(rootcolor);
- surface_tool->add_vertex(v0-grests[parent].basis[j].normalized()*dist*0.05);
- surface_tool->add_bones(bones);
- surface_tool->add_weights(weights);
- surface_tool->add_color(rootcolor);
- surface_tool->add_vertex(v0+grests[parent].basis[j].normalized()*dist*0.05);
-
- if (j==closest)
- continue;
-
- Vector3 axis;
- if (first==Vector3()) {
- axis = d.cross(d.cross(grests[parent].basis[j])).normalized();
- first=axis;
- } else {
- axis = d.cross(first).normalized();
- }
-
- for(int k=0;k<2;k++) {
-
- if (k==1)
- axis=-axis;
- Vector3 point = v0+d*dist*0.2;
- point+=axis*dist*0.1;
-
-
- bones[0]=parent;
- surface_tool->add_bones(bones);
- surface_tool->add_weights(weights);
- surface_tool->add_color(bonecolor);
- surface_tool->add_vertex(v0);
- surface_tool->add_bones(bones);
- surface_tool->add_weights(weights);
- surface_tool->add_color(bonecolor);
- surface_tool->add_vertex(point);
-
- bones[0]=parent;
- surface_tool->add_bones(bones);
- surface_tool->add_weights(weights);
- surface_tool->add_color(bonecolor);
- surface_tool->add_vertex(point);
- bones[0]=i;
- surface_tool->add_bones(bones);
- surface_tool->add_weights(weights);
- surface_tool->add_color(bonecolor);
- surface_tool->add_vertex(v1);
- points[pointidx++]=point;
-
- }
-
- }
-
- SWAP( points[1],points[2] );
- for(int j=0;j<4;j++) {
-
-
- bones[0]=parent;
- surface_tool->add_bones(bones);
- surface_tool->add_weights(weights);
- surface_tool->add_color(bonecolor);
- surface_tool->add_vertex(points[j]);
- surface_tool->add_bones(bones);
- surface_tool->add_weights(weights);
- surface_tool->add_color(bonecolor);
- surface_tool->add_vertex(points[(j+1)%4]);
- }
-
-
-/*
- bones[0]=parent;
- surface_tool->add_bones(bones);
- surface_tool->add_weights(weights);
- surface_tool->add_color(Color(0.4,1,0.4,0.4));
- surface_tool->add_vertex(v0);
- bones[0]=i;
- surface_tool->add_bones(bones);
- surface_tool->add_weights(weights);
- surface_tool->add_color(Color(0.4,1,0.4,0.4));
- surface_tool->add_vertex(v1);
-*/
- } else {
-
- grests[i]=skel->get_bone_rest(i);
- bones[0]=i;
- }
-/*
- Transform t = grests[i];
- t.orthonormalize();
-
- for (int i=0;i<6;i++) {
-
-
- Vector3 face_points[4];
-
- for (int j=0;j<4;j++) {
-
- float v[3];
- v[0]=1.0;
- v[1]=1-2*((j>>1)&1);
- v[2]=v[1]*(1-2*(j&1));
-
- for (int k=0;k<3;k++) {
-
- if (i<3)
- face_points[j][(i+k)%3]=v[k]*(i>=3?-1:1);
- else
- face_points[3-j][(i+k)%3]=v[k]*(i>=3?-1:1);
- }
- }
-
- for(int j=0;j<4;j++) {
- surface_tool->add_bones(bones);
- surface_tool->add_weights(weights);
- surface_tool->add_color(Color(1.0,0.4,0.4,0.4));
- surface_tool->add_vertex(t.xform(face_points[j]*0.04));
- surface_tool->add_bones(bones);
- surface_tool->add_weights(weights);
- surface_tool->add_color(Color(1.0,0.4,0.4,0.4));
- surface_tool->add_vertex(t.xform(face_points[(j+1)%4]*0.04));
- }
-
- }
- */
- }
-
- Ref<Mesh> m = surface_tool->commit();
- add_mesh(m,false,skel->get_skeleton());
-
-}
-
-SkeletonSpatialGizmo::SkeletonSpatialGizmo(Skeleton* p_skel) {
-
- skel=p_skel;
- set_spatial_node(p_skel);
-}
-
-/////
-
-
-void SpatialPlayerSpatialGizmo::redraw() {
-
- clear();
- if (splayer->cast_to<SpatialStreamPlayer>()) {
-
- add_unscaled_billboard(SpatialEditorGizmos::singleton->stream_player_icon,0.05);
-
- } else if (splayer->cast_to<SpatialSamplePlayer>()) {
-
- add_unscaled_billboard(SpatialEditorGizmos::singleton->sample_player_icon,0.05);
-
- }
-
-}
-
-SpatialPlayerSpatialGizmo::SpatialPlayerSpatialGizmo(SpatialPlayer* p_splayer){
-
- set_spatial_node(p_splayer);
- splayer=p_splayer;
-}
-
-
-/////
-
-
-void RoomSpatialGizmo::redraw() {
-
- clear();
- Ref<RoomBounds> roomie = room->get_room();
- if (roomie.is_null())
- return;
- DVector<Face3> faces = roomie->get_geometry_hint();
-
- Vector<Vector3> lines;
- int fc=faces.size();
- DVector<Face3>::Read r =faces.read();
-
- Map<_EdgeKey,Vector3> edge_map;
-
- for(int i=0;i<fc;i++) {
-
- Vector3 fn = r[i].get_plane().normal;
-
- for(int j=0;j<3;j++) {
-
- _EdgeKey ek;
- ek.from=r[i].vertex[j].snapped(CMP_EPSILON);
- ek.to=r[i].vertex[(j+1)%3].snapped(CMP_EPSILON);
- if (ek.from<ek.to)
- SWAP(ek.from,ek.to);
-
- Map<_EdgeKey,Vector3>::Element *E=edge_map.find(ek);
-
- if (E) {
-
- if (E->get().dot(fn) >0.9) {
-
- E->get()=Vector3();
- }
-
- } else {
-
- edge_map[ek]=fn;
- }
-
- }
- }
-
- for(Map<_EdgeKey,Vector3>::Element *E=edge_map.front();E;E=E->next()) {
-
- if (E->get()!=Vector3()) {
- lines.push_back(E->key().from);
- lines.push_back(E->key().to);
- }
- }
-
- add_lines(lines,SpatialEditorGizmos::singleton->room_material);
- add_collision_segments(lines);
-
-}
-
-RoomSpatialGizmo::RoomSpatialGizmo(Room* p_room){
-
- set_spatial_node(p_room);
- room=p_room;
-}
-
-/////
-
-
-void PortalSpatialGizmo::redraw() {
-
- clear();
-
- Vector<Point2> points = portal->get_shape();
- if (points.size()==0) {
- return;
- }
-
- Vector<Vector3> lines;
-
- Vector3 center;
- for(int i=0;i<points.size();i++) {
-
- Vector3 f;
- f.x=points[i].x;
- f.y=points[i].y;
- Vector3 fn;
- fn.x=points[(i+1)%points.size()].x;
- fn.y=points[(i+1)%points.size()].y;
- center+=f;
-
- lines.push_back(f);
- lines.push_back(fn);
- }
-
- center/=points.size();
- lines.push_back(center);
- lines.push_back(center+Vector3(0,0,1));
-
- add_lines(lines,SpatialEditorGizmos::singleton->portal_material);
- add_collision_segments(lines);
-
-}
-
-PortalSpatialGizmo::PortalSpatialGizmo(Portal* p_portal){
-
- set_spatial_node(p_portal);
- portal=p_portal;
-}
-
-/////
-
-
-void RayCastSpatialGizmo::redraw() {
-
- clear();
-
-
- Vector<Vector3> lines;
-
- lines.push_back(Vector3());
- lines.push_back(raycast->get_cast_to());
-
- add_lines(lines,SpatialEditorGizmos::singleton->raycast_material);
- add_collision_segments(lines);
-
-}
-
-RayCastSpatialGizmo::RayCastSpatialGizmo(RayCast* p_raycast){
-
- set_spatial_node(p_raycast);
- raycast=p_raycast;
-}
-
-
-
-/////
-
-
-void VehicleWheelSpatialGizmo::redraw() {
-
- clear();
-
-
- Vector<Vector3> points;
-
- float r = car_wheel->get_radius();
- const int skip=10;
- for(int i=0;i<=360;i+=skip) {
-
- float ra=Math::deg2rad(i);
- float rb=Math::deg2rad(i+skip);
- Point2 a = Vector2(Math::sin(ra),Math::cos(ra))*r;
- Point2 b = Vector2(Math::sin(rb),Math::cos(rb))*r;
-
- points.push_back(Vector3(0,a.x,a.y));
- points.push_back(Vector3(0,b.x,b.y));
-
- const int springsec=4;
-
- for(int j=0;j<springsec;j++) {
- float t = car_wheel->get_suspension_rest_length()*5;
- points.push_back(Vector3(a.x,i/360.0*t/springsec+j*(t/springsec),a.y)*0.2);
- points.push_back(Vector3(b.x,(i+skip)/360.0*t/springsec+j*(t/springsec),b.y)*0.2);
- }
-
-
- }
-
- //travel
- points.push_back(Vector3(0,0,0));
- points.push_back(Vector3(0,car_wheel->get_suspension_rest_length(),0));
-
- //axis
- points.push_back(Vector3(r*0.2,car_wheel->get_suspension_rest_length(),0));
- points.push_back(Vector3(-r*0.2,car_wheel->get_suspension_rest_length(),0));
- //axis
- points.push_back(Vector3(r*0.2,0,0));
- points.push_back(Vector3(-r*0.2,0,0));
-
- //forward line
- points.push_back(Vector3(0,-r,0));
- points.push_back(Vector3(0,-r,r*2));
- points.push_back(Vector3(0,-r,r*2));
- points.push_back(Vector3(r*2*0.2,-r,r*2*0.8));
- points.push_back(Vector3(0,-r,r*2));
- points.push_back(Vector3(-r*2*0.2,-r,r*2*0.8));
-
- add_lines(points,SpatialEditorGizmos::singleton->car_wheel_material);
- add_collision_segments(points);
-
-}
-
-VehicleWheelSpatialGizmo::VehicleWheelSpatialGizmo(VehicleWheel* p_car_wheel){
-
- set_spatial_node(p_car_wheel);
- car_wheel=p_car_wheel;
-}
-
-
-
-///
-
-void TestCubeSpatialGizmo::redraw() {
-
- clear();
- add_collision_triangles(SpatialEditorGizmos::singleton->test_cube_tm);
-}
-
-TestCubeSpatialGizmo::TestCubeSpatialGizmo(TestCube* p_tc) {
-
- tc=p_tc;
- set_spatial_node(p_tc);
-}
-
-
-///////////
-
-
-
-
-
-
-String CollisionShapeSpatialGizmo::get_handle_name(int p_idx) const {
-
- Ref<Shape> s = cs->get_shape();
- if (s.is_null())
- return "";
-
- if (s->cast_to<SphereShape>()) {
-
- return "Radius";
- }
-
- if (s->cast_to<BoxShape>()) {
-
- return "Extents";
- }
-
- if (s->cast_to<CapsuleShape>()) {
-
- return p_idx==0?"Radius":"Height";
- }
-
- if (s->cast_to<RayShape>()) {
-
- return "Length";
- }
-
- return "";
-}
-Variant CollisionShapeSpatialGizmo::get_handle_value(int p_idx) const{
-
- Ref<Shape> s = cs->get_shape();
- if (s.is_null())
- return Variant();
-
- if (s->cast_to<SphereShape>()) {
-
- Ref<SphereShape> ss = s;
- return ss->get_radius();
- }
-
- if (s->cast_to<BoxShape>()) {
-
- Ref<BoxShape> bs = s;
- return bs->get_extents();
- }
-
- if (s->cast_to<CapsuleShape>()) {
-
- Ref<CapsuleShape> cs = s;
- return p_idx==0?cs->get_radius():cs->get_height();
- }
-
- if (s->cast_to<RayShape>()) {
-
- Ref<RayShape> cs = s;
- return cs->get_length();
- }
-
- return Variant();
-}
-void CollisionShapeSpatialGizmo::set_handle(int p_idx,Camera *p_camera, const Point2& p_point){
- Ref<Shape> s = cs->get_shape();
- if (s.is_null())
- return;
-
- Transform gt = cs->get_global_transform();
- gt.orthonormalize();
- Transform gi = gt.affine_inverse();
-
- Vector3 ray_from = p_camera->project_ray_origin(p_point);
- Vector3 ray_dir = p_camera->project_ray_normal(p_point);
-
- Vector3 sg[2]={gi.xform(ray_from),gi.xform(ray_from+ray_dir*4096)};
-
- if (s->cast_to<SphereShape>()) {
-
- Ref<SphereShape> ss = s;
- Vector3 ra,rb;
- Geometry::get_closest_points_between_segments(Vector3(),Vector3(4096,0,0),sg[0],sg[1],ra,rb);
- float d = ra.x;
- if (d<0.001)
- d=0.001;
-
- ss->set_radius(d);
- }
-
- if (s->cast_to<RayShape>()) {
-
- Ref<RayShape> rs = s;
- Vector3 ra,rb;
- Geometry::get_closest_points_between_segments(Vector3(),Vector3(0,0,4096),sg[0],sg[1],ra,rb);
- float d = ra.z;
- if (d<0.001)
- d=0.001;
-
- rs->set_length(d);
- }
-
-
- if (s->cast_to<BoxShape>()) {
-
- Vector3 axis;
- axis[p_idx]=1.0;
- Ref<BoxShape> bs = s;
- Vector3 ra,rb;
- Geometry::get_closest_points_between_segments(Vector3(),axis*4096,sg[0],sg[1],ra,rb);
- float d = ra[p_idx];
- if (d<0.001)
- d=0.001;
-
- Vector3 he = bs->get_extents();
- he[p_idx]=d;
- bs->set_extents(he);
-
- }
-
- if (s->cast_to<CapsuleShape>()) {
-
- Vector3 axis;
- axis[p_idx==0?0:2]=1.0;
- Ref<CapsuleShape> cs = s;
- Vector3 ra,rb;
- Geometry::get_closest_points_between_segments(Vector3(),axis*4096,sg[0],sg[1],ra,rb);
- float d = axis.dot(ra);
- if (p_idx==1)
- d-=cs->get_radius();
- if (d<0.001)
- d=0.001;
-
- if (p_idx==0)
- cs->set_radius(d);
- else if (p_idx==1)
- cs->set_height(d*2.0);
-
- }
-
-}
-void CollisionShapeSpatialGizmo::commit_handle(int p_idx,const Variant& p_restore,bool p_cancel){
- Ref<Shape> s = cs->get_shape();
- if (s.is_null())
- return;
-
- if (s->cast_to<SphereShape>()) {
-
- Ref<SphereShape> ss=s;
- if (p_cancel) {
- ss->set_radius(p_restore);
- return;
- }
-
- UndoRedo *ur = SpatialEditor::get_singleton()->get_undo_redo();
- ur->create_action("Change Sphere Shape Radius");
- ur->add_do_method(ss.ptr(),"set_radius",ss->get_radius());
- ur->add_undo_method(ss.ptr(),"set_radius",p_restore);
- ur->commit_action();
-
- }
-
- if (s->cast_to<BoxShape>()) {
-
- Ref<BoxShape> ss=s;
- if (p_cancel) {
- ss->set_extents(p_restore);
- return;
- }
-
- UndoRedo *ur = SpatialEditor::get_singleton()->get_undo_redo();
- ur->create_action("Change Box Shape Extents");
- ur->add_do_method(ss.ptr(),"set_extents",ss->get_extents());
- ur->add_undo_method(ss.ptr(),"set_extents",p_restore);
- ur->commit_action();
- }
-
- if (s->cast_to<CapsuleShape>()) {
-
- Ref<CapsuleShape> ss=s;
- if (p_cancel) {
- if (p_idx==0)
- ss->set_radius(p_restore);
- else
- ss->set_height(p_restore);
- return;
- }
-
- UndoRedo *ur = SpatialEditor::get_singleton()->get_undo_redo();
- if (p_idx==0) {
- ur->create_action("Change Capsule Shape Radius");
- ur->add_do_method(ss.ptr(),"set_radius",ss->get_radius());
- ur->add_undo_method(ss.ptr(),"set_radius",p_restore);
- } else {
- ur->create_action("Change Capsule Shape Height");
- ur->add_do_method(ss.ptr(),"set_height",ss->get_height());
- ur->add_undo_method(ss.ptr(),"set_height",p_restore);
-
- }
-
- ur->commit_action();
-
- }
-
- if (s->cast_to<RayShape>()) {
-
- Ref<RayShape> ss=s;
- if (p_cancel) {
- ss->set_length(p_restore);
- return;
- }
-
- UndoRedo *ur = SpatialEditor::get_singleton()->get_undo_redo();
- ur->create_action("Change Ray Shape Length");
- ur->add_do_method(ss.ptr(),"set_length",ss->get_length());
- ur->add_undo_method(ss.ptr(),"set_length",p_restore);
- ur->commit_action();
-
- }
-
-}
-void CollisionShapeSpatialGizmo::redraw(){
-
- clear();
-
- Ref<Shape> s = cs->get_shape();
- if (s.is_null())
- return;
-
- if (s->cast_to<SphereShape>()) {
-
- Ref<SphereShape> sp= s;
- float r=sp->get_radius();
-
- Vector<Vector3> points;
-
- for(int i=0;i<=360;i++) {
-
- float ra=Math::deg2rad(i);
- float rb=Math::deg2rad(i+1);
- Point2 a = Vector2(Math::sin(ra),Math::cos(ra))*r;
- Point2 b = Vector2(Math::sin(rb),Math::cos(rb))*r;
-
- points.push_back(Vector3(a.x,0,a.y));
- points.push_back(Vector3(b.x,0,b.y));
- points.push_back(Vector3(0,a.x,a.y));
- points.push_back(Vector3(0,b.x,b.y));
- points.push_back(Vector3(a.x,a.y,0));
- points.push_back(Vector3(b.x,b.y,0));
-
- }
-
- Vector<Vector3> collision_segments;
-
- for(int i=0;i<64;i++) {
-
- float ra=i*Math_PI*2.0/64.0;
- float rb=(i+1)*Math_PI*2.0/64.0;
- Point2 a = Vector2(Math::sin(ra),Math::cos(ra))*r;
- Point2 b = Vector2(Math::sin(rb),Math::cos(rb))*r;
-
- collision_segments.push_back(Vector3(a.x,0,a.y));
- collision_segments.push_back(Vector3(b.x,0,b.y));
- collision_segments.push_back(Vector3(0,a.x,a.y));
- collision_segments.push_back(Vector3(0,b.x,b.y));
- collision_segments.push_back(Vector3(a.x,a.y,0));
- collision_segments.push_back(Vector3(b.x,b.y,0));
- }
-
- add_lines(points,SpatialEditorGizmos::singleton->shape_material);
- add_collision_segments(collision_segments);
- Vector<Vector3> handles;
- handles.push_back(Vector3(r,0,0));
- add_handles(handles);
-
- }
-
- if (s->cast_to<BoxShape>()) {
-
- Ref<BoxShape> bs=s;
- Vector<Vector3> lines;
- AABB aabb;
- aabb.pos=-bs->get_extents();
- aabb.size=aabb.pos*-2;
-
- for(int i=0;i<12;i++) {
- Vector3 a,b;
- aabb.get_edge(i,a,b);
- lines.push_back(a);
- lines.push_back(b);
- }
-
- Vector<Vector3> handles;
-
- for(int i=0;i<3;i++) {
-
- Vector3 ax;
- ax[i]=bs->get_extents()[i];
- handles.push_back(ax);
- }
-
- add_lines(lines,SpatialEditorGizmos::singleton->shape_material);
- add_collision_segments(lines);
- add_handles(handles);
-
- }
-
- if (s->cast_to<CapsuleShape>()) {
-
- Ref<CapsuleShape> cs=s;
- float radius = cs->get_radius();
- float height = cs->get_height();
-
-
- Vector<Vector3> points;
-
- Vector3 d(0,0,height*0.5);
- for(int i=0;i<360;i++) {
-
- float ra=Math::deg2rad(i);
- float rb=Math::deg2rad(i+1);
- Point2 a = Vector2(Math::sin(ra),Math::cos(ra))*radius;
- Point2 b = Vector2(Math::sin(rb),Math::cos(rb))*radius;
-
- points.push_back(Vector3(a.x,a.y,0)+d);
- points.push_back(Vector3(b.x,b.y,0)+d);
-
- points.push_back(Vector3(a.x,a.y,0)-d);
- points.push_back(Vector3(b.x,b.y,0)-d);
-
- if (i%90==0) {
-
- points.push_back(Vector3(a.x,a.y,0)+d);
- points.push_back(Vector3(a.x,a.y,0)-d);
- }
-
- Vector3 dud = i<180?d:-d;
-
- points.push_back(Vector3(0,a.y,a.x)+dud);
- points.push_back(Vector3(0,b.y,b.x)+dud);
- points.push_back(Vector3(a.y,0,a.x)+dud);
- points.push_back(Vector3(b.y,0,b.x)+dud);
-
- }
-
- add_lines(points,SpatialEditorGizmos::singleton->shape_material);
-
- Vector<Vector3> collision_segments;
-
- for(int i=0;i<64;i++) {
-
- float ra=i*Math_PI*2.0/64.0;
- float rb=(i+1)*Math_PI*2.0/64.0;
- Point2 a = Vector2(Math::sin(ra),Math::cos(ra))*radius;
- Point2 b = Vector2(Math::sin(rb),Math::cos(rb))*radius;
-
- collision_segments.push_back(Vector3(a.x,a.y,0)+d);
- collision_segments.push_back(Vector3(b.x,b.y,0)+d);
-
- collision_segments.push_back(Vector3(a.x,a.y,0)-d);
- collision_segments.push_back(Vector3(b.x,b.y,0)-d);
-
- if (i%16==0) {
-
- collision_segments.push_back(Vector3(a.x,a.y,0)+d);
- collision_segments.push_back(Vector3(a.x,a.y,0)-d);
- }
-
- Vector3 dud = i<32?d:-d;
-
- collision_segments.push_back(Vector3(0,a.y,a.x)+dud);
- collision_segments.push_back(Vector3(0,b.y,b.x)+dud);
- collision_segments.push_back(Vector3(a.y,0,a.x)+dud);
- collision_segments.push_back(Vector3(b.y,0,b.x)+dud);
-
- }
-
- add_collision_segments(collision_segments);
-
- Vector<Vector3> handles;
- handles.push_back(Vector3(cs->get_radius(),0,0));
- handles.push_back(Vector3(0,0,cs->get_height()*0.5+cs->get_radius()));
- add_handles(handles);
-
-
- }
-
- if (s->cast_to<PlaneShape>()) {
-
- Ref<PlaneShape> ps=s;
- Plane p = ps->get_plane();
- Vector<Vector3> points;
-
- Vector3 n1 = p.get_any_perpendicular_normal();
- Vector3 n2 = p.normal.cross(n1).normalized();
-
- Vector3 pface[4]={
- p.normal*p.d+n1*10.0+n2*10.0,
- p.normal*p.d+n1*10.0+n2*-10.0,
- p.normal*p.d+n1*-10.0+n2*-10.0,
- p.normal*p.d+n1*-10.0+n2*10.0,
- };
-
- points.push_back(pface[0]);
- points.push_back(pface[1]);
- points.push_back(pface[1]);
- points.push_back(pface[2]);
- points.push_back(pface[2]);
- points.push_back(pface[3]);
- points.push_back(pface[3]);
- points.push_back(pface[0]);
- points.push_back(p.normal*p.d);
- points.push_back(p.normal*p.d+p.normal*3);
-
- add_lines(points,SpatialEditorGizmos::singleton->shape_material);
- add_collision_segments(points);
-
- }
-
-
- if (s->cast_to<ConvexPolygonShape>()) {
-
- DVector<Vector3> points = s->cast_to<ConvexPolygonShape>()->get_points();
-
- if (points.size()>3) {
-
- QuickHull qh;
- Vector<Vector3> varr = Variant(points);
- Geometry::MeshData md;
- Error err = qh.build(varr,md);
- if (err==OK) {
- Vector<Vector3> points;
- points.resize(md.edges.size()*2);
- for(int i=0;i<md.edges.size();i++) {
- points[i*2+0]=md.vertices[md.edges[i].a];
- points[i*2+1]=md.vertices[md.edges[i].b];
- }
-
-
- add_lines(points,SpatialEditorGizmos::singleton->shape_material);
- add_collision_segments(points);
-
- }
- }
-
- }
-
-
- if (s->cast_to<RayShape>()) {
-
- Ref<RayShape> rs=s;
-
- Vector<Vector3> points;
- points.push_back(Vector3());
- points.push_back(Vector3(0,0,rs->get_length()));
- add_lines(points,SpatialEditorGizmos::singleton->shape_material);
- add_collision_segments(points);
- Vector<Vector3> handles;
- handles.push_back(Vector3(0,0,rs->get_length()));
- add_handles(handles);
-
-
- }
-
-}
-CollisionShapeSpatialGizmo::CollisionShapeSpatialGizmo(CollisionShape* p_cs) {
-
- cs=p_cs;
- set_spatial_node(p_cs);
-}
-
-
-
-/////
-
-
-void CollisionPolygonSpatialGizmo::redraw() {
-
- clear();
-
- Vector<Vector2> points = polygon->get_polygon();
- float depth = polygon->get_depth()*0.5;
-
- Vector<Vector3> lines;
- for(int i=0;i<points.size();i++) {
-
- int n = (i+1)%points.size();
- lines.push_back(Vector3(points[i].x,points[i].y,depth));
- lines.push_back(Vector3(points[n].x,points[n].y,depth));
- lines.push_back(Vector3(points[i].x,points[i].y,-depth));
- lines.push_back(Vector3(points[n].x,points[n].y,-depth));
- lines.push_back(Vector3(points[i].x,points[i].y,depth));
- lines.push_back(Vector3(points[i].x,points[i].y,-depth));
-
- }
-
- add_lines(lines,SpatialEditorGizmos::singleton->shape_material);
- add_collision_segments(lines);
-}
-
-CollisionPolygonSpatialGizmo::CollisionPolygonSpatialGizmo(CollisionPolygon* p_polygon){
-
- set_spatial_node(p_polygon);
- polygon=p_polygon;
-}
-///
-
-
-String VisibilityNotifierGizmo::get_handle_name(int p_idx) const {
-
- switch(p_idx) {
- case 0: return "X";
- case 1: return "Y";
- case 2: return "Z";
- }
-
- return "";
-}
-Variant VisibilityNotifierGizmo::get_handle_value(int p_idx) const{
-
- return notifier->get_aabb();
-}
-void VisibilityNotifierGizmo::set_handle(int p_idx,Camera *p_camera, const Point2& p_point){
-
-
- Transform gt = notifier->get_global_transform();
- //gt.orthonormalize();
- Transform gi = gt.affine_inverse();
-
- AABB aabb = notifier->get_aabb();
- Vector3 ray_from = p_camera->project_ray_origin(p_point);
- Vector3 ray_dir = p_camera->project_ray_normal(p_point);
-
- Vector3 sg[2]={gi.xform(ray_from),gi.xform(ray_from+ray_dir*4096)};
- Vector3 ofs = aabb.pos+aabb.size*0.5;;
-
- Vector3 axis;
- axis[p_idx]=1.0;
-
- Vector3 ra,rb;
- Geometry::get_closest_points_between_segments(ofs,ofs+axis*4096,sg[0],sg[1],ra,rb);
- float d = ra[p_idx];
- if (d<0.001)
- d=0.001;
-
- Vector3 he = aabb.size;
- aabb.pos[p_idx]=(aabb.pos[p_idx]+aabb.size[p_idx]*0.5)-d;
- aabb.size[p_idx]=d*2;
- notifier->set_aabb(aabb);
-}
-
-void VisibilityNotifierGizmo::commit_handle(int p_idx,const Variant& p_restore,bool p_cancel){
-
-
- if (p_cancel) {
- notifier->set_aabb(p_restore);
- return;
- }
-
- UndoRedo *ur = SpatialEditor::get_singleton()->get_undo_redo();
- ur->create_action("Change Notifier Extents");
- ur->add_do_method(notifier,"set_aabb",notifier->get_aabb());
- ur->add_undo_method(notifier,"set_aabb",p_restore);
- ur->commit_action();
-
-}
-
-void VisibilityNotifierGizmo::redraw(){
-
- clear();
-
- Vector<Vector3> lines;
- AABB aabb = notifier->get_aabb();
-
- for(int i=0;i<12;i++) {
- Vector3 a,b;
- aabb.get_edge(i,a,b);
- lines.push_back(a);
- lines.push_back(b);
- }
-
- Vector<Vector3> handles;
-
-
- for(int i=0;i<3;i++) {
-
- Vector3 ax;
- ax[i]=aabb.pos[i]+aabb.size[i];
- handles.push_back(ax);
- }
-
- add_lines(lines,SpatialEditorGizmos::singleton->visibility_notifier_material);
- //add_unscaled_billboard(SpatialEditorGizmos::singleton->visi,0.05);
- add_collision_segments(lines);
- add_handles(handles);
-
-}
-VisibilityNotifierGizmo::VisibilityNotifierGizmo(VisibilityNotifier* p_notifier){
-
- notifier=p_notifier;
- set_spatial_node(p_notifier);
-}
-
-////////
-
-
-
-void NavigationMeshSpatialGizmo::redraw() {
-
- clear();
- Ref<NavigationMesh> navmeshie = navmesh->get_navigation_mesh();
- if (navmeshie.is_null())
- return;
-
- DVector<Vector3> vertices = navmeshie->get_vertices();
- DVector<Vector3>::Read vr=vertices.read();
- List<Face3> faces;
- for(int i=0;i<navmeshie->get_polygon_count();i++) {
- Vector<int> p = navmeshie->get_polygon(i);
-
- for(int j=2;j<p.size();j++) {
- Face3 f;
- f.vertex[0]=vr[p[0]];
- f.vertex[1]=vr[p[j-1]];
- f.vertex[2]=vr[p[j]];
-
- faces.push_back(f);
- }
- }
-
-
- Map<_EdgeKey,bool> edge_map;
- DVector<Vector3> tmeshfaces;
- tmeshfaces.resize(faces.size()*3);
-
- {
- DVector<Vector3>::Write tw=tmeshfaces.write();
- int tidx=0;
-
-
- for(List<Face3>::Element *E=faces.front();E;E=E->next()) {
-
- const Face3 &f = E->get();
-
- for(int j=0;j<3;j++) {
-
- tw[tidx++]=f.vertex[j];
- _EdgeKey ek;
- ek.from=f.vertex[j].snapped(CMP_EPSILON);
- ek.to=f.vertex[(j+1)%3].snapped(CMP_EPSILON);
- if (ek.from<ek.to)
- SWAP(ek.from,ek.to);
-
- Map<_EdgeKey,bool>::Element *E=edge_map.find(ek);
-
- if (E) {
-
- E->get()=false;
-
- } else {
-
- edge_map[ek]=true;
- }
-
- }
- }
- }
- Vector<Vector3> lines;
-
- for(Map<_EdgeKey,bool>::Element *E=edge_map.front();E;E=E->next()) {
-
- if (E->get()) {
- lines.push_back(E->key().from);
- lines.push_back(E->key().to);
- }
- }
-
- Ref<TriangleMesh> tmesh = memnew( TriangleMesh);
- tmesh->create(tmeshfaces);
-
- if (lines.size())
- add_lines(lines,navmesh->is_enabled()?SpatialEditorGizmos::singleton->navmesh_edge_material:SpatialEditorGizmos::singleton->navmesh_edge_material_disabled);
- add_collision_triangles(tmesh);
- Ref<Mesh> m = memnew( Mesh );
- Array a;
- a.resize(Mesh::ARRAY_MAX);
- a[0]=tmeshfaces;
- m->add_surface(Mesh::PRIMITIVE_TRIANGLES,a);
- m->surface_set_material(0,navmesh->is_enabled()?SpatialEditorGizmos::singleton->navmesh_solid_material:SpatialEditorGizmos::singleton->navmesh_solid_material_disabled);
- add_mesh(m);
- add_collision_segments(lines);
-
-}
-
-NavigationMeshSpatialGizmo::NavigationMeshSpatialGizmo(NavigationMeshInstance *p_navmesh){
-
- set_spatial_node(p_navmesh);
- navmesh=p_navmesh;
-}
-
-//////
-///
-///
-
-
-
-void PinJointSpatialGizmo::redraw() {
-
- clear();
- Vector<Vector3> cursor_points;
- float cs = 0.25;
- cursor_points.push_back(Vector3(+cs,0,0));
- cursor_points.push_back(Vector3(-cs,0,0));
- cursor_points.push_back(Vector3(0,+cs,0));
- cursor_points.push_back(Vector3(0,-cs,0));
- cursor_points.push_back(Vector3(0,0,+cs));
- cursor_points.push_back(Vector3(0,0,-cs));
- add_collision_segments(cursor_points);
- add_lines(cursor_points,SpatialEditorGizmos::singleton->joint_material);
-
-}
-
-
-PinJointSpatialGizmo::PinJointSpatialGizmo(PinJoint* p_p3d) {
-
- p3d=p_p3d;
- set_spatial_node(p3d);
-}
-
-////
-
-void HingeJointSpatialGizmo::redraw() {
-
- clear();
- Vector<Vector3> cursor_points;
- float cs = 0.25;
- /*cursor_points.push_back(Vector3(+cs,0,0));
- cursor_points.push_back(Vector3(-cs,0,0));
- cursor_points.push_back(Vector3(0,+cs,0));
- cursor_points.push_back(Vector3(0,-cs,0));*/
- cursor_points.push_back(Vector3(0,0,+cs*2));
- cursor_points.push_back(Vector3(0,0,-cs*2));
-
- float ll = p3d->get_param(HingeJoint::PARAM_LIMIT_LOWER);
- float ul = p3d->get_param(HingeJoint::PARAM_LIMIT_UPPER);
-
- if (p3d->get_flag(HingeJoint::FLAG_USE_LIMIT) && ll<ul) {
-
- const int points = 32;
- float step = (ul-ll)/points;
-
-
- for(int i=0;i<points;i++) {
-
- float s = ll+i*(ul-ll)/points;
- float n = ll+(i+1)*(ul-ll)/points;
-
- Vector3 from=Vector3( -Math::sin(s),Math::cos(s), 0 )*cs;
- Vector3 to=Vector3( -Math::sin(n),Math::cos(n), 0 )*cs;
-
- if (i==points-1) {
- cursor_points.push_back(to);
- cursor_points.push_back(Vector3());
- }
- if (i==0) {
- cursor_points.push_back(from);
- cursor_points.push_back(Vector3());
- }
-
-
- cursor_points.push_back(from);
- cursor_points.push_back(to);
-
-
- }
-
- cursor_points.push_back(Vector3(0,cs*1.5,0));
- cursor_points.push_back(Vector3());
-
- } else {
-
-
- const int points = 32;
-
- for(int i=0;i<points;i++) {
-
- float s = ll+i*(Math_PI*2.0)/points;
- float n = ll+(i+1)*(Math_PI*2.0)/points;
-
- Vector3 from=Vector3( -Math::sin(s),Math::cos(s), 0 )*cs;
- Vector3 to=Vector3( -Math::sin(n),Math::cos(n), 0 )*cs;
-
- cursor_points.push_back(from);
- cursor_points.push_back(to);
-
- }
-
- }
- add_collision_segments(cursor_points);
- add_lines(cursor_points,SpatialEditorGizmos::singleton->joint_material);
-
-}
-
-
-HingeJointSpatialGizmo::HingeJointSpatialGizmo(HingeJoint* p_p3d) {
-
- p3d=p_p3d;
- set_spatial_node(p3d);
-}
-
-///////
-///
-////
-
-void SliderJointSpatialGizmo::redraw() {
-
- clear();
- Vector<Vector3> cursor_points;
- float cs = 0.25;
- /*cursor_points.push_back(Vector3(+cs,0,0));
- cursor_points.push_back(Vector3(-cs,0,0));
- cursor_points.push_back(Vector3(0,+cs,0));
- cursor_points.push_back(Vector3(0,-cs,0));*/
- cursor_points.push_back(Vector3(0,0,+cs*2));
- cursor_points.push_back(Vector3(0,0,-cs*2));
-
- float ll = p3d->get_param(SliderJoint::PARAM_ANGULAR_LIMIT_LOWER);
- float ul = p3d->get_param(SliderJoint::PARAM_ANGULAR_LIMIT_UPPER);
- float lll = -p3d->get_param(SliderJoint::PARAM_LINEAR_LIMIT_LOWER);
- float lul = -p3d->get_param(SliderJoint::PARAM_LINEAR_LIMIT_UPPER);
-
- if (lll>lul) {
-
- cursor_points.push_back(Vector3(lul,0,0));
- cursor_points.push_back(Vector3(lll,0,0));
-
- cursor_points.push_back(Vector3(lul,-cs,-cs));
- cursor_points.push_back(Vector3(lul,-cs,cs));
- cursor_points.push_back(Vector3(lul,-cs,cs));
- cursor_points.push_back(Vector3(lul,cs,cs));
- cursor_points.push_back(Vector3(lul,cs,cs));
- cursor_points.push_back(Vector3(lul,cs,-cs));
- cursor_points.push_back(Vector3(lul,cs,-cs));
- cursor_points.push_back(Vector3(lul,-cs,-cs));
-
-
- cursor_points.push_back(Vector3(lll,-cs,-cs));
- cursor_points.push_back(Vector3(lll,-cs,cs));
- cursor_points.push_back(Vector3(lll,-cs,cs));
- cursor_points.push_back(Vector3(lll,cs,cs));
- cursor_points.push_back(Vector3(lll,cs,cs));
- cursor_points.push_back(Vector3(lll,cs,-cs));
- cursor_points.push_back(Vector3(lll,cs,-cs));
- cursor_points.push_back(Vector3(lll,-cs,-cs));
-
-
- } else {
-
- cursor_points.push_back(Vector3(+cs*2,0,0));
- cursor_points.push_back(Vector3(-cs*2,0,0));
-
- }
-
- if (ll<ul) {
-
- const int points = 32;
- float step = (ul-ll)/points;
-
-
- for(int i=0;i<points;i++) {
-
- float s = ll+i*(ul-ll)/points;
- float n = ll+(i+1)*(ul-ll)/points;
-
- Vector3 from=Vector3(0, Math::cos(s), -Math::sin(s) )*cs;
- Vector3 to=Vector3(0,Math::cos(n), -Math::sin(n) )*cs;
-
- if (i==points-1) {
- cursor_points.push_back(to);
- cursor_points.push_back(Vector3());
- }
- if (i==0) {
- cursor_points.push_back(from);
- cursor_points.push_back(Vector3());
- }
-
-
- cursor_points.push_back(from);
- cursor_points.push_back(to);
-
-
- }
-
- cursor_points.push_back(Vector3(0,cs*1.5,0));
- cursor_points.push_back(Vector3());
-
- } else {
-
-
- const int points = 32;
-
- for(int i=0;i<points;i++) {
-
- float s = ll+i*(Math_PI*2.0)/points;
- float n = ll+(i+1)*(Math_PI*2.0)/points;
-
- Vector3 from=Vector3(0,Math::cos(s),-Math::sin(s) )*cs;
- Vector3 to=Vector3( 0,Math::cos(n),-Math::sin(n) )*cs;
-
- cursor_points.push_back(from);
- cursor_points.push_back(to);
-
- }
-
- }
- add_collision_segments(cursor_points);
- add_lines(cursor_points,SpatialEditorGizmos::singleton->joint_material);
-
-}
-
-
-SliderJointSpatialGizmo::SliderJointSpatialGizmo(SliderJoint* p_p3d) {
-
- p3d=p_p3d;
- set_spatial_node(p3d);
-}
-
-///////
-///
-////
-
-void ConeTwistJointSpatialGizmo::redraw() {
-
- clear();
- float cs = 0.25;
- Vector<Vector3> points;
-
- float r = 1.0;
- float w = r*Math::sin(p3d->get_param(ConeTwistJoint::PARAM_SWING_SPAN));
- float d = r*Math::cos(p3d->get_param(ConeTwistJoint::PARAM_SWING_SPAN));
-
-
- //swing
- for(int i=0;i<360;i+=10) {
-
- float ra=Math::deg2rad(i);
- float rb=Math::deg2rad(i+10);
- Point2 a = Vector2(Math::sin(ra),Math::cos(ra))*w;
- Point2 b = Vector2(Math::sin(rb),Math::cos(rb))*w;
-
- /*points.push_back(Vector3(a.x,0,a.y));
- points.push_back(Vector3(b.x,0,b.y));
- points.push_back(Vector3(0,a.x,a.y));
- points.push_back(Vector3(0,b.x,b.y));*/
- points.push_back(Vector3(d,a.x,a.y));
- points.push_back(Vector3(d,b.x,b.y));
-
- if (i%90==0) {
-
- points.push_back(Vector3(d,a.x,a.y));
- points.push_back(Vector3());
-
- }
- }
-
- points.push_back(Vector3());
- points.push_back(Vector3(1,0,0));
-
- //twist
- /*
- */
- float ts=Math::rad2deg(p3d->get_param(ConeTwistJoint::PARAM_TWIST_SPAN));
- ts=MIN(ts,720);
-
-
- for(int i=0;i<int(ts);i+=5) {
-
- float ra=Math::deg2rad(i);
- float rb=Math::deg2rad(i+5);
- float c = i/720.0;
- float cn = (i+5)/720.0;
- Point2 a = Vector2(Math::sin(ra),Math::cos(ra))*w*c;
- Point2 b = Vector2(Math::sin(rb),Math::cos(rb))*w*cn;
-
- /*points.push_back(Vector3(a.x,0,a.y));
- points.push_back(Vector3(b.x,0,b.y));
- points.push_back(Vector3(0,a.x,a.y));
- points.push_back(Vector3(0,b.x,b.y));*/
-
- points.push_back(Vector3(c,a.x,a.y));
- points.push_back(Vector3(cn,b.x,b.y));
-
- }
-
-
- add_collision_segments(points);
- add_lines(points,SpatialEditorGizmos::singleton->joint_material);
-
-}
-
-
-ConeTwistJointSpatialGizmo::ConeTwistJointSpatialGizmo(ConeTwistJoint* p_p3d) {
-
- p3d=p_p3d;
- set_spatial_node(p3d);
-}
-
-////////
-/// \brief SpatialEditorGizmos::singleton
-///
-///////
-///
-////
-
-void Generic6DOFJointSpatialGizmo::redraw() {
-
- clear();
- Vector<Vector3> cursor_points;
- float cs = 0.25;
-
- for(int ax=0;ax<3;ax++) {
- /*cursor_points.push_back(Vector3(+cs,0,0));
- cursor_points.push_back(Vector3(-cs,0,0));
- cursor_points.push_back(Vector3(0,+cs,0));
- cursor_points.push_back(Vector3(0,-cs,0));
- cursor_points.push_back(Vector3(0,0,+cs*2));
- cursor_points.push_back(Vector3(0,0,-cs*2)); */
-
- float ll;
- float ul;
- float lll;
- float lul;
-
- int a1,a2,a3;
- bool enable_ang;
- bool enable_lin;
-
- switch(ax) {
- case 0:
- ll = p3d->get_param_x(Generic6DOFJoint::PARAM_ANGULAR_LOWER_LIMIT);
- ul = p3d->get_param_x(Generic6DOFJoint::PARAM_ANGULAR_UPPER_LIMIT);
- lll = -p3d->get_param_x(Generic6DOFJoint::PARAM_LINEAR_LOWER_LIMIT);
- lul = -p3d->get_param_x(Generic6DOFJoint::PARAM_LINEAR_UPPER_LIMIT);
- enable_ang = p3d->get_flag_x(Generic6DOFJoint::FLAG_ENABLE_ANGULAR_LIMIT);
- enable_lin = p3d->get_flag_x(Generic6DOFJoint::FLAG_ENABLE_LINEAR_LIMIT);
- a1=0;
- a2=1;
- a3=2;
- break;
- case 1:
- ll = p3d->get_param_y(Generic6DOFJoint::PARAM_ANGULAR_LOWER_LIMIT);
- ul = p3d->get_param_y(Generic6DOFJoint::PARAM_ANGULAR_UPPER_LIMIT);
- lll = -p3d->get_param_y(Generic6DOFJoint::PARAM_LINEAR_LOWER_LIMIT);
- lul = -p3d->get_param_y(Generic6DOFJoint::PARAM_LINEAR_UPPER_LIMIT);
- enable_ang = p3d->get_flag_y(Generic6DOFJoint::FLAG_ENABLE_ANGULAR_LIMIT);
- enable_lin = p3d->get_flag_y(Generic6DOFJoint::FLAG_ENABLE_LINEAR_LIMIT);
- a1=2;
- a2=0;
- a3=1;
- break;
- case 2:
- ll = p3d->get_param_z(Generic6DOFJoint::PARAM_ANGULAR_LOWER_LIMIT);
- ul = p3d->get_param_z(Generic6DOFJoint::PARAM_ANGULAR_UPPER_LIMIT);
- lll = -p3d->get_param_z(Generic6DOFJoint::PARAM_LINEAR_LOWER_LIMIT);
- lul = -p3d->get_param_z(Generic6DOFJoint::PARAM_LINEAR_UPPER_LIMIT);
- enable_ang = p3d->get_flag_z(Generic6DOFJoint::FLAG_ENABLE_ANGULAR_LIMIT);
- enable_lin = p3d->get_flag_z(Generic6DOFJoint::FLAG_ENABLE_LINEAR_LIMIT);
-
- a1=1;
- a2=2;
- a3=0;
- break;
- }
-
-#define ADD_VTX(x,y,z)\
- {\
- Vector3 v;\
- v[a1]=(x);\
- v[a2]=(y);\
- v[a3]=(z);\
- cursor_points.push_back(v);\
- }
-
-#define SET_VTX(what,x,y,z)\
- {\
- Vector3 v;\
- v[a1]=(x);\
- v[a2]=(y);\
- v[a3]=(z);\
- what=v;\
- }
-
-
-
-
- if (enable_lin && lll>=lul) {
-
- ADD_VTX(lul,0,0);
- ADD_VTX(lll,0,0);
-
- ADD_VTX(lul,-cs,-cs);
- ADD_VTX(lul,-cs,cs);
- ADD_VTX(lul,-cs,cs);
- ADD_VTX(lul,cs,cs);
- ADD_VTX(lul,cs,cs);
- ADD_VTX(lul,cs,-cs);
- ADD_VTX(lul,cs,-cs);
- ADD_VTX(lul,-cs,-cs);
-
-
- ADD_VTX(lll,-cs,-cs);
- ADD_VTX(lll,-cs,cs);
- ADD_VTX(lll,-cs,cs);
- ADD_VTX(lll,cs,cs);
- ADD_VTX(lll,cs,cs);
- ADD_VTX(lll,cs,-cs);
- ADD_VTX(lll,cs,-cs);
- ADD_VTX(lll,-cs,-cs);
-
-
- } else {
-
- ADD_VTX(+cs*2,0,0);
- ADD_VTX(-cs*2,0,0);
-
- }
-
- if (enable_ang && ll<=ul) {
-
- const int points = 32;
- float step = (ul-ll)/points;
-
-
- for(int i=0;i<points;i++) {
-
- float s = ll+i*(ul-ll)/points;
- float n = ll+(i+1)*(ul-ll)/points;
-
- Vector3 from;
- SET_VTX(from,0, Math::cos(s), -Math::sin(s) );
- from*=cs;
- Vector3 to;
- SET_VTX(to,0,Math::cos(n), -Math::sin(n));
- to*=cs;
-
- if (i==points-1) {
- cursor_points.push_back(to);
- cursor_points.push_back(Vector3());
- }
- if (i==0) {
- cursor_points.push_back(from);
- cursor_points.push_back(Vector3());
- }
-
-
- cursor_points.push_back(from);
- cursor_points.push_back(to);
-
-
- }
-
- ADD_VTX(0,cs*1.5,0);
- cursor_points.push_back(Vector3());
-
- } else {
-
-
- const int points = 32;
-
- for(int i=0;i<points;i++) {
-
- float s = ll+i*(Math_PI*2.0)/points;
- float n = ll+(i+1)*(Math_PI*2.0)/points;
-
-// Vector3 from=Vector3(0,Math::cos(s),-Math::sin(s) )*cs;
-// Vector3 to=Vector3( 0,Math::cos(n),-Math::sin(n) )*cs;
-
- Vector3 from;
- SET_VTX(from,0, Math::cos(s), -Math::sin(s) );
- from*=cs;
- Vector3 to;
- SET_VTX(to,0,Math::cos(n), -Math::sin(n));
- to*=cs;
-
- cursor_points.push_back(from);
- cursor_points.push_back(to);
-
- }
-
- }
- }
-
-#undef ADD_VTX
-#undef SET_VTX
-
- add_collision_segments(cursor_points);
- add_lines(cursor_points,SpatialEditorGizmos::singleton->joint_material);
-
-}
-
-
-Generic6DOFJointSpatialGizmo::Generic6DOFJointSpatialGizmo(Generic6DOFJoint* p_p3d) {
-
- p3d=p_p3d;
- set_spatial_node(p3d);
-}
-
-///////
-///
-////
-
-
-SpatialEditorGizmos *SpatialEditorGizmos::singleton=NULL;
-
-Ref<SpatialEditorGizmo> SpatialEditorGizmos::get_gizmo(Spatial *p_spatial) {
-
- if (p_spatial->cast_to<Light>()) {
-
- Ref<LightSpatialGizmo> lsg = memnew( LightSpatialGizmo(p_spatial->cast_to<Light>()) );
- return lsg;
- }
-
- if (p_spatial->cast_to<Camera>()) {
-
- Ref<CameraSpatialGizmo> lsg = memnew( CameraSpatialGizmo(p_spatial->cast_to<Camera>()) );
- return lsg;
- }
-
- if (p_spatial->cast_to<Skeleton>()) {
-
- Ref<SkeletonSpatialGizmo> lsg = memnew( SkeletonSpatialGizmo(p_spatial->cast_to<Skeleton>()) );
- return lsg;
- }
-
-
- if (p_spatial->cast_to<Position3D>()) {
-
- Ref<Position3DSpatialGizmo> lsg = memnew( Position3DSpatialGizmo(p_spatial->cast_to<Position3D>()) );
- return lsg;
- }
-
- if (p_spatial->cast_to<MeshInstance>()) {
-
- Ref<MeshInstanceSpatialGizmo> misg = memnew( MeshInstanceSpatialGizmo(p_spatial->cast_to<MeshInstance>()) );
- return misg;
- }
-
- if (p_spatial->cast_to<Room>()) {
-
- Ref<RoomSpatialGizmo> misg = memnew( RoomSpatialGizmo(p_spatial->cast_to<Room>()) );
- return misg;
- }
-
- if (p_spatial->cast_to<NavigationMeshInstance>()) {
-
- Ref<NavigationMeshSpatialGizmo> misg = memnew( NavigationMeshSpatialGizmo(p_spatial->cast_to<NavigationMeshInstance>()) );
- return misg;
- }
-
- if (p_spatial->cast_to<RayCast>()) {
-
- Ref<RayCastSpatialGizmo> misg = memnew( RayCastSpatialGizmo(p_spatial->cast_to<RayCast>()) );
- return misg;
- }
-
- if (p_spatial->cast_to<Portal>()) {
-
- Ref<PortalSpatialGizmo> misg = memnew( PortalSpatialGizmo(p_spatial->cast_to<Portal>()) );
- return misg;
- }
-
-
- if (p_spatial->cast_to<TestCube>()) {
-
- Ref<TestCubeSpatialGizmo> misg = memnew( TestCubeSpatialGizmo(p_spatial->cast_to<TestCube>()) );
- return misg;
- }
-
- if (p_spatial->cast_to<SpatialPlayer>()) {
-
- Ref<SpatialPlayerSpatialGizmo> misg = memnew( SpatialPlayerSpatialGizmo(p_spatial->cast_to<SpatialPlayer>()) );
- return misg;
- }
-
- if (p_spatial->cast_to<CollisionShape>()) {
-
- Ref<CollisionShapeSpatialGizmo> misg = memnew( CollisionShapeSpatialGizmo(p_spatial->cast_to<CollisionShape>()) );
- return misg;
- }
-
- if (p_spatial->cast_to<VisibilityNotifier>()) {
-
- Ref<VisibilityNotifierGizmo> misg = memnew( VisibilityNotifierGizmo(p_spatial->cast_to<VisibilityNotifier>()) );
- return misg;
- }
-
- if (p_spatial->cast_to<VehicleWheel>()) {
-
- Ref<VehicleWheelSpatialGizmo> misg = memnew( VehicleWheelSpatialGizmo(p_spatial->cast_to<VehicleWheel>()) );
- return misg;
- }
- if (p_spatial->cast_to<PinJoint>()) {
-
- Ref<PinJointSpatialGizmo> misg = memnew( PinJointSpatialGizmo(p_spatial->cast_to<PinJoint>()) );
- return misg;
- }
-
- if (p_spatial->cast_to<HingeJoint>()) {
-
- Ref<HingeJointSpatialGizmo> misg = memnew( HingeJointSpatialGizmo(p_spatial->cast_to<HingeJoint>()) );
- return misg;
- }
-
- if (p_spatial->cast_to<SliderJoint>()) {
-
- Ref<SliderJointSpatialGizmo> misg = memnew( SliderJointSpatialGizmo(p_spatial->cast_to<SliderJoint>()) );
- return misg;
- }
-
- if (p_spatial->cast_to<ConeTwistJoint>()) {
-
- Ref<ConeTwistJointSpatialGizmo> misg = memnew( ConeTwistJointSpatialGizmo(p_spatial->cast_to<ConeTwistJoint>()) );
- return misg;
- }
-
- if (p_spatial->cast_to<Generic6DOFJoint>()) {
-
- Ref<Generic6DOFJointSpatialGizmo> misg = memnew( Generic6DOFJointSpatialGizmo(p_spatial->cast_to<Generic6DOFJoint>()) );
- return misg;
- }
-
- if (p_spatial->cast_to<CollisionPolygon>()) {
-
- Ref<CollisionPolygonSpatialGizmo> misg = memnew( CollisionPolygonSpatialGizmo(p_spatial->cast_to<CollisionPolygon>()) );
- return misg;
- }
-
-
- return Ref<SpatialEditorGizmo>();
-}
-
-
-Ref<FixedMaterial> SpatialEditorGizmos::create_line_material(const Color& p_base_color) {
-
- Ref<FixedMaterial> line_material = Ref<FixedMaterial>( memnew( FixedMaterial ));
- line_material->set_flag(Material::FLAG_UNSHADED, true);
- line_material->set_line_width(3.0);
- line_material->set_fixed_flag(FixedMaterial::FLAG_USE_ALPHA, true);
- line_material->set_fixed_flag(FixedMaterial::FLAG_USE_COLOR_ARRAY, true);
- line_material->set_parameter(FixedMaterial::PARAM_DIFFUSE,p_base_color);
-
- return line_material;
-
-}
-
-Ref<FixedMaterial> SpatialEditorGizmos::create_solid_material(const Color& p_base_color) {
-
- Ref<FixedMaterial> line_material = Ref<FixedMaterial>( memnew( FixedMaterial ));
- line_material->set_flag(Material::FLAG_UNSHADED, true);
- line_material->set_fixed_flag(FixedMaterial::FLAG_USE_ALPHA, true);
- line_material->set_parameter(FixedMaterial::PARAM_DIFFUSE,p_base_color);
-
- return line_material;
-
-}
-
-SpatialEditorGizmos::SpatialEditorGizmos() {
-
- singleton=this;
-
- handle_material = Ref<FixedMaterial>( memnew( FixedMaterial ));
- handle_material->set_flag(Material::FLAG_UNSHADED, true);
- handle_material->set_parameter(FixedMaterial::PARAM_DIFFUSE,Color(0.8,0.8,0.8));
-
- handle2_material = Ref<FixedMaterial>( memnew( FixedMaterial ));
- handle2_material->set_flag(Material::FLAG_UNSHADED, true);
- handle2_material->set_fixed_flag(FixedMaterial::FLAG_USE_POINT_SIZE, true);
- handle_t = SpatialEditor::get_singleton()->get_icon("Editor3DHandle","EditorIcons");
- handle2_material->set_point_size(handle_t->get_width());
- handle2_material->set_texture(FixedMaterial::PARAM_DIFFUSE,handle_t);
- handle2_material->set_parameter(FixedMaterial::PARAM_DIFFUSE,Color(1,1,1));
- handle2_material->set_fixed_flag(FixedMaterial::FLAG_USE_ALPHA, true);
- handle2_material->set_fixed_flag(FixedMaterial::FLAG_USE_COLOR_ARRAY, true);
-
- light_material = create_line_material(Color(1,1,0.2));
-
- light_material_omni_icon = Ref<FixedMaterial>( memnew( FixedMaterial ));
- light_material_omni_icon->set_flag(Material::FLAG_UNSHADED, true);
- light_material_omni_icon->set_flag(Material::FLAG_DOUBLE_SIDED, true);
- light_material_omni_icon->set_depth_draw_mode(Material::DEPTH_DRAW_NEVER);
- light_material_omni_icon->set_fixed_flag(FixedMaterial::FLAG_USE_ALPHA, true);
- light_material_omni_icon->set_parameter(FixedMaterial::PARAM_DIFFUSE,Color(1,1,1,0.9));
- light_material_omni_icon->set_texture(FixedMaterial::PARAM_DIFFUSE,SpatialEditor::get_singleton()->get_icon("GizmoLight","EditorIcons"));
-
-
- light_material_directional_icon = Ref<FixedMaterial>( memnew( FixedMaterial ));
- light_material_directional_icon->set_flag(Material::FLAG_UNSHADED, true);
- light_material_directional_icon->set_flag(Material::FLAG_DOUBLE_SIDED, true);
- light_material_directional_icon->set_depth_draw_mode(Material::DEPTH_DRAW_NEVER);
- light_material_directional_icon->set_fixed_flag(FixedMaterial::FLAG_USE_ALPHA, true);
- light_material_directional_icon->set_parameter(FixedMaterial::PARAM_DIFFUSE,Color(1,1,1,0.9));
- light_material_directional_icon->set_texture(FixedMaterial::PARAM_DIFFUSE,SpatialEditor::get_singleton()->get_icon("GizmoDirectionalLight","EditorIcons"));
-
- camera_material = create_line_material(Color(1.0,0.5,1.0));
-
-
- navmesh_edge_material = create_line_material(Color(0.1,0.8,1.0));
- navmesh_solid_material = create_solid_material(Color(0.1,0.8,1.0,0.4));
- navmesh_edge_material->set_fixed_flag(FixedMaterial::FLAG_USE_COLOR_ARRAY, false);
- navmesh_solid_material->set_flag(Material::FLAG_DOUBLE_SIDED,true);
-
- navmesh_edge_material_disabled = create_line_material(Color(1.0,0.8,0.1));
- navmesh_solid_material_disabled = create_solid_material(Color(1.0,0.8,0.1,0.4));
- navmesh_edge_material_disabled->set_fixed_flag(FixedMaterial::FLAG_USE_COLOR_ARRAY, false);
- navmesh_solid_material_disabled->set_flag(Material::FLAG_DOUBLE_SIDED,true);
-
- skeleton_material = create_line_material(Color(0.6,1.0,0.3));
- skeleton_material->set_flag(Material::FLAG_DOUBLE_SIDED,true);
- skeleton_material->set_flag(Material::FLAG_UNSHADED,true);
- skeleton_material->set_flag(Material::FLAG_ONTOP,true);
- skeleton_material->set_depth_draw_mode(Material::DEPTH_DRAW_NEVER);
-
- //position 3D Shared mesh
-
- pos3d_mesh = Ref<Mesh>( memnew( Mesh ) );
- {
-
- DVector<Vector3> cursor_points;
- DVector<Color> cursor_colors;
- float cs = 0.25;
- cursor_points.push_back(Vector3(+cs,0,0));
- cursor_points.push_back(Vector3(-cs,0,0));
- cursor_points.push_back(Vector3(0,+cs,0));
- cursor_points.push_back(Vector3(0,-cs,0));
- cursor_points.push_back(Vector3(0,0,+cs));
- cursor_points.push_back(Vector3(0,0,-cs));
- cursor_colors.push_back(Color(1,0.5,0.5,0.7));
- cursor_colors.push_back(Color(1,0.5,0.5,0.7));
- cursor_colors.push_back(Color(0.5,1,0.5,0.7));
- cursor_colors.push_back(Color(0.5,1,0.5,0.7));
- cursor_colors.push_back(Color(0.5,0.5,1,0.7));
- cursor_colors.push_back(Color(0.5,0.5,1,0.7));
-
- Ref<FixedMaterial> mat = memnew( FixedMaterial );
- mat->set_flag(Material::FLAG_UNSHADED,true);
- mat->set_fixed_flag(FixedMaterial::FLAG_USE_COLOR_ARRAY,true);
- mat->set_fixed_flag(FixedMaterial::FLAG_USE_ALPHA,true);
- mat->set_line_width(3);
- Array d;
- d.resize(VS::ARRAY_MAX);
- d[Mesh::ARRAY_VERTEX]=cursor_points;
- d[Mesh::ARRAY_COLOR]=cursor_colors;
- pos3d_mesh->add_surface(Mesh::PRIMITIVE_LINES,d);
- pos3d_mesh->surface_set_material(0,mat);
- }
-
-
- sample_player_icon = Ref<FixedMaterial>( memnew( FixedMaterial ));
- sample_player_icon->set_flag(Material::FLAG_UNSHADED, true);
- sample_player_icon->set_flag(Material::FLAG_DOUBLE_SIDED, true);
- sample_player_icon->set_depth_draw_mode(Material::DEPTH_DRAW_NEVER);
- sample_player_icon->set_fixed_flag(FixedMaterial::FLAG_USE_ALPHA, true);
- sample_player_icon->set_parameter(FixedMaterial::PARAM_DIFFUSE,Color(1,1,1,0.9));
- sample_player_icon->set_texture(FixedMaterial::PARAM_DIFFUSE,SpatialEditor::get_singleton()->get_icon("GizmoSpatialSamplePlayer","EditorIcons"));
-
- room_material = create_line_material(Color(1.0,0.6,0.9));
- portal_material = create_line_material(Color(1.0,0.8,0.6));
- raycast_material = create_line_material(Color(1.0,0.8,0.6));
- car_wheel_material = create_line_material(Color(0.6,0.8,1.0));
- visibility_notifier_material = create_line_material(Color(1.0,0.5,1.0));
- joint_material = create_line_material(Color(0.6,0.8,1.0));
-
- stream_player_icon = Ref<FixedMaterial>( memnew( FixedMaterial ));
- stream_player_icon->set_flag(Material::FLAG_UNSHADED, true);
- stream_player_icon->set_flag(Material::FLAG_DOUBLE_SIDED, true);
- stream_player_icon->set_depth_draw_mode(Material::DEPTH_DRAW_NEVER);
- stream_player_icon->set_fixed_flag(FixedMaterial::FLAG_USE_ALPHA, true);
- stream_player_icon->set_parameter(FixedMaterial::PARAM_DIFFUSE,Color(1,1,1,0.9));
- stream_player_icon->set_texture(FixedMaterial::PARAM_DIFFUSE,SpatialEditor::get_singleton()->get_icon("GizmoSpatialStreamPlayer","EditorIcons"));
-
- visibility_notifier_icon = Ref<FixedMaterial>( memnew( FixedMaterial ));
- visibility_notifier_icon->set_flag(Material::FLAG_UNSHADED, true);
- visibility_notifier_icon->set_flag(Material::FLAG_DOUBLE_SIDED, true);
- visibility_notifier_icon->set_depth_draw_mode(Material::DEPTH_DRAW_NEVER);
- visibility_notifier_icon->set_fixed_flag(FixedMaterial::FLAG_USE_ALPHA, true);
- visibility_notifier_icon->set_parameter(FixedMaterial::PARAM_DIFFUSE,Color(1,1,1,0.9));
- visibility_notifier_icon->set_texture(FixedMaterial::PARAM_DIFFUSE,SpatialEditor::get_singleton()->get_icon("Visible","EditorIcons"));
-
- {
-
- DVector<Vector3> vertices;
-
-#undef ADD_VTX
-#define ADD_VTX(m_idx);\
- vertices.push_back( face_points[m_idx] );
-
- for (int i=0;i<6;i++) {
-
-
- Vector3 face_points[4];
-
- for (int j=0;j<4;j++) {
-
- float v[3];
- v[0]=1.0;
- v[1]=1-2*((j>>1)&1);
- v[2]=v[1]*(1-2*(j&1));
-
- for (int k=0;k<3;k++) {
-
- if (i<3)
- face_points[j][(i+k)%3]=v[k]*(i>=3?-1:1);
- else
- face_points[3-j][(i+k)%3]=v[k]*(i>=3?-1:1);
- }
- }
- //tri 1
- ADD_VTX(0);
- ADD_VTX(1);
- ADD_VTX(2);
- //tri 2
- ADD_VTX(2);
- ADD_VTX(3);
- ADD_VTX(0);
-
- }
-
- test_cube_tm = Ref<TriangleMesh>( memnew( TriangleMesh ) );
- test_cube_tm->create(vertices);
- }
-
- shape_material = create_line_material(Color(0.2,1,1.0));
-
-
-}
-
+/*************************************************************************/
+/* spatial_editor_gizmos.cpp */
+/*************************************************************************/
+/* This file is part of: */
+/* GODOT ENGINE */
+/* http://www.godotengine.org */
+/*************************************************************************/
+/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */
+/* */
+/* Permission is hereby granted, free of charge, to any person obtaining */
+/* a copy of this software and associated documentation files (the */
+/* "Software"), to deal in the Software without restriction, including */
+/* without limitation the rights to use, copy, modify, merge, publish, */
+/* distribute, sublicense, and/or sell copies of the Software, and to */
+/* permit persons to whom the Software is furnished to do so, subject to */
+/* the following conditions: */
+/* */
+/* The above copyright notice and this permission notice shall be */
+/* included in all copies or substantial portions of the Software. */
+/* */
+/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
+/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
+/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
+/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
+/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
+/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
+/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
+/*************************************************************************/
+#include "spatial_editor_gizmos.h"
+#include "geometry.h"
+#include "scene/3d/camera.h"
+#include "scene/resources/surface_tool.h"
+#include "scene/resources/sphere_shape.h"
+#include "scene/resources/box_shape.h"
+#include "scene/resources/capsule_shape.h"
+#include "scene/resources/ray_shape.h"
+#include "scene/resources/convex_polygon_shape.h"
+#include "scene/resources/plane_shape.h"
+#include "quick_hull.h"
+
+// Keep small children away from this file.
+// It's so ugly it will eat them alive
+
+#define HANDLE_HALF_SIZE 0.05
+
+void SpatialGizmoTool::clear() {
+
+ for(int i=0;i<instances.size();i++) {
+
+ if (instances[i].instance.is_valid())
+ VS::get_singleton()->free(instances[i].instance);
+
+
+ }
+
+ billboard_handle=false;
+ collision_segments.clear();
+ collision_mesh=Ref<TriangleMesh>();
+ instances.clear();
+ handles.clear();
+ secondary_handles.clear();
+}
+
+void SpatialGizmoTool::Instance::create_instance(Spatial *p_base) {
+
+ instance = VS::get_singleton()->instance_create2(mesh->get_rid(),p_base->get_world()->get_scenario());
+ VS::get_singleton()->instance_attach_object_instance_ID(instance,p_base->get_instance_ID());
+ if (billboard)
+ VS::get_singleton()->instance_geometry_set_flag(instance,VS::INSTANCE_FLAG_BILLBOARD,true);
+ if (unscaled)
+ VS::get_singleton()->instance_geometry_set_flag(instance,VS::INSTANCE_FLAG_DEPH_SCALE,true);
+ if (skeleton.is_valid())
+ VS::get_singleton()->instance_attach_skeleton(instance,skeleton);
+ if (extra_margin)
+ VS::get_singleton()->instance_set_extra_visibility_margin(instance,1);
+ VS::get_singleton()->instance_geometry_set_flag(instance,VS::INSTANCE_FLAG_CAST_SHADOW,false);
+ VS::get_singleton()->instance_geometry_set_flag(instance,VS::INSTANCE_FLAG_RECEIVE_SHADOWS,false);
+ VS::get_singleton()->instance_set_layer_mask(instance,1<<SpatialEditorViewport::GIZMO_EDIT_LAYER); //gizmos are 26
+}
+
+
+
+void SpatialGizmoTool::add_mesh(const Ref<Mesh>& p_mesh,bool p_billboard, const RID &p_skeleton) {
+
+ ERR_FAIL_COND(!spatial_node);
+ Instance ins;
+
+ ins.billboard=p_billboard;
+ ins.mesh=p_mesh;
+ ins.skeleton=p_skeleton;
+ if (valid) {
+ ins.create_instance(spatial_node);
+ VS::get_singleton()->instance_set_transform(ins.instance,spatial_node->get_global_transform());
+ }
+
+ instances.push_back(ins);
+
+}
+
+void SpatialGizmoTool::add_lines(const Vector<Vector3> &p_lines, const Ref<Material> &p_material,bool p_billboard){
+
+ ERR_FAIL_COND(!spatial_node);
+ Instance ins;
+
+ Ref<Mesh> mesh = memnew( Mesh );
+ Array a;
+ a.resize(Mesh::ARRAY_MAX);
+
+ a[Mesh::ARRAY_VERTEX]=p_lines;
+
+ DVector<Color> color;
+ color.resize(p_lines.size());
+ {
+ DVector<Color>::Write w = color.write();
+ for(int i=0;i<p_lines.size();i++) {
+ if (is_selected())
+ w[i]=Color(1,1,1,0.6);
+ else
+ w[i]=Color(1,1,1,0.25);
+ }
+
+ }
+
+ a[Mesh::ARRAY_COLOR]=color;
+
+
+ mesh->add_surface(Mesh::PRIMITIVE_LINES,a);
+ mesh->surface_set_material(0,p_material);
+
+ if (p_billboard) {
+ float md=0;
+ for(int i=0;i<p_lines.size();i++) {
+
+ md=MAX(0,p_lines[i].length());
+
+ }
+ if (md) {
+ mesh->set_custom_aabb(AABB(Vector3(-md,-md,-md),Vector3(md,md,md)*2.0));
+ }
+ }
+
+ ins.billboard=p_billboard;
+ ins.mesh=mesh;
+ if (valid) {
+ ins.create_instance(spatial_node);
+ VS::get_singleton()->instance_set_transform(ins.instance,spatial_node->get_global_transform());
+ }
+
+ instances.push_back(ins);
+
+}
+
+void SpatialGizmoTool::add_unscaled_billboard(const Ref<Material>& p_material,float p_scale) {
+
+ ERR_FAIL_COND(!spatial_node);
+ Instance ins;
+
+ Vector<Vector3 > vs;
+ Vector<Vector2 > uv;
+
+ vs.push_back(Vector3(-p_scale,p_scale,0));
+ vs.push_back(Vector3(p_scale,p_scale,0));
+ vs.push_back(Vector3(p_scale,-p_scale,0));
+ vs.push_back(Vector3(-p_scale,-p_scale,0));
+
+ uv.push_back(Vector2(1,0));
+ uv.push_back(Vector2(0,0));
+ uv.push_back(Vector2(0,1));
+ uv.push_back(Vector2(1,1));
+
+ Ref<Mesh> mesh = memnew( Mesh );
+ Array a;
+ a.resize(Mesh::ARRAY_MAX);
+ a[Mesh::ARRAY_VERTEX]=vs;
+ a[Mesh::ARRAY_TEX_UV]=uv;
+ mesh->add_surface(Mesh::PRIMITIVE_TRIANGLE_FAN,a);
+ mesh->surface_set_material(0,p_material);
+
+ if (true) {
+ float md=0;
+ for(int i=0;i<vs.size();i++) {
+
+ md=MAX(0,vs[i].length());
+
+ }
+ if (md) {
+ mesh->set_custom_aabb(AABB(Vector3(-md,-md,-md),Vector3(md,md,md)*2.0));
+ }
+ }
+
+ ins.mesh=mesh;
+ ins.unscaled=true;
+ ins.billboard=true;
+ if (valid) {
+ ins.create_instance(spatial_node);
+ VS::get_singleton()->instance_set_transform(ins.instance,spatial_node->get_global_transform());
+ }
+
+ instances.push_back(ins);
+
+
+}
+
+void SpatialGizmoTool::add_collision_triangles(const Ref<TriangleMesh>& p_tmesh) {
+
+ collision_mesh=p_tmesh;
+}
+
+void SpatialGizmoTool::add_collision_segments(const Vector<Vector3> &p_lines) {
+
+ int from=collision_segments.size();
+ collision_segments.resize(from+p_lines.size());
+ for(int i=0;i<p_lines.size();i++) {
+
+ collision_segments[from+i]=p_lines[i];
+ }
+}
+
+
+void SpatialGizmoTool::add_handles(const Vector<Vector3> &p_handles, bool p_billboard,bool p_secondary){
+
+ billboard_handle=p_billboard;
+
+ if (!is_selected())
+ return;
+
+ ERR_FAIL_COND(!spatial_node);
+
+ ERR_FAIL_COND(!spatial_node);
+ Instance ins;
+
+
+ Ref<Mesh> mesh = memnew( Mesh );
+#if 1
+
+ Array a;
+ a.resize(VS::ARRAY_MAX);
+ a[VS::ARRAY_VERTEX]=p_handles;
+ DVector<Color> colors;
+ {
+ colors.resize(p_handles.size());
+ DVector<Color>::Write w=colors.write();
+ for(int i=0;i<p_handles.size();i++) {
+
+ Color col(1,1,1,1);
+ if (SpatialEditor::get_singleton()->get_over_gizmo_handle()!=i)
+ col=Color(0.9,0.9,0.9,0.9);
+ w[i]=col;
+ }
+
+ }
+ a[VS::ARRAY_COLOR]=colors;
+ mesh->add_surface(Mesh::PRIMITIVE_POINTS,a);
+ mesh->surface_set_material(0,SpatialEditorGizmos::singleton->handle2_material);
+
+ if (p_billboard) {
+ float md=0;
+ for(int i=0;i<p_handles.size();i++) {
+
+ md=MAX(0,p_handles[i].length());
+
+ }
+ if (md) {
+ mesh->set_custom_aabb(AABB(Vector3(-md,-md,-md),Vector3(md,md,md)*2.0));
+ }
+ }
+
+
+
+#else
+ for(int ih=0;ih<p_handles.size();ih++) {
+
+
+ Vector<Vector3> vertices;
+ Vector<Vector3> normals;
+
+ int vtx_idx=0;
+#define ADD_VTX(m_idx);\
+ vertices.push_back( (face_points[m_idx]*HANDLE_HALF_SIZE+p_handles[ih]) );\
+ normals.push_back( normal_points[m_idx] );\
+ vtx_idx++;\
+
+ for (int i=0;i<6;i++) {
+
+
+ Vector3 face_points[4];
+ Vector3 normal_points[4];
+ float uv_points[8]={0,0,0,1,1,1,1,0};
+
+ for (int j=0;j<4;j++) {
+
+ float v[3];
+ v[0]=1.0;
+ v[1]=1-2*((j>>1)&1);
+ v[2]=v[1]*(1-2*(j&1));
+
+ for (int k=0;k<3;k++) {
+
+ if (i<3)
+ face_points[j][(i+k)%3]=v[k]*(i>=3?-1:1);
+ else
+ face_points[3-j][(i+k)%3]=v[k]*(i>=3?-1:1);
+ }
+ normal_points[j]=Vector3();
+ normal_points[j][i%3]=(i>=3?-1:1);
+ }
+ //tri 1
+ ADD_VTX(0);
+ ADD_VTX(1);
+ ADD_VTX(2);
+ //tri 2
+ ADD_VTX(2);
+ ADD_VTX(3);
+ ADD_VTX(0);
+
+ }
+
+
+ Array d;
+ d.resize(VS::ARRAY_MAX);
+ d[VisualServer::ARRAY_NORMAL]= normals ;
+ d[VisualServer::ARRAY_VERTEX]= vertices ;
+
+ mesh->add_surface(Mesh::PRIMITIVE_TRIANGLES,d);
+ mesh->surface_set_material(ih,SpatialEditorGizmos::singleton->handle_material);
+
+
+ }
+#endif
+ ins.mesh=mesh;
+ ins.billboard=p_billboard;
+ ins.extra_margin=true;
+ if (valid) {
+ ins.create_instance(spatial_node);
+ VS::get_singleton()->instance_set_transform(ins.instance,spatial_node->get_global_transform());
+ }
+ instances.push_back(ins);
+ if (!p_secondary) {
+ int chs=handles.size();
+ handles.resize(chs+p_handles.size());
+ for(int i=0;i<p_handles.size();i++) {
+ handles[i+chs]=p_handles[i];
+ }
+ } else {
+
+ int chs=secondary_handles.size();
+ secondary_handles.resize(chs+p_handles.size());
+ for(int i=0;i<p_handles.size();i++) {
+ secondary_handles[i+chs]=p_handles[i];
+ }
+
+ }
+
+}
+
+
+void SpatialGizmoTool::set_spatial_node(Spatial *p_node){
+
+ spatial_node=p_node;
+
+}
+
+bool SpatialGizmoTool::intersect_frustum(const Camera *p_camera,const Vector<Plane> &p_frustum) {
+
+ ERR_FAIL_COND_V(!spatial_node,false);
+ ERR_FAIL_COND_V(!valid,false);
+
+ if (collision_segments.size()) {
+
+ const Plane *p=p_frustum.ptr();
+ int fc=p_frustum.size();
+
+ int vc=collision_segments.size();
+ const Vector3* vptr=collision_segments.ptr();
+ Transform t = spatial_node->get_global_transform();
+
+ for(int i=0;i<vc/2;i++) {
+
+
+ Vector3 a=t.xform(vptr[i*2+0]);
+ Vector3 b=t.xform(vptr[i*2+1]);
+
+ bool any_out=false;
+ for(int j=0;j<fc;j++) {
+
+ if (p[j].distance_to(a) > 0 && p[j].distance_to(b) >0) {
+
+ any_out=true;
+ break;
+ }
+ }
+
+ if (!any_out)
+ return true;
+ }
+
+ return false;
+ }
+
+ return false;
+}
+
+
+bool SpatialGizmoTool::intersect_ray(const Camera *p_camera,const Point2& p_point, Vector3& r_pos, Vector3& r_normal,int *r_gizmo_handle,bool p_sec_first) {
+
+ ERR_FAIL_COND_V(!spatial_node,false);
+ ERR_FAIL_COND_V(!valid,false);
+
+ if (r_gizmo_handle) {
+
+ Transform t = spatial_node->get_global_transform();
+ t.orthonormalize();
+ if (billboard_handle) {
+ t.set_look_at(t.origin,t.origin+p_camera->get_transform().basis.get_axis(2),p_camera->get_transform().basis.get_axis(1));
+ }
+ Transform ti=t.affine_inverse();
+
+ Vector3 ray_from=ti.xform(p_camera->project_ray_origin(p_point));
+ Vector3 ray_dir=t.basis.xform_inv(p_camera->project_ray_normal(p_point)).normalized();
+ Vector3 ray_to = ray_from+ray_dir*4096;
+
+ float min_d=1e20;
+ int idx=-1;
+
+ for(int i=0;i<secondary_handles.size();i++) {
+#if 1
+
+
+ Vector3 hpos = t.xform(secondary_handles[i]);
+ Vector2 p = p_camera->unproject_position(hpos);
+ if (p.distance_to(p_point)<SpatialEditorGizmos::singleton->handle_t->get_width()*0.6) {
+
+
+ real_t dp = p_camera->get_transform().origin.distance_to(hpos);
+ if (dp<min_d) {
+
+ r_pos=t.xform(hpos);
+ r_normal=p_camera->get_transform().basis.get_axis(2);
+ min_d=dp;
+ idx=i+handles.size();
+
+ }
+
+ }
+
+#else
+ AABB aabb;
+ aabb.pos=Vector3(-1,-1,-1)*HANDLE_HALF_SIZE;
+ aabb.size=aabb.pos*-2;
+ aabb.pos+=secondary_handles[i];
+
+
+ Vector3 rpos,rnorm;
+
+ if (aabb.intersects_segment(ray_from,ray_to,&rpos,&rnorm)) {
+
+ real_t dp = ray_dir.dot(rpos);
+ if (dp<min_d) {
+
+ r_pos=t.xform(rpos);
+ r_normal=ti.basis.xform_inv(rnorm).normalized();
+ min_d=dp;
+ idx=i+handles.size();
+
+ }
+ }
+#endif
+ }
+
+ if (p_sec_first && idx!=-1) {
+
+ *r_gizmo_handle=idx;
+ return true;
+ }
+
+ min_d=1e20;
+
+ for(int i=0;i<handles.size();i++) {
+
+#if 1
+
+
+ Vector3 hpos = t.xform(handles[i]);
+ Vector2 p = p_camera->unproject_position(hpos);
+ if (p.distance_to(p_point)<SpatialEditorGizmos::singleton->handle_t->get_width()*0.6) {
+
+
+ real_t dp = p_camera->get_transform().origin.distance_to(hpos);
+ if (dp<min_d) {
+
+ r_pos=t.xform(hpos);
+ r_normal=p_camera->get_transform().basis.get_axis(2);
+ min_d=dp;
+ idx=i;
+
+ }
+
+ }
+
+#else
+
+ AABB aabb;
+ aabb.pos=Vector3(-1,-1,-1)*HANDLE_HALF_SIZE;
+ aabb.size=aabb.pos*-2;
+ aabb.pos+=handles[i];
+
+
+ Vector3 rpos,rnorm;
+
+ if (aabb.intersects_segment(ray_from,ray_to,&rpos,&rnorm)) {
+
+ real_t dp = ray_dir.dot(rpos);
+ if (dp<min_d) {
+
+ r_pos=t.xform(rpos);
+ r_normal=ti.basis.xform_inv(rnorm).normalized();
+ min_d=dp;
+ idx=i;
+
+ }
+ }
+#endif
+ }
+
+ if (idx>=0) {
+ *r_gizmo_handle=idx;
+ return true;
+ }
+
+
+ }
+
+ if (collision_segments.size()) {
+
+ Plane camp(p_camera->get_transform().origin,(-p_camera->get_transform().basis.get_axis(2)).normalized());
+
+ int vc=collision_segments.size();
+ const Vector3* vptr=collision_segments.ptr();
+ Transform t = spatial_node->get_global_transform();
+ if (billboard_handle) {
+ t.set_look_at(t.origin,t.origin+p_camera->get_transform().basis.get_axis(2),p_camera->get_transform().basis.get_axis(1));
+ }
+
+ Vector3 cp;
+ float cpd=1e20;
+
+ for(int i=0;i<vc/2;i++) {
+
+
+ Vector3 a=t.xform(vptr[i*2+0]);
+ Vector3 b=t.xform(vptr[i*2+1]);
+ Vector2 s[2];
+ s[0] = p_camera->unproject_position(a);
+ s[1] = p_camera->unproject_position(b);
+
+
+ Vector2 p = Geometry::get_closest_point_to_segment_2d(p_point,s);
+
+ float pd = p.distance_to(p_point);
+
+ if (pd<cpd) {
+
+
+ float d = s[0].distance_to(s[1]);
+ Vector3 tcp;
+ if (d>0) {
+
+ float d2=s[0].distance_to(p)/d;
+ tcp = a+(b-a)*d2;
+
+ } else {
+ tcp=a;
+
+ }
+
+ if (camp.distance_to(tcp)<p_camera->get_znear())
+ continue;
+ cp=tcp;
+ cpd=pd;
+ }
+ }
+
+ if (cpd<8) {
+
+ r_pos=cp;
+ r_normal=-p_camera->project_ray_normal(p_point);
+ return true;
+ }
+
+ return false;
+ }
+
+
+ if (collision_mesh.is_valid()) {
+ Transform gt = spatial_node->get_global_transform();
+
+ if (billboard_handle) {
+ gt.set_look_at(gt.origin,gt.origin+p_camera->get_transform().basis.get_axis(2),p_camera->get_transform().basis.get_axis(1));
+ }
+
+ Transform ai=gt.affine_inverse();
+ Vector3 ray_from = ai.xform(p_camera->project_ray_origin(p_point));
+ Vector3 ray_dir=ai.basis.xform(p_camera->project_ray_normal(p_point)).normalized();
+ Vector3 rpos,rnorm;
+
+#if 1
+
+
+
+ if (collision_mesh->intersect_ray(ray_from,ray_dir,rpos,rnorm)) {
+
+ r_pos=gt.xform(rpos);
+ r_normal=gt.basis.xform(rnorm).normalized();
+ return true;
+ }
+#else
+
+ if (collision_mesh->intersect_segment(ray_from,ray_from+ray_dir*4906.0,rpos,rnorm)) {
+
+ r_pos=gt.xform(rpos);
+ r_normal=gt.basis.xform(rnorm).normalized();
+ return true;
+ }
+
+#endif
+ }
+
+ return false;
+
+}
+
+
+
+void SpatialGizmoTool::create() {
+
+ ERR_FAIL_COND(!spatial_node);
+ ERR_FAIL_COND(valid);
+ valid=true;
+
+ for(int i=0;i<instances.size();i++) {
+
+ instances[i].create_instance(spatial_node);
+ }
+
+ transform();
+
+}
+
+void SpatialGizmoTool::transform(){
+
+ ERR_FAIL_COND(!spatial_node);
+ ERR_FAIL_COND(!valid);
+ for(int i=0;i<instances.size();i++) {
+ VS::get_singleton()->instance_set_transform(instances[i].instance,spatial_node->get_global_transform());
+ }
+
+}
+
+
+void SpatialGizmoTool::free(){
+
+ ERR_FAIL_COND(!spatial_node);
+ ERR_FAIL_COND(!valid);
+
+ for(int i=0;i<instances.size();i++) {
+
+ if (instances[i].instance.is_valid())
+ VS::get_singleton()->free(instances[i].instance);
+ instances[i].instance=RID();
+ }
+
+ valid=false;
+
+
+}
+
+
+
+SpatialGizmoTool::SpatialGizmoTool() {
+ valid=false;
+ billboard_handle=false;
+
+}
+
+SpatialGizmoTool::~SpatialGizmoTool(){
+
+ clear();
+}
+
+Vector3 SpatialGizmoTool::get_handle_pos(int p_idx) const {
+
+ ERR_FAIL_INDEX_V(p_idx,handles.size(),Vector3());
+
+ return handles[p_idx];
+
+}
+
+//// light gizmo
+
+
+String LightSpatialGizmo::get_handle_name(int p_idx) const {
+
+ if (p_idx==0)
+ return "Radius";
+ else
+ return "Aperture";
+}
+
+
+Variant LightSpatialGizmo::get_handle_value(int p_idx) const{
+
+ if (p_idx==0)
+ return light->get_parameter(Light::PARAM_RADIUS);
+ if (p_idx==1)
+ return light->get_parameter(Light::PARAM_SPOT_ANGLE);
+
+ return Variant();
+}
+
+
+static float _find_closest_angle_to_half_pi_arc(const Vector3& p_from, const Vector3& p_to, float p_arc_radius,const Transform& p_arc_xform) {
+
+ //bleh, discrete is simpler
+ static const int arc_test_points=64;
+ float min_d = 1e20;
+ Vector3 min_p;
+
+
+ for(int i=0;i<arc_test_points;i++) {
+
+ float a = i*Math_PI*0.5/arc_test_points;
+ float an = (i+1)*Math_PI*0.5/arc_test_points;
+ Vector3 p=Vector3( Math::cos(a), 0, -Math::sin(a) )*p_arc_radius;
+ Vector3 n=Vector3( Math::cos(an), 0,- Math::sin(an) )*p_arc_radius;
+
+ Vector3 ra,rb;
+ Geometry::get_closest_points_between_segments(p,n,p_from,p_to,ra,rb);
+
+ float d = ra.distance_to(rb);
+ if (d<min_d) {
+ min_d=d;
+ min_p=ra;
+ }
+
+ }
+
+ //min_p = p_arc_xform.affine_inverse().xform(min_p);
+ float a = Vector2(min_p.x,-min_p.z).atan2();
+ return a*180.0/Math_PI;
+}
+
+
+void LightSpatialGizmo::set_handle(int p_idx,Camera *p_camera, const Point2& p_point) {
+
+ Transform gt = light->get_global_transform();
+ gt.orthonormalize();
+ Transform gi = gt.affine_inverse();
+
+ Vector3 ray_from = p_camera->project_ray_origin(p_point);
+ Vector3 ray_dir = p_camera->project_ray_normal(p_point);
+
+ Vector3 s[2]={gi.xform(ray_from),gi.xform(ray_from+ray_dir*4096)};
+ if (p_idx==0) {
+
+ if (light->cast_to<SpotLight>()) {
+ Vector3 ra,rb;
+ Geometry::get_closest_points_between_segments(Vector3(),Vector3(0,0,-4096),s[0],s[1],ra,rb);
+
+ float d = -ra.z;
+ if (d<0)
+ d=0;
+
+ light->set_parameter(Light::PARAM_RADIUS,d);
+ } else if (light->cast_to<OmniLight>()) {
+
+ Plane cp=Plane( gt.origin, p_camera->get_transform().basis.get_axis(2));
+
+ Vector3 inters;
+ if (cp.intersects_ray(ray_from,ray_dir,&inters)) {
+
+ float r = inters.distance_to(gt.origin);
+ light->set_parameter(Light::PARAM_RADIUS,r);
+ }
+
+ }
+
+ } else if (p_idx==1) {
+
+ float a = _find_closest_angle_to_half_pi_arc(s[0],s[1],light->get_parameter(Light::PARAM_RADIUS),gt);
+ light->set_parameter(Light::PARAM_SPOT_ANGLE,CLAMP(a,0.01,89.99));
+ }
+}
+
+void LightSpatialGizmo::commit_handle(int p_idx,const Variant& p_restore,bool p_cancel){
+
+ if (p_cancel) {
+
+ light->set_parameter(p_idx==0?Light::PARAM_RADIUS:Light::PARAM_SPOT_ANGLE,p_restore);
+
+ } else if (p_idx==0) {
+
+ UndoRedo *ur = SpatialEditor::get_singleton()->get_undo_redo();
+ ur->create_action("Change Light Radius");
+ ur->add_do_method(light,"set_parameter",Light::PARAM_RADIUS,light->get_parameter(Light::PARAM_RADIUS));
+ ur->add_undo_method(light,"set_parameter",Light::PARAM_RADIUS,p_restore);
+ ur->commit_action();
+ } else if (p_idx==1) {
+
+ UndoRedo *ur = SpatialEditor::get_singleton()->get_undo_redo();
+ ur->create_action("Change Light Radius");
+ ur->add_do_method(light,"set_parameter",Light::PARAM_SPOT_ANGLE,light->get_parameter(Light::PARAM_SPOT_ANGLE));
+ ur->add_undo_method(light,"set_parameter",Light::PARAM_SPOT_ANGLE,p_restore);
+ ur->commit_action();
+
+ }
+}
+
+
+
+void LightSpatialGizmo::redraw() {
+
+
+ if (light->cast_to<DirectionalLight>()) {
+
+
+
+ const int arrow_points=5;
+ Vector3 arrow[arrow_points]={
+ Vector3(0,0,2),
+ Vector3(1,1,2),
+ Vector3(1,1,-1),
+ Vector3(2,2,-1),
+ Vector3(0,0,-3)
+ };
+
+ int arrow_sides=4;
+
+ Vector<Vector3> lines;
+
+
+ for(int i = 0; i < arrow_sides ; i++) {
+
+
+ Matrix3 ma(Vector3(0,0,1),Math_PI*2*float(i)/arrow_sides);
+ Matrix3 mb(Vector3(0,0,1),Math_PI*2*float(i+1)/arrow_sides);
+
+
+ for(int j=1;j<arrow_points-1;j++) {
+
+ if (j!=2) {
+ lines.push_back(ma.xform(arrow[j]));
+ lines.push_back(ma.xform(arrow[j+1]));
+ }
+ if (j<arrow_points-1) {
+ lines.push_back(ma.xform(arrow[j]));
+ lines.push_back(mb.xform(arrow[j]));
+ }
+
+ }
+ }
+
+ add_lines(lines,SpatialEditorGizmos::singleton->light_material);
+ add_collision_segments(lines);
+ add_unscaled_billboard(SpatialEditorGizmos::singleton->light_material_directional_icon,0.05);
+
+ }
+
+ if (light->cast_to<OmniLight>()) {
+
+ clear();
+
+
+ OmniLight *on = light->cast_to<OmniLight>();
+
+ float r = on->get_parameter(Light::PARAM_RADIUS);
+
+ Vector<Vector3> points;
+
+ for(int i=0;i<=360;i++) {
+
+ float ra=Math::deg2rad(i);
+ float rb=Math::deg2rad(i+1);
+ Point2 a = Vector2(Math::sin(ra),Math::cos(ra))*r;
+ Point2 b = Vector2(Math::sin(rb),Math::cos(rb))*r;
+
+ /*points.push_back(Vector3(a.x,0,a.y));
+ points.push_back(Vector3(b.x,0,b.y));
+ points.push_back(Vector3(0,a.x,a.y));
+ points.push_back(Vector3(0,b.x,b.y));*/
+ points.push_back(Vector3(a.x,a.y,0));
+ points.push_back(Vector3(b.x,b.y,0));
+
+ }
+
+ add_lines(points,SpatialEditorGizmos::singleton->light_material,true);
+ add_collision_segments(points);
+
+ add_unscaled_billboard(SpatialEditorGizmos::singleton->light_material_omni_icon,0.05);
+
+ Vector<Vector3> handles;
+ handles.push_back(Vector3(r,0,0));
+ add_handles(handles,true);
+
+
+ }
+
+
+ if (light->cast_to<SpotLight>()) {
+
+ clear();
+
+ Vector<Vector3> points;
+ SpotLight *on = light->cast_to<SpotLight>();
+
+ float r = on->get_parameter(Light::PARAM_RADIUS);
+ float w = r*Math::sin(Math::deg2rad(on->get_parameter(Light::PARAM_SPOT_ANGLE)));
+ float d = r*Math::cos(Math::deg2rad(on->get_parameter(Light::PARAM_SPOT_ANGLE)));
+
+
+
+ for(int i=0;i<360;i++) {
+
+ float ra=Math::deg2rad(i);
+ float rb=Math::deg2rad(i+1);
+ Point2 a = Vector2(Math::sin(ra),Math::cos(ra))*w;
+ Point2 b = Vector2(Math::sin(rb),Math::cos(rb))*w;
+
+ /*points.push_back(Vector3(a.x,0,a.y));
+ points.push_back(Vector3(b.x,0,b.y));
+ points.push_back(Vector3(0,a.x,a.y));
+ points.push_back(Vector3(0,b.x,b.y));*/
+ points.push_back(Vector3(a.x,a.y,-d));
+ points.push_back(Vector3(b.x,b.y,-d));
+
+ if (i%90==0) {
+
+ points.push_back(Vector3(a.x,a.y,-d));
+ points.push_back(Vector3());
+
+ }
+
+
+ }
+
+ points.push_back(Vector3(0,0,-r));
+ points.push_back(Vector3());
+
+ add_lines(points,SpatialEditorGizmos::singleton->light_material);
+
+ Vector<Vector3> handles;
+ handles.push_back(Vector3(0,0,-r));
+
+ Vector<Vector3> collision_segments;
+
+ for(int i=0;i<64;i++) {
+
+ float ra=i*Math_PI*2.0/64.0;
+ float rb=(i+1)*Math_PI*2.0/64.0;
+ Point2 a = Vector2(Math::sin(ra),Math::cos(ra))*w;
+ Point2 b = Vector2(Math::sin(rb),Math::cos(rb))*w;
+
+ collision_segments.push_back(Vector3(a.x,a.y,-d));
+ collision_segments.push_back(Vector3(b.x,b.y,-d));
+
+ if (i%16==0) {
+
+ collision_segments.push_back(Vector3(a.x,a.y,-d));
+ collision_segments.push_back(Vector3());
+
+ }
+
+ if (i==16) {
+
+ handles.push_back(Vector3(a.x,a.y,-d));
+ }
+
+ }
+
+ collision_segments.push_back(Vector3(0,0,-r));
+ collision_segments.push_back(Vector3());
+
+
+ add_handles(handles);
+ add_collision_segments(collision_segments);
+ add_unscaled_billboard(SpatialEditorGizmos::singleton->light_material_omni_icon,0.05);
+
+ }
+
+}
+
+LightSpatialGizmo::LightSpatialGizmo(Light* p_light){
+
+ light=p_light;
+ set_spatial_node(p_light);
+
+}
+
+//////
+
+String CameraSpatialGizmo::get_handle_name(int p_idx) const {
+
+ if (camera->get_projection()==Camera::PROJECTION_PERSPECTIVE) {
+ return "FOV";
+ } else {
+ return "Size";
+ }
+}
+Variant CameraSpatialGizmo::get_handle_value(int p_idx) const{
+
+ if (camera->get_projection()==Camera::PROJECTION_PERSPECTIVE) {
+ return camera->get_fov();
+ } else {
+
+ return camera->get_size();
+ }
+}
+void CameraSpatialGizmo::set_handle(int p_idx,Camera *p_camera, const Point2& p_point){
+
+ Transform gt = camera->get_global_transform();
+ gt.orthonormalize();
+ Transform gi = gt.affine_inverse();
+
+ Vector3 ray_from = p_camera->project_ray_origin(p_point);
+ Vector3 ray_dir = p_camera->project_ray_normal(p_point);
+
+ Vector3 s[2]={gi.xform(ray_from),gi.xform(ray_from+ray_dir*4096)};
+
+ if (camera->get_projection()==Camera::PROJECTION_PERSPECTIVE) {
+ Transform gt=camera->get_global_transform();
+ float a = _find_closest_angle_to_half_pi_arc(s[0],s[1],1.0,gt);
+ camera->set("fov",a);
+ } else {
+
+ Vector3 ra,rb;
+ Geometry::get_closest_points_between_segments(Vector3(0,0,-1),Vector3(4096,0,-1),s[0],s[1],ra,rb);
+ float d = ra.x * 2.0;
+ if (d<0)
+ d=0;
+
+ camera->set("size",d);
+ }
+
+}
+void CameraSpatialGizmo::commit_handle(int p_idx,const Variant& p_restore,bool p_cancel){
+
+ if (camera->get_projection()==Camera::PROJECTION_PERSPECTIVE) {
+
+ if (p_cancel) {
+
+ camera->set("fov",p_restore);
+ } else {
+ UndoRedo *ur = SpatialEditor::get_singleton()->get_undo_redo();
+ ur->create_action("Change Camera FOV");
+ ur->add_do_property(camera,"fov",camera->get_fov());
+ ur->add_undo_property(camera,"fov",p_restore);
+ ur->commit_action();
+ }
+
+ } else {
+
+ if (p_cancel) {
+
+ camera->set("size",p_restore);
+ } else {
+ UndoRedo *ur = SpatialEditor::get_singleton()->get_undo_redo();
+ ur->create_action("Change Camera Size");
+ ur->add_do_property(camera,"size",camera->get_size());
+ ur->add_undo_property(camera,"size",p_restore);
+ ur->commit_action();
+ }
+
+ }
+
+}
+
+void CameraSpatialGizmo::redraw(){
+
+ clear();
+
+ Vector<Vector3> lines;
+ Vector<Vector3> handles;
+
+
+ switch(camera->get_projection()) {
+
+ case Camera::PROJECTION_PERSPECTIVE: {
+
+ float fov = camera->get_fov();
+
+ Vector3 side=Vector3( Math::sin(Math::deg2rad(fov)), 0, -Math::cos(Math::deg2rad(fov)) );
+ Vector3 nside=side;
+ nside.x=-nside.x;
+ Vector3 up=Vector3(0,side.x,0);
+
+
+#define ADD_TRIANGLE( m_a, m_b, m_c)\
+{\
+ lines.push_back(m_a);\
+ lines.push_back(m_b);\
+ lines.push_back(m_b);\
+ lines.push_back(m_c);\
+ lines.push_back(m_c);\
+ lines.push_back(m_a);\
+}
+
+ ADD_TRIANGLE( Vector3(), side+up, side-up );
+ ADD_TRIANGLE( Vector3(), nside+up, nside-up );
+ ADD_TRIANGLE( Vector3(), side+up, nside+up );
+ ADD_TRIANGLE( Vector3(), side-up, nside-up );
+
+ handles.push_back(side);
+ side.x*=0.25;
+ nside.x*=0.25;
+ Vector3 tup( 0, up.y*3/2,side.z);
+ ADD_TRIANGLE( tup, side+up, nside+up );
+
+ } break;
+ case Camera::PROJECTION_ORTHOGONAL: {
+
+#define ADD_QUAD( m_a, m_b, m_c, m_d)\
+{\
+ lines.push_back(m_a);\
+ lines.push_back(m_b);\
+ lines.push_back(m_b);\
+ lines.push_back(m_c);\
+ lines.push_back(m_c);\
+ lines.push_back(m_d);\
+ lines.push_back(m_d);\
+ lines.push_back(m_a);\
+}
+ float size = camera->get_size();
+
+ float hsize=size*0.5;
+ Vector3 right(hsize,0,0);
+ Vector3 up(0,hsize,0);
+ Vector3 back(0,0,-1.0);
+ Vector3 front(0,0,0);
+
+ ADD_QUAD( -up-right,-up+right,up+right,up-right);
+ ADD_QUAD( -up-right+back,-up+right+back,up+right+back,up-right+back);
+ ADD_QUAD( up+right,up+right+back,up-right+back,up-right);
+ ADD_QUAD( -up+right,-up+right+back,-up-right+back,-up-right);
+ handles.push_back(right+back);
+
+ right.x*=0.25;
+ Vector3 tup( 0, up.y*3/2,back.z );
+ ADD_TRIANGLE( tup, right+up+back, -right+up+back );
+
+ } break;
+
+ }
+
+ add_lines(lines,SpatialEditorGizmos::singleton->camera_material);
+ add_collision_segments(lines);
+ add_handles(handles);
+}
+
+
+CameraSpatialGizmo::CameraSpatialGizmo(Camera* p_camera){
+
+ camera=p_camera;
+ set_spatial_node(camera);
+}
+
+
+
+
+//////
+
+void MeshInstanceSpatialGizmo::redraw() {
+
+ Ref<Mesh> m = mesh->get_mesh();
+ if (!m.is_valid())
+ return; //none
+
+ Ref<TriangleMesh> tm = m->generate_triangle_mesh();
+ if (tm.is_valid())
+ add_collision_triangles(tm);
+}
+
+MeshInstanceSpatialGizmo::MeshInstanceSpatialGizmo(MeshInstance* p_mesh) {
+
+ mesh=p_mesh;
+ set_spatial_node(p_mesh);
+}
+
+/////
+
+
+void Position3DSpatialGizmo::redraw() {
+
+ clear();
+ add_mesh(SpatialEditorGizmos::singleton->pos3d_mesh);
+ Vector<Vector3> cursor_points;
+ float cs = 0.25;
+ cursor_points.push_back(Vector3(+cs,0,0));
+ cursor_points.push_back(Vector3(-cs,0,0));
+ cursor_points.push_back(Vector3(0,+cs,0));
+ cursor_points.push_back(Vector3(0,-cs,0));
+ cursor_points.push_back(Vector3(0,0,+cs));
+ cursor_points.push_back(Vector3(0,0,-cs));
+ add_collision_segments(cursor_points);
+
+}
+
+
+Position3DSpatialGizmo::Position3DSpatialGizmo(Position3D* p_p3d) {
+
+ p3d=p_p3d;
+ set_spatial_node(p3d);
+}
+
+
+/////
+
+void SkeletonSpatialGizmo::redraw() {
+
+ clear();
+
+ Ref<SurfaceTool> surface_tool( memnew( SurfaceTool ));
+
+
+ surface_tool->begin(Mesh::PRIMITIVE_LINES);
+ surface_tool->set_material(SpatialEditorGizmos::singleton->skeleton_material);
+ Vector<Transform> grests;
+ grests.resize(skel->get_bone_count());
+
+ Vector<int> bones;
+ Vector<float> weights;
+ bones.resize(4);
+ weights.resize(4);
+
+ for(int i=0;i<4;i++) {
+ bones[i]=0;
+ weights[i]=0;
+ }
+
+ weights[0]=1;
+
+
+ AABB aabb;
+
+ Color bonecolor = Color(1.0,0.4,0.4,0.3);
+ Color rootcolor = Color(0.4,1.0,0.4,0.1);
+
+ for (int i=0;i<skel->get_bone_count();i++) {
+
+ int parent = skel->get_bone_parent(i);
+
+ if (parent>=0) {
+ grests[i]=grests[parent] * skel->get_bone_rest(i);
+
+ Vector3 v0 = grests[parent].origin;
+ Vector3 v1 = grests[i].origin;
+ Vector3 d = (v1-v0).normalized();
+ float dist = v0.distance_to(v1);
+
+ //find closest axis
+ int closest=-1;
+ float closest_d = 0.0;
+
+ for(int j=0;j<3;j++) {
+ float dp = Math::abs(grests[parent].basis[j].normalized().dot(d));
+ if (j==0 || dp>closest_d)
+ closest=j;
+ }
+
+ //find closest other
+ Vector3 first;
+ Vector3 points[4];
+ int pointidx=0;
+ for(int j=0;j<3;j++) {
+
+ bones[0]=parent;
+ surface_tool->add_bones(bones);
+ surface_tool->add_weights(weights);
+ surface_tool->add_color(rootcolor);
+ surface_tool->add_vertex(v0-grests[parent].basis[j].normalized()*dist*0.05);
+ surface_tool->add_bones(bones);
+ surface_tool->add_weights(weights);
+ surface_tool->add_color(rootcolor);
+ surface_tool->add_vertex(v0+grests[parent].basis[j].normalized()*dist*0.05);
+
+ if (j==closest)
+ continue;
+
+ Vector3 axis;
+ if (first==Vector3()) {
+ axis = d.cross(d.cross(grests[parent].basis[j])).normalized();
+ first=axis;
+ } else {
+ axis = d.cross(first).normalized();
+ }
+
+ for(int k=0;k<2;k++) {
+
+ if (k==1)
+ axis=-axis;
+ Vector3 point = v0+d*dist*0.2;
+ point+=axis*dist*0.1;
+
+
+ bones[0]=parent;
+ surface_tool->add_bones(bones);
+ surface_tool->add_weights(weights);
+ surface_tool->add_color(bonecolor);
+ surface_tool->add_vertex(v0);
+ surface_tool->add_bones(bones);
+ surface_tool->add_weights(weights);
+ surface_tool->add_color(bonecolor);
+ surface_tool->add_vertex(point);
+
+ bones[0]=parent;
+ surface_tool->add_bones(bones);
+ surface_tool->add_weights(weights);
+ surface_tool->add_color(bonecolor);
+ surface_tool->add_vertex(point);
+ bones[0]=i;
+ surface_tool->add_bones(bones);
+ surface_tool->add_weights(weights);
+ surface_tool->add_color(bonecolor);
+ surface_tool->add_vertex(v1);
+ points[pointidx++]=point;
+
+ }
+
+ }
+
+ SWAP( points[1],points[2] );
+ for(int j=0;j<4;j++) {
+
+
+ bones[0]=parent;
+ surface_tool->add_bones(bones);
+ surface_tool->add_weights(weights);
+ surface_tool->add_color(bonecolor);
+ surface_tool->add_vertex(points[j]);
+ surface_tool->add_bones(bones);
+ surface_tool->add_weights(weights);
+ surface_tool->add_color(bonecolor);
+ surface_tool->add_vertex(points[(j+1)%4]);
+ }
+
+
+/*
+ bones[0]=parent;
+ surface_tool->add_bones(bones);
+ surface_tool->add_weights(weights);
+ surface_tool->add_color(Color(0.4,1,0.4,0.4));
+ surface_tool->add_vertex(v0);
+ bones[0]=i;
+ surface_tool->add_bones(bones);
+ surface_tool->add_weights(weights);
+ surface_tool->add_color(Color(0.4,1,0.4,0.4));
+ surface_tool->add_vertex(v1);
+*/
+ } else {
+
+ grests[i]=skel->get_bone_rest(i);
+ bones[0]=i;
+ }
+/*
+ Transform t = grests[i];
+ t.orthonormalize();
+
+ for (int i=0;i<6;i++) {
+
+
+ Vector3 face_points[4];
+
+ for (int j=0;j<4;j++) {
+
+ float v[3];
+ v[0]=1.0;
+ v[1]=1-2*((j>>1)&1);
+ v[2]=v[1]*(1-2*(j&1));
+
+ for (int k=0;k<3;k++) {
+
+ if (i<3)
+ face_points[j][(i+k)%3]=v[k]*(i>=3?-1:1);
+ else
+ face_points[3-j][(i+k)%3]=v[k]*(i>=3?-1:1);
+ }
+ }
+
+ for(int j=0;j<4;j++) {
+ surface_tool->add_bones(bones);
+ surface_tool->add_weights(weights);
+ surface_tool->add_color(Color(1.0,0.4,0.4,0.4));
+ surface_tool->add_vertex(t.xform(face_points[j]*0.04));
+ surface_tool->add_bones(bones);
+ surface_tool->add_weights(weights);
+ surface_tool->add_color(Color(1.0,0.4,0.4,0.4));
+ surface_tool->add_vertex(t.xform(face_points[(j+1)%4]*0.04));
+ }
+
+ }
+ */
+ }
+
+ Ref<Mesh> m = surface_tool->commit();
+ add_mesh(m,false,skel->get_skeleton());
+
+}
+
+SkeletonSpatialGizmo::SkeletonSpatialGizmo(Skeleton* p_skel) {
+
+ skel=p_skel;
+ set_spatial_node(p_skel);
+}
+
+/////
+
+
+void SpatialPlayerSpatialGizmo::redraw() {
+
+ clear();
+ if (splayer->cast_to<SpatialStreamPlayer>()) {
+
+ add_unscaled_billboard(SpatialEditorGizmos::singleton->stream_player_icon,0.05);
+
+ } else if (splayer->cast_to<SpatialSamplePlayer>()) {
+
+ add_unscaled_billboard(SpatialEditorGizmos::singleton->sample_player_icon,0.05);
+
+ }
+
+}
+
+SpatialPlayerSpatialGizmo::SpatialPlayerSpatialGizmo(SpatialPlayer* p_splayer){
+
+ set_spatial_node(p_splayer);
+ splayer=p_splayer;
+}
+
+
+/////
+
+
+void RoomSpatialGizmo::redraw() {
+
+ clear();
+ Ref<RoomBounds> roomie = room->get_room();
+ if (roomie.is_null())
+ return;
+ DVector<Face3> faces = roomie->get_geometry_hint();
+
+ Vector<Vector3> lines;
+ int fc=faces.size();
+ DVector<Face3>::Read r =faces.read();
+
+ Map<_EdgeKey,Vector3> edge_map;
+
+ for(int i=0;i<fc;i++) {
+
+ Vector3 fn = r[i].get_plane().normal;
+
+ for(int j=0;j<3;j++) {
+
+ _EdgeKey ek;
+ ek.from=r[i].vertex[j].snapped(CMP_EPSILON);
+ ek.to=r[i].vertex[(j+1)%3].snapped(CMP_EPSILON);
+ if (ek.from<ek.to)
+ SWAP(ek.from,ek.to);
+
+ Map<_EdgeKey,Vector3>::Element *E=edge_map.find(ek);
+
+ if (E) {
+
+ if (E->get().dot(fn) >0.9) {
+
+ E->get()=Vector3();
+ }
+
+ } else {
+
+ edge_map[ek]=fn;
+ }
+
+ }
+ }
+
+ for(Map<_EdgeKey,Vector3>::Element *E=edge_map.front();E;E=E->next()) {
+
+ if (E->get()!=Vector3()) {
+ lines.push_back(E->key().from);
+ lines.push_back(E->key().to);
+ }
+ }
+
+ add_lines(lines,SpatialEditorGizmos::singleton->room_material);
+ add_collision_segments(lines);
+
+}
+
+RoomSpatialGizmo::RoomSpatialGizmo(Room* p_room){
+
+ set_spatial_node(p_room);
+ room=p_room;
+}
+
+/////
+
+
+void PortalSpatialGizmo::redraw() {
+
+ clear();
+
+ Vector<Point2> points = portal->get_shape();
+ if (points.size()==0) {
+ return;
+ }
+
+ Vector<Vector3> lines;
+
+ Vector3 center;
+ for(int i=0;i<points.size();i++) {
+
+ Vector3 f;
+ f.x=points[i].x;
+ f.y=points[i].y;
+ Vector3 fn;
+ fn.x=points[(i+1)%points.size()].x;
+ fn.y=points[(i+1)%points.size()].y;
+ center+=f;
+
+ lines.push_back(f);
+ lines.push_back(fn);
+ }
+
+ center/=points.size();
+ lines.push_back(center);
+ lines.push_back(center+Vector3(0,0,1));
+
+ add_lines(lines,SpatialEditorGizmos::singleton->portal_material);
+ add_collision_segments(lines);
+
+}
+
+PortalSpatialGizmo::PortalSpatialGizmo(Portal* p_portal){
+
+ set_spatial_node(p_portal);
+ portal=p_portal;
+}
+
+/////
+
+
+void RayCastSpatialGizmo::redraw() {
+
+ clear();
+
+
+ Vector<Vector3> lines;
+
+ lines.push_back(Vector3());
+ lines.push_back(raycast->get_cast_to());
+
+ add_lines(lines,SpatialEditorGizmos::singleton->raycast_material);
+ add_collision_segments(lines);
+
+}
+
+RayCastSpatialGizmo::RayCastSpatialGizmo(RayCast* p_raycast){
+
+ set_spatial_node(p_raycast);
+ raycast=p_raycast;
+}
+
+
+
+/////
+
+
+void VehicleWheelSpatialGizmo::redraw() {
+
+ clear();
+
+
+ Vector<Vector3> points;
+
+ float r = car_wheel->get_radius();
+ const int skip=10;
+ for(int i=0;i<=360;i+=skip) {
+
+ float ra=Math::deg2rad(i);
+ float rb=Math::deg2rad(i+skip);
+ Point2 a = Vector2(Math::sin(ra),Math::cos(ra))*r;
+ Point2 b = Vector2(Math::sin(rb),Math::cos(rb))*r;
+
+ points.push_back(Vector3(0,a.x,a.y));
+ points.push_back(Vector3(0,b.x,b.y));
+
+ const int springsec=4;
+
+ for(int j=0;j<springsec;j++) {
+ float t = car_wheel->get_suspension_rest_length()*5;
+ points.push_back(Vector3(a.x,i/360.0*t/springsec+j*(t/springsec),a.y)*0.2);
+ points.push_back(Vector3(b.x,(i+skip)/360.0*t/springsec+j*(t/springsec),b.y)*0.2);
+ }
+
+
+ }
+
+ //travel
+ points.push_back(Vector3(0,0,0));
+ points.push_back(Vector3(0,car_wheel->get_suspension_rest_length(),0));
+
+ //axis
+ points.push_back(Vector3(r*0.2,car_wheel->get_suspension_rest_length(),0));
+ points.push_back(Vector3(-r*0.2,car_wheel->get_suspension_rest_length(),0));
+ //axis
+ points.push_back(Vector3(r*0.2,0,0));
+ points.push_back(Vector3(-r*0.2,0,0));
+
+ //forward line
+ points.push_back(Vector3(0,-r,0));
+ points.push_back(Vector3(0,-r,r*2));
+ points.push_back(Vector3(0,-r,r*2));
+ points.push_back(Vector3(r*2*0.2,-r,r*2*0.8));
+ points.push_back(Vector3(0,-r,r*2));
+ points.push_back(Vector3(-r*2*0.2,-r,r*2*0.8));
+
+ add_lines(points,SpatialEditorGizmos::singleton->car_wheel_material);
+ add_collision_segments(points);
+
+}
+
+VehicleWheelSpatialGizmo::VehicleWheelSpatialGizmo(VehicleWheel* p_car_wheel){
+
+ set_spatial_node(p_car_wheel);
+ car_wheel=p_car_wheel;
+}
+
+
+
+///
+
+void TestCubeSpatialGizmo::redraw() {
+
+ clear();
+ add_collision_triangles(SpatialEditorGizmos::singleton->test_cube_tm);
+}
+
+TestCubeSpatialGizmo::TestCubeSpatialGizmo(TestCube* p_tc) {
+
+ tc=p_tc;
+ set_spatial_node(p_tc);
+}
+
+
+///////////
+
+
+
+
+
+
+String CollisionShapeSpatialGizmo::get_handle_name(int p_idx) const {
+
+ Ref<Shape> s = cs->get_shape();
+ if (s.is_null())
+ return "";
+
+ if (s->cast_to<SphereShape>()) {
+
+ return "Radius";
+ }
+
+ if (s->cast_to<BoxShape>()) {
+
+ return "Extents";
+ }
+
+ if (s->cast_to<CapsuleShape>()) {
+
+ return p_idx==0?"Radius":"Height";
+ }
+
+ if (s->cast_to<RayShape>()) {
+
+ return "Length";
+ }
+
+ return "";
+}
+Variant CollisionShapeSpatialGizmo::get_handle_value(int p_idx) const{
+
+ Ref<Shape> s = cs->get_shape();
+ if (s.is_null())
+ return Variant();
+
+ if (s->cast_to<SphereShape>()) {
+
+ Ref<SphereShape> ss = s;
+ return ss->get_radius();
+ }
+
+ if (s->cast_to<BoxShape>()) {
+
+ Ref<BoxShape> bs = s;
+ return bs->get_extents();
+ }
+
+ if (s->cast_to<CapsuleShape>()) {
+
+ Ref<CapsuleShape> cs = s;
+ return p_idx==0?cs->get_radius():cs->get_height();
+ }
+
+ if (s->cast_to<RayShape>()) {
+
+ Ref<RayShape> cs = s;
+ return cs->get_length();
+ }
+
+ return Variant();
+}
+void CollisionShapeSpatialGizmo::set_handle(int p_idx,Camera *p_camera, const Point2& p_point){
+ Ref<Shape> s = cs->get_shape();
+ if (s.is_null())
+ return;
+
+ Transform gt = cs->get_global_transform();
+ gt.orthonormalize();
+ Transform gi = gt.affine_inverse();
+
+ Vector3 ray_from = p_camera->project_ray_origin(p_point);
+ Vector3 ray_dir = p_camera->project_ray_normal(p_point);
+
+ Vector3 sg[2]={gi.xform(ray_from),gi.xform(ray_from+ray_dir*4096)};
+
+ if (s->cast_to<SphereShape>()) {
+
+ Ref<SphereShape> ss = s;
+ Vector3 ra,rb;
+ Geometry::get_closest_points_between_segments(Vector3(),Vector3(4096,0,0),sg[0],sg[1],ra,rb);
+ float d = ra.x;
+ if (d<0.001)
+ d=0.001;
+
+ ss->set_radius(d);
+ }
+
+ if (s->cast_to<RayShape>()) {
+
+ Ref<RayShape> rs = s;
+ Vector3 ra,rb;
+ Geometry::get_closest_points_between_segments(Vector3(),Vector3(0,0,4096),sg[0],sg[1],ra,rb);
+ float d = ra.z;
+ if (d<0.001)
+ d=0.001;
+
+ rs->set_length(d);
+ }
+
+
+ if (s->cast_to<BoxShape>()) {
+
+ Vector3 axis;
+ axis[p_idx]=1.0;
+ Ref<BoxShape> bs = s;
+ Vector3 ra,rb;
+ Geometry::get_closest_points_between_segments(Vector3(),axis*4096,sg[0],sg[1],ra,rb);
+ float d = ra[p_idx];
+ if (d<0.001)
+ d=0.001;
+
+ Vector3 he = bs->get_extents();
+ he[p_idx]=d;
+ bs->set_extents(he);
+
+ }
+
+ if (s->cast_to<CapsuleShape>()) {
+
+ Vector3 axis;
+ axis[p_idx==0?0:2]=1.0;
+ Ref<CapsuleShape> cs = s;
+ Vector3 ra,rb;
+ Geometry::get_closest_points_between_segments(Vector3(),axis*4096,sg[0],sg[1],ra,rb);
+ float d = axis.dot(ra);
+ if (p_idx==1)
+ d-=cs->get_radius();
+ if (d<0.001)
+ d=0.001;
+
+ if (p_idx==0)
+ cs->set_radius(d);
+ else if (p_idx==1)
+ cs->set_height(d*2.0);
+
+ }
+
+}
+void CollisionShapeSpatialGizmo::commit_handle(int p_idx,const Variant& p_restore,bool p_cancel){
+ Ref<Shape> s = cs->get_shape();
+ if (s.is_null())
+ return;
+
+ if (s->cast_to<SphereShape>()) {
+
+ Ref<SphereShape> ss=s;
+ if (p_cancel) {
+ ss->set_radius(p_restore);
+ return;
+ }
+
+ UndoRedo *ur = SpatialEditor::get_singleton()->get_undo_redo();
+ ur->create_action("Change Sphere Shape Radius");
+ ur->add_do_method(ss.ptr(),"set_radius",ss->get_radius());
+ ur->add_undo_method(ss.ptr(),"set_radius",p_restore);
+ ur->commit_action();
+
+ }
+
+ if (s->cast_to<BoxShape>()) {
+
+ Ref<BoxShape> ss=s;
+ if (p_cancel) {
+ ss->set_extents(p_restore);
+ return;
+ }
+
+ UndoRedo *ur = SpatialEditor::get_singleton()->get_undo_redo();
+ ur->create_action("Change Box Shape Extents");
+ ur->add_do_method(ss.ptr(),"set_extents",ss->get_extents());
+ ur->add_undo_method(ss.ptr(),"set_extents",p_restore);
+ ur->commit_action();
+ }
+
+ if (s->cast_to<CapsuleShape>()) {
+
+ Ref<CapsuleShape> ss=s;
+ if (p_cancel) {
+ if (p_idx==0)
+ ss->set_radius(p_restore);
+ else
+ ss->set_height(p_restore);
+ return;
+ }
+
+ UndoRedo *ur = SpatialEditor::get_singleton()->get_undo_redo();
+ if (p_idx==0) {
+ ur->create_action("Change Capsule Shape Radius");
+ ur->add_do_method(ss.ptr(),"set_radius",ss->get_radius());
+ ur->add_undo_method(ss.ptr(),"set_radius",p_restore);
+ } else {
+ ur->create_action("Change Capsule Shape Height");
+ ur->add_do_method(ss.ptr(),"set_height",ss->get_height());
+ ur->add_undo_method(ss.ptr(),"set_height",p_restore);
+
+ }
+
+ ur->commit_action();
+
+ }
+
+ if (s->cast_to<RayShape>()) {
+
+ Ref<RayShape> ss=s;
+ if (p_cancel) {
+ ss->set_length(p_restore);
+ return;
+ }
+
+ UndoRedo *ur = SpatialEditor::get_singleton()->get_undo_redo();
+ ur->create_action("Change Ray Shape Length");
+ ur->add_do_method(ss.ptr(),"set_length",ss->get_length());
+ ur->add_undo_method(ss.ptr(),"set_length",p_restore);
+ ur->commit_action();
+
+ }
+
+}
+void CollisionShapeSpatialGizmo::redraw(){
+
+ clear();
+
+ Ref<Shape> s = cs->get_shape();
+ if (s.is_null())
+ return;
+
+ if (s->cast_to<SphereShape>()) {
+
+ Ref<SphereShape> sp= s;
+ float r=sp->get_radius();
+
+ Vector<Vector3> points;
+
+ for(int i=0;i<=360;i++) {
+
+ float ra=Math::deg2rad(i);
+ float rb=Math::deg2rad(i+1);
+ Point2 a = Vector2(Math::sin(ra),Math::cos(ra))*r;
+ Point2 b = Vector2(Math::sin(rb),Math::cos(rb))*r;
+
+ points.push_back(Vector3(a.x,0,a.y));
+ points.push_back(Vector3(b.x,0,b.y));
+ points.push_back(Vector3(0,a.x,a.y));
+ points.push_back(Vector3(0,b.x,b.y));
+ points.push_back(Vector3(a.x,a.y,0));
+ points.push_back(Vector3(b.x,b.y,0));
+
+ }
+
+ Vector<Vector3> collision_segments;
+
+ for(int i=0;i<64;i++) {
+
+ float ra=i*Math_PI*2.0/64.0;
+ float rb=(i+1)*Math_PI*2.0/64.0;
+ Point2 a = Vector2(Math::sin(ra),Math::cos(ra))*r;
+ Point2 b = Vector2(Math::sin(rb),Math::cos(rb))*r;
+
+ collision_segments.push_back(Vector3(a.x,0,a.y));
+ collision_segments.push_back(Vector3(b.x,0,b.y));
+ collision_segments.push_back(Vector3(0,a.x,a.y));
+ collision_segments.push_back(Vector3(0,b.x,b.y));
+ collision_segments.push_back(Vector3(a.x,a.y,0));
+ collision_segments.push_back(Vector3(b.x,b.y,0));
+ }
+
+ add_lines(points,SpatialEditorGizmos::singleton->shape_material);
+ add_collision_segments(collision_segments);
+ Vector<Vector3> handles;
+ handles.push_back(Vector3(r,0,0));
+ add_handles(handles);
+
+ }
+
+ if (s->cast_to<BoxShape>()) {
+
+ Ref<BoxShape> bs=s;
+ Vector<Vector3> lines;
+ AABB aabb;
+ aabb.pos=-bs->get_extents();
+ aabb.size=aabb.pos*-2;
+
+ for(int i=0;i<12;i++) {
+ Vector3 a,b;
+ aabb.get_edge(i,a,b);
+ lines.push_back(a);
+ lines.push_back(b);
+ }
+
+ Vector<Vector3> handles;
+
+ for(int i=0;i<3;i++) {
+
+ Vector3 ax;
+ ax[i]=bs->get_extents()[i];
+ handles.push_back(ax);
+ }
+
+ add_lines(lines,SpatialEditorGizmos::singleton->shape_material);
+ add_collision_segments(lines);
+ add_handles(handles);
+
+ }
+
+ if (s->cast_to<CapsuleShape>()) {
+
+ Ref<CapsuleShape> cs=s;
+ float radius = cs->get_radius();
+ float height = cs->get_height();
+
+
+ Vector<Vector3> points;
+
+ Vector3 d(0,0,height*0.5);
+ for(int i=0;i<360;i++) {
+
+ float ra=Math::deg2rad(i);
+ float rb=Math::deg2rad(i+1);
+ Point2 a = Vector2(Math::sin(ra),Math::cos(ra))*radius;
+ Point2 b = Vector2(Math::sin(rb),Math::cos(rb))*radius;
+
+ points.push_back(Vector3(a.x,a.y,0)+d);
+ points.push_back(Vector3(b.x,b.y,0)+d);
+
+ points.push_back(Vector3(a.x,a.y,0)-d);
+ points.push_back(Vector3(b.x,b.y,0)-d);
+
+ if (i%90==0) {
+
+ points.push_back(Vector3(a.x,a.y,0)+d);
+ points.push_back(Vector3(a.x,a.y,0)-d);
+ }
+
+ Vector3 dud = i<180?d:-d;
+
+ points.push_back(Vector3(0,a.y,a.x)+dud);
+ points.push_back(Vector3(0,b.y,b.x)+dud);
+ points.push_back(Vector3(a.y,0,a.x)+dud);
+ points.push_back(Vector3(b.y,0,b.x)+dud);
+
+ }
+
+ add_lines(points,SpatialEditorGizmos::singleton->shape_material);
+
+ Vector<Vector3> collision_segments;
+
+ for(int i=0;i<64;i++) {
+
+ float ra=i*Math_PI*2.0/64.0;
+ float rb=(i+1)*Math_PI*2.0/64.0;
+ Point2 a = Vector2(Math::sin(ra),Math::cos(ra))*radius;
+ Point2 b = Vector2(Math::sin(rb),Math::cos(rb))*radius;
+
+ collision_segments.push_back(Vector3(a.x,a.y,0)+d);
+ collision_segments.push_back(Vector3(b.x,b.y,0)+d);
+
+ collision_segments.push_back(Vector3(a.x,a.y,0)-d);
+ collision_segments.push_back(Vector3(b.x,b.y,0)-d);
+
+ if (i%16==0) {
+
+ collision_segments.push_back(Vector3(a.x,a.y,0)+d);
+ collision_segments.push_back(Vector3(a.x,a.y,0)-d);
+ }
+
+ Vector3 dud = i<32?d:-d;
+
+ collision_segments.push_back(Vector3(0,a.y,a.x)+dud);
+ collision_segments.push_back(Vector3(0,b.y,b.x)+dud);
+ collision_segments.push_back(Vector3(a.y,0,a.x)+dud);
+ collision_segments.push_back(Vector3(b.y,0,b.x)+dud);
+
+ }
+
+ add_collision_segments(collision_segments);
+
+ Vector<Vector3> handles;
+ handles.push_back(Vector3(cs->get_radius(),0,0));
+ handles.push_back(Vector3(0,0,cs->get_height()*0.5+cs->get_radius()));
+ add_handles(handles);
+
+
+ }
+
+ if (s->cast_to<PlaneShape>()) {
+
+ Ref<PlaneShape> ps=s;
+ Plane p = ps->get_plane();
+ Vector<Vector3> points;
+
+ Vector3 n1 = p.get_any_perpendicular_normal();
+ Vector3 n2 = p.normal.cross(n1).normalized();
+
+ Vector3 pface[4]={
+ p.normal*p.d+n1*10.0+n2*10.0,
+ p.normal*p.d+n1*10.0+n2*-10.0,
+ p.normal*p.d+n1*-10.0+n2*-10.0,
+ p.normal*p.d+n1*-10.0+n2*10.0,
+ };
+
+ points.push_back(pface[0]);
+ points.push_back(pface[1]);
+ points.push_back(pface[1]);
+ points.push_back(pface[2]);
+ points.push_back(pface[2]);
+ points.push_back(pface[3]);
+ points.push_back(pface[3]);
+ points.push_back(pface[0]);
+ points.push_back(p.normal*p.d);
+ points.push_back(p.normal*p.d+p.normal*3);
+
+ add_lines(points,SpatialEditorGizmos::singleton->shape_material);
+ add_collision_segments(points);
+
+ }
+
+
+ if (s->cast_to<ConvexPolygonShape>()) {
+
+ DVector<Vector3> points = s->cast_to<ConvexPolygonShape>()->get_points();
+
+ if (points.size()>3) {
+
+ QuickHull qh;
+ Vector<Vector3> varr = Variant(points);
+ Geometry::MeshData md;
+ Error err = qh.build(varr,md);
+ if (err==OK) {
+ Vector<Vector3> points;
+ points.resize(md.edges.size()*2);
+ for(int i=0;i<md.edges.size();i++) {
+ points[i*2+0]=md.vertices[md.edges[i].a];
+ points[i*2+1]=md.vertices[md.edges[i].b];
+ }
+
+
+ add_lines(points,SpatialEditorGizmos::singleton->shape_material);
+ add_collision_segments(points);
+
+ }
+ }
+
+ }
+
+
+ if (s->cast_to<RayShape>()) {
+
+ Ref<RayShape> rs=s;
+
+ Vector<Vector3> points;
+ points.push_back(Vector3());
+ points.push_back(Vector3(0,0,rs->get_length()));
+ add_lines(points,SpatialEditorGizmos::singleton->shape_material);
+ add_collision_segments(points);
+ Vector<Vector3> handles;
+ handles.push_back(Vector3(0,0,rs->get_length()));
+ add_handles(handles);
+
+
+ }
+
+}
+CollisionShapeSpatialGizmo::CollisionShapeSpatialGizmo(CollisionShape* p_cs) {
+
+ cs=p_cs;
+ set_spatial_node(p_cs);
+}
+
+
+
+/////
+
+
+void CollisionPolygonSpatialGizmo::redraw() {
+
+ clear();
+
+ Vector<Vector2> points = polygon->get_polygon();
+ float depth = polygon->get_depth()*0.5;
+
+ Vector<Vector3> lines;
+ for(int i=0;i<points.size();i++) {
+
+ int n = (i+1)%points.size();
+ lines.push_back(Vector3(points[i].x,points[i].y,depth));
+ lines.push_back(Vector3(points[n].x,points[n].y,depth));
+ lines.push_back(Vector3(points[i].x,points[i].y,-depth));
+ lines.push_back(Vector3(points[n].x,points[n].y,-depth));
+ lines.push_back(Vector3(points[i].x,points[i].y,depth));
+ lines.push_back(Vector3(points[i].x,points[i].y,-depth));
+
+ }
+
+ add_lines(lines,SpatialEditorGizmos::singleton->shape_material);
+ add_collision_segments(lines);
+}
+
+CollisionPolygonSpatialGizmo::CollisionPolygonSpatialGizmo(CollisionPolygon* p_polygon){
+
+ set_spatial_node(p_polygon);
+ polygon=p_polygon;
+}
+///
+
+
+String VisibilityNotifierGizmo::get_handle_name(int p_idx) const {
+
+ switch(p_idx) {
+ case 0: return "X";
+ case 1: return "Y";
+ case 2: return "Z";
+ }
+
+ return "";
+}
+Variant VisibilityNotifierGizmo::get_handle_value(int p_idx) const{
+
+ return notifier->get_aabb();
+}
+void VisibilityNotifierGizmo::set_handle(int p_idx,Camera *p_camera, const Point2& p_point){
+
+
+ Transform gt = notifier->get_global_transform();
+ //gt.orthonormalize();
+ Transform gi = gt.affine_inverse();
+
+ AABB aabb = notifier->get_aabb();
+ Vector3 ray_from = p_camera->project_ray_origin(p_point);
+ Vector3 ray_dir = p_camera->project_ray_normal(p_point);
+
+ Vector3 sg[2]={gi.xform(ray_from),gi.xform(ray_from+ray_dir*4096)};
+ Vector3 ofs = aabb.pos+aabb.size*0.5;;
+
+ Vector3 axis;
+ axis[p_idx]=1.0;
+
+ Vector3 ra,rb;
+ Geometry::get_closest_points_between_segments(ofs,ofs+axis*4096,sg[0],sg[1],ra,rb);
+ float d = ra[p_idx];
+ if (d<0.001)
+ d=0.001;
+
+ Vector3 he = aabb.size;
+ aabb.pos[p_idx]=(aabb.pos[p_idx]+aabb.size[p_idx]*0.5)-d;
+ aabb.size[p_idx]=d*2;
+ notifier->set_aabb(aabb);
+}
+
+void VisibilityNotifierGizmo::commit_handle(int p_idx,const Variant& p_restore,bool p_cancel){
+
+
+ if (p_cancel) {
+ notifier->set_aabb(p_restore);
+ return;
+ }
+
+ UndoRedo *ur = SpatialEditor::get_singleton()->get_undo_redo();
+ ur->create_action("Change Notifier Extents");
+ ur->add_do_method(notifier,"set_aabb",notifier->get_aabb());
+ ur->add_undo_method(notifier,"set_aabb",p_restore);
+ ur->commit_action();
+
+}
+
+void VisibilityNotifierGizmo::redraw(){
+
+ clear();
+
+ Vector<Vector3> lines;
+ AABB aabb = notifier->get_aabb();
+
+ for(int i=0;i<12;i++) {
+ Vector3 a,b;
+ aabb.get_edge(i,a,b);
+ lines.push_back(a);
+ lines.push_back(b);
+ }
+
+ Vector<Vector3> handles;
+
+
+ for(int i=0;i<3;i++) {
+
+ Vector3 ax;
+ ax[i]=aabb.pos[i]+aabb.size[i];
+ handles.push_back(ax);
+ }
+
+ add_lines(lines,SpatialEditorGizmos::singleton->visibility_notifier_material);
+ //add_unscaled_billboard(SpatialEditorGizmos::singleton->visi,0.05);
+ add_collision_segments(lines);
+ add_handles(handles);
+
+}
+VisibilityNotifierGizmo::VisibilityNotifierGizmo(VisibilityNotifier* p_notifier){
+
+ notifier=p_notifier;
+ set_spatial_node(p_notifier);
+}
+
+////////
+
+
+
+void NavigationMeshSpatialGizmo::redraw() {
+
+ clear();
+ Ref<NavigationMesh> navmeshie = navmesh->get_navigation_mesh();
+ if (navmeshie.is_null())
+ return;
+
+ DVector<Vector3> vertices = navmeshie->get_vertices();
+ DVector<Vector3>::Read vr=vertices.read();
+ List<Face3> faces;
+ for(int i=0;i<navmeshie->get_polygon_count();i++) {
+ Vector<int> p = navmeshie->get_polygon(i);
+
+ for(int j=2;j<p.size();j++) {
+ Face3 f;
+ f.vertex[0]=vr[p[0]];
+ f.vertex[1]=vr[p[j-1]];
+ f.vertex[2]=vr[p[j]];
+
+ faces.push_back(f);
+ }
+ }
+
+
+ Map<_EdgeKey,bool> edge_map;
+ DVector<Vector3> tmeshfaces;
+ tmeshfaces.resize(faces.size()*3);
+
+ {
+ DVector<Vector3>::Write tw=tmeshfaces.write();
+ int tidx=0;
+
+
+ for(List<Face3>::Element *E=faces.front();E;E=E->next()) {
+
+ const Face3 &f = E->get();
+
+ for(int j=0;j<3;j++) {
+
+ tw[tidx++]=f.vertex[j];
+ _EdgeKey ek;
+ ek.from=f.vertex[j].snapped(CMP_EPSILON);
+ ek.to=f.vertex[(j+1)%3].snapped(CMP_EPSILON);
+ if (ek.from<ek.to)
+ SWAP(ek.from,ek.to);
+
+ Map<_EdgeKey,bool>::Element *E=edge_map.find(ek);
+
+ if (E) {
+
+ E->get()=false;
+
+ } else {
+
+ edge_map[ek]=true;
+ }
+
+ }
+ }
+ }
+ Vector<Vector3> lines;
+
+ for(Map<_EdgeKey,bool>::Element *E=edge_map.front();E;E=E->next()) {
+
+ if (E->get()) {
+ lines.push_back(E->key().from);
+ lines.push_back(E->key().to);
+ }
+ }
+
+ Ref<TriangleMesh> tmesh = memnew( TriangleMesh);
+ tmesh->create(tmeshfaces);
+
+ if (lines.size())
+ add_lines(lines,navmesh->is_enabled()?SpatialEditorGizmos::singleton->navmesh_edge_material:SpatialEditorGizmos::singleton->navmesh_edge_material_disabled);
+ add_collision_triangles(tmesh);
+ Ref<Mesh> m = memnew( Mesh );
+ Array a;
+ a.resize(Mesh::ARRAY_MAX);
+ a[0]=tmeshfaces;
+ m->add_surface(Mesh::PRIMITIVE_TRIANGLES,a);
+ m->surface_set_material(0,navmesh->is_enabled()?SpatialEditorGizmos::singleton->navmesh_solid_material:SpatialEditorGizmos::singleton->navmesh_solid_material_disabled);
+ add_mesh(m);
+ add_collision_segments(lines);
+
+}
+
+NavigationMeshSpatialGizmo::NavigationMeshSpatialGizmo(NavigationMeshInstance *p_navmesh){
+
+ set_spatial_node(p_navmesh);
+ navmesh=p_navmesh;
+}
+
+//////
+///
+///
+
+
+
+void PinJointSpatialGizmo::redraw() {
+
+ clear();
+ Vector<Vector3> cursor_points;
+ float cs = 0.25;
+ cursor_points.push_back(Vector3(+cs,0,0));
+ cursor_points.push_back(Vector3(-cs,0,0));
+ cursor_points.push_back(Vector3(0,+cs,0));
+ cursor_points.push_back(Vector3(0,-cs,0));
+ cursor_points.push_back(Vector3(0,0,+cs));
+ cursor_points.push_back(Vector3(0,0,-cs));
+ add_collision_segments(cursor_points);
+ add_lines(cursor_points,SpatialEditorGizmos::singleton->joint_material);
+
+}
+
+
+PinJointSpatialGizmo::PinJointSpatialGizmo(PinJoint* p_p3d) {
+
+ p3d=p_p3d;
+ set_spatial_node(p3d);
+}
+
+////
+
+void HingeJointSpatialGizmo::redraw() {
+
+ clear();
+ Vector<Vector3> cursor_points;
+ float cs = 0.25;
+ /*cursor_points.push_back(Vector3(+cs,0,0));
+ cursor_points.push_back(Vector3(-cs,0,0));
+ cursor_points.push_back(Vector3(0,+cs,0));
+ cursor_points.push_back(Vector3(0,-cs,0));*/
+ cursor_points.push_back(Vector3(0,0,+cs*2));
+ cursor_points.push_back(Vector3(0,0,-cs*2));
+
+ float ll = p3d->get_param(HingeJoint::PARAM_LIMIT_LOWER);
+ float ul = p3d->get_param(HingeJoint::PARAM_LIMIT_UPPER);
+
+ if (p3d->get_flag(HingeJoint::FLAG_USE_LIMIT) && ll<ul) {
+
+ const int points = 32;
+ float step = (ul-ll)/points;
+
+
+ for(int i=0;i<points;i++) {
+
+ float s = ll+i*(ul-ll)/points;
+ float n = ll+(i+1)*(ul-ll)/points;
+
+ Vector3 from=Vector3( -Math::sin(s),Math::cos(s), 0 )*cs;
+ Vector3 to=Vector3( -Math::sin(n),Math::cos(n), 0 )*cs;
+
+ if (i==points-1) {
+ cursor_points.push_back(to);
+ cursor_points.push_back(Vector3());
+ }
+ if (i==0) {
+ cursor_points.push_back(from);
+ cursor_points.push_back(Vector3());
+ }
+
+
+ cursor_points.push_back(from);
+ cursor_points.push_back(to);
+
+
+ }
+
+ cursor_points.push_back(Vector3(0,cs*1.5,0));
+ cursor_points.push_back(Vector3());
+
+ } else {
+
+
+ const int points = 32;
+
+ for(int i=0;i<points;i++) {
+
+ float s = ll+i*(Math_PI*2.0)/points;
+ float n = ll+(i+1)*(Math_PI*2.0)/points;
+
+ Vector3 from=Vector3( -Math::sin(s),Math::cos(s), 0 )*cs;
+ Vector3 to=Vector3( -Math::sin(n),Math::cos(n), 0 )*cs;
+
+ cursor_points.push_back(from);
+ cursor_points.push_back(to);
+
+ }
+
+ }
+ add_collision_segments(cursor_points);
+ add_lines(cursor_points,SpatialEditorGizmos::singleton->joint_material);
+
+}
+
+
+HingeJointSpatialGizmo::HingeJointSpatialGizmo(HingeJoint* p_p3d) {
+
+ p3d=p_p3d;
+ set_spatial_node(p3d);
+}
+
+///////
+///
+////
+
+void SliderJointSpatialGizmo::redraw() {
+
+ clear();
+ Vector<Vector3> cursor_points;
+ float cs = 0.25;
+ /*cursor_points.push_back(Vector3(+cs,0,0));
+ cursor_points.push_back(Vector3(-cs,0,0));
+ cursor_points.push_back(Vector3(0,+cs,0));
+ cursor_points.push_back(Vector3(0,-cs,0));*/
+ cursor_points.push_back(Vector3(0,0,+cs*2));
+ cursor_points.push_back(Vector3(0,0,-cs*2));
+
+ float ll = p3d->get_param(SliderJoint::PARAM_ANGULAR_LIMIT_LOWER);
+ float ul = p3d->get_param(SliderJoint::PARAM_ANGULAR_LIMIT_UPPER);
+ float lll = -p3d->get_param(SliderJoint::PARAM_LINEAR_LIMIT_LOWER);
+ float lul = -p3d->get_param(SliderJoint::PARAM_LINEAR_LIMIT_UPPER);
+
+ if (lll>lul) {
+
+ cursor_points.push_back(Vector3(lul,0,0));
+ cursor_points.push_back(Vector3(lll,0,0));
+
+ cursor_points.push_back(Vector3(lul,-cs,-cs));
+ cursor_points.push_back(Vector3(lul,-cs,cs));
+ cursor_points.push_back(Vector3(lul,-cs,cs));
+ cursor_points.push_back(Vector3(lul,cs,cs));
+ cursor_points.push_back(Vector3(lul,cs,cs));
+ cursor_points.push_back(Vector3(lul,cs,-cs));
+ cursor_points.push_back(Vector3(lul,cs,-cs));
+ cursor_points.push_back(Vector3(lul,-cs,-cs));
+
+
+ cursor_points.push_back(Vector3(lll,-cs,-cs));
+ cursor_points.push_back(Vector3(lll,-cs,cs));
+ cursor_points.push_back(Vector3(lll,-cs,cs));
+ cursor_points.push_back(Vector3(lll,cs,cs));
+ cursor_points.push_back(Vector3(lll,cs,cs));
+ cursor_points.push_back(Vector3(lll,cs,-cs));
+ cursor_points.push_back(Vector3(lll,cs,-cs));
+ cursor_points.push_back(Vector3(lll,-cs,-cs));
+
+
+ } else {
+
+ cursor_points.push_back(Vector3(+cs*2,0,0));
+ cursor_points.push_back(Vector3(-cs*2,0,0));
+
+ }
+
+ if (ll<ul) {
+
+ const int points = 32;
+ float step = (ul-ll)/points;
+
+
+ for(int i=0;i<points;i++) {
+
+ float s = ll+i*(ul-ll)/points;
+ float n = ll+(i+1)*(ul-ll)/points;
+
+ Vector3 from=Vector3(0, Math::cos(s), -Math::sin(s) )*cs;
+ Vector3 to=Vector3(0,Math::cos(n), -Math::sin(n) )*cs;
+
+ if (i==points-1) {
+ cursor_points.push_back(to);
+ cursor_points.push_back(Vector3());
+ }
+ if (i==0) {
+ cursor_points.push_back(from);
+ cursor_points.push_back(Vector3());
+ }
+
+
+ cursor_points.push_back(from);
+ cursor_points.push_back(to);
+
+
+ }
+
+ cursor_points.push_back(Vector3(0,cs*1.5,0));
+ cursor_points.push_back(Vector3());
+
+ } else {
+
+
+ const int points = 32;
+
+ for(int i=0;i<points;i++) {
+
+ float s = ll+i*(Math_PI*2.0)/points;
+ float n = ll+(i+1)*(Math_PI*2.0)/points;
+
+ Vector3 from=Vector3(0,Math::cos(s),-Math::sin(s) )*cs;
+ Vector3 to=Vector3( 0,Math::cos(n),-Math::sin(n) )*cs;
+
+ cursor_points.push_back(from);
+ cursor_points.push_back(to);
+
+ }
+
+ }
+ add_collision_segments(cursor_points);
+ add_lines(cursor_points,SpatialEditorGizmos::singleton->joint_material);
+
+}
+
+
+SliderJointSpatialGizmo::SliderJointSpatialGizmo(SliderJoint* p_p3d) {
+
+ p3d=p_p3d;
+ set_spatial_node(p3d);
+}
+
+///////
+///
+////
+
+void ConeTwistJointSpatialGizmo::redraw() {
+
+ clear();
+ float cs = 0.25;
+ Vector<Vector3> points;
+
+ float r = 1.0;
+ float w = r*Math::sin(p3d->get_param(ConeTwistJoint::PARAM_SWING_SPAN));
+ float d = r*Math::cos(p3d->get_param(ConeTwistJoint::PARAM_SWING_SPAN));
+
+
+ //swing
+ for(int i=0;i<360;i+=10) {
+
+ float ra=Math::deg2rad(i);
+ float rb=Math::deg2rad(i+10);
+ Point2 a = Vector2(Math::sin(ra),Math::cos(ra))*w;
+ Point2 b = Vector2(Math::sin(rb),Math::cos(rb))*w;
+
+ /*points.push_back(Vector3(a.x,0,a.y));
+ points.push_back(Vector3(b.x,0,b.y));
+ points.push_back(Vector3(0,a.x,a.y));
+ points.push_back(Vector3(0,b.x,b.y));*/
+ points.push_back(Vector3(d,a.x,a.y));
+ points.push_back(Vector3(d,b.x,b.y));
+
+ if (i%90==0) {
+
+ points.push_back(Vector3(d,a.x,a.y));
+ points.push_back(Vector3());
+
+ }
+ }
+
+ points.push_back(Vector3());
+ points.push_back(Vector3(1,0,0));
+
+ //twist
+ /*
+ */
+ float ts=Math::rad2deg(p3d->get_param(ConeTwistJoint::PARAM_TWIST_SPAN));
+ ts=MIN(ts,720);
+
+
+ for(int i=0;i<int(ts);i+=5) {
+
+ float ra=Math::deg2rad(i);
+ float rb=Math::deg2rad(i+5);
+ float c = i/720.0;
+ float cn = (i+5)/720.0;
+ Point2 a = Vector2(Math::sin(ra),Math::cos(ra))*w*c;
+ Point2 b = Vector2(Math::sin(rb),Math::cos(rb))*w*cn;
+
+ /*points.push_back(Vector3(a.x,0,a.y));
+ points.push_back(Vector3(b.x,0,b.y));
+ points.push_back(Vector3(0,a.x,a.y));
+ points.push_back(Vector3(0,b.x,b.y));*/
+
+ points.push_back(Vector3(c,a.x,a.y));
+ points.push_back(Vector3(cn,b.x,b.y));
+
+ }
+
+
+ add_collision_segments(points);
+ add_lines(points,SpatialEditorGizmos::singleton->joint_material);
+
+}
+
+
+ConeTwistJointSpatialGizmo::ConeTwistJointSpatialGizmo(ConeTwistJoint* p_p3d) {
+
+ p3d=p_p3d;
+ set_spatial_node(p3d);
+}
+
+////////
+/// \brief SpatialEditorGizmos::singleton
+///
+///////
+///
+////
+
+void Generic6DOFJointSpatialGizmo::redraw() {
+
+ clear();
+ Vector<Vector3> cursor_points;
+ float cs = 0.25;
+
+ for(int ax=0;ax<3;ax++) {
+ /*cursor_points.push_back(Vector3(+cs,0,0));
+ cursor_points.push_back(Vector3(-cs,0,0));
+ cursor_points.push_back(Vector3(0,+cs,0));
+ cursor_points.push_back(Vector3(0,-cs,0));
+ cursor_points.push_back(Vector3(0,0,+cs*2));
+ cursor_points.push_back(Vector3(0,0,-cs*2)); */
+
+ float ll;
+ float ul;
+ float lll;
+ float lul;
+
+ int a1,a2,a3;
+ bool enable_ang;
+ bool enable_lin;
+
+ switch(ax) {
+ case 0:
+ ll = p3d->get_param_x(Generic6DOFJoint::PARAM_ANGULAR_LOWER_LIMIT);
+ ul = p3d->get_param_x(Generic6DOFJoint::PARAM_ANGULAR_UPPER_LIMIT);
+ lll = -p3d->get_param_x(Generic6DOFJoint::PARAM_LINEAR_LOWER_LIMIT);
+ lul = -p3d->get_param_x(Generic6DOFJoint::PARAM_LINEAR_UPPER_LIMIT);
+ enable_ang = p3d->get_flag_x(Generic6DOFJoint::FLAG_ENABLE_ANGULAR_LIMIT);
+ enable_lin = p3d->get_flag_x(Generic6DOFJoint::FLAG_ENABLE_LINEAR_LIMIT);
+ a1=0;
+ a2=1;
+ a3=2;
+ break;
+ case 1:
+ ll = p3d->get_param_y(Generic6DOFJoint::PARAM_ANGULAR_LOWER_LIMIT);
+ ul = p3d->get_param_y(Generic6DOFJoint::PARAM_ANGULAR_UPPER_LIMIT);
+ lll = -p3d->get_param_y(Generic6DOFJoint::PARAM_LINEAR_LOWER_LIMIT);
+ lul = -p3d->get_param_y(Generic6DOFJoint::PARAM_LINEAR_UPPER_LIMIT);
+ enable_ang = p3d->get_flag_y(Generic6DOFJoint::FLAG_ENABLE_ANGULAR_LIMIT);
+ enable_lin = p3d->get_flag_y(Generic6DOFJoint::FLAG_ENABLE_LINEAR_LIMIT);
+ a1=2;
+ a2=0;
+ a3=1;
+ break;
+ case 2:
+ ll = p3d->get_param_z(Generic6DOFJoint::PARAM_ANGULAR_LOWER_LIMIT);
+ ul = p3d->get_param_z(Generic6DOFJoint::PARAM_ANGULAR_UPPER_LIMIT);
+ lll = -p3d->get_param_z(Generic6DOFJoint::PARAM_LINEAR_LOWER_LIMIT);
+ lul = -p3d->get_param_z(Generic6DOFJoint::PARAM_LINEAR_UPPER_LIMIT);
+ enable_ang = p3d->get_flag_z(Generic6DOFJoint::FLAG_ENABLE_ANGULAR_LIMIT);
+ enable_lin = p3d->get_flag_z(Generic6DOFJoint::FLAG_ENABLE_LINEAR_LIMIT);
+
+ a1=1;
+ a2=2;
+ a3=0;
+ break;
+ }
+
+#define ADD_VTX(x,y,z)\
+ {\
+ Vector3 v;\
+ v[a1]=(x);\
+ v[a2]=(y);\
+ v[a3]=(z);\
+ cursor_points.push_back(v);\
+ }
+
+#define SET_VTX(what,x,y,z)\
+ {\
+ Vector3 v;\
+ v[a1]=(x);\
+ v[a2]=(y);\
+ v[a3]=(z);\
+ what=v;\
+ }
+
+
+
+
+ if (enable_lin && lll>=lul) {
+
+ ADD_VTX(lul,0,0);
+ ADD_VTX(lll,0,0);
+
+ ADD_VTX(lul,-cs,-cs);
+ ADD_VTX(lul,-cs,cs);
+ ADD_VTX(lul,-cs,cs);
+ ADD_VTX(lul,cs,cs);
+ ADD_VTX(lul,cs,cs);
+ ADD_VTX(lul,cs,-cs);
+ ADD_VTX(lul,cs,-cs);
+ ADD_VTX(lul,-cs,-cs);
+
+
+ ADD_VTX(lll,-cs,-cs);
+ ADD_VTX(lll,-cs,cs);
+ ADD_VTX(lll,-cs,cs);
+ ADD_VTX(lll,cs,cs);
+ ADD_VTX(lll,cs,cs);
+ ADD_VTX(lll,cs,-cs);
+ ADD_VTX(lll,cs,-cs);
+ ADD_VTX(lll,-cs,-cs);
+
+
+ } else {
+
+ ADD_VTX(+cs*2,0,0);
+ ADD_VTX(-cs*2,0,0);
+
+ }
+
+ if (enable_ang && ll<=ul) {
+
+ const int points = 32;
+ float step = (ul-ll)/points;
+
+
+ for(int i=0;i<points;i++) {
+
+ float s = ll+i*(ul-ll)/points;
+ float n = ll+(i+1)*(ul-ll)/points;
+
+ Vector3 from;
+ SET_VTX(from,0, Math::cos(s), -Math::sin(s) );
+ from*=cs;
+ Vector3 to;
+ SET_VTX(to,0,Math::cos(n), -Math::sin(n));
+ to*=cs;
+
+ if (i==points-1) {
+ cursor_points.push_back(to);
+ cursor_points.push_back(Vector3());
+ }
+ if (i==0) {
+ cursor_points.push_back(from);
+ cursor_points.push_back(Vector3());
+ }
+
+
+ cursor_points.push_back(from);
+ cursor_points.push_back(to);
+
+
+ }
+
+ ADD_VTX(0,cs*1.5,0);
+ cursor_points.push_back(Vector3());
+
+ } else {
+
+
+ const int points = 32;
+
+ for(int i=0;i<points;i++) {
+
+ float s = ll+i*(Math_PI*2.0)/points;
+ float n = ll+(i+1)*(Math_PI*2.0)/points;
+
+// Vector3 from=Vector3(0,Math::cos(s),-Math::sin(s) )*cs;
+// Vector3 to=Vector3( 0,Math::cos(n),-Math::sin(n) )*cs;
+
+ Vector3 from;
+ SET_VTX(from,0, Math::cos(s), -Math::sin(s) );
+ from*=cs;
+ Vector3 to;
+ SET_VTX(to,0,Math::cos(n), -Math::sin(n));
+ to*=cs;
+
+ cursor_points.push_back(from);
+ cursor_points.push_back(to);
+
+ }
+
+ }
+ }
+
+#undef ADD_VTX
+#undef SET_VTX
+
+ add_collision_segments(cursor_points);
+ add_lines(cursor_points,SpatialEditorGizmos::singleton->joint_material);
+
+}
+
+
+Generic6DOFJointSpatialGizmo::Generic6DOFJointSpatialGizmo(Generic6DOFJoint* p_p3d) {
+
+ p3d=p_p3d;
+ set_spatial_node(p3d);
+}
+
+///////
+///
+////
+
+
+SpatialEditorGizmos *SpatialEditorGizmos::singleton=NULL;
+
+Ref<SpatialEditorGizmo> SpatialEditorGizmos::get_gizmo(Spatial *p_spatial) {
+
+ if (p_spatial->cast_to<Light>()) {
+
+ Ref<LightSpatialGizmo> lsg = memnew( LightSpatialGizmo(p_spatial->cast_to<Light>()) );
+ return lsg;
+ }
+
+ if (p_spatial->cast_to<Camera>()) {
+
+ Ref<CameraSpatialGizmo> lsg = memnew( CameraSpatialGizmo(p_spatial->cast_to<Camera>()) );
+ return lsg;
+ }
+
+ if (p_spatial->cast_to<Skeleton>()) {
+
+ Ref<SkeletonSpatialGizmo> lsg = memnew( SkeletonSpatialGizmo(p_spatial->cast_to<Skeleton>()) );
+ return lsg;
+ }
+
+
+ if (p_spatial->cast_to<Position3D>()) {
+
+ Ref<Position3DSpatialGizmo> lsg = memnew( Position3DSpatialGizmo(p_spatial->cast_to<Position3D>()) );
+ return lsg;
+ }
+
+ if (p_spatial->cast_to<MeshInstance>()) {
+
+ Ref<MeshInstanceSpatialGizmo> misg = memnew( MeshInstanceSpatialGizmo(p_spatial->cast_to<MeshInstance>()) );
+ return misg;
+ }
+
+ if (p_spatial->cast_to<Room>()) {
+
+ Ref<RoomSpatialGizmo> misg = memnew( RoomSpatialGizmo(p_spatial->cast_to<Room>()) );
+ return misg;
+ }
+
+ if (p_spatial->cast_to<NavigationMeshInstance>()) {
+
+ Ref<NavigationMeshSpatialGizmo> misg = memnew( NavigationMeshSpatialGizmo(p_spatial->cast_to<NavigationMeshInstance>()) );
+ return misg;
+ }
+
+ if (p_spatial->cast_to<RayCast>()) {
+
+ Ref<RayCastSpatialGizmo> misg = memnew( RayCastSpatialGizmo(p_spatial->cast_to<RayCast>()) );
+ return misg;
+ }
+
+ if (p_spatial->cast_to<Portal>()) {
+
+ Ref<PortalSpatialGizmo> misg = memnew( PortalSpatialGizmo(p_spatial->cast_to<Portal>()) );
+ return misg;
+ }
+
+
+ if (p_spatial->cast_to<TestCube>()) {
+
+ Ref<TestCubeSpatialGizmo> misg = memnew( TestCubeSpatialGizmo(p_spatial->cast_to<TestCube>()) );
+ return misg;
+ }
+
+ if (p_spatial->cast_to<SpatialPlayer>()) {
+
+ Ref<SpatialPlayerSpatialGizmo> misg = memnew( SpatialPlayerSpatialGizmo(p_spatial->cast_to<SpatialPlayer>()) );
+ return misg;
+ }
+
+ if (p_spatial->cast_to<CollisionShape>()) {
+
+ Ref<CollisionShapeSpatialGizmo> misg = memnew( CollisionShapeSpatialGizmo(p_spatial->cast_to<CollisionShape>()) );
+ return misg;
+ }
+
+ if (p_spatial->cast_to<VisibilityNotifier>()) {
+
+ Ref<VisibilityNotifierGizmo> misg = memnew( VisibilityNotifierGizmo(p_spatial->cast_to<VisibilityNotifier>()) );
+ return misg;
+ }
+
+ if (p_spatial->cast_to<VehicleWheel>()) {
+
+ Ref<VehicleWheelSpatialGizmo> misg = memnew( VehicleWheelSpatialGizmo(p_spatial->cast_to<VehicleWheel>()) );
+ return misg;
+ }
+ if (p_spatial->cast_to<PinJoint>()) {
+
+ Ref<PinJointSpatialGizmo> misg = memnew( PinJointSpatialGizmo(p_spatial->cast_to<PinJoint>()) );
+ return misg;
+ }
+
+ if (p_spatial->cast_to<HingeJoint>()) {
+
+ Ref<HingeJointSpatialGizmo> misg = memnew( HingeJointSpatialGizmo(p_spatial->cast_to<HingeJoint>()) );
+ return misg;
+ }
+
+ if (p_spatial->cast_to<SliderJoint>()) {
+
+ Ref<SliderJointSpatialGizmo> misg = memnew( SliderJointSpatialGizmo(p_spatial->cast_to<SliderJoint>()) );
+ return misg;
+ }
+
+ if (p_spatial->cast_to<ConeTwistJoint>()) {
+
+ Ref<ConeTwistJointSpatialGizmo> misg = memnew( ConeTwistJointSpatialGizmo(p_spatial->cast_to<ConeTwistJoint>()) );
+ return misg;
+ }
+
+ if (p_spatial->cast_to<Generic6DOFJoint>()) {
+
+ Ref<Generic6DOFJointSpatialGizmo> misg = memnew( Generic6DOFJointSpatialGizmo(p_spatial->cast_to<Generic6DOFJoint>()) );
+ return misg;
+ }
+
+ if (p_spatial->cast_to<CollisionPolygon>()) {
+
+ Ref<CollisionPolygonSpatialGizmo> misg = memnew( CollisionPolygonSpatialGizmo(p_spatial->cast_to<CollisionPolygon>()) );
+ return misg;
+ }
+
+
+ return Ref<SpatialEditorGizmo>();
+}
+
+
+Ref<FixedMaterial> SpatialEditorGizmos::create_line_material(const Color& p_base_color) {
+
+ Ref<FixedMaterial> line_material = Ref<FixedMaterial>( memnew( FixedMaterial ));
+ line_material->set_flag(Material::FLAG_UNSHADED, true);
+ line_material->set_line_width(3.0);
+ line_material->set_fixed_flag(FixedMaterial::FLAG_USE_ALPHA, true);
+ line_material->set_fixed_flag(FixedMaterial::FLAG_USE_COLOR_ARRAY, true);
+ line_material->set_parameter(FixedMaterial::PARAM_DIFFUSE,p_base_color);
+
+ return line_material;
+
+}
+
+Ref<FixedMaterial> SpatialEditorGizmos::create_solid_material(const Color& p_base_color) {
+
+ Ref<FixedMaterial> line_material = Ref<FixedMaterial>( memnew( FixedMaterial ));
+ line_material->set_flag(Material::FLAG_UNSHADED, true);
+ line_material->set_fixed_flag(FixedMaterial::FLAG_USE_ALPHA, true);
+ line_material->set_parameter(FixedMaterial::PARAM_DIFFUSE,p_base_color);
+
+ return line_material;
+
+}
+
+SpatialEditorGizmos::SpatialEditorGizmos() {
+
+ singleton=this;
+
+ handle_material = Ref<FixedMaterial>( memnew( FixedMaterial ));
+ handle_material->set_flag(Material::FLAG_UNSHADED, true);
+ handle_material->set_parameter(FixedMaterial::PARAM_DIFFUSE,Color(0.8,0.8,0.8));
+
+ handle2_material = Ref<FixedMaterial>( memnew( FixedMaterial ));
+ handle2_material->set_flag(Material::FLAG_UNSHADED, true);
+ handle2_material->set_fixed_flag(FixedMaterial::FLAG_USE_POINT_SIZE, true);
+ handle_t = SpatialEditor::get_singleton()->get_icon("Editor3DHandle","EditorIcons");
+ handle2_material->set_point_size(handle_t->get_width());
+ handle2_material->set_texture(FixedMaterial::PARAM_DIFFUSE,handle_t);
+ handle2_material->set_parameter(FixedMaterial::PARAM_DIFFUSE,Color(1,1,1));
+ handle2_material->set_fixed_flag(FixedMaterial::FLAG_USE_ALPHA, true);
+ handle2_material->set_fixed_flag(FixedMaterial::FLAG_USE_COLOR_ARRAY, true);
+
+ light_material = create_line_material(Color(1,1,0.2));
+
+ light_material_omni_icon = Ref<FixedMaterial>( memnew( FixedMaterial ));
+ light_material_omni_icon->set_flag(Material::FLAG_UNSHADED, true);
+ light_material_omni_icon->set_flag(Material::FLAG_DOUBLE_SIDED, true);
+ light_material_omni_icon->set_depth_draw_mode(Material::DEPTH_DRAW_NEVER);
+ light_material_omni_icon->set_fixed_flag(FixedMaterial::FLAG_USE_ALPHA, true);
+ light_material_omni_icon->set_parameter(FixedMaterial::PARAM_DIFFUSE,Color(1,1,1,0.9));
+ light_material_omni_icon->set_texture(FixedMaterial::PARAM_DIFFUSE,SpatialEditor::get_singleton()->get_icon("GizmoLight","EditorIcons"));
+
+
+ light_material_directional_icon = Ref<FixedMaterial>( memnew( FixedMaterial ));
+ light_material_directional_icon->set_flag(Material::FLAG_UNSHADED, true);
+ light_material_directional_icon->set_flag(Material::FLAG_DOUBLE_SIDED, true);
+ light_material_directional_icon->set_depth_draw_mode(Material::DEPTH_DRAW_NEVER);
+ light_material_directional_icon->set_fixed_flag(FixedMaterial::FLAG_USE_ALPHA, true);
+ light_material_directional_icon->set_parameter(FixedMaterial::PARAM_DIFFUSE,Color(1,1,1,0.9));
+ light_material_directional_icon->set_texture(FixedMaterial::PARAM_DIFFUSE,SpatialEditor::get_singleton()->get_icon("GizmoDirectionalLight","EditorIcons"));
+
+ camera_material = create_line_material(Color(1.0,0.5,1.0));
+
+
+ navmesh_edge_material = create_line_material(Color(0.1,0.8,1.0));
+ navmesh_solid_material = create_solid_material(Color(0.1,0.8,1.0,0.4));
+ navmesh_edge_material->set_fixed_flag(FixedMaterial::FLAG_USE_COLOR_ARRAY, false);
+ navmesh_solid_material->set_flag(Material::FLAG_DOUBLE_SIDED,true);
+
+ navmesh_edge_material_disabled = create_line_material(Color(1.0,0.8,0.1));
+ navmesh_solid_material_disabled = create_solid_material(Color(1.0,0.8,0.1,0.4));
+ navmesh_edge_material_disabled->set_fixed_flag(FixedMaterial::FLAG_USE_COLOR_ARRAY, false);
+ navmesh_solid_material_disabled->set_flag(Material::FLAG_DOUBLE_SIDED,true);
+
+ skeleton_material = create_line_material(Color(0.6,1.0,0.3));
+ skeleton_material->set_flag(Material::FLAG_DOUBLE_SIDED,true);
+ skeleton_material->set_flag(Material::FLAG_UNSHADED,true);
+ skeleton_material->set_flag(Material::FLAG_ONTOP,true);
+ skeleton_material->set_depth_draw_mode(Material::DEPTH_DRAW_NEVER);
+
+ //position 3D Shared mesh
+
+ pos3d_mesh = Ref<Mesh>( memnew( Mesh ) );
+ {
+
+ DVector<Vector3> cursor_points;
+ DVector<Color> cursor_colors;
+ float cs = 0.25;
+ cursor_points.push_back(Vector3(+cs,0,0));
+ cursor_points.push_back(Vector3(-cs,0,0));
+ cursor_points.push_back(Vector3(0,+cs,0));
+ cursor_points.push_back(Vector3(0,-cs,0));
+ cursor_points.push_back(Vector3(0,0,+cs));
+ cursor_points.push_back(Vector3(0,0,-cs));
+ cursor_colors.push_back(Color(1,0.5,0.5,0.7));
+ cursor_colors.push_back(Color(1,0.5,0.5,0.7));
+ cursor_colors.push_back(Color(0.5,1,0.5,0.7));
+ cursor_colors.push_back(Color(0.5,1,0.5,0.7));
+ cursor_colors.push_back(Color(0.5,0.5,1,0.7));
+ cursor_colors.push_back(Color(0.5,0.5,1,0.7));
+
+ Ref<FixedMaterial> mat = memnew( FixedMaterial );
+ mat->set_flag(Material::FLAG_UNSHADED,true);
+ mat->set_fixed_flag(FixedMaterial::FLAG_USE_COLOR_ARRAY,true);
+ mat->set_fixed_flag(FixedMaterial::FLAG_USE_ALPHA,true);
+ mat->set_line_width(3);
+ Array d;
+ d.resize(VS::ARRAY_MAX);
+ d[Mesh::ARRAY_VERTEX]=cursor_points;
+ d[Mesh::ARRAY_COLOR]=cursor_colors;
+ pos3d_mesh->add_surface(Mesh::PRIMITIVE_LINES,d);
+ pos3d_mesh->surface_set_material(0,mat);
+ }
+
+
+ sample_player_icon = Ref<FixedMaterial>( memnew( FixedMaterial ));
+ sample_player_icon->set_flag(Material::FLAG_UNSHADED, true);
+ sample_player_icon->set_flag(Material::FLAG_DOUBLE_SIDED, true);
+ sample_player_icon->set_depth_draw_mode(Material::DEPTH_DRAW_NEVER);
+ sample_player_icon->set_fixed_flag(FixedMaterial::FLAG_USE_ALPHA, true);
+ sample_player_icon->set_parameter(FixedMaterial::PARAM_DIFFUSE,Color(1,1,1,0.9));
+ sample_player_icon->set_texture(FixedMaterial::PARAM_DIFFUSE,SpatialEditor::get_singleton()->get_icon("GizmoSpatialSamplePlayer","EditorIcons"));
+
+ room_material = create_line_material(Color(1.0,0.6,0.9));
+ portal_material = create_line_material(Color(1.0,0.8,0.6));
+ raycast_material = create_line_material(Color(1.0,0.8,0.6));
+ car_wheel_material = create_line_material(Color(0.6,0.8,1.0));
+ visibility_notifier_material = create_line_material(Color(1.0,0.5,1.0));
+ joint_material = create_line_material(Color(0.6,0.8,1.0));
+
+ stream_player_icon = Ref<FixedMaterial>( memnew( FixedMaterial ));
+ stream_player_icon->set_flag(Material::FLAG_UNSHADED, true);
+ stream_player_icon->set_flag(Material::FLAG_DOUBLE_SIDED, true);
+ stream_player_icon->set_depth_draw_mode(Material::DEPTH_DRAW_NEVER);
+ stream_player_icon->set_fixed_flag(FixedMaterial::FLAG_USE_ALPHA, true);
+ stream_player_icon->set_parameter(FixedMaterial::PARAM_DIFFUSE,Color(1,1,1,0.9));
+ stream_player_icon->set_texture(FixedMaterial::PARAM_DIFFUSE,SpatialEditor::get_singleton()->get_icon("GizmoSpatialStreamPlayer","EditorIcons"));
+
+ visibility_notifier_icon = Ref<FixedMaterial>( memnew( FixedMaterial ));
+ visibility_notifier_icon->set_flag(Material::FLAG_UNSHADED, true);
+ visibility_notifier_icon->set_flag(Material::FLAG_DOUBLE_SIDED, true);
+ visibility_notifier_icon->set_depth_draw_mode(Material::DEPTH_DRAW_NEVER);
+ visibility_notifier_icon->set_fixed_flag(FixedMaterial::FLAG_USE_ALPHA, true);
+ visibility_notifier_icon->set_parameter(FixedMaterial::PARAM_DIFFUSE,Color(1,1,1,0.9));
+ visibility_notifier_icon->set_texture(FixedMaterial::PARAM_DIFFUSE,SpatialEditor::get_singleton()->get_icon("Visible","EditorIcons"));
+
+ {
+
+ DVector<Vector3> vertices;
+
+#undef ADD_VTX
+#define ADD_VTX(m_idx);\
+ vertices.push_back( face_points[m_idx] );
+
+ for (int i=0;i<6;i++) {
+
+
+ Vector3 face_points[4];
+
+ for (int j=0;j<4;j++) {
+
+ float v[3];
+ v[0]=1.0;
+ v[1]=1-2*((j>>1)&1);
+ v[2]=v[1]*(1-2*(j&1));
+
+ for (int k=0;k<3;k++) {
+
+ if (i<3)
+ face_points[j][(i+k)%3]=v[k]*(i>=3?-1:1);
+ else
+ face_points[3-j][(i+k)%3]=v[k]*(i>=3?-1:1);
+ }
+ }
+ //tri 1
+ ADD_VTX(0);
+ ADD_VTX(1);
+ ADD_VTX(2);
+ //tri 2
+ ADD_VTX(2);
+ ADD_VTX(3);
+ ADD_VTX(0);
+
+ }
+
+ test_cube_tm = Ref<TriangleMesh>( memnew( TriangleMesh ) );
+ test_cube_tm->create(vertices);
+ }
+
+ shape_material = create_line_material(Color(0.2,1,1.0));
+
+
+}
+
diff --git a/tools/editor/spatial_editor_gizmos.h b/tools/editor/spatial_editor_gizmos.h
index 8d6730e2f1..bc7e8ad21d 100644
--- a/tools/editor/spatial_editor_gizmos.h
+++ b/tools/editor/spatial_editor_gizmos.h
@@ -1,487 +1,491 @@
-/*************************************************************************/
-/* spatial_editor_gizmos.h */
-/*************************************************************************/
-/* This file is part of: */
-/* GODOT ENGINE */
-/* http://www.godotengine.org */
-/*************************************************************************/
-/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */
-/* */
-/* Permission is hereby granted, free of charge, to any person obtaining */
-/* a copy of this software and associated documentation files (the */
-/* "Software"), to deal in the Software without restriction, including */
-/* without limitation the rights to use, copy, modify, merge, publish, */
-/* distribute, sublicense, and/or sell copies of the Software, and to */
-/* permit persons to whom the Software is furnished to do so, subject to */
-/* the following conditions: */
-/* */
-/* The above copyright notice and this permission notice shall be */
-/* included in all copies or substantial portions of the Software. */
-/* */
-/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
-/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
-/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
-/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
-/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
-/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
-/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
-/*************************************************************************/
-#ifndef SPATIAL_EDITOR_GIZMOS_H
-#define SPATIAL_EDITOR_GIZMOS_H
-
-
-#include "tools/editor/plugins/spatial_editor_plugin.h"
-#include "scene/3d/light.h"
-#include "scene/3d/camera.h"
-#include "scene/3d/position_3d.h"
-#include "scene/3d/spatial_sample_player.h"
-#include "scene/3d/spatial_stream_player.h"
-#include "scene/3d/test_cube.h"
-#include "scene/3d/mesh_instance.h"
-#include "scene/3d/body_shape.h"
-#include "scene/3d/room_instance.h"
-#include "scene/3d/visibility_notifier.h"
-#include "scene/3d/portal.h"
-#include "scene/3d/ray_cast.h"
-#include "scene/3d/navigation_mesh.h"
-
-#include "scene/3d/vehicle_body.h"
-#include "scene/3d/collision_polygon.h"
-#include "scene/3d/physics_joint.h"
-
-
-class Camera;
-
-class SpatialGizmoTool : public SpatialEditorGizmo {
-
- OBJ_TYPE(SpatialGizmoTool,SpatialGizmo);
-
- struct Instance{
-
- RID instance;
- Ref<Mesh> mesh;
- RID skeleton;
- bool billboard;
- bool unscaled;
- bool can_intersect;
- bool extra_margin;
- Instance() {
-
- billboard=false;
- unscaled=false;
- can_intersect=false;
- extra_margin=false;
- }
-
- void create_instance(Spatial *p_base);
-
- };
-
- Vector<Vector3> collision_segments;
- Ref<TriangleMesh> collision_mesh;
-
- struct Handle {
- Vector3 pos;
- bool billboard;
- };
-
- Vector<Vector3> handles;
- Vector<Vector3> secondary_handles;
- bool billboard_handle;
-
- bool valid;
- Spatial *base;
- Vector<Instance> instances;
- Spatial *spatial_node;
-protected:
- void add_lines(const Vector<Vector3> &p_lines,const Ref<Material>& p_material,bool p_billboard=false);
- void add_mesh(const Ref<Mesh>& p_mesh,bool p_billboard=false,const RID& p_skeleton=RID());
- void add_collision_segments(const Vector<Vector3> &p_lines);
- void add_collision_triangles(const Ref<TriangleMesh>& p_tmesh);
- void add_unscaled_billboard(const Ref<Material>& p_material,float p_scale=1);
- void add_handles(const Vector<Vector3> &p_handles,bool p_billboard=false,bool p_secondary=false);
-
- void set_spatial_node(Spatial *p_node);
-
-public:
-
- virtual Vector3 get_handle_pos(int p_idx) const;
- virtual bool intersect_frustum(const Camera *p_camera,const Vector<Plane> &p_frustum);
- virtual bool intersect_ray(const Camera *p_camera,const Point2& p_point, Vector3& r_pos, Vector3& r_normal,int *r_gizmo_handle=NULL,bool p_sec_first=false);
-
- void clear();
- void create();
- void transform();
- //void redraw();
- void free();
-
- SpatialGizmoTool();
- ~SpatialGizmoTool();
-};
-
-
-
-class LightSpatialGizmo : public SpatialGizmoTool {
-
- OBJ_TYPE(LightSpatialGizmo,SpatialGizmoTool);
-
- Light* light;
-
-public:
-
-
- virtual String get_handle_name(int p_idx) const;
- virtual Variant get_handle_value(int p_idx) const;
- virtual void set_handle(int p_idx,Camera *p_camera, const Point2& p_point);
- virtual void commit_handle(int p_idx,const Variant& p_restore,bool p_cancel=false);
-
- void redraw();
- LightSpatialGizmo(Light* p_light=NULL);
-
-};
-
-class CameraSpatialGizmo : public SpatialGizmoTool {
-
- OBJ_TYPE(CameraSpatialGizmo,SpatialGizmoTool);
-
- Camera* camera;
-
-public:
-
-
- virtual String get_handle_name(int p_idx) const;
- virtual Variant get_handle_value(int p_idx) const;
- virtual void set_handle(int p_idx,Camera *p_camera, const Point2& p_point);
- virtual void commit_handle(int p_idx,const Variant& p_restore,bool p_cancel=false);
-
- void redraw();
- CameraSpatialGizmo(Camera* p_camera=NULL);
-
-};
-
-
-
-class MeshInstanceSpatialGizmo : public SpatialGizmoTool {
-
- OBJ_TYPE(MeshInstanceSpatialGizmo,SpatialGizmoTool);
-
- MeshInstance* mesh;
-
-public:
-
- void redraw();
- MeshInstanceSpatialGizmo(MeshInstance* p_mesh=NULL);
-
-};
-
-class Position3DSpatialGizmo : public SpatialGizmoTool {
-
- OBJ_TYPE(Position3DSpatialGizmo,SpatialGizmoTool);
-
- Position3D* p3d;
-
-public:
-
- void redraw();
- Position3DSpatialGizmo(Position3D* p_p3d=NULL);
-
-};
-
-class SkeletonSpatialGizmo : public SpatialGizmoTool {
-
- OBJ_TYPE(SkeletonSpatialGizmo,SpatialGizmoTool);
-
- Skeleton* skel;
-
-public:
-
- void redraw();
- SkeletonSpatialGizmo(Skeleton* p_skel=NULL);
-
-};
-
-
-class SpatialPlayerSpatialGizmo : public SpatialGizmoTool {
-
- OBJ_TYPE(SpatialPlayerSpatialGizmo,SpatialGizmoTool);
-
- SpatialPlayer* splayer;
-
-public:
-
- void redraw();
- SpatialPlayerSpatialGizmo(SpatialPlayer* p_splayer=NULL);
-
-};
-
-class TestCubeSpatialGizmo : public SpatialGizmoTool {
-
- OBJ_TYPE(TestCubeSpatialGizmo,SpatialGizmoTool);
-
- TestCube* tc;
-
-public:
- void redraw();
- TestCubeSpatialGizmo(TestCube* p_tc=NULL);
-
-};
-
-
-class RoomSpatialGizmo : public SpatialGizmoTool {
-
- OBJ_TYPE(RoomSpatialGizmo,SpatialGizmoTool);
-
-
- struct _EdgeKey {
-
- Vector3 from;
- Vector3 to;
-
- bool operator<(const _EdgeKey& p_with) const { return from==p_with.from ? to < p_with.to : from < p_with.from; }
- };
-
-
-
- Room* room;
-
-public:
-
- void redraw();
- RoomSpatialGizmo(Room* p_room=NULL);
-
-};
-
-
-class PortalSpatialGizmo : public SpatialGizmoTool {
-
- OBJ_TYPE(PortalSpatialGizmo,SpatialGizmoTool);
-
- Portal* portal;
-
-public:
-
- void redraw();
- PortalSpatialGizmo(Portal* p_portal=NULL);
-
-};
-
-
-class VisibilityNotifierGizmo : public SpatialGizmoTool {
-
- OBJ_TYPE(VisibilityNotifierGizmo ,SpatialGizmoTool);
-
-
- VisibilityNotifier* notifier;
-
-public:
-
- virtual String get_handle_name(int p_idx) const;
- virtual Variant get_handle_value(int p_idx) const;
- virtual void set_handle(int p_idx,Camera *p_camera, const Point2& p_point);
- virtual void commit_handle(int p_idx,const Variant& p_restore,bool p_cancel=false);
-
- void redraw();
- VisibilityNotifierGizmo(VisibilityNotifier* p_notifier=NULL);
-
-};
-
-
-
-class CollisionShapeSpatialGizmo : public SpatialGizmoTool {
-
- OBJ_TYPE(CollisionShapeSpatialGizmo,SpatialGizmoTool);
-
- CollisionShape* cs;
-
-public:
- virtual String get_handle_name(int p_idx) const;
- virtual Variant get_handle_value(int p_idx) const;
- virtual void set_handle(int p_idx,Camera *p_camera, const Point2& p_point);
- virtual void commit_handle(int p_idx,const Variant& p_restore,bool p_cancel=false);
- void redraw();
- CollisionShapeSpatialGizmo(CollisionShape* p_cs=NULL);
-
-};
-
-
-class CollisionPolygonSpatialGizmo : public SpatialGizmoTool {
-
- OBJ_TYPE(CollisionPolygonSpatialGizmo,SpatialGizmoTool);
-
- CollisionPolygon* polygon;
-
-public:
-
- void redraw();
- CollisionPolygonSpatialGizmo(CollisionPolygon* p_polygon=NULL);
-
-};
-
-
-class RayCastSpatialGizmo : public SpatialGizmoTool {
-
- OBJ_TYPE(RayCastSpatialGizmo,SpatialGizmoTool);
-
- RayCast* raycast;
-
-public:
-
- void redraw();
- RayCastSpatialGizmo(RayCast* p_raycast=NULL);
-
-};
-
-
-
-class VehicleWheelSpatialGizmo : public SpatialGizmoTool {
-
- OBJ_TYPE(VehicleWheelSpatialGizmo,SpatialGizmoTool);
-
- VehicleWheel* car_wheel;
-
-public:
-
- void redraw();
- VehicleWheelSpatialGizmo(VehicleWheel* p_car_wheel=NULL);
-
-};
-
-
-class NavigationMeshSpatialGizmo : public SpatialGizmoTool {
-
- OBJ_TYPE(NavigationMeshSpatialGizmo,SpatialGizmoTool);
-
-
- struct _EdgeKey {
-
- Vector3 from;
- Vector3 to;
-
- bool operator<(const _EdgeKey& p_with) const { return from==p_with.from ? to < p_with.to : from < p_with.from; }
- };
-
-
-
- NavigationMeshInstance* navmesh;
-
-public:
-
- void redraw();
- NavigationMeshSpatialGizmo(NavigationMeshInstance* p_navmesh=NULL);
-
-};
-
-
-class PinJointSpatialGizmo : public SpatialGizmoTool {
-
- OBJ_TYPE(PinJointSpatialGizmo,SpatialGizmoTool);
-
- PinJoint* p3d;
-
-public:
-
- void redraw();
- PinJointSpatialGizmo(PinJoint* p_p3d=NULL);
-
-};
-
-
-class HingeJointSpatialGizmo : public SpatialGizmoTool {
-
- OBJ_TYPE(HingeJointSpatialGizmo,SpatialGizmoTool);
-
- HingeJoint* p3d;
-
-public:
-
- void redraw();
- HingeJointSpatialGizmo(HingeJoint* p_p3d=NULL);
-
-};
-
-class SliderJointSpatialGizmo : public SpatialGizmoTool {
-
- OBJ_TYPE(SliderJointSpatialGizmo,SpatialGizmoTool);
-
- SliderJoint* p3d;
-
-public:
-
- void redraw();
- SliderJointSpatialGizmo(SliderJoint* p_p3d=NULL);
-
-};
-
-class ConeTwistJointSpatialGizmo : public SpatialGizmoTool {
-
- OBJ_TYPE(ConeTwistJointSpatialGizmo,SpatialGizmoTool);
-
- ConeTwistJoint* p3d;
-
-public:
-
- void redraw();
- ConeTwistJointSpatialGizmo(ConeTwistJoint* p_p3d=NULL);
-
-};
-
-
-class Generic6DOFJointSpatialGizmo : public SpatialGizmoTool {
-
- OBJ_TYPE(Generic6DOFJointSpatialGizmo,SpatialGizmoTool);
-
- Generic6DOFJoint* p3d;
-
-public:
-
- void redraw();
- Generic6DOFJointSpatialGizmo(Generic6DOFJoint* p_p3d=NULL);
-
-};
-
-
-class SpatialEditorGizmos {
-public:
-
- Ref<FixedMaterial> create_line_material(const Color& p_base_color);
- Ref<FixedMaterial> create_solid_material(const Color& p_base_color);
- Ref<FixedMaterial> handle2_material;
- Ref<FixedMaterial> handle_material;
- Ref<FixedMaterial> light_material;
- Ref<FixedMaterial> light_material_omni_icon;
- Ref<FixedMaterial> light_material_directional_icon;
- Ref<FixedMaterial> camera_material;
- Ref<FixedMaterial> skeleton_material;
- Ref<FixedMaterial> room_material;
- Ref<FixedMaterial> portal_material;
- Ref<FixedMaterial> raycast_material;
- Ref<FixedMaterial> visibility_notifier_material;
- Ref<FixedMaterial> car_wheel_material;
- Ref<FixedMaterial> joint_material;
-
- Ref<FixedMaterial> navmesh_edge_material;
- Ref<FixedMaterial> navmesh_solid_material;
- Ref<FixedMaterial> navmesh_edge_material_disabled;
- Ref<FixedMaterial> navmesh_solid_material_disabled;
-
-
- Ref<FixedMaterial> sample_player_icon;
- Ref<FixedMaterial> stream_player_icon;
- Ref<FixedMaterial> visibility_notifier_icon;
-
- Ref<FixedMaterial> shape_material;
- Ref<Texture> handle_t;
-
- Ref<Mesh> pos3d_mesh;
- static SpatialEditorGizmos *singleton;
-
- Ref<TriangleMesh> test_cube_tm;
-
-
- Ref<SpatialEditorGizmo> get_gizmo(Spatial *p_spatial);
-
- SpatialEditorGizmos();
-};
-
-#endif // SPATIAL_EDITOR_GIZMOS_H
-
+/*************************************************************************/
+/* spatial_editor_gizmos.h */
+/*************************************************************************/
+/* This file is part of: */
+/* GODOT ENGINE */
+/* http://www.godotengine.org */
+/*************************************************************************/
+/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */
+/* */
+/* Permission is hereby granted, free of charge, to any person obtaining */
+/* a copy of this software and associated documentation files (the */
+/* "Software"), to deal in the Software without restriction, including */
+/* without limitation the rights to use, copy, modify, merge, publish, */
+/* distribute, sublicense, and/or sell copies of the Software, and to */
+/* permit persons to whom the Software is furnished to do so, subject to */
+/* the following conditions: */
+/* */
+/* The above copyright notice and this permission notice shall be */
+/* included in all copies or substantial portions of the Software. */
+/* */
+/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
+/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
+/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
+/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
+/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
+/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
+/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
+/*************************************************************************/
+#ifndef SPATIAL_EDITOR_GIZMOS_H
+#define SPATIAL_EDITOR_GIZMOS_H
+
+
+#include "tools/editor/plugins/spatial_editor_plugin.h"
+#include "scene/3d/light.h"
+#include "scene/3d/camera.h"
+#include "scene/3d/position_3d.h"
+#include "scene/3d/spatial_sample_player.h"
+#include "scene/3d/spatial_stream_player.h"
+#include "scene/3d/test_cube.h"
+#include "scene/3d/mesh_instance.h"
+#include "scene/3d/body_shape.h"
+#include "scene/3d/room_instance.h"
+#include "scene/3d/visibility_notifier.h"
+#include "scene/3d/portal.h"
+#include "scene/3d/ray_cast.h"
+#include "scene/3d/navigation_mesh.h"
+
+#include "scene/3d/vehicle_body.h"
+#include "scene/3d/collision_polygon.h"
+#include "scene/3d/physics_joint.h"
+
+
+class Camera;
+
+class SpatialGizmoTool : public SpatialEditorGizmo {
+
+ OBJ_TYPE(SpatialGizmoTool,SpatialGizmo);
+
+ struct Instance{
+
+ RID instance;
+ Ref<Mesh> mesh;
+ RID skeleton;
+ bool billboard;
+ bool unscaled;
+ bool can_intersect;
+ bool extra_margin;
+ Instance() {
+
+ billboard=false;
+ unscaled=false;
+ can_intersect=false;
+ extra_margin=false;
+ }
+
+ void create_instance(Spatial *p_base);
+
+ };
+
+ Vector<Vector3> collision_segments;
+ Ref<TriangleMesh> collision_mesh;
+
+ struct Handle {
+ Vector3 pos;
+ bool billboard;
+ };
+
+ Vector<Vector3> handles;
+ Vector<Vector3> secondary_handles;
+ bool billboard_handle;
+
+ bool valid;
+ Spatial *base;
+ Vector<Instance> instances;
+ Spatial *spatial_node;
+protected:
+ void add_lines(const Vector<Vector3> &p_lines,const Ref<Material>& p_material,bool p_billboard=false);
+ void add_mesh(const Ref<Mesh>& p_mesh,bool p_billboard=false,const RID& p_skeleton=RID());
+ void add_collision_segments(const Vector<Vector3> &p_lines);
+ void add_collision_triangles(const Ref<TriangleMesh>& p_tmesh);
+ void add_unscaled_billboard(const Ref<Material>& p_material,float p_scale=1);
+ void add_handles(const Vector<Vector3> &p_handles,bool p_billboard=false,bool p_secondary=false);
+
+ void set_spatial_node(Spatial *p_node);
+
+public:
+
+ virtual Vector3 get_handle_pos(int p_idx) const;
+ virtual bool intersect_frustum(const Camera *p_camera,const Vector<Plane> &p_frustum);
+ virtual bool intersect_ray(const Camera *p_camera,const Point2& p_point, Vector3& r_pos, Vector3& r_normal,int *r_gizmo_handle=NULL,bool p_sec_first=false);
+
+ void clear();
+ void create();
+ void transform();
+ //void redraw();
+ void free();
+
+ SpatialGizmoTool();
+ ~SpatialGizmoTool();
+};
+
+
+
+class LightSpatialGizmo : public SpatialGizmoTool {
+
+ OBJ_TYPE(LightSpatialGizmo,SpatialGizmoTool);
+
+ Light* light;
+
+public:
+
+
+ virtual String get_handle_name(int p_idx) const;
+ virtual Variant get_handle_value(int p_idx) const;
+ virtual void set_handle(int p_idx,Camera *p_camera, const Point2& p_point);
+ virtual void commit_handle(int p_idx,const Variant& p_restore,bool p_cancel=false);
+
+ void redraw();
+ LightSpatialGizmo(Light* p_light=NULL);
+
+};
+
+class CameraSpatialGizmo : public SpatialGizmoTool {
+
+ OBJ_TYPE(CameraSpatialGizmo,SpatialGizmoTool);
+
+ Camera* camera;
+
+public:
+
+
+ virtual String get_handle_name(int p_idx) const;
+ virtual Variant get_handle_value(int p_idx) const;
+ virtual void set_handle(int p_idx,Camera *p_camera, const Point2& p_point);
+ virtual void commit_handle(int p_idx,const Variant& p_restore,bool p_cancel=false);
+
+ void redraw();
+ CameraSpatialGizmo(Camera* p_camera=NULL);
+
+};
+
+
+
+class MeshInstanceSpatialGizmo : public SpatialGizmoTool {
+
+ OBJ_TYPE(MeshInstanceSpatialGizmo,SpatialGizmoTool);
+
+ MeshInstance* mesh;
+
+public:
+
+ void redraw();
+ MeshInstanceSpatialGizmo(MeshInstance* p_mesh=NULL);
+
+};
+
+class Position3DSpatialGizmo : public SpatialGizmoTool {
+
+ OBJ_TYPE(Position3DSpatialGizmo,SpatialGizmoTool);
+
+ Position3D* p3d;
+
+public:
+
+ void redraw();
+ Position3DSpatialGizmo(Position3D* p_p3d=NULL);
+
+};
+
+class SkeletonSpatialGizmo : public SpatialGizmoTool {
+
+ OBJ_TYPE(SkeletonSpatialGizmo,SpatialGizmoTool);
+
+ Skeleton* skel;
+
+public:
+
+ void redraw();
+ SkeletonSpatialGizmo(Skeleton* p_skel=NULL);
+
+};
+
+
+
+
+class SpatialPlayerSpatialGizmo : public SpatialGizmoTool {
+
+ OBJ_TYPE(SpatialPlayerSpatialGizmo,SpatialGizmoTool);
+
+ SpatialPlayer* splayer;
+
+public:
+
+ void redraw();
+ SpatialPlayerSpatialGizmo(SpatialPlayer* p_splayer=NULL);
+
+};
+
+
+
+class TestCubeSpatialGizmo : public SpatialGizmoTool {
+
+ OBJ_TYPE(TestCubeSpatialGizmo,SpatialGizmoTool);
+
+ TestCube* tc;
+
+public:
+ void redraw();
+ TestCubeSpatialGizmo(TestCube* p_tc=NULL);
+
+};
+
+
+class RoomSpatialGizmo : public SpatialGizmoTool {
+
+ OBJ_TYPE(RoomSpatialGizmo,SpatialGizmoTool);
+
+
+ struct _EdgeKey {
+
+ Vector3 from;
+ Vector3 to;
+
+ bool operator<(const _EdgeKey& p_with) const { return from==p_with.from ? to < p_with.to : from < p_with.from; }
+ };
+
+
+
+ Room* room;
+
+public:
+
+ void redraw();
+ RoomSpatialGizmo(Room* p_room=NULL);
+
+};
+
+
+class PortalSpatialGizmo : public SpatialGizmoTool {
+
+ OBJ_TYPE(PortalSpatialGizmo,SpatialGizmoTool);
+
+ Portal* portal;
+
+public:
+
+ void redraw();
+ PortalSpatialGizmo(Portal* p_portal=NULL);
+
+};
+
+
+class VisibilityNotifierGizmo : public SpatialGizmoTool {
+
+ OBJ_TYPE(VisibilityNotifierGizmo ,SpatialGizmoTool);
+
+
+ VisibilityNotifier* notifier;
+
+public:
+
+ virtual String get_handle_name(int p_idx) const;
+ virtual Variant get_handle_value(int p_idx) const;
+ virtual void set_handle(int p_idx,Camera *p_camera, const Point2& p_point);
+ virtual void commit_handle(int p_idx,const Variant& p_restore,bool p_cancel=false);
+
+ void redraw();
+ VisibilityNotifierGizmo(VisibilityNotifier* p_notifier=NULL);
+
+};
+
+
+
+class CollisionShapeSpatialGizmo : public SpatialGizmoTool {
+
+ OBJ_TYPE(CollisionShapeSpatialGizmo,SpatialGizmoTool);
+
+ CollisionShape* cs;
+
+public:
+ virtual String get_handle_name(int p_idx) const;
+ virtual Variant get_handle_value(int p_idx) const;
+ virtual void set_handle(int p_idx,Camera *p_camera, const Point2& p_point);
+ virtual void commit_handle(int p_idx,const Variant& p_restore,bool p_cancel=false);
+ void redraw();
+ CollisionShapeSpatialGizmo(CollisionShape* p_cs=NULL);
+
+};
+
+
+class CollisionPolygonSpatialGizmo : public SpatialGizmoTool {
+
+ OBJ_TYPE(CollisionPolygonSpatialGizmo,SpatialGizmoTool);
+
+ CollisionPolygon* polygon;
+
+public:
+
+ void redraw();
+ CollisionPolygonSpatialGizmo(CollisionPolygon* p_polygon=NULL);
+
+};
+
+
+class RayCastSpatialGizmo : public SpatialGizmoTool {
+
+ OBJ_TYPE(RayCastSpatialGizmo,SpatialGizmoTool);
+
+ RayCast* raycast;
+
+public:
+
+ void redraw();
+ RayCastSpatialGizmo(RayCast* p_raycast=NULL);
+
+};
+
+
+
+class VehicleWheelSpatialGizmo : public SpatialGizmoTool {
+
+ OBJ_TYPE(VehicleWheelSpatialGizmo,SpatialGizmoTool);
+
+ VehicleWheel* car_wheel;
+
+public:
+
+ void redraw();
+ VehicleWheelSpatialGizmo(VehicleWheel* p_car_wheel=NULL);
+
+};
+
+
+class NavigationMeshSpatialGizmo : public SpatialGizmoTool {
+
+ OBJ_TYPE(NavigationMeshSpatialGizmo,SpatialGizmoTool);
+
+
+ struct _EdgeKey {
+
+ Vector3 from;
+ Vector3 to;
+
+ bool operator<(const _EdgeKey& p_with) const { return from==p_with.from ? to < p_with.to : from < p_with.from; }
+ };
+
+
+
+ NavigationMeshInstance* navmesh;
+
+public:
+
+ void redraw();
+ NavigationMeshSpatialGizmo(NavigationMeshInstance* p_navmesh=NULL);
+
+};
+
+
+class PinJointSpatialGizmo : public SpatialGizmoTool {
+
+ OBJ_TYPE(PinJointSpatialGizmo,SpatialGizmoTool);
+
+ PinJoint* p3d;
+
+public:
+
+ void redraw();
+ PinJointSpatialGizmo(PinJoint* p_p3d=NULL);
+
+};
+
+
+class HingeJointSpatialGizmo : public SpatialGizmoTool {
+
+ OBJ_TYPE(HingeJointSpatialGizmo,SpatialGizmoTool);
+
+ HingeJoint* p3d;
+
+public:
+
+ void redraw();
+ HingeJointSpatialGizmo(HingeJoint* p_p3d=NULL);
+
+};
+
+class SliderJointSpatialGizmo : public SpatialGizmoTool {
+
+ OBJ_TYPE(SliderJointSpatialGizmo,SpatialGizmoTool);
+
+ SliderJoint* p3d;
+
+public:
+
+ void redraw();
+ SliderJointSpatialGizmo(SliderJoint* p_p3d=NULL);
+
+};
+
+class ConeTwistJointSpatialGizmo : public SpatialGizmoTool {
+
+ OBJ_TYPE(ConeTwistJointSpatialGizmo,SpatialGizmoTool);
+
+ ConeTwistJoint* p3d;
+
+public:
+
+ void redraw();
+ ConeTwistJointSpatialGizmo(ConeTwistJoint* p_p3d=NULL);
+
+};
+
+
+class Generic6DOFJointSpatialGizmo : public SpatialGizmoTool {
+
+ OBJ_TYPE(Generic6DOFJointSpatialGizmo,SpatialGizmoTool);
+
+ Generic6DOFJoint* p3d;
+
+public:
+
+ void redraw();
+ Generic6DOFJointSpatialGizmo(Generic6DOFJoint* p_p3d=NULL);
+
+};
+
+
+class SpatialEditorGizmos {
+public:
+
+ Ref<FixedMaterial> create_line_material(const Color& p_base_color);
+ Ref<FixedMaterial> create_solid_material(const Color& p_base_color);
+ Ref<FixedMaterial> handle2_material;
+ Ref<FixedMaterial> handle_material;
+ Ref<FixedMaterial> light_material;
+ Ref<FixedMaterial> light_material_omni_icon;
+ Ref<FixedMaterial> light_material_directional_icon;
+ Ref<FixedMaterial> camera_material;
+ Ref<FixedMaterial> skeleton_material;
+ Ref<FixedMaterial> room_material;
+ Ref<FixedMaterial> portal_material;
+ Ref<FixedMaterial> raycast_material;
+ Ref<FixedMaterial> visibility_notifier_material;
+ Ref<FixedMaterial> car_wheel_material;
+ Ref<FixedMaterial> joint_material;
+
+ Ref<FixedMaterial> navmesh_edge_material;
+ Ref<FixedMaterial> navmesh_solid_material;
+ Ref<FixedMaterial> navmesh_edge_material_disabled;
+ Ref<FixedMaterial> navmesh_solid_material_disabled;
+
+
+ Ref<FixedMaterial> sample_player_icon;
+ Ref<FixedMaterial> stream_player_icon;
+ Ref<FixedMaterial> visibility_notifier_icon;
+
+ Ref<FixedMaterial> shape_material;
+ Ref<Texture> handle_t;
+
+ Ref<Mesh> pos3d_mesh;
+ static SpatialEditorGizmos *singleton;
+
+ Ref<TriangleMesh> test_cube_tm;
+
+
+ Ref<SpatialEditorGizmo> get_gizmo(Spatial *p_spatial);
+
+ SpatialEditorGizmos();
+};
+
+#endif // SPATIAL_EDITOR_GIZMOS_H
+