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authorJuan Linietsky <reduzio@gmail.com>2015-08-29 22:59:25 -0300
committerJuan Linietsky <reduzio@gmail.com>2015-08-29 22:59:25 -0300
commit1bad27e1f8460424fa4476fe65209aa250d43115 (patch)
treebdd6d510cef95b5a159d4e7b7981bb3be3458711 /tools/editor
parentb4acd18f3245d0e8c928b1f275847473de8a2270 (diff)
-Properly keep animation editor and viewport state while switching scene tabs
Diffstat (limited to 'tools/editor')
-rw-r--r--tools/editor/editor_node.cpp1
-rw-r--r--tools/editor/plugins/animation_player_editor_plugin.cpp43
-rw-r--r--tools/editor/plugins/animation_player_editor_plugin.h7
-rw-r--r--tools/editor/plugins/spatial_editor_plugin.cpp17
4 files changed, 67 insertions, 1 deletions
diff --git a/tools/editor/editor_node.cpp b/tools/editor/editor_node.cpp
index a82fdd5b77..9b6da314d6 100644
--- a/tools/editor/editor_node.cpp
+++ b/tools/editor/editor_node.cpp
@@ -1765,6 +1765,7 @@ void EditorNode::_menu_option_confirm(int p_option,bool p_confirmed) {
int idx = editor_data.add_edited_scene(-1);
_scene_tab_changed(idx);
+ editor_data.clear_editor_states();
//_cleanup_scene();
diff --git a/tools/editor/plugins/animation_player_editor_plugin.cpp b/tools/editor/plugins/animation_player_editor_plugin.cpp
index 05b12543d2..344e42c13b 100644
--- a/tools/editor/plugins/animation_player_editor_plugin.cpp
+++ b/tools/editor/plugins/animation_player_editor_plugin.cpp
@@ -549,6 +549,49 @@ void AnimationPlayerEditor::ensure_visibility() {
_animation_edit();
}
+Dictionary AnimationPlayerEditor::get_state() const {
+
+ Dictionary d;
+
+ d["visible"]=is_visible();
+ if (is_visible() && player) {
+ d["player"]=EditorNode::get_singleton()->get_edited_scene()->get_path_to(player);
+ d["animation"]=player->get_current_animation();
+ d["editing"]=edit_anim->is_pressed();
+ }
+
+ return d;
+
+}
+void AnimationPlayerEditor::set_state(const Dictionary& p_state) {
+
+ if (p_state.has("visible") && p_state["visible"]) {
+
+ Node *n = EditorNode::get_singleton()->get_edited_scene()->get_node(p_state["player"]);
+ if (n && n->cast_to<AnimationPlayer>()) {
+ player=n->cast_to<AnimationPlayer>();
+ _update_player();
+ show();
+ set_process(true);
+ ensure_visibility();
+ EditorNode::get_singleton()->animation_panel_make_visible(true);
+
+ if (p_state.has("animation")) {
+ String anim = p_state["animation"];
+ _select_anim_by_name(anim);
+ if (p_state.has("editing") && p_state["editing"]) {
+
+ edit_anim->set_pressed(true);
+ _animation_edit();
+ }
+ }
+
+ }
+ }
+
+}
+
+
void AnimationPlayerEditor::_animation_resource_edit() {
if (animation->get_item_count()) {
diff --git a/tools/editor/plugins/animation_player_editor_plugin.h b/tools/editor/plugins/animation_player_editor_plugin.h
index 9f0413088d..5705742565 100644
--- a/tools/editor/plugins/animation_player_editor_plugin.h
+++ b/tools/editor/plugins/animation_player_editor_plugin.h
@@ -151,6 +151,10 @@ protected:
static void _bind_methods();
public:
+ Dictionary get_state() const;
+ void set_state(const Dictionary& p_state);
+
+
void ensure_visibility();
void set_undo_redo(UndoRedo *p_undo_redo) { undo_redo=p_undo_redo; }
@@ -167,6 +171,9 @@ class AnimationPlayerEditorPlugin : public EditorPlugin {
public:
+ virtual Dictionary get_state() const { return anim_editor->get_state(); }
+ virtual void set_state(const Dictionary& p_state) { anim_editor->set_state(p_state); }
+
virtual String get_name() const { return "Anim"; }
bool has_main_screen() const { return false; }
virtual void edit(Object *p_node);
diff --git a/tools/editor/plugins/spatial_editor_plugin.cpp b/tools/editor/plugins/spatial_editor_plugin.cpp
index 77663f39c0..8fc6a6931e 100644
--- a/tools/editor/plugins/spatial_editor_plugin.cpp
+++ b/tools/editor/plugins/spatial_editor_plugin.cpp
@@ -2168,7 +2168,18 @@ void SpatialEditorViewport::set_state(const Dictionary& p_state) {
view_menu->get_popup()->set_item_checked( idx, listener );
}
-
+ if (p_state.has("previewing")) {
+ Node *pv = EditorNode::get_singleton()->get_edited_scene()->get_node(p_state["previewing"]);
+ if (pv && pv->cast_to<Camera>()) {
+ previewing=pv->cast_to<Camera>();
+ previewing->connect("exit_tree",this,"_preview_exited_scene");
+ VS::get_singleton()->viewport_attach_camera( viewport->get_viewport(), previewing->get_camera() ); //replace
+ view_menu->hide();
+ surface->update();
+ preview_camera->set_pressed(true);
+ preview_camera->show();
+ }
+ }
}
Dictionary SpatialEditorViewport::get_state() const {
@@ -2181,6 +2192,10 @@ Dictionary SpatialEditorViewport::get_state() const {
d["use_environment"]=camera->get_environment().is_valid();
d["use_orthogonal"]=camera->get_projection()==Camera::PROJECTION_ORTHOGONAL;
d["listener"]=viewport->is_audio_listener();
+ if (previewing) {
+ d["previewing"]=EditorNode::get_singleton()->get_edited_scene()->get_path_to(previewing);
+ }
+
return d;
}