summaryrefslogtreecommitdiff
path: root/tools/editor/spatial_editor_gizmos.cpp
diff options
context:
space:
mode:
authorJuan Linietsky <reduzio@gmail.com>2016-06-03 12:34:11 -0300
committerJuan Linietsky <reduzio@gmail.com>2016-06-03 12:34:25 -0300
commit2ca4995a6f934b9d849679e3bbcf5722d5e238f0 (patch)
tree7d1d8712256f67dc191201595b3f95ac66ff3f87 /tools/editor/spatial_editor_gizmos.cpp
parenta0a16aec3ae3a1df90ef8b5d1f041eca5e476f08 (diff)
Cleaned up remote menu
-Merged fileserver & deploy dumb clients option -Live Script Reloading can now happen automatically on script save -Changed Live to Mirror term to differentiate from Unity and Unreal, as what Godot does is not the same thing.
Diffstat (limited to 'tools/editor/spatial_editor_gizmos.cpp')
0 files changed, 0 insertions, 0 deletions