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authorRémi Verschelde <rverschelde@gmail.com>2017-01-14 12:26:56 +0100
committerRémi Verschelde <rverschelde@gmail.com>2017-01-14 14:52:23 +0100
commit93ab45b6b5c4f8e0619e963156c983009d399a9d (patch)
tree80e55993f29ad7bf502ef7388eef78114b2dc4ab /tools/editor/scene_tree_editor.cpp
parent78e90ac60b81f17fdf8c319357f16962e92e6106 (diff)
Style: Fix whole-line commented code
They do not play well with clang-format which aligns the `//` part with the rest of the code block, thus producing badly indented commented code.
Diffstat (limited to 'tools/editor/scene_tree_editor.cpp')
-rw-r--r--tools/editor/scene_tree_editor.cpp8
1 files changed, 4 insertions, 4 deletions
diff --git a/tools/editor/scene_tree_editor.cpp b/tools/editor/scene_tree_editor.cpp
index a1a8803b04..7b6a03e20e 100644
--- a/tools/editor/scene_tree_editor.cpp
+++ b/tools/editor/scene_tree_editor.cpp
@@ -671,8 +671,8 @@ void SceneTreeEditor::_notification(int p_what) {
EditorSettings::get_singleton()->connect("settings_changed",this,"_editor_settings_changed");
-// get_scene()->connect("tree_changed",this,"_tree_changed",Vector<Variant>(),CONNECT_DEFERRED);
-// get_scene()->connect("node_removed",this,"_node_removed",Vector<Variant>(),CONNECT_DEFERRED);
+ //get_scene()->connect("tree_changed",this,"_tree_changed",Vector<Variant>(),CONNECT_DEFERRED);
+ //get_scene()->connect("node_removed",this,"_node_removed",Vector<Variant>(),CONNECT_DEFERRED);
_update_tree();
}
if (p_what==NOTIFICATION_EXIT_TREE) {
@@ -1081,7 +1081,7 @@ void SceneTreeEditor::_warning_changed(Node* p_for_node) {
//should use a timer
update_timer->start();
-// print_line("WARNING CHANGED "+String(p_for_node->get_name()));
+ //print_line("WARNING CHANGED "+String(p_for_node->get_name()));
}
@@ -1186,7 +1186,7 @@ SceneTreeEditor::SceneTreeEditor(bool p_label,bool p_can_rename, bool p_can_open
tree->connect("item_edited", this,"_renamed",varray(),CONNECT_DEFERRED);
tree->connect("multi_selected",this,"_cell_multi_selected");
tree->connect("button_pressed",this,"_cell_button_pressed");
-// tree->connect("item_edited", this,"_renamed",Vector<Variant>(),true);
+ //tree->connect("item_edited", this,"_renamed",Vector<Variant>(),true);
error = memnew( AcceptDialog );
add_child(error);