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authorJuan Linietsky <reduzio@gmail.com>2015-08-25 00:08:45 -0300
committerJuan Linietsky <reduzio@gmail.com>2015-08-25 00:08:45 -0300
commiteff2931b2ab4db9d47d822e5ef66dce941c90d98 (patch)
tree66f18523a8f33cbd685ded670c3648c2e47a740d /tools/editor/scene_tree_dock.h
parent0d77277a860f56b5f596c3d930ec2209cee95517 (diff)
Multiple, simultaneous node editing spuport!!
..but will you be brave enough to try it? :)
Diffstat (limited to 'tools/editor/scene_tree_dock.h')
-rw-r--r--tools/editor/scene_tree_dock.h2
1 files changed, 2 insertions, 0 deletions
diff --git a/tools/editor/scene_tree_dock.h b/tools/editor/scene_tree_dock.h
index f0bbbad6be..b1c53d2ff9 100644
--- a/tools/editor/scene_tree_dock.h
+++ b/tools/editor/scene_tree_dock.h
@@ -62,6 +62,7 @@ class SceneTreeDock : public VBoxContainer {
TOOL_MOVE_DOWN,
TOOL_DUPLICATE,
TOOL_REPARENT,
+ TOOL_MULTI_EDIT,
TOOL_ERASE,
TOOL_BUTTON_MAX
};
@@ -119,6 +120,7 @@ class SceneTreeDock : public VBoxContainer {
void _import_subscene();
bool _validate_no_foreign();
+ void _selection_changed();
void _fill_path_renames(Vector<StringName> base_path,Vector<StringName> new_base_path,Node * p_node, List<Pair<NodePath,NodePath> > *p_renames);