diff options
author | Franklin Sobrinho <franklin_gs@hotmail.com> | 2016-07-20 14:09:03 -0300 |
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committer | Franklin Sobrinho <franklin_gs@hotmail.com> | 2016-07-21 11:10:44 -0300 |
commit | 53beeb774b36b7af391e61fffeceb9f7ed3e299e (patch) | |
tree | 69598566fc53bd4a7254983e20d87929e4a5d30d /tools/editor/scene_tree_dock.h | |
parent | 4abc945466c69426cf4c00ab87d61b927ef1639d (diff) |
"FileSystem" dock now instance all selected scenes in one action
Diffstat (limited to 'tools/editor/scene_tree_dock.h')
-rw-r--r-- | tools/editor/scene_tree_dock.h | 4 |
1 files changed, 3 insertions, 1 deletions
diff --git a/tools/editor/scene_tree_dock.h b/tools/editor/scene_tree_dock.h index 51041a235b..04ed16967f 100644 --- a/tools/editor/scene_tree_dock.h +++ b/tools/editor/scene_tree_dock.h @@ -148,6 +148,8 @@ class SceneTreeDock : public VBoxContainer { void _filter_changed(const String& p_filter); + void _perform_instance_scenes(const Vector<String>& p_files,Node* parent,int p_pos); + protected: void _notification(int p_what); @@ -160,7 +162,7 @@ public: void import_subscene(); void set_edited_scene(Node* p_scene); void instance(const String& p_path); - void instance_scenes(const Vector<String>& p_files,Node* parent,int p_pos); + void instance_scenes(const Vector<String>& p_files, Node *p_parent=NULL); void set_selected(Node *p_node, bool p_emit_selected=false); void fill_path_renames(Node* p_node, Node *p_new_parent, List<Pair<NodePath,NodePath> > *p_renames); void perform_node_renames(Node* p_base,List<Pair<NodePath,NodePath> > *p_renames, Map<Ref<Animation>, Set<int> > *r_rem_anims=NULL); |