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authorPaulb23 <p_batty@hotmail.co.uk>2016-05-13 17:09:49 +0100
committerPaulb23 <p_batty@hotmail.co.uk>2016-05-13 20:05:52 +0100
commitaee156dc023e8cf4db5c5ee51fe6b2b46c7c1660 (patch)
tree24fa9a2bd9a74b6a0f718819b5c1b8d5fe3fa78a /tools/editor/scene_tree_dock.cpp
parentbd3dbe5fa306c96f79190ccfcd116436d27acb93 (diff)
Node duplication positions under duplicated node, issue 964
Diffstat (limited to 'tools/editor/scene_tree_dock.cpp')
-rw-r--r--tools/editor/scene_tree_dock.cpp2
1 files changed, 1 insertions, 1 deletions
diff --git a/tools/editor/scene_tree_dock.cpp b/tools/editor/scene_tree_dock.cpp
index ce7a0b2911..2d969ee073 100644
--- a/tools/editor/scene_tree_dock.cpp
+++ b/tools/editor/scene_tree_dock.cpp
@@ -438,7 +438,7 @@ void SceneTreeDock::_tool_selected(int p_tool, bool p_confirm_override) {
dup->set_name(attempt);
- editor_data->get_undo_redo().add_do_method(parent,"add_child",dup);
+ editor_data->get_undo_redo().add_do_method(parent,"_add_child_below_node",node, dup);
for (List<Node*>::Element *F=owned.front();F;F=F->next()) {
if (!duplimap.has(F->get())) {