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authorCarl Olsson <carl.olsson@gmail.com>2015-02-22 07:38:06 +1000
committerCarl Olsson <carl.olsson@gmail.com>2015-02-22 07:38:06 +1000
commit41686d5fdd0d72f167894f976d19b177789f1f63 (patch)
treeb8ebdbd9846f54241d23f99304df29dcc6ac4dcf /tools/editor/scene_tree_dock.cpp
parent402db5bd79bf889fca33b89cb083feb24effc614 (diff)
parent1d7337ba10ad593f0786d3e356cf0b05aa9be2b4 (diff)
Merge branch 'master' of https://github.com/okamstudio/godot into snapping2
Diffstat (limited to 'tools/editor/scene_tree_dock.cpp')
-rw-r--r--tools/editor/scene_tree_dock.cpp2
1 files changed, 1 insertions, 1 deletions
diff --git a/tools/editor/scene_tree_dock.cpp b/tools/editor/scene_tree_dock.cpp
index 6f33d4b3d1..2012d96664 100644
--- a/tools/editor/scene_tree_dock.cpp
+++ b/tools/editor/scene_tree_dock.cpp
@@ -1254,7 +1254,7 @@ SceneTreeDock::SceneTreeDock(EditorNode *p_editor,Node *p_scene_root,EditorSelec
tb = memnew( ToolButton );
tb->connect("pressed",this,"_tool_selected",make_binds(TOOL_INSTANCE, false));
- tb->set_tooltip("Instance a Node from scene file.");
+ tb->set_tooltip("Instance a scene file as a Node.");
hbc_top->add_child(tb);
tool_buttons[TOOL_INSTANCE]=tb;