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author | Saracen <SaracenOne@gmail.com> | 2015-11-18 23:18:10 +0000 |
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committer | Saracen <SaracenOne@gmail.com> | 2015-11-18 23:18:10 +0000 |
commit | dd00452997122029dd2f74a278574d781fd2bf5f (patch) | |
tree | e36f0c62cac499500724c2929100c042972d1a5c /tools/editor/property_editor.cpp | |
parent | c1d19ad258139c73e7aa81cf6e1fbd99e1bfe38b (diff) | |
parent | 94fdd01241749cb7a575ed5f9fa4c7bbb286901a (diff) |
Merge branch 'master' of https://github.com/okamstudio/godot into shadow_color
Conflicts:
drivers/gles2/shader_compiler_gles2.cpp
Diffstat (limited to 'tools/editor/property_editor.cpp')
-rw-r--r-- | tools/editor/property_editor.cpp | 1 |
1 files changed, 1 insertions, 0 deletions
diff --git a/tools/editor/property_editor.cpp b/tools/editor/property_editor.cpp index 549a3f7ffb..d6eae51fbd 100644 --- a/tools/editor/property_editor.cpp +++ b/tools/editor/property_editor.cpp @@ -3514,6 +3514,7 @@ PropertyEditor::PropertyEditor() { tree->connect("button_pressed", this,"_edit_button"); custom_editor->connect("variant_changed", this,"_custom_editor_edited"); custom_editor->connect("resource_edit_request", this,"_resource_edit_request",make_binds(),CONNECT_DEFERRED); + tree->set_hide_folding(true); capitalize_paths=true; autoclear=false; |