diff options
author | Ignacio Etcheverry <ignalfonsore@gmail.com> | 2016-04-07 12:59:50 +0200 |
---|---|---|
committer | Ignacio Etcheverry <ignalfonsore@gmail.com> | 2016-04-07 13:08:18 +0200 |
commit | fab57f2fbc3d6ccd497bbde0174b05e5f52e260c (patch) | |
tree | 9624455a1a53451ed4b850af037c94f050b6d99e /tools/editor/plugins | |
parent | 50aa78210c0e31ea8a348bdd8a2432159dc61879 (diff) |
CanvasItemEditorPlugin: Avoid selecting items from instanced scenes
- This behaviour is only applied to click selection. Rect selection and List selection can still select these items
Diffstat (limited to 'tools/editor/plugins')
-rw-r--r-- | tools/editor/plugins/canvas_item_editor_plugin.cpp | 12 | ||||
-rw-r--r-- | tools/editor/plugins/canvas_item_editor_plugin.h | 1 |
2 files changed, 11 insertions, 2 deletions
diff --git a/tools/editor/plugins/canvas_item_editor_plugin.cpp b/tools/editor/plugins/canvas_item_editor_plugin.cpp index 6eb26542be..8fd025c3e3 100644 --- a/tools/editor/plugins/canvas_item_editor_plugin.cpp +++ b/tools/editor/plugins/canvas_item_editor_plugin.cpp @@ -39,6 +39,7 @@ #include "scene/gui/grid_container.h" #include "tools/editor/animation_editor.h" #include "tools/editor/plugins/animation_player_editor_plugin.h" +#include "scene/resources/packed_scene.h" class SnapDialog : public ConfirmationDialog { @@ -415,6 +416,14 @@ void CanvasItemEditor::_keying_changed() { animation_hb->hide(); } +bool CanvasItemEditor::_is_part_of_subscene(CanvasItem *p_item) { + + Node* scene_node = get_tree()->get_edited_scene_root(); + Node* item_owner = p_item->get_owner(); + + return item_owner && item_owner!=scene_node && p_item!=scene_node && item_owner->get_filename()!=""; +} + // slow but modern computers should have no problem CanvasItem* CanvasItemEditor::_select_canvas_item_at_pos(const Point2& p_pos,Node* p_node,const Matrix32& p_parent_xform,const Matrix32& p_canvas_xform) { @@ -441,8 +450,7 @@ CanvasItem* CanvasItemEditor::_select_canvas_item_at_pos(const Point2& p_pos,Nod return r; } - - if (c && c->is_visible() && !c->has_meta("_edit_lock_") && !c->cast_to<CanvasLayer>()) { + if (c && c->is_visible() && !c->has_meta("_edit_lock_") && !_is_part_of_subscene(c) && !c->cast_to<CanvasLayer>()) { Rect2 rect = c->get_item_rect(); Point2 local_pos = (p_parent_xform * p_canvas_xform * c->get_transform()).affine_inverse().xform(p_pos); diff --git a/tools/editor/plugins/canvas_item_editor_plugin.h b/tools/editor/plugins/canvas_item_editor_plugin.h index 301c67756c..22acfceed0 100644 --- a/tools/editor/plugins/canvas_item_editor_plugin.h +++ b/tools/editor/plugins/canvas_item_editor_plugin.h @@ -295,6 +295,7 @@ class CanvasItemEditor : public VBoxContainer { int handle_len; + bool _is_part_of_subscene(CanvasItem *p_item); CanvasItem* _select_canvas_item_at_pos(const Point2 &p_pos,Node* p_node,const Matrix32& p_parent_xform,const Matrix32& p_canvas_xform); void _find_canvas_items_at_pos(const Point2 &p_pos,Node* p_node,const Matrix32& p_parent_xform,const Matrix32& p_canvas_xform, Vector<_SelectResult> &r_items); void _find_canvas_items_at_rect(const Rect2& p_rect,Node* p_node,const Matrix32& p_parent_xform,const Matrix32& p_canvas_xform,List<CanvasItem*> *r_items); |