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authorMariano Javier Suligoy <marianognu.easyrpg@gmail.com>2015-07-26 21:57:27 -0300
committerMariano Javier Suligoy <marianognu.easyrpg@gmail.com>2015-07-26 21:57:27 -0300
commitd7279ddaf2aa98ed962d84d466f21dc2f39522c9 (patch)
tree83c932cd48ce33c782456ea945c46f258eb38466 /tools/editor/plugins
parentadd0105c4e89e586fb3d3a9646a9ffc747d2e881 (diff)
Delete selected nodes with the Delete key
Diffstat (limited to 'tools/editor/plugins')
-rw-r--r--tools/editor/plugins/shader_graph_editor_plugin.cpp41
-rw-r--r--tools/editor/plugins/shader_graph_editor_plugin.h1
2 files changed, 42 insertions, 0 deletions
diff --git a/tools/editor/plugins/shader_graph_editor_plugin.cpp b/tools/editor/plugins/shader_graph_editor_plugin.cpp
index 370688d6f5..b2de10ca20 100644
--- a/tools/editor/plugins/shader_graph_editor_plugin.cpp
+++ b/tools/editor/plugins/shader_graph_editor_plugin.cpp
@@ -1221,6 +1221,45 @@ void ShaderGraphView::_duplicate_nodes(Array &p_nodes)
call_deferred("_update_graph");
}
+void ShaderGraphView::_delete_nodes_request()
+{
+ List<int> s_id=List<int>();
+
+ for(Map<int,GraphNode*>::Element *E=node_map.front();E;E=E->next()) {
+ ShaderGraph::NodeType t=graph->node_get_type(type, E->key());
+ if (t==ShaderGraph::NODE_OUTPUT)
+ continue;
+ GraphNode *gn = E->get();
+ if (gn && gn->is_selected())
+ s_id.push_back(E->key());
+ }
+
+ if (s_id.size()==0)
+ return;
+
+ UndoRedo *ur=EditorNode::get_singleton()->get_undo_redo();
+ ur->create_action("Delete Shader Graph Node(s)");
+
+ for (List<int>::Element *N=s_id.front();N;N=N->next()) {
+ ur->add_do_method(graph.ptr(),"node_remove",type,N->get());
+ ur->add_undo_method(graph.ptr(),"node_add",type,graph->node_get_type(type,N->get()),N->get());
+ ur->add_undo_method(graph.ptr(),"node_set_state",type,N->get(),graph->node_get_state(type,N->get()));
+ List<ShaderGraph::Connection> conns;
+
+ graph->get_node_connections(type,&conns);
+ for(List<ShaderGraph::Connection>::Element *E=conns.front();E;E=E->next()) {
+
+ if (E->get().dst_id==N->get() || E->get().src_id==N->get()) {
+ ur->add_undo_method(graph.ptr(),"connect_node",type,E->get().src_id,E->get().src_slot,E->get().dst_id,E->get().dst_slot);
+ }
+ }
+ }
+ ur->add_do_method(this,"_update_graph");
+ ur->add_undo_method(this,"_update_graph");
+ ur->commit_action();
+
+}
+
void ShaderGraphView::_create_node(int p_id) {
@@ -2215,6 +2254,7 @@ void ShaderGraphView::_bind_methods() {
ObjectTypeDB::bind_method("_disconnection_request",&ShaderGraphView::_disconnection_request);
ObjectTypeDB::bind_method("_duplicate_nodes_request", &ShaderGraphView::_duplicate_nodes_request);
ObjectTypeDB::bind_method("_duplicate_nodes", &ShaderGraphView::_duplicate_nodes);
+ ObjectTypeDB::bind_method("_delete_nodes_request", &ShaderGraphView::_delete_nodes_request);
ObjectTypeDB::bind_method("_scalar_const_changed",&ShaderGraphView::_scalar_const_changed);
ObjectTypeDB::bind_method("_vec_const_changed",&ShaderGraphView::_vec_const_changed);
@@ -2390,6 +2430,7 @@ ShaderGraphEditor::ShaderGraphEditor(bool p_2d) {
graph_edits[i]->get_graph_edit()->connect("disconnection_request",graph_edits[i],"_disconnection_request");
graph_edits[i]->get_graph_edit()->connect("duplicate_nodes_request", graph_edits[i], "_duplicate_nodes_request");
graph_edits[i]->get_graph_edit()->connect("popup_request",this,"_popup_requested");
+ graph_edits[i]->get_graph_edit()->connect("delete_nodes_request",graph_edits[i],"_delete_nodes_request");
graph_edits[i]->get_graph_edit()->set_right_disconnects(true);
}
diff --git a/tools/editor/plugins/shader_graph_editor_plugin.h b/tools/editor/plugins/shader_graph_editor_plugin.h
index faf6d7d64e..36443efeb0 100644
--- a/tools/editor/plugins/shader_graph_editor_plugin.h
+++ b/tools/editor/plugins/shader_graph_editor_plugin.h
@@ -147,6 +147,7 @@ class ShaderGraphView : public Node {
void _move_node(int p_id,const Vector2& p_to);
void _duplicate_nodes_request();
void _duplicate_nodes(Array &p_nodes);
+ void _delete_nodes_request();
void _scalar_const_changed(double p_value,int p_id);
void _vec_const_changed(double p_value, int p_id, Array p_arr);