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authorMariano Javier Suligoy <marianognu.easyrpg@gmail.com>2016-05-28 04:40:27 +0200
committerMariano Javier Suligoy <marianognu.easyrpg@gmail.com>2016-05-28 04:40:27 +0200
commitb6fdac80cb0716f4c64aed9d0920159b50e2ed15 (patch)
tree56903f8fa0f68079540a0ba7586a3870ba4d05f4 /tools/editor/plugins
parentbccdc11ddec9dc8690f2686c296eb81f424e56f9 (diff)
parente7b7dfefd39308083fa7329d8acde03b94df2c32 (diff)
Merge pull request #4852 from MarianoGnu/master
Remove focus from Sprite Region Editor dialog. Fixes #4751
Diffstat (limited to 'tools/editor/plugins')
-rw-r--r--tools/editor/plugins/sprite_region_editor_plugin.cpp1
1 files changed, 1 insertions, 0 deletions
diff --git a/tools/editor/plugins/sprite_region_editor_plugin.cpp b/tools/editor/plugins/sprite_region_editor_plugin.cpp
index 50afa65263..802a12eedd 100644
--- a/tools/editor/plugins/sprite_region_editor_plugin.cpp
+++ b/tools/editor/plugins/sprite_region_editor_plugin.cpp
@@ -386,6 +386,7 @@ void SpriteRegionEditor::_edit_node()
rect=node->get_region_rect();
dlg_editor->popup_centered_ratio(0.85);
+ dlg_editor->get_ok()->release_focus();
}
inline float _snap_scalar(float p_offset, float p_step, float p_target) {