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author | Juan Linietsky <reduzio@gmail.com> | 2014-10-14 01:01:25 -0300 |
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committer | Juan Linietsky <reduzio@gmail.com> | 2014-10-14 01:01:25 -0300 |
commit | a84ba9c853f972f8e666b17f3e0f875b7282e6c1 (patch) | |
tree | 70a5d44acbecc93011333d13dd51b1786d42eae3 /tools/editor/plugins | |
parent | 13a848e332092b40956739a08fa0dac3357db950 (diff) |
Collada
-=-=-=-
-Fixed some DAE import & export bugs
-Changed Collada exporter to use the mesh loops API
-Added tangent export to Collada exporter
-Added triangulation option to Collada exporter
-Changed a little how normalmaps are handled in shader. Not sure if it's working properly, be careful.
-Fixed some strange bug with kinematic bodies #776
-Fix release compilaiton issues #782
Diffstat (limited to 'tools/editor/plugins')
-rw-r--r-- | tools/editor/plugins/spatial_editor_plugin.cpp | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/tools/editor/plugins/spatial_editor_plugin.cpp b/tools/editor/plugins/spatial_editor_plugin.cpp index 8f3f4dea8e..e5f33b3d41 100644 --- a/tools/editor/plugins/spatial_editor_plugin.cpp +++ b/tools/editor/plugins/spatial_editor_plugin.cpp @@ -2468,7 +2468,7 @@ void SpatialEditor::set_state(const Dictionary& p_state) { } if (d.has("default_srgb")) { - bool use = d["default_light"]; + bool use = d["default_srgb"]; viewport_environment->set_enable_fx(Environment::FX_SRGB,use); view_menu->get_popup()->set_item_checked( view_menu->get_popup()->get_item_index(MENU_VIEW_USE_DEFAULT_SRGB), use ); |