diff options
author | Mariano Javier Suligoy <marianognu.easyrpg@gmail.com> | 2015-08-30 02:44:49 -0300 |
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committer | Mariano Javier Suligoy <marianognu.easyrpg@gmail.com> | 2015-08-30 02:44:49 -0300 |
commit | a19a653e2cae50f43b8de5d4ba69170c7d2fa800 (patch) | |
tree | 88e8e7a511956a1583fa54d408e3012e70198baa /tools/editor/plugins | |
parent | ea448cb779c9268f6213a8e741cfc793704ca2fe (diff) |
Compile shaders using default values.
Diffstat (limited to 'tools/editor/plugins')
-rw-r--r-- | tools/editor/plugins/shader_graph_editor_plugin.cpp | 10 |
1 files changed, 2 insertions, 8 deletions
diff --git a/tools/editor/plugins/shader_graph_editor_plugin.cpp b/tools/editor/plugins/shader_graph_editor_plugin.cpp index 12a9dce6b7..5da287aa69 100644 --- a/tools/editor/plugins/shader_graph_editor_plugin.cpp +++ b/tools/editor/plugins/shader_graph_editor_plugin.cpp @@ -2416,15 +2416,9 @@ void ShaderGraphView::_create_node(int p_id) { Array reals; reals.push_back("Alpha"); reals.push_back("NormapMapDepth"); + reals.push_back("SpecExp"); reals.push_back("LightAlpha"); reals.push_back("PointSize"); - Array vectors; - vectors.push_back("Normal"); - vectors.push_back("NormalMap"); - vectors.push_back("Vertex"); - vectors.push_back("UV"); - vectors.push_back("Var1"); - vectors.push_back("Var2"); int idx=0; for (List<ShaderGraph::SlotInfo>::Element *E=si.front();E;E=E->next()) { @@ -2435,7 +2429,7 @@ void ShaderGraphView::_create_node(int p_id) { v=Variant::COLOR; else if (reals.find(s.name)>=0) v=Variant::REAL; - else if (vectors.find(s.name)>=0) + else v=Variant::VECTOR3; gn->add_child(make_label(s.name, v)); gn->set_slot(idx,true,s.type,typecol[s.type],false,0,Color()); |