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author | Franklin Sobrinho <franklin_gs@hotmail.com> | 2015-12-04 11:33:25 -0300 |
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committer | Franklin Sobrinho <franklin_gs@hotmail.com> | 2015-12-06 20:11:56 -0300 |
commit | 97a3fa3f12f81ff0601cfdd279382f4f662442a5 (patch) | |
tree | b27c1d854c6ceec65e4400e38c5072e173325ef9 /tools/editor/plugins | |
parent | 35fa048af555e1f8411a2034706e9e452ce2f399 (diff) |
Fix shader editor focus when switching tabs
Diffstat (limited to 'tools/editor/plugins')
-rw-r--r-- | tools/editor/plugins/shader_editor_plugin.cpp | 5 |
1 files changed, 5 insertions, 0 deletions
diff --git a/tools/editor/plugins/shader_editor_plugin.cpp b/tools/editor/plugins/shader_editor_plugin.cpp index a182d57742..848073af3e 100644 --- a/tools/editor/plugins/shader_editor_plugin.cpp +++ b/tools/editor/plugins/shader_editor_plugin.cpp @@ -235,6 +235,11 @@ void ShaderEditor::_menu_option(int p_option) { void ShaderEditor::_tab_changed(int p_which) { + ShaderTextEditor *shader_editor = tab_container->get_child(p_which)->cast_to<ShaderTextEditor>(); + + if (shader_editor) + shader_editor->get_text_edit()->grab_focus(); + ensure_select_current(); } |