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author | Rémi Verschelde <remi@verschelde.fr> | 2016-04-07 14:12:44 +0200 |
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committer | Rémi Verschelde <remi@verschelde.fr> | 2016-04-07 14:12:44 +0200 |
commit | 823e87baeed23d8244fd7e89ef334377f5890be6 (patch) | |
tree | c84e440630d8481adf1690d3d5e1a17e4084024a /tools/editor/plugins | |
parent | 33d63f42f52fa21c10e15e4b9a0b94a87a130c87 (diff) | |
parent | fab57f2fbc3d6ccd497bbde0174b05e5f52e260c (diff) |
Merge pull request #4258 from neikeq/pr-imp-canvas-select
Avoid selecting items from instanced scenes in CanvasItemEditorPlugin
Diffstat (limited to 'tools/editor/plugins')
-rw-r--r-- | tools/editor/plugins/canvas_item_editor_plugin.cpp | 12 | ||||
-rw-r--r-- | tools/editor/plugins/canvas_item_editor_plugin.h | 1 |
2 files changed, 11 insertions, 2 deletions
diff --git a/tools/editor/plugins/canvas_item_editor_plugin.cpp b/tools/editor/plugins/canvas_item_editor_plugin.cpp index 7a3f563734..91c26d9d59 100644 --- a/tools/editor/plugins/canvas_item_editor_plugin.cpp +++ b/tools/editor/plugins/canvas_item_editor_plugin.cpp @@ -39,6 +39,7 @@ #include "scene/gui/grid_container.h" #include "tools/editor/animation_editor.h" #include "tools/editor/plugins/animation_player_editor_plugin.h" +#include "scene/resources/packed_scene.h" class SnapDialog : public ConfirmationDialog { @@ -415,6 +416,14 @@ void CanvasItemEditor::_keying_changed() { animation_hb->hide(); } +bool CanvasItemEditor::_is_part_of_subscene(CanvasItem *p_item) { + + Node* scene_node = get_tree()->get_edited_scene_root(); + Node* item_owner = p_item->get_owner(); + + return item_owner && item_owner!=scene_node && p_item!=scene_node && item_owner->get_filename()!=""; +} + // slow but modern computers should have no problem CanvasItem* CanvasItemEditor::_select_canvas_item_at_pos(const Point2& p_pos,Node* p_node,const Matrix32& p_parent_xform,const Matrix32& p_canvas_xform) { @@ -441,8 +450,7 @@ CanvasItem* CanvasItemEditor::_select_canvas_item_at_pos(const Point2& p_pos,Nod return r; } - - if (c && c->is_visible() && !c->has_meta("_edit_lock_") && !c->cast_to<CanvasLayer>()) { + if (c && c->is_visible() && !c->has_meta("_edit_lock_") && !_is_part_of_subscene(c) && !c->cast_to<CanvasLayer>()) { Rect2 rect = c->get_item_rect(); Point2 local_pos = (p_parent_xform * p_canvas_xform * c->get_transform()).affine_inverse().xform(p_pos); diff --git a/tools/editor/plugins/canvas_item_editor_plugin.h b/tools/editor/plugins/canvas_item_editor_plugin.h index 301c67756c..22acfceed0 100644 --- a/tools/editor/plugins/canvas_item_editor_plugin.h +++ b/tools/editor/plugins/canvas_item_editor_plugin.h @@ -295,6 +295,7 @@ class CanvasItemEditor : public VBoxContainer { int handle_len; + bool _is_part_of_subscene(CanvasItem *p_item); CanvasItem* _select_canvas_item_at_pos(const Point2 &p_pos,Node* p_node,const Matrix32& p_parent_xform,const Matrix32& p_canvas_xform); void _find_canvas_items_at_pos(const Point2 &p_pos,Node* p_node,const Matrix32& p_parent_xform,const Matrix32& p_canvas_xform, Vector<_SelectResult> &r_items); void _find_canvas_items_at_rect(const Rect2& p_rect,Node* p_node,const Matrix32& p_parent_xform,const Matrix32& p_canvas_xform,List<CanvasItem*> *r_items); |