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authorJuan Linietsky <reduzio@gmail.com>2016-02-21 11:52:11 -0300
committerJuan Linietsky <reduzio@gmail.com>2016-02-21 11:52:11 -0300
commit499308e48265bea0cf92570c3e3b36dadf7c71d2 (patch)
tree2c600b6e6a351431386af625a1c6501e586e66ba /tools/editor/plugins
parentb91b89cf60c31ec15c7f4f2ee51cc51e0e11c4ee (diff)
-fixed a crash when closing scene with animationplayer open
-removed item checked print, closes #3564
Diffstat (limited to 'tools/editor/plugins')
-rw-r--r--tools/editor/plugins/animation_player_editor_plugin.cpp6
-rw-r--r--tools/editor/plugins/script_editor_plugin.cpp2
2 files changed, 6 insertions, 2 deletions
diff --git a/tools/editor/plugins/animation_player_editor_plugin.cpp b/tools/editor/plugins/animation_player_editor_plugin.cpp
index fcb9f4db14..010753e88c 100644
--- a/tools/editor/plugins/animation_player_editor_plugin.cpp
+++ b/tools/editor/plugins/animation_player_editor_plugin.cpp
@@ -621,10 +621,11 @@ void AnimationPlayerEditor::ensure_visibility() {
Dictionary AnimationPlayerEditor::get_state() const {
+
Dictionary d;
d["visible"]=is_visible();
- if (is_visible() && player) {
+ if (EditorNode::get_singleton()->get_edited_scene() && is_visible() && player) {
d["player"]=EditorNode::get_singleton()->get_edited_scene()->get_path_to(player);
d["animation"]=player->get_current_animation();
@@ -637,6 +638,9 @@ void AnimationPlayerEditor::set_state(const Dictionary& p_state) {
if (p_state.has("visible") && p_state["visible"]) {
+ if (!EditorNode::get_singleton()->get_edited_scene())
+ return;
+
Node *n = EditorNode::get_singleton()->get_edited_scene()->get_node(p_state["player"]);
if (n && n->cast_to<AnimationPlayer>()) {
player=n->cast_to<AnimationPlayer>();
diff --git a/tools/editor/plugins/script_editor_plugin.cpp b/tools/editor/plugins/script_editor_plugin.cpp
index 9c77230850..8d0527cff7 100644
--- a/tools/editor/plugins/script_editor_plugin.cpp
+++ b/tools/editor/plugins/script_editor_plugin.cpp
@@ -609,7 +609,7 @@ void ScriptEditor::_breaked(bool p_breaked,bool p_can_debug) {
void ScriptEditor::_show_debugger(bool p_show) {
- debug_menu->get_popup()->set_item_checked( debug_menu->get_popup()->get_item_index(DEBUG_SHOW), p_show);
+// debug_menu->get_popup()->set_item_checked( debug_menu->get_popup()->get_item_index(DEBUG_SHOW), p_show);
}
void ScriptEditor::_script_created(Ref<Script> p_script) {