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authorRĂ©mi Verschelde <remi@verschelde.fr>2016-08-27 22:01:20 +0200
committerGitHub <noreply@github.com>2016-08-27 22:01:20 +0200
commit1b01246731f3733b90e18d1d0ff95120e1f52781 (patch)
tree1a2f46c7755db9e1c70a8cf8836665ae3dee18fe /tools/editor/plugins
parentb6e206e9955af345c3bfc90b53fa3940fe047774 (diff)
parenta4c3d2dc89b3078acc14af1cfd8a947490d21a3f (diff)
Merge pull request #6186 from TheHX/pr-issue-5878
Fix editor glitches when the mesh/material preview is shown
Diffstat (limited to 'tools/editor/plugins')
-rw-r--r--tools/editor/plugins/material_editor_plugin.cpp2
-rw-r--r--tools/editor/plugins/mesh_editor_plugin.cpp2
2 files changed, 2 insertions, 2 deletions
diff --git a/tools/editor/plugins/material_editor_plugin.cpp b/tools/editor/plugins/material_editor_plugin.cpp
index f4258836e5..876fab0d6e 100644
--- a/tools/editor/plugins/material_editor_plugin.cpp
+++ b/tools/editor/plugins/material_editor_plugin.cpp
@@ -103,7 +103,7 @@ MaterialEditor::MaterialEditor() {
world.instance();
viewport->set_world(world); //use own world
add_child(viewport);
- viewport->set_process_input(false);
+ viewport->set_disable_input(true);
camera = memnew( Camera );
camera->set_transform(Transform(Matrix3(),Vector3(0,0,3)));
diff --git a/tools/editor/plugins/mesh_editor_plugin.cpp b/tools/editor/plugins/mesh_editor_plugin.cpp
index 71cf33ba1b..b70cbad25f 100644
--- a/tools/editor/plugins/mesh_editor_plugin.cpp
+++ b/tools/editor/plugins/mesh_editor_plugin.cpp
@@ -147,7 +147,7 @@ MeshEditor::MeshEditor() {
world.instance();
viewport->set_world(world); //use own world
add_child(viewport);
- viewport->set_process_input(false);
+ viewport->set_disable_input(true);
camera = memnew( Camera );
camera->set_transform(Transform(Matrix3(),Vector3(0,0,3)));