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authorJuan Linietsky <reduzio@gmail.com>2014-09-19 18:39:50 -0300
committerJuan Linietsky <reduzio@gmail.com>2014-09-19 18:39:50 -0300
commit549d344f0fef5e5748ded69b6a037698ff55f8bc (patch)
treea22ee2a3b0d6303fe3e4348831e7f581dd8a0a07 /tools/editor/plugins/spatial_editor_plugin.h
parent526aae62edfa31aa156d604e8b25caab512c6bff (diff)
Fixing Issues...
- #672 (default user:// in $HOME/.godot/app_userdata (linux/osx) and $APPDATA/Godot/app_userdata (Windows) - #676 (draw both tiles and octants in order from top to bottom, left to right ) - #686 (unicode escape sequences work now) - #702 (was not a bug, but a test was added to see if bodies went too far away)
Diffstat (limited to 'tools/editor/plugins/spatial_editor_plugin.h')
-rw-r--r--tools/editor/plugins/spatial_editor_plugin.h3
1 files changed, 3 insertions, 0 deletions
diff --git a/tools/editor/plugins/spatial_editor_plugin.h b/tools/editor/plugins/spatial_editor_plugin.h
index bdeac2e4ef..4bbddbac58 100644
--- a/tools/editor/plugins/spatial_editor_plugin.h
+++ b/tools/editor/plugins/spatial_editor_plugin.h
@@ -222,6 +222,7 @@ public:
void set_can_preview(Camera* p_preview);
void set_state(const Dictionary& p_state);
Dictionary get_state() const;
+ void reset();
@@ -477,6 +478,7 @@ public:
Camera *get_camera() { return NULL; }
void edit(Spatial *p_spatial);
+ void clear();
SpatialEditor(EditorNode *p_editor);
~SpatialEditor();
};
@@ -502,6 +504,7 @@ public:
virtual Dictionary get_state() const;
virtual void set_state(const Dictionary& p_state);
+ virtual void clear() { spatial_editor->clear(); }
SpatialEditorPlugin(EditorNode *p_node);